<?xml version="1.0" encoding="UTF-8"?>
<cockatrice_carddatabase version="3">
    <sets>
        <set>
            <name>TK</name>
            <longname>Dummy set containing tokens</longname>
            <settype>Tokens</settype>
            <releasedate></releasedate>
        </set>
        <set>
            <name>C17</name>
            <longname>Commander 2017</longname>
            <settype>Commander</settype>
            <releasedate>2017-08-25</releasedate>
        </set>
        <set>
            <name>MIR</name>
            <longname>Mirage</longname>
            <settype>Expansion</settype>
            <releasedate>1996-10-08</releasedate>
        </set>
        <set>
            <name>pLGM</name>
            <longname>Legend Membership</longname>
            <settype>Promo</settype>
            <releasedate>1995-01-01</releasedate>
        </set>
        <set>
            <name>GPT</name>
            <longname>Guildpact</longname>
            <settype>Expansion</settype>
            <releasedate>2006-02-03</releasedate>
        </set>
        <set>
            <name>DDN</name>
            <longname>Duel Decks: Speed vs. Cunning</longname>
            <settype>Duel deck</settype>
            <releasedate>2014-09-05</releasedate>
        </set>
        <set>
            <name>KTK</name>
            <longname>Khans of Tarkir</longname>
            <settype>Expansion</settype>
            <releasedate>2014-09-26</releasedate>
        </set>
        <set>
            <name>C13</name>
            <longname>Commander 2013 Edition</longname>
            <settype>Commander</settype>
            <releasedate>2013-11-01</releasedate>
        </set>
        <set>
            <name>pWOS</name>
            <longname>Wizards of the Coast Online Store</longname>
            <settype>Promo</settype>
            <releasedate>1999-09-04</releasedate>
        </set>
        <set>
            <name>MPS_AKH</name>
            <longname>Masterpiece Series: Amonkhet Invocations</longname>
            <settype>Masterpiece</settype>
            <releasedate>2017-04-28</releasedate>
        </set>
        <set>
            <name>7ED</name>
            <longname>Seventh Edition</longname>
            <settype>Core</settype>
            <releasedate>2001-04-11</releasedate>
        </set>
        <set>
            <name>E02</name>
            <longname>Explorers of Ixalan</longname>
            <settype>Board game deck</settype>
            <releasedate>2017-11-24</releasedate>
        </set>
        <set>
            <name>CST</name>
            <longname>Coldsnap Theme Decks</longname>
            <settype>Box</settype>
            <releasedate>2006-07-21</releasedate>
        </set>
        <set>
            <name>ARB</name>
            <longname>Alara Reborn</longname>
            <settype>Expansion</settype>
            <releasedate>2009-04-30</releasedate>
        </set>
        <set>
            <name>ITP</name>
            <longname>Introductory Two-Player Set</longname>
            <settype>Starter</settype>
            <releasedate>1996-12-31</releasedate>
        </set>
        <set>
            <name>V10</name>
            <longname>From the Vault: Relics</longname>
            <settype>From the vault</settype>
            <releasedate>2010-08-27</releasedate>
        </set>
        <set>
            <name>C14</name>
            <longname>Commander 2014</longname>
            <settype>Commander</settype>
            <releasedate>2014-11-07</releasedate>
        </set>
        <set>
            <name>DDE</name>
            <longname>Duel Decks: Phyrexia vs. the Coalition</longname>
            <settype>Duel deck</settype>
            <releasedate>2010-03-19</releasedate>
        </set>
        <set>
            <name>DDS</name>
            <longname>Duel Decks: Mind vs. Might</longname>
            <settype>Duel deck</settype>
            <releasedate>2017-03-31</releasedate>
        </set>
        <set>
            <name>DD2</name>
            <longname>Duel Decks: Jace vs. Chandra</longname>
            <settype>Duel deck</settype>
            <releasedate>2008-11-07</releasedate>
        </set>
        <set>
            <name>DDC</name>
            <longname>Duel Decks: Divine vs. Demonic</longname>
            <settype>Duel deck</settype>
            <releasedate>2009-04-10</releasedate>
        </set>
        <set>
            <name>DDL</name>
            <longname>Duel Decks: Heroes vs. Monsters</longname>
            <settype>Duel deck</settype>
            <releasedate>2013-09-06</releasedate>
        </set>
        <set>
            <name>BNG</name>
            <longname>Born of the Gods</longname>
            <settype>Expansion</settype>
            <releasedate>2014-02-07</releasedate>
        </set>
        <set>
            <name>H09</name>
            <longname>Premium Deck Series: Slivers</longname>
            <settype>Premium deck</settype>
            <releasedate>2009-11-20</releasedate>
        </set>
        <set>
            <name>p15A</name>
            <longname>15th Anniversary</longname>
            <settype>Promo</settype>
            <releasedate>2008-04-01</releasedate>
        </set>
        <set>
            <name>pGRU</name>
            <longname>Guru</longname>
            <settype>Promo</settype>
            <releasedate>1999-07-12</releasedate>
        </set>
        <set>
            <name>OGW</name>
            <longname>Oath of the Gatewatch</longname>
            <settype>Expansion</settype>
            <releasedate>2016-01-22</releasedate>
        </set>
        <set>
            <name>W16</name>
            <longname>Welcome Deck 2016</longname>
            <settype>Starter</settype>
            <releasedate>2016-04-08</releasedate>
        </set>
        <set>
            <name>MM2</name>
            <longname>Modern Masters 2015 Edition</longname>
            <settype>Reprint</settype>
            <releasedate>2015-05-22</releasedate>
        </set>
        <set>
            <name>AVR</name>
            <longname>Avacyn Restored</longname>
            <settype>Expansion</settype>
            <releasedate>2012-05-04</releasedate>
        </set>
        <set>
            <name>ODY</name>
            <longname>Odyssey</longname>
            <settype>Expansion</settype>
            <releasedate>2001-10-01</releasedate>
        </set>
        <set>
            <name>EVE</name>
            <longname>Eventide</longname>
            <settype>Expansion</settype>
            <releasedate>2008-07-25</releasedate>
        </set>
        <set>
            <name>M13</name>
            <longname>Magic 2013</longname>
            <settype>Core</settype>
            <releasedate>2012-07-13</releasedate>
        </set>
        <set>
            <name>pALP</name>
            <longname>Asia Pacific Land Program</longname>
            <settype>Promo</settype>
            <releasedate>1998-09-01</releasedate>
        </set>
        <set>
            <name>RTR</name>
            <longname>Return to Ravnica</longname>
            <settype>Expansion</settype>
            <releasedate>2012-10-05</releasedate>
        </set>
        <set>
            <name>WTH</name>
            <longname>Weatherlight</longname>
            <settype>Expansion</settype>
            <releasedate>1997-06-09</releasedate>
        </set>
        <set>
            <name>M11</name>
            <longname>Magic 2011</longname>
            <settype>Core</settype>
            <releasedate>2010-07-16</releasedate>
        </set>
        <set>
            <name>TSB</name>
            <longname>Time Spiral &quot;Timeshifted&quot;</longname>
            <settype>Expansion</settype>
            <releasedate>2006-10-06</releasedate>
        </set>
        <set>
            <name>DDF</name>
            <longname>Duel Decks: Elspeth vs. Tezzeret</longname>
            <settype>Duel deck</settype>
            <releasedate>2010-09-03</releasedate>
        </set>
        <set>
            <name>9ED</name>
            <longname>Ninth Edition</longname>
            <settype>Core</settype>
            <releasedate>2005-07-29</releasedate>
        </set>
        <set>
            <name>EXO</name>
            <longname>Exodus</longname>
            <settype>Expansion</settype>
            <releasedate>1998-06-15</releasedate>
        </set>
        <set>
            <name>FRF_UGIN</name>
            <longname>Ugin's Fate promos</longname>
            <settype>Promo</settype>
            <releasedate>2015-01-17</releasedate>
        </set>
        <set>
            <name>V15</name>
            <longname>From the Vault: Angels</longname>
            <settype>From the vault</settype>
            <releasedate>2015-08-21</releasedate>
        </set>
        <set>
            <name>SHM</name>
            <longname>Shadowmoor</longname>
            <settype>Expansion</settype>
            <releasedate>2008-05-02</releasedate>
        </set>
        <set>
            <name>M12</name>
            <longname>Magic 2012</longname>
            <settype>Core</settype>
            <releasedate>2011-07-15</releasedate>
        </set>
        <set>
            <name>LEA</name>
            <longname>Limited Edition Alpha</longname>
            <settype>Core</settype>
            <releasedate>1993-08-05</releasedate>
        </set>
        <set>
            <name>DD3_JVC</name>
            <longname>Duel Decks Anthology, Jace vs. Chandra</longname>
            <settype>Duel deck</settype>
            <releasedate>2014-12-05</releasedate>
        </set>
        <set>
            <name>UGL</name>
            <longname>Unglued</longname>
            <settype>Un</settype>
            <releasedate>1998-08-11</releasedate>
        </set>
        <set>
            <name>MMA</name>
            <longname>Modern Masters</longname>
            <settype>Reprint</settype>
            <releasedate>2013-06-07</releasedate>
        </set>
        <set>
            <name>BFZ</name>
            <longname>Battle for Zendikar</longname>
            <settype>Expansion</settype>
            <releasedate>2015-10-02</releasedate>
        </set>
        <set>
            <name>TSP</name>
            <longname>Time Spiral</longname>
            <settype>Expansion</settype>
            <releasedate>2006-10-06</releasedate>
        </set>
        <set>
            <name>AER</name>
            <longname>Aether Revolt</longname>
            <settype>Expansion</settype>
            <releasedate>2017-01-20</releasedate>
        </set>
        <set>
            <name>DDR</name>
            <longname>Duel Decks: Nissa vs. Ob Nixilis</longname>
            <settype>Duel deck</settype>
            <releasedate>2016-09-02</releasedate>
        </set>
        <set>
            <name>SOI</name>
            <longname>Shadows over Innistrad</longname>
            <settype>Expansion</settype>
            <releasedate>2016-04-08</releasedate>
        </set>
        <set>
            <name>DD3_GVL</name>
            <longname>Duel Decks Anthology, Garruk vs. Liliana</longname>
            <settype>Duel deck</settype>
            <releasedate>2014-12-05</releasedate>
        </set>
        <set>
            <name>FRF</name>
            <longname>Fate Reforged</longname>
            <settype>Expansion</settype>
            <releasedate>2015-01-23</releasedate>
        </set>
        <set>
            <name>CNS</name>
            <longname>Magic: The Gathering—Conspiracy</longname>
            <settype>Conspiracy</settype>
            <releasedate>2014-06-06</releasedate>
        </set>
        <set>
            <name>VIS</name>
            <longname>Visions</longname>
            <settype>Expansion</settype>
            <releasedate>1997-02-03</releasedate>
        </set>
        <set>
            <name>WWK</name>
            <longname>Worldwake</longname>
            <settype>Expansion</settype>
            <releasedate>2010-02-05</releasedate>
        </set>
        <set>
            <name>LGN</name>
            <longname>Legions</longname>
            <settype>Expansion</settype>
            <releasedate>2003-02-03</releasedate>
        </set>
        <set>
            <name>M15</name>
            <longname>Magic 2015 Core Set</longname>
            <settype>Core</settype>
            <releasedate>2014-07-18</releasedate>
        </set>
        <set>
            <name>DGM</name>
            <longname>Dragon's Maze</longname>
            <settype>Expansion</settype>
            <releasedate>2013-05-03</releasedate>
        </set>
        <set>
            <name>pPRE</name>
            <longname>Prerelease Events</longname>
            <settype>Promo</settype>
            <releasedate>1997-10-04</releasedate>
        </set>
        <set>
            <name>pSUM</name>
            <longname>Summer of Magic</longname>
            <settype>Promo</settype>
            <releasedate>2007-07-21</releasedate>
        </set>
        <set>
            <name>RQS</name>
            <longname>Rivals Quick Start Set</longname>
            <settype>Box</settype>
            <releasedate>1996-06-10</releasedate>
        </set>
        <set>
            <name>MOR</name>
            <longname>Morningtide</longname>
            <settype>Expansion</settype>
            <releasedate>2008-02-01</releasedate>
        </set>
        <set>
            <name>pJGP</name>
            <longname>Judge Gift Program</longname>
            <settype>Promo</settype>
            <releasedate>1998-06-01</releasedate>
        </set>
        <set>
            <name>M14</name>
            <longname>Magic 2014 Core Set</longname>
            <settype>Core</settype>
            <releasedate>2013-07-19</releasedate>
        </set>
        <set>
            <name>CHR</name>
            <longname>Chronicles</longname>
            <settype>Reprint</settype>
            <releasedate>1995-07-01</releasedate>
        </set>
        <set>
            <name>MGB</name>
            <longname>Multiverse Gift Box</longname>
            <settype>Box</settype>
            <releasedate>1996-11-01</releasedate>
        </set>
        <set>
            <name>UNH</name>
            <longname>Unhinged</longname>
            <settype>Un</settype>
            <releasedate>2004-11-20</releasedate>
        </set>
        <set>
            <name>ATH</name>
            <longname>Anthologies</longname>
            <settype>Box</settype>
            <releasedate>1998-11-01</releasedate>
        </set>
        <set>
            <name>pWPN</name>
            <longname>Wizards Play Network</longname>
            <settype>Promo</settype>
            <releasedate>2008-10-01</releasedate>
        </set>
        <set>
            <name>LEG</name>
            <longname>Legends</longname>
            <settype>Expansion</settype>
            <releasedate>1994-06-10</releasedate>
        </set>
        <set>
            <name>ORI</name>
            <longname>Magic Origins</longname>
            <settype>Core</settype>
            <releasedate>2015-07-17</releasedate>
        </set>
        <set>
            <name>NPH</name>
            <longname>New Phyrexia</longname>
            <settype>Expansion</settype>
            <releasedate>2011-05-13</releasedate>
        </set>
        <set>
            <name>CP2</name>
            <longname>Fate Reforged Clash Pack</longname>
            <settype>Starter</settype>
            <releasedate>2015-01-23</releasedate>
        </set>
        <set>
            <name>AKH</name>
            <longname>Amonkhet</longname>
            <settype>Expansion</settype>
            <releasedate>2017-04-28</releasedate>
        </set>
        <set>
            <name>JUD</name>
            <longname>Judgment</longname>
            <settype>Expansion</settype>
            <releasedate>2002-05-27</releasedate>
        </set>
        <set>
            <name>CEI</name>
            <longname>International Collector's Edition</longname>
            <settype>Reprint</settype>
            <releasedate>1993-12-01</releasedate>
        </set>
        <set>
            <name>pCEL</name>
            <longname>Celebration</longname>
            <settype>Promo</settype>
            <releasedate>1996-08-14</releasedate>
        </set>
        <set>
            <name>DD3_DVD</name>
            <longname>Duel Decks Anthology, Divine vs. Demonic</longname>
            <settype>Duel deck</settype>
            <releasedate>2014-12-05</releasedate>
        </set>
        <set>
            <name>CM1</name>
            <longname>Commander's Arsenal</longname>
            <settype>Commander</settype>
            <releasedate>2012-11-02</releasedate>
        </set>
        <set>
            <name>4ED</name>
            <longname>Fourth Edition</longname>
            <settype>Core</settype>
            <releasedate>1995-04-01</releasedate>
        </set>
        <set>
            <name>RAV</name>
            <longname>Ravnica: City of Guilds</longname>
            <settype>Expansion</settype>
            <releasedate>2005-10-07</releasedate>
        </set>
        <set>
            <name>DRB</name>
            <longname>From the Vault: Dragons</longname>
            <settype>From the vault</settype>
            <releasedate>2008-08-29</releasedate>
        </set>
        <set>
            <name>PTK</name>
            <longname>Portal Three Kingdoms</longname>
            <settype>Starter</settype>
            <releasedate>1999-05-01</releasedate>
        </set>
        <set>
            <name>SOK</name>
            <longname>Saviors of Kamigawa</longname>
            <settype>Expansion</settype>
            <releasedate>2005-06-03</releasedate>
        </set>
        <set>
            <name>CP3</name>
            <longname>Magic Origins Clash Pack</longname>
            <settype>Starter</settype>
            <releasedate>2015-07-17</releasedate>
        </set>
        <set>
            <name>pWCQ</name>
            <longname>World Magic Cup Qualifiers</longname>
            <settype>Promo</settype>
            <releasedate>2013-04-06</releasedate>
        </set>
        <set>
            <name>E01</name>
            <longname>Archenemy: Nicol Bolas</longname>
            <settype>Archenemy</settype>
            <releasedate>2017-06-16</releasedate>
        </set>
        <set>
            <name>pCMP</name>
            <longname>Champs and States</longname>
            <settype>Promo</settype>
            <releasedate>2006-03-18</releasedate>
        </set>
        <set>
            <name>VMA</name>
            <longname>Vintage Masters</longname>
            <settype>Masters</settype>
            <releasedate>2014-06-16</releasedate>
        </set>
        <set>
            <name>PC2</name>
            <longname>Planechase 2012 Edition</longname>
            <settype>Planechase</settype>
            <releasedate>2012-06-01</releasedate>
        </set>
        <set>
            <name>HOU</name>
            <longname>Hour of Devastation</longname>
            <settype>Expansion</settype>
            <releasedate>2017-07-14</releasedate>
        </set>
        <set>
            <name>UDS</name>
            <longname>Urza's Destiny</longname>
            <settype>Expansion</settype>
            <releasedate>1999-06-07</releasedate>
        </set>
        <set>
            <name>DIS</name>
            <longname>Dissension</longname>
            <settype>Expansion</settype>
            <releasedate>2006-05-05</releasedate>
        </set>
        <set>
            <name>DDG</name>
            <longname>Duel Decks: Knights vs. Dragons</longname>
            <settype>Duel deck</settype>
            <releasedate>2011-04-01</releasedate>
        </set>
        <set>
            <name>ICE</name>
            <longname>Ice Age</longname>
            <settype>Expansion</settype>
            <releasedate>1995-06-01</releasedate>
        </set>
        <set>
            <name>EMA</name>
            <longname>Eternal Masters</longname>
            <settype>Reprint</settype>
            <releasedate>2016-06-10</releasedate>
        </set>
        <set>
            <name>FUT</name>
            <longname>Future Sight</longname>
            <settype>Expansion</settype>
            <releasedate>2007-05-04</releasedate>
        </set>
        <set>
            <name>MM3</name>
            <longname>Modern Masters 2017 Edition</longname>
            <settype>Reprint</settype>
            <releasedate>2017-03-17</releasedate>
        </set>
        <set>
            <name>PLC</name>
            <longname>Planar Chaos</longname>
            <settype>Expansion</settype>
            <releasedate>2007-02-02</releasedate>
        </set>
        <set>
            <name>DTK</name>
            <longname>Dragons of Tarkir</longname>
            <settype>Expansion</settype>
            <releasedate>2015-03-27</releasedate>
        </set>
        <set>
            <name>ONS</name>
            <longname>Onslaught</longname>
            <settype>Expansion</settype>
            <releasedate>2002-10-07</releasedate>
        </set>
        <set>
            <name>DDH</name>
            <longname>Duel Decks: Ajani vs. Nicol Bolas</longname>
            <settype>Duel deck</settype>
            <releasedate>2011-09-02</releasedate>
        </set>
        <set>
            <name>PCY</name>
            <longname>Prophecy</longname>
            <settype>Expansion</settype>
            <releasedate>2000-06-05</releasedate>
        </set>
        <set>
            <name>6ED</name>
            <longname>Classic Sixth Edition</longname>
            <settype>Core</settype>
            <releasedate>1999-04-21</releasedate>
        </set>
        <set>
            <name>ATQ</name>
            <longname>Antiquities</longname>
            <settype>Expansion</settype>
            <releasedate>1994-03-04</releasedate>
        </set>
        <set>
            <name>CHK</name>
            <longname>Champions of Kamigawa</longname>
            <settype>Expansion</settype>
            <releasedate>2004-10-01</releasedate>
        </set>
        <set>
            <name>MED</name>
            <longname>Masters Edition</longname>
            <settype>Masters</settype>
            <releasedate>2007-09-10</releasedate>
        </set>
        <set>
            <name>pARL</name>
            <longname>Arena League</longname>
            <settype>Promo</settype>
            <releasedate>1996-08-02</releasedate>
        </set>
        <set>
            <name>TMP</name>
            <longname>Tempest</longname>
            <settype>Expansion</settype>
            <releasedate>1997-10-14</releasedate>
        </set>
        <set>
            <name>DDD</name>
            <longname>Duel Decks: Garruk vs. Liliana</longname>
            <settype>Duel deck</settype>
            <releasedate>2009-10-30</releasedate>
        </set>
        <set>
            <name>PCA</name>
            <longname>Planechase Anthology</longname>
            <settype>Planechase</settype>
            <releasedate>2016-11-25</releasedate>
        </set>
        <set>
            <name>PD3</name>
            <longname>Premium Deck Series: Graveborn</longname>
            <settype>Premium deck</settype>
            <releasedate>2011-11-18</releasedate>
        </set>
        <set>
            <name>pPRO</name>
            <longname>Pro Tour</longname>
            <settype>Promo</settype>
            <releasedate>2007-02-09</releasedate>
        </set>
        <set>
            <name>CMA</name>
            <longname>Commander Anthology</longname>
            <settype>Commander</settype>
            <releasedate>2017-06-09</releasedate>
        </set>
        <set>
            <name>V13</name>
            <longname>From the Vault: Twenty</longname>
            <settype>From the vault</settype>
            <releasedate>2013-08-23</releasedate>
        </set>
        <set>
            <name>pPOD</name>
            <longname>Portal Demo Game</longname>
            <settype>Promo</settype>
            <releasedate>1997-05-01</releasedate>
        </set>
        <set>
            <name>GTC</name>
            <longname>Gatecrash</longname>
            <settype>Expansion</settype>
            <releasedate>2013-02-01</releasedate>
        </set>
        <set>
            <name>BTD</name>
            <longname>Beatdown Box Set</longname>
            <settype>Box</settype>
            <releasedate>2000-10-01</releasedate>
        </set>
        <set>
            <name>ULG</name>
            <longname>Urza's Legacy</longname>
            <settype>Expansion</settype>
            <releasedate>1999-02-15</releasedate>
        </set>
        <set>
            <name>DKM</name>
            <longname>Deckmasters</longname>
            <settype>Box</settype>
            <releasedate>2001-12-01</releasedate>
        </set>
        <set>
            <name>V12</name>
            <longname>From the Vault: Realms</longname>
            <settype>From the vault</settype>
            <releasedate>2012-08-31</releasedate>
        </set>
        <set>
            <name>CED</name>
            <longname>Collector's Edition</longname>
            <settype>Reprint</settype>
            <releasedate>1993-12-01</releasedate>
        </set>
        <set>
            <name>ME4</name>
            <longname>Masters Edition IV</longname>
            <settype>Masters</settype>
            <releasedate>2011-01-10</releasedate>
        </set>
        <set>
            <name>TPR</name>
            <longname>Tempest Remastered</longname>
            <settype>Reprint</settype>
            <releasedate>2015-05-06</releasedate>
        </set>
        <set>
            <name>MRD</name>
            <longname>Mirrodin</longname>
            <settype>Expansion</settype>
            <releasedate>2003-10-02</releasedate>
        </set>
        <set>
            <name>ME3</name>
            <longname>Masters Edition III</longname>
            <settype>Masters</settype>
            <releasedate>2009-09-07</releasedate>
        </set>
        <set>
            <name>LEB</name>
            <longname>Limited Edition Beta</longname>
            <settype>Core</settype>
            <releasedate>1993-10-01</releasedate>
        </set>
        <set>
            <name>BOK</name>
            <longname>Betrayers of Kamigawa</longname>
            <settype>Expansion</settype>
            <releasedate>2005-02-04</releasedate>
        </set>
        <set>
            <name>XLN</name>
            <longname>Ixalan</longname>
            <settype>Expansion</settype>
            <releasedate>2017-09-29</releasedate>
        </set>
        <set>
            <name>UST</name>
            <longname>Unstable</longname>
            <settype>Un</settype>
            <releasedate>2017-12-08</releasedate>
        </set>
        <set>
            <name>HML</name>
            <longname>Homelands</longname>
            <settype>Expansion</settype>
            <releasedate>1995-10-14</releasedate>
        </set>
        <set>
            <name>10E</name>
            <longname>Tenth Edition</longname>
            <settype>Core</settype>
            <releasedate>2007-07-13</releasedate>
        </set>
        <set>
            <name>2ED</name>
            <longname>Unlimited Edition</longname>
            <settype>Core</settype>
            <releasedate>1993-12-01</releasedate>
        </set>
        <set>
            <name>DDJ</name>
            <longname>Duel Decks: Izzet vs. Golgari</longname>
            <settype>Duel deck</settype>
            <releasedate>2012-09-07</releasedate>
        </set>
        <set>
            <name>pMEI</name>
            <longname>Media Inserts</longname>
            <settype>Promo</settype>
            <releasedate>1995-01-01</releasedate>
        </set>
        <set>
            <name>pHHO</name>
            <longname>Happy Holidays</longname>
            <settype>Promo</settype>
            <releasedate>2006-12-31</releasedate>
        </set>
        <set>
            <name>V16</name>
            <longname>From the Vault: Lore</longname>
            <settype>From the vault</settype>
            <releasedate>2016-08-19</releasedate>
        </set>
        <set>
            <name>CMD</name>
            <longname>Magic: The Gathering-Commander</longname>
            <settype>Commander</settype>
            <releasedate>2011-06-17</releasedate>
        </set>
        <set>
            <name>PLS</name>
            <longname>Planeshift</longname>
            <settype>Expansion</settype>
            <releasedate>2001-02-05</releasedate>
        </set>
        <set>
            <name>MMQ</name>
            <longname>Mercadian Masques</longname>
            <settype>Expansion</settype>
            <releasedate>1999-10-04</releasedate>
        </set>
        <set>
            <name>DST</name>
            <longname>Darksteel</longname>
            <settype>Expansion</settype>
            <releasedate>2004-02-06</releasedate>
        </set>
        <set>
            <name>EXP</name>
            <longname>Zendikar Expeditions</longname>
            <settype>Masterpiece</settype>
            <releasedate>2015-10-02</releasedate>
        </set>
        <set>
            <name>FEM</name>
            <longname>Fallen Empires</longname>
            <settype>Expansion</settype>
            <releasedate>1994-11-15</releasedate>
        </set>
        <set>
            <name>ROE</name>
            <longname>Rise of the Eldrazi</longname>
            <settype>Expansion</settype>
            <releasedate>2010-04-23</releasedate>
        </set>
        <set>
            <name>5ED</name>
            <longname>Fifth Edition</longname>
            <settype>Core</settype>
            <releasedate>1997-03-24</releasedate>
        </set>
        <set>
            <name>ARN</name>
            <longname>Arabian Nights</longname>
            <settype>Expansion</settype>
            <releasedate>1993-12-17</releasedate>
        </set>
        <set>
            <name>THS</name>
            <longname>Theros</longname>
            <settype>Expansion</settype>
            <releasedate>2013-09-27</releasedate>
        </set>
        <set>
            <name>DDI</name>
            <longname>Duel Decks: Venser vs. Koth</longname>
            <settype>Duel deck</settype>
            <releasedate>2012-03-30</releasedate>
        </set>
        <set>
            <name>pMGD</name>
            <longname>Magic Game Day</longname>
            <settype>Promo</settype>
            <releasedate>2007-07-14</releasedate>
        </set>
        <set>
            <name>NMS</name>
            <longname>Nemesis</longname>
            <settype>Expansion</settype>
            <releasedate>2000-02-14</releasedate>
        </set>
        <set>
            <name>pDRC</name>
            <longname>Dragon Con</longname>
            <settype>Promo</settype>
            <releasedate>1994-01-01</releasedate>
        </set>
        <set>
            <name>KLD</name>
            <longname>Kaladesh</longname>
            <settype>Expansion</settype>
            <releasedate>2016-09-30</releasedate>
        </set>
        <set>
            <name>BRB</name>
            <longname>Battle Royale Box Set</longname>
            <settype>Box</settype>
            <releasedate>1999-11-12</releasedate>
        </set>
        <set>
            <name>pLPA</name>
            <longname>Launch Parties</longname>
            <settype>Promo</settype>
            <releasedate>2008-02-01</releasedate>
        </set>
        <set>
            <name>ZEN</name>
            <longname>Zendikar</longname>
            <settype>Expansion</settype>
            <releasedate>2009-10-02</releasedate>
        </set>
        <set>
            <name>MPS</name>
            <longname>Masterpiece Series: Kaladesh Inventions</longname>
            <settype>Masterpiece</settype>
            <releasedate>2016-09-30</releasedate>
        </set>
        <set>
            <name>pGTW</name>
            <longname>Gateway</longname>
            <settype>Promo</settype>
            <releasedate>2006-01-01</releasedate>
        </set>
        <set>
            <name>PD2</name>
            <longname>Premium Deck Series: Fire and Lightning</longname>
            <settype>Premium deck</settype>
            <releasedate>2010-11-19</releasedate>
        </set>
        <set>
            <name>HOP</name>
            <longname>Planechase</longname>
            <settype>Planechase</settype>
            <releasedate>2009-09-04</releasedate>
        </set>
        <set>
            <name>JOU</name>
            <longname>Journey into Nyx</longname>
            <settype>Expansion</settype>
            <releasedate>2014-05-02</releasedate>
        </set>
        <set>
            <name>S99</name>
            <longname>Starter 1999</longname>
            <settype>Starter</settype>
            <releasedate>1999-07-12</releasedate>
        </set>
        <set>
            <name>TOR</name>
            <longname>Torment</longname>
            <settype>Expansion</settype>
            <releasedate>2002-02-08</releasedate>
        </set>
        <set>
            <name>IMA</name>
            <longname>Iconic Masters</longname>
            <settype>Reprint</settype>
            <releasedate>2017-11-17</releasedate>
        </set>
        <set>
            <name>POR</name>
            <longname>Portal</longname>
            <settype>Starter</settype>
            <releasedate>1997-05-01</releasedate>
        </set>
        <set>
            <name>pSUS</name>
            <longname>Super Series</longname>
            <settype>Promo</settype>
            <releasedate>1999-12-01</releasedate>
        </set>
        <set>
            <name>W17</name>
            <longname>Welcome Deck 2017</longname>
            <settype>Starter</settype>
            <releasedate>2017-04-15</releasedate>
        </set>
        <set>
            <name>pREL</name>
            <longname>Release Events</longname>
            <settype>Promo</settype>
            <releasedate>2003-07-26</releasedate>
        </set>
        <set>
            <name>SOM</name>
            <longname>Scars of Mirrodin</longname>
            <settype>Expansion</settype>
            <releasedate>2010-10-01</releasedate>
        </set>
        <set>
            <name>ARC</name>
            <longname>Archenemy</longname>
            <settype>Archenemy</settype>
            <releasedate>2010-06-18</releasedate>
        </set>
        <set>
            <name>S00</name>
            <longname>Starter 2000</longname>
            <settype>Starter</settype>
            <releasedate>2000-04-24</releasedate>
        </set>
        <set>
            <name>EVG</name>
            <longname>Duel Decks: Elves vs. Goblins</longname>
            <settype>Duel deck</settype>
            <releasedate>2007-11-16</releasedate>
        </set>
        <set>
            <name>M10</name>
            <longname>Magic 2010</longname>
            <settype>Core</settype>
            <releasedate>2009-07-17</releasedate>
        </set>
        <set>
            <name>V09</name>
            <longname>From the Vault: Exiled</longname>
            <settype>From the vault</settype>
            <releasedate>2009-08-28</releasedate>
        </set>
        <set>
            <name>pELP</name>
            <longname>European Land Program</longname>
            <settype>Promo</settype>
            <releasedate>2000-02-05</releasedate>
        </set>
        <set>
            <name>INV</name>
            <longname>Invasion</longname>
            <settype>Expansion</settype>
            <releasedate>2000-10-02</releasedate>
        </set>
        <set>
            <name>5DN</name>
            <longname>Fifth Dawn</longname>
            <settype>Expansion</settype>
            <releasedate>2004-06-04</releasedate>
        </set>
        <set>
            <name>EMN</name>
            <longname>Eldritch Moon</longname>
            <settype>Expansion</settype>
            <releasedate>2016-07-22</releasedate>
        </set>
        <set>
            <name>MBS</name>
            <longname>Mirrodin Besieged</longname>
            <settype>Expansion</settype>
            <releasedate>2011-02-04</releasedate>
        </set>
        <set>
            <name>pGPX</name>
            <longname>Grand Prix</longname>
            <settype>Promo</settype>
            <releasedate>2007-02-24</releasedate>
        </set>
        <set>
            <name>DDP</name>
            <longname>Duel Decks: Zendikar vs. Eldrazi</longname>
            <settype>Duel deck</settype>
            <releasedate>2015-08-28</releasedate>
        </set>
        <set>
            <name>DDQ</name>
            <longname>Duel Decks: Blessed vs. Cursed</longname>
            <settype>Duel deck</settype>
            <releasedate>2016-02-26</releasedate>
        </set>
        <set>
            <name>p2HG</name>
            <longname>Two-Headed Giant Tournament</longname>
            <settype>Promo</settype>
            <releasedate>2005-12-09</releasedate>
        </set>
        <set>
            <name>RIX</name>
            <longname>Rivals of Ixalan</longname>
            <settype>Expansion</settype>
            <releasedate>2018-01-19</releasedate>
        </set>
        <set>
            <name>SCG</name>
            <longname>Scourge</longname>
            <settype>Expansion</settype>
            <releasedate>2003-05-26</releasedate>
        </set>
        <set>
            <name>STH</name>
            <longname>Stronghold</longname>
            <settype>Expansion</settype>
            <releasedate>1998-03-02</releasedate>
        </set>
        <set>
            <name>USG</name>
            <longname>Urza's Saga</longname>
            <settype>Expansion</settype>
            <releasedate>1998-10-12</releasedate>
        </set>
        <set>
            <name>LRW</name>
            <longname>Lorwyn</longname>
            <settype>Expansion</settype>
            <releasedate>2007-10-12</releasedate>
        </set>
        <set>
            <name>CN2</name>
            <longname>Conspiracy: Take the Crown</longname>
            <settype>Conspiracy</settype>
            <releasedate>2016-08-26</releasedate>
        </set>
        <set>
            <name>pMPR</name>
            <longname>Magic Player Rewards</longname>
            <settype>Promo</settype>
            <releasedate>2001-05-01</releasedate>
        </set>
        <set>
            <name>MD1</name>
            <longname>Modern Event Deck 2014</longname>
            <settype>Box</settype>
            <releasedate>2014-05-30</releasedate>
        </set>
        <set>
            <name>DKA</name>
            <longname>Dark Ascension</longname>
            <settype>Expansion</settype>
            <releasedate>2012-02-03</releasedate>
        </set>
        <set>
            <name>DRK</name>
            <longname>The Dark</longname>
            <settype>Expansion</settype>
            <releasedate>1994-08-08</releasedate>
        </set>
        <set>
            <name>8ED</name>
            <longname>Eighth Edition</longname>
            <settype>Core</settype>
            <releasedate>2003-07-28</releasedate>
        </set>
        <set>
            <name>VAN</name>
            <longname>Vanguard</longname>
            <settype>Vanguard</settype>
            <releasedate>1997-05-01</releasedate>
        </set>
        <set>
            <name>V11</name>
            <longname>From the Vault: Legends</longname>
            <settype>From the vault</settype>
            <releasedate>2011-08-26</releasedate>
        </set>
        <set>
            <name>DDM</name>
            <longname>Duel Decks: Jace vs. Vraska</longname>
            <settype>Duel deck</settype>
            <releasedate>2014-03-14</releasedate>
        </set>
        <set>
            <name>DDT</name>
            <longname>Duel Decks: Merfolk vs. Goblins</longname>
            <settype>Duel deck</settype>
            <releasedate>2017-11-10</releasedate>
        </set>
        <set>
            <name>ALA</name>
            <longname>Shards of Alara</longname>
            <settype>Expansion</settype>
            <releasedate>2008-10-03</releasedate>
        </set>
        <set>
            <name>CON</name>
            <longname>Conflux</longname>
            <settype>Expansion</settype>
            <releasedate>2009-02-06</releasedate>
        </set>
        <set>
            <name>ALL</name>
            <longname>Alliances</longname>
            <settype>Expansion</settype>
            <releasedate>1996-06-10</releasedate>
        </set>
        <set>
            <name>PO2</name>
            <longname>Portal Second Age</longname>
            <settype>Starter</settype>
            <releasedate>1998-06-24</releasedate>
        </set>
        <set>
            <name>C15</name>
            <longname>Commander 2015</longname>
            <settype>Commander</settype>
            <releasedate>2015-11-13</releasedate>
        </set>
        <set>
            <name>pFNM</name>
            <longname>Friday Night Magic</longname>
            <settype>Promo</settype>
            <releasedate>2000-02-01</releasedate>
        </set>
        <set>
            <name>DPA</name>
            <longname>Duels of the Planeswalkers</longname>
            <settype>Box</settype>
            <releasedate>2010-06-04</releasedate>
        </set>
        <set>
            <name>DDK</name>
            <longname>Duel Decks: Sorin vs. Tibalt</longname>
            <settype>Duel deck</settype>
            <releasedate>2013-03-15</releasedate>
        </set>
        <set>
            <name>DD3_EVG</name>
            <longname>Duel Decks Anthology, Elves vs. Goblins</longname>
            <settype>Duel deck</settype>
            <releasedate>2014-12-05</releasedate>
        </set>
        <set>
            <name>ISD</name>
            <longname>Innistrad</longname>
            <settype>Expansion</settype>
            <releasedate>2011-09-30</releasedate>
        </set>
        <set>
            <name>V17</name>
            <longname>From the Vault: Transform</longname>
            <settype>From the vault</settype>
            <releasedate>2015-11-24</releasedate>
        </set>
        <set>
            <name>APC</name>
            <longname>Apocalypse</longname>
            <settype>Expansion</settype>
            <releasedate>2001-06-04</releasedate>
        </set>
        <set>
            <name>ME2</name>
            <longname>Masters Edition II</longname>
            <settype>Masters</settype>
            <releasedate>2008-09-22</releasedate>
        </set>
        <set>
            <name>3ED</name>
            <longname>Revised Edition</longname>
            <settype>Core</settype>
            <releasedate>1994-04-01</releasedate>
        </set>
        <set>
            <name>DDO</name>
            <longname>Duel Decks: Elspeth vs. Kiora</longname>
            <settype>Duel deck</settype>
            <releasedate>2015-02-27</releasedate>
        </set>
        <set>
            <name>V14</name>
            <longname>From the Vault: Annihilation (2014)</longname>
            <settype>From the vault</settype>
            <releasedate>2014-08-22</releasedate>
        </set>
        <set>
            <name>C16</name>
            <longname>Commander 2016</longname>
            <settype>Commander</settype>
            <releasedate>2016-11-11</releasedate>
        </set>
        <set>
            <name>CSP</name>
            <longname>Coldsnap</longname>
            <settype>Expansion</settype>
            <releasedate>2006-07-21</releasedate>
        </set>
        <set>
            <name>pWOR</name>
            <longname>Worlds</longname>
            <settype>Promo</settype>
            <releasedate>1999-08-04</releasedate>
        </set>
        <set>
            <name>CP1</name>
            <longname>Magic 2015 Clash Pack</longname>
            <settype>Starter</settype>
            <releasedate>2014-07-18</releasedate>
        </set>
    </sets>
    <cards>
        <card>
            <name>Root Spider</name>
            <set rarity="Uncommon" muId="2976">HML</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spider</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Sabretooth Tiger</name>
            <set rarity="Common" muId="11476" num="203">6ED</set>
            <set rarity="Common" muId="45347" num="217">8ED</set>
            <set rarity="Common" muId="4085">5ED</set>
            <set rarity="Common" muId="2651">ICE</set>
            <set rarity="Common" muId="15807" num="215">7ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Kemba's Skyguard</name>
            <set rarity="Common" muId="227150" num="13">DDF</set>
            <set rarity="Common" muId="194083" num="13">SOM</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Kemba's Skyguard enters the battlefield, you gain 2 life.</text>
        </card>
        <card>
            <name>Assert Authority</name>
            <set rarity="Uncommon" muId="49062" num="30">MRD</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.</text>
        </card>
        <card>
            <name>Elspeth Tirel</name>
            <set rarity="Mythic Rare" muId="212241" num="6">SOM</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Elspeth</type>
            <tablerow>1</tablerow>
            <text>+2: You gain 1 life for each creature you control.
−2: Create three 1/1 white Soldier creature tokens.
−5: Destroy all other permanents except for lands and tokens.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Stroke of Genius</name>
            <set rarity="Rare" muId="389697" num="129">C14</set>
            <set rarity="Rare" muId="405399" num="108">C15</set>
            <set rarity="Special" muId="0" num="2">pJGP</set>
            <set rarity="Rare" muId="5677" num="100">USG</set>
            <set rarity="Rare" muId="383114" num="95">VMA</set>
            <color>U</color>
            <manacost>X2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player draws X cards.</text>
        </card>
        <card>
            <name>Cogwork Assembler</name>
            <set rarity="Uncommon" muId="423812" num="145">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Assembly-Worker</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Skycloud Expanse</name>
            <set rarity="Rare" muId="29792" num="327">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {W}{U} to your mana pool.</text>
        </card>
        <card>
            <name>Maggot Carrier</name>
            <set rarity="Common" muId="45283" num="142">8ED</set>
            <set rarity="Common" muId="26266" num="45">PLS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Maggot Carrier enters the battlefield, each player loses 1 life.</text>
        </card>
        <card>
            <name>Early Harvest</name>
            <set rarity="Rare" muId="14714" num="222">6ED</set>
            <set rarity="Rare" muId="3382">MIR</set>
            <set rarity="Rare" muId="84541" num="235">9ED</set>
            <set rarity="Rare" muId="12962" num="237">7ED</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player untaps all basic lands he or she controls.</text>
        </card>
        <card>
            <name>Wings of Velis Vel</name>
            <set rarity="Common" muId="139678" num="97">LRW</set>
            <set rarity="Common" muId="397897" num="70">MM2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Tribal Instant — Shapeshifter</type>
            <tablerow>3</tablerow>
            <text>Changeling (This card is every creature type.)
Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.</text>
        </card>
        <card>
            <name>Pox</name>
            <set rarity="Rare" muId="3872">5ED</set>
            <set rarity="Rare" muId="2482">ICE</set>
            <set rarity="Rare" muId="159242" num="82">MED</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round up each time.</text>
        </card>
        <card>
            <name>Siege Mastodon</name>
            <set rarity="Common" muId="193931" num="30">M10</set>
            <set rarity="Common" muId="208293" num="29">M11</set>
            <set rarity="Common" muId="222635" num="34">M12</set>
            <set rarity="Common" muId="370704" num="34">M14</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Elephant</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Perplex</name>
            <set rarity="Common" muId="87992" num="217">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller discards his or her hand.
Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Furious Resistance</name>
            <set rarity="Common" muId="366309" num="93">GTC</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target blocking creature gets +3/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Earsplitting Rats</name>
            <set rarity="Common" muId="35080" num="65">JUD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Rat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Earsplitting Rats enters the battlefield, each player discards a card.
Discard a card: Regenerate Earsplitting Rats.</text>
        </card>
        <card>
            <name>Drumhunter</name>
            <set rarity="Uncommon" muId="376316" num="142">C13</set>
            <set rarity="Uncommon" muId="174943" num="129">ALA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Druid Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Mutiny</name>
            <set rarity="Common" muId="439763" num="106">RIX</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature an opponent controls deals damage equal to its power to another target creature that player controls.</text>
        </card>
        <card>
            <name>Ogre Sentry</name>
            <set rarity="Common" muId="416925" num="168">CN2</set>
            <set rarity="Common" muId="193583" num="159">ROE</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Defender</text>
        </card>
        <card>
            <name>Ghalma's Warden</name>
            <set rarity="Common" muId="194124" num="8">SOM</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — Ghalma's Warden gets +2/+2 as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Woolly Razorback</name>
            <set rarity="Rare" muId="121230" num="25">CSP</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Boar Beast</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Woolly Razorback enters the battlefield with three ice counters on it.
As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.
Whenever Woolly Razorback blocks, remove an ice counter from it.</text>
        </card>
        <card>
            <name>Qarsi Sadist</name>
            <set rarity="Common" muId="394658" num="113">DTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Canopy Dragon</name>
            <set rarity="Rare" muId="3378">MIR</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
{1}{G}: Canopy Dragon gains flying and loses trample until end of turn.</text>
        </card>
        <card>
            <name>Memnite</name>
            <set rarity="Special" muId="0" num="4">pMGD</set>
            <set rarity="Uncommon" muId="194078" num="174">SOM</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Baloth Cage Trap</name>
            <set rarity="Uncommon" muId="425945" num="120">MM3</set>
            <set rarity="Uncommon" muId="197531" num="156">ZEN</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay {1}{G} rather than pay Baloth Cage Trap's mana cost.
Create a 4/4 green Beast creature token.</text>
        </card>
        <card>
            <name>Thassa's Rebuff</name>
            <set rarity="Uncommon" muId="378426" num="54">BNG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)</text>
        </card>
        <card>
            <name>Azcanta, the Sunken Ruin</name>
            <set rarity="Rare" muId="435227" num="74b">XLN</set>
            <related attach="attach">Search for Azcanta</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Search for Azcanta.)
{T}: Add {U} to your mana pool.
{2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Nyx Weaver</name>
            <set rarity="Uncommon" muId="380462" num="153">JOU</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Spider</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reach
At the beginning of your upkeep, put the top two cards of your library into your graveyard.
{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Spell Rupture</name>
            <set rarity="Common" muId="366372" num="52">GTC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.</text>
        </card>
        <card>
            <name>Insolent Neonate</name>
            <set rarity="Common" muId="409922" num="168">SOI</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice Insolent Neonate: Draw a card.</text>
        </card>
        <card>
            <name>Reaver Ambush</name>
            <set rarity="Uncommon" muId="439740" num="83">RIX</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature with power 3 or less.</text>
        </card>
        <card>
            <name>Eyes of the Watcher</name>
            <set rarity="Uncommon" muId="73925" num="30">5DN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Nissa's Pilgrimage</name>
            <set rarity="Common" muId="433087" num="155">C17</set>
            <set rarity="Special" muId="0" num="188">pFNM</set>
            <set rarity="Common" muId="398593" num="190">ORI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.</text>
        </card>
        <card>
            <name>Abyssal Hunter</name>
            <set rarity="Rare" muId="15383" num="109">6ED</set>
            <set rarity="Rare" muId="3272">MIR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.</text>
        </card>
        <card>
            <name>Tahngarth</name>
            <set rarity="Special" muId="4971">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have haste.</text>
        </card>
        <card>
            <name>Tek</name>
            <set rarity="Rare" muId="23229" num="313">INV</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Dragon</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.</text>
        </card>
        <card>
            <name>Rush of Vitality</name>
            <set rarity="Common" muId="417672" num="99">KLD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say &quot;destroy.&quot;)</text>
        </card>
        <card>
            <name>Lightning Coils</name>
            <set rarity="Rare" muId="46109" num="198">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature you control dies, put a charge counter on Lightning Coils.
At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Lethe Lake</name>
            <set rarity="Common" muId="198105" num="21">HOP</set>
            <set rarity="Common" muId="423628" num="47">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Arkhos</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put the top ten cards of your library into your graveyard.
Whenever you roll {CHAOS}, target player puts the top ten cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Chief of the Edge</name>
            <set rarity="Uncommon" muId="386504" num="169">KTK</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Other Warrior creatures you control get +1/+0.</text>
        </card>
        <card>
            <name>Patron Wizard</name>
            <set rarity="Rare" muId="29925" num="89">ODY</set>
            <color>U</color>
            <manacost>UUU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Court Homunculus</name>
            <set rarity="Common" muId="182607" num="6">CON</set>
            <set rarity="Common" muId="370495" num="11">MMA</set>
            <set rarity="Common" muId="397776" num="13">MM2</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Homunculus</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Court Homunculus gets +1/+1 as long as you control another artifact.</text>
        </card>
        <card>
            <name>Plagiarize</name>
            <set rarity="Rare" muId="84413" num="89">9ED</set>
            <set rarity="Rare" muId="129883" num="97">10E</set>
            <set rarity="Rare" muId="29824" num="44">TOR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.</text>
        </card>
        <card>
            <name>Righteousness</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Uncommon" muId="373381" num="20">DDL</set>
            <set rarity="Rare" muId="4153">5ED</set>
            <set rarity="Rare" muId="2361">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="267">LEA</set>
            <set rarity="Rare" muId="563">LEB</set>
            <set rarity="Uncommon" muId="191341" num="27">M10</set>
            <set rarity="Rare" muId="84598" num="36">9ED</set>
            <set rarity="Rare" muId="1363">3ED</set>
            <set rarity="Rare" muId="130552" num="36">10E</set>
            <set rarity="Rare" muId="865">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target blocking creature gets +7/+7 until end of turn.</text>
        </card>
        <card>
            <name>Angelic Arbiter</name>
            <set rarity="Rare" muId="430223" num="4">CMA</set>
            <set rarity="Rare" muId="204975" num="4">M11</set>
            <set rarity="Rare" muId="247318" num="5">CMD</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.</text>
        </card>
        <card>
            <name>Grid Monitor</name>
            <set rarity="Rare" muId="48178" num="183">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>You can't cast creature spells.</text>
        </card>
        <card>
            <name>Cunning Sparkmage</name>
            <set rarity="Uncommon" muId="201563" num="79">WWK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
{T}: Cunning Sparkmage deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Crosswinds</name>
            <set rarity="Uncommon" muId="5668" num="246">USG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with flying get -2/-0.</text>
        </card>
        <card>
            <name>Devouring Rage</name>
            <set rarity="Common" muId="75401" num="164">CHK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits.
Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Plague Belcher</name>
            <set rarity="Rare" muId="426806" num="104">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Menace
When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever another Zombie you control dies, each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Food Chain</name>
            <set rarity="Rare" muId="19737" num="246">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.</text>
        </card>
        <card>
            <name>Tangle Golem</name>
            <set rarity="Common" muId="46171" num="151">DST</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Affinity for Forests (This spell costs {1} less to cast for each Forest you control.)</text>
        </card>
        <card>
            <name>Gift of the Gargantuan</name>
            <set rarity="Common" muId="175036" num="132">ALA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Stone Haven Medic</name>
            <set rarity="Common" muId="402049" num="51">BFZ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: You gain 1 life.</text>
        </card>
        <card>
            <name>Cruel Deceiver</name>
            <set rarity="Common" muId="75258" num="106">CHK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains &quot;Whenever Cruel Deceiver deals damage to a creature, destroy that creature&quot; until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Dream's Grip</name>
            <set rarity="Common" muId="48159" num="34">MRD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Tap target permanent.
• Untap target permanent.
Entwine {1} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Dementia Sliver</name>
            <set rarity="Uncommon" muId="109668" num="236">TSP</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{T}: Choose a card name. Target opponent reveals a card at random from his or her hand. If that card has the chosen name, that player discards it. Activate this ability only during your turn.&quot;</text>
        </card>
        <card>
            <name>Wooden Stake</name>
            <set rarity="Common" muId="226880" num="237">ISD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Hypervolt Grasp</name>
            <set rarity="Uncommon" muId="96840" num="67">GPT</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: This creature deals 1 damage to target creature or player.&quot;
{1}{U}: Return Hypervolt Grasp to its owner's hand.</text>
        </card>
        <card>
            <name>Onulet</name>
            <set rarity="Uncommon" muId="1015">ATQ</set>
            <set rarity="Rare" muId="2063">4ED</set>
            <set rarity="Common" muId="159116" num="161">MED</set>
            <set rarity="Common" muId="221104" num="219">ME4</set>
            <set rarity="Rare" muId="1130">3ED</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Onulet dies, you gain 2 life.</text>
        </card>
        <card>
            <name>Gift of the Deity</name>
            <set rarity="Common" muId="151153" num="122">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>4B/G</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.</text>
        </card>
        <card>
            <name>Circle of Despair</name>
            <set rarity="Rare" muId="3530">MIR</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Noble Banneret</name>
            <set rarity="Uncommon" muId="416774" num="17">CN2</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Draft Noble Banneret face up.
As you draft a creature card, you may reveal it, note its name, then turn Noble Banneret face down.
As long as you control one or more creatures with a name you noted for cards named Noble Banneret, Noble Banneret and those creatures get +1/+1 and have lifelink.</text>
        </card>
        <card>
            <name>Lookout's Dispersal</name>
            <set rarity="Uncommon" muId="435214" num="62">XLN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Lookout's Dispersal costs {1} less to cast if you control a Pirate.
Counter target spell unless its controller pays {4}.</text>
        </card>
        <card>
            <name>Knight of Obligation</name>
            <set rarity="Uncommon" muId="366237" num="18">GTC</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)</text>
        </card>
        <card>
            <name>Runaway Carriage</name>
            <set rarity="Uncommon" muId="410028" num="261">SOI</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Runaway Carriage attacks or blocks, sacrifice it at end of combat.</text>
        </card>
        <card>
            <name>Sivitri Scarzam</name>
            <set rarity="Uncommon" muId="2879">CHR</set>
            <set rarity="Uncommon" muId="1684">LEG</set>
            <set rarity="Common" muId="205868" num="175">ME3</set>
            <color>U</color>
            <color>B</color>
            <manacost>5UB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Might Beyond Reason</name>
            <set rarity="Common" muId="409979" num="217">SOI</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Blood Funnel</name>
            <set rarity="Rare" muId="89102" num="77">RAV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Noncreature spells you cast cost {2} less to cast.
Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.</text>
        </card>
        <card>
            <name>Abyssal Specter</name>
            <set rarity="Uncommon" muId="21167">BRB</set>
            <set rarity="Uncommon" muId="15381" num="110">6ED</set>
            <set rarity="Uncommon" muId="0" num="1">DKM</set>
            <set rarity="Uncommon" muId="394004" num="40">DD3_DVD</set>
            <set rarity="Uncommon" muId="197008" num="40">DDC</set>
            <set rarity="Uncommon" muId="0" num="18">DPA</set>
            <set rarity="Uncommon" muId="45307" num="117">8ED</set>
            <set rarity="Uncommon" muId="3822">5ED</set>
            <set rarity="Uncommon" muId="2437">ICE</set>
            <set rarity="Uncommon" muId="425884" num="59">MM3</set>
            <set rarity="Uncommon" muId="25636" num="116">7ED</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Specter</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.</text>
        </card>
        <card>
            <name>Formless Nurturing</name>
            <set rarity="Common" muId="391837" num="129">FRF</set>
            <set rarity="Common" muId="394073" num="129">FRF_UGIN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Aether Chaser</name>
            <set rarity="Common" muId="423743" num="76">AER</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Aether Chaser enters the battlefield, you get {E}{E} (two energy counters).
Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.</text>
        </card>
        <card>
            <name>Wren's Run Vanquisher</name>
            <set rarity="Uncommon" muId="394002" num="19">DD3_EVG</set>
            <set rarity="Uncommon" muId="158129" num="19">EVG</set>
            <set rarity="Special" muId="0" num="108">pFNM</set>
            <set rarity="Uncommon" muId="139736" num="245">LRW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Shield Mate</name>
            <set rarity="Common" muId="6030" num="19">EXO</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.</text>
        </card>
        <card>
            <name>Furnace Brood</name>
            <set rarity="Common" muId="6107" num="84">EXO</set>
            <set rarity="Common" muId="397436" num="135">TPR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{R}: Target creature can't be regenerated this turn.</text>
        </card>
        <card>
            <name>Duskborne Skymarcher</name>
            <set rarity="Uncommon" muId="435160" num="9">XLN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{W}, {T}: Target attacking Vampire gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Blizzard</name>
            <set rarity="Rare" muId="2551">ICE</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cast Blizzard only if you control a snow land.
Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creatures with flying don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Angelic Chorus</name>
            <set rarity="Rare" muId="129710" num="4">10E</set>
            <set rarity="Rare" muId="5714" num="3">USG</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Pheres-Band Tromper</name>
            <set rarity="Common" muId="378506" num="134">BNG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Unravel the Aether</name>
            <set rarity="Uncommon" muId="378515" num="143">BNG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target artifact or enchantment. Its owner shuffles it into his or her library.</text>
        </card>
        <card>
            <name>Poultrygeist</name>
            <set rarity="Common" muId="5864" num="37">UGL</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Chicken</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.</text>
        </card>
        <card>
            <name>Remorseless Punishment</name>
            <set rarity="Rare" muId="407599" num="89">OGW</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.</text>
        </card>
        <card>
            <name>Pharika's Mender</name>
            <set rarity="Uncommon" muId="416962" num="205">CN2</set>
            <set rarity="Uncommon" muId="373569" num="197">THS</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Creature — Gorgon</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Kraken of the Straits</name>
            <set rarity="Uncommon" muId="378414" num="42">BNG</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Kraken</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Creatures with power less than the number of Islands you control can't block Kraken of the Straits.</text>
        </card>
        <card>
            <name>Student of Warfare</name>
            <set rarity="Rare" muId="193598" num="47">ROE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Level up {W} ({W}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-6
3/3
First strike
LEVEL 7+
4/4
Double strike</text>
        </card>
        <card>
            <name>Moonglove Extract</name>
            <set rarity="Common" muId="393974" num="24">DD3_EVG</set>
            <set rarity="Common" muId="222709" num="67">DDF</set>
            <set rarity="Common" muId="159032" num="24">EVG</set>
            <set rarity="Common" muId="438788" num="222">IMA</set>
            <set rarity="Common" muId="139506" num="258">LRW</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Moonglove Extract: It deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Curse of Chaos</name>
            <set rarity="Uncommon" muId="376291" num="105">C13</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, he or she draws a card.</text>
        </card>
        <card>
            <name>Stalking Stones</name>
            <set rarity="Uncommon" muId="222730" num="75">DDF</set>
            <set rarity="Uncommon" muId="48917" num="284">MRD</set>
            <set rarity="Uncommon" muId="4941">TMP</set>
            <set rarity="Uncommon" muId="397410" num="245">TPR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Righteous Authority</name>
            <set rarity="Rare" muId="253546" num="189">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.</text>
        </card>
        <card>
            <name>Hunted Troll</name>
            <set rarity="Rare" muId="376368" num="150">C13</set>
            <set rarity="Rare" muId="89079" num="170">RAV</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Troll Warrior</type>
            <pt>8/4</pt>
            <tablerow>2</tablerow>
            <text>When Hunted Troll enters the battlefield, target opponent creates four 1/1 blue Faerie creature tokens with flying.
{G}: Regenerate Hunted Troll.</text>
        </card>
        <card>
            <name>Darksteel Myr</name>
            <set rarity="Uncommon" muId="209000" num="151">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Indestructible (Damage and effects that say &quot;destroy&quot; don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)</text>
        </card>
        <card>
            <name>Twilight Prophet</name>
            <set rarity="Mythic Rare" muId="439745" num="88">RIX</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Cleric</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.</text>
        </card>
        <card>
            <name>Library of Alexandria</name>
            <set rarity="Uncommon" muId="990">ARN</set>
            <set rarity="Rare" muId="202429" num="245">ME4</set>
            <set rarity="Mythic Rare" muId="382997" num="303">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Draw a card. Activate this ability only if you have exactly seven cards in hand.</text>
        </card>
        <card>
            <name>Absorb Vis</name>
            <set rarity="Common" muId="179513" num="40">CON</set>
            <set rarity="Common" muId="416883" num="126">CN2</set>
            <set rarity="Common" muId="368527" num="31">DDK</set>
            <set rarity="Common" muId="370360" num="71">MMA</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player loses 4 life and you gain 4 life.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Quarry Colossus</name>
            <set rarity="Uncommon" muId="380477" num="22">JOU</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.</text>
        </card>
        <card>
            <name>Hardened Berserker</name>
            <set rarity="Common" muId="394592" num="139">DTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Berserker</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Hardened Berserker attacks, the next spell you cast this turn costs {1} less to cast.</text>
        </card>
        <card>
            <name>Plague Dogs</name>
            <set rarity="Uncommon" muId="15180" num="66">UDS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Hound</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Plague Dogs dies, all creatures get -1/-1 until end of turn.
{2}, Sacrifice Plague Dogs: Draw a card.</text>
        </card>
        <card>
            <name>Frenetic Efreet</name>
            <set rarity="Rare" muId="3535">MIR</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Efreet</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{0}: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)</text>
        </card>
        <card>
            <name>The Immortal Sun</name>
            <set rarity="Mythic Rare" muId="439844" num="180">RIX</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Players can't activate planeswalkers' loyalty abilities.
At the beginning of your draw step, draw an additional card.
Spells you cast cost {1} less to cast.
Creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Chandra, Roaring Flame</name>
            <set rarity="Mythic Rare" muId="439325" num="6b">V17</set>
            <set rarity="Mythic Rare" muId="398423" num="135b">ORI</set>
            <color>R</color>
            <related attach="attach">Chandra, Fire of Kaladesh</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Chandra</type>
            <tablerow>1</tablerow>
            <text>+1: Chandra, Roaring Flame deals 2 damage to target player.
−2: Chandra, Roaring Flame deals 2 damage to target creature.
−7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with &quot;At the beginning of your upkeep, this emblem deals 3 damage to you.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Oxidda Golem</name>
            <set rarity="Common" muId="46164" num="135">DST</set>
            <set rarity="Common" muId="393863" num="46">DD3_JVC</set>
            <set rarity="Common" muId="189232" num="46">DD2</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.)
Haste</text>
        </card>
        <card>
            <name>Silverpelt Werewolf</name>
            <set rarity="Uncommon" muId="242509" num="122a">DKA</set>
            <color>G</color>
            <related attach="attach">Lambholt Elder</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.</text>
        </card>
        <card>
            <name>Kumena, Tyrant of Orazca</name>
            <set rarity="Mythic Rare" muId="439821" num="162">RIX</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Merfolk Shaman</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn.
Tap three untapped Merfolk you control: Draw a card.
Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.</text>
        </card>
        <card>
            <name>Putrefax</name>
            <set rarity="Rare" muId="207871" num="126">SOM</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of the end step, sacrifice Putrefax.</text>
        </card>
        <card>
            <name>Spire Owl</name>
            <set rarity="Common" muId="7167" num="98">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Elephant Grass</name>
            <set rarity="Uncommon" muId="3661">VIS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Black creatures can't attack you.
Nonblack creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.</text>
        </card>
        <card>
            <name>Cephalid Shrine</name>
            <set rarity="Rare" muId="29941" num="75">ODY</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell.</text>
        </card>
        <card>
            <name>Harness the Storm</name>
            <set rarity="Rare" muId="409917" num="163">SOI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)</text>
        </card>
        <card>
            <name>Promised Kannushi</name>
            <set rarity="Common" muId="74018" num="141">SOK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Soulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Rending Vines</name>
            <set rarity="Common" muId="74189" num="143">SOK</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand.
Draw a card.</text>
        </card>
        <card>
            <name>Foul Imp</name>
            <set rarity="Common" muId="394030" num="32">DD3_DVD</set>
            <set rarity="Common" muId="197012" num="32">DDC</set>
            <set rarity="Common" muId="417472" num="49">DDR</set>
            <set rarity="Common" muId="84682" num="132">9ED</set>
            <set rarity="Uncommon" muId="25638" num="136">7ED</set>
            <set rarity="Common" muId="5158">STH</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Imp</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Foul Imp enters the battlefield, you lose 2 life.</text>
        </card>
        <card>
            <name>Wake the Reflections</name>
            <set rarity="Common" muId="369012" num="10">DGM</set>
            <set rarity="Common" muId="425853" num="28">MM3</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Havoc Sower</name>
            <set rarity="Uncommon" muId="407581" num="71">OGW</set>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Hunting Kavu</name>
            <set rarity="Uncommon" muId="23176" num="252">INV</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{G}, {T}: Exile Hunting Kavu and target creature without flying that's attacking you.</text>
        </card>
        <card>
            <name>Culling Scales</name>
            <set rarity="Rare" muId="47445" num="160">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost. (If two or more permanents are tied for lowest cost, target any one of them.)</text>
        </card>
        <card>
            <name>Vital Surge</name>
            <set rarity="Common" muId="74612" num="150">BOK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>You gain 3 life.
Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Farewell to Arms</name>
            <set rarity="Common" muId="74300" num="56">UNH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Farewell to Arms enters the battlefield, choose a hand attached to an opponent's arm.
When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards his or her hand . . . of cards. (The lawyers wouldn't let us do it the other way.)</text>
        </card>
        <card>
            <name>Displacement Wave</name>
            <set rarity="Rare" muId="398580" num="55">ORI</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all nonland permanents with converted mana cost X or less to their owners' hands.</text>
        </card>
        <card>
            <name>Slayer's Plate</name>
            <set rarity="Rare" muId="410031" num="264">SOI</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +4/+2.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip {3}</text>
        </card>
        <card>
            <name>Scalpelexis</name>
            <set rarity="Rare" muId="29928" num="50">JUD</set>
            <set rarity="Rare" muId="130818" num="105">10E</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process.</text>
        </card>
        <card>
            <name>Forgotten Harvest</name>
            <set rarity="Rare" muId="24676" num="114">PCY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Legion's Landing</name>
            <set rarity="Rare" muId="435173" num="22a">XLN</set>
            <color>W</color>
            <related attach="attach">Adanto, the First Fort</related>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.</text>
        </card>
        <card>
            <name>Orim's Touch</name>
            <set rarity="Common" muId="22945" num="23">INV</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {1} (You may pay an additional {1} as you cast this spell.)
Prevent the next 2 damage that would be dealt to target creature or player this turn. If Orim's Touch was kicked, prevent the next 4 damage that would be dealt to that creature or player this turn instead.</text>
        </card>
        <card>
            <name>Perfected Form</name>
            <set rarity="Uncommon" muId="409791" num="49b">SOI</set>
            <color>U</color>
            <related attach="attach">Aberrant Researcher</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Insect Horror</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Toxic Stench</name>
            <set rarity="Common" muId="36416" num="74">JUD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target nonblack creature gets -1/-1 until end of turn.
Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Reliquary Monk</name>
            <set rarity="Common" muId="15123" num="14">UDS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Reliquary Monk dies, destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Sinuous Vermin</name>
            <set rarity="Common" muId="416803" num="46">CN2</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Aven Redeemer</name>
            <set rarity="Common" muId="43497" num="3">LGN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Gorilla War Cry</name>
            <set rarity="Common" muId="3174">ALL</set>
            <set rarity="Common" muId="202562" num="124">ME4</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Gorilla War Cry only during combat before blockers are declared.
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Noble Quarry</name>
            <set rarity="Uncommon" muId="378502" num="130">BNG</set>
            <set rarity="Uncommon" muId="405321" num="193">C15</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Unicorn</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
All creatures able to block Noble Quarry or enchanted creature do so.
Enchanted creature gets +1/+1.</text>
        </card>
        <card>
            <name>Pursuit of Knowledge</name>
            <set rarity="Rare" muId="5204">STH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If you would draw a card, you may put a study counter on Pursuit of Knowledge instead.
Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.</text>
        </card>
        <card>
            <name>Edge of Malacol</name>
            <set rarity="Common" muId="226527" num="13">PC2</set>
            <set rarity="Common" muId="423601" num="20">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Belenon</type>
            <tablerow>1</tablerow>
            <text>If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.
Whenever you roll {CHAOS}, untap each creature you control.</text>
        </card>
        <card>
            <name>Llanowar Vanguard</name>
            <set rarity="Common" muId="23123" num="197">INV</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dryad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Llanowar Vanguard gets +0/+4 until end of turn.</text>
        </card>
        <card>
            <name>Feral Contest</name>
            <set rarity="Common" muId="198362" num="100">WWK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.</text>
        </card>
        <card>
            <name>Three-Headed Goblin</name>
            <set rarity="Rare" muId="439488" num="99">UST</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin Mutant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)</text>
        </card>
        <card>
            <name>Lifeline</name>
            <set rarity="Rare" muId="8808" num="299">USG</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Altar of Bone</name>
            <set rarity="Rare" muId="2717">ICE</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Altar of Bone, sacrifice a creature.
Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Shorecrasher Mimic</name>
            <set rarity="Common" muId="151147" num="159">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>1G/U</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Defiant Strike</name>
            <set rarity="Common" muId="386515" num="7">KTK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Mind's Eye</name>
            <set rarity="Rare" muId="338452" num="13">CM1</set>
            <set rarity="Special" muId="420605" num="18">MPS</set>
            <set rarity="Rare" muId="48919" num="205">MRD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Fatal Lore</name>
            <set rarity="Rare" muId="3072">ALL</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>An opponent chooses one —
• You draw three cards.
• You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards.</text>
        </card>
        <card>
            <name>Tower Gargoyle</name>
            <set rarity="Uncommon" muId="376557" num="223">C13</set>
            <set rarity="Uncommon" muId="426021" num="196">MM3</set>
            <set rarity="Uncommon" muId="174924" num="205">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>1WUB</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Gargoyle</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Purphoros's Emissary</name>
            <set rarity="Uncommon" muId="373505" num="136">THS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment Creature — Ox</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Menace (This creature can't be blocked except by two or more creatures.)
Enchanted creature gets +3/+3 and has menace.</text>
        </card>
        <card>
            <name>Evil Eye of Urborg</name>
            <set rarity="Uncommon" muId="83811" num="107">TSP</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Eye</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>Non-Eye creatures you control can't attack.
Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.</text>
        </card>
        <card>
            <name>Chittering Doom</name>
            <set rarity="Uncommon" muId="439493" num="104">UST</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.</text>
        </card>
        <card>
            <name>Woebringer Demon</name>
            <set rarity="Rare" muId="89049" num="113">RAV</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.</text>
        </card>
        <card>
            <name>Ghostway</name>
            <set rarity="Rare" muId="96842" num="6">GPT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Stingscourger</name>
            <set rarity="Common" muId="413691" num="149">EMA</set>
            <set rarity="Common" muId="370402" num="131">MMA</set>
            <set rarity="Common" muId="134744" num="107">PLC</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.</text>
        </card>
        <card>
            <name>Augur of Skulls</name>
            <set rarity="Common" muId="132224" num="63">FUT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Skeleton Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Regenerate Augur of Skulls.
Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Battlegrace Angel</name>
            <set rarity="Rare" muId="397766" num="10">MM2</set>
            <set rarity="Rare" muId="175394" num="6">ALA</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains lifelink until end of turn.</text>
        </card>
        <card>
            <name>Alchemist's Apprentice</name>
            <set rarity="Common" muId="240031" num="42">AVR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Alchemist's Apprentice: Draw a card.</text>
        </card>
        <card>
            <name>Pillar of the Paruns</name>
            <set rarity="Rare" muId="107279" num="176">DIS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell.</text>
        </card>
        <card>
            <name>Zodiac Pig</name>
            <set rarity="Uncommon" muId="10586" num="97">PTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Boar</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Hypergenesis</name>
            <set rarity="Rare" muId="113533" num="201">TSP</set>
            <color>G</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Suspend 3—{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.</text>
        </card>
        <card>
            <name>Dark Temper</name>
            <set rarity="Common" muId="185143" num="61">CON</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.</text>
        </card>
        <card>
            <name>Vodalian Mage</name>
            <set rarity="Common" muId="1898">FEM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Counter target spell unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Spike Feeder</name>
            <set rarity="Uncommon" muId="21113">BRB</set>
            <set rarity="Special" muId="0" num="28">pFNM</set>
            <set rarity="Uncommon" muId="247521" num="172">CMD</set>
            <set rarity="Uncommon" muId="5239">STH</set>
            <set rarity="Uncommon" muId="397486" num="196">TPR</set>
            <set rarity="Special" muId="108924" num="84">TSB</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Spike</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spike Feeder enters the battlefield with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.</text>
        </card>
        <card>
            <name>Reaver Drone</name>
            <set rarity="Uncommon" muId="407586" num="76">OGW</set>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.</text>
        </card>
        <card>
            <name>Cautery Sliver</name>
            <set rarity="Uncommon" muId="126021" num="154">PLC</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{1}, Sacrifice this permanent: This permanent deals 1 damage to target creature or player.&quot;
All Slivers have &quot;{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn.&quot;</text>
        </card>
        <card>
            <name>Dragonlord Ojutai</name>
            <set rarity="Mythic Rare" muId="394549" num="219">DTK</set>
            <set rarity="Special" muId="0" num="173">pPRE</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Elder Dragon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Naga Oracle</name>
            <set rarity="Common" muId="426764" num="62">AKH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Naga Cleric</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Naga Oracle enters the battlefield, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.</text>
        </card>
        <card>
            <name>Thornhide Wolves</name>
            <set rarity="Common" muId="409996" num="232">SOI</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Wolf</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Devoted Hero</name>
            <set rarity="Common" muId="4381">POR</set>
            <set rarity="Common" muId="21057" num="13">S99</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Great-Horn Krushok</name>
            <set rarity="Common" muId="391848" num="13">FRF</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Magistrate's Scepter</name>
            <set rarity="Rare" muId="19748" num="304">MMQ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Put a charge counter on Magistrate's Scepter.
{T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.</text>
        </card>
        <card>
            <name>One with Nothing</name>
            <set rarity="Rare" muId="88817" num="84">SOK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Discard your hand.</text>
        </card>
        <card>
            <name>Elusive Tormentor</name>
            <set rarity="Rare" muId="409855" num="108a">SOI</set>
            <color>B</color>
            <related attach="attach">Insidious Mist</related>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{1}, Discard a card: Transform Elusive Tormentor.</text>
        </card>
        <card>
            <name>Salivating Gremlins</name>
            <set rarity="Common" muId="417702" num="129">KLD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Gremlin</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Gideon's Resolve</name>
            <set rarity="Rare" muId="429664" num="272">AKH</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Trespasser's Curse</name>
            <set rarity="Common" muId="426814" num="112">AKH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Bloodfell Caves</name>
            <set rarity="Common" muId="433168" num="236">C17</set>
            <set rarity="Common" muId="413778" num="236">EMA</set>
            <set rarity="Common" muId="391802" num="165">FRF</set>
            <set rarity="Common" muId="386491" num="229">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Rune-Tail's Essence</name>
            <set rarity="Rare" muId="87600" num="27b">SOK</set>
            <color>W</color>
            <related attach="attach">Rune-Tail, Kitsune Ascendant</related>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>Prevent all damage that would be dealt to creatures you control.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Open the Armory</name>
            <set rarity="Uncommon" muId="409771" num="32">SOI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Midnight Covenant</name>
            <set rarity="Common" muId="50449" num="125">CHK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{B}: This creature gets +1/+1 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Gruul Scrapper</name>
            <set rarity="Common" muId="96887" num="89">GPT</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Berserker</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Gruul Scrapper enters the battlefield, if {R} was spent to cast Gruul Scrapper, it gains haste until end of turn.</text>
        </card>
        <card>
            <name>Greed</name>
            <set rarity="Rare" muId="15379" num="135">6ED</set>
            <set rarity="Rare" muId="376355" num="79">C13</set>
            <set rarity="Rare" muId="2107">4ED</set>
            <set rarity="Rare" muId="1441">LEG</set>
            <set rarity="Rare" muId="25642" num="140">7ED</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}, Pay 2 life: Draw a card.</text>
        </card>
        <card>
            <name>Farbog Boneflinger</name>
            <set rarity="Uncommon" muId="416891" num="134">CN2</set>
            <set rarity="Uncommon" muId="262677" num="61">DKA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Eidolon of Rhetoric</name>
            <set rarity="Uncommon" muId="380409" num="10">JOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Spirit</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Each player can't cast more than one spell each turn.</text>
        </card>
        <card>
            <name>Observant Alseid</name>
            <set rarity="Common" muId="373733" num="24">THS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Nymph</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Vigilance
Enchanted creature gets +2/+2 and has vigilance.</text>
        </card>
        <card>
            <name>Lose Hope</name>
            <set rarity="Common" muId="50207" num="52">5DN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Deranged Hermit</name>
            <set rarity="Special" muId="0" num="18">pJGP</set>
            <set rarity="Rare" muId="12458" num="101">ULG</set>
            <set rarity="Rare" muId="382915" num="202">VMA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.</text>
        </card>
        <card>
            <name>Verdurous Gearhulk</name>
            <set rarity="Mythic Rare" muId="417745" num="172">KLD</set>
            <set rarity="Special" muId="420592" num="5">MPS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.</text>
        </card>
        <card>
            <name>Towering Thunderfist</name>
            <set rarity="Common" muId="366355" num="109">GTC</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{W}: Towering Thunderfist gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>Countermand</name>
            <set rarity="Common" muId="380388" num="33">JOU</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Court Street Denizen</name>
            <set rarity="Common" muId="394357" num="5">DDO</set>
            <set rarity="Common" muId="366389" num="8">GTC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.</text>
        </card>
        <card>
            <name>Ingot Chewer</name>
            <set rarity="Common" muId="389558" num="179">C14</set>
            <set rarity="Common" muId="393845" num="45">DD3_JVC</set>
            <set rarity="Common" muId="189215" num="45">DD2</set>
            <set rarity="Common" muId="139686" num="180">LRW</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Ingot Chewer enters the battlefield, destroy target artifact.
Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Forfend</name>
            <set rarity="Common" muId="157431" num="10">MOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt to creatures this turn.</text>
        </card>
        <card>
            <name>Spell Syphon</name>
            <set rarity="Common" muId="153999" num="52">SHM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1} for each blue permanent you control.</text>
        </card>
        <card>
            <name>Maelstrom Wanderer</name>
            <set rarity="Mythic Rare" muId="338447" num="11">CM1</set>
            <set rarity="Mythic Rare" muId="413746" num="204">EMA</set>
            <set rarity="Mythic Rare" muId="265154" num="101">PC2</set>
            <set rarity="Mythic Rare" muId="423526" num="101">PCA</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>5URG</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Elemental</type>
            <pt>7/5</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)</text>
        </card>
        <card>
            <name>Soothsaying</name>
            <set rarity="Uncommon" muId="19807" num="104">MMQ</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{U}{U}: Shuffle your library.
{X}: Look at the top X cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Steal Artifact</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45263" num="103">8ED</set>
            <set rarity="Uncommon" muId="3949">5ED</set>
            <set rarity="Uncommon" muId="2188">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="129">LEA</set>
            <set rarity="Uncommon" muId="424">LEB</set>
            <set rarity="Uncommon" muId="1226">3ED</set>
            <set rarity="Uncommon" muId="15801" num="99">7ED</set>
            <set rarity="Uncommon" muId="726">2ED</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
You control enchanted artifact.</text>
        </card>
        <card>
            <name>Adarkar Windform</name>
            <set rarity="Uncommon" muId="121268" num="26">CSP</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Snow Creature — Illusion</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Bloodthirsty Ogre</name>
            <set rarity="Uncommon" muId="79113" num="104">CHK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior Shaman</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Put a devotion counter on Bloodthirsty Ogre.
{T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate this ability only if you control a Demon.</text>
        </card>
        <card>
            <name>Undead Warchief</name>
            <set rarity="Uncommon" muId="205410" num="44">HOP</set>
            <set rarity="Uncommon" muId="43586" num="78">SCG</set>
            <set rarity="Special" muId="108869" num="52">TSB</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Zombie spells you cast cost {1} less to cast.
Zombie creatures you control get +2/+1.</text>
        </card>
        <card>
            <name>Heartstone</name>
            <set rarity="Uncommon" muId="207924" num="26">H09</set>
            <set rarity="Uncommon" muId="5164">STH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.</text>
        </card>
        <card>
            <name>Pyretic Ritual</name>
            <set rarity="Common" muId="205067" num="153">M11</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Add {R}{R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Vicious Hunger</name>
            <set rarity="Common" muId="393935" num="50">DD3_GVL</set>
            <set rarity="Common" muId="202262" num="50">DDD</set>
            <set rarity="Common" muId="45300" num="171">8ED</set>
            <set rarity="Common" muId="21317" num="74">NMS</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Vicious Hunger deals 2 damage to target creature and you gain 2 life.</text>
        </card>
        <card>
            <name>Withengar Unbound</name>
            <set rarity="Mythic Rare" muId="244738" num="147a">DKA</set>
            <set rarity="Mythic Rare" muId="439329" num="8b">V17</set>
            <color>B</color>
            <related attach="attach">Elbrus, the Binding Blade</related>
            <manacost></manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>13/13</pt>
            <tablerow>2</tablerow>
            <text>Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.</text>
        </card>
        <card>
            <name>Heroes Remembered</name>
            <set rarity="Rare" muId="122438" num="7">PLC</set>
            <color>W</color>
            <manacost>6WWW</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 20 life.
Suspend 10—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Nest Invader</name>
            <set rarity="Common" muId="397901" num="150">MM2</set>
            <set rarity="Common" muId="275261" num="69">PC2</set>
            <set rarity="Common" muId="423494" num="69">PCA</set>
            <set rarity="Common" muId="193420" num="201">ROE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Nest Invader enters the battlefield, create a 0/1 colorless Eldrazi Spawn creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Thief of Hope</name>
            <set rarity="Uncommon" muId="77920" num="147">CHK</set>
            <set rarity="Common" muId="397785" num="100">MM2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.
Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Inspiring Cleric</name>
            <set rarity="Uncommon" muId="435167" num="16">XLN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Cleric</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Inspiring Cleric enters the battlefield, you gain 4 life.</text>
        </card>
        <card>
            <name>Brutal Expulsion</name>
            <set rarity="Rare" muId="401835" num="200">BFZ</set>
            <set rarity="Special" muId="0" num="248">pPRE</set>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Choose one or both —
• Return target spell or creature to its owner's hand.
• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.</text>
        </card>
        <card>
            <name>Goblin Taskmaster</name>
            <set rarity="Common" muId="39722" num="210">ONS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Target Goblin creature gets +1/+0 until end of turn.
Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Spellweaver Helix</name>
            <set rarity="Rare" muId="48047" num="247">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.
Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.</text>
        </card>
        <card>
            <name>Groundbreaker</name>
            <set rarity="Special" muId="0" num="8">pCMP</set>
            <set rarity="Rare" muId="122429" num="148">PLC</set>
            <color>G</color>
            <manacost>GGG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>6/1</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste
At the beginning of the end step, sacrifice Groundbreaker.</text>
        </card>
        <card>
            <name>Creakwood Ghoul</name>
            <set rarity="Uncommon" muId="157206" num="34">EVE</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Plant Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{B/G}{B/G}: Exile target card from a graveyard. You gain 1 life.</text>
        </card>
        <card>
            <name>Metrognome</name>
            <set rarity="Rare" muId="8862" num="301">USG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When a spell or ability an opponent controls causes you to discard Metrognome, create four 1/1 colorless Gnome artifact creature tokens.
{4}, {T}: Create a 1/1 colorless Gnome artifact creature token.</text>
        </card>
        <card>
            <name>Naya</name>
            <set rarity="Common" muId="198103" num="27">HOP</set>
            <set rarity="Common" muId="423636" num="55">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Alara</type>
            <tablerow>1</tablerow>
            <text>You may play any number of lands on each of your turns.
Whenever you roll {CHAOS}, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.</text>
        </card>
        <card>
            <name>Melt Terrain</name>
            <set rarity="Common" muId="194106" num="97">SOM</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Melt Terrain deals 2 damage to that land's controller.</text>
        </card>
        <card>
            <name>Moon Sprite</name>
            <set rarity="Uncommon" muId="4306">POR</set>
            <set rarity="Uncommon" muId="20229" num="133">S99</set>
            <set rarity="Uncommon" muId="25485">S00</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Hammer Mage</name>
            <set rarity="Uncommon" muId="19708" num="193">MMQ</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{X}{R}, {T}, Discard a card: Destroy all artifacts with converted mana cost X or less.</text>
        </card>
        <card>
            <name>Sanctified Charge</name>
            <set rarity="Common" muId="383370" num="30">M15</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Platinum Angel Avatar</name>
            <set rarity="Special" muId="214825" num="108">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>If you control an artifact, a creature, an enchantment, and a land, you can't lose the game and your opponents can't win the game.</text>
        </card>
        <card>
            <name>Shreds of Sanity</name>
            <set rarity="Uncommon" muId="414440" num="141">EMN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.</text>
        </card>
        <card>
            <name>Swarmborn Giant</name>
            <set rarity="Uncommon" muId="380513" num="144">JOU</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>When you're dealt combat damage, sacrifice Swarmborn Giant.
{4}{G}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
As long as Swarmborn Giant is monstrous, it has reach.</text>
        </card>
        <card>
            <name>Witches' Eye</name>
            <set rarity="Uncommon" muId="373622" num="222">THS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{1}, {T}: Scry 1.&quot; (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Equip {1}</text>
        </card>
        <card>
            <name>Blood Sun</name>
            <set rarity="Rare" muId="439749" num="92">RIX</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Blood Sun enters the battlefield, draw a card.
All lands lose all abilities except mana abilities.</text>
        </card>
        <card>
            <name>Imposing Sovereign</name>
            <set rarity="Rare" muId="370770" num="22">M14</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Creatures your opponents control enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Blastoderm</name>
            <set rarity="Common" muId="393882" num="7">DD3_GVL</set>
            <set rarity="Common" muId="201831" num="7">DDD</set>
            <set rarity="Special" muId="0" num="59">pFNM</set>
            <set rarity="Common" muId="21363" num="102">NMS</set>
            <set rarity="Uncommon" muId="382867" num="198">VMA</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</text>
        </card>
        <card>
            <name>Swift Maneuver</name>
            <set rarity="Common" muId="121255" num="21">CSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 2 damage that would be dealt to target creature or player this turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Standing Troops</name>
            <set rarity="Common" muId="14471" num="44">6ED</set>
            <set rarity="Common" muId="394409" num="25">DDO</set>
            <set rarity="Common" muId="45174" num="48">8ED</set>
            <set rarity="Common" muId="6032" num="22">EXO</set>
            <set rarity="Common" muId="13139" num="48">7ED</set>
            <set rarity="Common" muId="397627" num="36">TPR</set>
            <set rarity="Common" muId="429893" num="4">W17</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Faith of the Devoted</name>
            <set rarity="Uncommon" muId="426792" num="90">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Cruel Sadist</name>
            <set rarity="Rare" muId="383221" num="93">M15</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist.
{2}{B}, {T}, Remove X +1/+1 counters from Cruel Sadist: Cruel Sadist deals X damage to target creature.</text>
        </card>
        <card>
            <name>Coma Veil</name>
            <set rarity="Common" muId="175042" num="36">ALA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Knights of Thorn</name>
            <set rarity="Common" muId="159149" num="19">MED</set>
            <set rarity="Rare" muId="1811">DRK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Sulfuric Vortex</name>
            <set rarity="Rare" muId="368550" num="68">DDK</set>
            <set rarity="Rare" muId="413692" num="150">EMA</set>
            <set rarity="Rare" muId="382379" num="152">CNS</set>
            <set rarity="Rare" muId="47461" num="106">SCG</set>
            <set rarity="Rare" muId="383117" num="190">VMA</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
If a player would gain life, that player gains no life instead.</text>
        </card>
        <card>
            <name>Yavimaya Elder</name>
            <set rarity="Common" muId="207887" num="44">DDE</set>
            <set rarity="Common" muId="247524" num="179">CMD</set>
            <set rarity="Common" muId="15225" num="124">UDS</set>
            <set rarity="Uncommon" muId="383155" num="240">VMA</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
{2}, Sacrifice Yavimaya Elder: Draw a card.</text>
        </card>
        <card>
            <name>Mesmeric Orb</name>
            <set rarity="Rare" muId="30008" num="204">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Goham Djinn</name>
            <set rarity="Uncommon" muId="23037" num="107">INV</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Djinn</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Regenerate Goham Djinn.
Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.</text>
        </card>
        <card>
            <name>Volatile Rig</name>
            <set rarity="Rare" muId="270359" num="236">RTR</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Volatile Rig attacks each combat if able.
Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.
When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Dross Harvester</name>
            <set rarity="Rare" muId="50537" num="63">MRD</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Protection from white
At the beginning of your end step, you lose 4 life.
Whenever a creature dies, you gain 2 life.</text>
        </card>
        <card>
            <name>Burden of Greed</name>
            <set rarity="Common" muId="43557" num="38">DST</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player loses 1 life for each tapped artifact he or she controls.</text>
        </card>
        <card>
            <name>Centaur Vinecrasher</name>
            <set rarity="Rare" muId="405169" num="35">C15</set>
            <set rarity="Rare" muId="430314" num="95">CMA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant Centaur</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Savage Firecat</name>
            <set rarity="Rare" muId="29966" num="218">ODY</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Cat</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Trample
Savage Firecat enters the battlefield with seven +1/+1 counters on it.
Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.</text>
        </card>
        <card>
            <name>Deathcult Rogue</name>
            <set rarity="Common" muId="366254" num="218">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>1U/BU/B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Deathcult Rogue can't be blocked except by Rogues.</text>
        </card>
        <card>
            <name>World-Bottling Kit</name>
            <set rarity="Rare" muId="74334" num="133">UNH</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands.</text>
        </card>
        <card>
            <name>Deepfathom Skulker</name>
            <set rarity="Special" muId="0" num="144">pMEI</set>
            <set rarity="Rare" muId="407553" num="43">OGW</set>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Eldrazi</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Whenever a creature you control deals combat damage to a player, you may draw a card.
{3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Corrupted Conscience</name>
            <set rarity="Uncommon" muId="214043" num="22">MBS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Volcanic Strength</name>
            <set rarity="Common" muId="208004" num="158">M11</set>
            <set rarity="Common" muId="259204" num="155">M13</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Lightning Berserker</name>
            <set rarity="Uncommon" muId="394615" num="146">DTK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}: Lightning Berserker gets +1/+0 until end of turn.
Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Frontline Medic</name>
            <set rarity="Rare" muId="366460" num="12">GTC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.</text>
        </card>
        <card>
            <name>Command Tower</name>
            <set rarity="Common" muId="376280" num="281">C13</set>
            <set rarity="Common" muId="405181" num="281">C15</set>
            <set rarity="Common" muId="420903" num="286">C16</set>
            <set rarity="Common" muId="433174" num="242">C17</set>
            <set rarity="Common" muId="430464" num="245">CMA</set>
            <set rarity="Common" muId="338442" num="2">CM1</set>
            <set rarity="Special" muId="0" num="71">pJGP</set>
            <set rarity="Common" muId="237004" num="269">CMD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add to your mana pool one mana of any color in your commander's color identity.</text>
        </card>
        <card>
            <name>Grasping Scoundrel</name>
            <set rarity="Common" muId="439731" num="74">RIX</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Pirate</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Grasping Scoundrel gets +1/+0 as long as it's attacking.</text>
        </card>
        <card>
            <name>Outwit</name>
            <set rarity="Common" muId="240050" num="70">AVR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell that targets a player.</text>
        </card>
        <card>
            <name>Goblin Sharpshooter</name>
            <set rarity="Rare" muId="376350" num="111">C13</set>
            <set rarity="Rare" muId="33695" num="207">ONS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Goblin Sharpshooter doesn't untap during your untap step.
Whenever a creature dies, untap Goblin Sharpshooter.
{T}: Goblin Sharpshooter deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Wilderness Elemental</name>
            <set rarity="Uncommon" muId="121191" num="134">CSP</set>
            <set rarity="Uncommon" muId="420847" num="230">C16</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>*/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.</text>
        </card>
        <card>
            <name>Seaside Citadel</name>
            <set rarity="Uncommon" muId="376484" num="318">C13</set>
            <set rarity="Uncommon" muId="420939" num="322">C16</set>
            <set rarity="Uncommon" muId="433209" num="277">C17</set>
            <set rarity="Uncommon" muId="430488" num="269">CMA</set>
            <set rarity="Uncommon" muId="426070" num="245">MM3</set>
            <set rarity="Uncommon" muId="174950" num="229">ALA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Seaside Citadel enters the battlefield tapped.
{T}: Add {G}, {W}, or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Moss Diamond</name>
            <set rarity="Uncommon" muId="15442" num="300">6ED</set>
            <set rarity="Uncommon" muId="389600" num="252">C14</set>
            <set rarity="Uncommon" muId="430441" num="222">CMA</set>
            <set rarity="Uncommon" muId="3260">MIR</set>
            <set rarity="Uncommon" muId="15854" num="309">7ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Moss Diamond enters the battlefield tapped.
{T}: Add {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Efreet Weaponmaster</name>
            <set rarity="Common" muId="386529" num="175">KTK</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>3URW</manacost>
            <cmc>6</cmc>
            <type>Creature — Efreet Monk</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn.
Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Elgaud Inquisitor</name>
            <set rarity="Common" muId="245219" num="6">DKA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Zombie Assassin</name>
            <set rarity="Common" muId="29732" num="168">ODY</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Assassin</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Rise from the Grave</name>
            <set rarity="Uncommon" muId="405359" num="134">C15</set>
            <set rarity="Uncommon" muId="430284" num="65">CMA</set>
            <set rarity="Uncommon" muId="393918" num="56">DD3_GVL</set>
            <set rarity="Uncommon" muId="201800" num="56">DDD</set>
            <set rarity="Uncommon" muId="414398" num="102">EMN</set>
            <set rarity="Uncommon" muId="190192" num="109">M10</set>
            <set rarity="Uncommon" muId="205113" num="114">M11</set>
            <set rarity="Uncommon" muId="260981" num="107">M13</set>
            <set rarity="Uncommon" muId="247325" num="96">CMD</set>
            <set rarity="Special" muId="0" num="31">pWPN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.</text>
        </card>
        <card>
            <name>Karn</name>
            <set rarity="Special" muId="4963">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Each noncreature artifact you control is an artifact creature with power and toughness each equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Lethargy Trap</name>
            <set rarity="Common" muId="197534" num="51">ZEN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If three or more creatures are attacking, you may pay {U} rather than pay Lethargy Trap's mana cost.
Attacking creatures get -3/-0 until end of turn.</text>
        </card>
        <card>
            <name>Gravity Negator</name>
            <set rarity="Common" muId="407555" num="45">OGW</set>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flying
Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Skittering Heartstopper</name>
            <set rarity="Common" muId="435276" num="122">XLN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{B}: Skittering Heartstopper gains deathtouch until end of turn.</text>
        </card>
        <card>
            <name>Collective Blessing</name>
            <set rarity="Rare" muId="290528" num="150">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GGW</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +3/+3.</text>
        </card>
        <card>
            <name>False Orders</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="195">LEA</set>
            <set rarity="Common" muId="490">LEB</set>
            <set rarity="Common" muId="792">2ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast False Orders only during the declare blockers step.
Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.</text>
        </card>
        <card>
            <name>Keldon Arsonist</name>
            <set rarity="Uncommon" muId="24637" num="92">PCY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice two lands: Destroy target land.</text>
        </card>
        <card>
            <name>War Falcon</name>
            <set rarity="Common" muId="259697" num="38">M13</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
War Falcon can't attack unless you control a Knight or a Soldier.</text>
        </card>
        <card>
            <name>Kukemssa Pirates</name>
            <set rarity="Rare" muId="3342">MIR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Sunbond</name>
            <set rarity="Uncommon" muId="378400" num="28">BNG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;Whenever you gain life, put that many +1/+1 counters on this creature.&quot;</text>
        </card>
        <card>
            <name>Wing Storm</name>
            <set rarity="Uncommon" muId="25523" num="135">PCY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls.</text>
        </card>
        <card>
            <name>Fall of the Titans</name>
            <set rarity="Rare" muId="407619" num="109">OGW</set>
            <color>R</color>
            <manacost>XXR</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Fall of the Titans deals X damage to each of up to two target creatures and/or players.</text>
        </card>
        <card>
            <name>Dimir Guildmage</name>
            <set rarity="Uncommon" muId="397704" num="192">MM2</set>
            <set rarity="Uncommon" muId="87990" num="245">RAV</set>
            <set rarity="Special" muId="0" num="7">pREL</set>
            <color>U</color>
            <color>B</color>
            <manacost>U/BU/B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>({U/B} can be paid with either {U} or {B}.)
{3}{U}: Target player draws a card. Activate this ability only any time you could cast a sorcery.
{3}{B}: Target player discards a card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Iron Maiden</name>
            <set rarity="Rare" muId="9705" num="127">ULG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4.</text>
        </card>
        <card>
            <name>Saprazzan Outrigger</name>
            <set rarity="Common" muId="21773" num="101">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.</text>
        </card>
        <card>
            <name>Tezzeret's Gambit</name>
            <set rarity="Uncommon" muId="420716" num="99">C16</set>
            <set rarity="Uncommon" muId="397670" num="63">MM2</set>
            <set rarity="Uncommon" muId="227547" num="47">NPH</set>
            <color>U</color>
            <manacost>3U/P</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>({U/P} can be paid with either {U} or 2 life.)
Draw two cards, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Defender of Law</name>
            <set rarity="Common" muId="12353" num="5">ULG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Protection from red</text>
        </card>
        <card>
            <name>Drift of the Dead</name>
            <set rarity="Special" muId="0" num="123">CST</set>
            <set rarity="Uncommon" muId="2447">ICE</set>
            <set rarity="Common" muId="184734" num="86">ME2</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Drift of the Dead's power and toughness are each equal to the number of snow lands you control.</text>
        </card>
        <card>
            <name>Drake Hatchling</name>
            <set rarity="Common" muId="19565" num="76">MMQ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: Drake Hatchling gets +1/+0 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Praetor's Grasp</name>
            <set rarity="Rare" muId="218050" num="71">NPH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled.</text>
        </card>
        <card>
            <name>Bazaar Krovod</name>
            <set rarity="Uncommon" muId="253589" num="7">RTR</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.</text>
        </card>
        <card>
            <name>Cauldron of Souls</name>
            <set rarity="Rare" muId="420863" num="246">C16</set>
            <set rarity="Rare" muId="152065" num="248">SHM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Desert Twister</name>
            <set rarity="Uncommon" muId="943">ARN</set>
            <set rarity="Uncommon" muId="389484" num="188">C14</set>
            <set rarity="Uncommon" muId="405196" num="181">C15</set>
            <set rarity="Uncommon" muId="430319" num="100">CMA</set>
            <set rarity="Uncommon" muId="3971">5ED</set>
            <set rarity="Uncommon" muId="2207">4ED</set>
            <set rarity="Uncommon" muId="201210" num="115">ME3</set>
            <set rarity="Uncommon" muId="19638" num="243">MMQ</set>
            <set rarity="Uncommon" muId="1241">3ED</set>
            <set rarity="Uncommon" muId="382916" num="203">VMA</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target permanent.</text>
        </card>
        <card>
            <name>Myojin of Infinite Rage</name>
            <set rarity="Rare" muId="78986" num="181">CHK</set>
            <color>R</color>
            <manacost>7RRR</manacost>
            <cmc>10</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>7/4</pt>
            <tablerow>2</tablerow>
            <text>Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.</text>
        </card>
        <card>
            <name>Implement of Examination</name>
            <set rarity="Common" muId="423823" num="156">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{U}, Sacrifice Implement of Examination: Draw a card.
When Implement of Examination is put into a graveyard from the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Murmuring Bosk</name>
            <set rarity="Rare" muId="420925" num="308">C16</set>
            <set rarity="Mythic Rare" muId="287334" num="11">V12</set>
            <set rarity="Rare" muId="153467" num="147">MOR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Forest</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {G} to your mana pool.)
As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.
{T}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Shelter</name>
            <set rarity="Common" muId="413571" num="29">EMA</set>
            <set rarity="Common" muId="30761" num="46">ODY</set>
            <set rarity="Common" muId="383089" num="44">VMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Tallowisp</name>
            <set rarity="Uncommon" muId="74412" num="25">BOK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Silent Arbiter</name>
            <set rarity="Rare" muId="73598" num="150">5DN</set>
            <set rarity="Rare" muId="382362" num="204">CNS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>No more than one creature can attack each combat.
No more than one creature can block each combat.</text>
        </card>
        <card>
            <name>Cardboard Carapace</name>
            <set rarity="Rare" muId="9762" num="54">UGL</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
For each other card named Cardboard Carapace you have with you outside the game, enchanted creature gets +1/+1.</text>
        </card>
        <card>
            <name>Rathi Assassin</name>
            <set rarity="Rare" muId="22890" num="67">NMS</set>
            <set rarity="Special" muId="0" num="10">pPRE</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Mercenary Assassin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}{B}, {T}: Destroy target tapped nonblack creature.
{3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Punish the Enemy</name>
            <set rarity="Common" muId="369090" num="35">DGM</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Punish the Enemy deals 3 damage to target player and 3 damage to target creature.</text>
        </card>
        <card>
            <name>Benefactor's Draught</name>
            <set rarity="Rare" muId="420638" num="21">C16</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.
Draw a card.</text>
        </card>
        <card>
            <name>Mardu Warshrieker</name>
            <set rarity="Common" muId="386599" num="117">KTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Orc Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Raid — When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add {R}{W}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Mistmeadow Witch</name>
            <set rarity="Uncommon" muId="376410" num="230">C13</set>
            <set rarity="Uncommon" muId="430422" num="203">CMA</set>
            <set rarity="Uncommon" muId="282603" num="6">DDI</set>
            <set rarity="Uncommon" muId="426035" num="210">MM3</set>
            <set rarity="Uncommon" muId="157881" num="144">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>1W/U</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Kiora's Follower</name>
            <set rarity="Uncommon" muId="378522" num="150">BNG</set>
            <set rarity="Uncommon" muId="394381" num="52">DDO</set>
            <set rarity="Special" muId="0" num="33">pMGD</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap another target permanent.</text>
        </card>
        <card>
            <name>Harrier Naga</name>
            <set rarity="Common" muId="430807" num="118">HOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Folk of the Pines</name>
            <set rarity="Common" muId="0" num="25">DKM</set>
            <set rarity="Common" muId="2559">ICE</set>
            <set rarity="Common" muId="184623" num="162">ME2</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Dryad</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Folk of the Pines gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Duskworker</name>
            <set rarity="Uncommon" muId="46014" num="166">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Duskworker becomes blocked, regenerate it.
{3}: Duskworker gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Uninvited Geist</name>
            <set rarity="Uncommon" muId="409839" num="94a">SOI</set>
            <color>U</color>
            <related attach="attach">Unimpeded Trespasser</related>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Skulk (This creature can't be blocked by creatures with greater power.)
When Uninvited Geist deals combat damage to a player, transform it.</text>
        </card>
        <card>
            <name>Thresher Beast</name>
            <set rarity="Common" muId="24658" num="128">PCY</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Thresher Beast becomes blocked, defending player sacrifices a land.</text>
        </card>
        <card>
            <name>Amnesia</name>
            <set rarity="Rare" muId="159828" num="29">MED</set>
            <set rarity="Uncommon" muId="1746">DRK</set>
            <color>U</color>
            <manacost>3UUU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand and discards all nonland cards.</text>
        </card>
        <card>
            <name>Silver Erne</name>
            <set rarity="Uncommon" muId="2534">ICE</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample</text>
        </card>
        <card>
            <name>Nullmage Shepherd</name>
            <set rarity="Uncommon" muId="83913" num="174">RAV</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Tap four untapped creatures you control: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>North Star</name>
            <set rarity="Rare" muId="1415">LEG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)</text>
        </card>
        <card>
            <name>Spined Fluke</name>
            <set rarity="Uncommon" muId="5849" num="160">USG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Worm Horror</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text>When Spined Fluke enters the battlefield, sacrifice a creature.
{B}: Regenerate Spined Fluke.</text>
        </card>
        <card>
            <name>Tah-Crop Elite</name>
            <set rarity="Common" muId="426733" num="31">AKH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Defend the Hearth</name>
            <set rarity="Common" muId="373623" num="156">THS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt to players this turn.</text>
        </card>
        <card>
            <name>Merfolk Mistbinder</name>
            <set rarity="Uncommon" muId="439823" num="164">RIX</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Merfolk you control get +1/+1.</text>
        </card>
        <card>
            <name>Gateway Shade</name>
            <set rarity="Uncommon" muId="366438" num="65">GTC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Gateway Shade gets +1/+1 until end of turn.
Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Worldheart Phoenix</name>
            <set rarity="Rare" muId="175401" num="77">CON</set>
            <set rarity="Uncommon" muId="397724" num="135">MM2</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Phoenix</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Death's Shadow</name>
            <set rarity="Rare" muId="425889" num="64">MM3</set>
            <set rarity="Rare" muId="198372" num="57">WWK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Avatar</type>
            <pt>13/13</pt>
            <tablerow>2</tablerow>
            <text>Death's Shadow gets -X/-X, where X is your life total.</text>
        </card>
        <card>
            <name>Deranged Outcast</name>
            <set rarity="Rare" muId="249901" num="112">DKA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature.</text>
        </card>
        <card>
            <name>Great Defender</name>
            <set rarity="Uncommon" muId="1614">LEG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +0/+X until end of turn, where X is its converted mana cost.</text>
        </card>
        <card>
            <name>Thraben Inspector</name>
            <set rarity="Common" muId="409784" num="44">SOI</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Thraben Inspector enters the battlefield, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Cagemail</name>
            <set rarity="Common" muId="36429" num="7">JUD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and can't attack.</text>
        </card>
        <card>
            <name>Aven Initiate</name>
            <set rarity="Common" muId="426745" num="43">AKH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Detainment Spell</name>
            <set rarity="Common" muId="116728" num="12">TSP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature's activated abilities can't be activated.
{1}{W}: Attach Detainment Spell to target creature.</text>
        </card>
        <card>
            <name>Kin-Tree Invocation</name>
            <set rarity="Uncommon" muId="386583" num="183">KTK</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.</text>
        </card>
        <card>
            <name>Kumena's Speaker</name>
            <set rarity="Uncommon" muId="435352" num="196">XLN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.</text>
        </card>
        <card>
            <name>Seedling Charm</name>
            <set rarity="Common" muId="3409">MIR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.</text>
        </card>
        <card>
            <name>Rusted Slasher</name>
            <set rarity="Common" muId="213746" num="128">MBS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Horror</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Regenerate Rusted Slasher.</text>
        </card>
        <card>
            <name>Benthicore</name>
            <set rarity="Uncommon" muId="139696" num="53">LRW</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.
Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Wand of Ith</name>
            <set rarity="Uncommon" muId="1726">DRK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Wirewood Herald</name>
            <set rarity="Common" muId="393998" num="16">DD3_EVG</set>
            <set rarity="Common" muId="158110" num="16">EVG</set>
            <set rarity="Common" muId="39907" num="302">ONS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Leyline of Punishment</name>
            <set rarity="Rare" muId="205018" num="148">M11</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
Players can't gain life.
Damage can't be prevented.</text>
        </card>
        <card>
            <name>Burst Lightning</name>
            <set rarity="Special" muId="0" num="47">pMPR</set>
            <set rarity="Common" muId="397662" num="109">MM2</set>
            <set rarity="Common" muId="177558" num="119">ZEN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {4} (You may pay an additional {4} as you cast this spell.)
Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.</text>
        </card>
        <card>
            <name>Marshaling Cry</name>
            <set rarity="Common" muId="130689" num="13">FUT</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+1 and gain vigilance until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Stalking Vampire</name>
            <set rarity="Uncommon" muId="221215" num="114b">ISD</set>
            <color>B</color>
            <related attach="attach">Screeching Bat</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire.</text>
        </card>
        <card>
            <name>Kazuul's Toll Collector</name>
            <set rarity="Uncommon" muId="407622" num="112">OGW</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Umezawa's Jitte</name>
            <set rarity="Rare" muId="81979" num="163">BOK</set>
            <set rarity="Mythic Rare" muId="416756" num="14">V16</set>
            <set rarity="Special" muId="0" num="4">pGPX</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip {2}</text>
        </card>
        <card>
            <name>Armor of Faith</name>
            <set rarity="Common" muId="4105">5ED</set>
            <set rarity="Common" muId="2664">ICE</set>
            <set rarity="Common" muId="184726" num="4">ME2</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1.
{W}: Enchanted creature gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Waterknot</name>
            <set rarity="Common" muId="439718" num="61">RIX</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Waterknot enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Krark's Thumb</name>
            <set rarity="Rare" muId="48923" num="190">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>If you would flip a coin, instead flip two coins and ignore one.</text>
        </card>
        <card>
            <name>Grayscaled Gharial</name>
            <set rarity="Common" muId="87914" num="52">RAV</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Crocodile</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Hammer of Ruin</name>
            <set rarity="Uncommon" muId="197871" num="124">WWK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.
Equip {2}</text>
        </card>
        <card>
            <name>Splendid Genesis</name>
            <set rarity="Special" muId="0" num="4">pCEL</set>
            <color>G</color>
            <manacost>GGGG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Shuffle all cards in the game together and deal them into three decks. The game continues with a new player.</text>
        </card>
        <card>
            <name>Rotting Rats</name>
            <set rarity="Common" muId="150833" num="51">CON</set>
            <set rarity="Common" muId="205344" num="39">HOP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Rotting Rats enters the battlefield, each player discards a card.
Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Waiting in the Weeds</name>
            <set rarity="Rare" muId="15434" num="266">6ED</set>
            <set rarity="Rare" muId="3421">MIR</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player creates a 1/1 green Cat creature token for each untapped Forest he or she controls.</text>
        </card>
        <card>
            <name>Warren Weirding</name>
            <set rarity="Common" muId="370488" num="104">MMA</set>
            <set rarity="Uncommon" muId="152732" num="82">MOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Tribal Sorcery — Goblin</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.</text>
        </card>
        <card>
            <name>Venerable Lammasu</name>
            <set rarity="Uncommon" muId="386713" num="28">KTK</set>
            <color>W</color>
            <manacost>6W</manacost>
            <cmc>7</cmc>
            <type>Creature — Lammasu</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Urban Burgeoning</name>
            <set rarity="Common" muId="270370" num="138">RTR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;Untap this land during each other player's untap step.&quot;</text>
        </card>
        <card>
            <name>Necrogenesis</name>
            <set rarity="Uncommon" muId="420832" num="215">C16</set>
            <set rarity="Uncommon" muId="247155" num="212">CMD</set>
            <set rarity="Uncommon" muId="397745" num="181">MM2</set>
            <set rarity="Uncommon" muId="175023" num="181">ALA</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Wit's End</name>
            <set rarity="Rare" muId="107562" num="58">DIS</set>
            <set rarity="Rare" muId="278076" num="117">M13</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards his or her hand.</text>
        </card>
        <card>
            <name>Warkite Marauder</name>
            <set rarity="Rare" muId="439717" num="60">RIX</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.</text>
        </card>
        <card>
            <name>Promise of Bunrei</name>
            <set rarity="Rare" muId="84376" num="24">SOK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.</text>
        </card>
        <card>
            <name>Soul's Grace</name>
            <set rarity="Common" muId="174813" num="28">ALA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain life equal to target creature's power.</text>
        </card>
        <card>
            <name>Revoke Privileges</name>
            <set rarity="Common" muId="417599" num="26">KLD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack, block, or crew Vehicles.</text>
        </card>
        <card>
            <name>Rakdos Shred-Freak</name>
            <set rarity="Common" muId="253591" num="221">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>B/RB/R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Berserker</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Tolarian Sentinel</name>
            <set rarity="Common" muId="108907" num="87">TSP</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}, {T}, Discard a card: Return target permanent you control to its owner's hand.</text>
        </card>
        <card>
            <name>Llanowar Knight</name>
            <set rarity="Common" muId="23157" num="254">INV</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from black</text>
        </card>
        <card>
            <name>Thrive</name>
            <set rarity="Common" muId="107390" num="98">DIS</set>
            <set rarity="Common" muId="397695" num="166">MM2</set>
            <set rarity="Common" muId="24669" num="129">PCY</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on each of X target creatures.</text>
        </card>
        <card>
            <name>Vodalian War Machine</name>
            <set rarity="Rare" muId="1903">FEM</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.
Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.
When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.</text>
        </card>
        <card>
            <name>Gustrider Exuberant</name>
            <set rarity="Common" muId="174805" num="13">ALA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.</text>
        </card>
        <card>
            <name>Flamekin Brawler</name>
            <set rarity="Common" muId="393836" num="35">DD3_JVC</set>
            <set rarity="Common" muId="189212" num="35">DD2</set>
            <set rarity="Common" muId="139461" num="166">LRW</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Flamekin Brawler gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Naya Charm</name>
            <set rarity="Uncommon" muId="376423" num="200">C13</set>
            <set rarity="Uncommon" muId="420831" num="214">C16</set>
            <set rarity="Uncommon" muId="249385" num="29">DDH</set>
            <set rarity="Uncommon" muId="137905" num="180">ALA</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.</text>
        </card>
        <card>
            <name>Thunder Strike</name>
            <set rarity="Common" muId="204973" num="157">M11</set>
            <set rarity="Common" muId="370607" num="159">M14</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Pale Recluse</name>
            <set rarity="Common" muId="144249" num="74">ARB</set>
            <set rarity="Common" muId="220523" num="91">ARC</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Creature — Spider</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Mercurial Kite</name>
            <set rarity="Common" muId="47222" num="39">SCG</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Sakashima the Impostor</name>
            <set rarity="Rare" muId="74509" num="53">SOK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains &quot;{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step.&quot;</text>
        </card>
        <card>
            <name>Accomplished Automaton</name>
            <set rarity="Common" muId="417764" num="191">KLD</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)</text>
        </card>
        <card>
            <name>Lightning Reaver</name>
            <set rarity="Rare" muId="180617" num="42">ARB</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.
At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.</text>
        </card>
        <card>
            <name>Ahn-Crop Crasher</name>
            <set rarity="Uncommon" muId="426819" num="117">AKH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Oona's Grace</name>
            <set rarity="Common" muId="413605" num="63">EMA</set>
            <set rarity="Common" muId="153475" num="27">EVE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player draws a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Bellows Lizard</name>
            <set rarity="Common" muId="398439" num="132">ORI</set>
            <set rarity="Common" muId="289214" num="88">RTR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Lizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Bellows Lizard gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Expose Evil</name>
            <set rarity="Common" muId="409757" num="19">SOI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to two target creatures.
Investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Glimmervoid</name>
            <set rarity="Rare" muId="48132" num="281">MRD</set>
            <set rarity="Rare" muId="370425" num="223">MMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Vigean Hydropon</name>
            <set rarity="Common" muId="107293" num="135">DIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Plant Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
Vigean Hydropon can't attack or block.</text>
        </card>
        <card>
            <name>Obsidian Battle-Axe</name>
            <set rarity="Uncommon" muId="154164" num="144">MOR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Tribal Artifact — Warrior Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it.
Equip {3}</text>
        </card>
        <card>
            <name>Nip Gwyllion</name>
            <set rarity="Common" muId="150986" num="92">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>W/B</manacost>
            <cmc>1</cmc>
            <type>Creature — Hag</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Call to the Kindred</name>
            <set rarity="Rare" muId="262706" num="30">DKA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Boros Garrison</name>
            <set rarity="Common" muId="376271" num="279">C13</set>
            <set rarity="Common" muId="405155" num="279">C15</set>
            <set rarity="Uncommon" muId="420900" num="283">C16</set>
            <set rarity="Common" muId="433171" num="239">C17</set>
            <set rarity="Common" muId="430463" num="244">CMA</set>
            <set rarity="Uncommon" muId="438799" num="233">IMA</set>
            <set rarity="Common" muId="247371" num="268">CMD</set>
            <set rarity="Uncommon" muId="397817" num="237">MM2</set>
            <set rarity="Common" muId="205356" num="131">HOP</set>
            <set rarity="Common" muId="83900" num="275">RAV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
{T}: Add {R}{W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Valor</name>
            <set rarity="Uncommon" muId="33719" num="32">JUD</set>
            <set rarity="Special" muId="106628" num="16">TSB</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Incarnation</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.</text>
        </card>
        <card>
            <name>Patron of the Kitsune</name>
            <set rarity="Rare" muId="74620" num="19">BOK</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.)
Whenever a creature attacks, you may gain 1 life.</text>
        </card>
        <card>
            <name>Fendeep Summoner</name>
            <set rarity="Rare" muId="152607" num="61">MOR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>{T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.</text>
        </card>
        <card>
            <name>Weirded Vampire</name>
            <set rarity="Common" muId="414410" num="113">EMN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Bioplasm</name>
            <set rarity="Rare" muId="96857" num="81">GPT</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Ooze</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.</text>
        </card>
        <card>
            <name>Lotus Blossom</name>
            <set rarity="Rare" muId="5717" num="300">USG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.
{T}, Sacrifice Lotus Blossom: Add X mana of any one color to your mana pool, where X is the number of petal counters on Lotus Blossom.</text>
        </card>
        <card>
            <name>Prized Unicorn</name>
            <set rarity="Uncommon" muId="189900" num="199">M10</set>
            <set rarity="Uncommon" muId="205111" num="193">M11</set>
            <set rarity="Uncommon" muId="401466" num="287">ORI</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Unicorn</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All creatures able to block Prized Unicorn do so.</text>
        </card>
        <card>
            <name>Sphinx Summoner</name>
            <set rarity="Rare" muId="420840" num="223">C16</set>
            <set rarity="Rare" muId="189079" num="127">CON</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Sphinx</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Child of Gaea</name>
            <set rarity="Rare" muId="9678" num="242">USG</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, sacrifice Child of Gaea unless you pay {G}{G}.
{1}{G}: Regenerate Child of Gaea.</text>
        </card>
        <card>
            <name>Blood Tribute</name>
            <set rarity="Rare" muId="433032" num="100">C17</set>
            <set rarity="Rare" muId="170995" num="81">ZEN</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Ondu War Cleric</name>
            <set rarity="Common" muId="407541" num="31">OGW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Cohort — {T}, Tap an untapped Ally you control: You gain 2 life.</text>
        </card>
        <card>
            <name>Soratami Mirror-Guard</name>
            <set rarity="Common" muId="80414" num="87">CHK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Moonfolk Wizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.</text>
        </card>
        <card>
            <name>Deathrender</name>
            <set rarity="Rare" muId="139727" num="255">LRW</set>
            <set rarity="Rare" muId="382249" num="197">CNS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2.
Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.
Equip {2}</text>
        </card>
        <card>
            <name>Call to Arms</name>
            <set rarity="Rare" muId="2670">ICE</set>
            <set rarity="Uncommon" muId="201147" num="4">ME3</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Call to Arms enters the battlefield, choose a color and an opponent.
White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.
When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.</text>
        </card>
        <card>
            <name>Holy Day</name>
            <set rarity="Common" muId="45181" num="23">8ED</set>
            <set rarity="Common" muId="22940" num="20">INV</set>
            <set rarity="Common" muId="1618">LEG</set>
            <set rarity="Common" muId="83121" num="18">9ED</set>
            <set rarity="Common" muId="129593" num="21">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Hoofprints of the Stag</name>
            <set rarity="Rare" muId="420684" num="67">C16</set>
            <set rarity="Rare" muId="143730" num="21">LRW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Tribal Enchantment — Elemental</type>
            <tablerow>1</tablerow>
            <text>Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.
{2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Chambered Nautilus</name>
            <set rarity="Uncommon" muId="19798" num="64">MMQ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Nautilus Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Chambered Nautilus becomes blocked, you may draw a card.</text>
        </card>
        <card>
            <name>Rally the Righteous</name>
            <set rarity="Common" muId="83680" num="222">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Keldon Battlewagon</name>
            <set rarity="Rare" muId="24683" num="139">PCY</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Keldon Battlewagon can't block.
When Keldon Battlewagon attacks, sacrifice it at end of combat.
Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.</text>
        </card>
        <card>
            <name>Elvish Farmer</name>
            <set rarity="Rare" muId="1908">FEM</set>
            <set rarity="Rare" muId="184484" num="156">ME2</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Elvish Farmer.
Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.</text>
        </card>
        <card>
            <name>Brutal Nightstalker</name>
            <set rarity="Uncommon" muId="6566">PO2</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Nightstalker</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card.</text>
        </card>
        <card>
            <name>Neurok Familiar</name>
            <set rarity="Common" muId="46082" num="43">MRD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.</text>
        </card>
        <card>
            <name>Skyshroud Condor</name>
            <set rarity="Uncommon" muId="4727">TMP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cast Skyshroud Condor only if you've cast another spell this turn.</text>
        </card>
        <card>
            <name>Thelon's Curse</name>
            <set rarity="Rare" muId="1930">FEM</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {U} for each creature chosen this way. If the player does, untap those creatures.</text>
        </card>
        <card>
            <name>Sea Troll</name>
            <set rarity="Uncommon" muId="2958">HML</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Troll</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{U}: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.</text>
        </card>
        <card>
            <name>Serra's Liturgy</name>
            <set rarity="Rare" muId="8444" num="49">USG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy.
{W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.</text>
        </card>
        <card>
            <name>Dakmor Plague</name>
            <set rarity="Uncommon" muId="221552" num="73">ME4</set>
            <set rarity="Uncommon" muId="6571">PO2</set>
            <set rarity="Uncommon" muId="20367" num="72">S99</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Dakmor Plague deals 3 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Augury Adept</name>
            <set rarity="Rare" muId="376252" num="227">C13</set>
            <set rarity="Rare" muId="147407" num="137">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>1W/UW/U</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Bear's Companion</name>
            <set rarity="Uncommon" muId="386486" num="167">KTK</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>2GUR</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.</text>
        </card>
        <card>
            <name>Incited Rabble</name>
            <set rarity="Uncommon" muId="409787" num="46b">SOI</set>
            <color>R</color>
            <related attach="attach">Town Gossipmonger</related>
            <manacost></manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Incited Rabble attacks each combat if able.
{2}: Incited Rabble gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Ash Zealot</name>
            <set rarity="Rare" muId="253623" num="86">RTR</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.</text>
        </card>
        <card>
            <name>Fungal Shambler</name>
            <set rarity="Rare" muId="26743" num="100">APC</set>
            <set rarity="Special" muId="0" num="14">pPRE</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>4GUB</manacost>
            <cmc>7</cmc>
            <type>Creature — Fungus Beast</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.</text>
        </card>
        <card>
            <name>Spectral Guardian</name>
            <set rarity="Rare" muId="3516">MIR</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)</text>
        </card>
        <card>
            <name>Lab Rats</name>
            <set rarity="Common" muId="5178">STH</set>
            <set rarity="Common" muId="397640" num="108">TPR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 black Rat creature token.</text>
        </card>
        <card>
            <name>Silkenfist Fighter</name>
            <set rarity="Common" muId="22320" num="19">NMS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Silkenfist Fighter becomes blocked, untap it.</text>
        </card>
        <card>
            <name>Childhood Horror</name>
            <set rarity="Uncommon" muId="29836" num="123">ODY</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.</text>
        </card>
        <card>
            <name>Akki Avalanchers</name>
            <set rarity="Common" muId="75277" num="151">CHK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Skullmulcher</name>
            <set rarity="Rare" muId="176436" num="148">ALA</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Skullmulcher enters the battlefield, draw a card for each creature it devoured.</text>
        </card>
        <card>
            <name>Diabolic Vision</name>
            <set rarity="Uncommon" muId="26613" num="67">BTD</set>
            <set rarity="Uncommon" muId="2720">ICE</set>
            <set rarity="Uncommon" muId="184616" num="191">ME2</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.</text>
        </card>
        <card>
            <name>Kjeldoran Pride</name>
            <set rarity="Common" muId="3202">ALL</set>
            <set rarity="Special" muId="0" num="9b">CST</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+2.
{2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.</text>
        </card>
        <card>
            <name>Fiend Hunter</name>
            <set rarity="Uncommon" muId="376331" num="11">C13</set>
            <set rarity="Uncommon" muId="430229" num="10">CMA</set>
            <set rarity="Uncommon" muId="409587" num="11">DDQ</set>
            <set rarity="Uncommon" muId="368496" num="11">DDK</set>
            <set rarity="Uncommon" muId="222007" num="15">ISD</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Simian Brawler</name>
            <set rarity="Common" muId="121183" num="122">CSP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Ape Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Discard a land card: Simian Brawler gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Aether Flash</name>
            <set rarity="Uncommon" muId="15447" num="163">6ED</set>
            <set rarity="Uncommon" muId="25678" num="172">7ED</set>
            <set rarity="Uncommon" muId="4534">WTH</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.</text>
        </card>
        <card>
            <name>Duergar Assailant</name>
            <set rarity="Common" muId="150975" num="136">EVE</set>
            <color>W</color>
            <color>R</color>
            <manacost>R/W</manacost>
            <cmc>1</cmc>
            <type>Creature — Dwarf Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Bog Glider</name>
            <set rarity="Common" muId="24600" num="58">PCY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}, Sacrifice a land: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Temple of Abandon</name>
            <set rarity="Rare" muId="373711" num="224">THS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {R} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Jade Idol</name>
            <set rarity="Uncommon" muId="80531" num="256">CHK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn.</text>
        </card>
        <card>
            <name>Voldaren Pariah</name>
            <set rarity="Rare" muId="414407" num="111a">EMN</set>
            <color>B</color>
            <related attach="attach">Abolisher of Bloodlines</related>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice three other creatures: Transform Voldaren Pariah.
Madness {B}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Deepwood Wolverine</name>
            <set rarity="Common" muId="19623" num="242">MMQ</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Wolverine</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Defensive Stance</name>
            <set rarity="Common" muId="217987" num="34">NPH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -1/+1.</text>
        </card>
        <card>
            <name>Apostle's Blessing</name>
            <set rarity="Common" muId="397768" num="8">MM2</set>
            <set rarity="Common" muId="194208" num="2">NPH</set>
            <color>W</color>
            <manacost>1W/P</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({W/P} can be paid with either {W} or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Gather Courage</name>
            <set rarity="Uncommon" muId="383252" num="175">M15</set>
            <set rarity="Common" muId="87940" num="165">RAV</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Mob Rule</name>
            <set rarity="Rare" muId="391882" num="109">FRF</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.</text>
        </card>
        <card>
            <name>Barbtooth Wurm</name>
            <set rarity="Common" muId="6627">PO2</set>
            <set rarity="Common" muId="21077" num="125">S99</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Seismic Spike</name>
            <set rarity="Common" muId="83829" num="141">RAV</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Add {R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Noggle Hedge-Mage</name>
            <set rarity="Uncommon" muId="159066" num="108">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>2U/R</manacost>
            <cmc>3</cmc>
            <type>Creature — Noggle Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.
When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.</text>
        </card>
        <card>
            <name>Nebelgast Herald</name>
            <set rarity="Uncommon" muId="414366" num="71">EMN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.</text>
        </card>
        <card>
            <name>Ornery Kudu</name>
            <set rarity="Common" muId="426880" num="178">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Antelope</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.</text>
        </card>
        <card>
            <name>Rune Snag</name>
            <set rarity="Common" muId="121247" num="46">CSP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.</text>
        </card>
        <card>
            <name>Screaming Seahawk</name>
            <set rarity="Common" muId="382354" num="105">CNS</set>
            <set rarity="Common" muId="39445" num="112">ONS</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Bone Dancer</name>
            <set rarity="Rare" muId="4450">WTH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Vengeful Vampire</name>
            <set rarity="Uncommon" muId="262691" num="78">DKA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Ezuri, Claw of Progress</name>
            <set rarity="Mythic Rare" muId="405221" num="44">C15</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Elf Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.</text>
        </card>
        <card>
            <name>Ivy Elemental</name>
            <set rarity="Common" muId="438736" num="170">IMA</set>
            <set rarity="Rare" muId="29871" num="245">ODY</set>
            <set rarity="Rare" muId="206024" num="74">HOP</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Ivy Elemental enters the battlefield with X +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Epic Proportions</name>
            <set rarity="Rare" muId="143732" num="209">LRW</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.</text>
        </card>
        <card>
            <name>Shivan Oasis</name>
            <set rarity="Uncommon" muId="209119" num="65">DDE</set>
            <set rarity="Uncommon" muId="45494" num="326">8ED</set>
            <set rarity="Uncommon" muId="23243" num="327">INV</set>
            <set rarity="Uncommon" muId="205406" num="137">HOP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Shivan Oasis enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Pulse of the Grid</name>
            <set rarity="Rare" muId="45975" num="29">DST</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.</text>
        </card>
        <card>
            <name>Drooling Ogre</name>
            <set rarity="Common" muId="49089" num="58">DST</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Ogre</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Divination</name>
            <set rarity="Common" muId="378408" num="36">BNG</set>
            <set rarity="Common" muId="416866" num="109">CN2</set>
            <set rarity="Common" muId="262848" num="35">DKA</set>
            <set rarity="Common" muId="190172" num="49">M10</set>
            <set rarity="Common" muId="220194" num="50">M12</set>
            <set rarity="Common" muId="254118" num="47">M13</set>
            <set rarity="Common" muId="370616" num="52">M14</set>
            <set rarity="Common" muId="383227" num="52">M15</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw two cards.</text>
        </card>
        <card>
            <name>Kongming, &quot;Sleeping Dragon&quot;</name>
            <set rarity="Rare" muId="376393" num="16">C13</set>
            <set rarity="Rare" muId="201282" num="16">ME3</set>
            <set rarity="Rare" muId="10490" num="9">PTK</set>
            <set rarity="Rare" muId="382991" num="33">VMA</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Crippling Chill</name>
            <set rarity="Common" muId="240042" num="46">AVR</set>
            <set rarity="Common" muId="386510" num="35">KTK</set>
            <set rarity="Common" muId="425859" num="34">MM3</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.</text>
        </card>
        <card>
            <name>Viashino Cutthroat</name>
            <set rarity="Uncommon" muId="12419" num="94">ULG</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
At the beginning of the end step, return Viashino Cutthroat to its owner's hand.</text>
        </card>
        <card>
            <name>Night Market Lookout</name>
            <set rarity="Common" muId="417668" num="95">KLD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Phantom Monster</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Common" muId="413607" num="65">EMA</set>
            <set rarity="Uncommon" muId="3929">5ED</set>
            <set rarity="Uncommon" muId="2173">4ED</set>
            <set rarity="Common" muId="438635" num="69">IMA</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="117">LEA</set>
            <set rarity="Uncommon" muId="412">LEB</set>
            <set rarity="Common" muId="159268" num="43">MED</set>
            <set rarity="Uncommon" muId="1213">3ED</set>
            <set rarity="Uncommon" muId="714">2ED</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Horizon Chimera</name>
            <set rarity="Uncommon" muId="420821" num="204">C16</set>
            <set rarity="Uncommon" muId="373738" num="194">THS</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Creature — Chimera</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying, trample
Whenever you draw a card, you gain 1 life.</text>
        </card>
        <card>
            <name>Arcanis the Omnipotent</name>
            <set rarity="Rare" muId="433012" num="80">C17</set>
            <set rarity="Mythic Rare" muId="386302" num="42">DDN</set>
            <set rarity="Rare" muId="413581" num="39">EMA</set>
            <set rarity="Rare" muId="39932" num="66">ONS</set>
            <set rarity="Rare" muId="106426" num="66">10E</set>
            <color>U</color>
            <manacost>3UUU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw three cards.
{2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.</text>
        </card>
        <card>
            <name>Abbey Griffin</name>
            <set rarity="Common" muId="235595" num="1">ISD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Arashin War Beast</name>
            <set rarity="Uncommon" muId="391792" num="123">FRF</set>
            <set rarity="Uncommon" muId="394067" num="123">FRF_UGIN</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Jaya Ballard Avatar</name>
            <set rarity="Special" muId="182255" num="64">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{X}: Jaya Ballard Avatar deals an amount of damage chosen at random from 0 to X to target creature or player. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Underworld Connections</name>
            <set rarity="Rare" muId="405428" num="138">C15</set>
            <set rarity="Rare" muId="433060" num="128">C17</set>
            <set rarity="Rare" muId="380227" num="73">DDM</set>
            <set rarity="Rare" muId="253507" num="83">RTR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}, Pay 1 life: Draw a card.&quot;</text>
        </card>
        <card>
            <name>Anti-Magic Aura</name>
            <set rarity="Uncommon" muId="3893">5ED</set>
            <set rarity="Common" muId="1471">LEG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be the target of spells and can't be enchanted by other Auras.</text>
        </card>
        <card>
            <name>Manor Skeleton</name>
            <set rarity="Common" muId="249976" num="106">ISD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Skeleton</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
{1}{B}: Regenerate Manor Skeleton.</text>
        </card>
        <card>
            <name>Piety Charm</name>
            <set rarity="Common" muId="39433" num="49">ONS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.</text>
        </card>
        <card>
            <name>Geier Reach Sanitarium</name>
            <set rarity="Rare" muId="414510" num="203">EMN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}: Each player draws a card, then discards a card.</text>
        </card>
        <card>
            <name>Eidolon of Countless Battles</name>
            <set rarity="Rare" muId="378379" num="7">BNG</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Spirit</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.</text>
        </card>
        <card>
            <name>Homicidal Brute</name>
            <set rarity="Uncommon" muId="221185" num="47a">ISD</set>
            <color>R</color>
            <related attach="attach">Civilized Scholar</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Human Mutant</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.</text>
        </card>
        <card>
            <name>Morgue Thrull</name>
            <set rarity="Common" muId="5191">STH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Thrull</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Arbor Colossus</name>
            <set rarity="Rare" muId="405130" num="174">C15</set>
            <set rarity="Rare" muId="373740" num="150">THS</set>
            <color>G</color>
            <manacost>2GGG</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Reach
{3}{G}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.</text>
        </card>
        <card>
            <name>Citadel of Pain</name>
            <set rarity="Uncommon" muId="24643" num="86">PCY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.</text>
        </card>
        <card>
            <name>Decaying Soil</name>
            <set rarity="Rare" muId="29955" num="127">ODY</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Decaying Soil has &quot;Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand.&quot;</text>
        </card>
        <card>
            <name>Footbottom Feast</name>
            <set rarity="Common" muId="139440" num="115">LRW</set>
            <set rarity="Common" muId="247300" num="84">CMD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put any number of target creature cards from your graveyard on top of your library.
Draw a card.</text>
        </card>
        <card>
            <name>Glittering Wish</name>
            <set rarity="Rare" muId="136157" num="156">FUT</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish.</text>
        </card>
        <card>
            <name>Kamahl, Pit Fighter</name>
            <set rarity="Special" muId="0" num="2">p15A</set>
            <set rarity="Rare" muId="373338" num="16">DDL</set>
            <set rarity="Rare" muId="426611" num="39">DDS</set>
            <set rarity="Rare" muId="0" num="49">DPA</set>
            <set rarity="Rare" muId="29963" num="198">ODY</set>
            <set rarity="Rare" muId="106398" num="214">10E</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Barbarian</type>
            <pt>6/1</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)
{T}: Kamahl, Pit Fighter deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Jeskai Elder</name>
            <set rarity="Uncommon" muId="386336" num="46">DDN</set>
            <set rarity="Uncommon" muId="386574" num="43">KTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Sudden Reclamation</name>
            <set rarity="Uncommon" muId="391929" num="139">FRF</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put the top four cards of your library into your graveyard, then return a creature card and a land card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Dragon Fodder</name>
            <set rarity="Common" muId="220456" num="34">ARC</set>
            <set rarity="Common" muId="394540" num="135">DTK</set>
            <set rarity="Common" muId="243468" num="65">DDG</set>
            <set rarity="Common" muId="398647" num="140">ORI</set>
            <set rarity="Special" muId="0" num="119">pMEI</set>
            <set rarity="Common" muId="425918" num="93">MM3</set>
            <set rarity="Common" muId="174936" num="97">ALA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Jaddi Offshoot</name>
            <set rarity="Uncommon" muId="401928" num="176">BFZ</set>
            <set rarity="Common" muId="438737" num="171">IMA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Plant</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.</text>
        </card>
        <card>
            <name>Wave of Indifference</name>
            <set rarity="Common" muId="39483" num="243">ONS</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>X target creatures can't block this turn.</text>
        </card>
        <card>
            <name>Hand of Death</name>
            <set rarity="Common" muId="4225">POR</set>
            <set rarity="Common" muId="6563">PO2</set>
            <set rarity="Common" muId="20379" num="80">S99</set>
            <set rarity="Common" muId="25490">S00</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature.</text>
        </card>
        <card>
            <name>Honor-Worn Shaku</name>
            <set rarity="Uncommon" muId="77143" num="254">CHK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.</text>
        </card>
        <card>
            <name>Ogre Enforcer</name>
            <set rarity="Rare" muId="3696">VIS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.</text>
        </card>
        <card>
            <name>Mystic Familiar</name>
            <set rarity="Common" muId="30607" num="11">TOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.</text>
        </card>
        <card>
            <name>Talas Merchant</name>
            <set rarity="Common" muId="6525">PO2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Crypt Cobra</name>
            <set rarity="Uncommon" muId="3283">MIR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)</text>
        </card>
        <card>
            <name>Blades of Velis Vel</name>
            <set rarity="Common" muId="139480" num="152">LRW</set>
            <set rarity="Common" muId="397754" num="105">MM2</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Tribal Instant — Shapeshifter</type>
            <tablerow>3</tablerow>
            <text>Changeling (This card is every creature type.)
Up to two target creatures each get +2/+0 and gain all creature types until end of turn.</text>
        </card>
        <card>
            <name>Stinging Scorpion</name>
            <set rarity="Common" muId="439461" num="72">UST</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Host Creature — Scorpion</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Flagstones of Trokair</name>
            <set rarity="Rare" muId="116733" num="272">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} to your mana pool.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Angelic Blessing</name>
            <set rarity="Common" muId="6040" num="2">EXO</set>
            <set rarity="Common" muId="84583" num="2">9ED</set>
            <set rarity="Common" muId="4370">POR</set>
            <set rarity="Common" muId="6500">PO2</set>
            <set rarity="Common" muId="20400" num="3">S99</set>
            <set rarity="Common" muId="25456">S00</set>
            <set rarity="Common" muId="397647" num="1">TPR</set>
            <set rarity="Common" muId="129711" num="3">10E</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Docent of Perfection</name>
            <set rarity="Rare" muId="414349" num="56a">EMN</set>
            <color>U</color>
            <related attach="attach">Final Iteration</related>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect Horror</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.</text>
        </card>
        <card>
            <name>Curse of the Fire Penguin Creature</name>
            <set rarity="Rare" muId="73956" num="73b">UNH</set>
            <color>R</color>
            <related attach="attach">Curse of the Fire Penguin</related>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Penguin</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
When this creature dies, return Curse of the Fire Penguin to the battlefield.</text>
        </card>
        <card>
            <name>Juntu Stakes</name>
            <set rarity="Rare" muId="23223" num="304">INV</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures with power 1 or less don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Time Vault</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="45">LEA</set>
            <set rarity="Rare" muId="340">LEB</set>
            <set rarity="Rare" muId="202470" num="234">ME4</set>
            <set rarity="Rare" muId="642">2ED</set>
            <set rarity="Mythic Rare" muId="383130" num="287">VMA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Time Vault enters the battlefield tapped.
Time Vault doesn't untap during your untap step.
If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.
{T}: Take an extra turn after this one.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Stymied Hopes</name>
            <set rarity="Common" muId="373721" num="64">THS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Urza's Mine</name>
            <set rarity="Uncommon" muId="1083">ATQ</set>
            <set rarity="Uncommon" muId="2891">CHR</set>
            <set rarity="Uncommon" muId="45464" num="328">8ED</set>
            <set rarity="Common" muId="4192">5ED</set>
            <set rarity="Basic Land" muId="220950" num="257">ME4</set>
            <set rarity="Uncommon" muId="83314" num="327">9ED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Urza’s Mine</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} to your mana pool instead.</text>
        </card>
        <card>
            <name>Memoricide</name>
            <set rarity="Special" muId="0" num="29">pMEI</set>
            <set rarity="Rare" muId="215103" num="69">SOM</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Order of the Sacred Bell</name>
            <set rarity="Common" muId="50487" num="232">CHK</set>
            <set rarity="Common" muId="82943" num="261">9ED</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Monk</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Processor Assault</name>
            <set rarity="Uncommon" muId="402000" num="132">BFZ</set>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard.
Processor Assault deals 5 damage to target creature.</text>
        </card>
        <card>
            <name>Refurbish</name>
            <set rarity="Uncommon" muId="417598" num="25">KLD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target artifact card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Bad Ass</name>
            <set rarity="Common" muId="74350" num="49">UNH</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Donkey Zombie</type>
            <pt>3½/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Growl: Regenerate Bad Ass.</text>
        </card>
        <card>
            <name>Quicken</name>
            <set rarity="Rare" muId="426578" num="6">DDS</set>
            <set rarity="Rare" muId="96826" num="31">GPT</set>
            <set rarity="Rare" muId="370644" num="68">M14</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next sorcery card you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.</text>
        </card>
        <card>
            <name>Pit Fight</name>
            <set rarity="Common" muId="366450" num="223">GTC</set>
            <color>R</color>
            <color>G</color>
            <manacost>1R/G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Soulscour</name>
            <set rarity="Rare" muId="43511" num="14">DST</set>
            <color>W</color>
            <manacost>7WWW</manacost>
            <cmc>10</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all nonartifact permanents.</text>
        </card>
        <card>
            <name>Harmony of Nature</name>
            <set rarity="Uncommon" muId="6632">PO2</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.</text>
        </card>
        <card>
            <name>Hinterland Drake</name>
            <set rarity="Common" muId="423701" num="34">AER</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Hinterland Drake can't block artifact creatures.</text>
        </card>
        <card>
            <name>Dread Statuary</name>
            <set rarity="Uncommon" muId="416974" num="217">CN2</set>
            <set rarity="Uncommon" muId="380232" num="35">DDM</set>
            <set rarity="Uncommon" muId="205425" num="135">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.</text>
        </card>
        <card>
            <name>Pyre Zombie</name>
            <set rarity="Rare" muId="23201" num="261">INV</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand.
{1}{R}{R}, Sacrifice Pyre Zombie: Pyre Zombie deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Anointer of Champions</name>
            <set rarity="Uncommon" muId="430542" num="3">E01</set>
            <set rarity="Uncommon" muId="398455" num="3">ORI</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target attacking creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Gifted Aetherborn</name>
            <set rarity="Uncommon" muId="423728" num="61">AER</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Aetherborn Vampire</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch, lifelink</text>
        </card>
        <card>
            <name>Maulfist Squad</name>
            <set rarity="Common" muId="417664" num="91">KLD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Menace
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)</text>
        </card>
        <card>
            <name>Marsh Gas</name>
            <set rarity="Common" muId="2113">4ED</set>
            <set rarity="Common" muId="1737">DRK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All creatures get -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Valakut Invoker</name>
            <set rarity="Common" muId="402086" num="159">BFZ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{8}: Valakut Invoker deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Ancient Stirrings</name>
            <set rarity="Common" muId="193437" num="174">ROE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)</text>
        </card>
        <card>
            <name>Lion's Eye Diamond</name>
            <set rarity="Rare" muId="3255">MIR</set>
            <set rarity="Mythic Rare" muId="383000" num="271">VMA</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant.</text>
        </card>
        <card>
            <name>Dark Confidant</name>
            <set rarity="Special" muId="0" num="61">pJGP</set>
            <set rarity="Mythic Rare" muId="370413" num="75">MMA</set>
            <set rarity="Mythic Rare" muId="397731" num="75">MM2</set>
            <set rarity="Rare" muId="83771" num="81">RAV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Thrill of the Hunt</name>
            <set rarity="Common" muId="109675" num="229">TSP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+2 until end of turn.
Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Plague Myr</name>
            <set rarity="Uncommon" muId="213785" num="125">MBS</set>
            <set rarity="Special" muId="0" num="65">pWPN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Reya Dawnbringer</name>
            <set rarity="Rare" muId="394047" num="13">DD3_DVD</set>
            <set rarity="Rare" muId="196998" num="13">DDC</set>
            <set rarity="Rare" muId="22965" num="33">INV</set>
            <set rarity="Special" muId="0" num="1">pMGD</set>
            <set rarity="Rare" muId="382347" num="79">CNS</set>
            <set rarity="Rare" muId="106384" num="35">10E</set>
            <color>W</color>
            <manacost>6WWW</manacost>
            <cmc>9</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Bogardan Lancer</name>
            <set rarity="Common" muId="126161" num="95">FUT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</text>
        </card>
        <card>
            <name>Baneslayer Angel</name>
            <set rarity="Mythic Rare" muId="401633" num="6">V15</set>
            <set rarity="Mythic Rare" muId="191065" num="4">M10</set>
            <set rarity="Mythic Rare" muId="205077" num="7">M11</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike, lifelink, protection from Demons and from Dragons</text>
        </card>
        <card>
            <name>Lim-Dûl's Vault</name>
            <set rarity="Uncommon" muId="3223">ALL</set>
            <set rarity="Uncommon" muId="376399" num="197">C13</set>
            <set rarity="Uncommon" muId="159832" num="148">MED</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.</text>
        </card>
        <card>
            <name>Quillspike</name>
            <set rarity="Uncommon" muId="152086" num="126">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>2B/G</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B/G}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Foul Renewal</name>
            <set rarity="Rare" muId="394576" num="101">DTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.</text>
        </card>
        <card>
            <name>Blazing Archon</name>
            <set rarity="Rare" muId="420675" num="58">C16</set>
            <set rarity="Rare" muId="270449" num="11">PD3</set>
            <set rarity="Rare" muId="83754" num="4">RAV</set>
            <color>W</color>
            <manacost>6WWW</manacost>
            <cmc>9</cmc>
            <type>Creature — Archon</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Creatures can't attack you.</text>
        </card>
        <card>
            <name>Wall of Frost</name>
            <set rarity="Uncommon" muId="190160" num="80">M10</set>
            <set rarity="Uncommon" muId="205128" num="79">M11</set>
            <set rarity="Uncommon" muId="370690" num="78">M14</set>
            <set rarity="Uncommon" muId="383432" num="83">M15</set>
            <set rarity="Uncommon" muId="425881" num="56">MM3</set>
            <set rarity="Uncommon" muId="271197" num="28">PC2</set>
            <set rarity="Uncommon" muId="423453" num="28">PCA</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/7</pt>
            <tablerow>2</tablerow>
            <text>Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Guardian's Magemark</name>
            <set rarity="Common" muId="107688" num="8">GPT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.</text>
        </card>
        <card>
            <name>Orzhov Cluestone</name>
            <set rarity="Common" muId="405330" num="261">C15</set>
            <set rarity="Common" muId="369078" num="142">DGM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} or {B} to your mana pool.
{W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card.</text>
        </card>
        <card>
            <name>Pious Evangel</name>
            <set rarity="Uncommon" muId="409773" num="34a">SOI</set>
            <color>W</color>
            <related attach="attach">Wayward Disciple</related>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life.
{2}, {T}, Sacrifice another permanent: Transform Pious Evangel.</text>
        </card>
        <card>
            <name>Ageless Entity</name>
            <set rarity="Rare" muId="46148" num="73">DST</set>
            <set rarity="Rare" muId="249411" num="18">DDH</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you gain life, put that many +1/+1 counters on Ageless Entity.</text>
        </card>
        <card>
            <name>Grounded</name>
            <set rarity="Common" muId="240009" num="181">AVR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature loses flying.</text>
        </card>
        <card>
            <name>Adventuring Gear</name>
            <set rarity="Common" muId="178135" num="195">ZEN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Towering Indrik</name>
            <set rarity="Common" muId="253608" num="137">RTR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Chrome Mox</name>
            <set rarity="Mythic Rare" muId="413761" num="219">EMA</set>
            <set rarity="Special" muId="0" num="3">pGPX</set>
            <set rarity="Special" muId="420596" num="9">MPS</set>
            <set rarity="Rare" muId="47446" num="152">MRD</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.
{T}: Add one mana of any of the exiled card's colors to your mana pool.</text>
        </card>
        <card>
            <name>Wretched Anurid</name>
            <set rarity="Common" muId="26689" num="183">ONS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Frog Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield, you lose 1 life.</text>
        </card>
        <card>
            <name>Wand of Denial</name>
            <set rarity="Rare" muId="15411" num="317">6ED</set>
            <set rarity="Rare" muId="3607">VIS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.</text>
        </card>
        <card>
            <name>Somberwald Vigilante</name>
            <set rarity="Common" muId="240028" num="156">AVR</set>
            <set rarity="Common" muId="373385" num="2">DDL</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.</text>
        </card>
        <card>
            <name>Kolaghan Stormsinger</name>
            <set rarity="Common" muId="394612" num="145">DTK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Induce Paranoia</name>
            <set rarity="Common" muId="87924" num="56">RAV</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If {B} was spent to cast Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.</text>
        </card>
        <card>
            <name>Midnight Recovery</name>
            <set rarity="Common" muId="366476" num="73">GTC</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Rackling</name>
            <set rarity="Uncommon" muId="21396" num="136">NMS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand.</text>
        </card>
        <card>
            <name>Sutured Ghoul</name>
            <set rarity="Rare" muId="29944" num="73">JUD</set>
            <set rarity="Rare" muId="220157" num="112">M12</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Creature — Zombie</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Trample
As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.
Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.</text>
        </card>
        <card>
            <name>Sea Scryer</name>
            <set rarity="Common" muId="3361">MIR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add {U} to your mana pool.</text>
        </card>
        <card>
            <name>Yeva, Nature's Herald</name>
            <set rarity="Rare" muId="249680" num="197">M13</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Elf Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
You may cast green creature spells as though they had flash.</text>
        </card>
        <card>
            <name>Sudden Disappearance</name>
            <set rarity="Rare" muId="262865" num="23">DKA</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Trenching Steed</name>
            <set rarity="Common" muId="24546" num="26">PCY</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Horse Rebel</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Boulderfall</name>
            <set rarity="Common" muId="373714" num="115">THS</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Boulderfall deals 5 damage divided as you choose among any number of target creatures and/or players.</text>
        </card>
        <card>
            <name>Dimir Aqueduct</name>
            <set rarity="Uncommon" muId="420907" num="290">C16</set>
            <set rarity="Uncommon" muId="433177" num="245">C17</set>
            <set rarity="Uncommon" muId="438800" num="234">IMA</set>
            <set rarity="Common" muId="247376" num="270">CMD</set>
            <set rarity="Uncommon" muId="397672" num="239">MM2</set>
            <set rarity="Common" muId="271209" num="116">PC2</set>
            <set rarity="Common" muId="423541" num="116">PCA</set>
            <set rarity="Common" muId="87929" num="276">RAV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
{T}: Add {U}{B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Black Scarab</name>
            <set rarity="Uncommon" muId="2666">ICE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked by black creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.</text>
        </card>
        <card>
            <name>Simic Guildgate</name>
            <set rarity="Common" muId="376500" num="323">C13</set>
            <set rarity="Common" muId="405380" num="306">C15</set>
            <set rarity="Common" muId="430493" num="274">CMA</set>
            <set rarity="Common" muId="368959" num="156">DGM</set>
            <set rarity="Common" muId="366383" num="246">GTC</set>
            <set rarity="Common" muId="426073" num="248">MM3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Gate</type>
            <tablerow>0</tablerow>
            <text>Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Narset Transcendent</name>
            <set rarity="Mythic Rare" muId="394633" num="225">DTK</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Narset</type>
            <tablerow>1</tablerow>
            <text>+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.
−2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound.
−9: You get an emblem with &quot;Your opponents can't cast noncreature spells.&quot;</text>
            <loyalty>6</loyalty>
        </card>
        <card>
            <name>Mystic Restraints</name>
            <set rarity="Common" muId="79188" num="76">CHK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
When Mystic Restraints enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Bellowing Tanglewurm</name>
            <set rarity="Uncommon" muId="209048" num="111">SOM</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.</text>
        </card>
        <card>
            <name>Rush of Knowledge</name>
            <set rarity="Common" muId="389660" num="123">C14</set>
            <set rarity="Common" muId="43729" num="49">SCG</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw cards equal to the highest converted mana cost among permanents you control.</text>
        </card>
        <card>
            <name>Curious Homunculus</name>
            <set rarity="Uncommon" muId="414346" num="54a">EMN</set>
            <color>U</color>
            <related attach="attach">Voracious Reader</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Homunculus</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C} to your mana pool. Spend this mana only to cast an instant or sorcery spell.
At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.</text>
        </card>
        <card>
            <name>Chapel Geist</name>
            <set rarity="Common" muId="409581" num="5">DDQ</set>
            <set rarity="Common" muId="230622" num="7">ISD</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Demonic Pact</name>
            <set rarity="Mythic Rare" muId="398433" num="92">ORI</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, choose one that hasn't been chosen —
• Demonic Pact deals 4 damage to target creature or player and you gain 4 life.
• Target opponent discards two cards.
• Draw two cards.
• You lose the game.</text>
        </card>
        <card>
            <name>Savannah</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="282">LEA</set>
            <set rarity="Rare" muId="579">LEB</set>
            <set rarity="Rare" muId="184749" num="235">ME2</set>
            <set rarity="Rare" muId="202571" num="250">ME4</set>
            <set rarity="Rare" muId="1379">3ED</set>
            <set rarity="Rare" muId="881">2ED</set>
            <set rarity="Rare" muId="383079" num="311">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Forest Plains</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {G} or {W} to your mana pool.)</text>
        </card>
        <card>
            <name>Dark Banishing</name>
            <set rarity="Special" muId="0" num="119">CST</set>
            <set rarity="Common" muId="0" num="3">DKM</set>
            <set rarity="Common" muId="394021" num="50">DD3_DVD</set>
            <set rarity="Common" muId="197023" num="50">DDC</set>
            <set rarity="Common" muId="45301" num="123">8ED</set>
            <set rarity="Common" muId="2443">ICE</set>
            <set rarity="Common" muId="184613" num="84">ME2</set>
            <set rarity="Common" muId="3284">MIR</set>
            <set rarity="Common" muId="83046" num="122">9ED</set>
            <set rarity="Common" muId="14754" num="127">7ED</set>
            <set rarity="Common" muId="4645">TMP</set>
            <set rarity="Common" muId="397458" num="92">TPR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Laquatus's Disdain</name>
            <set rarity="Uncommon" muId="27145" num="44">JUD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell cast from a graveyard.
Draw a card.</text>
        </card>
        <card>
            <name>Hazardous Conditions</name>
            <set rarity="Uncommon" muId="417755" num="182">KLD</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures with no counters on them get -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Maze Glider</name>
            <set rarity="Common" muId="369014" num="13">DGM</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Multicolored creatures you control have flying.</text>
        </card>
        <card>
            <name>Circle of Solace</name>
            <set rarity="Rare" muId="39615" num="13">ONS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Circle of Solace enters the battlefield, choose a creature type.
{1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Door of Destinies</name>
            <set rarity="Rare" muId="433140" num="208">C17</set>
            <set rarity="Rare" muId="370699" num="208">M14</set>
            <set rarity="Rare" muId="152526" num="143">MOR</set>
            <set rarity="Special" muId="0" num="35">pPRE</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Door of Destinies enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.</text>
        </card>
        <card>
            <name>Wight of Precinct Six</name>
            <set rarity="Uncommon" muId="376587" num="100">C13</set>
            <set rarity="Uncommon" muId="420735" num="118">C16</set>
            <set rarity="Uncommon" muId="380207" num="46">DDM</set>
            <set rarity="Uncommon" muId="366239" num="84">GTC</set>
            <set rarity="Common" muId="438680" num="114">IMA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.</text>
        </card>
        <card>
            <name>Maelstrom Archangel Avatar</name>
            <set rarity="Special" muId="198628" num="91">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At end of combat, for each creature you controlled at the time it dealt combat damage to a player this turn, copy a random card with the same mana cost as that creature. You may pay {3}. If you do, choose one of those copies. If a copy of a permanent card is chosen, you may create a token that's a copy of that card. If a copy of an instant or sorcery card is chosen, you may cast the copy without paying its mana cost.</text>
        </card>
        <card>
            <name>Spell Pierce</name>
            <set rarity="Common" muId="435234" num="81">XLN</set>
            <set rarity="Special" muId="429876" num="17">MPS_AKH</set>
            <set rarity="Common" muId="425876" num="51">MM3</set>
            <set rarity="Common" muId="178144" num="67">ZEN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target noncreature spell unless its controller pays {2}.</text>
        </card>
        <card>
            <name>Coral Fighters</name>
            <set rarity="Uncommon" muId="282600" num="4">DDI</set>
            <set rarity="Uncommon" muId="3330">MIR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.</text>
        </card>
        <card>
            <name>Goblin Sappers</name>
            <set rarity="Common" muId="2625">ICE</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it and Goblin Sappers at end of combat.
{R}{R}{R}{R}, {T}: Target creature you control can't be blocked this turn. Destroy it at end of combat.</text>
        </card>
        <card>
            <name>Scytheclaw</name>
            <set rarity="Rare" muId="405368" num="53">C15</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.
Equip {3}</text>
        </card>
        <card>
            <name>Ulamog's Despoiler</name>
            <set rarity="Uncommon" muId="402080" num="16">BFZ</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Creature — Eldrazi Processor</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Ashcloud Phoenix</name>
            <set rarity="Mythic Rare" muId="386482" num="99">KTK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Phoenix</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Ashcloud Phoenix dies, return it to the battlefield face down under your control.
Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.</text>
        </card>
        <card>
            <name>Unyaro Griffin</name>
            <set rarity="Uncommon" muId="15357" num="49">6ED</set>
            <set rarity="Uncommon" muId="3519">MIR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.</text>
        </card>
        <card>
            <name>Vampiric Touch</name>
            <set rarity="Common" muId="4244">POR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Vampiric Touch deals 2 damage to target opponent and you gain 2 life.</text>
        </card>
        <card>
            <name>Erebos, God of the Dead</name>
            <set rarity="Mythic Rare" muId="373589" num="85">THS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
{1}{B}, Pay 2 life: Draw a card.</text>
        </card>
        <card>
            <name>Crumbling Sanctuary</name>
            <set rarity="Rare" muId="19746" num="292">MMQ</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>If damage would be dealt to a player, that player exiles that many cards from the top of his or her library instead.</text>
        </card>
        <card>
            <name>Rathi Dragon</name>
            <set rarity="Rare" muId="83973" num="210">9ED</set>
            <set rarity="Rare" muId="4838">TMP</set>
            <set rarity="Rare" muId="397602" num="150">TPR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.</text>
        </card>
        <card>
            <name>Psychic Barrier</name>
            <set rarity="Common" muId="218016" num="43">NPH</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell. Its controller loses 1 life.</text>
        </card>
        <card>
            <name>Undercity Informer</name>
            <set rarity="Uncommon" muId="366271" num="82">GTC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.</text>
        </card>
        <card>
            <name>Gatstaf Ravagers</name>
            <set rarity="Common" muId="409911" num="158b">SOI</set>
            <color>R</color>
            <related attach="attach">Gatstaf Arsonists</related>
            <manacost></manacost>
            <cmc>5</cmc>
            <type>Creature — Werewolf</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers.</text>
        </card>
        <card>
            <name>Devoted Druid</name>
            <set rarity="Common" muId="135500" num="110">SHM</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.
Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.</text>
        </card>
        <card>
            <name>Retreat to Emeria</name>
            <set rarity="Uncommon" muId="402007" num="44">BFZ</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Kodama's Might</name>
            <set rarity="Common" muId="81702" num="224">CHK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn.
Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Moment of Triumph</name>
            <set rarity="Common" muId="439672" num="15">RIX</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. You gain 2 life.</text>
        </card>
        <card>
            <name>Hundred-Talon Strike</name>
            <set rarity="Common" muId="74581" num="8">BOK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 and gains first strike until end of turn.
Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Abomination of Gudul</name>
            <set rarity="Common" muId="386463" num="159">KTK</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>3BGU</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Mold Adder</name>
            <set rarity="Uncommon" muId="189909" num="194">M10</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Fungus Snake</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.</text>
        </card>
        <card>
            <name>Armored Cancrix</name>
            <set rarity="Common" muId="205083" num="44">M11</set>
            <set rarity="Common" muId="370632" num="44">M14</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Crab</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Bayou Dragonfly</name>
            <set rarity="Common" muId="4749">TMP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Night Dealings</name>
            <set rarity="Rare" muId="75334" num="132">CHK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.
{2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Cast Out</name>
            <set rarity="Uncommon" muId="426710" num="8">AKH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Flash
When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.
Cycling {W} ({W}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Devout Lightcaster</name>
            <set rarity="Rare" muId="191374" num="10">ZEN</set>
            <color>W</color>
            <manacost>WWW</manacost>
            <cmc>3</cmc>
            <type>Creature — Kor Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
When Devout Lightcaster enters the battlefield, exile target black permanent.</text>
        </card>
        <card>
            <name>Invasive Surgery</name>
            <set rarity="Uncommon" muId="409811" num="68">SOI</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target sorcery spell.
Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Raven Guild Master</name>
            <set rarity="Rare" muId="43582" num="47">SCG</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard Mutant</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of his or her library.
Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Myr Quadropod</name>
            <set rarity="Common" muId="50176" num="138">5DN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{3}: Switch Myr Quadropod's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Mistform Wall</name>
            <set rarity="Common" muId="39526" num="99">ONS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion Wall</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Mistform Wall has defender as long as it's a Wall.
{1}: Mistform Wall becomes the creature type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Progenitor Mimic</name>
            <set rarity="Mythic Rare" muId="420833" num="216">C16</set>
            <set rarity="Mythic Rare" muId="369001" num="92">DGM</set>
            <color>U</color>
            <color>G</color>
            <manacost>4GU</manacost>
            <cmc>6</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it gains &quot;At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature.&quot;</text>
        </card>
        <card>
            <name>Viashino Racketeer</name>
            <set rarity="Common" muId="265379" num="112">RTR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Viashino Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.</text>
        </card>
        <card>
            <name>Volcanic Geyser</name>
            <set rarity="Uncommon" muId="430600" num="61">E01</set>
            <set rarity="Uncommon" muId="14632" num="215">6ED</set>
            <set rarity="Special" muId="0" num="4">pFNM</set>
            <set rarity="Uncommon" muId="276214" num="154">M13</set>
            <set rarity="Uncommon" muId="370614" num="160">M14</set>
            <set rarity="Uncommon" muId="3473">MIR</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Volcanic Geyser deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Metallic Rebuke</name>
            <set rarity="Common" muId="423706" num="39">AER</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Counter target spell unless its controller pays {3}.</text>
        </card>
        <card>
            <name>Hornswoggle</name>
            <set rarity="Uncommon" muId="439696" num="39">RIX</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell. You create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Curse of Stalked Prey</name>
            <set rarity="Rare" muId="226889" num="136">ISD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.</text>
        </card>
        <card>
            <name>Flowstone Embrace</name>
            <set rarity="Common" muId="132227" num="113">FUT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{T}: Enchanted creature gets +2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Phyrexian Delver</name>
            <set rarity="Rare" muId="376446" num="86">C13</set>
            <set rarity="Rare" muId="23022" num="115">INV</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost.</text>
        </card>
        <card>
            <name>Marsh Lurker</name>
            <set rarity="Common" muId="4673">TMP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Wrack with Madness</name>
            <set rarity="Common" muId="243231" num="107">DKA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature deals damage to itself equal to its power.</text>
        </card>
        <card>
            <name>Bottle Gnomes</name>
            <set rarity="Uncommon" muId="389449" num="231">C14</set>
            <set rarity="Uncommon" muId="393819" num="7">DD3_JVC</set>
            <set rarity="Uncommon" muId="189224" num="7">DD2</set>
            <set rarity="Special" muId="0" num="32">pFNM</set>
            <set rarity="Uncommon" muId="46017" num="148">MRD</set>
            <set rarity="Uncommon" muId="83386" num="290">9ED</set>
            <set rarity="Uncommon" muId="4598">TMP</set>
            <set rarity="Common" muId="397557" num="217">TPR</set>
            <set rarity="Uncommon" muId="129495" num="312">10E</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Gnome</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Bottle Gnomes: You gain 3 life.</text>
        </card>
        <card>
            <name>Copperhoof Vorrac</name>
            <set rarity="Rare" muId="48603" num="116">MRD</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Boar Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.</text>
        </card>
        <card>
            <name>Trinket Mage</name>
            <set rarity="Common" muId="420719" num="102">C16</set>
            <set rarity="Common" muId="222746" num="49">DDF</set>
            <set rarity="Common" muId="50163" num="39">5DN</set>
            <set rarity="Uncommon" muId="209040" num="48">SOM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Incendiary Flow</name>
            <set rarity="Uncommon" muId="414432" num="133">EMN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Incendiary Flow deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Kraken's Eye</name>
            <set rarity="Uncommon" muId="49049" num="126">DST</set>
            <set rarity="Uncommon" muId="0" num="93">DPA</set>
            <set rarity="Uncommon" muId="191246" num="213">M10</set>
            <set rarity="Uncommon" muId="206328" num="210">M11</set>
            <set rarity="Uncommon" muId="221521" num="211">M12</set>
            <set rarity="Uncommon" muId="83493" num="302">9ED</set>
            <set rarity="Uncommon" muId="129619" num="329">10E</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a blue spell, you may gain 1 life.</text>
        </card>
        <card>
            <name>Soulflayer</name>
            <set rarity="Rare" muId="391928" num="84">FRF</set>
            <set rarity="Special" muId="0" num="151">pPRE</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.</text>
        </card>
        <card>
            <name>Tsabo's Assassin</name>
            <set rarity="Rare" muId="23048" num="128">INV</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.</text>
        </card>
        <card>
            <name>Karmic Guide</name>
            <set rarity="Rare" muId="376387" num="14">C13</set>
            <set rarity="Rare" muId="430232" num="13">CMA</set>
            <set rarity="Rare" muId="413559" num="17">EMA</set>
            <set rarity="Special" muId="0" num="67">pJGP</set>
            <set rarity="Rare" muId="12955" num="11">ULG</set>
            <set rarity="Rare" muId="382983" num="32">VMA</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from black
Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Marrow Bats</name>
            <set rarity="Uncommon" muId="240163" num="113">AVR</set>
            <set rarity="Uncommon" muId="376405" num="82">C13</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Bat Skeleton</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Pay 4 life: Regenerate Marrow Bats.</text>
        </card>
        <card>
            <name>Avatar of Hope</name>
            <set rarity="Rare" muId="46617" num="4">8ED</set>
            <set rarity="Special" muId="0" num="11">pPRE</set>
            <set rarity="Rare" muId="24564" num="3">PCY</set>
            <color>W</color>
            <manacost>6WW</manacost>
            <cmc>8</cmc>
            <type>Creature — Avatar</type>
            <pt>4/9</pt>
            <tablerow>2</tablerow>
            <text>If you have 3 or less life, Avatar of Hope costs {6} less to cast.
Flying
Avatar of Hope can block any number of creatures.</text>
        </card>
        <card>
            <name>Sewers of Estark</name>
            <set rarity="Special" muId="97054" num="2">pMEI</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature. If it's attacking, it can't be blocked this turn. If it's blocking, prevent all combat damage that would be dealt this combat by it and each creature it's blocking.</text>
        </card>
        <card>
            <name>Oreskos Explorer</name>
            <set rarity="Uncommon" muId="405326" num="6">C15</set>
            <set rarity="Uncommon" muId="433000" num="68">C17</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Angel of Salvation</name>
            <set rarity="Rare" muId="222774" num="20">DDF</set>
            <set rarity="Rare" muId="130345" num="1">FUT</set>
            <color>W</color>
            <manacost>6WW</manacost>
            <cmc>8</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying
When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.</text>
        </card>
        <card>
            <name>Argivian Blacksmith</name>
            <set rarity="Common" muId="1065">ATQ</set>
            <set rarity="Uncommon" muId="221112" num="4">ME4</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.</text>
        </card>
        <card>
            <name>Siren of the Silent Song</name>
            <set rarity="Uncommon" muId="378527" num="155">BNG</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Siren</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Inspired — Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Watertrap Weaver</name>
            <set rarity="Common" muId="435240" num="87">XLN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Zanam Djinn</name>
            <set rarity="Uncommon" muId="22992" num="90">INV</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Djinn</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.</text>
        </card>
        <card>
            <name>Molten Birth</name>
            <set rarity="Uncommon" muId="370604" num="147">M14</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 red Elemental creature tokens. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand.</text>
        </card>
        <card>
            <name>Deathforge Shaman</name>
            <set rarity="Uncommon" muId="382247" num="141">CNS</set>
            <set rarity="Uncommon" muId="191540" num="80">WWK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Shaman</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.)
When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.</text>
        </card>
        <card>
            <name>Monstrous Carabid</name>
            <set rarity="Common" muId="185051" num="43">ARB</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Monstrous Carabid attacks each combat if able.
Cycling {B/R} ({B/R}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Nahiri, the Harbinger</name>
            <set rarity="Mythic Rare" muId="410012" num="247">SOI</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Nahiri</type>
            <tablerow>1</tablerow>
            <text>+2: You may discard a card. If you do, draw a card.
−2: Exile target enchantment, tapped artifact, or tapped creature.
−8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Machinate</name>
            <set rarity="Common" muId="49829" num="24">DST</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Exotic Orchard</name>
            <set rarity="Rare" muId="420912" num="295">C16</set>
            <set rarity="Rare" muId="433181" num="249">C17</set>
            <set rarity="Rare" muId="189273" num="142">CON</set>
            <set rarity="Rare" muId="416976" num="219">CN2</set>
            <set rarity="Rare" muId="275257" num="117">PC2</set>
            <set rarity="Rare" muId="423542" num="117">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.</text>
        </card>
        <card>
            <name>Jungle Patrol</name>
            <set rarity="Rare" muId="3392">MIR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood.
Sacrifice a token named Wood: Add {R} to your mana pool.</text>
        </card>
        <card>
            <name>Gruul Signet</name>
            <set rarity="Common" muId="220504" num="108">ARC</set>
            <set rarity="Common" muId="420873" num="256">C16</set>
            <set rarity="Common" muId="96859" num="150">GPT</set>
            <set rarity="Common" muId="247277" num="250">CMD</set>
            <set rarity="Uncommon" muId="426047" num="222">MM3</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {R}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Rhystic Cave</name>
            <set rarity="Uncommon" muId="24685" num="142">PCY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Choose a color. Add one mana of that color to your mana pool unless any player pays {1}. Activate this ability only any time you could cast an instant.</text>
        </card>
        <card>
            <name>Pradesh Gypsies</name>
            <set rarity="Common" muId="11453" num="244">6ED</set>
            <set rarity="Common" muId="4000">5ED</set>
            <set rarity="Common" muId="2232">4ED</set>
            <set rarity="Uncommon" muId="1537">LEG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Nomad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, {T}: Target creature gets -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Purphoros, God of the Forge</name>
            <set rarity="Mythic Rare" muId="373556" num="135">THS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.
{2}{R}: Creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Repeating Barrage</name>
            <set rarity="Rare" muId="435310" num="156">XLN</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Repeating Barrage deals 3 damage to target creature or player.
Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn.</text>
        </card>
        <card>
            <name>Sandsteppe Outcast</name>
            <set rarity="Common" muId="391914" num="25">FRF</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Sphinx Ambassador</name>
            <set rarity="Mythic Rare" muId="191098" num="73">M10</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Sphinx</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Disappear</name>
            <set rarity="Uncommon" muId="15151" num="30">UDS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{U}: Return enchanted creature and Disappear to their owners' hands.</text>
        </card>
        <card>
            <name>Heedless One</name>
            <set rarity="Uncommon" muId="393967" num="7">DD3_EVG</set>
            <set rarity="Uncommon" muId="158113" num="7">EVG</set>
            <set rarity="Uncommon" muId="39744" num="265">ONS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Trample
Heedless One's power and toughness are each equal to the number of Elves on the battlefield.</text>
        </card>
        <card>
            <name>Scattered Groves</name>
            <set rarity="Rare" muId="426949" num="247">AKH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Forest Plains</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {G} or {W} to your mana pool.)
Scattered Groves enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Guise of Fire</name>
            <set rarity="Common" muId="240002" num="137">AVR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/-1 and attacks each combat if able.</text>
        </card>
        <card>
            <name>Wizard Replica</name>
            <set rarity="Common" muId="46033" num="275">MRD</set>
            <set rarity="Common" muId="205314" num="129">HOP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}.</text>
        </card>
        <card>
            <name>Veteran Armorsmith</name>
            <set rarity="Common" muId="394415" num="27">DDO</set>
            <set rarity="Common" muId="189923" num="38">M10</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Other Soldier creatures you control get +0/+1.</text>
        </card>
        <card>
            <name>Grenzo's Ruffians</name>
            <set rarity="Uncommon" muId="416812" num="55">CN2</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
Whenever Grenzo's Ruffians deals combat damage to an opponent, it deals that much damage to each other opponent.</text>
        </card>
        <card>
            <name>Elite Archers</name>
            <set rarity="Rare" muId="45214" num="18">8ED</set>
            <set rarity="Rare" muId="13129" num="15">7ED</set>
            <set rarity="Rare" muId="5771" num="13">USG</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Soldier Archer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Elite Archers deals 3 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Elemental Appeal</name>
            <set rarity="Rare" muId="192221" num="123">ZEN</set>
            <color>R</color>
            <manacost>RRRR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {5} (You may pay an additional {5} as you cast this spell.)
Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.</text>
        </card>
        <card>
            <name>Vine Kami</name>
            <set rarity="Common" muId="82001" num="249">CHK</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Ancient Spider</name>
            <set rarity="Rare" muId="19149" num="96">PLS</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Spider</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>First strike; reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Repulse</name>
            <set rarity="Common" muId="416876" num="119">CN2</set>
            <set rarity="Common" muId="393867" num="25">DD3_JVC</set>
            <set rarity="Common" muId="189257" num="25">DD2</set>
            <set rarity="Common" muId="22985" num="70">INV</set>
            <set rarity="Common" muId="247187" num="58">CMD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand.
Draw a card.</text>
        </card>
        <card>
            <name>Argentum Armor</name>
            <set rarity="Rare" muId="389431" num="228">C14</set>
            <set rarity="Rare" muId="433134" num="202">C17</set>
            <set rarity="Rare" muId="217967" num="137">SOM</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip {6}</text>
        </card>
        <card>
            <name>Guard Gomazoa</name>
            <set rarity="Uncommon" muId="376360" num="45">C13</set>
            <set rarity="Uncommon" muId="247397" num="49">CMD</set>
            <set rarity="Uncommon" muId="279846" num="17">PC2</set>
            <set rarity="Uncommon" muId="423442" num="17">PCA</set>
            <set rarity="Uncommon" muId="193602" num="70">ROE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Jellyfish</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
Prevent all combat damage that would be dealt to Guard Gomazoa.</text>
        </card>
        <card>
            <name>Sparkcaster</name>
            <set rarity="Uncommon" muId="25935" num="126">PLS</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand.
When Sparkcaster enters the battlefield, it deals 1 damage to target player.</text>
        </card>
        <card>
            <name>Disallow</name>
            <set rarity="Rare" muId="423698" num="31">AER</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)</text>
        </card>
        <card>
            <name>Phytotitan</name>
            <set rarity="Rare" muId="383344" num="191">M15</set>
            <set rarity="Special" muId="0" num="87">pPRE</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Plant Elemental</type>
            <pt>7/2</pt>
            <tablerow>2</tablerow>
            <text>When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep.</text>
        </card>
        <card>
            <name>Defender of the Order</name>
            <set rarity="Rare" muId="44329" num="11">LGN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Thorncaster Sliver</name>
            <set rarity="Rare" muId="370820" num="158">M14</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have &quot;Whenever this creature attacks, it deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Elvish Branchbender</name>
            <set rarity="Common" muId="146169" num="204">LRW</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.</text>
        </card>
        <card>
            <name>Will-o'-the-Wisp</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2138">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="91">LEA</set>
            <set rarity="Rare" muId="386">LEB</set>
            <set rarity="Rare" muId="83411" num="169">9ED</set>
            <set rarity="Rare" muId="1187">3ED</set>
            <set rarity="Rare" muId="688">2ED</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
{B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Warden of Evos Isle</name>
            <set rarity="Common" muId="413618" num="76">EMA</set>
            <set rarity="Uncommon" muId="370815" num="79">M14</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Creature spells with flying you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Silverstorm Samurai</name>
            <set rarity="Common" muId="74545" num="22">BOK</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Fox Samurai</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Darkness</name>
            <set rarity="Common" muId="1434">LEG</set>
            <set rarity="Special" muId="108919" num="40">TSB</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Spellbook</name>
            <set rarity="Uncommon" muId="45457" num="314">8ED</set>
            <set rarity="Uncommon" muId="6158" num="138">EXO</set>
            <set rarity="Uncommon" muId="191338" num="220">M10</set>
            <set rarity="Uncommon" muId="83270" num="309">9ED</set>
            <set rarity="Uncommon" muId="25654" num="318">7ED</set>
            <set rarity="Uncommon" muId="129741" num="343">10E</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You have no maximum hand size.</text>
        </card>
        <card>
            <name>Jwar Isle Avenger</name>
            <set rarity="Common" muId="407568" num="58">OGW</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Sphinx</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Flying</text>
        </card>
        <card>
            <name>Sprout</name>
            <set rarity="Common" muId="122079" num="221">TSP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Delif's Cone</name>
            <set rarity="Common" muId="1830">FEM</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Chaos Confetti</name>
            <set rarity="Common" muId="5712" num="72">UGL</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Tear Chaos Confetti into pieces. Throw the pieces onto the battlefield from a distance of at least five feet. Destroy each permanent that a piece touches. Remove the pieces from the game.</text>
        </card>
        <card>
            <name>Salt Road Quartermasters</name>
            <set rarity="Uncommon" muId="394671" num="199">DTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.
{2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Planar Outburst</name>
            <set rarity="Rare" muId="401995" num="42">BFZ</set>
            <set rarity="Special" muId="0" num="283">pPRE</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all nonland creatures.
Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Nullify</name>
            <set rarity="Common" muId="378417" num="45">BNG</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature or Aura spell.</text>
        </card>
        <card>
            <name>Mundungu</name>
            <set rarity="Uncommon" muId="3739">VIS</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Counter target spell unless its controller pays {1} and 1 life.</text>
        </card>
        <card>
            <name>Sunscape Familiar</name>
            <set rarity="Common" muId="25615" num="17">PLS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Green spells and blue spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Puppet Strings</name>
            <set rarity="Uncommon" muId="209139" num="22">DDE</set>
            <set rarity="Uncommon" muId="4624">TMP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: You may tap or untap target creature.</text>
        </card>
        <card>
            <name>Cloudgoat Ranger</name>
            <set rarity="Uncommon" muId="139664" num="10">LRW</set>
            <set rarity="Uncommon" muId="370553" num="10">MMA</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Shieldmage Elder</name>
            <set rarity="Uncommon" muId="39879" num="54">ONS</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Cleric Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.
Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.</text>
        </card>
        <card>
            <name>Jeskai Student</name>
            <set rarity="Common" muId="386575" num="14">KTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Aetherworks Marvel</name>
            <set rarity="Mythic Rare" muId="417766" num="193">KLD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).
{T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.</text>
        </card>
        <card>
            <name>Clash of Realities</name>
            <set rarity="Rare" muId="74598" num="97">BOK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All Spirits have &quot;When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature.&quot;
Non-Spirit creatures have &quot;When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature.&quot;</text>
        </card>
        <card>
            <name>Pendrell Flux</name>
            <set rarity="Common" muId="5614" num="87">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost.&quot;</text>
        </card>
        <card>
            <name>Words of War</name>
            <set rarity="Rare" muId="40191" num="244">ONS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.</text>
        </card>
        <card>
            <name>Take Up Arms</name>
            <set rarity="Uncommon" muId="386691" num="26">KTK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create three 1/1 white Warrior creature tokens.</text>
        </card>
        <card>
            <name>Containment Membrane</name>
            <set rarity="Common" muId="407562" num="52">OGW</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Tidy Conclusion</name>
            <set rarity="Common" muId="417676" num="103">KLD</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. You gain 1 life for each artifact you control.</text>
        </card>
        <card>
            <name>Ring of Three Wishes</name>
            <set rarity="Mythic Rare" muId="370580" num="216">M14</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Ring of Three Wishes enters the battlefield with three wish counters on it.
{5}, {T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Valor Made Real</name>
            <set rarity="Common" muId="107431" num="20">DIS</set>
            <set rarity="Common" muId="382396" num="86">CNS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature can block any number of creatures this turn.</text>
        </card>
        <card>
            <name>Makindi Shieldmate</name>
            <set rarity="Common" muId="195628" num="26">ZEN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kor Soldier Ally</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.</text>
        </card>
        <card>
            <name>Aven Squire</name>
            <set rarity="Common" muId="184992" num="3">CON</set>
            <set rarity="Common" muId="265712" num="6">M13</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Future Sight</name>
            <set rarity="Rare" muId="380251" num="33">DDM</set>
            <set rarity="Rare" muId="413592" num="50">EMA</set>
            <set rarity="Rare" muId="39628" num="84">ONS</set>
            <set rarity="Rare" muId="382946" num="71">VMA</set>
            <color>U</color>
            <manacost>2UUU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Play with the top card of your library revealed.
You may play the top card of your library.</text>
        </card>
        <card>
            <name>Kavu Predator</name>
            <set rarity="Uncommon" muId="373377" num="46">DDL</set>
            <set rarity="Uncommon" muId="126813" num="132">PLC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.</text>
        </card>
        <card>
            <name>Jolrael's Favor</name>
            <set rarity="Common" muId="24660" num="116">PCY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
{1}{G}: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Rakavolver</name>
            <set rarity="Rare" muId="25950" num="68">APC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Volver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{W} and/or {U} (You may pay an additional {1}{W} and/or {U} as you cast this spell.)
If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with &quot;Whenever Rakavolver deals damage, you gain that much life.&quot;
If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.</text>
        </card>
        <card>
            <name>Wu Light Cavalry</name>
            <set rarity="Common" muId="10615" num="60">PTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Windstorm</name>
            <set rarity="Uncommon" muId="393939" num="25">DD3_GVL</set>
            <set rarity="Uncommon" muId="201780" num="25">DDD</set>
            <set rarity="Uncommon" muId="386724" num="157">KTK</set>
            <set rarity="Uncommon" muId="191596" num="205">M10</set>
            <set rarity="Uncommon" muId="370628" num="201">M14</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Windstorm deals X damage to each creature with flying.</text>
        </card>
        <card>
            <name>Akoum</name>
            <set rarity="Common" muId="226512" num="9">PC2</set>
            <set rarity="Common" muId="423593" num="12">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Zendikar</type>
            <tablerow>1</tablerow>
            <text>Players may cast enchantment spells as though they had flash.
Whenever you roll {CHAOS}, destroy target creature that isn't enchanted.</text>
        </card>
        <card>
            <name>Duergar Mine-Captain</name>
            <set rarity="Uncommon" muId="151106" num="138">EVE</set>
            <color>W</color>
            <color>R</color>
            <manacost>2R/W</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Sluggishness</name>
            <set rarity="Common" muId="12416" num="92">ULG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't block.
When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.</text>
        </card>
        <card>
            <name>Syndicate Enforcer</name>
            <set rarity="Common" muId="366243" num="80">GTC</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)</text>
        </card>
        <card>
            <name>Pools of Becoming</name>
            <set rarity="Common" muId="198080" num="30">HOP</set>
            <set rarity="Common" muId="423644" num="63">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Bolas’s Meditation Realm</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Whenever you roll {CHAOS}, reveal the top three cards of your planar deck. Each of the revealed cards' {CHAOS} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.</text>
        </card>
        <card>
            <name>Rune of Protection: Artifacts</name>
            <set rarity="Uncommon" muId="10694" num="35">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Vizier of Remedies</name>
            <set rarity="Uncommon" muId="426740" num="38">AKH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.</text>
        </card>
        <card>
            <name>Lurking Evil</name>
            <set rarity="Rare" muId="8817" num="140">USG</set>
            <set rarity="Uncommon" muId="383003" num="127">VMA</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.</text>
        </card>
        <card>
            <name>Deepwood Tantiv</name>
            <set rarity="Uncommon" muId="19866" num="241">MMQ</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Deepwood Tantiv becomes blocked, you gain 2 life.</text>
        </card>
        <card>
            <name>Into the Maw of Hell</name>
            <set rarity="Uncommon" muId="220035" num="150">ISD</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Into the Maw of Hell deals 13 damage to target creature.</text>
        </card>
        <card>
            <name>Blood-Chin Fanatic</name>
            <set rarity="Rare" muId="394510" num="88">DTK</set>
            <set rarity="Special" muId="0" num="164">pPRE</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.</text>
        </card>
        <card>
            <name>Bogbrew Witch</name>
            <set rarity="Uncommon" muId="438649" num="83">IMA</set>
            <set rarity="Rare" muId="370758" num="88">M14</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Emrakul's Influence</name>
            <set rarity="Uncommon" muId="414458" num="157">EMN</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards.</text>
        </card>
        <card>
            <name>Queen's Bay Soldier</name>
            <set rarity="Common" muId="435269" num="115">XLN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Plunge into Darkness</name>
            <set rarity="Rare" muId="72681" num="57">5DN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Sacrifice any number of creatures. You gain 3 life for each sacrificed creature.
• Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest.
Entwine {B} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Myr Mindservant</name>
            <set rarity="Uncommon" muId="48925" num="213">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}, {T}: Shuffle your library.</text>
        </card>
        <card>
            <name>Energy Tap</name>
            <set rarity="Common" muId="2152">4ED</set>
            <set rarity="Common" muId="1480">LEG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap target untapped creature you control. If you do, add an amount of {C} to your mana pool equal to that creature's converted mana cost.</text>
        </card>
        <card>
            <name>Ritual of the Returned</name>
            <set rarity="Uncommon" muId="380487" num="80">JOU</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.</text>
        </card>
        <card>
            <name>Chronatog Totem</name>
            <set rarity="Uncommon" muId="106630" num="252">TSP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} to your mana pool.
{1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.
{0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature.</text>
        </card>
        <card>
            <name>Vedalken Blademaster</name>
            <set rarity="Common" muId="417641" num="68">KLD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Heart-Piercer Manticore</name>
            <set rarity="Rare" muId="426840" num="138">AKH</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Manticore</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player.
Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Predatory Sliver</name>
            <set rarity="Common" muId="370745" num="189">M14</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Pattern of Rebirth</name>
            <set rarity="Rare" muId="15234" num="115">UDS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, that creature's controller may search his or her library for a creature card and put that card onto the battlefield. If that player does, he or she shuffles his or her library.</text>
        </card>
        <card>
            <name>Besmirch</name>
            <set rarity="Uncommon" muId="416806" num="49">CN2</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</text>
        </card>
        <card>
            <name>River's Rebuke</name>
            <set rarity="Rare" muId="435223" num="71">XLN</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all nonland permanents target player controls to their owner's hand.</text>
        </card>
        <card>
            <name>Elusive Krasis</name>
            <set rarity="Uncommon" muId="366279" num="160">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Fish Mutant</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Elusive Krasis can't be blocked.
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</text>
        </card>
        <card>
            <name>Silver Seraph</name>
            <set rarity="Rare" muId="36036" num="23">JUD</set>
            <color>W</color>
            <manacost>5WWW</manacost>
            <cmc>8</cmc>
            <type>Creature — Angel</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Transcendence</name>
            <set rarity="Rare" muId="8875" num="20">TOR</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You don't lose the game for having 0 or less life.
When you have 20 or more life, you lose the game.
Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)</text>
        </card>
        <card>
            <name>Wall of Shards</name>
            <set rarity="Uncommon" muId="121225" num="23">CSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Snow Creature — Wall</type>
            <pt>1/8</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Elf Replica</name>
            <set rarity="Common" muId="46057" num="167">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, Sacrifice Elf Replica: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Natural Balance</name>
            <set rarity="Rare" muId="3400">MIR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it.</text>
        </card>
        <card>
            <name>Gravestorm</name>
            <set rarity="Rare" muId="29935" num="141">ODY</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, target opponent may exile a card from his or her graveyard. If that player doesn't, you may draw a card.</text>
        </card>
        <card>
            <name>Mirror Strike</name>
            <set rarity="Uncommon" muId="24554" num="17">PCY</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.</text>
        </card>
        <card>
            <name>Ashnod's Battle Gear</name>
            <set rarity="Uncommon" muId="995">ATQ</set>
            <set rarity="Uncommon" muId="2019">4ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may choose not to untap Ashnod's Battle Gear during your untap step.
{2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.</text>
        </card>
        <card>
            <name>Rigging Runner</name>
            <set rarity="Uncommon" muId="435311" num="157">XLN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Pirate</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.</text>
        </card>
        <card>
            <name>Rootwater Thief</name>
            <set rarity="Rare" muId="22889" num="40">NMS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{U}: Rootwater Thief gains flying until end of turn.
Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles his or her library.</text>
        </card>
        <card>
            <name>Kalonian Tusker</name>
            <set rarity="Uncommon" muId="370700" num="182">M14</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>New Prahv Guildmage</name>
            <set rarity="Uncommon" muId="270367" num="181">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}{U}: Target creature gains flying until end of turn.
{3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)</text>
        </card>
        <card>
            <name>Arachnogenesis</name>
            <set rarity="Rare" muId="405128" num="32">C15</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.</text>
        </card>
        <card>
            <name>Indulgent Tormentor</name>
            <set rarity="Rare" muId="417476" num="53">DDR</set>
            <set rarity="Uncommon" muId="438660" num="94">IMA</set>
            <set rarity="Rare" muId="383276" num="101">M15</set>
            <set rarity="Special" muId="0" num="85">pPRE</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.</text>
        </card>
        <card>
            <name>Pay No Heed</name>
            <set rarity="Common" muId="373405" num="19">DDL</set>
            <set rarity="Common" muId="370742" num="27">M14</set>
            <set rarity="Common" muId="32232" num="12">TOR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage a source of your choice would deal this turn.</text>
        </card>
        <card>
            <name>Sisters of the Flame</name>
            <set rarity="Common" muId="2304">4ED</set>
            <set rarity="Uncommon" muId="1800">DRK</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {R} to your mana pool.</text>
        </card>
        <card>
            <name>Druid's Familiar</name>
            <set rarity="Uncommon" muId="240088" num="175">AVR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Bear</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.</text>
        </card>
        <card>
            <name>Ritual of Restoration</name>
            <set rarity="Common" muId="48576" num="13">DST</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Balthor the Stout</name>
            <set rarity="Rare" muId="19553" num="91">TOR</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Dwarf Barbarian</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Barbarian creatures get +1/+1.
{R}: Another target Barbarian creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Thought Prison</name>
            <set rarity="Uncommon" muId="48915" num="261">MRD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Thought Prison enters the battlefield, you may have target player reveal his or her hand. If you do, choose a nonland card from it and exile that card.
Whenever a player casts a spell that shares a color or converted mana cost with the exiled card, Thought Prison deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Erhnam Djinn</name>
            <set rarity="Special" muId="0" num="51">ATH</set>
            <set rarity="Rare" muId="945">ARN</set>
            <set rarity="Uncommon" muId="27227" num="54">BTD</set>
            <set rarity="Uncommon" muId="2831">CHR</set>
            <set rarity="Rare" muId="35553" num="113">JUD</set>
            <set rarity="Uncommon" muId="382925" num="207">VMA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Cloak of Feathers</name>
            <set rarity="Common" muId="4251">POR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gains flying until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Sylvan Echoes</name>
            <set rarity="Uncommon" muId="146601" num="237">LRW</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)</text>
        </card>
        <card>
            <name>Bird Maiden</name>
            <set rarity="Common" muId="959">ARN</set>
            <set rarity="Common" muId="4032">5ED</set>
            <set rarity="Common" muId="2260">4ED</set>
            <set rarity="Common" muId="202553" num="110">ME4</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Bird</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Protective Bubble</name>
            <set rarity="Common" muId="139687" num="80">LRW</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Zerapa Minotaur</name>
            <set rarity="Common" muId="24630" num="108">PCY</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
{2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Bestial Fury</name>
            <set rarity="Common" muId="3165">ALL</set>
            <set rarity="Common" muId="159736" num="88">MED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Enemy of the Guildpact</name>
            <set rarity="Common" muId="107342" num="44">DIS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from multicolored</text>
        </card>
        <card>
            <name>Entropic Eidolon</name>
            <set rarity="Common" muId="110641" num="45">DIS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life.
Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Brass's Bounty</name>
            <set rarity="Rare" muId="439751" num="94">RIX</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each land you control, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Reckless One</name>
            <set rarity="Uncommon" muId="393981" num="48">DD3_EVG</set>
            <set rarity="Uncommon" muId="159050" num="48">EVG</set>
            <set rarity="Uncommon" muId="39746" num="222">ONS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Haste
Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.</text>
        </card>
        <card>
            <name>Junún Efreet</name>
            <set rarity="Rare" muId="921">ARN</set>
            <set rarity="Uncommon" muId="2110">4ED</set>
            <set rarity="Uncommon" muId="202605" num="88">ME4</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Efreet</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.</text>
        </card>
        <card>
            <name>Rhystic Syphon</name>
            <set rarity="Uncommon" muId="24623" num="76">PCY</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Unless target player pays {3}, he or she loses 5 life and you gain 5 life.</text>
        </card>
        <card>
            <name>Bequeathal</name>
            <set rarity="Common" muId="6147" num="106">EXO</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, you draw two cards.</text>
        </card>
        <card>
            <name>Higure, the Still Wind</name>
            <set rarity="Rare" muId="74448" num="37">BOK</set>
            <set rarity="Rare" muId="271181" num="18">PC2</set>
            <set rarity="Rare" muId="423443" num="18">PCA</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Ninja</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library.
{2}: Target Ninja creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Keldon Champion</name>
            <set rarity="Uncommon" muId="413677" num="135">EMA</set>
            <set rarity="Uncommon" muId="205801" num="58">HOP</set>
            <set rarity="Uncommon" muId="234713" num="14">PD2</set>
            <set rarity="Uncommon" muId="15206" num="90">UDS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Keldon Champion enters the battlefield, it deals 3 damage to target player.</text>
        </card>
        <card>
            <name>Flurry of Horns</name>
            <set rarity="Common" muId="380416" num="96">JOU</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 2/3 red Minotaur creature tokens with haste.</text>
        </card>
        <card>
            <name>Cabal Slaver</name>
            <set rarity="Uncommon" muId="39467" num="131">ONS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Goblin deals combat damage to a player, that player discards a card.</text>
        </card>
        <card>
            <name>Wurmcoil Engine</name>
            <set rarity="Mythic Rare" muId="389756" num="283">C14</set>
            <set rarity="Special" muId="425825" num="54">MPS</set>
            <set rarity="Special" muId="0" num="46">pPRE</set>
            <set rarity="Mythic Rare" muId="207875" num="223">SOM</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Wurm</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch, lifelink
When Wurmcoil Engine dies, create a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink.</text>
        </card>
        <card>
            <name>Betrayal</name>
            <set rarity="Common" muId="3633">VIS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature an opponent controls
Whenever enchanted creature becomes tapped, you draw a card.</text>
        </card>
        <card>
            <name>Illusionary Mask</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="20">LEA</set>
            <set rarity="Rare" muId="315">LEB</set>
            <set rarity="Rare" muId="201199" num="197">ME3</set>
            <set rarity="Rare" muId="617">2ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Tooth and Nail</name>
            <set rarity="Rare" muId="48122" num="134">MRD</set>
            <set rarity="Rare" muId="370432" num="170">MMA</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library.
• Put up to two creature cards from your hand onto the battlefield.
Entwine {2} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Skyward Eye Prophets</name>
            <set rarity="Uncommon" muId="376503" num="214">C13</set>
            <set rarity="Uncommon" muId="430412" num="193">CMA</set>
            <set rarity="Uncommon" muId="174953" num="125">CON</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>3GWU</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.</text>
        </card>
        <card>
            <name>Stronghold Taskmaster</name>
            <set rarity="Uncommon" muId="5249">STH</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Minion</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Other black creatures get -1/-1.</text>
        </card>
        <card>
            <name>Claustrophobia</name>
            <set rarity="Common" muId="380259" num="27">DDM</set>
            <set rarity="Common" muId="438443" num="3">DDT</set>
            <set rarity="Common" muId="438611" num="45">IMA</set>
            <set rarity="Common" muId="235601" num="48">ISD</set>
            <set rarity="Common" muId="370653" num="46">M14</set>
            <set rarity="Common" muId="398607" num="50">ORI</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Pyromania</name>
            <set rarity="Uncommon" muId="34390" num="112">TOR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{R}, Discard a card at random: Pyromania deals 1 damage to target creature or player.
{1}{R}, Sacrifice Pyromania: Pyromania deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Grasslands</name>
            <set rarity="Uncommon" muId="433184" num="252">C17</set>
            <set rarity="Uncommon" muId="243452" num="35">DDG</set>
            <set rarity="Uncommon" muId="3573">MIR</set>
            <set rarity="Uncommon" muId="382968" num="299">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Grasslands enters the battlefield tapped.
{T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Raging Goblin</name>
            <set rarity="Special" muId="0" num="39">ATH</set>
            <set rarity="Common" muId="21162">BRB</set>
            <set rarity="Common" muId="27258" num="43">BTD</set>
            <set rarity="Common" muId="14617" num="200">6ED</set>
            <set rarity="Common" muId="393980" num="47">DD3_EVG</set>
            <set rarity="Common" muId="159326" num="47">EVG</set>
            <set rarity="Common" muId="45342" num="212">8ED</set>
            <set rarity="Common" muId="6106" num="96">EXO</set>
            <set rarity="Common" muId="191056" num="153">M10</set>
            <set rarity="Common" muId="83218" num="209">9ED</set>
            <set rarity="Common" muId="4357">POR</set>
            <set rarity="Common" muId="6581">PO2</set>
            <set rarity="Common" muId="13146" num="211">7ED</set>
            <set rarity="Common" muId="20210" num="114">S99</set>
            <set rarity="Common" muId="129688" num="224">10E</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)</text>
        </card>
        <card>
            <name>Zombie Outlander</name>
            <set rarity="Common" muId="185138" num="133">CON</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from green</text>
        </card>
        <card>
            <name>Caller of the Hunt</name>
            <set rarity="Rare" muId="19730" num="233">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Caller of the Hunt, choose a creature type.
Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.</text>
        </card>
        <card>
            <name>Backwoods Survivalists</name>
            <set rarity="Common" muId="414451" num="150">EMN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Kathari Screecher</name>
            <set rarity="Common" muId="174837" num="47">ALA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Open Fire</name>
            <set rarity="Common" muId="430794" num="105">HOU</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Open Fire deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Gold-Forge Garrison</name>
            <set rarity="Rare" muId="439843" num="179b">RIX</set>
            <related attach="attach">Golden Guardian</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Golden Guardian.)
{T}: Add two mana of any one color to your mana pool.
{4}, {T}: Create a 4/4 colorless Golem artifact creature token.</text>
        </card>
        <card>
            <name>Edric, Spymaster of Trest</name>
            <set rarity="Rare" muId="420812" num="195">C16</set>
            <set rarity="Rare" muId="338443" num="8">CM1</set>
            <set rarity="Rare" muId="230000" num="196">CMD</set>
            <set rarity="Rare" muId="382257" num="187">CNS</set>
            <set rarity="Rare" muId="382920" num="251">VMA</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elf Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.</text>
        </card>
        <card>
            <name>Changeling Berserker</name>
            <set rarity="Uncommon" muId="145804" num="160">LRW</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
Haste
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)</text>
        </card>
        <card>
            <name>Revered Dead</name>
            <set rarity="Common" muId="122282" num="29">PLC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}: Regenerate Revered Dead.</text>
        </card>
        <card>
            <name>Shade's Breath</name>
            <set rarity="Uncommon" muId="41279" num="167">ONS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, each creature you control becomes a black Shade and gains &quot;{B}: This creature gets +1/+1 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Sphinx of the Steel Wind</name>
            <set rarity="Mythic Rare" muId="189641" num="110">ARB</set>
            <set rarity="Mythic Rare" muId="376512" num="217">C13</set>
            <set rarity="Mythic Rare" muId="413749" num="207">EMA</set>
            <set rarity="Mythic Rare" muId="270446" num="9">PD3</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>5WUB</manacost>
            <cmc>8</cmc>
            <type>Artifact Creature — Sphinx</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike, vigilance, lifelink, protection from red and from green</text>
        </card>
        <card>
            <name>Kismet</name>
            <set rarity="Uncommon" muId="14483" num="27">6ED</set>
            <set rarity="Uncommon" muId="4140">5ED</set>
            <set rarity="Uncommon" muId="2348">4ED</set>
            <set rarity="Uncommon" muId="1623">LEG</set>
            <set rarity="Rare" muId="202434" num="17">ME4</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Artifacts, creatures, and lands your opponents control enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Guma</name>
            <set rarity="Uncommon" muId="8806" num="197">USG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from blue</text>
        </card>
        <card>
            <name>Mardu Banner</name>
            <set rarity="Common" muId="386591" num="224">KTK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R}, {W}, or {B} to your mana pool.
{R}{W}{B}, {T}, Sacrifice Mardu Banner: Draw a card.</text>
        </card>
        <card>
            <name>Struggle for Sanity</name>
            <set rarity="Uncommon" muId="79168" num="145">CHK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard.</text>
        </card>
        <card>
            <name>Ivy Lane Denizen</name>
            <set rarity="Common" muId="366317" num="125">GTC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Shadow Rider</name>
            <set rarity="Common" muId="4467">WTH</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</text>
        </card>
        <card>
            <name>Devout Invocation</name>
            <set rarity="Mythic Rare" muId="370726" num="16">M14</set>
            <color>W</color>
            <manacost>6W</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.</text>
        </card>
        <card>
            <name>Liliana's Specter</name>
            <set rarity="Common" muId="204998" num="104">M11</set>
            <set rarity="Special" muId="0" num="2">pMGD</set>
            <set rarity="Common" muId="382296" num="116">CNS</set>
            <set rarity="Common" muId="271194" num="34">PC2</set>
            <set rarity="Common" muId="423459" num="34">PCA</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Specter</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Liliana's Specter enters the battlefield, each opponent discards a card.</text>
        </card>
        <card>
            <name>Skyshroud Troll</name>
            <set rarity="Common" muId="4791">TMP</set>
            <set rarity="Common" muId="397589" num="193">TPR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Troll Giant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Regenerate Skyshroud Troll.</text>
        </card>
        <card>
            <name>Merchant of Secrets</name>
            <set rarity="Common" muId="433019" num="87">C17</set>
            <set rarity="Common" muId="45231" num="90">8ED</set>
            <set rarity="Common" muId="44501" num="44">LGN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Merchant of Secrets enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Spitting Gourna</name>
            <set rarity="Common" muId="39720" num="284">ONS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Daybreak Coronet</name>
            <set rarity="Rare" muId="130635" num="21">FUT</set>
            <set rarity="Rare" muId="397798" num="14">MM2</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Nyxborn Rollicker</name>
            <set rarity="Common" muId="378474" num="102">BNG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment Creature — Satyr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {1}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+1.</text>
        </card>
        <card>
            <name>Azorius Charm</name>
            <set rarity="Uncommon" muId="438758" num="192">IMA</set>
            <set rarity="Uncommon" muId="270962" num="145">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Spectral Gateguards</name>
            <set rarity="Common" muId="240038" num="37">AVR</set>
            <set rarity="Common" muId="409595" num="19">DDQ</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Soldier</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.</text>
        </card>
        <card>
            <name>Kitsune Palliator</name>
            <set rarity="Uncommon" muId="74603" num="14">BOK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Fox Cleric</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.</text>
        </card>
        <card>
            <name>Death or Glory</name>
            <set rarity="Rare" muId="22956" num="13">INV</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.</text>
        </card>
        <card>
            <name>Welkin Guide</name>
            <set rarity="Common" muId="413578" num="36">EMA</set>
            <set rarity="Common" muId="178096" num="30">ALA</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Moon Heron</name>
            <set rarity="Common" muId="221187" num="69">ISD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit Bird</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Shivan Harvest</name>
            <set rarity="Uncommon" muId="23091" num="167">INV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{R}, Sacrifice a creature: Destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Mogg War Marshal</name>
            <set rarity="Common" muId="393973" num="45">DD3_EVG</set>
            <set rarity="Common" muId="157924" num="45">EVG</set>
            <set rarity="Common" muId="413681" num="139">EMA</set>
            <set rarity="Common" muId="370547" num="122">MMA</set>
            <set rarity="Common" muId="116739" num="170">TSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.</text>
        </card>
        <card>
            <name>Braids, Conjurer Adept</name>
            <set rarity="Rare" muId="124316" num="36">PLC</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from his or her hand onto the battlefield.</text>
        </card>
        <card>
            <name>Squirrel Wrangler</name>
            <set rarity="Rare" muId="24672" num="127">PCY</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
{1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Cosmic Larva</name>
            <set rarity="Rare" muId="43529" num="63">5DN</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.</text>
        </card>
        <card>
            <name>Nostalgic Dreams</name>
            <set rarity="Rare" muId="32208" num="135">TOR</set>
            <set rarity="Uncommon" muId="383033" num="222">VMA</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Nostalgic Dreams, discard X cards.
Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.</text>
        </card>
        <card>
            <name>Vassal Soul</name>
            <set rarity="Common" muId="253521" num="224">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>1W/UW/U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Twiddlestick Charger</name>
            <set rarity="Common" muId="439599" num="210">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Twiddlestick Charger, tap or untap target creature.</text>
        </card>
        <card>
            <name>Furnace Celebration</name>
            <set rarity="Uncommon" muId="376347" num="109">C13</set>
            <set rarity="Uncommon" muId="194374" num="90">SOM</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Gargoyle Sentinel</name>
            <set rarity="Uncommon" muId="204985" num="207">M11</set>
            <set rarity="Uncommon" muId="383250" num="216">M15</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Gargoyle</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying.</text>
        </card>
        <card>
            <name>Adorable Kitten</name>
            <set rarity="Common" muId="439390" num="1">UST</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Host Creature — Cat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.</text>
        </card>
        <card>
            <name>Kaervek's Torch</name>
            <set rarity="Common" muId="3456">MIR</set>
            <set rarity="Uncommon" muId="382982" num="175">VMA</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast.
Kaervek's Torch deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Savage Summoning</name>
            <set rarity="Rare" muId="370710" num="194">M14</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Savage Summoning can't be countered.
The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Embolden</name>
            <set rarity="Common" muId="29703" num="22">ODY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Split Decision</name>
            <set rarity="Uncommon" muId="382371" num="25">CNS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Morale</name>
            <set rarity="Common" muId="2351">4ED</set>
            <set rarity="Common" muId="1814">DRK</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attacking creatures get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Martial Law</name>
            <set rarity="Rare" muId="253598" num="14">RTR</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)</text>
        </card>
        <card>
            <name>Feral Prowler</name>
            <set rarity="Common" muId="430804" num="115">HOU</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Feral Prowler dies, draw a card.</text>
        </card>
        <card>
            <name>Falkenrath Marauders</name>
            <set rarity="Rare" muId="246954" num="141">ISD</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Ravenous Chupacabra</name>
            <set rarity="Uncommon" muId="439739" num="82">RIX</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.</text>
        </card>
        <card>
            <name>Horizon Boughs</name>
            <set rarity="Common" muId="423618" num="37">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Pyrulea</type>
            <tablerow>1</tablerow>
            <text>All permanents untap during each player's untap step.
Whenever you roll {CHAOS}, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Black Ward</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2323">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="236">LEA</set>
            <set rarity="Uncommon" muId="531">LEB</set>
            <set rarity="Uncommon" muId="1331">3ED</set>
            <set rarity="Uncommon" muId="833">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has protection from black. This effect doesn't remove Black Ward.</text>
        </card>
        <card>
            <name>Withstand Death</name>
            <set rarity="Common" muId="209035" num="134">SOM</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)</text>
        </card>
        <card>
            <name>Feint</name>
            <set rarity="Common" muId="1572">LEG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.</text>
        </card>
        <card>
            <name>Anurid Brushhopper</name>
            <set rarity="Rare" muId="35059" num="137">JUD</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Frog Beast</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Dirge of Dread</name>
            <set rarity="Common" muId="376307" num="73">C13</set>
            <set rarity="Common" muId="41157" num="138">ONS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.</text>
        </card>
        <card>
            <name>Windfall</name>
            <set rarity="Uncommon" muId="21135">BRB</set>
            <set rarity="Uncommon" muId="405451" num="111">C15</set>
            <set rarity="Uncommon" muId="420721" num="104">C16</set>
            <set rarity="Uncommon" muId="438643" num="77">IMA</set>
            <set rarity="Uncommon" muId="247532" num="70">CMD</set>
            <set rarity="Uncommon" muId="7168" num="111">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.</text>
        </card>
        <card>
            <name>Skin Shedder</name>
            <set rarity="Uncommon" muId="409938" num="182b">SOI</set>
            <color>R</color>
            <related attach="attach">Skin Invasion</related>
            <manacost></manacost>
            <cmc>1</cmc>
            <type>Creature — Insect Horror</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Restless Bones</name>
            <set rarity="Common" muId="96855" num="58">GPT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Skeleton</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
{1}{B}: Regenerate Restless Bones.</text>
        </card>
        <card>
            <name>One with Nature</name>
            <set rarity="Uncommon" muId="43543" num="125">SCG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Panacea</name>
            <set rarity="Uncommon" muId="19886" num="308">MMQ</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}{X}, {T}: Prevent the next X damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Stonewise Fortifier</name>
            <set rarity="Common" muId="380509" num="27">JOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.</text>
        </card>
        <card>
            <name>Chronomaton</name>
            <set rarity="Uncommon" muId="380269" num="2">DDM</set>
            <set rarity="Uncommon" muId="259698" num="201">M13</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Put a +1/+1 counter on Chronomaton.</text>
        </card>
        <card>
            <name>Drove of Elves</name>
            <set rarity="Uncommon" muId="389495" num="189">C14</set>
            <set rarity="Uncommon" muId="430320" num="101">CMA</set>
            <set rarity="Uncommon" muId="0" num="57">DPA</set>
            <set rarity="Uncommon" muId="157878" num="112">SHM</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Hexproof
Drove of Elves's power and toughness are each equal to the number of green permanents you control.</text>
        </card>
        <card>
            <name>Havengul Skaab</name>
            <set rarity="Common" muId="240094" num="60">AVR</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Skyknight Legionnaire</name>
            <set rarity="Special" muId="0" num="74">pARL</set>
            <set rarity="Common" muId="366338" num="197">GTC</set>
            <set rarity="Common" muId="426009" num="184">MM3</set>
            <set rarity="Common" muId="109082" num="232">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste</text>
        </card>
        <card>
            <name>Kjeldoran Phalanx</name>
            <set rarity="Rare" muId="2697">ICE</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Wei Scout</name>
            <set rarity="Common" muId="10517" num="90">PTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Bulwark</name>
            <set rarity="Rare" muId="8886" num="178">USG</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.</text>
        </card>
        <card>
            <name>Citanul Hierophants</name>
            <set rarity="Rare" muId="5724" num="244">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Druid</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have &quot;{T}: Add {G} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Carven Caryatid</name>
            <set rarity="Uncommon" muId="438722" num="156">IMA</set>
            <set rarity="Uncommon" muId="89048" num="155">RAV</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
When Carven Caryatid enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Skeletal Scrying</name>
            <set rarity="Uncommon" muId="389674" num="162">C14</set>
            <set rarity="Uncommon" muId="433057" num="125">C17</set>
            <set rarity="Uncommon" muId="382364" num="124">CNS</set>
            <set rarity="Uncommon" muId="29958" num="161">ODY</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard.
You draw X cards and you lose X life.</text>
        </card>
        <card>
            <name>Helm of Possession</name>
            <set rarity="Rare" muId="4611">TMP</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may choose not to untap Helm of Possession during your untap step.
{2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.</text>
        </card>
        <card>
            <name>Spire Serpent</name>
            <set rarity="Common" muId="213801" num="32">MBS</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Serpent</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.</text>
        </card>
        <card>
            <name>Flayed Nim</name>
            <set rarity="Uncommon" muId="46094" num="65">MRD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Skeleton</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.
{2}{B}: Regenerate Flayed Nim.</text>
        </card>
        <card>
            <name>Ratchet Bomb</name>
            <set rarity="Rare" muId="370623" num="215">M14</set>
            <set rarity="Special" muId="0" num="67">pMEI</set>
            <set rarity="Rare" muId="205482" num="196">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Put a charge counter on Ratchet Bomb.
{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.</text>
        </card>
        <card>
            <name>Dandân</name>
            <set rarity="Common" muId="929">ARN</set>
            <set rarity="Common" muId="2802">CHR</set>
            <set rarity="Common" muId="3900">5ED</set>
            <set rarity="Special" muId="106631" num="19">TSB</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Fish</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Dandân can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Dandân.</text>
        </card>
        <card>
            <name>Dirtcowl Wurm</name>
            <set rarity="Rare" muId="21196">BRB</set>
            <set rarity="Special" muId="0" num="1">pPRE</set>
            <set rarity="Rare" muId="4755">TMP</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.</text>
        </card>
        <card>
            <name>Consul's Lieutenant</name>
            <set rarity="Uncommon" muId="398446" num="11">ORI</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Arcane Lighthouse</name>
            <set rarity="Uncommon" muId="389430" num="59">C14</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.</text>
        </card>
        <card>
            <name>Sorcerer's Strongbox</name>
            <set rarity="Uncommon" muId="222702" num="116">ARC</set>
            <set rarity="Uncommon" muId="205069" num="213">M11</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.</text>
        </card>
        <card>
            <name>Warrior en-Kor</name>
            <set rarity="Uncommon" muId="5272">STH</set>
            <set rarity="Uncommon" muId="397402" num="39">TPR</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Warrior Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.</text>
        </card>
        <card>
            <name>Koskun Keep</name>
            <set rarity="Uncommon" muId="3038">HML</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add {R} to your mana pool.
{2}, {T}: Add {B} or {G} to your mana pool.</text>
        </card>
        <card>
            <name>Greel's Caress</name>
            <set rarity="Common" muId="24604" num="67">PCY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature gets -3/-0.</text>
        </card>
        <card>
            <name>Thunderscape Master</name>
            <set rarity="Rare" muId="23093" num="175">INV</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}{B}, {T}: Target player loses 2 life and you gain 2 life.
{G}{G}, {T}: Creatures you control get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Ulvenwald Mystics</name>
            <set rarity="Uncommon" muId="222105" num="208a">ISD</set>
            <color>G</color>
            <related attach="attach">Ulvenwald Primordials</related>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Shaman Werewolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.</text>
        </card>
        <card>
            <name>Magus of the Moat</name>
            <set rarity="Rare" muId="136148" num="12">FUT</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Creatures without flying can't attack.</text>
        </card>
        <card>
            <name>Ezuri's Predation</name>
            <set rarity="Rare" muId="405222" num="36">C15</set>
            <color>G</color>
            <manacost>5GGG</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each creature your opponents control, create a 4/4 green Beast creature token. Each of those Beasts fights a different one of those creatures.</text>
        </card>
        <card>
            <name>Wizards' School</name>
            <set rarity="Uncommon" muId="3039">HML</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add {U} to your mana pool.
{2}, {T}: Add {W} or {B} to your mana pool.</text>
        </card>
        <card>
            <name>Crimson Kobolds</name>
            <set rarity="Common" muId="1565">LEG</set>
            <set rarity="Common" muId="201130" num="93">ME3</set>
            <color>R</color>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Creature — Kobold</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Curfew</name>
            <set rarity="Common" muId="21137">BRB</set>
            <set rarity="Common" muId="7817" num="68">USG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each player returns a creature he or she controls to its owner's hand.</text>
        </card>
        <card>
            <name>Psychic Trance</name>
            <set rarity="Rare" muId="40173" num="102">ONS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, Wizards you control gain &quot;{T}: Counter target spell.&quot;</text>
        </card>
        <card>
            <name>Homarid</name>
            <set rarity="Common" muId="1878">FEM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Homarid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Homarid enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Homarid.
As long as there is exactly one tide counter on Homarid, it gets -1/-1.
As long as there are exactly three tide counters on Homarid, it gets +1/+1.
Whenever there are four or more tide counters on Homarid, remove all tide counters from it.</text>
        </card>
        <card>
            <name>Aura Extraction</name>
            <set rarity="Uncommon" muId="35326" num="5">ONS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target enchantment on top of its owner's library.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Leaping Master</name>
            <set rarity="Common" muId="386586" num="114">KTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}: Leaping Master gains flying until end of turn.</text>
        </card>
        <card>
            <name>Caress of Phyrexia</name>
            <set rarity="Uncommon" muId="218061" num="53">NPH</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws three cards, loses 3 life, and gets three poison counters.</text>
        </card>
        <card>
            <name>Hallowed Ground</name>
            <set rarity="Uncommon" muId="2689">ICE</set>
            <set rarity="Uncommon" muId="159230" num="14">MED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}{W}: Return target nonsnow land you control to its owner's hand.</text>
        </card>
        <card>
            <name>Puppet Conjurer</name>
            <set rarity="Uncommon" muId="175012" num="82">ALA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Create a 0/1 blue Homunculus artifact creature token.
At the beginning of your upkeep, sacrifice a Homunculus.</text>
        </card>
        <card>
            <name>Keeper of the Beasts</name>
            <set rarity="Uncommon" muId="6142" num="112">EXO</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.</text>
        </card>
        <card>
            <name>Blood Frenzy</name>
            <set rarity="Common" muId="4804">TMP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Blood Frenzy only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Elvish Scout</name>
            <set rarity="Common" muId="1914">FEM</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.</text>
        </card>
        <card>
            <name>Nightshade Peddler</name>
            <set rarity="Common" muId="240045" num="187">AVR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.</text>
        </card>
        <card>
            <name>Cabal Patriarch</name>
            <set rarity="Rare" muId="29943" num="120">ODY</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
{2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Lord of the Accursed</name>
            <set rarity="Uncommon" muId="426801" num="99">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Other Zombies you control get +1/+1.
{1}{B}, {T}: All Zombies gain menace until end of turn.</text>
        </card>
        <card>
            <name>Spirit Mantle</name>
            <set rarity="Uncommon" muId="220154" num="35">M12</set>
            <set rarity="Uncommon" muId="275265" num="12">PC2</set>
            <set rarity="Uncommon" muId="423437" num="12">PCA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.</text>
        </card>
        <card>
            <name>Kitesail Scout</name>
            <set rarity="Common" muId="401932" num="33">BFZ</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kor Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Hunted Phantasm</name>
            <set rarity="Rare" muId="83573" num="55">RAV</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Hunted Phantasm can't be blocked.
When Hunted Phantasm enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Faerie Miscreant</name>
            <set rarity="Common" muId="398459" num="57">ORI</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.</text>
        </card>
        <card>
            <name>Talon Trooper</name>
            <set rarity="Common" muId="179537" num="14">ARB</set>
            <set rarity="Common" muId="426017" num="192">MM3</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Scout</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Simplify</name>
            <set rarity="Common" muId="29779" num="269">ODY</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices an enchantment.</text>
        </card>
        <card>
            <name>Copy Enchantment</name>
            <set rarity="Rare" muId="83807" num="42">RAV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.</text>
        </card>
        <card>
            <name>Dawn Elemental</name>
            <set rarity="Rare" muId="44311" num="7">SCG</set>
            <color>W</color>
            <manacost>WWWW</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Prevent all damage that would be dealt to Dawn Elemental.</text>
        </card>
        <card>
            <name>Scarab of the Unseen</name>
            <set rarity="Uncommon" muId="3055">ALL</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Glint</name>
            <set rarity="Common" muId="394583" num="55">DTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Gloomlance</name>
            <set rarity="Common" muId="158757" num="67">SHM</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. If that creature was green or white, its controller discards a card.</text>
        </card>
        <card>
            <name>Amulet of Unmaking</name>
            <set rarity="Rare" muId="3241">MIR</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Decimator Beetle</name>
            <set rarity="Uncommon" muId="426899" num="197">AKH</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control.
Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.</text>
        </card>
        <card>
            <name>Assault Strobe</name>
            <set rarity="Common" muId="194119" num="82">SOM</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Hope of Ghirapur</name>
            <set rarity="Rare" muId="423821" num="154">AER</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Legendary Artifact Creature — Thopter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.</text>
        </card>
        <card>
            <name>Riptide Biologist</name>
            <set rarity="Common" muId="39848" num="106">ONS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from Beasts
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Orochi Colony</name>
            <set rarity="Common" muId="226524" num="29">PC2</set>
            <set rarity="Common" muId="423640" num="59">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Kamigawa</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Whenever you roll {CHAOS}, target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Aven Flock</name>
            <set rarity="Common" muId="45179" num="6">8ED</set>
            <set rarity="Common" muId="82999" num="4">9ED</set>
            <set rarity="Common" muId="31767" num="8">ODY</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
{W}: Aven Flock gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Paliano Vanguard</name>
            <set rarity="Rare" muId="416777" num="20">CN2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Draft Paliano Vanguard face up.
As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down.
Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1.</text>
        </card>
        <card>
            <name>Samite Blessing</name>
            <set rarity="Common" muId="5215">STH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.&quot;</text>
        </card>
        <card>
            <name>Mindmelter</name>
            <set rarity="Uncommon" muId="407659" num="149">OGW</set>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Mindmelter can't be blocked.
{3}{C}: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Gridlock</name>
            <set rarity="Uncommon" muId="366330" num="36">GTC</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap X target nonland permanents.</text>
        </card>
        <card>
            <name>Urborg Panther</name>
            <set rarity="Common" muId="3319">MIR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Nightstalker Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Fruit of the First Tree</name>
            <set rarity="Uncommon" muId="391842" num="132">FRF</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.</text>
        </card>
        <card>
            <name>Masked Admirers</name>
            <set rarity="Rare" muId="389592" num="206">C14</set>
            <set rarity="Rare" muId="430346" num="127">CMA</set>
            <set rarity="Rare" muId="140184" num="230">LRW</set>
            <set rarity="Uncommon" muId="370416" num="154">MMA</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Masked Admirers enters the battlefield, draw a card.
Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Cut the Earthly Bond</name>
            <set rarity="Common" muId="88786" num="32">SOK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Return target enchanted permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Earthlink</name>
            <set rarity="Rare" muId="2721">ICE</set>
            <set rarity="Rare" muId="184776" num="192">ME2</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>3BRG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}.
Whenever a creature dies, that creature's controller sacrifices a land.</text>
        </card>
        <card>
            <name>Knotvine Paladin</name>
            <set rarity="Rare" muId="180624" num="71">ARB</set>
            <set rarity="Rare" muId="243427" num="10">DDG</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.</text>
        </card>
        <card>
            <name>Vizier of the Anointed</name>
            <set rarity="Uncommon" muId="430744" num="55">HOU</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle your library.
Whenever you activate an eternalize or embalm ability, draw a card.</text>
        </card>
        <card>
            <name>Bump in the Night</name>
            <set rarity="Common" muId="368490" num="57">DDK</set>
            <set rarity="Common" muId="222203" num="92">ISD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent loses 3 life.
Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Providence</name>
            <set rarity="Rare" muId="414329" num="37">EMN</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.
Your life total becomes 26.</text>
        </card>
        <card>
            <name>Aven of Enduring Hope</name>
            <set rarity="Common" muId="430694" num="5">HOU</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Aven of Enduring Hope enters the battlefield, you gain 3 life.</text>
        </card>
        <card>
            <name>Pyrokinesis</name>
            <set rarity="Uncommon" muId="3180">ALL</set>
            <set rarity="Special" muId="0" num="16">ATH</set>
            <set rarity="Uncommon" muId="373356" num="32">DDL</set>
            <set rarity="Rare" muId="413685" num="143">EMA</set>
            <set rarity="Rare" muId="184763" num="147">ME2</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may exile a red card from your hand rather than pay Pyrokinesis's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.</text>
        </card>
        <card>
            <name>Reign of Chaos</name>
            <set rarity="Uncommon" muId="3461">MIR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.</text>
        </card>
        <card>
            <name>Suture Priest</name>
            <set rarity="Special" muId="0" num="16">pMGD</set>
            <set rarity="Common" muId="217981" num="25">NPH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, you may gain 1 life.
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.</text>
        </card>
        <card>
            <name>Abomination</name>
            <set rarity="Uncommon" muId="2084">4ED</set>
            <set rarity="Uncommon" muId="1427">LEG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.</text>
        </card>
        <card>
            <name>Graypelt Hunter</name>
            <set rarity="Common" muId="401655" num="13">DDP</set>
            <set rarity="Common" muId="193994" num="103">WWK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.</text>
        </card>
        <card>
            <name>Natural Affinity</name>
            <set rarity="Rare" muId="45449" num="269">8ED</set>
            <set rarity="Rare" muId="19875" num="260">MMQ</set>
            <set rarity="Rare" muId="83182" num="256">9ED</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All lands become 2/2 creatures until end of turn. They're still lands.</text>
        </card>
        <card>
            <name>Sanguine Guard</name>
            <set rarity="Uncommon" muId="209161" num="9">DDE</set>
            <set rarity="Uncommon" muId="5627" num="155">USG</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{1}{B}: Regenerate Sanguine Guard.</text>
        </card>
        <card>
            <name>Invigorating Falls</name>
            <set rarity="Common" muId="29907" num="128">TOR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain life equal to the number of creature cards in all graveyards.</text>
        </card>
        <card>
            <name>Consuming Bonfire</name>
            <set rarity="Common" muId="139688" num="161">LRW</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Tribal Sorcery — Elemental</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Consuming Bonfire deals 4 damage to target non-Elemental creature.
• Consuming Bonfire deals 7 damage to target Treefolk creature.</text>
        </card>
        <card>
            <name>Tranquil Path</name>
            <set rarity="Common" muId="26720" num="89">APC</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments.
Draw a card.</text>
        </card>
        <card>
            <name>Nevermaker</name>
            <set rarity="Uncommon" muId="152934" num="44">MOR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.
Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Cruel Edict</name>
            <set rarity="Uncommon" muId="394019" num="48">DD3_DVD</set>
            <set rarity="Uncommon" muId="196993" num="48">DDC</set>
            <set rarity="Special" muId="0" num="21">pMPR</set>
            <set rarity="Uncommon" muId="84659" num="121">9ED</set>
            <set rarity="Common" muId="6561">PO2</set>
            <set rarity="Uncommon" muId="129514" num="133">10E</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent sacrifices a creature.</text>
        </card>
        <card>
            <name>Sire of the Storm</name>
            <set rarity="Uncommon" muId="50442" num="85">CHK</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a Spirit or Arcane spell, you may draw a card.</text>
        </card>
        <card>
            <name>Slaughter Cry</name>
            <set rarity="Common" muId="230762" num="155">M12</set>
            <set rarity="Common" muId="178136" num="149">ZEN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Nightshade Seer</name>
            <set rarity="Uncommon" muId="15173" num="63">UDS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.</text>
        </card>
        <card>
            <name>Martyrdom</name>
            <set rarity="Common" muId="3204">ALL</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature you control gains &quot;{0}: The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead.&quot; Only you may activate this ability.</text>
        </card>
        <card>
            <name>Lotus Path Djinn</name>
            <set rarity="Common" muId="391869" num="39">FRF</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn Monk</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Carnifex Demon</name>
            <set rarity="Rare" muId="206357" num="57">SOM</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Carnifex Demon enters the battlefield with two -1/-1 counters on it.
{B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.</text>
        </card>
        <card>
            <name>Undergrowth Scavenger</name>
            <set rarity="Common" muId="383423" num="204">M15</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Fungus Horror</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.</text>
        </card>
        <card>
            <name>Venser, the Sojourner</name>
            <set rarity="Mythic Rare" muId="266078" num="1">DDI</set>
            <set rarity="Mythic Rare" muId="212240" num="135">SOM</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Venser</type>
            <tablerow>1</tablerow>
            <text>+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
−1: Creatures can't be blocked this turn.
−8: You get an emblem with &quot;Whenever you cast a spell, exile target permanent.&quot;</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Wild Swing</name>
            <set rarity="Uncommon" muId="158686" num="108">SHM</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose three target nonenchantment permanents. Destroy one of them at random.</text>
        </card>
        <card>
            <name>Buoyancy</name>
            <set rarity="Common" muId="19574" num="63">MMQ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature has flying.</text>
        </card>
        <card>
            <name>Menagerie Liberator</name>
            <set rarity="Common" muId="416824" num="67">CN2</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</text>
        </card>
        <card>
            <name>Dogsnail Engine</name>
            <set rarity="Uncommon" muId="439567" num="178">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Dogsnail Engine, target player gains life equal to the greatest power among creatures you control.</text>
        </card>
        <card>
            <name>Cinder Pyromancer</name>
            <set rarity="Common" muId="0" num="41">DPA</set>
            <set rarity="Common" muId="151067" num="50">EVE</set>
            <set rarity="Common" muId="234717" num="9">PD2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Cinder Pyromancer deals 1 damage to target player.
Whenever you cast a red spell, you may untap Cinder Pyromancer.</text>
        </card>
        <card>
            <name>Channel</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2203">4ED</set>
            <set rarity="Mythic Rare" muId="194967" num="3">V09</set>
            <set rarity="Mythic Rare" muId="438723" num="157">IMA</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="144">LEA</set>
            <set rarity="Uncommon" muId="439">LEB</set>
            <set rarity="Rare" muId="202596" num="145">ME4</set>
            <set rarity="Uncommon" muId="1237">3ED</set>
            <set rarity="Uncommon" muId="741">2ED</set>
            <set rarity="Mythic Rare" muId="382882" num="200">VMA</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Unstable Footing</name>
            <set rarity="Uncommon" muId="192209" num="153">ZEN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.)
Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player.</text>
        </card>
        <card>
            <name>Lotus Cobra</name>
            <set rarity="Special" muId="0" num="7">pGPX</set>
            <set rarity="Rare" muId="438740" num="174">IMA</set>
            <set rarity="Mythic Rare" muId="185749" num="168">ZEN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Willow Faerie</name>
            <set rarity="Common" muId="2983">HML</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Elite Skirmisher</name>
            <set rarity="Common" muId="378380" num="8">BNG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.</text>
        </card>
        <card>
            <name>Ashnod's Coupon</name>
            <set rarity="Special" muId="0" num="66">pARL</set>
            <set rarity="Rare" muId="9769" num="69">UGL</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Ashnod's Coupon: Target player gets you target drink.
Errata: You pay any costs for the drink.</text>
        </card>
        <card>
            <name>Giant Scorpion</name>
            <set rarity="Common" muId="417473" num="50">DDR</set>
            <set rarity="Common" muId="260986" num="94">M13</set>
            <set rarity="Common" muId="192226" num="90">ZEN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Scorpion</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Irontread Crusher</name>
            <set rarity="Common" muId="423828" num="161">AER</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Vehicle</type>
            <pt>6/6</pt>
            <tablerow>1</tablerow>
            <text>Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Stillmoon Cavalier</name>
            <set rarity="Rare" muId="153037" num="95">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>1W/BW/B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from white and from black
{W/B}: Stillmoon Cavalier gains flying until end of turn.
{W/B}: Stillmoon Cavalier gains first strike until end of turn.
{W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Vraska, Relic Seeker</name>
            <set rarity="Mythic Rare" muId="435388" num="232">XLN</set>
            <color>B</color>
            <color>G</color>
            <manacost>4BG</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Vraska</type>
            <tablerow>1</tablerow>
            <text>+2: Create a 2/2 black Pirate creature token with menace.
−3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;
−10: Target player's life total becomes 1.</text>
            <loyalty>6</loyalty>
        </card>
        <card>
            <name>Grave-Shell Scarab</name>
            <set rarity="Rare" muId="89073" num="211">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BGG</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice Grave-Shell Scarab: Draw a card.
Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Abzan Skycaptain</name>
            <set rarity="Common" muId="391785" num="4">FRF</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Deploy to the Front</name>
            <set rarity="Rare" muId="389483" num="6">C14</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.</text>
        </card>
        <card>
            <name>Death Watch</name>
            <set rarity="Common" muId="3614">VIS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Coat of Arms</name>
            <set rarity="Rare" muId="426630" num="58">DDS</set>
            <set rarity="Rare" muId="0" num="90">DPA</set>
            <set rarity="Rare" muId="45485" num="294">8ED</set>
            <set rarity="Rare" muId="6162" num="131">EXO</set>
            <set rarity="Rare" muId="191314" num="207">M10</set>
            <set rarity="Rare" muId="83033" num="291">9ED</set>
            <set rarity="Rare" muId="207927" num="29">H09</set>
            <set rarity="Rare" muId="15863" num="290">7ED</set>
            <set rarity="Rare" muId="397422" num="218">TPR</set>
            <set rarity="Rare" muId="129502" num="316">10E</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)</text>
        </card>
        <card>
            <name>Disappearing Act</name>
            <set rarity="Uncommon" muId="417616" num="43">KLD</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Disappearing Act, return a permanent you control to its owner's hand.
Counter target spell.</text>
        </card>
        <card>
            <name>Sungrass Prairie</name>
            <set rarity="Rare" muId="420945" num="328">C16</set>
            <set rarity="Rare" muId="29796" num="328">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {G}{W} to your mana pool.</text>
        </card>
        <card>
            <name>Land Aid '04</name>
            <set rarity="Common" muId="74259" num="102">UNH</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. If you sang a song the whole time you were searching and shuffling, you may untap that land.</text>
        </card>
        <card>
            <name>Viashino Bey</name>
            <set rarity="Common" muId="12948" num="93">ULG</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>If Viashino Bey attacks, all creatures you control attack if able.</text>
        </card>
        <card>
            <name>Righteous Aura</name>
            <set rarity="Uncommon" muId="19555" num="45">MMQ</set>
            <set rarity="Common" muId="3727">VIS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Chainflinger</name>
            <set rarity="Common" muId="29755" num="181">ODY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, {T}: Chainflinger deals 1 damage to target creature or player.
Threshold — {2}{R}, {T}: Chainflinger deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Maze Sentinel</name>
            <set rarity="Common" muId="368976" num="4">DGM</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Multicolored creatures you control have vigilance.</text>
        </card>
        <card>
            <name>White Mana Battery</name>
            <set rarity="Rare" muId="2080">4ED</set>
            <set rarity="Uncommon" muId="1426">LEG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}: Put a charge counter on White Mana Battery.
{T}, Remove any number of charge counters from White Mana Battery: Add {W} to your mana pool, then add an additional {W} to your mana pool for each charge counter removed this way.</text>
        </card>
        <card>
            <name>Sound the Call</name>
            <set rarity="Common" muId="121156" num="123">CSP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 green Wolf creature token. It has &quot;This creature gets +1/+1 for each card named Sound the Call in each graveyard.&quot;</text>
        </card>
        <card>
            <name>Voodoo Doll</name>
            <set rarity="Rare" muId="2795">CHR</set>
            <set rarity="Rare" muId="1425">LEG</set>
            <set rarity="Rare" muId="206084" num="203">ME3</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a pin counter on Voodoo Doll.
At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.
{X}{X}, {T}: Voodoo Doll deals damage equal to the number of pin counters on it to target creature or player. X is the number of pin counters on Voodoo Doll.</text>
        </card>
        <card>
            <name>Inquisition of Kozilek</name>
            <set rarity="Rare" muId="416897" num="140">CN2</set>
            <set rarity="Uncommon" muId="382187" num="4">MD1</set>
            <set rarity="Uncommon" muId="425900" num="75">MM3</set>
            <set rarity="Uncommon" muId="193428" num="115">ROE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.</text>
        </card>
        <card>
            <name>Ulrich's Kindred</name>
            <set rarity="Uncommon" muId="409943" num="187">SOI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
{3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn.</text>
        </card>
        <card>
            <name>Spellbreaker Behemoth</name>
            <set rarity="Rare" muId="179551" num="60">ARB</set>
            <set rarity="Rare" muId="376511" num="216">C13</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RGG</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Spellbreaker Behemoth can't be countered.
Creature spells you control with power 5 or greater can't be countered.</text>
        </card>
        <card>
            <name>Soratami Rainshaper</name>
            <set rarity="Common" muId="80413" num="89">CHK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Moonfolk Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Boomerang</name>
            <set rarity="Common" muId="2799">CHR</set>
            <set rarity="Common" muId="14513" num="58">6ED</set>
            <set rarity="Common" muId="0" num="2">DPA</set>
            <set rarity="Common" muId="45243" num="63">8ED</set>
            <set rarity="Common" muId="3896">5ED</set>
            <set rarity="Special" muId="0" num="4">pGTW</set>
            <set rarity="Common" muId="1474">LEG</set>
            <set rarity="Common" muId="201122" num="30">ME3</set>
            <set rarity="Common" muId="3327">MIR</set>
            <set rarity="Common" muId="83013" num="66">9ED</set>
            <set rarity="Common" muId="11182" num="64">7ED</set>
            <set rarity="Common" muId="129494" num="70">10E</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Pristine Talisman</name>
            <set rarity="Common" muId="376458" num="255">C13</set>
            <set rarity="Common" muId="389644" num="264">C14</set>
            <set rarity="Uncommon" muId="438791" num="225">IMA</set>
            <set rarity="Special" muId="0" num="17">pMGD</set>
            <set rarity="Common" muId="233074" num="151">NPH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool. You gain 1 life.</text>
        </card>
        <card>
            <name>Kagemaro's Clutch</name>
            <set rarity="Common" muId="74560" num="74">SOK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -X/-X, where X is the number of cards in your hand.</text>
        </card>
        <card>
            <name>Day's Undoing</name>
            <set rarity="Mythic Rare" muId="398652" num="51">ORI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and &quot;this turn&quot; and &quot;until end of turn&quot; effects end.)</text>
        </card>
        <card>
            <name>Kira, Great Glass-Spinner</name>
            <set rarity="Rare" muId="74445" num="40">BOK</set>
            <set rarity="Rare" muId="370349" num="49">MMA</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Creatures you control have &quot;Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.&quot;</text>
        </card>
        <card>
            <name>Planeswalker's Mischief</name>
            <set rarity="Rare" muId="25887" num="29">PLS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{U}: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Novijen, Heart of Progress</name>
            <set rarity="Uncommon" muId="405322" num="296">C15</set>
            <set rarity="Uncommon" muId="97099" num="175">DIS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn.</text>
        </card>
        <card>
            <name>Thrull Parasite</name>
            <set rarity="Uncommon" muId="366437" num="81">GTC</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Thrull</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
{T}, Pay 2 life: Remove a counter from target nonland permanent.</text>
        </card>
        <card>
            <name>Stir the Sands</name>
            <set rarity="Uncommon" muId="426812" num="110">AKH</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create three 2/2 black Zombie creature tokens.
Cycling {3}{B} ({3}{B}, Discard this card: Draw a card.)
When you cycle Stir the Sands, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Necrosavant</name>
            <set rarity="Rare" muId="15390" num="145">6ED</set>
            <set rarity="Special" muId="0">MGB</set>
            <set rarity="Rare" muId="3622">VIS</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Giant</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Cinder Shade</name>
            <set rarity="Uncommon" muId="23172" num="240">INV</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Cinder Shade gets +1/+1 until end of turn.
{R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature.</text>
        </card>
        <card>
            <name>Ambassador Laquatus</name>
            <set rarity="Rare" muId="129913" num="65">10E</set>
            <set rarity="Rare" muId="34378" num="23">TOR</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Merfolk Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{3}: Target player puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Minamo</name>
            <set rarity="Common" muId="198078" num="24">HOP</set>
            <set rarity="Common" muId="423631" num="50">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Kamigawa</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, that player may draw a card.
Whenever you roll {CHAOS}, each player may return a blue card from his or her graveyard to his or her hand.</text>
        </card>
        <card>
            <name>Martyrs' Tomb</name>
            <set rarity="Uncommon" muId="25825" num="110">APC</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Mindculling</name>
            <set rarity="Uncommon" muId="218085" num="39">NPH</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You draw two cards and target opponent discards two cards.</text>
        </card>
        <card>
            <name>Wall of Wonder</name>
            <set rarity="Uncommon" muId="2822">CHR</set>
            <set rarity="Uncommon" muId="1511">LEG</set>
            <set rarity="Rare" muId="15797" num="112">7ED</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.</text>
        </card>
        <card>
            <name>Gruesome Slaughter</name>
            <set rarity="Rare" muId="401905" num="9">BFZ</set>
            <set rarity="Special" muId="0" num="266">pPRE</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, colorless creatures you control gain &quot;{T}: This creature deals damage equal to its power to target creature.&quot;</text>
        </card>
        <card>
            <name>Shyft</name>
            <set rarity="Rare" muId="2532">ICE</set>
            <set rarity="Common" muId="184721" num="66">ME2</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Arrows of Justice</name>
            <set rarity="Uncommon" muId="366381" num="211">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>2R/W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Arrows of Justice deals 4 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Grinding Station</name>
            <set rarity="Uncommon" muId="51229" num="127">5DN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard.
Whenever an artifact enters the battlefield, you may untap Grinding Station.</text>
        </card>
        <card>
            <name>Goldenglow Moth</name>
            <set rarity="Common" muId="208295" num="15">M11</set>
            <set rarity="Common" muId="159413" num="6">SHM</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.</text>
        </card>
        <card>
            <name>Eye of Ramos</name>
            <set rarity="Rare" muId="19765" num="294">MMQ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} to your mana pool.
Sacrifice Eye of Ramos: Add {U} to your mana pool.</text>
        </card>
        <card>
            <name>Sunbringer's Touch</name>
            <set rarity="Rare" muId="394718" num="209">DTK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Astral Slide</name>
            <set rarity="Special" muId="0" num="76">pFNM</set>
            <set rarity="Uncommon" muId="41148" num="4">ONS</set>
            <set rarity="Uncommon" muId="382850" num="13">VMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Might of Alara</name>
            <set rarity="Common" muId="150810" num="85">CON</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Grim Discovery</name>
            <set rarity="Common" muId="417474" num="51">DDR</set>
            <set rarity="Common" muId="180127" num="91">ZEN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Goblin Scouts</name>
            <set rarity="Uncommon" muId="3449">MIR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Berserk</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Mythic Rare" muId="416932" num="175">CN2</set>
            <set rarity="Mythic Rare" muId="194969" num="2">V09</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="141">LEA</set>
            <set rarity="Uncommon" muId="436">LEB</set>
            <set rarity="Rare" muId="159254" num="114">MED</set>
            <set rarity="Uncommon" muId="738">2ED</set>
            <set rarity="Rare" muId="382865" num="197">VMA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Berserk only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.</text>
        </card>
        <card>
            <name>Dread</name>
            <set rarity="Rare" muId="140168" num="107">LRW</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Incarnation</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a creature deals damage to you, destroy it.
When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.</text>
        </card>
        <card>
            <name>Illusionary Terrain</name>
            <set rarity="Uncommon" muId="2513">ICE</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As Illusionary Terrain enters the battlefield, choose two basic land types.
Basic lands of the first chosen type are the second chosen type.</text>
        </card>
        <card>
            <name>Grimoire of the Dead</name>
            <set rarity="Mythic Rare" muId="230792" num="226">ISD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Discard a card: Put a study counter on Grimoire of the Dead.
{T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.</text>
        </card>
        <card>
            <name>Runesword</name>
            <set rarity="Common" muId="2790">CHR</set>
            <set rarity="Uncommon" muId="1719">DRK</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.</text>
        </card>
        <card>
            <name>Brassclaw Orcs</name>
            <set rarity="Common" muId="1966">FEM</set>
            <set rarity="Common" muId="4034">5ED</set>
            <set rarity="Common" muId="184685" num="119">ME2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Brassclaw Orcs can't block creatures with power 2 or greater.</text>
        </card>
        <card>
            <name>Free-Range Chicken</name>
            <set rarity="Common" muId="9675" num="58">UGL</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Chicken</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Roll two six-sided dice. If both results are the same, Free-Range Chicken gets +X/+X until end of turn, where X is that result. If  the total of those results is equal to any other total you have rolled this turn for Free-Range Chicken, sacrifice it. (For example, if you roll two 3s, Free-Range Chicken gets +3/+3. If you roll a total of 6 for Free-Range Chicken later that turn, sacrifice it.)</text>
        </card>
        <card>
            <name>Sarkhan's Triumph</name>
            <set rarity="Uncommon" muId="394677" num="154">DTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Icatian Store</name>
            <set rarity="Rare" muId="2009">FEM</set>
            <set rarity="Rare" muId="4184">5ED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Icatian Store enters the battlefield tapped.
You may choose not to untap Icatian Store during your untap step.
At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Icatian Store: Add {W} to your mana pool for each storage counter removed this way.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Warpath</name>
            <set rarity="Uncommon" muId="19851" num="226">MMQ</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Warpath deals 3 damage to each blocking creature and each blocked creature.</text>
        </card>
        <card>
            <name>Sir Shandlar of Eberyn</name>
            <set rarity="Uncommon" muId="1683">LEG</set>
            <set rarity="Common" muId="201229" num="174">ME3</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Knight</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Karoo Meerkat</name>
            <set rarity="Uncommon" muId="3394">MIR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Mongoose</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from blue</text>
        </card>
        <card>
            <name>Bubble Matrix</name>
            <set rarity="Rare" muId="4430">WTH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Prevent all damage that would be dealt to creatures.</text>
        </card>
        <card>
            <name>Grotesque Mutation</name>
            <set rarity="Common" muId="409863" num="115">SOI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Conduit of Emrakul</name>
            <set rarity="Uncommon" muId="414422" num="124b">EMN</set>
            <related attach="attach">Conduit of Storms</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Werewolf</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Conduit of Emrakul attacks, add {C}{C} to your mana pool at the beginning of your next main phase this turn.</text>
        </card>
        <card>
            <name>Give // Take</name>
            <set rarity="" muId="369097" num="129a">DGM</set>
            <color>G</color>
            <color>U</color>
            <manacost>2G // 2U</manacost>
            <cmc>3 // 3</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.)

---

Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Wax // Wane</name>
            <set rarity="" muId="220502" num="101a">ARC</set>
            <set rarity="" muId="20582" num="296a">INV</set>
            <color>G</color>
            <color>W</color>
            <manacost>G // W</manacost>
            <cmc>1 // 1</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn.

---

Destroy target enchantment.</text>
        </card>
        <card>
            <name>Canopy Gorger</name>
            <set rarity="Common" muId="407639" num="129">OGW</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Barbed Wire</name>
            <set rarity="Uncommon" muId="19883" num="287">MMQ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.
{2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.</text>
        </card>
        <card>
            <name>Henge of Ramos</name>
            <set rarity="Uncommon" muId="19768" num="318">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Keeper of Kookus</name>
            <set rarity="Common" muId="3692">VIS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}: Keeper of Kookus gains protection from red until end of turn.</text>
        </card>
        <card>
            <name>Intimidation Bolt</name>
            <set rarity="Uncommon" muId="179568" num="99">ARB</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.</text>
        </card>
        <card>
            <name>Arcbond</name>
            <set rarity="Rare" muId="391793" num="91">FRF</set>
            <set rarity="Special" muId="0" num="129">pPRE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.</text>
        </card>
        <card>
            <name>Armored Guardian</name>
            <set rarity="Rare" muId="23197" num="230">INV</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn.
{1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Desolation</name>
            <set rarity="Uncommon" muId="3615">VIS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.</text>
        </card>
        <card>
            <name>Elfhame Sanctuary</name>
            <set rarity="Uncommon" muId="23142" num="185">INV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.</text>
        </card>
        <card>
            <name>Broodstar</name>
            <set rarity="Rare" muId="46556" num="31">MRD</set>
            <set rarity="Rare" muId="205277" num="8">HOP</set>
            <color>U</color>
            <manacost>8UU</manacost>
            <cmc>10</cmc>
            <type>Creature — Beast</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying
Broodstar's power and toughness are each equal to the number of artifacts you control.</text>
        </card>
        <card>
            <name>Vindictive Lich</name>
            <set rarity="Rare" muId="433262" num="21">C17</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>When Vindictive Lich dies, choose one or more. Each mode must target a different player.
• Target opponent sacrifices a creature.
• Target opponent discards two cards.
• Target opponent loses 5 life.</text>
        </card>
        <card>
            <name>Etched Oracle Avatar</name>
            <set rarity="Special" muId="182298" num="44">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.</text>
        </card>
        <card>
            <name>Riven Turnbull</name>
            <set rarity="Uncommon" muId="1680">LEG</set>
            <set rarity="Uncommon" muId="201225" num="171">ME3</set>
            <color>U</color>
            <color>B</color>
            <manacost>5UB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {B} to your mana pool.</text>
        </card>
        <card>
            <name>Kuro's Taken</name>
            <set rarity="Common" muId="74065" num="79">SOK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat Samurai</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
{1}{B}: Regenerate Kuro's Taken.</text>
        </card>
        <card>
            <name>Cathartic Adept</name>
            <set rarity="Common" muId="176433" num="34">ALA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Alchemist's Vial</name>
            <set rarity="Common" muId="398640" num="220">ORI</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Alchemist's Vial enters the battlefield, draw a card.
{1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.</text>
        </card>
        <card>
            <name>Hunting Pack</name>
            <set rarity="Uncommon" muId="438734" num="168">IMA</set>
            <set rarity="Uncommon" muId="247405" num="160">CMD</set>
            <set rarity="Uncommon" muId="45848" num="121">SCG</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a 4/4 green Beast creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)</text>
        </card>
        <card>
            <name>Whirling Dervish</name>
            <set rarity="Uncommon" muId="4024">5ED</set>
            <set rarity="Uncommon" muId="2255">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="1551">LEG</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Special" muId="0" num="30">pSUS</set>
            <set rarity="Special" muId="109683" num="90">TSB</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Bosh, Iron Golem</name>
            <set rarity="Rare" muId="389448" num="230">C14</set>
            <set rarity="Rare" muId="48581" num="147">MRD</set>
            <set rarity="Rare" muId="205276" num="108">HOP</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Legendary Artifact Creature — Golem</type>
            <pt>6/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
{3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player.</text>
        </card>
        <card>
            <name>Terminus</name>
            <set rarity="Rare" muId="262703" num="38">AVR</set>
            <set rarity="Mythic Rare" muId="386295" num="12">V14</set>
            <set rarity="Rare" muId="425851" num="26">MM3</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put all creatures on the bottom of their owners' libraries.
Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</text>
        </card>
        <card>
            <name>Tattermunge Maniac</name>
            <set rarity="Uncommon" muId="142013" num="219">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>R/G</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Tattermunge Maniac attacks each combat if able.</text>
        </card>
        <card>
            <name>Gurzigost</name>
            <set rarity="Rare" muId="32221" num="126">TOR</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>6/8</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library.
{G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.</text>
        </card>
        <card>
            <name>Goblin Cadets</name>
            <set rarity="Uncommon" muId="247529" num="125">CMD</set>
            <set rarity="Uncommon" muId="5541" num="189">USG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.)</text>
        </card>
        <card>
            <name>Magus of the Library</name>
            <set rarity="Rare" muId="134741" num="134">PLC</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Draw a card. Activate this ability only if you have exactly seven cards in hand.</text>
        </card>
        <card>
            <name>Helm of Chatzuk</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3788">5ED</set>
            <set rarity="Rare" muId="2047">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="17">LEA</set>
            <set rarity="Rare" muId="312">LEB</set>
            <set rarity="Rare" muId="1111">3ED</set>
            <set rarity="Rare" muId="614">2ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Revive the Fallen</name>
            <set rarity="Uncommon" muId="152836" num="76">MOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Sterling Grove</name>
            <set rarity="Uncommon" muId="23181" num="278">INV</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
{1}, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it.</text>
        </card>
        <card>
            <name>Eidolon of the Great Revel</name>
            <set rarity="Rare" muId="380410" num="94">JOU</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Vessel of Nascency</name>
            <set rarity="Common" muId="410001" num="237">SOI</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.</text>
        </card>
        <card>
            <name>Sokenzan Spellblade</name>
            <set rarity="Common" muId="74398" num="115">SOK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Samurai Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
{1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.</text>
        </card>
        <card>
            <name>Power Without Equal</name>
            <set rarity="Common" muId="430660" num="15">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, draw three cards. You have no maximum hand size until your next turn. If you control six or more lands, you may cast up to three nonland cards from your hand without paying their mana costs.</text>
        </card>
        <card>
            <name>Wall of Forgotten Pharaohs</name>
            <set rarity="Common" muId="430857" num="168">HOU</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
{T}: Wall of Forgotten Pharaohs deals 1 damage to target player. Activate this ability only if you control a Desert or there is a Desert card in your graveyard.</text>
        </card>
        <card>
            <name>Sea's Claim</name>
            <set rarity="Common" muId="83446" num="97">9ED</set>
            <set rarity="Common" muId="39446" num="113">ONS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
Enchanted land is an Island.</text>
        </card>
        <card>
            <name>Krovikan Rot</name>
            <set rarity="Uncommon" muId="122050" num="63">CSP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 2 or less.
Recover {1}{B}{B} (When a creature is put into your graveyard from the battlefield, you may pay {1}{B}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)</text>
        </card>
        <card>
            <name>Meandering River</name>
            <set rarity="Common" muId="429675" num="283">AKH</set>
            <set rarity="Uncommon" muId="407683" num="173">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Meandering River enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Morinfen Avatar</name>
            <set rarity="Special" muId="182300" num="76">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you lose 1 life for each permanent you control.</text>
        </card>
        <card>
            <name>Raiders' Wake</name>
            <set rarity="Uncommon" muId="435270" num="116">XLN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent discards a card, that player loses 2 life.
Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card.</text>
        </card>
        <card>
            <name>Renewal</name>
            <set rarity="Common" muId="2975">HML</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Renewal, sacrifice a land.
Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Noosegraf Mob</name>
            <set rarity="Rare" muId="414394" num="98">EMN</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Tidal Control</name>
            <set rarity="Rare" muId="3124">ALL</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Hero of Bladehold</name>
            <set rarity="Mythic Rare" muId="214064" num="8">MBS</set>
            <set rarity="Special" muId="0" num="47">pPRE</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.</text>
        </card>
        <card>
            <name>Righteous Avengers</name>
            <set rarity="Uncommon" muId="1632">LEG</set>
            <set rarity="Common" muId="159314" num="25">MED</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)</text>
        </card>
        <card>
            <name>Kjeldoran Elite Guard</name>
            <set rarity="Special" muId="0" num="34">CST</set>
            <set rarity="Uncommon" muId="2694">ICE</set>
            <set rarity="Common" muId="184642" num="21">ME2</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.</text>
        </card>
        <card>
            <name>Liege of the Axe</name>
            <set rarity="Uncommon" muId="39603" num="16">LGN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Liege of the Axe is turned face up, untap it.</text>
        </card>
        <card>
            <name>Artisan of Kozilek</name>
            <set rarity="Uncommon" muId="220553" num="123">ARC</set>
            <set rarity="Uncommon" muId="389433" num="62">C14</set>
            <set rarity="Uncommon" muId="401684" num="42">DDP</set>
            <set rarity="Special" muId="0" num="131">pFNM</set>
            <set rarity="Uncommon" muId="247392" num="1">CMD</set>
            <set rarity="Uncommon" muId="397777" num="2">MM2</set>
            <set rarity="Uncommon" muId="193429" num="2">ROE</set>
            <manacost>9</manacost>
            <cmc>9</cmc>
            <type>Creature — Eldrazi</type>
            <pt>10/9</pt>
            <tablerow>2</tablerow>
            <text>When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)</text>
        </card>
        <card>
            <name>Imperial Lancer</name>
            <set rarity="Uncommon" muId="435166" num="15">XLN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Imperial Lancer has double strike as long as you control a Dinosaur.</text>
        </card>
        <card>
            <name>Kessig Dire Swine</name>
            <set rarity="Common" muId="409975" num="214">SOI</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Boar Horror</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Delirium — Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Flame-Kin War Scout</name>
            <set rarity="Uncommon" muId="107337" num="61">DIS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Scout</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.</text>
        </card>
        <card>
            <name>Moldgraf Monstrosity</name>
            <set rarity="Rare" muId="249664" num="194">ISD</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Insect</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Zombie Musher</name>
            <set rarity="Common" muId="121154" num="75">CSP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Snow Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)
{S}: Regenerate Zombie Musher. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Minion of Leshrac</name>
            <set rarity="Rare" muId="2474">ICE</set>
            <set rarity="Rare" muId="184740" num="104">ME2</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon Minion</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it.
{T}: Destroy target creature or land.</text>
        </card>
        <card>
            <name>Glorious Charge</name>
            <set rarity="Common" muId="190196" num="11">M10</set>
            <set rarity="Common" muId="265720" num="15">M13</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Tree of Redemption</name>
            <set rarity="Mythic Rare" muId="247421" num="207">ISD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant</type>
            <pt>0/13</pt>
            <tablerow>2</tablerow>
            <text>Defender
{T}: Exchange your life total with Tree of Redemption's toughness.</text>
        </card>
        <card>
            <name>Carrion Wall</name>
            <set rarity="Uncommon" muId="45306" num="121">8ED</set>
            <set rarity="Uncommon" muId="21319" num="54">NMS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{1}{B}: Regenerate Carrion Wall.</text>
        </card>
        <card>
            <name>Rescue</name>
            <set rarity="Common" muId="15154" num="44">UDS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent you control to its owner's hand.</text>
        </card>
        <card>
            <name>Ghalta, Primal Hunger</name>
            <set rarity="Rare" muId="439787" num="130">RIX</set>
            <color>G</color>
            <manacost>10GG</manacost>
            <cmc>12</cmc>
            <type>Legendary Creature — Elder Dinosaur</type>
            <pt>12/12</pt>
            <tablerow>2</tablerow>
            <text>Ghalta, Primal Hunger costs {X} less to cast, where X is the total power of creatures you control.
Trample</text>
        </card>
        <card>
            <name>Ghazbán Ogre</name>
            <set rarity="Common" muId="946">ARN</set>
            <set rarity="Common" muId="2832">CHR</set>
            <set rarity="Common" muId="3981">5ED</set>
            <set rarity="Common" muId="159127" num="120">MED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Ogre</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.</text>
        </card>
        <card>
            <name>Naya Soulbeast</name>
            <set rarity="Rare" muId="376425" num="157">C13</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Beast</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Trample
When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.</text>
        </card>
        <card>
            <name>Granger Guildmage</name>
            <set rarity="Common" muId="3389">MIR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you.
{W}, {T}: Target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Magus of the Mirror</name>
            <set rarity="Rare" muId="382301" num="117">CNS</set>
            <set rarity="Rare" muId="126278" num="116">TSP</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Wizard</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Steadfastness</name>
            <set rarity="Common" muId="4399">POR</set>
            <set rarity="Common" muId="20399" num="27">S99</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Advice from the Fae</name>
            <set rarity="Uncommon" muId="154408" num="28">SHM</set>
            <color>U</color>
            <manacost>2/U2/U2/U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>({2/U} can be paid with any two mana or with {U}. This card's converted mana cost is 6.)
Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Stonefare Crocodile</name>
            <set rarity="Common" muId="380230" num="56">DDM</set>
            <set rarity="Common" muId="265398" num="136">RTR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Crocodile</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Faerie Invaders</name>
            <set rarity="Common" muId="386313" num="57">DDN</set>
            <set rarity="Common" muId="279988" num="51">M13</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying</text>
        </card>
        <card>
            <name>Fleet Swallower</name>
            <set rarity="Rare" muId="435209" num="57">XLN</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Fish</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard.</text>
        </card>
        <card>
            <name>Shell of the Last Kappa</name>
            <set rarity="Rare" muId="75278" num="269">CHK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Exile target instant or sorcery spell that targets you. (The spell has no effect.)
{3}, {T}, Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost.</text>
        </card>
        <card>
            <name>Herald of Dromoka</name>
            <set rarity="Common" muId="394595" num="22">DTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Other Warrior creatures you control have vigilance.</text>
        </card>
        <card>
            <name>Llanowar Reborn</name>
            <set rarity="Uncommon" muId="220496" num="129">ARC</set>
            <set rarity="Uncommon" muId="376400" num="304">C13</set>
            <set rarity="Uncommon" muId="405285" num="293">C15</set>
            <set rarity="Uncommon" muId="373368" num="72">DDL</set>
            <set rarity="Uncommon" muId="136035" num="171">FUT</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Llanowar Reborn enters the battlefield tapped.
{T}: Add {G} to your mana pool.
Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Moonlight Geist</name>
            <set rarity="Common" muId="278059" num="29">AVR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}{W}: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.</text>
        </card>
        <card>
            <name>Save Life</name>
            <set rarity="Uncommon" muId="74277" num="19">UNH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target player gains 2½ life.
• Prevent the next 2½ damage that would be dealt to target creature this turn.
Gotcha — If an opponent says &quot;save&quot; or &quot;life,&quot; you may say &quot;Gotcha&quot; When you do, return Save Life from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Scar</name>
            <set rarity="Common" muId="142049" num="194">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>B/R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Slaying Mantis</name>
            <set rarity="Uncommon" muId="439511" num="122">UST</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Insect Wrestler</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.)
Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet.
When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered.</text>
        </card>
        <card>
            <name>Call for Blood</name>
            <set rarity="Common" muId="74616" num="63">BOK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Call for Blood, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.</text>
        </card>
        <card>
            <name>Myr Retriever</name>
            <set rarity="Uncommon" muId="389609" num="255">C14</set>
            <set rarity="Uncommon" muId="420881" num="264">C16</set>
            <set rarity="Uncommon" muId="46126" num="215">MRD</set>
            <set rarity="Uncommon" muId="370520" num="210">MMA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Myr Retriever dies, return another target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Renewing Touch</name>
            <set rarity="Uncommon" muId="6629">PO2</set>
            <set rarity="Uncommon" muId="20357" num="140">S99</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Shuffle any number of target creature cards from your graveyard into your library.</text>
        </card>
        <card>
            <name>Myojin of Life's Web</name>
            <set rarity="Rare" muId="78976" num="229">CHK</set>
            <color>G</color>
            <manacost>6GGG</manacost>
            <cmc>9</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Life's Web has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Abyssal Nightstalker</name>
            <set rarity="Uncommon" muId="6567">PO2</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Nightstalker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.</text>
        </card>
        <card>
            <name>Erratic Mutation</name>
            <set rarity="Common" muId="370575" num="42">MMA</set>
            <set rarity="Common" muId="124476" num="41">PLC</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Shinen of Life's Roar</name>
            <set rarity="Common" muId="220587" num="69">ARC</set>
            <set rarity="Common" muId="74017" num="149">SOK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>All creatures able to block Shinen of Life's Roar do so.
Channel — {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.</text>
        </card>
        <card>
            <name>Sanity Grinding</name>
            <set rarity="Rare" muId="157204" num="29">EVE</set>
            <color>U</color>
            <manacost>UUU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Loxodon Warhammer</name>
            <set rarity="Rare" muId="389583" num="247">C14</set>
            <set rarity="Rare" muId="405290" num="258">C15</set>
            <set rarity="Uncommon" muId="420878" num="261">C16</set>
            <set rarity="Uncommon" muId="433148" num="216">C17</set>
            <set rarity="Rare" muId="243448" num="31">DDG</set>
            <set rarity="Rare" muId="0" num="94">DPA</set>
            <set rarity="Uncommon" muId="49759" num="201">MRD</set>
            <set rarity="Rare" muId="83435" num="303">9ED</set>
            <set rarity="Rare" muId="205270" num="118">HOP</set>
            <set rarity="Rare" muId="129630" num="332">10E</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}</text>
        </card>
        <card>
            <name>Demon of Wailing Agonies</name>
            <set rarity="Rare" muId="389482" num="21">C14</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Lieutenant — As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has &quot;Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature.&quot;</text>
        </card>
        <card>
            <name>Horncaller's Chant</name>
            <set rarity="Common" muId="253536" num="128">RTR</set>
            <color>G</color>
            <manacost>7G</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Experiment Kraj</name>
            <set rarity="Rare" muId="107385" num="110">DIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GGUU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Ooze Mutant</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
{T}: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Capricious Efreet</name>
            <set rarity="Rare" muId="376276" num="102">C13</set>
            <set rarity="Rare" muId="189914" num="131">M10</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Efreet</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.</text>
        </card>
        <card>
            <name>Regicide</name>
            <set rarity="Common" muId="416802" num="45">CN2</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.
Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide.</text>
        </card>
        <card>
            <name>Garruk, the Veil-Cursed</name>
            <set rarity="Mythic Rare" muId="439331" num="9b">V17</set>
            <set rarity="Mythic Rare" muId="245251" num="181b">ISD</set>
            <color>B</color>
            <color>G</color>
            <related attach="attach">Garruk Relentless</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Garruk</type>
            <tablerow>1</tablerow>
            <text>+1: Create a 1/1 black Wolf creature token with deathtouch.
−1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
−3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.</text>
            <loyalty>0</loyalty>
        </card>
        <card>
            <name>Muscle Sliver</name>
            <set rarity="Special" muId="0" num="33">pFNM</set>
            <set rarity="Common" muId="207911" num="9">H09</set>
            <set rarity="Common" muId="4772">TMP</set>
            <set rarity="Common" muId="397442" num="182">TPR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures get +1/+1.</text>
        </card>
        <card>
            <name>Ravaged Highlands</name>
            <set rarity="Common" muId="31764" num="324">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Ravaged Highlands enters the battlefield tapped.
{T}: Add {R} to your mana pool.
{T}, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Trailblazer</name>
            <set rarity="Rare" muId="2596">ICE</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Ghost-Lit Raider</name>
            <set rarity="Special" muId="0" num="4">pREL</set>
            <set rarity="Uncommon" muId="87341" num="99">SOK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature.
Channel — {3}{R}, Discard Ghost-Lit Raider: Ghost-Lit Raider deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Sewer Nemesis</name>
            <set rarity="Rare" muId="236482" num="98">CMD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Indomitable Creativity</name>
            <set rarity="Mythic Rare" muId="423752" num="85">AER</set>
            <color>R</color>
            <manacost>XRRR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.</text>
        </card>
        <card>
            <name>Glacial Plating</name>
            <set rarity="Uncommon" muId="121211" num="7">CSP</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Snow Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow permanent.)
Enchanted creature gets +3/+3 for each age counter on Glacial Plating.</text>
        </card>
        <card>
            <name>Hanweir, the Writhing Township</name>
            <set rarity="Rare" muId="414429" num="130b">EMN</set>
            <related attach="attach">Hanweir Battlements</related>
            <related attach="attach">Hanweir Garrison</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Eldrazi Ooze</type>
            <pt>7/4</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste
Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.</text>
        </card>
        <card>
            <name>Treasonous Ogre</name>
            <set rarity="Uncommon" muId="382386" num="36">CNS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Pay 3 life: Add {R} to your mana pool.</text>
        </card>
        <card>
            <name>Mycosynth Fiend</name>
            <set rarity="Uncommon" muId="217995" num="117">NPH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Mycosynth Fiend gets +1/+1 for each poison counter your opponents have.</text>
        </card>
        <card>
            <name>Goblin Hero</name>
            <set rarity="Special" muId="0" num="30">ATH</set>
            <set rarity="Common" muId="15415" num="184">6ED</set>
            <set rarity="Common" muId="4056">5ED</set>
            <set rarity="Common" muId="21066" num="103">S99</set>
            <set rarity="Common" muId="25486">S00</set>
            <set rarity="Common" muId="1792">DRK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Bloodcrazed Hoplite</name>
            <set rarity="Common" muId="380381" num="61">JOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.</text>
        </card>
        <card>
            <name>Needle Specter</name>
            <set rarity="Rare" muId="153474" num="39">EVE</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Specter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Needle Specter deals combat damage to a player, that player discards that many cards.</text>
        </card>
        <card>
            <name>Sandstone Needle</name>
            <set rarity="Common" muId="19645" num="326">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Sandstone Needle enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Sandstone Needle: Add {R}{R} to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Sacred Mesa</name>
            <set rarity="Special" muId="0" num="47">ATH</set>
            <set rarity="Rare" muId="389661" num="86">C14</set>
            <set rarity="Rare" muId="3512">MIR</set>
            <set rarity="Special" muId="106625" num="13">TSB</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.
{1}{W}: Create a 1/1 white Pegasus creature token with flying.</text>
        </card>
        <card>
            <name>Heroes' Reunion</name>
            <set rarity="Uncommon" muId="220501" num="87">ARC</set>
            <set rarity="Uncommon" muId="243446" num="29">DDG</set>
            <set rarity="Uncommon" muId="23183" num="250">INV</set>
            <set rarity="Uncommon" muId="290537" num="168">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player gains 7 life.</text>
        </card>
        <card>
            <name>Duskmantle Prowler</name>
            <set rarity="Uncommon" muId="265728" num="91">M13</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Inspiring Roar</name>
            <set rarity="Common" muId="425693" num="186">AER</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Cursed Minotaur</name>
            <set rarity="Common" muId="426787" num="85">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Minotaur</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Horned Kavu</name>
            <set rarity="Common" muId="25928" num="110">PLS</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Creature — Kavu</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Banshee</name>
            <set rarity="Uncommon" muId="2797">CHR</set>
            <set rarity="Uncommon" muId="201251" num="59">ME3</set>
            <set rarity="Uncommon" muId="1729">DRK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{X}, {T}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.</text>
        </card>
        <card>
            <name>Flamewake Phoenix</name>
            <set rarity="Rare" muId="391834" num="100">FRF</set>
            <set rarity="Special" muId="0" num="137">pPRE</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Phoenix</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Flamewake Phoenix attacks each combat if able.
Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Tsunami</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="4017">5ED</set>
            <set rarity="Uncommon" muId="2245">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="177">LEA</set>
            <set rarity="Uncommon" muId="472">LEB</set>
            <set rarity="Rare" muId="202457" num="171">ME4</set>
            <set rarity="Uncommon" muId="1271">3ED</set>
            <set rarity="Uncommon" muId="774">2ED</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all Islands.</text>
        </card>
        <card>
            <name>Tember City</name>
            <set rarity="Common" muId="423660" num="79">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Kinshala</type>
            <tablerow>1</tablerow>
            <text>Whenever a player taps a land for mana, Tember City deals 1 damage to that player.
Whenever you roll {CHAOS}, each other player sacrifices a nonland permanent.</text>
        </card>
        <card>
            <name>Tunneling Geopede</name>
            <set rarity="Uncommon" muId="402076" num="158">BFZ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.</text>
        </card>
        <card>
            <name>Majestic Myriarch</name>
            <set rarity="Mythic Rare" muId="430811" num="122">HOU</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Chimera</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.</text>
        </card>
        <card>
            <name>Gorehorn Minotaurs</name>
            <set rarity="Common" muId="430588" num="49">E01</set>
            <set rarity="Common" muId="373398" num="52">DDL</set>
            <set rarity="Common" muId="426610" num="38">DDS</set>
            <set rarity="Common" muId="220294" num="144">M12</set>
            <set rarity="Common" muId="397809" num="116">MM2</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Illuminated Folio</name>
            <set rarity="Uncommon" muId="146040" num="254">SHM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Reveal two cards from your hand that share a color: Draw a card.</text>
        </card>
        <card>
            <name>Yellow Scarves Cavalry</name>
            <set rarity="Common" muId="10537" num="125">PTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Yellow Scarves Cavalry can't block.</text>
        </card>
        <card>
            <name>Gods Willing</name>
            <set rarity="Common" muId="416845" num="88">CN2</set>
            <set rarity="Common" muId="373516" num="16">THS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Ivory Gargoyle</name>
            <set rarity="Rare" muId="3196">ALL</set>
            <set rarity="Rare" muId="184551" num="19">ME2</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Gargoyle</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
{4}{W}: Exile Ivory Gargoyle.</text>
        </card>
        <card>
            <name>Brown Ouphe</name>
            <set rarity="Common" muId="2552">ICE</set>
            <set rarity="Uncommon" muId="46010" num="115">MRD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Ouphe</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)</text>
        </card>
        <card>
            <name>Jungle Creeper</name>
            <set rarity="Uncommon" muId="439820" num="161">RIX</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{3}{B}{G}: Return Jungle Creeper from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Crystal Seer</name>
            <set rarity="Common" muId="83733" num="23">GPT</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order.
{4}{U}: Return Crystal Seer to its owner's hand.</text>
        </card>
        <card>
            <name>Magical Hacker</name>
            <set rarity="Uncommon" muId="74256" num="37">UNH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Gamer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{U}: Change the text of target spell or permanent by replacing all instances of + with -, and vice versa, until end of turn.</text>
        </card>
        <card>
            <name>Battlewand Oak</name>
            <set rarity="Common" muId="141857" num="197">LRW</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.
Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Impeccable Timing</name>
            <set rarity="Common" muId="426720" num="18">AKH</set>
            <set rarity="Common" muId="417592" num="19">KLD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Impeccable Timing deals 3 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Eternal of Harsh Truths</name>
            <set rarity="Uncommon" muId="430723" num="34">HOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.</text>
        </card>
        <card>
            <name>Ulamog, the Ceaseless Hunger</name>
            <set rarity="Mythic Rare" muId="402079" num="15">BFZ</set>
            <set rarity="Special" muId="0" num="299">pPRE</set>
            <manacost>10</manacost>
            <cmc>10</cmc>
            <type>Legendary Creature — Eldrazi</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>When you cast Ulamog, the Ceaseless Hunger, exile two target permanents.
Indestructible
Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library.</text>
        </card>
        <card>
            <name>Aerial Predation</name>
            <set rarity="Common" muId="438720" num="154">IMA</set>
            <set rarity="Common" muId="289227" num="113">RTR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with flying. You gain 2 life.</text>
        </card>
        <card>
            <name>Invasive Species</name>
            <set rarity="Common" muId="383279" num="181">M15</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.</text>
        </card>
        <card>
            <name>Omnath, Locus of Mana</name>
            <set rarity="Mythic Rare" muId="259295" num="7">V11</set>
            <set rarity="Mythic Rare" muId="197759" num="109">WWK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elemental</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Green mana doesn't empty from your mana pool as steps and phases end.
Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.</text>
        </card>
        <card>
            <name>Bloodfire Expert</name>
            <set rarity="Common" muId="386492" num="101">KTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Efreet Monk</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Tendo Ice Bridge</name>
            <set rarity="Rare" muId="74487" num="165">BOK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Tendo Ice Bridge enters the battlefield with a charge counter on it.
{T}: Add {C} to your mana pool.
{T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Triton Shorethief</name>
            <set rarity="Common" muId="373551" num="70">THS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Alter Reality</name>
            <set rarity="Rare" muId="34832" num="22">TOR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Dictate of Kruphix</name>
            <set rarity="Rare" muId="380402" num="37">JOU</set>
            <set rarity="Special" muId="0" num="35">pMGD</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Flash
At the beginning of each player's draw step, that player draws an additional card.</text>
        </card>
        <card>
            <name>Soul Rend</name>
            <set rarity="Uncommon" muId="3313">MIR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Keranos, God of Storms</name>
            <set rarity="Mythic Rare" muId="380442" num="151">JOU</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to blue and red is less than seven, Keranos isn't a creature.
Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Blighted Fen</name>
            <set rarity="Uncommon" muId="401821" num="230">BFZ</set>
            <set rarity="Special" muId="0" num="191">pFNM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature.</text>
        </card>
        <card>
            <name>Gutter Grime</name>
            <set rarity="Rare" muId="234849" num="186">ISD</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with &quot;This creature's power and toughness are each equal to the number of slime counters on Gutter Grime.&quot;</text>
        </card>
        <card>
            <name>Steam Blast</name>
            <set rarity="Uncommon" muId="21204">BRB</set>
            <set rarity="Uncommon" muId="5563" num="219">USG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Steam Blast deals 2 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Elder Spawn</name>
            <set rarity="Rare" muId="1478">LEG</set>
            <color>U</color>
            <manacost>4UUU</manacost>
            <cmc>7</cmc>
            <type>Creature — Spawn</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.
Elder Spawn can't be blocked by red creatures.</text>
        </card>
        <card>
            <name>Red Elemental Blast</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="2301">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="217">LEA</set>
            <set rarity="Common" muId="512">LEB</set>
            <set rarity="Uncommon" muId="202447" num="131">ME4</set>
            <set rarity="Common" muId="1312">3ED</set>
            <set rarity="Common" muId="814">2ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Counter target blue spell.
• Destroy target blue permanent.</text>
        </card>
        <card>
            <name>Combat Celebrant</name>
            <set rarity="Mythic Rare" muId="426827" num="125">AKH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Regeneration</name>
            <set rarity="Common" muId="14684" num="248">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="45418" num="275">8ED</set>
            <set rarity="Common" muId="4004">5ED</set>
            <set rarity="Common" muId="2235">4ED</set>
            <set rarity="Common" muId="2583">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="169">LEA</set>
            <set rarity="Common" muId="464">LEB</set>
            <set rarity="Common" muId="3405">MIR</set>
            <set rarity="Uncommon" muId="83226" num="265">9ED</set>
            <set rarity="Common" muId="1262">3ED</set>
            <set rarity="Common" muId="11469" num="265">7ED</set>
            <set rarity="Uncommon" muId="129696" num="290">10E</set>
            <set rarity="Common" muId="766">2ED</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Copperhorn Scout</name>
            <set rarity="Common" muId="416936" num="179">CN2</set>
            <set rarity="Common" muId="382237" num="160">CNS</set>
            <set rarity="Common" muId="194270" num="116">SOM</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Copperhorn Scout attacks, untap each other creature you control.</text>
        </card>
        <card>
            <name>Dissipation Field</name>
            <set rarity="Rare" muId="202635" num="32">SOM</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a permanent deals damage to you, return it to its owner's hand.</text>
        </card>
        <card>
            <name>Inkwell Leviathan</name>
            <set rarity="Rare" muId="154081" num="30">CON</set>
            <set rarity="Rare" muId="394375" num="37">DDO</set>
            <set rarity="Rare" muId="413598" num="56">EMA</set>
            <set rarity="Rare" muId="270447" num="10">PD3</set>
            <color>U</color>
            <manacost>7UU</manacost>
            <cmc>9</cmc>
            <type>Artifact Creature — Leviathan</type>
            <pt>7/11</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Trample
Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Crumble</name>
            <set rarity="Common" muId="1053">ATQ</set>
            <set rarity="Uncommon" muId="3970">5ED</set>
            <set rarity="Uncommon" muId="2206">4ED</set>
            <set rarity="Common" muId="202582" num="147">ME4</set>
            <set rarity="Uncommon" muId="1240">3ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Reckless Bushwhacker</name>
            <set rarity="Uncommon" muId="407626" num="116">OGW</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior Ally</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Haste
When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.</text>
        </card>
        <card>
            <name>Korlash, Heir to Blackblade</name>
            <set rarity="Rare" muId="136208" num="87">FUT</set>
            <set rarity="Special" muId="0" num="33">pPRE</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Zombie Warrior</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.
{1}{B}: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Apprentice Necromancer</name>
            <set rarity="Rare" muId="433029" num="97">C17</set>
            <set rarity="Rare" muId="14442" num="51">UDS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.</text>
        </card>
        <card>
            <name>Glaring Spotlight</name>
            <set rarity="Rare" muId="366334" num="229">GTC</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
{3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.</text>
        </card>
        <card>
            <name>Primal Cocoon</name>
            <set rarity="Common" muId="204995" num="191">M11</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
When enchanted creature attacks or blocks, sacrifice Primal Cocoon.</text>
        </card>
        <card>
            <name>Warp Artifact</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3887">5ED</set>
            <set rarity="Rare" muId="2136">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Rare" muId="89">LEA</set>
            <set rarity="Rare" muId="384">LEB</set>
            <set rarity="Common" muId="221514" num="100">ME4</set>
            <set rarity="Rare" muId="1185">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Rare" muId="686">2ED</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Seize the Day</name>
            <set rarity="Rare" muId="30573" num="220">ODY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Baton of Morale</name>
            <set rarity="Uncommon" muId="2399">ICE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Savor the Moment</name>
            <set rarity="Rare" muId="159404" num="50">SHM</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Take an extra turn after this one. Skip the untap step of that turn.</text>
        </card>
        <card>
            <name>Uncaged Fury</name>
            <set rarity="Common" muId="409944" num="188">SOI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Guardian Beast</name>
            <set rarity="Rare" muId="918">ARN</set>
            <set rarity="Rare" muId="202539" num="85">ME4</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.</text>
        </card>
        <card>
            <name>Dance, Pathetic Marionette</name>
            <set rarity="Common" muId="212610" num="6">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners' graveyards.</text>
        </card>
        <card>
            <name>Vorinclex, Voice of Hunger</name>
            <set rarity="Mythic Rare" muId="438755" num="189">IMA</set>
            <set rarity="Mythic Rare" muId="218002" num="127">NPH</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Praetor</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Ironclaw Orcs</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4066">5ED</set>
            <set rarity="Common" muId="2289">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="207">LEA</set>
            <set rarity="Common" muId="502">LEB</set>
            <set rarity="Common" muId="184759" num="132">ME2</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="804">2ED</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Orc</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Ironclaw Orcs can't block creatures with power 2 or greater.</text>
        </card>
        <card>
            <name>Hinterland Harbor</name>
            <set rarity="Rare" muId="241988" num="241">ISD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U} to your mana pool.</text>
        </card>
        <card>
            <name>Become Immense</name>
            <set rarity="Uncommon" muId="386487" num="130">KTK</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creature gets +6/+6 until end of turn.</text>
        </card>
        <card>
            <name>Lightning Rift</name>
            <set rarity="Special" muId="0" num="48">pFNM</set>
            <set rarity="Uncommon" muId="41147" num="217">ONS</set>
            <set rarity="Uncommon" muId="382999" num="178">VMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Vildin-Pack Outcast</name>
            <set rarity="Common" muId="414448" num="148a">EMN</set>
            <color>R</color>
            <related attach="attach">Dronepack Kindred</related>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Werewolf Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
{R}: Vildin-Pack Outcast gets +1/-1 until end of turn.
{5}{R}{R}: Transform Vildin-Pack Outcast.</text>
        </card>
        <card>
            <name>Razaketh's Rite</name>
            <set rarity="Uncommon" muId="430763" num="74">HOU</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card and put that card into your hand. Then shuffle your library.
Cycling {B} ({B}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Channel Harm</name>
            <set rarity="Uncommon" muId="391808" num="7">FRF</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.</text>
        </card>
        <card>
            <name>Forcefield</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="14">LEA</set>
            <set rarity="Rare" muId="309">LEB</set>
            <set rarity="Rare" muId="159755" num="157">MED</set>
            <set rarity="Rare" muId="611">2ED</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.</text>
        </card>
        <card>
            <name>Mire's Toll</name>
            <set rarity="Common" muId="417478" num="55">DDR</set>
            <set rarity="Common" muId="194002" num="60">WWK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card.</text>
        </card>
        <card>
            <name>Naar Isle</name>
            <set rarity="Common" muId="198070" num="26">HOP</set>
            <set rarity="Common" muId="423635" num="54">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Wildfire</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.
Whenever you roll {CHAOS}, Naar Isle deals 3 damage to target player.</text>
        </card>
        <card>
            <name>Tahngarth, Talruum Hero</name>
            <set rarity="Rare" muId="29291" num="★74">PLS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Minotaur Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.</text>
        </card>
        <card>
            <name>Cantivore</name>
            <set rarity="Rare" muId="29914" num="13">ODY</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Lhurgoyf</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.</text>
        </card>
        <card>
            <name>Border Patrol</name>
            <set rarity="Common" muId="34201" num="6">JUD</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Nomad</type>
            <pt>1/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Sigil of the New Dawn</name>
            <set rarity="Rare" muId="39605" num="55">ONS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.</text>
        </card>
        <card>
            <name>Orcish Cannoneers</name>
            <set rarity="Uncommon" muId="0" num="17">DKM</set>
            <set rarity="Uncommon" muId="2641">ICE</set>
            <set rarity="Uncommon" muId="184652" num="138">ME2</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you.</text>
        </card>
        <card>
            <name>Aurora of Emrakul</name>
            <set rarity="Uncommon" muId="414500" num="193b">EMN</set>
            <related attach="attach">Cryptolith Fragment</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Reflection</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, deathtouch
Whenever Aurora of Emrakul attacks, each opponent loses 3 life.</text>
        </card>
        <card>
            <name>Captain of the Mists</name>
            <set rarity="Rare" muId="275713" num="45">AVR</set>
            <set rarity="Rare" muId="409600" num="24">DDQ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another Human enters the battlefield under your control, untap Captain of the Mists.
{1}{U}, {T}: You may tap or untap target permanent.</text>
        </card>
        <card>
            <name>Sand Silos</name>
            <set rarity="Rare" muId="2012">FEM</set>
            <set rarity="Rare" muId="4188">5ED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Sand Silos enters the battlefield tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Sand Silos: Add {U} to your mana pool for each storage counter removed this way.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Radha, Heir to Keld</name>
            <set rarity="Rare" muId="426625" num="53">DDS</set>
            <set rarity="Rare" muId="128949" num="162">PLC</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Elf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Radha, Heir to Keld attacks, you may add {R}{R} to your mana pool.
{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Fomori Nomad</name>
            <set rarity="Common" muId="126149" num="114">FUT</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Nomad Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Joint Assault</name>
            <set rarity="Common" muId="240049" num="183">AVR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Grip of Phyresis</name>
            <set rarity="Uncommon" muId="420626" num="9">C16</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it.</text>
        </card>
        <card>
            <name>Rishadan Airship</name>
            <set rarity="Common" muId="19802" num="91">MMQ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Rishadan Airship can block only creatures with flying.</text>
        </card>
        <card>
            <name>Crocanura</name>
            <set rarity="Common" muId="366319" num="116">GTC</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Crocodile Frog</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</text>
        </card>
        <card>
            <name>Trigon of Mending</name>
            <set rarity="Uncommon" muId="212714" num="215">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Trigon of Mending enters the battlefield with three charge counters on it.
{W}{W}, {T}: Put a charge counter on Trigon of Mending.
{2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life.</text>
        </card>
        <card>
            <name>Mystic Retrieval</name>
            <set rarity="Uncommon" muId="405315" num="98">C15</set>
            <set rarity="Uncommon" muId="262678" num="42">DKA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target instant or sorcery card from your graveyard to your hand.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Manticore of the Gauntlet</name>
            <set rarity="Common" muId="426844" num="142">AKH</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Manticore</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>When Manticore of the Gauntlet enters the battlefield, put a -1/-1 counter on target creature you control. Manticore of the Gauntlet deals 3 damage to target opponent.</text>
        </card>
        <card>
            <name>Breath of Darigaaz</name>
            <set rarity="Uncommon" muId="220499" num="31">ARC</set>
            <set rarity="Uncommon" muId="405159" num="143">C15</set>
            <set rarity="Uncommon" muId="243482" num="64">DDG</set>
            <set rarity="Uncommon" muId="23090" num="138">INV</set>
            <set rarity="Uncommon" muId="247185" num="112">CMD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {2} (You may pay an additional {2} as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.</text>
        </card>
        <card>
            <name>Mortus Strider</name>
            <set rarity="Common" muId="366449" num="179">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Skeleton</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Mortus Strider dies, return it to its owner's hand.</text>
        </card>
        <card>
            <name>Vedalken Dismisser</name>
            <set rarity="Common" muId="370550" num="69">MMA</set>
            <set rarity="Common" muId="87898" num="73">RAV</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Quicksand</name>
            <set rarity="Uncommon" muId="382338" num="209">CNS</set>
            <set rarity="Uncommon" muId="83089" num="323">9ED</set>
            <set rarity="Uncommon" muId="129687" num="356">10E</set>
            <set rarity="Uncommon" muId="3754">VIS</set>
            <set rarity="Common" muId="197853" num="140">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.</text>
        </card>
        <card>
            <name>Archwing Dragon</name>
            <set rarity="Rare" muId="278063" num="126">AVR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
At the beginning of the end step, return Archwing Dragon to its owner's hand.</text>
        </card>
        <card>
            <name>The Very Soil Shall Shake</name>
            <set rarity="Common" muId="212615" num="41">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Ongoing Scheme</type>
            <tablerow>1</tablerow>
            <text>(An ongoing scheme remains face up until it's abandoned.)
Creatures you control get +2/+2 and have trample.
When a creature you control dies, abandon this scheme.</text>
        </card>
        <card>
            <name>Burning-Tree Shaman</name>
            <set rarity="Rare" muId="97205" num="105">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur Shaman</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Negate</name>
            <set rarity="Common" muId="423707" num="40">AER</set>
            <set rarity="Common" muId="416874" num="117">CN2</set>
            <set rarity="Common" muId="394636" num="65">DTK</set>
            <set rarity="Common" muId="0" num="13">DPA</set>
            <set rarity="Common" muId="190164" num="65">M10</set>
            <set rarity="Common" muId="208222" num="68">M11</set>
            <set rarity="Common" muId="230757" num="69">M12</set>
            <set rarity="Common" muId="254114" num="62">M13</set>
            <set rarity="Common" muId="370719" num="64">M14</set>
            <set rarity="Common" muId="383324" num="71">M15</set>
            <set rarity="Common" muId="398629" num="65">ORI</set>
            <set rarity="Special" muId="0" num="38">pMPR</set>
            <set rarity="Common" muId="152570" num="43">MOR</set>
            <set rarity="Common" muId="407569" num="59">OGW</set>
            <set rarity="Common" muId="439701" num="44">RIX</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target noncreature spell.</text>
        </card>
        <card>
            <name>Darting Merfolk</name>
            <set rarity="Common" muId="19559" num="72">MMQ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}: Return Darting Merfolk to its owner's hand.</text>
        </card>
        <card>
            <name>Skyfire Kirin</name>
            <set rarity="Rare" muId="88793" num="113">SOK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Kirin Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn.</text>
        </card>
        <card>
            <name>Horn of Deafening</name>
            <set rarity="Rare" muId="2784">CHR</set>
            <set rarity="Rare" muId="1407">LEG</set>
            <set rarity="Uncommon" muId="202547" num="205">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Prevent all combat damage that would be dealt by target creature this turn.</text>
        </card>
        <card>
            <name>Shaman of Forgotten Ways</name>
            <set rarity="Mythic Rare" muId="394688" num="204">DTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells.
Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creatures you control have total power 8 or greater.</text>
        </card>
        <card>
            <name>Diabolic Servitude</name>
            <set rarity="Uncommon" muId="405199" num="120">C15</set>
            <set rarity="Uncommon" muId="430272" num="53">CMA</set>
            <set rarity="Uncommon" muId="270461" num="22">PD3</set>
            <set rarity="Uncommon" muId="10427" num="130">USG</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.
When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.</text>
        </card>
        <card>
            <name>Verduran Emissary</name>
            <set rarity="Uncommon" muId="210558" num="43">DDE</set>
            <set rarity="Uncommon" muId="23127" num="221">INV</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.</text>
        </card>
        <card>
            <name>Conclave's Blessing</name>
            <set rarity="Common" muId="87969" num="11">RAV</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Enchant creature
Enchanted creature gets +0/+2 for each other creature you control.</text>
        </card>
        <card>
            <name>Skyshroud Elite</name>
            <set rarity="Uncommon" muId="21106">BRB</set>
            <set rarity="Uncommon" muId="5229" num="123">EXO</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.</text>
        </card>
        <card>
            <name>Zedruu the Greathearted</name>
            <set rarity="Mythic Rare" muId="420848" num="231">C16</set>
            <set rarity="Mythic Rare" muId="236499" num="240">CMD</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>1RWU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Minotaur Monk</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
{R}{W}{U}: Target opponent gains control of target permanent you control.</text>
        </card>
        <card>
            <name>Feral Thallid</name>
            <set rarity="Uncommon" muId="1915">FEM</set>
            <set rarity="Common" muId="184485" num="161">ME2</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Fungus</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Feral Thallid.
Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.</text>
        </card>
        <card>
            <name>Repentant Blacksmith</name>
            <set rarity="Rare" muId="979">ARN</set>
            <set rarity="Common" muId="2862">CHR</set>
            <set rarity="Common" muId="4151">5ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from red</text>
        </card>
        <card>
            <name>Revenant</name>
            <set rarity="Uncommon" muId="398575" num="117">ORI</set>
            <set rarity="Special" muId="0" num="2">pPRE</set>
            <set rarity="Rare" muId="13088" num="160">7ED</set>
            <set rarity="Rare" muId="5211">STH</set>
            <set rarity="Uncommon" muId="397475" num="114">TPR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Flying
Revenant's power and toughness are each equal to the number of creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Tilonalli's Summoner</name>
            <set rarity="Rare" muId="439778" num="121">RIX</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.</text>
        </card>
        <card>
            <name>Ronom Hulk</name>
            <set rarity="Common" muId="121270" num="119">CSP</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Protection from snow
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Noble Vestige</name>
            <set rarity="Common" muId="171001" num="29">ZEN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Prevent the next 1 damage that would be dealt to target player this turn.</text>
        </card>
        <card>
            <name>Neko-Te</name>
            <set rarity="Rare" muId="74578" num="155">BOK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.
Whenever equipped creature deals damage to a player, that player loses 1 life.
Equip {2}</text>
        </card>
        <card>
            <name>Empty the Pits</name>
            <set rarity="Mythic Rare" muId="386531" num="72">KTK</set>
            <color>B</color>
            <manacost>XXBBBB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Create X tapped 2/2 black Zombie creature tokens.</text>
        </card>
        <card>
            <name>Jwar Isle Refuge</name>
            <set rarity="Uncommon" muId="376386" num="300">C13</set>
            <set rarity="Uncommon" muId="433190" num="258">C17</set>
            <set rarity="Uncommon" muId="247548" num="279">CMD</set>
            <set rarity="Uncommon" muId="271132" num="120">PC2</set>
            <set rarity="Uncommon" muId="423545" num="120">PCA</set>
            <set rarity="Uncommon" muId="189627" num="215">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
{T}: Add {U} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Goblin Replica</name>
            <set rarity="Common" muId="46049" num="178">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{R}, Sacrifice Goblin Replica: Destroy target artifact.</text>
        </card>
        <card>
            <name>Arctic Aven</name>
            <set rarity="Uncommon" muId="249710" num="42">M13</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Arctic Aven gets +1/+1 as long as you control a Plains.
{W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Retaliation</name>
            <set rarity="Uncommon" muId="10408" num="272">USG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have &quot;Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Kill! Destroy!</name>
            <set rarity="Uncommon" muId="74322" num="58">UNH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature.
Gotcha — If an opponent says &quot;kill&quot; or &quot;destroy,&quot; you may say &quot;Gotcha&quot; When you do, return Kill Destroy from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Rishadan Cutpurse</name>
            <set rarity="Common" muId="19566" num="93">MMQ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless he or she pays {1}.</text>
        </card>
        <card>
            <name>Wormfang Turtle</name>
            <set rarity="Uncommon" muId="34954" num="60">JUD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Nightmare Turtle Beast</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Wormfang Turtle enters the battlefield, exile a land you control.
When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Sol Grail</name>
            <set rarity="Uncommon" muId="3057">ALL</set>
            <set rarity="Common" muId="201183" num="201">ME3</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>As Sol Grail enters the battlefield, choose a color.
{T}: Add one mana of the chosen color to your mana pool.</text>
        </card>
        <card>
            <name>Glint-Sleeve Siphoner</name>
            <set rarity="Rare" muId="423729" num="62">AER</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Menace
Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter).
At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Paper Tiger</name>
            <set rarity="Common" muId="5705" num="78">UGL</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Cat</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Creatures named Rock Lobster can't attack or block.</text>
        </card>
        <card>
            <name>Sickleslicer</name>
            <set rarity="Common" muId="397771" num="228">MM2</set>
            <set rarity="Uncommon" muId="214357" num="157">NPH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +2/+2.
Equip {4}</text>
        </card>
        <card>
            <name>Necropolis Regent</name>
            <set rarity="Mythic Rare" muId="439362" num="20">E02</set>
            <set rarity="Mythic Rare" muId="253569" num="71">RTR</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Temporal Manipulation</name>
            <set rarity="Rare" muId="184770" num="69">ME2</set>
            <set rarity="Rare" muId="6548">PO2</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Take an extra turn after this one.</text>
        </card>
        <card>
            <name>Swooping Talon</name>
            <set rarity="Uncommon" muId="45126" num="23">LGN</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}: Swooping Talon loses flying until end of turn.
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)</text>
        </card>
        <card>
            <name>Wake Thrasher</name>
            <set rarity="Rare" muId="438464" num="24">DDT</set>
            <set rarity="Rare" muId="157405" num="31">EVE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Hanabi Blast</name>
            <set rarity="Uncommon" muId="75357" num="170">CHK</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random.</text>
        </card>
        <card>
            <name>Which of You Burns Brightest?</name>
            <set rarity="Common" muId="212605" num="42">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent and each creature he or she controls.</text>
        </card>
        <card>
            <name>Groundling Pouncer</name>
            <set rarity="Uncommon" muId="153056" num="154">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>1G/U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.</text>
        </card>
        <card>
            <name>Ravaging Blaze</name>
            <set rarity="Uncommon" muId="398601" num="159">ORI</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Ravaging Blaze deals X damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.</text>
        </card>
        <card>
            <name>Terrarion</name>
            <set rarity="Common" muId="414508" num="201">EMN</set>
            <set rarity="Common" muId="83629" num="273">RAV</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Terrarion enters the battlefield tapped.
{2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool.
When Terrarion is put into a graveyard from the battlefield, draw a card.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Reaper of the Wilds</name>
            <set rarity="Rare" muId="380224" num="63">DDM</set>
            <set rarity="Special" muId="0" num="4">CP2</set>
            <set rarity="Rare" muId="373570" num="201">THS</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Creature — Gorgon</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{B}: Reaper of the Wilds gains deathtouch until end of turn.
{1}{G}: Reaper of the Wilds gains hexproof until end of turn.</text>
        </card>
        <card>
            <name>Mindleech Mass</name>
            <set rarity="Rare" muId="89054" num="215">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>5UBB</manacost>
            <cmc>8</cmc>
            <type>Creature — Horror</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost.</text>
        </card>
        <card>
            <name>Town Sentry</name>
            <set rarity="Common" muId="6494">PO2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Town Sentry blocks, it gets +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Rhox Charger</name>
            <set rarity="Uncommon" muId="174959" num="145">ALA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Rhino Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Burnished Hart</name>
            <set rarity="Uncommon" muId="389454" num="232">C14</set>
            <set rarity="Uncommon" muId="405161" num="248">C15</set>
            <set rarity="Uncommon" muId="373620" num="213">THS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Elk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Stream of Acid</name>
            <set rarity="Uncommon" muId="20364" num="91">S99</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land or nonblack creature.</text>
        </card>
        <card>
            <name>Mark of Sakiko</name>
            <set rarity="Uncommon" muId="74430" num="135">BOK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.&quot;</text>
        </card>
        <card>
            <name>Carapace</name>
            <set rarity="Common" muId="3964">5ED</set>
            <set rarity="Common" muId="2964">HML</set>
            <set rarity="Common" muId="184777" num="155">ME2</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Sultai Scavenger</name>
            <set rarity="Common" muId="386678" num="91">KTK</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Bird Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Flying</text>
        </card>
        <card>
            <name>Grave Defiler</name>
            <set rarity="Uncommon" muId="27662" num="40">APC</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.
{1}{B}: Regenerate Grave Defiler.</text>
        </card>
        <card>
            <name>Aquamorph Entity</name>
            <set rarity="Common" muId="386300" num="54">DDN</set>
            <set rarity="Common" muId="126024" num="33">PLC</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Kolaghan Skirmisher</name>
            <set rarity="Common" muId="394611" num="107">DTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Mirri, Weatherlight Duelist</name>
            <set rarity="Mythic Rare" muId="433284" num="43">C17</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Cat Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat.
As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.</text>
        </card>
        <card>
            <name>Dowsing Dagger</name>
            <set rarity="Rare" muId="435392" num="235a">XLN</set>
            <related attach="attach">Lost Vale</related>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.
Equip {2}</text>
        </card>
        <card>
            <name>Chainer, Dementia Master</name>
            <set rarity="Rare" muId="32916" num="56">TOR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Minion</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Nightmare creatures get +1/+1.
{B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.</text>
        </card>
        <card>
            <name>Ethersworn Adjudicator</name>
            <set rarity="Mythic Rare" muId="420707" num="90">C16</set>
            <set rarity="Mythic Rare" muId="175035" num="26">CON</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Vedalken Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{W}{B}, {T}: Destroy target creature or enchantment.
{2}{U}: Untap Ethersworn Adjudicator.</text>
        </card>
        <card>
            <name>Brago, King Eternal</name>
            <set rarity="Rare" muId="413740" num="198">EMA</set>
            <set rarity="Rare" muId="382221" num="41">CNS</set>
            <set rarity="Rare" muId="382869" num="246">VMA</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.</text>
        </card>
        <card>
            <name>Godsire</name>
            <set rarity="Mythic Rare" muId="175105" num="170">ALA</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>4RGGW</manacost>
            <cmc>8</cmc>
            <type>Creature — Beast</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{T}: Create an 8/8 Beast creature token that's red, green, and white.</text>
        </card>
        <card>
            <name>Vhati il-Dal</name>
            <set rarity="Rare" muId="4920">TMP</set>
            <set rarity="Rare" muId="397504" num="214">TPR</set>
            <set rarity="Special" muId="109759" num="104">TSB</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Until end of turn, target creature has base power 1 or base toughness 1.</text>
        </card>
        <card>
            <name>Ebon Praetor</name>
            <set rarity="Rare" muId="1848">FEM</set>
            <set rarity="Rare" muId="184482" num="89">ME2</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Avatar Praetor</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>First strike, trample
At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.</text>
        </card>
        <card>
            <name>Tower of Eons</name>
            <set rarity="Rare" muId="48914" num="266">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{8}, {T}: You gain 10 life.</text>
        </card>
        <card>
            <name>Tidal Force</name>
            <set rarity="Rare" muId="376554" num="62">C13</set>
            <color>U</color>
            <manacost>5UUU</manacost>
            <cmc>8</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, you may tap or untap target permanent.</text>
        </card>
        <card>
            <name>Goblin Shortcutter</name>
            <set rarity="Common" muId="370610" num="142">M14</set>
            <set rarity="Common" muId="180473" num="128">ZEN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Goblin Shortcutter enters the battlefield, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Reaper King Avatar</name>
            <set rarity="Special" muId="191135" num="79">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Each creature you control gets +1/+1 for each of its colors.</text>
        </card>
        <card>
            <name>Dust Bowl</name>
            <set rarity="Rare" muId="19772" num="316">MMQ</set>
            <set rarity="Mythic Rare" muId="409568" num="37">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{3}, {T}, Sacrifice a land: Destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Death Wind</name>
            <set rarity="Common" muId="240207" num="93">AVR</set>
            <set rarity="Common" muId="416888" num="131">CN2</set>
            <set rarity="Uncommon" muId="394531" num="95">DTK</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -X/-X until end of turn.</text>
        </card>
        <card>
            <name>All Shall Smolder in My Wake</name>
            <set rarity="Common" muId="212617" num="2">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.</text>
        </card>
        <card>
            <name>Jackal Familiar</name>
            <set rarity="Common" muId="191073" num="143">M10</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Jackal</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Jackal Familiar can't attack or block alone.</text>
        </card>
        <card>
            <name>Ebonblade Reaper</name>
            <set rarity="Rare" muId="39644" num="141">ONS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ebonblade Reaper attacks, you lose half your life, rounded up.
Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up.
Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Jor Kadeen, the Prevailer</name>
            <set rarity="Rare" muId="420823" num="206">C16</set>
            <set rarity="Rare" muId="227508" num="128">NPH</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>First strike
Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Trench Gorger</name>
            <set rarity="Rare" muId="228242" num="65">CMD</set>
            <color>U</color>
            <manacost>6UU</manacost>
            <cmc>8</cmc>
            <type>Creature — Leviathan</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.</text>
        </card>
        <card>
            <name>Path of Mettle</name>
            <set rarity="Rare" muId="439824" num="165a">RIX</set>
            <color>W</color>
            <color>R</color>
            <related attach="attach">Metzali, Tower of Triumph</related>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.</text>
        </card>
        <card>
            <name>Brain in a Jar</name>
            <set rarity="Rare" muId="410017" num="252">SOI</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.
{3}, {T}, Remove X charge counters from Brain in a Jar: Scry X.</text>
        </card>
        <card>
            <name>Grandmother Sengir</name>
            <set rarity="Rare" muId="2922">HML</set>
            <set rarity="Rare" muId="184588" num="93">ME2</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, {T}: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Semblance Anvil</name>
            <set rarity="Rare" muId="209002" num="201">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand.
Spells you cast that share a card type with the exiled card cost {2} less to cast.</text>
        </card>
        <card>
            <name>Inner-Chamber Guard</name>
            <set rarity="Uncommon" muId="74002" num="13">SOK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Samurai</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)</text>
        </card>
        <card>
            <name>Kamahl's Summons</name>
            <set rarity="Uncommon" muId="34228" num="269">ONS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player may reveal any number of creature cards from his or her hand. Then each player creates a 2/2 green Bear creature token for each card he or she revealed this way.</text>
        </card>
        <card>
            <name>Dread Slaver</name>
            <set rarity="Rare" muId="240007" num="98">AVR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.</text>
        </card>
        <card>
            <name>Skyline Despot</name>
            <set rarity="Rare" muId="416814" num="57">CN2</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Skyline Despot enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.</text>
        </card>
        <card>
            <name>Walk the Aeons</name>
            <set rarity="Rare" muId="110517" num="93">TSP</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Target player takes an extra turn after this one.</text>
        </card>
        <card>
            <name>Slip Through Space</name>
            <set rarity="Common" muId="407557" num="47">OGW</set>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Target creature can't be blocked this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Reaper of Sheoldred</name>
            <set rarity="Uncommon" muId="214374" num="72">NPH</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.</text>
        </card>
        <card>
            <name>Molten Hydra</name>
            <set rarity="Rare" muId="9689" num="85">ULG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Hydra</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{R}: Put a +1/+1 counter on Molten Hydra.
{T}, Remove all +1/+1 counters from Molten Hydra: Molten Hydra deals damage to target creature or player equal to the number of +1/+1 counters removed this way.</text>
        </card>
        <card>
            <name>Serene Master</name>
            <set rarity="Rare" muId="376494" num="20">C13</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.</text>
        </card>
        <card>
            <name>Unnatural Speed</name>
            <set rarity="Common" muId="77926" num="197">CHK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Lightning Blast</name>
            <set rarity="Common" muId="14610" num="193">6ED</set>
            <set rarity="Uncommon" muId="45361" num="200">8ED</set>
            <set rarity="Common" muId="13051" num="200">7ED</set>
            <set rarity="Common" muId="4827">TMP</set>
            <set rarity="Common" muId="397444" num="138">TPR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Lightning Blast deals 4 damage to target creature or player.</text>
        </card>
        <card>
            <name>Thalia's Lancers</name>
            <set rarity="Rare" muId="414339" num="47">EMN</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Craterize</name>
            <set rarity="Common" muId="253699" num="126">M13</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.</text>
        </card>
        <card>
            <name>Unburden</name>
            <set rarity="Common" muId="426816" num="114">AKH</set>
            <set rarity="Common" muId="41164" num="77">SCG</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Lightning Talons</name>
            <set rarity="Common" muId="370795" num="144">M14</set>
            <set rarity="Common" muId="176446" num="107">ALA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Emerald Medallion</name>
            <set rarity="Rare" muId="389502" num="237">C14</set>
            <set rarity="Rare" muId="430436" num="217">CMA</set>
            <set rarity="Rare" muId="4603">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Green spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Baku Altar</name>
            <set rarity="Rare" muId="74422" num="152">BOK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar.
{2}, {T}, Remove a ki counter from Baku Altar: Create a 1/1 colorless Spirit creature token.</text>
        </card>
        <card>
            <name>Swab Goblin</name>
            <set rarity="Common" muId="441897" num="203">RIX</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Barrin's Unmaking</name>
            <set rarity="Common" muId="22984" num="46">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.</text>
        </card>
        <card>
            <name>Psychic Theft</name>
            <set rarity="Rare" muId="24593" num="40">PCY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.</text>
        </card>
        <card>
            <name>Trumpeting Armodon</name>
            <set rarity="Uncommon" muId="21114">BRB</set>
            <set rarity="Uncommon" muId="4796">TMP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Target creature blocks Trumpeting Armodon this turn if able.</text>
        </card>
        <card>
            <name>Asha's Favor</name>
            <set rarity="Common" muId="150826" num="2">CON</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying, first strike, and vigilance.</text>
        </card>
        <card>
            <name>Coalition Flag</name>
            <set rarity="Uncommon" muId="26791" num="2">APC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
Enchanted creature is a Flagbearer.
While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.</text>
        </card>
        <card>
            <name>Titan's Presence</name>
            <set rarity="Uncommon" muId="402073" num="14">BFZ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand.
Exile target creature if its power is less than or equal to the revealed card's power.</text>
        </card>
        <card>
            <name>Voidmage Apprentice</name>
            <set rarity="Common" muId="393874" num="4">DD3_JVC</set>
            <set rarity="Common" muId="189250" num="4">DD2</set>
            <set rarity="Common" muId="42069" num="54">LGN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Voidmage Apprentice is turned face up, counter target spell.</text>
        </card>
        <card>
            <name>Urborg Elf</name>
            <set rarity="Common" muId="26717" num="90">APC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G}, {U}, or {B} to your mana pool.</text>
        </card>
        <card>
            <name>Skarrg Guildmage</name>
            <set rarity="Uncommon" muId="366350" num="196">GTC</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}{G}: Creatures you control gain trample until end of turn.
{1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.</text>
        </card>
        <card>
            <name>Floodchaser</name>
            <set rarity="Common" muId="152830" num="34">MOR</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Floodchaser enters the battlefield with six +1/+1 counters on it.
Floodchaser can't attack unless defending player controls an Island.
{U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.</text>
        </card>
        <card>
            <name>Quarum Trench Gnomes</name>
            <set rarity="Rare" muId="1588">LEG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Gnome</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Dragon Appeasement</name>
            <set rarity="Uncommon" muId="180616" num="115">ARB</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>3BRG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Skip your draw step.
Whenever you sacrifice a creature, you may draw a card.</text>
        </card>
        <card>
            <name>Toxin Sliver</name>
            <set rarity="Rare" muId="42038" num="84">LGN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Totem-Guide Hartebeest</name>
            <set rarity="Uncommon" muId="398599" num="37">ORI</set>
            <set rarity="Common" muId="198175" num="50">ROE</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Antelope</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Abandoned Outpost</name>
            <set rarity="Common" muId="31761" num="312">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Abandoned Outpost enters the battlefield tapped.
{T}: Add {W} to your mana pool.
{T}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Magus of the Vineyard</name>
            <set rarity="Rare" muId="136159" num="132">FUT</set>
            <set rarity="Rare" muId="247273" num="166">CMD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool.</text>
        </card>
        <card>
            <name>Sunblast Angel</name>
            <set rarity="Rare" muId="389700" num="92">C14</set>
            <set rarity="Rare" muId="284489" num="21">DDI</set>
            <set rarity="Special" muId="0" num="47">pMEI</set>
            <set rarity="Rare" muId="215111" num="22">SOM</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.</text>
        </card>
        <card>
            <name>Hero's Resolve</name>
            <set rarity="Common" muId="16426" num="24">6ED</set>
            <set rarity="Common" muId="25536">S00</set>
            <set rarity="Common" muId="4879">TMP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+5.</text>
        </card>
        <card>
            <name>Synapse Sliver</name>
            <set rarity="Rare" muId="42026" num="53">LGN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Sliver deals combat damage to a player, its controller may draw a card.</text>
        </card>
        <card>
            <name>Changeling Hero</name>
            <set rarity="Uncommon" muId="145968" num="9">LRW</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Brindle Shoat</name>
            <set rarity="Uncommon" muId="265141" num="60">PC2</set>
            <set rarity="Uncommon" muId="423485" num="60">PCA</set>
            <set rarity="Common" muId="382874" num="199">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Boar</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Brindle Shoat dies, create a 3/3 green Boar creature token.</text>
        </card>
        <card>
            <name>Stalking Vengeance</name>
            <set rarity="Rare" muId="376521" num="121">C13</set>
            <set rarity="Rare" muId="420751" num="134">C16</set>
            <set rarity="Rare" muId="107301" num="73">DIS</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Avatar</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever another creature you control dies, it deals damage equal to its power to target player.</text>
        </card>
        <card>
            <name>Aerial Formation</name>
            <set rarity="Common" muId="380365" num="30">JOU</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Aerial Formation costs {2}{U} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.</text>
        </card>
        <card>
            <name>Qumulox</name>
            <set rarity="Uncommon" muId="222739" num="59">DDF</set>
            <set rarity="Uncommon" muId="47800" num="35">5DN</set>
            <set rarity="Uncommon" muId="397877" num="54">MM2</set>
            <set rarity="Uncommon" muId="205332" num="12">HOP</set>
            <color>U</color>
            <manacost>6UU</manacost>
            <cmc>8</cmc>
            <type>Creature — Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying</text>
        </card>
        <card>
            <name>Clinging Mists</name>
            <set rarity="Common" muId="262844" num="109">DKA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn.
Fateful hour — If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.</text>
        </card>
        <card>
            <name>Depths of Desire</name>
            <set rarity="Common" muId="435204" num="52">XLN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand. Create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Angelic Page</name>
            <set rarity="Common" muId="21177">BRB</set>
            <set rarity="Common" muId="394009" num="3">DD3_DVD</set>
            <set rarity="Common" muId="197009" num="3">DDC</set>
            <set rarity="Common" muId="45172" num="2">8ED</set>
            <set rarity="Common" muId="25546" num="1">7ED</set>
            <set rarity="Common" muId="5781" num="4">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Angel Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Target attacking or blocking creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Everflowing Chalice</name>
            <set rarity="Uncommon" muId="220534" num="107">ARC</set>
            <set rarity="Uncommon" muId="389506" num="239">C14</set>
            <set rarity="Uncommon" muId="420870" num="253">C16</set>
            <set rarity="Uncommon" muId="222750" num="60">DDF</set>
            <set rarity="Special" muId="0" num="128">pFNM</set>
            <set rarity="Uncommon" muId="397679" num="212">MM2</set>
            <set rarity="Uncommon" muId="198374" num="123">WWK</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {C} to your mana pool for each charge counter on Everflowing Chalice.</text>
        </card>
        <card>
            <name>Bonehoard</name>
            <set rarity="Rare" muId="389447" num="229">C14</set>
            <set rarity="Rare" muId="405152" num="245">C15</set>
            <set rarity="Rare" muId="420862" num="245">C16</set>
            <set rarity="Rare" muId="430430" num="211">CMA</set>
            <set rarity="Rare" muId="214040" num="100">MBS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip {2}</text>
        </card>
        <card>
            <name>Crusader of Odric</name>
            <set rarity="Uncommon" muId="253730" num="10">M13</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Crusader of Odric's power and toughness are each equal to the number of creatures you control.</text>
        </card>
        <card>
            <name>Aether Adept</name>
            <set rarity="Common" muId="380241" num="12">DDM</set>
            <set rarity="Common" muId="205020" num="41">M11</set>
            <set rarity="Common" muId="227222" num="41">M12</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Aether Adept enters the battlefield, return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Extinguish</name>
            <set rarity="Common" muId="6534">PO2</set>
            <set rarity="Common" muId="10528" num="43">PTK</set>
            <set rarity="Common" muId="21036" num="37">S99</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target sorcery spell.</text>
        </card>
        <card>
            <name>Stream of Unconsciousness</name>
            <set rarity="Common" muId="152720" num="52">MOR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Tribal Instant — Wizard</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.</text>
        </card>
        <card>
            <name>Ashen Monstrosity</name>
            <set rarity="Uncommon" muId="74469" num="93">BOK</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Spirit</type>
            <pt>7/4</pt>
            <tablerow>2</tablerow>
            <text>Haste
Ashen Monstrosity attacks each combat if able.</text>
        </card>
        <card>
            <name>Garruk, Caller of Beasts</name>
            <set rarity="Mythic Rare" muId="370687" num="172">M14</set>
            <set rarity="Special" muId="0" num="76">pMEI</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Garruk</type>
            <tablerow>1</tablerow>
            <text>+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
−3: You may put a green creature card from your hand onto the battlefield.
−7: You get an emblem with &quot;Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Loch Korrigan</name>
            <set rarity="Common" muId="147414" num="71">SHM</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U/B}: Loch Korrigan gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Enduring Victory</name>
            <set rarity="Common" muId="394566" num="16">DTK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Dominaria's Judgment</name>
            <set rarity="Rare" muId="26423" num="4">PLS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.</text>
        </card>
        <card>
            <name>Sangrophage</name>
            <set rarity="Common" muId="116741" num="127">TSP</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.</text>
        </card>
        <card>
            <name>Drekavac</name>
            <set rarity="Uncommon" muId="111258" num="43">DIS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card.</text>
        </card>
        <card>
            <name>Mesmeric Sliver</name>
            <set rarity="Common" muId="136202" num="53">FUT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;When this permanent enters the battlefield, you may fateseal 1.&quot; (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)</text>
        </card>
        <card>
            <name>Gather Specimens</name>
            <set rarity="Rare" muId="175011" num="45">ALA</set>
            <color>U</color>
            <manacost>3UUU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.</text>
        </card>
        <card>
            <name>Recuperate</name>
            <set rarity="Common" muId="47590" num="21">SCG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• You gain 6 life.
• Prevent the next 6 damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Archangel of Thune</name>
            <set rarity="Mythic Rare" muId="438574" num="8">IMA</set>
            <set rarity="Mythic Rare" muId="370627" num="5">M14</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Segovian Leviathan</name>
            <set rarity="Uncommon" muId="14538" num="97">6ED</set>
            <set rarity="Uncommon" muId="3943">5ED</set>
            <set rarity="Uncommon" muId="2182">4ED</set>
            <set rarity="Uncommon" muId="1502">LEG</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Leviathan</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Cultivate</name>
            <set rarity="Common" muId="430601" num="62">E01</set>
            <set rarity="Common" muId="376290" num="139">C13</set>
            <set rarity="Common" muId="420763" num="146">C16</set>
            <set rarity="Common" muId="433079" num="147">C17</set>
            <set rarity="Special" muId="0" num="135">pFNM</set>
            <set rarity="Common" muId="204996" num="168">M11</set>
            <set rarity="Common" muId="247320" num="148">CMD</set>
            <set rarity="Common" muId="271193" num="62">PC2</set>
            <set rarity="Common" muId="423487" num="62">PCA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Scribe of the Mindful</name>
            <set rarity="Common" muId="426770" num="68">AKH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}, Sacrifice Scribe of the Mindful: Return target instant or sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Graven Cairns</name>
            <set rarity="Rare" muId="130581" num="175">FUT</set>
            <set rarity="Rare" muId="438803" num="237">IMA</set>
            <set rarity="Rare" muId="146764" num="272">SHM</set>
            <set rarity="Mythic Rare" muId="409559" num="28">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Gluetius Maximus</name>
            <set rarity="Uncommon" muId="74298" num="98">UNH</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>As Gluetius Maximus enters the battlefield, an opponent chooses one of your fingers. (Thumbs are fingers, too.)
When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus.</text>
        </card>
        <card>
            <name>Phyrexian War Beast</name>
            <set rarity="Common" muId="3054">ALL</set>
            <set rarity="Common" muId="0" num="37b">DKM</set>
            <set rarity="Uncommon" muId="159098" num="162">MED</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Beast</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.</text>
        </card>
        <card>
            <name>Ratcatcher</name>
            <set rarity="Rare" muId="107273" num="52">DIS</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Ogre Rogue</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may search your library for a Rat card, reveal it, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Feral Shadow</name>
            <set rarity="Common" muId="27564" num="26">BTD</set>
            <set rarity="Common" muId="15387" num="131">6ED</set>
            <set rarity="Common" muId="3291">MIR</set>
            <set rarity="Common" muId="4221">POR</set>
            <set rarity="Special" muId="0" num="4">pPOD</set>
            <set rarity="Common" muId="20373" num="77">S99</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Nightstalker</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Sign in Blood</name>
            <set rarity="Common" muId="220480" num="25">ARC</set>
            <set rarity="Common" muId="389671" num="161">C14</set>
            <set rarity="Common" muId="393921" num="49">DD3_GVL</set>
            <set rarity="Common" muId="201801" num="49">DDD</set>
            <set rarity="Common" muId="190537" num="112">M10</set>
            <set rarity="Common" muId="205118" num="117">M11</set>
            <set rarity="Common" muId="260982" num="110">M13</set>
            <set rarity="Common" muId="383383" num="114">M15</set>
            <set rarity="Special" muId="0" num="42">pMPR</set>
            <set rarity="Common" muId="247327" num="101">CMD</set>
            <set rarity="Common" muId="397739" num="97">MM2</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws two cards and loses 2 life.</text>
        </card>
        <card>
            <name>Kiln Fiend</name>
            <set rarity="Common" muId="416924" num="167">CN2</set>
            <set rarity="Common" muId="292742" num="2">DDJ</set>
            <set rarity="Common" muId="438703" num="137">IMA</set>
            <set rarity="Common" muId="194912" num="153">ROE</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Beast</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Overrun</name>
            <set rarity="Special" muId="0" num="54">ATH</set>
            <set rarity="Uncommon" muId="389621" num="207">C14</set>
            <set rarity="Uncommon" muId="405333" num="195">C15</set>
            <set rarity="Uncommon" muId="430349" num="130">CMA</set>
            <set rarity="Uncommon" muId="416946" num="189">CN2</set>
            <set rarity="Uncommon" muId="393911" num="24">DD3_GVL</set>
            <set rarity="Uncommon" muId="201779" num="24">DDD</set>
            <set rarity="Uncommon" muId="0" num="78">DPA</set>
            <set rarity="Uncommon" muId="189906" num="198">M10</set>
            <set rarity="Uncommon" muId="238574" num="186">M12</set>
            <set rarity="Uncommon" muId="29996" num="260">ODY</set>
            <set rarity="Uncommon" muId="271201" num="72">PC2</set>
            <set rarity="Uncommon" muId="423497" num="72">PCA</set>
            <set rarity="Uncommon" muId="4777">TMP</set>
            <set rarity="Uncommon" muId="397574" num="185">TPR</set>
            <set rarity="Uncommon" muId="130506" num="284">10E</set>
            <color>G</color>
            <manacost>2GGG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +3/+3 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Statecraft</name>
            <set rarity="Rare" muId="19676" num="106">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Prevent all combat damage that would be dealt to and dealt by creatures you control.</text>
        </card>
        <card>
            <name>Mind Twist</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2114">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="71">LEA</set>
            <set rarity="Rare" muId="366">LEB</set>
            <set rarity="Special" muId="429883" num="24">MPS_AKH</set>
            <set rarity="Rare" muId="201311" num="72">ME3</set>
            <set rarity="Rare" muId="1167">3ED</set>
            <set rarity="Rare" muId="668">2ED</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards X cards at random.</text>
        </card>
        <card>
            <name>Reborn Hope</name>
            <set rarity="Uncommon" muId="175256" num="76">ARB</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target multicolored card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Phenax, God of Deception</name>
            <set rarity="Mythic Rare" muId="378524" num="152">BNG</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to blue and black is less than seven, Phenax isn't a creature.
Creatures you control have &quot;{T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is this creature's toughness.&quot;</text>
        </card>
        <card>
            <name>Eliminate the Competition</name>
            <set rarity="Rare" muId="417651" num="78">KLD</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Eliminate the Competition, sacrifice X creatures.
Destroy X target creatures.</text>
        </card>
        <card>
            <name>Shieldmage Advocate</name>
            <set rarity="Common" muId="35067" num="22">JUD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Return target card from an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice.</text>
        </card>
        <card>
            <name>Koth's Courier</name>
            <set rarity="Common" muId="213766" num="68">MBS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Cone of Flame</name>
            <set rarity="Uncommon" muId="393824" num="54">DD3_JVC</set>
            <set rarity="Uncommon" muId="189225" num="54">DD2</set>
            <set rarity="Uncommon" muId="243492" num="75">DDG</set>
            <set rarity="Uncommon" muId="383213" num="137">M15</set>
            <set rarity="Uncommon" muId="205266" num="52">HOP</set>
            <set rarity="Uncommon" muId="130535" num="194">10E</set>
            <set rarity="Uncommon" muId="4541">WTH</set>
            <set rarity="Uncommon" muId="413378" num="12">W16</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.</text>
        </card>
        <card>
            <name>Curse of Wizardry</name>
            <set rarity="Uncommon" muId="193447" num="104">ROE</set>
            <set rarity="Special" muId="0" num="47">pWPN</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Curse of Wizardry enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, that player loses 1 life.</text>
        </card>
        <card>
            <name>Simoon</name>
            <set rarity="Uncommon" muId="23175" num="272">INV</set>
            <set rarity="Uncommon" muId="3743">VIS</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Simoon deals 1 damage to each creature target opponent controls.</text>
        </card>
        <card>
            <name>Psychic Puppetry</name>
            <set rarity="Common" muId="80242" num="80">CHK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>You may tap or untap target permanent.
Splice onto Arcane {U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Soul of Ravnica</name>
            <set rarity="Mythic Rare" muId="383389" num="78">M15</set>
            <set rarity="Special" muId="0" num="87">pMEI</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
{5}{U}{U}: Draw a card for each color among permanents you control.
{5}{U}{U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.</text>
        </card>
        <card>
            <name>Brink of Madness</name>
            <set rarity="Rare" muId="12406" num="50">ULG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards his or her hand.</text>
        </card>
        <card>
            <name>Roil Elemental</name>
            <set rarity="Rare" muId="185712" num="62">ZEN</set>
            <color>U</color>
            <manacost>3UUU</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.</text>
        </card>
        <card>
            <name>Silt Crawler</name>
            <set rarity="Common" muId="24655" num="123">PCY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Silt Crawler enters the battlefield, tap all lands you control.</text>
        </card>
        <card>
            <name>Flowstone Strike</name>
            <set rarity="Common" muId="21341" num="84">NMS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/-1 and gains haste until end of turn.</text>
        </card>
        <card>
            <name>Slaughter Games</name>
            <set rarity="Rare" muId="290532" num="197">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Slaughter Games can't be countered by spells or abilities.
Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Tangle Spider</name>
            <set rarity="Common" muId="46548" num="85">DST</set>
            <set rarity="Uncommon" muId="135231" num="303">10E</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Spider</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Jhoira of the Ghitu Avatar</name>
            <set rarity="Special" muId="182252" num="69">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{3}, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost.
{3}, Discard a card: Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Duskrider Falcon</name>
            <set rarity="Common" muId="4574">WTH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from black</text>
        </card>
        <card>
            <name>Pygmy Troll</name>
            <set rarity="Common" muId="6131" num="118">EXO</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Troll</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn.
{G}: Regenerate Pygmy Troll.</text>
        </card>
        <card>
            <name>Brass Secretary</name>
            <set rarity="Uncommon" muId="15245" num="128">UDS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}, Sacrifice Brass Secretary: Draw a card.</text>
        </card>
        <card>
            <name>Contract from Below</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="52">LEA</set>
            <set rarity="Rare" muId="347">LEB</set>
            <set rarity="Rare" muId="1147">3ED</set>
            <set rarity="Rare" muId="649">2ED</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Remove Contract from Below from your deck before playing if you're not playing for ante.
Discard your hand, ante the top card of your library, then draw seven cards.</text>
        </card>
        <card>
            <name>Glen Elendra Pranksters</name>
            <set rarity="Uncommon" muId="146162" num="67">LRW</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Peacekeeper</name>
            <set rarity="Rare" muId="4584">WTH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Peacekeeper unless you pay {1}{W}.
Creatures can't attack.</text>
        </card>
        <card>
            <name>Righteous Confluence</name>
            <set rarity="Rare" muId="405358" num="7">C15</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.</text>
        </card>
        <card>
            <name>Empty-Shrine Kannushi</name>
            <set rarity="Uncommon" muId="74513" num="2">BOK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Empty-Shrine Kannushi has protection from the colors of permanents you control.</text>
        </card>
        <card>
            <name>Dutiful Return</name>
            <set rarity="Common" muId="401865" num="110">BFZ</set>
            <set rarity="Common" muId="386528" num="71">KTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creature cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Nettlevine Blight</name>
            <set rarity="Rare" muId="143731" num="131">LRW</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature or land
Enchanted permanent has &quot;At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control.&quot;</text>
        </card>
        <card>
            <name>Venomspout Brackus</name>
            <set rarity="Uncommon" muId="39579" num="295">ONS</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying.
Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Krosan Constrictor</name>
            <set rarity="Common" muId="29715" num="129">TOR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{T}: Target black creature gets -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Coral Atoll</name>
            <set rarity="Uncommon" muId="389471" num="287">C14</set>
            <set rarity="Uncommon" muId="3748">VIS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Coral Atoll enters the battlefield tapped.
When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.
{T}: Add {C}{U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Words of Wisdom</name>
            <set rarity="Common" muId="31779" num="114">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You draw two cards, then each other player draws a card.</text>
        </card>
        <card>
            <name>Bringer of the Blue Dawn</name>
            <set rarity="Rare" muId="73554" num="26">5DN</set>
            <color>U</color>
            <manacost>7UU</manacost>
            <cmc>9</cmc>
            <type>Creature — Bringer</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Blue Dawn's mana cost.
Trample
At the beginning of your upkeep, you may draw two cards.</text>
        </card>
        <card>
            <name>Aisling Leprechaun</name>
            <set rarity="Common" muId="1513">LEG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Norn's Annex</name>
            <set rarity="Rare" muId="233050" num="17">NPH</set>
            <color>W</color>
            <manacost>3W/PW/P</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>({W/P} can be paid with either {W} or 2 life.)
Creatures can't attack you or a planeswalker you control unless their controller pays {W/P} for each of those creatures.</text>
        </card>
        <card>
            <name>Caged Sun</name>
            <set rarity="Rare" muId="389457" num="233">C14</set>
            <set rarity="Rare" muId="214345" num="132">NPH</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Caged Sun enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.</text>
        </card>
        <card>
            <name>Bringer of the White Dawn</name>
            <set rarity="Rare" muId="73556" num="7">5DN</set>
            <color>W</color>
            <manacost>7WW</manacost>
            <cmc>9</cmc>
            <type>Creature — Bringer</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the White Dawn's mana cost.
Trample
At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Memory Erosion</name>
            <set rarity="Rare" muId="247154" num="50">CMD</set>
            <set rarity="Rare" muId="175108" num="50">ALA</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Emrakul, the Promised End</name>
            <set rarity="Mythic Rare" muId="414295" num="6">EMN</set>
            <manacost>13</manacost>
            <cmc>13</cmc>
            <type>Legendary Creature — Eldrazi</type>
            <pt>13/13</pt>
            <tablerow>2</tablerow>
            <text>Emrakul, the Promised End costs {1} less to cast for each card type among cards in your graveyard.
When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants</text>
        </card>
        <card>
            <name>Provoke</name>
            <set rarity="Common" muId="382336" num="174">CNS</set>
            <set rarity="Common" muId="5203">STH</set>
            <set rarity="Common" muId="397604" num="186">TPR</set>
            <set rarity="Common" muId="383055" num="225">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.</text>
        </card>
        <card>
            <name>Grim Backwoods</name>
            <set rarity="Rare" muId="376356" num="292">C13</set>
            <set rarity="Rare" muId="405252" num="288">C15</set>
            <set rarity="Rare" muId="430473" num="254">CMA</set>
            <set rarity="Rare" muId="270939" num="156">DKA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}{B}{G}, {T}, Sacrifice a creature: Draw a card.</text>
        </card>
        <card>
            <name>Vampiric Fury</name>
            <set rarity="Common" muId="247424" num="167">ISD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Vampire creatures you control get +2/+0 and gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Corrosive Gale</name>
            <set rarity="Uncommon" muId="230075" num="107">NPH</set>
            <color>G</color>
            <manacost>XG/P</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>({G/P} can be paid with either {G} or 2 life.)
Corrosive Gale deals X damage to each creature with flying.</text>
        </card>
        <card>
            <name>Brighthearth Banneret</name>
            <set rarity="Common" muId="152651" num="88">MOR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Elemental spells and Warrior spells you cast cost {1} less to cast.
Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)</text>
        </card>
        <card>
            <name>Sindbad</name>
            <set rarity="Uncommon" muId="940">ARN</set>
            <set rarity="Uncommon" muId="2183">4ED</set>
            <set rarity="Special" muId="108935" num="31">TSB</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card and reveal it. If it isn't a land card, discard it.</text>
        </card>
        <card>
            <name>Dispersal Technician</name>
            <set rarity="Common" muId="423699" num="32">AER</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Vedalken Artificer</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand.</text>
        </card>
        <card>
            <name>Voidwielder</name>
            <set rarity="Common" muId="265412" num="56">RTR</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>When Voidwielder enters the battlefield, you may return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Helium Squirter</name>
            <set rarity="Common" muId="107535" num="26">DIS</set>
            <set rarity="Common" muId="397903" num="47">MM2</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{1}: Target creature with a +1/+1 counter on it gains flying until end of turn.</text>
        </card>
        <card>
            <name>Alliance of Arms</name>
            <set rarity="Rare" muId="228218" num="4">CMD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.</text>
        </card>
        <card>
            <name>Kalitas, Bloodchief of Ghet</name>
            <set rarity="Mythic Rare" muId="185704" num="99">ZEN</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Vampire Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Glory-Bound Initiate</name>
            <set rarity="Rare" muId="426718" num="16">AKH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Exoskeletal Armor</name>
            <set rarity="Uncommon" muId="29885" num="114">JUD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.</text>
        </card>
        <card>
            <name>Massacre Wurm</name>
            <set rarity="Mythic Rare" muId="214044" num="46">MBS</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.</text>
        </card>
        <card>
            <name>Mindblaze</name>
            <set rarity="Rare" muId="75248" num="180">CHK</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a nonland card name and a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Efficient Construction</name>
            <set rarity="Uncommon" muId="423700" num="33">AER</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.</text>
        </card>
        <card>
            <name>Mortal Obstinacy</name>
            <set rarity="Common" muId="380457" num="17">JOU</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.</text>
        </card>
        <card>
            <name>Goldmeadow Stalwart</name>
            <set rarity="Uncommon" muId="139698" num="18">LRW</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}.</text>
        </card>
        <card>
            <name>Archetype of Finality</name>
            <set rarity="Uncommon" muId="378430" num="58">BNG</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Enchantment Creature — Gorgon</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.</text>
        </card>
        <card>
            <name>Soul Spike</name>
            <set rarity="Rare" muId="121165" num="70">CSP</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may exile two black cards from your hand rather than pay Soul Spike's mana cost.
Soul Spike deals 4 damage to target creature or player and you gain 4 life.</text>
        </card>
        <card>
            <name>Tamiyo, Field Researcher</name>
            <set rarity="Mythic Rare" muId="414495" num="190">EMN</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>1GWU</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Tamiyo</type>
            <tablerow>1</tablerow>
            <text>+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with &quot;You may cast spells from your hand without paying their mana costs.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Silas Renn, Seeker Adept</name>
            <set rarity="Mythic Rare" muId="420660" num="43">C16</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Tapestry of the Ages</name>
            <set rarity="Uncommon" muId="394728" num="246">DTK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Draw a card. Activate this ability only if you've cast a noncreature spell this turn.</text>
        </card>
        <card>
            <name>Altar of Dementia</name>
            <set rarity="Rare" muId="382212" num="196">CNS</set>
            <set rarity="Rare" muId="4596">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Mawcor</name>
            <set rarity="Rare" muId="13035" num="87">7ED</set>
            <set rarity="Rare" muId="4712">TMP</set>
            <set rarity="Rare" muId="397511" num="59">TPR</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Mawcor deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Time and Tide</name>
            <set rarity="Uncommon" muId="3653">VIS</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.</text>
        </card>
        <card>
            <name>Stoic Champion</name>
            <set rarity="Uncommon" muId="42265" num="21">LGN</set>
            <set rarity="Uncommon" muId="383112" num="50">VMA</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Elemental Resonance</name>
            <set rarity="Rare" muId="107369" num="83">DIS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent
At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)</text>
        </card>
        <card>
            <name>Harvest Hand</name>
            <set rarity="Uncommon" muId="410021" num="256a">SOI</set>
            <related attach="attach">Scrounged Scythe</related>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Harvest Hand dies, return it to the battlefield transformed under your control.</text>
        </card>
        <card>
            <name>Stonehorn Chanter</name>
            <set rarity="Uncommon" muId="370777" num="39">M14</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Rhino Cleric</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Postmortem Lunge</name>
            <set rarity="Uncommon" muId="233054" num="70">NPH</set>
            <color>B</color>
            <manacost>XB/P</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>({B/P} can be paid with either {B} or 2 life.)
Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Avacyn's Pilgrim</name>
            <set rarity="Special" muId="0" num="147">pFNM</set>
            <set rarity="Common" muId="243212" num="170">ISD</set>
            <set rarity="Common" muId="425944" num="119">MM3</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {W} to your mana pool.</text>
        </card>
        <card>
            <name>Goblin Piker</name>
            <set rarity="Common" muId="0" num="45">DPA</set>
            <set rarity="Common" muId="191074" num="140">M10</set>
            <set rarity="Common" muId="205052" num="142">M11</set>
            <set rarity="Common" muId="221199" num="141">M12</set>
            <set rarity="Common" muId="82957" num="194">9ED</set>
            <set rarity="Common" muId="6582">PO2</set>
            <set rarity="Common" muId="129580" num="209">10E</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Hellcarver Demon</name>
            <set rarity="Mythic Rare" muId="193656" num="113">ROE</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.</text>
        </card>
        <card>
            <name>Surestrike Trident</name>
            <set rarity="Uncommon" muId="46158" num="147">DST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has first strike and &quot;{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player.&quot;
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Ironclaw Buzzardiers</name>
            <set rarity="Common" muId="116723" num="165">TSP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Ironclaw Buzzardiers can't block creatures with power 2 or greater.
{R}: Ironclaw Buzzardiers gains flying until end of turn.</text>
        </card>
        <card>
            <name>Mighty Leap</name>
            <set rarity="Common" muId="426722" num="20">AKH</set>
            <set rarity="Common" muId="394387" num="18">DDO</set>
            <set rarity="Common" muId="226713" num="24">DDF</set>
            <set rarity="Common" muId="243443" num="26">DDG</set>
            <set rarity="Common" muId="208280" num="22">M11</set>
            <set rarity="Common" muId="241989" num="26">M12</set>
            <set rarity="Common" muId="398630" num="26">ORI</set>
            <set rarity="Common" muId="397681" num="24">MM2</set>
            <set rarity="Common" muId="407538" num="28">OGW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Herald of the Pantheon</name>
            <set rarity="Rare" muId="398460" num="180">ORI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Centaur Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Enchantment spells you cast cost {1} less to cast.
Whenever you cast an enchantment spell, you gain 1 life.</text>
        </card>
        <card>
            <name>Mul Daya Channelers</name>
            <set rarity="Rare" muId="198167" num="198">ROE</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Play with the top card of your library revealed.
As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.
As long as the top card of your library is a land card, Mul Daya Channelers has &quot;{T}: Add two mana of any one color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Roil's Retribution</name>
            <set rarity="Uncommon" muId="402013" num="45">BFZ</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.</text>
        </card>
        <card>
            <name>Rule of Law</name>
            <set rarity="Rare" muId="48112" num="19">MRD</set>
            <set rarity="Uncommon" muId="136291" num="37">10E</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each player can't cast more than one spell each turn.</text>
        </card>
        <card>
            <name>Living Inferno</name>
            <set rarity="Rare" muId="96874" num="69">GPT</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Elemental</type>
            <pt>8/5</pt>
            <tablerow>2</tablerow>
            <text>{T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.</text>
        </card>
        <card>
            <name>Make a Stand</name>
            <set rarity="Uncommon" muId="407536" num="26">OGW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy them.)</text>
        </card>
        <card>
            <name>Steel Sabotage</name>
            <set rarity="Common" muId="213726" num="33">MBS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Counter target artifact spell.
• Return target artifact to its owner's hand.</text>
        </card>
        <card>
            <name>Ogre Taskmaster</name>
            <set rarity="Uncommon" muId="45369" num="205">8ED</set>
            <set rarity="Common" muId="220965" num="128">ME4</set>
            <set rarity="Uncommon" muId="19844" num="206">MMQ</set>
            <set rarity="Uncommon" muId="83190" num="205">9ED</set>
            <set rarity="Uncommon" muId="6588">PO2</set>
            <set rarity="Uncommon" muId="15817" num="203">7ED</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Ogre Taskmaster can't block.</text>
        </card>
        <card>
            <name>Grim Feast</name>
            <set rarity="Rare" muId="3536">MIR</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, Grim Feast deals 1 damage to you.
Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Rising Miasma</name>
            <set rarity="Uncommon" muId="402011" num="122">BFZ</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get -2/-2 until end of turn.
Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Flowstone Thopter</name>
            <set rarity="Uncommon" muId="21398" num="132">NMS</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Thopter</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Profane Command</name>
            <set rarity="Rare" muId="389645" num="156">C14</set>
            <set rarity="Rare" muId="259275" num="70">DDH</set>
            <set rarity="Rare" muId="141814" num="135">LRW</set>
            <set rarity="Rare" muId="397713" num="90">MM2</set>
            <set rarity="Rare" muId="205397" num="38">HOP</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Target player loses X life.
• Return target creature card with converted mana cost X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Mer-Ek Nightblade</name>
            <set rarity="Uncommon" muId="438663" num="97">IMA</set>
            <set rarity="Uncommon" muId="386603" num="79">KTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Orc Assassin</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Outlast {B} ({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has deathtouch.</text>
        </card>
        <card>
            <name>Ceta Sanctuary</name>
            <set rarity="Uncommon" muId="27173" num="20">APC</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.</text>
        </card>
        <card>
            <name>Forerunner of the Coalition</name>
            <set rarity="Uncommon" muId="439729" num="72">RIX</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle your library and put that card on top of it.
Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Golgari Keyrune</name>
            <set rarity="Uncommon" muId="253645" num="229">RTR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} or {G} to your mana pool.
{B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.</text>
        </card>
        <card>
            <name>Ark of Blight</name>
            <set rarity="Uncommon" muId="47281" num="140">SCG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}, Sacrifice Ark of Blight: Destroy target land.</text>
        </card>
        <card>
            <name>Grappler Spider</name>
            <set rarity="Common" muId="198371" num="102">WWK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Spider</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Writ of Passage</name>
            <set rarity="Common" muId="107413" num="37">DIS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.
Forecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate this ability only during your upkeep and only once each turn.)</text>
        </card>
        <card>
            <name>Blurry Beeble</name>
            <set rarity="Common" muId="439416" num="27">UST</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Cyborg Beeble</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)
Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Rush of Blood</name>
            <set rarity="Uncommon" muId="240183" num="154">AVR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+0 until end of turn, where X is its power.</text>
        </card>
        <card>
            <name>Korozda Guildmage</name>
            <set rarity="Uncommon" muId="405282" num="224">C15</set>
            <set rarity="Uncommon" muId="420825" num="208">C16</set>
            <set rarity="Uncommon" muId="430400" num="181">CMA</set>
            <set rarity="Uncommon" muId="338415" num="52">DDJ</set>
            <set rarity="Uncommon" muId="270364" num="176">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
{2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.</text>
        </card>
        <card>
            <name>Verdant Succession</name>
            <set rarity="Rare" muId="29989" num="280">ODY</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library.</text>
        </card>
        <card>
            <name>Undead Slayer</name>
            <set rarity="Uncommon" muId="190582" num="37">M10</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Exile target Skeleton, Vampire, or Zombie.</text>
        </card>
        <card>
            <name>Gideon, Martial Paragon</name>
            <set rarity="Mythic Rare" muId="429662" num="270">AKH</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Gideon</type>
            <tablerow>1</tablerow>
            <text>+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn.
0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
−10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Hoof Skulkin</name>
            <set rarity="Common" muId="158294" num="169">EVE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}: Target green creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Nissa, Genesis Mage</name>
            <set rarity="Mythic Rare" muId="432879" num="200">HOU</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Legendary Planeswalker — Nissa</type>
            <tablerow>1</tablerow>
            <text>+2: Untap up to two target creatures and up to two target lands.
−3: Target creature gets +5/+5 until end of turn.
−10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Crumbling Ashes</name>
            <set rarity="Uncommon" muId="158103" num="35">EVE</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.</text>
        </card>
        <card>
            <name>Grinning Demon</name>
            <set rarity="Rare" muId="39734" num="153">ONS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you lose 2 life.
Morph {2}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Grim Monolith</name>
            <set rarity="Rare" muId="12626" num="126">ULG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Grim Monolith doesn't untap during your untap step.
{T}: Add {C}{C}{C} to your mana pool.
{4}: Untap Grim Monolith.</text>
        </card>
        <card>
            <name>Karmic Justice</name>
            <set rarity="Rare" muId="405277" num="72">C15</set>
            <set rarity="Rare" muId="31872" num="26">ODY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.</text>
        </card>
        <card>
            <name>False Defeat</name>
            <set rarity="Uncommon" muId="201275" num="11">ME3</set>
            <set rarity="Common" muId="10509" num="4">PTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Sundering Titan</name>
            <set rarity="Rare" muId="220533" num="118">ARC</set>
            <set rarity="Rare" muId="42084" num="146">DST</set>
            <set rarity="Mythic Rare" muId="212631" num="13">V10</set>
            <set rarity="Special" muId="425820" num="49">MPS</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>7/10</pt>
            <tablerow>2</tablerow>
            <text>When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.</text>
        </card>
        <card>
            <name>Ertai's Familiar</name>
            <set rarity="Rare" muId="4484">WTH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard.
{U}: Until your next upkeep, Ertai's Familiar can't phase out.</text>
        </card>
        <card>
            <name>Darkblast</name>
            <set rarity="Uncommon" muId="87922" num="82">RAV</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Root Cage</name>
            <set rarity="Uncommon" muId="24665" num="122">PCY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Mercenaries don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Shinka, the Bloodsoaked Keep</name>
            <set rarity="Rare" muId="79121" num="282">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} to your mana pool.
{R}, {T}: Target legendary creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Shadow Guildmage</name>
            <set rarity="Common" muId="3309">MIR</set>
            <set rarity="Special" muId="108864" num="46">TSB</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Put target creature you control on top of its owner's library.
{R}, {T}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you.</text>
        </card>
        <card>
            <name>Plasm Capture</name>
            <set rarity="Rare" muId="369069" num="91">DGM</set>
            <set rarity="Rare" muId="394400" num="55">DDO</set>
            <color>U</color>
            <color>G</color>
            <manacost>GGUU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Raka Disciple</name>
            <set rarity="Common" muId="25855" num="66">APC</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Minotaur Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{U}, {T}: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Sacred Cat</name>
            <set rarity="Common" muId="426729" num="27">AKH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Blightning</name>
            <set rarity="Common" muId="368483" num="69">DDK</set>
            <set rarity="Special" muId="0" num="36">pMPR</set>
            <set rarity="Common" muId="174917" num="156">ALA</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Blightning deals 3 damage to target player. That player discards two cards.</text>
        </card>
        <card>
            <name>Agrus Kos, Wojek Veteran</name>
            <set rarity="Rare" muId="89101" num="190">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Cyclonic Rift</name>
            <set rarity="Rare" muId="389477" num="104">C14</set>
            <set rarity="Rare" muId="425860" num="35">MM3</set>
            <set rarity="Rare" muId="270798" num="35">RTR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Squire</name>
            <set rarity="Common" muId="1817">DRK</set>
            <set rarity="Special" muId="108908" num="15">TSB</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Destructive Force</name>
            <set rarity="Rare" muId="205046" num="133">M11</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.</text>
        </card>
        <card>
            <name>Dreams of the Dead</name>
            <set rarity="Uncommon" muId="2502">ICE</set>
            <set rarity="Rare" muId="184618" num="46">ME2</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains &quot;Cumulative upkeep {2}.&quot; If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Hell's Thunder</name>
            <set rarity="Rare" muId="386326" num="10">DDN</set>
            <set rarity="Rare" muId="176455" num="103">ALA</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
At the beginning of the end step, sacrifice Hell's Thunder.
Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Edge of the Divinity</name>
            <set rarity="Common" muId="151155" num="87">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>W/B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As long as enchanted creature is white, it gets +1/+2.
As long as enchanted creature is black, it gets +2/+1.</text>
        </card>
        <card>
            <name>Cleanse</name>
            <set rarity="Rare" muId="1603">LEG</set>
            <set rarity="Rare" muId="201127" num="5">ME3</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all black creatures.</text>
        </card>
        <card>
            <name>Lightning Storm</name>
            <set rarity="Uncommon" muId="121495" num="89">CSP</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it.
Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.</text>
        </card>
        <card>
            <name>Tishana, Voice of Thunder</name>
            <set rarity="Mythic Rare" muId="435386" num="230">XLN</set>
            <color>U</color>
            <color>G</color>
            <manacost>5GU</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Merfolk Shaman</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters the battlefield, draw a card for each creature you control.</text>
        </card>
        <card>
            <name>Rust Scarab</name>
            <set rarity="Uncommon" muId="366245" num="130">GTC</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.</text>
        </card>
        <card>
            <name>Frankie Peanuts</name>
            <set rarity="Rare" muId="73950" num="13">UNH</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Elephant Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.</text>
        </card>
        <card>
            <name>Deserter's Quarters</name>
            <set rarity="Uncommon" muId="380397" num="160">JOU</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may choose not to untap Deserter's Quarters during your untap step.
{6}, {T}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.</text>
        </card>
        <card>
            <name>Ladies' Knight</name>
            <set rarity="Uncommon" muId="74260" num="15">UNH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Spells cast by players wearing at least one item of women's clothing cost {1} less to cast. (You can define women's clothing as you see fit. Be reasonable.)</text>
        </card>
        <card>
            <name>Turn the Tables</name>
            <set rarity="Rare" muId="49033" num="18">DST</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.</text>
        </card>
        <card>
            <name>Consecrated by Blood</name>
            <set rarity="Uncommon" muId="398512" num="87">ORI</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has flying and &quot;Sacrifice two other creatures: Regenerate this creature.&quot; (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Mind Raker</name>
            <set rarity="Common" muId="401948" num="95">BFZ</set>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Processor</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card.</text>
        </card>
        <card>
            <name>Rattlechains</name>
            <set rarity="Rare" muId="409824" num="81">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.</text>
        </card>
        <card>
            <name>Dross Prowler</name>
            <set rarity="Common" muId="48570" num="64">MRD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Clay Pigeon</name>
            <set rarity="Uncommon" muId="9766" num="73">UGL</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}, Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it.</text>
        </card>
        <card>
            <name>Jeweled Amulet</name>
            <set rarity="Uncommon" muId="2412">ICE</set>
            <set rarity="Uncommon" muId="184639" num="212">ME2</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet.
{T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type to your mana pool.</text>
        </card>
        <card>
            <name>Arbiter of the Ideal</name>
            <set rarity="Rare" muId="378403" num="31">BNG</set>
            <set rarity="Special" muId="0" num="74">pPRE</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Sphinx</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.</text>
        </card>
        <card>
            <name>Hindering Light</name>
            <set rarity="Common" muId="177598" num="173">ALA</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell that targets you or a permanent you control.
Draw a card.</text>
        </card>
        <card>
            <name>Grim Haruspex</name>
            <set rarity="Rare" muId="386548" num="73">KTK</set>
            <set rarity="Special" muId="0" num="101">pPRE</set>
            <set rarity="Rare" muId="394075" num="73">FRF_UGIN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever another nontoken creature you control dies, draw a card.</text>
        </card>
        <card>
            <name>Aim High</name>
            <set rarity="Common" muId="409950" num="193">SOI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Unholy Fiend</name>
            <set rarity="Uncommon" muId="221222" num="8b">ISD</set>
            <color>B</color>
            <related attach="attach">Cloistered Youth</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, you lose 1 life.</text>
        </card>
        <card>
            <name>Goblin Caves</name>
            <set rarity="Common" muId="202426" num="119">ME4</set>
            <set rarity="Common" muId="1790">DRK</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.</text>
        </card>
        <card>
            <name>Nether Void</name>
            <set rarity="Rare" muId="1453">LEG</set>
            <set rarity="Rare" muId="201158" num="73">ME3</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, counter it unless that player pays {3}.</text>
        </card>
        <card>
            <name>Rally the Forces</name>
            <set rarity="Common" muId="213767" num="73">MBS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attacking creatures get +1/+0 and gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Talisman of Progress</name>
            <set rarity="Uncommon" muId="39597" num="256">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you.</text>
        </card>
        <card>
            <name>Paliano, the High City</name>
            <set rarity="Rare" muId="382320" num="65">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.
{T}: Add one mana to your mana pool of any color chosen as you drafted cards named Paliano, the High City.</text>
        </card>
        <card>
            <name>Sapseep Forest</name>
            <set rarity="Uncommon" muId="249389" num="36">DDH</set>
            <set rarity="Uncommon" muId="142048" num="279">SHM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Forest</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {G} to your mana pool.)
Sapseep Forest enters the battlefield tapped.
{G}, {T}: You gain 1 life. Activate this ability only if you control two or more green permanents.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Archetype of Aggression</name>
            <set rarity="Uncommon" muId="378460" num="88">BNG</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have trample.
Creatures your opponents control lose trample and can't have or gain trample.</text>
        </card>
        <card>
            <name>Delif's Cube</name>
            <set rarity="Rare" muId="1831">FEM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on Delif's Cube.
{2}, Remove a cube counter from Delif's Cube: Regenerate target creature.</text>
        </card>
        <card>
            <name>Watery Grave</name>
            <set rarity="Rare" muId="366335" num="249">GTC</set>
            <set rarity="Rare" muId="83731" num="286">RAV</set>
            <set rarity="Mythic Rare" muId="405114" num="7">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Island Swamp</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {U} or {B} to your mana pool.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Spineless Thug</name>
            <set rarity="Common" muId="45287" num="166">8ED</set>
            <set rarity="Common" muId="21310" num="71">NMS</set>
            <set rarity="Common" muId="83273" num="165">9ED</set>
            <set rarity="Common" muId="15883" num="164">7ED</set>
            <set rarity="Common" muId="129743" num="180">10E</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Mercenary</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Spineless Thug can't block.</text>
        </card>
        <card>
            <name>Riptide</name>
            <set rarity="Common" muId="1761">DRK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap all blue creatures.</text>
        </card>
        <card>
            <name>Oath of Mages</name>
            <set rarity="Rare" muId="6124" num="90">EXO</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player chooses target player who has more life than he or she does and is his or her opponent. The first player may have Oath of Mages deal 1 damage to the second player.</text>
        </card>
        <card>
            <name>Natural Obsolescence</name>
            <set rarity="Common" muId="423785" num="118">AER</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target artifact on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Word of Blasting</name>
            <set rarity="Uncommon" muId="4097">5ED</set>
            <set rarity="Uncommon" muId="2660">ICE</set>
            <set rarity="Uncommon" muId="19852" num="228">MMQ</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.</text>
        </card>
        <card>
            <name>Goblin Razerunners</name>
            <set rarity="Rare" muId="179487" num="64">CON</set>
            <set rarity="Rare" muId="438487" num="47">DDT</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.
At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player.</text>
        </card>
        <card>
            <name>Mentor of the Meek</name>
            <set rarity="Rare" muId="430554" num="15">E01</set>
            <set rarity="Rare" muId="389594" num="79">C14</set>
            <set rarity="Rare" muId="420686" num="69">C16</set>
            <set rarity="Rare" muId="244682" num="21">ISD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Putrefaction</name>
            <set rarity="Uncommon" muId="19834" num="153">MMQ</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a green or white spell, that player discards a card.</text>
        </card>
        <card>
            <name>Yawgmoth's Edict</name>
            <set rarity="Uncommon" muId="25630" num="171">7ED</set>
            <set rarity="Uncommon" muId="5696" num="170">USG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Grove of the Dreampods</name>
            <set rarity="Common" muId="226541" num="18">PC2</set>
            <set rarity="Common" muId="423615" num="34">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Fabacin</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Whenever you roll {CHAOS}, return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Barbarian Outcast</name>
            <set rarity="Common" muId="26726" num="92">TOR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Barbarian Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When you control no Swamps, sacrifice Barbarian Outcast.</text>
        </card>
        <card>
            <name>Darksteel Brute</name>
            <set rarity="Uncommon" muId="43563" num="108">DST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Indestructible (Damage and effects that say &quot;destroy&quot; don't destroy this artifact.)
{3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn.</text>
        </card>
        <card>
            <name>Conclave Equenaut</name>
            <set rarity="Common" muId="222767" num="19">DDF</set>
            <set rarity="Common" muId="87915" num="9">RAV</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying</text>
        </card>
        <card>
            <name>Painsmith</name>
            <set rarity="Uncommon" muId="194210" num="74">SOM</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.</text>
        </card>
        <card>
            <name>Kavu Chameleon</name>
            <set rarity="Uncommon" muId="23125" num="191">INV</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Kavu</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Kavu Chameleon can't be countered.
{G}: Kavu Chameleon becomes the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Hythonia the Cruel</name>
            <set rarity="Mythic Rare" muId="373673" num="91">THS</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Gorgon</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
{6}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.</text>
        </card>
        <card>
            <name>Sandsteppe Scavenger</name>
            <set rarity="Common" muId="394673" num="200">DTK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Hound Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Betrothed of Fire</name>
            <set rarity="Common" muId="4535">WTH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.
Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Time to Reflect</name>
            <set rarity="Uncommon" muId="426735" num="33">AKH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature that blocked or was blocked by a Zombie this turn.</text>
        </card>
        <card>
            <name>Pet Project</name>
            <set rarity="Mythic Rare" muId="439587" num="198">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Alchor's Tomb</name>
            <set rarity="Rare" muId="1399">LEG</set>
            <set rarity="Rare" muId="228270" num="178">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Forethought Amulet</name>
            <set rarity="Rare" muId="1404">LEG</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}.
If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.</text>
        </card>
        <card>
            <name>Burning Oil</name>
            <set rarity="Uncommon" muId="262705" num="84">DKA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Burning Oil deals 3 damage to target attacking or blocking creature.
Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Jalum Tome</name>
            <set rarity="Special" muId="0" num="49">ATH</set>
            <set rarity="Uncommon" muId="1010">ATQ</set>
            <set rarity="Rare" muId="2785">CHR</set>
            <set rarity="Rare" muId="14778" num="293">6ED</set>
            <set rarity="Rare" muId="389566" num="242">C14</set>
            <set rarity="Rare" muId="3794">5ED</set>
            <set rarity="Rare" muId="11356" num="303">7ED</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Royal Assassin Avatar</name>
            <set rarity="Special" muId="214827" num="105">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Sentinel Spider</name>
            <set rarity="Common" muId="413727" num="185">EMA</set>
            <set rarity="Common" muId="249681" num="189">M13</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Spider</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Ignoble Soldier</name>
            <set rarity="Uncommon" muId="19778" num="22">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.</text>
        </card>
        <card>
            <name>Galvanic Blast</name>
            <set rarity="Common" muId="208251" num="91">SOM</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Galvanic Blast deals 2 damage to target creature or player.
Metalcraft — Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.</text>
        </card>
        <card>
            <name>Indestructible Aura</name>
            <set rarity="Common" muId="2858">CHR</set>
            <set rarity="Common" muId="1619">LEG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Errand of Duty</name>
            <set rarity="Common" muId="3193">ALL</set>
            <set rarity="Uncommon" muId="184730" num="12">ME2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Lantern Scout</name>
            <set rarity="Rare" muId="401938" num="37">BFZ</set>
            <set rarity="Special" muId="0" num="271">pPRE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout Ally</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.</text>
        </card>
        <card>
            <name>Power Leak</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="2175">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="119">LEA</set>
            <set rarity="Common" muId="414">LEB</set>
            <set rarity="Common" muId="1215">3ED</set>
            <set rarity="Common" muId="716">2ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.</text>
        </card>
        <card>
            <name>Curse of Echoes</name>
            <set rarity="Rare" muId="262841" num="34">DKA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls.</text>
        </card>
        <card>
            <name>Kokusho, the Evening Star</name>
            <set rarity="Rare" muId="50445" num="122">CHK</set>
            <set rarity="Rare" muId="178022" num="9">DRB</set>
            <set rarity="Rare" muId="438661" num="95">IMA</set>
            <set rarity="Mythic Rare" muId="370502" num="89">MMA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Iona, Shield of Emeria</name>
            <set rarity="Mythic Rare" muId="401636" num="9">V15</set>
            <set rarity="Mythic Rare" muId="397800" num="20">MM2</set>
            <set rarity="Mythic Rare" muId="190407" num="13">ZEN</set>
            <color>W</color>
            <manacost>6WWW</manacost>
            <cmc>9</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
As Iona, Shield of Emeria enters the battlefield, choose a color.
Your opponents can't cast spells of the chosen color.</text>
        </card>
        <card>
            <name>Dream Leash</name>
            <set rarity="Rare" muId="88945" num="45">RAV</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent
You can't choose an untapped permanent as Dream Leash's target as you cast Dream Leash.
You control enchanted permanent.</text>
        </card>
        <card>
            <name>Sydri, Galvanic Genius</name>
            <set rarity="Mythic Rare" muId="376539" num="220">C13</set>
            <set rarity="Mythic Rare" muId="420841" num="224">C16</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>WUB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.
{W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.</text>
        </card>
        <card>
            <name>Izzet Staticaster</name>
            <set rarity="Uncommon" muId="253638" num="173">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Haste
{T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.</text>
        </card>
        <card>
            <name>Renewing Dawn</name>
            <set rarity="Uncommon" muId="4391">POR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 2 life for each Mountain target opponent controls.</text>
        </card>
        <card>
            <name>Deadeye Tormentor</name>
            <set rarity="Common" muId="435252" num="98">XLN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.</text>
        </card>
        <card>
            <name>Vedalken Heretic</name>
            <set rarity="Rare" muId="180619" num="104">ARB</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.</text>
        </card>
        <card>
            <name>Ceremonial Guard</name>
            <set rarity="Common" muId="19603" num="182">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Ceremonial Guard attacks or blocks, destroy it at end of combat.</text>
        </card>
        <card>
            <name>Thirst</name>
            <set rarity="Common" muId="3370">MIR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Thirst enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice Thirst unless you pay {U}.</text>
        </card>
        <card>
            <name>Tempest Caller</name>
            <set rarity="Uncommon" muId="435239" num="86">XLN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Tempest Caller enters the battlefield, tap all creatures target opponent controls.</text>
        </card>
        <card>
            <name>Martyr of Sands</name>
            <set rarity="Common" muId="121263" num="15">CSP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.</text>
        </card>
        <card>
            <name>&quot;Ach! Hans, Run!&quot;</name>
            <set rarity="Rare" muId="73935" num="116">UNH</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RRGG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may say &quot;Ach! Hans, run! It's the . . .&quot; and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn.</text>
        </card>
        <card>
            <name>Malachite Talisman</name>
            <set rarity="Uncommon" muId="2414">ICE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.</text>
        </card>
        <card>
            <name>Sudden Impact</name>
            <set rarity="Uncommon" muId="45380" num="226">8ED</set>
            <set rarity="Uncommon" muId="83285" num="222">9ED</set>
            <set rarity="Uncommon" muId="234701" num="25">PD2</set>
            <set rarity="Uncommon" muId="13059" num="223">7ED</set>
            <set rarity="Uncommon" muId="4852">TMP</set>
            <set rarity="Uncommon" muId="129750" num="241">10E</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Sudden Impact deals damage to target player equal to the number of cards in that player's hand.</text>
        </card>
        <card>
            <name>Dega Disciple</name>
            <set rarity="Common" muId="25852" num="4">APC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Target creature gets -2/-0 until end of turn.
{R}, {T}: Target creature gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Autumn Willow</name>
            <set rarity="Rare" muId="2962">HML</set>
            <set rarity="Rare" muId="159205" num="113">MED</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Avatar</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
{G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.</text>
        </card>
        <card>
            <name>Fledgling Imp</name>
            <set rarity="Common" muId="31777" num="137">ODY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}, Discard a card: Fledgling Imp gains flying until end of turn.</text>
        </card>
        <card>
            <name>Frogmite</name>
            <set rarity="Common" muId="222856" num="51">DDF</set>
            <set rarity="Common" muId="49429" num="172">MRD</set>
            <set rarity="Common" muId="370434" num="207">MMA</set>
            <set rarity="Common" muId="397893" num="215">MM2</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Frog</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)</text>
        </card>
        <card>
            <name>Vug Lizard</name>
            <set rarity="Uncommon" muId="5679" num="227">USG</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Thelon's Chant</name>
            <set rarity="Uncommon" muId="1929">FEM</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}.
Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.</text>
        </card>
        <card>
            <name>Collective Defiance</name>
            <set rarity="Rare" muId="414420" num="123">EMN</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Escalate {1} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player discards all the cards in his or her hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent.</text>
        </card>
        <card>
            <name>Jazal Goldmane</name>
            <set rarity="Mythic Rare" muId="389567" num="9">C14</set>
            <set rarity="Mythic Rare" muId="432994" num="62">C17</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Cat Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>First strike
{3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.</text>
        </card>
        <card>
            <name>Lorescale Coatl</name>
            <set rarity="Uncommon" muId="179633" num="101">ARB</set>
            <set rarity="Uncommon" muId="405288" num="225">C15</set>
            <set rarity="Uncommon" muId="394384" num="53">DDO</set>
            <set rarity="Uncommon" muId="397836" num="179">MM2</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.</text>
        </card>
        <card>
            <name>Selesnya Sentry</name>
            <set rarity="Common" muId="265382" num="21">RTR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Elephant Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{5}{G}: Regenerate Selesnya Sentry.</text>
        </card>
        <card>
            <name>Joven's Tools</name>
            <set rarity="Uncommon" muId="3798">5ED</set>
            <set rarity="Uncommon" muId="2907">HML</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Target creature can't be blocked this turn except by Walls.</text>
        </card>
        <card>
            <name>Callous Giant</name>
            <set rarity="Rare" muId="23094" num="139">INV</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>If a source would deal 3 or less damage to Callous Giant, prevent that damage.</text>
        </card>
        <card>
            <name>Stalking Drone</name>
            <set rarity="Common" muId="407634" num="124">OGW</set>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Merchant Ship</name>
            <set rarity="Uncommon" muId="936">ARN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Merchant Ship can't attack unless defending player controls an Island.
Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.
When you control no Islands, sacrifice Merchant Ship.</text>
        </card>
        <card>
            <name>Amok</name>
            <set rarity="Rare" muId="5109">STH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Discard a card at random: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Primal Surge</name>
            <set rarity="Mythic Rare" muId="240158" num="189">AVR</set>
            <color>G</color>
            <manacost>8GG</manacost>
            <cmc>10</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.</text>
        </card>
        <card>
            <name>Helm of the Ghastlord</name>
            <set rarity="Common" muId="158769" num="166">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>3U/B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has &quot;Whenever this creature deals damage to an opponent, draw a card.&quot;
As long as enchanted creature is black, it gets +1/+1 and has &quot;Whenever this creature deals damage to an opponent, that player discards a card.&quot;</text>
        </card>
        <card>
            <name>Touchstone</name>
            <set rarity="Uncommon" muId="4444">WTH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Tap target artifact you don't control.</text>
        </card>
        <card>
            <name>Momentum</name>
            <set rarity="Uncommon" muId="15235" num="113">UDS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, you may put a growth counter on Momentum.
Enchanted creature gets +1/+1 for each growth counter on Momentum.</text>
        </card>
        <card>
            <name>Dreamstone Hedron</name>
            <set rarity="Uncommon" muId="220554" num="105">ARC</set>
            <set rarity="Uncommon" muId="389492" num="236">C14</set>
            <set rarity="Uncommon" muId="405208" num="252">C15</set>
            <set rarity="Uncommon" muId="433141" num="209">C17</set>
            <set rarity="Uncommon" muId="247395" num="247">CMD</set>
            <set rarity="Uncommon" muId="193501" num="216">ROE</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C}{C}{C} to your mana pool.
{3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.</text>
        </card>
        <card>
            <name>Mirror of the Forebears</name>
            <set rarity="Uncommon" muId="433295" num="54">C17</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Mirror of the Forebears enters the battlefield, choose a creature type.
{1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.</text>
        </card>
        <card>
            <name>Broken Dam</name>
            <set rarity="Common" muId="10621" num="37">PTK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap one or two target creatures without horsemanship.</text>
        </card>
        <card>
            <name>Scrying Sheets</name>
            <set rarity="Rare" muId="121204" num="149">CSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Snow Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Doomgape</name>
            <set rarity="Rare" muId="292979" num="65">DDJ</set>
            <set rarity="Rare" muId="146010" num="120">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>4B/GB/GB/G</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Drogskol Reaver</name>
            <set rarity="Mythic Rare" muId="262860" num="137">DKA</set>
            <color>W</color>
            <color>U</color>
            <manacost>5WU</manacost>
            <cmc>7</cmc>
            <type>Creature — Spirit</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, double strike, lifelink
Whenever you gain life, draw a card.</text>
        </card>
        <card>
            <name>Wu Infantry</name>
            <set rarity="Common" muId="10600" num="59">PTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Liliana's Shade</name>
            <set rarity="Common" muId="260992" num="98">M13</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.
{B}: Liliana's Shade gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Burnt Offering</name>
            <set rarity="Common" muId="2440">ICE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Burnt Offering, sacrifice a creature.
Add X mana in any combination of {B} and/or {R} to your mana pool, where X is the sacrificed creature's converted mana cost.</text>
        </card>
        <card>
            <name>Wrap in Flames</name>
            <set rarity="Common" muId="382412" num="158">CNS</set>
            <set rarity="Common" muId="397720" num="136">MM2</set>
            <set rarity="Common" muId="193563" num="173">ROE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.</text>
        </card>
        <card>
            <name>Entirely Normal Armchair</name>
            <set rarity="Uncommon" muId="439535" num="146">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield.
{0}: Return Entirely Normal Armchair to its owner's hand. Only any opponent may activate this ability and only if he or she sees Entirely Normal Armchair.
{2}, Sacrifice Entirely Normal Armchair: Destroy target attacking creature.</text>
        </card>
        <card>
            <name>Thunderherd Migration</name>
            <set rarity="Uncommon" muId="439806" num="149">RIX</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Thunderherd Migration, reveal a Dinosaur card from your hand or pay {1}.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>God-Favored General</name>
            <set rarity="Uncommon" muId="378386" num="14">BNG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever God-Favored General becomes untapped, you may pay {2}{W}. If you do, create two 1/1 white Soldier enchantment creature tokens.</text>
        </card>
        <card>
            <name>Vendetta</name>
            <set rarity="Common" muId="19589" num="170">MMQ</set>
            <set rarity="Common" muId="194922" num="130">ROE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Squeaking Pie Sneak</name>
            <set rarity="Uncommon" muId="139710" num="142">LRW</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Tamiyo, the Moon Sage</name>
            <set rarity="Mythic Rare" muId="240070" num="79">AVR</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Tamiyo</type>
            <tablerow>1</tablerow>
            <text>+1: Tap target permanent. It doesn't untap during its controller's next untap step.
−2: Draw a card for each tapped creature target player controls.
−8: You get an emblem with &quot;You have no maximum hand size&quot; and &quot;Whenever a card is put into your graveyard from anywhere, you may return it to your hand.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Sibilant Spirit</name>
            <set rarity="Rare" muId="11502" num="98">6ED</set>
            <set rarity="Rare" muId="3944">5ED</set>
            <set rarity="Rare" muId="2533">ICE</set>
            <set rarity="Rare" muId="184665" num="67">ME2</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.</text>
        </card>
        <card>
            <name>Phyrexian Crusader</name>
            <set rarity="Rare" muId="213724" num="50">MBS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from red and from white
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Temporal Eddy</name>
            <set rarity="Common" muId="118887" num="85">TSP</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature or land on top of its owner's library.</text>
        </card>
        <card>
            <name>Chain Lightning</name>
            <set rarity="Uncommon" muId="413665" num="123">EMA</set>
            <set rarity="Common" muId="1563">LEG</set>
            <set rarity="Special" muId="429885" num="26">MPS_AKH</set>
            <set rarity="Common" muId="201126" num="90">ME3</set>
            <set rarity="Common" muId="217977" num="16">PD2</set>
            <set rarity="Common" muId="382880" num="153">VMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.</text>
        </card>
        <card>
            <name>Armada Wurm</name>
            <set rarity="Mythic Rare" muId="253587" num="143">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GGWW</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.</text>
        </card>
        <card>
            <name>Volcano Imp</name>
            <set rarity="Common" muId="26368" num="56">PLS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Imp</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{R}: Volcano Imp gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Circular Logic</name>
            <set rarity="Special" muId="0" num="75">pFNM</set>
            <set rarity="Uncommon" muId="34368" num="33">TOR</set>
            <set rarity="Common" muId="382888" num="60">VMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1} for each card in your graveyard.
Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Angrath's Fury</name>
            <set rarity="Rare" muId="441898" num="204">RIX</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. Angrath's Fury deals 3 damage to target player. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Llanowar Elves</name>
            <set rarity="Special" muId="0" num="69">ATH</set>
            <set rarity="Common" muId="21107">BRB</set>
            <set rarity="Common" muId="27256" num="58">BTD</set>
            <set rarity="Common" muId="14668" num="239">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="389579" num="204">C14</set>
            <set rarity="Common" muId="430344" num="125">CMA</set>
            <set rarity="Common" muId="393970" num="9">DD3_EVG</set>
            <set rarity="Common" muId="158112" num="9">EVG</set>
            <set rarity="Common" muId="413717" num="175">EMA</set>
            <set rarity="Common" muId="3996">5ED</set>
            <set rarity="Common" muId="2228">4ED</set>
            <set rarity="Special" muId="0" num="11">pFNM</set>
            <set rarity="Special" muId="0" num="9">pGTW</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="166">LEA</set>
            <set rarity="Common" muId="461">LEB</set>
            <set rarity="Common" muId="189878" num="189">M10</set>
            <set rarity="Common" muId="205228" num="184">M11</set>
            <set rarity="Common" muId="221892" num="182">M12</set>
            <set rarity="Common" muId="83515" num="253">9ED</set>
            <set rarity="Common" muId="1260">3ED</set>
            <set rarity="Common" muId="11386" num="253">7ED</set>
            <set rarity="Common" muId="25508">S00</set>
            <set rarity="Common" muId="129626" num="274">10E</set>
            <set rarity="Common" muId="763">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Mikokoro, Center of the Sea</name>
            <set rarity="Rare" muId="74388" num="162">SOK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}: Each player draws a card.</text>
        </card>
        <card>
            <name>Ghoul's Feast</name>
            <set rarity="Uncommon" muId="338407" num="67">DDJ</set>
            <set rarity="Uncommon" muId="19596" num="137">MMQ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Final Fortune</name>
            <set rarity="Rare" muId="14655" num="175">6ED</set>
            <set rarity="Rare" muId="3444">MIR</set>
            <set rarity="Rare" muId="12970" num="182">7ED</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.</text>
        </card>
        <card>
            <name>Nectar Faerie</name>
            <set rarity="Uncommon" muId="139451" num="130">LRW</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Soul Collector</name>
            <set rarity="Special" muId="0" num="20">pPRE</set>
            <set rarity="Rare" muId="43615" num="74">SCG</set>
            <set rarity="Special" muId="106644" num="47">TSB</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.
Morph {B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Puppet Master</name>
            <set rarity="Uncommon" muId="2811">CHR</set>
            <set rarity="Uncommon" muId="1495">LEG</set>
            <color>U</color>
            <manacost>UUU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master to its owner's hand.</text>
        </card>
        <card>
            <name>Unclaimed Territory</name>
            <set rarity="Uncommon" muId="435419" num="258">XLN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Unclaimed Territory enters the battlefield, choose a creature type.
{T}: Add {C} to your mana pool.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.</text>
        </card>
        <card>
            <name>Cavern Crawler</name>
            <set rarity="Common" muId="19610" num="181">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
{R}: Cavern Crawler gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Kor Spiritdancer</name>
            <set rarity="Rare" muId="271151" num="9">PC2</set>
            <set rarity="Rare" muId="423434" num="9">PCA</set>
            <set rarity="Rare" muId="193544" num="31">ROE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Wizard</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.</text>
        </card>
        <card>
            <name>Flamekin Village</name>
            <set rarity="Rare" muId="389518" num="60">C14</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.
{T}: Add {R} to your mana pool.
{R}, {T}: Target creature gains haste until end of turn.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Genju of the Fens</name>
            <set rarity="Uncommon" muId="74035" num="66">BOK</set>
            <set rarity="Uncommon" muId="393896" num="47">DD3_GVL</set>
            <set rarity="Uncommon" muId="201793" num="47">DDD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Swamp
{2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with &quot;{B}: This creature gets +1/+1 until end of turn.&quot; It's still a land.
When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Instigator</name>
            <set rarity="Rare" muId="19699" num="140">MMQ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able.</text>
        </card>
        <card>
            <name>Courier's Capsule</name>
            <set rarity="Common" muId="174800" num="37">ALA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards.</text>
        </card>
        <card>
            <name>Vision Skeins</name>
            <set rarity="Common" muId="430568" num="29">E01</set>
            <set rarity="Common" muId="376571" num="65">C13</set>
            <set rarity="Common" muId="107397" num="36">DIS</set>
            <set rarity="Common" muId="247198" num="67">CMD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each player draws two cards.</text>
        </card>
        <card>
            <name>Crafty Pathmage</name>
            <set rarity="Common" muId="83165" num="71">9ED</set>
            <set rarity="Common" muId="40060" num="77">ONS</set>
            <set rarity="Common" muId="134758" num="77">10E</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature with power 2 or less can't be blocked this turn.</text>
        </card>
        <card>
            <name>Turntimber Basilisk</name>
            <set rarity="Uncommon" muId="430615" num="76">E01</set>
            <set rarity="Uncommon" muId="401667" num="25">DDP</set>
            <set rarity="Uncommon" muId="178140" num="190">ZEN</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Basilisk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.</text>
        </card>
        <card>
            <name>Hover Barrier</name>
            <set rarity="Uncommon" muId="253541" num="40">RTR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion Wall</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying</text>
        </card>
        <card>
            <name>Serra Paladin</name>
            <set rarity="Uncommon" muId="4158">5ED</set>
            <set rarity="Common" muId="3030">HML</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{1}{W}{W}, {T}: Target creature gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>Petrahydrox</name>
            <set rarity="Common" muId="96897" num="148">GPT</set>
            <color>U</color>
            <color>R</color>
            <manacost>3U/R</manacost>
            <cmc>4</cmc>
            <type>Creature — Weird</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>({U/R} can be paid with either {U} or {R}.)
When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner's hand.</text>
        </card>
        <card>
            <name>Nyx Infusion</name>
            <set rarity="Common" muId="380461" num="77">JOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.</text>
        </card>
        <card>
            <name>Taunting Challenge</name>
            <set rarity="Rare" muId="10492" num="152">PTK</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures able to block target creature this turn do so.</text>
        </card>
        <card>
            <name>Master of Cruelties</name>
            <set rarity="Mythic Rare" muId="368981" num="82">DGM</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.</text>
        </card>
        <card>
            <name>Stronghold Assassin</name>
            <set rarity="Rare" muId="376527" num="93">C13</set>
            <set rarity="Rare" muId="25645" num="166">7ED</set>
            <set rarity="Rare" muId="5247">STH</set>
            <set rarity="Rare" muId="397450" num="120">TPR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Assassin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a creature: Destroy target nonblack creature.</text>
        </card>
        <card>
            <name>Strangleroot Geist</name>
            <set rarity="Uncommon" muId="262671" num="127">DKA</set>
            <set rarity="Special" muId="0" num="15">pMGD</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Kirtar's Wrath</name>
            <set rarity="Rare" muId="376392" num="15">C13</set>
            <set rarity="Rare" muId="430233" num="14">CMA</set>
            <set rarity="Rare" muId="29921" num="28">ODY</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures. They can't be regenerated.
Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.</text>
        </card>
        <card>
            <name>Aura of Dominion</name>
            <set rarity="Uncommon" muId="75353" num="51">CHK</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{1}, Tap an untapped creature you control: Untap enchanted creature.</text>
        </card>
        <card>
            <name>Midnight Banshee</name>
            <set rarity="Rare" muId="397799" num="86">MM2</set>
            <set rarity="Rare" muId="147431" num="72">SHM</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.</text>
        </card>
        <card>
            <name>Jori En, Ruin Diver</name>
            <set rarity="Rare" muId="426595" num="23">DDS</set>
            <set rarity="Special" muId="0" num="50">pMGD</set>
            <set rarity="Rare" muId="407665" num="155">OGW</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Merfolk Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast your second spell each turn, draw a card.</text>
        </card>
        <card>
            <name>Fleeting Memories</name>
            <set rarity="Uncommon" muId="409805" num="62">SOI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Fleeting Memories enters the battlefield, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)
Whenever you sacrifice a Clue, target player puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Voidwalk</name>
            <set rarity="Uncommon" muId="366474" num="55">GTC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Vorapede</name>
            <set rarity="Mythic Rare" muId="262850" num="131">DKA</set>
            <color>G</color>
            <manacost>2GGG</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, trample
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Death Mutation</name>
            <set rarity="Uncommon" muId="25833" num="96">APC</set>
            <set rarity="Uncommon" muId="247158" num="192">CMD</set>
            <color>B</color>
            <color>G</color>
            <manacost>6BG</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.</text>
        </card>
        <card>
            <name>Rakdos, Lord of Riots</name>
            <set rarity="Mythic Rare" muId="253532" num="187">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>BBRR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.</text>
        </card>
        <card>
            <name>Gloom Surgeon</name>
            <set rarity="Rare" muId="240165" num="104">AVR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.</text>
        </card>
        <card>
            <name>Silence</name>
            <set rarity="Rare" muId="191083" num="31">M10</set>
            <set rarity="Rare" muId="205119" num="30">M11</set>
            <set rarity="Rare" muId="370578" num="35">M14</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)</text>
        </card>
        <card>
            <name>Mardu Scout</name>
            <set rarity="Common" muId="391874" num="108">FRF</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Scout</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Ivorytusk Fortress</name>
            <set rarity="Rare" muId="386569" num="179">KTK</set>
            <set rarity="Special" muId="0" num="95">pMEI</set>
            <set rarity="Special" muId="0" num="106">pPRE</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>2WBG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elephant</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Untap each creature you control with a +1/+1 counter on it during each other player's untap step.</text>
        </card>
        <card>
            <name>Quilled Sliver</name>
            <set rarity="Uncommon" muId="111051" num="37">TSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{T}: This permanent deals 1 damage to target attacking or blocking creature.&quot;</text>
        </card>
        <card>
            <name>Aethersphere Harvester</name>
            <set rarity="Rare" muId="423809" num="142">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Vehicle</type>
            <pt>3/5</pt>
            <tablerow>1</tablerow>
            <text>Flying
When Aethersphere Harvester enters the battlefield, you get {E}{E} (two energy counters).
Pay {E}: Aethersphere Harvester gains lifelink until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Lich Lord of Unx</name>
            <set rarity="Rare" muId="179555" num="24">ARB</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token.
{U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.</text>
        </card>
        <card>
            <name>Wellgabber Apothecary</name>
            <set rarity="Common" muId="139400" num="47">LRW</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.</text>
        </card>
        <card>
            <name>Shadowstorm</name>
            <set rarity="Uncommon" muId="4846">TMP</set>
            <set rarity="Uncommon" muId="397537" num="157">TPR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Shadowstorm deals 2 damage to each creature with shadow.</text>
        </card>
        <card>
            <name>Windrider Patrol</name>
            <set rarity="Uncommon" muId="402098" num="89">BFZ</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Fierce Invocation</name>
            <set rarity="Common" muId="391832" num="98">FRF</set>
            <set rarity="Common" muId="394072" num="98">FRF_UGIN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Foratog</name>
            <set rarity="Uncommon" muId="45424" num="249">8ED</set>
            <set rarity="Uncommon" muId="3386">MIR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Atog</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Mindstatic</name>
            <set rarity="Common" muId="368980" num="14">DGM</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {6}.</text>
        </card>
        <card>
            <name>Skyship Stalker</name>
            <set rarity="Rare" muId="417703" num="130">KLD</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Skyship Stalker gets +1/+0 until end of turn.
{R}: Skyship Stalker gains first strike until end of turn.
{R}: Skyship Stalker gains haste until end of turn.</text>
        </card>
        <card>
            <name>Wild Instincts</name>
            <set rarity="Common" muId="398508" num="206">ORI</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Cinder Elemental</name>
            <set rarity="Uncommon" muId="366314" num="87">GTC</set>
            <set rarity="Uncommon" muId="19608" num="183">MMQ</set>
            <set rarity="Uncommon" muId="205414" num="51">HOP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{X}{R}, {T}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Shriveling Rot</name>
            <set rarity="Rare" muId="47792" num="54">DST</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Until end of turn, whenever a creature is dealt damage, destroy it.
• Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.
Entwine {2}{B} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Aven Reedstalker</name>
            <set rarity="Common" muId="430719" num="30">HOU</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying</text>
        </card>
        <card>
            <name>Goldnight Commander</name>
            <set rarity="Uncommon" muId="240029" num="22">AVR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Jhovall Queen</name>
            <set rarity="Rare" muId="19654" num="25">MMQ</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Cat Rebel</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Evolutionary Escalation</name>
            <set rarity="Uncommon" muId="420639" num="22">C16</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.</text>
        </card>
        <card>
            <name>Jetting Glasskite</name>
            <set rarity="Uncommon" muId="81976" num="38">BOK</set>
            <set rarity="Uncommon" muId="413600" num="58">EMA</set>
            <set rarity="Uncommon" muId="382293" num="100">CNS</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.</text>
        </card>
        <card>
            <name>Goblinslide</name>
            <set rarity="Uncommon" muId="386547" num="109">KTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.</text>
        </card>
        <card>
            <name>Scute Mob</name>
            <set rarity="Rare" muId="430612" num="73">E01</set>
            <set rarity="Rare" muId="401664" num="22">DDP</set>
            <set rarity="Rare" muId="397751" num="161">MM2</set>
            <set rarity="Rare" muId="180455" num="182">ZEN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.</text>
        </card>
        <card>
            <name>Mind Stone</name>
            <set rarity="Uncommon" muId="389596" num="250">C14</set>
            <set rarity="Uncommon" muId="405300" num="259">C15</set>
            <set rarity="Uncommon" muId="393856" num="22">DD3_JVC</set>
            <set rarity="Uncommon" muId="189228" num="22">DD2</set>
            <set rarity="Uncommon" muId="401707" num="65">DDP</set>
            <set rarity="Special" muId="0" num="11">pGTW</set>
            <set rarity="Common" muId="438785" num="219">IMA</set>
            <set rarity="Uncommon" muId="135280" num="335">10E</set>
            <set rarity="Common" muId="4436">WTH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}, Sacrifice Mind Stone: Draw a card.</text>
        </card>
        <card>
            <name>Rhystic Deluge</name>
            <set rarity="Common" muId="24576" num="43">PCY</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{U}: Tap target creature unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Mystic Visionary</name>
            <set rarity="Common" muId="29697" num="35">ODY</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Nomad Mystic</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Enlistment Officer</name>
            <set rarity="Uncommon" muId="27657" num="9">APC</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Hixus, Prison Warden</name>
            <set rarity="Rare" muId="398611" num="19">ORI</set>
            <set rarity="Special" muId="0" num="126">pMEI</set>
            <set rarity="Special" muId="0" num="214">pPRE</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)</text>
        </card>
        <card>
            <name>Disarm</name>
            <set rarity="Common" muId="46084" num="32">MRD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Unattach all Equipment from target creature.</text>
        </card>
        <card>
            <name>Bloodfire Mentor</name>
            <set rarity="Common" muId="386493" num="102">KTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Efreet Shaman</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Mirrorpool</name>
            <set rarity="Mythic Rare" muId="407684" num="174">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Mirrorpool enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
{4}{C}, {T}, Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Spell Blast</name>
            <set rarity="Common" muId="15377" num="100">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3947">5ED</set>
            <set rarity="Common" muId="2186">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="127">LEA</set>
            <set rarity="Common" muId="422">LEB</set>
            <set rarity="Uncommon" muId="370645" num="72">M14</set>
            <set rarity="Common" muId="1224">3ED</set>
            <set rarity="Common" muId="4728">TMP</set>
            <set rarity="Common" muId="397501" num="69">TPR</set>
            <set rarity="Common" muId="724">2ED</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell with converted mana cost X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)</text>
        </card>
        <card>
            <name>Blight Sickle</name>
            <set rarity="Common" muId="129135" num="247">SHM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip {2}</text>
        </card>
        <card>
            <name>Skittish Kavu</name>
            <set rarity="Uncommon" muId="23080" num="168">INV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Kavu</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.</text>
        </card>
        <card>
            <name>Sculpting Steel</name>
            <set rarity="Special" muId="420610" num="23">MPS</set>
            <set rarity="Rare" muId="46720" num="238">MRD</set>
            <set rarity="Rare" muId="135241" num="342">10E</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.</text>
        </card>
        <card>
            <name>Chandra Nalaar</name>
            <set rarity="Mythic Rare" muId="393821" num="34">DD3_JVC</set>
            <set rarity="Mythic Rare" muId="185815" num="34">DD2</set>
            <set rarity="Rare" muId="140176" num="159">LRW</set>
            <set rarity="Mythic Rare" muId="191242" num="132">M10</set>
            <set rarity="Mythic Rare" muId="205958" num="127">M11</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Chandra</type>
            <tablerow>1</tablerow>
            <text>+1: Chandra Nalaar deals 1 damage to target player.
−X: Chandra Nalaar deals X damage to target creature.
−8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.</text>
            <loyalty>6</loyalty>
        </card>
        <card>
            <name>Amphibious Kavu</name>
            <set rarity="Common" muId="26409" num="78">PLS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Krenko's Enforcer</name>
            <set rarity="Common" muId="383294" num="152">M15</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Call to the Grave</name>
            <set rarity="Rare" muId="236460" num="85">M12</set>
            <set rarity="Rare" muId="43725" num="58">SCG</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.</text>
        </card>
        <card>
            <name>Destructive Flow</name>
            <set rarity="Rare" muId="9690" num="102">PLS</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>BRG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player sacrifices a nonbasic land.</text>
        </card>
        <card>
            <name>Hindering Touch</name>
            <set rarity="Common" muId="45837" num="37">SCG</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {2}.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Curse of the Nightly Hunt</name>
            <set rarity="Uncommon" muId="405186" num="147">C15</set>
            <set rarity="Uncommon" muId="226881" num="137">ISD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Creatures enchanted player controls attack each combat if able.</text>
        </card>
        <card>
            <name>Spectral Cloak</name>
            <set rarity="Uncommon" muId="1504">LEG</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Firebolt</name>
            <set rarity="Common" muId="393833" num="49">DD3_JVC</set>
            <set rarity="Common" muId="189236" num="49">DD2</set>
            <set rarity="Common" muId="426609" num="37">DDS</set>
            <set rarity="Common" muId="413672" num="130">EMA</set>
            <set rarity="Special" muId="0" num="80">pFNM</set>
            <set rarity="Common" muId="30570" num="193">ODY</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Firebolt deals 2 damage to target creature or player.
Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Web</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2254">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="184">LEA</set>
            <set rarity="Rare" muId="479">LEB</set>
            <set rarity="Uncommon" muId="83994" num="281">9ED</set>
            <set rarity="Rare" muId="1278">3ED</set>
            <set rarity="Rare" muId="781">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Phyrexian Obliterator</name>
            <set rarity="Mythic Rare" muId="214386" num="68">NPH</set>
            <color>B</color>
            <manacost>BBBB</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.</text>
        </card>
        <card>
            <name>Tormented Soul</name>
            <set rarity="Common" muId="220122" num="114">M12</set>
            <set rarity="Common" muId="249668" num="111">M13</set>
            <set rarity="Common" muId="271174" num="38">PC2</set>
            <set rarity="Common" muId="423463" num="38">PCA</set>
            <set rarity="Special" muId="0" num="76">pWPN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Tormented Soul can't block and can't be blocked.</text>
        </card>
        <card>
            <name>Head to Head</name>
            <set rarity="Uncommon" muId="74307" num="14">UNH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that his or she answers truthfully. You guess the card's name—that's question seven—then the player reveals the card.)</text>
        </card>
        <card>
            <name>Tuktuk Scrapper</name>
            <set rarity="Uncommon" muId="201579" num="94">WWK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Artificer Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.</text>
        </card>
        <card>
            <name>Ruham Djinn</name>
            <set rarity="Uncommon" muId="22949" num="35">INV</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Djinn</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>First strike
Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.</text>
        </card>
        <card>
            <name>Spy Eye</name>
            <set rarity="Uncommon" muId="439435" num="46">UST</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Eye Spy</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library.</text>
        </card>
        <card>
            <name>Serene Remembrance</name>
            <set rarity="Uncommon" muId="366269" num="132">GTC</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.</text>
        </card>
        <card>
            <name>Wandering Ones</name>
            <set rarity="Common" muId="50345" num="100">CHK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Troublesome Spirit</name>
            <set rarity="Rare" muId="24584" num="52">PCY</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your end step, tap all lands you control.</text>
        </card>
        <card>
            <name>Drown in Sorrow</name>
            <set rarity="Uncommon" muId="378437" num="65">BNG</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Femeref Scouts</name>
            <set rarity="Common" muId="3494">MIR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Sandwurm Convergence</name>
            <set rarity="Rare" muId="426885" num="183">AKH</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with flying can't attack you or planeswalkers you control.
At the beginning of your end step, create a 5/5 green Wurm creature token.</text>
        </card>
        <card>
            <name>Phantasmal Sphere</name>
            <set rarity="Rare" muId="3113">ALL</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it.
When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.</text>
        </card>
        <card>
            <name>Angelic Edict</name>
            <set rarity="Common" muId="366400" num="2">GTC</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target creature or enchantment.</text>
        </card>
        <card>
            <name>Grafted Skullcap</name>
            <set rarity="Rare" muId="25661" num="298">7ED</set>
            <set rarity="Rare" muId="7169" num="296">USG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.</text>
        </card>
        <card>
            <name>Disfigure</name>
            <set rarity="Common" muId="417469" num="46">DDR</set>
            <set rarity="Common" muId="180115" num="87">ZEN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Kaervek's Spite</name>
            <set rarity="Rare" muId="3620">VIS</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand.
Target player loses 5 life.</text>
        </card>
        <card>
            <name>Cairn Wanderer</name>
            <set rarity="Rare" muId="140171" num="105">LRW</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.</text>
        </card>
        <card>
            <name>Counterspell</name>
            <set rarity="Common" muId="21127">BRB</set>
            <set rarity="Common" muId="26644" num="6">BTD</set>
            <set rarity="Common" muId="14511" num="61">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Common" muId="393825" num="24">DD3_JVC</set>
            <set rarity="Common" muId="185820" num="24">DD2</set>
            <set rarity="Common" muId="413585" num="43">EMA</set>
            <set rarity="Common" muId="3898">5ED</set>
            <set rarity="Uncommon" muId="2148">4ED</set>
            <set rarity="Special" muId="0" num="66">pFNM</set>
            <set rarity="Common" muId="2500">ICE</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0" num="5">pJGP</set>
            <set rarity="Special" muId="0" num="1">pLGM</set>
            <set rarity="Uncommon" muId="102">LEA</set>
            <set rarity="Uncommon" muId="397">LEB</set>
            <set rarity="Special" muId="429869" num="10">MPS_AKH</set>
            <set rarity="Uncommon" muId="184687" num="44">ME2</set>
            <set rarity="Common" muId="202437" num="45">ME4</set>
            <set rarity="Common" muId="19570" num="69">MMQ</set>
            <set rarity="Uncommon" muId="1196">3ED</set>
            <set rarity="Common" muId="11214" num="67">7ED</set>
            <set rarity="Uncommon" muId="20382" num="34">S99</set>
            <set rarity="Common" muId="25503">S00</set>
            <set rarity="Common" muId="4693">TMP</set>
            <set rarity="Uncommon" muId="397612" num="43">TPR</set>
            <set rarity="Uncommon" muId="699">2ED</set>
            <set rarity="Common" muId="382897" num="64">VMA</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.</text>
        </card>
        <card>
            <name>Jund</name>
            <set rarity="Common" muId="226551" num="20">PC2</set>
            <set rarity="Common" muId="423622" num="41">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Alara</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)
Whenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Scroll of Avacyn</name>
            <set rarity="Common" muId="240105" num="220">AVR</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.</text>
        </card>
        <card>
            <name>Satyr Grovedancer</name>
            <set rarity="Common" muId="380492" num="139">JOU</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Satyr Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Tazeem</name>
            <set rarity="Special" muId="198069" num="41">HOP</set>
            <set rarity="Common" muId="423659" num="78">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Zendikar</type>
            <tablerow>1</tablerow>
            <text>Creatures can't block.
Whenever you roll {CHAOS}, draw a card for each land you control.</text>
        </card>
        <card>
            <name>Garbage Elemental (f)</name>
            <set rarity="Uncommon" muId="439634" num="82">UST</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Last strike (This creature deals combat damage after creatures without last strike.)
Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Behold My Grandeur</name>
            <set rarity="Common" muId="430647" num="2">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, add {U}{B}{R} to your mana pool.
When you set this scheme in motion, if you control six or more lands, you may search your library for a card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Thermo-Alchemist</name>
            <set rarity="Common" muId="414447" num="147">EMN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
{T}: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.</text>
        </card>
        <card>
            <name>Center Soul</name>
            <set rarity="Common" muId="394514" num="8">DTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Collective Effort</name>
            <set rarity="Rare" muId="414307" num="17">EMN</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.</text>
        </card>
        <card>
            <name>Stasis Cell</name>
            <set rarity="Common" muId="382375" num="107">CNS</set>
            <set rarity="Common" muId="88944" num="66">RAV</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
{3}{U}: Attach Stasis Cell to target creature.</text>
        </card>
        <card>
            <name>Sonic Seizure</name>
            <set rarity="Common" muId="35165" num="115">TOR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Sonic Seizure, discard a card at random.
Sonic Seizure deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Wall of Reverence</name>
            <set rarity="Rare" muId="376579" num="26">C13</set>
            <set rarity="Rare" muId="189874" num="20">CON</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit Wall</type>
            <pt>1/6</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.</text>
        </card>
        <card>
            <name>Jace's Mindseeker</name>
            <set rarity="Rare" muId="380206" num="19">DDM</set>
            <set rarity="Rare" muId="370638" num="61">M14</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Fish Illusion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.</text>
        </card>
        <card>
            <name>Guardian of the Gateless</name>
            <set rarity="Uncommon" muId="416846" num="89">CN2</set>
            <set rarity="Uncommon" muId="366260" num="14">GTC</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.</text>
        </card>
        <card>
            <name>Master of Arms</name>
            <set rarity="Uncommon" muId="4582">WTH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{1}{W}: Tap target creature blocking Master of Arms.</text>
        </card>
        <card>
            <name>Long-Finned Skywhale</name>
            <set rarity="Uncommon" muId="417627" num="54">KLD</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Whale</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Long-Finned Skywhale can block only creatures with flying.</text>
        </card>
        <card>
            <name>Herbal Poultice</name>
            <set rarity="Common" muId="139740" num="257">LRW</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, Sacrifice Herbal Poultice: Regenerate target creature.</text>
        </card>
        <card>
            <name>Thought Gorger</name>
            <set rarity="Rare" muId="193455" num="129">ROE</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Hard Hat Area</name>
            <set rarity="Mythic Rare" muId="439576" num="187">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Deadly Allure</name>
            <set rarity="Uncommon" muId="262690" num="58">DKA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gains deathtouch until end of turn and must be blocked this turn if able.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Mirari</name>
            <set rarity="Rare" muId="376408" num="246">C13</set>
            <set rarity="Mythic Rare" muId="212635" num="9">V10</set>
            <set rarity="Rare" muId="31801" num="303">ODY</set>
            <set rarity="Special" muId="109724" num="112">TSB</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Steal Strength</name>
            <set rarity="Common" muId="24608" num="79">PCY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Hammerheim</name>
            <set rarity="Uncommon" muId="1700">LEG</set>
            <set rarity="Uncommon" muId="201242" num="207">ME3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} to your mana pool.
{T}: Target creature loses all landwalk abilities until end of turn.</text>
        </card>
        <card>
            <name>Vampire Cutthroat</name>
            <set rarity="Uncommon" muId="414406" num="110">EMN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Rising Waters</name>
            <set rarity="Rare" muId="21304" num="38">NMS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land he or she controls.</text>
        </card>
        <card>
            <name>Mana Vault</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3800">5ED</set>
            <set rarity="Rare" muId="2057">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="30">LEA</set>
            <set rarity="Rare" muId="325">LEB</set>
            <set rarity="Special" muId="420604" num="17">MPS</set>
            <set rarity="Rare" muId="202538" num="214">ME4</set>
            <set rarity="Rare" muId="1124">3ED</set>
            <set rarity="Rare" muId="627">2ED</set>
            <set rarity="Rare" muId="383008" num="274">VMA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
{T}: Add {C}{C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Windreader Sphinx</name>
            <set rarity="Mythic Rare" muId="370810" num="81">M14</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Sphinx</type>
            <pt>3/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature with flying attacks, you may draw a card.</text>
        </card>
        <card>
            <name>Drake-Skull Cameo</name>
            <set rarity="Uncommon" muId="23218" num="302">INV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} or {B} to your mana pool.</text>
        </card>
        <card>
            <name>Kodama's Reach</name>
            <set rarity="Common" muId="50299" num="225">CHK</set>
            <set rarity="Common" muId="405280" num="188">C15</set>
            <set rarity="Common" muId="420772" num="155">C16</set>
            <set rarity="Common" muId="433086" num="154">C17</set>
            <set rarity="Common" muId="247174" num="163">CMD</set>
            <set rarity="Common" muId="370417" num="151">MMA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Fertilid</name>
            <set rarity="Common" muId="220452" num="54">ARC</set>
            <set rarity="Common" muId="430603" num="64">E01</set>
            <set rarity="Common" muId="417432" num="9">DDR</set>
            <set rarity="Common" muId="247335" num="154">CMD</set>
            <set rarity="Common" muId="152926" num="122">MOR</set>
            <set rarity="Common" muId="205403" num="72">HOP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Fertilid enters the battlefield with two +1/+1 counters on it.
{1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Collector Protector</name>
            <set rarity="Rare" muId="74354" num="7">UNH</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Gamer</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>{W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.</text>
        </card>
        <card>
            <name>Amugaba</name>
            <set rarity="Rare" muId="29929" num="61">ODY</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Illusion</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{U}, Discard a card: Return Amugaba to its owner's hand.</text>
        </card>
        <card>
            <name>Thelonite Hermit</name>
            <set rarity="Rare" muId="220558" num="71">ARC</set>
            <set rarity="Rare" muId="405418" num="205">C15</set>
            <set rarity="Rare" muId="420788" num="171">C16</set>
            <set rarity="Rare" muId="126275" num="228">TSP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Saproling creatures get +1/+1.
Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.</text>
        </card>
        <card>
            <name>Gaseous Form</name>
            <set rarity="Common" muId="26641" num="8">BTD</set>
            <set rarity="Common" muId="11298" num="71">6ED</set>
            <set rarity="Common" muId="413593" num="51">EMA</set>
            <set rarity="Common" muId="3911">5ED</set>
            <set rarity="Common" muId="2157">4ED</set>
            <set rarity="Common" muId="1485">LEG</set>
            <set rarity="Common" muId="4702">TMP</set>
            <set rarity="Common" muId="397497" num="51">TPR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.</text>
        </card>
        <card>
            <name>Aberrant Researcher</name>
            <set rarity="Uncommon" muId="409790" num="49a">SOI</set>
            <color>U</color>
            <related attach="attach">Perfected Form</related>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Insect</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.</text>
        </card>
        <card>
            <name>Melting</name>
            <set rarity="Uncommon" muId="2637">ICE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All lands are no longer snow.</text>
        </card>
        <card>
            <name>Triplicate Spirits</name>
            <set rarity="Common" muId="383418" num="40">M15</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Minister of Pain</name>
            <set rarity="Uncommon" muId="394624" num="111">DTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Minister of Pain exploits a creature, creatures your opponents control get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Staff of the Letter Magus</name>
            <set rarity="Uncommon" muId="439548" num="159">UST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T.
Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name.</text>
        </card>
        <card>
            <name>Past in Flames</name>
            <set rarity="Mythic Rare" muId="420748" num="131">C16</set>
            <set rarity="Mythic Rare" muId="245197" num="155">ISD</set>
            <set rarity="Mythic Rare" muId="425930" num="105">MM3</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Jadecraft Artisan</name>
            <set rarity="Common" muId="439792" num="135">RIX</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Vindicate</name>
            <set rarity="Rare" muId="19135" num="126">APC</set>
            <set rarity="Rare" muId="413752" num="210">EMA</set>
            <set rarity="Special" muId="0" num="78">pJGP</set>
            <set rarity="Special" muId="429889" num="30">MPS_AKH</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target permanent.</text>
        </card>
        <card>
            <name>Grizzly Bears</name>
            <set rarity="Common" muId="14671" num="236">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="45402" num="256">8ED</set>
            <set rarity="Common" muId="3984">5ED</set>
            <set rarity="Common" muId="2217">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="155">LEA</set>
            <set rarity="Common" muId="450">LEB</set>
            <set rarity="Common" muId="83115" num="246">9ED</set>
            <set rarity="Common" muId="4300">POR</set>
            <set rarity="Common" muId="1250">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="11315" num="251">7ED</set>
            <set rarity="Common" muId="20233" num="129">S99</set>
            <set rarity="Common" muId="129586" num="268">10E</set>
            <set rarity="Common" muId="752">2ED</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Bear</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Tetsuo Umezawa</name>
            <set rarity="Rare" muId="1688">LEG</set>
            <set rarity="Rare" muId="201234" num="179">ME3</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UBR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Archer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Tetsuo Umezawa can't be the target of Aura spells.
{U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature.</text>
        </card>
        <card>
            <name>Daring Saboteur</name>
            <set rarity="Rare" muId="435201" num="49">XLN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}: Daring Saboteur can't be blocked this turn.
Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Undying Flames</name>
            <set rarity="Rare" muId="87602" num="119">SOK</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)</text>
        </card>
        <card>
            <name>Uktabi Orangutan</name>
            <set rarity="Special" muId="0" num="18">pARL</set>
            <set rarity="Uncommon" muId="14690" num="260">6ED</set>
            <set rarity="Uncommon" muId="3680">VIS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Ape</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Uktabi Orangutan enters the battlefield, destroy target artifact.</text>
        </card>
        <card>
            <name>Dense Canopy</name>
            <set rarity="Uncommon" muId="88816" num="125">SOK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with flying can block only creatures with flying.</text>
        </card>
        <card>
            <name>Sejiri Steppe</name>
            <set rarity="Common" muId="243453" num="36">DDG</set>
            <set rarity="Common" muId="197788" num="142">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
{T}: Add {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Vicious Kavu</name>
            <set rarity="Uncommon" muId="23151" num="284">INV</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Skulking Ghost</name>
            <set rarity="Common" muId="413649" num="107">EMA</set>
            <set rarity="Common" muId="3312">MIR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Skulking Ghost becomes the target of a spell or ability, sacrifice it.</text>
        </card>
        <card>
            <name>Brimstone Volley</name>
            <set rarity="Common" muId="233253" num="132">ISD</set>
            <set rarity="Common" muId="382226" num="138">CNS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Brimstone Volley deals 3 damage to target creature or player.
Morbid — Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.</text>
        </card>
        <card>
            <name>My Forces Are Innumerable</name>
            <set rarity="Common" muId="430656" num="11">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Ongoing Scheme</type>
            <tablerow>1</tablerow>
            <text>(An ongoing scheme remains face up until it's abandoned.)
At the beginning of your end step, create a 3/3 black Horror creature token.
At the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme.</text>
        </card>
        <card>
            <name>Defiling Tears</name>
            <set rarity="Uncommon" muId="23046" num="99">INV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature becomes black, gets +1/-1, and gains &quot;{B}: Regenerate this creature.&quot;</text>
        </card>
        <card>
            <name>Seek the Horizon</name>
            <set rarity="Uncommon" muId="417443" num="20">DDR</set>
            <set rarity="Uncommon" muId="386659" num="150">KTK</set>
            <set rarity="Uncommon" muId="289224" num="134">RTR</set>
            <set rarity="Uncommon" muId="74056" num="147">SOK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Viridian Betrayers</name>
            <set rarity="Common" muId="214390" num="124">NPH</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Curse of the Fire Penguin</name>
            <set rarity="Rare" muId="73956" num="73a">UNH</set>
            <color>R</color>
            <related attach="attach">Curse of the Fire Penguin Creature</related>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Curse of the Fire Penguin consumes and confuses enchanted creature.</text>
        </card>
        <card>
            <name>Kitsune Dawnblade</name>
            <set rarity="Common" muId="80530" num="16">SOK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Fox Samurai</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
When Kitsune Dawnblade enters the battlefield, you may tap target creature.</text>
        </card>
        <card>
            <name>Vines of Vastwood</name>
            <set rarity="Common" muId="397747" num="168">MM2</set>
            <set rarity="Common" muId="177571" num="193">ZEN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {G} (You may pay an additional {G} as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.</text>
        </card>
        <card>
            <name>Beast Walkers</name>
            <set rarity="Rare" muId="3017">HML</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Beast Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Hero of Goma Fada</name>
            <set rarity="Rare" muId="401913" num="31">BFZ</set>
            <set rarity="Special" muId="0" num="136">pMEI</set>
            <set rarity="Special" muId="0" num="269">pPRE</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight Ally</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.</text>
        </card>
        <card>
            <name>Timberland Ruins</name>
            <set rarity="Common" muId="31765" num="330">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Timberland Ruins enters the battlefield tapped.
{T}: Add {G} to your mana pool.
{T}, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Sivvi's Valor</name>
            <set rarity="Rare" muId="22302" num="22">NMS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost.
All damage that would be dealt to target creature this turn is dealt to you instead.</text>
        </card>
        <card>
            <name>Tidal Influence</name>
            <set rarity="Uncommon" muId="1894">FEM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.
Tidal Influence enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Tidal Influence.
As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.
As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.
Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.</text>
        </card>
        <card>
            <name>Fleeting Aven</name>
            <set rarity="Uncommon" muId="41149" num="83">ONS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a player cycles a card, return Fleeting Aven to its owner's hand.</text>
        </card>
        <card>
            <name>Venomous Fangs</name>
            <set rarity="Common" muId="8908" num="280">USG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals damage to a creature, destroy the other creature.</text>
        </card>
        <card>
            <name>Hoodwink</name>
            <set rarity="Common" muId="20454" num="84">MMQ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target artifact, enchantment, or land to its owner's hand.</text>
        </card>
        <card>
            <name>Master of the Wild Hunt Avatar</name>
            <set rarity="Special" muId="205956" num="96">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{2}{G}: Create a green creature token that's a 2/2 Wolf, a 2/3 Antelope with forestwalk, a 3/2 Cat with shroud, or a 4/4 Rhino with trample, chosen at random.</text>
        </card>
        <card>
            <name>Mikaeus, the Unhallowed</name>
            <set rarity="Mythic Rare" muId="249896" num="70">DKA</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Zombie Cleric</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Malfegor Avatar</name>
            <set rarity="Special" muId="198627" num="90">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, if it was unearthed, it gets +3/+0.
Whenever a creature you control is exiled, if it was unearthed, shuffle that card into its owner's library.</text>
        </card>
        <card>
            <name>Blessings of Nature</name>
            <set rarity="Uncommon" muId="240040" num="168">AVR</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Distribute four +1/+1 counters among any number of target creatures.
Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</text>
        </card>
        <card>
            <name>Druid's Call</name>
            <set rarity="Uncommon" muId="31826" num="239">ODY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.</text>
        </card>
        <card>
            <name>Once More with Feeling</name>
            <set rarity="Rare" muId="9772" num="11">UGL</set>
            <color>W</color>
            <manacost>WWWW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all permanents and all cards from all graveyards. Each player shuffles his or her hand into his or her library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling.
DCI ruling — A deck can have only one card named Once More with Feeling.</text>
        </card>
        <card>
            <name>Werewolf Ransacker</name>
            <set rarity="Uncommon" muId="262698" num="81b">DKA</set>
            <color>R</color>
            <related attach="attach">Afflicted Deserter</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Werewolf</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.</text>
        </card>
        <card>
            <name>Deathlace</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2098">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="57">LEA</set>
            <set rarity="Rare" muId="352">LEB</set>
            <set rarity="Rare" muId="1152">3ED</set>
            <set rarity="Rare" muId="654">2ED</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)</text>
        </card>
        <card>
            <name>Nightwind Glider</name>
            <set rarity="Common" muId="19544" num="31">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from black</text>
        </card>
        <card>
            <name>Llanowar</name>
            <set rarity="Common" muId="198107" num="22">HOP</set>
            <set rarity="Common" muId="423629" num="48">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Dominaria</type>
            <tablerow>1</tablerow>
            <text>All creatures have &quot;{T}: Add {G}{G} to your mana pool.&quot;
Whenever you roll {CHAOS}, untap all creatures you control.</text>
        </card>
        <card>
            <name>Rakdos Carnarium</name>
            <set rarity="Common" muId="220541" num="132">ARC</set>
            <set rarity="Common" muId="376464" num="313">C13</set>
            <set rarity="Uncommon" muId="420932" num="315">C16</set>
            <set rarity="Common" muId="433202" num="270">C17</set>
            <set rarity="Common" muId="430485" num="266">CMA</set>
            <set rarity="Common" muId="97082" num="178">DIS</set>
            <set rarity="Common" muId="368493" num="74">DDK</set>
            <set rarity="Uncommon" muId="438811" num="245">IMA</set>
            <set rarity="Common" muId="247192" num="284">CMD</set>
            <set rarity="Uncommon" muId="397753" num="247">MM2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Rakdos Carnarium enters the battlefield tapped.
When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.
{T}: Add {B}{R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Hearth Charm</name>
            <set rarity="Common" muId="3689">VIS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target artifact creature.
• Attacking creatures get +1/+0 until end of turn.
• Target creature with power 2 or less can't be blocked this turn.</text>
        </card>
        <card>
            <name>Wasteland</name>
            <set rarity="Rare" muId="413790" num="248">EMA</set>
            <set rarity="Special" muId="0" num="101">pJGP</set>
            <set rarity="Special" muId="0" num="1">pMPR</set>
            <set rarity="Uncommon" muId="4944">TMP</set>
            <set rarity="Rare" muId="397531" num="249">TPR</set>
            <set rarity="Mythic Rare" muId="409576" num="45">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Sacrifice Wasteland: Destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Eldrazi Devastator</name>
            <set rarity="Common" muId="401867" num="7">BFZ</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Creature — Eldrazi</type>
            <pt>8/9</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Frantic Purification</name>
            <set rarity="Common" muId="29841" num="6">TOR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment.
Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Bravado</name>
            <set rarity="Common" muId="5848" num="177">USG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 for each other creature you control.</text>
        </card>
        <card>
            <name>Drought</name>
            <set rarity="Uncommon" muId="2681">ICE</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.
Spells cost an additional &quot;Sacrifice a Swamp&quot; to cast for each black mana symbol in their mana costs.
Activated abilities cost an additional &quot;Sacrifice a Swamp&quot; to activate for each black mana symbol in their activation costs.</text>
        </card>
        <card>
            <name>Nomad Decoy</name>
            <set rarity="Uncommon" muId="29805" num="37">ODY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Nomad</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.
Threshold — {W}{W}, {T}: Tap two target creatures. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Fasting</name>
            <set rarity="Uncommon" muId="1807">DRK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.
If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.
When you draw a card, destroy Fasting.</text>
        </card>
        <card>
            <name>Primal Huntbeast</name>
            <set rarity="Common" muId="249677" num="182">M13</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Ashes of the Fallen</name>
            <set rarity="Rare" muId="87334" num="152">SOK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Ashes of the Fallen enters the battlefield, choose a creature type.
Each creature card in your graveyard has the chosen creature type in addition to its other types.</text>
        </card>
        <card>
            <name>Desperate Stand</name>
            <set rarity="Uncommon" muId="380398" num="147">JOU</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Strive — Desperate Stand costs {R}{W} more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.</text>
        </card>
        <card>
            <name>Growth Spurt</name>
            <set rarity="Common" muId="9671" num="61">UGL</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.</text>
        </card>
        <card>
            <name>Landbind Ritual</name>
            <set rarity="Uncommon" muId="188999" num="24">ZEN</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 2 life for each Plains you control.</text>
        </card>
        <card>
            <name>Ampryn Tactician</name>
            <set rarity="Common" muId="398603" num="2">ORI</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Razor Pendulum</name>
            <set rarity="Rare" muId="3265">MIR</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to him or her.</text>
        </card>
        <card>
            <name>Flowstone Channeler</name>
            <set rarity="Common" muId="106653" num="155">TSP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn.</text>
        </card>
        <card>
            <name>Extract from Darkness</name>
            <set rarity="Uncommon" muId="430623" num="84">E01</set>
            <set rarity="Uncommon" muId="413742" num="200">EMA</set>
            <set rarity="Uncommon" muId="382264" num="45">CNS</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Deathgaze Cockatrice</name>
            <set rarity="Common" muId="370775" num="94">M14</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Cockatrice</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Harsh Deceiver</name>
            <set rarity="Common" muId="50343" num="11">CHK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Chromatic Sphere</name>
            <set rarity="Uncommon" muId="23230" num="299">INV</set>
            <set rarity="Common" muId="46046" num="151">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card.</text>
        </card>
        <card>
            <name>Odric, Lunarch Marshal</name>
            <set rarity="Rare" muId="409770" num="31">SOI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.</text>
        </card>
        <card>
            <name>Surging Aether</name>
            <set rarity="Common" muId="122052" num="47">CSP</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Tainted Isle</name>
            <set rarity="Uncommon" muId="271239" num="128">PC2</set>
            <set rarity="Uncommon" muId="423553" num="128">PCA</set>
            <set rarity="Uncommon" muId="31758" num="141">TOR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {U} or {B} to your mana pool. Activate this ability only if you control a Swamp.</text>
        </card>
        <card>
            <name>Phyrexian Debaser</name>
            <set rarity="Common" muId="209124" num="10">DDE</set>
            <set rarity="Common" muId="12697" num="59">ULG</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Carrier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Necrotic Plague</name>
            <set rarity="Rare" muId="207104" num="107">M11</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;At the beginning of your upkeep, sacrifice this creature.&quot;
When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.</text>
        </card>
        <card>
            <name>Pathbreaker Ibex</name>
            <set rarity="Rare" muId="405336" num="38">C15</set>
            <set rarity="Rare" muId="430351" num="132">CMA</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Goat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.</text>
        </card>
        <card>
            <name>Dutiful Attendant</name>
            <set rarity="Common" muId="394561" num="99">DTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Nissa, Nature's Artisan</name>
            <set rarity="Mythic Rare" muId="420483" num="270">KLD</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Nissa</type>
            <tablerow>1</tablerow>
            <text>+3: You gain 3 life.
−4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.
−12: Creatures you control get +5/+5 and gain trample until end of turn.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Mobile Garrison</name>
            <set rarity="Common" muId="423832" num="165">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Vehicle</type>
            <pt>3/4</pt>
            <tablerow>1</tablerow>
            <text>Whenever Mobile Garrison attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Mother of Runes</name>
            <set rarity="Uncommon" muId="430236" num="17">CMA</set>
            <set rarity="Uncommon" muId="394389" num="20">DDO</set>
            <set rarity="Rare" muId="413564" num="22">EMA</set>
            <set rarity="Special" muId="0" num="54">pFNM</set>
            <set rarity="Uncommon" muId="247525" num="21">CMD</set>
            <set rarity="Uncommon" muId="5704" num="14">ULG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature you control gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Bogardan Hellkite</name>
            <set rarity="Mythic Rare" muId="389445" num="173">C14</set>
            <set rarity="Mythic Rare" muId="243464" num="47">DDG</set>
            <set rarity="Rare" muId="178017" num="2">DRB</set>
            <set rarity="Rare" muId="438684" num="118">IMA</set>
            <set rarity="Mythic Rare" muId="191340" num="127">M10</set>
            <set rarity="Rare" muId="111041" num="147">TSP</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.</text>
        </card>
        <card>
            <name>Stomping Ground</name>
            <set rarity="Rare" muId="366232" num="247">GTC</set>
            <set rarity="Rare" muId="96896" num="165">GPT</set>
            <set rarity="Mythic Rare" muId="405110" num="9">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Mountain Forest</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {R} or {G} to your mana pool.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Feral Deceiver</name>
            <set rarity="Common" muId="50236" num="208">CHK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Wurmweaver Coil</name>
            <set rarity="Rare" muId="97230" num="99">GPT</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant green creature
Enchanted creature gets +6/+6.
{G}{G}{G}, Sacrifice Wurmweaver Coil: Create a 6/6 green Wurm creature token.</text>
        </card>
        <card>
            <name>Multani, Maro-Sorcerer</name>
            <set rarity="Rare" muId="12440" num="107">ULG</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.</text>
        </card>
        <card>
            <name>Mungha Wurm</name>
            <set rarity="Rare" muId="24675" num="119">PCY</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Wurm</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>You can't untap more than one land during your untap step.</text>
        </card>
        <card>
            <name>Deepwater Hypnotist</name>
            <set rarity="Common" muId="378407" num="35">BNG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.</text>
        </card>
        <card>
            <name>Morningtide</name>
            <set rarity="Rare" muId="34234" num="10">TOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all cards from all graveyards.</text>
        </card>
        <card>
            <name>Touch of Invisibility</name>
            <set rarity="Common" muId="30691" num="109">ODY</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature can't be blocked this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Lightwalker</name>
            <set rarity="Common" muId="394616" num="24">DTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Lightwalker has flying as long as it has a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Sunken Hope</name>
            <set rarity="Rare" muId="271202" num="26">PC2</set>
            <set rarity="Rare" muId="423451" num="26">PCA</set>
            <set rarity="Rare" muId="21305" num="37">PLS</set>
            <set rarity="Rare" muId="129509" num="112">10E</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.</text>
        </card>
        <card>
            <name>Magic Word</name>
            <set rarity="Common" muId="439427" num="38">UST</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As Magic Word enters the battlefield, choose a word.
Whisper the chosen word: Tap enchanted creature.</text>
        </card>
        <card>
            <name>The Grand Calcutron</name>
            <set rarity="Mythic Rare" muId="439520" num="131">UST</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards).
Players can only play the first card of their program.
If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within his or her program instead.
At the beginning of each player's end step, if that player's program has fewer than five cards, he or she draws cards equal to the difference.</text>
        </card>
        <card>
            <name>Marchesa, the Black Rose</name>
            <set rarity="Mythic Rare" muId="433109" num="177">C17</set>
            <set rarity="Mythic Rare" muId="382303" num="49">CNS</set>
            <set rarity="Mythic Rare" muId="383010" num="256">VMA</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>1UBR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Hydromorph Gull</name>
            <set rarity="Uncommon" muId="29719" num="40">TOR</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Bird</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.</text>
        </card>
        <card>
            <name>Legacy Weapon</name>
            <set rarity="Rare" muId="26424" num="137">APC</set>
            <set rarity="Rare" muId="135242" num="330">10E</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>{W}{U}{B}{R}{G}: Exile target permanent.
If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.</text>
        </card>
        <card>
            <name>Stand or Fall</name>
            <set rarity="Rare" muId="26389" num="171">INV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.</text>
        </card>
        <card>
            <name>Gallowbraid</name>
            <set rarity="Rare" muId="4458">WTH</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Horror</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Ondu Rising</name>
            <set rarity="Uncommon" muId="401976" num="41">BFZ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Whenever a creature attacks this turn, it gains lifelink until end of turn.
Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Taiga</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="284">LEA</set>
            <set rarity="Rare" muId="581">LEB</set>
            <set rarity="Rare" muId="184750" num="238">ME2</set>
            <set rarity="Rare" muId="202421" num="253">ME4</set>
            <set rarity="Rare" muId="1381">3ED</set>
            <set rarity="Rare" muId="883">2ED</set>
            <set rarity="Rare" muId="383122" num="317">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Mountain Forest</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {R} or {G} to your mana pool.)</text>
        </card>
        <card>
            <name>Teferi, Temporal Archmage</name>
            <set rarity="Mythic Rare" muId="389712" num="19">C14</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Teferi</type>
            <tablerow>1</tablerow>
            <text>+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
−1: Untap up to four target permanents.
−10: You get an emblem with &quot;You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.&quot;
Teferi, Temporal Archmage can be your commander.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Zanikev Locust</name>
            <set rarity="Uncommon" muId="289229" num="84">RTR</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Insect</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Scavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)</text>
        </card>
        <card>
            <name>Swarm of Rats</name>
            <set rarity="Uncommon" muId="45305" num="167">8ED</set>
            <set rarity="Uncommon" muId="83292" num="166">9ED</set>
            <set rarity="Common" muId="6555">PO2</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat</type>
            <pt>*/1</pt>
            <tablerow>2</tablerow>
            <text>Swarm of Rats's power is equal to the number of Rats you control.</text>
        </card>
        <card>
            <name>Prey's Vengeance</name>
            <set rarity="Common" muId="438748" num="182">IMA</set>
            <set rarity="Uncommon" muId="193565" num="205">ROE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Lightning Elemental</name>
            <set rarity="Common" muId="21166">BRB</set>
            <set rarity="Common" muId="0" num="50">DPA</set>
            <set rarity="Common" muId="45349" num="201">8ED</set>
            <set rarity="Common" muId="191054" num="147">M10</set>
            <set rarity="Common" muId="220240" num="149">M12</set>
            <set rarity="Common" muId="83150" num="201">9ED</set>
            <set rarity="Common" muId="13053" num="201">7ED</set>
            <set rarity="Common" muId="4828">TMP</set>
            <set rarity="Common" muId="129624" num="217">10E</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)</text>
        </card>
        <card>
            <name>Devout Witness</name>
            <set rarity="Common" muId="19536" num="17">MMQ</set>
            <set rarity="Uncommon" muId="382917" num="24">VMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {T}, Discard a card: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Rabble-Rouser</name>
            <set rarity="Uncommon" muId="97200" num="73">GPT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
{R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is Rabble-Rouser's power.</text>
        </card>
        <card>
            <name>Spectral Prison</name>
            <set rarity="Common" muId="239967" num="75">AVR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.</text>
        </card>
        <card>
            <name>Kuldotha Phoenix</name>
            <set rarity="Rare" muId="194326" num="95">SOM</set>
            <color>R</color>
            <manacost>2RRR</manacost>
            <cmc>5</cmc>
            <type>Creature — Phoenix</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Metalcraft — {4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control three or more artifacts.</text>
        </card>
        <card>
            <name>Ichor Explosion</name>
            <set rarity="Uncommon" muId="218066" num="64">NPH</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Ichor Explosion, sacrifice a creature.
All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.</text>
        </card>
        <card>
            <name>Lagonna-Band Trailblazer</name>
            <set rarity="Common" muId="380448" num="14">JOU</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Centaur Scout</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.</text>
        </card>
        <card>
            <name>Duty-Bound Dead</name>
            <set rarity="Common" muId="260988" num="92">M13</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Skeleton</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Krosan Beast</name>
            <set rarity="Rare" muId="30549" num="248">ODY</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Squirrel Beast</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Snow Hound</name>
            <set rarity="Uncommon" muId="2713">ICE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Hound</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand.</text>
        </card>
        <card>
            <name>Kraum, Ludevic's Opus</name>
            <set rarity="Rare" muId="420651" num="34">C16</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Zombie Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Whenever an opponent casts his or her second spell each turn, draw a card.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Cephalid Illusionist</name>
            <set rarity="Uncommon" muId="34776" num="28">TOR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Cephalid Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard.
{2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.</text>
        </card>
        <card>
            <name>Faerie Impostor</name>
            <set rarity="Uncommon" muId="386312" num="43">DDN</set>
            <set rarity="Uncommon" muId="322459" num="39">RTR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Squall Line</name>
            <set rarity="Rare" muId="109702" num="222">TSP</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Squall Line deals X damage to each creature with flying and each player.</text>
        </card>
        <card>
            <name>Molten Firebird</name>
            <set rarity="Rare" muId="134738" num="117">PLC</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Phoenix</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
{4}{R}: Exile Molten Firebird.</text>
        </card>
        <card>
            <name>Ghost-Lit Nourisher</name>
            <set rarity="Uncommon" muId="74068" num="131">SOK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}: Target creature gets +2/+2 until end of turn.
Channel — {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.</text>
        </card>
        <card>
            <name>Torrent of Souls</name>
            <set rarity="Uncommon" muId="220547" num="96">ARC</set>
            <set rarity="Uncommon" muId="368511" num="71">DDK</set>
            <set rarity="Uncommon" muId="413759" num="217">EMA</set>
            <set rarity="Uncommon" muId="426038" num="213">MM3</set>
            <set rarity="Uncommon" muId="158751" num="199">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>4B/R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. (Do both if {B}{R} was spent.)</text>
        </card>
        <card>
            <name>Sudden Death</name>
            <set rarity="Uncommon" muId="108804" num="134">TSP</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets -4/-4 until end of turn.</text>
        </card>
        <card>
            <name>Kyoki, Sanity's Eclipse</name>
            <set rarity="Rare" muId="74552" num="72">BOK</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Demon Spirit</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from his or her hand.</text>
        </card>
        <card>
            <name>Ravenous Baboons</name>
            <set rarity="Rare" muId="5207" num="97">EXO</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Monkey</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Ravenous Baboons enters the battlefield, destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Guildscorn Ward</name>
            <set rarity="Common" muId="366392" num="15">GTC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has protection from multicolored.</text>
        </card>
        <card>
            <name>Yavimaya Hollow</name>
            <set rarity="Rare" muId="15772" num="143">UDS</set>
            <set rarity="Rare" muId="383156" num="325">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{G}, {T}: Regenerate target creature.</text>
        </card>
        <card>
            <name>Grave Scrabbler</name>
            <set rarity="Common" muId="132211" num="86">FUT</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Grave Scrabbler enters the battlefield, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.</text>
        </card>
        <card>
            <name>Geralf's Mindcrusher</name>
            <set rarity="Rare" muId="262839" num="37">DKA</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Geralf's Mindcrusher enters the battlefield, target player puts the top five cards of his or her library into his or her graveyard.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Daru Healer</name>
            <set rarity="Common" muId="39717" num="19">ONS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Ludevic, Necro-Alchemist</name>
            <set rarity="Mythic Rare" muId="420654" num="37">C16</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Algae Gharial</name>
            <set rarity="Uncommon" muId="397854" num="137">MM2</set>
            <set rarity="Uncommon" muId="174986" num="123">ALA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Crocodile</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.</text>
        </card>
        <card>
            <name>Phyrexian Furnace</name>
            <set rarity="Uncommon" muId="4438">WTH</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Exile the bottom card of target player's graveyard.
{1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.</text>
        </card>
        <card>
            <name>Ephara's Radiance</name>
            <set rarity="Common" muId="378381" num="9">BNG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{1}{W}, {T}: You gain 3 life.&quot;</text>
        </card>
        <card>
            <name>Vulshok Refugee</name>
            <set rarity="Uncommon" muId="218038" num="101">NPH</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from red</text>
        </card>
        <card>
            <name>Parallax Inhibitor</name>
            <set rarity="Rare" muId="22301" num="134">NMS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.</text>
        </card>
        <card>
            <name>Honor the Fallen</name>
            <set rarity="Rare" muId="19787" num="21">MMQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.</text>
        </card>
        <card>
            <name>Thunderous Might</name>
            <set rarity="Uncommon" muId="378486" num="114">BNG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)</text>
        </card>
        <card>
            <name>Breach</name>
            <set rarity="Common" muId="5633" num="120">USG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Angelfire Crusader</name>
            <set rarity="Common" muId="21253" num="1">APC</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier Knight</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{R}: Angelfire Crusader gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Altac Bloodseeker</name>
            <set rarity="Uncommon" muId="383182" num="128">M15</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Berserker</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and {T} as soon as it comes under your control.)</text>
        </card>
        <card>
            <name>Temporal Distortion</name>
            <set rarity="Rare" muId="23212" num="79">INV</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.</text>
        </card>
        <card>
            <name>Wheel of Fortune</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Special" muId="0" num="54">pJGP</set>
            <set rarity="Rare" muId="231">LEA</set>
            <set rarity="Rare" muId="526">LEB</set>
            <set rarity="Rare" muId="202558" num="140">ME4</set>
            <set rarity="Rare" muId="1326">3ED</set>
            <set rarity="Rare" muId="828">2ED</set>
            <set rarity="Mythic Rare" muId="383151" num="192">VMA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player discards his or her hand, then draws seven cards.</text>
        </card>
        <card>
            <name>Cave People</name>
            <set rarity="Uncommon" muId="4036">5ED</set>
            <set rarity="Uncommon" muId="2264">4ED</set>
            <set rarity="Uncommon" muId="1786">DRK</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Cave People attacks, it gets +1/-2 until end of turn.
{1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Plague Stinger</name>
            <set rarity="Common" muId="208261" num="75">SOM</set>
            <set rarity="Special" muId="0" num="59">pWPN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Adanto, the First Fort</name>
            <set rarity="Rare" muId="435174" num="22b">XLN</set>
            <related attach="attach">Legion's Landing</related>
            <manacost></manacost>
            <cmc>1</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Legion's Landing.)
{T}: Add {W} to your mana pool.
{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.</text>
        </card>
        <card>
            <name>Eye to Eye</name>
            <set rarity="Uncommon" muId="73936" num="54">UNH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You and target creature's controller have a staring contest. If you win, destroy that creature.</text>
        </card>
        <card>
            <name>Tidal Bore</name>
            <set rarity="Common" muId="19569" num="109">MMQ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost.
You may tap or untap target creature.</text>
        </card>
        <card>
            <name>Goblin Ruinblaster</name>
            <set rarity="Uncommon" muId="180411" num="127">ZEN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {R} (You may pay an additional {R} as you cast this spell.)
Haste
When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Hollow One</name>
            <set rarity="Rare" muId="430852" num="163">HOU</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Hollow One costs {2} less to cast for each card you've cycled or discarded this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Narnam Renegade</name>
            <set rarity="Uncommon" muId="423784" num="117">AER</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Revolt — Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.</text>
        </card>
        <card>
            <name>Rappelling Scouts</name>
            <set rarity="Rare" muId="20412" num="41">MMQ</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rebel Scout</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Cacophodon</name>
            <set rarity="Uncommon" muId="439780" num="123">RIX</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Cacophodon is dealt damage, untap target permanent.</text>
        </card>
        <card>
            <name>Inescapable Brute</name>
            <set rarity="Common" muId="147429" num="95">SHM</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
Inescapable Brute must be blocked if able.</text>
        </card>
        <card>
            <name>Primeval Bounty</name>
            <set rarity="Mythic Rare" muId="370656" num="190">M14</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a creature spell, create a 3/3 green Beast creature token.
Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
Whenever a land enters the battlefield under your control, you gain 3 life.</text>
        </card>
        <card>
            <name>Alexi, Zephyr Mage</name>
            <set rarity="Rare" muId="24591" num="28">PCY</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Spellshaper</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Trusted Advisor</name>
            <set rarity="Uncommon" muId="88804" num="59">SOK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Your maximum hand size is increased by two.
At the beginning of your upkeep, return a blue creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Panglacial Wurm</name>
            <set rarity="Rare" muId="121264" num="116">CSP</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>9/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
While you're searching your library, you may cast Panglacial Wurm from your library.</text>
        </card>
        <card>
            <name>Jade Monolith</name>
            <set rarity="Rare" muId="11355" num="292">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3793">5ED</set>
            <set rarity="Rare" muId="2052">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="23">LEA</set>
            <set rarity="Rare" muId="318">LEB</set>
            <set rarity="Rare" muId="202564" num="208">ME4</set>
            <set rarity="Rare" muId="1116">3ED</set>
            <set rarity="Rare" muId="620">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.</text>
        </card>
        <card>
            <name>Goblin Lore</name>
            <set rarity="Uncommon" muId="6602">PO2</set>
            <set rarity="Uncommon" muId="20202" num="104">S99</set>
            <set rarity="Uncommon" muId="135221" num="208">10E</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw four cards, then discard three cards at random.</text>
        </card>
        <card>
            <name>Recycle</name>
            <set rarity="Rare" muId="4782">TMP</set>
            <set rarity="Rare" muId="397573" num="189">TPR</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.</text>
        </card>
        <card>
            <name>Leaden Myr</name>
            <set rarity="Common" muId="46040" num="191">MRD</set>
            <set rarity="Common" muId="205290" num="116">HOP</set>
            <set rarity="Common" muId="194204" num="170">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {B} to your mana pool.</text>
        </card>
        <card>
            <name>Desolate Lighthouse</name>
            <set rarity="Rare" muId="240147" num="227">AVR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}{U}{R}, {T}: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>O-Naginata</name>
            <set rarity="Uncommon" muId="74146" num="157">SOK</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>O-Naginata can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Brass-Talon Chimera</name>
            <set rarity="Uncommon" muId="3590">VIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Chimera</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Serendib Sorcerer</name>
            <set rarity="Rare" muId="433025" num="93">C17</set>
            <set rarity="Rare" muId="122442" num="61">PLC</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.</text>
        </card>
        <card>
            <name>Sengir Autocrat</name>
            <set rarity="Rare" muId="11489" num="155">6ED</set>
            <set rarity="Uncommon" muId="413647" num="105">EMA</set>
            <set rarity="Rare" muId="3876">5ED</set>
            <set rarity="Uncommon" muId="2928">HML</set>
            <set rarity="Special" muId="106638" num="45">TSB</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.
When Sengir Autocrat leaves the battlefield, exile all Serf tokens.</text>
        </card>
        <card>
            <name>Godless Shrine</name>
            <set rarity="Rare" muId="366302" num="242">GTC</set>
            <set rarity="Rare" muId="96935" num="157">GPT</set>
            <set rarity="Mythic Rare" muId="405099" num="11">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Plains Swamp</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {W} or {B} to your mana pool.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Floodgate</name>
            <set rarity="Uncommon" muId="3338">MIR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
When Floodgate has flying, sacrifice it.
When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.</text>
        </card>
        <card>
            <name>Grisly Spectacle</name>
            <set rarity="Common" muId="380274" num="75">DDM</set>
            <set rarity="Common" muId="366396" num="66">GTC</set>
            <set rarity="Common" muId="438658" num="92">IMA</set>
            <set rarity="Common" muId="425898" num="73">MM3</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Diviner Spirit</name>
            <set rarity="Uncommon" muId="376310" num="40">C13</set>
            <set rarity="Uncommon" muId="430256" num="37">CMA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.</text>
        </card>
        <card>
            <name>Spell Suck</name>
            <set rarity="Common" muId="439434" num="45">UST</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Corpsejack Menace</name>
            <set rarity="Rare" muId="420807" num="190">C16</set>
            <set rarity="Uncommon" muId="438763" num="197">IMA</set>
            <set rarity="Special" muId="0" num="58">pPRE</set>
            <set rarity="Rare" muId="253533" num="152">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Creature — Fungus</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.</text>
        </card>
        <card>
            <name>Cremate</name>
            <set rarity="Common" muId="96936" num="45">GPT</set>
            <set rarity="Uncommon" muId="24119" num="96">INV</set>
            <set rarity="Common" muId="277990" num="59">RTR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target card from a graveyard.
Draw a card.</text>
        </card>
        <card>
            <name>Nazahn, Revered Bladesmith</name>
            <set rarity="Mythic Rare" muId="433285" num="44">C17</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Cat Artificer</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library.
Whenever an equipped creature you control attacks, you may tap target creature defending player controls.</text>
        </card>
        <card>
            <name>Sunscape Battlemage</name>
            <set rarity="Uncommon" muId="209153" num="40">DDE</set>
            <set rarity="Uncommon" muId="25912" num="16">PLS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.)
When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying.
When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards.</text>
        </card>
        <card>
            <name>Summary Dismissal</name>
            <set rarity="Rare" muId="414370" num="75">EMN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile all other spells and counter all abilities.</text>
        </card>
        <card>
            <name>Lightning-Rig Crew</name>
            <set rarity="Uncommon" muId="435304" num="150">XLN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Pirate</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>{T}: Lightning-Rig Crew deals 1 damage to each opponent.
Whenever you cast a Pirate spell, untap Lightning-Rig Crew.</text>
        </card>
        <card>
            <name>Hydrosurge</name>
            <set rarity="Common" muId="270378" num="54">M13</set>
            <set rarity="Common" muId="383273" num="58">M15</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -5/-0 until end of turn.</text>
        </card>
        <card>
            <name>Cateran Persuader</name>
            <set rarity="Common" muId="19580" num="124">MMQ</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Scathe Zombies</name>
            <set rarity="Common" muId="16627" num="154">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="45294" num="160">8ED</set>
            <set rarity="Common" muId="3875">5ED</set>
            <set rarity="Common" muId="2125">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="81">LEA</set>
            <set rarity="Common" muId="376">LEB</set>
            <set rarity="Common" muId="83247" num="160">9ED</set>
            <set rarity="Common" muId="1177">3ED</set>
            <set rarity="Common" muId="27588" num="161">7ED</set>
            <set rarity="Common" muId="21093" num="87">S99</set>
            <set rarity="Common" muId="25487">S00</set>
            <set rarity="Common" muId="129718" num="175">10E</set>
            <set rarity="Common" muId="678">2ED</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Heartstabber Mosquito</name>
            <set rarity="Common" muId="401694" num="52">DDP</set>
            <set rarity="Common" muId="191361" num="97">ZEN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.</text>
        </card>
        <card>
            <name>Moss Kami</name>
            <set rarity="Common" muId="76641" num="228">CHK</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Watercourser</name>
            <set rarity="Common" muId="254109" num="78">M13</set>
            <set rarity="Common" muId="398540" num="82">ORI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{U}: Watercourser gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Skyshroud Ridgeback</name>
            <set rarity="Common" muId="21360" num="120">NMS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Beast</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</text>
        </card>
        <card>
            <name>Valley Rannet</name>
            <set rarity="Common" muId="144260" num="61">ARB</set>
            <set rarity="Common" muId="376566" num="224">C13</set>
            <set rarity="Common" muId="373390" num="58">DDL</set>
            <set rarity="Common" muId="247167" num="232">CMD</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Zombie Boa</name>
            <set rarity="Common" muId="26801" num="54">APC</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Snake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Kor Cartographer</name>
            <set rarity="Common" muId="270875" num="13">DDI</set>
            <set rarity="Common" muId="170991" num="18">ZEN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Kor Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Grim Poppet</name>
            <set rarity="Rare" muId="146739" num="252">SHM</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Grim Poppet enters the battlefield with three -1/-1 counters on it.
Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.</text>
        </card>
        <card>
            <name>Sabertooth Wyvern</name>
            <set rarity="Uncommon" muId="6129" num="99">EXO</set>
            <set rarity="Uncommon" muId="397628" num="153">TPR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike</text>
        </card>
        <card>
            <name>Dwarven Patrol</name>
            <set rarity="Uncommon" muId="26672" num="61">APC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Dwarven Patrol doesn't untap during your untap step.
Whenever you cast a nonred spell, untap Dwarven Patrol.</text>
        </card>
        <card>
            <name>Halcyon Glaze</name>
            <set rarity="Uncommon" muId="83764" num="54">RAV</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.</text>
        </card>
        <card>
            <name>Drift of Phantasms</name>
            <set rarity="Common" muId="87994" num="46">RAV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Flying
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Dwarven Sea Clan</name>
            <set rarity="Rare" muId="2999">HML</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step.</text>
        </card>
        <card>
            <name>Cruel Entertainment</name>
            <set rarity="Rare" muId="420628" num="11">C16</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.</text>
        </card>
        <card>
            <name>Induced Amnesia</name>
            <set rarity="Rare" muId="439697" num="40">RIX</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Induced Amnesia enters the battlefield, target player exiles all cards from his or her hand face down, then draws that many cards.
When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.</text>
        </card>
        <card>
            <name>Temple Elder</name>
            <set rarity="Uncommon" muId="6507">PO2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Gerrard</name>
            <set rarity="Special" muId="4960">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your draw step, draw an additional card.</text>
        </card>
        <card>
            <name>Brawler's Plate</name>
            <set rarity="Uncommon" muId="383196" num="213">M15</set>
            <set rarity="Uncommon" muId="398532" num="224">ORI</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.)
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Ertai's Trickery</name>
            <set rarity="Uncommon" muId="26590" num="24">PLS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell if it was kicked.</text>
        </card>
        <card>
            <name>Angel of Finality</name>
            <set rarity="Rare" muId="376243" num="4">C13</set>
            <set rarity="Rare" muId="430222" num="3">CMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.</text>
        </card>
        <card>
            <name>Slice in Twain</name>
            <set rarity="Uncommon" muId="376505" num="170">C13</set>
            <set rarity="Uncommon" muId="435363" num="207">XLN</set>
            <set rarity="Uncommon" muId="208254" num="127">SOM</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment.
Draw a card.</text>
        </card>
        <card>
            <name>Viral Drake</name>
            <set rarity="Uncommon" muId="233047" num="49">NPH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{3}{U}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Sage of Hours</name>
            <set rarity="Mythic Rare" muId="380491" num="50">JOU</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.
Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.</text>
        </card>
        <card>
            <name>Thornwood Falls</name>
            <set rarity="Common" muId="405420" num="315">C15</set>
            <set rarity="Common" muId="420950" num="333">C16</set>
            <set rarity="Common" muId="413788" num="246">EMA</set>
            <set rarity="Common" muId="391944" num="173">FRF</set>
            <set rarity="Common" muId="386696" num="244">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Celestine Reef</name>
            <set rarity="Common" muId="423598" num="17">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Luvion</type>
            <tablerow>1</tablerow>
            <text>Creatures without flying or islandwalk can't attack.
Whenever you roll {CHAOS}, until a player planeswalks, you can't lose the game and your opponents can't win the game.</text>
        </card>
        <card>
            <name>Sadistic Glee</name>
            <set rarity="Common" muId="21150">BRB</set>
            <set rarity="Common" muId="4682">TMP</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever a creature dies, put a +1/+1 counter on enchanted creature.</text>
        </card>
        <card>
            <name>Stronghold Discipline</name>
            <set rarity="Common" muId="382378" num="126">CNS</set>
            <set rarity="Common" muId="22374" num="73">NMS</set>
            <set rarity="Uncommon" muId="135197" num="181">10E</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player loses 1 life for each creature he or she controls.</text>
        </card>
        <card>
            <name>Mirrodin's Core</name>
            <set rarity="Uncommon" muId="39421" num="165">DST</set>
            <set rarity="Uncommon" muId="382309" num="208">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Put a charge counter on Mirrodin's Core.
{T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Guardian Zendikon</name>
            <set rarity="Common" muId="382281" num="71">CNS</set>
            <set rarity="Common" muId="197872" num="6">WWK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.</text>
        </card>
        <card>
            <name>Garza Zol, Plague Queen</name>
            <set rarity="Rare" muId="121126" num="129">CSP</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>4UBR</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Vampire</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Whenever a creature dealt damage by Garza Zol, Plague Queen this turn dies, put a +1/+1 counter on Garza Zol.
Whenever Garza Zol deals combat damage to a player, you may draw a card.</text>
        </card>
        <card>
            <name>Field of Ruin</name>
            <set rarity="Uncommon" muId="435415" num="254">XLN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library.</text>
        </card>
        <card>
            <name>War Report</name>
            <set rarity="Common" muId="230078" num="26">NPH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.</text>
        </card>
        <card>
            <name>Supreme Exemplar</name>
            <set rarity="Rare" muId="152533" num="53">MOR</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>Flying
Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)</text>
        </card>
        <card>
            <name>Vulshok Sorcerer</name>
            <set rarity="Common" muId="270806" num="50">DDI</set>
            <set rarity="Common" muId="51177" num="80">5DN</set>
            <set rarity="Common" muId="234719" num="11">PD2</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
{T}: Vulshok Sorcerer deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Tidal Flats</name>
            <set rarity="Common" muId="1893">FEM</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{U}{U}: For each attacking creature without flying, its controller may pay {1}. If he or she doesn't, creatures you control blocking that creature gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Orcish Squatters Avatar</name>
            <set rarity="Special" muId="191307" num="84">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your precombat main phase, add {C} to your mana pool for each land target opponent controls.</text>
        </card>
        <card>
            <name>Repentant Vampire</name>
            <set rarity="Rare" muId="29945" num="157">ODY</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.
Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has &quot;{T}: Destroy target black creature.&quot;</text>
        </card>
        <card>
            <name>Unholy Strength</name>
            <set rarity="Special" muId="0" num="26">ATH</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="394063" num="47">DD3_DVD</set>
            <set rarity="Common" muId="197001" num="47">DDC</set>
            <set rarity="Common" muId="0" num="36">DPA</set>
            <set rarity="Common" muId="45296" num="169">8ED</set>
            <set rarity="Common" muId="3884">5ED</set>
            <set rarity="Common" muId="2133">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="87">LEA</set>
            <set rarity="Common" muId="382">LEB</set>
            <set rarity="Common" muId="190546" num="116">M10</set>
            <set rarity="Common" muId="205237" num="119">M11</set>
            <set rarity="Common" muId="83310" num="168">9ED</set>
            <set rarity="Common" muId="1183">3ED</set>
            <set rarity="Common" muId="15821" num="168">7ED</set>
            <set rarity="Common" muId="129780" num="185">10E</set>
            <set rarity="Common" muId="684">2ED</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+1.</text>
        </card>
        <card>
            <name>Firewild Borderpost</name>
            <set rarity="Common" muId="188974" num="54">ARB</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>You may pay {1} and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost.
Firewild Borderpost enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Brooding Saurian</name>
            <set rarity="Rare" muId="122055" num="106">CSP</set>
            <set rarity="Rare" muId="376275" num="138">C13</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Lizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each end step, each player gains control of all nontoken permanents he or she owns.</text>
        </card>
        <card>
            <name>Halls of Mist</name>
            <set rarity="Rare" muId="2753">ICE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creatures that attacked during their controller's last turn can't attack.</text>
        </card>
        <card>
            <name>Wily Bandar</name>
            <set rarity="Common" muId="417748" num="175">KLD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat Monkey</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it.)</text>
        </card>
        <card>
            <name>Yoked Plowbeast</name>
            <set rarity="Common" muId="175078" num="31">ALA</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Life's Finale</name>
            <set rarity="Rare" muId="214362" num="65">NPH</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Presence of Gond</name>
            <set rarity="Common" muId="376455" num="161">C13</set>
            <set rarity="Common" muId="430354" num="135">CMA</set>
            <set rarity="Common" muId="158768" num="125">SHM</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: Create a 1/1 green Elf Warrior creature token.&quot;</text>
        </card>
        <card>
            <name>Lovisa Coldeyes</name>
            <set rarity="Rare" muId="113542" num="90">CSP</set>
            <set rarity="Mythic Rare" muId="426606" num="34">DDS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.</text>
        </card>
        <card>
            <name>Might of Oaks</name>
            <set rarity="Rare" muId="45452" num="265">8ED</set>
            <set rarity="Rare" muId="191316" num="192">M10</set>
            <set rarity="Rare" muId="83167" num="255">9ED</set>
            <set rarity="Rare" muId="13148" num="257">7ED</set>
            <set rarity="Rare" muId="129642" num="277">10E</set>
            <set rarity="Rare" muId="8822" num="106">ULG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +7/+7 until end of turn.</text>
        </card>
        <card>
            <name>Goblin Mountaineer</name>
            <set rarity="Common" muId="83018" num="193">9ED</set>
            <set rarity="Common" muId="6585">PO2</set>
            <set rarity="Common" muId="174938" num="102">ALA</set>
            <set rarity="Common" muId="20211" num="105">S99</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Consuming Vortex</name>
            <set rarity="Common" muId="80255" num="54">CHK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand.
Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Akuta, Born of Ash</name>
            <set rarity="Rare" muId="74148" num="61">SOK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Seshiro the Anointed Avatar</name>
            <set rarity="Special" muId="182288" num="46">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types.</text>
        </card>
        <card>
            <name>Shinen of Stars' Light</name>
            <set rarity="Common" muId="74361" num="28">SOK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Channel — {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Encrust</name>
            <set rarity="Common" muId="278194" num="49">M13</set>
            <set rarity="Common" muId="383230" num="53">M15</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.</text>
        </card>
        <card>
            <name>Bartel Runeaxe</name>
            <set rarity="Rare" muId="1648">LEG</set>
            <set rarity="Uncommon" muId="201181" num="145">ME3</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>3BRG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Giant Warrior</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Bartel Runeaxe can't be the target of Aura spells.</text>
        </card>
        <card>
            <name>Dryad Sophisticate</name>
            <set rarity="Uncommon" muId="96848" num="83">GPT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Dryad</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)</text>
        </card>
        <card>
            <name>Wildslayer Elves</name>
            <set rarity="Common" muId="135436" num="133">SHM</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Time Elemental</name>
            <set rarity="Rare" muId="3950">5ED</set>
            <set rarity="Rare" muId="2191">4ED</set>
            <set rarity="Rare" muId="1507">LEG</set>
            <set rarity="Rare" muId="159775" num="53">MED</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
{2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand.</text>
        </card>
        <card>
            <name>Dune Beetle</name>
            <set rarity="Common" muId="426791" num="89">AKH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Angelic Voices</name>
            <set rarity="Rare" muId="2854">CHR</set>
            <set rarity="Rare" muId="1602">LEG</set>
            <set rarity="Uncommon" muId="202477" num="3">ME4</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.</text>
        </card>
        <card>
            <name>Descendant of Masumaro</name>
            <set rarity="Uncommon" muId="74119" num="126">SOK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.</text>
        </card>
        <card>
            <name>Dictate of Heliod</name>
            <set rarity="Rare" muId="405200" num="68">C15</set>
            <set rarity="Rare" muId="394360" num="8">DDO</set>
            <set rarity="Rare" muId="380400" num="8">JOU</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Flash
Creatures you control get +2/+2.</text>
        </card>
        <card>
            <name>Carrion</name>
            <set rarity="Rare" muId="3280">MIR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Carrion, sacrifice a creature.
Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.</text>
        </card>
        <card>
            <name>Quiet Purity</name>
            <set rarity="Common" muId="50313" num="39">CHK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment.</text>
        </card>
        <card>
            <name>Mystic Decree</name>
            <set rarity="Rare" muId="2952">HML</set>
            <set rarity="Uncommon" muId="202518" num="53">ME4</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures lose flying and islandwalk.</text>
        </card>
        <card>
            <name>Hideous Visage</name>
            <set rarity="Common" muId="220304" num="100">M12</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Crater Elemental</name>
            <set rarity="Rare" muId="394525" num="132">DTK</set>
            <set rarity="Special" muId="0" num="166">pPRE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Sacrifice Crater Elemental: Crater Elemental deals 4 damage to target creature.
Formidable — {2}{R}: Crater Elemental has base power 8 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.</text>
        </card>
        <card>
            <name>Etherium Astrolabe</name>
            <set rarity="Uncommon" muId="175138" num="41">ALA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Flash
{B}, {T}, Sacrifice an artifact: Draw a card.</text>
        </card>
        <card>
            <name>Werebear</name>
            <set rarity="Common" muId="413733" num="191">EMA</set>
            <set rarity="Common" muId="29785" num="282">ODY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Bear Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.
Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Stormwing Dragon</name>
            <set rarity="Uncommon" muId="394713" num="159">DTK</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike
Megamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.</text>
        </card>
        <card>
            <name>Ingenious Skaab</name>
            <set rarity="Common" muId="414361" num="66">EMN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{U}: Ingenious Skaab gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Tolarian Emissary</name>
            <set rarity="Uncommon" muId="22991" num="81">INV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)
Flying
When Tolarian Emissary enters the battlefield, if it was kicked, destroy target enchantment.</text>
        </card>
        <card>
            <name>Your Fate Is Thrice Sealed</name>
            <set rarity="Common" muId="212618" num="43">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand.</text>
        </card>
        <card>
            <name>Waterwhirl</name>
            <set rarity="Uncommon" muId="386719" num="60">KTK</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Moonglove Winnower</name>
            <set rarity="Common" muId="0" num="29">DPA</set>
            <set rarity="Common" muId="139483" num="126">LRW</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Thief of Blood</name>
            <set rarity="Uncommon" muId="405419" num="22">C15</set>
            <set rarity="Uncommon" muId="430290" num="71">CMA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.</text>
        </card>
        <card>
            <name>Sagu Archer</name>
            <set rarity="Common" muId="386646" num="146">KTK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Naga Archer</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Prickleboar</name>
            <set rarity="Common" muId="398449" num="158">ORI</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Boar</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>As long as it's your turn, Prickleboar gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Cuombajj Witches</name>
            <set rarity="Special" muId="0" num="22">ATH</set>
            <set rarity="Common" muId="914">ARN</set>
            <set rarity="Common" muId="2800">CHR</set>
            <set rarity="Common" muId="159123" num="65">MED</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.</text>
        </card>
        <card>
            <name>Arbiter of Knollridge</name>
            <set rarity="Rare" muId="405129" num="59">C15</set>
            <set rarity="Rare" muId="140189" num="2">LRW</set>
            <set rarity="Rare" muId="247296" num="6">CMD</set>
            <color>W</color>
            <manacost>6W</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant Wizard</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.</text>
        </card>
        <card>
            <name>Pull from the Deep</name>
            <set rarity="Uncommon" muId="380476" num="47">JOU</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.</text>
        </card>
        <card>
            <name>Raptor Companion</name>
            <set rarity="Common" muId="435183" num="31">XLN</set>
            <set rarity="Common" muId="439676" num="19">RIX</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Rakdos Charm</name>
            <set rarity="Uncommon" muId="420835" num="218">C16</set>
            <set rarity="Uncommon" muId="433122" num="190">C17</set>
            <set rarity="Uncommon" muId="253590" num="184">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Exile all cards from target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.</text>
        </card>
        <card>
            <name>Crystal Golem</name>
            <set rarity="Uncommon" muId="3246">MIR</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)</text>
        </card>
        <card>
            <name>Profaner of the Dead</name>
            <set rarity="Rare" muId="394654" num="70">DTK</set>
            <set rarity="Special" muId="0" num="188">pPRE</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Naga Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.</text>
        </card>
        <card>
            <name>Orc General</name>
            <set rarity="Uncommon" muId="184774" num="137">ME2</set>
            <set rarity="Uncommon" muId="1799">DRK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Latulla's Orders</name>
            <set rarity="Common" muId="24632" num="96">PCY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.</text>
        </card>
        <card>
            <name>Gnarlwood Dryad</name>
            <set rarity="Uncommon" muId="414460" num="159">EMN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Dryad Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Thrun, the Last Troll</name>
            <set rarity="Mythic Rare" muId="214050" num="92">MBS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Troll Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Thrun, the Last Troll can't be countered.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
{1}{G}: Regenerate Thrun.</text>
        </card>
        <card>
            <name>Spinning Darkness</name>
            <set rarity="Common" muId="4469">WTH</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost.
Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.</text>
        </card>
        <card>
            <name>Wiitigo</name>
            <set rarity="Rare" muId="2600">ICE</set>
            <set rarity="Rare" muId="184679" num="186">ME2</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Yeti</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Wiitigo enters the battlefield with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.</text>
        </card>
        <card>
            <name>Stitched Drake</name>
            <set rarity="Common" muId="409625" num="49">DDQ</set>
            <set rarity="Common" muId="220652" num="80">ISD</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Drake</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Stitched Drake, exile a creature card from your graveyard.
Flying</text>
        </card>
        <card>
            <name>Kitesail Corsair</name>
            <set rarity="Common" muId="439698" num="41">RIX</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Kitesail Corsair has flying as long as it's attacking.</text>
        </card>
        <card>
            <name>Vengevine</name>
            <set rarity="Mythic Rare" muId="193556" num="212">ROE</set>
            <set rarity="Special" muId="0" num="1">pWCQ</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Animar, Soul of Elements</name>
            <set rarity="Mythic Rare" muId="236504" num="181">CMD</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>URG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elemental</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.</text>
        </card>
        <card>
            <name>Elvish Mystic</name>
            <set rarity="Common" muId="389499" num="191">C14</set>
            <set rarity="Common" muId="430322" num="103">CMA</set>
            <set rarity="Special" muId="0" num="165">pFNM</set>
            <set rarity="Common" muId="370744" num="169">M14</set>
            <set rarity="Common" muId="383229" num="173">M15</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Geistblast</name>
            <set rarity="Uncommon" muId="409914" num="160">SOI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Geistblast deals 2 damage to target creature or player.
{2}{U}, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Ramunap Hydra</name>
            <set rarity="Rare" muId="430819" num="130">HOU</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake Hydra</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, reach, trample
Ramunap Hydra gets +1/+1 as long as you control a Desert.
Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.</text>
        </card>
        <card>
            <name>Quest for Pure Flame</name>
            <set rarity="Uncommon" muId="197407" num="144">ZEN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.
Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.</text>
        </card>
        <card>
            <name>Jungle Wurm</name>
            <set rarity="Common" muId="3393">MIR</set>
            <set rarity="Common" muId="382981" num="217">VMA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.</text>
        </card>
        <card>
            <name>Mizzium Meddler</name>
            <set rarity="Special" muId="0" num="32">pLPA</set>
            <set rarity="Rare" muId="398596" num="64">ORI</set>
            <set rarity="Special" muId="0" num="224">pPRE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.</text>
        </card>
        <card>
            <name>Eager Construct</name>
            <set rarity="Common" muId="417782" num="209">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Frazzled Editor</name>
            <set rarity="Common" muId="73941" num="77">UNH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Bureaucrat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from wordy (Something is wordy if it has four or more lines of rules text.)</text>
        </card>
        <card>
            <name>Elemental Uprising</name>
            <set rarity="Common" muId="407640" num="130">OGW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.</text>
        </card>
        <card>
            <name>Teferi's Care</name>
            <set rarity="Uncommon" muId="22959" num="43">INV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}, Sacrifice an enchantment: Destroy target enchantment.
{3}{U}{U}: Counter target enchantment spell.</text>
        </card>
        <card>
            <name>Earth Surge</name>
            <set rarity="Rare" muId="97238" num="84">GPT</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each land gets +2/+2 as long as it's a creature.</text>
        </card>
        <card>
            <name>Eternal Dragon</name>
            <set rarity="Rare" muId="376323" num="10">C13</set>
            <set rarity="Special" muId="0" num="1">pPRO</set>
            <set rarity="Rare" muId="44398" num="12">SCG</set>
            <set rarity="Rare" muId="382926" num="26">VMA</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Kessig Forgemaster</name>
            <set rarity="Uncommon" muId="409923" num="169a">SOI</set>
            <color>R</color>
            <related attach="attach">Flameheart Werewolf</related>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman Werewolf</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature.
At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster.</text>
        </card>
        <card>
            <name>Blinding Light</name>
            <set rarity="Uncommon" muId="22955" num="9">INV</set>
            <set rarity="Uncommon" muId="3480">MIR</set>
            <set rarity="Rare" muId="4376">POR</set>
            <set rarity="Rare" muId="20388" num="8">S99</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap all nonwhite creatures.</text>
        </card>
        <card>
            <name>Gnarled Effigy</name>
            <set rarity="Uncommon" muId="146015" num="251">SHM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Rotting Fensnake</name>
            <set rarity="Common" muId="237011" num="113">ISD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Snake</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Valleymaker</name>
            <set rarity="Rare" muId="159397" num="221">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>5R/G</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Shaman</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.
{T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G} to his or her mana pool.</text>
        </card>
        <card>
            <name>Kitesail</name>
            <set rarity="Common" muId="416969" num="212">CN2</set>
            <set rarity="Uncommon" muId="278075" num="208">M13</set>
            <set rarity="Common" muId="397896" num="218">MM2</set>
            <set rarity="Common" muId="197152" num="126">WWK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0 and has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Manriki-Gusari</name>
            <set rarity="Uncommon" muId="74158" num="156">SOK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+2 and has &quot;{T}: Destroy target Equipment.&quot;
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Astral Steel</name>
            <set rarity="Common" muId="45833" num="2">SCG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+2 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Soulmender</name>
            <set rarity="Common" muId="370587" num="37">M14</set>
            <set rarity="Common" muId="383393" num="35">M15</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: You gain 1 life.</text>
        </card>
        <card>
            <name>Ominous Sphinx</name>
            <set rarity="Uncommon" muId="430730" num="41">HOU</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Sphinx</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Ashen-Skin Zubera</name>
            <set rarity="Common" muId="80509" num="101">CHK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zubera Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.</text>
        </card>
        <card>
            <name>Pious Interdiction</name>
            <set rarity="Common" muId="435178" num="26">XLN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Pious Interdiction enters the battlefield, you gain 2 life.
Enchanted creature can't attack or block.</text>
        </card>
        <card>
            <name>Coercive Portal</name>
            <set rarity="Mythic Rare" muId="382231" num="56">CNS</set>
            <set rarity="Mythic Rare" muId="382894" num="266">VMA</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.</text>
        </card>
        <card>
            <name>Copper Gnomes</name>
            <set rarity="Rare" muId="8815" num="291">USG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Gnome</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Gleam of Resistance</name>
            <set rarity="Common" muId="179505" num="8">CON</set>
            <set rarity="Common" muId="416844" num="87">CN2</set>
            <set rarity="Common" muId="370371" num="17">MMA</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+2 until end of turn. Untap those creatures.
Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Runed Halo</name>
            <set rarity="Rare" muId="154005" num="21">SHM</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Runed Halo enters the battlefield, choose a card name.
You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)</text>
        </card>
        <card>
            <name>Bane of Bala Ged</name>
            <set rarity="Uncommon" muId="401814" num="1">BFZ</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Creature — Eldrazi</type>
            <pt>7/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls.</text>
        </card>
        <card>
            <name>Anvilwrought Raptor</name>
            <set rarity="Uncommon" muId="373677" num="211">THS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike</text>
        </card>
        <card>
            <name>Auriok Salvagers</name>
            <set rarity="Uncommon" muId="51166" num="4">5DN</set>
            <set rarity="Rare" muId="370370" num="5">MMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Heightened Awareness</name>
            <set rarity="Rare" muId="24594" num="37">PCY</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Heightened Awareness enters the battlefield, discard your hand.
At the beginning of your draw step, draw an additional card.</text>
        </card>
        <card>
            <name>Curse of the Bloody Tome</name>
            <set rarity="Common" muId="230627" num="50">ISD</set>
            <set rarity="Special" muId="0" num="80">pWPN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Merciless Eviction</name>
            <set rarity="Rare" muId="420828" num="211">C16</set>
            <set rarity="Rare" muId="433111" num="179">C17</set>
            <set rarity="Rare" muId="366316" num="177">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>4WB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.</text>
        </card>
        <card>
            <name>Goblin Battle Jester</name>
            <set rarity="Common" muId="278070" num="135">M13</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a red spell, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Vampire Warlord</name>
            <set rarity="Uncommon" muId="370709" num="120">M14</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Dig Through Time</name>
            <set rarity="Rare" muId="386518" num="36">KTK</set>
            <set rarity="Special" muId="0" num="97">pPRE</set>
            <color>U</color>
            <manacost>6UU</manacost>
            <cmc>8</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Belligerent Whiptail</name>
            <set rarity="Common" muId="401817" num="141">BFZ</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Wurm</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Devour in Shadow</name>
            <set rarity="Uncommon" muId="50210" num="46">5DN</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Mosstodon</name>
            <set rarity="Common" muId="174787" num="139">ALA</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Plant Elephant</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>{1}: Target creature with power 5 or greater gains trample until end of turn.</text>
        </card>
        <card>
            <name>Otarian Juggernaut</name>
            <set rarity="Rare" muId="29889" num="305">ODY</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Otarian Juggernaut can't be blocked by Walls.
Threshold — As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each combat if able.</text>
        </card>
        <card>
            <name>Merfolk Skyscout</name>
            <set rarity="Uncommon" muId="416872" num="115">CN2</set>
            <set rarity="Uncommon" muId="193505" num="77">ROE</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Scout</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Merfolk Skyscout attacks or blocks, untap target permanent.</text>
        </card>
        <card>
            <name>Sengir Vampire</name>
            <set rarity="Uncommon" muId="21169">BRB</set>
            <set rarity="Uncommon" muId="26607" num="29">BTD</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="368525" num="17">DDK</set>
            <set rarity="Rare" muId="0" num="32">DPA</set>
            <set rarity="Uncommon" muId="2127">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="83">LEA</set>
            <set rarity="Uncommon" muId="378">LEB</set>
            <set rarity="Uncommon" muId="244253" num="107">M12</set>
            <set rarity="Uncommon" muId="370724" num="113">M14</set>
            <set rarity="Uncommon" muId="383170" num="277">M15</set>
            <set rarity="Uncommon" muId="401462" num="283">ORI</set>
            <set rarity="Uncommon" muId="220960" num="96">ME4</set>
            <set rarity="Rare" muId="84688" num="161">9ED</set>
            <set rarity="Uncommon" muId="1179">3ED</set>
            <set rarity="Rare" muId="129724" num="176">10E</set>
            <set rarity="Rare" muId="35086" num="80">TOR</set>
            <set rarity="Uncommon" muId="680">2ED</set>
            <set rarity="Uncommon" muId="413375" num="9">W16</set>
            <set rarity="Uncommon" muId="429908" num="19">W17</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.</text>
        </card>
        <card>
            <name>Summer Bloom</name>
            <set rarity="Uncommon" muId="14696" num="255">6ED</set>
            <set rarity="Uncommon" muId="84694" num="273">9ED</set>
            <set rarity="Rare" muId="4319">POR</set>
            <set rarity="Rare" muId="21078" num="144">S99</set>
            <set rarity="Uncommon" muId="3679">VIS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may play up to three additional lands this turn.</text>
        </card>
        <card>
            <name>Witch Hunt</name>
            <set rarity="Rare" muId="376590" num="133">C13</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can't gain life.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.</text>
        </card>
        <card>
            <name>Scale Blessing</name>
            <set rarity="Uncommon" muId="394679" num="35">DTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Alabaster Leech</name>
            <set rarity="Rare" muId="22960" num="1">INV</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Leech</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>White spells you cast cost {W} more to cast.</text>
        </card>
        <card>
            <name>Hooded Kavu</name>
            <set rarity="Common" muId="23061" num="147">INV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Zhuge Jin, Wu Strategist</name>
            <set rarity="Rare" muId="10711" num="66">PTK</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature can't be blocked this turn. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Ashnod</name>
            <set rarity="Special" muId="12329">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature deals damage to you, destroy it.</text>
        </card>
        <card>
            <name>Salvage Titan</name>
            <set rarity="Rare" muId="174900" num="84">ALA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>You may sacrifice three artifacts rather than pay Salvage Titan's mana cost.
Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Wall of Wood</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="0" num="89">DPA</set>
            <set rarity="Common" muId="2251">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="181">LEA</set>
            <set rarity="Common" muId="476">LEB</set>
            <set rarity="Common" muId="1275">3ED</set>
            <set rarity="Common" muId="129773" num="309">10E</set>
            <set rarity="Common" muId="778">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Wall</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)</text>
        </card>
        <card>
            <name>Tajuru Pathwarden</name>
            <set rarity="Common" muId="407655" num="145">OGW</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Warrior Ally</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, trample</text>
        </card>
        <card>
            <name>Blind Seer</name>
            <set rarity="Rare" muId="23006" num="47">INV</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Rank and File</name>
            <set rarity="Uncommon" muId="5703" num="65">ULG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Sacred Knight</name>
            <set rarity="Common" muId="4392">POR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Sacred Knight can't be blocked by black and/or red creatures.</text>
        </card>
        <card>
            <name>Narcissism</name>
            <set rarity="Uncommon" muId="5663" num="134">TOR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{G}, Discard a card: Target creature gets +2/+2 until end of turn.
{G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Harsh Sustenance</name>
            <set rarity="Common" muId="391851" num="154">FRF</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Harsh Sustenance deals X damage to target creature or player and you gain X life, where X is the number of creatures you control.</text>
        </card>
        <card>
            <name>Errant Minion</name>
            <set rarity="Common" muId="2504">ICE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.</text>
        </card>
        <card>
            <name>Lava Flow</name>
            <set rarity="Common" muId="202614" num="126">ME4</set>
            <set rarity="Uncommon" muId="4349">POR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature or land.</text>
        </card>
        <card>
            <name>Pulling Teeth</name>
            <set rarity="Common" muId="152667" num="75">MOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Venerated Teacher</name>
            <set rarity="Common" muId="193443" num="93">ROE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.</text>
        </card>
        <card>
            <name>Ironshell Beetle</name>
            <set rarity="Common" muId="34758" num="121">JUD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Abzan Charm</name>
            <set rarity="Uncommon" muId="420794" num="177">C16</set>
            <set rarity="Uncommon" muId="386467" num="161">KTK</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>WBG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.</text>
        </card>
        <card>
            <name>Nezumi Cutthroat</name>
            <set rarity="Common" muId="80521" num="128">CHK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Nezumi Cutthroat can't block.</text>
        </card>
        <card>
            <name>Earthen Arms</name>
            <set rarity="Common" muId="401866" num="172">BFZ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put two +1/+1 counters on target permanent.
Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Rise to the Challenge</name>
            <set rarity="Common" muId="378479" num="107">BNG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Spiritual Focus</name>
            <set rarity="Rare" muId="19657" num="49">MMQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.</text>
        </card>
        <card>
            <name>Dwarven Lieutenant</name>
            <set rarity="Uncommon" muId="1943">FEM</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Target Dwarf creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Smoldering Werewolf</name>
            <set rarity="Uncommon" muId="414441" num="142a">EMN</set>
            <color>R</color>
            <related attach="attach">Erupting Dreadwolf</related>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Werewolf Horror</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.
{4}{R}{R}: Transform Smoldering Werewolf.</text>
        </card>
        <card>
            <name>Aether Rift</name>
            <set rarity="Rare" muId="23194" num="227">INV</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.</text>
        </card>
        <card>
            <name>Lull</name>
            <set rarity="Common" muId="5756" num="267">USG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Raven's Crime</name>
            <set rarity="Common" muId="153487" num="41">EVE</set>
            <set rarity="Common" muId="370478" num="95">MMA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Skinwing</name>
            <set rarity="Uncommon" muId="221562" num="133">MBS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +2/+2 and has flying.
Equip {6}</text>
        </card>
        <card>
            <name>Blinding Powder</name>
            <set rarity="Uncommon" muId="81989" num="153">BOK</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn.&quot;
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Balduvian Barbarians</name>
            <set rarity="Common" muId="16445" num="166">6ED</set>
            <set rarity="Common" muId="45345" num="176">8ED</set>
            <set rarity="Common" muId="2608">ICE</set>
            <set rarity="Common" muId="83001" num="174">9ED</set>
            <set rarity="Common" muId="25673" num="173">7ED</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Immobilizer Eldrazi</name>
            <set rarity="Uncommon" muId="407607" num="97">OGW</set>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Azorius Signet</name>
            <set rarity="Common" muId="220540" num="103">ARC</set>
            <set rarity="Common" muId="97085" num="159">DIS</set>
            <set rarity="Uncommon" muId="426040" num="215">MM3</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {W}{U} to your mana pool.</text>
        </card>
        <card>
            <name>Stigma Lasher</name>
            <set rarity="Rare" muId="153049" num="62">EVE</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.</text>
        </card>
        <card>
            <name>Sun-Blessed Mount</name>
            <set rarity="Rare" muId="435449" num="288">XLN</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Subtle Strike</name>
            <set rarity="Common" muId="417673" num="100">KLD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Holy Justiciar</name>
            <set rarity="Uncommon" muId="240025" num="25">AVR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.</text>
        </card>
        <card>
            <name>Dire Fleet Neckbreaker</name>
            <set rarity="Uncommon" muId="439813" num="156">RIX</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Orc Pirate</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Attacking Pirates you control get +2/+0.</text>
        </card>
        <card>
            <name>Champion of Arashin</name>
            <set rarity="Common" muId="394515" num="9">DTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Proper Burial</name>
            <set rarity="Rare" muId="107466" num="16">DIS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control dies, you gain life equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Sram's Expertise</name>
            <set rarity="Rare" muId="423691" num="24">AER</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create three 1/1 colorless Servo artifact creature tokens.
You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.</text>
        </card>
        <card>
            <name>Energy Flux</name>
            <set rarity="Uncommon" muId="1038">ATQ</set>
            <set rarity="Uncommon" muId="3904">5ED</set>
            <set rarity="Uncommon" muId="2151">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="202480" num="48">ME4</set>
            <set rarity="Uncommon" muId="19806" num="78">MMQ</set>
            <set rarity="Uncommon" muId="1199">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All artifacts have &quot;At the beginning of your upkeep, sacrifice this artifact unless you pay {2}.&quot;</text>
        </card>
        <card>
            <name>Demonic Consultation</name>
            <set rarity="Uncommon" muId="2445">ICE</set>
            <set rarity="Uncommon" muId="184614" num="85">ME2</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.</text>
        </card>
        <card>
            <name>Debilitating Injury</name>
            <set rarity="Common" muId="386514" num="68">KTK</set>
            <set rarity="Common" muId="394070" num="68">FRF_UGIN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -2/-2.</text>
        </card>
        <card>
            <name>Vial of Poison</name>
            <set rarity="Uncommon" muId="370640" num="226">M14</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Megatog</name>
            <set rarity="Rare" muId="46579" num="100">MRD</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Atog</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Wei Ambush Force</name>
            <set rarity="Common" muId="10557" num="85">PTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Elemental Augury</name>
            <set rarity="Rare" muId="2722">ICE</set>
            <set rarity="Rare" muId="184619" num="193">ME2</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UBR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}: Look at the top three cards of target player's library, then put them back in any order.</text>
        </card>
        <card>
            <name>Shaper Guildmage</name>
            <set rarity="Common" muId="3362">MIR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Target creature gains first strike until end of turn.
{B}, {T}: Target creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Moonhold</name>
            <set rarity="Uncommon" muId="157403" num="143">EVE</set>
            <color>W</color>
            <color>R</color>
            <manacost>2R/W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player can't play lands this turn if {R} was spent to cast Moonhold and can't cast creature spells this turn if {W} was spent to cast it. (Do both if {R}{W} was spent.)</text>
        </card>
        <card>
            <name>Acidic Dagger</name>
            <set rarity="Rare" muId="3239">MIR</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.</text>
        </card>
        <card>
            <name>Measure of Wickedness</name>
            <set rarity="Uncommon" muId="88821" num="82">SOK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.
Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.</text>
        </card>
        <card>
            <name>Tezzeret's Touch</name>
            <set rarity="Uncommon" muId="423805" num="138">AER</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
When enchanted artifact is put into a graveyard, return that card to its owner's hand.</text>
        </card>
        <card>
            <name>Akki Underling</name>
            <set rarity="Common" muId="79164" num="93">SOK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.</text>
        </card>
        <card>
            <name>Spirit en-Kor</name>
            <set rarity="Common" muId="5236">STH</set>
            <set rarity="Common" muId="397638" num="34">TPR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Kor Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.</text>
        </card>
        <card>
            <name>Geothermal Crevice</name>
            <set rarity="Common" muId="23238" num="323">INV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Geothermal Crevice enters the battlefield tapped.
{T}: Add {R} to your mana pool.
{T}, Sacrifice Geothermal Crevice: Add {B}{G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Ondu Greathorn</name>
            <set rarity="Common" muId="401975" num="40">BFZ</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Wandering Tombshell</name>
            <set rarity="Common" muId="394744" num="127">DTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Turtle</type>
            <pt>1/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Skyshooter</name>
            <set rarity="Uncommon" muId="30563" num="270">ODY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Centaur Archer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
{T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.</text>
        </card>
        <card>
            <name>Succumb to Temptation</name>
            <set rarity="Common" muId="414403" num="107">EMN</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You draw two cards and you lose 2 life.</text>
        </card>
        <card>
            <name>Megrim</name>
            <set rarity="Uncommon" muId="0" num="26">DPA</set>
            <set rarity="Uncommon" muId="45316" num="143">8ED</set>
            <set rarity="Uncommon" muId="189904" num="104">M10</set>
            <set rarity="Uncommon" muId="83164" num="144">9ED</set>
            <set rarity="Uncommon" muId="25631" num="146">7ED</set>
            <set rarity="Uncommon" muId="5185">STH</set>
            <set rarity="Uncommon" muId="129640" num="157">10E</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent discards a card, Megrim deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Kozilek's Return</name>
            <set rarity="Mythic Rare" muId="407608" num="98">OGW</set>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Kozilek's Return deals 2 damage to each creature.
Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.</text>
        </card>
        <card>
            <name>Knight of Stromgald</name>
            <set rarity="Special" muId="0" num="9">ATH</set>
            <set rarity="Uncommon" muId="3854">5ED</set>
            <set rarity="Uncommon" muId="2462">ICE</set>
            <set rarity="Uncommon" muId="184645" num="99">ME2</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from white
{B}: Knight of Stromgald gains first strike until end of turn.
{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Lobber Crew</name>
            <set rarity="Common" muId="289218" num="99">RTR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
{T}: Lobber Crew deals 1 damage to each opponent.
Whenever you cast a multicolored spell, untap Lobber Crew.</text>
        </card>
        <card>
            <name>Fervor</name>
            <set rarity="Rare" muId="14648" num="174">6ED</set>
            <set rarity="Rare" muId="279709" num="129">M13</set>
            <set rarity="Rare" muId="13015" num="181">7ED</set>
            <set rarity="Rare" muId="4545">WTH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)</text>
        </card>
        <card>
            <name>Primal Command</name>
            <set rarity="Rare" muId="220571" num="66">ARC</set>
            <set rarity="Rare" muId="401662" num="20">DDP</set>
            <set rarity="Rare" muId="141824" num="233">LRW</set>
            <set rarity="Rare" muId="425957" num="132">MM3</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles his or her graveyard into his or her library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Bound in Silence</name>
            <set rarity="Uncommon" muId="130334" num="20">FUT</set>
            <set rarity="Common" muId="370396" num="8">MMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Tribal Enchantment — Rebel Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block.</text>
        </card>
        <card>
            <name>Quagmire</name>
            <set rarity="Uncommon" muId="1455">LEG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with swampwalk can be blocked as though they didn't have swampwalk.</text>
        </card>
        <card>
            <name>Bonds of Quicksilver</name>
            <set rarity="Common" muId="416859" num="102">CN2</set>
            <set rarity="Common" muId="202638" num="29">SOM</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Xanthic Statue</name>
            <set rarity="Rare" muId="4446">WTH</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.</text>
        </card>
        <card>
            <name>Noble Benefactor</name>
            <set rarity="Uncommon" muId="4490">WTH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it.</text>
        </card>
        <card>
            <name>Exile into Darkness</name>
            <set rarity="Uncommon" muId="74399" num="67">SOK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices a creature with converted mana cost 3 or less.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Dulcet Sirens</name>
            <set rarity="Rare" muId="389497" num="14">C14</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Siren</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Target creature attacks target opponent this turn if able.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Stuffy Doll Avatar</name>
            <set rarity="Special" muId="182278" num="65">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{0}: If damage would be dealt to you this turn by a source of your choice, prevent that damage. Stuffy Doll Avatar deals damage to you and target opponent equal to half the damage prevented this way, rounded up. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Ornamental Courage</name>
            <set rarity="Common" muId="417737" num="164">KLD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature. It gets +1/+3 until end of turn.</text>
        </card>
        <card>
            <name>Orcish Lumberjack</name>
            <set rarity="Special" muId="0" num="210">CST</set>
            <set rarity="Common" muId="373399" num="44">DDL</set>
            <set rarity="Common" muId="2646">ICE</set>
            <set rarity="Common" muId="184656" num="142">ME2</set>
            <set rarity="Common" muId="383038" num="179">VMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Orc</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.</text>
        </card>
        <card>
            <name>Spike Cannibal</name>
            <set rarity="Uncommon" muId="6092" num="75">EXO</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Spike</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spike Cannibal enters the battlefield with a +1/+1 counter on it.
When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.</text>
        </card>
        <card>
            <name>Ramosian Captain</name>
            <set rarity="Uncommon" muId="19782" num="35">MMQ</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Drill-Skimmer</name>
            <set rarity="Common" muId="51056" num="118">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Thopter</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Ghosts of the Innocent</name>
            <set rarity="Rare" muId="89042" num="20">RAV</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Spirit</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead.</text>
        </card>
        <card>
            <name>Roar of Challenge</name>
            <set rarity="Uncommon" muId="386639" num="145">KTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.</text>
        </card>
        <card>
            <name>Subterranean Shambler</name>
            <set rarity="Common" muId="113611" num="178">TSP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Subterranean Shambler enters the battlefield or leaves the battlefield, it deals 1 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Entropic Specter</name>
            <set rarity="Rare" muId="6099" num="61">EXO</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Specter Spirit</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Flying
As Entropic Specter enters the battlefield, choose an opponent.
Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.</text>
        </card>
        <card>
            <name>Pheres-Band Raiders</name>
            <set rarity="Uncommon" muId="378505" num="133">BNG</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token.</text>
        </card>
        <card>
            <name>Metathran Elite</name>
            <set rarity="Uncommon" muId="15157" num="38">UDS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Metathran Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Metathran Elite can't be blocked as long as it's enchanted.</text>
        </card>
        <card>
            <name>Rip-Clan Crasher</name>
            <set rarity="Common" muId="177600" num="189">ALA</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Telim'Tor's Edict</name>
            <set rarity="Rare" muId="3469">MIR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target permanent you own or control.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Kris Mage</name>
            <set rarity="Common" muId="19836" num="195">MMQ</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Discard a card: Kris Mage deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Whelming Wave</name>
            <set rarity="Rare" muId="378429" num="57">BNG</set>
            <set rarity="Rare" muId="394417" num="44">DDO</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.</text>
        </card>
        <card>
            <name>Coral Eel</name>
            <set rarity="Common" muId="45247" num="70">8ED</set>
            <set rarity="Common" muId="84073" num="S3">9ED</set>
            <set rarity="Common" muId="4256">POR</set>
            <set rarity="Common" muId="21025" num="33">S99</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Fish</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Spell Shrivel</name>
            <set rarity="Common" muId="402047" num="66">BFZ</set>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.</text>
        </card>
        <card>
            <name>Ruthless Disposal</name>
            <set rarity="Uncommon" muId="414399" num="103">EMN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Ruthless Disposal, discard a card and sacrifice a creature.
Two target creatures each get -13/-13 until end of turn.</text>
        </card>
        <card>
            <name>Horned Troll</name>
            <set rarity="Common" muId="45404" num="257">8ED</set>
            <set rarity="Common" muId="19630" num="251">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Troll</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}: Regenerate Horned Troll.</text>
        </card>
        <card>
            <name>Mistcutter Hydra</name>
            <set rarity="Rare" muId="373727" num="162">THS</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Mistcutter Hydra can't be countered.
Haste, protection from blue
Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Gargoyle Castle</name>
            <set rarity="Rare" muId="389532" num="297">C14</set>
            <set rarity="Rare" muId="430469" num="250">CMA</set>
            <set rarity="Rare" muId="193754" num="225">M10</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying.</text>
        </card>
        <card>
            <name>Reincarnation</name>
            <set rarity="Uncommon" muId="376472" num="166">C13</set>
            <set rarity="Uncommon" muId="1541">LEG</set>
            <set rarity="Uncommon" muId="201258" num="130">ME3</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.</text>
        </card>
        <card>
            <name>Iwamori of the Open Fist</name>
            <set rarity="Rare" muId="74507" num="130">BOK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Monk</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from his or her hand onto the battlefield.</text>
        </card>
        <card>
            <name>Worldspine Wurm</name>
            <set rarity="Mythic Rare" muId="253575" num="140">RTR</set>
            <color>G</color>
            <manacost>8GGG</manacost>
            <cmc>11</cmc>
            <type>Creature — Wurm</type>
            <pt>15/15</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.</text>
        </card>
        <card>
            <name>Devotee of Strength</name>
            <set rarity="Uncommon" muId="430802" num="113">HOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{4}{G}: Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Moss Monster</name>
            <set rarity="Common" muId="45411" num="267">8ED</set>
            <set rarity="Common" muId="1535">LEG</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Oraxid</name>
            <set rarity="Common" muId="22293" num="35">NMS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Crab Beast</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Protection from red</text>
        </card>
        <card>
            <name>Blossoming Wreath</name>
            <set rarity="Common" muId="4508">WTH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain life equal to the number of creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Merfolk Branchwalker</name>
            <set rarity="Uncommon" muId="435353" num="197">XLN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Sibsig Muckdraggers</name>
            <set rarity="Uncommon" muId="391923" num="83">FRF</set>
            <color>B</color>
            <manacost>8B</manacost>
            <cmc>9</cmc>
            <type>Creature — Zombie</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Glitterfang</name>
            <set rarity="Common" muId="89402" num="100">SOK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
At the beginning of the end step, return Glitterfang to its owner's hand.</text>
        </card>
        <card>
            <name>Possessed Barbarian</name>
            <set rarity="Rare" muId="32231" num="111">TOR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Barbarian Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has &quot;{2}{B}, {T}: Destroy target red creature.&quot;</text>
        </card>
        <card>
            <name>Ob Nixilis, the Fallen</name>
            <set rarity="Mythic Rare" muId="438667" num="101">IMA</set>
            <set rarity="Mythic Rare" muId="192219" num="107">ZEN</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.</text>
        </card>
        <card>
            <name>Twinblade Slasher</name>
            <set rarity="Uncommon" muId="153436" num="79">EVE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
{1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Confirm Suspicions</name>
            <set rarity="Rare" muId="409795" num="53">SOI</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.
Investigate three times. (To investigate, create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Latulla, Keldon Overseer</name>
            <set rarity="Rare" muId="24646" num="95">PCY</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Spellshaper</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Colossal Whale</name>
            <set rarity="Special" muId="0" num="23">pLPA</set>
            <set rarity="Rare" muId="370685" num="48">M14</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Whale</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)</text>
        </card>
        <card>
            <name>Blur of Blades</name>
            <set rarity="Common" muId="430773" num="84">HOU</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Chronic Flooding</name>
            <set rarity="Common" muId="270786" num="32">RTR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Deep-Sea Kraken</name>
            <set rarity="Rare" muId="389481" num="105">C14</set>
            <set rarity="Rare" muId="426575" num="3">DDS</set>
            <set rarity="Rare" muId="113506" num="56">TSP</set>
            <color>U</color>
            <manacost>7UUU</manacost>
            <cmc>10</cmc>
            <type>Creature — Kraken</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Deep-Sea Kraken can't be blocked.
Suspend 9—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.</text>
        </card>
        <card>
            <name>Forsaken Sanctuary</name>
            <set rarity="Common" muId="429673" num="281">AKH</set>
            <set rarity="Uncommon" muId="433182" num="250">C17</set>
            <set rarity="Uncommon" muId="439851" num="187">RIX</set>
            <set rarity="Uncommon" muId="410041" num="273">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Half-Squirrel, Half-</name>
            <set rarity="Uncommon" muId="439500" num="111">UST</set>
            <color>G</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — Squirrel</type>
            <pt>-1/-0</pt>
            <tablerow>2</tablerow>
            <text>Whenever a nontoken creature enters the battlefield,
Augment {G} ({G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Keldon Warlord</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="4068">5ED</set>
            <set rarity="Uncommon" muId="2290">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="208">LEA</set>
            <set rarity="Uncommon" muId="503">LEB</set>
            <set rarity="Uncommon" muId="159262" num="101">MED</set>
            <set rarity="Uncommon" muId="1301">3ED</set>
            <set rarity="Uncommon" muId="805">2ED</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.</text>
        </card>
        <card>
            <name>Hope Charm</name>
            <set rarity="Common" muId="3715">VIS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature gains first strike until end of turn.
• Target player gains 2 life.
• Destroy target Aura.</text>
        </card>
        <card>
            <name>Elvish Champion</name>
            <set rarity="Rare" muId="0" num="60">DPA</set>
            <set rarity="Rare" muId="45442" num="241">8ED</set>
            <set rarity="Rare" muId="26445" num="186">INV</set>
            <set rarity="Rare" muId="83069" num="238">9ED</set>
            <set rarity="Rare" muId="11582" num="240">7ED</set>
            <set rarity="Special" muId="0" num="32">pSUS</set>
            <set rarity="Rare" muId="129534" num="261">10E</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Manamorphose</name>
            <set rarity="Uncommon" muId="370568" num="191">MMA</set>
            <set rarity="Common" muId="153968" num="211">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>1R/G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Add two mana in any combination of colors to your mana pool.
Draw a card.</text>
        </card>
        <card>
            <name>Battlefield Scavenger</name>
            <set rarity="Uncommon" muId="426820" num="118">AKH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Jackal Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, you may discard a card. If you do, draw a card.</text>
        </card>
        <card>
            <name>Sandbar Merfolk</name>
            <set rarity="Common" muId="5815" num="94">USG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Dowsing Shaman</name>
            <set rarity="Uncommon" muId="271210" num="63">PC2</set>
            <set rarity="Uncommon" muId="423488" num="63">PCA</set>
            <set rarity="Uncommon" muId="88968" num="159">RAV</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Centaur Shaman</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}: Return target enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Otherworld Atlas</name>
            <set rarity="Rare" muId="240052" num="219">AVR</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Put a charge counter on Otherworld Atlas.
{T}: Each player draws a card for each charge counter on Otherworld Atlas.</text>
        </card>
        <card>
            <name>Guardian of Vitu-Ghazi</name>
            <set rarity="Common" muId="89030" num="212">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>6GW</manacost>
            <cmc>8</cmc>
            <type>Creature — Elemental</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Vigilance</text>
        </card>
        <card>
            <name>Time Distortion</name>
            <set rarity="Common" muId="226556" num="8">PC2</set>
            <set rarity="Common" muId="423589" num="8">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Phenomenon</type>
            <tablerow>1</tablerow>
            <text>When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)</text>
        </card>
        <card>
            <name>Illness in the Ranks</name>
            <set rarity="Uncommon" muId="366354" num="69">GTC</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creature tokens get -1/-1.</text>
        </card>
        <card>
            <name>Rakdos Pit Dragon</name>
            <set rarity="Rare" muId="111188" num="69">DIS</set>
            <set rarity="Rare" muId="393866" num="44">DD3_JVC</set>
            <set rarity="Rare" muId="189230" num="44">DD2</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{R}{R}: Rakdos Pit Dragon gains flying until end of turn.
{R}: Rakdos Pit Dragon gets +1/+0 until end of turn.
Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.</text>
        </card>
        <card>
            <name>Irradiate</name>
            <set rarity="Common" muId="48585" num="67">MRD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -1/-1 until end of turn for each artifact you control.</text>
        </card>
        <card>
            <name>Mystical Teachings</name>
            <set rarity="Common" muId="425869" num="44">MM3</set>
            <set rarity="Common" muId="111058" num="69">TSP</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.
Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Ronin Cavekeeper</name>
            <set rarity="Common" muId="74199" num="111">SOK</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Samurai</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)</text>
        </card>
        <card>
            <name>Welkin Tern</name>
            <set rarity="Common" muId="276416" num="79">M13</set>
            <set rarity="Common" muId="383437" num="84">M15</set>
            <set rarity="Common" muId="191353" num="76">ZEN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.</text>
        </card>
        <card>
            <name>Tormod's Crypt</name>
            <set rarity="Common" muId="2793">CHR</set>
            <set rarity="Uncommon" muId="389723" num="278">C14</set>
            <set rarity="Special" muId="0" num="93">pFNM</set>
            <set rarity="Uncommon" muId="279713" num="219">M13</set>
            <set rarity="Uncommon" muId="383417" num="237">M15</set>
            <set rarity="Uncommon" muId="1724">DRK</set>
            <set rarity="Special" muId="109716" num="115">TSB</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.</text>
        </card>
        <card>
            <name>Skyscribing</name>
            <set rarity="Uncommon" muId="376502" num="57">C13</set>
            <set rarity="Uncommon" muId="107449" num="32">DIS</set>
            <set rarity="Uncommon" muId="247197" num="61">CMD</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player draws X cards.
Forecast — {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.)</text>
        </card>
        <card>
            <name>Shipwreck Looter</name>
            <set rarity="Common" muId="435229" num="76">XLN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Raid — When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Sweltering Suns</name>
            <set rarity="Rare" muId="426851" num="149">AKH</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sweltering Suns deals 3 damage to each creature.
Cycling {3} ({3}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Knight of the Holy Nimbus</name>
            <set rarity="Uncommon" muId="118907" num="26">TSP</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rebel Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it.
{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.</text>
        </card>
        <card>
            <name>Bone Splinters</name>
            <set rarity="Common" muId="239983" num="88">AVR</set>
            <set rarity="Common" muId="401828" num="105">BFZ</set>
            <set rarity="Common" muId="386306" num="22">DDN</set>
            <set rarity="Common" muId="397770" num="73">MM2</set>
            <set rarity="Common" muId="425885" num="60">MM3</set>
            <set rarity="Common" muId="174967" num="67">ALA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Bone Splinters, sacrifice a creature.
Destroy target creature.</text>
        </card>
        <card>
            <name>Extruder</name>
            <set rarity="Uncommon" muId="15255" num="130">UDS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice an artifact: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Gift Horse</name>
            <set rarity="Rare" muId="439572" num="183">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.</text>
        </card>
        <card>
            <name>Phyrexian Splicer</name>
            <set rarity="Uncommon" muId="4623">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.</text>
        </card>
        <card>
            <name>Primal Whisperer</name>
            <set rarity="Rare" muId="42272" num="135">LGN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Primal Whisperer gets +2/+2 for each face-down creature on the battlefield.
Morph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Honor Guard</name>
            <set rarity="Common" muId="45168" num="25">8ED</set>
            <set rarity="Common" muId="83123" num="20">9ED</set>
            <set rarity="Common" muId="13082" num="21">7ED</set>
            <set rarity="Common" muId="5170">STH</set>
            <set rarity="Common" muId="129595" num="23">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}: Honor Guard gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Blood Mist</name>
            <set rarity="Uncommon" muId="414416" num="119">EMN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of combat on your turn, target creature you control gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Mortal's Ardor</name>
            <set rarity="Common" muId="378392" num="20">BNG</set>
            <set rarity="Common" muId="394388" num="19">DDO</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Magnetic Mine</name>
            <set rarity="Rare" muId="213740" num="113">MBS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.</text>
        </card>
        <card>
            <name>Inquisitor Exarch</name>
            <set rarity="Uncommon" muId="218070" num="12">NPH</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Inquisitor Exarch enters the battlefield, choose one —
• You gain 2 life.
• Target opponent loses 2 life.</text>
        </card>
        <card>
            <name>Desecration Demon</name>
            <set rarity="Rare" muId="417467" num="44">DDR</set>
            <set rarity="Rare" muId="425891" num="66">MM3</set>
            <set rarity="Rare" muId="270959" num="63">RTR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Root Maze</name>
            <set rarity="Rare" muId="4784">TMP</set>
            <set rarity="Rare" muId="135251" num="292">10E</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Artifacts and lands enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Undercity Plague</name>
            <set rarity="Rare" muId="366231" num="83">GTC</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player loses 1 life, discards a card, then sacrifices a permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Mind Games</name>
            <set rarity="Common" muId="5186">STH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {2}{U} (You may pay an additional {2}{U} as you cast this spell. If you do, put this card into your hand as it resolves.)
Tap target artifact, creature, or land.</text>
        </card>
        <card>
            <name>Boggart Harbinger</name>
            <set rarity="Uncommon" muId="139441" num="102">LRW</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it.</text>
        </card>
        <card>
            <name>Water Wurm</name>
            <set rarity="Common" muId="1764">DRK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Wurm</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Water Wurm gets +0/+1 as long as an opponent controls an Island.</text>
        </card>
        <card>
            <name>Tyrant of Valakut</name>
            <set rarity="Special" muId="0" num="146">pMEI</set>
            <set rarity="Rare" muId="407629" num="119">OGW</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Flying
When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Explosive Impact</name>
            <set rarity="Common" muId="265393" num="94">RTR</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Explosive Impact deals 5 damage to target creature or player.</text>
        </card>
        <card>
            <name>Wave Elemental</name>
            <set rarity="Uncommon" muId="3373">MIR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying.</text>
        </card>
        <card>
            <name>Warped Physique</name>
            <set rarity="Uncommon" muId="369094" num="117">DGM</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.</text>
        </card>
        <card>
            <name>Screams of the Damned</name>
            <set rarity="Uncommon" muId="29845" num="160">ODY</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Peace Strider</name>
            <set rarity="Uncommon" muId="382321" num="201">CNS</set>
            <set rarity="Uncommon" muId="213781" num="119">MBS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Peace Strider enters the battlefield, you gain 3 life.</text>
        </card>
        <card>
            <name>Lurching Rotbeast</name>
            <set rarity="Common" muId="430758" num="69">HOU</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Beast</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Cycling {B} ({B}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Harabaz Druid</name>
            <set rarity="Rare" muId="194675" num="105">WWK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid Ally</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add X mana of any one color to your mana pool, where X is the number of Allies you control.</text>
        </card>
        <card>
            <name>Wings of the Guard</name>
            <set rarity="Common" muId="416783" num="26">CN2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</text>
        </card>
        <card>
            <name>Merseine</name>
            <set rarity="Common" muId="1887">FEM</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Merseine enters the battlefield with three net counters on it.
Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.
Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.</text>
        </card>
        <card>
            <name>Peak Eruption</name>
            <set rarity="Uncommon" muId="373507" num="132">THS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.</text>
        </card>
        <card>
            <name>Seek the Wilds</name>
            <set rarity="Common" muId="402027" num="189">BFZ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Diaochan, Artful Beauty</name>
            <set rarity="Rare" muId="338449" num="5">CM1</set>
            <set rarity="Rare" muId="10544" num="108">PTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Skyshaper</name>
            <set rarity="Uncommon" muId="5227" num="137">EXO</set>
            <set rarity="Common" muId="397424" num="231">TPR</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Skyshaper: Creatures you control gain flying until end of turn.</text>
        </card>
        <card>
            <name>Pouncing Wurm</name>
            <set rarity="Uncommon" muId="122323" num="136">PLC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Wurm</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste.</text>
        </card>
        <card>
            <name>Day of the Dragons</name>
            <set rarity="Rare" muId="405193" num="91">C15</set>
            <set rarity="Rare" muId="438615" num="49">IMA</set>
            <set rarity="Rare" muId="43602" num="31">SCG</set>
            <color>U</color>
            <manacost>4UUU</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.
When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.</text>
        </card>
        <card>
            <name>Felidar Umbra</name>
            <set rarity="Uncommon" muId="270736" num="6">PC2</set>
            <set rarity="Uncommon" muId="423431" num="6">PCA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has lifelink.
{1}{W}: Attach Felidar Umbra to target creature you control.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Gaze of Justice</name>
            <set rarity="Common" muId="108819" num="20">TSP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control.
Exile target creature.
Flashback {5}{W} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)</text>
        </card>
        <card>
            <name>Infectious Rage</name>
            <set rarity="Uncommon" muId="35087" num="92">JUD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/-1.
When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature.</text>
        </card>
        <card>
            <name>Volcanic Vision</name>
            <set rarity="Rare" muId="420754" num="137">C16</set>
            <set rarity="Rare" muId="394742" num="167">DTK</set>
            <set rarity="Rare" muId="426591" num="19">DDS</set>
            <set rarity="Special" muId="0" num="196">pPRE</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.</text>
        </card>
        <card>
            <name>Canal Courier</name>
            <set rarity="Common" muId="416785" num="28">CN2</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>When Canal Courier enters the battlefield, you become the monarch.
Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.</text>
        </card>
        <card>
            <name>Honored Crop-Captain</name>
            <set rarity="Uncommon" muId="426902" num="200">AKH</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Gristleback</name>
            <set rarity="Uncommon" muId="96833" num="87">GPT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Boar Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Sacrifice Gristleback: You gain life equal to Gristleback's power.</text>
        </card>
        <card>
            <name>Blue Mana Battery</name>
            <set rarity="Rare" muId="2023">4ED</set>
            <set rarity="Uncommon" muId="1402">LEG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}: Put a charge counter on Blue Mana Battery.
{T}, Remove any number of charge counters from Blue Mana Battery: Add {U} to your mana pool, then add an additional {U} to your mana pool for each charge counter removed this way.</text>
        </card>
        <card>
            <name>Evaporate</name>
            <set rarity="Uncommon" muId="3003">HML</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Evaporate deals 1 damage to each white and/or blue creature.</text>
        </card>
        <card>
            <name>Obzedat's Aid</name>
            <set rarity="Rare" muId="369002" num="89">DGM</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target permanent card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Erebos's Emissary</name>
            <set rarity="Uncommon" muId="373745" num="86">THS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment Creature — Snake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.
Enchanted creature gets +3/+3.</text>
        </card>
        <card>
            <name>Dragonsoul Knight</name>
            <set rarity="Uncommon" muId="186392" num="62">CON</set>
            <set rarity="Common" muId="397859" num="112">MM2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.</text>
        </card>
        <card>
            <name>Howl from Beyond</name>
            <set rarity="Common" muId="14562" num="138">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3851">5ED</set>
            <set rarity="Common" muId="2108">4ED</set>
            <set rarity="Common" muId="2456">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="67">LEA</set>
            <set rarity="Common" muId="362">LEB</set>
            <set rarity="Common" muId="202588" num="87">ME4</set>
            <set rarity="Common" muId="1164">3ED</set>
            <set rarity="Common" muId="11326" num="142">7ED</set>
            <set rarity="Common" muId="664">2ED</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+0 until end of turn.</text>
        </card>
        <card>
            <name>That Which Was Taken</name>
            <set rarity="Rare" muId="74644" num="162">BOK</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken.
Each permanent with a divinity counter on it has indestructible.</text>
        </card>
        <card>
            <name>Righteous Cause</name>
            <set rarity="Uncommon" muId="430240" num="21">CMA</set>
            <set rarity="Uncommon" muId="394048" num="22">DD3_DVD</set>
            <set rarity="Uncommon" muId="197030" num="22">DDC</set>
            <set rarity="Uncommon" muId="247351" num="29">CMD</set>
            <set rarity="Uncommon" muId="40656" num="51">ONS</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature attacks, you gain 1 life.</text>
        </card>
        <card>
            <name>Fire Drake</name>
            <set rarity="Uncommon" muId="2843">CHR</set>
            <set rarity="Uncommon" muId="4047">5ED</set>
            <set rarity="Common" muId="201256" num="98">ME3</set>
            <set rarity="Uncommon" muId="1788">DRK</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Desperate Ravings</name>
            <set rarity="Uncommon" muId="405198" num="149">C15</set>
            <set rarity="Common" muId="413667" num="125">EMA</set>
            <set rarity="Uncommon" muId="237359" num="139">ISD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw two cards, then discard a card at random.
Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Opportunity</name>
            <set rarity="Uncommon" muId="21128">BRB</set>
            <set rarity="Uncommon" muId="376440" num="51">C13</set>
            <set rarity="Uncommon" muId="433021" num="89">C17</set>
            <set rarity="Uncommon" muId="370751" num="66">M14</set>
            <set rarity="Uncommon" muId="425870" num="45">MM3</set>
            <set rarity="Uncommon" muId="25564" num="91">7ED</set>
            <set rarity="Uncommon" muId="12822" num="37">ULG</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player draws four cards.</text>
        </card>
        <card>
            <name>Ravages of War</name>
            <set rarity="Special" muId="0" num="97">pJGP</set>
            <set rarity="Rare" muId="184724" num="27">ME2</set>
            <set rarity="Rare" muId="10500" num="17">PTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all lands.</text>
        </card>
        <card>
            <name>Artisan of Forms</name>
            <set rarity="Rare" muId="373742" num="40">THS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability.</text>
        </card>
        <card>
            <name>Aetherize</name>
            <set rarity="Uncommon" muId="405119" num="85">C15</set>
            <set rarity="Uncommon" muId="394352" num="36">DDO</set>
            <set rarity="Uncommon" muId="366273" num="29">GTC</set>
            <set rarity="Uncommon" muId="438606" num="40">IMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return all attacking creatures to their owner's hand.</text>
        </card>
        <card>
            <name>Weed Strangle</name>
            <set rarity="Common" muId="145991" num="147">LRW</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Vessel of Ephemera</name>
            <set rarity="Common" muId="409789" num="48">SOI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.</text>
        </card>
        <card>
            <name>Elite Cat Warrior</name>
            <set rarity="Common" muId="221917" num="151">ME4</set>
            <set rarity="Common" muId="4294">POR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Muzzio, Visionary Architect</name>
            <set rarity="Mythic Rare" muId="382314" num="23">CNS</set>
            <set rarity="Mythic Rare" muId="383024" num="82">VMA</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Artificer</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}, {T}: Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Empyrial Armor</name>
            <set rarity="Special" muId="0" num="31">pARL</set>
            <set rarity="Uncommon" muId="382923" num="25">VMA</set>
            <set rarity="Common" muId="4575">WTH</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.</text>
        </card>
        <card>
            <name>Mnemonic Wall</name>
            <set rarity="Common" muId="376411" num="50">C13</set>
            <set rarity="Common" muId="416873" num="116">CN2</set>
            <set rarity="Common" muId="438633" num="67">IMA</set>
            <set rarity="Common" muId="193491" num="78">ROE</set>
            <set rarity="Common" muId="373658" num="55">THS</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Pyramid of the Pantheon</name>
            <set rarity="Rare" muId="426937" num="235">AKH</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}: Add one mana of any color to your mana pool. Put a brick counter on Pyramid of the Pantheon.
{T}: Add three mana of any one color to your mana pool. Activate this ability only if there are three or more brick counters on Pyramid of the Pantheon.</text>
        </card>
        <card>
            <name>Blinkmoth Infusion</name>
            <set rarity="Rare" muId="51634" num="25">5DN</set>
            <color>U</color>
            <manacost>12UU</manacost>
            <cmc>14</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Untap all artifacts.</text>
        </card>
        <card>
            <name>Magister Sphinx</name>
            <set rarity="Rare" muId="220509" num="89">ARC</set>
            <set rarity="Rare" muId="179892" num="116">CON</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>4WUB</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Sphinx</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Magister Sphinx enters the battlefield, target player's life total becomes 10.</text>
        </card>
        <card>
            <name>Number Crunch</name>
            <set rarity="Common" muId="74337" num="42">UNH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand.
Gotcha — If an opponent says a number, you may say &quot;Gotcha&quot; When you do, return Number Crunch from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Divine Sacrament</name>
            <set rarity="Rare" muId="29917" num="19">ODY</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Enduring Scalelord</name>
            <set rarity="Uncommon" muId="420813" num="196">C16</set>
            <set rarity="Uncommon" muId="394565" num="222">DTK</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.</text>
        </card>
        <card>
            <name>Red Mana Battery</name>
            <set rarity="Rare" muId="2066">4ED</set>
            <set rarity="Uncommon" muId="1418">LEG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}: Put a charge counter on Red Mana Battery.
{T}, Remove any number of charge counters from Red Mana Battery: Add {R} to your mana pool, then add an additional {R} to your mana pool for each charge counter removed this way.</text>
        </card>
        <card>
            <name>Blistergrub</name>
            <set rarity="Common" muId="417463" num="40">DDR</set>
            <set rarity="Common" muId="202687" num="56">SOM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When Blistergrub dies, each opponent loses 2 life.</text>
        </card>
        <card>
            <name>Tainted Strike</name>
            <set rarity="Common" muId="209049" num="80">SOM</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Ruin Ghost</name>
            <set rarity="Uncommon" muId="198378" num="19">WWK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Exile target land you control, then return it to the battlefield under your control.</text>
        </card>
        <card>
            <name>Mana Maze</name>
            <set rarity="Rare" muId="23009" num="59">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can't cast spells that share a color with the spell most recently cast this turn.</text>
        </card>
        <card>
            <name>Icequake</name>
            <set rarity="Uncommon" muId="2458">ICE</set>
            <set rarity="Common" muId="184634" num="94">ME2</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.</text>
        </card>
        <card>
            <name>Giant Oyster</name>
            <set rarity="Uncommon" muId="2944">HML</set>
            <set rarity="Special" muId="108816" num="22">TSB</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Oyster</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Giant Oyster during your untap step.
{T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.</text>
        </card>
        <card>
            <name>Undead Leotau</name>
            <set rarity="Common" muId="176452" num="90">ALA</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Cat</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{R}: Undead Leotau gets +1/-1 until end of turn.
Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Reservoir Walker</name>
            <set rarity="Common" muId="423841" num="174">AER</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).</text>
        </card>
        <card>
            <name>1996 World Champion</name>
            <set rarity="Special" muId="0" num="1">pCEL</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Summon — Legend</type>
            <pt>*/*</pt>
            <tablerow>1</tablerow>
            <text>Cannot be the targets of spells or effects. World Champion has power and toughness equal to the life totals of target opponent. {0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library.</text>
        </card>
        <card>
            <name>Tigereye Cameo</name>
            <set rarity="Uncommon" muId="23221" num="314">INV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} or {W} to your mana pool.</text>
        </card>
        <card>
            <name>Cho-Arrim Legate</name>
            <set rarity="Uncommon" muId="19779" num="10">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
If an opponent controls a Swamp and you control a Plains, you may cast Cho-Arrim Legate without paying its mana cost.</text>
        </card>
        <card>
            <name>Dwarven Pony</name>
            <set rarity="Rare" muId="2998">HML</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Horse</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Anurid Scavenger</name>
            <set rarity="Uncommon" muId="33687" num="119">TOR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Frog Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.</text>
        </card>
        <card>
            <name>Stallion of Ashmouth</name>
            <set rarity="Common" muId="409886" num="136">SOI</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Nightmare Horse</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Delirium — {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>False Dawn</name>
            <set rarity="Rare" muId="27602" num="10">APC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.</text>
        </card>
        <card>
            <name>Two-Headed Sliver</name>
            <set rarity="Common" muId="108851" num="183">TSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Sacred Excavation</name>
            <set rarity="Uncommon" muId="426769" num="67">AKH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target cards with cycling from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Savage Lands</name>
            <set rarity="Uncommon" muId="376481" num="317">C13</set>
            <set rarity="Uncommon" muId="420938" num="321">C16</set>
            <set rarity="Uncommon" muId="433207" num="275">C17</set>
            <set rarity="Special" muId="0" num="139">pFNM</set>
            <set rarity="Uncommon" muId="426068" num="243">MM3</set>
            <set rarity="Uncommon" muId="174877" num="228">ALA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Savage Lands enters the battlefield tapped.
{T}: Add {B}, {R}, or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Rethink</name>
            <set rarity="Common" muId="24588" num="42">PCY</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {X}, where X is its converted mana cost.</text>
        </card>
        <card>
            <name>Visions of Brutality</name>
            <set rarity="Uncommon" muId="407591" num="81">OGW</set>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Devoid (This card has no color.)
Enchant creature
Enchanted creature can't block.
Whenever enchanted creature deals damage, its controller loses that much life.</text>
        </card>
        <card>
            <name>Yasova Dragonclaw</name>
            <set rarity="Rare" muId="391965" num="148">FRF</set>
            <set rarity="Special" muId="0" num="157">pPRE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.</text>
        </card>
        <card>
            <name>Crystal Rod</name>
            <set rarity="Uncommon" muId="14758" num="277">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45459" num="295">8ED</set>
            <set rarity="Uncommon" muId="3773">5ED</set>
            <set rarity="Uncommon" muId="2034">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="10">LEA</set>
            <set rarity="Uncommon" muId="305">LEB</set>
            <set rarity="Uncommon" muId="1103">3ED</set>
            <set rarity="Uncommon" muId="25648" num="291">7ED</set>
            <set rarity="Uncommon" muId="607">2ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Otepec Huntmaster</name>
            <set rarity="Uncommon" muId="435307" num="153">XLN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Dinosaur spells you cast cost {1} less to cast.
{T}: Target Dinosaur gains haste until end of turn.</text>
        </card>
        <card>
            <name>Marsh Goblins</name>
            <set rarity="Common" muId="1821">DRK</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Mindwarper</name>
            <set rarity="Rare" muId="5188">STH</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Mindwarper enters the battlefield with three +1/+1 counters on it.
{2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Chimeric Mass</name>
            <set rarity="Rare" muId="397782" num="204">MM2</set>
            <set rarity="Rare" muId="209714" num="141">SOM</set>
            <manacost>X</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Chimeric Mass enters the battlefield with X charge counters on it.
{1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with &quot;This creature's power and toughness are each equal to the number of charge counters on it.&quot;</text>
        </card>
        <card>
            <name>Atarka Monument</name>
            <set rarity="Uncommon" muId="394500" num="235">DTK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} or {G} to your mana pool.
{4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.</text>
        </card>
        <card>
            <name>Rise of Eagles</name>
            <set rarity="Common" muId="380486" num="49">JOU</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Ajani Vengeant</name>
            <set rarity="Mythic Rare" muId="266299" num="1">DDH</set>
            <set rarity="Special" muId="0" num="4">pLPA</set>
            <set rarity="Special" muId="0" num="38">pPRE</set>
            <set rarity="Mythic Rare" muId="174852" num="154">ALA</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Ajani</type>
            <tablerow>1</tablerow>
            <text>+1: Target permanent doesn't untap during its controller's next untap step.
−2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.
−7: Destroy all lands target player controls.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Adamaro, First to Desire</name>
            <set rarity="Rare" muId="74187" num="91">SOK</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.</text>
        </card>
        <card>
            <name>Ferrovore</name>
            <set rarity="Common" muId="194317" num="88">SOM</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Ensnare</name>
            <set rarity="Uncommon" muId="22881" num="32">NMS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may return two Islands you control to their owner's hand rather than pay Ensnare's mana cost.
Tap all creatures.</text>
        </card>
        <card>
            <name>Wasteland Viper</name>
            <set rarity="Uncommon" muId="366417" num="139">GTC</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Snake</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.</text>
        </card>
        <card>
            <name>Icatian Scout</name>
            <set rarity="Common" muId="1997">FEM</set>
            <set rarity="Common" muId="4134">5ED</set>
            <set rarity="Common" muId="184696" num="17">ME2</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Icatian Skirmishers</name>
            <set rarity="Rare" muId="1998">FEM</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Mother Kangaroo</name>
            <set rarity="Common" muId="439505" num="116">UST</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Host Creature — Kangaroo</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result.</text>
        </card>
        <card>
            <name>Reckless Cohort</name>
            <set rarity="Common" muId="402003" num="152">BFZ</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Reckless Cohort attacks each combat if able unless you control another Ally.</text>
        </card>
        <card>
            <name>Dispeller's Capsule</name>
            <set rarity="Common" muId="420681" num="64">C16</set>
            <set rarity="Common" muId="370527" num="12">MMA</set>
            <set rarity="Common" muId="174830" num="8">ALA</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Arcbound Fiend</name>
            <set rarity="Uncommon" muId="50938" num="96">DST</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Horror</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.
Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Whisperwood Elemental</name>
            <set rarity="Mythic Rare" muId="391958" num="145">FRF</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain &quot;When this creature dies, manifest the top card of your library.&quot;</text>
        </card>
        <card>
            <name>Telling Time</name>
            <set rarity="Common" muId="397728" num="61">MM2</set>
            <set rarity="Uncommon" muId="88988" num="69">RAV</set>
            <set rarity="Uncommon" muId="132071" num="114">10E</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.</text>
        </card>
        <card>
            <name>Kresh the Bloodbraided Avatar</name>
            <set rarity="Special" muId="193854" num="87">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.</text>
        </card>
        <card>
            <name>Herald of the Fair</name>
            <set rarity="Common" muId="417591" num="18">KLD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Horned Sliver</name>
            <set rarity="Uncommon" muId="4768">TMP</set>
            <set rarity="Common" muId="397390" num="176">TPR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have trample.</text>
        </card>
        <card>
            <name>Reverse Polarity</name>
            <set rarity="Common" muId="1070">ATQ</set>
            <set rarity="Uncommon" muId="1362">3ED</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.</text>
        </card>
        <card>
            <name>Akron Legionnaire</name>
            <set rarity="Rare" muId="2853">CHR</set>
            <set rarity="Rare" muId="4099">5ED</set>
            <set rarity="Rare" muId="1599">LEG</set>
            <set rarity="Rare" muId="201117" num="1">ME3</set>
            <color>W</color>
            <manacost>6WW</manacost>
            <cmc>8</cmc>
            <type>Creature — Giant Soldier</type>
            <pt>8/4</pt>
            <tablerow>2</tablerow>
            <text>Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.</text>
        </card>
        <card>
            <name>Conviction</name>
            <set rarity="Common" muId="423679" num="12">AER</set>
            <set rarity="Common" muId="5127">STH</set>
            <set rarity="Common" muId="397603" num="10">TPR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+3.
{W}: Return Conviction to its owner's hand.</text>
        </card>
        <card>
            <name>Unwavering Initiate</name>
            <set rarity="Common" muId="426738" num="36">AKH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Embalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Mindwhip Sliver</name>
            <set rarity="Uncommon" muId="4674">TMP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{2}, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery.&quot;</text>
        </card>
        <card>
            <name>Yotian Soldier</name>
            <set rarity="Common" muId="1035">ATQ</set>
            <set rarity="Common" muId="2083">4ED</set>
            <set rarity="Common" muId="202548" num="240">ME4</set>
            <set rarity="Common" muId="46026" num="277">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Soldier</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Scragnoth</name>
            <set rarity="Special" muId="0" num="38">pFNM</set>
            <set rarity="Uncommon" muId="4787">TMP</set>
            <set rarity="Special" muId="106650" num="83">TSB</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Scragnoth can't be countered.
Protection from blue</text>
        </card>
        <card>
            <name>Glacial Crevasses</name>
            <set rarity="Rare" muId="2623">ICE</set>
            <set rarity="Rare" muId="184632" num="127">ME2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Xun Yu, Wei Advisor</name>
            <set rarity="Rare" muId="13831" num="93">PTK</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature you control gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Divine Verdict</name>
            <set rarity="Common" muId="189912" num="8">M10</set>
            <set rarity="Common" muId="271367" num="12">M13</set>
            <set rarity="Common" muId="383163" num="271">M15</set>
            <set rarity="Common" muId="401453" num="274">ORI</set>
            <set rarity="Common" muId="439662" num="5">RIX</set>
            <set rarity="Common" muId="373648" num="8">THS</set>
            <set rarity="Common" muId="429890" num="1">W17</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Force Bubble</name>
            <set rarity="Rare" muId="45138" num="14">SCG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If damage would be dealt to you, put that many depletion counters on Force Bubble instead.
When there are four or more depletion counters on Force Bubble, sacrifice it.
At the beginning of each end step, remove all depletion counters from Force Bubble.</text>
        </card>
        <card>
            <name>Last Thoughts</name>
            <set rarity="Common" muId="366407" num="40">GTC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Benalish Knight</name>
            <set rarity="Special" muId="0" num="73">ATH</set>
            <set rarity="Common" muId="136279" num="11">10E</set>
            <set rarity="Common" muId="4571">WTH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Balshan Griffin</name>
            <set rarity="Uncommon" muId="29820" num="67">ODY</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Griffin</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{U}, Discard a card: Return Balshan Griffin to its owner's hand.</text>
        </card>
        <card>
            <name>Prismatic Geoscope</name>
            <set rarity="Rare" muId="420672" num="55">C16</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Prismatic Geoscope enters the battlefield tapped.
Domain — {T}: Add X mana in any combination of colors to your mana pool, where X is the number of basic land types among lands you control.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Nemesis Trap</name>
            <set rarity="Uncommon" muId="247541" num="91">CMD</set>
            <set rarity="Uncommon" muId="197836" num="61">WWK</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost.
Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>March of Souls</name>
            <set rarity="Rare" muId="26277" num="10">PLS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Kalemne's Captain</name>
            <set rarity="Rare" muId="405275" num="5">C15</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Soldier</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Kalemne's Captain becomes monstrous, exile all artifacts and enchantments.</text>
        </card>
        <card>
            <name>Goblin Trenches</name>
            <set rarity="Rare" muId="29417" num="104">APC</set>
            <set rarity="Rare" muId="413745" num="203">EMA</set>
            <set rarity="Uncommon" muId="382965" num="253">VMA</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.</text>
        </card>
        <card>
            <name>Winding Wurm</name>
            <set rarity="Common" muId="5850" num="285">USG</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Miss Demeanor</name>
            <set rarity="Uncommon" muId="9745" num="10">UGL</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Lady of Proper Etiquette</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike
At the beginning of each other player's upkeep, you may compliment that player on his or her game play. If you don't, sacrifice Miss Demeanor.</text>
        </card>
        <card>
            <name>War Priest of Thune</name>
            <set rarity="Uncommon" muId="413577" num="35">EMA</set>
            <set rarity="Uncommon" muId="208274" num="38">M11</set>
            <set rarity="Uncommon" muId="275698" num="39">M13</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When War Priest of Thune enters the battlefield, you may destroy target enchantment.</text>
        </card>
        <card>
            <name>Teferi, Mage of Zhalfir</name>
            <set rarity="Mythic Rare" muId="244667" num="13">V11</set>
            <set rarity="Rare" muId="438641" num="75">IMA</set>
            <set rarity="Rare" muId="121271" num="83">TSP</set>
            <color>U</color>
            <manacost>2UUU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time he or she could cast a sorcery.</text>
        </card>
        <card>
            <name>Rorix Bladewing</name>
            <set rarity="Rare" muId="413687" num="145">EMA</set>
            <set rarity="Rare" muId="39859" num="224">ONS</set>
            <set rarity="Rare" muId="205371" num="65">HOP</set>
            <set rarity="Rare" muId="383075" num="183">VMA</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste</text>
        </card>
        <card>
            <name>Blizzard Elemental</name>
            <set rarity="Rare" muId="26653" num="2">BTD</set>
            <set rarity="Rare" muId="15146" num="27">UDS</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}{U}: Untap Blizzard Elemental.</text>
        </card>
        <card>
            <name>Righteous Fury</name>
            <set rarity="Rare" muId="184756" num="30">ME2</set>
            <set rarity="Rare" muId="6518">PO2</set>
            <set rarity="Rare" muId="21064" num="23">S99</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.</text>
        </card>
        <card>
            <name>Mind Bomb</name>
            <set rarity="Uncommon" muId="3926">5ED</set>
            <set rarity="Uncommon" muId="2170">4ED</set>
            <set rarity="Rare" muId="1759">DRK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.</text>
        </card>
        <card>
            <name>Gnarled Mass</name>
            <set rarity="Common" muId="74435" num="127">BOK</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Veteran Armorer</name>
            <set rarity="Common" muId="370361" num="34">MMA</set>
            <set rarity="Common" muId="87950" num="34">RAV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other creatures you control get +0/+1.</text>
        </card>
        <card>
            <name>Destructive Revelry</name>
            <set rarity="Uncommon" muId="373351" num="66">DDL</set>
            <set rarity="Uncommon" muId="373678" num="192">THS</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.</text>
        </card>
        <card>
            <name>Keeper of the Light</name>
            <set rarity="Uncommon" muId="6041" num="8">EXO</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.</text>
        </card>
        <card>
            <name>Stensia Masquerade</name>
            <set rarity="Uncommon" muId="409940" num="184">SOI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Exquisite Archangel</name>
            <set rarity="Mythic Rare" muId="423685" num="18">AER</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.</text>
        </card>
        <card>
            <name>Outpost Siege</name>
            <set rarity="Rare" muId="433071" num="139">C17</set>
            <set rarity="Rare" muId="391891" num="110">FRF</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Platinum Angel</name>
            <set rarity="Mythic Rare" muId="416971" num="214">CN2</set>
            <set rarity="Mythic Rare" muId="401640" num="13">V15</set>
            <set rarity="Mythic Rare" muId="191313" num="218">M10</set>
            <set rarity="Mythic Rare" muId="206329" num="212">M11</set>
            <set rarity="Special" muId="425817" num="46">MPS</set>
            <set rarity="Rare" muId="48580" num="228">MRD</set>
            <set rarity="Rare" muId="106537" num="339">10E</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
You can't lose the game and your opponents can't win the game.</text>
        </card>
        <card>
            <name>Thoughtcast</name>
            <set rarity="Common" muId="222732" num="71">DDF</set>
            <set rarity="Common" muId="46085" num="54">MRD</set>
            <set rarity="Common" muId="397804" num="64">MM2</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Draw two cards.</text>
        </card>
        <card>
            <name>Oran-Rief Invoker</name>
            <set rarity="Common" muId="401979" num="182">BFZ</set>
            <set rarity="Common" muId="417440" num="17">DDR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Flamestick Courier</name>
            <set rarity="Uncommon" muId="39592" num="203">ONS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Flamestick Courier during your untap step.
{2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.</text>
        </card>
        <card>
            <name>Weirding Wood</name>
            <set rarity="Uncommon" muId="410004" num="240">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When Weirding Wood enters the battlefield, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)
Enchanted land has &quot;{T}: Add two mana of any one color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Goblin Trailblazer</name>
            <set rarity="Common" muId="439762" num="105">RIX</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Pirate</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Menace</text>
        </card>
        <card>
            <name>Trench Wurm</name>
            <set rarity="Uncommon" muId="23039" num="127">INV</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Wurm</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, {T}: Destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Miraculous Recovery</name>
            <set rarity="Uncommon" muId="373370" num="30">DDL</set>
            <set rarity="Uncommon" muId="3720">VIS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Selfless Squire</name>
            <set rarity="Rare" muId="420621" num="4">C16</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.</text>
        </card>
        <card>
            <name>Precinct Captain</name>
            <set rarity="Rare" muId="430557" num="18">E01</set>
            <set rarity="Rare" muId="394401" num="22">DDO</set>
            <set rarity="Rare" muId="270792" num="17">RTR</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.</text>
        </card>
        <card>
            <name>Architect of the Untamed</name>
            <set rarity="Rare" muId="417716" num="143">KLD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Artificer Druid</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a land enters the battlefield under your control, you get {E} (an energy counter).
Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token.</text>
        </card>
        <card>
            <name>Dauntless Escort Avatar</name>
            <set rarity="Special" muId="201898" num="94">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)</text>
        </card>
        <card>
            <name>Hasran Ogress</name>
            <set rarity="Common" muId="920">ARN</set>
            <set rarity="Common" muId="2808">CHR</set>
            <set rarity="Common" muId="202427" num="86">ME4</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Ogre</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.</text>
        </card>
        <card>
            <name>Sultai Skullkeeper</name>
            <set rarity="Common" muId="391932" num="53">FRF</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Naga Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Cenn's Heir</name>
            <set rarity="Common" muId="142360" num="8">LRW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.</text>
        </card>
        <card>
            <name>Ojutai, Soul of Winter</name>
            <set rarity="Rare" muId="433119" num="187">C17</set>
            <set rarity="Rare" muId="391889" num="156">FRF</set>
            <set rarity="Special" muId="0" num="142">pPRE</set>
            <color>W</color>
            <color>U</color>
            <manacost>5WU</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Mind Funeral</name>
            <set rarity="Uncommon" muId="179599" num="26">ARB</set>
            <set rarity="Uncommon" muId="370509" num="181">MMA</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.</text>
        </card>
        <card>
            <name>Diregraf Escort</name>
            <set rarity="Common" muId="240137" num="174">AVR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.</text>
        </card>
        <card>
            <name>Nature's Revolt</name>
            <set rarity="Rare" muId="25592" num="260">7ED</set>
            <set rarity="Rare" muId="4774">TMP</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All lands are 2/2 creatures that are still lands.</text>
        </card>
        <card>
            <name>Glade Gnarr</name>
            <set rarity="Common" muId="27154" num="78">APC</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Nim Deathmantle</name>
            <set rarity="Rare" muId="209289" num="188">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it.
Equip {4}</text>
        </card>
        <card>
            <name>Recall</name>
            <set rarity="Uncommon" muId="2812">CHR</set>
            <set rarity="Rare" muId="11467" num="92">6ED</set>
            <set rarity="Rare" muId="3936">5ED</set>
            <set rarity="Rare" muId="1496">LEG</set>
            <set rarity="Uncommon" muId="201161" num="46">ME3</set>
            <color>U</color>
            <manacost>XXU</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.</text>
        </card>
        <card>
            <name>Undead Minotaur</name>
            <set rarity="Common" muId="370702" num="119">M14</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Minotaur</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Canyon Drake</name>
            <set rarity="Rare" muId="4806">TMP</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Winnower Patrol</name>
            <set rarity="Common" muId="152669" num="139">MOR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.</text>
        </card>
        <card>
            <name>Roiling Horror</name>
            <set rarity="Rare" muId="122431" num="79">PLC</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.
Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Mark of Mutiny</name>
            <set rarity="Common" muId="438705" num="139">IMA</set>
            <set rarity="Uncommon" muId="282537" num="141">M13</set>
            <set rarity="Uncommon" muId="271135" num="47">PC2</set>
            <set rarity="Uncommon" muId="423472" num="47">PCA</set>
            <set rarity="Uncommon" muId="186324" num="137">ZEN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)</text>
        </card>
        <card>
            <name>War-Spike Changeling</name>
            <set rarity="Common" muId="370479" num="139">MMA</set>
            <set rarity="Common" muId="143199" num="112">MOR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
{R}: War-Spike Changeling gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Sporeback Troll</name>
            <set rarity="Common" muId="107263" num="94">DIS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Troll Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{1}{G}: Regenerate target creature with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Gideon's Avenger</name>
            <set rarity="Rare" muId="220239" num="17">M12</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger.</text>
        </card>
        <card>
            <name>Hawkeater Moth</name>
            <set rarity="Uncommon" muId="9710" num="259">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Gelatinous Genesis</name>
            <set rarity="Rare" muId="193503" num="183">ROE</set>
            <color>G</color>
            <manacost>XXG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create X X/X green Ooze creature tokens.</text>
        </card>
        <card>
            <name>Furnace of Rath</name>
            <set rarity="Rare" muId="0" num="44">DPA</set>
            <set rarity="Rare" muId="45398" num="187">8ED</set>
            <set rarity="Rare" muId="83098" num="188">9ED</set>
            <set rarity="Rare" muId="205268" num="55">HOP</set>
            <set rarity="Rare" muId="4819">TMP</set>
            <set rarity="Rare" muId="129566" num="204">10E</set>
            <color>R</color>
            <manacost>1RRR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.</text>
        </card>
        <card>
            <name>Pillar of War</name>
            <set rarity="Uncommon" muId="378532" num="160">BNG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
As long as Pillar of War is enchanted, it can attack as though it didn't have defender.</text>
        </card>
        <card>
            <name>Rain of Tears</name>
            <set rarity="Uncommon" muId="19828" num="155">MMQ</set>
            <set rarity="Uncommon" muId="4235">POR</set>
            <set rarity="Uncommon" muId="4678">TMP</set>
            <set rarity="Uncommon" muId="135220" num="170">10E</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.</text>
        </card>
        <card>
            <name>Pride of the Clouds</name>
            <set rarity="Rare" muId="97097" num="125">DIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Cat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield.
Forecast — {2}{W}{U}, Reveal Pride of the Clouds from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate this ability only during your upkeep and only once each turn.)</text>
        </card>
        <card>
            <name>Rogue's Passage</name>
            <set rarity="Uncommon" muId="405362" num="302">C15</set>
            <set rarity="Uncommon" muId="433204" num="272">C17</set>
            <set rarity="Uncommon" muId="416977" num="220">CN2</set>
            <set rarity="Uncommon" muId="380234" num="77">DDM</set>
            <set rarity="Uncommon" muId="398523" num="250">ORI</set>
            <set rarity="Uncommon" muId="277992" num="245">RTR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}, {T}: Target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Etherium Abomination</name>
            <set rarity="Common" muId="179573" num="20">ARB</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Horror</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Ichor Wellspring</name>
            <set rarity="Common" muId="389551" num="241">C14</set>
            <set rarity="Common" muId="420875" num="258">C16</set>
            <set rarity="Common" muId="213737" num="110">MBS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Celestial Crusader</name>
            <set rarity="Uncommon" muId="389461" num="68">C14</set>
            <set rarity="Uncommon" muId="222748" num="14">DDF</set>
            <set rarity="Uncommon" muId="126281" num="7">TSP</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.</text>
        </card>
        <card>
            <name>Suq'Ata Firewalker</name>
            <set rarity="Uncommon" muId="3365">MIR</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.
{T}: Suq'Ata Firewalker deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Burning Earth</name>
            <set rarity="Rare" muId="370696" num="130">M14</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Gnome-Made Engine</name>
            <set rarity="Common" muId="439537" num="148">UST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Host Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.</text>
        </card>
        <card>
            <name>Army of Allah</name>
            <set rarity="Common" muId="970">ARN</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attacking creatures get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Sylvok Replica</name>
            <set rarity="Common" muId="209052" num="210">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Shaman</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Kemba, Kha Regent</name>
            <set rarity="Rare" muId="389573" num="75">C14</set>
            <set rarity="Rare" muId="432995" num="63">C17</set>
            <set rarity="Rare" muId="215091" num="12">SOM</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Cat Cleric</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.</text>
        </card>
        <card>
            <name>Tower of Murmurs</name>
            <set rarity="Rare" muId="46730" num="268">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{8}, {T}: Target player puts the top eight cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Survive the Night</name>
            <set rarity="Common" muId="409781" num="41">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it.)
Investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Doran, the Siege Tower</name>
            <set rarity="Special" muId="0" num="10">pCMP</set>
            <set rarity="Mythic Rare" muId="244674" num="3">V11</set>
            <set rarity="Rare" muId="140201" num="247">LRW</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>BGW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Treefolk Shaman</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Each creature assigns combat damage equal to its toughness rather than its power.</text>
        </card>
        <card>
            <name>Wall of Limbs</name>
            <set rarity="Uncommon" muId="383433" num="121">M15</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Wall</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever you gain life, put a +1/+1 counter on Wall of Limbs.
{5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.</text>
        </card>
        <card>
            <name>Nim Shrieker</name>
            <set rarity="Common" muId="48584" num="73">MRD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Nim Shrieker gets +1/+0 for each artifact you control.</text>
        </card>
        <card>
            <name>Tenacity</name>
            <set rarity="Uncommon" muId="409782" num="42">SOI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.</text>
        </card>
        <card>
            <name>Magnifying Glass</name>
            <set rarity="Uncommon" muId="410024" num="258">SOI</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}, {T}: Investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Shimatsu the Bloodcloaked</name>
            <set rarity="Rare" muId="50318" num="186">CHK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Demon Spirit</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Sea Gate Oracle</name>
            <set rarity="Common" muId="389664" num="124">C14</set>
            <set rarity="Common" muId="433024" num="92">C17</set>
            <set rarity="Common" muId="380247" num="10">DDM</set>
            <set rarity="Common" muId="425873" num="48">MM3</set>
            <set rarity="Common" muId="194938" num="85">ROE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.</text>
        </card>
        <card>
            <name>Vigilante Justice</name>
            <set rarity="Uncommon" muId="240032" num="165">AVR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Hematite Talisman</name>
            <set rarity="Uncommon" muId="2406">ICE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.</text>
        </card>
        <card>
            <name>Rishadan Brigand</name>
            <set rarity="Rare" muId="19670" num="92">MMQ</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Pirate</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless he or she pays {3}.
Rishadan Brigand can block only creatures with flying.</text>
        </card>
        <card>
            <name>Autumnal Gloom</name>
            <set rarity="Uncommon" muId="409951" num="194a">SOI</set>
            <color>G</color>
            <related attach="attach">Ancient of the Equinox</related>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}: Put the top card of your library into your graveyard.
Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.</text>
        </card>
        <card>
            <name>Cloud Key</name>
            <set rarity="Rare" muId="136156" num="160">FUT</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.
Spells you cast of the chosen type cost {1} less to cast.</text>
        </card>
        <card>
            <name>Mayael the Anima Avatar</name>
            <set rarity="Special" muId="193853" num="86">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, reveal the top card of your library. If it's a creature card with power 5 or greater, put it into your hand. Otherwise, you may put it on the bottom of your library.</text>
        </card>
        <card>
            <name>Gahiji, Honored One</name>
            <set rarity="Mythic Rare" muId="376348" num="191">C13</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>2RGW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Brushland</name>
            <set rarity="Special" muId="0" num="44">ATH</set>
            <set rarity="Rare" muId="14731" num="320">6ED</set>
            <set rarity="Rare" muId="4177">5ED</set>
            <set rarity="Rare" muId="2751">ICE</set>
            <set rarity="Rare" muId="84600" num="319">9ED</set>
            <set rarity="Rare" muId="11191" num="326">7ED</set>
            <set rarity="Rare" muId="129496" num="349">10E</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.</text>
        </card>
        <card>
            <name>Sengir Nosferatu</name>
            <set rarity="Rare" muId="116383" num="128">TSP</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{B}, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has &quot;{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control.&quot;</text>
        </card>
        <card>
            <name>Knight of the Widget</name>
            <set rarity="Uncommon" muId="439402" num="13">UST</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Cyborg Knight</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.</text>
        </card>
        <card>
            <name>Metallic Sliver</name>
            <set rarity="Common" muId="208040" num="1">H09</set>
            <set rarity="Common" muId="4617">TMP</set>
            <set rarity="Common" muId="397569" num="226">TPR</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Goblin Psychopath</name>
            <set rarity="Uncommon" muId="43567" num="95">SCG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Mutant</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.</text>
        </card>
        <card>
            <name>Cartouche of Solidarity</name>
            <set rarity="Common" muId="426709" num="7">AKH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura Cartouche</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.</text>
        </card>
        <card>
            <name>Mishra's Toy Workshop</name>
            <set rarity="Special" muId="0" num="9">pHHO</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {3} to your mana pool. Spend this mana only on spells and abilities that put tokens onto the battlefield. Use toys to represent the tokens.</text>
        </card>
        <card>
            <name>Satyr Wayfinder</name>
            <set rarity="Common" muId="378508" num="136">BNG</set>
            <set rarity="Common" muId="405365" num="201">C15</set>
            <set rarity="Common" muId="420782" num="165">C16</set>
            <set rarity="Common" muId="430362" num="143">CMA</set>
            <set rarity="Common" muId="383371" num="198">M15</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Satyr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.</text>
        </card>
        <card>
            <name>Brittle Effigy</name>
            <set rarity="Rare" muId="438496" num="56">DDT</set>
            <set rarity="Rare" muId="205002" num="202">M11</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}, Exile Brittle Effigy: Exile target creature.</text>
        </card>
        <card>
            <name>Scuttling Death</name>
            <set rarity="Common" muId="77922" num="142">CHK</set>
            <set rarity="Common" muId="397740" num="94">MM2</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.
Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Murderous Betrayal</name>
            <set rarity="Rare" muId="45335" num="147">8ED</set>
            <set rarity="Rare" muId="21329" num="61">NMS</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Tainted Aether</name>
            <set rarity="Rare" muId="25643" num="167">7ED</set>
            <set rarity="Rare" muId="5752" num="161">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, its controller sacrifices a creature or land.</text>
        </card>
        <card>
            <name>Mournwillow</name>
            <set rarity="Uncommon" muId="414492" num="187">EMN</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Creature — Plant Skeleton</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.</text>
        </card>
        <card>
            <name>Fledgling Griffin</name>
            <set rarity="Common" muId="191580" num="5">WWK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.</text>
        </card>
        <card>
            <name>Jhoira's Toolbox</name>
            <set rarity="Uncommon" muId="8896" num="128">ULG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Regenerate target artifact creature.</text>
        </card>
        <card>
            <name>Kithkin Harbinger</name>
            <set rarity="Uncommon" muId="139399" num="26">LRW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it.</text>
        </card>
        <card>
            <name>Sylvok Lifestaff</name>
            <set rarity="Common" muId="207857" num="209">SOM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0.
Whenever equipped creature dies, you gain 3 life.
Equip {1}</text>
        </card>
        <card>
            <name>Citanul Druid</name>
            <set rarity="Uncommon" muId="1052">ATQ</set>
            <set rarity="Common" muId="202625" num="146">ME4</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.</text>
        </card>
        <card>
            <name>Wound Reflection</name>
            <set rarity="Rare" muId="146762" num="81">SHM</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.)</text>
        </card>
        <card>
            <name>Alaborn Cavalier</name>
            <set rarity="Uncommon" muId="243435" num="18">DDG</set>
            <set rarity="Uncommon" muId="6506">PO2</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Alaborn Cavalier attacks, you may tap target creature.</text>
        </card>
        <card>
            <name>Smoldering Marsh</name>
            <set rarity="Rare" muId="402043" num="247">BFZ</set>
            <set rarity="Special" muId="0" num="295">pPRE</set>
            <set rarity="Mythic Rare" muId="405108" num="3">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Swamp Mountain</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {B} or {R} to your mana pool.)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.</text>
        </card>
        <card>
            <name>Lexivore</name>
            <set rarity="Uncommon" muId="9760" num="7">UGL</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Lexivore deals damage to a player, destroy target permanent other than Lexivore with the most lines of text in its text box. (If two or more cards are tied, target any one of them.)</text>
        </card>
        <card>
            <name>Arc Trail</name>
            <set rarity="Uncommon" muId="386301" num="23">DDN</set>
            <set rarity="Uncommon" muId="275254" num="39">PC2</set>
            <set rarity="Uncommon" muId="423464" num="39">PCA</set>
            <set rarity="Uncommon" muId="206343" num="81">SOM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.</text>
        </card>
        <card>
            <name>Volcanic Submersion</name>
            <set rarity="Common" muId="174889" num="121">ALA</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or land.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Luxa River Shrine</name>
            <set rarity="Common" muId="426934" num="232">AKH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine.
{T}: You gain 2 life. Activate this ability only if there are three or more brick counters on Luxa River Shrine.</text>
        </card>
        <card>
            <name>Storm Fleet Arsonist</name>
            <set rarity="Uncommon" muId="435316" num="162">XLN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Orc Pirate</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent.</text>
        </card>
        <card>
            <name>Clinging Darkness</name>
            <set rarity="Common" muId="83822" num="80">RAV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -4/-1.</text>
        </card>
        <card>
            <name>Whalebone Glider</name>
            <set rarity="Special" muId="0" num="349">CST</set>
            <set rarity="Uncommon" muId="2435">ICE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Target creature with power 3 or less gains flying until end of turn.</text>
        </card>
        <card>
            <name>The Chain Veil</name>
            <set rarity="Mythic Rare" muId="383412" num="215">M15</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.</text>
        </card>
        <card>
            <name>Stone Golem</name>
            <set rarity="Uncommon" muId="205056" num="215">M11</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Flowering Field</name>
            <set rarity="Uncommon" muId="24552" num="9">PCY</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.&quot;</text>
        </card>
        <card>
            <name>Warchanter of Mogis</name>
            <set rarity="Common" muId="378457" num="85">BNG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Minotaur Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Sworn Guardian</name>
            <set rarity="Common" muId="439715" num="58">RIX</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Wolfhunter's Quiver</name>
            <set rarity="Uncommon" muId="247124" num="154">DKA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{T}: This creature deals 1 damage to target creature or player&quot; and &quot;{T}: This creature deals 3 damage to target Werewolf creature.&quot;
Equip {5}</text>
        </card>
        <card>
            <name>High Seas</name>
            <set rarity="Uncommon" muId="19814" num="83">MMQ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Red creature spells and green creature spells cost {1} more to cast.</text>
        </card>
        <card>
            <name>Lantern Kami</name>
            <set rarity="Common" muId="75319" num="32">CHK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Sigiled Skink</name>
            <set rarity="Common" muId="380497" num="111">JOU</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Lizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Wall of Stone</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45368" num="232">8ED</set>
            <set rarity="Uncommon" muId="4095">5ED</set>
            <set rarity="Uncommon" muId="2314">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="230">LEA</set>
            <set rarity="Uncommon" muId="525">LEB</set>
            <set rarity="Uncommon" muId="1325">3ED</set>
            <set rarity="Uncommon" muId="827">2ED</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/8</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)</text>
        </card>
        <card>
            <name>Korozda Monitor</name>
            <set rarity="Common" muId="270797" num="129">RTR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Lizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)</text>
        </card>
        <card>
            <name>Disruptive Student</name>
            <set rarity="Common" muId="21123">BRB</set>
            <set rarity="Common" muId="10695" num="69">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Counter target spell unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Vaultbreaker</name>
            <set rarity="Uncommon" muId="391951" num="117">FRF</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Orc Rogue</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Reality Hemorrhage</name>
            <set rarity="Common" muId="407610" num="100">OGW</set>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Reality Hemorrhage deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Costly Plunder</name>
            <set rarity="Common" muId="435250" num="96">XLN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Costly Plunder, sacrifice an artifact or creature.
Draw two cards.</text>
        </card>
        <card>
            <name>Ravenous Bloodseeker</name>
            <set rarity="Uncommon" muId="409930" num="175">SOI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Berserker</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Timid Drake</name>
            <set rarity="Uncommon" muId="19560" num="111">MMQ</set>
            <set rarity="Uncommon" muId="4500">WTH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When another creature enters the battlefield, return Timid Drake to its owner's hand.</text>
        </card>
        <card>
            <name>Magus of the Candelabra</name>
            <set rarity="Rare" muId="126273" num="203">TSP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{X}, {T}: Untap X target lands.</text>
        </card>
        <card>
            <name>Greater Auramancy</name>
            <set rarity="Rare" muId="147425" num="7">SHM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.</text>
        </card>
        <card>
            <name>Soratami Cloud Chariot</name>
            <set rarity="Uncommon" muId="74174" num="160">SOK</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Target creature you control gains flying until end of turn.
{2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.</text>
        </card>
        <card>
            <name>Vandalblast</name>
            <set rarity="Uncommon" muId="405431" num="170">C15</set>
            <set rarity="Uncommon" muId="253560" num="111">RTR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Darksteel Mutation</name>
            <set rarity="Uncommon" muId="376297" num="9">C13</set>
            <set rarity="Uncommon" muId="430228" num="9">CMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.</text>
        </card>
        <card>
            <name>Delight in the Hunt</name>
            <set rarity="Common" muId="430650" num="5">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, create a 3/3 black Horror creature token and prevent all damage that would be dealt to creatures you control this turn.</text>
        </card>
        <card>
            <name>Crypt Angel</name>
            <set rarity="Rare" muId="23320" num="97">INV</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from white
When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Urza's Bauble</name>
            <set rarity="Uncommon" muId="3818">5ED</set>
            <set rarity="Uncommon" muId="2429">ICE</set>
            <set rarity="Uncommon" muId="159247" num="170">MED</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Kaseto, Orochi Archmage</name>
            <set rarity="Mythic Rare" muId="405278" num="47">C15</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Snake Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Battlefield Forge</name>
            <set rarity="Rare" muId="23247" num="139">APC</set>
            <set rarity="Rare" muId="383189" num="240">M15</set>
            <set rarity="Rare" muId="398417" num="244">ORI</set>
            <set rarity="Rare" muId="84443" num="318">9ED</set>
            <set rarity="Rare" muId="129479" num="348">10E</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.</text>
        </card>
        <card>
            <name>Lavastep Raider</name>
            <set rarity="Common" muId="401939" num="147">BFZ</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}: Lavastep Raider gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Radiant's Judgment</name>
            <set rarity="Common" muId="12360" num="22">ULG</set>
            <set rarity="Common" muId="383059" num="41">VMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 4 or greater.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Charging Rhino</name>
            <set rarity="Common" muId="383205" num="171">M15</set>
            <set rarity="Common" muId="382228" num="159">CNS</set>
            <set rarity="Rare" muId="4291">POR</set>
            <set rarity="Uncommon" muId="4752">TMP</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Rhino</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Charging Rhino can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Captain Sisay</name>
            <set rarity="Mythic Rare" muId="244665" num="2">V11</set>
            <set rarity="Rare" muId="25976" num="237">INV</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Rhox Pikemaster</name>
            <set rarity="Uncommon" muId="190576" num="26">M10</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Rhino Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike.</text>
        </card>
        <card>
            <name>Cursecatcher</name>
            <set rarity="Uncommon" muId="158763" num="34">SHM</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Zhur-Taa Ancient</name>
            <set rarity="Rare" muId="369019" num="119">DGM</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>7/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.</text>
        </card>
        <card>
            <name>Saberclaw Golem</name>
            <set rarity="Common" muId="212717" num="200">SOM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Saberclaw Golem gains first strike until end of turn.</text>
        </card>
        <card>
            <name>False Cure</name>
            <set rarity="Rare" muId="26436" num="146">ONS</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life he or she gained.</text>
        </card>
        <card>
            <name>Mindless Automaton</name>
            <set rarity="Uncommon" muId="413769" num="227">EMA</set>
            <set rarity="Rare" muId="5171" num="135">EXO</set>
            <set rarity="Rare" muId="397449" num="227">TPR</set>
            <set rarity="Special" muId="108933" num="111">TSB</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Mindless Automaton enters the battlefield with two +1/+1 counters on it.
{1}, Discard a card: Put a +1/+1 counter on Mindless Automaton.
Remove two +1/+1 counters from Mindless Automaton: Draw a card.</text>
        </card>
        <card>
            <name>Unstable Hulk</name>
            <set rarity="Rare" muId="44405" num="115">LGN</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Mutant</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Unstable Hulk is turned face up, it gets +6/+6 and gains trample until end of turn. You skip your next turn.</text>
        </card>
        <card>
            <name>Rainbow Efreet</name>
            <set rarity="Rare" muId="3648">VIS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Efreet</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)</text>
        </card>
        <card>
            <name>Tendershoot Dryad</name>
            <set rarity="Rare" muId="439804" num="147">RIX</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Dryad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.</text>
        </card>
        <card>
            <name>Hex</name>
            <set rarity="Rare" muId="247382" num="87">CMD</set>
            <set rarity="Rare" muId="89059" num="89">RAV</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy six target creatures.</text>
        </card>
        <card>
            <name>Thespian's Stage</name>
            <set rarity="Rare" muId="366353" num="248">GTC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability.</text>
        </card>
        <card>
            <name>Repeal</name>
            <set rarity="Common" muId="405357" num="104">C15</set>
            <set rarity="Common" muId="386362" num="72">DDN</set>
            <set rarity="Common" muId="96827" num="32">GPT</set>
            <set rarity="Common" muId="438636" num="70">IMA</set>
            <set rarity="Common" muId="397667" num="56">MM2</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent with converted mana cost X to its owner's hand.
Draw a card.</text>
        </card>
        <card>
            <name>Jedit Ojanen of Efrava</name>
            <set rarity="Rare" muId="433085" num="153">C17</set>
            <set rarity="Rare" muId="124344" num="131">PLC</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Cat Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Whenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.</text>
        </card>
        <card>
            <name>Chainbreaker</name>
            <set rarity="Common" muId="147419" num="249">SHM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Chainbreaker enters the battlefield with two -1/-1 counters on it.
{3}, {T}: Remove a -1/-1 counter from target creature.</text>
        </card>
        <card>
            <name>Teneb, the Harvester</name>
            <set rarity="Rare" muId="433130" num="198">C17</set>
            <set rarity="Rare" muId="247365" num="230">CMD</set>
            <set rarity="Rare" muId="124075" num="163">PLC</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>3BGW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Dead Drop</name>
            <set rarity="Uncommon" muId="386512" num="67">KTK</set>
            <color>B</color>
            <manacost>9B</manacost>
            <cmc>10</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target player sacrifices two creatures.</text>
        </card>
        <card>
            <name>Mossfire Egg</name>
            <set rarity="Uncommon" muId="30010" num="304">ODY</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}, Sacrifice Mossfire Egg: Add {R}{G} to your mana pool. Draw a card.</text>
        </card>
        <card>
            <name>Feral Krushok</name>
            <set rarity="Common" muId="391831" num="128">FRF</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Hightide Hermit</name>
            <set rarity="Common" muId="417624" num="51">KLD</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Crab</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters).
Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender.</text>
        </card>
        <card>
            <name>Edgewalker</name>
            <set rarity="Uncommon" muId="43513" num="137">SCG</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.)</text>
        </card>
        <card>
            <name>Sleeper's Guile</name>
            <set rarity="Common" muId="12397" num="67">ULG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.</text>
        </card>
        <card>
            <name>Black Vise</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2022">4ED</set>
            <set rarity="Mythic Rare" muId="212636" num="2">V10</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="4">LEA</set>
            <set rarity="Uncommon" muId="299">LEB</set>
            <set rarity="Special" muId="425803" num="32">MPS</set>
            <set rarity="Rare" muId="201239" num="191">ME3</set>
            <set rarity="Uncommon" muId="1097">3ED</set>
            <set rarity="Uncommon" muId="601">2ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.</text>
        </card>
        <card>
            <name>Dispel</name>
            <set rarity="Common" muId="401858" num="76">BFZ</set>
            <set rarity="Common" muId="253566" num="36">RTR</set>
            <set rarity="Common" muId="201562" num="26">WWK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target instant spell.</text>
        </card>
        <card>
            <name>Reliquary Tower</name>
            <set rarity="Uncommon" muId="389653" num="308">C14</set>
            <set rarity="Uncommon" muId="405356" num="301">C15</set>
            <set rarity="Uncommon" muId="420933" num="316">C16</set>
            <set rarity="Uncommon" muId="150807" num="143">CON</set>
            <set rarity="Special" muId="0" num="153">pFNM</set>
            <set rarity="Uncommon" muId="288876" num="227">M13</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>You have no maximum hand size.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Festival of the Guildpact</name>
            <set rarity="Uncommon" muId="83884" num="17">RAV</set>
            <color>W</color>
            <manacost>XW</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next X damage that would be dealt to you this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Scrounged Scythe</name>
            <set rarity="Uncommon" muId="410022" num="256b">SOI</set>
            <related attach="attach">Harvest Hand</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1.
As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.)
Equip {2}</text>
        </card>
        <card>
            <name>Moldervine Cloak</name>
            <set rarity="Common" muId="370444" num="155">MMA</set>
            <set rarity="Uncommon" muId="89009" num="173">RAV</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Titania's Boon</name>
            <set rarity="Uncommon" muId="8819" num="276">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Mage il-Vec</name>
            <set rarity="Common" muId="6111" num="86">EXO</set>
            <set rarity="Uncommon" muId="397599" num="140">TPR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Erdwal Illuminator</name>
            <set rarity="Uncommon" muId="409803" num="60">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you investigate for the first time each turn, investigate an additional time.</text>
        </card>
        <card>
            <name>Saprazzan Raider</name>
            <set rarity="Common" muId="19564" num="102">MMQ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Saprazzan Raider becomes blocked, return it to its owner's hand.</text>
        </card>
        <card>
            <name>Volcanic Wind</name>
            <set rarity="Uncommon" muId="19853" num="223">MMQ</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind.</text>
        </card>
        <card>
            <name>Glaring Aegis</name>
            <set rarity="Common" muId="394581" num="18">DTK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Glaring Aegis enters the battlefield, tap target creature an opponent controls.
Enchanted creature gets +1/+3.</text>
        </card>
        <card>
            <name>Cyclops of One-Eyed Pass</name>
            <set rarity="Common" muId="378462" num="90">BNG</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Cyclops</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Blunt the Assault</name>
            <set rarity="Common" muId="205486" num="113">SOM</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Tundra</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="286">LEA</set>
            <set rarity="Rare" muId="583">LEB</set>
            <set rarity="Rare" muId="184751" num="239">ME2</set>
            <set rarity="Rare" muId="202424" num="255">ME4</set>
            <set rarity="Rare" muId="1383">3ED</set>
            <set rarity="Rare" muId="885">2ED</set>
            <set rarity="Rare" muId="383139" num="322">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Plains Island</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {W} or {U} to your mana pool.)</text>
        </card>
        <card>
            <name>Cabal Archon</name>
            <set rarity="Uncommon" muId="39545" num="129">ONS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Whispersilk Cloak</name>
            <set rarity="Uncommon" muId="420897" num="280">C16</set>
            <set rarity="Common" muId="46030" num="160">DST</set>
            <set rarity="Uncommon" muId="210140" num="23">DDE</set>
            <set rarity="Uncommon" muId="191078" num="221">M10</set>
            <set rarity="Uncommon" muId="206342" num="221">M11</set>
            <set rarity="Uncommon" muId="271198" num="115">PC2</set>
            <set rarity="Uncommon" muId="423540" num="115">PCA</set>
            <set rarity="Uncommon" muId="135278" num="345">10E</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip {2}</text>
        </card>
        <card>
            <name>Moratorium Stone</name>
            <set rarity="Rare" muId="97192" num="154">GPT</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Exile target card from a graveyard.
{2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.</text>
        </card>
        <card>
            <name>Runewing</name>
            <set rarity="Common" muId="265394" num="48">RTR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Runewing dies, draw a card.</text>
        </card>
        <card>
            <name>Hour of Eternity</name>
            <set rarity="Rare" muId="430725" num="36">HOU</set>
            <color>U</color>
            <manacost>XXUUU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.</text>
        </card>
        <card>
            <name>Weight of Conscience</name>
            <set rarity="Common" muId="152737" num="28">MOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack.
Tap two untapped creatures you control that share a creature type: Exile enchanted creature.</text>
        </card>
        <card>
            <name>Quest for Ancient Secrets</name>
            <set rarity="Uncommon" muId="195635" num="59">ZEN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.
Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.</text>
        </card>
        <card>
            <name>Metallurgeon</name>
            <set rarity="Uncommon" muId="220460" num="2">ARC</set>
            <set rarity="Uncommon" muId="175113" num="19">ALA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Human Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Regenerate target artifact.</text>
        </card>
        <card>
            <name>Quicksilver Dragon</name>
            <set rarity="Rare" muId="393865" num="19">DD3_JVC</set>
            <set rarity="Rare" muId="189254" num="19">DD2</set>
            <set rarity="Rare" muId="39539" num="103">ONS</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.
Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Goblin Racketeer</name>
            <set rarity="Common" muId="416810" num="53">CN2</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</text>
        </card>
        <card>
            <name>Wall of Tears</name>
            <set rarity="Uncommon" muId="5270">STH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.</text>
        </card>
        <card>
            <name>Silver-Inlaid Dagger</name>
            <set rarity="Uncommon" muId="222190" num="233">ISD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip {2}</text>
        </card>
        <card>
            <name>Fiery Justice</name>
            <set rarity="Rare" muId="376332" num="188">C13</set>
            <set rarity="Rare" muId="2724">ICE</set>
            <set rarity="Rare" muId="425989" num="164">MM3</set>
            <set rarity="Special" muId="108893" num="92">TSB</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.</text>
        </card>
        <card>
            <name>Outrage Shaman</name>
            <set rarity="Uncommon" muId="153473" num="59">EVE</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Chroma — When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.</text>
        </card>
        <card>
            <name>Shimmering Efreet</name>
            <set rarity="Uncommon" muId="3649">VIS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Efreet</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.)</text>
        </card>
        <card>
            <name>Talruum Champion</name>
            <set rarity="Common" muId="3704">VIS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Minotaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.</text>
        </card>
        <card>
            <name>Augur il-Vec</name>
            <set rarity="Common" muId="132212" num="2">FUT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Sacrifice Augur il-Vec: You gain 4 life. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Primal Order</name>
            <set rarity="Rare" muId="4001">5ED</set>
            <set rarity="Rare" muId="2974">HML</set>
            <set rarity="Rare" muId="159215" num="125">MED</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.</text>
        </card>
        <card>
            <name>Razing Snidd</name>
            <set rarity="Uncommon" muId="25937" num="121">PLS</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand.
When Razing Snidd enters the battlefield, each player sacrifices a land.</text>
        </card>
        <card>
            <name>Worldslayer</name>
            <set rarity="Rare" muId="227302" num="222">M12</set>
            <set rarity="Rare" muId="46791" num="276">MRD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental</name>
            <set rarity="Common" muId="74237" num="107">UNH</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)</text>
        </card>
        <card>
            <name>Weaver of Currents</name>
            <set rarity="Uncommon" muId="426911" num="209">AKH</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Chromatic Armor</name>
            <set rarity="Rare" muId="2719">ICE</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As Chromatic Armor enters the battlefield, choose a color.
Chromatic Armor enters the battlefield with a sleight counter on it.
Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.
{X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.</text>
        </card>
        <card>
            <name>Convicted Killer</name>
            <set rarity="Common" muId="409900" num="149a">SOI</set>
            <color>R</color>
            <related attach="attach">Branded Howler</related>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer.</text>
        </card>
        <card>
            <name>Kelsinko Ranger</name>
            <set rarity="Common" muId="2693">ICE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Target green creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Gutter Skulk</name>
            <set rarity="Common" muId="366234" num="67">GTC</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Rat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Disharmony</name>
            <set rarity="Rare" muId="1568">LEG</set>
            <set rarity="Uncommon" muId="201133" num="95">ME3</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Disharmony only during combat before blockers are declared.
Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn.</text>
        </card>
        <card>
            <name>Defender of Chaos</name>
            <set rarity="Common" muId="12411" num="75">ULG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Protection from white</text>
        </card>
        <card>
            <name>Vampiric Feast</name>
            <set rarity="Uncommon" muId="4243">POR</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Vampiric Feast deals 4 damage to target creature or player and you gain 4 life.</text>
        </card>
        <card>
            <name>Deprive</name>
            <set rarity="Common" muId="193519" num="59">ROE</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Deprive, return a land you control to its owner's hand.
Counter target spell.</text>
        </card>
        <card>
            <name>Firescreamer</name>
            <set rarity="Common" muId="23017" num="106">INV</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Firescreamer gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Guul Draz Specter</name>
            <set rarity="Rare" muId="416894" num="137">CN2</set>
            <set rarity="Rare" muId="183418" num="92">ZEN</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Specter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.
Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.</text>
        </card>
        <card>
            <name>Return of the Nightstalkers</name>
            <set rarity="Rare" muId="6578">PO2</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.</text>
        </card>
        <card>
            <name>Crackling Triton</name>
            <set rarity="Common" muId="373588" num="45">THS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, Sacrifice Crackling Triton: Crackling Triton deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Razia's Purification</name>
            <set rarity="Rare" muId="89115" num="224">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>4RW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player chooses three permanents he or she controls, then sacrifices the rest.</text>
        </card>
        <card>
            <name>Lone Revenant</name>
            <set rarity="Rare" muId="275706" num="64">AVR</set>
            <set rarity="Rare" muId="405287" num="96">C15</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Teferi's Drake</name>
            <set rarity="Common" muId="3368">MIR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)</text>
        </card>
        <card>
            <name>Call of the Herd</name>
            <set rarity="Rare" muId="426616" num="44">DDS</set>
            <set rarity="Special" muId="0" num="2">pGPX</set>
            <set rarity="Rare" muId="425946" num="121">MM3</set>
            <set rarity="Rare" muId="29786" num="231">ODY</set>
            <set rarity="Special" muId="109672" num="74">TSB</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 3/3 green Elephant creature token.
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Citadel Siege</name>
            <set rarity="Rare" muId="420679" num="62">C16</set>
            <set rarity="Rare" muId="391809" num="8">FRF</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Citadel Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.</text>
        </card>
        <card>
            <name>Flame Jet</name>
            <set rarity="Common" muId="15201" num="81">UDS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flame Jet deals 3 damage to target player.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Peema Aether-Seer</name>
            <set rarity="Uncommon" muId="423786" num="119">AER</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Druid</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Peema Aether-Seer enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control.
Pay {E}{E}{E}: Target creature blocks this turn if able.</text>
        </card>
        <card>
            <name>Stonybrook Schoolmaster</name>
            <set rarity="Common" muId="153166" num="25">MOR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.</text>
        </card>
        <card>
            <name>Martyr of Spores</name>
            <set rarity="Common" muId="121145" num="113">CSP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.</text>
        </card>
        <card>
            <name>Ethereal Usher</name>
            <set rarity="Uncommon" muId="89023" num="47">RAV</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Target creature can't be blocked this turn.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Rhys the Exiled</name>
            <set rarity="Rare" muId="152643" num="135">MOR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elf Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.
{B}, Sacrifice an Elf: Regenerate Rhys the Exiled.</text>
        </card>
        <card>
            <name>Argivian Restoration</name>
            <set rarity="Uncommon" muId="222857" num="69">DDF</set>
            <set rarity="Uncommon" muId="4480">WTH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target artifact card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Rag Man</name>
            <set rarity="Rare" muId="11506" num="151">6ED</set>
            <set rarity="Rare" muId="3873">5ED</set>
            <set rarity="Rare" muId="2122">4ED</set>
            <set rarity="Rare" muId="11464" num="156">7ED</set>
            <set rarity="Rare" muId="1740">DRK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Minion</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{B}{B}{B}, {T}: Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Raving Dead</name>
            <set rarity="Rare" muId="389648" num="29">C14</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able.
Whenever Raving Dead deals combat damage to a player, that player loses half his or her life, rounded down.</text>
        </card>
        <card>
            <name>Merrow Witsniper</name>
            <set rarity="Common" muId="152699" num="40">MOR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Insectile Aberration</name>
            <set rarity="Mythic Rare" muId="439327" num="7b">V17</set>
            <set rarity="Common" muId="226755" num="51b">ISD</set>
            <color>U</color>
            <related attach="attach">Delver of Secrets</related>
            <manacost></manacost>
            <cmc>1</cmc>
            <type>Creature — Human Insect</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Azorius Guildmage</name>
            <set rarity="Uncommon" muId="97077" num="141">DIS</set>
            <set rarity="Uncommon" muId="247190" num="183">CMD</set>
            <set rarity="Special" muId="0" num="9">pREL</set>
            <color>W</color>
            <color>U</color>
            <manacost>W/UW/U</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}: Tap target creature.
{2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)</text>
        </card>
        <card>
            <name>Cosi's Ravager</name>
            <set rarity="Common" muId="270871" num="52">DDI</set>
            <set rarity="Common" muId="201565" num="77">WWK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.</text>
        </card>
        <card>
            <name>Unworthy Dead</name>
            <set rarity="Common" muId="5780" num="163">USG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Skeleton</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Unworthy Dead.</text>
        </card>
        <card>
            <name>Implement of Combustion</name>
            <set rarity="Common" muId="423822" num="155">AER</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{R}, Sacrifice Implement of Combustion: It deals 1 damage to target player.
When Implement of Combustion is put into a graveyard from the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Blisterstick Shaman</name>
            <set rarity="Common" muId="213793" num="58">MBS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Blisterstick Shaman enters the battlefield, it deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Copper-Leaf Angel</name>
            <set rarity="Rare" muId="24682" num="137">PCY</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Angel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.</text>
        </card>
        <card>
            <name>Kujar Seedsculptor</name>
            <set rarity="Common" muId="417732" num="159">KLD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.</text>
        </card>
        <card>
            <name>Cloudcrown Oak</name>
            <set rarity="Common" muId="426617" num="45">DDS</set>
            <set rarity="Common" muId="139492" num="201">LRW</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Akroma's Devoted</name>
            <set rarity="Uncommon" muId="44747" num="2">LGN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Cleric creatures have vigilance.</text>
        </card>
        <card>
            <name>Oblivion Sower</name>
            <set rarity="Mythic Rare" muId="401972" num="11">BFZ</set>
            <set rarity="Mythic Rare" muId="401683" num="41">DDP</set>
            <set rarity="Special" muId="0" num="278">pPRE</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Creature — Eldrazi</type>
            <pt>5/8</pt>
            <tablerow>2</tablerow>
            <text>When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Cease-Fire</name>
            <set rarity="Common" muId="30544" num="14">ODY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player can't cast creature spells this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Mycoid Shepherd</name>
            <set rarity="Rare" muId="179548" num="73">ARB</set>
            <set rarity="Special" muId="0" num="28">pWPN</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GGW</manacost>
            <cmc>4</cmc>
            <type>Creature — Fungus</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life.</text>
        </card>
        <card>
            <name>Blood Vassal</name>
            <set rarity="Common" muId="5737" num="118">USG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Thrull</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Blood Vassal: Add {B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Academy at Tolaria West</name>
            <set rarity="Common" muId="198073" num="1">HOP</set>
            <set rarity="Common" muId="423590" num="9">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Dominaria</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever you roll {CHAOS}, discard your hand.</text>
        </card>
        <card>
            <name>Knight of Dusk</name>
            <set rarity="Uncommon" muId="4668">TMP</set>
            <set rarity="Uncommon" muId="129574" num="152">10E</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}{B}: Destroy target creature blocking Knight of Dusk.</text>
        </card>
        <card>
            <name>Elvish Skysweeper</name>
            <set rarity="Common" muId="376319" num="143">C13</set>
            <set rarity="Common" muId="389500" num="192">C14</set>
            <set rarity="Common" muId="430323" num="104">CMA</set>
            <set rarity="Common" muId="87928" num="162">RAV</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{4}{G}, Sacrifice a creature: Destroy target creature with flying.</text>
        </card>
        <card>
            <name>Borderland Minotaur</name>
            <set rarity="Common" muId="373659" num="114">THS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Spire Tracer</name>
            <set rarity="Common" muId="366236" num="135">GTC</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Spire Tracer can't be blocked except by creatures with flying or reach.</text>
        </card>
        <card>
            <name>Fleshwrither</name>
            <set rarity="Uncommon" muId="132220" num="84">FUT</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)</text>
        </card>
        <card>
            <name>Viridian Lorebearers</name>
            <set rarity="Uncommon" muId="50188" num="99">5DN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control.</text>
        </card>
        <card>
            <name>Orcish Cannonade</name>
            <set rarity="Common" muId="386356" num="28">DDN</set>
            <set rarity="Common" muId="382319" num="148">CNS</set>
            <set rarity="Common" muId="114902" num="172">TSP</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you.
Draw a card.</text>
        </card>
        <card>
            <name>Grapeshot Catapult</name>
            <set rarity="Common" muId="1008">ATQ</set>
            <set rarity="Common" muId="3787">5ED</set>
            <set rarity="Common" muId="2045">4ED</set>
            <set rarity="Uncommon" muId="221101" num="204">ME4</set>
            <set rarity="Uncommon" muId="25659" num="299">7ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Grapeshot Catapult deals 1 damage to target creature with flying.</text>
        </card>
        <card>
            <name>Gloomdrifter</name>
            <set rarity="Uncommon" muId="12405" num="61">TOR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Minion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has &quot;When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Boundless Realms</name>
            <set rarity="Rare" muId="249667" num="162">M13</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Dual Nature</name>
            <set rarity="Rare" muId="24678" num="112">PCY</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.
When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.</text>
        </card>
        <card>
            <name>Pyromancer's Gauntlet</name>
            <set rarity="Rare" muId="370686" num="214">M14</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.</text>
        </card>
        <card>
            <name>Zendikar's Roil</name>
            <set rarity="Uncommon" muId="398518" num="209">ORI</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.</text>
        </card>
        <card>
            <name>Summoner's Pact</name>
            <set rarity="Rare" muId="130706" num="139">FUT</set>
            <set rarity="Rare" muId="370563" num="164">MMA</set>
            <color>G</color>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library.
At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.</text>
        </card>
        <card>
            <name>Alhammarret, High Arbiter</name>
            <set rarity="Rare" muId="398436" num="43">ORI</set>
            <set rarity="Special" muId="0" num="124">pMEI</set>
            <set rarity="Special" muId="0" num="199">pPRE</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Sphinx</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way.
Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).</text>
        </card>
        <card>
            <name>Deicide</name>
            <set rarity="Rare" muId="380395" num="7">JOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Ancient Tomb</name>
            <set rarity="Mythic Rare" muId="288994" num="1">V12</set>
            <set rarity="Uncommon" muId="4636">TMP</set>
            <set rarity="Rare" muId="382842" num="289">VMA</set>
            <set rarity="Mythic Rare" muId="409567" num="36">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C}{C} to your mana pool. Ancient Tomb deals 2 damage to you.</text>
        </card>
        <card>
            <name>Voice of Truth</name>
            <set rarity="Uncommon" muId="21265" num="25">NMS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from white</text>
        </card>
        <card>
            <name>Grave Betrayal</name>
            <set rarity="Rare" muId="270960" num="67">RTR</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.</text>
        </card>
        <card>
            <name>Planeswalker's Mirth</name>
            <set rarity="Rare" muId="25886" num="12">PLS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{W}: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost.</text>
        </card>
        <card>
            <name>Sun Clasp</name>
            <set rarity="Common" muId="21190">BRB</set>
            <set rarity="Common" muId="3728">VIS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+3.
{W}: Return enchanted creature to its owner's hand.</text>
        </card>
        <card>
            <name>Nantuko Calmer</name>
            <set rarity="Common" muId="31851" num="132">TOR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect Druid</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment.
Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Meddling Kids</name>
            <set rarity="Rare" muId="74347" num="118">UNH</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Child</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>As Meddling Kids enters the battlefield, choose a word with four or more letters.
Spells with the chosen word in their text box can't be cast.</text>
        </card>
        <card>
            <name>Darksteel Relic</name>
            <set rarity="Uncommon" muId="218067" num="134">NPH</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Indestructible (Effects that say &quot;destroy&quot; don't destroy this artifact.)</text>
        </card>
        <card>
            <name>Raging Kavu</name>
            <set rarity="Rare" muId="23148" num="262">INV</set>
            <set rarity="Special" muId="0" num="12">pPRE</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Haste</text>
        </card>
        <card>
            <name>Kindred Charge</name>
            <set rarity="Rare" muId="433268" num="27">C17</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Pay Tribute to Me</name>
            <set rarity="Common" muId="430659" num="14">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each opponent sacrifices a creature. If you control six or more lands, each opponent sacrifices another creature.</text>
        </card>
        <card>
            <name>Centaur Archer</name>
            <set rarity="Uncommon" muId="2718">ICE</set>
            <set rarity="Uncommon" muId="159834" num="142">MED</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur Archer</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Centaur Archer deals 1 damage to target creature with flying.</text>
        </card>
        <card>
            <name>Yuan Shao's Infantry</name>
            <set rarity="Uncommon" muId="10559" num="129">PTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat.</text>
        </card>
        <card>
            <name>Bind</name>
            <set rarity="Rare" muId="23146" num="182">INV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.</text>
        </card>
        <card>
            <name>Storm Fleet Aerialist</name>
            <set rarity="Uncommon" muId="435236" num="83">XLN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.</text>
        </card>
        <card>
            <name>Celestial Prism</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2027">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="5">LEA</set>
            <set rarity="Uncommon" muId="300">LEB</set>
            <set rarity="Uncommon" muId="1100">3ED</set>
            <set rarity="Uncommon" muId="602">2ED</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Divine Retribution</name>
            <set rarity="Rare" muId="3487">MIR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.</text>
        </card>
        <card>
            <name>Sylvan Advocate</name>
            <set rarity="Rare" muId="407654" num="144">OGW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid Ally</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.</text>
        </card>
        <card>
            <name>Magnigoth Treefolk</name>
            <set rarity="Rare" muId="26397" num="82">PLS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text>Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)</text>
        </card>
        <card>
            <name>Aerial Toastmaster</name>
            <set rarity="Uncommon" muId="439391" num="2">UST</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Cyborg Rigger</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}{W}, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Goblin Recruiter</name>
            <set rarity="Special" muId="0" num="14">ATH</set>
            <set rarity="Uncommon" muId="15417" num="186">6ED</set>
            <set rarity="Uncommon" muId="3687">VIS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order.</text>
        </card>
        <card>
            <name>Lumengrid Drake</name>
            <set rarity="Common" muId="194178" num="36">SOM</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Aysen Bureaucrats</name>
            <set rarity="Common" muId="4106">5ED</set>
            <set rarity="Common" muId="3014">HML</set>
            <set rarity="Common" muId="184490" num="6">ME2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Tap target creature with power 2 or less.</text>
        </card>
        <card>
            <name>Heat Shimmer</name>
            <set rarity="Rare" muId="139468" num="175">LRW</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a token that's a copy of target creature. That token has haste and &quot;At the beginning of the end step, exile this permanent.&quot;</text>
        </card>
        <card>
            <name>Strip Bare</name>
            <set rarity="Common" muId="159409" num="24">SHM</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy all Auras and Equipment attached to target creature.</text>
        </card>
        <card>
            <name>Double Header</name>
            <set rarity="Common" muId="74262" num="31">UNH</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand.</text>
        </card>
        <card>
            <name>Stone Rain</name>
            <set rarity="Common" muId="79223" num="191">CHK</set>
            <set rarity="Common" muId="14615" num="209">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="45360" num="225">8ED</set>
            <set rarity="Common" muId="4091">5ED</set>
            <set rarity="Common" muId="2307">4ED</set>
            <set rarity="Special" muId="0" num="10">pFNM</set>
            <set rarity="Common" muId="2653">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="225">LEA</set>
            <set rarity="Common" muId="520">LEB</set>
            <set rarity="Common" muId="19612" num="215">MMQ</set>
            <set rarity="Common" muId="3465">MIR</set>
            <set rarity="Common" muId="83281" num="221">9ED</set>
            <set rarity="Common" muId="4363">POR</set>
            <set rarity="Common" muId="6590">PO2</set>
            <set rarity="Common" muId="10606" num="123">PTK</set>
            <set rarity="Common" muId="1321">3ED</set>
            <set rarity="Common" muId="11515" num="221">7ED</set>
            <set rarity="Common" muId="20208" num="118">S99</set>
            <set rarity="Common" muId="25497">S00</set>
            <set rarity="Common" muId="4850">TMP</set>
            <set rarity="Common" muId="822">2ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.</text>
        </card>
        <card>
            <name>Island Fish Jasconius</name>
            <set rarity="Rare" muId="935">ARN</set>
            <set rarity="Rare" muId="2161">4ED</set>
            <set rarity="Rare" muId="1203">3ED</set>
            <color>U</color>
            <manacost>4UUU</manacost>
            <cmc>7</cmc>
            <type>Creature — Fish</type>
            <pt>6/8</pt>
            <tablerow>2</tablerow>
            <text>Island Fish Jasconius doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.
Island Fish Jasconius can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Island Fish Jasconius.</text>
        </card>
        <card>
            <name>Dusk Feaster</name>
            <set rarity="Uncommon" muId="414383" num="88">EMN</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Vampire</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Delirium — Dusk Feaster costs {2} less to cast if there are four or more card types among cards in your graveyard.
Flying</text>
        </card>
        <card>
            <name>Tears of Valakut</name>
            <set rarity="Uncommon" muId="407628" num="118">OGW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tears of Valakut can't be countered by spells or abilities.
Tears of Valakut deals 5 damage to target creature with flying.</text>
        </card>
        <card>
            <name>Vanquish</name>
            <set rarity="Uncommon" muId="51147" num="20">5DN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target blocking creature.</text>
        </card>
        <card>
            <name>Luminarch Ascension</name>
            <set rarity="Rare" muId="197889" num="25">ZEN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)
{1}{W}: Create a 4/4 white Angel creature token with flying. Activate this ability only if Luminarch Ascension has four or more quest counters on it.</text>
        </card>
        <card>
            <name>Beastbreaker of Bala Ged</name>
            <set rarity="Uncommon" muId="401652" num="10">DDP</set>
            <set rarity="Uncommon" muId="193638" num="178">ROE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
4/4
LEVEL 4+
6/6
Trample</text>
        </card>
        <card>
            <name>Avacynian Missionaries</name>
            <set rarity="Uncommon" muId="409743" num="6a">SOI</set>
            <color>W</color>
            <related attach="attach">Lunarch Inquisitors</related>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.</text>
        </card>
        <card>
            <name>Cartographer</name>
            <set rarity="Uncommon" muId="6144" num="107">EXO</set>
            <set rarity="Common" muId="29783" num="232">ODY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Vedalken Infuser</name>
            <set rarity="Uncommon" muId="213750" num="37">MBS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may put a charge counter on target artifact.</text>
        </card>
        <card>
            <name>Soul of New Phyrexia</name>
            <set rarity="Mythic Rare" muId="420891" num="274">C16</set>
            <set rarity="Mythic Rare" muId="383388" num="231">M15</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
{5}: Permanents you control gain indestructible until end of turn.
{5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.</text>
        </card>
        <card>
            <name>Blazing Volley</name>
            <set rarity="Common" muId="426821" num="119">AKH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Blazing Volley deals 1 damage to each creature your opponents control.</text>
        </card>
        <card>
            <name>Spiderwig Boggart</name>
            <set rarity="Common" muId="146445" num="141">LRW</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Quarry Beetle</name>
            <set rarity="Uncommon" muId="430816" num="127">HOU</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Godtoucher</name>
            <set rarity="Common" muId="174822" num="133">ALA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.</text>
        </card>
        <card>
            <name>Kilnmouth Dragon</name>
            <set rarity="Rare" muId="220465" num="44">ARC</set>
            <set rarity="Rare" muId="243477" num="59">DDG</set>
            <set rarity="Rare" muId="39653" num="104">LGN</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
{T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player.</text>
        </card>
        <card>
            <name>Sandstone Bridge</name>
            <set rarity="Common" muId="402023" num="243">BFZ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Sandstone Bridge enters the battlefield tapped.
When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
{T}: Add {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Silverskin Armor</name>
            <set rarity="Uncommon" muId="213738" num="132">MBS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 and is an artifact in addition to its other types.
Equip {2}</text>
        </card>
        <card>
            <name>From Beyond</name>
            <set rarity="Rare" muId="401893" num="167">BFZ</set>
            <set rarity="Special" muId="0" num="263">pPRE</set>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Devoid (This card has no color.)
At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;
{1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Burning-Eye Zubera</name>
            <set rarity="Uncommon" muId="50234" num="95">SOK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Zubera Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Bronze Tablet</name>
            <set rarity="Rare" muId="998">ATQ</set>
            <set rarity="Rare" muId="2026">4ED</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Remove Bronze Tablet from your deck before playing if you're not playing for ante.
Bronze Tablet enters the battlefield tapped.
{4}, {T}: Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Hunting Cheetah</name>
            <set rarity="Common" muId="201407" num="124">ME3</set>
            <set rarity="Uncommon" muId="10572" num="138">PTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Verdant Catacombs</name>
            <set rarity="Rare" muId="426074" num="249">MM3</set>
            <set rarity="Rare" muId="193400" num="229">ZEN</set>
            <set rarity="Mythic Rare" muId="405113" num="23">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Forest</name>
            <set rarity="Basic Land" muId="426971" num="269">AKH</set>
            <set rarity="Basic Land" muId="0" num="85">ATH</set>
            <set rarity="Basic Land" muId="221295" num="150">ARC</set>
            <set rarity="Basic Land" muId="430645" num="106">E01</set>
            <set rarity="Basic Land" muId="0" num="79">pARL</set>
            <set rarity="Basic Land" muId="0" num="11">pALP</set>
            <set rarity="Basic Land" muId="269629" num="244">AVR</set>
            <set rarity="Basic Land" muId="401890" num="274">BFZ</set>
            <set rarity="Basic Land" muId="22355">BRB</set>
            <set rarity="Basic Land" muId="27244" num="90">BTD</set>
            <set rarity="Basic Land" muId="79078" num="306">CHK</set>
            <set rarity="Basic Land" muId="14752" num="350">6ED</set>
            <set rarity="Basic Land" muId="0" num="383">CST</set>
            <set rarity="Basic Land" muId="0">CED</set>
            <set rarity="Basic Land" muId="376343" num="356">C13</set>
            <set rarity="Basic Land" muId="389524" num="337">C14</set>
            <set rarity="Basic Land" muId="405234" num="342">C15</set>
            <set rarity="Basic Land" muId="420968" num="351">C16</set>
            <set rarity="Basic Land" muId="433241" num="309">C17</set>
            <set rarity="Basic Land" muId="430539" num="320">CMA</set>
            <set rarity="Basic Land" muId="0" num="50">DKM</set>
            <set rarity="Basic Land" muId="394574" num="264">DTK</set>
            <set rarity="Basic Land" muId="393954" num="31">DD3_EVG</set>
            <set rarity="Basic Land" muId="393893" num="31">DD3_GVL</set>
            <set rarity="Basic Land" muId="259285" num="39">DDH</set>
            <set rarity="Basic Land" muId="394367" num="65">DDO</set>
            <set rarity="Basic Land" muId="159041" num="31">EVG</set>
            <set rarity="Basic Land" muId="204964" num="31">DDD</set>
            <set rarity="Basic Land" muId="373374" num="81">DDL</set>
            <set rarity="Basic Land" muId="292946" num="90">DDJ</set>
            <set rarity="Basic Land" muId="380192" num="88">DDM</set>
            <set rarity="Basic Land" muId="243463" num="46">DDG</set>
            <set rarity="Basic Land" muId="426637" num="65">DDS</set>
            <set rarity="Basic Land" muId="417458" num="35">DDR</set>
            <set rarity="Basic Land" muId="210510" num="71">DDE</set>
            <set rarity="Basic Land" muId="401682" num="40">DDP</set>
            <set rarity="Basic Land" muId="0" num="113">DPA</set>
            <set rarity="Basic Land" muId="46456" num="350">8ED</set>
            <set rarity="Basic Land" muId="0" num="11">pELP</set>
            <set rarity="Basic Land" muId="391835" num="185">FRF</set>
            <set rarity="Basic Land" muId="4174">5ED</set>
            <set rarity="Basic Land" muId="2379">4ED</set>
            <set rarity="Basic Land" muId="0" num="1">pGRU</set>
            <set rarity="Basic Land" muId="430888" num="199">HOU</set>
            <set rarity="Basic Land" muId="2748">ICE</set>
            <set rarity="Basic Land" muId="245246" num="264">ISD</set>
            <set rarity="Basic Land" muId="0">CEI</set>
            <set rarity="Basic Land" muId="0">ITP</set>
            <set rarity="Basic Land" muId="26312" num="350">INV</set>
            <set rarity="Basic Land" muId="435440" num="279">XLN</set>
            <set rarity="Basic Land" muId="0" num="93">pJGP</set>
            <set rarity="Basic Land" muId="417837" num="264">KLD</set>
            <set rarity="Basic Land" muId="386543" num="269">KTK</set>
            <set rarity="Basic Land" muId="289">LEA</set>
            <set rarity="Basic Land" muId="588">LEB</set>
            <set rarity="Basic Land" muId="143633" num="301">LRW</set>
            <set rarity="Basic Land" muId="191409" num="249">M10</set>
            <set rarity="Basic Land" muId="213631" num="249">M11</set>
            <set rarity="Basic Land" muId="244322" num="249">M12</set>
            <set rarity="Basic Land" muId="249721" num="249">M13</set>
            <set rarity="Basic Land" muId="370756" num="249">M14</set>
            <set rarity="Basic Land" muId="383241" num="269">M15</set>
            <set rarity="Basic Land" muId="398617" num="272">ORI</set>
            <set rarity="Basic Land" muId="249802" num="318">CMD</set>
            <set rarity="Basic Land" muId="159280" num="195">MED</set>
            <set rarity="Basic Land" muId="206071" num="230">ME3</set>
            <set rarity="Basic Land" muId="20899" num="350">MMQ</set>
            <set rarity="Basic Land" muId="3569">MIR</set>
            <set rarity="Basic Land" muId="48424" num="306">MRD</set>
            <set rarity="Basic Land" muId="214075" num="155">MBS</set>
            <set rarity="Basic Land" muId="230071" num="175">NPH</set>
            <set rarity="Basic Land" muId="83095" num="350">9ED</set>
            <set rarity="Basic Land" muId="31628" num="350">ODY</set>
            <set rarity="Basic Land" muId="40105" num="350">ONS</set>
            <set rarity="Basic Land" muId="205279" num="169">HOP</set>
            <set rarity="Basic Land" muId="276454" num="156">PC2</set>
            <set rarity="Basic Land" muId="423581" num="156">PCA</set>
            <set rarity="Basic Land" muId="4416">POR</set>
            <set rarity="Basic Land" muId="8410">PO2</set>
            <set rarity="Basic Land" muId="10640" num="180">PTK</set>
            <set rarity="Basic Land" muId="207934" num="41">H09</set>
            <set rarity="Basic Land" muId="95106" num="306">RAV</set>
            <set rarity="Basic Land" muId="333718" num="274">RTR</set>
            <set rarity="Basic Land" muId="1388">3ED</set>
            <set rarity="Basic Land" muId="205949" num="248">ROE</set>
            <set rarity="Basic Land" muId="439860" num="196">RIX</set>
            <set rarity="Basic Land" muId="0">RQS</set>
            <set rarity="Basic Land" muId="214670" num="249">SOM</set>
            <set rarity="Basic Land" muId="11289" num="331">7ED</set>
            <set rarity="Basic Land" muId="158241" num="301">SHM</set>
            <set rarity="Basic Land" muId="410066" num="297">SOI</set>
            <set rarity="Basic Land" muId="174930" num="249">ALA</set>
            <set rarity="Basic Land" muId="21806" num="173">S99</set>
            <set rarity="Basic Land" muId="25483">S00</set>
            <set rarity="Basic Land" muId="4929">TMP</set>
            <set rarity="Basic Land" muId="397517" num="269">TPR</set>
            <set rarity="Basic Land" muId="129562" num="383">10E</set>
            <set rarity="Basic Land" muId="373688" num="249">THS</set>
            <set rarity="Basic Land" muId="118906" num="301">TSP</set>
            <set rarity="Basic Land" muId="9683" num="88">UGL</set>
            <set rarity="Basic Land" muId="73946" num="140">UNH</set>
            <set rarity="Basic Land" muId="890">2ED</set>
            <set rarity="Basic Land" muId="439605" num="216">UST</set>
            <set rarity="Basic Land" muId="8341" num="350">USG</set>
            <set rarity="Basic Land" muId="195183" num="249a">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Basic Land — Forest</type>
            <tablerow>0</tablerow>
            <text></text>
        </card>
        <card>
            <name>Barbarian Bully</name>
            <set rarity="Common" muId="34818" num="79">JUD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Necromantic Summons</name>
            <set rarity="Uncommon" muId="398491" num="110">ORI</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature card from a graveyard onto the battlefield under your control.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Smelt</name>
            <set rarity="Common" muId="249691" num="149">M13</set>
            <set rarity="Common" muId="370784" num="156">M14</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact.</text>
        </card>
        <card>
            <name>Inquisition</name>
            <set rarity="Common" muId="1736">DRK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.</text>
        </card>
        <card>
            <name>Recurring Nightmare</name>
            <set rarity="Rare" muId="6103" num="72">EXO</set>
            <set rarity="Mythic Rare" muId="397441" num="113">TPR</set>
            <set rarity="Rare" muId="383063" num="137">VMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Liability</name>
            <set rarity="Rare" muId="19706" num="144">MMQ</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.</text>
        </card>
        <card>
            <name>Waterspout Elemental</name>
            <set rarity="Rare" muId="26851" num="38">PLS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Kicker {U} (You may pay an additional {U} as you cast this spell.)
Flying
When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.</text>
        </card>
        <card>
            <name>Mycoloth</name>
            <set rarity="Rare" muId="405313" num="192">C15</set>
            <set rarity="Rare" muId="420775" num="158">C16</set>
            <set rarity="Rare" muId="430348" num="129">CMA</set>
            <set rarity="Rare" muId="271161" num="68">PC2</set>
            <set rarity="Rare" muId="423493" num="68">PCA</set>
            <set rarity="Rare" muId="174975" num="140">ALA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Fungus</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.</text>
        </card>
        <card>
            <name>Fend Off</name>
            <set rarity="Common" muId="15763" num="7">UDS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt by target creature this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Herald of Torment</name>
            <set rarity="Rare" muId="378447" num="75">BNG</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Demon</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
At the beginning of your upkeep, you lose 1 life.
Enchanted creature gets +3/+3 and has flying.</text>
        </card>
        <card>
            <name>Pyrewild Shaman</name>
            <set rarity="Rare" muId="368946" num="36">DGM</set>
            <set rarity="Uncommon" muId="425931" num="106">MM3</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodrush — {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.</text>
        </card>
        <card>
            <name>Ragged Veins</name>
            <set rarity="Common" muId="79158" num="139">CHK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Whenever enchanted creature is dealt damage, its controller loses that much life.</text>
        </card>
        <card>
            <name>Regenerate</name>
            <set rarity="Common" muId="193739" num="202">M10</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Balduvian Frostwaker</name>
            <set rarity="Uncommon" muId="121175" num="28">CSP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.</text>
        </card>
        <card>
            <name>Rushwood Elemental</name>
            <set rarity="Rare" muId="19869" num="264">MMQ</set>
            <color>G</color>
            <manacost>GGGGG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.</text>
        </card>
        <card>
            <name>Sheltering Ancient</name>
            <set rarity="Uncommon" muId="122069" num="121">CSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Treefolk</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Oath of Ajani</name>
            <set rarity="Rare" muId="423798" num="131">AER</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Oath of Ajani enters the battlefield, put a +1/+1 counter on each creature you control.
Planeswalker spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Warden of the First Tree</name>
            <set rarity="Mythic Rare" muId="391954" num="143">FRF</set>
            <set rarity="Special" muId="0" num="155">pPRE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
{2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.
{3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Painful Memories</name>
            <set rarity="Common" muId="14564" num="147">6ED</set>
            <set rarity="Uncommon" muId="3302">MIR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.</text>
        </card>
        <card>
            <name>Nissa Revane</name>
            <set rarity="Special" muId="0" num="27">pMEI</set>
            <set rarity="Mythic Rare" muId="190411" num="170">ZEN</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Nissa</type>
            <tablerow>1</tablerow>
            <text>+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.
+1: You gain 2 life for each Elf you control.
−7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.</text>
            <loyalty>2</loyalty>
        </card>
        <card>
            <name>Conduit of Storms</name>
            <set rarity="Uncommon" muId="414421" num="124a">EMN</set>
            <color>R</color>
            <related attach="attach">Conduit of Emrakul</related>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf Horror</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Conduit of Storms attacks, add {R} to your mana pool at the beginning of your next main phase this turn.
{3}{R}{R}: Transform Conduit of Storms.</text>
        </card>
        <card>
            <name>Preeminent Captain</name>
            <set rarity="Rare" muId="383352" num="25">M15</set>
            <set rarity="Rare" muId="152595" num="20">MOR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.</text>
        </card>
        <card>
            <name>Kitsune Blademaster</name>
            <set rarity="Common" muId="50441" num="25">CHK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Fox Samurai</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Cryptoplasm</name>
            <set rarity="Rare" muId="214037" num="23">MBS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature. If you do, Cryptoplasm gains this ability.</text>
        </card>
        <card>
            <name>Jack-in-the-Mox</name>
            <set rarity="Rare" muId="9729" num="75">UGL</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Roll a six-sided die. This ability has the indicated effect.
1 — Sacrifice Jack-in-the-Mox and you lose 5 life.
2 — Add {W} to your mana pool.
3 — Add {U} to your mana pool.
4 — Add {B} to your mana pool.
5 — Add {R} to your mana pool.
6 — Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Spirit of the Hunt</name>
            <set rarity="Rare" muId="414473" num="170">EMN</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Fertile Imagination</name>
            <set rarity="Uncommon" muId="111203" num="84">DIS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a card type. Target opponent reveals his or her hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)</text>
        </card>
        <card>
            <name>Goblins of the Flarg</name>
            <set rarity="Common" muId="2847">CHR</set>
            <set rarity="Common" muId="159759" num="98">MED</set>
            <set rarity="Common" muId="1796">DRK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
When you control a Dwarf, sacrifice Goblins of the Flarg.</text>
        </card>
        <card>
            <name>Fallen Ideal</name>
            <set rarity="Uncommon" muId="405227" num="125">C15</set>
            <set rarity="Uncommon" muId="114908" num="109">TSP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying and &quot;Sacrifice a creature: This creature gets +2/+1 until end of turn.&quot;
When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.</text>
        </card>
        <card>
            <name>Maalfeld Twins</name>
            <set rarity="Uncommon" muId="240012" num="112">AVR</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.</text>
        </card>
        <card>
            <name>Kinsbaile Borderguard</name>
            <set rarity="Rare" muId="152977" num="14">MOR</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.
When Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.</text>
        </card>
        <card>
            <name>Coastal Breach</name>
            <set rarity="Rare" muId="420623" num="6">C16</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Undaunted (This spell costs {1} less to cast for each opponent.)
Return all nonland permanents to their owners' hands.</text>
        </card>
        <card>
            <name>Gwafa Hazid, Profiteer</name>
            <set rarity="Rare" muId="420819" num="202">C16</set>
            <set rarity="Rare" muId="185811" num="110">CON</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card.
Creatures with bribery counters on them can't attack or block.</text>
        </card>
        <card>
            <name>Village Survivors</name>
            <set rarity="Uncommon" muId="262688" num="130">DKA</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Human</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.</text>
        </card>
        <card>
            <name>New Benalia</name>
            <set rarity="Uncommon" muId="376428" num="309">C13</set>
            <set rarity="Uncommon" muId="405318" num="295">C15</set>
            <set rarity="Uncommon" muId="373401" num="34">DDL</set>
            <set rarity="Uncommon" muId="270837" num="35">DDI</set>
            <set rarity="Uncommon" muId="126198" num="172">FUT</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>New Benalia enters the battlefield tapped.
When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Fire Sprites</name>
            <set rarity="Common" muId="1526">LEG</set>
            <set rarity="Common" muId="201186" num="118">ME3</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{G}, {T}: Add {R} to your mana pool.</text>
        </card>
        <card>
            <name>S.N.O.T.</name>
            <set rarity="Common" muId="73942" num="111">UNH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Ooze</type>
            <pt>*²/*²</pt>
            <tablerow>2</tablerow>
            <text>You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature.
S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.)</text>
        </card>
        <card>
            <name>Eldrazi Aggressor</name>
            <set rarity="Common" muId="407605" num="95">OGW</set>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Eldrazi Aggressor has haste as long as you control another colorless creature.</text>
        </card>
        <card>
            <name>Torsten Von Ursus</name>
            <set rarity="Uncommon" muId="1693">LEG</set>
            <set rarity="Common" muId="201157" num="183">ME3</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GGW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Field of Reality</name>
            <set rarity="Common" muId="50272" num="60">CHK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked by Spirits.
{1}{U}: Return Field of Reality to its owner's hand.</text>
        </card>
        <card>
            <name>Wine of Blood and Iron</name>
            <set rarity="Rare" muId="74130" num="161">SOK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Lost in the Woods</name>
            <set rarity="Rare" muId="242539" num="123">DKA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.</text>
        </card>
        <card>
            <name>Reclamation</name>
            <set rarity="Rare" muId="2736">ICE</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Black creatures can't attack unless their controller sacrifices a land for each black creature he or she controls that's attacking. (This cost is paid as attackers are declared.)</text>
        </card>
        <card>
            <name>Vulturous Aven</name>
            <set rarity="Common" muId="394743" num="126">DTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life.</text>
        </card>
        <card>
            <name>Ur-Drago</name>
            <set rarity="Rare" muId="1695">LEG</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UUBB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>First strike
Creatures with swampwalk can be blocked as though they didn't have swampwalk.</text>
        </card>
        <card>
            <name>Abrade</name>
            <set rarity="Uncommon" muId="430772" num="83">HOU</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.</text>
        </card>
        <card>
            <name>Obzedat, Ghost Council</name>
            <set rarity="Mythic Rare" muId="366246" num="182">GTC</set>
            <set rarity="Rare" muId="426001" num="176">MM3</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WWBB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Spirit Advisor</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.</text>
        </card>
        <card>
            <name>Liliana's Mastery</name>
            <set rarity="Rare" muId="426800" num="98">AKH</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Zombies you control get +1/+1.
When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.</text>
        </card>
        <card>
            <name>Imminent Doom</name>
            <set rarity="Rare" muId="430787" num="98">HOU</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Imminent Doom enters the battlefield with a doom counter on it.
Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom.</text>
        </card>
        <card>
            <name>Seer's Lantern</name>
            <set rarity="Common" muId="407675" num="165">OGW</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool. ({C} represents colorless mana.)
{2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Hour of Reckoning</name>
            <set rarity="Rare" muId="247383" num="15">CMD</set>
            <set rarity="Rare" muId="88985" num="21">RAV</set>
            <color>W</color>
            <manacost>4WWW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy all nontoken creatures.</text>
        </card>
        <card>
            <name>Puppet's Verdict</name>
            <set rarity="Rare" muId="19721" num="208">MMQ</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.</text>
        </card>
        <card>
            <name>Neurok Commando</name>
            <set rarity="Uncommon" muId="213754" num="28">MBS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
Whenever Neurok Commando deals combat damage to a player, you may draw a card.</text>
        </card>
        <card>
            <name>Screeching Silcaw</name>
            <set rarity="Common" muId="209281" num="42">SOM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Metalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Rootbound Crag</name>
            <set rarity="Rare" muId="420934" num="317">C16</set>
            <set rarity="Rare" muId="435417" num="256">XLN</set>
            <set rarity="Rare" muId="191057" num="227">M10</set>
            <set rarity="Rare" muId="205114" num="227">M11</set>
            <set rarity="Rare" muId="221922" num="228">M12</set>
            <set rarity="Rare" muId="249735" num="228">M13</set>
            <set rarity="Rare" muId="208042" num="32">H09</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G} to your mana pool.</text>
        </card>
        <card>
            <name>Lady Evangela</name>
            <set rarity="Rare" muId="1666">LEG</set>
            <set rarity="Uncommon" muId="201203" num="158">ME3</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>WUB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn.</text>
        </card>
        <card>
            <name>Sacred Wolf</name>
            <set rarity="Common" muId="205023" num="196">M11</set>
            <set rarity="Common" muId="241859" num="194">M12</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Blood Lust</name>
            <set rarity="Common" muId="4033">5ED</set>
            <set rarity="Common" muId="2261">4ED</set>
            <set rarity="Uncommon" muId="1561">LEG</set>
            <set rarity="Common" muId="201272" num="88">ME3</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.</text>
        </card>
        <card>
            <name>Sigil of Sleep</name>
            <set rarity="Common" muId="270813" num="25">DDI</set>
            <set rarity="Common" muId="15784" num="46">UDS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.</text>
        </card>
        <card>
            <name>Stoneforge Acolyte</name>
            <set rarity="Uncommon" muId="407548" num="38">OGW</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kor Artificer Ally</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Cohort — {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Johtull Wurm</name>
            <set rarity="Uncommon" muId="3989">5ED</set>
            <set rarity="Uncommon" muId="2574">ICE</set>
            <set rarity="Uncommon" muId="184640" num="168">ME2</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.</text>
        </card>
        <card>
            <name>Umbral Mantle</name>
            <set rarity="Uncommon" muId="153317" num="267">SHM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{3}, {Q}: This creature gets +2/+2 until end of turn.&quot; ({Q} is the untap symbol.)
Equip {0}</text>
        </card>
        <card>
            <name>Ink-Treader Nephilim</name>
            <set rarity="Rare" muId="107092" num="117">GPT</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGWU</manacost>
            <cmc>4</cmc>
            <type>Creature — Nephilim</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.</text>
        </card>
        <card>
            <name>Frenzied Fugue</name>
            <set rarity="Uncommon" muId="420635" num="18">C16</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent
When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Silverglade Elemental</name>
            <set rarity="Common" muId="19631" num="269">MMQ</set>
            <set rarity="Common" muId="205415" num="78">HOP</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Torrent Elemental</name>
            <set rarity="Mythic Rare" muId="391945" num="56">FRF</set>
            <set rarity="Special" muId="0" num="154">pPRE</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Torrent Elemental attacks, tap all creatures defending player controls.
{3}{B/G}{B/G}: Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Cursed Monstrosity</name>
            <set rarity="Rare" muId="29850" num="126">ODY</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.</text>
        </card>
        <card>
            <name>Cloaked Siren</name>
            <set rarity="Common" muId="416861" num="104">CN2</set>
            <set rarity="Common" muId="380385" num="32">JOU</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Siren</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying</text>
        </card>
        <card>
            <name>Squadron Hawk</name>
            <set rarity="Common" muId="413573" num="31">EMA</set>
            <set rarity="Special" muId="0" num="132">pFNM</set>
            <set rarity="Common" muId="208279" num="33">M11</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Dwarven Thaumaturgist</name>
            <set rarity="Rare" muId="4544">WTH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Shaman</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Switch target creature's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Sunder</name>
            <set rarity="Special" muId="430671" num="36">MPS_AKH</set>
            <set rarity="Rare" muId="5599" num="101">USG</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return all lands to their owners' hands.</text>
        </card>
        <card>
            <name>Delay</name>
            <set rarity="Uncommon" muId="132228" num="35">FUT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)</text>
        </card>
        <card>
            <name>Masako the Humorless</name>
            <set rarity="Rare" muId="79215" num="33">CHK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Tapped creatures you control can block as though they were untapped.</text>
        </card>
        <card>
            <name>Glimpse of Nature</name>
            <set rarity="Rare" muId="75241" num="210">CHK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Whenever you cast a creature spell this turn, draw a card.</text>
        </card>
        <card>
            <name>Ghostly Wings</name>
            <set rarity="Common" muId="409809" num="66">SOI</set>
            <set rarity="Common" muId="32235" num="38">TOR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has flying.
Discard a card: Return enchanted creature to its owner's hand.</text>
        </card>
        <card>
            <name>Vampiric Sliver</name>
            <set rarity="Uncommon" muId="118900" num="140">TSP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have &quot;Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.&quot;</text>
        </card>
        <card>
            <name>Bitter Revelation</name>
            <set rarity="Common" muId="386489" num="65">KTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.</text>
        </card>
        <card>
            <name>Stonehorn Dignitary</name>
            <set rarity="Common" muId="220160" num="37">M12</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Rhino Soldier</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.</text>
        </card>
        <card>
            <name>Aven Augur</name>
            <set rarity="Common" muId="132225" num="32">FUT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Harbinger of the Tides</name>
            <set rarity="Rare" muId="433017" num="85">C17</set>
            <set rarity="Rare" muId="438447" num="7">DDT</set>
            <set rarity="Rare" muId="398569" num="58">ORI</set>
            <set rarity="Special" muId="0" num="213">pPRE</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.</text>
        </card>
        <card>
            <name>Crystalline Sliver</name>
            <set rarity="Special" muId="0" num="34">pFNM</set>
            <set rarity="Uncommon" muId="207901" num="11">H09</set>
            <set rarity="Uncommon" muId="5134">STH</set>
            <set rarity="Uncommon" muId="397513" num="207">TPR</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have shroud. (They can't be the targets of spells or abilities.)</text>
        </card>
        <card>
            <name>Veteran's Voice</name>
            <set rarity="Common" muId="3189">ALL</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped.</text>
        </card>
        <card>
            <name>Huatli's Spurring</name>
            <set rarity="Uncommon" muId="435448" num="287">XLN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.</text>
        </card>
        <card>
            <name>Dream Chisel</name>
            <set rarity="Rare" muId="40196" num="308">ONS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Face-down creature spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Krovikan Sorcerer</name>
            <set rarity="Common" muId="3917">5ED</set>
            <set rarity="Common" muId="2517">ICE</set>
            <set rarity="Common" muId="184646" num="51">ME2</set>
            <set rarity="Common" muId="382994" num="77">VMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Discard a nonblack card: Draw a card.
{T}, Discard a black card: Draw two cards, then discard one of them.</text>
        </card>
        <card>
            <name>Vish Kal, Blood Arbiter</name>
            <set rarity="Rare" muId="236487" num="234">CMD</set>
            <color>W</color>
            <color>B</color>
            <manacost>4WBB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Vampire</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.</text>
        </card>
        <card>
            <name>Pollen Lullaby</name>
            <set rarity="Uncommon" muId="145815" num="36">LRW</set>
            <set rarity="Uncommon" muId="247303" num="26">CMD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Hydradoodle</name>
            <set rarity="Rare" muId="439501" num="112">UST</set>
            <color>G</color>
            <manacost>XXGG</manacost>
            <cmc>2</cmc>
            <type>Creature — Hydra Hound</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.
Reach, trample</text>
        </card>
        <card>
            <name>Remove Enchantments</name>
            <set rarity="Common" muId="1631">LEG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.</text>
        </card>
        <card>
            <name>Emberwilde Augur</name>
            <set rarity="Common" muId="393950" num="35">DD3_EVG</set>
            <set rarity="Common" muId="157932" num="35">EVG</set>
            <set rarity="Common" muId="132214" num="97">FUT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Giant Turtle</name>
            <set rarity="Common" muId="1528">LEG</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Turtle</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Giant Turtle can't attack if it attacked during your last turn.</text>
        </card>
        <card>
            <name>Reinforcements</name>
            <set rarity="Common" muId="3208">ALL</set>
            <set rarity="Special" muId="0" num="12b">CST</set>
            <set rarity="Common" muId="184597" num="28">ME2</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put up to three target creature cards from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Windswept Heath</name>
            <set rarity="Special" muId="0" num="46">pJGP</set>
            <set rarity="Rare" muId="386725" num="248">KTK</set>
            <set rarity="Rare" muId="39507" num="328">ONS</set>
            <set rarity="Mythic Rare" muId="405115" num="20">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Gobhobbler Rats</name>
            <set rarity="Common" muId="107542" num="111">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Hellbent — As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has &quot;{B}: Regenerate Gobhobbler Rats.&quot;</text>
        </card>
        <card>
            <name>Tocatli Honor Guard</name>
            <set rarity="Rare" muId="435194" num="42">XLN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Creatures entering the battlefield don't cause abilities to trigger.</text>
        </card>
        <card>
            <name>Tsabo's Decree</name>
            <set rarity="Rare" muId="26380" num="129">INV</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a creature type. Target player reveals his or her hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.</text>
        </card>
        <card>
            <name>Behemoth Sledge</name>
            <set rarity="Uncommon" muId="179545" num="65">ARB</set>
            <set rarity="Uncommon" muId="376266" num="178">C13</set>
            <set rarity="Uncommon" muId="433094" num="162">C17</set>
            <set rarity="Uncommon" muId="249396" num="28">DDH</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2 and has trample and lifelink.
Equip {3}</text>
        </card>
        <card>
            <name>Felhide Spiritbinder</name>
            <set rarity="Rare" muId="378468" num="96">BNG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Shaman</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Chorus of Might</name>
            <set rarity="Common" muId="265373" num="119">RTR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.</text>
        </card>
        <card>
            <name>Afiya Grove</name>
            <set rarity="Rare" muId="3374">MIR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Afiya Grove enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.
When Afiya Grove has no +1/+1 counters on it, sacrifice it.</text>
        </card>
        <card>
            <name>Regal Caracal</name>
            <set rarity="Rare" muId="426726" num="24">AKH</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Other Cats you control get +1/+1 and have lifelink.
When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.</text>
        </card>
        <card>
            <name>Sunscape Master</name>
            <set rarity="Rare" muId="22961" num="42">INV</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}{G}, {T}: Creatures you control get +2/+2 until end of turn.
{U}{U}, {T}: Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Angel of the God-Pharaoh</name>
            <set rarity="Uncommon" muId="430693" num="4">HOU</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Rime Transfusion</name>
            <set rarity="Uncommon" muId="121257" num="68">CSP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Snow Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+1 and has &quot;{S}: This creature can't be blocked this turn except by snow creatures.&quot; ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Convalescent Care</name>
            <set rarity="Rare" muId="19122" num="14">ONS</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.</text>
        </card>
        <card>
            <name>Skyspear Cavalry</name>
            <set rarity="Uncommon" muId="380501" num="26">JOU</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Double strike (This creature deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Fortune Thief</name>
            <set rarity="Rare" muId="126289" num="156">TSP</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Rogue</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Izzet Charm</name>
            <set rarity="Uncommon" muId="338413" num="21">DDJ</set>
            <set rarity="Special" muId="0" num="157">pFNM</set>
            <set rarity="Uncommon" muId="425996" num="171">MM3</set>
            <set rarity="Uncommon" muId="253528" num="172">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Counter target noncreature spell unless its controller pays {2}.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.</text>
        </card>
        <card>
            <name>Bastion Mastodon</name>
            <set rarity="Common" muId="417770" num="197">KLD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Elephant</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{W}: Bastion Mastodon gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>Fires of Undeath</name>
            <set rarity="Common" muId="262832" num="88">DKA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Fires of Undeath deals 2 damage to target creature or player.
Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Reality Acid</name>
            <set rarity="Common" muId="125880" num="45">PLC</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent
Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.</text>
        </card>
        <card>
            <name>Izzet Boilerworks</name>
            <set rarity="Common" muId="376377" num="296">C13</set>
            <set rarity="Common" muId="405267" num="290">C15</set>
            <set rarity="Uncommon" muId="420919" num="302">C16</set>
            <set rarity="Uncommon" muId="433188" num="256">C17</set>
            <set rarity="Common" muId="292733" num="34">DDJ</set>
            <set rarity="Common" muId="97220" num="159">GPT</set>
            <set rarity="Uncommon" muId="438807" num="241">IMA</set>
            <set rarity="Common" muId="247279" num="278">CMD</set>
            <set rarity="Uncommon" muId="397707" num="245">MM2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
{T}: Add {U}{R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Mask of Memory</name>
            <set rarity="Uncommon" muId="389591" num="249">C14</set>
            <set rarity="Uncommon" muId="46153" num="203">MRD</set>
            <set rarity="Uncommon" muId="205316" num="119">HOP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip {1}</text>
        </card>
        <card>
            <name>Thunderclap</name>
            <set rarity="Common" muId="19615" num="219">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may sacrifice a Mountain rather than pay Thunderclap's mana cost.
Thunderclap deals 3 damage to target creature.</text>
        </card>
        <card>
            <name>Vampire Nighthawk</name>
            <set rarity="Uncommon" muId="430577" num="38">E01</set>
            <set rarity="Uncommon" muId="376567" num="97">C13</set>
            <set rarity="Uncommon" muId="433061" num="129">C17</set>
            <set rarity="Uncommon" muId="368534" num="12">DDK</set>
            <set rarity="Uncommon" muId="401700" num="58">DDP</set>
            <set rarity="Uncommon" muId="439365" num="23">E02</set>
            <set rarity="Uncommon" muId="260989" num="112">M13</set>
            <set rarity="Uncommon" muId="247552" num="106">CMD</set>
            <set rarity="Uncommon" muId="425912" num="87">MM3</set>
            <set rarity="Special" muId="0" num="33">pWPN</set>
            <set rarity="Uncommon" muId="185707" num="116">ZEN</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, deathtouch, lifelink</text>
        </card>
        <card>
            <name>Kird Chieftain</name>
            <set rarity="Uncommon" muId="383293" num="151">M15</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ape</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Kird Chieftain gets +1/+1 as long as you control a Forest.
{4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</text>
        </card>
        <card>
            <name>Crypt of the Eternals</name>
            <set rarity="Uncommon" muId="430858" num="169">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>When Crypt of the Eternals enters the battlefield, you gain 1 life.
{T}: Add {C} to your mana pool.
{1}, {T}: Add {U}, {B}, or {R} to your mana pool.</text>
        </card>
        <card>
            <name>Ronin Houndmaster</name>
            <set rarity="Common" muId="50262" num="184">CHK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Samurai</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Child of Thorns</name>
            <set rarity="Common" muId="74461" num="123">BOK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Proper Laboratory Attire</name>
            <set rarity="Uncommon" muId="439545" num="156">UST</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.)
Equip {2}</text>
        </card>
        <card>
            <name>Beasts of Bogardan</name>
            <set rarity="Uncommon" muId="2841">CHR</set>
            <set rarity="Uncommon" muId="1559">LEG</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent.</text>
        </card>
        <card>
            <name>Hunters' Feast</name>
            <set rarity="Common" muId="205037" num="182">M11</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Any number of target players each gain 6 life.</text>
        </card>
        <card>
            <name>Water Servant</name>
            <set rarity="Uncommon" muId="205006" num="80">M11</set>
            <set rarity="Uncommon" muId="370809" num="80">M14</set>
            <set rarity="Uncommon" muId="397694" num="69">MM2</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{U}: Water Servant gets +1/-1 until end of turn.
{U}: Water Servant gets -1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Spawning Pit</name>
            <set rarity="Uncommon" muId="26732" num="141">DST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature: Put a charge counter on Spawning Pit.
{1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.</text>
        </card>
        <card>
            <name>Gnarlroot Trapper</name>
            <set rarity="Uncommon" muId="398413" num="100">ORI</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Pay 1 life: Add {G} to your mana pool. Spend this mana only to cast an Elf creature spell.
{T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Psychic Strike</name>
            <set rarity="Common" muId="366296" num="189">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Bomber Corps</name>
            <set rarity="Common" muId="366370" num="86">GTC</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Bad Moon</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="389436" num="135">C14</set>
            <set rarity="Rare" muId="393879" num="48">DD3_GVL</set>
            <set rarity="Rare" muId="201820" num="48">DDD</set>
            <set rarity="Rare" muId="3825">5ED</set>
            <set rarity="Rare" muId="2087">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="49">LEA</set>
            <set rarity="Rare" muId="344">LEB</set>
            <set rarity="Rare" muId="1144">3ED</set>
            <set rarity="Special" muId="108818" num="38">TSB</set>
            <set rarity="Rare" muId="646">2ED</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Black creatures get +1/+1.</text>
        </card>
        <card>
            <name>Djinn of the Lamp</name>
            <set rarity="Rare" muId="4260">POR</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Djinn</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Shoulder to Shoulder</name>
            <set rarity="Common" muId="430559" num="20">E01</set>
            <set rarity="Common" muId="407544" num="34">OGW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Draw a card.</text>
        </card>
        <card>
            <name>Meltdown</name>
            <set rarity="Uncommon" muId="10466" num="203">USG</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy each artifact with converted mana cost X or less.</text>
        </card>
        <card>
            <name>Firemane Angel</name>
            <set rarity="Rare" muId="249366" num="21">DDH</set>
            <set rarity="Rare" muId="438765" num="199">IMA</set>
            <set rarity="Rare" muId="89074" num="205">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RWW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
{6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Titan's Revenge</name>
            <set rarity="Rare" muId="152552" num="110">MOR</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Titan's Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Predator's Gambit</name>
            <set rarity="Common" muId="271122" num="117">AVR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+1.
Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Merfolk Seer</name>
            <set rarity="Common" muId="3347">MIR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Warped Devotion</name>
            <set rarity="Rare" muId="45333" num="172">8ED</set>
            <set rarity="Uncommon" muId="26836" num="57">PLS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a permanent is returned to a player's hand, that player discards a card.</text>
        </card>
        <card>
            <name>Invigorate</name>
            <set rarity="Common" muId="393904" num="19">DD3_GVL</set>
            <set rarity="Common" muId="202261" num="19">DDD</set>
            <set rarity="Uncommon" muId="413716" num="174">EMA</set>
            <set rarity="Common" muId="247332" num="162">CMD</set>
            <set rarity="Common" muId="19640" num="254">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.</text>
        </card>
        <card>
            <name>Vizier of the Menagerie</name>
            <set rarity="Mythic Rare" muId="426894" num="192">AKH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Naga Cleric</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>You may look at the top card of your library. (You may do this at any time.)
You may cast the top card of your library if it's a creature card.
You may spend mana as though it were mana of any type to cast creature spells.</text>
        </card>
        <card>
            <name>Greenwarden of Murasa</name>
            <set rarity="Mythic Rare" muId="401901" num="174">BFZ</set>
            <set rarity="Special" muId="0" num="265">pPRE</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.
When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Pygmy Razorback</name>
            <set rarity="Common" muId="24663" num="120">PCY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Boar</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Look at Me, I'm the DCI</name>
            <set rarity="Rare" muId="9771" num="8">UGL</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)</text>
        </card>
        <card>
            <name>Maw of the Obzedat</name>
            <set rarity="Uncommon" muId="368994" num="83">DGM</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Creature — Thrull</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Mothdust Changeling</name>
            <set rarity="Common" muId="370508" num="53">MMA</set>
            <set rarity="Common" muId="143333" num="42">MOR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.</text>
        </card>
        <card>
            <name>Balthor the Defiled</name>
            <set rarity="Rare" muId="20842" num="61">JUD</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Zombie Dwarf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Minion creatures get +1/+1.
{B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from his or her graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Exploding Borders</name>
            <set rarity="Common" muId="189378" num="106">CON</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Domain — Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control.</text>
        </card>
        <card>
            <name>Suture Spirit</name>
            <set rarity="Uncommon" muId="153420" num="16">EVE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{W/B}{W/B}{W/B}: Regenerate target creature.</text>
        </card>
        <card>
            <name>Angel's Herald</name>
            <set rarity="Uncommon" muId="175141" num="2">ALA</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Nimbus Maze</name>
            <set rarity="Rare" muId="136045" num="178">FUT</set>
            <set rarity="Rare" muId="438808" num="242">IMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {W} to your mana pool. Activate this ability only if you control an Island.
{T}: Add {U} to your mana pool. Activate this ability only if you control a Plains.</text>
        </card>
        <card>
            <name>Doomed Dissenter</name>
            <set rarity="Common" muId="426789" num="87">AKH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Doomed Dissenter dies, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Lone Wolf</name>
            <set rarity="Common" muId="45405" num="262">8ED</set>
            <set rarity="Uncommon" muId="6614">PO2</set>
            <set rarity="Uncommon" muId="10556" num="140">PTK</set>
            <set rarity="Common" muId="13161" num="254">7ED</set>
            <set rarity="Common" muId="20225" num="130">S99</set>
            <set rarity="Uncommon" muId="12436" num="105">ULG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You may have Lone Wolf assign its combat damage as though it weren't blocked.</text>
        </card>
        <card>
            <name>Cyclone Sire</name>
            <set rarity="Uncommon" muId="407564" num="54">OGW</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.</text>
        </card>
        <card>
            <name>Dragon Shadow</name>
            <set rarity="Common" muId="45155" num="65">SCG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.</text>
        </card>
        <card>
            <name>Infernal Offering</name>
            <set rarity="Rare" muId="389556" num="24">C14</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards.
Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from his or her graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Rubinia Soulsinger</name>
            <set rarity="Rare" muId="2878">CHR</set>
            <set rarity="Rare" muId="376476" num="207">C13</set>
            <set rarity="Rare" muId="430410" num="191">CMA</set>
            <set rarity="Rare" muId="1682">LEG</set>
            <set rarity="Rare" muId="201227" num="173">ME3</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>2GWU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Faerie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Rubinia Soulsinger during your untap step.
{T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.</text>
        </card>
        <card>
            <name>Rampaging Ferocidon</name>
            <set rarity="Rare" muId="435308" num="154">XLN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Menace
Players can't gain life.
Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Bala Ged Thief</name>
            <set rarity="Rare" muId="197402" num="79">ZEN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.</text>
        </card>
        <card>
            <name>Leave No Trace</name>
            <set rarity="Common" muId="87954" num="23">RAV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Radiance — Destroy target enchantment and each other enchantment that shares a color with it.</text>
        </card>
        <card>
            <name>Evil Twin</name>
            <set rarity="Rare" muId="229965" num="212">ISD</set>
            <set rarity="Rare" muId="425987" num="162">MM3</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it gains &quot;{U}{B}, {T}: Destroy target creature with the same name as this creature.&quot;</text>
        </card>
        <card>
            <name>Tuktuk Grunts</name>
            <set rarity="Common" muId="192229" num="152">ZEN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin Warrior Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.</text>
        </card>
        <card>
            <name>Enlarge</name>
            <set rarity="Uncommon" muId="438728" num="162">IMA</set>
            <set rarity="Uncommon" muId="370797" num="170">M14</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</text>
        </card>
        <card>
            <name>Dark Maze</name>
            <set rarity="Common" muId="3901">5ED</set>
            <set rarity="Common" muId="2940">HML</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Wall</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Curse of Bloodletting</name>
            <set rarity="Rare" muId="227091" num="85">DKA</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
If a source would deal damage to enchanted player, it deals double that damage to that player instead.</text>
        </card>
        <card>
            <name>Diminish</name>
            <set rarity="Common" muId="438616" num="50">IMA</set>
            <set rarity="Common" muId="208226" num="52">M11</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature has base power and toughness 1/1 until end of turn.</text>
        </card>
        <card>
            <name>High Priest of Penance</name>
            <set rarity="Rare" muId="366266" num="171">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.</text>
        </card>
        <card>
            <name>Spikeshot Elder</name>
            <set rarity="Rare" muId="397883" num="127">MM2</set>
            <set rarity="Rare" muId="209404" num="104">SOM</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{R}: Spikeshot Elder deals damage equal to its power to target creature or player.</text>
        </card>
        <card>
            <name>Moonbow Illusionist</name>
            <set rarity="Common" muId="74198" num="46">SOK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Moonfolk Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Zombie Goliath</name>
            <set rarity="Common" muId="190545" num="123">M10</set>
            <set rarity="Common" muId="226558" num="119">M12</set>
            <set rarity="Common" muId="276299" num="119">M13</set>
            <set rarity="Common" muId="382414" num="135">CNS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Giant</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Spearbreaker Behemoth</name>
            <set rarity="Rare" muId="174916" num="150">ALA</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
{1}: Target creature with power 5 or greater gains indestructible until end of turn.</text>
        </card>
        <card>
            <name>Luminate Primordial</name>
            <set rarity="Rare" muId="366240" num="20">GTC</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Avatar</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.</text>
        </card>
        <card>
            <name>Cast Through Time</name>
            <set rarity="Mythic Rare" muId="198301" num="55">ROE</set>
            <color>U</color>
            <manacost>4UUU</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Tar Fiend</name>
            <set rarity="Rare" muId="175101" num="89">ALA</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.</text>
        </card>
        <card>
            <name>Cowl Prowler</name>
            <set rarity="Common" muId="417722" num="149">KLD</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Azorius Justiciar</name>
            <set rarity="Uncommon" muId="270795" num="6">RTR</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)</text>
        </card>
        <card>
            <name>Malevolent Whispers</name>
            <set rarity="Uncommon" muId="409928" num="173">SOI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Janjeet Sentry</name>
            <set rarity="Uncommon" muId="417626" num="53">KLD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Janjeet Sentry enters the battlefield, you get {E}{E} (two energy counters).
{T}, Pay {E}{E}: You may tap or untap target artifact or creature.</text>
        </card>
        <card>
            <name>Eloren Wilds</name>
            <set rarity="Common" muId="198109" num="7">HOP</set>
            <set rarity="Common" muId="423602" num="21">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Shandalar</type>
            <tablerow>1</tablerow>
            <text>Whenever a player taps a permanent for mana, that player adds one mana to his or her mana pool of any type that permanent produced.
Whenever you roll {CHAOS}, target player can't cast spells until a player planeswalks.</text>
        </card>
        <card>
            <name>Advantageous Proclamation</name>
            <set rarity="Uncommon" muId="382206" num="1">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>(Start the game with this conspiracy face up in the command zone.)
Your minimum deck size is reduced by five.</text>
        </card>
        <card>
            <name>Kederekt Parasite</name>
            <set rarity="Rare" muId="189080" num="48">CON</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player.</text>
        </card>
        <card>
            <name>Thelonite Monk</name>
            <set rarity="Rare" muId="1932">FEM</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect Monk Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Battletide Alchemist</name>
            <set rarity="Rare" muId="153451" num="2">MOR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Kithkin Cleric</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.</text>
        </card>
        <card>
            <name>Leonin Sun Standard</name>
            <set rarity="Rare" muId="49768" num="194">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}{W}: Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Limited Resources</name>
            <set rarity="Rare" muId="6049" num="10">EXO</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest.
Players can't play lands as long as ten or more lands are on the battlefield.</text>
        </card>
        <card>
            <name>Alpha Myr</name>
            <set rarity="Common" muId="49045" num="142">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Bastion Protector</name>
            <set rarity="Rare" muId="405140" num="1">C15</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Commander creatures you control get +2/+2 and have indestructible.</text>
        </card>
        <card>
            <name>Stony Silence</name>
            <set rarity="Rare" muId="247425" num="36">ISD</set>
            <set rarity="Rare" muId="425850" num="25">MM3</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Activated abilities of artifacts can't be activated.</text>
        </card>
        <card>
            <name>Tide of War</name>
            <set rarity="Rare" muId="78606" num="194">CHK</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.</text>
        </card>
        <card>
            <name>Heart of Bogardan</name>
            <set rarity="Rare" muId="4552">WTH</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When a player doesn't pay Heart of Bogardan's cumulative upkeep, Heart of Bogardan deals X damage to target player and each creature he or she controls, where X is twice the number of age counters on Heart of Bogardan minus 2.</text>
        </card>
        <card>
            <name>Turn to Mist</name>
            <set rarity="Common" muId="158752" num="155">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>1W/U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Sylvan Offering</name>
            <set rarity="Rare" muId="389707" num="48">C14</set>
            <set rarity="Rare" muId="430369" num="150">CMA</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose an opponent. You and that player each create an X/X green Treefolk creature token.
Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.</text>
        </card>
        <card>
            <name>Festering Goblin</name>
            <set rarity="Common" muId="220489" num="16">ARC</set>
            <set rarity="Common" muId="370358" num="87">MMA</set>
            <set rarity="Common" muId="83157" num="130">9ED</set>
            <set rarity="Common" muId="39905" num="148">ONS</set>
            <set rarity="Common" muId="205267" num="27">HOP</set>
            <set rarity="Common" muId="129546" num="143">10E</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Festering Goblin dies, target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Patron of the Valiant</name>
            <set rarity="Uncommon" muId="398631" num="28">ORI</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Oddly Uneven</name>
            <set rarity="Rare" muId="439404" num="15">UST</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.)
• Destroy each creature with an even number of words in its name.</text>
        </card>
        <card>
            <name>Jolrael, Empress of Beasts</name>
            <set rarity="Rare" muId="24673" num="115">PCY</set>
            <set rarity="Special" muId="108786" num="81">TSB</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Spellshaper</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.</text>
        </card>
        <card>
            <name>Delirium Skeins</name>
            <set rarity="Common" muId="107435" num="41">DIS</set>
            <set rarity="Common" muId="425890" num="65">MM3</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player discards three cards.</text>
        </card>
        <card>
            <name>Slith Predator</name>
            <set rarity="Uncommon" muId="46113" num="129">MRD</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Slith</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Spawning Grounds</name>
            <set rarity="Rare" muId="376510" num="171">C13</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Create a 5/5 green Beast creature token with trample.&quot;</text>
        </card>
        <card>
            <name>Bloodbond Vampire</name>
            <set rarity="Uncommon" muId="401826" num="104">BFZ</set>
            <set rarity="Uncommon" muId="439357" num="15">E02</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Shaman Ally</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.</text>
        </card>
        <card>
            <name>Tempest Drake</name>
            <set rarity="Uncommon" muId="3746">VIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Kashi-Tribe Warriors</name>
            <set rarity="Common" muId="50342" num="221">CHK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Snake Warrior</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Hedron Rover</name>
            <set rarity="Common" muId="194686" num="125">WWK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Waning Wurm</name>
            <set rarity="Uncommon" muId="110503" num="83">PLC</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Wurm</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)</text>
        </card>
        <card>
            <name>Phantom Nomad</name>
            <set rarity="Common" muId="34890" num="17">JUD</set>
            <set rarity="Common" muId="383044" num="38">VMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit Nomad</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Phantom Nomad enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.</text>
        </card>
        <card>
            <name>Conduit of Ruin</name>
            <set rarity="Rare" muId="401847" num="4">BFZ</set>
            <set rarity="Special" muId="0" num="251">pPRE</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Creature — Eldrazi</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When you cast Conduit of Ruin, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it.
The first creature spell you cast each turn costs {2} less to cast.</text>
        </card>
        <card>
            <name>Terrain Elemental</name>
            <set rarity="Common" muId="420485" num="272">KLD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Rumbling Crescendo</name>
            <set rarity="Rare" muId="8447" num="210">USG</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a verse counter on Rumbling Crescendo.
{R}, Sacrifice Rumbling Crescendo: Destroy up to X target lands, where X is the number of verse counters on Rumbling Crescendo.</text>
        </card>
        <card>
            <name>Old-Fashioned Vampire</name>
            <set rarity="Uncommon" muId="439451" num="62">UST</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampyre</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors.</text>
        </card>
        <card>
            <name>Stromkirk Patrol</name>
            <set rarity="Common" muId="416906" num="149">CN2</set>
            <set rarity="Common" muId="226876" num="118">ISD</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Auto-Key</name>
            <set rarity="Common" muId="439559" num="170">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains &quot;{T}: You gain 3 life.&quot;</text>
        </card>
        <card>
            <name>Pianna, Nomad Captain</name>
            <set rarity="Rare" muId="31790" num="39">ODY</set>
            <set rarity="Uncommon" muId="383046" num="39">VMA</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Nomad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Hostile Desert</name>
            <set rarity="Rare" muId="430867" num="178">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.</text>
        </card>
        <card>
            <name>Rooting Kavu</name>
            <set rarity="Uncommon" muId="23122" num="207">INV</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.</text>
        </card>
        <card>
            <name>Jareth, Leonine Titan</name>
            <set rarity="Rare" muId="405272" num="71">C15</set>
            <set rarity="Rare" muId="432993" num="61">C17</set>
            <set rarity="Rare" muId="413558" num="16">EMA</set>
            <set rarity="Rare" muId="39861" num="43">ONS</set>
            <set rarity="Rare" muId="382980" num="31">VMA</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Cat Giant</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text>Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.
{W}: Jareth gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Dwarven Armorer</name>
            <set rarity="Rare" muId="1941">FEM</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Dwarf</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.</text>
        </card>
        <card>
            <name>Multi-Headed</name>
            <set rarity="Common" muId="439506" num="117">UST</set>
            <color>G</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — Hydra</type>
            <pt>+4/+4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each end step, if you rolled a die this turn,
Augment {4}{G} ({4}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Ghirapur Guide</name>
            <set rarity="Uncommon" muId="417729" num="156">KLD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Scout</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn.</text>
        </card>
        <card>
            <name>Goblin Lackey</name>
            <set rarity="Mythic Rare" muId="194973" num="5">V09</set>
            <set rarity="Uncommon" muId="9851" num="190">USG</set>
            <set rarity="Rare" muId="382959" num="167">VMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Treasure Cruise</name>
            <set rarity="Common" muId="420718" num="101">C16</set>
            <set rarity="Common" muId="386705" num="59">KTK</set>
            <color>U</color>
            <manacost>7U</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw three cards.</text>
        </card>
        <card>
            <name>Pensive Minotaur</name>
            <set rarity="Common" muId="380467" num="105">JOU</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Errant Ephemeron</name>
            <set rarity="Common" muId="393828" num="20">DD3_JVC</set>
            <set rarity="Common" muId="189246" num="20">DD2</set>
            <set rarity="Common" muId="380243" num="20">DDM</set>
            <set rarity="Common" muId="370491" num="41">MMA</set>
            <set rarity="Common" muId="108909" num="60">TSP</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Creature — Illusion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Fiendslayer Paladin</name>
            <set rarity="Rare" muId="430547" num="8">E01</set>
            <set rarity="Rare" muId="370786" num="18">M14</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Fiendslayer Paladin can't be the target of black or red spells your opponents control.</text>
        </card>
        <card>
            <name>Roots of Life</name>
            <set rarity="Uncommon" muId="3406">MIR</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Roots of Life enters the battlefield, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.</text>
        </card>
        <card>
            <name>Crimson Wisps</name>
            <set rarity="Common" muId="146060" num="88">SHM</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature becomes red and gains haste until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Clock of Omens</name>
            <set rarity="Uncommon" muId="51129" num="110">5DN</set>
            <set rarity="Uncommon" muId="288877" num="202">M13</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Tap two untapped artifacts you control: Untap target artifact.</text>
        </card>
        <card>
            <name>Breaching Leviathan</name>
            <set rarity="Rare" muId="389451" num="12">C14</set>
            <color>U</color>
            <manacost>7UU</manacost>
            <cmc>9</cmc>
            <type>Creature — Leviathan</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.</text>
        </card>
        <card>
            <name>Aetherspouts</name>
            <set rarity="Rare" muId="383178" num="44">M15</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>For each attacking creature, its owner puts it on the top or bottom of his or her library.</text>
        </card>
        <card>
            <name>Enigma Sphinx Avatar</name>
            <set rarity="Special" muId="201901" num="95">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a colored artifact spell for the first time each turn, search your library for a colored artifact card chosen at random whose converted mana cost is less than that spell's converted mana cost. You may play that card without paying its mana cost. If you don't, put that card on the bottom of your library.</text>
        </card>
        <card>
            <name>Dire Fleet Interloper</name>
            <set rarity="Common" muId="435257" num="103">XLN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Menace
When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Devour in Flames</name>
            <set rarity="Uncommon" muId="407616" num="106">OGW</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Devour in Flames, return a land you control to its owner's hand.
Devour in Flames deals 5 damage to target creature or planeswalker.</text>
        </card>
        <card>
            <name>Worldfire</name>
            <set rarity="Mythic Rare" muId="278195" num="158">M13</set>
            <color>R</color>
            <manacost>6RRR</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.</text>
        </card>
        <card>
            <name>Lat-Nam's Legacy</name>
            <set rarity="Common" muId="3111">ALL</set>
            <set rarity="Special" muId="0" num="30b">CST</set>
            <set rarity="Common" muId="184697" num="52">ME2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Bomat Bazaar Barge</name>
            <set rarity="Uncommon" muId="417771" num="198">KLD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Vehicle</type>
            <pt>5/5</pt>
            <tablerow>1</tablerow>
            <text>When Bomat Bazaar Barge enters the battlefield, draw a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Banefire</name>
            <set rarity="Rare" muId="186613" num="58">CON</set>
            <set rarity="Rare" muId="386304" num="31">DDN</set>
            <set rarity="Rare" muId="0" num="38">DPA</set>
            <set rarity="Rare" muId="397676" num="104">MM2</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Banefire deals X damage to target creature or player.
If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.</text>
        </card>
        <card>
            <name>Rotting Mastodon</name>
            <set rarity="Common" muId="386640" num="87">KTK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Elephant</type>
            <pt>2/8</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Crusher Zendikon</name>
            <set rarity="Common" muId="180416" num="78">WWK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
When enchanted land dies, return that card to its owner's hand.</text>
        </card>
        <card>
            <name>Burning Wish</name>
            <set rarity="Rare" muId="416909" num="152">CN2</set>
            <set rarity="Special" muId="0" num="42">pJGP</set>
            <set rarity="Rare" muId="34403" num="83">JUD</set>
            <set rarity="Rare" muId="382876" num="152">VMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.</text>
        </card>
        <card>
            <name>Living Wish</name>
            <set rarity="Special" muId="0" num="37">pJGP</set>
            <set rarity="Rare" muId="34405" num="124">JUD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.</text>
        </card>
        <card>
            <name>Veiled Apparition</name>
            <set rarity="Uncommon" muId="5797" num="107">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and &quot;At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}.&quot;</text>
        </card>
        <card>
            <name>Talrand, Sky Summoner</name>
            <set rarity="Rare" muId="405412" num="109">C15</set>
            <set rarity="Rare" muId="426583" num="11">DDS</set>
            <set rarity="Rare" muId="253701" num="72">M13</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.</text>
        </card>
        <card>
            <name>Diffusion Sliver</name>
            <set rarity="Uncommon" muId="383225" num="50">M15</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.</text>
        </card>
        <card>
            <name>Ponder</name>
            <set rarity="Common" muId="139512" num="79">LRW</set>
            <set rarity="Common" muId="190159" num="68">M10</set>
            <set rarity="Common" muId="244313" num="73">M12</set>
            <set rarity="Special" muId="0" num="29">pMPR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.</text>
        </card>
        <card>
            <name>Resolute Survivors</name>
            <set rarity="Uncommon" muId="430831" num="142">HOU</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.</text>
        </card>
        <card>
            <name>Uncage the Menagerie</name>
            <set rarity="Mythic Rare" muId="430826" num="137">HOU</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Wall of Deceit</name>
            <set rarity="Uncommon" muId="393875" num="5">DD3_JVC</set>
            <set rarity="Uncommon" muId="189251" num="5">DD2</set>
            <set rarity="Uncommon" muId="39850" num="55">LGN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{3}: Turn Wall of Deceit face down.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Startled Awake</name>
            <set rarity="Mythic Rare" muId="409831" num="88a">SOI</set>
            <color>U</color>
            <related attach="attach">Persistent Nightmare</related>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent puts the top thirteen cards of his or her library into his or her graveyard.
{3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Gorgon Flail</name>
            <set rarity="Uncommon" muId="191597" num="211">M10</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Hana Kami</name>
            <set rarity="Uncommon" muId="77138" num="211">CHK</set>
            <set rarity="Common" muId="370475" num="147">MMA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Apathy</name>
            <set rarity="Common" muId="4479">WTH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If he or she does, untap that creature.</text>
        </card>
        <card>
            <name>Claws of Wirewood</name>
            <set rarity="Uncommon" muId="43541" num="114">SCG</set>
            <set rarity="Common" muId="382890" num="201">VMA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Synod Sanctum</name>
            <set rarity="Uncommon" muId="220531" num="120">ARC</set>
            <set rarity="Uncommon" muId="46719" num="252">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Exile target permanent you control.
{2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.</text>
        </card>
        <card>
            <name>Absorb</name>
            <set rarity="Rare" muId="23155" num="226">INV</set>
            <color>W</color>
            <color>U</color>
            <manacost>WUU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. You gain 3 life.</text>
        </card>
        <card>
            <name>Dwarven Trader</name>
            <set rarity="Common" muId="3001">HML</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Diplomatic Escort</name>
            <set rarity="Uncommon" muId="19794" num="74">MMQ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}, Discard a card: Counter target spell or ability that targets a creature.</text>
        </card>
        <card>
            <name>Day of Judgment</name>
            <set rarity="Rare" muId="439344" num="2">E02</set>
            <set rarity="Rare" muId="208297" num="12">M11</set>
            <set rarity="Rare" muId="220139" num="12">M12</set>
            <set rarity="Special" muId="0" num="49">pMPR</set>
            <set rarity="Special" muId="0" num="22">pMEI</set>
            <set rarity="Rare" muId="186309" num="9">ZEN</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures.</text>
        </card>
        <card>
            <name>Insist</name>
            <set rarity="Rare" muId="29886" num="127">TOR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>The next creature spell you cast this turn can't be countered.
Draw a card.</text>
        </card>
        <card>
            <name>Ordeal of Purphoros</name>
            <set rarity="Uncommon" muId="373406" num="23">DDL</set>
            <set rarity="Uncommon" muId="373647" num="131">THS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.
When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Scaled Wurm</name>
            <set rarity="Common" muId="21174">BRB</set>
            <set rarity="Common" muId="27260" num="62">BTD</set>
            <set rarity="Common" muId="16452" num="251">6ED</set>
            <set rarity="Common" muId="4005">5ED</set>
            <set rarity="Common" muId="2586">ICE</set>
            <set rarity="Common" muId="382352" num="178">CNS</set>
            <set rarity="Common" muId="83272" num="269">9ED</set>
            <color>G</color>
            <manacost>7G</manacost>
            <cmc>8</cmc>
            <type>Creature — Wurm</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Saproling Infestation</name>
            <set rarity="Rare" muId="25750" num="208">INV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Clockwork Hydra</name>
            <set rarity="Uncommon" muId="222749" num="55">DDF</set>
            <set rarity="Uncommon" muId="113530" num="253">TSP</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Clockwork Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.
{T}: Put a +1/+1 counter on Clockwork Hydra.</text>
        </card>
        <card>
            <name>Reckless Spite</name>
            <set rarity="Uncommon" muId="430576" num="37">E01</set>
            <set rarity="Uncommon" muId="376471" num="91">C13</set>
            <set rarity="Uncommon" muId="23045" num="121">INV</set>
            <set rarity="Uncommon" muId="382341" num="123">CNS</set>
            <set rarity="Uncommon" muId="4681">TMP</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy two target nonblack creatures. You lose 5 life.</text>
        </card>
        <card>
            <name>Vampiric Rites</name>
            <set rarity="Uncommon" muId="402088" num="124">BFZ</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.</text>
        </card>
        <card>
            <name>Dreadship Reef</name>
            <set rarity="Uncommon" muId="420910" num="293">C16</set>
            <set rarity="Uncommon" muId="247513" num="271">CMD</set>
            <set rarity="Uncommon" muId="108817" num="271">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Put a storage counter on Dreadship Reef.
{1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B} to your mana pool.</text>
        </card>
        <card>
            <name>Primal Vigor</name>
            <set rarity="Rare" muId="376457" num="162">C13</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.</text>
        </card>
        <card>
            <name>Embermaw Hellion</name>
            <set rarity="Rare" muId="398576" num="141">ORI</set>
            <set rarity="Special" muId="0" num="205">pPRE</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Hellion</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.</text>
        </card>
        <card>
            <name>Metathran Aerostat</name>
            <set rarity="Rare" muId="23004" num="61">INV</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Metathran</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{X}{U}: You may put a creature card with converted mana cost X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.</text>
        </card>
        <card>
            <name>Temporal Adept</name>
            <set rarity="Rare" muId="45266" num="106">8ED</set>
            <set rarity="Rare" muId="84141" num="102">9ED</set>
            <set rarity="Rare" muId="15791" num="103">7ED</set>
            <set rarity="Rare" muId="15875" num="48">UDS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}{U}{U}, {T}: Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Hammer Helper</name>
            <set rarity="Common" muId="439474" num="85">UST</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.</text>
        </card>
        <card>
            <name>Tanglesap</name>
            <set rarity="Common" muId="191355" num="186">ZEN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn by creatures without trample.</text>
        </card>
        <card>
            <name>Dread Return</name>
            <set rarity="Uncommon" muId="389491" num="142">C14</set>
            <set rarity="Uncommon" muId="409631" num="55">DDQ</set>
            <set rarity="Uncommon" muId="270463" num="23">PD3</set>
            <set rarity="Uncommon" muId="116721" num="104">TSP</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Arms Dealer</name>
            <set rarity="Uncommon" muId="265719" num="120">M13</set>
            <set rarity="Uncommon" muId="19861" num="172">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Shaper Apprentice</name>
            <set rarity="Common" muId="435228" num="75">XLN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shaper Apprentice has flying as long as you control another Merfolk.</text>
        </card>
        <card>
            <name>Timberland Guide</name>
            <set rarity="Common" muId="240048" num="197">AVR</set>
            <set rarity="Common" muId="438753" num="187">IMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Cunning Giant</name>
            <set rarity="Rare" muId="6606">PO2</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>If Cunning Giant is unblocked, you may have it assign its combat damage to a creature defending player controls.</text>
        </card>
        <card>
            <name>Woodwraith Corrupter</name>
            <set rarity="Rare" muId="83747" num="240">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BBG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Horror</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.</text>
        </card>
        <card>
            <name>Serum Powder</name>
            <set rarity="Rare" muId="48920" num="138">DST</set>
            <set rarity="Rare" muId="438794" num="228">IMA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)</text>
        </card>
        <card>
            <name>Flaring Pain</name>
            <set rarity="Common" muId="34214" num="89">JUD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Damage can't be prevented this turn.
Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Channel the Suns</name>
            <set rarity="Uncommon" muId="73565" num="84">5DN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Add {W}{U}{B}{R}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Trigon of Thought</name>
            <set rarity="Uncommon" muId="205476" num="217">SOM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Trigon of Thought enters the battlefield with three charge counters on it.
{U}{U}, {T}: Put a charge counter on Trigon of Thought.
{2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card.</text>
        </card>
        <card>
            <name>Counterbore</name>
            <set rarity="Rare" muId="0" num="5">DPA</set>
            <set rarity="Rare" muId="153966" num="33">SHM</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Sustenance</name>
            <set rarity="Uncommon" muId="19849" num="278">MMQ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice a land: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Heat of Battle</name>
            <set rarity="Uncommon" muId="5165">STH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Witherscale Wurm</name>
            <set rarity="Rare" muId="152068" num="134">SHM</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.</text>
        </card>
        <card>
            <name>Spiny Starfish</name>
            <set rarity="Uncommon" muId="3118">ALL</set>
            <set rarity="Uncommon" muId="201124" num="50">ME3</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Starfish</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{U}: Regenerate Spiny Starfish.
At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.</text>
        </card>
        <card>
            <name>Predatory Rampage</name>
            <set rarity="Rare" muId="249714" num="180">M13</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.</text>
        </card>
        <card>
            <name>Necropotence Avatar</name>
            <set rarity="Special" muId="191306" num="83">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Skip your draw step.
At the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar.</text>
        </card>
        <card>
            <name>Skinbrand Goblin</name>
            <set rarity="Common" muId="366434" num="105">GTC</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.</text>
        </card>
        <card>
            <name>Prowling Serpopard</name>
            <set rarity="Rare" muId="426882" num="180">AKH</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat Snake</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Prowling Serpopard can't be countered.
Creature spells you control can't be countered.</text>
        </card>
        <card>
            <name>Green Mana Battery</name>
            <set rarity="Rare" muId="2046">4ED</set>
            <set rarity="Uncommon" muId="1406">LEG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}: Put a charge counter on Green Mana Battery.
{T}, Remove any number of charge counters from Green Mana Battery: Add {G} to your mana pool, then add an additional {G} to your mana pool for each charge counter removed this way.</text>
        </card>
        <card>
            <name>Ali Baba</name>
            <set rarity="Uncommon" muId="956">ARN</set>
            <set rarity="Uncommon" muId="2258">4ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}: Tap target Wall.</text>
        </card>
        <card>
            <name>Thought Harvester</name>
            <set rarity="Uncommon" muId="407558" num="48">OGW</set>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flying
Whenever you cast a colorless spell, target opponent exiles the top card of his or her library.</text>
        </card>
        <card>
            <name>Spirit Away</name>
            <set rarity="Rare" muId="239986" num="76">AVR</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has flying.</text>
        </card>
        <card>
            <name>Assault // Battery</name>
            <set rarity="" muId="20579" num="295a">INV</set>
            <set rarity="" muId="205409" num="103a">HOP</set>
            <set rarity="" muId="109704" num="106a">TSB</set>
            <color>R</color>
            <color>G</color>
            <manacost>R // 3G</manacost>
            <cmc>1 // 4</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Assault deals 2 damage to target creature or player.

---

Create a 3/3 green Elephant creature token.</text>
        </card>
        <card>
            <name>Aid from the Cowl</name>
            <set rarity="Rare" muId="423772" num="105">AER</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.</text>
        </card>
        <card>
            <name>Magus of the Abyss</name>
            <set rarity="Rare" muId="433047" num="115">C17</set>
            <set rarity="Rare" muId="136033" num="70">FUT</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.</text>
        </card>
        <card>
            <name>Fascist Art Director</name>
            <set rarity="Common" muId="74348" num="11">UNH</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}{W}: Fascist Art Director gains protection from the artist of your choice until end of turn.</text>
        </card>
        <card>
            <name>Whispergear Sneak</name>
            <set rarity="Common" muId="382406" num="64">CNS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Draft Whispergear Sneak face up.
During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.</text>
        </card>
        <card>
            <name>Dronepack Kindred</name>
            <set rarity="Common" muId="414449" num="148b">EMN</set>
            <related attach="attach">Vildin-Pack Outcast</related>
            <manacost></manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi Werewolf</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
{1}: Dronepack Kindred gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Nightstalker Engine</name>
            <set rarity="Rare" muId="6577">PO2</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Nightstalker</type>
            <pt>*/3</pt>
            <tablerow>2</tablerow>
            <text>Nightstalker Engine's power is equal to the number of creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Zo-Zu the Punisher</name>
            <set rarity="Rare" muId="80274" num="200">CHK</set>
            <set rarity="Rare" muId="426613" num="41">DDS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.</text>
        </card>
        <card>
            <name>Watcher in the Web</name>
            <set rarity="Common" muId="410003" num="239">SOI</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spider</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Watcher in the Web can block an additional seven creatures each combat.</text>
        </card>
        <card>
            <name>Know Evil</name>
            <set rarity="Common" muId="430653" num="8">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.</text>
        </card>
        <card>
            <name>Magmatic Insight</name>
            <set rarity="Uncommon" muId="398496" num="155">ORI</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Magmatic Insight, discard a land card.
Draw two cards.</text>
        </card>
        <card>
            <name>Diamond Faerie Avatar</name>
            <set rarity="Special" muId="182274" num="63">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{S}: Target creature you control gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Even the Odds</name>
            <set rarity="Uncommon" muId="136192" num="6">FUT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Even the Odds only if you control fewer creatures than each opponent.
Create three 1/1 white Soldier creature tokens.</text>
        </card>
        <card>
            <name>Sylvan Basilisk</name>
            <set rarity="Rare" muId="8905">PO2</set>
            <set rarity="Rare" muId="20218" num="145">S99</set>
            <set rarity="Uncommon" muId="135215" num="301">10E</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Basilisk</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.</text>
        </card>
        <card>
            <name>Demolish</name>
            <set rarity="Common" muId="240060" num="132">AVR</set>
            <set rarity="Uncommon" muId="45375" num="183">8ED</set>
            <set rarity="Common" muId="435293" num="139">XLN</set>
            <set rarity="Common" muId="417686" num="113">KLD</set>
            <set rarity="Common" muId="208005" num="132">M11</set>
            <set rarity="Common" muId="370621" num="136">M14</set>
            <set rarity="Common" muId="398486" num="139">ORI</set>
            <set rarity="Uncommon" muId="83054" num="179">9ED</set>
            <set rarity="Uncommon" muId="29867" num="183">ODY</set>
            <set rarity="Common" muId="129522" num="196">10E</set>
            <set rarity="Common" muId="373537" num="118">THS</set>
            <set rarity="Common" muId="190406" num="121">ZEN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or land.</text>
        </card>
        <card>
            <name>Mist Raven</name>
            <set rarity="Common" muId="271121" num="67">AVR</set>
            <set rarity="Common" muId="409602" num="26">DDQ</set>
            <set rarity="Common" muId="425868" num="43">MM3</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Unstable Frontier</name>
            <set rarity="Uncommon" muId="189078" num="145">CON</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Target land you control becomes the basic land type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Ankle Shanker</name>
            <set rarity="Rare" muId="420795" num="178">C16</set>
            <set rarity="Rare" muId="386477" num="164">KTK</set>
            <set rarity="Special" muId="0" num="93">pMEI</set>
            <set rarity="Special" muId="0" num="90">pPRE</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>2RWB</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.</text>
        </card>
        <card>
            <name>Talruum Piper</name>
            <set rarity="Uncommon" muId="3705">VIS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Minotaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>All creatures with flying able to block Talruum Piper do so.</text>
        </card>
        <card>
            <name>Reveille Squad</name>
            <set rarity="Uncommon" muId="24559" num="18">PCY</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rebel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.</text>
        </card>
        <card>
            <name>Override</name>
            <set rarity="Common" muId="46089" num="45">MRD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1} for each artifact you control.</text>
        </card>
        <card>
            <name>Sun's Bounty</name>
            <set rarity="Common" muId="121494" num="18">CSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 4 life.
Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)</text>
        </card>
        <card>
            <name>Prahv, Spires of Order</name>
            <set rarity="Uncommon" muId="97117" num="177">DIS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.</text>
        </card>
        <card>
            <name>Revered Elder</name>
            <set rarity="Common" muId="19538" num="43">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn.</text>
        </card>
        <card>
            <name>Pious Warrior</name>
            <set rarity="Common" muId="19552" num="34">MMQ</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rebel Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Pious Warrior is dealt combat damage, you gain that much life.</text>
        </card>
        <card>
            <name>Sunstrike Legionnaire</name>
            <set rarity="Rare" muId="44328" num="22">LGN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Sunstrike Legionnaire doesn't untap during your untap step.
Whenever another creature enters the battlefield, untap Sunstrike Legionnaire.
{T}: Tap target creature with converted mana cost 3 or less.</text>
        </card>
        <card>
            <name>Metallic Mastery</name>
            <set rarity="Uncommon" muId="213812" num="71">MBS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Zombie Fanboy</name>
            <set rarity="Uncommon" muId="74290" num="69">UNH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Gamer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As Zombie Fanboy enters the battlefield, choose an artist.
Whenever a permanent with art by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy.</text>
        </card>
        <card>
            <name>Human Frailty</name>
            <set rarity="Uncommon" muId="279609" num="109">AVR</set>
            <set rarity="Uncommon" muId="409637" num="61">DDQ</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target Human creature.</text>
        </card>
        <card>
            <name>Sandals of Abdallah</name>
            <set rarity="Uncommon" muId="913">ARN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Artful Maneuver</name>
            <set rarity="Common" muId="394496" num="4">DTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Deathrite Shaman</name>
            <set rarity="Rare" muId="413757" num="215">EMA</set>
            <set rarity="Rare" muId="290529" num="213">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>B/G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool.
{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
{G}, {T}: Exile target creature card from a graveyard. You gain 2 life.</text>
        </card>
        <card>
            <name>Ardent Soldier</name>
            <set rarity="Common" muId="22931" num="3">INV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {2} (You may pay an additional {2} as you cast this spell.)
Vigilance
If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Scarwood Bandits</name>
            <set rarity="Rare" muId="202459" num="165">ME4</set>
            <set rarity="Rare" muId="1775">DRK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
{2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.</text>
        </card>
        <card>
            <name>Artisan's Sorrow</name>
            <set rarity="Uncommon" muId="373506" num="151">THS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Great Oak Guardian</name>
            <set rarity="Uncommon" muId="405251" num="37">C15</set>
            <set rarity="Uncommon" muId="430332" num="113">CMA</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Treefolk</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Reach
When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.</text>
        </card>
        <card>
            <name>Lotus Vale</name>
            <set rarity="Rare" muId="4593">WTH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add three mana of any one color to your mana pool.</text>
        </card>
        <card>
            <name>Rishadan Port</name>
            <set rarity="Rare" muId="19767" num="324">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Tap target land.</text>
        </card>
        <card>
            <name>Soul of Theros</name>
            <set rarity="Mythic Rare" muId="383391" num="34">M15</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
{4}{W}{W}, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.</text>
        </card>
        <card>
            <name>Angelic Purge</name>
            <set rarity="Common" muId="409739" num="3">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Angelic Purge, sacrifice a permanent.
Exile target artifact, creature, or enchantment.</text>
        </card>
        <card>
            <name>Reconnaissance</name>
            <set rarity="Uncommon" muId="6046" num="17">EXO</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{0}: Remove target attacking creature you control from combat and untap it.</text>
        </card>
        <card>
            <name>White Sun's Zenith</name>
            <set rarity="Rare" muId="389746" num="95">C14</set>
            <set rarity="Rare" muId="433010" num="78">C17</set>
            <set rarity="Rare" muId="221555" num="19">MBS</set>
            <color>W</color>
            <manacost>XWWW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.</text>
        </card>
        <card>
            <name>Path of Peace</name>
            <set rarity="Common" muId="4389">POR</set>
            <set rarity="Common" muId="6502">PO2</set>
            <set rarity="Common" muId="21060" num="21">S99</set>
            <set rarity="Common" muId="5684" num="29">USG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. Its owner gains 4 life.</text>
        </card>
        <card>
            <name>Chained Throatseeker</name>
            <set rarity="Common" muId="218075" num="30">NPH</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Chained Throatseeker can't attack unless defending player is poisoned.</text>
        </card>
        <card>
            <name>Venom</name>
            <set rarity="Common" muId="4019">5ED</set>
            <set rarity="Common" muId="2247">4ED</set>
            <set rarity="Common" muId="1780">DRK</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.</text>
        </card>
        <card>
            <name>Darklit Gargoyle</name>
            <set rarity="Common" muId="180334" num="7">CON</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Gargoyle</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}: Darklit Gargoyle gets +2/-1 until end of turn.</text>
        </card>
        <card>
            <name>Thraben Standard Bearer</name>
            <set rarity="Common" muId="414340" num="48">EMN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token.</text>
        </card>
        <card>
            <name>Trial of Zeal</name>
            <set rarity="Uncommon" muId="426854" num="152">AKH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player.
When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.</text>
        </card>
        <card>
            <name>Silent Skimmer</name>
            <set rarity="Common" muId="402035" num="96">BFZ</set>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flying
Whenever Silent Skimmer attacks, defending player loses 2 life.</text>
        </card>
        <card>
            <name>Kess, Dissident Mage</name>
            <set rarity="Mythic Rare" muId="433280" num="39">C17</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>1UBR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard this turn, exile it instead.</text>
        </card>
        <card>
            <name>Curse of the Forsaken</name>
            <set rarity="Uncommon" muId="376295" num="8">C13</set>
            <set rarity="Uncommon" muId="430227" num="8">CMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever a creature attacks enchanted player, its controller gains 1 life.</text>
        </card>
        <card>
            <name>Haazda Snare Squad</name>
            <set rarity="Common" muId="369077" num="2">DGM</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls.</text>
        </card>
        <card>
            <name>Fretwork Colony</name>
            <set rarity="Uncommon" muId="417656" num="83">KLD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Fretwork Colony can't block.
At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.</text>
        </card>
        <card>
            <name>Secret Plans</name>
            <set rarity="Uncommon" muId="386657" num="198">KTK</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card.</text>
        </card>
        <card>
            <name>Servant of Tymaret</name>
            <set rarity="Common" muId="378454" num="82">BNG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.
{2}{B}: Regenerate Servant of Tymaret.</text>
        </card>
        <card>
            <name>Lobe Lobber</name>
            <set rarity="Uncommon" muId="439542" num="153">UST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{T}: This creature deals 1 damage to target player. Roll a six-sided die. On a 5 or higher, untap it.&quot;
Equip {2}</text>
        </card>
        <card>
            <name>Temporary Insanity</name>
            <set rarity="Uncommon" muId="243490" num="73">DDG</set>
            <set rarity="Uncommon" muId="32236" num="116">TOR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Chittering Host</name>
            <set rarity="Common" muId="414392" num="91b">EMN</set>
            <related attach="attach">Graf Rats</related>
            <related attach="attach">Midnight Scavengers</related>
            <manacost></manacost>
            <cmc>7</cmc>
            <type>Creature — Eldrazi Horror</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Haste
Menace (This creature can't be blocked except by two or more creatures.)
When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.</text>
        </card>
        <card>
            <name>Vizzerdrix</name>
            <set rarity="Rare" muId="47789" num="S5">8ED</set>
            <set rarity="Rare" muId="94911" num="S7">9ED</set>
            <set rarity="Rare" muId="29322" num="110">7ED</set>
            <set rarity="Rare" muId="20188" num="59">S99</set>
            <set rarity="Rare" muId="25463">S00</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Creature — Rabbit Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Gallows at Willow Hill</name>
            <set rarity="Rare" muId="262674" num="215">AVR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Portal Mage</name>
            <set rarity="Rare" muId="433254" num="13">C17</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.)</text>
        </card>
        <card>
            <name>Burn the Impure</name>
            <set rarity="Common" muId="213771" num="59">MBS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Prized Elephant</name>
            <set rarity="Uncommon" muId="253719" num="27">M13</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Prized Elephant gets +1/+1 as long as you control a Forest.
{G}: Prized Elephant gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</text>
        </card>
        <card>
            <name>Lin Sivvi, Defiant Hero</name>
            <set rarity="Rare" muId="21271" num="12">NMS</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Rebel</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{X}, {T}: Search your library for a Rebel permanent card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
{3}: Put target Rebel card from your graveyard on the bottom of your library.</text>
        </card>
        <card>
            <name>Piracy Charm</name>
            <set rarity="Common" muId="124066" num="58">PLC</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.</text>
        </card>
        <card>
            <name>Oona's Blackguard</name>
            <set rarity="Special" muId="0" num="15">pGTW</set>
            <set rarity="Uncommon" muId="153099" num="72">MOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.</text>
        </card>
        <card>
            <name>Mossfire Valley</name>
            <set rarity="Rare" muId="29795" num="321">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {R}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Goblin Tinkerer</name>
            <set rarity="Special" muId="0" num="32">ATH</set>
            <set rarity="Common" muId="3451">MIR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Destroy target artifact. That artifact deals damage equal to its converted mana cost to Goblin Tinkerer.</text>
        </card>
        <card>
            <name>Thopter Squadron</name>
            <set rarity="Rare" muId="6164" num="140">EXO</set>
            <set rarity="Rare" muId="397624" num="233">TPR</set>
            <set rarity="Uncommon" muId="383129" num="286">VMA</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Thopter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flying
Thopter Squadron enters the battlefield with three +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate this ability only any time you could cast a sorcery.
{1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Angelic Overseer</name>
            <set rarity="Mythic Rare" muId="220370" num="3">ISD</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
As long as you control a Human, Angelic Overseer has hexproof and indestructible.</text>
        </card>
        <card>
            <name>Kopala, Warden of Waves</name>
            <set rarity="Rare" muId="435213" num="61">XLN</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Spells your opponents cast that target a Merfolk you control cost {2} more to cast.
Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.</text>
        </card>
        <card>
            <name>Liquimetal Coating</name>
            <set rarity="Uncommon" muId="389578" num="246">C14</set>
            <set rarity="Uncommon" muId="212709" num="171">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Target permanent becomes an artifact in addition to its other types until end of turn.</text>
        </card>
        <card>
            <name>Volcanic Dragon</name>
            <set rarity="Special" muId="0" num="4">ATH</set>
            <set rarity="Rare" muId="14660" num="214">6ED</set>
            <set rarity="Uncommon" muId="244719" num="158">M12</set>
            <set rarity="Rare" muId="3472">MIR</set>
            <set rarity="Rare" muId="4365">POR</set>
            <set rarity="Rare" muId="21020" num="122">S99</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Haste (This creature can attack and {T} as soon as it comes under your control.)</text>
        </card>
        <card>
            <name>Torrent of Fire</name>
            <set rarity="Common" muId="43530" num="107">SCG</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Torrent of Fire deals damage to target creature or player equal to the highest converted mana cost among permanents you control.</text>
        </card>
        <card>
            <name>Dehydration</name>
            <set rarity="Common" muId="45244" num="75">8ED</set>
            <set rarity="Common" muId="19577" num="73">MMQ</set>
            <set rarity="Common" muId="83053" num="73">9ED</set>
            <set rarity="Common" muId="129521" num="78">10E</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Snap</name>
            <set rarity="Common" muId="426582" num="10">DDS</set>
            <set rarity="Common" muId="12374" num="43">ULG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand. Untap up to two lands.</text>
        </card>
        <card>
            <name>Stern Marshal</name>
            <set rarity="Rare" muId="4400">POR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Ghost Warden</name>
            <set rarity="Common" muId="96901" num="5">GPT</set>
            <set rarity="Common" muId="132105" num="16">10E</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Burnout</name>
            <set rarity="Uncommon" muId="3166">ALL</set>
            <set rarity="Uncommon" muId="184762" num="121">ME2</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Murder Investigation</name>
            <set rarity="Uncommon" muId="366327" num="21">GTC</set>
            <set rarity="Uncommon" muId="398641" num="27">ORI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.</text>
        </card>
        <card>
            <name>Emissary's Ploy</name>
            <set rarity="Rare" muId="416761" num="4">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>(Start the game with this conspiracy face up in the command zone.)
Before drawing your opening hand, choose 1, 2, or 3.
You may spend mana as though it were mana of any color to cast creature spells with converted mana cost equal to the chosen number.</text>
        </card>
        <card>
            <name>Staff of the Death Magus</name>
            <set rarity="Uncommon" muId="370586" num="219">M14</set>
            <set rarity="Uncommon" muId="383397" num="232">M15</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.</text>
        </card>
        <card>
            <name>Phyrexian Prowler</name>
            <set rarity="Uncommon" muId="22029" num="65">NMS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Mercenary</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Fangren Pathcutter</name>
            <set rarity="Uncommon" muId="50171" num="87">5DN</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.</text>
        </card>
        <card>
            <name>Thriss, Nantuko Primus</name>
            <set rarity="Rare" muId="36525" num="134">JUD</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Insect Druid</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Target creature gets +5/+5 until end of turn.</text>
        </card>
        <card>
            <name>Scrib Nibblers</name>
            <set rarity="Uncommon" muId="198382" num="66">WWK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.
Landfall — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.</text>
        </card>
        <card>
            <name>Jeering Homunculus</name>
            <set rarity="Common" muId="416790" num="33">CN2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Homunculus</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</text>
        </card>
        <card>
            <name>Darkpact</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="55">LEA</set>
            <set rarity="Rare" muId="350">LEB</set>
            <set rarity="Rare" muId="1150">3ED</set>
            <set rarity="Rare" muId="652">2ED</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Remove Darkpact from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.</text>
        </card>
        <card>
            <name>Goblin War Drums</name>
            <set rarity="Common" muId="1958">FEM</set>
            <set rarity="Common" muId="4058">5ED</set>
            <set rarity="Uncommon" muId="25676" num="194">7ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have menace. (They can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Dominating Licid</name>
            <set rarity="Rare" muId="5139" num="30">EXO</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Licid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.
You control enchanted creature.</text>
        </card>
        <card>
            <name>Claim // Fame</name>
            <set rarity="" muId="430839" num="150a">HOU</set>
            <color>B</color>
            <color>R</color>
            <manacost>B // 1R</manacost>
            <cmc>1 // 2</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +2/+0 and gains haste until end of turn.</text>
        </card>
        <card>
            <name>Goldmeadow</name>
            <set rarity="Common" muId="198087" num="13">HOP</set>
            <set rarity="Common" muId="423611" num="30">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Lorwyn</type>
            <tablerow>1</tablerow>
            <text>Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.
Whenever you roll {CHAOS}, create a 0/1 white Goat creature token.</text>
        </card>
        <card>
            <name>Skinthinner</name>
            <set rarity="Common" muId="42055" num="80">LGN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Cardpecker</name>
            <set rarity="Common" muId="74244" num="4">UNH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1½/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Gotcha — If an opponent touches the table with his or her hand, you may say &quot;Gotcha&quot; When you do, return Cardpecker from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Wall of Distortion</name>
            <set rarity="Common" muId="19583" num="171">MMQ</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Mistform Skyreaver</name>
            <set rarity="Rare" muId="39619" num="97">ONS</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Illusion</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}: Mistform Skyreaver becomes the creature type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Fencer Clique</name>
            <set rarity="Common" muId="157424" num="33">MOR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: Put Fencer Clique on top of its owner's library.</text>
        </card>
        <card>
            <name>Young Wei Recruits</name>
            <set rarity="Common" muId="201145" num="84">ME3</set>
            <set rarity="Common" muId="10584" num="94">PTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Young Wei Recruits can't block.</text>
        </card>
        <card>
            <name>Orim</name>
            <set rarity="Special" muId="4966">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have reach.</text>
        </card>
        <card>
            <name>Golden Hind</name>
            <set rarity="Common" muId="380427" num="124">JOU</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Pale Moon</name>
            <set rarity="Rare" muId="21302" num="36">NMS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.</text>
        </card>
        <card>
            <name>Highland Lake</name>
            <set rarity="Common" muId="429674" num="282">AKH</set>
            <set rarity="Uncommon" muId="439853" num="189">RIX</set>
            <set rarity="Uncommon" muId="410045" num="277">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Highland Lake enters the battlefield tapped.
{T}: Add {U} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Ground Seal</name>
            <set rarity="Rare" muId="289156" num="176">M13</set>
            <set rarity="Rare" muId="29991" num="242">ODY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Ground Seal enters the battlefield, draw a card.
Cards in graveyards can't be the targets of spells or abilities.</text>
        </card>
        <card>
            <name>Bewilder</name>
            <set rarity="Common" muId="438609" num="43">IMA</set>
            <set rarity="Common" muId="118901" num="49">TSP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -3/-0 until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Canal Dredger</name>
            <set rarity="Rare" muId="382227" num="55">CNS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Draft Canal Dredger face up.
Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.
{T}: Put target card from your graveyard on the bottom of your library.</text>
        </card>
        <card>
            <name>Soul Exchange</name>
            <set rarity="Uncommon" muId="1865">FEM</set>
            <set rarity="Uncommon" muId="184517" num="111">ME2</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Soul Exchange, exile a creature you control.
Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.</text>
        </card>
        <card>
            <name>Charisma</name>
            <set rarity="Rare" muId="20456" num="66">MMQ</set>
            <color>U</color>
            <manacost>UUU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.</text>
        </card>
        <card>
            <name>Blind-Spot Giant</name>
            <set rarity="Common" muId="146597" num="153">LRW</set>
            <set rarity="Common" muId="370377" num="105">MMA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Blind-Spot Giant can't attack or block unless you control another Giant.</text>
        </card>
        <card>
            <name>Protomatter Powder</name>
            <set rarity="Uncommon" muId="174833" num="53">ALA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Orchard Elemental</name>
            <set rarity="Common" muId="416825" num="68">CN2</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.</text>
        </card>
        <card>
            <name>Boiling Blood</name>
            <set rarity="Common" muId="4538">WTH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature attacks this turn if able.
Draw a card.</text>
        </card>
        <card>
            <name>Skyblade of the Legion</name>
            <set rarity="Common" muId="435189" num="37">XLN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Essence Bottle</name>
            <set rarity="Uncommon" muId="4606">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Put an elixir counter on Essence Bottle.
{T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way.</text>
        </card>
        <card>
            <name>Scoured Barrens</name>
            <set rarity="Common" muId="405366" num="303">C15</set>
            <set rarity="Common" muId="433208" num="276">C17</set>
            <set rarity="Common" muId="413786" num="244">EMA</set>
            <set rarity="Common" muId="391915" num="171">FRF</set>
            <set rarity="Common" muId="386655" num="242">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Spellwild Ouphe</name>
            <set rarity="Uncommon" muId="130659" num="151">FUT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Ouphe</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Spells that target Spellwild Ouphe cost {2} less to cast.</text>
        </card>
        <card>
            <name>Palace Jailer</name>
            <set rarity="Uncommon" muId="416775" num="18">CN2</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Palace Jailer enters the battlefield, you become the monarch.
When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.)</text>
        </card>
        <card>
            <name>Oakgnarl Warrior</name>
            <set rarity="Common" muId="417438" num="15">DDR</set>
            <set rarity="Common" muId="139494" num="232">LRW</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, trample</text>
        </card>
        <card>
            <name>Phyrexian Portal</name>
            <set rarity="Rare" muId="3052">ALL</set>
            <set rarity="Rare" muId="184564" num="217">ME2</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.</text>
        </card>
        <card>
            <name>Snow Fortress</name>
            <set rarity="Rare" muId="2423">ICE</set>
            <set rarity="Uncommon" muId="184705" num="220">ME2</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{1}: Snow Fortress gets +1/+0 until end of turn.
{1}: Snow Fortress gets +0/+1 until end of turn.
{3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you.</text>
        </card>
        <card>
            <name>Barbed Foliage</name>
            <set rarity="Uncommon" muId="3376">MIR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.</text>
        </card>
        <card>
            <name>Prodigal Sorcerer Avatar</name>
            <set rarity="Special" muId="210151" num="18">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.</text>
        </card>
        <card>
            <name>Reflecting Pool</name>
            <set rarity="Rare" muId="382342" num="210">CNS</set>
            <set rarity="Rare" muId="152158" num="278">SHM</set>
            <set rarity="Rare" muId="4936">TMP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add to your mana pool one mana of any type that a land you control could produce.</text>
        </card>
        <card>
            <name>Warmonger</name>
            <set rarity="Special" muId="0" num="12">pMEI</set>
            <set rarity="Uncommon" muId="19837" num="225">MMQ</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Monger</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Toy Boat</name>
            <set rarity="Uncommon" muId="74234" num="130">UNH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Ship</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep—Say &quot;Toy Boat&quot; quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say &quot;Toy Boat&quot; once for each age counter on it—without pausing between or fumbling it.)</text>
        </card>
        <card>
            <name>Garruk, Apex Predator</name>
            <set rarity="Mythic Rare" muId="383251" num="210">M15</set>
            <set rarity="Special" muId="0" num="104">pMEI</set>
            <color>B</color>
            <color>G</color>
            <manacost>5BG</manacost>
            <cmc>7</cmc>
            <type>Legendary Planeswalker — Garruk</type>
            <tablerow>1</tablerow>
            <text>+1: Destroy another target planeswalker.
+1: Create a 3/3 black Beast creature token with deathtouch.
−3: Destroy target creature. You gain life equal to its toughness.
−8: Target opponent gets an emblem with &quot;Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn.&quot;</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Chaos Maw</name>
            <set rarity="Rare" muId="430776" num="87">HOU</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Hellion</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.</text>
        </card>
        <card>
            <name>Haunted Fengraf</name>
            <set rarity="Common" muId="389546" num="300">C14</set>
            <set rarity="Common" muId="430474" num="255">CMA</set>
            <set rarity="Common" muId="245289" num="157">DKA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Lumengrid Augur</name>
            <set rarity="Rare" muId="47791" num="39">MRD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.</text>
        </card>
        <card>
            <name>Great Wall</name>
            <set rarity="Uncommon" muId="1615">LEG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with plainswalk can be blocked as though they didn't have plainswalk.</text>
        </card>
        <card>
            <name>Psychic Miasma</name>
            <set rarity="Common" muId="206345" num="76">SOM</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.</text>
        </card>
        <card>
            <name>Refocus</name>
            <set rarity="Common" muId="391904" num="47">FRF</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature.
Draw a card.</text>
        </card>
        <card>
            <name>Aeronaut Admiral</name>
            <set rarity="Uncommon" muId="423669" num="2">AER</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pilot</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Vehicles you control have flying.</text>
        </card>
        <card>
            <name>Carpet of Flowers</name>
            <set rarity="Uncommon" muId="5858" num="240">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.</text>
        </card>
        <card>
            <name>Angel's Grace</name>
            <set rarity="Rare" muId="370545" num="4">MMA</set>
            <set rarity="Rare" muId="110504" num="3">TSP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.</text>
        </card>
        <card>
            <name>Shivan Raptor</name>
            <set rarity="Uncommon" muId="5562" num="216">USG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>First strike, haste
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Dwynen, Gilt-Leaf Daen</name>
            <set rarity="Rare" muId="398546" num="172">ORI</set>
            <set rarity="Special" muId="0" num="125">pMEI</set>
            <set rarity="Special" muId="0" num="204">pPRE</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Elf Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Reach
Other Elf creatures you control get +1/+1.
Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.</text>
        </card>
        <card>
            <name>Psychotrope Thallid</name>
            <set rarity="Uncommon" muId="128944" num="137">PLC</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Fungus</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Psychotrope Thallid.
Remove three spore counters from Psychotrope Thallid: Create a 1/1 green Saproling creature token.
{1}, Sacrifice a Saproling: Draw a card.</text>
        </card>
        <card>
            <name>Firebreathing</name>
            <set rarity="Common" muId="14616" num="177">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4049">5ED</set>
            <set rarity="Common" muId="2276">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="198">LEA</set>
            <set rarity="Common" muId="493">LEB</set>
            <set rarity="Common" muId="191079" num="137">M10</set>
            <set rarity="Common" muId="226588" num="132">M12</set>
            <set rarity="Common" muId="3445">MIR</set>
            <set rarity="Common" muId="82983" num="181">9ED</set>
            <set rarity="Common" muId="1292">3ED</set>
            <set rarity="Common" muId="129548" num="200">10E</set>
            <set rarity="Common" muId="795">2ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Skeletal Grimace</name>
            <set rarity="Common" muId="220387" num="116">ISD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has &quot;{B}: Regenerate this creature.&quot;</text>
        </card>
        <card>
            <name>The Ultimate Nightmare of Wizards of the Coast® Customer Service</name>
            <set rarity="Uncommon" muId="9757" num="53">UGL</set>
            <color>R</color>
            <manacost>XYZRR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players.</text>
        </card>
        <card>
            <name>Darkslick Shores</name>
            <set rarity="Rare" muId="209400" num="226">SOM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {U} or {B} to your mana pool.</text>
        </card>
        <card>
            <name>Abzan Advantage</name>
            <set rarity="Common" muId="391781" num="2">FRF</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Grafted Exoskeleton</name>
            <set rarity="Uncommon" muId="209045" num="162">SOM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
Equip {2}</text>
        </card>
        <card>
            <name>Kessig Recluse</name>
            <set rarity="Common" muId="243233" num="121">DKA</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Spider</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Disentomb</name>
            <set rarity="Common" muId="190559" num="92">M10</set>
            <set rarity="Common" muId="207101" num="94">M11</set>
            <set rarity="Common" muId="244245" num="93">M12</set>
            <set rarity="Common" muId="259701" num="89">M13</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Afflicted Deserter</name>
            <set rarity="Uncommon" muId="262675" num="81a">DKA</set>
            <color>R</color>
            <related attach="attach">Werewolf Ransacker</related>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.</text>
        </card>
        <card>
            <name>Sanguimancy</name>
            <set rarity="Uncommon" muId="378453" num="81">BNG</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You draw X cards and you lose X life, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)</text>
        </card>
        <card>
            <name>Custodi Soulcaller</name>
            <set rarity="Uncommon" muId="416772" num="15">CN2</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
Whenever Custodi Soulcaller attacks, return target creature card with converted mana cost X or less from your graveyard to the battlefield, where X is the number of players you attacked with a creature this combat.</text>
        </card>
        <card>
            <name>Boreal Druid</name>
            <set rarity="Common" muId="121193" num="105">CSP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Snow Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Brass Squire</name>
            <set rarity="Uncommon" muId="213800" num="101">MBS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Attach target Equipment you control to target creature you control.</text>
        </card>
        <card>
            <name>Wordmail</name>
            <set rarity="Common" muId="73972" num="22">UNH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 for each word in its name.</text>
        </card>
        <card>
            <name>Spoils of Victory</name>
            <set rarity="Uncommon" muId="376517" num="172">C13</set>
            <set rarity="Common" muId="201299" num="134">ME3</set>
            <set rarity="Uncommon" muId="10629" num="147">PTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Freyalise's Radiance</name>
            <set rarity="Uncommon" muId="122059" num="108">CSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Snow permanents don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Renegade Troops</name>
            <set rarity="Uncommon" muId="10576" num="120">PTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Carrion Feeder</name>
            <set rarity="Common" muId="210133" num="2">DDE</set>
            <set rarity="Common" muId="413626" num="84">EMA</set>
            <set rarity="Special" muId="0" num="49">pFNM</set>
            <set rarity="Common" muId="43512" num="59">SCG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.</text>
        </card>
        <card>
            <name>Minion Reflector</name>
            <set rarity="Rare" muId="174796" num="211">ALA</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, create a token that's a copy of that creature. That token has haste and &quot;At the beginning of the end step, sacrifice this permanent.&quot;</text>
        </card>
        <card>
            <name>Winged Shepherd</name>
            <set rarity="Common" muId="426741" num="39">AKH</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Cycling {W} ({W}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Shrieking Mogg</name>
            <set rarity="Rare" muId="21353" num="99">NMS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Shrieking Mogg enters the battlefield, tap all other creatures.</text>
        </card>
        <card>
            <name>Harbinger of the Hunt</name>
            <set rarity="Rare" muId="394591" num="223">DTK</set>
            <set rarity="Special" muId="0" num="116">pMEI</set>
            <set rarity="Special" muId="0" num="177">pPRE</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.
{2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.</text>
        </card>
        <card>
            <name>Bounteous Kirin</name>
            <set rarity="Rare" muId="78585" num="123">SOK</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Kirin Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Woodland Bellower</name>
            <set rarity="Mythic Rare" muId="398511" num="207">ORI</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>River Kelpie</name>
            <set rarity="Rare" muId="146094" num="49">SHM</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Oracle's Attendants</name>
            <set rarity="Rare" muId="45210" num="32">8ED</set>
            <set rarity="Rare" muId="22030" num="16">NMS</set>
            <set rarity="Rare" muId="83192" num="30">9ED</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>{T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.</text>
        </card>
        <card>
            <name>Imprison</name>
            <set rarity="Rare" muId="1447">LEG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison.
Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.</text>
        </card>
        <card>
            <name>Skirk Ridge Exhumer</name>
            <set rarity="Uncommon" muId="130314" num="77">FUT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has &quot;When Festering Goblin dies, target creature gets -1/-1 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Viridian Revel</name>
            <set rarity="Uncommon" muId="194266" num="132">SOM</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.</text>
        </card>
        <card>
            <name>Razorjaw Oni</name>
            <set rarity="Uncommon" muId="430282" num="63">CMA</set>
            <set rarity="Uncommon" muId="247412" num="94">CMD</set>
            <set rarity="Uncommon" muId="74396" num="87">SOK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Demon Spirit</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Black creatures can't block.</text>
        </card>
        <card>
            <name>Teferi's Curse</name>
            <set rarity="Common" muId="3367">MIR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact or creature
Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)</text>
        </card>
        <card>
            <name>Cower in Fear</name>
            <set rarity="Uncommon" muId="280232" num="84">M13</set>
            <set rarity="Common" muId="425887" num="62">MM3</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures your opponents control get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Phyrexia's Core</name>
            <set rarity="Uncommon" muId="389629" num="306">C14</set>
            <set rarity="Uncommon" muId="218015" num="165">NPH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}, Sacrifice an artifact: You gain 1 life.</text>
        </card>
        <card>
            <name>Reminisce</name>
            <set rarity="Uncommon" muId="338471" num="22">DDJ</set>
            <set rarity="Uncommon" muId="83958" num="92">9ED</set>
            <set rarity="Uncommon" muId="41462" num="105">ONS</set>
            <set rarity="Uncommon" muId="129698" num="99">10E</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player shuffles his or her graveyard into his or her library.</text>
        </card>
        <card>
            <name>Harvester of Souls</name>
            <set rarity="Rare" muId="430573" num="34">E01</set>
            <set rarity="Rare" muId="240199" num="107">AVR</set>
            <set rarity="Rare" muId="416895" num="138">CN2</set>
            <set rarity="Rare" muId="409636" num="60">DDQ</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Whenever another nontoken creature dies, you may draw a card.</text>
        </card>
        <card>
            <name>Harbinger of Night</name>
            <set rarity="Rare" muId="3297">MIR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a -1/-1 counter on each creature.</text>
        </card>
        <card>
            <name>Sphinx's Tutelage</name>
            <set rarity="Uncommon" muId="398520" num="76">ORI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process.
{5}{U}: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Rampaging Hippo</name>
            <set rarity="Common" muId="430817" num="128">HOU</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Hippo</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Unifying Theory</name>
            <set rarity="Rare" muId="29934" num="112">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, that player may pay {2}. If the player does, he or she draws a card.</text>
        </card>
        <card>
            <name>Brothers Yamazaki</name>
            <set rarity="Uncommon" muId="85106" num="160b">CHK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Samurai</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If there are exactly two permanents named Brothers Yamazaki on the battlefield, the &quot;legend rule&quot; doesn't apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and has haste.</text>
        </card>
        <card>
            <name>Phyrexian Metamorph</name>
            <set rarity="Special" muId="0" num="14">pLPA</set>
            <set rarity="Rare" muId="214375" num="42">NPH</set>
            <color>U</color>
            <manacost>3U/P</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>({U/P} can be paid with either {U} or 2 life.)
You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.</text>
        </card>
        <card>
            <name>Unnatural Endurance</name>
            <set rarity="Common" muId="407590" num="80">OGW</set>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Target creature gets +2/+0 until end of turn. Regenerate it.</text>
        </card>
        <card>
            <name>Palace Sentinels</name>
            <set rarity="Common" muId="416776" num="19">CN2</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Palace Sentinels enters the battlefield, you become the monarch.</text>
        </card>
        <card>
            <name>River of Tears</name>
            <set rarity="Rare" muId="126210" num="179">FUT</set>
            <set rarity="Rare" muId="438812" num="246">IMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead.</text>
        </card>
        <card>
            <name>Vampire Nocturnus Avatar</name>
            <set rarity="Special" muId="206028" num="97">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Play with the top card of your library revealed.
As long as the top card of your library is black, black creatures you control get +2/+1.</text>
        </card>
        <card>
            <name>Dragonscale General</name>
            <set rarity="Rare" muId="391824" num="11">FRF</set>
            <set rarity="Special" muId="0" num="107">pMEI</set>
            <set rarity="Special" muId="0" num="134">pPRE</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Interpret the Signs</name>
            <set rarity="Uncommon" muId="380440" num="43">JOU</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Armageddon Clock</name>
            <set rarity="Uncommon" muId="993">ATQ</set>
            <set rarity="Rare" muId="2018">4ED</set>
            <set rarity="Rare" muId="202414" num="180">ME4</set>
            <set rarity="Rare" muId="1095">3ED</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a doom counter on Armageddon Clock.
At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.
{4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.</text>
        </card>
        <card>
            <name>Angel of Renewal</name>
            <set rarity="Uncommon" muId="401810" num="18">BFZ</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel Ally</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.</text>
        </card>
        <card>
            <name>Gravity Well</name>
            <set rarity="Uncommon" muId="194919" num="185">ROE</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature with flying attacks, it loses flying until end of turn.</text>
        </card>
        <card>
            <name>Sandsteppe Mastodon</name>
            <set rarity="Rare" muId="391913" num="137">FRF</set>
            <set rarity="Special" muId="0" num="29">pLPA</set>
            <set rarity="Special" muId="0" num="145">pPRE</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Elephant</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Reach
When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Overrule</name>
            <set rarity="Common" muId="97111" num="120">DIS</set>
            <set rarity="Common" muId="270834" num="32">DDI</set>
            <color>W</color>
            <color>U</color>
            <manacost>XWU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {X}. You gain X life.</text>
        </card>
        <card>
            <name>Odds // Ends</name>
            <set rarity="" muId="107445" num="153a">DIS</set>
            <color>U</color>
            <color>R</color>
            <color>W</color>
            <manacost>UR // 3RW</manacost>
            <cmc>2 // 5</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.

---

Target player sacrifices two attacking creatures.</text>
        </card>
        <card>
            <name>Illusionary Presence</name>
            <set rarity="Rare" muId="2512">ICE</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)</text>
        </card>
        <card>
            <name>Coffin Purge</name>
            <set rarity="Common" muId="30762" num="124">ODY</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target card from a graveyard.
Flashback {B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Samite Ministration</name>
            <set rarity="Uncommon" muId="22954" num="36">INV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.</text>
        </card>
        <card>
            <name>Accumulated Knowledge</name>
            <set rarity="Common" muId="394351" num="35">DDO</set>
            <set rarity="Special" muId="0" num="51">pFNM</set>
            <set rarity="Common" muId="21285" num="26">NMS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.</text>
        </card>
        <card>
            <name>Silent Sentinel</name>
            <set rarity="Rare" muId="378398" num="26">BNG</set>
            <set rarity="Rare" muId="405378" num="81">C15</set>
            <set rarity="Special" muId="0" num="73">pPRE</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Archon</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Spiritual Asylum</name>
            <set rarity="Rare" muId="21277" num="23">NMS</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)
When a creature you control attacks, sacrifice Spiritual Asylum.</text>
        </card>
        <card>
            <name>Thundercloud Elemental</name>
            <set rarity="Uncommon" muId="43606" num="54">SCG</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}{U}: Tap all creatures with toughness 2 or less.
{3}{U}: All other creatures lose flying until end of turn.</text>
        </card>
        <card>
            <name>Master Thief</name>
            <set rarity="Uncommon" muId="228119" num="64">M12</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.</text>
        </card>
        <card>
            <name>Plaguemaw Beast</name>
            <set rarity="Uncommon" muId="213752" num="87">MBS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a creature: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Munda's Vanguard</name>
            <set rarity="Special" muId="0" num="143">pMEI</set>
            <set rarity="Rare" muId="407539" num="29">OGW</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Kor Knight Ally</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Nightbird's Clutches</name>
            <set rarity="Common" muId="220386" num="154">ISD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Up to two target creatures can't block this turn.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Visions of Beyond</name>
            <set rarity="Rare" muId="220226" num="80">M12</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.</text>
        </card>
        <card>
            <name>Twilight Mire</name>
            <set rarity="Rare" muId="153425" num="180">EVE</set>
            <set rarity="Mythic Rare" muId="409564" num="33">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Kindred Discovery</name>
            <set rarity="Rare" muId="433252" num="11">C17</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Kindred Discovery enters the battlefield, choose a creature type.
Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.</text>
        </card>
        <card>
            <name>Divine Transformation</name>
            <set rarity="Uncommon" muId="11242" num="17">6ED</set>
            <set rarity="Uncommon" muId="4125">5ED</set>
            <set rarity="Uncommon" muId="2338">4ED</set>
            <set rarity="Rare" muId="1608">LEG</set>
            <set rarity="Uncommon" muId="159299" num="9">MED</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3.</text>
        </card>
        <card>
            <name>Pitiless Vizier</name>
            <set rarity="Common" muId="426805" num="103">AKH</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Cleric</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)</text>
        </card>
        <card>
            <name>Trap Runner</name>
            <set rarity="Uncommon" muId="22288" num="55">MMQ</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)</text>
        </card>
        <card>
            <name>Kinsbaile Cavalier</name>
            <set rarity="Rare" muId="243434" num="17">DDG</set>
            <set rarity="Rare" muId="153279" num="15">MOR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Kithkin Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Knight creatures you control have double strike.</text>
        </card>
        <card>
            <name>Sky Weaver</name>
            <set rarity="Uncommon" muId="22996" num="74">INV</set>
            <set rarity="Uncommon" muId="130998" num="109">10E</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Metathran Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Poisonbelly Ogre</name>
            <set rarity="Common" muId="107099" num="57">GPT</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield, its controller loses 1 life.</text>
        </card>
        <card>
            <name>Bloodfire Infusion</name>
            <set rarity="Common" muId="29303" num="57">APC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
{R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.</text>
        </card>
        <card>
            <name>Vastwood Animist</name>
            <set rarity="Uncommon" muId="201566" num="116">WWK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Shaman Ally</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.</text>
        </card>
        <card>
            <name>Unstoppable Ash</name>
            <set rarity="Rare" muId="152937" num="137">MOR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.</text>
        </card>
        <card>
            <name>Qarsi Deceiver</name>
            <set rarity="Uncommon" muId="394657" num="71">DTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Naga Wizard</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C} to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.)</text>
        </card>
        <card>
            <name>Sunken Field</name>
            <set rarity="Uncommon" muId="24575" num="51">PCY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Counter target spell unless its controller pays {1}.&quot;</text>
        </card>
        <card>
            <name>Ninja of the Deep Hours</name>
            <set rarity="Common" muId="74587" num="44">BOK</set>
            <set rarity="Common" muId="405320" num="99">C15</set>
            <set rarity="Common" muId="271184" num="21">PC2</set>
            <set rarity="Common" muId="423446" num="21">PCA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Ninja</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.</text>
        </card>
        <card>
            <name>Sand Squid</name>
            <set rarity="Rare" muId="19668" num="96">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Squid Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
You may choose not to untap Sand Squid during your untap step.
{T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.</text>
        </card>
        <card>
            <name>Magmasaur</name>
            <set rarity="Rare" muId="4830">TMP</set>
            <set rarity="Rare" muId="397434" num="141">TPR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Dinosaur</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Magmasaur enters the battlefield with five +1/+1 counters on it.
At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.</text>
        </card>
        <card>
            <name>Mishra's War Machine</name>
            <set rarity="Rare" muId="1013">ATQ</set>
            <set rarity="Rare" muId="2060">4ED</set>
            <set rarity="Rare" muId="1127">3ED</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
At the beginning of your upkeep, Mishra's War Machine deals 3 damage to you unless you discard a card. If Mishra's War Machine deals damage to you this way, tap it.</text>
        </card>
        <card>
            <name>Dementia Bat</name>
            <set rarity="Common" muId="233084" num="55">NPH</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Bat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{4}{B}, Sacrifice Dementia Bat: Target player discards two cards.</text>
        </card>
        <card>
            <name>Alabaster Mage</name>
            <set rarity="Uncommon" muId="220264" num="2">M12</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Village Elder</name>
            <set rarity="Common" muId="21098">BRB</set>
            <set rarity="Common" muId="3420">MIR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Sacrifice a Forest: Regenerate target creature.</text>
        </card>
        <card>
            <name>Soul's Attendant</name>
            <set rarity="Common" muId="193499" num="44">ROE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield, you may gain 1 life.</text>
        </card>
        <card>
            <name>Aradara Express</name>
            <set rarity="Common" muId="417768" num="195">KLD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact — Vehicle</type>
            <pt>8/6</pt>
            <tablerow>1</tablerow>
            <text>Menace
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Strength of the Pack</name>
            <set rarity="Uncommon" muId="439802" num="145">RIX</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put two +1/+1 counters on each creature you control.</text>
        </card>
        <card>
            <name>Storm Fleet Sprinter</name>
            <set rarity="Uncommon" muId="439833" num="172">RIX</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Storm Fleet Sprinter can't be blocked.</text>
        </card>
        <card>
            <name>Black Knight</name>
            <set rarity="Special" muId="0" num="7">ATH</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3826">5ED</set>
            <set rarity="Uncommon" muId="2088">4ED</set>
            <set rarity="Special" muId="0" num="22">pFNM</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="50">LEA</set>
            <set rarity="Uncommon" muId="345">LEB</set>
            <set rarity="Uncommon" muId="190540" num="85">M10</set>
            <set rarity="Uncommon" muId="205218" num="83">M11</set>
            <set rarity="Uncommon" muId="159817" num="60">MED</set>
            <set rarity="Uncommon" muId="221568" num="71">ME4</set>
            <set rarity="Uncommon" muId="1145">3ED</set>
            <set rarity="Uncommon" muId="647">2ED</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)</text>
        </card>
        <card>
            <name>Wall of Putrid Flesh</name>
            <set rarity="Uncommon" muId="1467">LEG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Protection from white
Prevent all damage that would be dealt to Wall of Putrid Flesh by enchanted creatures.</text>
        </card>
        <card>
            <name>Paralyze</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3868">5ED</set>
            <set rarity="Common" muId="2118">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="75">LEA</set>
            <set rarity="Common" muId="370">LEB</set>
            <set rarity="Common" muId="159267" num="80">MED</set>
            <set rarity="Common" muId="1171">3ED</set>
            <set rarity="Common" muId="672">2ED</set>
            <set rarity="Common" muId="383042" num="132">VMA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.</text>
        </card>
        <card>
            <name>Hallowed Fountain</name>
            <set rarity="Rare" muId="97071" num="174">DIS</set>
            <set rarity="Rare" muId="253684" num="241">RTR</set>
            <set rarity="Mythic Rare" muId="405100" num="6">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Plains Island</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {W} or {U} to your mana pool.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Darkthicket Wolf</name>
            <set rarity="Common" muId="241986" num="175">ISD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Furnace Layer</name>
            <set rarity="Common" muId="226536" num="14">PC2</set>
            <set rarity="Common" muId="423607" num="26">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — New Phyrexia</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, he or she loses 3 life.
Whenever you roll {CHAOS}, you may destroy target nonland permanent.</text>
        </card>
        <card>
            <name>Brainspoil</name>
            <set rarity="Common" muId="88965" num="78">RAV</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>New Blood</name>
            <set rarity="Rare" muId="433260" num="19">C17</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast New Blood, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.</text>
        </card>
        <card>
            <name>Winter Blast</name>
            <set rarity="Uncommon" muId="4026">5ED</set>
            <set rarity="Uncommon" muId="2257">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Rare" muId="1553">LEG</set>
            <set rarity="Uncommon" muId="159827" num="138">MED</set>
            <set rarity="Special" muId="0">RQS</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.</text>
        </card>
        <card>
            <name>Plague Witch</name>
            <set rarity="Common" muId="413645" num="103">EMA</set>
            <set rarity="Common" muId="19579" num="66">NMS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Horde of Boggarts</name>
            <set rarity="Uncommon" muId="154409" num="94">SHM</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.</text>
        </card>
        <card>
            <name>Tattermunge Witch</name>
            <set rarity="Uncommon" muId="426037" num="212">MM3</set>
            <set rarity="Uncommon" muId="157884" num="220">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>1R/G</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Sudden Spoiling</name>
            <set rarity="Rare" muId="376529" num="94">C13</set>
            <set rarity="Rare" muId="389698" num="164">C14</set>
            <set rarity="Rare" muId="113525" num="135">TSP</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.</text>
        </card>
        <card>
            <name>Feast of Flesh</name>
            <set rarity="Common" muId="121137" num="56">CSP</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.</text>
        </card>
        <card>
            <name>Aku Djinn</name>
            <set rarity="Rare" muId="3608">VIS</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Djinn</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.</text>
        </card>
        <card>
            <name>Elfhame Palace</name>
            <set rarity="Uncommon" muId="433179" num="247">C17</set>
            <set rarity="Uncommon" muId="209112" num="64">DDE</set>
            <set rarity="Uncommon" muId="45495" num="324">8ED</set>
            <set rarity="Uncommon" muId="23244" num="322">INV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Elfhame Palace enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Royal Herbalist</name>
            <set rarity="Common" muId="3213">ALL</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}, Exile the top card of your library: You gain 1 life.</text>
        </card>
        <card>
            <name>Balshan Collaborator</name>
            <set rarity="Uncommon" muId="32915" num="25">TOR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}: Balshan Collaborator gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Harsh Mercy</name>
            <set rarity="Rare" muId="39614" num="39">ONS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.</text>
        </card>
        <card>
            <name>Kheru Lich Lord</name>
            <set rarity="Rare" muId="386580" num="182">KTK</set>
            <set rarity="Special" muId="0" num="109">pPRE</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>3BGU</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.</text>
        </card>
        <card>
            <name>Celestial Gatekeeper</name>
            <set rarity="Rare" muId="42271" num="6">LGN</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Horde of Notions</name>
            <set rarity="Rare" muId="140219" num="249">LRW</set>
            <set rarity="Rare" muId="397680" num="178">MM2</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, trample, haste
{W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.</text>
        </card>
        <card>
            <name>Destined // Lead</name>
            <set rarity="" muId="426919" num="217a">AKH</set>
            <color>B</color>
            <color>G</color>
            <manacost>1B // 3G</manacost>
            <cmc>2 // 4</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 and gains indestructible until end of turn.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.</text>
        </card>
        <card>
            <name>Grapeshot</name>
            <set rarity="Common" muId="426588" num="16">DDS</set>
            <set rarity="Common" muId="370472" num="116">MMA</set>
            <set rarity="Common" muId="118882" num="160">TSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Grapeshot deals 1 damage to target creature or player.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Ravenous Leucrocota</name>
            <set rarity="Common" muId="416949" num="192">CN2</set>
            <set rarity="Common" muId="380478" num="136">JOU</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</text>
        </card>
        <card>
            <name>Flowstone Wyvern</name>
            <set rarity="Rare" muId="4818">TMP</set>
            <set rarity="Uncommon" muId="397581" num="134">TPR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Flowstone Wyvern gets +2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Resplendent Mentor</name>
            <set rarity="Uncommon" muId="141930" num="19">SHM</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Kithkin Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>White creatures you control have &quot;{T}: You gain 1 life.&quot;</text>
        </card>
        <card>
            <name>Dawning Purist</name>
            <set rarity="Uncommon" muId="39711" num="22">ONS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.
Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Avatar of Might</name>
            <set rarity="Rare" muId="24671" num="109">PCY</set>
            <set rarity="Rare" muId="135249" num="251">10E</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Avatar</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>If an opponent controls at least four more creatures than you, Avatar of Might costs {6} less to cast.
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Goblin Grenadiers</name>
            <set rarity="Uncommon" muId="4550">WTH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.</text>
        </card>
        <card>
            <name>War Barge</name>
            <set rarity="Uncommon" muId="1727">DRK</set>
            <set rarity="Special" muId="109757" num="116">TSB</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Soldevi Sentry</name>
            <set rarity="Common" muId="3060">ALL</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.</text>
        </card>
        <card>
            <name>Incursion Specialist</name>
            <set rarity="Uncommon" muId="366301" num="38">GTC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.</text>
        </card>
        <card>
            <name>Temple of Plenty</name>
            <set rarity="Rare" muId="378537" num="165">BNG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {G} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Kjeldoran Frostbeast</name>
            <set rarity="Uncommon" muId="2732">ICE</set>
            <set rarity="Uncommon" muId="201197" num="156">ME3</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Beast</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.</text>
        </card>
        <card>
            <name>Firefist Striker</name>
            <set rarity="Uncommon" muId="366311" num="90">GTC</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Shatterskull Recruit</name>
            <set rarity="Common" muId="402032" num="155">BFZ</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Warrior Ally</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Mitotic Slime</name>
            <set rarity="Rare" muId="205032" num="185">M11</set>
            <set rarity="Special" muId="0" num="3">pMGD</set>
            <set rarity="Rare" muId="271195" num="67">PC2</set>
            <set rarity="Rare" muId="423492" num="67">PCA</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Ooze</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have &quot;When this creature dies, create two 1/1 green Ooze creature tokens.&quot;</text>
        </card>
        <card>
            <name>Blinding Spray</name>
            <set rarity="Uncommon" muId="386490" num="32">KTK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures your opponents control get -4/-0 until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Chandra, the Firebrand</name>
            <set rarity="Mythic Rare" muId="220146" num="124">M12</set>
            <set rarity="Mythic Rare" muId="259205" num="123">M13</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Chandra</type>
            <tablerow>1</tablerow>
            <text>+1: Chandra, the Firebrand deals 1 damage to target creature or player.
−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
−6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Cyclopean Snare</name>
            <set rarity="Uncommon" muId="89035" num="259">RAV</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand.</text>
        </card>
        <card>
            <name>Doomfall</name>
            <set rarity="Uncommon" muId="430751" num="62">HOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target opponent exiles a creature he or she controls.
• Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card.</text>
        </card>
        <card>
            <name>Mudbrawler Raiders</name>
            <set rarity="Common" muId="141992" num="213">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>2R/GR/G</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Mudbrawler Raiders can't be blocked by blue creatures.</text>
        </card>
        <card>
            <name>Dread Summons</name>
            <set rarity="Rare" muId="405205" num="20">C15</set>
            <set rarity="Rare" muId="430275" num="56">CMA</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player puts the top X cards of his or her library into his or her graveyard. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Teferi's Isle</name>
            <set rarity="Rare" muId="3576">MIR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Teferi's Isle enters the battlefield tapped.
{T}: Add {U}{U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Glacial Wall</name>
            <set rarity="Uncommon" muId="14535" num="72">6ED</set>
            <set rarity="Common" muId="413595" num="53">EMA</set>
            <set rarity="Uncommon" muId="3912">5ED</set>
            <set rarity="Uncommon" muId="2507">ICE</set>
            <set rarity="Uncommon" muId="11304" num="78">7ED</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/7</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)</text>
        </card>
        <card>
            <name>Unnatural Predation</name>
            <set rarity="Common" muId="213778" num="93">MBS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Endless Obedience</name>
            <set rarity="Uncommon" muId="383231" num="94">M15</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Put target creature card from a graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Ajani, Caller of the Pride</name>
            <set rarity="Mythic Rare" muId="249695" num="1">M13</set>
            <set rarity="Mythic Rare" muId="370680" num="1">M14</set>
            <set rarity="Special" muId="0" num="72">pMEI</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Ajani</type>
            <tablerow>1</tablerow>
            <text>+1: Put a +1/+1 counter on up to one target creature.
−3: Target creature gains flying and double strike until end of turn.
−8: Create X 2/2 white Cat creature tokens, where X is your life total.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Fathom Feeder</name>
            <set rarity="Rare" muId="401876" num="203">BFZ</set>
            <set rarity="Special" muId="0" num="261">pPRE</set>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Deathtouch
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
{3}{U}{B}: Draw a card. Each opponent exiles the top card of his or her library.</text>
        </card>
        <card>
            <name>Unbender Tine</name>
            <set rarity="Uncommon" muId="138217" num="15">ARB</set>
            <set rarity="Uncommon" muId="220552" num="97">ARC</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Untap another target permanent.</text>
        </card>
        <card>
            <name>Firefly</name>
            <set rarity="Uncommon" muId="4813">TMP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Firefly gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Multiform Wonder</name>
            <set rarity="Rare" muId="417796" num="223">KLD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Multiform Wonder enters the battlefield, you get {E}{E}{E} (three energy counters).
Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.
Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Benalish Commander</name>
            <set rarity="Rare" muId="122408" num="2">PLC</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Benalish Commander's power and toughness are each equal to the number of Soldiers you control.
Suspend X—{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.</text>
        </card>
        <card>
            <name>Urza's Filter</name>
            <set rarity="Rare" muId="23227" num="318">INV</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Multicolored spells cost up to {2} less to cast.</text>
        </card>
        <card>
            <name>Goblin Commando</name>
            <set rarity="Uncommon" muId="20196" num="100">S99</set>
            <set rarity="Common" muId="382956" num="164">VMA</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Goblin Commando enters the battlefield, it deals 2 damage to target creature.</text>
        </card>
        <card>
            <name>Arcum's Weathervane</name>
            <set rarity="Special" muId="0" num="310">CST</set>
            <set rarity="Uncommon" muId="2396">ICE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Target snow land is no longer snow.
{2}, {T}: Target nonsnow basic land becomes snow.</text>
        </card>
        <card>
            <name>Griffin Guide</name>
            <set rarity="Uncommon" muId="249372" num="25">DDH</set>
            <set rarity="Uncommon" muId="373337" num="28">DDL</set>
            <set rarity="Uncommon" muId="243450" num="33">DDG</set>
            <set rarity="Uncommon" muId="110514" num="21">TSP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.</text>
        </card>
        <card>
            <name>Demolition Stomper</name>
            <set rarity="Uncommon" muId="417779" num="206">KLD</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact — Vehicle</type>
            <pt>10/7</pt>
            <tablerow>1</tablerow>
            <text>Demolition Stomper can't be blocked by creatures with power 2 or less.
Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Devouring Strossus</name>
            <set rarity="Rare" muId="23050" num="101">INV</set>
            <color>B</color>
            <manacost>5BBB</manacost>
            <cmc>8</cmc>
            <type>Creature — Horror</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
At the beginning of your upkeep, sacrifice a creature.
Sacrifice a creature: Regenerate Devouring Strossus.</text>
        </card>
        <card>
            <name>Living Wall</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="29">LEA</set>
            <set rarity="Uncommon" muId="324">LEB</set>
            <set rarity="Uncommon" muId="202418" num="212">ME4</set>
            <set rarity="Uncommon" muId="1123">3ED</set>
            <set rarity="Uncommon" muId="626">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{1}: Regenerate Living Wall.</text>
        </card>
        <card>
            <name>Veteran Explorer</name>
            <set rarity="Uncommon" muId="420791" num="174">C16</set>
            <set rarity="Uncommon" muId="247534" num="177">CMD</set>
            <set rarity="Uncommon" muId="4532">WTH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.</text>
        </card>
        <card>
            <name>Scavenger Folk</name>
            <set rarity="Special" muId="0" num="70">ATH</set>
            <set rarity="Common" muId="2836">CHR</set>
            <set rarity="Common" muId="4006">5ED</set>
            <set rarity="Common" muId="202416" num="166">ME4</set>
            <set rarity="Uncommon" muId="25590" num="267">7ED</set>
            <set rarity="Common" muId="1777">DRK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact.</text>
        </card>
        <card>
            <name>Abbey Matron</name>
            <set rarity="Common" muId="3012">HML</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Abbey Matron gets +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Sorin's Vengeance</name>
            <set rarity="Rare" muId="234436" num="111">M12</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sorin's Vengeance deals 10 damage to target player and you gain 10 life.</text>
        </card>
        <card>
            <name>Quilled Slagwurm</name>
            <set rarity="Uncommon" muId="213755" num="89">MBS</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Dwarven Warriors</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4043">5ED</set>
            <set rarity="Common" muId="2270">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="191">LEA</set>
            <set rarity="Common" muId="486">LEB</set>
            <set rarity="Common" muId="1285">3ED</set>
            <set rarity="Common" muId="788">2ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature with power 2 or less can't be blocked this turn.</text>
        </card>
        <card>
            <name>Rhonas's Stalwart</name>
            <set rarity="Common" muId="430822" num="133">HOU</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Turn to Frog</name>
            <set rarity="Uncommon" muId="389730" num="130">C14</set>
            <set rarity="Uncommon" muId="220265" num="78">M12</set>
            <set rarity="Uncommon" muId="383419" num="81">M15</set>
            <set rarity="Uncommon" muId="398463" num="81">ORI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.</text>
        </card>
        <card>
            <name>Nafs Asp</name>
            <set rarity="Common" muId="950">ARN</set>
            <set rarity="Common" muId="2231">4ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Snake</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step.</text>
        </card>
        <card>
            <name>Utopia Tree</name>
            <set rarity="Rare" muId="12605" num="219">INV</set>
            <set rarity="Rare" muId="84434" num="277">9ED</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Plant</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Animate Library</name>
            <set rarity="Rare" muId="439415" num="26">UST</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant your library
Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.
If enchanted library would leave the battlefield, exile Animate Library instead.</text>
        </card>
        <card>
            <name>Clever Combo</name>
            <set rarity="Uncommon" muId="439494" num="105">UST</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Phyrexian Swarmlord</name>
            <set rarity="Rare" muId="218086" num="119">NPH</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Insect Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of your upkeep, create a 1/1 green Insect creature token with infect for each poison counter your opponents have.</text>
        </card>
        <card>
            <name>Phantasmal Bear</name>
            <set rarity="Common" muId="380219" num="4">DDM</set>
            <set rarity="Common" muId="220251" num="70">M12</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Bear Illusion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.</text>
        </card>
        <card>
            <name>Rotted Hystrix</name>
            <set rarity="Common" muId="233064" num="120">NPH</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Horror of Horrors</name>
            <set rarity="Uncommon" muId="1446">LEG</set>
            <set rarity="Uncommon" muId="83353" num="140">9ED</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Jagwasp Swarm</name>
            <set rarity="Common" muId="191581" num="58">WWK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Bloodstone Cameo</name>
            <set rarity="Uncommon" muId="23219" num="298">INV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} or {R} to your mana pool.</text>
        </card>
        <card>
            <name>Blinding Souleater</name>
            <set rarity="Common" muId="397810" num="202">MM2</set>
            <set rarity="Common" muId="233045" num="131">NPH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.)</text>
        </card>
        <card>
            <name>Circling Vultures</name>
            <set rarity="Uncommon" muId="4452">WTH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
You may discard Circling Vultures any time you could cast an instant.
At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.</text>
        </card>
        <card>
            <name>Amphin Cutthroat</name>
            <set rarity="Common" muId="220218" num="43">M12</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Salamander Rogue</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Deathbringer Liege</name>
            <set rarity="Rare" muId="157288" num="85">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>2W/BW/BW/B</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you cast a white spell, you may tap target creature.
Whenever you cast a black spell, you may destroy target creature if it's tapped.</text>
        </card>
        <card>
            <name>Sizzle</name>
            <set rarity="Common" muId="45358" num="224">8ED</set>
            <set rarity="Common" muId="19611" num="213">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sizzle deals 3 damage to each opponent.</text>
        </card>
        <card>
            <name>Shrewd Hatchling</name>
            <set rarity="Uncommon" muId="338395" num="8">DDJ</set>
            <set rarity="Uncommon" muId="153486" num="112">EVE</set>
            <set rarity="Uncommon" muId="397898" num="198">MM2</set>
            <color>U</color>
            <color>R</color>
            <manacost>3U/R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.
{U/R}: Target creature can't block Shrewd Hatchling this turn.
Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.
Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.</text>
        </card>
        <card>
            <name>Dromar's Cavern</name>
            <set rarity="Uncommon" muId="25932" num="138">PLS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Lair</type>
            <tablerow>0</tablerow>
            <text>When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {W}, {U}, or {B} to your mana pool.</text>
        </card>
        <card>
            <name>Mizzix of the Izmagnus</name>
            <set rarity="Mythic Rare" muId="405303" num="50">C15</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Goblin Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter.
Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have.</text>
        </card>
        <card>
            <name>Resolute Archangel</name>
            <set rarity="Rare" muId="383361" num="28">M15</set>
            <set rarity="Special" muId="0" num="83">pPRE</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.</text>
        </card>
        <card>
            <name>Encase in Ice</name>
            <set rarity="Uncommon" muId="394564" num="54">DTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant red or green creature
When Encase in Ice enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Lingering Death</name>
            <set rarity="Common" muId="43727" num="69">SCG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.</text>
        </card>
        <card>
            <name>Svyelunite Temple</name>
            <set rarity="Uncommon" muId="26623" num="78">BTD</set>
            <set rarity="Uncommon" muId="14723" num="329">6ED</set>
            <set rarity="Uncommon" muId="2013">FEM</set>
            <set rarity="Uncommon" muId="4190">5ED</set>
            <set rarity="Uncommon" muId="184522" num="237">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Svyelunite Temple enters the battlefield tapped.
{T}: Add {U} to your mana pool.
{T}, Sacrifice Svyelunite Temple: Add {U}{U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Quenchable Fire</name>
            <set rarity="Common" muId="179440" num="70">CON</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step.</text>
        </card>
        <card>
            <name>Armament Master</name>
            <set rarity="Rare" muId="190420" num="1">ZEN</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.</text>
        </card>
        <card>
            <name>Mossbridge Troll</name>
            <set rarity="Rare" muId="146021" num="123">SHM</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Troll</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>If Mossbridge Troll would be destroyed, regenerate it.
Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn.</text>
        </card>
        <card>
            <name>Daru Cavalier</name>
            <set rarity="Common" muId="39523" num="18">ONS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Enter the Infinite</name>
            <set rarity="Mythic Rare" muId="366411" num="34">GTC</set>
            <color>U</color>
            <manacost>8UUUU</manacost>
            <cmc>12</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.</text>
        </card>
        <card>
            <name>Giant Trap Door Spider</name>
            <set rarity="Special" muId="0" num="293">CST</set>
            <set rarity="Special" muId="0" num="33">DKM</set>
            <set rarity="Uncommon" muId="2729">ICE</set>
            <set rarity="Uncommon" muId="184630" num="195">ME2</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.</text>
        </card>
        <card>
            <name>Radiate</name>
            <set rarity="Rare" muId="34250" num="113">TOR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.</text>
        </card>
        <card>
            <name>Spontaneous Combustion</name>
            <set rarity="Uncommon" muId="382372" num="194">CNS</set>
            <set rarity="Uncommon" muId="4919">TMP</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Spontaneous Combustion, sacrifice a creature.
Spontaneous Combustion deals 3 damage to each creature.</text>
        </card>
        <card>
            <name>Yamabushi's Storm</name>
            <set rarity="Common" muId="50346" num="199">CHK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Black Oak of Odunos</name>
            <set rarity="Uncommon" muId="378434" num="62">BNG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Treefolk</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
{B}, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>B.F.M. (Big Furry Monster)</name>
            <set rarity="Rare" muId="9780" num="28a">UGL</set>
            <related attach="attach">B.F.M. (Big Furry Monster, Right Side)</related>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — The Biggest, Baddest, Nastiest,</type>
            <tablerow>2</tablerow>
            <text>You must cast both B.F.M. cards to put
leaves the battlefield, sacrifice the other.
B.F.M. can't be blocked except by three or</text>
        </card>
        <card>
            <name>Groundswell</name>
            <set rarity="Common" muId="401657" num="15">DDP</set>
            <set rarity="Common" muId="193998" num="104">WWK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.</text>
        </card>
        <card>
            <name>Vampiric Link</name>
            <set rarity="Common" muId="122366" num="92">PLC</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals damage, you gain that much life.</text>
        </card>
        <card>
            <name>Dauthi Horror</name>
            <set rarity="Common" muId="4650">TMP</set>
            <set rarity="Common" muId="397594" num="94">TPR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Dauthi Horror</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Horror can't be blocked by white creatures.</text>
        </card>
        <card>
            <name>Woolly Spider</name>
            <set rarity="Special" muId="0" num="71">ATH</set>
            <set rarity="Common" muId="27271" num="65">BTD</set>
            <set rarity="Common" muId="0" num="30">DKM</set>
            <set rarity="Common" muId="2603">ICE</set>
            <set rarity="Uncommon" muId="184539" num="189">ME2</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Genesis</name>
            <set rarity="Special" muId="0" num="79">pJGP</set>
            <set rarity="Rare" muId="34833" num="117">JUD</set>
            <set rarity="Rare" muId="382950" num="212">VMA</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Incarnation</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Cathedral Membrane</name>
            <set rarity="Uncommon" muId="218024" num="5">NPH</set>
            <color>W</color>
            <manacost>1W/P</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>({W/P} can be paid with either {W} or 2 life.)
Defender
When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.</text>
        </card>
        <card>
            <name>Lunar Force</name>
            <set rarity="Uncommon" muId="414363" num="68">EMN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a spell, sacrifice Lunar Force and counter that spell.</text>
        </card>
        <card>
            <name>Revealing Wind</name>
            <set rarity="Common" muId="394665" num="197">DTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.</text>
        </card>
        <card>
            <name>Marsh Boa</name>
            <set rarity="Common" muId="24664" num="118">PCY</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Snake</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Driven // Despair</name>
            <set rarity="" muId="430846" num="157a">HOU</set>
            <color>G</color>
            <color>B</color>
            <manacost>1G // 1B</manacost>
            <cmc>2 // 2</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, creatures you control gain trample and &quot;Whenever this creature deals combat damage to a player, draw a card.&quot;

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and &quot;Whenever this creature deals combat damage to a player, that player discards a card.&quot;</text>
        </card>
        <card>
            <name>Inner Sanctum</name>
            <set rarity="Rare" muId="4580">WTH</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt to creatures you control.</text>
        </card>
        <card>
            <name>Aladdin's Ring</name>
            <set rarity="Rare" muId="901">ARN</set>
            <set rarity="Rare" muId="14770" num="271">6ED</set>
            <set rarity="Rare" muId="45487" num="291">8ED</set>
            <set rarity="Rare" muId="3758">5ED</set>
            <set rarity="Rare" muId="2015">4ED</set>
            <set rarity="Rare" muId="82989" num="286">9ED</set>
            <set rarity="Rare" muId="1093">3ED</set>
            <set rarity="Rare" muId="11145" num="286">7ED</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{8}, {T}: Aladdin's Ring deals 4 damage to target creature or player.</text>
        </card>
        <card>
            <name>Bloodhunter Bat</name>
            <set rarity="Common" muId="259705" num="82">M13</set>
            <set rarity="Common" muId="429904" num="15">W17</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Bat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Retreat to Coralhelm</name>
            <set rarity="Uncommon" muId="402006" num="82">BFZ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Tainted Peak</name>
            <set rarity="Uncommon" muId="31759" num="142">TOR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {B} or {R} to your mana pool. Activate this ability only if you control a Swamp.</text>
        </card>
        <card>
            <name>Saheeli Rai</name>
            <set rarity="Mythic Rare" muId="417759" num="186">KLD</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Saheeli</type>
            <tablerow>1</tablerow>
            <text>+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.
−2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
−7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Clutch of Undeath</name>
            <set rarity="Common" muId="44264" num="61">SCG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.</text>
        </card>
        <card>
            <name>Goblin Grenade</name>
            <set rarity="Special" muId="0" num="29">ATH</set>
            <set rarity="Uncommon" muId="438485" num="45">DDT</set>
            <set rarity="Common" muId="1953">FEM</set>
            <set rarity="Uncommon" muId="220435" num="140">M12</set>
            <set rarity="Uncommon" muId="159731" num="95">MED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Goblin Grenade, sacrifice a Goblin.
Goblin Grenade deals 5 damage to target creature or player.</text>
        </card>
        <card>
            <name>Mage's Guile</name>
            <set rarity="Common" muId="41155" num="91">ONS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling {U} ({U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Goblin Mutant</name>
            <set rarity="Special" muId="0" num="12">ATH</set>
            <set rarity="Uncommon" muId="0" num="12">DKM</set>
            <set rarity="Uncommon" muId="2624">ICE</set>
            <set rarity="Uncommon" muId="159229" num="96">MED</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Mutant</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.
Goblin Mutant can't block creatures with power 3 or greater.</text>
        </card>
        <card>
            <name>Niall Silvain</name>
            <set rarity="Rare" muId="1772">DRK</set>
            <color>G</color>
            <manacost>GGG</manacost>
            <cmc>3</cmc>
            <type>Creature — Ouphe</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}{G}{G}{G}, {T}: Regenerate target creature.</text>
        </card>
        <card>
            <name>Heart of Light</name>
            <set rarity="Common" muId="81982" num="6">BOK</set>
            <set rarity="Common" muId="132090" num="19">10E</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Prevent all damage that would be dealt to and dealt by enchanted creature.</text>
        </card>
        <card>
            <name>Entangling Trap</name>
            <set rarity="Uncommon" muId="146583" num="13">LRW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)</text>
        </card>
        <card>
            <name>Demonlord of Ashmouth</name>
            <set rarity="Rare" muId="240166" num="96">AVR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Demon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Five-Finger Discount</name>
            <set rarity="Uncommon" muId="439422" num="33">UST</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.</text>
        </card>
        <card>
            <name>Wall of Corpses</name>
            <set rarity="Common" muId="3320">MIR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.</text>
        </card>
        <card>
            <name>Ashling's Prerogative</name>
            <set rarity="Rare" muId="146595" num="150">LRW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)
Each creature with converted mana cost of the chosen value has haste.
Each creature without converted mana cost of the chosen value enters the battlefield tapped.</text>
        </card>
        <card>
            <name>Descend upon the Sinful</name>
            <set rarity="Mythic Rare" muId="409751" num="13">SOI</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all creatures.
Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Hissing Iguanar</name>
            <set rarity="Common" muId="271160" num="46">PC2</set>
            <set rarity="Common" muId="423471" num="46">PCA</set>
            <set rarity="Common" muId="174873" num="104">ALA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player.</text>
        </card>
        <card>
            <name>Infernal Genesis</name>
            <set rarity="Rare" muId="24624" num="68">PCY</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Then he or she creates X 1/1 black Minion creature tokens, where X is that card's converted mana cost.</text>
        </card>
        <card>
            <name>Dragonlord Kolaghan</name>
            <set rarity="Mythic Rare" muId="394548" num="218">DTK</set>
            <set rarity="Special" muId="0" num="172">pPRE</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Elder Dragon</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Other creatures you control have haste.
Whenever an opponent casts a creature or planeswalker spell with the same name as a card in his or her graveyard, that player loses 10 life.</text>
        </card>
        <card>
            <name>Dual Shot</name>
            <set rarity="Common" muId="435295" num="141">XLN</set>
            <set rarity="Common" muId="409905" num="153">SOI</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Dual Shot deals 1 damage to each of up to two target creatures.</text>
        </card>
        <card>
            <name>Ghoulcaller Gisa</name>
            <set rarity="Mythic Rare" muId="389535" num="23">C14</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.</text>
        </card>
        <card>
            <name>Risen Sanctuary</name>
            <set rarity="Uncommon" muId="290530" num="190">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>5GW</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Rampaging Baloths</name>
            <set rarity="Mythic Rare" muId="430610" num="71">E01</set>
            <set rarity="Mythic Rare" muId="376467" num="164">C13</set>
            <set rarity="Mythic Rare" muId="389647" num="212">C14</set>
            <set rarity="Mythic Rare" muId="430358" num="139">CMA</set>
            <set rarity="Rare" muId="438750" num="184">IMA</set>
            <set rarity="Special" muId="0" num="42">pPRE</set>
            <set rarity="Mythic Rare" muId="192222" num="178">ZEN</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.</text>
        </card>
        <card>
            <name>Shifting Borders</name>
            <set rarity="Uncommon" muId="74191" num="56">SOK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Exchange control of two target lands.
Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Dragonmaster Outcast</name>
            <set rarity="Mythic Rare" muId="401860" num="144">BFZ</set>
            <set rarity="Special" muId="0" num="254">pPRE</set>
            <set rarity="Mythic Rare" muId="197854" num="81">WWK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.</text>
        </card>
        <card>
            <name>Curse Artifact</name>
            <set rarity="Uncommon" muId="1732">DRK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact.</text>
        </card>
        <card>
            <name>Choked Estuary</name>
            <set rarity="Rare" muId="410038" num="270">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Stocking Tiger</name>
            <set rarity="Special" muId="0" num="8">pHHO</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Cat Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Stocking Tiger enters the battlefield with a sealed Magic booster pack under it.
When Stocking Tiger deals combat damage to a player, unwrap the booster pack and put it in your hand.</text>
        </card>
        <card>
            <name>Gravebind</name>
            <set rarity="Rare" muId="2453">ICE</set>
            <set rarity="Common" muId="202597" num="84">ME4</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature can't be regenerated this turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Brass Herald</name>
            <set rarity="Uncommon" muId="27761" num="133">APC</set>
            <set rarity="Rare" muId="45472" num="293">8ED</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As Brass Herald enters the battlefield, choose a creature type.
When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
Creatures of the chosen type get +1/+1.</text>
        </card>
        <card>
            <name>Howlpack of Estwald</name>
            <set rarity="Common" muId="222906" num="209a">ISD</set>
            <color>G</color>
            <related attach="attach">Villagers of Estwald</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.</text>
        </card>
        <card>
            <name>Wake of Vultures</name>
            <set rarity="Common" muId="413657" num="115">EMA</set>
            <set rarity="Common" muId="3631">VIS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{B}, Sacrifice a creature: Regenerate Wake of Vultures.</text>
        </card>
        <card>
            <name>Hunting Moa</name>
            <set rarity="Uncommon" muId="220563" num="60">ARC</set>
            <set rarity="Special" muId="107282" num="80">TSB</set>
            <set rarity="Uncommon" muId="15219" num="109">UDS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Beast</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Carbonize</name>
            <set rarity="Common" muId="413664" num="122">EMA</set>
            <set rarity="Uncommon" muId="47226" num="83">SCG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Carbonize deals 3 damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Citanul Flute</name>
            <set rarity="Rare" muId="135244" num="315">10E</set>
            <set rarity="Rare" muId="8868" num="289">USG</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, {T}: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Knight of the Hokey Pokey</name>
            <set rarity="Common" muId="9742" num="6">UGL</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{1}{W}, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, put your right foot in. Put your right foot out. Put your right foot in. Shake it all about. Repeat this process for your left foot, right arm, left arm, and whole self.)</text>
        </card>
        <card>
            <name>Chandra, Flamecaller</name>
            <set rarity="Mythic Rare" muId="407614" num="104">OGW</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Chandra</type>
            <tablerow>1</tablerow>
            <text>+1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
0: Discard all the cards in your hand, then draw that many cards plus one.
−X: Chandra, Flamecaller deals X damage to each creature.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Glen Elendra</name>
            <set rarity="Common" muId="226535" num="16">PC2</set>
            <set rarity="Common" muId="423609" num="28">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Lorwyn</type>
            <tablerow>1</tablerow>
            <text>At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.
Whenever you roll {CHAOS}, gain control of target creature you own.</text>
        </card>
        <card>
            <name>Energy Bolt</name>
            <set rarity="Rare" muId="3534">MIR</set>
            <color>W</color>
            <color>R</color>
            <manacost>XRW</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Energy Bolt deals X damage to target player.
• Target player gains X life.</text>
        </card>
        <card>
            <name>Final Judgment</name>
            <set rarity="Rare" muId="81991" num="4">BOK</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all creatures.</text>
        </card>
        <card>
            <name>Deny Reality</name>
            <set rarity="Common" muId="185045" num="19">ARB</set>
            <set rarity="Common" muId="271168" num="85">PC2</set>
            <set rarity="Common" muId="423510" num="85">PCA</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Ignite Disorder</name>
            <set rarity="Uncommon" muId="183056" num="66">CON</set>
            <set rarity="Uncommon" muId="190544" num="141">M10</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.</text>
        </card>
        <card>
            <name>Nevinyrral's Disk</name>
            <set rarity="Special" muId="0" num="1">ATH</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="376427" num="248">C13</set>
            <set rarity="Rare" muId="389616" num="257">C14</set>
            <set rarity="Rare" muId="420882" num="265">C16</set>
            <set rarity="Rare" muId="433149" num="217">C17</set>
            <set rarity="Rare" muId="413770" num="228">EMA</set>
            <set rarity="Rare" muId="3803">5ED</set>
            <set rarity="Rare" muId="2061">4ED</set>
            <set rarity="Mythic Rare" muId="212637" num="11">V10</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="37">LEA</set>
            <set rarity="Rare" muId="332">LEB</set>
            <set rarity="Rare" muId="159266" num="160">MED</set>
            <set rarity="Rare" muId="1128">3ED</set>
            <set rarity="Rare" muId="634">2ED</set>
            <set rarity="Rare" muId="383029" num="277">VMA</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Nevinyrral's Disk enters the battlefield tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Initiate's Companion</name>
            <set rarity="Common" muId="426876" num="174">AKH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Initiate's Companion deals combat damage to a player, untap target creature or land.</text>
        </card>
        <card>
            <name>Scepter of Insight</name>
            <set rarity="Rare" muId="184989" num="33">CON</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}{U}, {T}: Draw a card.</text>
        </card>
        <card>
            <name>Geist of the Lonely Vigil</name>
            <set rarity="Uncommon" muId="414318" num="27">EMN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Desecrated Earth</name>
            <set rarity="Common" muId="178137" num="86">ZEN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Its controller discards a card.</text>
        </card>
        <card>
            <name>Blustersquall</name>
            <set rarity="Uncommon" muId="405151" num="89">C15</set>
            <set rarity="Uncommon" muId="253582" num="30">RTR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap target creature you don't control.
Overload {3}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Kenzo the Hardhearted</name>
            <set rarity="Uncommon" muId="78600" num="2b">CHK</set>
            <color>W</color>
            <related attach="attach">Bushi Tenderfoot</related>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Legendary Creature — Human Samurai</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Double strike; bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Divebomber Griffin</name>
            <set rarity="Uncommon" muId="88975" num="14">RAV</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Griffin</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Swashbuckling</name>
            <set rarity="Common" muId="435321" num="167">XLN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has haste.</text>
        </card>
        <card>
            <name>Wandering Eye</name>
            <set rarity="Common" muId="21279" num="50">NMS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Players play with their hands revealed.</text>
        </card>
        <card>
            <name>Volrath's Shapeshifter</name>
            <set rarity="Rare" muId="5262">STH</set>
            <set rarity="Rare" muId="383148" num="101">VMA</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text &quot;{2}: Discard a card.&quot; (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.)
{2}: Discard a card.</text>
        </card>
        <card>
            <name>Slaughterhorn</name>
            <set rarity="Common" muId="366281" num="134">GTC</set>
            <set rarity="Common" muId="425961" num="136">MM3</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.</text>
        </card>
        <card>
            <name>Silkwing Scout</name>
            <set rarity="Common" muId="107313" num="31">DIS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Kavu Aggressor</name>
            <set rarity="Common" muId="23063" num="148">INV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {4} (You may pay an additional {4} as you cast this spell.)
Kavu Aggressor can't block.
If Kavu Aggressor was kicked, it enters the battlefield with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Battle Squadron</name>
            <set rarity="Uncommon" muId="438473" num="33">DDT</set>
            <set rarity="Uncommon" muId="413660" num="118">EMA</set>
            <set rarity="Rare" muId="19712" num="174">MMQ</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.</text>
        </card>
        <card>
            <name>Purify the Grave</name>
            <set rarity="Uncommon" muId="226884" num="27">ISD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target card from a graveyard.
Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Necrogen Spellbomb</name>
            <set rarity="Common" muId="46055" num="216">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{B}, Sacrifice Necrogen Spellbomb: Target player discards a card.
{1}, Sacrifice Necrogen Spellbomb: Draw a card.</text>
        </card>
        <card>
            <name>Rift Elemental</name>
            <set rarity="Common" muId="130591" num="106">FUT</set>
            <set rarity="Common" muId="370468" num="127">MMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Carnage Altar</name>
            <set rarity="Uncommon" muId="376277" num="238">C13</set>
            <set rarity="Uncommon" muId="193406" num="198">ZEN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, Sacrifice a creature: Draw a card.</text>
        </card>
        <card>
            <name>Feed the Clan</name>
            <set rarity="Common" muId="386535" num="132">KTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 5 life.
Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.</text>
        </card>
        <card>
            <name>Bounty Hunter</name>
            <set rarity="Rare" muId="4638">TMP</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Archer Minion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Put a bounty counter on target nonblack creature.
{T}: Destroy target creature with a bounty counter on it.</text>
        </card>
        <card>
            <name>Faithless Looting</name>
            <set rarity="Common" muId="389512" num="175">C14</set>
            <set rarity="Common" muId="405225" num="153">C15</set>
            <set rarity="Common" muId="245299" num="87">DKA</set>
            <set rarity="Common" muId="368475" num="59">DDK</set>
            <set rarity="Common" muId="413670" num="128">EMA</set>
            <set rarity="Special" muId="0" num="39">pMEI</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw two cards, then discard two cards.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Plaxmanta</name>
            <set rarity="Uncommon" muId="405345" num="100">C15</set>
            <set rarity="Uncommon" muId="107286" num="29">DIS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When Plaxmanta enters the battlefield, sacrifice it unless {G} was spent to cast it.</text>
        </card>
        <card>
            <name>Wall of Caltrops</name>
            <set rarity="Common" muId="1640">LEG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)</text>
        </card>
        <card>
            <name>Ursapine</name>
            <set rarity="Rare" muId="88979" num="188">RAV</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{G}: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Land Leeches</name>
            <set rarity="Common" muId="2222">4ED</set>
            <set rarity="Common" muId="1769">DRK</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Leech</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Charging Paladin</name>
            <set rarity="Common" muId="394016" num="4">DD3_DVD</set>
            <set rarity="Common" muId="197021" num="4">DDC</set>
            <set rarity="Common" muId="6035" num="4">EXO</set>
            <set rarity="Uncommon" muId="4379">POR</set>
            <set rarity="Uncommon" muId="20402" num="12">S99</set>
            <set rarity="Common" muId="397634" num="9">TPR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Pit Trap</name>
            <set rarity="Uncommon" muId="2419">ICE</set>
            <set rarity="Uncommon" muId="25657" num="313">7ED</set>
            <set rarity="Uncommon" muId="8801" num="307">USG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.</text>
        </card>
        <card>
            <name>Heal the Scars</name>
            <set rarity="Common" muId="145808" num="217">LRW</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Regenerate target creature. You gain life equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Metallurgic Summonings</name>
            <set rarity="Mythic Rare" muId="417629" num="56">KLD</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost.
{3}{U}{U}, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.</text>
        </card>
        <card>
            <name>Falling Timber</name>
            <set rarity="Common" muId="25945" num="79">PLS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Prevent all combat damage target creature would deal this turn. If Falling Timber was kicked, prevent all combat damage another target creature would deal this turn.</text>
        </card>
        <card>
            <name>Barbed-Back Wurm</name>
            <set rarity="Uncommon" muId="3274">MIR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Ethereal Whiskergill</name>
            <set rarity="Uncommon" muId="139431" num="60">LRW</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Ethereal Whiskergill can't attack unless defending player controls an Island.</text>
        </card>
        <card>
            <name>Ghitu Encampment</name>
            <set rarity="Uncommon" muId="386321" num="33">DDN</set>
            <set rarity="Uncommon" muId="234698" num="29">PD2</set>
            <set rarity="Uncommon" muId="106564" num="353">10E</set>
            <set rarity="Uncommon" muId="12497" num="141">ULG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Ghitu Encampment enters the battlefield tapped.
{T}: Add {R} to your mana pool.
{1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Boreal Centaur</name>
            <set rarity="Common" muId="121200" num="104">CSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Snow Creature — Centaur Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{S}: Boreal Centaur gets +1/+1 until end of turn. Activate this ability only once each turn. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Pyromancer Ascension</name>
            <set rarity="Rare" muId="425933" num="108">MM3</set>
            <set rarity="Rare" muId="197891" num="143">ZEN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.
Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Buried Alive</name>
            <set rarity="Uncommon" muId="247342" num="74">CMD</set>
            <set rarity="Uncommon" muId="29846" num="118">ODY</set>
            <set rarity="Uncommon" muId="270455" num="20">PD3</set>
            <set rarity="Uncommon" muId="4451">WTH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.</text>
        </card>
        <card>
            <name>Volatile Chimera</name>
            <set rarity="Rare" muId="416816" num="59">CN2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Chimera</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.
{1}{R}: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card and gains this ability.</text>
        </card>
        <card>
            <name>Staff of the Wild Magus</name>
            <set rarity="Uncommon" muId="370592" num="223">M14</set>
            <set rarity="Uncommon" muId="383401" num="236">M15</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.</text>
        </card>
        <card>
            <name>Abduction</name>
            <set rarity="Uncommon" muId="14526" num="55">6ED</set>
            <set rarity="Uncommon" muId="4476">WTH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Abduction enters the battlefield, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Broodbirth Viper</name>
            <set rarity="Uncommon" muId="405160" num="10">C15</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Snake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
Whenever Broodbirth Viper deals combat damage to a player, you may draw a card.</text>
        </card>
        <card>
            <name>Shivan Hellkite</name>
            <set rarity="Rare" muId="243478" num="60">DDG</set>
            <set rarity="Rare" muId="130538" num="231">10E</set>
            <set rarity="Rare" muId="5660" num="215">USG</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}{R}: Shivan Hellkite deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Sigiled Behemoth</name>
            <set rarity="Common" muId="159688" num="79">ARB</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Opal Caryatid</name>
            <set rarity="Common" muId="5795" num="24">USG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.</text>
        </card>
        <card>
            <name>Annihilate</name>
            <set rarity="Uncommon" muId="376244" num="68">C13</set>
            <set rarity="Uncommon" muId="389429" num="134">C14</set>
            <set rarity="Uncommon" muId="413621" num="79">EMA</set>
            <set rarity="Uncommon" muId="23042" num="94">INV</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature. It can't be regenerated.
Draw a card.</text>
        </card>
        <card>
            <name>Vampire Outcasts</name>
            <set rarity="Uncommon" muId="368537" num="15">DDK</set>
            <set rarity="Uncommon" muId="220127" num="115">M12</set>
            <set rarity="Uncommon" muId="397674" num="102">MM2</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Skywinder Drake</name>
            <set rarity="Common" muId="220153" num="75">M12</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Skywinder Drake can block only creatures with flying.</text>
        </card>
        <card>
            <name>Barishi</name>
            <set rarity="Uncommon" muId="4507">WTH</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.</text>
        </card>
        <card>
            <name>Lapis Lazuli Talisman</name>
            <set rarity="Uncommon" muId="2413">ICE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.</text>
        </card>
        <card>
            <name>Valakut Fireboar</name>
            <set rarity="Uncommon" muId="193552" num="170">ROE</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Boar</type>
            <pt>1/7</pt>
            <tablerow>2</tablerow>
            <text>Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Graceful Adept</name>
            <set rarity="Uncommon" muId="79230" num="63">CHK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>You have no maximum hand size.</text>
        </card>
        <card>
            <name>Learn from the Past</name>
            <set rarity="Uncommon" muId="394614" num="60">DTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player shuffles his or her graveyard into his or her library.
Draw a card.</text>
        </card>
        <card>
            <name>Grapple with the Past</name>
            <set rarity="Common" muId="414461" num="160">EMN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Heavy Ballista</name>
            <set rarity="Uncommon" muId="14486" num="23">6ED</set>
            <set rarity="Uncommon" muId="13017" num="19">7ED</set>
            <set rarity="Common" muId="4579">WTH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Heavy Ballista deals 2 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Marble Titan</name>
            <set rarity="Rare" muId="84533" num="26">9ED</set>
            <set rarity="Rare" muId="4886">TMP</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Creatures with power 3 or greater don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Krenko's Command</name>
            <set rarity="Common" muId="438493" num="53">DDT</set>
            <set rarity="Common" muId="386340" num="25">DDN</set>
            <set rarity="Common" muId="259213" num="139">M13</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Tainted Specter</name>
            <set rarity="Rare" muId="3317">MIR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Specter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{B}{B}, {T}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Norwood Ranger</name>
            <set rarity="Common" muId="45409" num="271">8ED</set>
            <set rarity="Common" muId="83188" num="260">9ED</set>
            <set rarity="Common" muId="6636">PO2</set>
            <set rarity="Common" muId="21052" num="138">S99</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Scout</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Vassal's Duty</name>
            <set rarity="Rare" muId="79199" num="48">CHK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.</text>
        </card>
        <card>
            <name>Marang River Skeleton</name>
            <set rarity="Uncommon" muId="394621" num="108">DTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Skeleton</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Marang River Skeleton.
Megamorph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Griffin Canyon</name>
            <set rarity="Rare" muId="3751">VIS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Growing Rites of Itlimoc</name>
            <set rarity="Rare" muId="435346" num="191a">XLN</set>
            <color>G</color>
            <related attach="attach">Itlimoc, Cradle of the Sun</related>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.</text>
        </card>
        <card>
            <name>Creature Guy</name>
            <set rarity="Uncommon" muId="74303" num="93">UNH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Gotcha — If an opponent says &quot;creature&quot; or &quot;guy,&quot; you may say &quot;Gotcha&quot; When you do, return Creature Guy from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Lurking Predators</name>
            <set rarity="Rare" muId="420773" num="156">C16</set>
            <set rarity="Rare" muId="191388" num="190">M10</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.</text>
        </card>
        <card>
            <name>Glimpse the Sun God</name>
            <set rarity="Uncommon" muId="378385" num="13">BNG</set>
            <color>W</color>
            <manacost>XW</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Throne of the High City</name>
            <set rarity="Rare" muId="416837" num="80">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}, {T}, Sacrifice Throne of the High City: You become the monarch.</text>
        </card>
        <card>
            <name>Wild Colos</name>
            <set rarity="Common" muId="15198" num="100">UDS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goat Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Clash of Wills</name>
            <set rarity="Special" muId="0" num="189">pFNM</set>
            <set rarity="Uncommon" muId="398542" num="49">ORI</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {X}.</text>
        </card>
        <card>
            <name>Worldgorger Dragon</name>
            <set rarity="Mythic Rare" muId="413696" num="154">EMA</set>
            <set rarity="Rare" muId="35056" num="103">JUD</set>
            <set rarity="Rare" muId="383154" num="193">VMA</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Creature — Nightmare Dragon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.</text>
        </card>
        <card>
            <name>Rebound</name>
            <set rarity="Uncommon" muId="5209">STH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the target of target spell that targets only a player. The new target must be a player.</text>
        </card>
        <card>
            <name>Zada, Hedron Grinder</name>
            <set rarity="Rare" muId="402100" num="162">BFZ</set>
            <set rarity="Special" muId="0" num="305">pPRE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Goblin Ally</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.</text>
        </card>
        <card>
            <name>Shell Skulkin</name>
            <set rarity="Common" muId="158297" num="173">EVE</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Compulsory Rest</name>
            <set rarity="Common" muId="426711" num="9">AKH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has &quot;{2}, Sacrifice this creature: You gain 2 life.&quot;</text>
        </card>
        <card>
            <name>Hot Soup</name>
            <set rarity="Uncommon" muId="383269" num="219">M15</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature can't be blocked.
Whenever equipped creature is dealt damage, destroy it.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Imperiosaur</name>
            <set rarity="Uncommon" muId="130634" num="145">FUT</set>
            <set rarity="Common" muId="370561" num="148">MMA</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Spend only mana produced by basic lands to cast Imperiosaur.</text>
        </card>
        <card>
            <name>Lifespinner</name>
            <set rarity="Uncommon" muId="74642" num="133">BOK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Amrou Seekers</name>
            <set rarity="Common" muId="370576" num="3">MMA</set>
            <set rarity="Common" muId="113509" num="2">TSP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.</text>
        </card>
        <card>
            <name>Qasali Slingers</name>
            <set rarity="Rare" muId="433274" num="33">C17</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Reach
Whenever Qasali Slingers or another Cat enters the battlefield under your control, you may destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Emmessi Tome</name>
            <set rarity="Uncommon" muId="413763" num="221">EMA</set>
            <set rarity="Rare" muId="4604">TMP</set>
            <set rarity="Uncommon" muId="397542" num="221">TPR</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}: Draw two cards, then discard a card.</text>
        </card>
        <card>
            <name>Dreg Reaver</name>
            <set rarity="Common" muId="174848" num="73">ALA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Beast</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Burn at the Stake</name>
            <set rarity="Rare" muId="271120" num="130">AVR</set>
            <color>R</color>
            <manacost>2RRR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control.
Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way.</text>
        </card>
        <card>
            <name>Phyrexian Denouncer</name>
            <set rarity="Common" muId="209126" num="4">DDE</set>
            <set rarity="Common" muId="12614" num="61">ULG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Carrier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Shoreline Ranger</name>
            <set rarity="Common" muId="413613" num="71">EMA</set>
            <set rarity="Common" muId="382361" num="106">CNS</set>
            <set rarity="Common" muId="45841" num="51">SCG</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Conversion Chamber</name>
            <set rarity="Uncommon" muId="230070" num="133">NPH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on Conversion Chamber.
{2}, {T}, Remove a charge counter from Conversion Chamber: Create a 3/3 colorless Golem artifact creature token.</text>
        </card>
        <card>
            <name>Walking Ballista</name>
            <set rarity="Rare" muId="423848" num="181">AER</set>
            <manacost>XX</manacost>
            <cmc>0</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Walking Ballista enters the battlefield with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Lathnu Hellion</name>
            <set rarity="Rare" muId="417694" num="121">KLD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Hellion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Lathnu Hellion enters the battlefield, you get {E}{E} (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay {E}{E}.</text>
        </card>
        <card>
            <name>Giant Cockroach</name>
            <set rarity="Common" muId="45292" num="135">8ED</set>
            <set rarity="Common" muId="83102" num="133">9ED</set>
            <set rarity="Common" muId="25628" num="138">7ED</set>
            <set rarity="Common" muId="12946" num="54">ULG</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Disorder</name>
            <set rarity="Uncommon" muId="13136" num="179">7ED</set>
            <set rarity="Uncommon" muId="5854" num="181">USG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Disorder deals 2 damage to each white creature and each player who controls a white creature.</text>
        </card>
        <card>
            <name>Dragonloft Idol</name>
            <set rarity="Uncommon" muId="394545" num="237">DTK</set>
            <set rarity="Uncommon" muId="438781" num="215">IMA</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Gargoyle</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.</text>
        </card>
        <card>
            <name>Thraben Heretic</name>
            <set rarity="Uncommon" muId="244709" num="26">DKA</set>
            <set rarity="Uncommon" muId="409596" num="20">DDQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Exile target creature card from a graveyard.</text>
        </card>
        <card>
            <name>Soul Sculptor</name>
            <set rarity="Rare" muId="9846" num="53">USG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.</text>
        </card>
        <card>
            <name>Sea Monster</name>
            <set rarity="Common" muId="14525" num="96">6ED</set>
            <set rarity="Common" muId="45234" num="99">8ED</set>
            <set rarity="Common" muId="83249" num="96">9ED</set>
            <set rarity="Common" muId="13036" num="97">7ED</set>
            <set rarity="Common" muId="4724">TMP</set>
            <set rarity="Common" muId="397516" num="65">TPR</set>
            <set rarity="Common" muId="129719" num="106">10E</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Serpent</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Sea Monster can't attack unless defending player controls an Island.</text>
        </card>
        <card>
            <name>Wall of Omens</name>
            <set rarity="Uncommon" muId="368516" num="4">DDK</set>
            <set rarity="Uncommon" muId="413576" num="34">EMA</set>
            <set rarity="Special" muId="0" num="130">pFNM</set>
            <set rarity="Uncommon" muId="247400" num="37">CMD</set>
            <set rarity="Uncommon" muId="193545" num="53">ROE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
When Wall of Omens enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Meteor Storm</name>
            <set rarity="Rare" muId="23193" num="256">INV</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player.</text>
        </card>
        <card>
            <name>Essence Feed</name>
            <set rarity="Common" muId="194939" num="110">ROE</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Immobilizing Ink</name>
            <set rarity="Common" muId="29828" num="87">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has &quot;{1}, Discard a card: Untap this creature.&quot;</text>
        </card>
        <card>
            <name>Nakaya Shade</name>
            <set rarity="Uncommon" muId="24598" num="69">PCY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}.</text>
        </card>
        <card>
            <name>Legion Loyalist</name>
            <set rarity="Rare" muId="366348" num="97">GTC</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.</text>
        </card>
        <card>
            <name>Battering Wurm</name>
            <set rarity="Uncommon" muId="96964" num="79">GPT</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Creatures with power less than Battering Wurm's power can't block it.</text>
        </card>
        <card>
            <name>Grab the Reins</name>
            <set rarity="Uncommon" muId="420743" num="126">C16</set>
            <set rarity="Uncommon" muId="49435" num="95">MRD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Until end of turn, you gain control of target creature and it gains haste.
• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to target creature or player.
Entwine {2}{R} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Blightwidow</name>
            <set rarity="Common" muId="213820" num="77">MBS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spider</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Bant</name>
            <set rarity="Common" muId="198099" num="4">HOP</set>
            <set rarity="Common" muId="423596" num="15">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Alara</type>
            <tablerow>1</tablerow>
            <text>All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)
Whenever you roll {CHAOS}, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.</text>
        </card>
        <card>
            <name>An-Havva Township</name>
            <set rarity="Uncommon" muId="3035">HML</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add {G} to your mana pool.
{2}, {T}: Add {R} or {W} to your mana pool.</text>
        </card>
        <card>
            <name>Forgestoker Dragon</name>
            <set rarity="Rare" muId="378470" num="98">BNG</set>
            <set rarity="Special" muId="0" num="76">pPRE</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate this ability only if Forgestoker Dragon is attacking.</text>
        </card>
        <card>
            <name>Brion Stoutarm</name>
            <set rarity="Rare" muId="140217" num="246">LRW</set>
            <set rarity="Rare" muId="247298" num="187">CMD</set>
            <set rarity="Special" muId="0" num="17">pMEI</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Giant Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
{R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player.</text>
        </card>
        <card>
            <name>Spontaneous Mutation</name>
            <set rarity="Common" muId="414369" num="74">EMN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.</text>
        </card>
        <card>
            <name>Architects of Will</name>
            <set rarity="Common" muId="179597" num="17">ARB</set>
            <set rarity="Common" muId="220517" num="77">ARC</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.
Cycling {U/B} ({U/B}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Soltari Monk</name>
            <set rarity="Uncommon" muId="4903">TMP</set>
            <set rarity="Uncommon" muId="397592" num="31">TPR</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Soltari Monk Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Student of Ojutai</name>
            <set rarity="Common" muId="394716" num="40">DTK</set>
            <set rarity="Common" muId="438599" num="33">IMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a noncreature spell, you gain 2 life.</text>
        </card>
        <card>
            <name>Midvast Protector</name>
            <set rarity="Common" muId="278066" num="28">AVR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Port Town</name>
            <set rarity="Rare" muId="410046" num="278">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Torrent of Lava</name>
            <set rarity="Rare" muId="3470">MIR</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Torrent of Lava deals X damage to each creature without flying.
As long as Torrent of Lava is on the stack, each creature has &quot;{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn.&quot;</text>
        </card>
        <card>
            <name>Beetleback Chief</name>
            <set rarity="Uncommon" muId="389439" num="171">C14</set>
            <set rarity="Uncommon" muId="386305" num="14">DDN</set>
            <set rarity="Uncommon" muId="413661" num="119">EMA</set>
            <set rarity="Uncommon" muId="265145" num="40">PC2</set>
            <set rarity="Uncommon" muId="423465" num="40">PCA</set>
            <set rarity="Common" muId="382862" num="150">VMA</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Utopia Sprawl</name>
            <set rarity="Common" muId="107569" num="99">DIS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Rakshasa Vizier</name>
            <set rarity="Rare" muId="386632" num="193">KTK</set>
            <set rarity="Special" muId="0" num="96">pMEI</set>
            <set rarity="Special" muId="0" num="114">pPRE</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>2BGU</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat Demon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.</text>
        </card>
        <card>
            <name>Hot Springs</name>
            <set rarity="Rare" muId="2572">ICE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land you control
Enchanted land has &quot;{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.&quot;</text>
        </card>
        <card>
            <name>Sly Requisitioner</name>
            <set rarity="Uncommon" muId="423739" num="72">AER</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.</text>
        </card>
        <card>
            <name>Adaptive Automaton</name>
            <set rarity="Rare" muId="439384" num="42">E02</set>
            <set rarity="Rare" muId="220147" num="201">M12</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.</text>
        </card>
        <card>
            <name>Sentinel Dispatch</name>
            <set rarity="Common" muId="382360" num="11">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>(Start the game with this conspiracy face up in the command zone.)
At the beginning of the first upkeep, create a 1/1 colorless Construct artifact creature token with defender.</text>
        </card>
        <card>
            <name>Retaliator Griffin</name>
            <set rarity="Rare" muId="147530" num="123">ARB</set>
            <set rarity="Special" muId="0" num="24">pMEI</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>1RGW</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.</text>
        </card>
        <card>
            <name>Pestilence</name>
            <set rarity="Uncommon" muId="21149">BRB</set>
            <set rarity="Uncommon" muId="11438" num="149">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3869">5ED</set>
            <set rarity="Common" muId="2119">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="76">LEA</set>
            <set rarity="Common" muId="371">LEB</set>
            <set rarity="Common" muId="1172">3ED</set>
            <set rarity="Common" muId="673">2ED</set>
            <set rarity="Common" muId="5619" num="147">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Licia, Sanguine Tribune</name>
            <set rarity="Mythic Rare" muId="433281" num="40">C17</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>5RWB</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Vampire Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Licia, Sanguine Tribune costs {1} less to cast for each 1 life you gained this turn.
First strike, lifelink
Pay 5 life: Put three +1/+1 counters on Licia. Activate this ability only during your turn and only once each turn.</text>
        </card>
        <card>
            <name>Foster</name>
            <set rarity="Rare" muId="376345" num="146">C13</set>
            <set rarity="Rare" muId="19740" num="247">MMQ</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Archive Trap</name>
            <set rarity="Rare" muId="197538" num="41">ZEN</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost.
Target opponent puts the top thirteen cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Deputized Protester</name>
            <set rarity="Common" muId="416808" num="51">CN2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)</text>
        </card>
        <card>
            <name>Natural State</name>
            <set rarity="Common" muId="407646" num="136">OGW</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment with converted mana cost 3 or less.</text>
        </card>
        <card>
            <name>Hua Tuo, Honored Physician</name>
            <set rarity="Rare" muId="376366" num="149">C13</set>
            <set rarity="Rare" muId="201273" num="123">ME3</set>
            <set rarity="Rare" muId="10570" num="137">PTK</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Desiccated Naga</name>
            <set rarity="Uncommon" muId="429668" num="276">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Naga</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{B}: Target opponent loses 2 life and you gain 2 life. Activate this ability only if you control a Liliana planeswalker.</text>
        </card>
        <card>
            <name>Pillarfield Ox</name>
            <set rarity="Common" muId="279700" num="25">M13</set>
            <set rarity="Common" muId="370765" num="28">M14</set>
            <set rarity="Common" muId="382325" num="76">CNS</set>
            <set rarity="Common" muId="190395" num="31">ZEN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Ox</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Mind Unbound</name>
            <set rarity="Rare" muId="236459" num="68">M12</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.</text>
        </card>
        <card>
            <name>Second Sunrise</name>
            <set rarity="Rare" muId="49009" num="20">MRD</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn.</text>
        </card>
        <card>
            <name>Palisade Giant</name>
            <set rarity="Rare" muId="253567" num="15">RTR</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Soldier</type>
            <pt>2/7</pt>
            <tablerow>2</tablerow>
            <text>All damage that would be dealt to you or another permanent you control is dealt to Palisade Giant instead.</text>
        </card>
        <card>
            <name>Ineffable Blessing (f)</name>
            <set rarity="Rare" muId="439639" num="113">UST</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Ineffable Blessing enters the battlefield, choose a number.
Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.)</text>
        </card>
        <card>
            <name>Omen Machine</name>
            <set rarity="Rare" muId="233042" num="148">NPH</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Players can't draw cards.
At the beginning of each player's draw step, that player exiles the top card of his or her library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.</text>
        </card>
        <card>
            <name>Aven Warhawk</name>
            <set rarity="Uncommon" muId="45838" num="4">LGN</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying</text>
        </card>
        <card>
            <name>Fang Skulkin</name>
            <set rarity="Common" muId="158296" num="168">EVE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Aerial Responder</name>
            <set rarity="Uncommon" muId="430541" num="2">E01</set>
            <set rarity="Uncommon" muId="417575" num="2">KLD</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance, lifelink</text>
        </card>
        <card>
            <name>Ramosian Sergeant</name>
            <set rarity="Common" muId="19539" num="39">MMQ</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Rebel</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Stave Off</name>
            <set rarity="Common" muId="386368" num="61">DDN</set>
            <set rarity="Common" muId="220295" num="36">M12</set>
            <set rarity="Common" muId="382376" num="83">CNS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Sunforger</name>
            <set rarity="Rare" muId="420892" num="275">C16</set>
            <set rarity="Rare" muId="397900" num="232">MM2</set>
            <set rarity="Rare" muId="83618" num="272">RAV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +4/+0.
{R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library.
Equip {3}</text>
        </card>
        <card>
            <name>Incite Insight</name>
            <set rarity="Rare" muId="439425" num="36">UST</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Viridian Joiner</name>
            <set rarity="Common" muId="46114" num="138">MRD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add an amount of {G} to your mana pool equal to Viridian Joiner's power.</text>
        </card>
        <card>
            <name>Draconian Cylix</name>
            <set rarity="Rare" muId="1832">FEM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Discard a card at random: Regenerate target creature.</text>
        </card>
        <card>
            <name>Soul-Scar Mage</name>
            <set rarity="Rare" muId="426850" num="148">AKH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.</text>
        </card>
        <card>
            <name>Ancient Den</name>
            <set rarity="Common" muId="46063" num="278">MRD</set>
            <set rarity="Common" muId="205275" num="130">HOP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact Land</type>
            <tablerow>0</tablerow>
            <text>(Ancient Den isn't a spell.)
{T}: Add {W} to your mana pool.</text>
        </card>
        <card>
            <name>Shepherd of Rot</name>
            <set rarity="Common" muId="39464" num="168">ONS</set>
            <set rarity="Common" muId="205372" num="40">HOP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Each player loses 1 life for each Zombie on the battlefield.</text>
        </card>
        <card>
            <name>Scourge of Valkas</name>
            <set rarity="Mythic Rare" muId="433074" num="142">C17</set>
            <set rarity="Rare" muId="438711" num="145">IMA</set>
            <set rarity="Mythic Rare" muId="370584" num="151">M14</set>
            <color>R</color>
            <manacost>2RRR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.
{R}: Scourge of Valkas gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Chrome Steed</name>
            <set rarity="Common" muId="212247" num="142">SOM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Horse</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Wardscale Dragon</name>
            <set rarity="Uncommon" muId="391955" num="30">FRF</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
As long as Wardscale Dragon is attacking, defending player can't cast spells.</text>
        </card>
        <card>
            <name>Stinging Barrier</name>
            <set rarity="Common" muId="19561" num="107">MMQ</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{U}, {T}: Stinging Barrier deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Biomass Mutation</name>
            <set rarity="Rare" muId="366312" num="213">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>XG/UG/U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control have base power and toughness X/X until end of turn.</text>
        </card>
        <card>
            <name>Lys Alana Huntmaster</name>
            <set rarity="Common" muId="389584" num="205">C14</set>
            <set rarity="Common" muId="430345" num="126">CMA</set>
            <set rarity="Common" muId="393971" num="10">DD3_EVG</set>
            <set rarity="Common" muId="158125" num="10">EVG</set>
            <set rarity="Common" muId="0" num="73">DPA</set>
            <set rarity="Common" muId="413718" num="176">EMA</set>
            <set rarity="Common" muId="139401" num="229">LRW</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.</text>
        </card>
        <card>
            <name>Lotus-Eye Mystics</name>
            <set rarity="Uncommon" muId="391870" num="17">FRF</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Monk</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Nomadic Elf</name>
            <set rarity="Common" muId="209115" num="38">DDE</set>
            <set rarity="Common" muId="23111" num="200">INV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Nomad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Ion Storm</name>
            <set rarity="Rare" muId="72925" num="68">5DN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Glassblower's Puzzleknot</name>
            <set rarity="Common" muId="417790" num="217">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Glassblower's Puzzleknot enters the battlefield, scry 2, then you get {E}{E}. (You get two energy counters. To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{2}{U}, Sacrifice Glassblower's Puzzleknot: Scry 2, then you get {E}{E}.</text>
        </card>
        <card>
            <name>Lightmine Field</name>
            <set rarity="Rare" muId="193463" num="32">ROE</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.</text>
        </card>
        <card>
            <name>Ulvenwald Hydra</name>
            <set rarity="Mythic Rare" muId="409999" num="235">SOI</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Hydra</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Keldon Firebombers</name>
            <set rarity="Rare" muId="24648" num="94">PCY</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Keldon Firebombers enters the battlefield, each player sacrifices all lands he or she controls except for three.</text>
        </card>
        <card>
            <name>Frantic Search</name>
            <set rarity="Common" muId="12375" num="32">ULG</set>
            <set rarity="Common" muId="382945" num="70">VMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw two cards, then discard two cards. Untap up to three lands.</text>
        </card>
        <card>
            <name>Fanatic of Mogis</name>
            <set rarity="Uncommon" muId="373511" num="121">THS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Shaman</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)</text>
        </card>
        <card>
            <name>Untamed Might</name>
            <set rarity="Common" muId="194160" num="131">SOM</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+X until end of turn.</text>
        </card>
        <card>
            <name>Grave Robbers</name>
            <set rarity="Rare" muId="1735">DRK</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Exile target artifact card from a graveyard. You gain 2 life.</text>
        </card>
        <card>
            <name>Nyxborn Triton</name>
            <set rarity="Common" muId="378418" num="46">BNG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Merfolk</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +2/+3.</text>
        </card>
        <card>
            <name>Catastrophe</name>
            <set rarity="Rare" muId="21143">BRB</set>
            <set rarity="Rare" muId="5637" num="6">USG</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.</text>
        </card>
        <card>
            <name>Resplendent Griffin</name>
            <set rarity="Uncommon" muId="439831" num="170">RIX</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Ur-Golem's Eye</name>
            <set rarity="Uncommon" muId="389734" num="280">C14</set>
            <set rarity="Common" muId="49110" num="155">DST</set>
            <set rarity="Uncommon" muId="83510" num="314">9ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Gulf Squid</name>
            <set rarity="Common" muId="24573" num="35">PCY</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Squid Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Gulf Squid enters the battlefield, tap all lands target player controls.</text>
        </card>
        <card>
            <name>Consumptive Goo</name>
            <set rarity="Rare" muId="47029" num="62">SCG</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Ooze</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.</text>
        </card>
        <card>
            <name>Halimar Depths</name>
            <set rarity="Common" muId="380231" num="36">DDM</set>
            <set rarity="Common" muId="197787" num="137">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Halimar Depths enters the battlefield tapped.
When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.
{T}: Add {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Armorcraft Judge</name>
            <set rarity="Uncommon" muId="417717" num="144">KLD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Artificer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Shimmer</name>
            <set rarity="Rare" muId="3363">MIR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Shimmer enters the battlefield, choose a land type.
Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)</text>
        </card>
        <card>
            <name>Disciple of the Ring</name>
            <set rarity="Mythic Rare" muId="398583" num="53">ORI</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{1}, Exile an instant or sorcery card from your graveyard: Choose one —
• Counter target noncreature spell unless its controller pays {2}.
• Disciple of the Ring gets +1/+1 until end of turn.
• Tap target creature.
• Untap target creature.</text>
        </card>
        <card>
            <name>Jund Hackblade</name>
            <set rarity="Common" muId="188973" num="138">ARB</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>B/GR</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.</text>
        </card>
        <card>
            <name>Sword Dancer</name>
            <set rarity="Uncommon" muId="45190" num="53">8ED</set>
            <set rarity="Uncommon" muId="24544" num="25">PCY</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rebel</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{W}{W}: Target attacking creature gets -1/-0 until end of turn.</text>
        </card>
        <card>
            <name>Wojek Apothecary</name>
            <set rarity="Uncommon" muId="88993" num="36">RAV</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Radiance — {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.</text>
        </card>
        <card>
            <name>Pheres-Band Thunderhoof</name>
            <set rarity="Common" muId="380471" num="134">JOU</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.</text>
        </card>
        <card>
            <name>Monsoon</name>
            <set rarity="Rare" muId="2734">ICE</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.</text>
        </card>
        <card>
            <name>Scale of Chiss-Goria</name>
            <set rarity="Common" muId="48400" num="236">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Flash
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
{T}: Target creature gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Face of Fear</name>
            <set rarity="Uncommon" muId="31738" num="134">ODY</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Fiddlehead Kami</name>
            <set rarity="Common" muId="74166" num="130">SOK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.</text>
        </card>
        <card>
            <name>Silent Specter</name>
            <set rarity="Rare" muId="41280" num="169">ONS</set>
            <set rarity="Special" muId="0" num="18">pPRE</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Specter</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Silent Specter deals combat damage to a player, that player discards two cards.
Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Write into Being</name>
            <set rarity="Common" muId="391964" num="59">FRF</set>
            <set rarity="Common" muId="394090" num="59">FRF_UGIN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Lost in the Mist</name>
            <set rarity="Common" muId="241982" num="63">ISD</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Blinding Fog</name>
            <set rarity="Common" muId="435332" num="177">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Drownyard Temple</name>
            <set rarity="Rare" muId="410039" num="271">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{3}: Return Drownyard Temple from your graveyard to the battlefield tapped.</text>
        </card>
        <card>
            <name>Torture</name>
            <set rarity="Common" muId="3882">5ED</set>
            <set rarity="Common" muId="2933">HML</set>
            <set rarity="Common" muId="142070" num="80">SHM</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{1}{B}: Put a -1/-1 counter on enchanted creature.</text>
        </card>
        <card>
            <name>From Under the Floorboards</name>
            <set rarity="Rare" muId="409859" num="111">SOI</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead create X of those tokens and you gain X life.</text>
        </card>
        <card>
            <name>Necropede</name>
            <set rarity="Uncommon" muId="194052" num="185">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Necropede dies, you may put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Savage Thallid</name>
            <set rarity="Common" muId="106643" num="213">TSP</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Fungus</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Savage Thallid.
Remove three spore counters from Savage Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Regenerate target Fungus.</text>
        </card>
        <card>
            <name>Temporary Truce</name>
            <set rarity="Rare" muId="4401">POR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.</text>
        </card>
        <card>
            <name>Fulgent Distraction</name>
            <set rarity="Common" muId="205488" num="7">SOM</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two target creatures. Tap those creatures, then unattach all Equipment from them.</text>
        </card>
        <card>
            <name>It That Betrays</name>
            <set rarity="Rare" muId="401685" num="43">DDP</set>
            <set rarity="Rare" muId="198171" num="7">ROE</set>
            <manacost>12</manacost>
            <cmc>12</cmc>
            <type>Creature — Eldrazi</type>
            <pt>11/11</pt>
            <tablerow>2</tablerow>
            <text>Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Quiet Disrepair</name>
            <set rarity="Common" muId="132217" num="134">FUT</set>
            <set rarity="Common" muId="271238" num="75">PC2</set>
            <set rarity="Common" muId="423500" num="75">PCA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact or enchantment
At the beginning of your upkeep, choose one —
• Destroy enchanted permanent.
• You gain 2 life.</text>
        </card>
        <card>
            <name>Flame Rift</name>
            <set rarity="Common" muId="22290" num="80">NMS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flame Rift deals 4 damage to each player.</text>
        </card>
        <card>
            <name>Reaper King</name>
            <set rarity="Rare" muId="159408" num="260">SHM</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>2/W2/U2/B2/R2/G</manacost>
            <cmc>10</cmc>
            <type>Legendary Artifact Creature — Scarecrow</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>({2/W} can be paid with any two mana or with {W}. This card's converted mana cost is 10.)
Other Scarecrow creatures you control get +1/+1.
Whenever another Scarecrow enters the battlefield under your control, destroy target permanent.</text>
        </card>
        <card>
            <name>Cockatrice</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3967">5ED</set>
            <set rarity="Rare" muId="2204">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="145">LEA</set>
            <set rarity="Rare" muId="440">LEB</set>
            <set rarity="Rare" muId="1238">3ED</set>
            <set rarity="Special" muId="108912" num="75">TSB</set>
            <set rarity="Rare" muId="742">2ED</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Cockatrice</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.</text>
        </card>
        <card>
            <name>Freyalise Supplicant</name>
            <set rarity="Uncommon" muId="2563">ICE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down.</text>
        </card>
        <card>
            <name>Strata Scythe</name>
            <set rarity="Rare" muId="389696" num="274">C14</set>
            <set rarity="Rare" muId="207870" num="206">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library.
Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.
Equip {3}</text>
        </card>
        <card>
            <name>Dive Down</name>
            <set rarity="Common" muId="435205" num="53">XLN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Shimian Night Stalker</name>
            <set rarity="Uncommon" muId="2814">CHR</set>
            <set rarity="Uncommon" muId="1456">LEG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Nightstalker</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.</text>
        </card>
        <card>
            <name>Somnophore</name>
            <set rarity="Rare" muId="5745" num="97">USG</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.</text>
        </card>
        <card>
            <name>Culling the Weak</name>
            <set rarity="Common" muId="6085" num="55">EXO</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Culling the Weak, sacrifice a creature.
Add {B}{B}{B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Valakut, the Molten Pinnacle</name>
            <set rarity="Special" muId="0" num="8">pLPA</set>
            <set rarity="Rare" muId="190400" num="228">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Valakut, the Molten Pinnacle enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.
{T}: Add {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Storm Sculptor</name>
            <set rarity="Common" muId="435238" num="85">XLN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Storm Sculptor can't be blocked.
When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Cephalid Looter</name>
            <set rarity="Common" muId="29821" num="72">ODY</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Cephalid Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target player draws a card, then discards a card.</text>
        </card>
        <card>
            <name>Kederekt Leviathan</name>
            <set rarity="Rare" muId="174882" num="48">ALA</set>
            <color>U</color>
            <manacost>6UU</manacost>
            <cmc>8</cmc>
            <type>Creature — Leviathan</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands.
Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Chittering Rats</name>
            <set rarity="Common" muId="46096" num="39">DST</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library.</text>
        </card>
        <card>
            <name>Mtenda Griffin</name>
            <set rarity="Uncommon" muId="3503">MIR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card from your graveyard to your hand. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Icatian Town</name>
            <set rarity="Rare" muId="11336" num="25">6ED</set>
            <set rarity="Rare" muId="1999">FEM</set>
            <set rarity="Rare" muId="4135">5ED</set>
            <set rarity="Uncommon" muId="159843" num="18">MED</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create four 1/1 white Citizen creature tokens.</text>
        </card>
        <card>
            <name>Gilt-Leaf Winnower</name>
            <set rarity="Rare" muId="398495" num="99">ORI</set>
            <set rarity="Special" muId="0" num="210">pPRE</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.</text>
        </card>
        <card>
            <name>The Tabernacle at Pendrell Vale</name>
            <set rarity="Rare" muId="1690">LEG</set>
            <set rarity="Rare" muId="201236" num="212">ME3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>All creatures have &quot;At the beginning of your upkeep, destroy this creature unless you pay {1}.&quot;</text>
        </card>
        <card>
            <name>Karametra, God of Harvests</name>
            <set rarity="Mythic Rare" muId="378520" num="148">BNG</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>6/7</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Opt</name>
            <set rarity="Common" muId="22988" num="64">INV</set>
            <set rarity="Common" muId="435217" num="65">XLN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.</text>
        </card>
        <card>
            <name>Withering Wisps</name>
            <set rarity="Uncommon" muId="2492">ICE</set>
            <set rarity="Uncommon" muId="184681" num="114">ME2</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.
{B}: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control.</text>
        </card>
        <card>
            <name>Hold at Bay</name>
            <set rarity="Common" muId="378390" num="18">BNG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 7 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Chant of Vitu-Ghazi</name>
            <set rarity="Uncommon" muId="87957" num="7">RAV</set>
            <color>W</color>
            <manacost>6WW</manacost>
            <cmc>8</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.</text>
        </card>
        <card>
            <name>Nikko-Onna</name>
            <set rarity="Uncommon" muId="84639" num="21">SOK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Nikko-Onna enters the battlefield, destroy target enchantment.
Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.</text>
        </card>
        <card>
            <name>Invasion Plans</name>
            <set rarity="Rare" muId="5175">STH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures block each combat if able.
The attacking player chooses how each creature blocks each combat.</text>
        </card>
        <card>
            <name>Lord of the Unreal</name>
            <set rarity="Rare" muId="220131" num="62">M12</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Snowhorn Rider</name>
            <set rarity="Common" muId="386671" num="201">KTK</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>3GUR</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Shu Cavalry</name>
            <set rarity="Common" muId="201294" num="23">ME3</set>
            <set rarity="Common" muId="10635" num="19">PTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Orochi Leafcaller</name>
            <set rarity="Common" muId="50319" num="234">CHK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Snake Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Patrician's Scorn</name>
            <set rarity="Common" muId="136213" num="29">FUT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If you've cast another white spell this turn, you may cast Patrician's Scorn without paying its mana cost.
Destroy all enchantments.</text>
        </card>
        <card>
            <name>Sprout Swarm</name>
            <set rarity="Common" muId="136042" num="138">FUT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Reversal of Fortune</name>
            <set rarity="Rare" muId="73564" num="77">5DN</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.</text>
        </card>
        <card>
            <name>Waste Not</name>
            <set rarity="Rare" muId="420734" num="117">C16</set>
            <set rarity="Rare" muId="383436" num="122">M15</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add {B}{B} to your mana pool.
Whenever an opponent discards a noncreature, nonland card, draw a card.</text>
        </card>
        <card>
            <name>Necroskitter</name>
            <set rarity="Rare" muId="152080" num="38">EVE</set>
            <set rarity="Rare" muId="397683" num="88">MM2</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.</text>
        </card>
        <card>
            <name>Arguel's Blood Fast</name>
            <set rarity="Mythic Rare" muId="439316" num="2a">V17</set>
            <set rarity="Rare" muId="435243" num="90a">XLN</set>
            <color>B</color>
            <related attach="attach">Temple of Aclazotz</related>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{B}, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.</text>
        </card>
        <card>
            <name>Heliod's Pilgrim</name>
            <set rarity="Common" muId="383265" num="14">M15</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Foundry Street Denizen</name>
            <set rarity="Common" muId="438478" num="38">DDT</set>
            <set rarity="Common" muId="366472" num="92">GTC</set>
            <set rarity="Common" muId="383246" num="141">M15</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Chain of Plasma</name>
            <set rarity="Uncommon" muId="12449" num="193">ONS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Chain of Plasma deals 3 damage to target creature or player. Then that player or that creature's controller may discard a card. If the player does, he or she may copy this spell and may choose a new target for that copy.</text>
        </card>
        <card>
            <name>Graverobber Spider</name>
            <set rarity="Uncommon" muId="378494" num="122">BNG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spider</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Reach
{3}{B}: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Ineffable Blessing (d)</name>
            <set rarity="Rare" muId="439637" num="113">UST</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Ineffable Blessing enters the battlefield, choose a rarity.
Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card.</text>
        </card>
        <card>
            <name>Impact Tremors</name>
            <set rarity="Common" muId="394600" num="140">DTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.</text>
        </card>
        <card>
            <name>Dominator Drone</name>
            <set rarity="Common" muId="401859" num="92">BFZ</set>
            <set rarity="Common" muId="401693" num="51">DDP</set>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.</text>
        </card>
        <card>
            <name>Zuo Ci, the Mocking Sage</name>
            <set rarity="Rare" muId="10610" num="165">PTK</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.</text>
        </card>
        <card>
            <name>Char</name>
            <set rarity="Special" muId="0" num="1">p15A</set>
            <set rarity="Mythic Rare" muId="373332" num="14">V13</set>
            <set rarity="Rare" muId="87942" num="117">RAV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Char deals 4 damage to target creature or player and 2 damage to you.</text>
        </card>
        <card>
            <name>Needletooth Raptor</name>
            <set rarity="Uncommon" muId="439764" num="107">RIX</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.</text>
        </card>
        <card>
            <name>Cognivore</name>
            <set rarity="Rare" muId="29931" num="77">ODY</set>
            <color>U</color>
            <manacost>6UU</manacost>
            <cmc>8</cmc>
            <type>Creature — Lhurgoyf</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.</text>
        </card>
        <card>
            <name>Call the Bloodline</name>
            <set rarity="Uncommon" muId="409850" num="103">SOI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Vigilant Martyr</name>
            <set rarity="Uncommon" muId="3520">MIR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Vigilant Martyr: Regenerate target creature.
{W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.</text>
        </card>
        <card>
            <name>Bathe in Light</name>
            <set rarity="Uncommon" muId="430225" num="6">CMA</set>
            <set rarity="Uncommon" muId="247370" num="9">CMD</set>
            <set rarity="Uncommon" muId="87910" num="2">RAV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.</text>
        </card>
        <card>
            <name>Assault Suit</name>
            <set rarity="Uncommon" muId="389434" num="53">C14</set>
            <set rarity="Uncommon" muId="420859" num="242">C16</set>
            <set rarity="Uncommon" muId="430427" num="208">CMA</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip {3}</text>
        </card>
        <card>
            <name>Pinion Feast</name>
            <set rarity="Common" muId="394647" num="195">DTK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Pin to the Earth</name>
            <set rarity="Common" muId="380473" num="45">JOU</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -6/-0.</text>
        </card>
        <card>
            <name>Commune with Dinosaurs</name>
            <set rarity="Common" muId="435336" num="181">XLN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Rashka the Slayer</name>
            <set rarity="Uncommon" muId="3024">HML</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Archer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.</text>
        </card>
        <card>
            <name>Wall of Souls</name>
            <set rarity="Uncommon" muId="5269">STH</set>
            <set rarity="Uncommon" muId="397551" num="123">TPR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent.</text>
        </card>
        <card>
            <name>Sightless Brawler</name>
            <set rarity="Uncommon" muId="380496" num="24">JOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Sightless Brawler can't attack alone.
Enchanted creature gets +3/+2 and can't attack alone.</text>
        </card>
        <card>
            <name>Dross Hopper</name>
            <set rarity="Common" muId="194273" num="60">SOM</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect Horror</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Dross Hopper gains flying until end of turn.</text>
        </card>
        <card>
            <name>Watchers of the Dead</name>
            <set rarity="Uncommon" muId="426940" num="238">AKH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Exile Watchers of the Dead: Each opponent chooses two cards in his or her graveyard and exiles the rest.</text>
        </card>
        <card>
            <name>Raking Canopy</name>
            <set rarity="Uncommon" muId="158691" num="127">SHM</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.</text>
        </card>
        <card>
            <name>Recruiter of the Guard</name>
            <set rarity="Rare" muId="416779" num="22">CN2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Spell Contortion</name>
            <set rarity="Uncommon" muId="194714" num="38">WWK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.)
Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked.</text>
        </card>
        <card>
            <name>Flame Lash</name>
            <set rarity="Common" muId="420479" num="266">KLD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Flame Lash deals 4 damage to target creature or player.</text>
        </card>
        <card>
            <name>Patron of the Wild</name>
            <set rarity="Common" muId="42057" num="134">LGN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Patron of the Wild is turned face up, target creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Velis Vel</name>
            <set rarity="Common" muId="198081" num="40">HOP</set>
            <set rarity="Common" muId="423665" num="84">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Lorwyn</type>
            <tablerow>1</tablerow>
            <text>Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.)
Whenever you roll {CHAOS}, target creature gains all creature types until end of turn.</text>
        </card>
        <card>
            <name>Dissipate</name>
            <set rarity="Uncommon" muId="292758" num="25">DDJ</set>
            <set rarity="Special" muId="0" num="21">pFNM</set>
            <set rarity="Uncommon" muId="241985" num="53">ISD</set>
            <set rarity="Uncommon" muId="383226" num="51">M15</set>
            <set rarity="Uncommon" muId="3332">MIR</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.</text>
        </card>
        <card>
            <name>Mindstab Thrull</name>
            <set rarity="Common" muId="1858">FEM</set>
            <set rarity="Common" muId="3861">5ED</set>
            <set rarity="Common" muId="159821" num="76">MED</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Thrull</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.</text>
        </card>
        <card>
            <name>Marsh Threader</name>
            <set rarity="Common" muId="194718" num="14">WWK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Nullstone Gargoyle</name>
            <set rarity="Rare" muId="83726" num="266">RAV</set>
            <manacost>9</manacost>
            <cmc>9</cmc>
            <type>Artifact Creature — Gargoyle</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever the first noncreature spell of a turn is cast, counter that spell.</text>
        </card>
        <card>
            <name>Notion Thief</name>
            <set rarity="Rare" muId="368973" num="88">DGM</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.</text>
        </card>
        <card>
            <name>Speedway Fanatic</name>
            <set rarity="Uncommon" muId="417705" num="132">KLD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pilot</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.</text>
        </card>
        <card>
            <name>Elusive Spellfist</name>
            <set rarity="Common" muId="394563" num="53">DTK</set>
            <set rarity="Common" muId="438620" num="54">IMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.</text>
        </card>
        <card>
            <name>Varchild's War-Riders</name>
            <set rarity="Rare" muId="3187">ALL</set>
            <set rarity="Rare" muId="159742" num="110">MED</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Riptide Chimera</name>
            <set rarity="Uncommon" muId="380485" num="48">JOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Chimera</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, return an enchantment you control to its owner's hand.</text>
        </card>
        <card>
            <name>Fellwar Stone</name>
            <set rarity="Uncommon" muId="405229" num="254">C15</set>
            <set rarity="Uncommon" muId="420871" num="254">C16</set>
            <set rarity="Uncommon" muId="433142" num="210">C17</set>
            <set rarity="Uncommon" muId="3781">5ED</set>
            <set rarity="Uncommon" muId="2042">4ED</set>
            <set rarity="Uncommon" muId="247152" num="248">CMD</set>
            <set rarity="Common" muId="201228" num="195">ME3</set>
            <set rarity="Uncommon" muId="83489" num="297">9ED</set>
            <set rarity="Uncommon" muId="1714">DRK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.</text>
        </card>
        <card>
            <name>Rage Thrower</name>
            <set rarity="Uncommon" muId="222921" num="157">ISD</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Shaman</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature dies, Rage Thrower deals 2 damage to target player.</text>
        </card>
        <card>
            <name>Ore Gorger</name>
            <set rarity="Uncommon" muId="78984" num="182">CHK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Air Elemental</name>
            <set rarity="Uncommon" muId="21121">BRB</set>
            <set rarity="Uncommon" muId="26654" num="1">BTD</set>
            <set rarity="Uncommon" muId="15371" num="56">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="393817" num="13">DD3_JVC</set>
            <set rarity="Uncommon" muId="189223" num="13">DD2</set>
            <set rarity="Uncommon" muId="0" num="1">DPA</set>
            <set rarity="Uncommon" muId="45255" num="59">8ED</set>
            <set rarity="Uncommon" muId="3892">5ED</set>
            <set rarity="Uncommon" muId="2142">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="435197" num="45">XLN</set>
            <set rarity="Uncommon" muId="94">LEA</set>
            <set rarity="Uncommon" muId="389">LEB</set>
            <set rarity="Uncommon" muId="189884" num="42">M10</set>
            <set rarity="Uncommon" muId="221985" num="37">ME4</set>
            <set rarity="Uncommon" muId="82988" num="58">9ED</set>
            <set rarity="Uncommon" muId="6536">PO2</set>
            <set rarity="Uncommon" muId="1189">3ED</set>
            <set rarity="Uncommon" muId="15802" num="58">7ED</set>
            <set rarity="Uncommon" muId="21041" num="32">S99</set>
            <set rarity="Uncommon" muId="129459" num="64">10E</set>
            <set rarity="Uncommon" muId="691">2ED</set>
            <set rarity="Uncommon" muId="429896" num="7">W17</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Mudbrawler Cohort</name>
            <set rarity="Common" muId="146062" num="100">SHM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Mudbrawler Cohort gets +1/+1 as long as you control another red creature.</text>
        </card>
        <card>
            <name>Loam Lion</name>
            <set rarity="Uncommon" muId="249377" num="5">DDH</set>
            <set rarity="Uncommon" muId="197873" num="13">WWK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Loam Lion gets +1/+2 as long as you control a Forest.</text>
        </card>
        <card>
            <name>Akroma's Memorial</name>
            <set rarity="Rare" muId="136150" num="159">FUT</set>
            <set rarity="Mythic Rare" muId="279712" num="200">M13</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.</text>
        </card>
        <card>
            <name>Riftmarked Knight</name>
            <set rarity="Uncommon" muId="126816" num="14">PLC</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—{1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.</text>
        </card>
        <card>
            <name>Exalted Angel</name>
            <set rarity="Mythic Rare" muId="401635" num="8">V15</set>
            <set rarity="Special" muId="0" num="24">pJGP</set>
            <set rarity="Rare" muId="39718" num="28">ONS</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Exalted Angel deals damage, you gain that much life.
Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Killer Instinct</name>
            <set rarity="Rare" muId="97207" num="120">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Urza's Contact Lenses</name>
            <set rarity="Uncommon" muId="9770" num="82">UGL</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Urza's Contact Lenses enters the battlefield tapped.
Urza's Contact Lenses doesn't untap during your untap step.
As long as Urza's Contact Lenses is untapped, all players play with their hands revealed.
Clap your hands twice: You may tap or untap Urza's Contact Lenses.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Sphinx of Lost Truths</name>
            <set rarity="Rare" muId="185751" num="69">ZEN</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Sphinx</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Flying
When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.</text>
        </card>
        <card>
            <name>Fatespinner</name>
            <set rarity="Rare" muId="45970" num="36">MRD</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.</text>
        </card>
        <card>
            <name>Pathmaker Initiate</name>
            <set rarity="Common" muId="426848" num="146">AKH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature with power 2 or less can't be blocked this turn.</text>
        </card>
        <card>
            <name>Obsessive Skinner</name>
            <set rarity="Uncommon" muId="409982" num="220">SOI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Heartwood Dryad</name>
            <set rarity="Common" muId="4765">TMP</set>
            <set rarity="Common" muId="397488" num="173">TPR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Dryad</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.</text>
        </card>
        <card>
            <name>Hidden Dragonslayer</name>
            <set rarity="Rare" muId="394597" num="23">DTK</set>
            <set rarity="Special" muId="0" num="178">pPRE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.</text>
        </card>
        <card>
            <name>Turn // Burn</name>
            <set rarity="" muId="369080" num="134a">DGM</set>
            <color>U</color>
            <color>R</color>
            <manacost>2U // 1R</manacost>
            <cmc>3 // 2</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

---

Burn deals 2 damage to target creature or player.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Sinew Sliver</name>
            <set rarity="Common" muId="125879" num="30">PLC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures get +1/+1.</text>
        </card>
        <card>
            <name>Ritual of Rejuvenation</name>
            <set rarity="Common" muId="435184" num="32">XLN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 4 life.
Draw a card.</text>
        </card>
        <card>
            <name>Pouncing Cheetah</name>
            <set rarity="Common" muId="426881" num="179">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flash</text>
        </card>
        <card>
            <name>Spiteful Motives</name>
            <set rarity="Uncommon" muId="409939" num="183">SOI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +3/+0 and has first strike.</text>
        </card>
        <card>
            <name>Safehold Sentry</name>
            <set rarity="Common" muId="147394" num="22">SHM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Battle Mastery</name>
            <set rarity="Uncommon" muId="394506" num="7">DTK</set>
            <set rarity="Uncommon" muId="373358" num="27">DDL</set>
            <set rarity="Uncommon" muId="145973" num="5">LRW</set>
            <set rarity="Uncommon" muId="383188" num="4">M15</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Goblin Skycutter</name>
            <set rarity="Common" muId="124758" num="159">TSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Goblin Skycutter: Goblin Skycutter deals 2 damage to target creature with flying. That creature loses flying until end of turn.</text>
        </card>
        <card>
            <name>By Force</name>
            <set rarity="Uncommon" muId="426825" num="123">AKH</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy X target artifacts.</text>
        </card>
        <card>
            <name>Mind Over Matter</name>
            <set rarity="Rare" muId="6076" num="40">EXO</set>
            <color>U</color>
            <manacost>2UUUU</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Discard a card: You may tap or untap target artifact, creature, or land.</text>
        </card>
        <card>
            <name>Avalanche</name>
            <set rarity="Uncommon" muId="2607">ICE</set>
            <color>R</color>
            <manacost>X2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy X target snow lands.</text>
        </card>
        <card>
            <name>Charging Cinderhorn</name>
            <set rarity="Rare" muId="420633" num="16">C16</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Ox</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.</text>
        </card>
        <card>
            <name>Misdirection</name>
            <set rarity="Rare" muId="438455" num="15">DDT</set>
            <set rarity="Rare" muId="382310" num="102">CNS</set>
            <set rarity="Rare" muId="19681" num="87">MMQ</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may exile a blue card from your hand rather than pay Misdirection's mana cost.
Change the target of target spell with a single target.</text>
        </card>
        <card>
            <name>Vampire Revenant</name>
            <set rarity="Common" muId="439746" num="89">RIX</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Spirit</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Bloodgift Demon</name>
            <set rarity="Rare" muId="389444" num="137">C14</set>
            <set rarity="Rare" muId="226885" num="89">ISD</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.</text>
        </card>
        <card>
            <name>Mourner's Shield</name>
            <set rarity="Uncommon" muId="50538" num="209">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Mourner's Shield enters the battlefield, you may exile target card from a graveyard.
{2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.</text>
        </card>
        <card>
            <name>Auriok Steelshaper</name>
            <set rarity="Rare" muId="46081" num="4">MRD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Equip costs you pay cost {1} less.
As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.</text>
        </card>
        <card>
            <name>Kami of the Hunt</name>
            <set rarity="Common" muId="79198" num="219">CHK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, Kami of the Hunt gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Insufferable Syphon</name>
            <set rarity="Uncommon" muId="439580" num="191">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Insufferable Syphon, target player discards a card.</text>
        </card>
        <card>
            <name>Boltwing Marauder</name>
            <set rarity="Rare" muId="394512" num="214">DTK</set>
            <set rarity="Special" muId="0" num="115">pMEI</set>
            <set rarity="Special" muId="0" num="165">pPRE</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Stranglehold</name>
            <set rarity="Rare" muId="430306" num="87">CMA</set>
            <set rarity="Rare" muId="233183" num="136">CMD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Your opponents can't search libraries.
If an opponent would begin an extra turn, that player skips that turn instead.</text>
        </card>
        <card>
            <name>Selesnya Guildgate</name>
            <set rarity="Common" muId="376490" num="321">C13</set>
            <set rarity="Common" muId="433211" num="279">C17</set>
            <set rarity="Common" muId="430491" num="272">CMA</set>
            <set rarity="Common" muId="369018" num="155">DGM</set>
            <set rarity="Common" muId="426071" num="246">MM3</set>
            <set rarity="Common" muId="271099" num="246">RTR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Gate</type>
            <tablerow>0</tablerow>
            <text>Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Lightwielder Paladin</name>
            <set rarity="Rare" muId="430553" num="14">E01</set>
            <set rarity="Rare" muId="193763" num="19">M10</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.</text>
        </card>
        <card>
            <name>Blood-Toll Harpy</name>
            <set rarity="Common" muId="416886" num="129">CN2</set>
            <set rarity="Common" muId="373638" num="79">THS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Harpy</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Blood-Toll Harpy enters the battlefield, each player loses 1 life.</text>
        </card>
        <card>
            <name>Herald's Horn</name>
            <set rarity="Uncommon" muId="433294" num="53">C17</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Herald's Horn enters the battlefield, choose a creature type.
Creature spells you cast of the chosen type cost {1} less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.</text>
        </card>
        <card>
            <name>Macabre Waltz</name>
            <set rarity="Common" muId="97116" num="47">DIS</set>
            <set rarity="Common" muId="398494" num="107">ORI</set>
            <set rarity="Common" muId="409871" num="121">SOI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creature cards from your graveyard to your hand, then discard a card.</text>
        </card>
        <card>
            <name>Gleancrawler</name>
            <set rarity="Rare" muId="338391" num="64">DDJ</set>
            <set rarity="Special" muId="0" num="27">pPRE</set>
            <set rarity="Rare" muId="83702" num="247">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>3B/GB/GB/G</manacost>
            <cmc>6</cmc>
            <type>Creature — Insect Horror</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>({B/G} can be paid with either {B} or {G}.)
Trample
At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.</text>
        </card>
        <card>
            <name>Think Twice</name>
            <set rarity="Common" muId="230626" num="83">ISD</set>
            <set rarity="Common" muId="108823" num="86">TSP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw a card.
Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Reforge the Soul</name>
            <set rarity="Rare" muId="278256" num="151">AVR</set>
            <set rarity="Rare" muId="420749" num="132">C16</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player discards his or her hand, then draws seven cards.
Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</text>
        </card>
        <card>
            <name>Shared Animosity</name>
            <set rarity="Rare" muId="439371" num="29">E02</set>
            <set rarity="Rare" muId="157433" num="104">MOR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.</text>
        </card>
        <card>
            <name>Nightmare Void</name>
            <set rarity="Uncommon" muId="338410" num="73">DDJ</set>
            <set rarity="Uncommon" muId="89062" num="100">RAV</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Kaleidostone</name>
            <set rarity="Common" muId="189272" num="137">CON</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>When Kaleidostone enters the battlefield, draw a card.
{5}, {T}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Mardu Woe-Reaper</name>
            <set rarity="Uncommon" muId="391877" num="18">FRF</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Godo's Irregulars</name>
            <set rarity="Uncommon" muId="74015" num="101">SOK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}: Godo's Irregulars deals 1 damage to target creature blocking it.</text>
        </card>
        <card>
            <name>Stag Beetle</name>
            <set rarity="Rare" muId="39676" num="285">ONS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.</text>
        </card>
        <card>
            <name>Hivestone</name>
            <set rarity="Rare" muId="116387" num="256">TSP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures you control are Slivers in addition to their other creature types.</text>
        </card>
        <card>
            <name>Maw of Kozilek</name>
            <set rarity="Common" muId="407609" num="99">OGW</set>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Willow Dryad</name>
            <set rarity="Common" muId="4325">POR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Dryad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Murderous Redcap</name>
            <set rarity="Special" muId="0" num="110">pFNM</set>
            <set rarity="Uncommon" muId="370518" num="192">MMA</set>
            <set rarity="Uncommon" muId="153298" num="192">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>2B/RB/R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Assassin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Skirk Drill Sergeant</name>
            <set rarity="Uncommon" muId="393983" num="49">DD3_EVG</set>
            <set rarity="Uncommon" muId="157931" num="49">EVG</set>
            <set rarity="Uncommon" muId="46457" num="112">LGN</set>
            <set rarity="Common" muId="383095" num="185">VMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.</text>
        </card>
        <card>
            <name>Searing Blood</name>
            <set rarity="Uncommon" muId="378483" num="111">BNG</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.</text>
        </card>
        <card>
            <name>The Unspeakable</name>
            <set rarity="Rare" muId="78693" num="98">CHK</set>
            <set rarity="Rare" muId="426585" num="13">DDS</set>
            <color>U</color>
            <manacost>6UUU</manacost>
            <cmc>9</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>6/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Dromad Purebred</name>
            <set rarity="Common" muId="87911" num="15">RAV</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Camel Beast</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dromad Purebred is dealt damage, you gain 1 life.</text>
        </card>
        <card>
            <name>Whiptail Wurm</name>
            <set rarity="Uncommon" muId="202449" num="173">ME4</set>
            <set rarity="Uncommon" muId="4324">POR</set>
            <set rarity="Uncommon" muId="20230" num="149">S99</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>8/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Grinning Totem</name>
            <set rarity="Rare" muId="15406" num="288">6ED</set>
            <set rarity="Rare" muId="3251">MIR</set>
            <set rarity="Special" muId="109708" num="110">TSB</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.</text>
        </card>
        <card>
            <name>Invoke Prejudice</name>
            <set rarity="Rare" muId="1488">LEG</set>
            <color>U</color>
            <manacost>UUUU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays {X}, where X is its converted mana cost.</text>
        </card>
        <card>
            <name>Ogre Recluse</name>
            <set rarity="Uncommon" muId="74645" num="113">BOK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a spell, tap Ogre Recluse.</text>
        </card>
        <card>
            <name>Armorer Guildmage</name>
            <set rarity="Common" muId="3427">MIR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Target creature gets +1/+0 until end of turn.
{G}, {T}: Target creature gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Disciple of Law</name>
            <set rarity="Common" muId="5672" num="11">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Vesper Ghoul</name>
            <set rarity="Common" muId="107477" num="57">DIS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Pay 1 life: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Hopeful Eidolon</name>
            <set rarity="Common" muId="373616" num="19">THS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Enchanted creature gets +1/+1 and has lifelink.</text>
        </card>
        <card>
            <name>Narrow Escape</name>
            <set rarity="Common" muId="210152" num="55">DDE</set>
            <set rarity="Common" muId="180360" num="27">ZEN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent you control to its owner's hand. You gain 4 life.</text>
        </card>
        <card>
            <name>Springsage Ritual</name>
            <set rarity="Common" muId="414475" num="172">EMN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment. You gain 4 life.</text>
        </card>
        <card>
            <name>Entreat the Angels</name>
            <set rarity="Mythic Rare" muId="247426" num="20">AVR</set>
            <set rarity="Mythic Rare" muId="401634" num="7">V15</set>
            <set rarity="Mythic Rare" muId="425829" num="4">MM3</set>
            <color>W</color>
            <manacost>XXWWW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create X 4/4 white Angel creature tokens with flying.
Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</text>
        </card>
        <card>
            <name>Sen Triplets</name>
            <set rarity="Mythic Rare" muId="180607" num="109">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>2WUB</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.</text>
        </card>
        <card>
            <name>Minotaur Warrior</name>
            <set rarity="Common" muId="4351">POR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Gempalm Polluter</name>
            <set rarity="Common" muId="42065" num="70">LGN</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.)
When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.</text>
        </card>
        <card>
            <name>Subjugator Angel</name>
            <set rarity="Uncommon" muId="414337" num="45">EMN</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Subjugator Angel enters the battlefield, tap all creatures your opponents control.</text>
        </card>
        <card>
            <name>Ray of Erasure</name>
            <set rarity="Common" muId="2529">ICE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top card of his or her library into his or her graveyard.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Hired Heist</name>
            <set rarity="Common" muId="416762" num="5">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever a creature you control with the chosen name deals combat damage to a player, you may pay {U}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Crackling Club</name>
            <set rarity="Common" muId="34278" num="93">TOR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+0.
Sacrifice Crackling Club: Crackling Club deals 1 damage to target creature.</text>
        </card>
        <card>
            <name>Dack's Duplicate</name>
            <set rarity="Rare" muId="382245" num="43">CNS</set>
            <set rarity="Rare" muId="382904" num="248">VMA</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield, except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Smog Elemental</name>
            <set rarity="Uncommon" muId="366257" num="79">GTC</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Creatures with flying your opponents control get -1/-1.</text>
        </card>
        <card>
            <name>Iroas's Champion</name>
            <set rarity="Uncommon" muId="398653" num="214">ORI</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike (This creature deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Mold Demon</name>
            <set rarity="Rare" muId="1452">LEG</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Fungus Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>When Mold Demon enters the battlefield, sacrifice it unless you sacrifice two Swamps.</text>
        </card>
        <card>
            <name>Guardian of Solitude</name>
            <set rarity="Uncommon" muId="79194" num="64">CHK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Fugitive Druid</name>
            <set rarity="Rare" muId="4763">TMP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Druid</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card.</text>
        </card>
        <card>
            <name>Harmless Offering</name>
            <set rarity="Rare" muId="414430" num="131">EMN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent gains control of target permanent you control.</text>
        </card>
        <card>
            <name>Latch Seeker</name>
            <set rarity="Uncommon" muId="240005" num="63">AVR</set>
            <set rarity="Special" muId="0" num="18">pMGD</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Latch Seeker can't be blocked.</text>
        </card>
        <card>
            <name>Stampeding Serow</name>
            <set rarity="Uncommon" muId="74407" num="150">SOK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Antelope Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, return a green creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Soul Snare</name>
            <set rarity="Uncommon" muId="430243" num="24">CMA</set>
            <set rarity="Uncommon" muId="238136" num="32">CMD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.</text>
        </card>
        <card>
            <name>Necra Sanctuary</name>
            <set rarity="Uncommon" muId="27136" num="45">APC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.</text>
        </card>
        <card>
            <name>Advent of the Wurm</name>
            <set rarity="Rare" muId="369036" num="51">DGM</set>
            <set rarity="Rare" muId="425972" num="147">MM3</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GGW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a 5/5 green Wurm creature token with trample.</text>
        </card>
        <card>
            <name>Constricting Sliver</name>
            <set rarity="Uncommon" muId="383215" num="7">M15</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have &quot;When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield.&quot;</text>
        </card>
        <card>
            <name>Composite Golem</name>
            <set rarity="Uncommon" muId="73557" num="111">5DN</set>
            <set rarity="Uncommon" muId="135275" num="318">10E</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Goblin Dark-Dwellers</name>
            <set rarity="Special" muId="0" num="148">pMEI</set>
            <set rarity="Rare" muId="407620" num="110">OGW</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Menace
When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.</text>
        </card>
        <card>
            <name>Spitting Sliver</name>
            <set rarity="Common" muId="126022" num="80">PLC</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have first strike.</text>
        </card>
        <card>
            <name>Benthic Explorers</name>
            <set rarity="Common" muId="3102">ALL</set>
            <set rarity="Common" muId="201159" num="29">ME3</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Scout</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.</text>
        </card>
        <card>
            <name>Darien, King of Kjeldor</name>
            <set rarity="Rare" muId="122049" num="4">CSP</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.</text>
        </card>
        <card>
            <name>Dragon Hatchling</name>
            <set rarity="Common" muId="259201" num="128">M13</set>
            <set rarity="Common" muId="370717" num="138">M14</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Dragon</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Dragon Hatchling gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Whir of Invention</name>
            <set rarity="Rare" muId="423716" num="49">AER</set>
            <color>U</color>
            <manacost>XUUU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Courser of Kruphix</name>
            <set rarity="Rare" muId="378491" num="119">BNG</set>
            <set rarity="Special" muId="0" num="6">CP2</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Centaur</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Play with the top card of your library revealed.
You may play the top card of your library if it's a land card.
Whenever a land enters the battlefield under your control, you gain 1 life.</text>
        </card>
        <card>
            <name>Puffer Extract</name>
            <set rarity="Uncommon" muId="19881" num="310">MMQ</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Political Trickery</name>
            <set rarity="Rare" muId="3352">MIR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Sai of the Shinobi</name>
            <set rarity="Uncommon" muId="270731" num="113">PC2</set>
            <set rarity="Uncommon" muId="423538" num="113">PCA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1.
Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it.
Equip {2}</text>
        </card>
        <card>
            <name>Tumble Magnet</name>
            <set rarity="Uncommon" muId="397755" num="233">MM2</set>
            <set rarity="Common" muId="210232" num="218">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Tumble Magnet enters the battlefield with three charge counters on it.
{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.</text>
        </card>
        <card>
            <name>Xantcha</name>
            <set rarity="Special" muId="12331">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a permanent: Regenerate target creature.</text>
        </card>
        <card>
            <name>Condescend</name>
            <set rarity="Common" muId="393823" num="28">DD3_JVC</set>
            <set rarity="Common" muId="189237" num="28">DD2</set>
            <set rarity="Common" muId="51223" num="27">5DN</set>
            <set rarity="Uncommon" muId="438612" num="46">IMA</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Fodder Launch</name>
            <set rarity="Uncommon" muId="146447" num="114">LRW</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Tribal Sorcery — Goblin</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Fodder Launch, sacrifice a Goblin.
Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Zhalfirin Knight</name>
            <set rarity="Common" muId="3525">MIR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{W}{W}: Zhalfirin Knight gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Isao, Enlightened Bushi</name>
            <set rarity="Rare" muId="74039" num="129">BOK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Samurai</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Isao, Enlightened Bushi can't be countered.
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
{2}: Regenerate target Samurai.</text>
        </card>
        <card>
            <name>Hollow Dogs</name>
            <set rarity="Common" muId="27254" num="28">BTD</set>
            <set rarity="Common" muId="83433" num="139">9ED</set>
            <set rarity="Common" muId="13107" num="141">7ED</set>
            <set rarity="Common" muId="20385" num="81">S99</set>
            <set rarity="Common" muId="5606" num="137">USG</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Hound</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Revelsong Horn</name>
            <set rarity="Uncommon" muId="146047" num="261">SHM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Vedalken Mastermind</name>
            <set rarity="Uncommon" muId="50834" num="40">5DN</set>
            <set rarity="Uncommon" muId="130834" num="123">10E</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Return target permanent you control to its owner's hand.</text>
        </card>
        <card>
            <name>Phosphorescent Feast</name>
            <set rarity="Uncommon" muId="151113" num="72">EVE</set>
            <set rarity="Uncommon" muId="126160" num="149">FUT</set>
            <color>G</color>
            <manacost>2GGG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.</text>
        </card>
        <card>
            <name>Selfie Preservation</name>
            <set rarity="Common" muId="439508" num="119">UST</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Ith, High Arcanist</name>
            <set rarity="Rare" muId="114903" num="241">TSP</set>
            <color>W</color>
            <color>U</color>
            <manacost>5WU</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Suspend 4—{W}{U} (Rather than cast this card from your hand, you may pay {W}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Merciless Predator</name>
            <set rarity="Uncommon" muId="222115" num="159b">ISD</set>
            <color>R</color>
            <related attach="attach">Reckless Waif</related>
            <manacost></manacost>
            <cmc>1</cmc>
            <type>Creature — Werewolf</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.</text>
        </card>
        <card>
            <name>Spiked Baloth</name>
            <set rarity="Common" muId="249702" num="192">M13</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Cloudchaser Eagle</name>
            <set rarity="Common" muId="15778" num="11">7ED</set>
            <set rarity="Common" muId="4871">TMP</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Cloudchaser Eagle enters the battlefield, destroy target enchantment.</text>
        </card>
        <card>
            <name>Searing Light</name>
            <set rarity="Common" muId="407543" num="33">OGW</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking or blocking creature with power 2 or less.</text>
        </card>
        <card>
            <name>Spare from Evil</name>
            <set rarity="Common" muId="230618" num="34">ISD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control gain protection from non-Human creatures until end of turn.</text>
        </card>
        <card>
            <name>Hada Spy Patrol</name>
            <set rarity="Uncommon" muId="376362" num="46">C13</set>
            <set rarity="Uncommon" muId="430259" num="40">CMA</set>
            <set rarity="Uncommon" muId="194928" num="71">ROE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Hada Spy Patrol can't be blocked.
LEVEL 3+
3/3
Shroud (This creature can't be the target of spells or abilities.)
Hada Spy Patrol can't be blocked.</text>
        </card>
        <card>
            <name>Goblin Wizard</name>
            <set rarity="Rare" muId="159758" num="97">MED</set>
            <set rarity="Rare" muId="1795">DRK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: You may put a Goblin permanent card from your hand onto the battlefield.
{R}: Target Goblin gains protection from white until end of turn.</text>
        </card>
        <card>
            <name>Nezumi Ronin</name>
            <set rarity="Common" muId="50512" num="130">CHK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat Samurai</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Ulrich, Uncontested Alpha</name>
            <set rarity="Mythic Rare" muId="414497" num="191b">EMN</set>
            <color>R</color>
            <color>G</color>
            <related attach="attach">Ulrich of the Krallenhorde</related>
            <manacost></manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Werewolf</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.</text>
        </card>
        <card>
            <name>Sadistic Sacrament</name>
            <set rarity="Rare" muId="195632" num="110">ZEN</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {7} (You may pay an additional {7} as you cast this spell.)
Search target player's library for up to three cards, exile them, then that player shuffles his or her library. If Sadistic Sacrament was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Rot Shambler</name>
            <set rarity="Uncommon" muId="402016" num="187">BFZ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Fungus</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.</text>
        </card>
        <card>
            <name>Goblin Bangchuckers</name>
            <set rarity="Uncommon" muId="229952" num="137">M12</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.</text>
        </card>
        <card>
            <name>Kozilek, the Great Distortion</name>
            <set rarity="Mythic Rare" muId="407514" num="4">OGW</set>
            <manacost>8CC</manacost>
            <cmc>10</cmc>
            <type>Legendary Creature — Eldrazi</type>
            <pt>12/12</pt>
            <tablerow>2</tablerow>
            <text>When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference.
Menace
Discard a card with converted mana cost X: Counter target spell with converted mana cost X.</text>
        </card>
        <card>
            <name>Sungrass Egg</name>
            <set rarity="Uncommon" muId="30750" num="311">ODY</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}, Sacrifice Sungrass Egg: Add {G}{W} to your mana pool. Draw a card.</text>
        </card>
        <card>
            <name>Shivan Wumpus</name>
            <set rarity="Rare" muId="124445" num="121">PLC</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Shivan Wumpus enters the battlefield, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library.</text>
        </card>
        <card>
            <name>Flametongue Kavu Avatar</name>
            <set rarity="Special" muId="182280" num="14">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature enters the battlefield under your control, that creature deals X damage to target creature, where X is a number chosen at random from 0 to 4.</text>
        </card>
        <card>
            <name>Jungle Troll</name>
            <set rarity="Uncommon" muId="3540">MIR</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Troll</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{R}: Regenerate Jungle Troll.
{G}: Regenerate Jungle Troll.</text>
        </card>
        <card>
            <name>Fallen Angel</name>
            <set rarity="Rare" muId="26660" num="25">BTD</set>
            <set rarity="Uncommon" muId="2804">CHR</set>
            <set rarity="Rare" muId="16629" num="127">6ED</set>
            <set rarity="Rare" muId="430279" num="60">CMA</set>
            <set rarity="Uncommon" muId="394029" num="42">DD3_DVD</set>
            <set rarity="Rare" muId="197010" num="42">DDC</set>
            <set rarity="Rare" muId="45330" num="133">8ED</set>
            <set rarity="Uncommon" muId="3844">5ED</set>
            <set rarity="Uncommon" muId="1437">LEG</set>
            <set rarity="Rare" muId="247150" num="82">CMD</set>
            <set rarity="Rare" muId="11268" num="134">7ED</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.</text>
        </card>
        <card>
            <name>Jace's Sanctum</name>
            <set rarity="Rare" muId="398614" num="61">ORI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Brazen Buccaneers</name>
            <set rarity="Common" muId="435288" num="134">XLN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Opal Lake Gatekeepers</name>
            <set rarity="Common" muId="368996" num="16">DGM</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Vedalken Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.</text>
        </card>
        <card>
            <name>Deathbringer Regent</name>
            <set rarity="Rare" muId="430571" num="32">E01</set>
            <set rarity="Rare" muId="433042" num="110">C17</set>
            <set rarity="Rare" muId="394532" num="96">DTK</set>
            <set rarity="Special" muId="0" num="31">pLPA</set>
            <set rarity="Special" muId="0" num="168">pPRE</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.</text>
        </card>
        <card>
            <name>Goblin Arsonist</name>
            <set rarity="Common" muId="368478" num="42">DDK</set>
            <set rarity="Common" muId="242485" num="136">M12</set>
            <set rarity="Common" muId="266050" num="134">M13</set>
            <set rarity="Common" muId="194902" num="147">ROE</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Goblin Arsonist dies, you may have it deal 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Master Trinketeer</name>
            <set rarity="Rare" muId="417594" num="21">KLD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Artificer</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Servos and Thopters you control get +1/+1.
{3}{W}: Create a 1/1 colorless Servo artifact creature token.</text>
        </card>
        <card>
            <name>Skulking Fugitive</name>
            <set rarity="Common" muId="19588" num="161">MMQ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror Mercenary</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.</text>
        </card>
        <card>
            <name>Ogre Slumlord</name>
            <set rarity="Rare" muId="366432" num="74">GTC</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.
Rats you control have deathtouch.</text>
        </card>
        <card>
            <name>Pinnacle of Rage</name>
            <set rarity="Uncommon" muId="378477" num="105">BNG</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Pinnacle of Rage deals 3 damage to each of two target creatures and/or players.</text>
        </card>
        <card>
            <name>Greater Stone Spirit</name>
            <set rarity="Uncommon" muId="121208" num="84">CSP</set>
            <set rarity="Uncommon" muId="279857" num="61">DDI</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Greater Stone Spirit can't be blocked by creatures with flying.
{2}{R}: Until end of turn, target creature gets +0/+2 and gains &quot;{R}: This creature gets +1/+0 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Dawn to Dusk</name>
            <set rarity="Uncommon" muId="378378" num="6">BNG</set>
            <set rarity="Uncommon" muId="405188" num="66">C15</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Return target enchantment card from your graveyard to your hand.
• Destroy target enchantment.</text>
        </card>
        <card>
            <name>Rotlung Reanimator</name>
            <set rarity="Rare" muId="39640" num="164">ONS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Goldnight Redeemer</name>
            <set rarity="Uncommon" muId="239998" num="23">AVR</set>
            <set rarity="Uncommon" muId="409589" num="13">DDQ</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.</text>
        </card>
        <card>
            <name>Snapsail Glider</name>
            <set rarity="Common" muId="209010" num="203">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Words of Waste</name>
            <set rarity="Rare" muId="40190" num="182">ONS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time you would draw a card this turn, each opponent discards a card instead.</text>
        </card>
        <card>
            <name>Season's Beatings</name>
            <set rarity="Special" muId="0" num="4">pHHO</set>
            <color>R</color>
            <manacost>RRRR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Family gathering - Each creature target player controls deals damage equal to its power to another random creature that player controls.</text>
        </card>
        <card>
            <name>Lightning Runner</name>
            <set rarity="Mythic Rare" muId="423757" num="90">AER</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike, haste
Whenever Lightning Runner attacks, you get {E}{E} (two energy counters), then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.</text>
        </card>
        <card>
            <name>Leeching Licid</name>
            <set rarity="Uncommon" muId="4670">TMP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Licid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Ulvenwald Tracker</name>
            <set rarity="Rare" muId="240154" num="200">AVR</set>
            <set rarity="Rare" muId="425969" num="144">MM3</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, {T}: Target creature you control fights another target creature.</text>
        </card>
        <card>
            <name>Torment of Venom</name>
            <set rarity="Common" muId="430768" num="79">HOU</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card.</text>
        </card>
        <card>
            <name>Pouncing Kavu</name>
            <set rarity="Common" muId="23064" num="158">INV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Kavu</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.)
First strike
If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste.</text>
        </card>
        <card>
            <name>Jace, the Mind Sculptor</name>
            <set rarity="Mythic Rare" muId="413599" num="57">EMA</set>
            <set rarity="Mythic Rare" muId="373316" num="18">V13</set>
            <set rarity="Mythic Rare" muId="382979" num="74">VMA</set>
            <set rarity="Mythic Rare" muId="195297" num="31">WWK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Jace</type>
            <tablerow>1</tablerow>
            <text>+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner's hand.
−12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Flash Foliage</name>
            <set rarity="Uncommon" muId="107264" num="85">DIS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Flash Foliage only during combat after blockers are declared.
Create a 1/1 green Saproling creature token that's blocking target creature attacking you.
Draw a card.</text>
        </card>
        <card>
            <name>Ancient Brontodon</name>
            <set rarity="Common" muId="435330" num="175">XLN</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Dinosaur</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Grasp of Fate</name>
            <set rarity="Rare" muId="405249" num="3">C15</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)</text>
        </card>
        <card>
            <name>Reaper of Flight Moonsilver</name>
            <set rarity="Uncommon" muId="409776" num="36">SOI</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Daredevil Dragster</name>
            <set rarity="Uncommon" muId="423816" num="149">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Vehicle</type>
            <pt>4/4</pt>
            <tablerow>1</tablerow>
            <text>At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Inner Calm, Outer Strength</name>
            <set rarity="Common" muId="74049" num="133">SOK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.</text>
        </card>
        <card>
            <name>Claws of Valakut</name>
            <set rarity="Common" muId="243489" num="72">DDG</set>
            <set rarity="Common" muId="193975" num="75">WWK</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.</text>
        </card>
        <card>
            <name>Kurkesh, Onakke Ancient</name>
            <set rarity="Rare" muId="383295" num="153">M15</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Ogre Spirit</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Labyrinth Guardian</name>
            <set rarity="Uncommon" muId="426762" num="60">AKH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Labyrinth Guardian becomes the target of a spell, sacrifice it.
Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Living Armor</name>
            <set rarity="Common" muId="2787">CHR</set>
            <set rarity="Uncommon" muId="1716">DRK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.</text>
        </card>
        <card>
            <name>Wildwood Rebirth</name>
            <set rarity="Common" muId="366425" num="140">GTC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Thraben Militia</name>
            <set rarity="Common" muId="221190" num="38a">ISD</set>
            <color>W</color>
            <related attach="attach">Thraben Sentry</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Dunes of the Dead</name>
            <set rarity="Uncommon" muId="430864" num="175">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Braingeyser</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="98">LEA</set>
            <set rarity="Rare" muId="393">LEB</set>
            <set rarity="Rare" muId="202409" num="40">ME4</set>
            <set rarity="Rare" muId="1192">3ED</set>
            <set rarity="Rare" muId="695">2ED</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws X cards.</text>
        </card>
        <card>
            <name>Squee, Goblin Nabob</name>
            <set rarity="Rare" muId="19716" num="214">MMQ</set>
            <set rarity="Rare" muId="370461" num="130">MMA</set>
            <set rarity="Rare" muId="106473" num="239">10E</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Tooth Collector</name>
            <set rarity="Uncommon" muId="409640" num="64">DDQ</set>
            <set rarity="Uncommon" muId="409890" num="140">SOI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Peppersmoke</name>
            <set rarity="Common" muId="139458" num="134">LRW</set>
            <set rarity="Common" muId="370481" num="92">MMA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Tribal Instant — Faerie</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.</text>
        </card>
        <card>
            <name>Hoard-Smelter Dragon</name>
            <set rarity="Rare" muId="389548" num="178">C14</set>
            <set rarity="Rare" muId="215074" num="93">SOM</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.</text>
        </card>
        <card>
            <name>Bloodforged Battle-Axe</name>
            <set rarity="Rare" muId="433291" num="50">C17</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip {2}</text>
        </card>
        <card>
            <name>Seething Song</name>
            <set rarity="Common" muId="220561" num="46">ARC</set>
            <set rarity="Common" muId="243487" num="70">DDG</set>
            <set rarity="Common" muId="34945" num="104">MRD</set>
            <set rarity="Common" muId="83377" num="216">9ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Add {R}{R}{R}{R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Soulsworn Spirit</name>
            <set rarity="Uncommon" muId="270357" num="51">RTR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Soulsworn Spirit can't be blocked.
When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)</text>
        </card>
        <card>
            <name>Storm World</name>
            <set rarity="Rare" muId="1591">LEG</set>
            <set rarity="Rare" muId="201165" num="111">ME3</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.</text>
        </card>
        <card>
            <name>Kessig Wolf</name>
            <set rarity="Common" muId="220040" num="151">ISD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Kessig Wolf gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Auramancer's Guise</name>
            <set rarity="Uncommon" muId="130813" num="34">PLC</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.</text>
        </card>
        <card>
            <name>Tanglebloom</name>
            <set rarity="Common" muId="48913" num="258">MRD</set>
            <set rarity="Uncommon" muId="95221" num="311">9ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: You gain 1 life.</text>
        </card>
        <card>
            <name>Orzhov Keyrune</name>
            <set rarity="Uncommon" muId="366479" num="233">GTC</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} or {B} to your mana pool.
{W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.</text>
        </card>
        <card>
            <name>Phthisis</name>
            <set rarity="Uncommon" muId="376445" num="85">C13</set>
            <set rarity="Uncommon" muId="370383" num="93">MMA</set>
            <set rarity="Uncommon" muId="109758" num="122">TSP</set>
            <color>B</color>
            <manacost>3BBBB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. Its controller loses life equal to its power plus its toughness.
Suspend 5—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Talas Air Ship</name>
            <set rarity="Common" muId="6524">PO2</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Hisoka's Defiance</name>
            <set rarity="Common" muId="50439" num="67">CHK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target Spirit or Arcane spell.</text>
        </card>
        <card>
            <name>Very Cryptic Command (b)</name>
            <set rarity="Rare" muId="439438" num="49">UST</set>
            <color>U</color>
            <manacost>1UUU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Untap two target permanents.
• Tap each permanent target player controls with exactly one word in its name.
• Discard all the cards in your hand, then draw that many cards.
• Return target instant or sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Traproot Kami</name>
            <set rarity="Common" muId="74627" num="147">BOK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>0/*</pt>
            <tablerow>2</tablerow>
            <text>Defender; reach (This creature can block creatures with flying.)
Traproot Kami's toughness is equal to the number of Forests on the battlefield.</text>
        </card>
        <card>
            <name>Favor of the Woods</name>
            <set rarity="Common" muId="262687" num="113">DKA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature blocks, you gain 3 life.</text>
        </card>
        <card>
            <name>Akki Blizzard-Herder</name>
            <set rarity="Common" muId="74428" num="91">BOK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Akki Blizzard-Herder dies, each player sacrifices a land.</text>
        </card>
        <card>
            <name>Abolisher of Bloodlines</name>
            <set rarity="Rare" muId="414408" num="111b">EMN</set>
            <related attach="attach">Voldaren Pariah</related>
            <manacost></manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi Vampire</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.</text>
        </card>
        <card>
            <name>Face to Face</name>
            <set rarity="Uncommon" muId="73966" num="76">UNH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that player.</text>
        </card>
        <card>
            <name>Cryptic Annelid</name>
            <set rarity="Uncommon" muId="270836" num="15">DDI</set>
            <set rarity="Uncommon" muId="126141" num="34">FUT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Worm Beast</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Forked Lightning</name>
            <set rarity="Uncommon" muId="201292" num="100">ME3</set>
            <set rarity="Rare" muId="4341">POR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.</text>
        </card>
        <card>
            <name>Havoc Festival</name>
            <set rarity="Rare" muId="253648" num="166">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can't gain life.
At the beginning of each player's upkeep, that player loses half his or her life, rounded up.</text>
        </card>
        <card>
            <name>Runehorn Hellkite</name>
            <set rarity="Rare" muId="420637" num="20">C16</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{5}{R}, Exile Runehorn Hellkite from your graveyard: Each player discards his or her hand, then draws seven cards.</text>
        </card>
        <card>
            <name>Akroan Phalanx</name>
            <set rarity="Uncommon" muId="378374" num="2">BNG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{2}{R}: Creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Greatbow Doyen</name>
            <set rarity="Rare" muId="153163" num="125">MOR</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Archer</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Other Archer creatures you control get +1/+1.
Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.</text>
        </card>
        <card>
            <name>Chaos Orb</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="6">LEA</set>
            <set rarity="Rare" muId="301">LEB</set>
            <set rarity="Rare" muId="603">2ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.</text>
        </card>
        <card>
            <name>Treetop Bracers</name>
            <set rarity="Common" muId="21365" num="123">NMS</set>
            <set rarity="Common" muId="84053" num="276">9ED</set>
            <set rarity="Common" muId="129777" num="304">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.</text>
        </card>
        <card>
            <name>Bladed Pinions</name>
            <set rarity="Common" muId="206354" num="140">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has flying and first strike.
Equip {2}</text>
        </card>
        <card>
            <name>Ajani's Chosen</name>
            <set rarity="Rare" muId="405121" num="57">C15</set>
            <set rarity="Rare" muId="370750" num="2">M14</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.</text>
        </card>
        <card>
            <name>Steelshaper's Gift</name>
            <set rarity="Uncommon" muId="51078" num="19">5DN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Judge Unworthy</name>
            <set rarity="Common" muId="126164" num="9">FUT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Dying Wail</name>
            <set rarity="Common" muId="15183" num="58">UDS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, target player discards two cards.</text>
        </card>
        <card>
            <name>Golgari Decoy</name>
            <set rarity="Uncommon" muId="253508" num="127">RTR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All creatures able to block Golgari Decoy do so.
Scavenge {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)</text>
        </card>
        <card>
            <name>Hellkite Tyrant</name>
            <set rarity="Mythic Rare" muId="420745" num="128">C16</set>
            <set rarity="Mythic Rare" muId="366244" num="94">GTC</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.</text>
        </card>
        <card>
            <name>Grand Abolisher</name>
            <set rarity="Rare" muId="430551" num="12">E01</set>
            <set rarity="Rare" muId="389538" num="74">C14</set>
            <set rarity="Rare" muId="221898" num="19">M12</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.</text>
        </card>
        <card>
            <name>Wild Beastmaster</name>
            <set rarity="Rare" muId="420793" num="176">C16</set>
            <set rarity="Rare" muId="270784" num="139">RTR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.</text>
        </card>
        <card>
            <name>Shrine of Burning Rage</name>
            <set rarity="Uncommon" muId="218018" num="153">NPH</set>
            <set rarity="Special" muId="0" num="73">pWPN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.
{3}, {T}, Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player.</text>
        </card>
        <card>
            <name>Wild Celebrants</name>
            <set rarity="Common" muId="373526" num="147">THS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Satyr</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>When Wild Celebrants enters the battlefield, you may destroy target artifact.</text>
        </card>
        <card>
            <name>Geosurge</name>
            <set rarity="Uncommon" muId="218004" num="85">NPH</set>
            <color>R</color>
            <manacost>RRRR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Add {R}{R}{R}{R}{R}{R}{R} to your mana pool. Spend this mana only to cast artifact or creature spells.</text>
        </card>
        <card>
            <name>Harsh Judgment</name>
            <set rarity="Rare" muId="26282" num="19">INV</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Harsh Judgment enters the battlefield, choose a color.
If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.</text>
        </card>
        <card>
            <name>Barren Moor</name>
            <set rarity="Common" muId="220487" num="124">ARC</set>
            <set rarity="Common" muId="376264" num="277">C13</set>
            <set rarity="Common" muId="389437" num="284">C14</set>
            <set rarity="Common" muId="405137" num="277">C15</set>
            <set rarity="Common" muId="430461" num="242">CMA</set>
            <set rarity="Common" muId="394012" num="58">DD3_DVD</set>
            <set rarity="Common" muId="197029" num="58">DDC</set>
            <set rarity="Common" muId="292964" num="78">DDJ</set>
            <set rarity="Common" muId="247344" num="266">CMD</set>
            <set rarity="Common" muId="41139" num="312">ONS</set>
            <set rarity="Common" muId="382856" num="292">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Barren Moor enters the battlefield tapped.
{T}: Add {B} to your mana pool.
Cycling {B} ({B}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Risky Move</name>
            <set rarity="Rare" muId="39663" num="223">ONS</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player gains control of Risky Move.
When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.</text>
        </card>
        <card>
            <name>Gibbering Hyenas</name>
            <set rarity="Common" muId="3388">MIR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Hyena</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Gibbering Hyenas can't block black creatures.</text>
        </card>
        <card>
            <name>Flickering Spirit</name>
            <set rarity="Common" muId="108846" num="17">TSP</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Gerrard's Verdict</name>
            <set rarity="Uncommon" muId="29416" num="102">APC</set>
            <set rarity="Special" muId="0" num="82">pFNM</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards. You gain 3 life for each land card discarded this way.</text>
        </card>
        <card>
            <name>Kithkin Zealot</name>
            <set rarity="Common" muId="154346" num="9">EVE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.</text>
        </card>
        <card>
            <name>Shu Grain Caravan</name>
            <set rarity="Common" muId="10617" num="26">PTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Shu Grain Caravan enters the battlefield, you gain 2 life.</text>
        </card>
        <card>
            <name>Armed Response</name>
            <set rarity="Common" muId="73566" num="2">5DN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Armed Response deals damage to target attacking creature equal to the number of Equipment you control.</text>
        </card>
        <card>
            <name>Wall of Bone</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="393937" num="41">DD3_GVL</set>
            <set rarity="Uncommon" muId="202277" num="41">DDD</set>
            <set rarity="Uncommon" muId="3886">5ED</set>
            <set rarity="Uncommon" muId="2135">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="88">LEA</set>
            <set rarity="Uncommon" muId="383">LEB</set>
            <set rarity="Uncommon" muId="190578" num="119">M10</set>
            <set rarity="Uncommon" muId="1184">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Uncommon" muId="25639" num="169">7ED</set>
            <set rarity="Uncommon" muId="685">2ED</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Skeleton Wall</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Agent of Erebos</name>
            <set rarity="Uncommon" muId="380366" num="59">JOU</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.</text>
        </card>
        <card>
            <name>Russet Wolves</name>
            <set rarity="Common" muId="244726" num="102">DKA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Wolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Windrider Eel</name>
            <set rarity="Common" muId="430569" num="30">E01</set>
            <set rarity="Common" muId="170982" num="78">ZEN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Fish</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Landfall — Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Power Artifact</name>
            <set rarity="Uncommon" muId="1043">ATQ</set>
            <set rarity="Rare" muId="202566" num="57">ME4</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.</text>
        </card>
        <card>
            <name>Ugin's Nexus</name>
            <set rarity="Mythic Rare" muId="386709" num="227">KTK</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>If a player would begin an extra turn, that player skips that turn instead.
If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.</text>
        </card>
        <card>
            <name>Bane Alley Blackguard</name>
            <set rarity="Common" muId="369044" num="21">DGM</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Nature's Spiral</name>
            <set rarity="Uncommon" muId="0" num="77">DPA</set>
            <set rarity="Uncommon" muId="189917" num="196">M10</set>
            <set rarity="Uncommon" muId="207338" num="187">M11</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.)</text>
        </card>
        <card>
            <name>Hunt the Hunter</name>
            <set rarity="Uncommon" muId="373668" num="159">THS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.</text>
        </card>
        <card>
            <name>Civic Guildmage</name>
            <set rarity="Common" muId="3482">MIR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Target creature gets +0/+1 until end of turn.
{U}, {T}: Put target creature you control on top of its owner's library.</text>
        </card>
        <card>
            <name>Cruel Tutor</name>
            <set rarity="Rare" muId="4215">POR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.</text>
        </card>
        <card>
            <name>Corrupt Court Official</name>
            <set rarity="Uncommon" muId="10595" num="71">PTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Corrupt Court Official enters the battlefield, target opponent discards a card.</text>
        </card>
        <card>
            <name>Fraternal Exaltation</name>
            <set rarity="Special" muId="0" num="5">pCEL</set>
            <color>U</color>
            <manacost>UUUU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sneak into your parents' closet to get a deck. Your new brother is joining the game.</text>
        </card>
        <card>
            <name>Mindless Null</name>
            <set rarity="Common" muId="180415" num="103">ZEN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Mindless Null can't block unless you control a Vampire.</text>
        </card>
        <card>
            <name>Wall of Essence</name>
            <set rarity="Uncommon" muId="383430" num="41">M15</set>
            <set rarity="Uncommon" muId="5267">STH</set>
            <set rarity="Uncommon" muId="397439" num="38">TPR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever Wall of Essence is dealt combat damage, you gain that much life.</text>
        </card>
        <card>
            <name>Goblin Sleigh Ride</name>
            <set rarity="Special" muId="0" num="10">pHHO</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature you control climbs onto Goblin Sleigh Ride. You slide them on their merry way. If the creature stayed on, it deals damage equal to its toughness to each other creature touched during the slide.</text>
        </card>
        <card>
            <name>Gorilla Pack</name>
            <set rarity="Common" muId="2571">ICE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Ape</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Gorilla Pack can't attack unless defending player controls a Forest.
When you control no Forests, sacrifice Gorilla Pack.</text>
        </card>
        <card>
            <name>Takara</name>
            <set rarity="Special" muId="12144">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature: Takara deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Bloodbond March</name>
            <set rarity="Rare" muId="89000" num="192">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Phyrexian Soulgorger</name>
            <set rarity="Rare" muId="121160" num="141">CSP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Snow Artifact Creature — Construct</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Burgeoning</name>
            <set rarity="Rare" muId="420760" num="143">C16</set>
            <set rarity="Rare" muId="416935" num="178">CN2</set>
            <set rarity="Rare" muId="5116">STH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Scarwood Hag</name>
            <set rarity="Uncommon" muId="1776">DRK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Hag</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
{T}: Target creature loses forestwalk until end of turn.</text>
        </card>
        <card>
            <name>Dictate of Erebos</name>
            <set rarity="Rare" muId="380399" num="65">JOU</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Flash
Whenever a creature you control dies, each opponent sacrifices a creature.</text>
        </card>
        <card>
            <name>Gigantiform</name>
            <set rarity="Rare" muId="195627" num="162">ZEN</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Kicker {4}
Enchant creature
Enchanted creature has base power and toughness 8/8 and has trample.
When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Faith's Shield</name>
            <set rarity="Uncommon" muId="262696" num="7">DKA</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Amulet of Quoz</name>
            <set rarity="Rare" muId="2394">ICE</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Remove Amulet of Quoz from your deck before playing if you're not playing for ante.
{T}, Sacrifice Amulet of Quoz: Target opponent may ante the top card of his or her library. If he or she doesn't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Awoken Horror</name>
            <set rarity="Rare" muId="409837" num="92b">SOI</set>
            <color>U</color>
            <related attach="attach">Thing in the Ice</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Kraken Horror</type>
            <pt>7/8</pt>
            <tablerow>2</tablerow>
            <text>When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Commencement of Festivities</name>
            <set rarity="Common" muId="417721" num="148">KLD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt to players this turn.</text>
        </card>
        <card>
            <name>Valor in Akros</name>
            <set rarity="Uncommon" muId="398529" num="39">ORI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Vodalian Mystic</name>
            <set rarity="Uncommon" muId="26855" num="33">APC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target instant or sorcery spell becomes the color of your choice.</text>
        </card>
        <card>
            <name>Swamp</name>
            <set rarity="Basic Land" muId="426965" num="263">AKH</set>
            <set rarity="Basic Land" muId="0" num="43">ATH</set>
            <set rarity="Basic Land" muId="221313" num="144">ARC</set>
            <set rarity="Basic Land" muId="430643" num="104">E01</set>
            <set rarity="Basic Land" muId="0" num="77">pARL</set>
            <set rarity="Basic Land" muId="0" num="15">pALP</set>
            <set rarity="Basic Land" muId="269641" num="238">AVR</set>
            <set rarity="Basic Land" muId="402062" num="264">BFZ</set>
            <set rarity="Basic Land" muId="22370">BRB</set>
            <set rarity="Basic Land" muId="27235" num="84">BTD</set>
            <set rarity="Basic Land" muId="79073" num="298">CHK</set>
            <set rarity="Basic Land" muId="14744" num="342">6ED</set>
            <set rarity="Basic Land" muId="0" num="377">CST</set>
            <set rarity="Basic Land" muId="0">CED</set>
            <set rarity="Basic Land" muId="376533" num="348">C13</set>
            <set rarity="Basic Land" muId="389702" num="329">C14</set>
            <set rarity="Basic Land" muId="405404" num="334">C15</set>
            <set rarity="Basic Land" muId="420962" num="345">C16</set>
            <set rarity="Basic Land" muId="433235" num="303">C17</set>
            <set rarity="Basic Land" muId="430523" num="304">CMA</set>
            <set rarity="Basic Land" muId="0" num="44">DKM</set>
            <set rarity="Basic Land" muId="394724" num="258">DTK</set>
            <set rarity="Basic Land" muId="394060" num="62">DD3_DVD</set>
            <set rarity="Basic Land" muId="393929" num="63">DD3_GVL</set>
            <set rarity="Basic Land" muId="259283" num="78">DDH</set>
            <set rarity="Basic Land" muId="409652" num="76">DDQ</set>
            <set rarity="Basic Land" muId="197260" num="62">DDC</set>
            <set rarity="Basic Land" muId="204971" num="63">DDD</set>
            <set rarity="Basic Land" muId="292963" num="86">DDJ</set>
            <set rarity="Basic Land" muId="380264" num="83">DDM</set>
            <set rarity="Basic Land" muId="417493" num="70">DDR</set>
            <set rarity="Basic Land" muId="210508" num="35">DDE</set>
            <set rarity="Basic Land" muId="368482" num="80">DDK</set>
            <set rarity="Basic Land" muId="386371" num="41">DDN</set>
            <set rarity="Basic Land" muId="401714" num="72">DDP</set>
            <set rarity="Basic Land" muId="0" num="105">DPA</set>
            <set rarity="Basic Land" muId="46448" num="342">8ED</set>
            <set rarity="Basic Land" muId="0" num="15">pELP</set>
            <set rarity="Basic Land" muId="391935" num="181">FRF</set>
            <set rarity="Basic Land" muId="4170">5ED</set>
            <set rarity="Basic Land" muId="2376">4ED</set>
            <set rarity="Basic Land" muId="0" num="5">pGRU</set>
            <set rarity="Basic Land" muId="430884" num="195">HOU</set>
            <set rarity="Basic Land" muId="2745">ICE</set>
            <set rarity="Basic Land" muId="245241" num="258">ISD</set>
            <set rarity="Basic Land" muId="0">CEI</set>
            <set rarity="Basic Land" muId="0">ITP</set>
            <set rarity="Basic Land" muId="26306" num="342">INV</set>
            <set rarity="Basic Land" muId="435432" num="271">XLN</set>
            <set rarity="Basic Land" muId="0" num="91">pJGP</set>
            <set rarity="Basic Land" muId="417831" num="258">KLD</set>
            <set rarity="Basic Land" muId="386684" num="261">KTK</set>
            <set rarity="Basic Land" muId="278">LEA</set>
            <set rarity="Basic Land" muId="575">LEB</set>
            <set rarity="Basic Land" muId="143635" num="293">LRW</set>
            <set rarity="Basic Land" muId="191398" num="241">M10</set>
            <set rarity="Basic Land" muId="213623" num="241">M11</set>
            <set rarity="Basic Land" muId="244336" num="241">M12</set>
            <set rarity="Basic Land" muId="249737" num="241">M13</set>
            <set rarity="Basic Land" muId="370703" num="241">M14</set>
            <set rarity="Basic Land" muId="383408" num="261">M15</set>
            <set rarity="Basic Land" muId="398472" num="264">ORI</set>
            <set rarity="Basic Land" muId="249817" num="310">CMD</set>
            <set rarity="Basic Land" muId="159292" num="189">MED</set>
            <set rarity="Basic Land" muId="206082" num="224">ME3</set>
            <set rarity="Basic Land" muId="20891" num="342">MMQ</set>
            <set rarity="Basic Land" muId="3565">MIR</set>
            <set rarity="Basic Land" muId="48425" num="298">MRD</set>
            <set rarity="Basic Land" muId="220368" num="151">MBS</set>
            <set rarity="Basic Land" muId="382199" num="20">MD1</set>
            <set rarity="Basic Land" muId="227521" num="171">NPH</set>
            <set rarity="Basic Land" muId="83291" num="342">9ED</set>
            <set rarity="Basic Land" muId="31620" num="342">ODY</set>
            <set rarity="Basic Land" muId="40111" num="342">ONS</set>
            <set rarity="Basic Land" muId="205446" num="155">HOP</set>
            <set rarity="Basic Land" muId="276457" num="146">PC2</set>
            <set rarity="Basic Land" muId="423571" num="146">PCA</set>
            <set rarity="Basic Land" muId="4412">POR</set>
            <set rarity="Basic Land" muId="8394">PO2</set>
            <set rarity="Basic Land" muId="10648" num="174">PTK</set>
            <set rarity="Basic Land" muId="270476" num="30">PD3</set>
            <set rarity="Basic Land" muId="207938" num="39">H09</set>
            <set rarity="Basic Land" muId="95114" num="298">RAV</set>
            <set rarity="Basic Land" muId="333722" num="264">RTR</set>
            <set rarity="Basic Land" muId="1375">3ED</set>
            <set rarity="Basic Land" muId="205948" num="240">ROE</set>
            <set rarity="Basic Land" muId="439858" num="194">RIX</set>
            <set rarity="Basic Land" muId="0">RQS</set>
            <set rarity="Basic Land" muId="214674" num="241">SOM</set>
            <set rarity="Basic Land" muId="11524" num="349">7ED</set>
            <set rarity="Basic Land" muId="157886" num="293">SHM</set>
            <set rarity="Basic Land" muId="410060" num="291">SOI</set>
            <set rarity="Basic Land" muId="175091" num="241">ALA</set>
            <set rarity="Basic Land" muId="21798" num="165">S99</set>
            <set rarity="Basic Land" muId="25479">S00</set>
            <set rarity="Basic Land" muId="4925">TMP</set>
            <set rarity="Basic Land" muId="397467" num="261">TPR</set>
            <set rarity="Basic Land" muId="129757" num="375">10E</set>
            <set rarity="Basic Land" muId="373681" num="241">THS</set>
            <set rarity="Basic Land" muId="118903" num="293">TSP</set>
            <set rarity="Basic Land" muId="9676" num="86">UGL</set>
            <set rarity="Basic Land" muId="73973" num="138">UNH</set>
            <set rarity="Basic Land" muId="877">2ED</set>
            <set rarity="Basic Land" muId="439603" num="214">UST</set>
            <set rarity="Basic Land" muId="8333" num="342">USG</set>
            <set rarity="Basic Land" muId="195157" num="241a">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Basic Land — Swamp</type>
            <tablerow>0</tablerow>
            <text></text>
        </card>
        <card>
            <name>Lunar Avenger</name>
            <set rarity="Uncommon" muId="72862" num="136">5DN</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.</text>
        </card>
        <card>
            <name>One Thousand Lashes</name>
            <set rarity="Uncommon" muId="366261" num="183">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.</text>
        </card>
        <card>
            <name>Escape Artist</name>
            <set rarity="Common" muId="31813" num="84">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Escape Artist can't be blocked.
{U}, Discard a card: Return Escape Artist to its owner's hand.</text>
        </card>
        <card>
            <name>Blood Oath</name>
            <set rarity="Rare" muId="19726" num="177">MMQ</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)</text>
        </card>
        <card>
            <name>Halimar Tidecaller</name>
            <set rarity="Uncommon" muId="401909" num="79">BFZ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard Ally</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.
Land creatures you control have flying.</text>
        </card>
        <card>
            <name>Toil to Renown</name>
            <set rarity="Common" muId="159410" num="130">SHM</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 1 life for each tapped artifact, creature, and land you control.</text>
        </card>
        <card>
            <name>Silvercoat Lion</name>
            <set rarity="Common" muId="193750" num="32">M10</set>
            <set rarity="Common" muId="208283" num="31">M11</set>
            <set rarity="Common" muId="266132" num="35">M13</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Inner Fire</name>
            <set rarity="Common" muId="84711" num="105">SOK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Add {R} to your mana pool for each card in your hand.</text>
        </card>
        <card>
            <name>Respite</name>
            <set rarity="Common" muId="382346" num="176">CNS</set>
            <set rarity="Common" muId="4783">TMP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.</text>
        </card>
        <card>
            <name>Gaddock Teeg</name>
            <set rarity="Rare" muId="140188" num="248">LRW</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Kithkin Advisor</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Noncreature spells with converted mana cost 4 or greater can't be cast.
Noncreature spells with {X} in their mana costs can't be cast.</text>
        </card>
        <card>
            <name>Revive</name>
            <set rarity="Uncommon" muId="45433" num="276">8ED</set>
            <set rarity="Uncommon" muId="276223" num="187">M13</set>
            <set rarity="Uncommon" muId="19641" num="262">MMQ</set>
            <set rarity="Common" muId="425958" num="133">MM3</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target green card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Loxodon Hierarch</name>
            <set rarity="Rare" muId="249414" num="15">DDH</set>
            <set rarity="Rare" muId="83738" num="214">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant Cleric</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Loxodon Hierarch enters the battlefield, you gain 4 life.
{G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control.</text>
        </card>
        <card>
            <name>Cloudstone Curio</name>
            <set rarity="Special" muId="420597" num="10">MPS</set>
            <set rarity="Rare" muId="89089" num="257">RAV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.</text>
        </card>
        <card>
            <name>Thromok the Insatiable</name>
            <set rarity="Mythic Rare" muId="265155" num="106">PC2</set>
            <set rarity="Mythic Rare" muId="423531" num="106">PCA</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Hellion</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.)</text>
        </card>
        <card>
            <name>Snowfall</name>
            <set rarity="Common" muId="2537">ICE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an Island is tapped for mana, its controller may add {U} to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add {U}{U} to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs.</text>
        </card>
        <card>
            <name>Copper Myr</name>
            <set rarity="Common" muId="46056" num="158">MRD</set>
            <set rarity="Common" muId="205278" num="109">HOP</set>
            <set rarity="Common" muId="194063" num="146">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Sphinx of the Chimes</name>
            <set rarity="Rare" muId="253594" num="52">RTR</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Sphinx</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Discard two nonland cards with the same name: Draw four cards.</text>
        </card>
        <card>
            <name>Overload</name>
            <set rarity="Common" muId="23070" num="157">INV</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {2} (You may pay an additional {2} as you cast this spell.)
Destroy target artifact if its converted mana cost is 2 or less. If Overload was kicked, destroy that artifact if its converted mana cost is 5 or less instead.</text>
        </card>
        <card>
            <name>Krazy Kow</name>
            <set rarity="Common" muId="9758" num="48">UGL</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Cow</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, roll a six-sided die. If you a roll a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Shipwreck Moray</name>
            <set rarity="Common" muId="423712" num="45">AER</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Fish</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters).
Pay {E}: Shipwreck Moray gets +2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Nezumi Bone-Reader</name>
            <set rarity="Uncommon" muId="79857" num="127">CHK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Search for Tomorrow</name>
            <set rarity="Common" muId="438751" num="185">IMA</set>
            <set rarity="Common" muId="370526" num="161">MMA</set>
            <set rarity="Common" muId="205408" num="77">HOP</set>
            <set rarity="Common" muId="108802" num="216">TSP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, put it onto the battlefield, then shuffle your library.
Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Karn, Silver Golem</name>
            <set rarity="Special" muId="0" num="16">pARL</set>
            <set rarity="Mythic Rare" muId="212632" num="6">V10</set>
            <set rarity="Rare" muId="9847" num="298">USG</set>
            <set rarity="Rare" muId="382984" num="270">VMA</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.
{1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.</text>
        </card>
        <card>
            <name>Life // Death</name>
            <set rarity="" muId="27162" num="130a">APC</set>
            <set rarity="" muId="292976" num="77a">DDJ</set>
            <color>G</color>
            <color>B</color>
            <manacost>G // 1B</manacost>
            <cmc>1 // 2</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>All lands you control become 1/1 creatures until end of turn. They're still lands.

---

Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Renegade's Getaway</name>
            <set rarity="Common" muId="423736" num="69">AER</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say &quot;destroy&quot; don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)</text>
        </card>
        <card>
            <name>Extinguish All Hope</name>
            <set rarity="Rare" muId="380411" num="68">JOU</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all nonenchantment creatures.</text>
        </card>
        <card>
            <name>Fleetwheel Cruiser</name>
            <set rarity="Rare" muId="417787" num="214">KLD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Vehicle</type>
            <pt>5/3</pt>
            <tablerow>1</tablerow>
            <text>Trample, haste
When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Stalwart Aven</name>
            <set rarity="Common" muId="438598" num="32">IMA</set>
            <set rarity="Common" muId="398624" num="32">ORI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</text>
        </card>
        <card>
            <name>Doubtless One</name>
            <set rarity="Uncommon" muId="39743" num="27">ONS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Cleric Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever Doubtless One deals damage, you gain that much life.</text>
        </card>
        <card>
            <name>Heartlash Cinder</name>
            <set rarity="Common" muId="141942" num="56">EVE</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.</text>
        </card>
        <card>
            <name>Rummaging Goblin</name>
            <set rarity="Common" muId="435314" num="160">XLN</set>
            <set rarity="Common" muId="249705" num="146">M13</set>
            <set rarity="Common" muId="383367" num="159">M15</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Discard a card: Draw a card.</text>
        </card>
        <card>
            <name>Auratog</name>
            <set rarity="Rare" muId="4862">TMP</set>
            <set rarity="Special" muId="106665" num="2">TSB</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Atog</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Boros Fury-Shield</name>
            <set rarity="Common" muId="89006" num="5">RAV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power.</text>
        </card>
        <card>
            <name>Fated Retribution</name>
            <set rarity="Rare" muId="378383" num="11">BNG</set>
            <color>W</color>
            <manacost>4WWW</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Icefeather Aven</name>
            <set rarity="Uncommon" muId="386562" num="178">KTK</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.</text>
        </card>
        <card>
            <name>First Pick</name>
            <set rarity="Uncommon" muId="439498" num="109">UST</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Pearlspear Courier</name>
            <set rarity="Uncommon" muId="39596" num="48">ONS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Pearlspear Courier during your untap step.
{2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.</text>
        </card>
        <card>
            <name>Bruse Tarl, Boorish Herder</name>
            <set rarity="Mythic Rare" muId="420647" num="30">C16</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Ally</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Gravepurge</name>
            <set rarity="Common" muId="220056" num="65">DKA</set>
            <set rarity="Common" muId="394585" num="104">DTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put any number of target creature cards from your graveyard on top of your library.
Draw a card.</text>
        </card>
        <card>
            <name>Rendclaw Trow</name>
            <set rarity="Common" muId="158902" num="127">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>2B/G</manacost>
            <cmc>3</cmc>
            <type>Creature — Troll</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Desecrator Hag</name>
            <set rarity="Common" muId="157419" num="119">EVE</set>
            <set rarity="Common" muId="247203" num="193">CMD</set>
            <color>B</color>
            <color>G</color>
            <manacost>2B/GB/G</manacost>
            <cmc>4</cmc>
            <type>Creature — Hag</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.</text>
        </card>
        <card>
            <name>Skyhunter Skirmisher</name>
            <set rarity="Uncommon" muId="389678" num="89">C14</set>
            <set rarity="Uncommon" muId="51220" num="16">5DN</set>
            <set rarity="Common" muId="397835" num="32">MM2</set>
            <set rarity="Uncommon" muId="129513" num="43">10E</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, double strike</text>
        </card>
        <card>
            <name>Howlpack Alpha</name>
            <set rarity="Rare" muId="222183" num="193a">ISD</set>
            <set rarity="Special" muId="0" num="51b">pPRE</set>
            <color>G</color>
            <related attach="attach">Mayor of Avabruck</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Werewolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Each other creature you control that's a Werewolf or a Wolf gets +1/+1.
At the beginning of your end step, create a 2/2 green Wolf creature token.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.</text>
        </card>
        <card>
            <name>Penumbra Bobcat</name>
            <set rarity="Common" muId="26815" num="82">APC</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Penumbra Bobcat dies, create a 2/1 black Cat creature token.</text>
        </card>
        <card>
            <name>Vampire Hexmage</name>
            <set rarity="Uncommon" muId="389735" num="168">C14</set>
            <set rarity="Uncommon" muId="382397" num="132">CNS</set>
            <set rarity="Uncommon" muId="192232" num="114">ZEN</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.</text>
        </card>
        <card>
            <name>Clifftop Retreat</name>
            <set rarity="Rare" muId="241980" num="238">ISD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W} to your mana pool.</text>
        </card>
        <card>
            <name>The Fourth Sphere</name>
            <set rarity="Common" muId="198102" num="11">HOP</set>
            <set rarity="Common" muId="423606" num="25">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Phyrexia</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice a nonblack creature.
Whenever you roll {CHAOS}, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Beetleform Mage</name>
            <set rarity="Common" muId="369000" num="54">DGM</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Insect Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Battle-Mad Ronin</name>
            <set rarity="Common" muId="50383" num="156">CHK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Samurai</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Battle-Mad Ronin attacks each combat if able.</text>
        </card>
        <card>
            <name>Baron Von Count</name>
            <set rarity="Mythic Rare" muId="439516" num="127">UST</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Villain</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Baron Von Count enters the battlefield with a doom counter on &quot;5.&quot;
Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
When the doom counter moves from &quot;1,&quot; destroy target player and put that doom counter on &quot;5.&quot;</text>
        </card>
        <card>
            <name>Bloodfire Dwarf</name>
            <set rarity="Common" muId="26806" num="56">APC</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Head Games</name>
            <set rarity="Rare" muId="41132" num="155">ONS</set>
            <set rarity="Rare" muId="135255" num="148">10E</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.</text>
        </card>
        <card>
            <name>Boros Elite</name>
            <set rarity="Uncommon" muId="366369" num="7">GTC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Abuna's Chant</name>
            <set rarity="Common" muId="50164" num="1">5DN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• You gain 5 life.
• Prevent the next 5 damage that would be dealt to target creature this turn.
Entwine {2} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Starfield of Nyx</name>
            <set rarity="Mythic Rare" muId="398475" num="33">ORI</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Breakneck Rider</name>
            <set rarity="Uncommon" muId="409897" num="147a">SOI</set>
            <color>R</color>
            <related attach="attach">Neck Breaker</related>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout Werewolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.</text>
        </card>
        <card>
            <name>Scouting Trek</name>
            <set rarity="Uncommon" muId="22317" num="210">INV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it.</text>
        </card>
        <card>
            <name>Shared Discovery</name>
            <set rarity="Common" muId="194950" num="87">ROE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Shared Discovery, tap four untapped creatures you control.
Draw three cards.</text>
        </card>
        <card>
            <name>Krallenhorde Howler</name>
            <set rarity="Uncommon" muId="409962" num="203b">SOI</set>
            <color>G</color>
            <related attach="attach">Duskwatch Recruiter</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Werewolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Creature spells you cast cost {1} less to cast.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.</text>
        </card>
        <card>
            <name>Jaded Response</name>
            <set rarity="Common" muId="26673" num="26">APC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell if it shares a color with a creature you control.</text>
        </card>
        <card>
            <name>Sanctum Guardian</name>
            <set rarity="Uncommon" muId="21185">BRB</set>
            <set rarity="Uncommon" muId="87346" num="40">9ED</set>
            <set rarity="Uncommon" muId="5691" num="43">USG</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Iron Lance</name>
            <set rarity="Uncommon" muId="19882" num="300">MMQ</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Wanted Scoundrels</name>
            <set rarity="Uncommon" muId="435285" num="131">XLN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Charcoal Diamond</name>
            <set rarity="Uncommon" muId="15440" num="276">6ED</set>
            <set rarity="Uncommon" muId="389463" num="235">C14</set>
            <set rarity="Uncommon" muId="3244">MIR</set>
            <set rarity="Uncommon" muId="15849" num="289">7ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Charcoal Diamond enters the battlefield tapped.
{T}: Add {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Stratus Walk</name>
            <set rarity="Common" muId="378424" num="52">BNG</set>
            <set rarity="Common" muId="398549" num="77">ORI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Stratus Walk enters the battlefield, draw a card.
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)
Enchanted creature can block only creatures with flying.</text>
        </card>
        <card>
            <name>Fecundity</name>
            <set rarity="Uncommon" muId="21192">BRB</set>
            <set rarity="Uncommon" muId="376329" num="145">C13</set>
            <set rarity="Uncommon" muId="45451" num="247">8ED</set>
            <set rarity="Uncommon" muId="5604" num="251">USG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, that creature's controller may draw a card.</text>
        </card>
        <card>
            <name>The Great Forest</name>
            <set rarity="Common" muId="198088" num="14">HOP</set>
            <set rarity="Common" muId="423613" num="32">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Lorwyn</type>
            <tablerow>1</tablerow>
            <text>Each creature assigns combat damage equal to its toughness rather than its power.
Whenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Faithful Squire</name>
            <set rarity="Uncommon" muId="74093" num="3a">BOK</set>
            <color>W</color>
            <related attach="attach">Kaiso, Memory of Loyalty</related>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.
At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.</text>
        </card>
        <card>
            <name>Squirrel Dealer</name>
            <set rarity="Common" muId="439512" num="123">UST</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Raccoon Lizard Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Squirrel Dealer enters the battlefield, ask a person outside the game &quot;Do you like Squirrels?&quot; If he or she does, create a 1/1 green Squirrel creature token.</text>
        </card>
        <card>
            <name>Deepchannel Mentor</name>
            <set rarity="Uncommon" muId="141981" num="35">SHM</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Blue creatures you control can't be blocked.</text>
        </card>
        <card>
            <name>Prophecy</name>
            <set rarity="Common" muId="3023">HML</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles his or her library.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Geist of the Archives</name>
            <set rarity="Uncommon" muId="414356" num="62">EMN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Clay Statue</name>
            <set rarity="Common" muId="1000">ATQ</set>
            <set rarity="Common" muId="3767">5ED</set>
            <set rarity="Common" muId="2028">4ED</set>
            <set rarity="Uncommon" muId="202513" num="189">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Regenerate Clay Statue.</text>
        </card>
        <card>
            <name>Frostweb Spider</name>
            <set rarity="Common" muId="121197" num="109">CSP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Snow Creature — Spider</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat.</text>
        </card>
        <card>
            <name>Pulverize</name>
            <set rarity="Rare" muId="19724" num="207">MMQ</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may sacrifice two Mountains rather than pay Pulverize's mana cost.
Destroy all artifacts.</text>
        </card>
        <card>
            <name>Wandering Goblins</name>
            <set rarity="Common" muId="180279" num="76">CON</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Domain — {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Blanchwood Treefolk</name>
            <set rarity="Common" muId="5747" num="238">USG</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Greater Morphling</name>
            <set rarity="Rare" muId="74296" num="34">UNH</set>
            <color>U</color>
            <manacost>6UU</manacost>
            <cmc>8</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{2}: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until end of turn.
{2}: Greater Morphling becomes the colors of your choice until end of turn.
{2}: Greater Morphling becomes the creature type of your choice until end of turn.
{2}: Greater Morphling's expansion symbol becomes the symbol of your choice until end of turn.
{2}: Greater Morphling's art becomes by the artist of your choice until end of turn.
{2}: Greater Morphling gets +2/-2 or -2/+2 until end of turn.
{2}: Untap Greater Morphling.</text>
        </card>
        <card>
            <name>Naked Singularity</name>
            <set rarity="Rare" muId="2416">ICE</set>
            <set rarity="Rare" muId="202412" num="216">ME4</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.</text>
        </card>
        <card>
            <name>Ray of Dissolution</name>
            <set rarity="Common" muId="373739" num="27">THS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment. You gain 3 life.</text>
        </card>
        <card>
            <name>Reflector Mage</name>
            <set rarity="Uncommon" muId="407667" num="157">OGW</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.</text>
        </card>
        <card>
            <name>Tortoise Formation</name>
            <set rarity="Common" muId="179432" num="61">ALA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)</text>
        </card>
        <card>
            <name>Saprazzan Skerry</name>
            <set rarity="Common" muId="19643" num="328">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Saprazzan Skerry enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Saprazzan Skerry: Add {U}{U} to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Spitfire Bastion</name>
            <set rarity="Rare" muId="435328" num="173b">XLN</set>
            <related attach="attach">Vance's Blasting Cannons</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Vance's Blasting Cannons.)
{T}: Add {R} to your mana pool.
{2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Blinkmoth Well</name>
            <set rarity="Uncommon" muId="48916" num="279">MRD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}: Tap target noncreature artifact.</text>
        </card>
        <card>
            <name>Argothian Enchantress</name>
            <set rarity="Mythic Rare" muId="413700" num="158">EMA</set>
            <set rarity="Special" muId="0" num="12">pJGP</set>
            <set rarity="Rare" muId="5686" num="234">USG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.</text>
        </card>
        <card>
            <name>Titanic Ultimatum</name>
            <set rarity="Rare" muId="249370" num="31">DDH</set>
            <set rarity="Rare" muId="174839" num="204">ALA</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RRGGGWW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.</text>
        </card>
        <card>
            <name>Chandra, Torch of Defiance</name>
            <set rarity="Mythic Rare" muId="417683" num="110">KLD</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Chandra</type>
            <tablerow>1</tablerow>
            <text>+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.
+1: Add {R}{R} to your mana pool.
−3: Chandra, Torch of Defiance deals 4 damage to target creature.
−7: You get an emblem with &quot;Whenever you cast a spell, this emblem deals 5 damage to target creature or player.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Reckless Waif</name>
            <set rarity="Uncommon" muId="222111" num="159a">ISD</set>
            <color>R</color>
            <related attach="attach">Merciless Predator</related>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Rogue Werewolf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.</text>
        </card>
        <card>
            <name>Spined Basher</name>
            <set rarity="Common" muId="39725" num="172">ONS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Beast</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Inexorable Blob</name>
            <set rarity="Rare" muId="409973" num="212">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Ooze</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.</text>
        </card>
        <card>
            <name>Graveborn Muse</name>
            <set rarity="Rare" muId="44841" num="73">LGN</set>
            <set rarity="Rare" muId="135256" num="145">10E</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.</text>
        </card>
        <card>
            <name>Jump</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="2162">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="108">LEA</set>
            <set rarity="Common" muId="403">LEB</set>
            <set rarity="Common" muId="193743" num="59">M10</set>
            <set rarity="Common" muId="1204">3ED</set>
            <set rarity="Common" muId="705">2ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Act on Impulse</name>
            <set rarity="Uncommon" muId="383176" num="126">M15</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)</text>
        </card>
        <card>
            <name>Diregraf Ghoul</name>
            <set rarity="Uncommon" muId="409630" num="54">DDQ</set>
            <set rarity="Uncommon" muId="226747" num="97">ISD</set>
            <set rarity="Special" muId="0" num="12">pMGD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Diregraf Ghoul enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Kari Zev, Skyship Raider</name>
            <set rarity="Rare" muId="423754" num="87">AER</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Pirate</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>First strike, menace
Whenever Kari Zev, Skyship Raider attacks, create a legendary 2/1 red Monkey creature token named Ragavan that's tapped and attacking. Exile that token at end of combat.</text>
        </card>
        <card>
            <name>All Hallow's Eve</name>
            <set rarity="Rare" muId="1428">LEG</set>
            <set rarity="Rare" muId="201119" num="57">ME3</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Luminous Guardian</name>
            <set rarity="Uncommon" muId="29806" num="31">ODY</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Nomad</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{W}: Luminous Guardian gets +0/+1 until end of turn.
{2}: Luminous Guardian can block an additional creature this turn.</text>
        </card>
        <card>
            <name>Keeper of the Lens</name>
            <set rarity="Common" muId="394606" num="240">DTK</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>You may look at face-down creatures you don't control. (You may do this at any time.)</text>
        </card>
        <card>
            <name>Cunning Breezedancer</name>
            <set rarity="Uncommon" muId="394526" num="215">DTK</set>
            <color>W</color>
            <color>U</color>
            <manacost>4WU</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Spitfire Handler</name>
            <set rarity="Uncommon" muId="39655" num="236">ONS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.
{R}: Spitfire Handler gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Flametongue Kavu</name>
            <set rarity="Uncommon" muId="430587" num="48">E01</set>
            <set rarity="Uncommon" muId="389519" num="176">C14</set>
            <set rarity="Uncommon" muId="393837" num="42">DD3_JVC</set>
            <set rarity="Uncommon" muId="189234" num="42">DD2</set>
            <set rarity="Special" muId="0" num="58">pFNM</set>
            <set rarity="Uncommon" muId="247368" num="123">CMD</set>
            <set rarity="Uncommon" muId="205392" num="54">HOP</set>
            <set rarity="Uncommon" muId="26262" num="60">PLS</set>
            <set rarity="Uncommon" muId="382937" num="160">VMA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Liar's Pendulum</name>
            <set rarity="Rare" muId="46733" num="196">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.</text>
        </card>
        <card>
            <name>Crush of Wurms</name>
            <set rarity="Rare" muId="35170" num="110">JUD</set>
            <color>G</color>
            <manacost>6GGG</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create three 6/6 green Wurm creature tokens.
Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Flourishing Defenses</name>
            <set rarity="Uncommon" muId="158764" num="114">SHM</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.</text>
        </card>
        <card>
            <name>Fortify</name>
            <set rarity="Common" muId="370712" num="19">M14</set>
            <set rarity="Common" muId="397874" num="17">MM2</set>
            <set rarity="Common" muId="116732" num="19">TSP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Delraich</name>
            <set rarity="Rare" muId="19697" num="133">MMQ</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Creature — Horror</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
You may sacrifice three black creatures rather than pay Delraich's mana cost.</text>
        </card>
        <card>
            <name>Inquisitor's Snare</name>
            <set rarity="Common" muId="158765" num="8">SHM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.</text>
        </card>
        <card>
            <name>Hunger of the Nim</name>
            <set rarity="Common" muId="46088" num="46">DST</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 until end of turn for each artifact you control.</text>
        </card>
        <card>
            <name>Five-Alarm Fire</name>
            <set rarity="Rare" muId="366386" num="91">GTC</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.
Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.</text>
        </card>
        <card>
            <name>Rouse</name>
            <set rarity="Common" muId="19700" num="157">MMQ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost.
Target creature gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Blue Scarab</name>
            <set rarity="Uncommon" muId="2669">ICE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked by blue creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.</text>
        </card>
        <card>
            <name>Supernatural Stamina</name>
            <set rarity="Common" muId="426813" num="111">AKH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gets +2/+0 and gains &quot;When this creature dies, return it to the battlefield tapped under its owner's control.&quot;</text>
        </card>
        <card>
            <name>Legion's Judgment</name>
            <set rarity="Common" muId="435172" num="21">XLN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 4 or greater.</text>
        </card>
        <card>
            <name>Enclave Cryptologist</name>
            <set rarity="Uncommon" muId="194903" num="66">ROE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
0/1
{T}: Draw a card, then discard a card.
LEVEL 3+
0/1
{T}: Draw a card.</text>
        </card>
        <card>
            <name>Hordeling Outburst</name>
            <set rarity="Uncommon" muId="438491" num="51">DDT</set>
            <set rarity="Special" muId="0" num="178">pFNM</set>
            <set rarity="Uncommon" muId="386560" num="111">KTK</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create three 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Zealot of the God-Pharaoh</name>
            <set rarity="Common" muId="432886" num="207">HOU</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Archer</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent.</text>
        </card>
        <card>
            <name>Squire's Devotion</name>
            <set rarity="Common" muId="439682" num="25">RIX</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.</text>
        </card>
        <card>
            <name>Nath's Elite</name>
            <set rarity="Common" muId="145990" num="231">LRW</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>All creatures able to block Nath's Elite do so.
When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>No Rest for the Wicked</name>
            <set rarity="Uncommon" muId="136283" num="165">10E</set>
            <set rarity="Uncommon" muId="8802" num="142">USG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.</text>
        </card>
        <card>
            <name>Breath of Dreams</name>
            <set rarity="Uncommon" muId="2498">ICE</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Green creatures have &quot;Cumulative upkeep {1}.&quot;</text>
        </card>
        <card>
            <name>Iona's Blessing</name>
            <set rarity="Uncommon" muId="407531" num="21">OGW</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Diabolic Revelation</name>
            <set rarity="Rare" muId="278196" num="87">M13</set>
            <color>B</color>
            <manacost>X3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to X cards and put those cards into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Inspirit</name>
            <set rarity="Uncommon" muId="84552" num="22">9ED</set>
            <set rarity="Uncommon" muId="41154" num="41">ONS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature. It gets +2/+4 until end of turn.</text>
        </card>
        <card>
            <name>Life and Limb</name>
            <set rarity="Rare" muId="124471" num="133">PLC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.</text>
        </card>
        <card>
            <name>Dragon Wings</name>
            <set rarity="Common" muId="46427" num="34">SCG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.</text>
        </card>
        <card>
            <name>Rith's Attendant</name>
            <set rarity="Uncommon" muId="25839" num="310">INV</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice Rith's Attendant: Add {R}{G}{W} to your mana pool.</text>
        </card>
        <card>
            <name>Viashivan Dragon</name>
            <set rarity="Rare" muId="3747">VIS</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RRGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Viashivan Dragon gets +1/+0 until end of turn.
{G}: Viashivan Dragon gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Temur Ascendancy</name>
            <set rarity="Rare" muId="386692" num="207">KTK</set>
            <set rarity="Special" muId="0" num="121">pPRE</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>GUR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have haste.
Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.</text>
        </card>
        <card>
            <name>Golden Demise</name>
            <set rarity="Uncommon" muId="439730" num="73">RIX</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Godsend</name>
            <set rarity="Mythic Rare" muId="380426" num="12">JOU</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+3.
Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.
Your opponents can't cast spells with the same name as a card exiled with Godsend.
Equip {3}</text>
        </card>
        <card>
            <name>Humility</name>
            <set rarity="Rare" muId="4881">TMP</set>
            <set rarity="Mythic Rare" muId="397614" num="16">TPR</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures lose all abilities and have base power and toughness 1/1.</text>
        </card>
        <card>
            <name>Deathspore Thallid</name>
            <set rarity="Common" muId="116743" num="102">TSP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Fungus</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Voracious Hatchling</name>
            <set rarity="Uncommon" muId="153444" num="97">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>3W/B</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
Voracious Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a white spell, remove a -1/-1 counter from Voracious Hatchling.
Whenever you cast a black spell, remove a -1/-1 counter from Voracious Hatchling.</text>
        </card>
        <card>
            <name>Sickening Shoal</name>
            <set rarity="Rare" muId="74127" num="82">BOK</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>You may exile a black card with converted mana cost X from your hand rather than pay Sickening Shoal's mana cost.
Target creature gets -X/-X until end of turn.</text>
        </card>
        <card>
            <name>Repay in Kind</name>
            <set rarity="Rare" muId="193657" num="125">ROE</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player's life total becomes the lowest life total among all players.</text>
        </card>
        <card>
            <name>Gutwrencher Oni</name>
            <set rarity="Uncommon" muId="79088" num="113">CHK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon Spirit</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, discard a card if you don't control an Ogre.</text>
        </card>
        <card>
            <name>Odious Trow</name>
            <set rarity="Common" muId="150977" num="125">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>B/G</manacost>
            <cmc>1</cmc>
            <type>Creature — Troll</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B/G}: Regenerate Odious Trow.</text>
        </card>
        <card>
            <name>Triskelion</name>
            <set rarity="Rare" muId="1029">ATQ</set>
            <set rarity="Rare" muId="222715" num="57">DDF</set>
            <set rarity="Rare" muId="2077">4ED</set>
            <set rarity="Rare" muId="206719" num="218">M11</set>
            <set rarity="Rare" muId="46702" num="269">MRD</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Triskelion enters the battlefield with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Cathar's Companion</name>
            <set rarity="Common" muId="409747" num="9">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Hound</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it.)</text>
        </card>
        <card>
            <name>Grief Tyrant</name>
            <set rarity="Uncommon" muId="146035" num="189">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>5B/R</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Grief Tyrant enters the battlefield with four -1/-1 counters on it.
When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.</text>
        </card>
        <card>
            <name>Might Makes Right</name>
            <set rarity="Uncommon" muId="383310" num="156">M15</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)</text>
        </card>
        <card>
            <name>Powerleech</name>
            <set rarity="Uncommon" muId="1055">ATQ</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.</text>
        </card>
        <card>
            <name>Phyrexian Dreadnought</name>
            <set rarity="Special" muId="0" num="50">pJGP</set>
            <set rarity="Rare" muId="3263">MIR</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Dreadnought</type>
            <pt>12/12</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.</text>
        </card>
        <card>
            <name>Molting Harpy</name>
            <set rarity="Uncommon" muId="19818" num="148">MMQ</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Harpy Mercenary</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}.</text>
        </card>
        <card>
            <name>Cleansing</name>
            <set rarity="Rare" muId="1804">DRK</set>
            <color>W</color>
            <manacost>WWW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each land, destroy that land unless any player pays 1 life.</text>
        </card>
        <card>
            <name>Ancestral Recall</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="95">LEA</set>
            <set rarity="Rare" muId="390">LEB</set>
            <set rarity="Rare" muId="692">2ED</set>
            <set rarity="Special" muId="382841" num="1">VMA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player draws three cards.</text>
        </card>
        <card>
            <name>Grave Titan</name>
            <set rarity="Mythic Rare" muId="389540" num="145">C14</set>
            <set rarity="Mythic Rare" muId="205012" num="97">M11</set>
            <set rarity="Mythic Rare" muId="241830" num="98">M12</set>
            <set rarity="Special" muId="0" num="35">pMEI</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.</text>
        </card>
        <card>
            <name>Gerrard's Wisdom</name>
            <set rarity="Uncommon" muId="13168" num="16">7ED</set>
            <set rarity="Rare" muId="20386" num="18">S99</set>
            <set rarity="Uncommon" muId="4577">WTH</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 2 life for each card in your hand.</text>
        </card>
        <card>
            <name>Heartwood Giant</name>
            <set rarity="Rare" muId="4766">TMP</set>
            <set rarity="Rare" muId="397440" num="174">TPR</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player.</text>
        </card>
        <card>
            <name>Wojek Halberdiers</name>
            <set rarity="Common" muId="366265" num="208">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Gust Walker</name>
            <set rarity="Common" muId="426719" num="17">AKH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Eye of Nowhere</name>
            <set rarity="Common" muId="79155" num="59">CHK</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Zuran Enchanter</name>
            <set rarity="Common" muId="2547">ICE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}: Target player discards a card. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Snapcaster Mage</name>
            <set rarity="Rare" muId="227676" num="78">ISD</set>
            <set rarity="Mythic Rare" muId="425875" num="50">MM3</set>
            <set rarity="Special" muId="0" num="5">pWCQ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Blinkmoth Urn</name>
            <set rarity="Rare" muId="420861" num="244">C16</set>
            <set rarity="Rare" muId="46714" num="145">MRD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} to his or her mana pool for each artifact he or she controls.</text>
        </card>
        <card>
            <name>Baloth Pup</name>
            <set rarity="Uncommon" muId="407637" num="127">OGW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Baloth Pup has trample as long as it has a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Deadlock Trap</name>
            <set rarity="Rare" muId="417777" num="204">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Deadlock Trap enters the battlefield tapped.
When Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters).
{T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Bred for the Hunt</name>
            <set rarity="Uncommon" muId="420803" num="186">C16</set>
            <set rarity="Uncommon" muId="368953" num="59">DGM</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.</text>
        </card>
        <card>
            <name>Stonybrook Angler</name>
            <set rarity="Common" muId="142358" num="90">LRW</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}, {T}: You may tap or untap target creature.</text>
        </card>
        <card>
            <name>Looming Altisaur</name>
            <set rarity="Common" muId="435175" num="23">XLN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>1/7</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Bear Cub</name>
            <set rarity="Common" muId="6613">PO2</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Bear</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Feast of Dreams</name>
            <set rarity="Common" muId="380412" num="69">JOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchanted creature or enchantment creature.</text>
        </card>
        <card>
            <name>Gerrard's Battle Cry</name>
            <set rarity="Rare" muId="4877">TMP</set>
            <set rarity="Rare" muId="397481" num="15">TPR</set>
            <set rarity="Rare" muId="382951" num="28">VMA</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{W}: Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Meteor Blast</name>
            <set rarity="Uncommon" muId="405299" num="28">C15</set>
            <color>R</color>
            <manacost>XRRR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Meteor Blast deals 4 damage to each of X target creatures and/or players.</text>
        </card>
        <card>
            <name>Reknit</name>
            <set rarity="Uncommon" muId="154403" num="236">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>1G/W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Regenerate target permanent.</text>
        </card>
        <card>
            <name>Murderous Spoils</name>
            <set rarity="Uncommon" muId="39377" num="48">DST</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Tempt with Immortality</name>
            <set rarity="Rare" muId="376544" num="95">C13</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Grinning Demon Avatar</name>
            <set rarity="Special" muId="210150" num="30">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature you control dies, target opponent discards a card.</text>
        </card>
        <card>
            <name>Seton, Krosan Protector</name>
            <set rarity="Rare" muId="29985" num="267">ODY</set>
            <color>G</color>
            <manacost>GGG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Centaur Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped Druid you control: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Auntie's Snitch</name>
            <set rarity="Uncommon" muId="370533" num="72">MMA</set>
            <set rarity="Rare" muId="153280" num="57">MOR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Auntie's Snitch can't block.
Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.</text>
        </card>
        <card>
            <name>Viscera Seer</name>
            <set rarity="Common" muId="376569" num="99">C13</set>
            <set rarity="Common" muId="205232" num="120">M11</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Colossodon Yearling</name>
            <set rarity="Common" muId="394520" num="178">DTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Veinfire Borderpost</name>
            <set rarity="Common" muId="189640" num="48">ARB</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>You may pay {1} and return a basic land you control to its owner's hand rather than pay Veinfire Borderpost's mana cost.
Veinfire Borderpost enters the battlefield tapped.
{T}: Add {B} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Granulate</name>
            <set rarity="Rare" muId="72721" num="67">5DN</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy each nonland artifact with converted mana cost 4 or less.</text>
        </card>
        <card>
            <name>Drakewing Krasis</name>
            <set rarity="Common" muId="366292" num="157">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard Drake</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample</text>
        </card>
        <card>
            <name>Dutiful Thrull</name>
            <set rarity="Common" muId="366457" num="11">GTC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Thrull</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Dutiful Thrull.</text>
        </card>
        <card>
            <name>Rabid Bite</name>
            <set rarity="Common" muId="409985" num="223">SOI</set>
            <set rarity="Common" muId="429915" num="26">W17</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature you control deals damage equal to its power to target creature you don't control.</text>
        </card>
        <card>
            <name>Thornwatch Scarecrow</name>
            <set rarity="Common" muId="151634" num="265">SHM</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
Thornwatch Scarecrow has vigilance as long as you control a white creature.</text>
        </card>
        <card>
            <name>Bruna, Light of Alabaster</name>
            <set rarity="Mythic Rare" muId="240208" num="208">AVR</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WWU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.</text>
        </card>
        <card>
            <name>Evolution Charm</name>
            <set rarity="Common" muId="124047" num="127">PLC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Multani's Harmony</name>
            <set rarity="Uncommon" muId="22298" num="84">PLS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Tattered Mummy</name>
            <set rarity="Common" muId="429670" num="278">AKH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Jackal</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Tattered Mummy dies, each opponent loses 2 life.</text>
        </card>
        <card>
            <name>Shallow Grave</name>
            <set rarity="Rare" muId="3310">MIR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Sedge Troll</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="220">LEA</set>
            <set rarity="Rare" muId="515">LEB</set>
            <set rarity="Rare" muId="202454" num="135">ME4</set>
            <set rarity="Rare" muId="1315">3ED</set>
            <set rarity="Rare" muId="817">2ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Troll</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sedge Troll gets +1/+1 as long as you control a Swamp.
{B}: Regenerate Sedge Troll.</text>
        </card>
        <card>
            <name>Scion of Vitu-Ghazi</name>
            <set rarity="Rare" muId="369092" num="7">DGM</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Magus of the Future</name>
            <set rarity="Rare" muId="136051" num="40">FUT</set>
            <color>U</color>
            <manacost>2UUU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Play with the top card of your library revealed.
You may play the top card of your library.</text>
        </card>
        <card>
            <name>Conjurer's Ban</name>
            <set rarity="Uncommon" muId="97194" num="108">GPT</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.</text>
        </card>
        <card>
            <name>Polymorphist's Jest</name>
            <set rarity="Rare" muId="433022" num="90">C17</set>
            <set rarity="Rare" muId="383351" num="75">M15</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.</text>
        </card>
        <card>
            <name>Noble Stand</name>
            <set rarity="Uncommon" muId="21262" num="14">NMS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control blocks, you gain 2 life.</text>
        </card>
        <card>
            <name>Festering March</name>
            <set rarity="Uncommon" muId="126131" num="65">FUT</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.
Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Aboshan's Desire</name>
            <set rarity="Common" muId="29728" num="59">ODY</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.
Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Sorin Markov</name>
            <set rarity="Mythic Rare" muId="238330" num="109">M12</set>
            <set rarity="Mythic Rare" muId="195403" num="111">ZEN</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Sorin</type>
            <tablerow>1</tablerow>
            <text>+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life.
−3: Target opponent's life total becomes 10.
−7: You control target player during that player's next turn.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Eternal Scourge</name>
            <set rarity="Rare" muId="414296" num="7">EMN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>You may cast Eternal Scourge from exile.
When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge.</text>
        </card>
        <card>
            <name>Fervent Cathar</name>
            <set rarity="Common" muId="240122" num="135">AVR</set>
            <set rarity="Common" muId="413671" num="129">EMA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Fervent Cathar enters the battlefield, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Aven Fisher</name>
            <set rarity="Common" muId="45261" num="61">8ED</set>
            <set rarity="Common" muId="82998" num="61">9ED</set>
            <set rarity="Common" muId="31815" num="63">ODY</set>
            <set rarity="Common" muId="130985" num="68">10E</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Fisher dies, you may draw a card.</text>
        </card>
        <card>
            <name>Axebane Stag</name>
            <set rarity="Common" muId="265383" num="116">RTR</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Elk</type>
            <pt>6/7</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Void Shatter</name>
            <set rarity="Uncommon" muId="407559" num="49">OGW</set>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.</text>
        </card>
        <card>
            <name>Topple</name>
            <set rarity="Common" muId="21268" num="24">NMS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)</text>
        </card>
        <card>
            <name>Horseshoe Crab</name>
            <set rarity="Common" muId="129596" num="87">10E</set>
            <set rarity="Common" muId="9849" num="80">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Crab</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{U}: Untap Horseshoe Crab.</text>
        </card>
        <card>
            <name>Power Armor</name>
            <set rarity="Uncommon" muId="209117" num="62">DDE</set>
            <set rarity="Uncommon" muId="23222" num="309">INV</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Mortuary</name>
            <set rarity="Rare" muId="5192">STH</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.</text>
        </card>
        <card>
            <name>River Sneak</name>
            <set rarity="Uncommon" muId="435222" num="70">XLN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Maraxus of Keld</name>
            <set rarity="Rare" muId="4557">WTH</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.</text>
        </card>
        <card>
            <name>Buzzing Whack-a-Doodle</name>
            <set rarity="Uncommon" muId="439530" num="141">UST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise, it has Buzz.
• Whack — {T}: Target player loses 2 life.
• Doodle — {T}: You gain 3 life.
• Buzz — {2}, {T}: Draw a card.</text>
        </card>
        <card>
            <name>Illumination</name>
            <set rarity="Uncommon" muId="3496">MIR</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Moniker Mage</name>
            <set rarity="Common" muId="74255" num="39">UNH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, Say your middle name: Moniker Mage gains shroud until end of turn.
{U}, Say an opponent's middle name: Moniker Mage gains flying until end of turn.</text>
        </card>
        <card>
            <name>Beck // Call</name>
            <set rarity="" muId="369063" num="123a">DGM</set>
            <color>U</color>
            <color>G</color>
            <color>W</color>
            <manacost>GU // 4WU</manacost>
            <cmc>2 // 6</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Whenever a creature enters the battlefield this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)

---

Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Erosion</name>
            <set rarity="Common" muId="2153">4ED</set>
            <set rarity="Common" muId="1752">DRK</set>
            <color>U</color>
            <manacost>UUU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.</text>
        </card>
        <card>
            <name>Pursuit of Flight</name>
            <set rarity="Common" muId="265390" num="102">RTR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has &quot;{U}: This creature gains flying until end of turn.&quot;</text>
        </card>
        <card>
            <name>Mercenaries</name>
            <set rarity="Rare" muId="2704">ICE</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Tremor</name>
            <set rarity="Common" muId="14613" num="211">6ED</set>
            <set rarity="Common" muId="45377" num="228">8ED</set>
            <set rarity="Common" muId="19614" num="220">MMQ</set>
            <set rarity="Common" muId="6592">PO2</set>
            <set rarity="Common" muId="12988" num="225">7ED</set>
            <set rarity="Common" muId="20207" num="121">S99</set>
            <set rarity="Common" muId="3706">VIS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tremor deals 1 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Koth of the Hammer</name>
            <set rarity="Mythic Rare" muId="266362" num="44">DDI</set>
            <set rarity="Mythic Rare" muId="212238" num="94">SOM</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Koth</type>
            <tablerow>1</tablerow>
            <text>+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
−2: Add {R} to your mana pool for each Mountain you control.
−5: You get an emblem with &quot;Mountains you control have '{T}: This land deals 1 damage to target creature or player.'&quot;</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Ground Rift</name>
            <set rarity="Common" muId="108905" num="162">TSP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature without flying can't block this turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Phantom Wurm</name>
            <set rarity="Uncommon" muId="118868" num="211">TSP</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm Spirit</type>
            <pt>2/0</pt>
            <tablerow>2</tablerow>
            <text>Phantom Wurm enters the battlefield with four +1/+1 counters on it.
If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.</text>
        </card>
        <card>
            <name>Unseen Walker</name>
            <set rarity="Uncommon" muId="16456" num="262">6ED</set>
            <set rarity="Uncommon" muId="3418">MIR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Dryad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
{1}{G}{G}: Target creature gains forestwalk until end of turn.</text>
        </card>
        <card>
            <name>Dwell on the Past</name>
            <set rarity="Uncommon" muId="26404" num="124">TOR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player shuffles up to four target cards from his or her graveyard into his or her library.</text>
        </card>
        <card>
            <name>Jhoira of the Ghitu</name>
            <set rarity="Mythic Rare" muId="426573" num="1">DDS</set>
            <set rarity="Rare" muId="136194" num="157">FUT</set>
            <set rarity="Rare" muId="370548" num="177">MMA</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)</text>
        </card>
        <card>
            <name>Brine Shaman</name>
            <set rarity="Common" muId="2439">ICE</set>
            <set rarity="Common" muId="184736" num="80">ME2</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
{1}{U}{U}, Sacrifice a creature: Counter target creature spell.</text>
        </card>
        <card>
            <name>Fiery Fall</name>
            <set rarity="Common" muId="430586" num="47">E01</set>
            <set rarity="Common" muId="179519" num="63">CON</set>
            <set rarity="Common" muId="416913" num="156">CN2</set>
            <set rarity="Common" muId="243493" num="76">DDG</set>
            <set rarity="Common" muId="386315" num="29">DDN</set>
            <set rarity="Common" muId="370367" num="113">MMA</set>
            <set rarity="Common" muId="397692" num="113">MM2</set>
            <set rarity="Common" muId="271138" num="43">PC2</set>
            <set rarity="Common" muId="423468" num="43">PCA</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Fiery Fall deals 5 damage to target creature.
Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Akroma's Blessing</name>
            <set rarity="Uncommon" muId="41162" num="1">ONS</set>
            <set rarity="Uncommon" muId="382840" num="11">VMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling {W} ({W}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Darigaaz, the Igniter</name>
            <set rarity="Rare" muId="209111" num="47">DDE</set>
            <set rarity="Rare" muId="23208" num="243">INV</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>3BRG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.</text>
        </card>
        <card>
            <name>Sage Owl</name>
            <set rarity="Common" muId="14520" num="95">6ED</set>
            <set rarity="Common" muId="45226" num="98">8ED</set>
            <set rarity="Common" muId="190188" num="69">M10</set>
            <set rarity="Common" muId="15794" num="96">7ED</set>
            <set rarity="Common" muId="135217" num="104">10E</set>
            <set rarity="Common" muId="4498">WTH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Befoul</name>
            <set rarity="Common" muId="50291" num="102">CHK</set>
            <set rarity="Uncommon" muId="25632" num="118">7ED</set>
            <set rarity="Common" muId="5605" num="116">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land or nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Soul Nova</name>
            <set rarity="Uncommon" muId="48101" num="25">MRD</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target attacking creature and all Equipment attached to it.</text>
        </card>
        <card>
            <name>Rites of Refusal</name>
            <set rarity="Common" muId="29722" num="99">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.</text>
        </card>
        <card>
            <name>Ironwright's Cleansing</name>
            <set rarity="Common" muId="414323" num="32">EMN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target artifact or enchantment.</text>
        </card>
        <card>
            <name>Bladed Sentinel</name>
            <set rarity="Common" muId="214049" num="98">MBS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{W}: Bladed Sentinel gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>War's Toll</name>
            <set rarity="Rare" muId="107492" num="77">DIS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.</text>
        </card>
        <card>
            <name>Dingus Staff</name>
            <set rarity="Uncommon" muId="4432">WTH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, Dingus Staff deals 2 damage to that creature's controller.</text>
        </card>
        <card>
            <name>The Countdown Is at One</name>
            <set rarity="Rare" muId="439469" num="80">UST</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.</text>
        </card>
        <card>
            <name>Akroan Horse</name>
            <set rarity="Rare" muId="420858" num="241">C16</set>
            <set rarity="Rare" muId="373550" num="210">THS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Horse</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
When Akroan Horse enters the battlefield, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.</text>
        </card>
        <card>
            <name>Myr Enforcer</name>
            <set rarity="Special" muId="0" num="105">pFNM</set>
            <set rarity="Common" muId="46015" num="211">MRD</set>
            <set rarity="Common" muId="370436" num="209">MMA</set>
            <set rarity="Common" muId="397865" num="224">MM2</set>
            <set rarity="Common" muId="205296" num="120">HOP</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)</text>
        </card>
        <card>
            <name>Mox Emerald</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="32">LEA</set>
            <set rarity="Rare" muId="327">LEB</set>
            <set rarity="Rare" muId="629">2ED</set>
            <set rarity="Special" muId="383019" num="5">VMA</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Beacon of Unrest</name>
            <set rarity="Rare" muId="220482" num="10">ARC</set>
            <set rarity="Rare" muId="420724" num="107">C16</set>
            <set rarity="Rare" muId="51611" num="41">5DN</set>
            <set rarity="Rare" muId="205418" num="18">HOP</set>
            <set rarity="Rare" muId="135270" num="129">10E</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.</text>
        </card>
        <card>
            <name>Cunning Advisor</name>
            <set rarity="Uncommon" muId="10533" num="72">PTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Drowned Catacomb</name>
            <set rarity="Rare" muId="430633" num="94">E01</set>
            <set rarity="Rare" muId="435414" num="253">XLN</set>
            <set rarity="Rare" muId="191067" num="224">M10</set>
            <set rarity="Rare" muId="205090" num="224">M11</set>
            <set rarity="Rare" muId="221920" num="226">M12</set>
            <set rarity="Rare" muId="249717" num="223">M13</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B} to your mana pool.</text>
        </card>
        <card>
            <name>Perpetual Timepiece</name>
            <set rarity="Uncommon" muId="417800" num="227">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Put the top two cards of your library into your graveyard.
{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.</text>
        </card>
        <card>
            <name>Markov Crusader</name>
            <set rarity="Uncommon" muId="414390" num="95">EMN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
Markov Crusader has haste as long as you control another Vampire.</text>
        </card>
        <card>
            <name>Virulent Swipe</name>
            <set rarity="Common" muId="438679" num="113">IMA</set>
            <set rarity="Uncommon" muId="198298" num="131">ROE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+0 and gains deathtouch until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Seasoned Tactician</name>
            <set rarity="Uncommon" muId="3215">ALL</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Set Adrift</name>
            <set rarity="Uncommon" muId="386661" num="54">KTK</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Put target nonland permanent on top of its owner's library.</text>
        </card>
        <card>
            <name>Caterwauling Boggart</name>
            <set rarity="Common" muId="139471" num="157">LRW</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Smash</name>
            <set rarity="Common" muId="29605" num="69">APC</set>
            <set rarity="Common" muId="83646" num="143">RAV</set>
            <set rarity="Common" muId="130532" num="235">10E</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact.
Draw a card.</text>
        </card>
        <card>
            <name>Cloudheath Drake</name>
            <set rarity="Common" muId="174814" num="35">ALA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{W}: Cloudheath Drake gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>Lost Soul</name>
            <set rarity="Common" muId="20178" num="142">6ED</set>
            <set rarity="Common" muId="3858">5ED</set>
            <set rarity="Common" muId="2112">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="1451">LEG</set>
            <set rarity="Special" muId="0">RQS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit Minion</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Mind Harness</name>
            <set rarity="Uncommon" muId="3349">MIR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant red or green creature
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
You control enchanted creature.</text>
        </card>
        <card>
            <name>Falkenrath Torturer</name>
            <set rarity="Common" muId="262697" num="60">DKA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.</text>
        </card>
        <card>
            <name>Rites of Flourishing</name>
            <set rarity="Rare" muId="420780" num="163">C16</set>
            <set rarity="Rare" muId="130670" num="137">FUT</set>
            <set rarity="Rare" muId="235188" num="192">M12</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of his or her turns.</text>
        </card>
        <card>
            <name>Resounding Wave</name>
            <set rarity="Common" muId="175098" num="54">ALA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand.
Cycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.)
When you cycle Resounding Wave, return two target permanents to their owners' hands.</text>
        </card>
        <card>
            <name>Chain Reaction</name>
            <set rarity="Rare" muId="405170" num="144">C15</set>
            <set rarity="Rare" muId="247538" num="113">CMD</set>
            <set rarity="Rare" muId="201573" num="74">WWK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.</text>
        </card>
        <card>
            <name>Weight of the Underworld</name>
            <set rarity="Common" muId="378458" num="86">BNG</set>
            <set rarity="Common" muId="398544" num="126">ORI</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -3/-2.</text>
        </card>
        <card>
            <name>Relief Captain</name>
            <set rarity="Uncommon" muId="430558" num="19">E01</set>
            <set rarity="Uncommon" muId="407542" num="32">OGW</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Kor Knight Ally</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)</text>
        </card>
        <card>
            <name>Sift Through Sands</name>
            <set rarity="Common" muId="50459" num="84">CHK</set>
            <set rarity="Common" muId="426581" num="9">DDS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Draw two cards, then discard a card.
If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Vine Dryad</name>
            <set rarity="Rare" muId="19735" num="284">MMQ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Dryad</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
You may exile a green card from your hand rather than pay Vine Dryad's mana cost.</text>
        </card>
        <card>
            <name>Lammastide Weave</name>
            <set rarity="Uncommon" muId="139404" num="226">LRW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a card name, then target player puts the top card of his or her library into his or her graveyard. If that card has the chosen name, you gain life equal to its converted mana cost.
Draw a card.</text>
        </card>
        <card>
            <name>Crude Rampart</name>
            <set rarity="Uncommon" muId="39425" num="17">ONS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Warthog</name>
            <set rarity="Uncommon" muId="16458" num="267">6ED</set>
            <set rarity="Common" muId="3681">VIS</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Boar</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Sphere of the Suns</name>
            <set rarity="Uncommon" muId="213776" num="134">MBS</set>
            <set rarity="Common" muId="397904" num="231">MM2</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Sphere of the Suns enters the battlefield tapped and with three charge counters on it.
{T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Debtors' Knell</name>
            <set rarity="Rare" muId="97193" num="141">GPT</set>
            <color>W</color>
            <color>B</color>
            <manacost>4W/BW/BW/B</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>({W/B} can be paid with either {W} or {B}.)
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Cloudshift</name>
            <set rarity="Common" muId="240006" num="12">AVR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature you control, then return that card to the battlefield under your control.</text>
        </card>
        <card>
            <name>Leery Fogbeast</name>
            <set rarity="Common" muId="39675" num="273">ONS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Tainted Field</name>
            <set rarity="Uncommon" muId="405410" num="311">C15</set>
            <set rarity="Uncommon" muId="368529" num="34">DDK</set>
            <set rarity="Uncommon" muId="439389" num="47">E02</set>
            <set rarity="Uncommon" muId="31757" num="140">TOR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp.</text>
        </card>
        <card>
            <name>Thrull Surgeon</name>
            <set rarity="Common" muId="6082" num="76">EXO</set>
            <set rarity="Common" muId="397393" num="121">TPR</set>
            <set rarity="Uncommon" muId="136282" num="183">10E</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Thrull</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Triskelavus</name>
            <set rarity="Rare" muId="247519" num="263">CMD</set>
            <set rarity="Rare" muId="114919" num="266">TSP</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Triskelavus enters the battlefield with three +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has &quot;Sacrifice this creature: This creature deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Woodland Cemetery</name>
            <set rarity="Rare" muId="241983" num="249">ISD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G} to your mana pool.</text>
        </card>
        <card>
            <name>Polluted Delta</name>
            <set rarity="Special" muId="0" num="45">pJGP</set>
            <set rarity="Rare" muId="386627" num="239">KTK</set>
            <set rarity="Rare" muId="39504" num="321">ONS</set>
            <set rarity="Mythic Rare" muId="405104" num="17">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Imi Statue</name>
            <set rarity="Rare" muId="50300" num="255">CHK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Players can't untap more than one artifact during their untap steps.</text>
        </card>
        <card>
            <name>Volrath's Dungeon</name>
            <set rarity="Rare" muId="6100" num="78">EXO</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during his or her turn.
Discard a card: Target player puts a card from his or her hand on top of his or her library. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Interdict</name>
            <set rarity="Uncommon" muId="4706">TMP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)
Draw a card.</text>
        </card>
        <card>
            <name>Drain Power</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3903">5ED</set>
            <set rarity="Rare" muId="2150">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="104">LEA</set>
            <set rarity="Rare" muId="399">LEB</set>
            <set rarity="Rare" muId="202532" num="46">ME4</set>
            <set rarity="Rare" muId="1198">3ED</set>
            <set rarity="Rare" muId="701">2ED</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.</text>
        </card>
        <card>
            <name>Contraband Kingpin</name>
            <set rarity="Uncommon" muId="417750" num="177">KLD</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Aetherborn Rogue</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
Whenever an artifact enters the battlefield under your control, scry 1.</text>
        </card>
        <card>
            <name>Lash of the Whip</name>
            <set rarity="Common" muId="373610" num="94">THS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -4/-4 until end of turn.</text>
        </card>
        <card>
            <name>Death Pit Offering</name>
            <set rarity="Rare" muId="45338" num="124">8ED</set>
            <set rarity="Rare" muId="21330" num="56">NMS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Death Pit Offering enters the battlefield, sacrifice all creatures you control.
Creatures you control get +2/+2.</text>
        </card>
        <card>
            <name>Festergloom</name>
            <set rarity="Common" muId="416892" num="135">CN2</set>
            <set rarity="Common" muId="383238" num="97">M15</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Nonblack creatures get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Orochi Ranger</name>
            <set rarity="Common" muId="50308" num="235">CHK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Beseech the Queen</name>
            <set rarity="Mythic Rare" muId="416743" num="1">V16</set>
            <set rarity="Uncommon" muId="205399" num="19">HOP</set>
            <set rarity="Uncommon" muId="152079" num="57">SHM</set>
            <color>B</color>
            <manacost>2/B2/B2/B</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>({2/B} can be paid with any two mana or with {B}. This card's converted mana cost is 6.)
Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Dromoka, the Eternal</name>
            <set rarity="Rare" muId="433102" num="170">C17</set>
            <set rarity="Rare" muId="391825" num="151">FRF</set>
            <set rarity="Special" muId="0" num="4">CP3</set>
            <set rarity="Special" muId="0" num="135">pPRE</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Stun Sniper</name>
            <set rarity="Uncommon" muId="179589" num="100">ARB</set>
            <set rarity="Uncommon" muId="373391" num="7">DDL</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature.</text>
        </card>
        <card>
            <name>Chariot of the Sun</name>
            <set rarity="Uncommon" muId="3245">MIR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.</text>
        </card>
        <card>
            <name>Spireside Infiltrator</name>
            <set rarity="Common" muId="417706" num="133">KLD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.</text>
        </card>
        <card>
            <name>Aspect of Wolf</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3961">5ED</set>
            <set rarity="Rare" muId="2200">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="140">LEA</set>
            <set rarity="Rare" muId="435">LEB</set>
            <set rarity="Rare" muId="1235">3ED</set>
            <set rarity="Rare" muId="737">2ED</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.</text>
        </card>
        <card>
            <name>Ambuscade Shaman</name>
            <set rarity="Uncommon" muId="394489" num="87">DTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.
Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Cathar's Shield</name>
            <set rarity="Common" muId="414498" num="192">EMN</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +0/+3 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Executioner's Swing</name>
            <set rarity="Common" muId="366444" num="161">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature that dealt damage this turn gets -5/-5 until end of turn.</text>
        </card>
        <card>
            <name>Ironroot Treefolk</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3988">5ED</set>
            <set rarity="Common" muId="2220">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="159">LEA</set>
            <set rarity="Common" muId="454">LEB</set>
            <set rarity="Common" muId="1253">3ED</set>
            <set rarity="Common" muId="756">2ED</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Snake Basket</name>
            <set rarity="Rare" muId="15409" num="311">6ED</set>
            <set rarity="Rare" muId="3603">VIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Clear a Path</name>
            <set rarity="Common" muId="369029" num="32">DGM</set>
            <set rarity="Common" muId="383212" num="136">M15</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with defender.</text>
        </card>
        <card>
            <name>Suppress</name>
            <set rarity="Uncommon" muId="28749" num="52">APC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to his or her hand.</text>
        </card>
        <card>
            <name>Laboratory Maniac</name>
            <set rarity="Rare" muId="230788" num="61">ISD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>If you would draw a card while your library has no cards in it, you win the game instead.</text>
        </card>
        <card>
            <name>Huatli, Dinosaur Knight</name>
            <set rarity="Mythic Rare" muId="435446" num="285">XLN</set>
            <color>W</color>
            <color>R</color>
            <manacost>4RW</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Huatli</type>
            <tablerow>1</tablerow>
            <text>+2: Put two +1/+1 counters on up to one target Dinosaur you control.
−3: Target Dinosaur you control deals damage equal to its power to target creature you don't control.
−7: Dinosaurs you control get +4/+4 until end of turn.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Carnivorous Death-Parrot</name>
            <set rarity="Common" muId="74236" num="29">UNH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text.</text>
        </card>
        <card>
            <name>Khalni Gem</name>
            <set rarity="Uncommon" muId="198519" num="205">ZEN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.
{T}: Add two mana of any one color to your mana pool.</text>
        </card>
        <card>
            <name>Nova Cleric</name>
            <set rarity="Uncommon" muId="39732" num="45">ONS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments.</text>
        </card>
        <card>
            <name>Lackey Recycler</name>
            <set rarity="Common" muId="439582" num="193">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Lackey Recycler, put target creature card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Jagged Poppet</name>
            <set rarity="Uncommon" muId="97086" num="115">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Jagged Poppet is dealt damage, discard that many cards.
Hellbent — Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.</text>
        </card>
        <card>
            <name>Grazing Whiptail</name>
            <set rarity="Common" muId="435345" num="190">XLN</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Reach</text>
        </card>
        <card>
            <name>Pyre Hound</name>
            <set rarity="Common" muId="409929" num="174">SOI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Hound</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.</text>
        </card>
        <card>
            <name>Hypnotic Specter</name>
            <set rarity="Special" muId="0" num="8">ATH</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2109">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="68">LEA</set>
            <set rarity="Uncommon" muId="363">LEB</set>
            <set rarity="Rare" muId="190566" num="100">M10</set>
            <set rarity="Special" muId="0" num="10">pMPR</set>
            <set rarity="Rare" muId="83354" num="141">9ED</set>
            <set rarity="Uncommon" muId="1165">3ED</set>
            <set rarity="Rare" muId="129600" num="151">10E</set>
            <set rarity="Uncommon" muId="665">2ED</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Specter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.</text>
        </card>
        <card>
            <name>Deadshot</name>
            <set rarity="Rare" muId="4810">TMP</set>
            <set rarity="Uncommon" muId="397549" num="129">TPR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap target creature. It deals damage equal to its power to another target creature.</text>
        </card>
        <card>
            <name>Mental Discipline</name>
            <set rarity="Common" muId="15158" num="37">UDS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{U}, Discard a card: Draw a card.</text>
        </card>
        <card>
            <name>Cateran Enforcer</name>
            <set rarity="Uncommon" muId="19690" num="121">MMQ</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror Mercenary</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{4}, {T}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Ivory Crane Netsuke</name>
            <set rarity="Uncommon" muId="88796" num="155">SOK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.</text>
        </card>
        <card>
            <name>Statute of Denial</name>
            <set rarity="Common" muId="383403" num="79">M15</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If you control a blue creature, draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Contradict</name>
            <set rarity="Common" muId="394523" num="49">DTK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.
Draw a card.</text>
        </card>
        <card>
            <name>Diamond Kaleidoscope</name>
            <set rarity="Rare" muId="3591">VIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Create a 0/1 colorless Prism artifact creature token.
Sacrifice a Prism token: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Isochron Scepter</name>
            <set rarity="Uncommon" muId="292752" num="16">DDJ</set>
            <set rarity="Rare" muId="413765" num="223">EMA</set>
            <set rarity="Special" muId="0" num="102">pFNM</set>
            <set rarity="Mythic Rare" muId="212626" num="3">V10</set>
            <set rarity="Uncommon" muId="46741" num="188">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.
{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.</text>
        </card>
        <card>
            <name>Stoic Rebuttal</name>
            <set rarity="Common" muId="397765" num="59">MM2</set>
            <set rarity="Common" muId="212703" num="46">SOM</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Metalcraft — Stoic Rebuttal costs {1} less to cast if you control three or more artifacts.
Counter target spell.</text>
        </card>
        <card>
            <name>Skyshroud Poacher</name>
            <set rarity="Rare" muId="21379" num="119">NMS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}, {T}: Search your library for an Elf permanent card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Etched Champion</name>
            <set rarity="Rare" muId="397710" num="209">MM2</set>
            <set rarity="Rare" muId="215099" num="154">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Mind Burst</name>
            <set rarity="Common" muId="29746" num="148">ODY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards.</text>
        </card>
        <card>
            <name>Puncture Blast</name>
            <set rarity="Common" muId="152034" num="60">EVE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
Puncture Blast deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Megantic Sliver</name>
            <set rarity="Rare" muId="370794" num="185">M14</set>
            <set rarity="Special" muId="0" num="67">pPRE</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control get +3/+3.</text>
        </card>
        <card>
            <name>B.F.M. (Big Furry Monster, Right Side)</name>
            <set rarity="Rare" muId="9844" num="29b">UGL</set>
            <color>B</color>
            <related attach="attach">B.F.M. (Big Furry Monster)</related>
            <manacost>BBBBBBBBBBBBBBB</manacost>
            <cmc>15</cmc>
            <type>Scariest Creature You’ll Ever See</type>
            <pt>99/99</pt>
            <tablerow>1</tablerow>
            <text>B.F.M. onto the battlefield. If one B.F.M. card
more creatures.</text>
        </card>
        <card>
            <name>Cultural Exchange</name>
            <set rarity="Rare" muId="30763" num="79">ODY</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Shape Stealer</name>
            <set rarity="Uncommon" muId="88823" num="55">SOK</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Double Deal</name>
            <set rarity="Common" muId="8812" num="42">UGL</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player.</text>
        </card>
        <card>
            <name>Admiral Beckett Brass</name>
            <set rarity="Mythic Rare" muId="435373" num="217">XLN</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>1UBR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Pirate</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.</text>
        </card>
        <card>
            <name>Merciless Eternal</name>
            <set rarity="Uncommon" muId="430760" num="71">HOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
{2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Cancel</name>
            <set rarity="Common" muId="426746" num="44">AKH</set>
            <set rarity="Common" muId="0" num="3">DPA</set>
            <set rarity="Common" muId="435199" num="47">XLN</set>
            <set rarity="Common" muId="386502" num="33">KTK</set>
            <set rarity="Common" muId="189918" num="44">M10</set>
            <set rarity="Common" muId="208217" num="48">M11</set>
            <set rarity="Common" muId="227225" num="47">M12</set>
            <set rarity="Common" muId="370755" num="45">M14</set>
            <set rarity="Common" muId="383161" num="274">M15</set>
            <set rarity="Special" muId="0" num="41">pMPR</set>
            <set rarity="Common" muId="271172" num="15">PC2</set>
            <set rarity="Common" muId="423440" num="15">PCA</set>
            <set rarity="Common" muId="265403" num="31">RTR</set>
            <set rarity="Common" muId="178092" num="33">ALA</set>
            <set rarity="Common" muId="129882" num="71">10E</set>
            <set rarity="Common" muId="113523" num="51">TSP</set>
            <set rarity="Common" muId="189001" num="44">ZEN</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.</text>
        </card>
        <card>
            <name>Dormant Volcano</name>
            <set rarity="Uncommon" muId="389489" num="291">C14</set>
            <set rarity="Uncommon" muId="3749">VIS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Dormant Volcano enters the battlefield tapped.
When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.
{T}: Add {C}{R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>God-Pharaoh's Faithful</name>
            <set rarity="Common" muId="430703" num="14">HOU</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a blue, black, or red spell, you gain 1 life.</text>
        </card>
        <card>
            <name>Gossamer Chains</name>
            <set rarity="Common" muId="3713">VIS</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.</text>
        </card>
        <card>
            <name>Afflict</name>
            <set rarity="Common" muId="29740" num="115">ODY</set>
            <set rarity="Common" muId="135206" num="125">10E</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -1/-1 until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Excise</name>
            <set rarity="Common" muId="24553" num="8">PCY</set>
            <color>W</color>
            <manacost>XW</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target attacking creature unless its controller pays {X}.</text>
        </card>
        <card>
            <name>Sage's Row Denizen</name>
            <set rarity="Common" muId="366406" num="46">GTC</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Kiku's Shadow</name>
            <set rarity="Uncommon" muId="74157" num="77">SOK</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature deals damage to itself equal to its power.</text>
        </card>
        <card>
            <name>Brindle Boar</name>
            <set rarity="Common" muId="205039" num="166">M11</set>
            <set rarity="Common" muId="244824" num="167">M12</set>
            <set rarity="Common" muId="370778" num="167">M14</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Boar</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Brindle Boar: You gain 4 life.</text>
        </card>
        <card>
            <name>Anger</name>
            <set rarity="Uncommon" muId="430295" num="76">CMA</set>
            <set rarity="Uncommon" muId="266061" num="51">DDI</set>
            <set rarity="Uncommon" muId="33717" num="77">JUD</set>
            <set rarity="Uncommon" muId="247289" num="109">CMD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Incarnation</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.</text>
        </card>
        <card>
            <name>Ghoulraiser</name>
            <set rarity="Common" muId="409634" num="58">DDQ</set>
            <set rarity="Common" muId="220019" num="102">ISD</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Moonlit Wake</name>
            <set rarity="Uncommon" muId="136514" num="29">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, you gain 1 life.</text>
        </card>
        <card>
            <name>Lys Alana Scarblade</name>
            <set rarity="Uncommon" muId="413637" num="95">EMA</set>
            <set rarity="Uncommon" muId="143021" num="122">LRW</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.</text>
        </card>
        <card>
            <name>Treespring Lorian</name>
            <set rarity="Common" muId="39721" num="293">ONS</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Skirsdag Flayer</name>
            <set rarity="Uncommon" muId="262667" num="74">DKA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{B}, {T}, Sacrifice a Human: Destroy target creature.</text>
        </card>
        <card>
            <name>Falkenrath Gorger</name>
            <set rarity="Rare" muId="409907" num="155">SOI</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Berserker</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Caught in the Brights</name>
            <set rarity="Common" muId="423677" num="10">AER</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block.
When a Vehicle you control attacks, exile enchanted creature.</text>
        </card>
        <card>
            <name>Peregrine Drake</name>
            <set rarity="Common" muId="413606" num="64">EMA</set>
            <set rarity="Uncommon" muId="271190" num="22">PC2</set>
            <set rarity="Uncommon" muId="423447" num="22">PCA</set>
            <set rarity="Uncommon" muId="5671" num="88">USG</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Peregrine Drake enters the battlefield, untap up to five lands.</text>
        </card>
        <card>
            <name>Venser's Diffusion</name>
            <set rarity="Common" muId="136197" num="47">FUT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent or suspended card to its owner's hand.</text>
        </card>
        <card>
            <name>Steady Progress</name>
            <set rarity="Common" muId="397805" num="58">MM2</set>
            <set rarity="Common" muId="194361" num="45">SOM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
Draw a card.</text>
        </card>
        <card>
            <name>Zirilan of the Claw</name>
            <set rarity="Rare" muId="3475">MIR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Viashino Shaman</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{R}, {T}: Search your library for a Dragon permanent card and put that card onto the battlefield. Then shuffle your library. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Reach of Branches</name>
            <set rarity="Uncommon" muId="370412" num="158">MMA</set>
            <set rarity="Rare" muId="154162" num="132">MOR</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Tribal Instant — Treefolk</type>
            <tablerow>3</tablerow>
            <text>Create a 2/5 green Treefolk Shaman creature token.
Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Dragon's Herald</name>
            <set rarity="Uncommon" muId="175239" num="98">ALA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Sanguine Praetor</name>
            <set rarity="Rare" muId="97190" num="60">GPT</set>
            <color>B</color>
            <manacost>6BB</manacost>
            <cmc>8</cmc>
            <type>Creature — Avatar Praetor</type>
            <pt>7/5</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature.</text>
        </card>
        <card>
            <name>Electrickery</name>
            <set rarity="Common" muId="253545" num="93">RTR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Electrickery deals 1 damage to target creature you don't control.
Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Steel Squirrel</name>
            <set rarity="Uncommon" muId="439551" num="162">UST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Squirrel</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.
{6}: Roll a six-sided die.</text>
        </card>
        <card>
            <name>Mistform Seaswift</name>
            <set rarity="Common" muId="43721" num="45">LGN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}: Mistform Seaswift becomes the creature type of your choice until end of turn.
Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Mer Man</name>
            <set rarity="Common" muId="439428" num="39">UST</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Host Creature — Human Fish</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, you may draw a card.</text>
        </card>
        <card>
            <name>Heed the Mists</name>
            <set rarity="Uncommon" muId="74660" num="36">BOK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.</text>
        </card>
        <card>
            <name>Goblin Swine-Rider</name>
            <set rarity="Common" muId="3688">VIS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.</text>
        </card>
        <card>
            <name>Bottled Cloister</name>
            <set rarity="Rare" muId="89018" num="256">RAV</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's upkeep, exile all cards from your hand face down.
At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.</text>
        </card>
        <card>
            <name>Gale Force</name>
            <set rarity="Uncommon" muId="79244" num="209">CHK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gale Force deals 5 damage to each creature with flying.</text>
        </card>
        <card>
            <name>Rhystic Lightning</name>
            <set rarity="Common" muId="24633" num="99">PCY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Rhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays {2}. If he or she does, Rhystic Lightning deals 2 damage to the creature or player.</text>
        </card>
        <card>
            <name>Viscerid Deepwalker</name>
            <set rarity="Common" muId="113615" num="91">TSP</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Homarid Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{U}: Viscerid Deepwalker gets +1/+0 until end of turn.
Suspend 4—{U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Searing Spear</name>
            <set rarity="Common" muId="430595" num="56">E01</set>
            <set rarity="Special" muId="0" num="152">pFNM</set>
            <set rarity="Common" muId="249684" num="147">M13</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Searing Spear deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Capsize</name>
            <set rarity="Special" muId="0" num="35">pFNM</set>
            <set rarity="Special" muId="430667" num="32">MPS_AKH</set>
            <set rarity="Common" muId="4691">TMP</set>
            <set rarity="Uncommon" muId="397492" num="42">TPR</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Summon the Pack</name>
            <set rarity="Mythic Rare" muId="439463" num="74">UST</set>
            <color>B</color>
            <manacost>7B</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.)</text>
        </card>
        <card>
            <name>Frenzied Goblin</name>
            <set rarity="Uncommon" muId="386319" num="2">DDN</set>
            <set rarity="Special" muId="0" num="176">pFNM</set>
            <set rarity="Uncommon" muId="383247" num="142">M15</set>
            <set rarity="Uncommon" muId="87947" num="125">RAV</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Symbol of Unsummoning</name>
            <set rarity="Common" muId="202579" num="65">ME4</set>
            <set rarity="Common" muId="4277">POR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand.
Draw a card.</text>
        </card>
        <card>
            <name>Crown of Doom</name>
            <set rarity="Rare" muId="389473" num="55">C14</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.
{2}: Target player other than Crown of Doom's owner gains control of it. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Infinite Authority</name>
            <set rarity="Rare" muId="1620">LEG</set>
            <color>W</color>
            <manacost>WWW</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.</text>
        </card>
        <card>
            <name>Equipoise</name>
            <set rarity="Rare" muId="3710">VIS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)</text>
        </card>
        <card>
            <name>Watermarket</name>
            <set rarity="Rare" muId="439555" num="166">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C}{C} to your mana pool. Spend this mana only to cast spells with watermarks.</text>
        </card>
        <card>
            <name>Stunt Double</name>
            <set rarity="Rare" muId="416795" num="38">CN2</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flash
You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.</text>
        </card>
        <card>
            <name>Undo</name>
            <set rarity="Uncommon" muId="6540">PO2</set>
            <set rarity="Uncommon" muId="21045" num="58">S99</set>
            <set rarity="Common" muId="3654">VIS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return two target creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Bant Panorama</name>
            <set rarity="Common" muId="376263" num="276">C13</set>
            <set rarity="Common" muId="430460" num="241">CMA</set>
            <set rarity="Common" muId="174842" num="221">ALA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Canopy Vista</name>
            <set rarity="Rare" muId="401837" num="234">BFZ</set>
            <set rarity="Special" muId="0" num="249">pPRE</set>
            <set rarity="Mythic Rare" muId="405096" num="5">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Forest Plains</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {G} or {W} to your mana pool.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.</text>
        </card>
        <card>
            <name>Elvish Harbinger</name>
            <set rarity="Uncommon" muId="393947" num="4">DD3_EVG</set>
            <set rarity="Uncommon" muId="158121" num="4">EVG</set>
            <set rarity="Uncommon" muId="139485" num="207">LRW</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Smelt-Ward Gatekeepers</name>
            <set rarity="Common" muId="369067" num="39">DGM</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Avacyn's Collar</name>
            <set rarity="Uncommon" muId="262863" num="145">DKA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0 and has vigilance.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip {2}</text>
        </card>
        <card>
            <name>Bile Blight</name>
            <set rarity="Uncommon" muId="378433" num="61">BNG</set>
            <set rarity="Special" muId="0" num="171">pFNM</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Iona's Judgment</name>
            <set rarity="Common" muId="438591" num="25">IMA</set>
            <set rarity="Common" muId="197880" num="8">WWK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target creature or enchantment.</text>
        </card>
        <card>
            <name>Sliver Hivelord</name>
            <set rarity="Mythic Rare" muId="383385" num="211">M15</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Sliver</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have indestructible. (Damage and effects that say &quot;destroy&quot; don't destroy them.)</text>
        </card>
        <card>
            <name>Annex</name>
            <set rarity="Uncommon" muId="84564" num="59">9ED</set>
            <set rarity="Uncommon" muId="41463" num="63">ONS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
You control enchanted land.</text>
        </card>
        <card>
            <name>Maze of Ith</name>
            <set rarity="Rare" muId="413783" num="241">EMA</set>
            <set rarity="Mythic Rare" muId="287329" num="10">V12</set>
            <set rarity="Special" muId="0" num="39">pJGP</set>
            <set rarity="Rare" muId="201263" num="246">ME4</set>
            <set rarity="Uncommon" muId="1824">DRK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.</text>
        </card>
        <card>
            <name>Prismwake Merrow</name>
            <set rarity="Common" muId="154402" num="46">SHM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.</text>
        </card>
        <card>
            <name>Ancient Spring</name>
            <set rarity="Common" muId="23236" num="319">INV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Ancient Spring enters the battlefield tapped.
{T}: Add {U} to your mana pool.
{T}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Shivan Sand-Mage</name>
            <set rarity="Uncommon" muId="126201" num="108">FUT</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Shivan Sand-Mage enters the battlefield, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Rimewind Taskmage</name>
            <set rarity="Common" muId="121239" num="44">CSP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: You may tap or untap target permanent. Activate this ability only if you control four or more snow permanents.</text>
        </card>
        <card>
            <name>Strands of Undeath</name>
            <set rarity="Common" muId="83819" num="108">RAV</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Strands of Undeath enters the battlefield, target player discards two cards.
{B}: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Daughter of Autumn</name>
            <set rarity="Rare" muId="2965">HML</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Avatar</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.</text>
        </card>
        <card>
            <name>Dust Elemental</name>
            <set rarity="Rare" muId="124343" num="5">PLC</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.</text>
        </card>
        <card>
            <name>Martyr of Ashes</name>
            <set rarity="Common" muId="121170" num="92">CSP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.</text>
        </card>
        <card>
            <name>Natural Spring</name>
            <set rarity="Common" muId="0" num="75">DPA</set>
            <set rarity="Common" muId="84409" num="257">9ED</set>
            <set rarity="Uncommon" muId="4308">POR</set>
            <set rarity="Common" muId="6624">PO2</set>
            <set rarity="Uncommon" muId="20231" num="134">S99</set>
            <set rarity="Common" muId="4773">TMP</set>
            <set rarity="Common" muId="129655" num="281">10E</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player gains 8 life.</text>
        </card>
        <card>
            <name>Emblazoned Golem</name>
            <set rarity="Uncommon" muId="26264" num="136">APC</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {X} (You may pay an additional {X} as you cast this spell.)
Spend only colored mana on X. No more than one mana of each color may be spent this way.
If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Ethercaste Knight</name>
            <set rarity="Common" muId="179542" num="3">ARB</set>
            <set rarity="Uncommon" muId="397889" num="175">MM2</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Human Knight</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Shamanic Revelation</name>
            <set rarity="Rare" muId="420784" num="167">C16</set>
            <set rarity="Rare" muId="391918" num="138">FRF</set>
            <set rarity="Special" muId="0" num="105">pMEI</set>
            <set rarity="Special" muId="0" num="147">pPRE</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.</text>
        </card>
        <card>
            <name>Tamiyo's Journal</name>
            <set rarity="Rare" muId="410032" num="265">SOI</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)
{T}, Sacrifice three Clues: Search your library for a card and put that card into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Charging Slateback</name>
            <set rarity="Common" muId="39469" num="194">ONS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Charging Slateback can't block.
Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Relearn</name>
            <set rarity="Uncommon" muId="15375" num="93">6ED</set>
            <set rarity="Uncommon" muId="21046" num="48">S99</set>
            <set rarity="Uncommon" muId="4497">WTH</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target instant or sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Mistform Warchief</name>
            <set rarity="Uncommon" muId="47218" num="43">SCG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast.
{T}: Mistform Warchief becomes the creature type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Graxiplon</name>
            <set rarity="Uncommon" muId="29714" num="86">ONS</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type.</text>
        </card>
        <card>
            <name>Ghitu Fire</name>
            <set rarity="Rare" muId="23086" num="144">INV</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may cast Ghitu Fire as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
Ghitu Fire deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Teroh's Vanguard</name>
            <set rarity="Uncommon" muId="32205" num="19">TOR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Nomad</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has &quot;When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn.&quot;</text>
        </card>
        <card>
            <name>Mind Warp</name>
            <set rarity="Uncommon" muId="14584" num="143">6ED</set>
            <set rarity="Uncommon" muId="3860">5ED</set>
            <set rarity="Special" muId="0" num="5">pFNM</set>
            <set rarity="Uncommon" muId="2472">ICE</set>
            <color>B</color>
            <manacost>X3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at target player's hand and choose X cards from it. That player discards those cards.</text>
        </card>
        <card>
            <name>Enthralling Victor</name>
            <set rarity="Uncommon" muId="398493" num="142">ORI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)</text>
        </card>
        <card>
            <name>Moment of Craving</name>
            <set rarity="Common" muId="439736" num="79">RIX</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -2/-2 until end of turn. You gain 2 life.</text>
        </card>
        <card>
            <name>Heartseeker</name>
            <set rarity="Rare" muId="51074" num="124">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+1 and has &quot;{T}, Unattach Heartseeker: Destroy target creature.&quot;
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Whispering Specter</name>
            <set rarity="Uncommon" muId="218045" num="77">NPH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Specter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter he or she has.</text>
        </card>
        <card>
            <name>Saltcrusted Steppe</name>
            <set rarity="Uncommon" muId="376479" num="316">C13</set>
            <set rarity="Uncommon" muId="433205" num="273">C17</set>
            <set rarity="Uncommon" muId="430487" num="268">CMA</set>
            <set rarity="Uncommon" muId="108839" num="277">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Put a storage counter on Saltcrusted Steppe.
{1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool.</text>
        </card>
        <card>
            <name>Daring Demolition</name>
            <set rarity="Common" muId="423722" num="55">AER</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature or Vehicle.</text>
        </card>
        <card>
            <name>Magus of the Moon</name>
            <set rarity="Rare" muId="136152" num="101">FUT</set>
            <set rarity="Rare" muId="438704" num="138">IMA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Nonbasic lands are Mountains.</text>
        </card>
        <card>
            <name>Volcanic Eruption</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2195">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="136">LEA</set>
            <set rarity="Rare" muId="431">LEB</set>
            <set rarity="Rare" muId="1231">3ED</set>
            <set rarity="Rare" muId="733">2ED</set>
            <color>U</color>
            <manacost>XUUU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.</text>
        </card>
        <card>
            <name>Daretti, Ingenious Iconoclast</name>
            <set rarity="Mythic Rare" muId="416831" num="74">CN2</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Daretti</type>
            <tablerow>1</tablerow>
            <text>+1: Create a 1/1 colorless Construct artifact creature token with defender.
−1: You may sacrifice an artifact. If you do, destroy target artifact or creature.
−6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Brain Weevil</name>
            <set rarity="Common" muId="338401" num="58">DDJ</set>
            <set rarity="Common" muId="235596" num="91">ISD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Phyrexian Hydra</name>
            <set rarity="Rare" muId="214060" num="85">MBS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Hydra</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way.</text>
        </card>
        <card>
            <name>White Scarab</name>
            <set rarity="Uncommon" muId="2716">ICE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.</text>
        </card>
        <card>
            <name>Spiritualize</name>
            <set rarity="Uncommon" muId="29807" num="53">ODY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.</text>
        </card>
        <card>
            <name>Key to the City</name>
            <set rarity="Rare" muId="417793" num="220">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Discard a card: Up to one target creature can't be blocked this turn.
Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Leatherback Baloth</name>
            <set rarity="Special" muId="0" num="37">pWPN</set>
            <set rarity="Uncommon" muId="197856" num="107">WWK</set>
            <color>G</color>
            <manacost>GGG</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Goblin General</name>
            <set rarity="Uncommon" muId="202475" num="121">ME4</set>
            <set rarity="Rare" muId="6604">PO2</set>
            <set rarity="Uncommon" muId="20185" num="101">S99</set>
            <set rarity="Common" muId="382957" num="165">VMA</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Tibalt, the Fiend-Blooded</name>
            <set rarity="Mythic Rare" muId="276497" num="161">AVR</set>
            <set rarity="Mythic Rare" muId="368531" num="41">DDK</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Legendary Planeswalker — Tibalt</type>
            <tablerow>1</tablerow>
            <text>+1: Draw a card, then discard a card at random.
−4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.
−6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.</text>
            <loyalty>2</loyalty>
        </card>
        <card>
            <name>Clan Defiance</name>
            <set rarity="Rare" muId="420804" num="187">C16</set>
            <set rarity="Rare" muId="366468" num="151">GTC</set>
            <color>R</color>
            <color>G</color>
            <manacost>XRG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one or more —
• Clan Defiance deals X damage to target creature with flying.
• Clan Defiance deals X damage to target creature without flying.
• Clan Defiance deals X damage to target player.</text>
        </card>
        <card>
            <name>Act of Aggression</name>
            <set rarity="Uncommon" muId="405118" num="141">C15</set>
            <set rarity="Uncommon" muId="230076" num="78">NPH</set>
            <color>R</color>
            <manacost>3R/PR/P</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({R/P} can be paid with either {R} or 2 life.)
Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Defiler of Souls</name>
            <set rarity="Mythic Rare" muId="189646" num="37">ARB</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BBR</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of each player's upkeep, that player sacrifices a monocolored creature.</text>
        </card>
        <card>
            <name>Cultist's Staff</name>
            <set rarity="Common" muId="414501" num="194">EMN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Tomb of the Dusk Rose</name>
            <set rarity="Rare" muId="439827" num="166b">RIX</set>
            <related attach="attach">Profane Procession</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Profane Procession.)
{T}: Add one mana of any color to your mana pool.
{2}{W}{B}, {T}: Put a creature card exiled with this permanent onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Fungal Bloom</name>
            <set rarity="Rare" muId="1916">FEM</set>
            <set rarity="Rare" muId="184771" num="165">ME2</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{G}{G}: Put a spore counter on target Fungus.</text>
        </card>
        <card>
            <name>Crown of Convergence</name>
            <set rarity="Rare" muId="83903" num="258">RAV</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Play with the top card of your library revealed.
As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.
{G}{W}: Put the top card of your library on the bottom of your library.</text>
        </card>
        <card>
            <name>Bitterblade Warrior</name>
            <set rarity="Common" muId="426859" num="157">AKH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Jackal Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Nyxathid</name>
            <set rarity="Rare" muId="186616" num="49">CON</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>As Nyxathid enters the battlefield, choose an opponent.
Nyxathid gets -1/-1 for each card in the chosen player's hand.</text>
        </card>
        <card>
            <name>Noxious Hatchling</name>
            <set rarity="Uncommon" muId="153448" num="124">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>3B/G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Noxious Hatchling enters the battlefield with four -1/-1 counters on it.
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling.
Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.</text>
        </card>
        <card>
            <name>Banshee of the Dread Choir</name>
            <set rarity="Uncommon" muId="405136" num="16">C15</set>
            <set rarity="Uncommon" muId="430266" num="47">CMA</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.</text>
        </card>
        <card>
            <name>Death-Hood Cobra</name>
            <set rarity="Common" muId="380262" num="47">DDM</set>
            <set rarity="Common" muId="425948" num="123">MM3</set>
            <set rarity="Common" muId="233065" num="108">NPH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Death-Hood Cobra gains reach until end of turn.
{1}{G}: Death-Hood Cobra gains deathtouch until end of turn.</text>
        </card>
        <card>
            <name>Goblin Matron</name>
            <set rarity="Special" muId="0" num="31">ATH</set>
            <set rarity="Uncommon" muId="393962" num="39">DD3_EVG</set>
            <set rarity="Uncommon" muId="157933" num="39">EVG</set>
            <set rarity="Uncommon" muId="6596">PO2</set>
            <set rarity="Uncommon" muId="15810" num="191">7ED</set>
            <set rarity="Common" muId="8824" num="191">USG</set>
            <set rarity="Common" muId="382960" num="168">VMA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Sun Quan, Lord of Wu</name>
            <set rarity="Mythic Rare" muId="244663" num="12">V11</set>
            <set rarity="Rare" muId="201302" num="53">ME3</set>
            <set rarity="Rare" muId="10513" num="56">PTK</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Laccolith Grunt</name>
            <set rarity="Common" muId="21333" num="87">NMS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Active Volcano</name>
            <set rarity="Common" muId="2839">CHR</set>
            <set rarity="Common" muId="1556">LEG</set>
            <set rarity="Uncommon" muId="201098" num="85">ME3</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.</text>
        </card>
        <card>
            <name>Torpor Orb</name>
            <set rarity="Rare" muId="233069" num="162">NPH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures entering the battlefield don't cause abilities to trigger.</text>
        </card>
        <card>
            <name>Crimson Roc</name>
            <set rarity="Uncommon" muId="3439">MIR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Damnable Pact</name>
            <set rarity="Rare" muId="433040" num="108">C17</set>
            <set rarity="Rare" muId="394528" num="93">DTK</set>
            <set rarity="Special" muId="0" num="167">pPRE</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws X cards and loses X life.</text>
        </card>
        <card>
            <name>Perish the Thought</name>
            <set rarity="Common" muId="194915" num="123">ROE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library.</text>
        </card>
        <card>
            <name>Cemetery Gate</name>
            <set rarity="Common" muId="2914">HML</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Protection from black</text>
        </card>
        <card>
            <name>Ray of Distortion</name>
            <set rarity="Common" muId="29808" num="42">ODY</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment.
Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Brainwash</name>
            <set rarity="Common" muId="4110">5ED</set>
            <set rarity="Common" muId="2326">4ED</set>
            <set rarity="Common" muId="1803">DRK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack unless its controller pays {3}.</text>
        </card>
        <card>
            <name>Azure Mage</name>
            <set rarity="Uncommon" muId="389435" num="98">C14</set>
            <set rarity="Uncommon" muId="220268" num="45">M12</set>
            <set rarity="Uncommon" muId="425856" num="31">MM3</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}: Draw a card.</text>
        </card>
        <card>
            <name>Labyrinth Champion</name>
            <set rarity="Rare" muId="373586" num="126">THS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Battering Sliver</name>
            <set rarity="Common" muId="126015" num="95">PLC</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Sliver</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have trample.</text>
        </card>
        <card>
            <name>Eladamri, Lord of Leaves</name>
            <set rarity="Rare" muId="4757">TMP</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Elf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)</text>
        </card>
        <card>
            <name>Pheres-Band Warchief</name>
            <set rarity="Rare" muId="380472" num="135">JOU</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, trample
Other Centaur creatures you control get +1/+1 and have vigilance and trample.</text>
        </card>
        <card>
            <name>Scepter of Empires</name>
            <set rarity="Uncommon" muId="220209" num="216">M12</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Scepter of Empires deals 1 damage to target player. It deals 3 damage to that player instead if you control artifacts named Crown of Empires and Throne of Empires.</text>
        </card>
        <card>
            <name>Kor Firewalker</name>
            <set rarity="Special" muId="0" num="36">pWPN</set>
            <set rarity="Uncommon" muId="194708" num="11">WWK</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
Whenever a player casts a red spell, you may gain 1 life.</text>
        </card>
        <card>
            <name>Sidisi's Pet</name>
            <set rarity="Common" muId="386665" num="90">KTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Ape</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Blinding Drone</name>
            <set rarity="Common" muId="407551" num="41">OGW</set>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{C}, {T}: Tap target creature. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Glimpse the Unthinkable</name>
            <set rarity="Rare" muId="438766" num="200">IMA</set>
            <set rarity="Rare" muId="83597" num="208">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top ten cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Western Paladin</name>
            <set rarity="Rare" muId="45326" num="173">8ED</set>
            <set rarity="Rare" muId="13138" num="170">7ED</set>
            <set rarity="Rare" muId="5861" num="168">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{B}{B}, {T}: Destroy target white creature.</text>
        </card>
        <card>
            <name>Urborg Drake</name>
            <set rarity="Uncommon" muId="25975" num="283">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Urborg Drake attacks each combat if able.</text>
        </card>
        <card>
            <name>Orcish Farmer</name>
            <set rarity="Common" muId="4077">5ED</set>
            <set rarity="Common" muId="2643">ICE</set>
            <set rarity="Common" muId="184654" num="141">ME2</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target land becomes a Swamp until its controller's next untap step.</text>
        </card>
        <card>
            <name>Vortex Elemental</name>
            <set rarity="Uncommon" muId="378428" num="56">BNG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries.
{3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.</text>
        </card>
        <card>
            <name>Morgue Toad</name>
            <set rarity="Common" muId="259264" num="47">DDH</set>
            <set rarity="Common" muId="27589" num="46">PLS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Frog</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Morgue Toad: Add {U}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Firemantle Mage</name>
            <set rarity="Uncommon" muId="401880" num="145">BFZ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Keeper of Keys</name>
            <set rarity="Rare" muId="416791" num="34">CN2</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Rogue Mutant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Keeper of Keys enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.</text>
        </card>
        <card>
            <name>Teysa, Orzhov Scion Avatar</name>
            <set rarity="Special" muId="182295" num="57">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature dies, create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Tarpan</name>
            <set rarity="Common" muId="4013">5ED</set>
            <set rarity="Common" muId="2591">ICE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Horse</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Tarpan dies, you gain 1 life.</text>
        </card>
        <card>
            <name>Gruul Charm</name>
            <set rarity="Uncommon" muId="366360" num="169">GTC</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.</text>
        </card>
        <card>
            <name>Magefire Wings</name>
            <set rarity="Common" muId="179591" num="88">ARB</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+0 and has flying.</text>
        </card>
        <card>
            <name>Old Ghastbark</name>
            <set rarity="Common" muId="142007" num="232">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>3G/WG/W</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Sandstorm Charger</name>
            <set rarity="Common" muId="394674" num="34">DTK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Carnival Hellsteed</name>
            <set rarity="Special" muId="0" num="57">pPRE</set>
            <set rarity="Rare" muId="270963" num="147">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Creature — Nightmare Horse</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Veteran Cavalier</name>
            <set rarity="Common" muId="84622" num="52">9ED</set>
            <set rarity="Uncommon" muId="20403" num="30">S99</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)</text>
        </card>
        <card>
            <name>Arboria</name>
            <set rarity="Uncommon" muId="1514">LEG</set>
            <set rarity="Rare" muId="201176" num="113">ME3</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.</text>
        </card>
        <card>
            <name>Devilthorn Fox</name>
            <set rarity="Common" muId="409752" num="14">SOI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Fox</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Accorder Paladin</name>
            <set rarity="Uncommon" muId="213818" num="1">MBS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)</text>
        </card>
        <card>
            <name>Bladed Bracers</name>
            <set rarity="Common" muId="239965" num="213">AVR</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1.
As long as equipped creature is a Human or an Angel, it has vigilance.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Priest of the Blood Rite</name>
            <set rarity="Rare" muId="417480" num="57">DDR</set>
            <set rarity="Rare" muId="398639" num="112">ORI</set>
            <set rarity="Special" muId="0" num="229">pPRE</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying.
At the beginning of your upkeep, you lose 2 life.</text>
        </card>
        <card>
            <name>Scuzzback Scrapper</name>
            <set rarity="Common" muId="142052" num="217">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>R/G</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Lady Caleria</name>
            <set rarity="Rare" muId="1665">LEG</set>
            <set rarity="Uncommon" muId="201410" num="157">ME3</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GGWW</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Archer</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>{T}: Lady Caleria deals 3 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Essence Leak</name>
            <set rarity="Uncommon" muId="22997" num="55">INV</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent
As long as enchanted permanent is red or green, it has &quot;At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost.&quot;</text>
        </card>
        <card>
            <name>Lava Burst</name>
            <set rarity="Common" muId="0" num="16">DKM</set>
            <set rarity="Common" muId="2634">ICE</set>
            <set rarity="Uncommon" muId="184648" num="134">ME2</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player.</text>
        </card>
        <card>
            <name>Acrobatic Maneuver</name>
            <set rarity="Common" muId="417574" num="1">KLD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.</text>
        </card>
        <card>
            <name>Stampeding Horncrest</name>
            <set rarity="Common" muId="439773" num="116">RIX</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Stampeding Horncrest has haste as long as you control another Dinosaur.</text>
        </card>
        <card>
            <name>Racecourse Fury</name>
            <set rarity="Uncommon" muId="253599" num="104">RTR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Target creature gains haste until end of turn.&quot;</text>
        </card>
        <card>
            <name>Nettle Swine</name>
            <set rarity="Common" muId="239978" num="186">AVR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Boar</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Gauntlet of Power</name>
            <set rarity="Special" muId="420599" num="12">MPS</set>
            <set rarity="Rare" muId="124220" num="255">TSP</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Gauntlet of Power enters the battlefield, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Outrider of Jhess</name>
            <set rarity="Common" muId="175252" num="52">ALA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Sigil Captain</name>
            <set rarity="Uncommon" muId="179560" num="77">ARB</set>
            <set rarity="Uncommon" muId="247165" num="225">CMD</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GWW</manacost>
            <cmc>4</cmc>
            <type>Creature — Rhino Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Elesh Norn, Grand Cenobite</name>
            <set rarity="Mythic Rare" muId="438584" num="18">IMA</set>
            <set rarity="Special" muId="0" num="87">pJGP</set>
            <set rarity="Mythic Rare" muId="397880" num="16">MM2</set>
            <set rarity="Mythic Rare" muId="214352" num="9">NPH</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Praetor</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.</text>
        </card>
        <card>
            <name>Dawnstrike Paladin</name>
            <set rarity="Common" muId="373371" num="14">DDL</set>
            <set rarity="Common" muId="370721" num="15">M14</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Contaminated Bond</name>
            <set rarity="Common" muId="49444" num="61">MRD</set>
            <set rarity="Common" muId="83518" num="120">9ED</set>
            <set rarity="Common" muId="129590" num="132">10E</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature attacks or blocks, its controller loses 3 life.</text>
        </card>
        <card>
            <name>Fortunate Few</name>
            <set rarity="Rare" muId="433245" num="4">C17</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a nonland permanent you don't control, then each other player chooses a nonland permanent he or she doesn't control that hasn't been chosen this way. Destroy all other nonland permanents.</text>
        </card>
        <card>
            <name>Death Pulse</name>
            <set rarity="Uncommon" muId="41142" num="137">ONS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -4/-4 until end of turn.
Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.)
When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Aesthetic Consultation</name>
            <set rarity="Rare" muId="74284" num="48">UNH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way.</text>
        </card>
        <card>
            <name>Baki's Curse</name>
            <set rarity="Rare" muId="2936">HML</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.</text>
        </card>
        <card>
            <name>Primal Beyond</name>
            <set rarity="Rare" muId="153464" num="149">MOR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Wipe Clean</name>
            <set rarity="Common" muId="47221" num="26">SCG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target enchantment.
Cycling {3} ({3}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Aphetto Runecaster</name>
            <set rarity="Uncommon" muId="44339" num="28">SCG</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a permanent is turned face up, you may draw a card.</text>
        </card>
        <card>
            <name>Mindlash Sliver</name>
            <set rarity="Common" muId="118867" num="118">TSP</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{1}, Sacrifice this permanent: Each player discards a card.&quot;</text>
        </card>
        <card>
            <name>Crystal Shard</name>
            <set rarity="Uncommon" muId="46035" num="159">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Urza's Avenger</name>
            <set rarity="Rare" muId="1030">ATQ</set>
            <set rarity="Rare" muId="3817">5ED</set>
            <set rarity="Rare" muId="2078">4ED</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Shapeshifter</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{0}: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Fiery Cannonade</name>
            <set rarity="Uncommon" muId="435297" num="143">XLN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Fiery Cannonade deals 2 damage to each non-Pirate creature.</text>
        </card>
        <card>
            <name>Drowner Initiate</name>
            <set rarity="Common" muId="142005" num="36">SHM</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a blue spell, you may pay {1}. If you do, target player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Grizzled Outcasts</name>
            <set rarity="Common" muId="222124" num="185b">ISD</set>
            <color>G</color>
            <related attach="attach">Krallenhorde Wantons</related>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.</text>
        </card>
        <card>
            <name>Yew Spirit</name>
            <set rarity="Uncommon" muId="240157" num="207">AVR</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Treefolk</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power.</text>
        </card>
        <card>
            <name>Bruna, the Fading Light</name>
            <set rarity="Rare" muId="414304" num="15a">EMN</set>
            <set rarity="Mythic Rare" muId="439322" num="5a">V17</set>
            <color>W</color>
            <related attach="attach">Gisela, the Broken Blade</related>
            <related attach="attach">Brisela, Voice of Nightmares</related>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Angel Horror</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield.
Flying, vigilance
(Melds with Gisela, the Broken Blade.)</text>
        </card>
        <card>
            <name>Voracious Null</name>
            <set rarity="Common" muId="402095" num="125">BFZ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Rhox War Monk</name>
            <set rarity="Special" muId="0" num="133">pFNM</set>
            <set rarity="Uncommon" muId="426005" num="180">MM3</set>
            <set rarity="Uncommon" muId="174957" num="188">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>GWU</manacost>
            <cmc>3</cmc>
            <type>Creature — Rhino Monk</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Lifelink</text>
        </card>
        <card>
            <name>Kaalia of the Vast</name>
            <set rarity="Mythic Rare" muId="430399" num="180">CMA</set>
            <set rarity="Mythic Rare" muId="338444" num="9">CM1</set>
            <set rarity="Mythic Rare" muId="236473" num="206">CMD</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>1WBR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.</text>
        </card>
        <card>
            <name>Femeref Archers</name>
            <set rarity="Uncommon" muId="14698" num="229">6ED</set>
            <set rarity="Uncommon" muId="3384">MIR</set>
            <set rarity="Uncommon" muId="12963" num="244">7ED</set>
            <set rarity="Uncommon" muId="135186" num="264">10E</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Archer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Femeref Archers deals 4 damage to target attacking creature with flying.</text>
        </card>
        <card>
            <name>Leviathan</name>
            <set rarity="Rare" muId="26619" num="12">BTD</set>
            <set rarity="Rare" muId="3919">5ED</set>
            <set rarity="Rare" muId="2163">4ED</set>
            <set rarity="Rare" muId="1756">DRK</set>
            <set rarity="Special" muId="108920" num="23">TSB</set>
            <color>U</color>
            <manacost>5UUUU</manacost>
            <cmc>9</cmc>
            <type>Creature — Leviathan</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>Trample
Leviathan enters the battlefield tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.
Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Lightning Crafter</name>
            <set rarity="Rare" muId="152893" num="93">MOR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)
{T}: Lightning Crafter deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Sewer Shambler</name>
            <set rarity="Common" muId="253576" num="75">RTR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)</text>
        </card>
        <card>
            <name>Daretti, Scrap Savant</name>
            <set rarity="Mythic Rare" muId="389478" num="33">C14</set>
            <set rarity="Mythic Rare" muId="420740" num="123">C16</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Daretti</type>
            <tablerow>1</tablerow>
            <text>+2: Discard up to two cards, then draw that many cards.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with &quot;Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step.&quot;
Daretti, Scrap Savant can be your commander.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Calciderm</name>
            <set rarity="Uncommon" muId="413547" num="5">EMA</set>
            <set rarity="Special" muId="0" num="5">pGTW</set>
            <set rarity="Uncommon" muId="122360" num="23">PLC</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)</text>
        </card>
        <card>
            <name>Moriok Replica</name>
            <set rarity="Common" muId="209037" num="178">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Sacrifice Moriok Replica: You draw two cards and you lose 2 life.</text>
        </card>
        <card>
            <name>Thran Lens</name>
            <set rarity="Rare" muId="8852" num="133">ULG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>All permanents are colorless.</text>
        </card>
        <card>
            <name>Undead Gladiator</name>
            <set rarity="Rare" muId="41166" num="178">ONS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Barbarian</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep.
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Embraal Bruiser</name>
            <set rarity="Uncommon" muId="417652" num="79">KLD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Embraal Bruiser enters the battlefield tapped.
Embraal Bruiser has menace as long as you control an artifact.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Uncovered Clues</name>
            <set rarity="Common" muId="369010" num="19">DGM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Behind the Scenes</name>
            <set rarity="Uncommon" muId="409847" num="100">SOI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
{4}{W}: Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Telethopter</name>
            <set rarity="Uncommon" muId="4631">TMP</set>
            <set rarity="Common" muId="397462" num="232">TPR</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Thopter</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped creature you control: Telethopter gains flying until end of turn.</text>
        </card>
        <card>
            <name>Winds of Qal Sisma</name>
            <set rarity="Uncommon" muId="391962" num="147">FRF</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.</text>
        </card>
        <card>
            <name>Storm Spirit</name>
            <set rarity="Rare" muId="2739">ICE</set>
            <set rarity="Rare" muId="184672" num="198">ME2</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>3GWU</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Storm Spirit deals 2 damage to target creature.</text>
        </card>
        <card>
            <name>Shivan Zombie</name>
            <set rarity="Common" muId="23160" num="271">INV</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Creature — Barbarian Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from white</text>
        </card>
        <card>
            <name>The Eon Fog</name>
            <set rarity="Common" muId="198092" num="8">HOP</set>
            <set rarity="Common" muId="423603" num="22">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Equilor</type>
            <tablerow>1</tablerow>
            <text>Players skip their untap steps.
Whenever you roll {CHAOS}, untap all permanents you control.</text>
        </card>
        <card>
            <name>Word of Binding</name>
            <set rarity="Common" muId="2139">4ED</set>
            <set rarity="Common" muId="1744">DRK</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap X target creatures.</text>
        </card>
        <card>
            <name>Headhunter</name>
            <set rarity="Uncommon" muId="39726" num="156">ONS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Headhunter deals combat damage to a player, that player discards a card.
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Aura Finesse</name>
            <set rarity="Common" muId="193599" num="54">ROE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attach target Aura you control to target creature.
Draw a card.</text>
        </card>
        <card>
            <name>Expedition Envoy</name>
            <set rarity="Uncommon" muId="401874" num="24">BFZ</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Scout Ally</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Baloth Null</name>
            <set rarity="Uncommon" muId="407662" num="152">OGW</set>
            <color>B</color>
            <color>G</color>
            <manacost>4BG</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Beast</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Shadowbane</name>
            <set rarity="Uncommon" muId="3513">MIR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.</text>
        </card>
        <card>
            <name>Obstinate Familiar</name>
            <set rarity="Rare" muId="29968" num="210">ODY</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Lizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>If you would draw a card, you may skip that draw instead.</text>
        </card>
        <card>
            <name>Echo Circlet</name>
            <set rarity="Common" muId="209042" num="153">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature can block an additional creature each combat.
Equip {1}</text>
        </card>
        <card>
            <name>Force Spike</name>
            <set rarity="Common" muId="292750" num="14">DDJ</set>
            <set rarity="Common" muId="3909">5ED</set>
            <set rarity="Special" muId="0" num="91">pFNM</set>
            <set rarity="Common" muId="1484">LEG</set>
            <set rarity="Common" muId="201160" num="36">ME3</set>
            <set rarity="Common" muId="11285" num="76">7ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Kalastria Nightwatch</name>
            <set rarity="Common" muId="401930" num="115">BFZ</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Warrior Ally</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.</text>
        </card>
        <card>
            <name>Thought Reflection</name>
            <set rarity="Rare" muId="405421" num="110">C15</set>
            <set rarity="Rare" muId="146728" num="53">SHM</set>
            <color>U</color>
            <manacost>4UUU</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If you would draw a card, draw two cards instead.</text>
        </card>
        <card>
            <name>Uthden Troll</name>
            <set rarity="Special" muId="0" num="17">ATH</set>
            <set rarity="Uncommon" muId="21112">BRB</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2311">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="228">LEA</set>
            <set rarity="Uncommon" muId="523">LEB</set>
            <set rarity="Uncommon" muId="1323">3ED</set>
            <set rarity="Special" muId="108806" num="71">TSB</set>
            <set rarity="Uncommon" muId="825">2ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Troll</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Regenerate Uthden Troll.</text>
        </card>
        <card>
            <name>Illusionist's Stratagem</name>
            <set rarity="Uncommon" muId="423703" num="36">AER</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.</text>
        </card>
        <card>
            <name>Feral Throwback</name>
            <set rarity="Rare" muId="34263" num="126">LGN</set>
            <set rarity="Special" muId="0" num="19">pPRE</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)</text>
        </card>
        <card>
            <name>Ephemeral Shields</name>
            <set rarity="Common" muId="383233" num="11">M15</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Target creature gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it.)</text>
        </card>
        <card>
            <name>Invader Parasite</name>
            <set rarity="Rare" muId="233067" num="87">NPH</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Imprint — When Invader Parasite enters the battlefield, exile target land.
Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Guardian Lions</name>
            <set rarity="Common" muId="279701" num="17">M13</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat</type>
            <pt>1/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)</text>
        </card>
        <card>
            <name>Pull Under</name>
            <set rarity="Common" muId="78972" num="137">CHK</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -5/-5 until end of turn.</text>
        </card>
        <card>
            <name>Sunspring Expedition</name>
            <set rarity="Common" muId="177551" num="37">ZEN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.
Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.</text>
        </card>
        <card>
            <name>Moriok Reaver</name>
            <set rarity="Common" muId="194309" num="70">SOM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Sewn-Eye Drake</name>
            <set rarity="Common" muId="179594" num="135">ARB</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>2U/RB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Drake</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste</text>
        </card>
        <card>
            <name>Windborne Charge</name>
            <set rarity="Uncommon" muId="416857" num="100">CN2</set>
            <set rarity="Uncommon" muId="190418" num="38">ZEN</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Two target creatures you control each get +2/+2 and gain flying until end of turn.</text>
        </card>
        <card>
            <name>Cateran Overlord</name>
            <set rarity="Rare" muId="19698" num="123">MMQ</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Creature — Horror Mercenary</type>
            <pt>7/5</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Regenerate Cateran Overlord.
{6}, {T}: Search your library for a Mercenary permanent card with converted mana cost 6 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Insidious Dreams</name>
            <set rarity="Rare" muId="29825" num="66">TOR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Insidious Dreams, discard X cards.
Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.</text>
        </card>
        <card>
            <name>Nantuko Elder</name>
            <set rarity="Uncommon" muId="29870" num="254">ODY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Vulshok Gauntlets</name>
            <set rarity="Common" muId="48397" num="273">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Wrexial, the Risen Deep</name>
            <set rarity="Mythic Rare" muId="247542" num="239">CMD</set>
            <set rarity="Mythic Rare" muId="197840" num="120">WWK</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UUB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Kraken</type>
            <pt>5/8</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.</text>
        </card>
        <card>
            <name>Mechanized Production</name>
            <set rarity="Mythic Rare" muId="423705" num="38">AER</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.</text>
        </card>
        <card>
            <name>Thawing Glaciers</name>
            <set rarity="Rare" muId="3238">ALL</set>
            <set rarity="Special" muId="0" num="51">pJGP</set>
            <set rarity="Rare" muId="159106" num="180">MED</set>
            <set rarity="Rare" muId="383128" num="318">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Thawing Glaciers enters the battlefield tapped.
{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Alms of the Vein</name>
            <set rarity="Common" muId="409845" num="98">SOI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent loses 3 life and you gain 3 life.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Screamreach Brawler</name>
            <set rarity="Common" muId="394682" num="155">DTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Berserker</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Bull Hippo</name>
            <set rarity="Uncommon" muId="4290">POR</set>
            <set rarity="Special" muId="0" num="2">pPOD</set>
            <set rarity="Uncommon" muId="13103" num="233">7ED</set>
            <set rarity="Uncommon" muId="20226" num="126">S99</set>
            <set rarity="Uncommon" muId="5577" num="239">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Hippo</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Fanatical Fever</name>
            <set rarity="Uncommon" muId="2558">ICE</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+0 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Reckless Wurm</name>
            <set rarity="Special" muId="0" num="6">pGTW</set>
            <set rarity="Uncommon" muId="126818" num="120">PLC</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Cascade Bluffs</name>
            <set rarity="Rare" muId="153433" num="175">EVE</set>
            <set rarity="Mythic Rare" muId="409563" num="32">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Infused Arrows</name>
            <set rarity="Uncommon" muId="51146" num="133">5DN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
{T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.</text>
        </card>
        <card>
            <name>Thorn Elemental</name>
            <set rarity="Rare" muId="45448" num="283">8ED</set>
            <set rarity="Rare" muId="25596" num="273">7ED</set>
            <set rarity="Rare" muId="20181" num="147">S99</set>
            <set rarity="Rare" muId="15240" num="123">UDS</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>You may have Thorn Elemental assign its combat damage as though it weren't blocked.</text>
        </card>
        <card>
            <name>Honored Hierarch</name>
            <set rarity="Rare" muId="398450" num="182">ORI</set>
            <set rarity="Special" muId="0" num="1">CP3</set>
            <set rarity="Special" muId="0" num="215">pPRE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Honored Hierarch is renowned, it has vigilance and &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Boon Reflection</name>
            <set rarity="Rare" muId="146751" num="5">SHM</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If you would gain life, you gain twice that much life instead.</text>
        </card>
        <card>
            <name>Rootwater Matriarch</name>
            <set rarity="Rare" muId="4722">TMP</set>
            <set rarity="Rare" muId="135252" num="103">10E</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Gain control of target creature for as long as that creature is enchanted.</text>
        </card>
        <card>
            <name>Forced Retreat</name>
            <set rarity="Common" muId="201278" num="37">ME3</set>
            <set rarity="Common" muId="10622" num="44">PTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Solitary Hunter</name>
            <set rarity="Common" muId="409992" num="229a">SOI</set>
            <color>G</color>
            <related attach="attach">One of the Pack</related>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior Werewolf</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.</text>
        </card>
        <card>
            <name>Raksha Golden Cub</name>
            <set rarity="Rare" muId="433001" num="69">C17</set>
            <set rarity="Rare" muId="73569" num="12">5DN</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Cat Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.</text>
        </card>
        <card>
            <name>Geth's Verdict</name>
            <set rarity="Common" muId="214376" num="61">NPH</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices a creature and loses 1 life.</text>
        </card>
        <card>
            <name>Wrecking Ogre</name>
            <set rarity="Rare" muId="366446" num="112">GTC</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Giant Crab</name>
            <set rarity="Common" muId="26627" num="9">BTD</set>
            <set rarity="Common" muId="4703">TMP</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Crab</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Hunt the Weak</name>
            <set rarity="Common" muId="391858" num="133">FRF</set>
            <set rarity="Common" muId="438733" num="167">IMA</set>
            <set rarity="Common" muId="417731" num="158">KLD</set>
            <set rarity="Common" muId="370743" num="179">M14</set>
            <set rarity="Common" muId="383270" num="179">M15</set>
            <set rarity="Common" muId="439790" num="133">RIX</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Ash Barrens</name>
            <set rarity="Common" muId="420673" num="56">C16</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Centaur Chieftain</name>
            <set rarity="Uncommon" muId="413702" num="160">EMA</set>
            <set rarity="Uncommon" muId="32218" num="122">TOR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has &quot;When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn.&quot;</text>
        </card>
        <card>
            <name>Goldnight Castigator</name>
            <set rarity="Mythic Rare" muId="409916" num="162">SOI</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>4/9</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
If a source would deal damage to you, it deals double that damage to you instead.
If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.</text>
        </card>
        <card>
            <name>Trap Digger</name>
            <set rarity="Rare" muId="43577" num="24">SCG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, {T}: Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.</text>
        </card>
        <card>
            <name>Tajuru Beastmaster</name>
            <set rarity="Common" muId="402066" num="193">BFZ</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Elf Warrior Ally</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Slipstream Eel</name>
            <set rarity="Common" muId="247353" num="62">CMD</set>
            <set rarity="Common" muId="39706" num="114">ONS</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Fish Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Slipstream Eel can't attack unless defending player controls an Island.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Orochi Sustainer</name>
            <set rarity="Common" muId="75403" num="236">CHK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake Shaman</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Nagging Thoughts</name>
            <set rarity="Common" muId="409817" num="74">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Lieutenant Kirtar</name>
            <set rarity="Rare" muId="31820" num="29">ODY</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.</text>
        </card>
        <card>
            <name>Ravenous Rats</name>
            <set rarity="Common" muId="393917" num="37">DD3_GVL</set>
            <set rarity="Common" muId="201791" num="37">DDD</set>
            <set rarity="Common" muId="338404" num="49">DDJ</set>
            <set rarity="Common" muId="0" num="31">DPA</set>
            <set rarity="Common" muId="45286" num="158">8ED</set>
            <set rarity="Common" muId="26297" num="120">INV</set>
            <set rarity="Common" muId="279715" num="106">M13</set>
            <set rarity="Common" muId="83222" num="157">9ED</set>
            <set rarity="Common" muId="6559">PO2</set>
            <set rarity="Uncommon" muId="20370" num="86">S99</set>
            <set rarity="Common" muId="129692" num="171">10E</set>
            <set rarity="Common" muId="15172" num="68">UDS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Ravenous Rats enters the battlefield, target opponent discards a card.</text>
        </card>
        <card>
            <name>Kolaghan's Command</name>
            <set rarity="Rare" muId="394613" num="224">DTK</set>
            <set rarity="Special" muId="0" num="181">pPRE</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Return target creature card from your graveyard to your hand.
• Target player discards a card.
• Destroy target artifact.
• Kolaghan's Command deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>AWOL</name>
            <set rarity="Common" muId="74231" num="2">UNH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.</text>
        </card>
        <card>
            <name>Thunderfoot Baloth</name>
            <set rarity="Rare" muId="389719" num="49">C14</set>
            <set rarity="Rare" muId="420789" num="172">C16</set>
            <set rarity="Rare" muId="430374" num="155">CMA</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.</text>
        </card>
        <card>
            <name>Wrath of God</name>
            <set rarity="Rare" muId="21180">BRB</set>
            <set rarity="Rare" muId="14498" num="54">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="376592" num="27">C13</set>
            <set rarity="Rare" muId="45222" num="58">8ED</set>
            <set rarity="Rare" muId="413580" num="38">EMA</set>
            <set rarity="Rare" muId="4166">5ED</set>
            <set rarity="Rare" muId="2373">4ED</set>
            <set rarity="Mythic Rare" muId="386298" num="15">V14</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="276">LEA</set>
            <set rarity="Rare" muId="572">LEB</set>
            <set rarity="Special" muId="0" num="17">pMPR</set>
            <set rarity="Special" muId="429866" num="7">MPS_AKH</set>
            <set rarity="Rare" muId="83339" num="56">9ED</set>
            <set rarity="Rare" muId="4408">POR</set>
            <set rarity="Rare" muId="1372">3ED</set>
            <set rarity="Rare" muId="11581" num="57">7ED</set>
            <set rarity="Rare" muId="129808" num="61">10E</set>
            <set rarity="Rare" muId="874">2ED</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures. They can't be regenerated.</text>
        </card>
        <card>
            <name>Homura, Human Ascendant</name>
            <set rarity="Rare" muId="84716" num="103a">SOK</set>
            <color>R</color>
            <related attach="attach">Homura's Essence</related>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Monk</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Homura, Human Ascendant can't block.
When Homura dies, return it to the battlefield flipped.</text>
        </card>
        <card>
            <name>Briar Shield</name>
            <set rarity="Common" muId="4509">WTH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Wild Crocodile</name>
            <set rarity="Common" muId="439514" num="125">UST</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Host Creature — Crocodile</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Zombie Scavengers</name>
            <set rarity="Common" muId="4475">WTH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.</text>
        </card>
        <card>
            <name>Spire Barrage</name>
            <set rarity="Common" muId="270878" num="71">DDI</set>
            <set rarity="Common" muId="180495" num="150">ZEN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Spire Barrage deals damage to target creature or player equal to the number of Mountains you control.</text>
        </card>
        <card>
            <name>Hedron Crawler</name>
            <set rarity="Common" muId="407674" num="164">OGW</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C} to your mana pool. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Ghitu Slinger</name>
            <set rarity="Uncommon" muId="413675" num="133">EMA</set>
            <set rarity="Common" muId="12475" num="77">ULG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Nomad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Glyph of Destruction</name>
            <set rarity="Common" muId="1576">LEG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Temur Banner</name>
            <set rarity="Common" muId="386693" num="226">KTK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G}, {U}, or {R} to your mana pool.
{G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card.</text>
        </card>
        <card>
            <name>Hostage Taker</name>
            <set rarity="Rare" muId="435379" num="223">XLN</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.</text>
        </card>
        <card>
            <name>Candles of Leng</name>
            <set rarity="Rare" muId="113529" num="250">TSP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.</text>
        </card>
        <card>
            <name>Venomous Vines</name>
            <set rarity="Common" muId="36409" num="136">JUD</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchanted permanent.</text>
        </card>
        <card>
            <name>Secrets of the Golden City</name>
            <set rarity="Common" muId="439709" num="52">RIX</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead.</text>
        </card>
        <card>
            <name>Vault Skyward</name>
            <set rarity="Common" muId="194265" num="51">SOM</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains flying until end of turn. Untap it.</text>
        </card>
        <card>
            <name>Radiant Fountain</name>
            <set rarity="Common" muId="438810" num="244">IMA</set>
            <set rarity="Common" muId="383355" num="245">M15</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>When Radiant Fountain enters the battlefield, you gain 2 life.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Smallpox</name>
            <set rarity="Uncommon" muId="417484" num="61">DDR</set>
            <set rarity="Uncommon" muId="237010" num="108">M12</set>
            <set rarity="Uncommon" muId="382367" num="125">CNS</set>
            <set rarity="Uncommon" muId="113531" num="131">TSP</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.</text>
        </card>
        <card>
            <name>Devour Flesh</name>
            <set rarity="Common" muId="366379" num="63">GTC</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices a creature, then gains life equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Sparksmith</name>
            <set rarity="Special" muId="0" num="41">pFNM</set>
            <set rarity="Common" muId="39476" num="235">ONS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.</text>
        </card>
        <card>
            <name>Reef Shaman</name>
            <set rarity="Common" muId="27158" num="29">APC</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target land becomes the basic land type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Flame Burst</name>
            <set rarity="Common" muId="29767" num="194">ODY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Flame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards.</text>
        </card>
        <card>
            <name>Gaea's Skyfolk</name>
            <set rarity="Common" muId="26757" num="101">APC</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Merfolk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Wheel and Deal</name>
            <set rarity="Rare" muId="42184" num="121">ONS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.</text>
        </card>
        <card>
            <name>Bronze Calendar</name>
            <set rarity="Uncommon" muId="9730" num="71">UGL</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Spells you cast cost {1} less to cast.
You must speak in a voice other than your normal voice.
When you speak in your normal voice, sacrifice Bronze Calendar.</text>
        </card>
        <card>
            <name>Distress</name>
            <set rarity="Common" muId="79129" num="111">CHK</set>
            <set rarity="Common" muId="236908" num="94">M12</set>
            <set rarity="Common" muId="135219" num="136">10E</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Steel Wall</name>
            <set rarity="Common" muId="222731" num="41">DDF</set>
            <set rarity="Common" muId="48910" num="248">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)</text>
        </card>
        <card>
            <name>Coiling Woodworm</name>
            <set rarity="Uncommon" muId="21364" num="103">NMS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect Worm</type>
            <pt>*/1</pt>
            <tablerow>2</tablerow>
            <text>Coiling Woodworm's power is equal to the number of Forests on the battlefield.</text>
        </card>
        <card>
            <name>Dismiss</name>
            <set rarity="Special" muId="0" num="29">pARL</set>
            <set rarity="Uncommon" muId="376309" num="39">C13</set>
            <set rarity="Uncommon" muId="389486" num="106">C14</set>
            <set rarity="Uncommon" muId="416865" num="108">CN2</set>
            <set rarity="Uncommon" muId="4695">TMP</set>
            <set rarity="Uncommon" muId="397545" num="45">TPR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.
Draw a card.</text>
        </card>
        <card>
            <name>Locust Miser</name>
            <set rarity="Uncommon" muId="74394" num="80">SOK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Rat Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Each opponent's maximum hand size is reduced by two.</text>
        </card>
        <card>
            <name>Shared Trauma</name>
            <set rarity="Rare" muId="228259" num="99">CMD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Join forces — Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.</text>
        </card>
        <card>
            <name>Unmask</name>
            <set rarity="Mythic Rare" muId="416757" num="15">V16</set>
            <set rarity="Rare" muId="19829" num="168">MMQ</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may exile a black card from your hand rather than pay Unmask's mana cost.
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Leave // Chance</name>
            <set rarity="" muId="430842" num="153a">HOU</set>
            <color>W</color>
            <color>R</color>
            <manacost>1W // 3R</manacost>
            <cmc>2 // 4</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return any number of target permanents you own to your hand.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Discard any number of cards, then draw that many cards.</text>
        </card>
        <card>
            <name>Griffin Protector</name>
            <set rarity="Common" muId="259673" num="16">M13</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Spirit of the Night</name>
            <set rarity="Rare" muId="3315">MIR</set>
            <color>B</color>
            <manacost>6BBB</manacost>
            <cmc>9</cmc>
            <type>Legendary Creature — Demon Spirit</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample, haste, protection from black
Spirit of the Night has first strike as long as it's attacking.</text>
        </card>
        <card>
            <name>Anya, Merciless Angel</name>
            <set rarity="Mythic Rare" muId="405127" num="41">C15</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half his or her starting life total.
As long as an opponent's life total is less than half his or her starting life total, Anya has indestructible.</text>
        </card>
        <card>
            <name>Greenseeker</name>
            <set rarity="Common" muId="108830" num="198">TSP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Back from the Brink</name>
            <set rarity="Rare" muId="249663" num="44">ISD</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Spiritmonger</name>
            <set rarity="Rare" muId="28009" num="121">APC</set>
            <set rarity="Special" muId="0" num="1">pGPX</set>
            <set rarity="Rare" muId="438775" num="209">IMA</set>
            <set rarity="Rare" muId="382370" num="193">CNS</set>
            <set rarity="Rare" muId="383110" num="262">VMA</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
{B}: Regenerate Spiritmonger.
{G}: Spiritmonger becomes the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Mortis Dogs</name>
            <set rarity="Common" muId="233072" num="66">NPH</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Mortis Dogs attacks, it gets +2/+0 until end of turn.
When Mortis Dogs dies, target player loses life equal to its power.</text>
        </card>
        <card>
            <name>Splitting Headache</name>
            <set rarity="Common" muId="147378" num="79">SHM</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target player discards two cards.
• Target player reveals his or her hand. You choose a card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Cradle to Grave</name>
            <set rarity="Common" muId="110536" num="67">PLC</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature that entered the battlefield this turn.</text>
        </card>
        <card>
            <name>Backdraft</name>
            <set rarity="Uncommon" muId="1558">LEG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.</text>
        </card>
        <card>
            <name>Dakmor Sorceress</name>
            <set rarity="Rare" muId="6576">PO2</set>
            <set rarity="Rare" muId="20183" num="74">S99</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Wizard</type>
            <pt>*/4</pt>
            <tablerow>2</tablerow>
            <text>Dakmor Sorceress's power is equal to the number of Swamps you control.</text>
        </card>
        <card>
            <name>Gibbering Fiend</name>
            <set rarity="Uncommon" muId="409915" num="161">SOI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Devil</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Sanctimony</name>
            <set rarity="Uncommon" muId="45197" num="42">8ED</set>
            <set rarity="Uncommon" muId="26842" num="39">7ED</set>
            <set rarity="Uncommon" muId="15873" num="16">UDS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent taps a Mountain for mana, you may gain 1 life.</text>
        </card>
        <card>
            <name>Soulcage Fiend</name>
            <set rarity="Common" muId="240150" num="120">AVR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Demon</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Soulcage Fiend dies, each player loses 3 life.</text>
        </card>
        <card>
            <name>Takenuma</name>
            <set rarity="Common" muId="226533" num="35">PC2</set>
            <set rarity="Common" muId="423657" num="76">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Kamigawa</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature leaves the battlefield, its controller draws a card.
Whenever you roll {CHAOS}, return target creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Knight of Dawn</name>
            <set rarity="Uncommon" muId="4883">TMP</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Invert the Skies</name>
            <set rarity="Uncommon" muId="151108" num="155">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>3G/U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures your opponents control lose flying until end of turn if {G} was spent to cast Invert the Skies, and creatures you control gain flying until end of turn if {U} was spent to cast it. (Do both if {G}{U} was spent.)</text>
        </card>
        <card>
            <name>Insidious Mist</name>
            <set rarity="Rare" muId="409856" num="108b">SOI</set>
            <color>U</color>
            <related attach="attach">Elusive Tormentor</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Hexproof, indestructible
Insidious Mist can't block and can't be blocked.
Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it.</text>
        </card>
        <card>
            <name>Necrogen Scudder</name>
            <set rarity="Uncommon" muId="383321" num="106">M15</set>
            <set rarity="Uncommon" muId="202653" num="71">SOM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Necrogen Scudder enters the battlefield, you lose 3 life.</text>
        </card>
        <card>
            <name>Yukora, the Prisoner</name>
            <set rarity="Rare" muId="74510" num="90">BOK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Demon Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.</text>
        </card>
        <card>
            <name>Orim's Cure</name>
            <set rarity="Common" muId="19547" num="33">MMQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If you control a Plains, you may tap an untapped creature you control rather than pay Orim's Cure's mana cost.
Prevent the next 4 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Thrashing Mossdog</name>
            <set rarity="Common" muId="369020" num="50">DGM</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant Hound</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)</text>
        </card>
        <card>
            <name>Sensei Golden-Tail</name>
            <set rarity="Rare" muId="78683" num="44">CHK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Fox Samurai</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
{1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Joraga Invocation</name>
            <set rarity="Uncommon" muId="398642" num="183">ORI</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.</text>
        </card>
        <card>
            <name>Mass Hysteria</name>
            <set rarity="Rare" muId="48191" num="99">MRD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures have haste.</text>
        </card>
        <card>
            <name>Tangle</name>
            <set rarity="Uncommon" muId="23115" num="213">INV</set>
            <set rarity="Common" muId="383123" num="237">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Heartwood Shard</name>
            <set rarity="Uncommon" muId="46059" num="184">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T} or {G}, {T}: Target creature gains trample until end of turn.</text>
        </card>
        <card>
            <name>Scryb Ranger</name>
            <set rarity="Uncommon" muId="118924" num="215">TSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying, protection from blue
Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Drawn Together</name>
            <set rarity="Rare" muId="74325" num="8">UNH</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Drawn Together enters the battlefield, choose an artist.
Creatures with art by the chosen artist get +2/+2.</text>
        </card>
        <card>
            <name>Cabal Trainee</name>
            <set rarity="Common" muId="36117" num="63">JUD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Minion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Emberstrike Duo</name>
            <set rarity="Common" muId="153307" num="185">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>1B/R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Warrior Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Dimir Cluestone</name>
            <set rarity="Common" muId="369096" num="138">DGM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} or {B} to your mana pool.
{U}{B}, {T}, Sacrifice Dimir Cluestone: Draw a card.</text>
        </card>
        <card>
            <name>Combustible Gearhulk</name>
            <set rarity="Mythic Rare" muId="417685" num="112">KLD</set>
            <set rarity="Special" muId="420591" num="4">MPS</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, put the top three cards of your library into your graveyard, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards.</text>
        </card>
        <card>
            <name>Spirit of the Labyrinth</name>
            <set rarity="Rare" muId="378399" num="27">BNG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Spirit</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Each player can't draw more than one card each turn.</text>
        </card>
        <card>
            <name>Bronze Sable</name>
            <set rarity="Common" muId="416965" num="208">CN2</set>
            <set rarity="Common" muId="383197" num="214">M15</set>
            <set rarity="Common" muId="373730" num="212">THS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Sable</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Divine Reckoning</name>
            <set rarity="Rare" muId="432991" num="59">C17</set>
            <set rarity="Rare" muId="245196" num="10">ISD</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player chooses a creature he or she controls. Destroy the rest.
Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Scion Summoner</name>
            <set rarity="Common" muId="407633" num="123">OGW</set>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Scion Summoner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot; ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Without Weakness</name>
            <set rarity="Common" muId="430770" num="81">HOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Ooze Garden</name>
            <set rarity="Rare" muId="174886" num="143">ALA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Ferocity</name>
            <set rarity="Common" muId="19639" num="245">MMQ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Celestial Ancient</name>
            <set rarity="Rare" muId="405167" num="63">C15</set>
            <set rarity="Rare" muId="107317" num="7">DIS</set>
            <set rarity="Rare" muId="271236" num="5">PC2</set>
            <set rarity="Rare" muId="423430" num="5">PCA</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Ice Cage</name>
            <set rarity="Common" muId="189920" num="56">M10</set>
            <set rarity="Common" muId="205101" num="57">M11</set>
            <set rarity="Common" muId="245283" num="57">M12</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.</text>
        </card>
        <card>
            <name>Fang of the Pack</name>
            <set rarity="Uncommon" muId="416822" num="65">CN2</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Wolf</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)</text>
        </card>
        <card>
            <name>Aquatic Incursion</name>
            <set rarity="Uncommon" muId="439689" num="32">RIX</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.)
{3}{U}: Target Merfolk can't be blocked this turn.</text>
        </card>
        <card>
            <name>Lifebane Zombie</name>
            <set rarity="Rare" muId="370723" num="101">M14</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When Lifebane Zombie enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card.</text>
        </card>
        <card>
            <name>Tephraderm</name>
            <set rarity="Rare" muId="39659" num="239">ONS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature.
Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.</text>
        </card>
        <card>
            <name>Kirtar's Desire</name>
            <set rarity="Common" muId="29707" num="27">ODY</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack.
Threshold — Enchanted creature can't block as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Creeping Renaissance</name>
            <set rarity="Rare" muId="245198" num="174">ISD</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Blessed Wine</name>
            <set rarity="Common" muId="4108">5ED</set>
            <set rarity="Common" muId="2667">ICE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Rust</name>
            <set rarity="Common" muId="1543">LEG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)</text>
        </card>
        <card>
            <name>Stern Mentor</name>
            <set rarity="Uncommon" muId="240069" num="77">AVR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stern Mentor is paired with another creature, each of those creatures has &quot;{T}: Target player puts the top two cards of his or her library into his or her graveyard.&quot;</text>
        </card>
        <card>
            <name>Muraganda Petroglyphs</name>
            <set rarity="Rare" muId="130614" num="146">FUT</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with no abilities get +2/+2.</text>
        </card>
        <card>
            <name>Sharding Sphinx</name>
            <set rarity="Rare" muId="376496" num="56">C13</set>
            <set rarity="Rare" muId="174881" num="55">ALA</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Sphinx</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.</text>
        </card>
        <card>
            <name>Boonweaver Giant</name>
            <set rarity="Uncommon" muId="383194" num="5">M15</set>
            <color>W</color>
            <manacost>6W</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant Monk</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Treetop Scout</name>
            <set rarity="Common" muId="43501" num="130">SCG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Treetop Scout can't be blocked except by creatures with flying.</text>
        </card>
        <card>
            <name>Defiant Bloodlord</name>
            <set rarity="Rare" muId="401855" num="107">BFZ</set>
            <set rarity="Special" muId="0" num="138">pMEI</set>
            <set rarity="Special" muId="0" num="252">pPRE</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Vampire</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you gain life, target opponent loses that much life.</text>
        </card>
        <card>
            <name>Ferropede</name>
            <set rarity="Uncommon" muId="51113" num="122">5DN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Ferropede can't be blocked.
Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.</text>
        </card>
        <card>
            <name>Angelheart Vial</name>
            <set rarity="Rare" muId="193436" num="215">ROE</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.
{2}, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.</text>
        </card>
        <card>
            <name>Macetail Hystrodon</name>
            <set rarity="Common" muId="42440" num="106">LGN</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>First strike, haste
Cycling {3} ({3}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Jace, Telepath Unbound</name>
            <set rarity="Mythic Rare" muId="439336" num="12b">V17</set>
            <set rarity="Mythic Rare" muId="398435" num="60b">ORI</set>
            <color>U</color>
            <related attach="attach">Jace, Vryn's Prodigy</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Legendary Planeswalker — Jace</type>
            <tablerow>1</tablerow>
            <text>+1: Up to one target creature gets -2/-0 until your next turn.
−3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead.
−9: You get an emblem with &quot;Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard.&quot;</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Incendiary Dissent</name>
            <set rarity="Common" muId="416765" num="8">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have &quot;{R}: This creature gets +1/+0 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Treasure Mage</name>
            <set rarity="Special" muId="0" num="6">pMGD</set>
            <set rarity="Uncommon" muId="213753" num="34">MBS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Fury Charm</name>
            <set rarity="Common" muId="438696" num="130">IMA</set>
            <set rarity="Common" muId="370465" num="114">MMA</set>
            <set rarity="Common" muId="124039" num="100">PLC</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.</text>
        </card>
        <card>
            <name>Reach of Shadows</name>
            <set rarity="Common" muId="391902" num="81">FRF</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature that's one or more colors.</text>
        </card>
        <card>
            <name>Branded Brawlers</name>
            <set rarity="Common" muId="24638" num="84">PCY</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Branded Brawlers can't attack if defending player controls an untapped land.
Branded Brawlers can't block if you control an untapped land.</text>
        </card>
        <card>
            <name>Crested Sunmare</name>
            <set rarity="Mythic Rare" muId="430695" num="6">HOU</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Horse</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.</text>
        </card>
        <card>
            <name>Orcish Veteran</name>
            <set rarity="Common" muId="1967">FEM</set>
            <set rarity="Common" muId="184701" num="144">ME2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Orcish Veteran can't block white creatures with power 2 or greater.
{R}: Orcish Veteran gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Nim Devourer</name>
            <set rarity="Rare" muId="46090" num="70">MRD</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Nim Devourer gets +1/+0 for each artifact you control.
{B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Gruul Guildgate</name>
            <set rarity="Common" muId="376359" num="294">C13</set>
            <set rarity="Common" muId="369040" num="150">DGM</set>
            <set rarity="Common" muId="366253" num="243">GTC</set>
            <set rarity="Common" muId="426061" num="236">MM3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Gate</type>
            <tablerow>0</tablerow>
            <text>Gruul Guildgate enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Ghastly Remains</name>
            <set rarity="Rare" muId="42178" num="71">LGN</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand.</text>
        </card>
        <card>
            <name>Vinelasher Kudzu</name>
            <set rarity="Rare" muId="380244" num="50">DDM</set>
            <set rarity="Rare" muId="83559" num="189">RAV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Plant</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.</text>
        </card>
        <card>
            <name>Molimo, Maro-Sorcerer</name>
            <set rarity="Rare" muId="220485" num="64">ARC</set>
            <set rarity="Rare" muId="0" num="74">DPA</set>
            <set rarity="Rare" muId="23138" num="199">INV</set>
            <set rarity="Rare" muId="106368" num="280">10E</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.</text>
        </card>
        <card>
            <name>Lagonna-Band Elder</name>
            <set rarity="Common" muId="373599" num="21">THS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur Advisor</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.</text>
        </card>
        <card>
            <name>Giant Harbinger</name>
            <set rarity="Uncommon" muId="139474" num="169">LRW</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Shaman</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it.</text>
        </card>
        <card>
            <name>Standing Stones</name>
            <set rarity="Uncommon" muId="1722">DRK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}, Pay 1 life: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Predatory Nightstalker</name>
            <set rarity="Uncommon" muId="6565">PO2</set>
            <set rarity="Common" muId="383053" num="134">VMA</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Nightstalker</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.</text>
        </card>
        <card>
            <name>Syphon Flesh</name>
            <set rarity="Uncommon" muId="430288" num="69">CMA</set>
            <set rarity="Uncommon" muId="233218" num="103">CMD</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.</text>
        </card>
        <card>
            <name>Victimize</name>
            <set rarity="Uncommon" muId="389736" num="169">C14</set>
            <set rarity="Uncommon" muId="405434" num="139">C15</set>
            <set rarity="Uncommon" muId="430291" num="72">CMA</set>
            <set rarity="Uncommon" muId="413655" num="113">EMA</set>
            <set rarity="Uncommon" muId="382400" num="133">CNS</set>
            <set rarity="Uncommon" muId="10655" num="166">USG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.</text>
        </card>
        <card>
            <name>Press the Advantage</name>
            <set rarity="Uncommon" muId="430609" num="70">E01</set>
            <set rarity="Uncommon" muId="394652" num="196">DTK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Up to two target creatures each get +2/+2 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Arcbound Stinger</name>
            <set rarity="Common" muId="46131" num="103">DST</set>
            <set rarity="Common" muId="370443" num="199">MMA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flying
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Cornered Market</name>
            <set rarity="Rare" muId="19663" num="14">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can't cast spells with the same name as a nontoken permanent.
Players can't play nonbasic lands with the same name as a nontoken permanent.</text>
        </card>
        <card>
            <name>Ghostly Visit</name>
            <set rarity="Common" muId="201279" num="67">ME3</set>
            <set rarity="Common" muId="10546" num="76">PTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature.</text>
        </card>
        <card>
            <name>Lightning Greaves</name>
            <set rarity="Uncommon" muId="220528" num="110">ARC</set>
            <set rarity="Uncommon" muId="405284" num="257">C15</set>
            <set rarity="Uncommon" muId="420877" num="260">C16</set>
            <set rarity="Uncommon" muId="433147" num="215">C17</set>
            <set rarity="Uncommon" muId="430439" num="220">CMA</set>
            <set rarity="Uncommon" muId="209141" num="19">DDE</set>
            <set rarity="Special" muId="0" num="111">pFNM</set>
            <set rarity="Uncommon" muId="247337" num="253">CMD</set>
            <set rarity="Special" muId="420601" num="14">MPS</set>
            <set rarity="Uncommon" muId="46021" num="199">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}</text>
        </card>
        <card>
            <name>Gargantuan Gorilla</name>
            <set rarity="Rare" muId="3137">ALL</set>
            <set rarity="Rare" muId="159093" num="119">MED</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Ape</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.
{T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.</text>
        </card>
        <card>
            <name>Gigadrowse</name>
            <set rarity="Common" muId="96864" num="26">GPT</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Tap target permanent.</text>
        </card>
        <card>
            <name>Byway Courier</name>
            <set rarity="Common" muId="409954" num="196">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Byway Courier dies, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Hatchet Bully</name>
            <set rarity="Uncommon" muId="147413" num="54">EVE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Scout the Borders</name>
            <set rarity="Common" muId="386656" num="148">KTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.</text>
        </card>
        <card>
            <name>Nimbus Swimmer</name>
            <set rarity="Uncommon" muId="394392" num="54">DDO</set>
            <set rarity="Uncommon" muId="366275" num="181">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>XGU</manacost>
            <cmc>2</cmc>
            <type>Creature — Leviathan</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flying
Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Soulcatchers' Aerie</name>
            <set rarity="Uncommon" muId="35095" num="25">JUD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie.
Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie.</text>
        </card>
        <card>
            <name>Sandstone Deadfall</name>
            <set rarity="Uncommon" muId="29893" num="307">ODY</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.</text>
        </card>
        <card>
            <name>Thallid Shell-Dweller</name>
            <set rarity="Common" muId="370486" num="169">MMA</set>
            <set rarity="Common" muId="116731" num="226">TSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Fungus</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.
Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Mirror Universe</name>
            <set rarity="Rare" muId="1414">LEG</set>
            <set rarity="Rare" muId="159307" num="159">MED</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Fire Snake</name>
            <set rarity="Common" muId="4338">POR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Snake</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Fire Snake dies, destroy target land.</text>
        </card>
        <card>
            <name>Starstorm</name>
            <set rarity="Rare" muId="376522" num="122">C13</set>
            <set rarity="Rare" muId="389692" num="182">C14</set>
            <set rarity="Rare" muId="41167" num="238">ONS</set>
            <set rarity="Rare" muId="383111" num="189">VMA</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Starstorm deals X damage to each creature.
Cycling {3} ({3}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Obsidian Fireheart</name>
            <set rarity="Mythic Rare" muId="430594" num="55">E01</set>
            <set rarity="Mythic Rare" muId="192224" num="140">ZEN</set>
            <color>R</color>
            <manacost>1RRR</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has &quot;At the beginning of your upkeep, this land deals 1 damage to you.&quot; (The land continues to burn after Obsidian Fireheart has left the battlefield.)</text>
        </card>
        <card>
            <name>Hunter's Insight</name>
            <set rarity="Uncommon" muId="220291" num="180">M12</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.</text>
        </card>
        <card>
            <name>Safeguard</name>
            <set rarity="Rare" muId="4897">TMP</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{W}: Prevent all combat damage that would be dealt by target creature this turn.</text>
        </card>
        <card>
            <name>Somberwald Dryad</name>
            <set rarity="Common" muId="244768" num="126">DKA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Dryad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Peema Outrider</name>
            <set rarity="Common" muId="417739" num="166">KLD</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Artificer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)</text>
        </card>
        <card>
            <name>Howlpack Wolf</name>
            <set rarity="Common" muId="409918" num="164">SOI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Howlpack Wolf can't block unless you control another Wolf or Werewolf.</text>
        </card>
        <card>
            <name>Alexi's Cloak</name>
            <set rarity="Common" muId="24579" num="29">PCY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Shrieking Specter</name>
            <set rarity="Uncommon" muId="20363" num="89">S99</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Specter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Shrieking Specter attacks, defending player discards a card.</text>
        </card>
        <card>
            <name>Silent Assassin</name>
            <set rarity="Rare" muId="19692" num="160">MMQ</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Mercenary Assassin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{B}: Destroy target blocking creature at end of combat.</text>
        </card>
        <card>
            <name>Take Inventory</name>
            <set rarity="Common" muId="414371" num="76">EMN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.</text>
        </card>
        <card>
            <name>Wings of Aesthir</name>
            <set rarity="Special" muId="0" num="305">CST</set>
            <set rarity="Uncommon" muId="2741">ICE</set>
            <set rarity="Uncommon" muId="184628" num="199">ME2</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.</text>
        </card>
        <card>
            <name>Juniper Order Druid</name>
            <set rarity="Common" muId="2575">ICE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap target land.</text>
        </card>
        <card>
            <name>Oath of Nissa</name>
            <set rarity="Rare" muId="407650" num="140">OGW</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
You may spend mana as though it were mana of any color to cast planeswalker spells.</text>
        </card>
        <card>
            <name>Talonrend</name>
            <set rarity="Uncommon" muId="153430" num="30">EVE</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U/R}: Talonrend gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Temur Sabertooth</name>
            <set rarity="Uncommon" muId="433091" num="159">C17</set>
            <set rarity="Uncommon" muId="391942" num="141">FRF</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.</text>
        </card>
        <card>
            <name>Leonin Armorguard</name>
            <set rarity="Common" muId="180606" num="72">ARB</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Stromkirk Mentor</name>
            <set rarity="Common" muId="409887" num="137">SOI</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.</text>
        </card>
        <card>
            <name>Fortress Crab</name>
            <set rarity="Common" muId="234429" num="56">ISD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Crab</type>
            <pt>1/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Barbarian Ring</name>
            <set rarity="Uncommon" muId="29906" num="313">ODY</set>
            <set rarity="Uncommon" muId="234737" num="28">PD2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you.
Threshold — {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Bile Urchin</name>
            <set rarity="Common" muId="74427" num="61">BOK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Bile Urchin: Target player loses 1 life.</text>
        </card>
        <card>
            <name>Aether Sting</name>
            <set rarity="Uncommon" muId="12612" num="76">UDS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Glacial Fortress</name>
            <set rarity="Rare" muId="435416" num="255">XLN</set>
            <set rarity="Rare" muId="190562" num="226">M10</set>
            <set rarity="Rare" muId="205094" num="225">M11</set>
            <set rarity="Rare" muId="221919" num="227">M12</set>
            <set rarity="Rare" muId="249722" num="225">M13</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U} to your mana pool.</text>
        </card>
        <card>
            <name>Ardent Recruit</name>
            <set rarity="Common" muId="213794" num="2">MBS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Stromgald Cabal</name>
            <set rarity="Rare" muId="11518" num="157">6ED</set>
            <set rarity="Rare" muId="3878">5ED</set>
            <set rarity="Rare" muId="2490">ICE</set>
            <set rarity="Rare" muId="184673" num="113">ME2</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Pay 1 life: Counter target white spell.</text>
        </card>
        <card>
            <name>Reckless Racer</name>
            <set rarity="Uncommon" muId="423762" num="95">AER</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pilot</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.</text>
        </card>
        <card>
            <name>Clever Impersonator</name>
            <set rarity="Mythic Rare" muId="386506" num="34">KTK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.</text>
        </card>
        <card>
            <name>Fool's Demise</name>
            <set rarity="Uncommon" muId="389523" num="111">C14</set>
            <set rarity="Uncommon" muId="126294" num="64">TSP</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.</text>
        </card>
        <card>
            <name>Hammerfist Giant</name>
            <set rarity="Rare" muId="405255" num="157">C15</set>
            <set rarity="Rare" muId="83712" num="130">RAV</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.</text>
        </card>
        <card>
            <name>Valakut Predator</name>
            <set rarity="Common" muId="402087" num="160">BFZ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Corrupting Licid</name>
            <set rarity="Uncommon" muId="5128">STH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Licid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Fault Riders</name>
            <set rarity="Common" muId="24626" num="88">PCY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Savaen Elves</name>
            <set rarity="Common" muId="1774">DRK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}{G}, {T}: Destroy target Aura attached to a land.</text>
        </card>
        <card>
            <name>Leaden Fists</name>
            <set rarity="Common" muId="126139" num="38">FUT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Ballista Charger</name>
            <set rarity="Uncommon" muId="417769" num="196">KLD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact — Vehicle</type>
            <pt>6/6</pt>
            <tablerow>1</tablerow>
            <text>Whenever Ballista Charger attacks, it deals 1 damage to target creature or player.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Oakheart Dryads</name>
            <set rarity="Common" muId="380464" num="133">JOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Nymph Dryad</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Hidden Stockpile</name>
            <set rarity="Uncommon" muId="423796" num="129">AER</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
{1}, Sacrifice a creature: Scry 1.</text>
        </card>
        <card>
            <name>Painted Bluffs</name>
            <set rarity="Common" muId="426948" num="246">AKH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Hell's Caretaker</name>
            <set rarity="Rare" muId="2809">CHR</set>
            <set rarity="Rare" muId="1444">LEG</set>
            <set rarity="Rare" muId="84590" num="137">9ED</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Funeral March</name>
            <set rarity="Common" muId="3847">5ED</set>
            <set rarity="Common" muId="2920">HML</set>
            <set rarity="Common" muId="184671" num="91">ME2</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature.</text>
        </card>
        <card>
            <name>Overflowing Insight</name>
            <set rarity="Mythic Rare" muId="435218" num="66">XLN</set>
            <color>U</color>
            <manacost>4UUU</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws seven cards.</text>
        </card>
        <card>
            <name>Mistform Wakecaster</name>
            <set rarity="Uncommon" muId="42165" num="48">LGN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Illusion</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}: Mistform Wakecaster becomes the creature type of your choice until end of turn.
{2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end of turn.</text>
        </card>
        <card>
            <name>Ruin in Their Wake</name>
            <set rarity="Uncommon" muId="407632" num="122">OGW</set>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Forerunner of the Legion</name>
            <set rarity="Uncommon" muId="439666" num="9">RIX</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Selvala's Charge</name>
            <set rarity="Uncommon" muId="382358" num="39">CNS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Parley — Each player reveals the top card of his or her library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.</text>
        </card>
        <card>
            <name>Cloud Cover</name>
            <set rarity="Rare" muId="25899" num="98">PLS</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Bitterblossom</name>
            <set rarity="Special" muId="0" num="59">pJGP</set>
            <set rarity="Mythic Rare" muId="397701" num="71">MM2</set>
            <set rarity="Rare" muId="152648" num="58">MOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Tribal Enchantment — Faerie</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.</text>
        </card>
        <card>
            <name>Barony Vampire</name>
            <set rarity="Common" muId="205001" num="82">M11</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Briber's Purse</name>
            <set rarity="Uncommon" muId="386498" num="217">KTK</set>
            <set rarity="Uncommon" muId="394069" num="217">FRF_UGIN</set>
            <manacost>X</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Briber's Purse enters the battlefield with X gem counters on it.
{1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.</text>
        </card>
        <card>
            <name>Island Sanctuary</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="4136">5ED</set>
            <set rarity="Rare" muId="2346">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="256">LEA</set>
            <set rarity="Rare" muId="552">LEB</set>
            <set rarity="Rare" muId="202556" num="15">ME4</set>
            <set rarity="Rare" muId="1351">3ED</set>
            <set rarity="Rare" muId="854">2ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.</text>
        </card>
        <card>
            <name>Orochi Eggwatcher</name>
            <set rarity="Uncommon" muId="78975" num="233a">CHK</set>
            <color>G</color>
            <related attach="attach">Shidako, Broodmistress</related>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher.</text>
        </card>
        <card>
            <name>Liu Bei, Lord of Shu</name>
            <set rarity="Rare" muId="201283" num="19">ME3</set>
            <set rarity="Rare" muId="10499" num="11">PTK</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.</text>
        </card>
        <card>
            <name>Ulasht, the Hate Seed</name>
            <set rarity="Rare" muId="97212" num="136">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Hellion Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
{1}, Remove a +1/+1 counter from Ulasht: Choose one —
• Ulasht deals 1 damage to target creature.
• Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Leyline of Vitality</name>
            <set rarity="Rare" muId="205031" num="183">M11</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.
Creatures you control get +0/+1.
Whenever a creature enters the battlefield under your control, you may gain 1 life.</text>
        </card>
        <card>
            <name>Hooded Assassin</name>
            <set rarity="Common" muId="391855" num="73">FRF</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Assassin</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Hooded Assassin enters the battlefield, choose one —
• Put a +1/+1 counter on Hooded Assassin.
• Destroy target creature that was dealt damage this turn.</text>
        </card>
        <card>
            <name>Forbidding Watchtower</name>
            <set rarity="Uncommon" muId="106428" num="352">10E</set>
            <set rarity="Uncommon" muId="12494" num="140">ULG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Forbidding Watchtower enters the battlefield tapped.
{T}: Add {W} to your mana pool.
{1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Gleeful Sabotage</name>
            <set rarity="Common" muId="220585" num="58">ARC</set>
            <set rarity="Common" muId="158681" num="116">SHM</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)</text>
        </card>
        <card>
            <name>Goblin Wardriver</name>
            <set rarity="Uncommon" muId="438490" num="50">DDT</set>
            <set rarity="Uncommon" muId="213782" num="64">MBS</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)</text>
        </card>
        <card>
            <name>Maze of Shadows</name>
            <set rarity="Uncommon" muId="4933">TMP</set>
            <set rarity="Uncommon" muId="397445" num="238">TPR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.</text>
        </card>
        <card>
            <name>Mistblade Shinobi</name>
            <set rarity="Common" muId="74084" num="43">BOK</set>
            <set rarity="Common" muId="271183" num="20">PC2</set>
            <set rarity="Common" muId="423445" num="20">PCA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Ninja</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.</text>
        </card>
        <card>
            <name>Hired Torturer</name>
            <set rarity="Common" muId="369048" num="25">DGM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
{3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from his or her hand.</text>
        </card>
        <card>
            <name>Overgrown Estate</name>
            <set rarity="Rare" muId="25816" num="113">APC</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>BGW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a land: You gain 3 life.</text>
        </card>
        <card>
            <name>Runed Arch</name>
            <set rarity="Rare" muId="2420">ICE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Runed Arch enters the battlefield tapped.
{X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less can't be blocked this turn.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Ephara's Warden</name>
            <set rarity="Common" muId="373724" num="10">THS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Tap target creature with power 3 or less.</text>
        </card>
        <card>
            <name>Ouphe Vandals</name>
            <set rarity="Uncommon" muId="50189" num="90">5DN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Ouphe Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, Sacrifice Ouphe Vandals: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield. (Mana abilities can't be targeted.)</text>
        </card>
        <card>
            <name>Bloodied Ghost</name>
            <set rarity="Uncommon" muId="151098" num="83">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>1W/BW/B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Bloodied Ghost enters the battlefield with a -1/-1 counter on it.</text>
        </card>
        <card>
            <name>Willing Test Subject</name>
            <set rarity="Common" muId="439515" num="126">UST</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider Monkey Scientist</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Reach
Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.
{6}: Roll a six-sided die.</text>
        </card>
        <card>
            <name>Test of Endurance</name>
            <set rarity="Rare" muId="29924" num="29">JUD</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you have 50 or more life, you win the game.</text>
        </card>
        <card>
            <name>Brink of Disaster</name>
            <set rarity="Common" muId="244246" num="84">M12</set>
            <set rarity="Common" muId="201571" num="52">WWK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature or land
When enchanted permanent becomes tapped, destroy it.</text>
        </card>
        <card>
            <name>Wishmonger</name>
            <set rarity="Uncommon" muId="19776" num="57">MMQ</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Unicorn Monger</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Ben-Ben, Akki Hermit</name>
            <set rarity="Rare" muId="79248" num="157">CHK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.</text>
        </card>
        <card>
            <name>Krosa</name>
            <set rarity="Common" muId="198100" num="20">HOP</set>
            <set rarity="Common" muId="423626" num="45">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Dominaria</type>
            <tablerow>1</tablerow>
            <text>All creatures get +2/+2.
Whenever you roll {CHAOS}, you may add {W}{U}{B}{R}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Seafloor Debris</name>
            <set rarity="Common" muId="31762" num="325">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Seafloor Debris enters the battlefield tapped.
{T}: Add {U} to your mana pool.
{T}, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Aetherborn Marauder</name>
            <set rarity="Uncommon" muId="417644" num="71">KLD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Aetherborn Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, lifelink
When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.</text>
        </card>
        <card>
            <name>Hangarback Walker</name>
            <set rarity="Rare" muId="398572" num="229">ORI</set>
            <set rarity="Special" muId="420600" num="13">MPS</set>
            <manacost>XX</manacost>
            <cmc>0</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Hangarback Walker enters the battlefield with X +1/+1 counters on it.
When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.
{1}, {T}: Put a +1/+1 counter on Hangarback Walker.</text>
        </card>
        <card>
            <name>Paraselene</name>
            <set rarity="Uncommon" muId="249975" num="26">ISD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.</text>
        </card>
        <card>
            <name>Sylvan Hierophant</name>
            <set rarity="Uncommon" muId="4529">WTH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Mask of Avacyn</name>
            <set rarity="Uncommon" muId="221193" num="229">ISD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {3}</text>
        </card>
        <card>
            <name>Man-o'-War</name>
            <set rarity="Special" muId="0" num="41">pARL</set>
            <set rarity="Common" muId="21138">BRB</set>
            <set rarity="Common" muId="393854" num="8">DD3_JVC</set>
            <set rarity="Common" muId="394386" num="38">DDO</set>
            <set rarity="Common" muId="189240" num="8">DD2</set>
            <set rarity="Common" muId="413601" num="59">EMA</set>
            <set rarity="Uncommon" muId="4266">POR</set>
            <set rarity="Uncommon" muId="21038" num="41">S99</set>
            <set rarity="Common" muId="383009" num="79">VMA</set>
            <set rarity="Common" muId="3644">VIS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Jellyfish</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Man-o'-War enters the battlefield, return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Thalakos Seer</name>
            <set rarity="Common" muId="4734">TMP</set>
            <set rarity="Common" muId="397525" num="72">TPR</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Thalakos Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
When Thalakos Seer leaves the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Flamecore Elemental</name>
            <set rarity="Common" muId="108870" num="154">TSP</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Remove</name>
            <set rarity="Uncommon" muId="6541">PO2</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Remove only during the declare attackers step and only if you've been attacked this step.
Return target attacking creature to its owner's hand.</text>
        </card>
        <card>
            <name>Safe Haven</name>
            <set rarity="Rare" muId="2887">CHR</set>
            <set rarity="Rare" muId="1825">DRK</set>
            <set rarity="Special" muId="107275" num="121">TSB</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}: Exile target creature you control.
At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Wormfang Drake</name>
            <set rarity="Common" muId="25974" num="57">JUD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Nightmare Drake</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.
When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Razormane Masticore</name>
            <set rarity="Rare" muId="222707" num="56">DDF</set>
            <set rarity="Rare" muId="50155" num="146">5DN</set>
            <set rarity="Rare" muId="106552" num="340">10E</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Masticore</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.</text>
        </card>
        <card>
            <name>Mondronen Shaman</name>
            <set rarity="Rare" muId="253433" num="98b">DKA</set>
            <set rarity="Special" muId="0" num="17a">pLPA</set>
            <color>R</color>
            <related attach="attach">Tovolar's Magehunter</related>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Shaman Werewolf</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.</text>
        </card>
        <card>
            <name>Stasis</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3948">5ED</set>
            <set rarity="Rare" muId="2187">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="128">LEA</set>
            <set rarity="Rare" muId="423">LEB</set>
            <set rarity="Rare" muId="202472" num="64">ME4</set>
            <set rarity="Rare" muId="1225">3ED</set>
            <set rarity="Rare" muId="725">2ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay {U}.</text>
        </card>
        <card>
            <name>Dakkon Blackblade</name>
            <set rarity="Rare" muId="2870">CHR</set>
            <set rarity="Rare" muId="1651">LEG</set>
            <set rarity="Rare" muId="159298" num="143">MED</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>2WUUB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Dakkon Blackblade's power and toughness are each equal to the number of lands you control.</text>
        </card>
        <card>
            <name>Zurgo Helmsmasher</name>
            <set rarity="Mythic Rare" muId="386380" num="1">DDN</set>
            <set rarity="Mythic Rare" muId="386731" num="214">KTK</set>
            <set rarity="Special" muId="0" num="127">pPRE</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>2RWB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Orc Warrior</type>
            <pt>7/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Zurgo Helmsmasher attacks each combat if able.
Zurgo Helmsmasher has indestructible as long as it's your turn.
Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.</text>
        </card>
        <card>
            <name>Stinkdrinker Bandit</name>
            <set rarity="Uncommon" muId="152917" num="80">MOR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.</text>
        </card>
        <card>
            <name>Hallowed Moonlight</name>
            <set rarity="Rare" muId="398505" num="16">ORI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.
Draw a card.</text>
        </card>
        <card>
            <name>Path of Bravery</name>
            <set rarity="Rare" muId="438592" num="26">IMA</set>
            <set rarity="Rare" muId="370798" num="26">M14</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.</text>
        </card>
        <card>
            <name>Death-Mask Duplicant</name>
            <set rarity="Uncommon" muId="46023" num="115">DST</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Shapeshifter</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Imprint — {1}: Exile target creature card from your graveyard.
As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.</text>
        </card>
        <card>
            <name>Bearer of Overwhelming Truths</name>
            <set rarity="Uncommon" muId="409797" num="54b">SOI</set>
            <color>U</color>
            <related attach="attach">Daring Sleuth</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Rabid Wombat</name>
            <set rarity="Uncommon" muId="2834">CHR</set>
            <set rarity="Uncommon" muId="4002">5ED</set>
            <set rarity="Uncommon" muId="1538">LEG</set>
            <set rarity="Uncommon" muId="159312" num="126">MED</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Wombat</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Rabid Wombat gets +2/+2 for each Aura attached to it.</text>
        </card>
        <card>
            <name>Viridian Longbow</name>
            <set rarity="Common" muId="46018" num="270">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{T}: This creature deals 1 damage to target creature or player.&quot;
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Desolation Twin</name>
            <set rarity="Rare" muId="401857" num="6">BFZ</set>
            <set rarity="Special" muId="0" num="253">pPRE</set>
            <manacost>10</manacost>
            <cmc>10</cmc>
            <type>Creature — Eldrazi</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>When you cast Desolation Twin, create a 10/10 colorless Eldrazi creature token.</text>
        </card>
        <card>
            <name>Prescient Chimera</name>
            <set rarity="Common" muId="373643" num="59">THS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Chimera</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Treasure Map</name>
            <set rarity="Rare" muId="435410" num="250a">XLN</set>
            <related attach="attach">Treasure Cove</related>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Kjeldoran Escort</name>
            <set rarity="Common" muId="3199">ALL</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Clairvoyance</name>
            <set rarity="Common" muId="2499">ICE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at target player's hand.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Voltaic Brawler</name>
            <set rarity="Uncommon" muId="417762" num="189">KLD</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters).
Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Runeflare Trap</name>
            <set rarity="Uncommon" muId="197536" num="146">ZEN</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If an opponent drew three or more cards this turn, you may pay {R} rather than pay Runeflare Trap's mana cost.
Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.</text>
        </card>
        <card>
            <name>Rune-Tail, Kitsune Ascendant</name>
            <set rarity="Rare" muId="87600" num="27a">SOK</set>
            <color>W</color>
            <related attach="attach">Rune-Tail's Essence</related>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Fox Monk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.</text>
        </card>
        <card>
            <name>Vanishment</name>
            <set rarity="Uncommon" muId="240130" num="82">AVR</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target nonland permanent on top of its owner's library.
Miracle {U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</text>
        </card>
        <card>
            <name>Vizkopa Confessor</name>
            <set rarity="Uncommon" muId="366267" num="205">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it.</text>
        </card>
        <card>
            <name>Erithizon</name>
            <set rarity="Rare" muId="19734" num="244">MMQ</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.</text>
        </card>
        <card>
            <name>Scoria Cat</name>
            <set rarity="Uncommon" muId="24636" num="101">PCY</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Scoria Cat gets +3/+3 as long as you control no untapped lands.</text>
        </card>
        <card>
            <name>Lodestone Bauble</name>
            <set rarity="Rare" muId="3048">ALL</set>
            <set rarity="Rare" muId="184559" num="213">ME2</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Noble Elephant</name>
            <set rarity="Common" muId="3505">MIR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>False Demise</name>
            <set rarity="Common" muId="3106">ALL</set>
            <set rarity="Uncommon" muId="19812" num="80">MMQ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.</text>
        </card>
        <card>
            <name>Bitterheart Witch</name>
            <set rarity="Uncommon" muId="222205" num="88">ISD</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.</text>
        </card>
        <card>
            <name>Vampire Champion</name>
            <set rarity="Common" muId="441892" num="198">RIX</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Jovial Evil</name>
            <set rarity="Rare" muId="1449">LEG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.</text>
        </card>
        <card>
            <name>Fatigue</name>
            <set rarity="Common" muId="19098" num="32">UDS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player skips his or her next draw step.</text>
        </card>
        <card>
            <name>Captivating Crew</name>
            <set rarity="Rare" muId="435291" num="137">XLN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Charm Peddler</name>
            <set rarity="Common" muId="19535" num="6">MMQ</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Angelic Curator</name>
            <set rarity="Common" muId="12354" num="1">ULG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Angel Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from artifacts</text>
        </card>
        <card>
            <name>Doubling Season</name>
            <set rarity="Special" muId="0" num="62">pJGP</set>
            <set rarity="Rare" muId="370387" num="141">MMA</set>
            <set rarity="Rare" muId="89116" num="158">RAV</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.</text>
        </card>
        <card>
            <name>Granite Gargoyle</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="203">LEA</set>
            <set rarity="Rare" muId="498">LEB</set>
            <set rarity="Uncommon" muId="159259" num="99">MED</set>
            <set rarity="Rare" muId="1297">3ED</set>
            <set rarity="Rare" muId="800">2ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Gargoyle</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Granite Gargoyle gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Scrounging Bandar</name>
            <set rarity="Common" muId="423791" num="124">AER</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Monkey</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Scrounging Bandar enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.</text>
        </card>
        <card>
            <name>Angelic Renewal</name>
            <set rarity="Common" muId="4566">WTH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.</text>
        </card>
        <card>
            <name>Sunhome Enforcer</name>
            <set rarity="Uncommon" muId="89070" num="233">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sunhome Enforcer deals combat damage, you gain that much life.
{1}{R}: Sunhome Enforcer gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Stampede</name>
            <set rarity="Rare" muId="4010">5ED</set>
            <set rarity="Rare" muId="2589">ICE</set>
            <set rarity="Uncommon" muId="184670" num="178">ME2</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attacking creatures get +1/+0 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Cloudfin Raptor</name>
            <set rarity="Common" muId="366403" num="32">GTC</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird Mutant</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</text>
        </card>
        <card>
            <name>Bosom Buddy</name>
            <set rarity="Uncommon" muId="73977" num="3">UNH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant Townsfolk</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a spell, you may gain ½ life for each word in that spell's name.</text>
        </card>
        <card>
            <name>Tower of Champions</name>
            <set rarity="Rare" muId="48155" num="265">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{8}, {T}: Target creature gets +6/+6 until end of turn.</text>
        </card>
        <card>
            <name>The Maelstrom</name>
            <set rarity="Common" muId="198062" num="23">HOP</set>
            <set rarity="Common" muId="423630" num="49">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Alara</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library.
Whenever you roll {CHAOS}, return target permanent card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Bound by Moonsilver</name>
            <set rarity="Uncommon" muId="409745" num="7">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack, block, or transform.
Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.</text>
        </card>
        <card>
            <name>Ebony Horse</name>
            <set rarity="Rare" muId="906">ARN</set>
            <set rarity="Rare" muId="2041">4ED</set>
            <set rarity="Common" muId="202524" num="198">ME4</set>
            <set rarity="Rare" muId="1108">3ED</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.</text>
        </card>
        <card>
            <name>Mindclaw Shaman</name>
            <set rarity="Uncommon" muId="249715" num="142">M13</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Viashino Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Mindclaw Shaman enters the battlefield, target opponent reveals his or her hand. You may cast an instant or sorcery card from it without paying its mana cost.</text>
        </card>
        <card>
            <name>Nantuko Husk</name>
            <set rarity="Common" muId="398440" num="109">ORI</set>
            <set rarity="Uncommon" muId="247144" num="90">CMD</set>
            <set rarity="Uncommon" muId="84663" num="148">9ED</set>
            <set rarity="Common" muId="42186" num="159">ONS</set>
            <set rarity="Uncommon" muId="129653" num="162">10E</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Insect</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Whispers of Emrakul</name>
            <set rarity="Uncommon" muId="414411" num="114">EMN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent discards a card at random.
Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.</text>
        </card>
        <card>
            <name>Cephalid Aristocrat</name>
            <set rarity="Common" muId="29708" num="27">TOR</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Cephalid</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Smite the Monstrous</name>
            <set rarity="Common" muId="402042" num="49">BFZ</set>
            <set rarity="Common" muId="373372" num="29">DDL</set>
            <set rarity="Common" muId="220377" num="33">ISD</set>
            <set rarity="Common" muId="386669" num="24">KTK</set>
            <set rarity="Common" muId="394083" num="24">FRF_UGIN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 4 or greater.</text>
        </card>
        <card>
            <name>Berserkers' Onslaught</name>
            <set rarity="Rare" muId="394508" num="130">DTK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Attacking creatures you control have double strike.</text>
        </card>
        <card>
            <name>Steady-Handed Mook</name>
            <set rarity="Common" muId="439460" num="71">UST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rigger</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Talas Explorer</name>
            <set rarity="Common" muId="6522">PO2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Talas Explorer enters the battlefield, look at target opponent's hand.</text>
        </card>
        <card>
            <name>Hypnox</name>
            <set rarity="Rare" muId="31831" num="64">TOR</set>
            <color>B</color>
            <manacost>8BBB</manacost>
            <cmc>11</cmc>
            <type>Creature — Nightmare Horror</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand.
When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.</text>
        </card>
        <card>
            <name>Neural Network</name>
            <set rarity="Uncommon" muId="439584" num="195">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Splatter Thug</name>
            <set rarity="Common" muId="438712" num="146">IMA</set>
            <set rarity="Common" muId="265381" num="105">RTR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Retribution of the Ancients</name>
            <set rarity="Rare" muId="386635" num="85">KTK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.</text>
        </card>
        <card>
            <name>Temple of Malady</name>
            <set rarity="Rare" muId="380515" num="165">JOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {B} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Overgrowth</name>
            <set rarity="Common" muId="84685" num="262">9ED</set>
            <set rarity="Common" muId="5198">STH</set>
            <set rarity="Common" muId="135282" num="283">10E</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
Whenever enchanted land is tapped for mana, its controller adds {G}{G} to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Tainted Sigil</name>
            <set rarity="Uncommon" muId="180618" num="83">ARB</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)</text>
        </card>
        <card>
            <name>Reckless Embermage</name>
            <set rarity="Rare" muId="15425" num="201">6ED</set>
            <set rarity="Rare" muId="3460">MIR</set>
            <set rarity="Rare" muId="25687" num="212">7ED</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself.</text>
        </card>
        <card>
            <name>Shinen of Fury's Fire</name>
            <set rarity="Common" muId="87339" num="112">SOK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Channel — {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Corpse Connoisseur</name>
            <set rarity="Uncommon" muId="220567" num="13">ARC</set>
            <set rarity="Uncommon" muId="368487" num="54">DDK</set>
            <set rarity="Uncommon" muId="425886" num="61">MM3</set>
            <set rarity="Uncommon" muId="176448" num="68">ALA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.
Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Henchfiend of Ukor</name>
            <set rarity="Common" muId="130695" num="117">FUT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{B/R}: Henchfiend of Ukor gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Ophiomancer</name>
            <set rarity="Rare" muId="376439" num="84">C13</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.</text>
        </card>
        <card>
            <name>Dance of the Dead</name>
            <set rarity="Uncommon" muId="2442">ICE</set>
            <set rarity="Uncommon" muId="184612" num="83">ME2</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature card in a graveyard
When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses &quot;enchant creature card in a graveyard&quot; and gains &quot;enchant creature put onto the battlefield with Dance of the Dead.&quot; Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature.</text>
        </card>
        <card>
            <name>Timberpack Wolf</name>
            <set rarity="Common" muId="249694" num="194">M13</set>
            <set rarity="Common" muId="398445" num="200">ORI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.</text>
        </card>
        <card>
            <name>Flamespeaker's Will</name>
            <set rarity="Common" muId="380414" num="95">JOU</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.</text>
        </card>
        <card>
            <name>Presence of the Master</name>
            <set rarity="Uncommon" muId="1629">LEG</set>
            <set rarity="Uncommon" muId="8811" num="32">USG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts an enchantment spell, counter it.</text>
        </card>
        <card>
            <name>Banisher Priest</name>
            <set rarity="Uncommon" muId="394353" num="2">DDO</set>
            <set rarity="Special" muId="0" num="166">pFNM</set>
            <set rarity="Uncommon" muId="370624" num="7">M14</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)</text>
        </card>
        <card>
            <name>Wind Zendikon</name>
            <set rarity="Common" muId="197865" num="46">WWK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.</text>
        </card>
        <card>
            <name>Blighted Shaman</name>
            <set rarity="Uncommon" muId="15385" num="114">6ED</set>
            <set rarity="Uncommon" muId="3276">MIR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Phantasmal Forces</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3927">5ED</set>
            <set rarity="Uncommon" muId="2171">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="115">LEA</set>
            <set rarity="Uncommon" muId="410">LEB</set>
            <set rarity="Common" muId="202458" num="55">ME4</set>
            <set rarity="Uncommon" muId="1211">3ED</set>
            <set rarity="Uncommon" muId="712">2ED</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}.</text>
        </card>
        <card>
            <name>Kor Bladewhirl</name>
            <set rarity="Uncommon" muId="401933" num="34">BFZ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Soldier Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Prism Array</name>
            <set rarity="Rare" muId="401999" num="81">BFZ</set>
            <set rarity="Special" muId="0" num="285">pPRE</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.
Remove a crystal counter from Prism Array: Tap target creature.
{W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Unified Will</name>
            <set rarity="Uncommon" muId="193456" num="92">ROE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell if you control more creatures than that spell's controller.</text>
        </card>
        <card>
            <name>Vampire's Bite</name>
            <set rarity="Common" muId="368472" num="19">DDK</set>
            <set rarity="Common" muId="178150" num="117">ZEN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)
Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Dauntless Onslaught</name>
            <set rarity="Uncommon" muId="394358" num="6">DDO</set>
            <set rarity="Uncommon" muId="386308" num="27">DDN</set>
            <set rarity="Uncommon" muId="373525" num="6">THS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Up to two target creatures each get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Rootwalla</name>
            <set rarity="Common" muId="370693" num="192">M14</set>
            <set rarity="Common" muId="84530" num="268">9ED</set>
            <set rarity="Common" muId="4786">TMP</set>
            <set rarity="Common" muId="397580" num="191">TPR</set>
            <set rarity="Common" muId="129707" num="293">10E</set>
            <set rarity="Common" muId="429916" num="27">W17</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Ruthless Cullblade</name>
            <set rarity="Common" muId="194678" num="65">WWK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.</text>
        </card>
        <card>
            <name>Treefolk Mystic</name>
            <set rarity="Common" muId="9723" num="114">ULG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature.</text>
        </card>
        <card>
            <name>Quest for the Holy Relic</name>
            <set rarity="Uncommon" muId="197406" num="33">ZEN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.
Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.</text>
        </card>
        <card>
            <name>Erdwal Ripper</name>
            <set rarity="Common" muId="249979" num="86">DKA</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Fertile Thicket</name>
            <set rarity="Common" muId="401879" num="237">BFZ</set>
            <set rarity="Common" muId="417450" num="27">DDR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Fertile Thicket enters the battlefield tapped.
When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
{T}: Add {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Glimmervoid Basin</name>
            <set rarity="Common" muId="198068" num="12">HOP</set>
            <set rarity="Common" muId="423610" num="29">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Mirrodin</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.
Whenever you roll {CHAOS}, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.</text>
        </card>
        <card>
            <name>Unyaro Bee Sting</name>
            <set rarity="Uncommon" muId="3419">MIR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Unyaro Bee Sting deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Ranger en-Vec</name>
            <set rarity="Special" muId="0" num="50">ATH</set>
            <set rarity="Uncommon" muId="4914">TMP</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier Archer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{G}: Regenerate Ranger en-Vec.</text>
        </card>
        <card>
            <name>Rapid Fire</name>
            <set rarity="Rare" muId="1630">LEG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Rapid Fire only before blockers are declared.
Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Azorius Aethermage</name>
            <set rarity="Uncommon" muId="111256" num="104">DIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Yahenni's Expertise</name>
            <set rarity="Rare" muId="423742" num="75">AER</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get -3/-3 until end of turn.
You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.</text>
        </card>
        <card>
            <name>Word of Command</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="92">LEA</set>
            <set rarity="Rare" muId="387">LEB</set>
            <set rarity="Rare" muId="202591" num="103">ME4</set>
            <set rarity="Rare" muId="689">2ED</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.</text>
        </card>
        <card>
            <name>Bearer of the Heavens</name>
            <set rarity="Rare" muId="380378" num="89">JOU</set>
            <color>R</color>
            <manacost>7R</manacost>
            <cmc>8</cmc>
            <type>Creature — Giant</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Peregrine Mask</name>
            <set rarity="Uncommon" muId="89090" num="268">RAV</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has defender, flying, and first strike.
Equip {2}</text>
        </card>
        <card>
            <name>Gladehart Cavalry</name>
            <set rarity="Special" muId="0" num="147">pMEI</set>
            <set rarity="Rare" muId="407642" num="132">OGW</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Elf Knight</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.</text>
        </card>
        <card>
            <name>Power Sink</name>
            <set rarity="Common" muId="26658" num="14">BTD</set>
            <set rarity="Uncommon" muId="16435" num="87">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Uncommon" muId="3932">5ED</set>
            <set rarity="Common" muId="2176">4ED</set>
            <set rarity="Common" muId="2527">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="120">LEA</set>
            <set rarity="Common" muId="415">LEB</set>
            <set rarity="Common" muId="3354">MIR</set>
            <set rarity="Common" muId="1216">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="4716">TMP</set>
            <set rarity="Common" muId="717">2ED</set>
            <set rarity="Common" muId="5757" num="89">USG</set>
            <set rarity="Uncommon" muId="383051" num="88">VMA</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.</text>
        </card>
        <card>
            <name>Emblem of the Warmind</name>
            <set rarity="Uncommon" muId="136215" num="112">FUT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
Creatures you control have haste.</text>
        </card>
        <card>
            <name>Throttle</name>
            <set rarity="Common" muId="386698" num="93">KTK</set>
            <set rarity="Common" muId="409888" num="138">SOI</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -4/-4 until end of turn.</text>
        </card>
        <card>
            <name>Memory Jar</name>
            <set rarity="Mythic Rare" muId="212633" num="8">V10</set>
            <set rarity="Rare" muId="8841" num="129">ULG</set>
            <set rarity="Mythic Rare" muId="383012" num="276">VMA</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.</text>
        </card>
        <card>
            <name>Terror</name>
            <set rarity="Special" muId="0" num="25">ATH</set>
            <set rarity="Common" muId="21151">BRB</set>
            <set rarity="Common" muId="26659" num="33">BTD</set>
            <set rarity="Common" muId="16624" num="160">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="0" num="34">DPA</set>
            <set rarity="Common" muId="3879">5ED</set>
            <set rarity="Common" muId="2131">4ED</set>
            <set rarity="Special" muId="0" num="2">pFNM</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="86">LEA</set>
            <set rarity="Common" muId="381">LEB</set>
            <set rarity="Special" muId="0" num="5">pMPR</set>
            <set rarity="Common" muId="202486" num="99">ME4</set>
            <set rarity="Common" muId="45988" num="79">MRD</set>
            <set rarity="Common" muId="1182">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="25504">S00</set>
            <set rarity="Common" muId="135199" num="182">10E</set>
            <set rarity="Common" muId="683">2ED</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonartifact, nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Stormscale Anarch</name>
            <set rarity="Rare" muId="107300" num="74">DIS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead.</text>
        </card>
        <card>
            <name>Angel of Despair</name>
            <set rarity="Rare" muId="430392" num="173">CMA</set>
            <set rarity="Rare" muId="83869" num="101">GPT</set>
            <set rarity="Rare" muId="247275" num="180">CMD</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WWBB</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Angel of Despair enters the battlefield, destroy target permanent.</text>
        </card>
        <card>
            <name>Phyrexian Gremlins</name>
            <set rarity="Common" muId="1042">ATQ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Gremlin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Phyrexian Gremlins during your untap step.
{T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped.</text>
        </card>
        <card>
            <name>Bloodfire Enforcers</name>
            <set rarity="Uncommon" muId="391803" num="93">FRF</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Monk</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.</text>
        </card>
        <card>
            <name>Savage Twister</name>
            <set rarity="Uncommon" muId="220505" num="93">ARC</set>
            <set rarity="Uncommon" muId="376482" num="208">C13</set>
            <set rarity="Uncommon" muId="97216" num="127">GPT</set>
            <set rarity="Uncommon" muId="247286" num="222">CMD</set>
            <set rarity="Uncommon" muId="3551">MIR</set>
            <set rarity="Uncommon" muId="397814" num="185">MM2</set>
            <set rarity="Uncommon" muId="205355" num="94">HOP</set>
            <color>R</color>
            <color>G</color>
            <manacost>XRG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Savage Twister deals X damage to each creature.</text>
        </card>
        <card>
            <name>Famished Ghoul</name>
            <set rarity="Uncommon" muId="29736" num="135">ODY</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.</text>
        </card>
        <card>
            <name>Desecration Plague</name>
            <set rarity="Common" muId="380396" num="120">JOU</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment or land.</text>
        </card>
        <card>
            <name>Dance of the Skywise</name>
            <set rarity="Uncommon" muId="394529" num="50">DTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.</text>
        </card>
        <card>
            <name>Blade of the Bloodchief</name>
            <set rarity="Rare" muId="433136" num="204">C17</set>
            <set rarity="Rare" muId="193397" num="196">ZEN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip {1}</text>
        </card>
        <card>
            <name>Lord of the Void</name>
            <set rarity="Mythic Rare" muId="366412" num="71">GTC</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Resourceful Return</name>
            <set rarity="Common" muId="423737" num="70">AER</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.</text>
        </card>
        <card>
            <name>Niblis of the Breath</name>
            <set rarity="Uncommon" muId="226724" num="44">DKA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}, {T}: You may tap or untap target creature.</text>
        </card>
        <card>
            <name>Catch // Release</name>
            <set rarity="" muId="368982" num="125a">DGM</set>
            <color>U</color>
            <color>R</color>
            <color>W</color>
            <manacost>1UR // 4RW</manacost>
            <cmc>3 // 6</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

---

Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Refreshing Rain</name>
            <set rarity="Uncommon" muId="21378" num="110">NMS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If an opponent controls a Swamp and you control a Forest, you may cast Refreshing Rain without paying its mana cost.
Target player gains 6 life.</text>
        </card>
        <card>
            <name>Maggot Therapy</name>
            <set rarity="Common" muId="19594" num="145">MMQ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature gets +2/-2.</text>
        </card>
        <card>
            <name>Illusory Wrappings</name>
            <set rarity="Common" muId="426760" num="58">AKH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has base power and toughness 0/2.</text>
        </card>
        <card>
            <name>Drifting Shade</name>
            <set rarity="Common" muId="220088" num="96">M12</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}: Drifting Shade gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Mogg Alarm</name>
            <set rarity="Uncommon" muId="21345" num="93">NMS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may sacrifice two Mountains rather than pay Mogg Alarm's mana cost.
Create two 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Kor Outfitter</name>
            <set rarity="Common" muId="189637" num="21">ZEN</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.</text>
        </card>
        <card>
            <name>Hammerhead Shark</name>
            <set rarity="Common" muId="5163">STH</set>
            <set rarity="Common" muId="397472" num="52">TPR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Fish</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Hammerhead Shark can't attack unless defending player controls an Island.</text>
        </card>
        <card>
            <name>Gustcloak Runner</name>
            <set rarity="Common" muId="39420" num="35">ONS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.</text>
        </card>
        <card>
            <name>Leyline of Anticipation</name>
            <set rarity="Rare" muId="205008" num="61">M11</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash. (You may cast them any time you could cast an instant.)</text>
        </card>
        <card>
            <name>Barbary Apes</name>
            <set rarity="Common" muId="1516">LEG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Ape</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Blazing Hellhound</name>
            <set rarity="Uncommon" muId="398660" num="210">ORI</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Hound</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice another creature: Blazing Hellhound deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Aether Charge</name>
            <set rarity="Uncommon" muId="12425" num="184">ONS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent.</text>
        </card>
        <card>
            <name>Tattered Haunter</name>
            <set rarity="Common" muId="414372" num="77">EMN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Tattered Haunter can block only creatures with flying.</text>
        </card>
        <card>
            <name>Caller of the Untamed</name>
            <set rarity="Rare" muId="416819" num="62">CN2</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.
{X}, {T}: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the converted mana cost of that card.</text>
        </card>
        <card>
            <name>Llanowar Wastes</name>
            <set rarity="Rare" muId="23248" num="141">APC</set>
            <set rarity="Rare" muId="383302" num="244">M15</set>
            <set rarity="Rare" muId="398589" num="248">ORI</set>
            <set rarity="Rare" muId="84440" num="322">9ED</set>
            <set rarity="Rare" muId="129627" num="355">10E</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.</text>
        </card>
        <card>
            <name>Diamond Faerie</name>
            <set rarity="Rare" muId="121138" num="128">CSP</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>2GWU</manacost>
            <cmc>5</cmc>
            <type>Snow Creature — Faerie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Curse of the Pierced Heart</name>
            <set rarity="Common" muId="227071" num="138">ISD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Summoner's Bond</name>
            <set rarity="Uncommon" muId="416768" num="11">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Double agenda (Start the game with this conspiracy face down in the command zone and secretly choose two different card names. You may turn this conspiracy face up any time and reveal those names.)
Whenever you cast a creature spell with one of the chosen names, you may search your library for a creature card with the other chosen name, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Counsel of the Soratami</name>
            <set rarity="Common" muId="50219" num="55">CHK</set>
            <set rarity="Common" muId="83390" num="69">9ED</set>
            <set rarity="Common" muId="134757" num="76">10E</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw two cards.</text>
        </card>
        <card>
            <name>Fire-Field Ogre</name>
            <set rarity="Uncommon" muId="259270" num="53">DDH</set>
            <set rarity="Uncommon" muId="176447" num="168">ALA</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>1UBR</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Mutant</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Inundate</name>
            <set rarity="Rare" muId="142010" num="25">EVE</set>
            <color>U</color>
            <manacost>3UUU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all nonblue creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Archweaver</name>
            <set rarity="Uncommon" muId="253601" num="114">RTR</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Spider</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Reach, trample</text>
        </card>
        <card>
            <name>Nether Shadow</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3866">5ED</set>
            <set rarity="Rare" muId="2116">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="72">LEA</set>
            <set rarity="Rare" muId="367">LEB</set>
            <set rarity="Uncommon" muId="159265" num="77">MED</set>
            <set rarity="Rare" muId="1168">3ED</set>
            <set rarity="Rare" muId="669">2ED</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.</text>
        </card>
        <card>
            <name>Woolly Mammoths</name>
            <set rarity="Special" muId="0" num="278">CST</set>
            <set rarity="Common" muId="2602">ICE</set>
            <set rarity="Common" muId="184682" num="188">ME2</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elephant</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Woolly Mammoths has trample as long as you control a snow land.</text>
        </card>
        <card>
            <name>Warclamp Mastiff</name>
            <set rarity="Common" muId="280224" num="40">M13</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Hound</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Burning-Tree Bloodscale</name>
            <set rarity="Common" muId="96898" num="104">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
{2}{R}: Target creature can't block Burning-Tree Bloodscale this turn.
{2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able.</text>
        </card>
        <card>
            <name>Vines of the Recluse</name>
            <set rarity="Common" muId="430617" num="78">E01</set>
            <set rarity="Common" muId="417446" num="23">DDR</set>
            <set rarity="Common" muId="407656" num="146">OGW</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)</text>
        </card>
        <card>
            <name>Kaho, Minamo Historian</name>
            <set rarity="Rare" muId="74055" num="41">SOK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library.
{X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost.</text>
        </card>
        <card>
            <name>Dragon Tyrant</name>
            <set rarity="Rare" muId="43711" num="88">SCG</set>
            <color>R</color>
            <manacost>8RR</manacost>
            <cmc>10</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Double strike (This creature deals both first-strike and regular combat damage.)
At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}.
{R}: Dragon Tyrant gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Avalanche Riders</name>
            <set rarity="Special" muId="0" num="52">pFNM</set>
            <set rarity="Special" muId="108835" num="55">TSB</set>
            <set rarity="Uncommon" muId="12418" num="74">ULG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Nomad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Avalanche Riders enters the battlefield, destroy target land.</text>
        </card>
        <card>
            <name>Lim-Dûl's Paladin</name>
            <set rarity="Uncommon" muId="3222">ALL</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card.
Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn.
Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage to defending player this turn and that player loses 4 life.</text>
        </card>
        <card>
            <name>Premature Burial</name>
            <set rarity="Uncommon" muId="108884" num="125">TSP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature that entered the battlefield since your last turn ended.</text>
        </card>
        <card>
            <name>Changeling Titan</name>
            <set rarity="Uncommon" muId="140345" num="200">LRW</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)</text>
        </card>
        <card>
            <name>Cerebral Eruption</name>
            <set rarity="Rare" muId="215073" num="86">SOM</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.</text>
        </card>
        <card>
            <name>Chromescale Drake</name>
            <set rarity="Rare" muId="48127" num="20">DST</set>
            <color>U</color>
            <manacost>6UUU</manacost>
            <cmc>9</cmc>
            <type>Creature — Drake</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying
When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Offering to Asha</name>
            <set rarity="Common" muId="183007" num="9">ARB</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {4}. You gain 4 life.</text>
        </card>
        <card>
            <name>Biting Tether</name>
            <set rarity="Uncommon" muId="135485" num="29">SHM</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.</text>
        </card>
        <card>
            <name>Kor Duelist</name>
            <set rarity="Uncommon" muId="397675" num="22">MM2</set>
            <set rarity="Special" muId="0" num="32">pWPN</set>
            <set rarity="Uncommon" muId="177542" num="19">ZEN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Necromaster Dragon</name>
            <set rarity="Rare" muId="394635" num="226">DTK</set>
            <set rarity="Special" muId="0" num="114">pMEI</set>
            <set rarity="Special" muId="0" num="184">pPRE</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, create a 2/2 black Zombie creature token and each opponent puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Godhunter Octopus</name>
            <set rarity="Common" muId="380425" num="39">JOU</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Octopus</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent.</text>
        </card>
        <card>
            <name>Mortarpod</name>
            <set rarity="Uncommon" muId="213725" num="115">MBS</set>
            <set rarity="Uncommon" muId="397797" num="222">MM2</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +0/+1 and has &quot;Sacrifice this creature: This creature deals 1 damage to target creature or player.&quot;
Equip {2}</text>
        </card>
        <card>
            <name>Mirror Match</name>
            <set rarity="Uncommon" muId="405301" num="13">C15</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Mirror Match only during the declare blockers step.
For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat.</text>
        </card>
        <card>
            <name>Hoverguard Sweepers</name>
            <set rarity="Rare" muId="389549" num="113">C14</set>
            <set rarity="Rare" muId="51086" num="32">5DN</set>
            <color>U</color>
            <manacost>6UU</manacost>
            <cmc>8</cmc>
            <type>Creature — Drone</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Spirit of the Hearth</name>
            <set rarity="Rare" muId="433005" num="73">C17</set>
            <set rarity="Rare" muId="416855" num="98">CN2</set>
            <set rarity="Rare" muId="151169" num="14">EVE</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Cat Spirit</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
You have hexproof. (You can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Pyromancer's Swath</name>
            <set rarity="Rare" muId="136216" num="104">FUT</set>
            <set rarity="Rare" muId="370397" num="125">MMA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.
At the beginning of each end step, discard your hand.</text>
        </card>
        <card>
            <name>Fire Ambush</name>
            <set rarity="Common" muId="201277" num="97">ME3</set>
            <set rarity="Common" muId="10632" num="111">PTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Fire Ambush deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Liliana's Defeat</name>
            <set rarity="Uncommon" muId="430757" num="68">HOU</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.</text>
        </card>
        <card>
            <name>Roaring Slagwurm</name>
            <set rarity="Rare" muId="46083" num="83">DST</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Roaring Slagwurm attacks, tap all artifacts.</text>
        </card>
        <card>
            <name>Raving Oni-Slave</name>
            <set rarity="Common" muId="88787" num="86">SOK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Raving Oni-Slave enters the battlefield or leaves the battlefield, you lose 3 life if you don't control a Demon.</text>
        </card>
        <card>
            <name>Kavu Titan</name>
            <set rarity="Rare" muId="23106" num="194">INV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample.</text>
        </card>
        <card>
            <name>Renegade Warlord</name>
            <set rarity="Uncommon" muId="4839">TMP</set>
            <set rarity="Uncommon" muId="397463" num="151">TPR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Kiora, Master of the Depths</name>
            <set rarity="Mythic Rare" muId="401931" num="213">BFZ</set>
            <set rarity="Special" muId="0" num="270">pPRE</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Kiora</type>
            <tablerow>1</tablerow>
            <text>+1: Untap up to one target creature and up to one target land.
−2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
−8: You get an emblem with &quot;Whenever a creature enters the battlefield under your control, you may have it fight target creature.&quot; Then create three 8/8 blue Octopus creature tokens.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Putrefy</name>
            <set rarity="Uncommon" muId="405352" num="232">C15</set>
            <set rarity="Uncommon" muId="420834" num="217">C16</set>
            <set rarity="Uncommon" muId="430408" num="189">CMA</set>
            <set rarity="Uncommon" muId="369073" num="93">DGM</set>
            <set rarity="Uncommon" muId="292956" num="71">DDJ</set>
            <set rarity="Special" muId="0" num="14">pMPR</set>
            <set rarity="Uncommon" muId="426004" num="179">MM3</set>
            <set rarity="Uncommon" muId="89063" num="221">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Harvest Wurm</name>
            <set rarity="Common" muId="4518">WTH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wurm</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Harvest Wurm enters the battlefield, sacrifice it unless you return a basic land card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Brushwagg</name>
            <set rarity="Rare" muId="3377">MIR</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Brushwagg</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Strength in Numbers</name>
            <set rarity="Common" muId="416950" num="193">CN2</set>
            <set rarity="Common" muId="425963" num="138">MM3</set>
            <set rarity="Common" muId="116730" num="224">TSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.</text>
        </card>
        <card>
            <name>Tragic Poet</name>
            <set rarity="Common" muId="12355" num="24">ULG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Dragon's Claw</name>
            <set rarity="Uncommon" muId="72683" num="117">DST</set>
            <set rarity="Uncommon" muId="243481" num="63">DDG</set>
            <set rarity="Uncommon" muId="0" num="92">DPA</set>
            <set rarity="Uncommon" muId="191244" num="210">M10</set>
            <set rarity="Uncommon" muId="206327" num="205">M11</set>
            <set rarity="Uncommon" muId="221523" num="206">M12</set>
            <set rarity="Uncommon" muId="83498" num="296">9ED</set>
            <set rarity="Uncommon" muId="129527" num="322">10E</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a red spell, you may gain 1 life.</text>
        </card>
        <card>
            <name>Scroll of Origins</name>
            <set rarity="Rare" muId="88811" num="159">SOK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Draw a card if you have seven or more cards in hand.</text>
        </card>
        <card>
            <name>Kiku, Night's Flower</name>
            <set rarity="Rare" muId="78962" num="121">CHK</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}{B}, {T}: Target creature deals damage to itself equal to its power.</text>
        </card>
        <card>
            <name>Ugin's Insight</name>
            <set rarity="Rare" muId="402078" num="87">BFZ</set>
            <set rarity="Special" muId="0" num="298">pPRE</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards.</text>
        </card>
        <card>
            <name>Spinal Graft</name>
            <set rarity="Common" muId="4688">TMP</set>
            <set rarity="Common" muId="397609" num="119">TPR</set>
            <set rarity="Common" muId="383107" num="141">VMA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Mardu Heart-Piercer</name>
            <set rarity="Uncommon" muId="386346" num="13">DDN</set>
            <set rarity="Uncommon" muId="386595" num="116">KTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Archer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Raid — When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Resounding Scream</name>
            <set rarity="Common" muId="176444" num="83">ALA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card at random.
Cycling {5}{U}{B}{R} ({5}{U}{B}{R}, Discard this card: Draw a card.)
When you cycle Resounding Scream, target player discards two cards at random.</text>
        </card>
        <card>
            <name>Battlewise Hoplite</name>
            <set rarity="Uncommon" muId="373612" num="189">THS</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Murmurs from Beyond</name>
            <set rarity="Common" muId="247410" num="53">CMD</set>
            <set rarity="Common" muId="87330" num="47">SOK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.</text>
        </card>
        <card>
            <name>Warmth</name>
            <set rarity="Uncommon" muId="14482" num="52">6ED</set>
            <set rarity="Uncommon" muId="4909">TMP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a red spell, you gain 2 life.</text>
        </card>
        <card>
            <name>Conjurer's Bauble</name>
            <set rarity="Common" muId="50159" num="112">5DN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.</text>
        </card>
        <card>
            <name>Shadowblood Ridge</name>
            <set rarity="Rare" muId="420942" num="325">C16</set>
            <set rarity="Rare" muId="29794" num="326">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {B}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Feat of Resistance</name>
            <set rarity="Common" muId="386534" num="10">KTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Infinite Reflection</name>
            <set rarity="Rare" muId="271117" num="61">AVR</set>
            <set rarity="Rare" muId="389557" num="114">C14</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.
Nontoken creatures you control enter the battlefield as a copy of enchanted creature.</text>
        </card>
        <card>
            <name>Captain's Claws</name>
            <set rarity="Rare" muId="407672" num="162">OGW</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0.
Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.
Equip {1}</text>
        </card>
        <card>
            <name>Wall of Opposition</name>
            <set rarity="Uncommon" muId="2852">CHR</set>
            <set rarity="Rare" muId="1597">LEG</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Wall</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{1}: Wall of Opposition gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Arena of the Ancients</name>
            <set rarity="Rare" muId="2775">CHR</set>
            <set rarity="Rare" muId="1400">LEG</set>
            <set rarity="Rare" muId="201209" num="188">ME3</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Legendary creatures don't untap during their controllers' untap steps.
When Arena of the Ancients enters the battlefield, tap all legendary creatures.</text>
        </card>
        <card>
            <name>Welding Sparks</name>
            <set rarity="Common" muId="417713" num="140">KLD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.</text>
        </card>
        <card>
            <name>Ghost Town</name>
            <set rarity="Uncommon" muId="4932">TMP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{0}: Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn.</text>
        </card>
        <card>
            <name>Leeching Bite</name>
            <set rarity="Common" muId="218028" num="113">NPH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Pore Over the Pages</name>
            <set rarity="Uncommon" muId="409604" num="28">DDQ</set>
            <set rarity="Uncommon" muId="409822" num="79">SOI</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards, untap up to two lands, then discard a card.</text>
        </card>
        <card>
            <name>Misstep</name>
            <set rarity="Common" muId="19568" num="88">MMQ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures target player controls don't untap during that player's next untap step.</text>
        </card>
        <card>
            <name>Lilting Refrain</name>
            <set rarity="Uncommon" muId="5615" num="83">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.
Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.</text>
        </card>
        <card>
            <name>Belbe's Percher</name>
            <set rarity="Common" muId="21308" num="53">NMS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Belbe's Percher can block only creatures with flying.</text>
        </card>
        <card>
            <name>War-Torch Goblin</name>
            <set rarity="Common" muId="87971" num="151">RAV</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature.</text>
        </card>
        <card>
            <name>Roots of All Evil</name>
            <set rarity="Common" muId="212602" num="37">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, create five 1/1 green Saproling creature tokens.</text>
        </card>
        <card>
            <name>Warren-Scourge Elf</name>
            <set rarity="Common" muId="139450" num="241">LRW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from Goblins</text>
        </card>
        <card>
            <name>Dubious Challenge</name>
            <set rarity="Rare" muId="417725" num="152">KLD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle your library. Target opponent may choose one of the exiled cards and put it onto the battlefield under his or her control. Put the rest onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Roc Hatchling</name>
            <set rarity="Uncommon" muId="4559">WTH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Roc Hatchling enters the battlefield with four shell counters on it.
At the beginning of your upkeep, remove a shell counter from Roc Hatchling.
As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.</text>
        </card>
        <card>
            <name>Manaforce Mace</name>
            <set rarity="Uncommon" muId="180159" num="139">CON</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.
Equip {3}</text>
        </card>
        <card>
            <name>Silhana Starfletcher</name>
            <set rarity="Common" muId="96863" num="95">GPT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid Archer</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
As Silhana Starfletcher enters the battlefield, choose a color.
{T}: Add one mana of the chosen color to your mana pool.</text>
        </card>
        <card>
            <name>Vildin-Pack Alpha</name>
            <set rarity="Rare" muId="409913" num="159b">SOI</set>
            <color>R</color>
            <related attach="attach">Geier Reach Bandit</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Werewolf enters the battlefield under your control, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.</text>
        </card>
        <card>
            <name>Yavimaya Gnats</name>
            <set rarity="Uncommon" muId="2604">ICE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{G}: Regenerate Yavimaya Gnats.</text>
        </card>
        <card>
            <name>Singe-Mind Ogre</name>
            <set rarity="Common" muId="179574" num="45">ARB</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Mutant</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost.</text>
        </card>
        <card>
            <name>Frontline Sage</name>
            <set rarity="Common" muId="184993" num="28">CON</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{U}, {T}: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Snow-Covered Island</name>
            <set rarity="Basic Land" muId="121130" num="152">CSP</set>
            <set rarity="Basic Land" muId="2770">ICE</set>
            <set rarity="Basic Land" muId="184813" num="242">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Basic Snow Land — Island</type>
            <tablerow>0</tablerow>
            <text></text>
        </card>
        <card>
            <name>Urza's Science Fair Project</name>
            <set rarity="Uncommon" muId="9731" num="83">UGL</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{2}: Roll a six-sided die. Urza's Science Fair Project gets the indicated result.
1 — It gets -2/-2 until end of turn.
2 — Prevent all combat damage it would deal this turn.
3 — It gains vigilance until end of turn.
4 — It gains first strike until end of turn.
5 — It gains flying until end of turn.
6 — It gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Spirit of Resistance</name>
            <set rarity="Rare" muId="22968" num="38">INV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As long as you control a permanent of each color, prevent all damage that would be dealt to you.</text>
        </card>
        <card>
            <name>Uktabi Wildcats</name>
            <set rarity="Rare" muId="14721" num="261">6ED</set>
            <set rarity="Rare" muId="3417">MIR</set>
            <set rarity="Rare" muId="12968" num="278">7ED</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.
{G}, Sacrifice a Forest: Regenerate Uktabi Wildcats.</text>
        </card>
        <card>
            <name>Gristle Grinner</name>
            <set rarity="Uncommon" muId="121133" num="59">CSP</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Dire Fleet Poisoner</name>
            <set rarity="Rare" muId="439725" num="68">RIX</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.</text>
        </card>
        <card>
            <name>Ambush Commander</name>
            <set rarity="Rare" muId="393943" num="1">DD3_EVG</set>
            <set rarity="Rare" muId="157950" num="1">EVG</set>
            <set rarity="Rare" muId="43599" num="111">SCG</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Forests you control are 1/1 green Elf creatures that are still lands.
{1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Defender en-Vec</name>
            <set rarity="Common" muId="22026" num="5">NMS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Viashino Slaughtermaster</name>
            <set rarity="Uncommon" muId="179245" num="73">CON</set>
            <set rarity="Common" muId="397882" num="133">MM2</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Double strike
{B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Spiritual Guardian</name>
            <set rarity="Rare" muId="4395">POR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Spiritual Guardian enters the battlefield, you gain 4 life.</text>
        </card>
        <card>
            <name>Echoing Decay</name>
            <set rarity="Common" muId="46176" num="41">DST</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Fyndhorn Elves</name>
            <set rarity="Common" muId="0" num="26">DKM</set>
            <set rarity="Mythic Rare" muId="373320" num="4">V13</set>
            <set rarity="Common" muId="2568">ICE</set>
            <set rarity="Common" muId="159228" num="118">MED</set>
            <set rarity="Common" muId="382947" num="210">VMA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Guul Draz Assassin</name>
            <set rarity="Special" muId="0" num="26">pMEI</set>
            <set rarity="Rare" muId="193612" num="112">ROE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
{B}, {T}: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
{B}, {T}: Target creature gets -4/-4 until end of turn.</text>
        </card>
        <card>
            <name>Fabrication Module</name>
            <set rarity="Uncommon" muId="417784" num="211">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control.
{4}, {T}: You get {E}.</text>
        </card>
        <card>
            <name>Young Wolf</name>
            <set rarity="Common" muId="262872" num="134">DKA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Wolf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Shadow Lance</name>
            <set rarity="Uncommon" muId="96944" num="14">GPT</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has first strike.
{1}{B}: Enchanted creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Akroan Mastiff</name>
            <set rarity="Common" muId="380370" num="3">JOU</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Astral Cornucopia</name>
            <set rarity="Rare" muId="378529" num="157">BNG</set>
            <set rarity="Rare" muId="420860" num="243">C16</set>
            <manacost>XXX</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Astral Cornucopia enters the battlefield with X charge counters on it.
{T}: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.</text>
        </card>
        <card>
            <name>Shapeshifter</name>
            <set rarity="Rare" muId="1020">ATQ</set>
            <set rarity="Uncommon" muId="3810">5ED</set>
            <set rarity="Uncommon" muId="2068">4ED</set>
            <set rarity="Uncommon" muId="202581" num="226">ME4</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Shapeshifter</type>
            <pt>*/7-*</pt>
            <tablerow>2</tablerow>
            <text>As Shapeshifter enters the battlefield, choose a number between 0 and 7.
At the beginning of your upkeep, you may choose a number between 0 and 7.
Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.</text>
        </card>
        <card>
            <name>Fated Conflagration</name>
            <set rarity="Rare" muId="378466" num="94">BNG</set>
            <set rarity="Special" muId="0" num="79">pMEI</set>
            <color>R</color>
            <manacost>1RRR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Olivia's Bloodsworn</name>
            <set rarity="Uncommon" muId="409877" num="127">SOI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Olivia's Bloodsworn can't block.
{R}: Target Vampire gains haste until end of turn.</text>
        </card>
        <card>
            <name>Ashenmoor Liege</name>
            <set rarity="Rare" muId="146065" num="181">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>1B/RB/RB/R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Knight</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.</text>
        </card>
        <card>
            <name>Drain the Well</name>
            <set rarity="Common" muId="151079" num="121">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>2B/GB/G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. You gain 2 life.</text>
        </card>
        <card>
            <name>Chief of the Foundry</name>
            <set rarity="Uncommon" muId="417773" num="200">KLD</set>
            <set rarity="Uncommon" muId="398581" num="225">ORI</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Other artifact creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Primal Boost</name>
            <set rarity="Uncommon" muId="41145" num="277">ONS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+4 until end of turn.
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Tropical Storm</name>
            <set rarity="Uncommon" muId="3415">MIR</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.</text>
        </card>
        <card>
            <name>Killing Wave</name>
            <set rarity="Rare" muId="240180" num="111">AVR</set>
            <set rarity="Special" muId="0" num="19">pMGD</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each creature, its controller sacrifices it unless he or she pays X life.</text>
        </card>
        <card>
            <name>Avatar of Me</name>
            <set rarity="Rare" muId="74254" num="26">UNH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Avatar of Me costs {1} more to cast for each ten years you've been alive.
Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.
Avatar of Me is the color of your eyes.</text>
        </card>
        <card>
            <name>Talara's Bane</name>
            <set rarity="Common" muId="151142" num="47">EVE</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.</text>
        </card>
        <card>
            <name>Narcomoeba</name>
            <set rarity="Uncommon" muId="136140" num="54">FUT</set>
            <set rarity="Uncommon" muId="370359" num="55">MMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.</text>
        </card>
        <card>
            <name>Clone Legion</name>
            <set rarity="Mythic Rare" muId="433016" num="84">C17</set>
            <set rarity="Mythic Rare" muId="394517" num="48">DTK</set>
            <color>U</color>
            <manacost>7UU</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each creature target player controls, create a token that's a copy of that creature.</text>
        </card>
        <card>
            <name>Lifecrafter's Bestiary</name>
            <set rarity="Rare" muId="423829" num="162">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Garruk, Primal Hunter</name>
            <set rarity="Mythic Rare" muId="220100" num="174">M12</set>
            <set rarity="Mythic Rare" muId="253669" num="174">M13</set>
            <color>G</color>
            <manacost>2GGG</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Garruk</type>
            <tablerow>1</tablerow>
            <text>+1: Create a 3/3 green Beast creature token.
−3: Draw cards equal to the greatest power among creatures you control.
−6: Create a 6/6 green Wurm creature token for each land you control.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Fist of Suns</name>
            <set rarity="Rare" muId="433143" num="211">C17</set>
            <set rarity="Rare" muId="50117" num="123">5DN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.</text>
        </card>
        <card>
            <name>Scourge of Skola Vale</name>
            <set rarity="Rare" muId="378509" num="137">BNG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Trample
Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it.
{T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.</text>
        </card>
        <card>
            <name>Boris Devilboon</name>
            <set rarity="Rare" muId="1649">LEG</set>
            <set rarity="Uncommon" muId="201182" num="146">ME3</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Zombie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}{R}, {T}: Create a 1/1 black and red Demon creature token named Minor Demon.</text>
        </card>
        <card>
            <name>Iridescent Drake</name>
            <set rarity="Uncommon" muId="15163" num="35">UDS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.</text>
        </card>
        <card>
            <name>Frenetic Sliver</name>
            <set rarity="Uncommon" muId="126011" num="157">PLC</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it.&quot;</text>
        </card>
        <card>
            <name>Ornate Kanzashi</name>
            <set rarity="Rare" muId="74512" num="157">BOK</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn.</text>
        </card>
        <card>
            <name>Fireforger's Puzzleknot</name>
            <set rarity="Common" muId="417786" num="213">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to target creature or player.
{2}{R}, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Bogardan Rager</name>
            <set rarity="Common" muId="243475" num="57">DDG</set>
            <set rarity="Common" muId="205407" num="49">HOP</set>
            <set rarity="Common" muId="108901" num="148">TSP</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.</text>
        </card>
        <card>
            <name>Fight to the Death</name>
            <set rarity="Rare" muId="179562" num="97">ARB</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy all blocking creatures and all blocked creatures.</text>
        </card>
        <card>
            <name>Monstrify</name>
            <set rarity="Common" muId="153441" num="70">EVE</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+4 until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Falkenrath Noble</name>
            <set rarity="Common" muId="433045" num="113">C17</set>
            <set rarity="Uncommon" muId="409633" num="57">DDQ</set>
            <set rarity="Uncommon" muId="226751" num="100">ISD</set>
            <set rarity="Common" muId="425895" num="70">MM3</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Gravespawn Sovereign</name>
            <set rarity="Rare" muId="10722" num="152">ONS</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Fledgling Mawcor</name>
            <set rarity="Uncommon" muId="393839" num="10">DD3_JVC</set>
            <set rarity="Uncommon" muId="189248" num="10">DD2</set>
            <set rarity="Uncommon" muId="110532" num="63">TSP</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Fledgling Mawcor deals 1 damage to target creature or player.
Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Myojin of Seeing Winds</name>
            <set rarity="Rare" muId="78608" num="75">CHK</set>
            <color>U</color>
            <manacost>7UUU</manacost>
            <cmc>10</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.</text>
        </card>
        <card>
            <name>Mystic Denial</name>
            <set rarity="Uncommon" muId="4268">POR</set>
            <set rarity="Uncommon" muId="6542">PO2</set>
            <set rarity="Uncommon" muId="10565" num="49">PTK</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature or sorcery spell.</text>
        </card>
        <card>
            <name>Petalmane Baku</name>
            <set rarity="Common" muId="74455" num="139">BOK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku.
{1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color to your mana pool.</text>
        </card>
        <card>
            <name>Pentad Prism</name>
            <set rarity="Common" muId="72860" num="143">5DN</set>
            <set rarity="Common" muId="205331" num="122">HOP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Pentad Prism: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Mistveil Plains</name>
            <set rarity="Uncommon" muId="142014" num="275">SHM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Plains</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {W} to your mana pool.)
Mistveil Plains enters the battlefield tapped.
{W}, {T}: Put target card from your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Path of Discovery</name>
            <set rarity="Rare" muId="439799" num="142">RIX</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Padeem, Consul of Innovation</name>
            <set rarity="Rare" muId="417632" num="59">KLD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Vedalken Artificer</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Artifacts you control have hexproof.
At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.</text>
        </card>
        <card>
            <name>Admiral's Order</name>
            <set rarity="Rare" muId="439688" num="31">RIX</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Raid — If you attacked with a creature this turn, you may pay {U} rather than pay this spell's mana cost.
Counter target spell.</text>
        </card>
        <card>
            <name>Lifetap</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3920">5ED</set>
            <set rarity="Uncommon" muId="2164">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="109">LEA</set>
            <set rarity="Uncommon" muId="404">LEB</set>
            <set rarity="Uncommon" muId="1205">3ED</set>
            <set rarity="Uncommon" muId="706">2ED</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a Forest an opponent controls becomes tapped, you gain 1 life.</text>
        </card>
        <card>
            <name>Maulfist Revolutionary</name>
            <set rarity="Uncommon" muId="423782" num="115">AER</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.</text>
        </card>
        <card>
            <name>Lightning Blow</name>
            <set rarity="Rare" muId="2702">ICE</set>
            <set rarity="Common" muId="201121" num="18">ME3</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Credit Voucher</name>
            <set rarity="Uncommon" muId="19885" num="289">MMQ</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.</text>
        </card>
        <card>
            <name>Vedalken Engineer</name>
            <set rarity="Common" muId="420720" num="103">C16</set>
            <set rarity="Common" muId="48148" num="35">DST</set>
            <set rarity="Common" muId="205338" num="15">HOP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.</text>
        </card>
        <card>
            <name>Fungus Elemental</name>
            <set rarity="Rare" muId="4516">WTH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Fungus Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{G}, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate this ability only if Fungus Elemental entered the battlefield this turn.</text>
        </card>
        <card>
            <name>Idle Thoughts</name>
            <set rarity="Uncommon" muId="157412" num="23">EVE</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}: Draw a card if you have no cards in hand.</text>
        </card>
        <card>
            <name>Travel Preparations</name>
            <set rarity="Common" muId="220026" num="206">ISD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on each of up to two target creatures.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Cogwork Tracker</name>
            <set rarity="Uncommon" muId="382235" num="60">CNS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Hound Construct</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Reveal Cogwork Tracker as you draft it and note the player who passed it to you.
Cogwork Tracker attacks each combat if able.
Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each combat if able.</text>
        </card>
        <card>
            <name>Full Moon's Rise</name>
            <set rarity="Uncommon" muId="241981" num="180">ISD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Werewolf creatures you control get +1/+0 and have trample.
Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.</text>
        </card>
        <card>
            <name>Halimar Excavator</name>
            <set rarity="Common" muId="197129" num="29">WWK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard Ally</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.</text>
        </card>
        <card>
            <name>Lawbringer</name>
            <set rarity="Common" muId="21255" num="10">NMS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kor Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Lawbringer: Exile target red creature.</text>
        </card>
        <card>
            <name>Chandra, Pyrogenius</name>
            <set rarity="Mythic Rare" muId="420478" num="265">KLD</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Chandra</type>
            <tablerow>1</tablerow>
            <text>+2: Chandra, Pyrogenius deals 2 damage to each opponent.
−3: Chandra, Pyrogenius deals 4 damage to target creature.
−10: Chandra, Pyrogenius deals 6 damage to target player and each creature he or she controls.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Annihilating Fire</name>
            <set rarity="Common" muId="270801" num="85">RTR</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Annihilating Fire deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Slaughter Pact</name>
            <set rarity="Rare" muId="130704" num="78">FUT</set>
            <set rarity="Special" muId="430679" num="44">MPS_AKH</set>
            <set rarity="Rare" muId="370457" num="97">MMA</set>
            <color>B</color>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature.
At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.</text>
        </card>
        <card>
            <name>Rootwater Mystic</name>
            <set rarity="Common" muId="6055" num="44">EXO</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}: Look at the top card of target player's library.</text>
        </card>
        <card>
            <name>Chieftain en-Dal</name>
            <set rarity="Uncommon" muId="21264" num="4">NMS</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Tresserhorn Sinks</name>
            <set rarity="Uncommon" muId="121125" num="150">CSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Snow Land</type>
            <tablerow>0</tablerow>
            <text>Tresserhorn Sinks enters the battlefield tapped.
{T}: Add {B} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Liliana's Indignation</name>
            <set rarity="Uncommon" muId="409870" num="120">SOI</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way.</text>
        </card>
        <card>
            <name>Cerulean Wyvern</name>
            <set rarity="Uncommon" muId="3328">MIR</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from green</text>
        </card>
        <card>
            <name>Demonic Attorney</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="58">LEA</set>
            <set rarity="Rare" muId="353">LEB</set>
            <set rarity="Rare" muId="1153">3ED</set>
            <set rarity="Rare" muId="655">2ED</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Remove Demonic Attorney from your deck before playing if you're not playing for ante.
Each player antes the top card of his or her library.</text>
        </card>
        <card>
            <name>Zhang Liao, Hero of Hefei</name>
            <set rarity="Rare" muId="10727" num="96">PTK</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.</text>
        </card>
        <card>
            <name>Truga Jungle</name>
            <set rarity="Common" muId="226553" num="38">PC2</set>
            <set rarity="Common" muId="423662" num="81">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Ergamon</type>
            <tablerow>1</tablerow>
            <text>All lands have &quot;{T}: Add one mana of any color to your mana pool.&quot;
Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Disenchant</name>
            <set rarity="Special" muId="0" num="75">ATH</set>
            <set rarity="Special" muId="0" num="6">pARL</set>
            <set rarity="Common" muId="21133">BRB</set>
            <set rarity="Common" muId="14463" num="16">6ED</set>
            <set rarity="Special" muId="0" num="20">CST</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="416839" num="82">CN2</set>
            <set rarity="Common" muId="4123">5ED</set>
            <set rarity="Common" muId="2337">4ED</set>
            <set rarity="Special" muId="0" num="31">pFNM</set>
            <set rarity="Common" muId="2680">ICE</set>
            <set rarity="Common" muId="438581" num="15">IMA</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="249">LEA</set>
            <set rarity="Common" muId="545">LEB</set>
            <set rarity="Special" muId="0" num="22">pMPR</set>
            <set rarity="Common" muId="184689" num="10">ME2</set>
            <set rarity="Common" muId="201162" num="7">ME3</set>
            <set rarity="Common" muId="19548" num="18">MMQ</set>
            <set rarity="Common" muId="3485">MIR</set>
            <set rarity="Common" muId="1343">3ED</set>
            <set rarity="Common" muId="11238" num="13">7ED</set>
            <set rarity="Common" muId="25500">S00</set>
            <set rarity="Common" muId="4872">TMP</set>
            <set rarity="Common" muId="397544" num="11">TPR</set>
            <set rarity="Special" muId="107302" num="6">TSB</set>
            <set rarity="Common" muId="847">2ED</set>
            <set rarity="Common" muId="5630" num="12">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Bonesplitter Sliver</name>
            <set rarity="Common" muId="109697" num="149">TSP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures get +2/+0.</text>
        </card>
        <card>
            <name>Ramosian Sky Marshal</name>
            <set rarity="Rare" muId="19648" num="40">MMQ</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Rebel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{7}, {T}: Search your library for a Rebel permanent card with converted mana cost 6 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Brontotherium</name>
            <set rarity="Uncommon" muId="45133" num="119">LGN</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)</text>
        </card>
        <card>
            <name>Trespassing Souleater</name>
            <set rarity="Common" muId="233073" num="163">NPH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U/P}: Trespassing Souleater can't be blocked this turn. ({U/P} can be paid with either {U} or 2 life.)</text>
        </card>
        <card>
            <name>Groundskeeper</name>
            <set rarity="Uncommon" muId="19863" num="250">MMQ</set>
            <set rarity="Uncommon" muId="84127" num="247">9ED</set>
            <set rarity="Uncommon" muId="409967" num="208">SOI</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Return target basic land card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Rockslide Elemental</name>
            <set rarity="Uncommon" muId="205327" num="63">HOP</set>
            <set rarity="Uncommon" muId="174988" num="112">ALA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.</text>
        </card>
        <card>
            <name>Hooded Brawler</name>
            <set rarity="Common" muId="426875" num="173">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Raka Sanctuary</name>
            <set rarity="Uncommon" muId="27179" num="67">APC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage to that creature instead.</text>
        </card>
        <card>
            <name>Simic Growth Chamber</name>
            <set rarity="Common" muId="405379" num="305">C15</set>
            <set rarity="Uncommon" muId="420943" num="326">C16</set>
            <set rarity="Common" muId="97089" num="180">DIS</set>
            <set rarity="Uncommon" muId="438815" num="249">IMA</set>
            <set rarity="Common" muId="247194" num="288">CMD</set>
            <set rarity="Uncommon" muId="397757" num="249">MM2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
{T}: Add {G}{U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Strength of Arms</name>
            <set rarity="Common" muId="409780" num="40">SOI</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.</text>
        </card>
        <card>
            <name>Barter in Blood</name>
            <set rarity="Uncommon" muId="240010" num="85">AVR</set>
            <set rarity="Uncommon" muId="405138" num="115">C15</set>
            <set rarity="Uncommon" muId="430267" num="48">CMA</set>
            <set rarity="Uncommon" muId="394013" num="52">DD3_DVD</set>
            <set rarity="Uncommon" muId="409628" num="52">DDQ</set>
            <set rarity="Uncommon" muId="197025" num="52">DDC</set>
            <set rarity="Uncommon" muId="48591" num="57">MRD</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices two creatures.</text>
        </card>
        <card>
            <name>Champion of Stray Souls</name>
            <set rarity="Mythic Rare" muId="378435" num="63">BNG</set>
            <set rarity="Mythic Rare" muId="405172" num="119">C15</set>
            <set rarity="Mythic Rare" muId="430270" num="51">CMA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Skeleton Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.
{5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.</text>
        </card>
        <card>
            <name>Hillcomber Giant</name>
            <set rarity="Common" muId="145971" num="20">LRW</set>
            <set rarity="Common" muId="370386" num="18">MMA</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Scout</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Gorilla Shaman</name>
            <set rarity="Common" muId="3172">ALL</set>
            <set rarity="Special" muId="0" num="72a">CST</set>
            <set rarity="Uncommon" muId="184693" num="129">ME2</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Ape Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{X}{X}{1}: Destroy target noncreature artifact with converted mana cost X.</text>
        </card>
        <card>
            <name>Serpentine Basilisk</name>
            <set rarity="Uncommon" muId="39731" num="280">ONS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Basilisk</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Squirrel-Powered Scheme</name>
            <set rarity="Uncommon" muId="439459" num="70">UST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Increase the result of each die you roll by 2.</text>
        </card>
        <card>
            <name>Phyrexian Colossus</name>
            <set rarity="Rare" muId="209160" num="16">DDE</set>
            <set rarity="Rare" muId="45490" num="309">8ED</set>
            <set rarity="Rare" muId="15860" num="311">7ED</set>
            <set rarity="Rare" muId="8865" num="305">USG</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Phyrexian Colossus doesn't untap during your untap step.
Pay 8 life: Untap Phyrexian Colossus.
Phyrexian Colossus can't be blocked except by three or more creatures.</text>
        </card>
        <card>
            <name>Strongarm Tactics</name>
            <set rarity="Rare" muId="26349" num="173">ONS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.</text>
        </card>
        <card>
            <name>Assembled Alphas</name>
            <set rarity="Rare" muId="414414" num="117">EMN</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Wolf</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.</text>
        </card>
        <card>
            <name>As Foretold</name>
            <set rarity="Mythic Rare" muId="426744" num="42">AKH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a time counter on As Foretold.
Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold.</text>
        </card>
        <card>
            <name>Titan Forge</name>
            <set rarity="Rare" muId="213730" num="141">MBS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Put a charge counter on Titan Forge.
{T}, Remove three charge counters from Titan Forge: Create a 9/9 colorless Golem artifact creature token.</text>
        </card>
        <card>
            <name>Gone Missing</name>
            <set rarity="Common" muId="409810" num="67">SOI</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target permanent on top of its owner's library.
Investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Haru-Onna</name>
            <set rarity="Uncommon" muId="74062" num="132">SOK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Haru-Onna enters the battlefield, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.</text>
        </card>
        <card>
            <name>Incite</name>
            <set rarity="Common" muId="205045" num="145">M11</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature becomes red until end of turn and attacks this turn if able.</text>
        </card>
        <card>
            <name>Legion's Initiative</name>
            <set rarity="Mythic Rare" muId="369066" num="81">DGM</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.</text>
        </card>
        <card>
            <name>Thundering Wurm</name>
            <set rarity="Rare" muId="4321">POR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Wurm</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card.</text>
        </card>
        <card>
            <name>Molten Influence</name>
            <set rarity="Rare" muId="29972" num="207">ODY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to him or her.</text>
        </card>
        <card>
            <name>Weight of Spires</name>
            <set rarity="Uncommon" muId="107551" num="78">DIS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature's controller controls.</text>
        </card>
        <card>
            <name>Makindi Griffin</name>
            <set rarity="Common" muId="401648" num="6">DDP</set>
            <set rarity="Common" muId="193514" num="36">ROE</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Raven Guild Initiate</name>
            <set rarity="Common" muId="44337" num="46">SCG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Carrion Ants</name>
            <set rarity="Uncommon" muId="3833">5ED</set>
            <set rarity="Uncommon" muId="2092">4ED</set>
            <set rarity="Rare" muId="1430">LEG</set>
            <set rarity="Uncommon" muId="201125" num="60">ME3</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{1}: Carrion Ants gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Shadows of the Past</name>
            <set rarity="Uncommon" muId="417483" num="60">DDR</set>
            <set rarity="Uncommon" muId="398522" num="118">ORI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{4}{B}: Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Ezuri, Renegade Leader</name>
            <set rarity="Rare" muId="389511" num="195">C14</set>
            <set rarity="Rare" muId="430327" num="108">CMA</set>
            <set rarity="Rare" muId="194243" num="119">SOM</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}: Regenerate another target Elf.
{2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Call the Scions</name>
            <set rarity="Common" muId="401836" num="165">BFZ</set>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Obelisk of Bant</name>
            <set rarity="Common" muId="175102" num="212">ALA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G}, {W}, or {U} to your mana pool.</text>
        </card>
        <card>
            <name>Honor of the Pure</name>
            <set rarity="Rare" muId="191058" num="16">M10</set>
            <set rarity="Rare" muId="205099" num="17">M11</set>
            <set rarity="Rare" muId="233237" num="23">M12</set>
            <set rarity="Special" muId="0" num="20">pMEI</set>
            <set rarity="Rare" muId="382186" num="6">MD1</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>White creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Drifter il-Dal</name>
            <set rarity="Common" muId="108918" num="59">TSP</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}.</text>
        </card>
        <card>
            <name>Shadowmage Infiltrator</name>
            <set rarity="Rare" muId="433125" num="193">C17</set>
            <set rarity="Rare" muId="397858" num="186">MM2</set>
            <set rarity="Rare" muId="33604" num="294">ODY</set>
            <set rarity="Special" muId="126333" num="99">TSB</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.</text>
        </card>
        <card>
            <name>Desertion</name>
            <set rarity="Rare" muId="15370" num="64">6ED</set>
            <set rarity="Rare" muId="338454" num="4">CM1</set>
            <set rarity="Rare" muId="416864" num="107">CN2</set>
            <set rarity="Rare" muId="3637">VIS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.</text>
        </card>
        <card>
            <name>Fyndhorn Pollen</name>
            <set rarity="Rare" muId="2569">ICE</set>
            <set rarity="Rare" muId="184580" num="166">ME2</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
All creatures get -1/-0.
{1}{G}: All creatures get -1/-0 until end of turn.</text>
        </card>
        <card>
            <name>Rite of the Serpent</name>
            <set rarity="Common" muId="386637" num="86">KTK</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.</text>
        </card>
        <card>
            <name>Lava Runner</name>
            <set rarity="Rare" muId="19845" num="200">MMQ</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.</text>
        </card>
        <card>
            <name>Soul of Innistrad</name>
            <set rarity="Mythic Rare" muId="383387" num="115">M15</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
{3}{B}{B}: Return up to three target creature cards from your graveyard to your hand.
{3}{B}{B}, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Obscuring Aether</name>
            <set rarity="Rare" muId="394637" num="194">DTK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Face-down creature spells you cast cost {1} less to cast.
{1}{G}: Turn Obscuring Aether face down. (It becomes a 2/2 creature.)</text>
        </card>
        <card>
            <name>Durkwood Baloth</name>
            <set rarity="Common" muId="438726" num="160">IMA</set>
            <set rarity="Common" muId="370482" num="142">MMA</set>
            <set rarity="Common" muId="108807" num="193">TSP</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Suspend 5—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Nightsnare</name>
            <set rarity="Common" muId="398562" num="111">ORI</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.</text>
        </card>
        <card>
            <name>Thought-Knot Seer</name>
            <set rarity="Rare" muId="407519" num="9">OGW</set>
            <manacost>3C</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>({C} represents colorless mana.)
When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card.
When Thought-Knot Seer leaves the battlefield, target opponent draws a card.</text>
        </card>
        <card>
            <name>Supplant Form</name>
            <set rarity="Rare" muId="391933" num="54">FRF</set>
            <set rarity="Special" muId="0" num="42">pMGD</set>
            <set rarity="Special" muId="0" num="152">pPRE</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand. You create a token that's a copy of that creature.</text>
        </card>
        <card>
            <name>General Tazri</name>
            <set rarity="Mythic Rare" muId="407529" num="19">OGW</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Ally</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.
{W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.</text>
        </card>
        <card>
            <name>Erhnam Djinn Avatar</name>
            <set rarity="Special" muId="210148" num="28">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a creature spell, create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Compulsion</name>
            <set rarity="Uncommon" muId="34473" num="34">TOR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{U}, Discard a card: Draw a card.
{1}{U}, Sacrifice Compulsion: Draw a card.</text>
        </card>
        <card>
            <name>Jace, the Living Guildpact</name>
            <set rarity="Mythic Rare" muId="383285" num="62">M15</set>
            <set rarity="Special" muId="0" num="100">pMEI</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Jace</type>
            <tablerow>1</tablerow>
            <text>+1: Look at the top two cards of your library. Put one of them into your graveyard.
−3: Return another target nonland permanent to its owner's hand.
−8: Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Virtuous Charge</name>
            <set rarity="Common" muId="10596" num="29">PTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Crystal Ball</name>
            <set rarity="Uncommon" muId="205049" num="203">M11</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Pathbreaker Wurm</name>
            <set rarity="Common" muId="240103" num="188">AVR</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.</text>
        </card>
        <card>
            <name>Psychotic Fury</name>
            <set rarity="Common" muId="107338" num="68">DIS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target multicolored creature gains double strike until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Wet Willie of the Damned</name>
            <set rarity="Common" muId="74219" num="66">UNH</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Wet Willie of the Damned deals 2½ damage to target creature or player and you gain 2½ life.</text>
        </card>
        <card>
            <name>Destructive Tampering</name>
            <set rarity="Common" muId="423745" num="78">AER</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target artifact.
• Creatures without flying can't block this turn.</text>
        </card>
        <card>
            <name>Natural Order</name>
            <set rarity="Mythic Rare" muId="413719" num="177">EMA</set>
            <set rarity="Special" muId="0" num="49">pJGP</set>
            <set rarity="Rare" muId="4307">POR</set>
            <set rarity="Rare" muId="3671">VIS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Natural Order, sacrifice a green creature.
Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Part the Waterveil</name>
            <set rarity="Mythic Rare" muId="401982" num="80">BFZ</set>
            <set rarity="Special" muId="0" num="282">pPRE</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Dwarven Driller</name>
            <set rarity="Uncommon" muId="34950" num="85">JUD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Dwarf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.</text>
        </card>
        <card>
            <name>Thriving Ibex</name>
            <set rarity="Common" muId="417604" num="31">KLD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Goat</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Scalelord Reckoner</name>
            <set rarity="Rare" muId="433247" num="6">C17</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.</text>
        </card>
        <card>
            <name>Rith, the Awakener</name>
            <set rarity="Rare" muId="209118" num="48">DDE</set>
            <set rarity="Rare" muId="178024" num="12">DRB</set>
            <set rarity="Rare" muId="23209" num="267">INV</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>3RGW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.</text>
        </card>
        <card>
            <name>Vital Splicer</name>
            <set rarity="Uncommon" muId="425970" num="145">MM3</set>
            <set rarity="Uncommon" muId="233079" num="126">NPH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Vital Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.
{1}: Regenerate target Golem you control.</text>
        </card>
        <card>
            <name>Rolling Temblor</name>
            <set rarity="Uncommon" muId="249660" num="161">ISD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Rolling Temblor deals 2 damage to each creature without flying.
Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Whippoorwill</name>
            <set rarity="Uncommon" muId="1781">DRK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature.</text>
        </card>
        <card>
            <name>City of Ass</name>
            <set rarity="Rare" muId="74327" num="134">UNH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>City of Ass enters the battlefield tapped.
{T}: Add one and one-half mana of any one color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Unbreathing Horde</name>
            <set rarity="Rare" muId="409642" num="66">DDQ</set>
            <set rarity="Rare" muId="230786" num="121">ISD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.
If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.</text>
        </card>
        <card>
            <name>Auriok Survivors</name>
            <set rarity="Uncommon" muId="214353" num="3">NPH</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Soldier</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.</text>
        </card>
        <card>
            <name>Mark for Death</name>
            <set rarity="Uncommon" muId="366286" num="99">GTC</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.</text>
        </card>
        <card>
            <name>Scarecrow</name>
            <set rarity="Uncommon" muId="202615" num="225">ME4</set>
            <set rarity="Uncommon" muId="1720">DRK</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying.</text>
        </card>
        <card>
            <name>Desert of the Indomitable</name>
            <set rarity="Common" muId="430861" num="172">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>Desert of the Indomitable enters the battlefield tapped.
{T}: Add {G} to your mana pool.
Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Brave the Sands</name>
            <set rarity="Uncommon" muId="420677" num="60">C16</set>
            <set rarity="Uncommon" muId="386497" num="5">KTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Mana Flair</name>
            <set rarity="Common" muId="74266" num="81">UNH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Add {R} to your mana pool for each nonland permanent with art by the artist of your choice.</text>
        </card>
        <card>
            <name>Soltari Crusader</name>
            <set rarity="Uncommon" muId="4899">TMP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Soltari Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
{1}{W}: Soltari Crusader gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Spurred Wolverine</name>
            <set rarity="Common" muId="39835" num="237">ONS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Wolverine Beast</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Tap two untapped Beasts you control: Target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Shiv's Embrace</name>
            <set rarity="Uncommon" muId="243491" num="74">DDG</set>
            <set rarity="Uncommon" muId="208002" num="156">M11</set>
            <set rarity="Uncommon" muId="370707" num="153">M14</set>
            <set rarity="Uncommon" muId="5721" num="214">USG</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has flying.
{R}: Enchanted creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Paradise Plume</name>
            <set rarity="Uncommon" muId="122091" num="260">TSP</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>As Paradise Plume enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may gain 1 life.
{T}: Add one mana of the chosen color to your mana pool.</text>
        </card>
        <card>
            <name>Dampening Pulse</name>
            <set rarity="Uncommon" muId="401853" num="75">BFZ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures your opponents control get -1/-0.</text>
        </card>
        <card>
            <name>King Cheetah</name>
            <set rarity="Special" muId="0">MGB</set>
            <set rarity="Uncommon" muId="83440" num="250">9ED</set>
            <set rarity="Common" muId="3667">VIS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flash</text>
        </card>
        <card>
            <name>Garruk's Companion</name>
            <set rarity="Common" muId="205025" num="176">M11</set>
            <set rarity="Common" muId="226896" num="175">M12</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Nirkana Assassin</name>
            <set rarity="Common" muId="401968" num="118">BFZ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Assassin Ally</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Polluted Dead</name>
            <set rarity="Common" muId="276197" num="116">AVR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Polluted Dead dies, destroy target land.</text>
        </card>
        <card>
            <name>Pestilence Demon</name>
            <set rarity="Rare" muId="389628" num="153">C14</set>
            <set rarity="Rare" muId="417479" num="56">DDR</set>
            <set rarity="Rare" muId="193431" num="124">ROE</set>
            <color>B</color>
            <manacost>5BBB</manacost>
            <cmc>8</cmc>
            <type>Creature — Demon</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}: Pestilence Demon deals 1 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Wanderer's Twig</name>
            <set rarity="Common" muId="139510" num="265">LRW</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Rakshasa Gravecaller</name>
            <set rarity="Uncommon" muId="394660" num="114">DTK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat Demon</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens.</text>
        </card>
        <card>
            <name>Lurebound Scarecrow</name>
            <set rarity="Uncommon" muId="154397" num="256">SHM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>As Lurebound Scarecrow enters the battlefield, choose a color.
When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.</text>
        </card>
        <card>
            <name>Homarid Shaman</name>
            <set rarity="Rare" muId="1879">FEM</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Homarid Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{U}: Tap target green creature.</text>
        </card>
        <card>
            <name>Spitting Hydra</name>
            <set rarity="Rare" muId="5246">STH</set>
            <set rarity="Rare" muId="397642" num="161">TPR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spitting Hydra enters the battlefield with four +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature.</text>
        </card>
        <card>
            <name>Altar Golem</name>
            <set rarity="Rare" muId="157974" num="166">EVE</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Trample
Altar Golem's power and toughness are each equal to the number of creatures on the battlefield.
Altar Golem doesn't untap during your untap step.
Tap five untapped creatures you control: Untap Altar Golem.</text>
        </card>
        <card>
            <name>Feast of Worms</name>
            <set rarity="Uncommon" muId="75402" num="207">CHK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. If that land was legendary, its controller sacrifices another land.</text>
        </card>
        <card>
            <name>Shield Wall</name>
            <set rarity="Uncommon" muId="2863">CHR</set>
            <set rarity="Common" muId="4160">5ED</set>
            <set rarity="Uncommon" muId="1634">LEG</set>
            <set rarity="Common" muId="11499" num="44">7ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Rude Awakening</name>
            <set rarity="Rare" muId="393919" num="22">DD3_GVL</set>
            <set rarity="Rare" muId="202281" num="22">DDD</set>
            <set rarity="Rare" muId="73587" num="92">5DN</set>
            <set rarity="Rare" muId="370470" num="160">MMA</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine {2}{G} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Phantom Nishoba</name>
            <set rarity="Rare" muId="433120" num="188">C17</set>
            <set rarity="Rare" muId="37113" num="140">JUD</set>
            <color>W</color>
            <color>G</color>
            <manacost>5GW</manacost>
            <cmc>7</cmc>
            <type>Creature — Cat Beast Spirit</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Trample
Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.
Whenever Phantom Nishoba deals damage, you gain that much life.
If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.</text>
        </card>
        <card>
            <name>Bola Warrior</name>
            <set rarity="Common" muId="22060" num="78">NMS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spellshaper Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Discard a card: Target creature can't block this turn.</text>
        </card>
        <card>
            <name>Grappling Hook</name>
            <set rarity="Rare" muId="433144" num="212">C17</set>
            <set rarity="Rare" muId="192220" num="203">ZEN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Equip {4}</text>
        </card>
        <card>
            <name>Dosan the Falling Leaf</name>
            <set rarity="Rare" muId="80524" num="205">CHK</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Monk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Players can cast spells only during their own turns.</text>
        </card>
        <card>
            <name>Griffin Dreamfinder</name>
            <set rarity="Common" muId="378388" num="16">BNG</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Griffin</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Indrik Umbra</name>
            <set rarity="Rare" muId="270724" num="96">PC2</set>
            <set rarity="Rare" muId="423521" num="96">PCA</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Moonwing Moth</name>
            <set rarity="Common" muId="84643" num="20">SOK</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{W}: Moonwing Moth gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Searing Blaze</name>
            <set rarity="Common" muId="270873" num="67">DDI</set>
            <set rarity="Special" muId="0" num="53">pMPR</set>
            <set rarity="Common" muId="193982" num="90">WWK</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.</text>
        </card>
        <card>
            <name>Gleam of Authority</name>
            <set rarity="Rare" muId="394582" num="19">DTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.
Enchanted creature has vigilance and &quot;{W}, {T}: Bolster 1.&quot; (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Cinder Storm</name>
            <set rarity="Uncommon" muId="201323" num="91">ME3</set>
            <set rarity="Uncommon" muId="20201" num="93">S99</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Cinder Storm deals 7 damage to target creature or player.</text>
        </card>
        <card>
            <name>Headwater Sentries</name>
            <set rarity="Common" muId="435210" num="58">XLN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Zur's Weirding</name>
            <set rarity="Rare" muId="15372" num="108">6ED</set>
            <set rarity="Rare" muId="45278" num="116">8ED</set>
            <set rarity="Rare" muId="3959">5ED</set>
            <set rarity="Rare" muId="2546">ICE</set>
            <set rarity="Rare" muId="83343" num="114">9ED</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players play with their hands revealed.
If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.</text>
        </card>
        <card>
            <name>Ruins of Trokair</name>
            <set rarity="Uncommon" muId="14722" num="327">6ED</set>
            <set rarity="Uncommon" muId="2011">FEM</set>
            <set rarity="Uncommon" muId="4187">5ED</set>
            <set rarity="Uncommon" muId="184516" num="234">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Ruins of Trokair enters the battlefield tapped.
{T}: Add {W} to your mana pool.
{T}, Sacrifice Ruins of Trokair: Add {W}{W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Stir the Pride</name>
            <set rarity="Uncommon" muId="45961" num="16">DST</set>
            <set rarity="Uncommon" muId="370507" num="30">MMA</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Creatures you control get +2/+2 until end of turn.
• Until end of turn, creatures you control gain &quot;Whenever this creature deals damage, you gain that much life.&quot;
Entwine {1}{W} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Timber Wolves</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2242">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="175">LEA</set>
            <set rarity="Rare" muId="470">LEB</set>
            <set rarity="Rare" muId="1268">3ED</set>
            <set rarity="Rare" muId="772">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Wolf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Transmutation</name>
            <set rarity="Common" muId="2819">CHR</set>
            <set rarity="Common" muId="1463">LEG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Switch target creature's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Nivmagus Elemental</name>
            <set rarity="Rare" muId="290526" num="219">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>U/R</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)</text>
        </card>
        <card>
            <name>Truth or Tale</name>
            <set rarity="Uncommon" muId="118910" num="89">TSP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Tranquil Cove</name>
            <set rarity="Common" muId="409610" num="34">DDQ</set>
            <set rarity="Common" muId="413789" num="247">EMA</set>
            <set rarity="Common" muId="391946" num="174">FRF</set>
            <set rarity="Common" muId="386703" num="246">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Spike Drone</name>
            <set rarity="Common" muId="4792">TMP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Spike Drone</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spike Drone enters the battlefield with a +1/+1 counter on it.
{2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Blood-Cursed Knight</name>
            <set rarity="Uncommon" muId="398527" num="211">ORI</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Reef Worm</name>
            <set rarity="Rare" muId="389652" num="16">C14</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Worm</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>When Reef Worm dies, create a 3/3 blue Fish creature token with &quot;When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'&quot;</text>
        </card>
        <card>
            <name>Reyhan, Last of the Abzan</name>
            <set rarity="Rare" muId="420657" num="40">C16</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it.
Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Parch</name>
            <set rarity="Common" muId="12415" num="86">ULG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Parch deals 2 damage to target creature or player.
• Parch deals 4 damage to target blue creature.</text>
        </card>
        <card>
            <name>Dread Wanderer</name>
            <set rarity="Rare" muId="426790" num="88">AKH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie Jackal</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Dread Wanderer enters the battlefield tapped.
{2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Last-Ditch Effort</name>
            <set rarity="Uncommon" muId="13812" num="83">ULG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Sacrifice any number of creatures. Last-Ditch Effort deals that much damage to target creature or player.</text>
        </card>
        <card>
            <name>Fallow Wurm</name>
            <set rarity="Uncommon" muId="4514">WTH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Wurm</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.</text>
        </card>
        <card>
            <name>When Will You Learn?</name>
            <set rarity="Common" muId="430665" num="20">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each opponent exiles the top card of his or her library. You may cast any number of nonland cards exiled this way without paying their mana costs.</text>
        </card>
        <card>
            <name>Cloak of Mists</name>
            <set rarity="Common" muId="5718" num="65">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked.</text>
        </card>
        <card>
            <name>Finest Hour</name>
            <set rarity="Rare" muId="180609" num="126">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>2GWU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.</text>
        </card>
        <card>
            <name>Wall of Tanglecord</name>
            <set rarity="Common" muId="202652" num="222">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender
{G}: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Dogpile</name>
            <set rarity="Common" muId="87921" num="120">RAV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Dogpile deals damage to target creature or player equal to the number of attacking creatures you control.</text>
        </card>
        <card>
            <name>Piston Sledge</name>
            <set rarity="Uncommon" muId="213742" num="124">MBS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>When Piston Sledge enters the battlefield, attach it to target creature you control.
Equipped creature gets +3/+1.
Equip—Sacrifice an artifact.</text>
        </card>
        <card>
            <name>Golden Urn</name>
            <set rarity="Common" muId="213926" num="158">SOM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a charge counter on Golden Urn.
{T}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.</text>
        </card>
        <card>
            <name>Sanctum Custodian</name>
            <set rarity="Common" muId="21184">BRB</set>
            <set rarity="Common" muId="5695" num="42">USG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Chamber of Manipulation</name>
            <set rarity="Uncommon" muId="31868" num="76">ODY</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}, Discard a card: Gain control of target creature until end of turn.&quot;</text>
        </card>
        <card>
            <name>Vagrant Plowbeasts</name>
            <set rarity="Uncommon" muId="180344" num="129">CON</set>
            <color>W</color>
            <color>G</color>
            <manacost>5GW</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>{1}: Regenerate target creature with power 5 or greater.</text>
        </card>
        <card>
            <name>Sphinx Sovereign</name>
            <set rarity="Mythic Rare" muId="175107" num="196">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>4WUUB</manacost>
            <cmc>8</cmc>
            <type>Artifact Creature — Sphinx</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.</text>
        </card>
        <card>
            <name>Tireless Tracker</name>
            <set rarity="Rare" muId="409997" num="233">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a land enters the battlefield under your control, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.</text>
        </card>
        <card>
            <name>Silumgar Monument</name>
            <set rarity="Uncommon" muId="394702" num="243">DTK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} or {B} to your mana pool.
{4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.</text>
        </card>
        <card>
            <name>Rod of Ruin</name>
            <set rarity="Uncommon" muId="14768" num="308">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45466" num="312">8ED</set>
            <set rarity="Uncommon" muId="3808">5ED</set>
            <set rarity="Uncommon" muId="2067">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="39">LEA</set>
            <set rarity="Uncommon" muId="334">LEB</set>
            <set rarity="Uncommon" muId="191339" num="219">M10</set>
            <set rarity="Uncommon" muId="370668" num="217">M14</set>
            <set rarity="Uncommon" muId="83233" num="307">9ED</set>
            <set rarity="Uncommon" muId="1134">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Uncommon" muId="11474" num="314">7ED</set>
            <set rarity="Uncommon" muId="25529">S00</set>
            <set rarity="Uncommon" muId="129704" num="341">10E</set>
            <set rarity="Uncommon" muId="636">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Rod of Ruin deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Ancient Hellkite</name>
            <set rarity="Special" muId="0" num="11">pLPA</set>
            <set rarity="Rare" muId="204980" num="122">M11</set>
            <color>R</color>
            <manacost>4RRR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.</text>
        </card>
        <card>
            <name>Marjhan</name>
            <set rarity="Rare" muId="2948">HML</set>
            <set rarity="Rare" muId="184593" num="54">ME2</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Serpent</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Marjhan doesn't untap during your untap step.
{U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep.
Marjhan can't attack unless defending player controls an Island.
{U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice Marjhan.</text>
        </card>
        <card>
            <name>Divine Light</name>
            <set rarity="Common" muId="27137" num="8">APC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt this turn to creatures you control.</text>
        </card>
        <card>
            <name>Knights of the Black Rose</name>
            <set rarity="Uncommon" muId="416833" num="76">CN2</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Knights of the Black Rose enters the battlefield, you become the monarch.
Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Crow of Dark Tidings</name>
            <set rarity="Common" muId="409852" num="105">SOI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Jushi Apprentice</name>
            <set rarity="Rare" muId="78686" num="70a">CHK</set>
            <color>U</color>
            <related attach="attach">Tomoya the Revealer</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.</text>
        </card>
        <card>
            <name>Carnophage</name>
            <set rarity="Common" muId="6079" num="53">EXO</set>
            <set rarity="Special" muId="0" num="16">pFNM</set>
            <set rarity="Common" muId="397570" num="84">TPR</set>
            <set rarity="Common" muId="382879" num="107">VMA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, tap Carnophage unless you pay 1 life.</text>
        </card>
        <card>
            <name>Galerider Sliver</name>
            <set rarity="Rare" muId="370590" num="57">M14</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have flying.</text>
        </card>
        <card>
            <name>Mark of the Vampire</name>
            <set rarity="Common" muId="368499" num="29">DDK</set>
            <set rarity="Common" muId="435267" num="113">XLN</set>
            <set rarity="Common" muId="253723" num="99">M13</set>
            <set rarity="Common" muId="370787" num="105">M14</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has lifelink.</text>
        </card>
        <card>
            <name>Aerial Volley</name>
            <set rarity="Common" muId="398565" num="168">ORI</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.</text>
        </card>
        <card>
            <name>Overwhelming Splendor</name>
            <set rarity="Mythic Rare" muId="430708" num="19">HOU</set>
            <color>W</color>
            <manacost>6WW</manacost>
            <cmc>8</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.</text>
        </card>
        <card>
            <name>Intimidation</name>
            <set rarity="Uncommon" muId="19833" num="142">MMQ</set>
            <color>B</color>
            <manacost>2BBB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Eldrazi Conscription</name>
            <set rarity="Rare" muId="193492" num="3">ROE</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Tribal Enchantment — Eldrazi Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)</text>
        </card>
        <card>
            <name>Steadfast Cathar</name>
            <set rarity="Common" muId="414336" num="44">EMN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Ready // Willing</name>
            <set rarity="" muId="368967" num="132a">DGM</set>
            <color>W</color>
            <color>G</color>
            <color>B</color>
            <manacost>1GW // 1WB</manacost>
            <cmc>3 // 3</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control gain indestructible until end of turn. Untap each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)

---

Creatures you control gain deathtouch and lifelink until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Entangler</name>
            <set rarity="Uncommon" muId="24557" num="7">PCY</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can block any number of creatures.</text>
        </card>
        <card>
            <name>Prophetic Prism</name>
            <set rarity="Common" muId="366262" num="234">GTC</set>
            <set rarity="Common" muId="417802" num="229">KLD</set>
            <set rarity="Common" muId="247398" num="256">CMD</set>
            <set rarity="Common" muId="198295" num="222">ROE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Meditation Puzzle</name>
            <set rarity="Common" muId="383306" num="19">M15</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
You gain 8 life.</text>
        </card>
        <card>
            <name>Shielding Plax</name>
            <set rarity="Common" muId="97084" num="147">DIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>2G/U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>({G/U} can be paid with either {G} or {U}.)
Enchant creature
When Shielding Plax enters the battlefield, draw a card.
Enchanted creature can't be the target of spells or abilities your opponents control.</text>
        </card>
        <card>
            <name>Cephalid Vandal</name>
            <set rarity="Rare" muId="36034" num="31">TOR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Cephalid Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.</text>
        </card>
        <card>
            <name>Barbarian Riftcutter</name>
            <set rarity="Common" muId="87972" num="114">RAV</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Barbarian Riftcutter: Destroy target land.</text>
        </card>
        <card>
            <name>Common Courtesy</name>
            <set rarity="Uncommon" muId="9748" num="21">UGL</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell without asking your permission while casting it, counter that spell.
When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy.</text>
        </card>
        <card>
            <name>Sekki, Seasons' Guide</name>
            <set rarity="Rare" muId="74471" num="148">SOK</set>
            <color>G</color>
            <manacost>5GGG</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it.
If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens.
Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Captured Sunlight</name>
            <set rarity="Common" muId="185064" num="66">ARB</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
You gain 4 life.</text>
        </card>
        <card>
            <name>Skinshifter</name>
            <set rarity="Rare" muId="220151" num="195">M12</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}: Choose one —
• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. Activate this ability only once each turn.
• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying. Activate this ability only once each turn.
• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Ethersworn Canonist</name>
            <set rarity="Rare" muId="370504" num="14">MMA</set>
            <set rarity="Rare" muId="174931" num="10">ALA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.</text>
        </card>
        <card>
            <name>Stone Spirit</name>
            <set rarity="Uncommon" muId="4092">5ED</set>
            <set rarity="Uncommon" muId="2654">ICE</set>
            <set rarity="Uncommon" muId="184655" num="150">ME2</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Stone Spirit can't be blocked by creatures with flying.</text>
        </card>
        <card>
            <name>Trinisphere</name>
            <set rarity="Rare" muId="43545" num="154">DST</set>
            <set rarity="Mythic Rare" muId="194979" num="15">V09</set>
            <set rarity="Special" muId="425823" num="52">MPS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)</text>
        </card>
        <card>
            <name>Aquamoeba</name>
            <set rarity="Common" muId="34465" num="24">TOR</set>
            <set rarity="Common" muId="382845" num="56">VMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Beast</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Switch Aquamoeba's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Aerial Guide</name>
            <set rarity="Common" muId="430718" num="29">HOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Predator, Flagship</name>
            <set rarity="Rare" muId="389641" num="263">C14</set>
            <set rarity="Rare" muId="430444" num="225">CMA</set>
            <set rarity="Rare" muId="21400" num="135">NMS</set>
            <set rarity="Rare" muId="383052" num="279">VMA</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Target creature gains flying until end of turn.
{5}, {T}: Destroy target creature with flying.</text>
        </card>
        <card>
            <name>Wailing Ghoul</name>
            <set rarity="Common" muId="414409" num="112">EMN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Wailing Ghoul enters the battlefield, put the top two cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Duelist's Heritage</name>
            <set rarity="Rare" muId="420618" num="1">C16</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.</text>
        </card>
        <card>
            <name>Steel Overseer</name>
            <set rarity="Rare" muId="222714" num="44">DDF</set>
            <set rarity="Rare" muId="205036" num="214">M11</set>
            <set rarity="Special" muId="420614" num="27">MPS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Put a +1/+1 counter on each artifact creature you control.</text>
        </card>
        <card>
            <name>Faultgrinder</name>
            <set rarity="Common" muId="145964" num="163">LRW</set>
            <set rarity="Common" muId="247299" num="122">CMD</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Faultgrinder enters the battlefield, destroy target land.
Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Mountain Bandit</name>
            <set rarity="Common" muId="10585" num="117">PTK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Curse of Vitality</name>
            <set rarity="Uncommon" muId="433244" num="3">C17</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.</text>
        </card>
        <card>
            <name>Rageform</name>
            <set rarity="Uncommon" muId="391899" num="112">FRF</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Stunted Growth</name>
            <set rarity="Rare" muId="2590">ICE</set>
            <set rarity="Rare" muId="184674" num="179">ME2</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player chooses three cards from his or her hand and puts them on top of his or her library in any order.</text>
        </card>
        <card>
            <name>Viridian Zealot</name>
            <set rarity="Rare" muId="405438" num="210">C15</set>
            <set rarity="Rare" muId="430382" num="163">CMA</set>
            <set rarity="Rare" muId="46547" num="90">DST</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Shriekgeist</name>
            <set rarity="Common" muId="242525" num="49">DKA</set>
            <set rarity="Common" muId="438638" num="72">IMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Heroes' Podium</name>
            <set rarity="Rare" muId="378531" num="159">BNG</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Each legendary creature you control gets +1/+1 for each other legendary creature you control.
{X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.</text>
        </card>
        <card>
            <name>Liliana's Elite</name>
            <set rarity="Uncommon" muId="414389" num="94">EMN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Liliana's Elite gets +1/+1 for each creature card in your graveyard.</text>
        </card>
        <card>
            <name>Dirtwater Wraith</name>
            <set rarity="Common" muId="3286">MIR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Wraith</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{B}: Dirtwater Wraith gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Huntmaster of the Fells</name>
            <set rarity="Mythic Rare" muId="262875" num="140b">DKA</set>
            <set rarity="Mythic Rare" muId="439333" num="11a">V17</set>
            <color>R</color>
            <color>G</color>
            <related attach="attach">Ravager of the Fells</related>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.</text>
        </card>
        <card>
            <name>Esper Stormblade</name>
            <set rarity="Common" muId="188968" num="132">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>W/BU</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Vedalken Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.</text>
        </card>
        <card>
            <name>Whim of Volrath</name>
            <set rarity="Rare" muId="4742">TMP</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change &quot;nonred creature&quot; to &quot;nongreen creature&quot; or &quot;plainswalk&quot; to &quot;swampwalk.&quot;)</text>
        </card>
        <card>
            <name>Unfulfilled Desires</name>
            <set rarity="Rare" muId="3556">MIR</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Pay 1 life: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Ambitious Aetherborn</name>
            <set rarity="Common" muId="417645" num="72">KLD</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Aetherborn Artificer</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)</text>
        </card>
        <card>
            <name>Selhoff Occultist</name>
            <set rarity="Common" muId="233254" num="73">ISD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Druid of the Cowl</name>
            <set rarity="Common" muId="423773" num="106">AER</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Serra Bestiary</name>
            <set rarity="Uncommon" muId="4157">5ED</set>
            <set rarity="Common" muId="3028">HML</set>
            <set rarity="Common" muId="202481" num="27">ME4</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}.
Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated.</text>
        </card>
        <card>
            <name>Justice</name>
            <set rarity="Uncommon" muId="4138">5ED</set>
            <set rarity="Uncommon" muId="2692">ICE</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}.
Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.</text>
        </card>
        <card>
            <name>Flowstone Wall</name>
            <set rarity="Common" muId="21336" num="86">NMS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{R}: Flowstone Wall gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Subterranean Scout</name>
            <set rarity="Common" muId="398458" num="164">ORI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.</text>
        </card>
        <card>
            <name>Stampeding Elk Herd</name>
            <set rarity="Common" muId="394710" num="208">DTK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elk</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.</text>
        </card>
        <card>
            <name>Lavaclaw Reaches</name>
            <set rarity="Rare" muId="171007" num="139">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Lavaclaw Reaches enters the battlefield tapped.
{T}: Add {B} or {R} to your mana pool.
{1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with &quot;{X}: This creature gets +X/+0 until end of turn.&quot; It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Pull from Eternity</name>
            <set rarity="Uncommon" muId="106657" num="35">TSP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target face-up exiled card into its owner's graveyard.</text>
        </card>
        <card>
            <name>Firespout</name>
            <set rarity="Mythic Rare" muId="386289" num="6">V14</set>
            <set rarity="Uncommon" muId="247407" num="199">CMD</set>
            <set rarity="Uncommon" muId="153314" num="205">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>2R/G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Firespout deals 3 damage to each creature without flying if {R} was spent to cast Firespout and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if {R}{G} was spent.)</text>
        </card>
        <card>
            <name>Gatekeeper of Malakir</name>
            <set rarity="Uncommon" muId="368479" num="8">DDK</set>
            <set rarity="Special" muId="0" num="126">pFNM</set>
            <set rarity="Uncommon" muId="185698" num="89">ZEN</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {B} (You may pay an additional {B} as you cast this spell.)
When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.</text>
        </card>
        <card>
            <name>Tolarian Drake</name>
            <set rarity="Common" muId="4501">WTH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)</text>
        </card>
        <card>
            <name>Flaming Sword</name>
            <set rarity="Common" muId="19613" num="190">MMQ</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature gets +1/+0 and has first strike.</text>
        </card>
        <card>
            <name>Thassa, God of the Sea</name>
            <set rarity="Mythic Rare" muId="373535" num="66">THS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
{1}{U}: Target creature you control can't be blocked this turn.</text>
        </card>
        <card>
            <name>Distortion Strike</name>
            <set rarity="Uncommon" muId="438618" num="52">IMA</set>
            <set rarity="Common" muId="198168" num="60">ROE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Despondent Killbot</name>
            <set rarity="Common" muId="439656" num="145">UST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Killbot</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Qal Sisma Behemoth</name>
            <set rarity="Uncommon" muId="394656" num="149">DTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Qal Sisma Behemoth can't attack or block unless you pay {2}.</text>
        </card>
        <card>
            <name>Moorland Haunt</name>
            <set rarity="Rare" muId="233239" num="244">ISD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Double Dip</name>
            <set rarity="Common" muId="5726" num="3">UGL</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose another player. You gain 5 life. At the beginning of the first upkeep in your next game with that player, you gain 5 life.</text>
        </card>
        <card>
            <name>Pithing Needle</name>
            <set rarity="Rare" muId="191592" num="217">M10</set>
            <set rarity="Special" muId="425815" num="44">MPS</set>
            <set rarity="Rare" muId="253581" num="231">RTR</set>
            <set rarity="Rare" muId="74207" num="158">SOK</set>
            <set rarity="Rare" muId="129526" num="338">10E</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Pithing Needle enters the battlefield, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.</text>
        </card>
        <card>
            <name>Arcbound Bruiser</name>
            <set rarity="Common" muId="46129" num="94">DST</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Pretender's Claim</name>
            <set rarity="Uncommon" muId="19827" num="151">MMQ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.</text>
        </card>
        <card>
            <name>Cramped Bunker</name>
            <set rarity="Rare" muId="439518" num="129">UST</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's upkeep, that player moves a permanent he or she controls to touch Cramped Bunker and no other permanents. If he or she can't, destroy each permanent that player controls that isn't touching Cramped Bunker, then sacrifice it.</text>
        </card>
        <card>
            <name>Centaur Rootcaster</name>
            <set rarity="Common" muId="37120" num="109">JUD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Intervention Pact</name>
            <set rarity="Rare" muId="130680" num="8">FUT</set>
            <color>W</color>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.</text>
        </card>
        <card>
            <name>Sun-Crowned Hunters</name>
            <set rarity="Common" muId="435318" num="164">XLN</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dinosaur</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent.</text>
        </card>
        <card>
            <name>Serra's Boon</name>
            <set rarity="Uncommon" muId="394052" num="18">DD3_DVD</set>
            <set rarity="Uncommon" muId="197032" num="18">DDC</set>
            <set rarity="Uncommon" muId="129014" num="17">PLC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.</text>
        </card>
        <card>
            <name>Ichneumon Druid</name>
            <set rarity="Uncommon" muId="1531">LEG</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her.</text>
        </card>
        <card>
            <name>Kydele, Chosen of Kruphix</name>
            <set rarity="Mythic Rare" muId="420652" num="35">C16</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C} to your mana pool for each card you've drawn this turn.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Desperate Ritual</name>
            <set rarity="Common" muId="80275" num="163">CHK</set>
            <set rarity="Uncommon" muId="426586" num="14">DDS</set>
            <set rarity="Uncommon" muId="370546" num="110">MMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Add {R}{R}{R} to your mana pool.
Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Stone Giant</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="279856" num="55">DDI</set>
            <set rarity="Uncommon" muId="4090">5ED</set>
            <set rarity="Uncommon" muId="2306">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="224">LEA</set>
            <set rarity="Uncommon" muId="519">LEB</set>
            <set rarity="Uncommon" muId="191094" num="159">M10</set>
            <set rarity="Uncommon" muId="159274" num="109">MED</set>
            <set rarity="Uncommon" muId="1320">3ED</set>
            <set rarity="Uncommon" muId="821">2ED</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Scattershot Archer</name>
            <set rarity="Common" muId="185828" num="90">CON</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Archer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Scattershot Archer deals 1 damage to each creature with flying.</text>
        </card>
        <card>
            <name>Coastal Hornclaw</name>
            <set rarity="Common" muId="45233" num="66">8ED</set>
            <set rarity="Common" muId="24574" num="31">PCY</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a land: Coastal Hornclaw gains flying until end of turn.</text>
        </card>
        <card>
            <name>Panic</name>
            <set rarity="Common" muId="4081">5ED</set>
            <set rarity="Common" muId="2648">ICE</set>
            <set rarity="Common" muId="184742" num="145">ME2</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Panic only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Rod of Spanking</name>
            <set rarity="Uncommon" muId="74344" num="127">UNH</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Rod of Spanking deals 1 damage to target player. Then untap Rod of Spanking unless that player says &quot;Thank you, sir. May I have another?&quot;</text>
        </card>
        <card>
            <name>Jayemdae Tome</name>
            <set rarity="Rare" muId="14780" num="294">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="45482" num="306">8ED</set>
            <set rarity="Rare" muId="3796">5ED</set>
            <set rarity="Rare" muId="2054">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Rare" muId="25">LEA</set>
            <set rarity="Rare" muId="320">LEB</set>
            <set rarity="Uncommon" muId="275705" num="207">M13</set>
            <set rarity="Uncommon" muId="398530" num="231">ORI</set>
            <set rarity="Rare" muId="1119">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Rare" muId="25660" num="305">7ED</set>
            <set rarity="Rare" muId="106478" num="327">10E</set>
            <set rarity="Rare" muId="622">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Draw a card.</text>
        </card>
        <card>
            <name>Little Girl</name>
            <set rarity="Common" muId="74257" num="16">UNH</set>
            <color>W</color>
            <color>U</color>
            <manacost>hw</manacost>
            <cmc>0.5</cmc>
            <type>Creature — Human Child</type>
            <pt>½/½</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Mishra's Workshop</name>
            <set rarity="Rare" muId="1075">ATQ</set>
            <set rarity="Rare" muId="202578" num="247">ME4</set>
            <set rarity="Mythic Rare" muId="383015" num="305">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C}{C}{C} to your mana pool. Spend this mana only to cast artifact spells.</text>
        </card>
        <card>
            <name>Arctic Nishoba</name>
            <set rarity="Uncommon" muId="121229" num="102">CSP</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Cumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Nishoba dies, you gain 2 life for each age counter on it.</text>
        </card>
        <card>
            <name>Opal Avenger</name>
            <set rarity="Rare" muId="8814" num="15">ULG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.</text>
        </card>
        <card>
            <name>Liege of the Hollows</name>
            <set rarity="Rare" muId="4519">WTH</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Liege of the Hollows dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana he or she paid this way.</text>
        </card>
        <card>
            <name>Ridgescale Tusker</name>
            <set rarity="Uncommon" muId="423788" num="121">AER</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.</text>
        </card>
        <card>
            <name>Cyclops Tyrant</name>
            <set rarity="Common" muId="370585" num="135">M14</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Cyclops</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Cyclops Tyrant can't block creatures with power 2 or less.</text>
        </card>
        <card>
            <name>Goryo's Vengeance</name>
            <set rarity="Rare" muId="74475" num="67">BOK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.
Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Onyx Mage</name>
            <set rarity="Uncommon" muId="220072" num="103">M12</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Ancestral Memories</name>
            <set rarity="Rare" muId="14550" num="57">6ED</set>
            <set rarity="Rare" muId="3323">MIR</set>
            <set rarity="Rare" muId="4247">POR</set>
            <set rarity="Rare" muId="27115" num="59">7ED</set>
            <color>U</color>
            <manacost>2UUU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Cruel Feeding</name>
            <set rarity="Common" muId="380389" num="64">JOU</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Cruel Feeding costs {2}{B} more to cast for each target beyond the first.
Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Eternal Flame</name>
            <set rarity="Rare" muId="1787">DRK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.</text>
        </card>
        <card>
            <name>Kraul Warrior</name>
            <set rarity="Common" muId="369059" num="42">DGM</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{5}{G}: Kraul Warrior gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Sigil of the Nayan Gods</name>
            <set rarity="Common" muId="179630" num="78">ARB</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
Cycling {G/W} ({G/W}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Virulent Wound</name>
            <set rarity="Common" muId="213777" num="57">MBS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.</text>
        </card>
        <card>
            <name>Weed-Pruner Poplar</name>
            <set rarity="Common" muId="152741" num="83">MOR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk Assassin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Shrouded Lore</name>
            <set rarity="Uncommon" muId="122285" num="91">PLC</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.</text>
        </card>
        <card>
            <name>Boros Charm</name>
            <set rarity="Uncommon" muId="376270" num="179">C13</set>
            <set rarity="Uncommon" muId="420802" num="185">C16</set>
            <set rarity="Uncommon" muId="366435" num="148">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Boros Charm deals 4 damage to target player.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Skyshroud Archer</name>
            <set rarity="Common" muId="5228">STH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature with flying gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Owl Familiar</name>
            <set rarity="Common" muId="202498" num="54">ME4</set>
            <set rarity="Common" muId="4270">POR</set>
            <set rarity="Uncommon" muId="21042" num="43">S99</set>
            <set rarity="Common" muId="383039" num="85">VMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Owl Familiar enters the battlefield, draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Summit Apes</name>
            <set rarity="Uncommon" muId="197864" num="114">WWK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Ape</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a Mountain, Summit Apes has menace. (It can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Squirrel Nest</name>
            <set rarity="Uncommon" muId="382374" num="180">CNS</set>
            <set rarity="Uncommon" muId="31836" num="274">ODY</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Create a 1/1 green Squirrel creature token.&quot;</text>
        </card>
        <card>
            <name>Gutless Ghoul</name>
            <set rarity="Common" muId="121194" num="60">CSP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Snow Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice a creature: You gain 2 life.</text>
        </card>
        <card>
            <name>Princess Lucrezia</name>
            <set rarity="Uncommon" muId="1675">LEG</set>
            <set rarity="Uncommon" muId="205869" num="166">ME3</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UUB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {U} to your mana pool.</text>
        </card>
        <card>
            <name>Ancient Carp</name>
            <set rarity="Common" muId="394492" num="44">DTK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Fish</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Hanweir Watchkeep</name>
            <set rarity="Uncommon" muId="244683" num="145a">ISD</set>
            <color>R</color>
            <related attach="attach">Bane of Hanweir</related>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior Werewolf</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.</text>
        </card>
        <card>
            <name>Sandcrafter Mage</name>
            <set rarity="Common" muId="394672" num="33">DTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Phantom Flock</name>
            <set rarity="Uncommon" muId="34932" num="16">JUD</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Soldier Spirit</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flying
Phantom Flock enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.</text>
        </card>
        <card>
            <name>Saddleback Lagac</name>
            <set rarity="Common" muId="417441" num="18">DDR</set>
            <set rarity="Common" muId="407652" num="142">OGW</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Lizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)</text>
        </card>
        <card>
            <name>Inferno Titan</name>
            <set rarity="Mythic Rare" muId="430592" num="53">E01</set>
            <set rarity="Mythic Rare" muId="376371" num="114">C13</set>
            <set rarity="Mythic Rare" muId="405262" num="160">C15</set>
            <set rarity="Mythic Rare" muId="205042" num="146">M11</set>
            <set rarity="Mythic Rare" muId="235192" num="147">M12</set>
            <set rarity="Special" muId="0" num="36">pMEI</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>{R}: Inferno Titan gets +1/+0 until end of turn.
Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.</text>
        </card>
        <card>
            <name>Jeska, Warrior Adept</name>
            <set rarity="Rare" muId="36451" num="93">JUD</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Barbarian Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>First strike, haste
{T}: Jeska, Warrior Adept deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Thought Devourer</name>
            <set rarity="Rare" muId="31817" num="105">ODY</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Your maximum hand size is reduced by four.</text>
        </card>
        <card>
            <name>Jalira, Master Polymorphist</name>
            <set rarity="Rare" muId="383287" num="64">M15</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.</text>
        </card>
        <card>
            <name>Forcemage Advocate</name>
            <set rarity="Uncommon" muId="34244" num="116">JUD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Centaur Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Return target card from an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Borborygmos</name>
            <set rarity="Rare" muId="97229" num="103">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RRGG</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Cyclops</type>
            <pt>6/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Sultai Charm</name>
            <set rarity="Uncommon" muId="386676" num="204">KTK</set>
            <set rarity="Special" muId="0" num="117">pMEI</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>BGU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.</text>
        </card>
        <card>
            <name>Exhumer Thrull</name>
            <set rarity="Uncommon" muId="97225" num="50">GPT</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Thrull</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haunt (When this creature dies, exile it haunting target creature.)
When Exhumer Thrull enters the battlefield or the creature it haunts dies, return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Invulnerability</name>
            <set rarity="Uncommon" muId="4882">TMP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
The next time a source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Woolly Loxodon</name>
            <set rarity="Common" muId="386730" num="158">KTK</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Elephant Warrior</type>
            <pt>6/7</pt>
            <tablerow>2</tablerow>
            <text>Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Eunuchs' Intrigues</name>
            <set rarity="Uncommon" muId="10543" num="110">PTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.</text>
        </card>
        <card>
            <name>Hooded Horror</name>
            <set rarity="Uncommon" muId="376365" num="80">C13</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most.</text>
        </card>
        <card>
            <name>_____</name>
            <set rarity="Uncommon" muId="74252" num="23">UNH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}: This card's name becomes the card name of your choice. Activate this ability anywhere, anytime.</text>
        </card>
        <card>
            <name>Siegehorn Ceratops</name>
            <set rarity="Rare" muId="439832" num="171">RIX</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)</text>
        </card>
        <card>
            <name>Quicksmith Spy</name>
            <set rarity="Rare" muId="423708" num="41">AER</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Quicksmith Spy enters the battlefield, target artifact you control gains &quot;{T}: Draw a card&quot; for as long as you control Quicksmith Spy.</text>
        </card>
        <card>
            <name>Wall of Tombstones</name>
            <set rarity="Uncommon" muId="1469">LEG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Hydromorph Guardian</name>
            <set rarity="Common" muId="33627" num="39">TOR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.</text>
        </card>
        <card>
            <name>Exhaustion</name>
            <set rarity="Uncommon" muId="84065" num="76">9ED</set>
            <set rarity="Rare" muId="4261">POR</set>
            <set rarity="Rare" muId="6549">PO2</set>
            <set rarity="Rare" muId="10527" num="42">PTK</set>
            <set rarity="Uncommon" muId="21044" num="36">S99</set>
            <set rarity="Uncommon" muId="5650" num="74">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures and lands target opponent controls don't untap during his or her next untap step.</text>
        </card>
        <card>
            <name>Order of the Stars</name>
            <set rarity="Uncommon" muId="96938" num="13">GPT</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
As Order of the Stars enters the battlefield, choose a color.
Order of the Stars has protection from the chosen color.</text>
        </card>
        <card>
            <name>Holy Strength</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="45182" num="24">8ED</set>
            <set rarity="Common" muId="4132">5ED</set>
            <set rarity="Common" muId="2345">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="255">LEA</set>
            <set rarity="Common" muId="551">LEB</set>
            <set rarity="Common" muId="190538" num="15">M10</set>
            <set rarity="Common" muId="205226" num="16">M11</set>
            <set rarity="Common" muId="83122" num="19">9ED</set>
            <set rarity="Common" muId="1350">3ED</set>
            <set rarity="Common" muId="15779" num="20">7ED</set>
            <set rarity="Common" muId="129594" num="22">10E</set>
            <set rarity="Common" muId="853">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+2.</text>
        </card>
        <card>
            <name>Soul Snuffers</name>
            <set rarity="Uncommon" muId="142054" num="45">EVE</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature.</text>
        </card>
        <card>
            <name>Volrath's Curse</name>
            <set rarity="Common" muId="4741">TMP</set>
            <set rarity="Uncommon" muId="397637" num="77">TPR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.
{1}{U}: Return Volrath's Curse to its owner's hand.</text>
        </card>
        <card>
            <name>Mnemonic Nexus</name>
            <set rarity="Uncommon" muId="88963" num="59">RAV</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each player shuffles his or her graveyard into his or her library.</text>
        </card>
        <card>
            <name>Hand of Honor</name>
            <set rarity="Uncommon" muId="74173" num="12">SOK</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Samurai</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Brutalizer Exarch</name>
            <set rarity="Uncommon" muId="217998" num="105">NPH</set>
            <set rarity="Uncommon" muId="275256" num="61">PC2</set>
            <set rarity="Uncommon" muId="423486" num="61">PCA</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Brutalizer Exarch enters the battlefield, choose one —
• Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it.
• Put target noncreature permanent on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Ophidian</name>
            <set rarity="Common" muId="393862" num="9">DD3_JVC</set>
            <set rarity="Common" muId="189253" num="9">DD2</set>
            <set rarity="Special" muId="0" num="13">pFNM</set>
            <set rarity="Common" muId="383037" num="84">VMA</set>
            <set rarity="Common" muId="4491">WTH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Crook of Condemnation</name>
            <set rarity="Uncommon" muId="430848" num="159">HOU</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Exile target card from a graveyard.
{1}, Exile Crook of Condemnation: Exile all cards from all graveyards.</text>
        </card>
        <card>
            <name>Gate Smasher</name>
            <set rarity="Uncommon" muId="394579" num="239">DTK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Gate Smasher can be attached only to a creature with toughness 4 or greater.
Equipped creature gets +3/+0 and has trample.
Equip {3}</text>
        </card>
        <card>
            <name>Steamflogger of the Month</name>
            <set rarity="Rare" muId="439483" num="94">UST</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin Rigger</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Hit // Run</name>
            <set rarity="" muId="107387" num="152a">DIS</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>1BR // 3RG</manacost>
            <cmc>3 // 5</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost.

---

Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.</text>
        </card>
        <card>
            <name>Seismic Elemental</name>
            <set rarity="Uncommon" muId="398579" num="161">ORI</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.</text>
        </card>
        <card>
            <name>Kalonian Twingrove</name>
            <set rarity="Rare" muId="383290" num="182">M15</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
When Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with &quot;This creature's power and toughness are each equal to the number of Forests you control.&quot;</text>
        </card>
        <card>
            <name>Lashweed Lurker</name>
            <set rarity="Uncommon" muId="414298" num="9">EMN</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Creature — Eldrazi Horror</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library.</text>
        </card>
        <card>
            <name>Double Stroke</name>
            <set rarity="Uncommon" muId="382253" num="4">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Bösium Strip</name>
            <set rarity="Rare" muId="4429">WTH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.</text>
        </card>
        <card>
            <name>Mantis Rider</name>
            <set rarity="Rare" muId="386589" num="184">KTK</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>URW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance, haste</text>
        </card>
        <card>
            <name>Waterfront Bouncer</name>
            <set rarity="Common" muId="19557" num="114">MMQ</set>
            <set rarity="Uncommon" muId="383150" num="102">VMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}, Discard a card: Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Archdemon of Greed</name>
            <set rarity="Rare" muId="227405" num="71a">DKA</set>
            <set rarity="Special" muId="0" num="52b">pPRE</set>
            <color>B</color>
            <related attach="attach">Ravenous Demon</related>
            <manacost></manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.</text>
        </card>
        <card>
            <name>Rapid Decay</name>
            <set rarity="Rare" muId="15177" num="67">UDS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile up to three target cards from a single graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Trade Caravan</name>
            <set rarity="Common" muId="3033">HML</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Nomad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a currency counter on Trade Caravan.
Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep.</text>
        </card>
        <card>
            <name>Indentured Djinn</name>
            <set rarity="Uncommon" muId="19797" num="85">MMQ</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Djinn</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Indentured Djinn enters the battlefield, each other player may draw up to three cards.</text>
        </card>
        <card>
            <name>Asylum Visitor</name>
            <set rarity="Rare" muId="409846" num="99">SOI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Wizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Aven Mimeomancer</name>
            <set rarity="Rare" muId="180608" num="2">ARB</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.</text>
        </card>
        <card>
            <name>Gerrard Capashen</name>
            <set rarity="Rare" muId="26793" num="11">APC</set>
            <set rarity="Rare" muId="209157" num="46">DDE</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.
{3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.</text>
        </card>
        <card>
            <name>Storm Fleet Pyromancer</name>
            <set rarity="Common" muId="435317" num="163">XLN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Pirate Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Mikaeus, the Lunarch</name>
            <set rarity="Mythic Rare" muId="259296" num="6">V11</set>
            <set rarity="Mythic Rare" muId="247234" num="23">ISD</set>
            <color>W</color>
            <manacost>XW</manacost>
            <cmc>1</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.
{T}: Put a +1/+1 counter on Mikaeus.
{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.</text>
        </card>
        <card>
            <name>Feed the Pack</name>
            <set rarity="Rare" muId="262857" num="114">DKA</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.</text>
        </card>
        <card>
            <name>Rekindling Phoenix</name>
            <set rarity="Mythic Rare" muId="439768" num="111">RIX</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Phoenix</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with &quot;At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn.&quot;</text>
        </card>
        <card>
            <name>Azorius First-Wing</name>
            <set rarity="Common" muId="97101" num="105">DIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from enchantments</text>
        </card>
        <card>
            <name>Precursor Golem</name>
            <set rarity="Rare" muId="397708" num="225">MM2</set>
            <set rarity="Rare" muId="206348" num="194">SOM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Precursor Golem enters the battlefield, create two 3/3 colorless Golem artifact creature tokens.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.</text>
        </card>
        <card>
            <name>Scrying Glass</name>
            <set rarity="Rare" muId="15262" num="137">UDS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.</text>
        </card>
        <card>
            <name>Airdrop Condor</name>
            <set rarity="Uncommon" muId="39755" num="186">ONS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{R}, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to target creature or player.</text>
        </card>
        <card>
            <name>Phantom Whelp</name>
            <set rarity="Common" muId="31814" num="93">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)</text>
        </card>
        <card>
            <name>Treva, the Renewer</name>
            <set rarity="Rare" muId="209121" num="49">DDE</set>
            <set rarity="Rare" muId="23210" num="280">INV</set>
            <set rarity="Special" muId="0" num="3">pPRO</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>3GWU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.</text>
        </card>
        <card>
            <name>Blaze</name>
            <set rarity="Uncommon" muId="14628" num="168">6ED</set>
            <set rarity="Uncommon" muId="0" num="39">DPA</set>
            <set rarity="Uncommon" muId="45379" num="177">8ED</set>
            <set rarity="Uncommon" muId="83005" num="175">9ED</set>
            <set rarity="Uncommon" muId="205264" num="47">HOP</set>
            <set rarity="Uncommon" muId="4329">POR</set>
            <set rarity="Uncommon" muId="6600">PO2</set>
            <set rarity="Uncommon" muId="10507" num="102">PTK</set>
            <set rarity="Uncommon" muId="13187" num="175">7ED</set>
            <set rarity="Uncommon" muId="129484" num="190">10E</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Blaze deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Skirk Fire Marshal</name>
            <set rarity="Rare" muId="393984" num="50">DD3_EVG</set>
            <set rarity="Rare" muId="157936" num="50">EVG</set>
            <set rarity="Rare" muId="40194" num="229">ONS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.</text>
        </card>
        <card>
            <name>World at War</name>
            <set rarity="Rare" muId="193484" num="172">ROE</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Thunderous Wrath</name>
            <set rarity="Uncommon" muId="239985" num="160">AVR</set>
            <set rarity="Common" muId="425938" num="113">MM3</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Thunderous Wrath deals 5 damage to target creature or player.
Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</text>
        </card>
        <card>
            <name>Phantasmal Terrain</name>
            <set rarity="Common" muId="16431" num="84">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3928">5ED</set>
            <set rarity="Common" muId="2172">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="22983" num="65">INV</set>
            <set rarity="Common" muId="116">LEA</set>
            <set rarity="Common" muId="411">LEB</set>
            <set rarity="Common" muId="221553" num="56">ME4</set>
            <set rarity="Common" muId="1212">3ED</set>
            <set rarity="Common" muId="713">2ED</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.</text>
        </card>
        <card>
            <name>Stromkirk Captain</name>
            <set rarity="Uncommon" muId="433129" num="197">C17</set>
            <set rarity="Uncommon" muId="262676" num="143">DKA</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Other Vampire creatures you control get +1/+1 and have first strike.</text>
        </card>
        <card>
            <name>Arcane Laboratory</name>
            <set rarity="Uncommon" muId="25562" num="60">7ED</set>
            <set rarity="Uncommon" muId="5764" num="60">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each player can't cast more than one spell each turn.</text>
        </card>
        <card>
            <name>Cunning Survivor</name>
            <set rarity="Common" muId="430722" num="33">HOU</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.</text>
        </card>
        <card>
            <name>Countervailing Winds</name>
            <set rarity="Common" muId="430721" num="32">HOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1} for each card in your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Enlightened Tutor</name>
            <set rarity="Special" muId="0" num="21">pARL</set>
            <set rarity="Uncommon" muId="15355" num="19">6ED</set>
            <set rarity="Rare" muId="413551" num="9">EMA</set>
            <set rarity="Uncommon" muId="3489">MIR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.</text>
        </card>
        <card>
            <name>Release the Ants</name>
            <set rarity="Uncommon" muId="152619" num="98">MOR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Last Breath</name>
            <set rarity="Uncommon" muId="136513" num="27">MMQ</set>
            <set rarity="Common" muId="147424" num="11">SHM</set>
            <set rarity="Common" muId="373680" num="22">THS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature with power 2 or less. Its controller gains 4 life.</text>
        </card>
        <card>
            <name>Mercy Killing</name>
            <set rarity="Uncommon" muId="158771" num="231">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>2G/W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.</text>
        </card>
        <card>
            <name>Faerie Aerie</name>
            <set rarity="Mythic Rare" muId="439570" num="181">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and &quot;Whenever this creature deals combat damage to a player, draw a card.&quot; Exile them at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Nephalia Smuggler</name>
            <set rarity="Uncommon" muId="240159" num="69">AVR</set>
            <set rarity="Uncommon" muId="409603" num="27">DDQ</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.</text>
        </card>
        <card>
            <name>Lowland Giant</name>
            <set rarity="Common" muId="27257" num="42">BTD</set>
            <set rarity="Common" muId="4829">TMP</set>
            <set rarity="Common" muId="397572" num="139">TPR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Opulent Palace</name>
            <set rarity="Uncommon" muId="420930" num="313">C16</set>
            <set rarity="Uncommon" muId="433199" num="267">C17</set>
            <set rarity="Uncommon" muId="386620" num="238">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Surgical Extraction</name>
            <set rarity="Special" muId="0" num="33">pMEI</set>
            <set rarity="Rare" muId="397706" num="99">MM2</set>
            <set rarity="Rare" muId="233041" num="74">NPH</set>
            <color>B</color>
            <manacost>B/P</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({B/P} can be paid with either {B} or 2 life.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Identity Crisis</name>
            <set rarity="Rare" muId="175109" num="81">ARB</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WWBB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all cards from target player's hand and graveyard.</text>
        </card>
        <card>
            <name>Drowned</name>
            <set rarity="Common" muId="202554" num="47">ME4</set>
            <set rarity="Common" muId="1750">DRK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Drowned.</text>
        </card>
        <card>
            <name>Mirko Vosk, Mind Drinker</name>
            <set rarity="Rare" muId="369026" num="85">DGM</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Vampire</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.</text>
        </card>
        <card>
            <name>Bedlam</name>
            <set rarity="Rare" muId="25689" num="174">7ED</set>
            <set rarity="Rare" muId="5727" num="175">USG</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures can't block.</text>
        </card>
        <card>
            <name>Sandbar Serpent</name>
            <set rarity="Uncommon" muId="9722" num="95">USG</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Serpent</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Stream Hopper</name>
            <set rarity="Common" muId="151124" num="113">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>U/R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U/R}: Stream Hopper gains flying until end of turn.</text>
        </card>
        <card>
            <name>Planar Guide</name>
            <set rarity="Rare" muId="44323" num="18">LGN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{W}, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.</text>
        </card>
        <card>
            <name>Gallows Warden</name>
            <set rarity="Uncommon" muId="233248" num="16">ISD</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other Spirit creatures you control get +0/+1.</text>
        </card>
        <card>
            <name>Sootwalkers</name>
            <set rarity="Common" muId="141936" num="196">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>2B/RB/R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Sootwalkers can't be blocked by white creatures.</text>
        </card>
        <card>
            <name>Fade from Memory</name>
            <set rarity="Uncommon" muId="41165" num="144">ONS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target card from a graveyard.
Cycling {B} ({B}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Stromgald Spy</name>
            <set rarity="Uncommon" muId="3094">ALL</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Flayer of the Hatebound</name>
            <set rarity="Rare" muId="262853" num="89">DKA</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Devil</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.</text>
        </card>
        <card>
            <name>Earth Elemental</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0" num="42">DPA</set>
            <set rarity="Uncommon" muId="2271">4ED</set>
            <set rarity="Common" muId="438693" num="127">IMA</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="192">LEA</set>
            <set rarity="Uncommon" muId="487">LEB</set>
            <set rarity="Uncommon" muId="1287">3ED</set>
            <set rarity="Uncommon" muId="20199" num="95">S99</set>
            <set rarity="Uncommon" muId="129554" num="199">10E</set>
            <set rarity="Uncommon" muId="789">2ED</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Imps' Taunt</name>
            <set rarity="Uncommon" muId="4666">TMP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature attacks this turn if able.</text>
        </card>
        <card>
            <name>Avatar of Will</name>
            <set rarity="Rare" muId="24590" num="30">PCY</set>
            <color>U</color>
            <manacost>6UU</manacost>
            <cmc>8</cmc>
            <type>Creature — Avatar</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>If an opponent has no cards in hand, Avatar of Will costs {6} less to cast.
Flying</text>
        </card>
        <card>
            <name>Suntail Hawk</name>
            <set rarity="Common" muId="45189" num="51">8ED</set>
            <set rarity="Common" muId="34207" num="28">JUD</set>
            <set rarity="Common" muId="370720" num="40">M14</set>
            <set rarity="Common" muId="83286" num="49">9ED</set>
            <set rarity="Common" muId="129753" num="50">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Seraph of the Sword</name>
            <set rarity="Rare" muId="370620" num="31">M14</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Prevent all combat damage that would be dealt to Seraph of the Sword.</text>
        </card>
        <card>
            <name>Rumbling Slum</name>
            <set rarity="Rare" muId="97199" num="126">GPT</set>
            <set rarity="Rare" muId="205354" num="93">HOP</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RGG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.</text>
        </card>
        <card>
            <name>Perilous Forays</name>
            <set rarity="Uncommon" muId="83744" num="176">RAV</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Noble Hierarch</name>
            <set rarity="Rare" muId="179434" num="87">CON</set>
            <set rarity="Special" muId="0" num="66">pJGP</set>
            <set rarity="Rare" muId="397709" num="151">MM2</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Druid</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {G}, {W}, or {U} to your mana pool.</text>
        </card>
        <card>
            <name>Viridian Corrupter</name>
            <set rarity="Uncommon" muId="213772" num="94">MBS</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Viridian Corrupter enters the battlefield, destroy target artifact.</text>
        </card>
        <card>
            <name>Kithkin Zephyrnaut</name>
            <set rarity="Common" muId="152858" num="16">MOR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.</text>
        </card>
        <card>
            <name>Inhumaniac</name>
            <set rarity="Uncommon" muId="439448" num="59">UST</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Brainiac</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.</text>
        </card>
        <card>
            <name>Lunarch Mantle</name>
            <set rarity="Common" muId="414327" num="35">EMN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has &quot;{1}, Sacrifice a permanent: This creature gains flying until end of turn.&quot;</text>
        </card>
        <card>
            <name>Appetite for the Unnatural</name>
            <set rarity="Common" muId="417714" num="141">KLD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment. You gain 2 life.</text>
        </card>
        <card>
            <name>Caravan Vigil</name>
            <set rarity="Common" muId="234444" num="173">ISD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.</text>
        </card>
        <card>
            <name>Emerald Dragonfly</name>
            <set rarity="Common" muId="2830">CHR</set>
            <set rarity="Common" muId="1524">LEG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{G}{G}: Emerald Dragonfly gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Leonin Squire</name>
            <set rarity="Common" muId="72722" num="9">5DN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Scourgemark</name>
            <set rarity="Common" muId="373652" num="105">THS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Scourgemark enters the battlefield, draw a card.
Enchanted creature gets +1/+0.</text>
        </card>
        <card>
            <name>Prakhata Pillar-Bug</name>
            <set rarity="Common" muId="417801" num="228">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{B}: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Darba</name>
            <set rarity="Uncommon" muId="24657" num="111">PCY</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Darba unless you pay {G}{G}.</text>
        </card>
        <card>
            <name>Tethered Griffin</name>
            <set rarity="Rare" muId="15769" num="21">UDS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Griffin</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When you control no enchantments, sacrifice Tethered Griffin.</text>
        </card>
        <card>
            <name>Smoldering Efreet</name>
            <set rarity="Common" muId="391925" num="115">FRF</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Efreet Monk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Smoldering Efreet dies, it deals 2 damage to you.</text>
        </card>
        <card>
            <name>Muddle the Mixture</name>
            <set rarity="Common" muId="88955" num="60">RAV</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target instant or sorcery spell.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Ghave, Guru of Spores</name>
            <set rarity="Mythic Rare" muId="420817" num="200">C16</set>
            <set rarity="Mythic Rare" muId="236501" num="200">CMD</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>2BGW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Fungus Shaman</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.
{1}, Sacrifice a creature: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Sygg, River Cutthroat</name>
            <set rarity="Rare" muId="147377" num="176">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>U/BU/B</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Merfolk Rogue</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)</text>
        </card>
        <card>
            <name>Champion of Dusk</name>
            <set rarity="Rare" muId="439721" num="64">RIX</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.</text>
        </card>
        <card>
            <name>Impromptu Raid</name>
            <set rarity="Rare" muId="146097" num="209">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>3R/G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{R/G}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Poultice Sliver</name>
            <set rarity="Common" muId="126014" num="11">PLC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{2}, {T}: Regenerate target Sliver.&quot;</text>
        </card>
        <card>
            <name>Panopticon</name>
            <set rarity="Common" muId="198064" num="29">HOP</set>
            <set rarity="Common" muId="423643" num="62">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Mirrodin</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk to Panopticon, draw a card.
At the beginning of your draw step, draw an additional card.
Whenever you roll {CHAOS}, draw a card.</text>
        </card>
        <card>
            <name>Extricator of Sin</name>
            <set rarity="Uncommon" muId="414313" num="23a">EMN</set>
            <color>W</color>
            <related attach="attach">Extricator of Flesh</related>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.</text>
        </card>
        <card>
            <name>Coastal Drake</name>
            <set rarity="Common" muId="28754" num="22">APC</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{U}, {T}: Return target Kavu to its owner's hand.</text>
        </card>
        <card>
            <name>Skyreaping</name>
            <set rarity="Uncommon" muId="378512" num="140">BNG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)</text>
        </card>
        <card>
            <name>Blind Phantasm</name>
            <set rarity="Common" muId="126143" num="49">FUT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Diviner's Wand</name>
            <set rarity="Uncommon" muId="154163" num="142">MOR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Tribal Artifact — Wizard Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn&quot; and &quot;{4}: Draw a card.&quot;
Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.
Equip {3}</text>
        </card>
        <card>
            <name>Avatar of Fury</name>
            <set rarity="Rare" muId="430578" num="39">E01</set>
            <set rarity="Rare" muId="247367" num="110">CMD</set>
            <set rarity="Rare" muId="24644" num="82">PCY</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast.
Flying
{R}: Avatar of Fury gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Tar Pitcher</name>
            <set rarity="Uncommon" muId="393991" num="53">DD3_EVG</set>
            <set rarity="Uncommon" muId="157920" num="53">EVG</set>
            <set rarity="Uncommon" muId="139470" num="193">LRW</set>
            <set rarity="Uncommon" muId="370467" num="134">MMA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Hellspark Elemental</name>
            <set rarity="Uncommon" muId="174799" num="65">CON</set>
            <set rarity="Uncommon" muId="368477" num="46">DDK</set>
            <set rarity="Uncommon" muId="234711" num="6">PD2</set>
            <set rarity="Special" muId="0" num="25">pWPN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste
At the beginning of the end step, sacrifice Hellspark Elemental.
Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Bloodspore Thrinax</name>
            <set rarity="Rare" muId="405149" num="33">C15</set>
            <set rarity="Rare" muId="430312" num="93">CMA</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Lizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.</text>
        </card>
        <card>
            <name>Howl of the Horde</name>
            <set rarity="Rare" muId="386561" num="112">KTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Raid — If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Aggravate</name>
            <set rarity="Uncommon" muId="275707" num="125">AVR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.</text>
        </card>
        <card>
            <name>Spore Flower</name>
            <set rarity="Uncommon" muId="1923">FEM</set>
            <set rarity="Uncommon" muId="184521" num="177">ME2</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Fungus</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Spore Flower.
Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Grave Bramble</name>
            <set rarity="Common" muId="229964" num="184">ISD</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Plant</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Defender, protection from Zombies</text>
        </card>
        <card>
            <name>Ashling the Pilgrim</name>
            <set rarity="Rare" muId="141822" num="149">LRW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Elemental Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.</text>
        </card>
        <card>
            <name>Jihad</name>
            <set rarity="Rare" muId="973">ARN</set>
            <color>W</color>
            <manacost>WWW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Jihad enters the battlefield, choose a color and an opponent.
White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.
When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.</text>
        </card>
        <card>
            <name>Obelisk of Alara</name>
            <set rarity="Rare" muId="183018" num="140">CON</set>
            <set rarity="Special" muId="0" num="5">pLPA</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}{W}, {T}: You gain 5 life.
{1}{U}, {T}: Draw a card, then discard a card.
{1}{B}, {T}: Target creature gets -2/-2 until end of turn.
{1}{R}, {T}: Obelisk of Alara deals 3 damage to target player.
{1}{G}, {T}: Target creature gets +4/+4 until end of turn.</text>
        </card>
        <card>
            <name>Shieldmate's Blessing</name>
            <set rarity="Common" muId="178119" num="35">ZEN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 3 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Burning Sun's Avatar</name>
            <set rarity="Rare" muId="435289" num="135">XLN</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dinosaur Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent and 3 damage to up to one target creature.</text>
        </card>
        <card>
            <name>Atzal, Cave of Eternity</name>
            <set rarity="Rare" muId="439819" num="160b">RIX</set>
            <related attach="attach">Journey to Eternity</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Journey to Eternity.)
{T}: Add one mana of any color to your mana pool.
{3}{B}{G}, {T}: Return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Foresight</name>
            <set rarity="Common" muId="3109">ALL</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for three cards, exile them, then shuffle your library.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Jolting Merfolk</name>
            <set rarity="Uncommon" muId="21281" num="34">NMS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Jolting Merfolk: Tap target creature.</text>
        </card>
        <card>
            <name>Nature's Kiss</name>
            <set rarity="Common" muId="4524">WTH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Dispersal Shield</name>
            <set rarity="Common" muId="35344" num="33">SCG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell if its converted mana cost is less than or equal to the highest converted mana cost among permanents you control.</text>
        </card>
        <card>
            <name>Impending Disaster</name>
            <set rarity="Rare" muId="12426" num="82">ULG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands.</text>
        </card>
        <card>
            <name>Multani</name>
            <set rarity="Special" muId="12146">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +X/+0, where X is the number of cards in your hand.</text>
        </card>
        <card>
            <name>Dauthi Ghoul</name>
            <set rarity="Uncommon" muId="4649">TMP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Dauthi Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.</text>
        </card>
        <card>
            <name>Krosan Warchief</name>
            <set rarity="Uncommon" muId="376396" num="155">C13</set>
            <set rarity="Special" muId="0" num="47">pFNM</set>
            <set rarity="Uncommon" muId="43535" num="123">SCG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Beast spells you cast cost {1} less to cast.
{1}{G}: Regenerate target Beast.</text>
        </card>
        <card>
            <name>Traveler's Amulet</name>
            <set rarity="Common" muId="430856" num="167">HOU</set>
            <set rarity="Common" muId="237357" num="234">ISD</set>
            <set rarity="Common" muId="439848" num="184">RIX</set>
            <set rarity="Common" muId="373690" num="221">THS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Bladetusk Boar</name>
            <set rarity="Common" muId="380379" num="90">JOU</set>
            <set rarity="Common" muId="279707" num="121">M13</set>
            <set rarity="Common" muId="180350" num="118">ZEN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Boar</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Noxious Gearhulk</name>
            <set rarity="Mythic Rare" muId="417669" num="96">KLD</set>
            <set rarity="Special" muId="420590" num="3">MPS</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Menace
When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Reduce in Stature</name>
            <set rarity="Common" muId="394662" num="72">DTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has base power and toughness 0/2.</text>
        </card>
        <card>
            <name>Reckless Fireweaver</name>
            <set rarity="Common" muId="417699" num="126">KLD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.</text>
        </card>
        <card>
            <name>Common Iguana</name>
            <set rarity="Common" muId="439468" num="79">UST</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Host Creature — Lizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, you may discard a card. If you do, draw a card.</text>
        </card>
        <card>
            <name>Acidic Slime</name>
            <set rarity="Uncommon" muId="376237" num="134">C13</set>
            <set rarity="Uncommon" muId="405117" num="173">C15</set>
            <set rarity="Uncommon" muId="430309" num="90">CMA</set>
            <set rarity="Uncommon" muId="380236" num="64">DDM</set>
            <set rarity="Special" muId="0" num="145">pFNM</set>
            <set rarity="Uncommon" muId="189880" num="165">M10</set>
            <set rarity="Uncommon" muId="207333" num="161">M11</set>
            <set rarity="Uncommon" muId="226906" num="161">M12</set>
            <set rarity="Uncommon" muId="265718" num="159">M13</set>
            <set rarity="Uncommon" muId="247317" num="140">CMD</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Ooze</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.</text>
        </card>
        <card>
            <name>War Elemental</name>
            <set rarity="Rare" muId="43614" num="112">MRD</set>
            <color>R</color>
            <manacost>RRR</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn.
Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental.</text>
        </card>
        <card>
            <name>Yellow Scarves General</name>
            <set rarity="Rare" muId="10577" num="126">PTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Yellow Scarves General can't block.</text>
        </card>
        <card>
            <name>Goblin Kaboomist</name>
            <set rarity="Rare" muId="383257" num="144">M15</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, create a colorless artifact token named Land Mine with &quot;{R}, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying.&quot; Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.</text>
        </card>
        <card>
            <name>Artificial Evolution</name>
            <set rarity="Rare" muId="39923" num="67">ONS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Monstrous Growth</name>
            <set rarity="Common" muId="45412" num="266">8ED</set>
            <set rarity="Common" muId="4305">POR</set>
            <set rarity="Common" muId="6621">PO2</set>
            <set rarity="Common" muId="30169" num="258">7ED</set>
            <set rarity="Common" muId="20234" num="132">S99</set>
            <set rarity="Common" muId="25475">S00</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+4 until end of turn.</text>
        </card>
        <card>
            <name>Fade into Antiquity</name>
            <set rarity="Common" muId="416938" num="181">CN2</set>
            <set rarity="Common" muId="373576" num="157">THS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target artifact or enchantment.</text>
        </card>
        <card>
            <name>Llanowar Behemoth</name>
            <set rarity="Uncommon" muId="45429" num="261">8ED</set>
            <set rarity="Uncommon" muId="83152" num="252">9ED</set>
            <set rarity="Uncommon" muId="4520">WTH</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Clearwater Goblet</name>
            <set rarity="Rare" muId="50198" num="109">5DN</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.</text>
        </card>
        <card>
            <name>Implement of Improvement</name>
            <set rarity="Common" muId="423825" num="158">AER</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{W}, Sacrifice Implement of Improvement: You gain 2 life.
When Implement of Improvement is put into a graveyard from the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Life Chisel</name>
            <set rarity="Uncommon" muId="1410">LEG</set>
            <set rarity="Rare" muId="201205" num="199">ME3</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Nacatl Savage</name>
            <set rarity="Common" muId="183022" num="86">CON</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from artifacts</text>
        </card>
        <card>
            <name>Vampire Envoy</name>
            <set rarity="Common" muId="407602" num="92">OGW</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Cleric Ally</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Vampire Envoy becomes tapped, you gain 1 life.</text>
        </card>
        <card>
            <name>Anguished Unmaking</name>
            <set rarity="Rare" muId="410006" num="242">SOI</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target nonland permanent. You lose 3 life.</text>
        </card>
        <card>
            <name>Turntimber Grove</name>
            <set rarity="Common" muId="401676" num="34">DDP</set>
            <set rarity="Common" muId="169977" num="227">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Turntimber Grove enters the battlefield tapped.
When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.
{T}: Add {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Fever Charm</name>
            <set rarity="Common" muId="39484" num="202">ONS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.</text>
        </card>
        <card>
            <name>Rot Farm Skeleton</name>
            <set rarity="Uncommon" muId="368986" num="98">DGM</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant Skeleton</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Rot Farm Skeleton can't block.
{2}{B}{G}, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Commander's Sphere</name>
            <set rarity="Common" muId="389466" num="54">C14</set>
            <set rarity="Common" muId="420865" num="248">C16</set>
            <set rarity="Common" muId="433138" num="206">C17</set>
            <set rarity="Common" muId="430432" num="213">CMA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add to your mana pool one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.</text>
        </card>
        <card>
            <name>Pariah</name>
            <set rarity="Rare" muId="416852" num="95">CN2</set>
            <set rarity="Rare" muId="11155" num="30">7ED</set>
            <set rarity="Rare" muId="135248" num="33">10E</set>
            <set rarity="Rare" muId="5773" num="28">USG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.</text>
        </card>
        <card>
            <name>Flamerush Rider</name>
            <set rarity="Rare" muId="391833" num="99">FRF</set>
            <set rarity="Special" muId="0" num="110">pMEI</set>
            <set rarity="Special" muId="0" num="136">pPRE</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Cerodon Yearling</name>
            <set rarity="Common" muId="180604" num="96">ARB</set>
            <set rarity="Common" muId="205802" num="86">HOP</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, haste</text>
        </card>
        <card>
            <name>Loxodon Wayfarer</name>
            <set rarity="Common" muId="207885" num="15">SOM</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Elephant Monk</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Primeval Force</name>
            <set rarity="Rare" muId="45453" num="273">8ED</set>
            <set rarity="Rare" muId="4314">POR</set>
            <color>G</color>
            <manacost>2GGG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.</text>
        </card>
        <card>
            <name>Run Aground</name>
            <set rarity="Common" muId="435224" num="72">XLN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target artifact or creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Shrine of Loyal Legions</name>
            <set rarity="Uncommon" muId="382196" num="5">MD1</set>
            <set rarity="Uncommon" muId="206347" num="155">NPH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions.
{3}, {T}, Sacrifice Shrine of Loyal Legions: Create a 1/1 colorless Myr artifact creature token for each charge counter on Shrine of Loyal Legions.</text>
        </card>
        <card>
            <name>Aetherling</name>
            <set rarity="Rare" muId="368961" num="11">DGM</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
{U}: Aetherling can't be blocked this turn.
{1}: Aetherling gets +1/-1 until end of turn.
{1}: Aetherling gets -1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Elvish Berserker</name>
            <set rarity="Common" muId="6133" num="110">EXO</set>
            <set rarity="Common" muId="84661" num="237">9ED</set>
            <set rarity="Common" muId="129533" num="260">10E</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.</text>
        </card>
        <card>
            <name>Prismatic Ward</name>
            <set rarity="Common" muId="4150">5ED</set>
            <set rarity="Common" muId="2707">ICE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As Prismatic Ward enters the battlefield, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.</text>
        </card>
        <card>
            <name>Oviya Pashiri, Sage Lifecrafter</name>
            <set rarity="Rare" muId="417738" num="165">KLD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Legendary Creature — Human Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token.
{4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.</text>
        </card>
        <card>
            <name>Big Game Hunter</name>
            <set rarity="Uncommon" muId="134739" num="63">PLC</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Braids, Conjurer Adept Avatar</name>
            <set rarity="Special" muId="182272" num="66">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{2}: Each player may put a land card from their hand onto the battlefield tapped.
{3}: Each player may put a noncreature artifact card from their hand onto the battlefield.
{4}: Each player may put a creature card from their hand onto the battlefield. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Ill-Gotten Gains</name>
            <set rarity="Rare" muId="382288" num="114">CNS</set>
            <set rarity="Rare" muId="5570" num="138">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.</text>
        </card>
        <card>
            <name>Caustic Rain</name>
            <set rarity="Uncommon" muId="96969" num="44">GPT</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target land.</text>
        </card>
        <card>
            <name>Glissa Sunseeker</name>
            <set rarity="Rare" muId="48386" num="120">MRD</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Elf</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool.</text>
        </card>
        <card>
            <name>Perilous Vault</name>
            <set rarity="Mythic Rare" muId="383342" num="224">M15</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}, Exile Perilous Vault: Exile all nonland permanents.</text>
        </card>
        <card>
            <name>Karplusan Forest</name>
            <set rarity="Rare" muId="14730" num="326">6ED</set>
            <set rarity="Rare" muId="420922" num="305">C16</set>
            <set rarity="Rare" muId="0" num="39">DKM</set>
            <set rarity="Rare" muId="4186">5ED</set>
            <set rarity="Rare" muId="2755">ICE</set>
            <set rarity="Rare" muId="84559" num="321">9ED</set>
            <set rarity="Rare" muId="11366" num="336">7ED</set>
            <set rarity="Rare" muId="129614" num="354">10E</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.</text>
        </card>
        <card>
            <name>Obelisk of Undoing</name>
            <set rarity="Rare" muId="1014">ATQ</set>
            <set rarity="Rare" muId="2788">CHR</set>
            <set rarity="Rare" muId="3804">5ED</set>
            <set rarity="Rare" muId="202603" num="217">ME4</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{6}, {T}: Return target permanent you both own and control to your hand.</text>
        </card>
        <card>
            <name>Erg Raiders</name>
            <set rarity="Common" muId="917">ARN</set>
            <set rarity="Common" muId="3841">5ED</set>
            <set rarity="Common" muId="2102">4ED</set>
            <set rarity="Common" muId="159126" num="68">MED</set>
            <set rarity="Common" muId="1159">3ED</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.</text>
        </card>
        <card>
            <name>Valorous Charge</name>
            <set rarity="Uncommon" muId="4402">POR</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>White creatures get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Reflex Sliver</name>
            <set rarity="Common" muId="126018" num="138">PLC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have haste.</text>
        </card>
        <card>
            <name>Misthoof Kirin</name>
            <set rarity="Common" muId="394626" num="25">DTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kirin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Megamorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Selfless Exorcist</name>
            <set rarity="Rare" muId="34891" num="21">JUD</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.</text>
        </card>
        <card>
            <name>Overgrown Armasaur</name>
            <set rarity="Common" muId="439798" num="141">RIX</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Malicious Intent</name>
            <set rarity="Common" muId="279615" num="147">AVR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: Target creature can't block this turn.&quot;</text>
        </card>
        <card>
            <name>See Beyond</name>
            <set rarity="Common" muId="271154" num="25">PC2</set>
            <set rarity="Common" muId="423450" num="25">PCA</set>
            <set rarity="Common" muId="193577" num="86">ROE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw two cards, then shuffle a card from your hand into your library.</text>
        </card>
        <card>
            <name>Shoving Match</name>
            <set rarity="Uncommon" muId="19677" num="103">MMQ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, all creatures gain &quot;{T}: Tap target creature.&quot;</text>
        </card>
        <card>
            <name>Tidings</name>
            <set rarity="Special" muId="0" num="25">pMPR</set>
            <set rarity="Uncommon" muId="83036" num="106">9ED</set>
            <set rarity="Uncommon" muId="21047" num="54">S99</set>
            <set rarity="Uncommon" muId="129770" num="116">10E</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw four cards.</text>
        </card>
        <card>
            <name>Agent of Acquisitions</name>
            <set rarity="Uncommon" muId="382209" num="54">CNS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Draft Agent of Acquisitions face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)</text>
        </card>
        <card>
            <name>Jokulmorder</name>
            <set rarity="Rare" muId="121198" num="37">CSP</set>
            <color>U</color>
            <manacost>4UUU</manacost>
            <cmc>7</cmc>
            <type>Creature — Leviathan</type>
            <pt>12/12</pt>
            <tablerow>2</tablerow>
            <text>Trample
Jokulmorder enters the battlefield tapped.
When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands.
Jokulmorder doesn't untap during your untap step.
Whenever you play an Island, you may untap Jokulmorder.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Arcane Sanctum</name>
            <set rarity="Uncommon" muId="376247" num="273">C13</set>
            <set rarity="Uncommon" muId="420898" num="281">C16</set>
            <set rarity="Uncommon" muId="433166" num="234">C17</set>
            <set rarity="Uncommon" muId="426053" num="228">MM3</set>
            <set rarity="Uncommon" muId="175128" num="220">ALA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Arcane Sanctum enters the battlefield tapped.
{T}: Add {W}, {U}, or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Shaman of the Pack</name>
            <set rarity="Uncommon" muId="413747" num="205">EMA</set>
            <set rarity="Uncommon" muId="398489" num="217">ORI</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.</text>
        </card>
        <card>
            <name>Onward // Victory</name>
            <set rarity="" muId="426920" num="218a">AKH</set>
            <color>R</color>
            <color>W</color>
            <manacost>2R // 2W</manacost>
            <cmc>3 // 3</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+0 until end of turn, where X is its power.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Glarecaster</name>
            <set rarity="Rare" muId="39423" num="30">ONS</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Bird Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead.</text>
        </card>
        <card>
            <name>Aftershock</name>
            <set rarity="Common" muId="4800">TMP</set>
            <set rarity="Common" muId="397641" num="124">TPR</set>
            <set rarity="Common" muId="382839" num="149">VMA</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.</text>
        </card>
        <card>
            <name>Ixidor's Will</name>
            <set rarity="Common" muId="39843" num="90">ONS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {2} for each Wizard on the battlefield.</text>
        </card>
        <card>
            <name>Haze Frog</name>
            <set rarity="Common" muId="193569" num="187">ROE</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Frog</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.</text>
        </card>
        <card>
            <name>Kjeldoran Home Guard</name>
            <set rarity="Uncommon" muId="3200">ALL</set>
            <set rarity="Special" muId="0" num="8">CST</set>
            <set rarity="Uncommon" muId="184554" num="22">ME2</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/6</pt>
            <tablerow>2</tablerow>
            <text>At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.</text>
        </card>
        <card>
            <name>Infinite Hourglass</name>
            <set rarity="Rare" muId="3790">5ED</set>
            <set rarity="Rare" muId="2409">ICE</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a time counter on Infinite Hourglass.
All creatures get +1/+0 for each time counter on Infinite Hourglass.
{3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.</text>
        </card>
        <card>
            <name>Honden of Night's Reach</name>
            <set rarity="Uncommon" muId="79098" num="116">CHK</set>
            <set rarity="Uncommon" muId="413633" num="91">EMA</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment — Shrine</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, target opponent discards a card for each Shrine you control.</text>
        </card>
        <card>
            <name>Tok-Tok, Volcano Born</name>
            <set rarity="Rare" muId="78694" num="153b">CHK</set>
            <color>R</color>
            <related attach="attach">Akki Lavarunner</related>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Overabundance</name>
            <set rarity="Rare" muId="23202" num="259">INV</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her.</text>
        </card>
        <card>
            <name>Merrow Grimeblotter</name>
            <set rarity="Uncommon" muId="141937" num="171">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>3U/B</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Nalathni Dragon</name>
            <set rarity="Special" muId="97050" num="1">pDRC</set>
            <set rarity="Special" muId="97050" num="3">pMEI</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Zodiac Snake</name>
            <set rarity="Common" muId="10608" num="99">PTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Jace, Architect of Thought</name>
            <set rarity="Mythic Rare" muId="380190" num="1">DDM</set>
            <set rarity="Mythic Rare" muId="253653" num="44">RTR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Jace</type>
            <tablerow>1</tablerow>
            <text>+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Decimator of the Provinces</name>
            <set rarity="Mythic Rare" muId="414291" num="2">EMN</set>
            <manacost>10</manacost>
            <cmc>10</cmc>
            <type>Creature — Eldrazi Boar</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast Decimator of the Provinces, creatures you control get +2/+2 and gain trample until end of turn.
Trample, haste</text>
        </card>
        <card>
            <name>Voice of Duty</name>
            <set rarity="Uncommon" muId="15132" num="23">UDS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from green</text>
        </card>
        <card>
            <name>Weldfast Wingsmith</name>
            <set rarity="Common" muId="417642" num="69">KLD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.</text>
        </card>
        <card>
            <name>Nebuchadnezzar</name>
            <set rarity="Rare" muId="2875">CHR</set>
            <set rarity="Rare" muId="1671">LEG</set>
            <set rarity="Uncommon" muId="201212" num="162">ME3</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{X}, {T}: Choose a card name. Target opponent reveals X cards at random from his or her hand. Then that player discards all cards with that name revealed this way. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Breathstealer's Crypt</name>
            <set rarity="Rare" muId="3734">VIS</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life.</text>
        </card>
        <card>
            <name>Living Airship</name>
            <set rarity="Common" muId="26795" num="28">APC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Metathran</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{G}: Regenerate Living Airship.</text>
        </card>
        <card>
            <name>Bronze Horse</name>
            <set rarity="Rare" muId="2780">CHR</set>
            <set rarity="Rare" muId="1403">LEG</set>
            <set rarity="Uncommon" muId="202610" num="186">ME4</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Horse</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.</text>
        </card>
        <card>
            <name>Mistfire Adept</name>
            <set rarity="Uncommon" muId="391881" num="42">FRF</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Monk</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Thrasios, Triton Hero</name>
            <set rarity="Rare" muId="420663" num="46">C16</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Merfolk Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Pride of Lions</name>
            <set rarity="Uncommon" muId="249371" num="19">DDH</set>
            <set rarity="Uncommon" muId="25667" num="261">7ED</set>
            <set rarity="Uncommon" muId="20223" num="139">S99</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>You may have Pride of Lions assign its combat damage as though it weren't blocked.</text>
        </card>
        <card>
            <name>Quicksmith Genius</name>
            <set rarity="Uncommon" muId="417698" num="125">KLD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Artificer</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card.</text>
        </card>
        <card>
            <name>Tezzeret, Agent of Bolas</name>
            <set rarity="Mythic Rare" muId="214065" num="97">MBS</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Tezzeret</type>
            <tablerow>1</tablerow>
            <text>+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
−1: Target artifact becomes an artifact creature with base power and toughness 5/5.
−4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Concussive Bolt</name>
            <set rarity="Common" muId="213756" num="60">MBS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Concussive Bolt deals 4 damage to target player.
Metalcraft — If you control three or more artifacts, creatures that player controls can't block this turn.</text>
        </card>
        <card>
            <name>Cabal Conditioning</name>
            <set rarity="Rare" muId="44491" num="56">SCG</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.</text>
        </card>
        <card>
            <name>Wave of Reckoning</name>
            <set rarity="Rare" muId="420696" num="79">C16</set>
            <set rarity="Rare" muId="19659" num="56">MMQ</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each creature deals damage to itself equal to its power.</text>
        </card>
        <card>
            <name>Neurok Stealthsuit</name>
            <set rarity="Common" muId="51183" num="140">5DN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has shroud. (It can't be the target of spells or abilities.)
{U}{U}: Attach Neurok Stealthsuit to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Make Mischief</name>
            <set rarity="Common" muId="414434" num="135">EMN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Make Mischief deals 1 damage to target creature or player. Create a 1/1 red Devil creature token. It has &quot;When this creature dies, it deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Ancient Runes</name>
            <set rarity="Uncommon" muId="4801">TMP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.</text>
        </card>
        <card>
            <name>Vulshok Battlegear</name>
            <set rarity="Uncommon" muId="270852" num="68">DDI</set>
            <set rarity="Uncommon" muId="48121" num="272">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+3.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Unforge</name>
            <set rarity="Common" muId="51616" num="71">DST</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.</text>
        </card>
        <card>
            <name>Minotaur Aggressor</name>
            <set rarity="Uncommon" muId="270800" num="100">RTR</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Creature — Minotaur Berserker</type>
            <pt>6/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, haste</text>
        </card>
        <card>
            <name>Dauthi Cutthroat</name>
            <set rarity="Uncommon" muId="6091" num="57">EXO</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Dauthi Minion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
{1}{B}, {T}: Destroy target creature with shadow.</text>
        </card>
        <card>
            <name>Herald of the Host</name>
            <set rarity="Uncommon" muId="405256" num="4">C15</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)</text>
        </card>
        <card>
            <name>Seed the Land</name>
            <set rarity="Rare" muId="74168" num="146">SOK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.</text>
        </card>
        <card>
            <name>River Kaijin</name>
            <set rarity="Common" muId="78586" num="83">CHK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Mouth to Mouth</name>
            <set rarity="Uncommon" muId="73949" num="40">UNH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose target opponent and target creature that player controls. You and that player have a breath-holding contest. If you win, you gain control of that creature.</text>
        </card>
        <card>
            <name>Ancient Ziggurat</name>
            <set rarity="Uncommon" muId="189271" num="141">CON</set>
            <set rarity="Special" muId="0" num="118">pFNM</set>
            <set rarity="Uncommon" muId="207930" num="31">H09</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.</text>
        </card>
        <card>
            <name>Dance with Devils</name>
            <set rarity="Uncommon" muId="409902" num="150">SOI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 red Devil creature tokens. They have &quot;When this creature dies, it deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Cloudthresher</name>
            <set rarity="Rare" muId="405174" num="179">C15</set>
            <set rarity="Rare" muId="430315" num="96">CMA</set>
            <set rarity="Rare" muId="417429" num="6">DDR</set>
            <set rarity="Rare" muId="146173" num="202">LRW</set>
            <color>G</color>
            <manacost>2GGGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flash
Reach
When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.
Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Hindervines</name>
            <set rarity="Uncommon" muId="366459" num="124">GTC</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.</text>
        </card>
        <card>
            <name>Giant Octopus</name>
            <set rarity="Common" muId="47785" num="S3">8ED</set>
            <set rarity="Common" muId="83104" num="S4">9ED</set>
            <set rarity="Common" muId="4263">POR</set>
            <set rarity="Common" muId="30170" num="77">7ED</set>
            <set rarity="Common" muId="21027" num="39">S99</set>
            <set rarity="Common" muId="25457">S00</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Octopus</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Powerstone Minefield</name>
            <set rarity="Rare" muId="23198" num="115">APC</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.</text>
        </card>
        <card>
            <name>Vent Sentinel</name>
            <set rarity="Common" muId="438719" num="153">IMA</set>
            <set rarity="Common" muId="382399" num="156">CNS</set>
            <set rarity="Common" muId="193480" num="171">ROE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
{1}{R}, {T}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.</text>
        </card>
        <card>
            <name>Seafloor Oracle</name>
            <set rarity="Rare" muId="439708" num="51">RIX</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Merfolk you control deals combat damage to a player, draw a card.</text>
        </card>
        <card>
            <name>Hoisted Hireling</name>
            <set rarity="Common" muId="439447" num="58">UST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Hoisted Hireling has flying as long as it's being held above the battlefield.</text>
        </card>
        <card>
            <name>Abzan Guide</name>
            <set rarity="Common" muId="386469" num="162">KTK</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>3WBG</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Abandoned Sarcophagus</name>
            <set rarity="Rare" muId="430847" num="158">HOU</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may cast nonland cards with cycling from your graveyard.
If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.</text>
        </card>
        <card>
            <name>Raptor Hatchling</name>
            <set rarity="Uncommon" muId="435309" num="155">XLN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Dinosaur</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.</text>
        </card>
        <card>
            <name>Aether Storm</name>
            <set rarity="Uncommon" muId="3891">5ED</set>
            <set rarity="Uncommon" muId="2935">HML</set>
            <set rarity="Uncommon" muId="184722" num="39">ME2</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Arnjlot's Ascent</name>
            <set rarity="Common" muId="2493">ICE</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{1}: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Chill of Foreboding</name>
            <set rarity="Uncommon" muId="242511" num="32">DKA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player puts the top five cards of his or her library into his or her graveyard.
Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Nef-Crop Entangler</name>
            <set rarity="Common" muId="426846" num="144">AKH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Dark Withering</name>
            <set rarity="Common" muId="118892" num="101">TSP</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Glimmerdust Nap</name>
            <set rarity="Common" muId="139436" num="68">LRW</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Addle</name>
            <set rarity="Uncommon" muId="23030" num="91">INV</set>
            <set rarity="Common" muId="382836" num="103">VMA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.</text>
        </card>
        <card>
            <name>Skyshroud Falcon</name>
            <set rarity="Common" muId="15781" num="45">7ED</set>
            <set rarity="Common" muId="5224">STH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Damping Field</name>
            <set rarity="Uncommon" muId="1068">ATQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can't untap more than one artifact during their untap steps.</text>
        </card>
        <card>
            <name>Solemn Offering</name>
            <set rarity="Common" muId="189875" num="33">M10</set>
            <set rarity="Common" muId="205095" num="32">M11</set>
            <set rarity="Common" muId="370730" num="36">M14</set>
            <set rarity="Common" muId="383386" num="33">M15</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment. You gain 4 life.</text>
        </card>
        <card>
            <name>Freejam Regent</name>
            <set rarity="Rare" muId="423748" num="81">AER</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Flying
{1}{R}: Freejam Regent gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Rivalry</name>
            <set rarity="Rare" muId="8903" num="90">ULG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to him or her.</text>
        </card>
        <card>
            <name>Chancellor of the Forge</name>
            <set rarity="Rare" muId="218021" num="81">NPH</set>
            <color>R</color>
            <manacost>4RRR</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Goblin creature token with haste.
When Chancellor of the Forge enters the battlefield, create X 1/1 red Goblin creature tokens with haste, where X is the number of creatures you control.</text>
        </card>
        <card>
            <name>Sage's Knowledge</name>
            <set rarity="Common" muId="10524" num="52">PTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Prototype Portal</name>
            <set rarity="Rare" muId="209009" num="195">SOM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand.
{X}, {T}: Create a token that's a copy of the exiled card. X is the converted mana cost of that card.</text>
        </card>
        <card>
            <name>Pistus Strike</name>
            <set rarity="Common" muId="213744" num="86">MBS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with flying. Its controller gets a poison counter.</text>
        </card>
        <card>
            <name>Willbender</name>
            <set rarity="Uncommon" muId="389748" num="131">C14</set>
            <set rarity="Uncommon" muId="393877" num="6">DD3_JVC</set>
            <set rarity="Uncommon" muId="189252" num="6">DD2</set>
            <set rarity="Uncommon" muId="386379" num="47">DDN</set>
            <set rarity="Special" muId="0" num="44">pFNM</set>
            <set rarity="Uncommon" muId="42054" num="58">LGN</set>
            <set rarity="Special" muId="108861" num="36">TSB</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Willbender is turned face up, change the target of target spell or ability with a single target.</text>
        </card>
        <card>
            <name>Golden Bear</name>
            <set rarity="Common" muId="6616">PO2</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Bear</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Corrupt</name>
            <set rarity="Uncommon" muId="394018" num="55">DD3_DVD</set>
            <set rarity="Uncommon" muId="393883" num="57">DD3_GVL</set>
            <set rarity="Uncommon" muId="197033" num="55">DDC</set>
            <set rarity="Uncommon" muId="201821" num="57">DDD</set>
            <set rarity="Uncommon" muId="207106" num="89">M11</set>
            <set rarity="Uncommon" muId="370630" num="91">M14</set>
            <set rarity="Special" muId="0" num="30">pMPR</set>
            <set rarity="Special" muId="0" num="64">pMEI</set>
            <set rarity="Common" muId="25624" num="124">7ED</set>
            <set rarity="Uncommon" muId="146013" num="62">SHM</set>
            <set rarity="Common" muId="5853" num="124">USG</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Corrupt deals damage to target creature or player equal to the number of Swamps you control. You gain life equal to the damage dealt this way.</text>
        </card>
        <card>
            <name>Avenger en-Dal</name>
            <set rarity="Rare" muId="21263" num="2">NMS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.</text>
        </card>
        <card>
            <name>Malakir Bloodwitch</name>
            <set rarity="Rare" muId="433048" num="116">C17</set>
            <set rarity="Rare" muId="190398" num="100">ZEN</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from white
When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Shield of the Avatar</name>
            <set rarity="Rare" muId="383378" num="230">M15</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Vedalken Plotter</name>
            <set rarity="Uncommon" muId="96920" num="41">GPT</set>
            <set rarity="Uncommon" muId="247288" num="66">CMD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.</text>
        </card>
        <card>
            <name>Auspicious Ancestor</name>
            <set rarity="Rare" muId="3478">MIR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Auspicious Ancestor dies, you gain 3 life.
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Shu Defender</name>
            <set rarity="Common" muId="10624" num="20">PTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Shu Defender blocks, it gets +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Locket of Yesterdays</name>
            <set rarity="Uncommon" muId="113513" num="258">TSP</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.</text>
        </card>
        <card>
            <name>Puppeteer</name>
            <set rarity="Uncommon" muId="45249" num="94">8ED</set>
            <set rarity="Uncommon" muId="83215" num="91">9ED</set>
            <set rarity="Uncommon" muId="29819" num="97">ODY</set>
            <set rarity="Uncommon" muId="129685" num="98">10E</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: You may tap or untap target creature.</text>
        </card>
        <card>
            <name>Nightscape Master</name>
            <set rarity="Rare" muId="23049" num="113">INV</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}{U}, {T}: Return target creature to its owner's hand.
{R}{R}, {T}: Nightscape Master deals 2 damage to target creature.</text>
        </card>
        <card>
            <name>Echo Chamber</name>
            <set rarity="Rare" muId="4602">TMP</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: An opponent chooses target creature he or she controls. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Council Guardian</name>
            <set rarity="Uncommon" muId="382238" num="15">CNS</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Soldier</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.</text>
        </card>
        <card>
            <name>As Luck Would Have It</name>
            <set rarity="Rare" muId="439491" num="102">UST</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Hexproof
Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)</text>
        </card>
        <card>
            <name>Prognostic Sphinx</name>
            <set rarity="Rare" muId="430565" num="26">E01</set>
            <set rarity="Special" muId="0" num="1">CP1</set>
            <set rarity="Rare" muId="373617" num="60">THS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Sphinx</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Soldier Replica</name>
            <set rarity="Common" muId="46025" num="244">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Scaled Hulk</name>
            <set rarity="Common" muId="74541" num="143">BOK</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Walking Atlas</name>
            <set rarity="Common" muId="198375" num="131">WWK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: You may put a land card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Onyx Talisman</name>
            <set rarity="Uncommon" muId="2417">ICE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent.</text>
        </card>
        <card>
            <name>Archon of Justice</name>
            <set rarity="Rare" muId="146006" num="1">EVE</set>
            <set rarity="Rare" muId="244828" num="6">M12</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Archon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Archon of Justice dies, exile target permanent.</text>
        </card>
        <card>
            <name>Goblin Sky Raider</name>
            <set rarity="Common" muId="0" num="46">DPA</set>
            <set rarity="Common" muId="83305" num="195">9ED</set>
            <set rarity="Common" muId="39477" num="208">ONS</set>
            <set rarity="Common" muId="129582" num="210">10E</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Windborn Muse</name>
            <set rarity="Rare" muId="420697" num="80">C16</set>
            <set rarity="Rare" muId="44837" num="28">LGN</set>
            <set rarity="Rare" muId="247147" num="38">CMD</set>
            <set rarity="Rare" muId="130549" num="60">10E</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.</text>
        </card>
        <card>
            <name>Higure, the Still Wind Avatar</name>
            <set rarity="Special" muId="182270" num="47">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature you control deals combat damage to an opponent, choose a creature card at random from your library, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Lady Zhurong, Warrior Queen</name>
            <set rarity="Rare" muId="10609" num="139">PTK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Captivating Vampire</name>
            <set rarity="Rare" muId="433036" num="104">C17</set>
            <set rarity="Rare" muId="205041" num="87">M11</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.</text>
        </card>
        <card>
            <name>Terraformer</name>
            <set rarity="Common" muId="87905" num="70">RAV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}: Choose a basic land type. Each land you control becomes that type until end of turn.</text>
        </card>
        <card>
            <name>Slith Strider</name>
            <set rarity="Uncommon" muId="270851" num="9">DDI</set>
            <set rarity="Uncommon" muId="46080" num="50">MRD</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Slith</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Slith Strider becomes blocked, draw a card.
Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Trostani, Selesnya's Voice</name>
            <set rarity="Mythic Rare" muId="253641" num="206">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>GGWW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Dryad</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
{1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Goblin Medics</name>
            <set rarity="Common" muId="12643" num="79">ULG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Medics becomes tapped, it deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Turf Wound</name>
            <set rarity="Common" muId="23071" num="177">INV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player can't play lands this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Ring of Valkas</name>
            <set rarity="Uncommon" muId="259689" num="214">M13</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has haste. (It can attack and {T} no matter when it came under your control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Inviolability</name>
            <set rarity="Common" muId="19546" num="23">MMQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Prevent all damage that would be dealt to enchanted creature.</text>
        </card>
        <card>
            <name>Body of Jukai</name>
            <set rarity="Uncommon" muId="74613" num="121">BOK</set>
            <color>G</color>
            <manacost>7GG</manacost>
            <cmc>9</cmc>
            <type>Creature — Spirit</type>
            <pt>8/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Soulshift 8 (When this creature dies, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Repel</name>
            <set rarity="Common" muId="29723" num="98">ODY</set>
            <set rarity="Common" muId="383067" num="89">VMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Circle of Protection: Red</name>
            <set rarity="Common" muId="14458" num="11">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Uncommon" muId="45205" num="13">8ED</set>
            <set rarity="Common" muId="4117">5ED</set>
            <set rarity="Common" muId="2332">4ED</set>
            <set rarity="Special" muId="0" num="63">pFNM</set>
            <set rarity="Common" muId="2675">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="243">LEA</set>
            <set rarity="Common" muId="539">LEB</set>
            <set rarity="Uncommon" muId="83027" num="11">9ED</set>
            <set rarity="Common" muId="1338">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="11203" num="9">7ED</set>
            <set rarity="Common" muId="4867">TMP</set>
            <set rarity="Common" muId="841">2ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Epochrasite</name>
            <set rarity="Rare" muId="389504" num="238">C14</set>
            <set rarity="Rare" muId="136143" num="162">FUT</set>
            <set rarity="Uncommon" muId="370497" num="205">MMA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.
When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Bull Rush</name>
            <set rarity="Common" muId="201560" num="73">WWK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Vexing Shusher</name>
            <set rarity="Special" muId="0" num="2">pLPA</set>
            <set rarity="Rare" muId="146016" num="222">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>R/GR/G</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vexing Shusher can't be countered.
{R/G}: Target spell can't be countered by spells or abilities.</text>
        </card>
        <card>
            <name>Stratozeppelid</name>
            <set rarity="Uncommon" muId="96927" num="36">GPT</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Stratozeppelid can block only creatures with flying.</text>
        </card>
        <card>
            <name>Lash Out</name>
            <set rarity="Common" muId="145987" num="183">LRW</set>
            <set rarity="Common" muId="247301" num="127">CMD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Overwhelming Instinct</name>
            <set rarity="Uncommon" muId="34394" num="276">ONS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you attack with three or more creatures, draw a card.</text>
        </card>
        <card>
            <name>Mulch</name>
            <set rarity="Common" muId="405311" num="191">C15</set>
            <set rarity="Common" muId="430347" num="128">CMA</set>
            <set rarity="Common" muId="237012" num="196">ISD</set>
            <set rarity="Common" muId="5194">STH</set>
            <set rarity="Common" muId="397563" num="181">TPR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Familiar Ground</name>
            <set rarity="Uncommon" muId="14691" num="228">6ED</set>
            <set rarity="Uncommon" muId="13191" num="243">7ED</set>
            <set rarity="Uncommon" muId="4515">WTH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each creature you control can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Oketra's Monument</name>
            <set rarity="Uncommon" muId="426935" num="233">AKH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>White creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.</text>
        </card>
        <card>
            <name>Krosan Tusker</name>
            <set rarity="Common" muId="220491" num="62">ARC</set>
            <set rarity="Common" muId="376395" num="154">C13</set>
            <set rarity="Common" muId="393906" num="11">DD3_GVL</set>
            <set rarity="Common" muId="201829" num="11">DDD</set>
            <set rarity="Common" muId="373394" num="59">DDL</set>
            <set rarity="Special" muId="0" num="42">pFNM</set>
            <set rarity="Common" muId="247348" num="164">CMD</set>
            <set rarity="Common" muId="43479" num="272">ONS</set>
            <set rarity="Common" muId="382992" num="218">VMA</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Boar Beast</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Pendulum of Patterns</name>
            <set rarity="Common" muId="425699" num="192">AER</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Pendulum of Patterns enters the battlefield, you gain 3 life.
{5}, {T}, Sacrifice Pendulum of Patterns: Draw a card.</text>
        </card>
        <card>
            <name>Aleatory</name>
            <set rarity="Uncommon" muId="3426">MIR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Aleatory only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Draconic Roar</name>
            <set rarity="Uncommon" muId="394539" num="134">DTK</set>
            <set rarity="Common" muId="438689" num="123">IMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Draconic Roar, you may reveal a Dragon card from your hand.
Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast Draconic Roar, Draconic Roar deals 3 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Markov's Servant</name>
            <set rarity="Common" muId="244712" num="55b">DKA</set>
            <color>B</color>
            <related attach="attach">Chosen of Markov</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Jeskai Windscout</name>
            <set rarity="Common" muId="386576" num="44">KTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Feeling of Dread</name>
            <set rarity="Common" muId="237360" num="14">ISD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to two target creatures.
Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Jester's Mask</name>
            <set rarity="Rare" muId="2411">ICE</set>
            <set rarity="Rare" muId="184638" num="211">ME2</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Jester's Mask enters the battlefield tapped.
{1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Dryad's Caress</name>
            <set rarity="Common" muId="87958" num="160">RAV</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 1 life for each creature on the battlefield. If {W} was spent to cast Dryad's Caress, untap all creatures you control.</text>
        </card>
        <card>
            <name>Hinterland Logger</name>
            <set rarity="Common" muId="409970" num="210a">SOI</set>
            <color>G</color>
            <related attach="attach">Timber Shredder</related>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.</text>
        </card>
        <card>
            <name>Chameleon Colossus</name>
            <set rarity="Rare" muId="220451" num="52">ARC</set>
            <set rarity="Rare" muId="405171" num="178">C15</set>
            <set rarity="Mythic Rare" muId="373321" num="16">V13</set>
            <set rarity="Rare" muId="153450" num="116">MOR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
Protection from black
{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.</text>
        </card>
        <card>
            <name>Rift Bolt</name>
            <set rarity="Common" muId="426589" num="17">DDS</set>
            <set rarity="Special" muId="0" num="125">pFNM</set>
            <set rarity="Uncommon" muId="438709" num="143">IMA</set>
            <set rarity="Common" muId="370469" num="126">MMA</set>
            <set rarity="Common" muId="108915" num="176">TSP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Rift Bolt deals 3 damage to target creature or player.
Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Mirrorworks</name>
            <set rarity="Rare" muId="214068" num="114">MBS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}. If you do, create a token that's a copy of that artifact.</text>
        </card>
        <card>
            <name>Geistcatcher's Rig</name>
            <set rarity="Uncommon" muId="234445" num="223">ISD</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying.</text>
        </card>
        <card>
            <name>Dakkon Blackblade Avatar</name>
            <set rarity="Special" muId="182273" num="72">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>You may play any colored card from your hand as a copy of a basic land card chosen at random that can produce mana of one of the card's colors.</text>
        </card>
        <card>
            <name>Lim-Dûl's Cohort</name>
            <set rarity="Common" muId="2469">ICE</set>
            <set rarity="Common" muId="202443" num="90">ME4</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.</text>
        </card>
        <card>
            <name>Kite Shield</name>
            <set rarity="Uncommon" muId="244250" num="210">M12</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +0/+3.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Thriving Turtle</name>
            <set rarity="Common" muId="417639" num="66">KLD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Turtle</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Treacherous Pit-Dweller</name>
            <set rarity="Rare" muId="271113" num="121">AVR</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Demon</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Charmed Pendant</name>
            <set rarity="Rare" muId="29899" num="298">ODY</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B} to your mana pool.)</text>
        </card>
        <card>
            <name>Skymark Roc</name>
            <set rarity="Uncommon" muId="253555" num="196">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.</text>
        </card>
        <card>
            <name>Meditate</name>
            <set rarity="Rare" muId="4713">TMP</set>
            <set rarity="Rare" muId="397394" num="60">TPR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw four cards. You skip your next turn.</text>
        </card>
        <card>
            <name>Toxic Deluge</name>
            <set rarity="Rare" muId="376559" num="96">C13</set>
            <set rarity="Rare" muId="413650" num="108">EMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Toxic Deluge, pay X life.
All creatures get -X/-X until end of turn.</text>
        </card>
        <card>
            <name>Fallen Cleric</name>
            <set rarity="Common" muId="39849" num="145">ONS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Cleric</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from Clerics
Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Ludevic's Abomination</name>
            <set rarity="Rare" muId="221173" num="64a">ISD</set>
            <set rarity="Special" muId="0" num="16b">pLPA</set>
            <color>U</color>
            <related attach="attach">Ludevic's Test Subject</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Lizard Horror</type>
            <pt>13/13</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Submerge</name>
            <set rarity="Uncommon" muId="21296" num="48">NMS</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If an opponent controls a Forest and you control an Island, you may cast Submerge without paying its mana cost.
Put target creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Wei Night Raiders</name>
            <set rarity="Uncommon" muId="201306" num="81">ME3</set>
            <set rarity="Uncommon" muId="10484" num="89">PTK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.</text>
        </card>
        <card>
            <name>Concordant Crossroads</name>
            <set rarity="Rare" muId="2827">CHR</set>
            <set rarity="Rare" muId="1519">LEG</set>
            <set rarity="Rare" muId="201185" num="114">ME3</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures have haste.</text>
        </card>
        <card>
            <name>Rally</name>
            <set rarity="Common" muId="2708">ICE</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Blocking creatures get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Riptide Shapeshifter</name>
            <set rarity="Uncommon" muId="25812" num="109">ONS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}{U}, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.</text>
        </card>
        <card>
            <name>Banners Raised</name>
            <set rarity="Common" muId="240014" num="127">AVR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Trained Armodon</name>
            <set rarity="Common" muId="14675" num="257">6ED</set>
            <set rarity="Common" muId="0" num="85">DPA</set>
            <set rarity="Common" muId="45406" num="284">8ED</set>
            <set rarity="Common" muId="83303" num="274">9ED</set>
            <set rarity="Common" muId="13048" num="275">7ED</set>
            <set rarity="Common" muId="4794">TMP</set>
            <set rarity="Common" muId="397448" num="200">TPR</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elephant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Thunderbolt</name>
            <set rarity="Common" muId="240001" num="159">AVR</set>
            <set rarity="Common" muId="27270" num="48">BTD</set>
            <set rarity="Common" muId="234716" num="19">PD2</set>
            <set rarity="Common" muId="4561">WTH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Thunderbolt deals 3 damage to target player.
• Thunderbolt deals 4 damage to target creature with flying.</text>
        </card>
        <card>
            <name>Vault of Whispers</name>
            <set rarity="Common" muId="46065" num="286">MRD</set>
            <set rarity="Common" muId="205313" num="141">HOP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact Land</type>
            <tablerow>0</tablerow>
            <text>(Vault of Whispers isn't a spell.)
{T}: Add {B} to your mana pool.</text>
        </card>
        <card>
            <name>Bog Elemental</name>
            <set rarity="Rare" muId="24620" num="57">PCY</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Protection from white
At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.</text>
        </card>
        <card>
            <name>Snake Cult Initiation</name>
            <set rarity="Uncommon" muId="130708" num="89">FUT</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)</text>
        </card>
        <card>
            <name>Possessed Centaur</name>
            <set rarity="Rare" muId="29787" num="137">TOR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has &quot;{2}{B}, {T}: Destroy target green creature.&quot;</text>
        </card>
        <card>
            <name>Spiteful Visions</name>
            <set rarity="Rare" muId="376516" num="233">C13</set>
            <set rarity="Rare" muId="146089" num="198">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>2B/RB/R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's draw step, that player draws an additional card.
Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Tireless Tribe</name>
            <set rarity="Common" muId="29695" num="56">ODY</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Nomad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Tireless Tribe gets +0/+4 until end of turn.</text>
        </card>
        <card>
            <name>Crusading Knight</name>
            <set rarity="Rare" muId="22963" num="12">INV</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
Crusading Knight gets +1/+1 for each Swamp your opponents control.</text>
        </card>
        <card>
            <name>Curse of Inertia</name>
            <set rarity="Uncommon" muId="376292" num="36">C13</set>
            <set rarity="Uncommon" muId="430254" num="35">CMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice.</text>
        </card>
        <card>
            <name>Academy Researchers</name>
            <set rarity="Uncommon" muId="132072" num="63">10E</set>
            <set rarity="Uncommon" muId="9713" num="58">USG</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.</text>
        </card>
        <card>
            <name>Akki Drillmaster</name>
            <set rarity="Common" muId="74393" num="92">SOK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Temple of Mystery</name>
            <set rarity="Special" muId="0" num="6">CP1</set>
            <set rarity="Rare" muId="373571" num="226">THS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {G} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Wirecat</name>
            <set rarity="Uncommon" muId="8834" num="317">USG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Cat</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Wirecat can't attack or block if an enchantment is on the battlefield.</text>
        </card>
        <card>
            <name>Gravitational Shift</name>
            <set rarity="Rare" muId="193458" num="69">ROE</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with flying get +2/+0.
Creatures without flying get -2/-0.</text>
        </card>
        <card>
            <name>Followed Footsteps</name>
            <set rarity="Rare" muId="416868" num="111">CN2</set>
            <set rarity="Rare" muId="83699" num="51">RAV</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature.</text>
        </card>
        <card>
            <name>Hazoret's Monument</name>
            <set rarity="Uncommon" muId="426931" num="229">AKH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Red creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, you may discard a card. If you do, draw a card.</text>
        </card>
        <card>
            <name>Raven's Run</name>
            <set rarity="Common" muId="198076" num="31">HOP</set>
            <set rarity="Common" muId="423647" num="66">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Shadowmoor</type>
            <tablerow>1</tablerow>
            <text>All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.)
Whenever you roll {CHAOS}, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.</text>
        </card>
        <card>
            <name>Kruphix, God of Horizons</name>
            <set rarity="Mythic Rare" muId="380446" num="152">JOU</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If unused mana would empty from your mana pool, that mana becomes colorless instead.</text>
        </card>
        <card>
            <name>Viridian Claw</name>
            <set rarity="Uncommon" muId="213784" num="143">MBS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0 and has first strike.
Equip {1}</text>
        </card>
        <card>
            <name>Ulvenwald Abomination</name>
            <set rarity="Common" muId="414480" num="175b">EMN</set>
            <related attach="attach">Ulvenwald Captive</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Werewolf</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Body Double</name>
            <set rarity="Rare" muId="433015" num="83">C17</set>
            <set rarity="Rare" muId="380228" num="15">DDM</set>
            <set rarity="Rare" muId="124443" num="35">PLC</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.</text>
        </card>
        <card>
            <name>Fylamarid</name>
            <set rarity="Uncommon" muId="4701">TMP</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Squid Beast</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Fylamarid can't be blocked by blue creatures.
{U}: Target creature becomes blue until end of turn.</text>
        </card>
        <card>
            <name>Karakas</name>
            <set rarity="Mythic Rare" muId="413782" num="240">EMA</set>
            <set rarity="Special" muId="0" num="69">pJGP</set>
            <set rarity="Uncommon" muId="1701">LEG</set>
            <set rarity="Rare" muId="201198" num="208">ME3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} to your mana pool.
{T}: Return target legendary creature to its owner's hand.</text>
        </card>
        <card>
            <name>Rogue Refiner</name>
            <set rarity="Uncommon" muId="423802" num="135">AER</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).</text>
        </card>
        <card>
            <name>Jeskai Sage</name>
            <set rarity="Common" muId="391864" num="38">FRF</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Jeskai Sage dies, draw a card.</text>
        </card>
        <card>
            <name>Obliterate</name>
            <set rarity="Rare" muId="45396" num="204">8ED</set>
            <set rarity="Mythic Rare" muId="416753" num="11">V16</set>
            <set rarity="Rare" muId="23098" num="156">INV</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Obliterate can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.</text>
        </card>
        <card>
            <name>Abyssal Horror</name>
            <set rarity="Rare" muId="13111" num="115">7ED</set>
            <set rarity="Rare" muId="21019" num="63">S99</set>
            <set rarity="Rare" muId="5636" num="115">USG</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Abyssal Horror enters the battlefield, target player discards two cards.</text>
        </card>
        <card>
            <name>Nim Lasher</name>
            <set rarity="Common" muId="12394" num="71">MRD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Nim Lasher gets +1/+0 for each artifact you control.</text>
        </card>
        <card>
            <name>Dauthi Embrace</name>
            <set rarity="Uncommon" muId="4648">TMP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Druidic Satchel</name>
            <set rarity="Rare" muId="376315" num="242">C13</set>
            <set rarity="Rare" muId="220098" num="207">M12</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.</text>
        </card>
        <card>
            <name>Frost Marsh</name>
            <set rarity="Uncommon" muId="121212" num="146">CSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Snow Land</type>
            <tablerow>0</tablerow>
            <text>Frost Marsh enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Wildfire Emissary</name>
            <set rarity="Uncommon" muId="21115">BRB</set>
            <set rarity="Common" muId="413695" num="153">EMA</set>
            <set rarity="Uncommon" muId="3474">MIR</set>
            <set rarity="Special" muId="108813" num="72">TSB</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Efreet</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Protection from white
{1}{R}: Wildfire Emissary gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Satyr Hedonist</name>
            <set rarity="Common" muId="373340" num="47">DDL</set>
            <set rarity="Common" muId="373744" num="174">THS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Satyr</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Satyr Hedonist: Add {R}{R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Mana-Charged Dragon</name>
            <set rarity="Rare" muId="430303" num="84">CMA</set>
            <set rarity="Rare" muId="236465" num="129">CMD</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.</text>
        </card>
        <card>
            <name>Curator of Mysteries</name>
            <set rarity="Rare" muId="426751" num="49">AKH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Sphinx</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cycle or discard another card, scry 1.
Cycling {U} ({U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Sly Spy (c)</name>
            <set rarity="Uncommon" muId="439651" num="67">UST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spy</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.)</text>
        </card>
        <card>
            <name>Sandstorm Eidolon</name>
            <set rarity="Common" muId="110637" num="70">DIS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.
Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Femeref Enchantress</name>
            <set rarity="Rare" muId="3736">VIS</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever an enchantment is put into a graveyard from the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Anoint</name>
            <set rarity="Common" muId="4859">TMP</set>
            <set rarity="Common" muId="397397" num="3">TPR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent the next 3 damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Venarian Glimmer</name>
            <set rarity="Uncommon" muId="126216" num="52">PLC</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You choose a nonland card with converted mana cost X or less from it. That player discards that card.</text>
        </card>
        <card>
            <name>Prohibit</name>
            <set rarity="Common" muId="380270" num="25">DDM</set>
            <set rarity="Common" muId="22989" num="67">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {2} (You may pay an additional {2} as you cast this spell.)
Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead.</text>
        </card>
        <card>
            <name>Thran Turbine</name>
            <set rarity="Uncommon" muId="8895" num="311">USG</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may add {C}{C} to your mana pool. You can't spend this mana to cast spells.</text>
        </card>
        <card>
            <name>Battlefield Scrounger</name>
            <set rarity="Common" muId="36040" num="106">JUD</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Centaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn and only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Cloak of Invisibility</name>
            <set rarity="Common" muId="3329">MIR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)</text>
        </card>
        <card>
            <name>Emancipation Angel</name>
            <set rarity="Uncommon" muId="239980" num="19">AVR</set>
            <set rarity="Uncommon" muId="409586" num="10">DDQ</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.</text>
        </card>
        <card>
            <name>Poison Arrow</name>
            <set rarity="Uncommon" muId="10587" num="80">PTK</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature. You gain 3 life.</text>
        </card>
        <card>
            <name>Swift Justice</name>
            <set rarity="Common" muId="386374" num="62">DDN</set>
            <set rarity="Common" muId="265416" num="26">RTR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.</text>
        </card>
        <card>
            <name>Bringer of the Black Dawn</name>
            <set rarity="Rare" muId="73555" num="43">5DN</set>
            <color>B</color>
            <manacost>7BB</manacost>
            <cmc>9</cmc>
            <type>Creature — Bringer</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Black Dawn's mana cost.
Trample
At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it.</text>
        </card>
        <card>
            <name>Voices from the Void</name>
            <set rarity="Uncommon" muId="150847" num="55">CON</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Domain — Target player discards a card for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Yavimaya Wurm</name>
            <set rarity="Common" muId="26631" num="66">BTD</set>
            <set rarity="Common" muId="205221" num="200">M11</set>
            <set rarity="Common" muId="5571" num="120">ULG</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Essence Harvest</name>
            <set rarity="Common" muId="271114" num="100">AVR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player loses X life and you gain X life, where X is the greatest power among creatures you control.</text>
        </card>
        <card>
            <name>Wall of Fortune</name>
            <set rarity="Common" muId="439439" num="50">UST</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
You may tap an untapped Wall you control to have any player reroll a die that player rolled.</text>
        </card>
        <card>
            <name>Kill Switch</name>
            <set rarity="Rare" muId="22318" num="133">NMS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Tap all other artifacts. They don't untap during their controllers' untap steps for as long as Kill Switch remains tapped.</text>
        </card>
        <card>
            <name>Vivid Grove</name>
            <set rarity="Uncommon" muId="376575" num="335">C13</set>
            <set rarity="Uncommon" muId="405441" num="318">C15</set>
            <set rarity="Uncommon" muId="433223" num="291">C17</set>
            <set rarity="Uncommon" muId="430500" num="281">CMA</set>
            <set rarity="Uncommon" muId="141879" num="277">LRW</set>
            <set rarity="Uncommon" muId="247308" num="295">CMD</set>
            <set rarity="Uncommon" muId="370403" num="227">MMA</set>
            <set rarity="Uncommon" muId="207922" num="36">H09</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Vivid Grove enters the battlefield tapped with two charge counters on it.
{T}: Add {G} to your mana pool.
{T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Steamfloggery</name>
            <set rarity="Uncommon" muId="439485" num="96">UST</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Rathi Intimidator</name>
            <set rarity="Common" muId="21307" num="69">NMS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror Mercenary</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Secluded Glen</name>
            <set rarity="Rare" muId="153458" num="271">LRW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Thoughtpicker Witch</name>
            <set rarity="Common" muId="83576" num="109">RAV</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.</text>
        </card>
        <card>
            <name>Elvish Soultiller</name>
            <set rarity="Rare" muId="42083" num="124">LGN</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Mutant</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.</text>
        </card>
        <card>
            <name>Search for Azcanta</name>
            <set rarity="Rare" muId="435226" num="74a">XLN</set>
            <color>U</color>
            <related attach="attach">Azcanta, the Sunken Ruin</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.</text>
        </card>
        <card>
            <name>Kataki, War's Wage</name>
            <set rarity="Rare" muId="382190" num="24">MD1</set>
            <set rarity="Rare" muId="370414" num="20">MMA</set>
            <set rarity="Rare" muId="74190" num="14">SOK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>All artifacts have &quot;At the beginning of your upkeep, sacrifice this artifact unless you pay {1}.&quot;</text>
        </card>
        <card>
            <name>Dromoka's Command</name>
            <set rarity="Rare" muId="394558" num="221">DTK</set>
            <set rarity="Special" muId="0" num="175">pPRE</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.</text>
        </card>
        <card>
            <name>Serpentine</name>
            <set rarity="Rare" muId="439509" num="120">UST</set>
            <color>G</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — Wurm</type>
            <pt>+3/+3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a land enters the battlefield under your control,
Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Squeeze</name>
            <set rarity="Rare" muId="19685" num="105">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sorcery spells cost {3} more to cast.</text>
        </card>
        <card>
            <name>Krovikan Mist</name>
            <set rarity="Common" muId="122047" num="38">CSP</set>
            <set rarity="Common" muId="380275" num="8">DDM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Flying
Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.</text>
        </card>
        <card>
            <name>Nothing Can Stop Me Now</name>
            <set rarity="Common" muId="212624" num="33">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Ongoing Scheme</type>
            <tablerow>1</tablerow>
            <text>(An ongoing scheme remains face up until it's abandoned.)
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme.</text>
        </card>
        <card>
            <name>Kitsune Diviner</name>
            <set rarity="Common" muId="76652" num="26">CHK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Fox Cleric</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Tap target Spirit.</text>
        </card>
        <card>
            <name>Dragonspeaker Shaman</name>
            <set rarity="Uncommon" muId="220474" num="36">ARC</set>
            <set rarity="Uncommon" muId="433068" num="136">C17</set>
            <set rarity="Uncommon" muId="243471" num="53">DDG</set>
            <set rarity="Uncommon" muId="46615" num="89">SCG</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Barbarian Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Dragon spells you cast cost {2} less to cast.</text>
        </card>
        <card>
            <name>Strength of Night</name>
            <set rarity="Common" muId="28007" num="86">APC</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {B} (You may pay an additional {B} as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Walking Archive</name>
            <set rarity="Rare" muId="97092" num="169">DIS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Walking Archive enters the battlefield with a +1/+1 counter on it.
At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive.
{2}{W}{U}: Put a +1/+1 counter on Walking Archive.</text>
        </card>
        <card>
            <name>Vastwood Hydra</name>
            <set rarity="Rare" muId="370749" num="198">M14</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Vastwood Hydra enters the battlefield with X +1/+1 counters on it.
When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.</text>
        </card>
        <card>
            <name>Artillerize</name>
            <set rarity="Common" muId="218081" num="79">NPH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Artillerize, sacrifice an artifact or creature.
Artillerize deals 5 damage to target creature or player.</text>
        </card>
        <card>
            <name>Take Possession</name>
            <set rarity="Rare" muId="136199" num="44">FUT</set>
            <set rarity="Uncommon" muId="370453" num="66">MMA</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant permanent
You control enchanted permanent.</text>
        </card>
        <card>
            <name>Shorecrasher Elemental</name>
            <set rarity="Mythic Rare" muId="394693" num="73">DTK</set>
            <color>U</color>
            <manacost>UUU</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.
{1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.
Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Guiltfeeder</name>
            <set rarity="Rare" muId="420729" num="112">C16</set>
            <set rarity="Rare" muId="29890" num="68">JUD</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in his or her graveyard.</text>
        </card>
        <card>
            <name>False Mourning</name>
            <set rarity="Uncommon" muId="10599" num="134">PTK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Rock Badger</name>
            <set rarity="Uncommon" muId="19840" num="210">MMQ</set>
            <set rarity="Common" muId="129715" num="226">10E</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Badger Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Ray of Revelation</name>
            <set rarity="Common" muId="245288" num="17">DKA</set>
            <set rarity="Common" muId="34199" num="20">JUD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Geralf's Masterpiece</name>
            <set rarity="Mythic Rare" muId="409808" num="65">SOI</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
Geralf's Masterpiece gets -1/-1 for each card in your hand.
{3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.</text>
        </card>
        <card>
            <name>Archers of Qarsi</name>
            <set rarity="Common" muId="391794" num="124">FRF</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Naga Archer</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>Defender
Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Infuse</name>
            <set rarity="Common" muId="2516">ICE</set>
            <set rarity="Common" muId="201264" num="38">ME3</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Confessor</name>
            <set rarity="Common" muId="31769" num="15">ODY</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player discards a card, you may gain 1 life.</text>
        </card>
        <card>
            <name>Chameleon Blur</name>
            <set rarity="Common" muId="118925" num="192">TSP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that creatures would deal to players this turn.</text>
        </card>
        <card>
            <name>Scarmaker</name>
            <set rarity="Uncommon" muId="74476" num="69b">BOK</set>
            <color>B</color>
            <related attach="attach">Hired Muscle</related>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Whiplash Trap</name>
            <set rarity="Common" muId="386378" num="70">DDN</set>
            <set rarity="Common" muId="205343" num="16">HOP</set>
            <set rarity="Common" muId="197526" num="77">ZEN</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost.
Return two target creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Goblin Firebug</name>
            <set rarity="Common" muId="44286" num="98">LGN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Goblin Firebug leaves the battlefield, sacrifice a land.</text>
        </card>
        <card>
            <name>Tenacious Hunter</name>
            <set rarity="Uncommon" muId="430825" num="136">HOU</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Crocodile</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.</text>
        </card>
        <card>
            <name>Bloodfire Kavu</name>
            <set rarity="Uncommon" muId="28806" num="58">APC</set>
            <set rarity="Uncommon" muId="270812" num="54">DDI</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature.</text>
        </card>
        <card>
            <name>Woebearer</name>
            <set rarity="Uncommon" muId="46074" num="83">MRD</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Goblin Rabblemaster</name>
            <set rarity="Rare" muId="438486" num="46">DDT</set>
            <set rarity="Rare" muId="383258" num="145">M15</set>
            <set rarity="Special" muId="0" num="98">pMEI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.</text>
        </card>
        <card>
            <name>Harm's Way</name>
            <set rarity="Uncommon" muId="243440" num="23">DDG</set>
            <set rarity="Uncommon" muId="190166" num="14">M10</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.</text>
        </card>
        <card>
            <name>Knight of the Kitchen Sink (b)</name>
            <set rarity="Uncommon" muId="439625" num="12">UST</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Cyborg Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from even collector numbers (Nothing with an even collector number can block, target, deal damage to, or attach to this creature.)</text>
        </card>
        <card>
            <name>Kothophed, Soul Hoarder</name>
            <set rarity="Rare" muId="398443" num="104">ORI</set>
            <set rarity="Special" muId="0" num="127">pMEI</set>
            <set rarity="Special" muId="0" num="218">pPRE</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Dissolve</name>
            <set rarity="Special" muId="0" num="169">pFNM</set>
            <set rarity="Common" muId="438617" num="51">IMA</set>
            <set rarity="Uncommon" muId="373557" num="47">THS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Umbra Stalker</name>
            <set rarity="Rare" muId="157399" num="48">EVE</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.</text>
        </card>
        <card>
            <name>Diligent Farmhand</name>
            <set rarity="Common" muId="29773" num="237">ODY</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.</text>
        </card>
        <card>
            <name>Barrin</name>
            <set rarity="Special" muId="4957">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a permanent: Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>O-Kagachi, Vengeful Kami</name>
            <set rarity="Mythic Rare" muId="433286" num="45">C17</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>1WUBRG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon Spirit</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during his or her last turn, exile target nonland permanent that player controls.</text>
        </card>
        <card>
            <name>Plumes of Peace</name>
            <set rarity="Common" muId="107379" num="124">DIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Forecast — {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.)</text>
        </card>
        <card>
            <name>Tinder Wall</name>
            <set rarity="Special" muId="0" num="270">CST</set>
            <set rarity="Common" muId="2594">ICE</set>
            <set rarity="Common" muId="184678" num="184">ME2</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Plant Wall</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Sacrifice Tinder Wall: Add {R}{R} to your mana pool.
{R}, Sacrifice Tinder Wall: Tinder Wall deals 2 damage to target creature it's blocking.</text>
        </card>
        <card>
            <name>Runic Repetition</name>
            <set rarity="Uncommon" muId="227298" num="72">ISD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target exiled card with flashback you own to your hand.</text>
        </card>
        <card>
            <name>Balduvian War-Makers</name>
            <set rarity="Common" muId="3163">ALL</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Task Mage Assembly</name>
            <set rarity="Rare" muId="24651" num="105">PCY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When there are no creatures on the battlefield, sacrifice Task Mage Assembly.
{2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only any time he or she could cast a sorcery.</text>
        </card>
        <card>
            <name>Rain of Embers</name>
            <set rarity="Common" muId="87943" num="138">RAV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Rain of Embers deals 1 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Spin Engine</name>
            <set rarity="Common" muId="214069" num="135">MBS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{R}: Target creature can't block Spin Engine this turn.</text>
        </card>
        <card>
            <name>Lifelink</name>
            <set rarity="Common" muId="190180" num="18">M10</set>
            <set rarity="Common" muId="220182" num="24">M12</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Tresserhorn Skyknight</name>
            <set rarity="Uncommon" muId="121195" num="73">CSP</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike.</text>
        </card>
        <card>
            <name>Endemic Plague</name>
            <set rarity="Rare" muId="39612" num="142">ONS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Endemic Plague, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.</text>
        </card>
        <card>
            <name>Secluded Steppe</name>
            <set rarity="Common" muId="220492" num="133">ARC</set>
            <set rarity="Common" muId="376485" num="319">C13</set>
            <set rarity="Common" muId="389665" num="310">C14</set>
            <set rarity="Common" muId="405372" num="304">C15</set>
            <set rarity="Common" muId="433210" num="278">C17</set>
            <set rarity="Common" muId="430489" num="270">CMA</set>
            <set rarity="Common" muId="394049" num="25">DD3_DVD</set>
            <set rarity="Common" muId="197031" num="25">DDC</set>
            <set rarity="Common" muId="394405" num="29">DDO</set>
            <set rarity="Common" muId="247352" num="286">CMD</set>
            <set rarity="Common" muId="41137" num="324">ONS</set>
            <set rarity="Common" muId="383086" num="314">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Secluded Steppe enters the battlefield tapped.
{T}: Add {W} to your mana pool.
Cycling {W} ({W}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Hundred-Talon Kami</name>
            <set rarity="Common" muId="79145" num="16">CHK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Land Tax</name>
            <set rarity="Uncommon" muId="21197">BRB</set>
            <set rarity="Rare" muId="2349">4ED</set>
            <set rarity="Special" muId="0" num="52">pJGP</set>
            <set rarity="Uncommon" muId="1624">LEG</set>
            <set rarity="Rare" muId="201153" num="17">ME3</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Xantid Swarm</name>
            <set rarity="Rare" muId="413735" num="193">EMA</set>
            <set rarity="Rare" muId="43564" num="135">SCG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Xantid Swarm attacks, defending player can't cast spells this turn.</text>
        </card>
        <card>
            <name>Heat Stroke</name>
            <set rarity="Rare" muId="4553">WTH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At end of combat, destroy each creature that blocked or was blocked this turn.</text>
        </card>
        <card>
            <name>Balshan Beguiler</name>
            <set rarity="Uncommon" muId="29738" num="66">ODY</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard.</text>
        </card>
        <card>
            <name>Urza's Tower</name>
            <set rarity="Uncommon" muId="1091">ATQ</set>
            <set rarity="Uncommon" muId="2899">CHR</set>
            <set rarity="Uncommon" muId="45468" num="330">8ED</set>
            <set rarity="Common" muId="4194">5ED</set>
            <set rarity="Basic Land" muId="220958" num="259">ME4</set>
            <set rarity="Uncommon" muId="83316" num="329">9ED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Urza’s Tower</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} to your mana pool instead.</text>
        </card>
        <card>
            <name>Essence Depleter</name>
            <set rarity="Uncommon" muId="407579" num="69">OGW</set>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Nether Traitor</name>
            <set rarity="Rare" muId="116742" num="120">TSP</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Lightning Hounds</name>
            <set rarity="Special" muId="0" num="10">pMEI</set>
            <set rarity="Common" muId="19618" num="201">MMQ</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Smothering Abomination</name>
            <set rarity="Rare" muId="402044" num="99">BFZ</set>
            <set rarity="Special" muId="0" num="296">pPRE</set>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flying
At the beginning of your upkeep, sacrifice a creature.
Whenever you sacrifice a creature, draw a card.</text>
        </card>
        <card>
            <name>Ringwarden Owl</name>
            <set rarity="Common" muId="398464" num="68">ORI</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Healing Salve</name>
            <set rarity="Common" muId="21130">BRB</set>
            <set rarity="Common" muId="16425" num="22">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="394031" num="14">DD3_DVD</set>
            <set rarity="Common" muId="197011" num="14">DDC</set>
            <set rarity="Common" muId="45180" num="22">8ED</set>
            <set rarity="Common" muId="4130">5ED</set>
            <set rarity="Common" muId="2343">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="253">LEA</set>
            <set rarity="Common" muId="549">LEB</set>
            <set rarity="Common" muId="220959" num="14">ME4</set>
            <set rarity="Common" muId="3495">MIR</set>
            <set rarity="Common" muId="1348">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="25545" num="18">7ED</set>
            <set rarity="Common" muId="851">2ED</set>
            <set rarity="Common" muId="8813" num="16">USG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Scion of the Ur-Dragon</name>
            <set rarity="Rare" muId="433124" num="192">C17</set>
            <set rarity="Rare" muId="116745" num="246">TSP</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Dragon Avatar</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.</text>
        </card>
        <card>
            <name>Llanowar Empath</name>
            <set rarity="Common" muId="126147" num="130">FUT</set>
            <set rarity="Common" muId="398482" num="185">ORI</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Incinerate</name>
            <set rarity="Special" muId="0" num="194">CST</set>
            <set rarity="Common" muId="0" num="14">DKM</set>
            <set rarity="Common" muId="393844" num="51">DD3_JVC</set>
            <set rarity="Common" muId="185818" num="51">DD2</set>
            <set rarity="Common" muId="0" num="48">DPA</set>
            <set rarity="Common" muId="4063">5ED</set>
            <set rarity="Common" muId="2630">ICE</set>
            <set rarity="Special" muId="0" num="2">pLGM</set>
            <set rarity="Common" muId="234075" num="146">M12</set>
            <set rarity="Special" muId="0" num="26">pMPR</set>
            <set rarity="Common" muId="184636" num="131">ME2</set>
            <set rarity="Common" muId="3455">MIR</set>
            <set rarity="Common" muId="134751" num="213">10E</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.</text>
        </card>
        <card>
            <name>Fiery Mantle</name>
            <set rarity="Common" muId="10425" num="186">USG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.</text>
        </card>
        <card>
            <name>Kor Entanglers</name>
            <set rarity="Uncommon" muId="401935" num="36">BFZ</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Kor Soldier Ally</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.</text>
        </card>
        <card>
            <name>Faces of the Past</name>
            <set rarity="Rare" muId="45869" num="35">SCG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.</text>
        </card>
        <card>
            <name>Pit Scorpion</name>
            <set rarity="Common" muId="3870">5ED</set>
            <set rarity="Common" muId="2120">4ED</set>
            <set rarity="Common" muId="1454">LEG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Scorpion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)</text>
        </card>
        <card>
            <name>Soldier of the Pantheon</name>
            <set rarity="Rare" muId="373529" num="32">THS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from multicolored
Whenever an opponent casts a multicolored spell, you gain 1 life.</text>
        </card>
        <card>
            <name>Manaforge Cinder</name>
            <set rarity="Common" muId="141978" num="191">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>B/R</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}: Add {B} or {R} to your mana pool. Activate this ability no more than three times each turn.</text>
        </card>
        <card>
            <name>Xathrid Necromancer</name>
            <set rarity="Rare" muId="370619" num="123">M14</set>
            <set rarity="Special" muId="0" num="91">pMEI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Twiddle</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="45235" num="111">8ED</set>
            <set rarity="Common" muId="3951">5ED</set>
            <set rarity="Common" muId="2192">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="133">LEA</set>
            <set rarity="Common" muId="428">LEB</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="11544" num="107">7ED</set>
            <set rarity="Common" muId="730">2ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may tap or untap target artifact, creature, or land.</text>
        </card>
        <card>
            <name>Aura Fracture</name>
            <set rarity="Common" muId="24560" num="2">PCY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a land: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Cephalid Pathmage</name>
            <set rarity="Common" muId="29717" num="31">LGN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Cephalid Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Cephalid Pathmage can't be blocked.
{T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Tamanoa</name>
            <set rarity="Rare" muId="121262" num="132">CSP</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGW</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a noncreature source you control deals damage, you gain that much life.</text>
        </card>
        <card>
            <name>Ovalchase Daredevil</name>
            <set rarity="Uncommon" muId="417670" num="97">KLD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pilot</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Liquid Fire</name>
            <set rarity="Uncommon" muId="29866" num="201">ODY</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Liquid Fire, choose a number between 0 and 5.
Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.</text>
        </card>
        <card>
            <name>Mana Echoes</name>
            <set rarity="Rare" muId="39571" num="218">ONS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, you may add an amount of {C} to your mana pool equal to the number of creatures you control that share a creature type with it.</text>
        </card>
        <card>
            <name>Do or Die</name>
            <set rarity="Rare" muId="23059" num="102">INV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.</text>
        </card>
        <card>
            <name>Archangel of Tithes</name>
            <set rarity="Mythic Rare" muId="398571" num="4">ORI</set>
            <color>W</color>
            <manacost>1WWW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.
As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.</text>
        </card>
        <card>
            <name>Vraska the Unseen</name>
            <set rarity="Mythic Rare" muId="380214" num="42">DDM</set>
            <set rarity="Mythic Rare" muId="290538" num="208">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Vraska</type>
            <tablerow>1</tablerow>
            <text>+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.
−3: Destroy target nonland permanent.
−7: Create three 1/1 black Assassin creature tokens with &quot;Whenever this creature deals combat damage to a player, that player loses the game.&quot;</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Reins of the Vinesteed</name>
            <set rarity="Common" muId="152625" num="134">MOR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.</text>
        </card>
        <card>
            <name>Crazed Skirge</name>
            <set rarity="Uncommon" muId="21165">BRB</set>
            <set rarity="Uncommon" muId="5555" num="125">USG</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Imp</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste</text>
        </card>
        <card>
            <name>Weatherseed Treefolk</name>
            <set rarity="Rare" muId="12438" num="116">ULG</set>
            <color>G</color>
            <manacost>2GGG</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Weatherseed Treefolk dies, return it to its owner's hand.</text>
        </card>
        <card>
            <name>Knight of Glory</name>
            <set rarity="Uncommon" muId="265731" num="21">M13</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Scorching Winds</name>
            <set rarity="Uncommon" muId="4361">POR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Scorching Winds only during the declare attackers step and only if you've been attacked this step.
Scorching Winds deals 1 damage to each attacking creature.</text>
        </card>
        <card>
            <name>Nix</name>
            <set rarity="Rare" muId="130564" num="55">FUT</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell if no mana was spent to cast it.</text>
        </card>
        <card>
            <name>Sundering Growth</name>
            <set rarity="Common" muId="426036" num="211">MM3</set>
            <set rarity="Common" muId="265415" num="223">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>G/WG/W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Vibrating Sphere</name>
            <set rarity="Rare" muId="2431">ICE</set>
            <set rarity="Rare" muId="228272" num="238">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As long as it's your turn, creatures you control get +2/+0.
As long as it's not your turn, creatures you control get -0/-2.</text>
        </card>
        <card>
            <name>Saheeli's Artistry</name>
            <set rarity="Rare" muId="417635" num="62">KLD</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Create a token that's a copy of target artifact.
• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.</text>
        </card>
        <card>
            <name>Preacher</name>
            <set rarity="Rare" muId="159153" num="24">MED</set>
            <set rarity="Rare" muId="1816">DRK</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Preacher during your untap step.
{T}: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice he or she controls.</text>
        </card>
        <card>
            <name>Genetic Recombinator</name>
            <set rarity="Uncommon" muId="439571" num="182">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Kyren Glider</name>
            <set rarity="Common" muId="19604" num="196">MMQ</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Kyren Glider can't block.</text>
        </card>
        <card>
            <name>Xathrid Gorgon</name>
            <set rarity="Rare" muId="253728" num="118">M13</set>
            <set rarity="Special" muId="0" num="54">pPRE</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Gorgon</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
{2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)</text>
        </card>
        <card>
            <name>Tobias Andrion</name>
            <set rarity="Uncommon" muId="2882">CHR</set>
            <set rarity="Uncommon" muId="1691">LEG</set>
            <set rarity="Common" muId="205870" num="181">ME3</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Quick Sliver</name>
            <set rarity="Common" muId="42029" num="136">LGN</set>
            <set rarity="Common" muId="207913" num="10">H09</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Any player may cast Sliver spells as though they had flash.</text>
        </card>
        <card>
            <name>Purity</name>
            <set rarity="Rare" muId="140214" num="37">LRW</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Incarnation</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.</text>
        </card>
        <card>
            <name>Silklash Spider</name>
            <set rarity="Rare" muId="376499" num="169">C13</set>
            <set rarity="Rare" muId="389672" num="214">C14</set>
            <set rarity="Rare" muId="430364" num="145">CMA</set>
            <set rarity="Rare" muId="292718" num="191">M13</set>
            <set rarity="Rare" muId="83463" num="271">9ED</set>
            <set rarity="Rare" muId="39687" num="281">ONS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Spider</type>
            <pt>2/7</pt>
            <tablerow>2</tablerow>
            <text>Reach
{X}{G}{G}: Silklash Spider deals X damage to each creature with flying.</text>
        </card>
        <card>
            <name>Cruel Fate</name>
            <set rarity="Rare" muId="4257">POR</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of his or her library in any order.</text>
        </card>
        <card>
            <name>Earnest Fellowship</name>
            <set rarity="Rare" muId="29918" num="21">ODY</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each creature has protection from its colors.</text>
        </card>
        <card>
            <name>Spellheart Chimera</name>
            <set rarity="Uncommon" muId="420839" num="222">C16</set>
            <set rarity="Uncommon" muId="426597" num="25">DDS</set>
            <set rarity="Uncommon" muId="373554" num="204">THS</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Chimera</type>
            <pt>*/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.</text>
        </card>
        <card>
            <name>Tivadar's Crusade</name>
            <set rarity="Uncommon" muId="159829" num="28">MED</set>
            <set rarity="Uncommon" muId="1818">DRK</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all Goblins.</text>
        </card>
        <card>
            <name>Instigator Gang</name>
            <set rarity="Rare" muId="227415" num="149a">ISD</set>
            <color>R</color>
            <related attach="attach">Wildblood Pack</related>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.</text>
        </card>
        <card>
            <name>Winter's Night</name>
            <set rarity="Rare" muId="3230">ALL</set>
            <set rarity="Rare" muId="184584" num="200">ME2</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGW</manacost>
            <cmc>3</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Protective Sphere</name>
            <set rarity="Common" muId="26257" num="26">INV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)</text>
        </card>
        <card>
            <name>Qasali Ambusher</name>
            <set rarity="Uncommon" muId="174869" num="184">ALA</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reach
If a creature is attacking you and you control a Forest and a Plains, you may cast Qasali Ambusher without paying its mana cost and as though it had flash.</text>
        </card>
        <card>
            <name>Enchantment Alteration</name>
            <set rarity="Uncommon" muId="2803">CHR</set>
            <set rarity="Common" muId="1479">LEG</set>
            <set rarity="Uncommon" muId="8825" num="72">USG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attach target Aura attached to a creature or land to another permanent of that type.</text>
        </card>
        <card>
            <name>Wort, Boggart Auntie</name>
            <set rarity="Rare" muId="140226" num="252">LRW</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Goblin Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Moonsilver Spear</name>
            <set rarity="Rare" muId="240065" num="217">AVR</set>
            <set rarity="Rare" muId="389598" num="251">C14</set>
            <set rarity="Special" muId="0" num="53">pPRE</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has first strike.
Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.
Equip {4}</text>
        </card>
        <card>
            <name>Tel-Jilad Outrider</name>
            <set rarity="Common" muId="46002" num="87">DST</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from artifacts</text>
        </card>
        <card>
            <name>Shard of Broken Glass</name>
            <set rarity="Common" muId="410029" num="262">SOI</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Frilled Sandwalla</name>
            <set rarity="Common" muId="430805" num="116">HOU</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Lizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Oath of Gideon</name>
            <set rarity="Rare" muId="407540" num="30">OGW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens.
Each planeswalker you control enters the battlefield with an additional loyalty counter on it.</text>
        </card>
        <card>
            <name>Kudzu</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="160">LEA</set>
            <set rarity="Rare" muId="455">LEB</set>
            <set rarity="Uncommon" muId="202601" num="159">ME4</set>
            <set rarity="Rare" muId="1254">3ED</set>
            <set rarity="Rare" muId="757">2ED</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice.</text>
        </card>
        <card>
            <name>Eladamri's Call</name>
            <set rarity="Rare" muId="25646" num="106">PLS</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Biting Rain</name>
            <set rarity="Uncommon" muId="409849" num="102">SOI</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get -2/-2 until end of turn.
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Accelerated Mutation</name>
            <set rarity="Common" muId="43539" num="109">SCG</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control.</text>
        </card>
        <card>
            <name>Overwhelming Stampede</name>
            <set rarity="Rare" muId="389623" num="208">C14</set>
            <set rarity="Rare" muId="405334" num="196">C15</set>
            <set rarity="Rare" muId="430350" num="131">CMA</set>
            <set rarity="Rare" muId="205003" num="189">M11</set>
            <set rarity="Rare" muId="397788" num="153">MM2</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.</text>
        </card>
        <card>
            <name>Replenish</name>
            <set rarity="Rare" muId="15143" num="15">UDS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)</text>
        </card>
        <card>
            <name>Pterodon Knight</name>
            <set rarity="Common" muId="435180" num="28">XLN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Pterodon Knight has flying as long as you control a Dinosaur.</text>
        </card>
        <card>
            <name>Vulpine Goliath</name>
            <set rarity="Common" muId="373655" num="183">THS</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Fox</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Oasis</name>
            <set rarity="Uncommon" muId="991">ARN</set>
            <set rarity="Uncommon" muId="2388">4ED</set>
            <set rarity="Common" muId="202521" num="248">ME4</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Friendly Fire</name>
            <set rarity="Uncommon" muId="391838" num="101">FRF</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature's controller reveals a card at random from his or her hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.</text>
        </card>
        <card>
            <name>Pharika, God of Affliction</name>
            <set rarity="Mythic Rare" muId="380469" num="154">JOU</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.</text>
        </card>
        <card>
            <name>Strangling Soot</name>
            <set rarity="Common" muId="368521" num="65">DDK</set>
            <set rarity="Common" muId="109710" num="132">TSP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with toughness 3 or less.
Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Insatiable Harpy</name>
            <set rarity="Uncommon" muId="373670" num="92">THS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Harpy</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, lifelink</text>
        </card>
        <card>
            <name>Boros Battleshaper</name>
            <set rarity="Rare" muId="369051" num="58">DGM</set>
            <color>W</color>
            <color>R</color>
            <manacost>5RW</manacost>
            <cmc>7</cmc>
            <type>Creature — Minotaur Soldier</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.</text>
        </card>
        <card>
            <name>Screaming Fury</name>
            <set rarity="Common" muId="51148" num="78">5DN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +5/+0 and gains haste until end of turn.</text>
        </card>
        <card>
            <name>Crime // Punishment</name>
            <set rarity="" muId="107285" num="150a">DIS</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>3WB // XBG</manacost>
            <cmc>5 // 2</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.

---

Destroy each artifact, creature, and enchantment with converted mana cost X.</text>
        </card>
        <card>
            <name>Shields of Velis Vel</name>
            <set rarity="Common" muId="139411" num="39">LRW</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Tribal Instant — Shapeshifter</type>
            <tablerow>3</tablerow>
            <text>Changeling (This card is every creature type.)
Creatures target player controls get +0/+1 and gain all creature types until end of turn.</text>
        </card>
        <card>
            <name>Oran-Rief Recluse</name>
            <set rarity="Common" muId="380248" num="54">DDM</set>
            <set rarity="Common" muId="185696" num="173">ZEN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
Reach (This creature can block creatures with flying.)
When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.</text>
        </card>
        <card>
            <name>Braid of Fire</name>
            <set rarity="Rare" muId="122123" num="78">CSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep—Add {R} to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Brushstrider</name>
            <set rarity="Uncommon" muId="416934" num="177">CN2</set>
            <set rarity="Uncommon" muId="265377" num="117">RTR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Warren Pilferers</name>
            <set rarity="Common" muId="145967" num="146">LRW</set>
            <set rarity="Common" muId="370357" num="103">MMA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.</text>
        </card>
        <card>
            <name>Leeching Sliver</name>
            <set rarity="Uncommon" muId="383297" num="102">M15</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Sliver you control attacks, defending player loses 1 life.</text>
        </card>
        <card>
            <name>The Ur-Dragon</name>
            <set rarity="Mythic Rare" muId="433289" num="48">C17</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>4WUBRG</manacost>
            <cmc>9</cmc>
            <type>Legendary Creature — Dragon Avatar</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast.
Flying
Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Enatu Golem</name>
            <set rarity="Uncommon" muId="193626" num="217">ROE</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>When Enatu Golem dies, you gain 4 life.</text>
        </card>
        <card>
            <name>Mirror Sheen</name>
            <set rarity="Rare" muId="152106" num="105">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>1U/RU/R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Furyborn Hellkite</name>
            <set rarity="Mythic Rare" muId="220103" num="135">M12</set>
            <color>R</color>
            <manacost>4RRR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.)
Flying</text>
        </card>
        <card>
            <name>Rhox Brute</name>
            <set rarity="Common" muId="189650" num="59">ARB</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Rhino Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Ajani's Presence</name>
            <set rarity="Common" muId="380368" num="2">JOU</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Ajani's Presence costs {2}{W} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy them.)</text>
        </card>
        <card>
            <name>Desperate Castaways</name>
            <set rarity="Common" muId="435255" num="101">XLN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Desperate Castaways can't attack unless you control an artifact.</text>
        </card>
        <card>
            <name>Seize the Soul</name>
            <set rarity="Rare" muId="96888" num="61">GPT</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Downdraft</name>
            <set rarity="Uncommon" muId="4513">WTH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{G}: Target creature loses flying until end of turn.
Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying.</text>
        </card>
        <card>
            <name>Ophidian Eye</name>
            <set rarity="Common" muId="108795" num="70">TSP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.</text>
        </card>
        <card>
            <name>Amateur Auteur</name>
            <set rarity="Common" muId="439615" num="3">UST</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Amateur Auteur: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Balduvian Hydra</name>
            <set rarity="Rare" muId="2609">ICE</set>
            <set rarity="Rare" muId="184757" num="118">ME2</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Creature — Hydra</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
{R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Drowned Rusalka</name>
            <set rarity="Uncommon" muId="107687" num="24">GPT</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, Sacrifice a creature: Discard a card, then draw a card.</text>
        </card>
        <card>
            <name>Orzhov Guildmage</name>
            <set rarity="Uncommon" muId="430424" num="205">CMA</set>
            <set rarity="Uncommon" muId="96921" num="147">GPT</set>
            <set rarity="Uncommon" muId="247284" num="217">CMD</set>
            <color>W</color>
            <color>B</color>
            <manacost>W/BW/B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}: Target player gains 1 life.
{2}{B}: Each player loses 1 life.</text>
        </card>
        <card>
            <name>Suspension Field</name>
            <set rarity="Special" muId="0" num="179">pFNM</set>
            <set rarity="Uncommon" muId="386682" num="25">KTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)</text>
        </card>
        <card>
            <name>Fanning the Flames</name>
            <set rarity="Uncommon" muId="5148">STH</set>
            <set rarity="Rare" muId="397555" num="130">TPR</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Fanning the Flames deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Acolyte of Xathrid</name>
            <set rarity="Common" muId="190579" num="83">M10</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, {T}: Target player loses 1 life.</text>
        </card>
        <card>
            <name>Flame-Wreathed Phoenix</name>
            <set rarity="Mythic Rare" muId="378469" num="97">BNG</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Phoenix</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and &quot;When this creature dies, return it to its owner's hand.&quot;</text>
        </card>
        <card>
            <name>Spreading Plague</name>
            <set rarity="Rare" muId="23057" num="125">INV</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.</text>
        </card>
        <card>
            <name>Shambleshark</name>
            <set rarity="Common" muId="366478" num="193">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Fish Crab</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</text>
        </card>
        <card>
            <name>Sensor Splicer</name>
            <set rarity="Common" muId="425848" num="23">MM3</set>
            <set rarity="Common" muId="233038" num="22">NPH</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Sensor Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.
Golem creatures you control have vigilance.</text>
        </card>
        <card>
            <name>Phyrexian Negator</name>
            <set rarity="Mythic Rare" muId="207891" num="1">DDE</set>
            <set rarity="Special" muId="0" num="17">pJGP</set>
            <set rarity="Rare" muId="5559" num="65">UDS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.</text>
        </card>
        <card>
            <name>Angelic Accord</name>
            <set rarity="Uncommon" muId="438573" num="7">IMA</set>
            <set rarity="Uncommon" muId="370612" num="3">M14</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.</text>
        </card>
        <card>
            <name>Gravelgill Duo</name>
            <set rarity="Common" muId="153308" num="165">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>2U/B</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Rogue Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.
Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Deathgorge Scavenger</name>
            <set rarity="Rare" muId="435339" num="184">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Crucible of the Spirit Dragon</name>
            <set rarity="Rare" muId="433175" num="243">C17</set>
            <set rarity="Rare" muId="391812" num="167">FRF</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Put a storage counter on Crucible of the Spirit Dragon.
{T}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons.</text>
        </card>
        <card>
            <name>Pontiff of Blight</name>
            <set rarity="Rare" muId="389639" num="155">C14</set>
            <set rarity="Rare" muId="369006" num="27">DGM</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Cleric</type>
            <pt>2/7</pt>
            <tablerow>2</tablerow>
            <text>Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)</text>
        </card>
        <card>
            <name>Goblin Digging Team</name>
            <set rarity="Special" muId="0" num="28">ATH</set>
            <set rarity="Common" muId="2845">CHR</set>
            <set rarity="Common" muId="14618" num="182">6ED</set>
            <set rarity="Common" muId="4055">5ED</set>
            <set rarity="Common" muId="11307" num="186">7ED</set>
            <set rarity="Common" muId="1791">DRK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Goblin Digging Team: Destroy target Wall.</text>
        </card>
        <card>
            <name>Sprinting Warbrute</name>
            <set rarity="Common" muId="394709" num="157">DTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Berserker</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Sprinting Warbrute attacks each combat if able.
Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Sabertooth Nishoba</name>
            <set rarity="Rare" muId="23205" num="268">INV</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Creature — Cat Beast Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample, protection from blue and from red</text>
        </card>
        <card>
            <name>Spirit en-Dal</name>
            <set rarity="Uncommon" muId="132221" num="17">FUT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Forecast — {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate this ability only during your upkeep and only once each turn.)</text>
        </card>
        <card>
            <name>Bone Harvest</name>
            <set rarity="Common" muId="27245" num="19">BTD</set>
            <set rarity="Common" muId="3277">MIR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>People of the Woods</name>
            <set rarity="Uncommon" muId="1773">DRK</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>1/*</pt>
            <tablerow>2</tablerow>
            <text>People of the Woods's toughness is equal to the number of Forests you control.</text>
        </card>
        <card>
            <name>Radjan Spirit</name>
            <set rarity="Uncommon" muId="14700" num="245">6ED</set>
            <set rarity="Uncommon" muId="4003">5ED</set>
            <set rarity="Uncommon" muId="2233">4ED</set>
            <set rarity="Uncommon" muId="1539">LEG</set>
            <set rarity="Uncommon" muId="202438" num="162">ME4</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature loses flying until end of turn.</text>
        </card>
        <card>
            <name>Faerie Mechanist</name>
            <set rarity="Common" muId="182608" num="27">CON</set>
            <set rarity="Common" muId="222747" num="54">DDF</set>
            <set rarity="Common" muId="370421" num="45">MMA</set>
            <set rarity="Common" muId="397888" num="44">MM2</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Faerie Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Thrill-Kill Assassin</name>
            <set rarity="Common" muId="438677" num="111">IMA</set>
            <set rarity="Uncommon" muId="265371" num="81">RTR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Assassin</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Hunter's Prowess</name>
            <set rarity="Rare" muId="430605" num="66">E01</set>
            <set rarity="Rare" muId="378496" num="124">BNG</set>
            <set rarity="Rare" muId="433084" num="152">C17</set>
            <set rarity="Rare" muId="439375" num="33">E02</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gets +3/+3 and gains trample and &quot;Whenever this creature deals combat damage to a player, draw that many cards.&quot;</text>
        </card>
        <card>
            <name>Wirewood Channeler</name>
            <set rarity="Uncommon" muId="35299" num="144">LGN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add X mana of any one color to your mana pool, where X is the number of Elves on the battlefield.</text>
        </card>
        <card>
            <name>Fireball</name>
            <set rarity="Special" muId="0" num="27">ATH</set>
            <set rarity="Uncommon" muId="220478" num="37">ARC</set>
            <set rarity="Special" muId="0" num="7">pARL</set>
            <set rarity="Common" muId="26621" num="37">BTD</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Uncommon" muId="376334" num="106">C13</set>
            <set rarity="Uncommon" muId="46768" num="60">DST</set>
            <set rarity="Uncommon" muId="393831" num="56">DD3_JVC</set>
            <set rarity="Uncommon" muId="189231" num="56">DD2</set>
            <set rarity="Common" muId="4048">5ED</set>
            <set rarity="Common" muId="2275">4ED</set>
            <set rarity="Uncommon" muId="438694" num="128">IMA</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="197">LEA</set>
            <set rarity="Common" muId="492">LEB</set>
            <set rarity="Uncommon" muId="191076" num="136">M10</set>
            <set rarity="Uncommon" muId="205223" num="138">M11</set>
            <set rarity="Uncommon" muId="221550" num="131">M12</set>
            <set rarity="Special" muId="0" num="6">pMPR</set>
            <set rarity="Uncommon" muId="221511" num="115">ME4</set>
            <set rarity="Special" muId="0" num="4">pMEI</set>
            <set rarity="Uncommon" muId="234703" num="27">PD2</set>
            <set rarity="Common" muId="1291">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="794">2ED</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs {1} more to cast for each target beyond the first.</text>
        </card>
        <card>
            <name>Assault Griffin</name>
            <set rarity="Common" muId="366337" num="4">GTC</set>
            <set rarity="Common" muId="208296" num="6">M11</set>
            <set rarity="Common" muId="236449" num="8">M12</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Shrewd Negotiation</name>
            <set rarity="Uncommon" muId="417637" num="64">KLD</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exchange control of target artifact you control and target artifact or creature you don't control.</text>
        </card>
        <card>
            <name>Tasigur's Cruelty</name>
            <set rarity="Common" muId="391938" num="88">FRF</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Each opponent discards two cards.</text>
        </card>
        <card>
            <name>Nirkana Cutthroat</name>
            <set rarity="Uncommon" muId="194933" num="119">ROE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
4/3
Deathtouch
LEVEL 3+
5/4
First strike, deathtouch</text>
        </card>
        <card>
            <name>Kjeldoran Gargoyle</name>
            <set rarity="Uncommon" muId="121207" num="10">CSP</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Gargoyle</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike
Whenever Kjeldoran Gargoyle deals damage, you gain that much life.</text>
        </card>
        <card>
            <name>Arc Lightning</name>
            <set rarity="Special" muId="0" num="42">pARL</set>
            <set rarity="Common" muId="21102">BRB</set>
            <set rarity="Uncommon" muId="386478" num="97">KTK</set>
            <set rarity="Common" muId="205386" num="46">HOP</set>
            <set rarity="Uncommon" muId="394068" num="97">FRF_UGIN</set>
            <set rarity="Common" muId="5733" num="174">USG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.</text>
        </card>
        <card>
            <name>Ivy Dancer</name>
            <set rarity="Uncommon" muId="87916" num="171">RAV</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dryad Shaman</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Gift of Granite</name>
            <set rarity="Common" muId="136200" num="7">FUT</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +0/+2.</text>
        </card>
        <card>
            <name>Ivy Seer</name>
            <set rarity="Uncommon" muId="15224" num="110">UDS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.</text>
        </card>
        <card>
            <name>Simic Basilisk</name>
            <set rarity="Uncommon" muId="107347" num="91">DIS</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Basilisk Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains &quot;Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.&quot;</text>
        </card>
        <card>
            <name>Tree Monkey</name>
            <set rarity="Common" muId="84665" num="275">9ED</set>
            <set rarity="Common" muId="6619">PO2</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Monkey</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Whetstone</name>
            <set rarity="Rare" muId="7247" num="316">USG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}: Each player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Agadeem Occultist</name>
            <set rarity="Rare" muId="198402" num="48">WWK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman Ally</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.</text>
        </card>
        <card>
            <name>Dakmor Lancer</name>
            <set rarity="Uncommon" muId="25640" num="126">7ED</set>
            <set rarity="Rare" muId="20187" num="71">S99</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Dakmor Lancer enters the battlefield, destroy target nonblack creature.</text>
        </card>
        <card>
            <name>Spiteful Blow</name>
            <set rarity="Uncommon" muId="380506" num="83">JOU</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature and target land.</text>
        </card>
        <card>
            <name>Woodlurker Mimic</name>
            <set rarity="Common" muId="158599" num="130">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>1B/G</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Recoup</name>
            <set rarity="Uncommon" muId="368517" num="63">DDK</set>
            <set rarity="Uncommon" muId="29864" num="216">ODY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Tempt with Reflections</name>
            <set rarity="Rare" muId="376545" num="60">C13</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.</text>
        </card>
        <card>
            <name>Kargan Dragonlord</name>
            <set rarity="Mythic Rare" muId="193482" num="152">ROE</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-7
4/4
Flying
LEVEL 8+
8/8
Flying, trample
{R}: Kargan Dragonlord gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Heirloom Blade</name>
            <set rarity="Uncommon" muId="433293" num="52">C17</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip {1}</text>
        </card>
        <card>
            <name>Xenic Poltergeist</name>
            <set rarity="Uncommon" muId="1048">ATQ</set>
            <set rarity="Rare" muId="3889">5ED</set>
            <set rarity="Rare" muId="2140">4ED</set>
            <set rarity="Uncommon" muId="202563" num="104">ME4</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Mysteries of the Deep</name>
            <set rarity="Common" muId="194699" num="33">WWK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw two cards.
Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.</text>
        </card>
        <card>
            <name>Springjack Pasture</name>
            <set rarity="Rare" muId="376518" num="326">C13</set>
            <set rarity="Rare" muId="157976" num="179">EVE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}, {T}: Create a 0/1 white Goat creature token.
{T}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.</text>
        </card>
        <card>
            <name>Talisman of Impulse</name>
            <set rarity="Uncommon" muId="39600" num="254">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you.</text>
        </card>
        <card>
            <name>Dark Triumph</name>
            <set rarity="Uncommon" muId="21322" num="55">NMS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost.
Creatures you control get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Fortitude</name>
            <set rarity="Common" muId="9850" num="253">USG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Sacrifice a Forest: Regenerate enchanted creature.
When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.</text>
        </card>
        <card>
            <name>Wall of Water</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2197">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="138">LEA</set>
            <set rarity="Uncommon" muId="433">LEB</set>
            <set rarity="Uncommon" muId="1233">3ED</set>
            <set rarity="Uncommon" muId="735">2ED</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{U}: Wall of Water gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Roon of the Hidden Realm</name>
            <set rarity="Mythic Rare" muId="376474" num="206">C13</set>
            <set rarity="Mythic Rare" muId="430409" num="190">CMA</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>2GWU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Rhino Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, trample
{2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Nefarox, Overlord of Grixis</name>
            <set rarity="Rare" muId="259679" num="103">M13</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.</text>
        </card>
        <card>
            <name>Deathknell Kami</name>
            <set rarity="Common" muId="74003" num="65">SOK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.
Soulshift 1 (When this creature dies, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Balduvian Bears</name>
            <set rarity="Common" muId="0" num="22">DKM</set>
            <set rarity="Common" muId="2550">ICE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Bear</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Exhume</name>
            <set rarity="Common" muId="21153">BRB</set>
            <set rarity="Common" muId="270462" num="17">PD3</set>
            <set rarity="Common" muId="5556" num="134">USG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player puts a creature card from his or her graveyard onto the battlefield.</text>
        </card>
        <card>
            <name>Blood Rites</name>
            <set rarity="Uncommon" muId="50509" num="159">CHK</set>
            <set rarity="Uncommon" muId="376267" num="101">C13</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Whirlermaker</name>
            <set rarity="Uncommon" muId="417812" num="239">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.</text>
        </card>
        <card>
            <name>Treetop Defense</name>
            <set rarity="Rare" muId="4322">POR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Treetop Defense only during the declare attackers step and only if you've been attacked this step.
Creatures you control gain reach until end of turn. (They can block creatures with flying.)</text>
        </card>
        <card>
            <name>Shriekhorn</name>
            <set rarity="Common" muId="213786" num="130">MBS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Shriekhorn enters the battlefield with three charge counters on it.
{T}, Remove a charge counter from Shriekhorn: Target player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Chance Encounter</name>
            <set rarity="Rare" muId="29978" num="182">ODY</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.</text>
        </card>
        <card>
            <name>Elvish House Party</name>
            <set rarity="Uncommon" muId="73961" num="94">UNH</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elf Rogue</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.</text>
        </card>
        <card>
            <name>Bishop of the Bloodstained</name>
            <set rarity="Uncommon" muId="435245" num="91">XLN</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.</text>
        </card>
        <card>
            <name>Knightly Valor</name>
            <set rarity="Uncommon" muId="398622" num="22">ORI</set>
            <set rarity="Common" muId="253646" num="13">RTR</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.</text>
        </card>
        <card>
            <name>Kheru Spellsnatcher</name>
            <set rarity="Rare" muId="386581" num="45">KTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Naga Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.</text>
        </card>
        <card>
            <name>Seaside Haven</name>
            <set rarity="Uncommon" muId="40539" num="323">ONS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{W}{U}, {T}, Sacrifice a Bird: Draw a card.</text>
        </card>
        <card>
            <name>Leech Bonder</name>
            <set rarity="Uncommon" muId="147406" num="43">SHM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Leech Bonder enters the battlefield with two -1/-1 counters on it.
{U}, {Q}: Move a counter from target creature onto a second target creature. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Taigam's Scheming</name>
            <set rarity="Common" muId="386690" num="57">KTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.</text>
        </card>
        <card>
            <name>Aphetto Alchemist</name>
            <set rarity="Uncommon" muId="39530" num="64">ONS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap target artifact or creature.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Krovikan Plague</name>
            <set rarity="Uncommon" muId="3081">ALL</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant non-Wall creature you control
When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Tap enchanted creature: Krovikan Plague deals 1 damage to target creature or player. Put a -0/-1 counter on enchanted creature. Activate this ability only if enchanted creature is untapped.</text>
        </card>
        <card>
            <name>Sun Droplet</name>
            <set rarity="Uncommon" muId="220530" num="117">ARC</set>
            <set rarity="Uncommon" muId="376530" num="261">C13</set>
            <set rarity="Uncommon" muId="48931" num="249">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you're dealt damage, put that many charge counters on Sun Droplet.
At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Lignify</name>
            <set rarity="Common" muId="393907" num="16">DD3_GVL</set>
            <set rarity="Common" muId="201837" num="16">DDD</set>
            <set rarity="Common" muId="139703" num="228">LRW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Tribal Enchantment — Treefolk Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.</text>
        </card>
        <card>
            <name>Myrsmith</name>
            <set rarity="Uncommon" muId="397779" num="28">MM2</set>
            <set rarity="Uncommon" muId="209712" num="16">SOM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.</text>
        </card>
        <card>
            <name>Signal the Clans</name>
            <set rarity="Rare" muId="366365" num="194">GTC</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.</text>
        </card>
        <card>
            <name>Jaddi Lifestrider</name>
            <set rarity="Uncommon" muId="417435" num="12">DDR</set>
            <set rarity="Uncommon" muId="193464" num="189">ROE</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>2/8</pt>
            <tablerow>2</tablerow>
            <text>When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.</text>
        </card>
        <card>
            <name>Knight of the Kitchen Sink (e)</name>
            <set rarity="Uncommon" muId="439628" num="12">UST</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Cyborg Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from two-word names (Nothing with exactly two words in its name can block, target, deal damage to, or attach to this creature. Hyphenated words are one word.)</text>
        </card>
        <card>
            <name>Balduvian Dead</name>
            <set rarity="Uncommon" muId="3066">ALL</set>
            <set rarity="Special" muId="0" num="43">CST</set>
            <set rarity="Uncommon" muId="184735" num="79">ME2</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Cloak of Confusion</name>
            <set rarity="Common" muId="3834">5ED</set>
            <set rarity="Common" muId="2441">ICE</set>
            <set rarity="Common" muId="184669" num="82">ME2</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.</text>
        </card>
        <card>
            <name>Sentry of the Underworld</name>
            <set rarity="Uncommon" muId="373697" num="202">THS</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Creature — Griffin Skeleton</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
{W}{B}, Pay 3 life: Regenerate Sentry of the Underworld.</text>
        </card>
        <card>
            <name>Facevaulter</name>
            <set rarity="Common" muId="142361" num="111">LRW</set>
            <set rarity="Common" muId="370499" num="85">MMA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Council of the Absolute</name>
            <set rarity="Mythic Rare" muId="368999" num="62">DGM</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Advisor</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name.
Your opponents can't cast spells with the chosen name.
Spells with the chosen name you cast cost {2} less to cast.</text>
        </card>
        <card>
            <name>Watcher of the Roost</name>
            <set rarity="Uncommon" muId="386718" num="30">KTK</set>
            <set rarity="Uncommon" muId="394088" num="30">FRF_UGIN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Watcher of the Roost is turned face up, you gain 2 life.</text>
        </card>
        <card>
            <name>Riddle of Lightning</name>
            <set rarity="Common" muId="126199" num="105">FUT</set>
            <set rarity="Uncommon" muId="380484" num="107">JOU</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Spark of Creativity</name>
            <set rarity="Uncommon" muId="417704" num="131">KLD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's converted mana cost. If you don't, you may play that card until end of turn.</text>
        </card>
        <card>
            <name>Convolute</name>
            <set rarity="Common" muId="414345" num="53">EMN</set>
            <set rarity="Common" muId="88998" num="41">RAV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {4}.</text>
        </card>
        <card>
            <name>Martyrs of Korlis</name>
            <set rarity="Uncommon" muId="1069">ATQ</set>
            <set rarity="Uncommon" muId="220946" num="20">ME4</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human</type>
            <pt>1/6</pt>
            <tablerow>2</tablerow>
            <text>As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.</text>
        </card>
        <card>
            <name>Lantern-Lit Graveyard</name>
            <set rarity="Uncommon" muId="79080" num="278">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {B} or {R} to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Pain Kami</name>
            <set rarity="Uncommon" muId="50266" num="183">CHK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{X}{R}, Sacrifice Pain Kami: Pain Kami deals X damage to target creature.</text>
        </card>
        <card>
            <name>Spike Jester</name>
            <set rarity="Uncommon" muId="368972" num="106">DGM</set>
            <set rarity="Common" muId="426013" num="188">MM3</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Telekinetic Sliver</name>
            <set rarity="Uncommon" muId="111085" num="84">TSP</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{T}: Tap target permanent.&quot;</text>
        </card>
        <card>
            <name>Daru Sanctifier</name>
            <set rarity="Common" muId="44504" num="9">LGN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Daru Sanctifier is turned face up, destroy target enchantment.</text>
        </card>
        <card>
            <name>Cryptolith Fragment</name>
            <set rarity="Uncommon" muId="414499" num="193a">EMN</set>
            <related attach="attach">Aurora of Emrakul</related>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Cryptolith Fragment enters the battlefield tapped.
{T}: Add one mana of any color to your mana pool. Each player loses 1 life.
At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Dark Depths</name>
            <set rarity="Rare" muId="121155" num="145">CSP</set>
            <set rarity="Mythic Rare" muId="416746" num="4">V16</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Snow Land</type>
            <tablerow>0</tablerow>
            <text>Dark Depths enters the battlefield with ten ice counters on it.
{3}: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create a legendary 20/20 black Avatar creature token with flying and indestructible named Marit Lage.</text>
        </card>
        <card>
            <name>Solitary Camel</name>
            <set rarity="Common" muId="430712" num="23">HOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Camel</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Grixis</name>
            <set rarity="Common" muId="198071" num="15">HOP</set>
            <set rarity="Common" muId="423614" num="33">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Alara</type>
            <tablerow>1</tablerow>
            <text>Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Whenever you roll {CHAOS}, put target creature card from a graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Dracoplasm</name>
            <set rarity="Rare" muId="4912">TMP</set>
            <set rarity="Rare" muId="397485" num="208">TPR</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flying
As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.
{R}: Dracoplasm gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Ankh of Mishra</name>
            <set rarity="Rare" muId="14771" num="273">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3760">5ED</set>
            <set rarity="Rare" muId="2017">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="1">LEA</set>
            <set rarity="Rare" muId="296">LEB</set>
            <set rarity="Rare" muId="159251" num="151">MED</set>
            <set rarity="Rare" muId="1094">3ED</set>
            <set rarity="Rare" muId="598">2ED</set>
            <set rarity="Rare" muId="382844" num="263">VMA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.</text>
        </card>
        <card>
            <name>Dash Hopes</name>
            <set rarity="Common" muId="126812" num="68">PLC</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes.
Counter target spell.</text>
        </card>
        <card>
            <name>Firestorm Phoenix</name>
            <set rarity="Rare" muId="1573">LEG</set>
            <set rarity="Rare" muId="201216" num="99">ME3</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Phoenix</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it.</text>
        </card>
        <card>
            <name>Outland Boar</name>
            <set rarity="Uncommon" muId="423799" num="132">AER</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Boar</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Outland Boar can't be blocked by creatures with power 2 or less.</text>
        </card>
        <card>
            <name>Honored Hydra</name>
            <set rarity="Rare" muId="426874" num="172">AKH</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Snake Hydra</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Kozilek's Predator</name>
            <set rarity="Common" muId="397716" num="147">MM2</set>
            <set rarity="Common" muId="198303" num="193">ROE</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Kozilek's Predator enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Carry Away</name>
            <set rarity="Uncommon" muId="48572" num="19">DST</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Equipment
When Carry Away enters the battlefield, unattach enchanted Equipment.
You control enchanted Equipment.</text>
        </card>
        <card>
            <name>Serpent Assassin</name>
            <set rarity="Rare" muId="4237">POR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Snake Assassin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.</text>
        </card>
        <card>
            <name>Shadow Sliver</name>
            <set rarity="Common" muId="108797" num="76">TSP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Ground Assault</name>
            <set rarity="Uncommon" muId="366428" num="168">GTC</set>
            <set rarity="Common" muId="425994" num="169">MM3</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Ground Assault deals damage to target creature equal to the number of lands you control.</text>
        </card>
        <card>
            <name>Acorn Catapult</name>
            <set rarity="Rare" muId="233197" num="241">CMD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player creates a 1/1 green Squirrel creature token.</text>
        </card>
        <card>
            <name>Gorgon Recluse</name>
            <set rarity="Common" muId="118923" num="111">TSP</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Gorgon</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Madness {B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Volcanic Island</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="585">LEB</set>
            <set rarity="Rare" muId="201406" num="215">ME3</set>
            <set rarity="Rare" muId="202442" num="260">ME4</set>
            <set rarity="Rare" muId="1385">3ED</set>
            <set rarity="Rare" muId="887">2ED</set>
            <set rarity="Rare" muId="383147" num="324">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Island Mountain</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {U} or {R} to your mana pool.)</text>
        </card>
        <card>
            <name>Uncanny Speed</name>
            <set rarity="Common" muId="240097" num="163">AVR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+0 and gains haste until end of turn.</text>
        </card>
        <card>
            <name>Ashnod's Cylix</name>
            <set rarity="Rare" muId="3042">ALL</set>
            <set rarity="Rare" muId="184760" num="203">ME2</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest.</text>
        </card>
        <card>
            <name>Absolute Grace</name>
            <set rarity="Uncommon" muId="5716" num="1">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures have protection from black.</text>
        </card>
        <card>
            <name>Sphinx's Herald</name>
            <set rarity="Uncommon" muId="175242" num="58">ALA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Vedalken Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Deserted Temple</name>
            <set rarity="Rare" muId="30013" num="320">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Untap target land.</text>
        </card>
        <card>
            <name>War Dance</name>
            <set rarity="Uncommon" muId="5689" num="282">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a verse counter on War Dance.
Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.</text>
        </card>
        <card>
            <name>Heliod, God of the Sun</name>
            <set rarity="Mythic Rare" muId="373524" num="17">THS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
{2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.</text>
        </card>
        <card>
            <name>Go for the Throat</name>
            <set rarity="Uncommon" muId="433046" num="114">C17</set>
            <set rarity="Special" muId="0" num="138">pFNM</set>
            <set rarity="Uncommon" muId="213799" num="43">MBS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonartifact creature.</text>
        </card>
        <card>
            <name>Planewide Disaster</name>
            <set rarity="Common" muId="226545" num="5">PC2</set>
            <set rarity="Common" muId="423586" num="5">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Phenomenon</type>
            <tablerow>1</tablerow>
            <text>When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.)</text>
        </card>
        <card>
            <name>Academy Raider</name>
            <set rarity="Common" muId="370735" num="124">M14</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.</text>
        </card>
        <card>
            <name>Aven Trooper</name>
            <set rarity="Common" muId="5584" num="2">TOR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn.</text>
        </card>
        <card>
            <name>Irrigation Ditch</name>
            <set rarity="Common" muId="23235" num="324">INV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Irrigation Ditch enters the battlefield tapped.
{T}: Add {W} to your mana pool.
{T}, Sacrifice Irrigation Ditch: Add {G}{U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Molder Beast</name>
            <set rarity="Common" muId="209403" num="125">SOM</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Lurking Jackals</name>
            <set rarity="Uncommon" muId="19116" num="62">UDS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.</text>
        </card>
        <card>
            <name>Part the Veil</name>
            <set rarity="Rare" muId="80291" num="77">CHK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Return all creatures you control to their owner's hand.</text>
        </card>
        <card>
            <name>Monastery Loremaster</name>
            <set rarity="Common" muId="394627" num="63">DTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Megamorph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Oxidda Scrapmelter</name>
            <set rarity="Uncommon" muId="194281" num="101">SOM</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Oxidda Scrapmelter enters the battlefield, destroy target artifact.</text>
        </card>
        <card>
            <name>Defiant Vanguard</name>
            <set rarity="Uncommon" muId="21266" num="7">NMS</set>
            <set rarity="Special" muId="108803" num="5">TSB</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.
{5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Femeref Healer</name>
            <set rarity="Common" muId="3492">MIR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Undercity Reaches</name>
            <set rarity="Common" muId="198110" num="39">HOP</set>
            <set rarity="Common" muId="423664" num="83">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Ravnica</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature deals combat damage to a player, its controller may draw a card.
Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game.</text>
        </card>
        <card>
            <name>Incendiary Command</name>
            <set rarity="Rare" muId="376370" num="113">C13</set>
            <set rarity="Rare" muId="141830" num="179">LRW</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Incendiary Command deals 4 damage to target player.
• Incendiary Command deals 2 damage to each creature.
• Destroy target nonbasic land.
• Each player discards all the cards in his or her hand, then draws that many cards.</text>
        </card>
        <card>
            <name>Akki Coalflinger</name>
            <set rarity="Uncommon" muId="50338" num="152">CHK</set>
            <set rarity="Uncommon" muId="393941" num="33">DD3_EVG</set>
            <set rarity="Uncommon" muId="159328" num="33">EVG</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{R}, {T}: Attacking creatures gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Punishing Fire</name>
            <set rarity="Uncommon" muId="243483" num="66">DDG</set>
            <set rarity="Uncommon" muId="247550" num="131">CMD</set>
            <set rarity="Uncommon" muId="192217" num="142">ZEN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Punishing Fire deals 2 damage to target creature or player.
Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Chitinous Cloak</name>
            <set rarity="Uncommon" muId="407673" num="163">OGW</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
Equip {3}</text>
        </card>
        <card>
            <name>Moaning Spirit</name>
            <set rarity="Common" muId="6554">PO2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Flash of Insight</name>
            <set rarity="Uncommon" muId="29831" num="40">JUD</set>
            <color>U</color>
            <manacost>X1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)</text>
        </card>
        <card>
            <name>Your Puny Minds Cannot Fathom</name>
            <set rarity="Common" muId="212588" num="44">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn.</text>
        </card>
        <card>
            <name>Manacles of Decay</name>
            <set rarity="Common" muId="26788" num="14">APC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack.
{B}: Enchanted creature gets -1/-1 until end of turn.
{R}: Enchanted creature can't block this turn.</text>
        </card>
        <card>
            <name>Lava Tubes</name>
            <set rarity="Rare" muId="2757">ICE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Lava Tubes.
{T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes.</text>
        </card>
        <card>
            <name>Serene Offering</name>
            <set rarity="Uncommon" muId="4898">TMP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment. You gain life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Unnatural Hunger</name>
            <set rarity="Rare" muId="19705" num="169">MMQ</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature.</text>
        </card>
        <card>
            <name>Detention Sphere</name>
            <set rarity="Rare" muId="270356" num="155">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.</text>
        </card>
        <card>
            <name>Thousand Winds</name>
            <set rarity="Rare" muId="386376" num="58">DDN</set>
            <set rarity="Rare" muId="386697" num="58">KTK</set>
            <set rarity="Special" muId="0" num="122">pPRE</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Desert of the Glorified</name>
            <set rarity="Common" muId="430860" num="171">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>Desert of the Glorified enters the battlefield tapped.
{T}: Add {B} to your mana pool.
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Twinflame</name>
            <set rarity="Rare" muId="380523" num="115">JOU</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Strive — Twinflame costs {2}{R} more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature. Those tokens have haste. Exile them at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Ballot Broker</name>
            <set rarity="Common" muId="416770" num="13">CN2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Advisor</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)</text>
        </card>
        <card>
            <name>Bone Saw</name>
            <set rarity="Common" muId="189270" num="135">CON</set>
            <set rarity="Common" muId="407671" num="161">OGW</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Cultivator of Blades</name>
            <set rarity="Rare" muId="417724" num="151">KLD</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.</text>
        </card>
        <card>
            <name>Tsabo Tavoc</name>
            <set rarity="Rare" muId="23321" num="281">INV</set>
            <color>B</color>
            <color>R</color>
            <manacost>5BR</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Horror</type>
            <pt>7/4</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from legendary creatures
{B}{B}, {T}: Destroy target legendary creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Attrition</name>
            <set rarity="Rare" muId="247522" num="72">CMD</set>
            <set rarity="Special" muId="429878" num="19">MPS_AKH</set>
            <set rarity="Rare" muId="15191" num="52">UDS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}, Sacrifice a creature: Destroy target nonblack creature.</text>
        </card>
        <card>
            <name>Phyrexian Grimoire</name>
            <set rarity="Rare" muId="4621">TMP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.</text>
        </card>
        <card>
            <name>Opal-Eye, Konda's Yojimbo</name>
            <set rarity="Rare" muId="74655" num="17">BOK</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Fox Samurai</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
{T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.
{1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.</text>
        </card>
        <card>
            <name>Murder of Crows</name>
            <set rarity="Uncommon" muId="230616" num="70">ISD</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Pack Rat</name>
            <set rarity="Rare" muId="253624" num="73">RTR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Pack Rat's power and toughness are each equal to the number of Rats you control.
{2}{B}, Discard a card: Create a token that's a copy of Pack Rat.</text>
        </card>
        <card>
            <name>Dark Ritual</name>
            <set rarity="Common" muId="21154">BRB</set>
            <set rarity="Common" muId="26632" num="21">BTD</set>
            <set rarity="Special" muId="0" num="120">CST</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="0" num="4">DKM</set>
            <set rarity="Common" muId="394022" num="45">DD3_DVD</set>
            <set rarity="Common" muId="197019" num="45">DDC</set>
            <set rarity="Common" muId="209137" num="18">DDE</set>
            <set rarity="Common" muId="3836">5ED</set>
            <set rarity="Common" muId="2096">4ED</set>
            <set rarity="Mythic Rare" muId="373329" num="1">V13</set>
            <set rarity="Common" muId="2444">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Special" muId="0" num="38">pJGP</set>
            <set rarity="Common" muId="54">LEA</set>
            <set rarity="Common" muId="349">LEB</set>
            <set rarity="Special" muId="429880" num="21">MPS_AKH</set>
            <set rarity="Common" muId="221510" num="74">ME4</set>
            <set rarity="Common" muId="19592" num="129">MMQ</set>
            <set rarity="Common" muId="3285">MIR</set>
            <set rarity="Common" muId="205422" num="24">HOP</set>
            <set rarity="Common" muId="1149">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="4646">TMP</set>
            <set rarity="Common" muId="397401" num="93">TPR</set>
            <set rarity="Common" muId="651">2ED</set>
            <set rarity="Common" muId="5626" num="127">USG</set>
            <set rarity="Common" muId="382906" num="113">VMA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Add {B}{B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Veteran's Sidearm</name>
            <set rarity="Common" muId="398498" num="242">ORI</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Quest for the Gemblades</name>
            <set rarity="Uncommon" muId="195572" num="177">ZEN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.</text>
        </card>
        <card>
            <name>Galvanic Bombardment</name>
            <set rarity="Common" muId="414427" num="129">EMN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.</text>
        </card>
        <card>
            <name>Abundance</name>
            <set rarity="Rare" muId="433077" num="145">C17</set>
            <set rarity="Rare" muId="417425" num="2">DDR</set>
            <set rarity="Rare" muId="130483" num="249">10E</set>
            <set rarity="Rare" muId="5551" num="229">USG</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Relentless Dead</name>
            <set rarity="Mythic Rare" muId="409881" num="131">SOI</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand.
When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Gerrard's Command</name>
            <set rarity="Common" muId="210559" num="53">DDE</set>
            <set rarity="Common" muId="25873" num="109">PLS</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature. It gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Null Caller</name>
            <set rarity="Uncommon" muId="407598" num="88">OGW</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Shaman</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{3}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Storm Herd</name>
            <set rarity="Rare" muId="96968" num="19">GPT</set>
            <set rarity="Rare" muId="247287" num="34">CMD</set>
            <color>W</color>
            <manacost>8WW</manacost>
            <cmc>10</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.</text>
        </card>
        <card>
            <name>Banishment Decree</name>
            <set rarity="Common" muId="213792" num="3">MBS</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target artifact, creature, or enchantment on top of its owner's library.</text>
        </card>
        <card>
            <name>Mycosynth Lattice</name>
            <set rarity="Rare" muId="50527" num="130">DST</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>All permanents are artifacts in addition to their other types.
All cards that aren't on the battlefield, spells, and permanents are colorless.
Players may spend mana as though it were mana of any color.</text>
        </card>
        <card>
            <name>Flaming Gambit</name>
            <set rarity="Uncommon" muId="32921" num="98">TOR</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead.
Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Stalking Assassin</name>
            <set rarity="Rare" muId="25752" num="277">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}, {T}: Tap target creature.
{3}{B}, {T}: Destroy target tapped creature.</text>
        </card>
        <card>
            <name>Numbing Dose</name>
            <set rarity="Common" muId="218040" num="40">NPH</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.</text>
        </card>
        <card>
            <name>Unified Strike</name>
            <set rarity="Common" muId="39427" num="58">ONS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.</text>
        </card>
        <card>
            <name>Mistbind Clique</name>
            <set rarity="Rare" muId="141825" num="75">LRW</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.</text>
        </card>
        <card>
            <name>Vexing Beetle</name>
            <set rarity="Rare" muId="44327" num="143">LGN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vexing Beetle can't be countered.
Vexing Beetle gets +3/+3 as long as no opponent controls a creature.</text>
        </card>
        <card>
            <name>Gravebane Zombie</name>
            <set rarity="Uncommon" muId="15389" num="133">6ED</set>
            <set rarity="Common" muId="3296">MIR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead.</text>
        </card>
        <card>
            <name>Earl of Squirrel</name>
            <set rarity="Rare" muId="439497" num="108">UST</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Squirrel Advisor</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)
Creature tokens you control are Squirrels in addition to their other creature types.
Other Squirrels you control get +1/+1.</text>
        </card>
        <card>
            <name>Blanket of Night</name>
            <set rarity="Uncommon" muId="3609">VIS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each land is a Swamp in addition to its other land types.</text>
        </card>
        <card>
            <name>Damping Matrix</name>
            <set rarity="Rare" muId="46727" num="161">MRD</set>
            <set rarity="Rare" muId="426043" num="218">MM3</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.</text>
        </card>
        <card>
            <name>Sylvan Paradise</name>
            <set rarity="Uncommon" muId="1548">LEG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Any number of target creatures become green until end of turn.</text>
        </card>
        <card>
            <name>Bonded Horncrest</name>
            <set rarity="Uncommon" muId="435287" num="133">XLN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Bonded Horncrest can't attack or block alone.</text>
        </card>
        <card>
            <name>Jungleborn Pioneer</name>
            <set rarity="Common" muId="439794" num="137">RIX</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Graceful Cat</name>
            <set rarity="Common" muId="429665" num="273">AKH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Graceful Cat attacks, it gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Aegis Angel</name>
            <set rarity="Rare" muId="430540" num="1">E01</set>
            <set rarity="Rare" muId="220086" num="1">M12</set>
            <set rarity="Rare" muId="383160" num="270">M15</set>
            <set rarity="Rare" muId="401452" num="273">ORI</set>
            <set rarity="Rare" muId="413367" num="1">W16</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say &quot;destroy&quot; don't destroy it. A creature with indestructible can't be destroyed by damage.)</text>
        </card>
        <card>
            <name>Rustmouth Ogre</name>
            <set rarity="Uncommon" muId="46118" num="103">MRD</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Ogre</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.</text>
        </card>
        <card>
            <name>Crossway Vampire</name>
            <set rarity="Common" muId="230779" num="135">ISD</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Crossway Vampire enters the battlefield, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Sachi, Daughter of Seshiro</name>
            <set rarity="Uncommon" muId="80254" num="238">CHK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Snake Shaman</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Other Snake creatures you control get +0/+1.
Shamans you control have &quot;{T}: Add {G}{G} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Ainok Tracker</name>
            <set rarity="Common" muId="386472" num="96">KTK</set>
            <set rarity="Common" muId="394065" num="96">FRF_UGIN</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Hound Scout</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Hellkite Hatchling</name>
            <set rarity="Uncommon" muId="189146" num="111">CON</set>
            <set rarity="Uncommon" muId="271141" num="95">PC2</set>
            <set rarity="Uncommon" muId="423520" num="95">PCA</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Hellkite Hatchling has flying and trample if it devoured a creature.</text>
        </card>
        <card>
            <name>Zhang He, Wei General</name>
            <set rarity="Rare" muId="10520" num="95">PTK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Abandon Hope</name>
            <set rarity="Uncommon" muId="4635">TMP</set>
            <color>B</color>
            <manacost>X1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Abandon Hope, discard X cards.
Look at target opponent's hand and choose X cards from it. That player discards those cards.</text>
        </card>
        <card>
            <name>Flinthoof Boar</name>
            <set rarity="Uncommon" muId="413708" num="166">EMA</set>
            <set rarity="Uncommon" muId="249712" num="171">M13</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Boar</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flinthoof Boar gets +1/+1 as long as you control a Mountain.
{R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.)</text>
        </card>
        <card>
            <name>Arctic Wolves</name>
            <set rarity="Uncommon" muId="4506">WTH</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Wolf</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Wolves enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Dawn Gryff</name>
            <set rarity="Common" muId="414309" num="19">EMN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Hippogriff</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Slimy Kavu</name>
            <set rarity="Common" muId="23068" num="170">INV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target land becomes a Swamp until end of turn.</text>
        </card>
        <card>
            <name>Fighting Drake</name>
            <set rarity="Uncommon" muId="45253" num="77">8ED</set>
            <set rarity="Uncommon" muId="13031" num="73">7ED</set>
            <set rarity="Uncommon" muId="4700">TMP</set>
            <set rarity="Uncommon" muId="397491" num="49">TPR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Medicine Bag</name>
            <set rarity="Uncommon" muId="6165" num="133">EXO</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Discard a card: Regenerate target creature.</text>
        </card>
        <card>
            <name>Karona's Zealot</name>
            <set rarity="Uncommon" muId="45858" num="18">SCG</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.</text>
        </card>
        <card>
            <name>Evacuation</name>
            <set rarity="Rare" muId="420708" num="91">C16</set>
            <set rarity="Rare" muId="0" num="9">DPA</set>
            <set rarity="Rare" muId="45281" num="76">8ED</set>
            <set rarity="Rare" muId="83078" num="75">9ED</set>
            <set rarity="Rare" muId="13075" num="72">7ED</set>
            <set rarity="Rare" muId="5147">STH</set>
            <set rarity="Rare" muId="129541" num="83">10E</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return all creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Hapatra's Mark</name>
            <set rarity="Uncommon" muId="426871" num="169">AKH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Curse of the Cabal</name>
            <set rarity="Rare" muId="111049" num="99">TSP</set>
            <color>B</color>
            <manacost>9B</manacost>
            <cmc>10</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices half the permanents he or she controls, rounded down.
Suspend 2—{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.</text>
        </card>
        <card>
            <name>Patriarch's Desire</name>
            <set rarity="Common" muId="29749" num="156">ODY</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/-2.
Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Greater Gargadon</name>
            <set rarity="Rare" muId="370560" num="117">MMA</set>
            <set rarity="Rare" muId="111048" num="161">TSP</set>
            <color>R</color>
            <manacost>9R</manacost>
            <cmc>10</cmc>
            <type>Creature — Beast</type>
            <pt>9/7</pt>
            <tablerow>2</tablerow>
            <text>Suspend 10—{R}
Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.</text>
        </card>
        <card>
            <name>Dark Favor</name>
            <set rarity="Common" muId="220293" num="89">M12</set>
            <set rarity="Common" muId="260975" num="86">M13</set>
            <set rarity="Common" muId="370782" num="92">M14</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Dark Favor enters the battlefield, you lose 1 life.
Enchanted creature gets +3/+1.</text>
        </card>
        <card>
            <name>Recurring Insight</name>
            <set rarity="Rare" muId="194936" num="82">ROE</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw cards equal to the number of cards in target opponent's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Tolarian Winds</name>
            <set rarity="Common" muId="27264" num="16">BTD</set>
            <set rarity="Common" muId="25558" num="105">7ED</set>
            <set rarity="Common" muId="5834" num="104">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Discard all the cards in your hand, then draw that many cards.</text>
        </card>
        <card>
            <name>Izzet Signet</name>
            <set rarity="Common" muId="405269" num="256">C15</set>
            <set rarity="Common" muId="292736" num="17">DDJ</set>
            <set rarity="Common" muId="96867" num="152">GPT</set>
            <set rarity="Common" muId="247281" num="252">CMD</set>
            <set rarity="Uncommon" muId="426048" num="223">MM3</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {U}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Fighting Chance</name>
            <set rarity="Rare" muId="5184" num="82">EXO</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.</text>
        </card>
        <card>
            <name>Magmatic Core</name>
            <set rarity="Uncommon" muId="121163" num="91">CSP</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.</text>
        </card>
        <card>
            <name>Stoke the Flames</name>
            <set rarity="Special" muId="0" num="175">pFNM</set>
            <set rarity="Uncommon" muId="383404" num="164">M15</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Stoke the Flames deals 4 damage to target creature or player.</text>
        </card>
        <card>
            <name>Knight of the Stampede</name>
            <set rarity="Common" muId="439795" num="138">RIX</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Dinosaur spells you cast cost {2} less to cast.</text>
        </card>
        <card>
            <name>Frog Tongue</name>
            <set rarity="Common" muId="4762">TMP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Frog Tongue enters the battlefield, draw a card.
Enchanted creature has reach. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Chorus of the Tides</name>
            <set rarity="Common" muId="378405" num="33">BNG</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Siren</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Spur Grappler</name>
            <set rarity="Common" muId="24625" num="104">PCY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Spur Grappler gets +2/+1 as long as you control no untapped lands.</text>
        </card>
        <card>
            <name>Isleback Spawn</name>
            <set rarity="Rare" muId="147370" num="40">SHM</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Kraken</type>
            <pt>4/8</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it.</text>
        </card>
        <card>
            <name>Raging Ravine</name>
            <set rarity="Rare" muId="177583" num="141">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Raging Ravine enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.
{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with &quot;Whenever this creature attacks, put a +1/+1 counter on it.&quot; It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Veteran of the Depths</name>
            <set rarity="Uncommon" muId="139669" num="46">LRW</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Inventor's Goggles</name>
            <set rarity="Common" muId="417791" num="218">KLD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+2.
Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Flowstone Charger</name>
            <set rarity="Uncommon" muId="19117" num="99">APC</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Wildsize</name>
            <set rarity="Common" muId="393997" num="23">DD3_EVG</set>
            <set rarity="Common" muId="159036" num="23">EVG</set>
            <set rarity="Common" muId="107097" num="98">GPT</set>
            <set rarity="Common" muId="438757" num="191">IMA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Foundry Screecher</name>
            <set rarity="Common" muId="417655" num="82">KLD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Bat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Foundry Screecher gets +1/+0 as long as you control an artifact.</text>
        </card>
        <card>
            <name>Minamo, School at Water's Edge</name>
            <set rarity="Rare" muId="79179" num="279">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} to your mana pool.
{U}, {T}: Untap target legendary permanent.</text>
        </card>
        <card>
            <name>Alabaster Dragon</name>
            <set rarity="Rare" muId="4369">POR</set>
            <set rarity="Rare" muId="4564">WTH</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Alabaster Dragon dies, shuffle it into its owner's library.</text>
        </card>
        <card>
            <name>Everythingamajig (e)</name>
            <set rarity="Rare" muId="439643" num="147">UST</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a land: You gain 2 life.
Sacrifice a creature: Add {C}{C} to your mana pool.
{2}, Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Douse</name>
            <set rarity="Uncommon" muId="5723" num="70">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{U}: Counter target red spell.</text>
        </card>
        <card>
            <name>Bioshift</name>
            <set rarity="Common" muId="366299" num="214">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>G/U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Move any number of +1/+1 counters from target creature onto another target creature with the same controller.</text>
        </card>
        <card>
            <name>Somnomancer</name>
            <set rarity="Common" muId="147399" num="149">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>1W/U</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Somnomancer enters the battlefield, you may tap target creature.</text>
        </card>
        <card>
            <name>Tyrant's Machine</name>
            <set rarity="Common" muId="383421" num="238">M15</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Blinking Spirit</name>
            <set rarity="Rare" muId="11177">BRB</set>
            <set rarity="Rare" muId="4109">5ED</set>
            <set rarity="Rare" muId="2668">ICE</set>
            <set rarity="Rare" muId="83962" num="8">9ED</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{0}: Return Blinking Spirit to its owner's hand.</text>
        </card>
        <card>
            <name>Arcbound Lancer</name>
            <set rarity="Uncommon" muId="46130" num="98">DST</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Beast</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>First strike
Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Furtive Homunculus</name>
            <set rarity="Common" muId="409807" num="64">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Homunculus</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Skulk (This creature can't be blocked by creatures with greater power.)</text>
        </card>
        <card>
            <name>Arcane Melee</name>
            <set rarity="Rare" muId="270993" num="44">AVR</set>
            <set rarity="Rare" muId="376246" num="29">C13</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Instant and sorcery spells cost {2} less to cast.</text>
        </card>
        <card>
            <name>Mogg Fanatic</name>
            <set rarity="Special" muId="0" num="35">ATH</set>
            <set rarity="Uncommon" muId="393972" num="44">DD3_EVG</set>
            <set rarity="Uncommon" muId="157925" num="44">EVG</set>
            <set rarity="Common" muId="413680" num="138">EMA</set>
            <set rarity="Special" muId="0" num="29">pFNM</set>
            <set rarity="Special" muId="0" num="10">pGTW</set>
            <set rarity="Uncommon" muId="234699" num="3">PD2</set>
            <set rarity="Common" muId="4832">TMP</set>
            <set rarity="Common" muId="397498" num="144">TPR</set>
            <set rarity="Uncommon" muId="134748" num="219">10E</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Isperia's Skywatch</name>
            <set rarity="Common" muId="270958" num="43">RTR</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Vedalken Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)</text>
        </card>
        <card>
            <name>Soul of the Harvest</name>
            <set rarity="Rare" muId="240179" num="195">AVR</set>
            <set rarity="Rare" muId="389684" num="215">C14</set>
            <set rarity="Rare" muId="430367" num="148">CMA</set>
            <set rarity="Rare" muId="439378" num="36">E02</set>
            <set rarity="Rare" muId="413382" num="16">W16</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever another nontoken creature enters the battlefield under your control, you may draw a card.</text>
        </card>
        <card>
            <name>Norwood Priestess</name>
            <set rarity="Rare" muId="6634">PO2</set>
            <set rarity="Rare" muId="383032" num="221">VMA</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Hissing Quagmire</name>
            <set rarity="Rare" muId="407681" num="171">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Hissing Quagmire enters the battlefield tapped.
{T}: Add {B} or {G} to your mana pool.
{1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Geth's Grimoire</name>
            <set rarity="Uncommon" muId="51070" num="123">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent discards a card, you may draw a card.</text>
        </card>
        <card>
            <name>Plaguebearer</name>
            <set rarity="Rare" muId="5200" num="71">EXO</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{X}{X}{B}: Destroy target nonblack creature with converted mana cost X.</text>
        </card>
        <card>
            <name>Deathmark</name>
            <set rarity="Uncommon" muId="121119" num="54">CSP</set>
            <set rarity="Uncommon" muId="190581" num="90">M10</set>
            <set rarity="Uncommon" muId="207100" num="91">M11</set>
            <set rarity="Uncommon" muId="221516" num="90">M12</set>
            <set rarity="Uncommon" muId="397787" num="77">MM2</set>
            <set rarity="Uncommon" muId="129910" num="134">10E</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target green or white creature.</text>
        </card>
        <card>
            <name>Zodiac Ox</name>
            <set rarity="Uncommon" muId="10636" num="161">PTK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Ox</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Treacherous Terrain</name>
            <set rarity="Uncommon" muId="420664" num="47">C16</set>
            <color>R</color>
            <color>G</color>
            <manacost>6RG</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Temporal Cascade</name>
            <set rarity="Rare" muId="49055" num="52">MRD</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Each player shuffles his or her hand and graveyard into his or her library.
• Each player draws seven cards.
Entwine {2} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Doom Cannon</name>
            <set rarity="Rare" muId="40197" num="307">ONS</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Doom Cannon enters the battlefield, choose a creature type.
{3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Scout's Warning</name>
            <set rarity="Rare" muId="126200" num="16">FUT</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next creature card you play this turn can be played as though it had flash.
Draw a card.</text>
        </card>
        <card>
            <name>Dwarven Strike Force</name>
            <set rarity="Uncommon" muId="31796" num="188">ODY</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Dwarf Berserker</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.</text>
        </card>
        <card>
            <name>Surprise Deployment</name>
            <set rarity="Uncommon" muId="26403" num="18">PLS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Surprise Deployment only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)</text>
        </card>
        <card>
            <name>Ondu Champion</name>
            <set rarity="Common" muId="401974" num="149">BFZ</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Warrior Ally</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.</text>
        </card>
        <card>
            <name>Fate Unraveler</name>
            <set rarity="Rare" muId="378440" num="68">BNG</set>
            <set rarity="Rare" muId="405228" num="126">C15</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment Creature — Hag</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Sawtooth Ogre</name>
            <set rarity="Common" muId="4560">WTH</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sawtooth Ogre blocks or becomes blocked by a creature, Sawtooth Ogre deals 1 damage to that creature at end of combat.</text>
        </card>
        <card>
            <name>Dauntless River Marshal</name>
            <set rarity="Uncommon" muId="383223" num="8">M15</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Dauntless River Marshal gets +1/+1 as long as you control an Island.
{3}{U}: Tap target creature.</text>
        </card>
        <card>
            <name>Boggart Birth Rite</name>
            <set rarity="Common" muId="142359" num="101">LRW</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Tribal Sorcery — Goblin</type>
            <tablerow>3</tablerow>
            <text>Return target Goblin card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Mirari's Wake</name>
            <set rarity="Mythic Rare" muId="433113" num="181">C17</set>
            <set rarity="Rare" muId="338455" num="14">CM1</set>
            <set rarity="Rare" muId="35057" num="139">JUD</set>
            <set rarity="Mythic Rare" muId="382308" num="189">CNS</set>
            <set rarity="Special" muId="0" num="2">pPRO</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.</text>
        </card>
        <card>
            <name>Knight of the Skyward Eye</name>
            <set rarity="Common" muId="175047" num="15">ALA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Supreme Verdict</name>
            <set rarity="Rare" muId="438776" num="210">IMA</set>
            <set rarity="Special" muId="0" num="56">pMEI</set>
            <set rarity="Rare" muId="253512" num="201">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WWU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Supreme Verdict can't be countered.
Destroy all creatures.</text>
        </card>
        <card>
            <name>Leafcrown Dryad</name>
            <set rarity="Common" muId="373523" num="161">THS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Nymph Dryad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Reach
Enchanted creature gets +2/+2 and has reach.</text>
        </card>
        <card>
            <name>Enraging Licid</name>
            <set rarity="Uncommon" muId="4811">TMP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Licid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.
Enchanted creature has haste.</text>
        </card>
        <card>
            <name>Necra Disciple</name>
            <set rarity="Common" muId="25854" num="44">APC</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Add one mana of any color to your mana pool.
{W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Crypt of Agadeem</name>
            <set rarity="Rare" muId="389475" num="288">C14</set>
            <set rarity="Rare" muId="190394" num="212">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Crypt of Agadeem enters the battlefield tapped.
{T}: Add {B} to your mana pool.
{2}, {T}: Add {B} to your mana pool for each black creature card in your graveyard.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Rhystic Shield</name>
            <set rarity="Common" muId="24551" num="20">PCY</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.</text>
        </card>
        <card>
            <name>Myr Battlesphere</name>
            <set rarity="Rare" muId="376421" num="247">C13</set>
            <set rarity="Rare" muId="389608" num="254">C14</set>
            <set rarity="Rare" muId="420880" num="263">C16</set>
            <set rarity="Rare" muId="209717" num="180">SOM</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Myr Construct</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text>When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.</text>
        </card>
        <card>
            <name>War Cadence</name>
            <set rarity="Uncommon" muId="376580" num="128">C13</set>
            <set rarity="Uncommon" muId="19619" num="224">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature he or she controls.</text>
        </card>
        <card>
            <name>Viscerid Armor</name>
            <set rarity="Common" muId="3126">ALL</set>
            <set rarity="Common" muId="184706" num="72">ME2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1.
{1}{U}: Return Viscerid Armor to its owner's hand.</text>
        </card>
        <card>
            <name>Deepwood Legate</name>
            <set rarity="Uncommon" muId="19821" num="132">MMQ</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>If an opponent controls a Forest and you control a Swamp, you may cast Deepwood Legate without paying its mana cost.
{B}: Deepwood Legate gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Crow Storm</name>
            <set rarity="Uncommon" muId="439420" num="31">UST</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/2 blue Bird creature token with flying named Storm Crow.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)</text>
        </card>
        <card>
            <name>The Aether Flues</name>
            <set rarity="Common" muId="198098" num="2">HOP</set>
            <set rarity="Common" muId="423591" num="10">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Iquatana</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.
Whenever you roll {CHAOS}, you may put a creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Counterintelligence</name>
            <set rarity="Uncommon" muId="10628" num="41">PTK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return one or two target creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Lone Rider</name>
            <set rarity="Uncommon" muId="414324" num="33a">EMN</set>
            <color>W</color>
            <related attach="attach">It That Rides as One</related>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike, lifelink
At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.</text>
        </card>
        <card>
            <name>Goblin Warchief Avatar</name>
            <set rarity="Special" muId="210149" num="6">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Attacking creatures you control get +1/+0.</text>
        </card>
        <card>
            <name>Isamaru, Hound of Konda</name>
            <set rarity="Rare" muId="79217" num="19">CHK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Legendary Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Eerie Interlude</name>
            <set rarity="Rare" muId="409584" num="8">DDQ</set>
            <set rarity="Rare" muId="409754" num="16">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Hedge Troll</name>
            <set rarity="Uncommon" muId="122405" num="151">PLC</set>
            <set rarity="Special" muId="0" num="11">pREL</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Troll Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Hedge Troll gets +1/+1 as long as you control a Plains.
{W}: Regenerate Hedge Troll.</text>
        </card>
        <card>
            <name>Spear of Heliod</name>
            <set rarity="Rare" muId="373717" num="33">THS</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +1/+1.
{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.</text>
        </card>
        <card>
            <name>Unblinking Bleb</name>
            <set rarity="Common" muId="130342" num="45">FUT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Jagged Lightning</name>
            <set rarity="Uncommon" muId="6601">PO2</set>
            <set rarity="Uncommon" muId="20203" num="109">S99</set>
            <set rarity="Uncommon" muId="5658" num="200">USG</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Jagged Lightning deals 3 damage to each of two target creatures.</text>
        </card>
        <card>
            <name>Meteor Shower</name>
            <set rarity="Common" muId="2638">ICE</set>
            <set rarity="Common" muId="184650" num="135">ME2</set>
            <color>R</color>
            <manacost>XXR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players.</text>
        </card>
        <card>
            <name>Ana Disciple</name>
            <set rarity="Common" muId="25856" num="73">APC</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Target creature gains flying until end of turn.
{B}, {T}: Target creature gets -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Manakin</name>
            <set rarity="Common" muId="438784" num="218">IMA</set>
            <set rarity="Common" muId="4616">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Shimian Specter</name>
            <set rarity="Rare" muId="126134" num="76">FUT</set>
            <set rarity="Rare" muId="278072" num="109">M13</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Specter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Shimian Specter deals combat damage to a player, that player reveals his or her hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Jiwari, the Earth Aflame</name>
            <set rarity="Rare" muId="74047" num="107">SOK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{X}{R}, {T}: Jiwari, the Earth Aflame deals X damage to target creature without flying.
Channel — {X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying.</text>
        </card>
        <card>
            <name>Bog Imp</name>
            <set rarity="Common" muId="16626" num="116">6ED</set>
            <set rarity="Common" muId="45284" num="119">8ED</set>
            <set rarity="Common" muId="3828">5ED</set>
            <set rarity="Common" muId="2090">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="83010" num="116">9ED</set>
            <set rarity="Common" muId="4209">POR</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="11179" num="122">7ED</set>
            <set rarity="Common" muId="20376" num="65">S99</set>
            <set rarity="Common" muId="25492">S00</set>
            <set rarity="Common" muId="1730">DRK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Imp</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Mirror Gallery</name>
            <set rarity="Rare" muId="74555" num="154">BOK</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>The &quot;legend rule&quot; doesn't apply.</text>
        </card>
        <card>
            <name>Cephalid Inkshrouder</name>
            <set rarity="Uncommon" muId="34784" num="36">JUD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Cephalid</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Dream Salvage</name>
            <set rarity="Uncommon" muId="158774" num="160">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>U/B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw cards equal to the number of cards target opponent discarded this turn.</text>
        </card>
        <card>
            <name>Wolfbriar Elemental</name>
            <set rarity="Rare" muId="389750" num="225">C14</set>
            <set rarity="Rare" muId="430387" num="168">CMA</set>
            <set rarity="Rare" muId="382408" num="182">CNS</set>
            <set rarity="Rare" muId="397878" num="169">MM2</set>
            <set rarity="Rare" muId="189162" num="118">WWK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.</text>
        </card>
        <card>
            <name>Skyshroud Claim</name>
            <set rarity="Common" muId="22891" num="117">NMS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Skyship Weatherlight</name>
            <set rarity="Rare" muId="29293" num="★133">PLS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library.
{4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.</text>
        </card>
        <card>
            <name>Guardian Idol</name>
            <set rarity="Uncommon" muId="51138" num="128">5DN</set>
            <set rarity="Common" muId="438782" num="216">IMA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Guardian Idol enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Phyrexian Tower</name>
            <set rarity="Rare" muId="10677" num="322">USG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Sacrifice a creature: Add {B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Endbringer</name>
            <set rarity="Special" muId="0" num="34">pLPA</set>
            <set rarity="Rare" muId="407513" num="3">OGW</set>
            <manacost>5C</manacost>
            <cmc>6</cmc>
            <type>Creature — Eldrazi</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Untap Endbringer during each other player's untap step.
{T}: Endbringer deals 1 damage to target creature or player.
{C}, {T}: Target creature can't attack or block this turn.
{C}{C}, {T}: Draw a card.</text>
        </card>
        <card>
            <name>Capital Punishment</name>
            <set rarity="Rare" muId="416797" num="40">CN2</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.</text>
        </card>
        <card>
            <name>Persistent Nightmare</name>
            <set rarity="Mythic Rare" muId="409832" num="88b">SOI</set>
            <color>U</color>
            <related attach="attach">Startled Awake</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Nightmare</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.</text>
        </card>
        <card>
            <name>Krallenhorde Wantons</name>
            <set rarity="Common" muId="222123" num="185a">ISD</set>
            <color>G</color>
            <related attach="attach">Grizzled Outcasts</related>
            <manacost></manacost>
            <cmc>5</cmc>
            <type>Creature — Werewolf</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.</text>
        </card>
        <card>
            <name>Sunbird's Invocation</name>
            <set rarity="Rare" muId="435319" num="165">XLN</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order.</text>
        </card>
        <card>
            <name>Crawlspace</name>
            <set rarity="Rare" muId="376286" num="240">C13</set>
            <set rarity="Rare" muId="12505" num="123">ULG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>No more than two creatures can attack you each combat.</text>
        </card>
        <card>
            <name>Mountain Stronghold</name>
            <set rarity="Uncommon" muId="1702">LEG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Red legendary creatures you control have &quot;bands with other legendary creatures.&quot; (Any legendary creatures can attack in a band as long as at least one has &quot;bands with other legendary creatures.&quot; Bands are blocked as a group. If at least two legendary creatures you control, one of which has &quot;bands with other legendary creatures,&quot; are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Mental Vapors</name>
            <set rarity="Uncommon" muId="366373" num="72">GTC</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Hammer Jammer</name>
            <set rarity="Uncommon" muId="439475" num="86">UST</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result.
Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result.</text>
        </card>
        <card>
            <name>Pedantic Learning</name>
            <set rarity="Rare" muId="29940" num="90">ODY</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Evil Comes to Fruition</name>
            <set rarity="Common" muId="212599" num="12">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.</text>
        </card>
        <card>
            <name>Shivan Meteor</name>
            <set rarity="Uncommon" muId="426590" num="18">DDS</set>
            <set rarity="Uncommon" muId="134740" num="106">PLC</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Shivan Meteor deals 13 damage to target creature.
Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Sonic Burst</name>
            <set rarity="Common" muId="26639" num="46">BTD</set>
            <set rarity="Common" muId="6112" num="103">EXO</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Sonic Burst, discard a card at random.
Sonic Burst deals 4 damage to target creature or player.</text>
        </card>
        <card>
            <name>Spitting Image</name>
            <set rarity="Rare" muId="420853" num="236">C16</set>
            <set rarity="Rare" muId="154261" num="162">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>4G/UG/U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a token that's a copy of target creature.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Custodi Squire</name>
            <set rarity="Common" muId="382243" num="18">CNS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.</text>
        </card>
        <card>
            <name>Engineered Explosives</name>
            <set rarity="Rare" muId="50139" num="118">5DN</set>
            <set rarity="Special" muId="425807" num="36">MPS</set>
            <set rarity="Rare" muId="370549" num="204">MMA</set>
            <manacost>X</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
{2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.</text>
        </card>
        <card>
            <name>Territorial Hellkite</name>
            <set rarity="Rare" muId="433270" num="29">C17</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.</text>
        </card>
        <card>
            <name>Sadistic Hypnotist</name>
            <set rarity="Uncommon" muId="338408" num="62">DDJ</set>
            <set rarity="Uncommon" muId="31809" num="159">ODY</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Minion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Target player discards two cards. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Luminous Angel</name>
            <set rarity="Rare" muId="394035" num="12">DD3_DVD</set>
            <set rarity="Rare" muId="193872" num="12">DDC</set>
            <set rarity="Rare" muId="46546" num="15">MRD</set>
            <color>W</color>
            <manacost>4WWW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Hexplate Golem</name>
            <set rarity="Common" muId="416967" num="210">CN2</set>
            <set rarity="Common" muId="213807" num="109">MBS</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Daring Buccaneer</name>
            <set rarity="Uncommon" muId="439755" num="98">RIX</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Daring Buccaneer, reveal a Pirate card from your hand or pay {2}.</text>
        </card>
        <card>
            <name>Planar Birth</name>
            <set rarity="Rare" muId="5766" num="31">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.</text>
        </card>
        <card>
            <name>Flood Plain</name>
            <set rarity="Uncommon" muId="270849" num="34">DDI</set>
            <set rarity="Uncommon" muId="3572">MIR</set>
            <set rarity="Uncommon" muId="382939" num="296">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Flood Plain enters the battlefield tapped.
{T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Hush</name>
            <set rarity="Common" muId="5820" num="266">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Kor Skyfisher</name>
            <set rarity="Common" muId="394382" num="16">DDO</set>
            <set rarity="Common" muId="222764" num="8">DDF</set>
            <set rarity="Special" muId="0" num="25">pMEI</set>
            <set rarity="Common" muId="425836" num="11">MM3</set>
            <set rarity="Common" muId="178145" num="23">ZEN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.</text>
        </card>
        <card>
            <name>Orzhov Pontiff</name>
            <set rarity="Rare" muId="96844" num="124">GPT</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haunt (When this creature dies, exile it haunting target creature.)
When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Guardian Shield-Bearer</name>
            <set rarity="Common" muId="394587" num="189">DTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.</text>
        </card>
        <card>
            <name>Plague Wind</name>
            <set rarity="Rare" muId="45340" num="155">8ED</set>
            <set rarity="Rare" muId="83206" num="155">9ED</set>
            <set rarity="Rare" muId="24622" num="74">PCY</set>
            <set rarity="Rare" muId="129679" num="169">10E</set>
            <color>B</color>
            <manacost>7BB</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures you don't control. They can't be regenerated.</text>
        </card>
        <card>
            <name>Cartouche of Knowledge</name>
            <set rarity="Common" muId="426747" num="45">AKH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura Cartouche</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
When Cartouche of Knowledge enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has flying.</text>
        </card>
        <card>
            <name>Crusade</name>
            <set rarity="Rare" muId="14503" num="13">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="218582" num="27">DDF</set>
            <set rarity="Rare" muId="4119">5ED</set>
            <set rarity="Rare" muId="2335">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="247">LEA</set>
            <set rarity="Rare" muId="543">LEB</set>
            <set rarity="Rare" muId="159818" num="6">MED</set>
            <set rarity="Rare" muId="1341">3ED</set>
            <set rarity="Special" muId="0" num="4">pSUS</set>
            <set rarity="Rare" muId="845">2ED</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>White creatures get +1/+1.</text>
        </card>
        <card>
            <name>Vestige of Emrakul</name>
            <set rarity="Common" muId="402089" num="136">BFZ</set>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Trample</text>
        </card>
        <card>
            <name>Vodalian Soldiers</name>
            <set rarity="Common" muId="16432" num="104">6ED</set>
            <set rarity="Common" muId="1902">FEM</set>
            <set rarity="Common" muId="3955">5ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Seraph of the Masses</name>
            <set rarity="Uncommon" muId="383375" num="32">M15</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying
Seraph of the Masses's power and toughness are each equal to the number of creatures you control.</text>
        </card>
        <card>
            <name>Bog Serpent</name>
            <set rarity="Common" muId="122321" num="84">PLC</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Serpent</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Bog Serpent can't attack unless defending player controls a Swamp.
When you control no Swamps, sacrifice Bog Serpent.</text>
        </card>
        <card>
            <name>Cateran Slaver</name>
            <set rarity="Rare" muId="19691" num="125">MMQ</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror Mercenary</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{5}, {T}: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Woolly Thoctar</name>
            <set rarity="Uncommon" muId="249368" num="13">DDH</set>
            <set rarity="Uncommon" muId="426028" num="203">MM3</set>
            <set rarity="Uncommon" muId="175062" num="209">ALA</set>
            <set rarity="Special" muId="0" num="22">pWPN</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGW</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Built to Last</name>
            <set rarity="Common" muId="417580" num="7">KLD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it.)</text>
        </card>
        <card>
            <name>Loyal Pegasus</name>
            <set rarity="Common" muId="378391" num="19">BNG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Pegasus</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Loyal Pegasus can't attack or block alone.</text>
        </card>
        <card>
            <name>Master Apothecary</name>
            <set rarity="Rare" muId="29911" num="32">ODY</set>
            <color>W</color>
            <manacost>WWW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Zodiac Dragon</name>
            <set rarity="Rare" muId="201313" num="112">ME3</set>
            <set rarity="Rare" muId="10510" num="131">PTK</set>
            <color>R</color>
            <manacost>7RR</manacost>
            <cmc>9</cmc>
            <type>Creature — Dragon</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.</text>
        </card>
        <card>
            <name>Dematerialize</name>
            <set rarity="Common" muId="29826" num="81">ODY</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Organ Grinder</name>
            <set rarity="Common" muId="32238" num="75">TOR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Exile three cards from your graveyard: Target player loses 3 life.</text>
        </card>
        <card>
            <name>Dead // Gone</name>
            <set rarity="" muId="126419" num="113a">PLC</set>
            <color>R</color>
            <manacost>R // 2R</manacost>
            <cmc>1 // 3</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Dead deals 2 damage to target creature.

---

Return target creature you don't control to its owner's hand.</text>
        </card>
        <card>
            <name>Talent of the Telepath</name>
            <set rarity="Rare" muId="398483" num="78">ORI</set>
            <set rarity="Special" muId="0" num="233">pPRE</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one.</text>
        </card>
        <card>
            <name>Phage the Untouchable</name>
            <set rarity="Rare" muId="40545" num="78">LGN</set>
            <set rarity="Mythic Rare" muId="382324" num="120">CNS</set>
            <set rarity="Rare" muId="106427" num="166">10E</set>
            <color>B</color>
            <manacost>3BBBB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Avatar Minion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.</text>
        </card>
        <card>
            <name>Hateflayer</name>
            <set rarity="Rare" muId="152155" num="55">EVE</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
{2}{R}, {Q}: Hateflayer deals damage equal to its power to target creature or player. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Spinerock Knoll</name>
            <set rarity="Rare" muId="405392" num="309">C15</set>
            <set rarity="Rare" muId="420944" num="327">C16</set>
            <set rarity="Rare" muId="139514" num="274">LRW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
{T}: Add {R} to your mana pool.
{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Scourge of Geier Reach</name>
            <set rarity="Uncommon" muId="227077" num="162">ISD</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Scourge of Geier Reach gets +1/+1 for each creature your opponents control.</text>
        </card>
        <card>
            <name>Matca Rioters</name>
            <set rarity="Common" muId="179248" num="84">CON</set>
            <set rarity="Common" muId="397886" num="148">MM2</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.</text>
        </card>
        <card>
            <name>Utvara Scalper</name>
            <set rarity="Common" muId="107276" num="76">DIS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Scout</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Utvara Scalper attacks each combat if able.</text>
        </card>
        <card>
            <name>Thriving Rats</name>
            <set rarity="Common" muId="417675" num="102">KLD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Thriving Rats enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Rats attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Deviant Glee</name>
            <set rarity="Common" muId="265389" num="65">RTR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+1 and has &quot;{R}: This creature gains trample until end of turn.&quot;</text>
        </card>
        <card>
            <name>Black Sun's Zenith</name>
            <set rarity="Rare" muId="389442" num="136">C14</set>
            <set rarity="Special" muId="0" num="7">pMGD</set>
            <set rarity="Rare" muId="214061" num="39">MBS</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.</text>
        </card>
        <card>
            <name>Glimmer of Genius</name>
            <set rarity="Uncommon" muId="417622" num="49">KLD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Scry 2, then draw two cards. You get {E}{E} (two energy counters).</text>
        </card>
        <card>
            <name>Sparkspitter</name>
            <set rarity="Uncommon" muId="130341" num="109">FUT</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Spellshaper</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and &quot;At the beginning of the end step, sacrifice Spark Elemental.&quot;</text>
        </card>
        <card>
            <name>Riftstone Portal</name>
            <set rarity="Uncommon" muId="34398" num="143">JUD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
As long as Riftstone Portal is in your graveyard, lands you control have &quot;{T}: Add {G} or {W} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Rolling Stones</name>
            <set rarity="Rare" muId="45217" num="38">8ED</set>
            <set rarity="Rare" muId="25552" num="35">7ED</set>
            <set rarity="Rare" muId="5212">STH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Wall creatures can attack as though they didn't have defender.</text>
        </card>
        <card>
            <name>Geistflame</name>
            <set rarity="Common" muId="368524" num="61">DDK</set>
            <set rarity="Common" muId="247427" num="144">ISD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Geistflame deals 1 damage to target creature or player.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Adarkar Wastes</name>
            <set rarity="Rare" muId="14727" num="319">6ED</set>
            <set rarity="Rare" muId="4175">5ED</set>
            <set rarity="Rare" muId="2750">ICE</set>
            <set rarity="Rare" muId="84635" num="317">9ED</set>
            <set rarity="Rare" muId="11140" num="325">7ED</set>
            <set rarity="Rare" muId="129458" num="347">10E</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.</text>
        </card>
        <card>
            <name>Voltaic Key</name>
            <set rarity="Uncommon" muId="207889" num="17">DDE</set>
            <set rarity="Uncommon" muId="206332" num="219">M11</set>
            <set rarity="Uncommon" muId="5547" num="314">USG</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Untap target artifact.</text>
        </card>
        <card>
            <name>Ambiguity</name>
            <set rarity="Rare" muId="74317" num="24">UNH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.</text>
        </card>
        <card>
            <name>Kor Chant</name>
            <set rarity="Common" muId="6045" num="9">EXO</set>
            <set rarity="Common" muId="382294" num="73">CNS</set>
            <set rarity="Uncommon" muId="397541" num="17">TPR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.</text>
        </card>
        <card>
            <name>Fat Ass</name>
            <set rarity="Common" muId="74224" num="95">UNH</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Donkey Shaman</type>
            <pt>2/3½</pt>
            <tablerow>2</tablerow>
            <text>Fat Ass gets +2/+2 and has trample as long as you're eating. (Gum isn't food. We checked.)</text>
        </card>
        <card>
            <name>Cathartic Reunion</name>
            <set rarity="Common" muId="417682" num="109">KLD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Cathartic Reunion, discard two cards.
Draw three cards.</text>
        </card>
        <card>
            <name>Gilt-Leaf Archdruid</name>
            <set rarity="Rare" muId="153453" num="124">MOR</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Druid</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Druid spell, you may draw a card.
Tap seven untapped Druids you control: Gain control of all lands target player controls.</text>
        </card>
        <card>
            <name>Keldon Marauders</name>
            <set rarity="Common" muId="413678" num="136">EMA</set>
            <set rarity="Common" muId="125885" num="102">PLC</set>
            <set rarity="Common" muId="234709" num="7">PD2</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.</text>
        </card>
        <card>
            <name>Molten Nursery</name>
            <set rarity="Uncommon" muId="401951" num="130">BFZ</set>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Devoid (This card has no color.)
Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Sword of the Ages</name>
            <set rarity="Rare" muId="1423">LEG</set>
            <set rarity="Rare" muId="201233" num="202">ME3</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sword of the Ages enters the battlefield tapped.
{T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to target creature or player, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Coast Watcher</name>
            <set rarity="Common" muId="47228" num="30">SCG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from green</text>
        </card>
        <card>
            <name>Goblin Settler</name>
            <set rarity="Uncommon" muId="20216" num="106">S99</set>
            <set rarity="Uncommon" muId="382964" num="172">VMA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Goblin Settler enters the battlefield, destroy target land.</text>
        </card>
        <card>
            <name>Icy Blast</name>
            <set rarity="Rare" muId="386563" num="42">KTK</set>
            <set rarity="Special" muId="0" num="105">pPRE</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap X target creatures.
Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.</text>
        </card>
        <card>
            <name>Ob Nixilis, Unshackled</name>
            <set rarity="Rare" muId="383330" num="110">M15</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life.
Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.</text>
        </card>
        <card>
            <name>Azorius Herald</name>
            <set rarity="Uncommon" muId="376257" num="6">C13</set>
            <set rarity="Uncommon" muId="107577" num="2">DIS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Azorius Herald can't be blocked.
When Azorius Herald enters the battlefield, you gain 4 life.
When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it.</text>
        </card>
        <card>
            <name>Voidmage Husher</name>
            <set rarity="Special" muId="0" num="62">pMEI</set>
            <set rarity="Uncommon" muId="111076" num="92">TSP</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)
Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.</text>
        </card>
        <card>
            <name>Chain of Silence</name>
            <set rarity="Uncommon" muId="12446" num="12">ONS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.</text>
        </card>
        <card>
            <name>The Abyss</name>
            <set rarity="Rare" muId="1460">LEG</set>
            <set rarity="Rare" muId="201167" num="77">ME3</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.</text>
        </card>
        <card>
            <name>Raging River</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="216">LEA</set>
            <set rarity="Rare" muId="511">LEB</set>
            <set rarity="Rare" muId="813">2ED</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a &quot;left&quot; pile and a &quot;right&quot; pile. Then, for each attacking creature you control, choose &quot;left&quot; or &quot;right.&quot; That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.</text>
        </card>
        <card>
            <name>Suppression Bonds</name>
            <set rarity="Common" muId="398602" num="34">ORI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.</text>
        </card>
        <card>
            <name>Dragon Egg</name>
            <set rarity="Common" muId="413668" num="126">EMA</set>
            <set rarity="Common" muId="438690" num="124">IMA</set>
            <set rarity="Uncommon" muId="370660" num="137">M14</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dragon</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying. It has &quot;{R}: This creature gets +1/+0 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Phantasmal Image</name>
            <set rarity="Rare" muId="220099" num="72">M12</set>
            <set rarity="Rare" muId="425871" num="46">MM3</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains &quot;When this creature becomes the target of a spell or ability, sacrifice it.&quot;</text>
        </card>
        <card>
            <name>Tiger Claws</name>
            <set rarity="Common" muId="19635" num="279">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature gets +1/+1 and has trample.</text>
        </card>
        <card>
            <name>Soliton</name>
            <set rarity="Common" muId="205484" num="204">SOM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{U}: Untap Soliton.</text>
        </card>
        <card>
            <name>High Ground</name>
            <set rarity="Uncommon" muId="6169" num="7">EXO</set>
            <set rarity="Uncommon" muId="132145" num="20">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each creature you control can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Legacy's Allure</name>
            <set rarity="Uncommon" muId="4708">TMP</set>
            <set rarity="Rare" muId="397409" num="56">TPR</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.
Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Iron Will</name>
            <set rarity="Common" muId="12358" num="10">ULG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +0/+4 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Vaporous Djinn</name>
            <set rarity="Uncommon" muId="3372">MIR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)</text>
        </card>
        <card>
            <name>Purgatory</name>
            <set rarity="Rare" muId="3546">MIR</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.
At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with Purgatory to the battlefield.</text>
        </card>
        <card>
            <name>Treefolk Harbinger</name>
            <set rarity="Uncommon" muId="139495" num="239">LRW</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Treefolk Druid</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.</text>
        </card>
        <card>
            <name>Angelsong</name>
            <set rarity="Common" muId="394011" num="15">DD3_DVD</set>
            <set rarity="Common" muId="197014" num="15">DDC</set>
            <set rarity="Common" muId="175000" num="4">ALA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Aysen Crusader</name>
            <set rarity="Rare" muId="3015">HML</set>
            <set rarity="Uncommon" muId="184587" num="7">ME2</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2+*/2+*</pt>
            <tablerow>2</tablerow>
            <text>Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.</text>
        </card>
        <card>
            <name>Abyssal Nocturnus</name>
            <set rarity="Rare" muId="96858" num="43">GPT</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Animate Wall</name>
            <set rarity="Rare" muId="16428" num="1">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="4102">5ED</set>
            <set rarity="Rare" muId="2319">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="232">LEA</set>
            <set rarity="Rare" muId="527">LEB</set>
            <set rarity="Uncommon" muId="159250" num="2">MED</set>
            <set rarity="Rare" muId="1327">3ED</set>
            <set rarity="Rare" muId="829">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Wall
Enchanted Wall can attack as though it didn't have defender.</text>
        </card>
        <card>
            <name>Dead Reckoning</name>
            <set rarity="Common" muId="194679" num="56">WWK</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.</text>
        </card>
        <card>
            <name>Acquire</name>
            <set rarity="Rare" muId="51088" num="21">5DN</set>
            <set rarity="Special" muId="0" num="83">pMEI</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>General's Regalia</name>
            <set rarity="Rare" muId="19753" num="295">MMQ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.</text>
        </card>
        <card>
            <name>Pardic Miner</name>
            <set rarity="Rare" muId="29962" num="212">ODY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Pardic Miner: Target player can't play lands this turn.</text>
        </card>
        <card>
            <name>Temple of Triumph</name>
            <set rarity="Rare" muId="373560" num="228">THS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {R} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Forge Armor</name>
            <set rarity="Uncommon" muId="46577" num="92">MRD</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Forge Armor, sacrifice an artifact.
Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost.</text>
        </card>
        <card>
            <name>Zombie Cutthroat</name>
            <set rarity="Common" muId="43515" num="81">SCG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Morph—Pay 5 life. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Dream Thief</name>
            <set rarity="Common" muId="157207" num="20">EVE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.</text>
        </card>
        <card>
            <name>Guul Draz Vampire</name>
            <set rarity="Common" muId="180498" num="93">ZEN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Elvish Healer</name>
            <set rarity="Common" muId="2682">ICE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead.</text>
        </card>
        <card>
            <name>Rocket Launcher</name>
            <set rarity="Uncommon" muId="1019">ATQ</set>
            <set rarity="Rare" muId="1133">3ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Rocket Launcher deals 1 damage to target creature or player. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.</text>
        </card>
        <card>
            <name>Dromar's Attendant</name>
            <set rarity="Uncommon" muId="25836" num="303">INV</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice Dromar's Attendant: Add {W}{U}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Laboratory Brute</name>
            <set rarity="Common" muId="414362" num="67">EMN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Scavenger Drake</name>
            <set rarity="Uncommon" muId="397811" num="93">MM2</set>
            <set rarity="Uncommon" muId="174987" num="85">ALA</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.</text>
        </card>
        <card>
            <name>Sage's Reverie</name>
            <set rarity="Uncommon" muId="391910" num="23">FRF</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.</text>
        </card>
        <card>
            <name>Rotcrown Ghoul</name>
            <set rarity="Common" muId="240058" num="72">AVR</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Sly Spy (a)</name>
            <set rarity="Uncommon" muId="439456" num="67">UST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spy</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sly Spy deals combat damage to a player, that player reveals his or her hand. You choose a card from it with the longest name. That player discards that card.</text>
        </card>
        <card>
            <name>Platinum Emperion</name>
            <set rarity="Mythic Rare" muId="215092" num="193">SOM</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)</text>
        </card>
        <card>
            <name>Seismic Strike</name>
            <set rarity="Common" muId="243488" num="71">DDG</set>
            <set rarity="Common" muId="270840" num="70">DDI</set>
            <set rarity="Common" muId="191095" num="154">M10</set>
            <set rarity="Common" muId="383169" num="280">M15</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Seismic Strike deals damage to target creature equal to the number of Mountains you control.</text>
        </card>
        <card>
            <name>Somberwald Sage</name>
            <set rarity="Rare" muId="275711" num="194">AVR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.</text>
        </card>
        <card>
            <name>Blind Obedience</name>
            <set rarity="Rare" muId="420676" num="59">C16</set>
            <set rarity="Rare" muId="432989" num="57">C17</set>
            <set rarity="Rare" muId="366465" num="6">GTC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Wydwen, the Biting Gale</name>
            <set rarity="Rare" muId="140229" num="253">LRW</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Faerie Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
{U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand.</text>
        </card>
        <card>
            <name>Wild Slash</name>
            <set rarity="Uncommon" muId="391959" num="118">FRF</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Ichor Rats</name>
            <set rarity="Uncommon" muId="194177" num="67">SOM</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Ichor Rats enters the battlefield, each player gets a poison counter.</text>
        </card>
        <card>
            <name>Pride of Conquerors</name>
            <set rarity="Uncommon" muId="439674" num="17">RIX</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.</text>
        </card>
        <card>
            <name>Krark-Clan Shaman</name>
            <set rarity="Common" muId="45994" num="98">MRD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Saltfield Recluse</name>
            <set rarity="Common" muId="370536" num="27">MMA</set>
            <set rarity="Common" muId="124037" num="16">PLC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Pressure Point</name>
            <set rarity="Common" muId="391896" num="21">FRF</set>
            <set rarity="Common" muId="417596" num="23">KLD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap target creature.
Draw a card.</text>
        </card>
        <card>
            <name>Gem of Becoming</name>
            <set rarity="Uncommon" muId="275727" num="205">M13</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}, Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Defiant Greatmaw</name>
            <set rarity="Uncommon" muId="426865" num="163">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Hippo</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.</text>
        </card>
        <card>
            <name>Academy Ruins</name>
            <set rarity="Rare" muId="370424" num="219">MMA</set>
            <set rarity="Rare" muId="116725" num="269">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Suq'Ata Assassin</name>
            <set rarity="Uncommon" muId="3626">VIS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)</text>
        </card>
        <card>
            <name>Sheltered Aerie</name>
            <set rarity="Common" muId="394691" num="206">DTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Add two mana of any one color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Melancholy</name>
            <set rarity="Common" muId="130714" num="88">PLC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Melancholy enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice Melancholy unless you pay {B}.</text>
        </card>
        <card>
            <name>Ojutai Interceptor</name>
            <set rarity="Common" muId="394639" num="66">DTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Elvish Archers</name>
            <set rarity="Rare" muId="14716" num="226">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3975">5ED</set>
            <set rarity="Rare" muId="2210">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Rare" muId="147">LEA</set>
            <set rarity="Rare" muId="442">LEB</set>
            <set rarity="Rare" muId="1242">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Rare" muId="25593" num="239">7ED</set>
            <set rarity="Rare" muId="744">2ED</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Archer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Shaman's Trance</name>
            <set rarity="Rare" muId="34795" num="98">JUD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Other players can't cast spells or play lands from their graveyards this turn. You may play cards from other players' graveyards this turn as though those cards were in your graveyard.</text>
        </card>
        <card>
            <name>Thraben Sentry</name>
            <set rarity="Common" muId="222016" num="38b">ISD</set>
            <color>W</color>
            <related attach="attach">Thraben Militia</related>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Whenever another creature you control dies, you may transform Thraben Sentry.</text>
        </card>
        <card>
            <name>Skyswirl Harrier</name>
            <set rarity="Common" muId="417601" num="28">KLD</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Wallop</name>
            <set rarity="Uncommon" muId="23130" num="223">INV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target blue or black creature with flying.</text>
        </card>
        <card>
            <name>Rootgrapple</name>
            <set rarity="Common" muId="139499" num="234">LRW</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Tribal Instant — Treefolk</type>
            <tablerow>3</tablerow>
            <text>Destroy target noncreature permanent. If you control a Treefolk, draw a card.</text>
        </card>
        <card>
            <name>Rage Weaver</name>
            <set rarity="Uncommon" muId="23081" num="159">INV</set>
            <set rarity="Uncommon" muId="130997" num="223">10E</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.)</text>
        </card>
        <card>
            <name>Aladdin's Lamp</name>
            <set rarity="Rare" muId="900">ARN</set>
            <set rarity="Rare" muId="2014">4ED</set>
            <set rarity="Rare" muId="1092">3ED</set>
            <manacost>10</manacost>
            <cmc>10</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.</text>
        </card>
        <card>
            <name>Mage Slayer</name>
            <set rarity="Uncommon" muId="179567" num="57">ARB</set>
            <set rarity="Uncommon" muId="205319" num="91">HOP</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature attacks, it deals damage equal to its power to defending player.
Equip {3}</text>
        </card>
        <card>
            <name>Sudden Shock</name>
            <set rarity="Uncommon" muId="370388" num="133">MMA</set>
            <set rarity="Special" muId="0" num="10">pREL</set>
            <set rarity="Uncommon" muId="114911" num="179">TSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Sudden Shock deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Ordeal of Thassa</name>
            <set rarity="Uncommon" muId="373696" num="58">THS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.
When you sacrifice Ordeal of Thassa, draw two cards.</text>
        </card>
        <card>
            <name>Clinging Anemones</name>
            <set rarity="Common" muId="366363" num="31">GTC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Jellyfish</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</text>
        </card>
        <card>
            <name>Stonewing Antagonizer</name>
            <set rarity="Uncommon" muId="410034" num="266b">SOI</set>
            <related attach="attach">Thraben Gargoyle</related>
            <manacost></manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Gargoyle Horror</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Aviary Mechanic</name>
            <set rarity="Common" muId="417579" num="6">KLD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.</text>
        </card>
        <card>
            <name>Restless Dreams</name>
            <set rarity="Common" muId="29908" num="79">TOR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Restless Dreams, discard X cards.
Return X target creature cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Verdant Force</name>
            <set rarity="Rare" muId="405433" num="207">C15</set>
            <set rarity="Rare" muId="430380" num="161">CMA</set>
            <set rarity="Rare" muId="0" num="87">DPA</set>
            <set rarity="Rare" muId="83384" num="278">9ED</set>
            <set rarity="Rare" muId="205272" num="81">HOP</set>
            <set rarity="Rare" muId="270450" num="8">PD3</set>
            <set rarity="Rare" muId="4797">TMP</set>
            <set rarity="Rare" muId="397577" num="202">TPR</set>
            <set rarity="Rare" muId="129788" num="307">10E</set>
            <color>G</color>
            <manacost>5GGG</manacost>
            <cmc>8</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Farbog Explorer</name>
            <set rarity="Common" muId="240108" num="21">AVR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Kingfisher</name>
            <set rarity="Common" muId="15147" num="36">UDS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Kingfisher dies, draw a card.</text>
        </card>
        <card>
            <name>Parting Thoughts</name>
            <set rarity="Uncommon" muId="420632" num="15">C16</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.</text>
        </card>
        <card>
            <name>Elderscale Wurm</name>
            <set rarity="Mythic Rare" muId="249703" num="167">M13</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7.
As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.</text>
        </card>
        <card>
            <name>Devouring Light</name>
            <set rarity="Uncommon" muId="383224" num="9">M15</set>
            <set rarity="Uncommon" muId="89040" num="13">RAV</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Exile target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Funeral Pyre</name>
            <set rarity="Common" muId="34889" num="10">JUD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Bond of Agony</name>
            <set rarity="Uncommon" muId="107306" num="38">DIS</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Bond of Agony, pay X life.
Each other player loses X life.</text>
        </card>
        <card>
            <name>Goblin Electromancer</name>
            <set rarity="Common" muId="405244" num="220">C15</set>
            <set rarity="Common" muId="338414" num="3">DDJ</set>
            <set rarity="Common" muId="426594" num="22">DDS</set>
            <set rarity="Common" muId="425991" num="166">MM3</set>
            <set rarity="Common" muId="253548" num="163">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Instant and sorcery spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Rules Lawyer</name>
            <set rarity="Rare" muId="439409" num="20">UST</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Cyborg Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)</text>
        </card>
        <card>
            <name>Battle of Wits</name>
            <set rarity="Rare" muId="288878" num="44">M13</set>
            <set rarity="Rare" muId="83133" num="65">9ED</set>
            <set rarity="Rare" muId="29942" num="69">ODY</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.</text>
        </card>
        <card>
            <name>Bygone Bishop</name>
            <set rarity="Rare" muId="409746" num="8">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Havenwood Wurm</name>
            <set rarity="Common" muId="108808" num="199">TSP</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Trample</text>
        </card>
        <card>
            <name>Dromoka Warrior</name>
            <set rarity="Common" muId="394557" num="14">DTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Three Wishes</name>
            <set rarity="Rare" muId="3652">VIS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.</text>
        </card>
        <card>
            <name>Fyndhorn Druid</name>
            <set rarity="Common" muId="3136">ALL</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.</text>
        </card>
        <card>
            <name>Nylea's Disciple</name>
            <set rarity="Common" muId="373498" num="167">THS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur Archer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)</text>
        </card>
        <card>
            <name>Spellshock</name>
            <set rarity="Uncommon" muId="6121" num="104">EXO</set>
            <set rarity="Uncommon" muId="397489" num="160">TPR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, Spellshock deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Mindreaver</name>
            <set rarity="Rare" muId="378416" num="44">BNG</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library.
{U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver.</text>
        </card>
        <card>
            <name>Eviscerator</name>
            <set rarity="Rare" muId="12404" num="52">ULG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Protection from white
When Eviscerator enters the battlefield, you lose 5 life.</text>
        </card>
        <card>
            <name>Flowstone Salamander</name>
            <set rarity="Uncommon" muId="4817">TMP</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Salamander</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{R}: Flowstone Salamander deals 1 damage to target creature blocking it.</text>
        </card>
        <card>
            <name>Cateran Summons</name>
            <set rarity="Uncommon" muId="19832" num="126">MMQ</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Giltspire Avenger</name>
            <set rarity="Rare" muId="186614" num="108">CON</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>GWU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Destroy target creature that dealt damage to you this turn.</text>
        </card>
        <card>
            <name>Fathom Mage</name>
            <set rarity="Rare" muId="420815" num="198">C16</set>
            <set rarity="Rare" muId="366399" num="162">GTC</set>
            <set rarity="Special" muId="0" num="61">pPRE</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.</text>
        </card>
        <card>
            <name>Dream Cache</name>
            <set rarity="Common" muId="15365" num="66">6ED</set>
            <set rarity="Common" muId="3333">MIR</set>
            <set rarity="Common" muId="4696">TMP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.</text>
        </card>
        <card>
            <name>Colossapede</name>
            <set rarity="Common" muId="426863" num="161">AKH</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Savage Offensive</name>
            <set rarity="Common" muId="23078" num="162">INV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {G} (You may pay an additional {G} as you cast this spell.)
Creatures you control gain first strike until end of turn. If Savage Offensive was kicked, they get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Wrangle</name>
            <set rarity="Common" muId="423768" num="101">AER</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Trained Condor</name>
            <set rarity="Common" muId="370692" num="76">M14</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.</text>
        </card>
        <card>
            <name>Arachnoid</name>
            <set rarity="Uncommon" muId="51230" num="102">5DN</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Spider</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Portcullis</name>
            <set rarity="Rare" muId="5202">STH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield.</text>
        </card>
        <card>
            <name>Felhide Petrifier</name>
            <set rarity="Uncommon" muId="380413" num="70">JOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Other Minotaur creatures you control have deathtouch.</text>
        </card>
        <card>
            <name>Freewind Falcon</name>
            <set rarity="Special" muId="0" num="76">ATH</set>
            <set rarity="Common" muId="3712">VIS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from red</text>
        </card>
        <card>
            <name>Morkrut Banshee</name>
            <set rarity="Uncommon" muId="389599" num="149">C14</set>
            <set rarity="Uncommon" muId="230777" num="110">ISD</set>
            <set rarity="Uncommon" muId="382312" num="118">CNS</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Morbid — When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.</text>
        </card>
        <card>
            <name>Chimeric Sphere</name>
            <set rarity="Uncommon" muId="4431">WTH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.
{2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying.</text>
        </card>
        <card>
            <name>Loxodon Mystic</name>
            <set rarity="Common" muId="39562" num="7">DST</set>
            <set rarity="Common" muId="129638" num="26">10E</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Elephant Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Tromokratis</name>
            <set rarity="Rare" muId="378427" num="55">BNG</set>
            <set rarity="Special" muId="0" num="25">pLPA</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Kraken</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Tromokratis has hexproof unless it's attacking or blocking.
Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)</text>
        </card>
        <card>
            <name>Goblin Bombardment</name>
            <set rarity="Uncommon" muId="376349" num="110">C13</set>
            <set rarity="Uncommon" muId="386323" num="24">DDN</set>
            <set rarity="Special" muId="0" num="37">pFNM</set>
            <set rarity="Uncommon" muId="4821">TMP</set>
            <set rarity="Uncommon" muId="397584" num="136">TPR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Goblin Bully</name>
            <set rarity="Common" muId="221507" num="117">ME4</set>
            <set rarity="Common" muId="4342">POR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Sakura-Tribe Scout</name>
            <set rarity="Common" muId="74210" num="144">SOK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Snake Shaman Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: You may put a land card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Bog Tatters</name>
            <set rarity="Common" muId="177500" num="84">ZEN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Wraith</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Skull Collector</name>
            <set rarity="Uncommon" muId="88797" num="90">SOK</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, return a black creature you control to its owner's hand.
{1}{B}: Regenerate Skull Collector.</text>
        </card>
        <card>
            <name>Flint Golem</name>
            <set rarity="Uncommon" muId="22284" num="130">NMS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Oracle</name>
            <set rarity="Special" muId="12141">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{0}: Untap target attacking creature you control and remove it from combat.</text>
        </card>
        <card>
            <name>Champion's Drake</name>
            <set rarity="Common" muId="193440" num="56">ROE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Drake</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.</text>
        </card>
        <card>
            <name>Meng Huo's Horde</name>
            <set rarity="Common" muId="201219" num="129">ME3</set>
            <set rarity="Common" muId="10503" num="143">PTK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Isle of Vesuva</name>
            <set rarity="Common" muId="198096" num="18">HOP</set>
            <set rarity="Common" muId="423620" num="39">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Dominaria</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature.</text>
        </card>
        <card>
            <name>Belltower Sphinx</name>
            <set rarity="Uncommon" muId="236457" num="46">M12</set>
            <set rarity="Uncommon" muId="88981" num="38">RAV</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Sphinx</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Horizon Spellbomb</name>
            <set rarity="Common" muId="210229" num="165">SOM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Haazda Exonerator</name>
            <set rarity="Common" muId="107467" num="11">DIS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Haazda Exonerator: Destroy target Aura.</text>
        </card>
        <card>
            <name>Gideon Jura</name>
            <set rarity="Mythic Rare" muId="430549" num="10">E01</set>
            <set rarity="Mythic Rare" muId="238329" num="16">M12</set>
            <set rarity="Mythic Rare" muId="192218" num="21">ROE</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Gideon</type>
            <tablerow>1</tablerow>
            <text>+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.
−2: Destroy target tapped creature.
0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.</text>
            <loyalty>6</loyalty>
        </card>
        <card>
            <name>Winding Canyons</name>
            <set rarity="Rare" muId="4595">WTH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}: Until end of turn, you may cast creature spells as though they had flash.</text>
        </card>
        <card>
            <name>Decree of Justice</name>
            <set rarity="Rare" muId="389480" num="70">C14</set>
            <set rarity="Rare" muId="394359" num="7">DDO</set>
            <set rarity="Special" muId="0" num="32">pJGP</set>
            <set rarity="Rare" muId="45141" num="8">SCG</set>
            <set rarity="Rare" muId="382911" num="22">VMA</set>
            <color>W</color>
            <manacost>XX2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create X 4/4 white Angel creature tokens with flying.
Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.</text>
        </card>
        <card>
            <name>Darkwater Catacombs</name>
            <set rarity="Rare" muId="420906" num="289">C16</set>
            <set rarity="Rare" muId="29793" num="319">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {U}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Airdrop Aeronauts</name>
            <set rarity="Uncommon" muId="423672" num="5">AER</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Dwarf Scout</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Revolt — When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.</text>
        </card>
        <card>
            <name>Holdout Settlement</name>
            <set rarity="Common" muId="407682" num="172">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool. ({C} represents colorless mana.)
{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Soul's Might</name>
            <set rarity="Common" muId="174808" num="149">ALA</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put X +1/+1 counters on target creature, where X is that creature's power.</text>
        </card>
        <card>
            <name>Infiltrate</name>
            <set rarity="Common" muId="21286" num="33">NMS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Book Burning</name>
            <set rarity="Common" muId="35891" num="80">JUD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Any player may have Book Burning deal 6 damage to him or her. If no one does, target player puts the top six cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Worldpurge</name>
            <set rarity="Rare" muId="141991" num="156">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>4W/UW/UW/UW/U</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools.</text>
        </card>
        <card>
            <name>Palace Guard</name>
            <set rarity="Common" muId="190534" num="23">M10</set>
            <set rarity="Common" muId="205110" num="24">M11</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Palace Guard can block any number of creatures.</text>
        </card>
        <card>
            <name>Dark Prophecy</name>
            <set rarity="Rare" muId="370596" num="93">M14</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control dies, you draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Dire Fleet Captain</name>
            <set rarity="Uncommon" muId="435377" num="221">XLN</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Creature — Orc Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.</text>
        </card>
        <card>
            <name>Nim Abomination</name>
            <set rarity="Uncommon" muId="43502" num="49">DST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.</text>
        </card>
        <card>
            <name>Augur of Bolas</name>
            <set rarity="Uncommon" muId="376251" num="30">C13</set>
            <set rarity="Uncommon" muId="249676" num="43">M13</set>
            <set rarity="Common" muId="425855" num="30">MM3</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Entangling Vines</name>
            <set rarity="Common" muId="189901" num="181">M10</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Archfiend of Ifnir</name>
            <set rarity="Rare" muId="426780" num="78">AKH</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Yawgmoth's Bargain</name>
            <set rarity="Rare" muId="15193" num="75">UDS</set>
            <set rarity="Mythic Rare" muId="383157" num="147">VMA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Skip your draw step.
Pay 1 life: Draw a card.</text>
        </card>
        <card>
            <name>Battle Screech</name>
            <set rarity="Uncommon" muId="35079" num="3">JUD</set>
            <set rarity="Common" muId="382859" num="15">VMA</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 white Bird creature tokens with flying.
Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Break Through the Line</name>
            <set rarity="Uncommon" muId="391805" num="94">FRF</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.</text>
        </card>
        <card>
            <name>Onyx Goblet</name>
            <set rarity="Common" muId="174831" num="81">ALA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Target player loses 1 life.</text>
        </card>
        <card>
            <name>Orzhov Guildgate</name>
            <set rarity="Common" muId="376443" num="312">C13</set>
            <set rarity="Common" muId="405331" num="299">C15</set>
            <set rarity="Common" muId="433201" num="269">C17</set>
            <set rarity="Common" muId="369079" num="153">DGM</set>
            <set rarity="Common" muId="366374" num="244">GTC</set>
            <set rarity="Common" muId="426066" num="241">MM3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Gate</type>
            <tablerow>0</tablerow>
            <text>Orzhov Guildgate enters the battlefield tapped.
{T}: Add {W} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Forbidden Crypt</name>
            <set rarity="Rare" muId="15388" num="132">6ED</set>
            <set rarity="Rare" muId="3293">MIR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.
If a card would be put into your graveyard from anywhere, exile that card instead.</text>
        </card>
        <card>
            <name>Acolyte of the Inferno</name>
            <set rarity="Uncommon" muId="398574" num="128">ORI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.</text>
        </card>
        <card>
            <name>Glacial Stalker</name>
            <set rarity="Common" muId="386546" num="41">KTK</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Fire // Ice</name>
            <set rarity="" muId="27166" num="128a">APC</set>
            <set rarity="" muId="292753" num="32a">DDJ</set>
            <set rarity="" muId="247159" num="198a">CMD</set>
            <color>R</color>
            <color>U</color>
            <manacost>1R // 1U</manacost>
            <cmc>2 // 2</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Fire deals 2 damage divided as you choose among one or two target creatures and/or players.

---

Tap target permanent.
Draw a card.</text>
        </card>
        <card>
            <name>Errantry</name>
            <set rarity="Common" muId="4045">5ED</set>
            <set rarity="Common" muId="2619">ICE</set>
            <set rarity="Common" muId="184741" num="124">ME2</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.</text>
        </card>
        <card>
            <name>Steamclaw</name>
            <set rarity="Uncommon" muId="29897" num="310">ODY</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Exile target card from a graveyard.
{1}, Sacrifice Steamclaw: Exile target card from a graveyard.</text>
        </card>
        <card>
            <name>Wayward Swordtooth</name>
            <set rarity="Rare" muId="439807" num="150">RIX</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
Wayward Swordtooth can't attack or block unless you have the city's blessing.</text>
        </card>
        <card>
            <name>Dark Dabbling</name>
            <set rarity="Common" muId="398466" num="89">ORI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.</text>
        </card>
        <card>
            <name>Hydroform</name>
            <set rarity="Common" muId="366423" num="172">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.</text>
        </card>
        <card>
            <name>Somberwald Stag</name>
            <set rarity="Uncommon" muId="414472" num="169">EMN</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elk</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.</text>
        </card>
        <card>
            <name>Favorable Destiny</name>
            <set rarity="Uncommon" muId="3491">MIR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+2 as long as it's white.
Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Paragon of New Dawns</name>
            <set rarity="Uncommon" muId="383339" num="23">M15</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other white creatures you control get +1/+1.
{W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)</text>
        </card>
        <card>
            <name>Furnace Dragon</name>
            <set rarity="Rare" muId="46060" num="62">DST</set>
            <color>R</color>
            <manacost>6RRR</manacost>
            <cmc>9</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying
When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts.</text>
        </card>
        <card>
            <name>Willow Satyr</name>
            <set rarity="Rare" muId="1552">LEG</set>
            <set rarity="Rare" muId="201244" num="139">ME3</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Satyr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Willow Satyr during your untap step.
{T}: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.</text>
        </card>
        <card>
            <name>Thundering Giant</name>
            <set rarity="Uncommon" muId="26633" num="49">BTD</set>
            <set rarity="Common" muId="383413" num="165">M15</set>
            <set rarity="Common" muId="370452" num="136">MMA</set>
            <set rarity="Uncommon" muId="130381" num="243">10E</set>
            <set rarity="Uncommon" muId="5759" num="221">USG</set>
            <set rarity="Common" muId="429912" num="23">W17</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)</text>
        </card>
        <card>
            <name>Wort, the Raidmother</name>
            <set rarity="Rare" muId="426039" num="214">MM3</set>
            <set rarity="Rare" muId="147379" num="223">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>4R/GR/G</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Goblin Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Wort, the Raidmother enters the battlefield, create two 1/1 red and green Goblin Warrior creature tokens.
Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)</text>
        </card>
        <card>
            <name>Knowledge and Power</name>
            <set rarity="Uncommon" muId="380445" num="101">JOU</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Dual Doomsuits</name>
            <set rarity="Rare" muId="439568" num="179">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.</text>
        </card>
        <card>
            <name>Zombie Master</name>
            <set rarity="Rare" muId="14599" num="162">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3890">5ED</set>
            <set rarity="Rare" muId="2141">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="93">LEA</set>
            <set rarity="Rare" muId="388">LEB</set>
            <set rarity="Uncommon" muId="202440" num="105">ME4</set>
            <set rarity="Rare" muId="1188">3ED</set>
            <set rarity="Rare" muId="690">2ED</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have &quot;{B}: Regenerate this permanent.&quot;</text>
        </card>
        <card>
            <name>Wormfang Crab</name>
            <set rarity="Uncommon" muId="34927" num="56">JUD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Nightmare Crab</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Wormfang Crab can't be blocked.
When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.
When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Accorder's Shield</name>
            <set rarity="Uncommon" muId="370581" num="204">M14</set>
            <set rarity="Common" muId="209046" num="136">SOM</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Earthquake</name>
            <set rarity="Rare" muId="14651" num="173">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="405210" num="152">C15</set>
            <set rarity="Rare" muId="433069" num="137">C17</set>
            <set rarity="Rare" muId="430301" num="82">CMA</set>
            <set rarity="Rare" muId="4044">5ED</set>
            <set rarity="Rare" muId="2272">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="194">LEA</set>
            <set rarity="Rare" muId="489">LEB</set>
            <set rarity="Rare" muId="190551" num="134">M10</set>
            <set rarity="Rare" muId="247315" num="121">CMD</set>
            <set rarity="Rare" muId="4335">POR</set>
            <set rarity="Rare" muId="6609">PO2</set>
            <set rarity="Rare" muId="1289">3ED</set>
            <set rarity="Rare" muId="11254" num="180">7ED</set>
            <set rarity="Rare" muId="791">2ED</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Earthquake deals X damage to each creature without flying and each player.</text>
        </card>
        <card>
            <name>Armadillo Cloak</name>
            <set rarity="Common" muId="220498" num="78">ARC</set>
            <set rarity="Common" muId="207890" num="58">DDE</set>
            <set rarity="Uncommon" muId="413737" num="195">EMA</set>
            <set rarity="Special" muId="0" num="69">pFNM</set>
            <set rarity="Common" muId="23164" num="229">INV</set>
            <set rarity="Uncommon" muId="382846" num="242">VMA</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.</text>
        </card>
        <card>
            <name>Nurturer Initiate</name>
            <set rarity="Common" muId="142035" num="124">SHM</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Grixis Battlemage</name>
            <set rarity="Uncommon" muId="174868" num="78">ALA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Draw a card, then discard a card.
{R}, {T}: Target creature can't block this turn.</text>
        </card>
        <card>
            <name>Winds of Rath</name>
            <set rarity="Rare" muId="373410" num="31">DDL</set>
            <set rarity="Rare" muId="4910">TMP</set>
            <set rarity="Rare" muId="397606" num="40">TPR</set>
            <set rarity="Rare" muId="383153" num="53">VMA</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures that aren't enchanted. They can't be regenerated.</text>
        </card>
        <card>
            <name>Cleansing Ray</name>
            <set rarity="Common" muId="439661" num="4">RIX</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target Vampire.
• Destroy target enchantment.</text>
        </card>
        <card>
            <name>Hidden Strings</name>
            <set rarity="Common" muId="369021" num="12">DGM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Skull Saucer</name>
            <set rarity="Uncommon" muId="439455" num="66">UST</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Head</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table.</text>
        </card>
        <card>
            <name>Dark Privilege</name>
            <set rarity="Special" muId="0">MGB</set>
            <set rarity="Common" muId="3613">VIS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1.
Sacrifice a creature: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Leyline of Lightning</name>
            <set rarity="Rare" muId="107686" num="68">GPT</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player.</text>
        </card>
        <card>
            <name>Apes of Rath</name>
            <set rarity="Uncommon" muId="4748">TMP</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Ape</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Thunderclap Wyvern</name>
            <set rarity="Uncommon" muId="413750" num="208">EMA</set>
            <set rarity="Uncommon" muId="398655" num="218">ORI</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying
Other creatures you control with flying get +1/+1.</text>
        </card>
        <card>
            <name>Felidar Sovereign</name>
            <set rarity="Rare" muId="401878" num="26">BFZ</set>
            <set rarity="Special" muId="0" num="262">pPRE</set>
            <set rarity="Mythic Rare" muId="185743" num="12">ZEN</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Cat Beast</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.</text>
        </card>
        <card>
            <name>Thalia, Heretic Cathar</name>
            <set rarity="Rare" muId="414338" num="46">EMN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Creatures and nonbasic lands your opponents control enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Natural Emergence</name>
            <set rarity="Rare" muId="26410" num="117">PLS</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand.
Lands you control are 2/2 creatures with first strike. They're still lands.</text>
        </card>
        <card>
            <name>Steam Frigate</name>
            <set rarity="Common" muId="6526">PO2</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Steam Frigate can't attack unless defending player controls an Island.</text>
        </card>
        <card>
            <name>Deal Damage</name>
            <set rarity="Uncommon" muId="74359" num="74">UNH</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Deal Damage deals 4 damage to target creature or player.
Gotcha — If an opponent says &quot;deal&quot; or &quot;damage,&quot; you may say &quot;Gotcha&quot; When you do, return Deal Damage from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Chime of Night</name>
            <set rarity="Common" muId="15768" num="56">UDS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.</text>
        </card>
        <card>
            <name>Spontaneous Artist</name>
            <set rarity="Common" muId="417707" num="134">KLD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Spontaneous Artist enters the battlefield, you get {E} (an energy counter).
Pay {E}: Target creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Zodiac Horse</name>
            <set rarity="Uncommon" muId="10598" num="159">PTK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Horse</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Rhystic Tutor</name>
            <set rarity="Rare" muId="24614" num="77">PCY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Plated Rootwalla</name>
            <set rarity="Common" muId="21116">BRB</set>
            <set rarity="Common" muId="5201" num="116">EXO</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Lizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Goblin Brawler</name>
            <set rarity="Common" muId="51170" num="66">5DN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Goblin Brawler can't be equipped.</text>
        </card>
        <card>
            <name>Gift of Tusks</name>
            <set rarity="Uncommon" muId="407565" num="55">OGW</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.</text>
        </card>
        <card>
            <name>Port Inspector</name>
            <set rarity="Common" muId="19562" num="90">MMQ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Port Inspector becomes blocked, you may look at defending player's hand.</text>
        </card>
        <card>
            <name>Quicksilver Elemental</name>
            <set rarity="Rare" muId="46559" num="47">MRD</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)
You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.</text>
        </card>
        <card>
            <name>Ley Line</name>
            <set rarity="Uncommon" muId="19867" num="256">MMQ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice.</text>
        </card>
        <card>
            <name>Humble the Brute</name>
            <set rarity="Uncommon" muId="409762" num="23">SOI</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 4 or greater.
Investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Paroxysm</name>
            <set rarity="Uncommon" muId="6113" num="94">EXO</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Surrak, the Hunt Caller</name>
            <set rarity="Rare" muId="394721" num="210">DTK</set>
            <set rarity="Special" muId="0" num="194">pPRE</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.</text>
        </card>
        <card>
            <name>Ajani's Aid</name>
            <set rarity="Rare" muId="425695" num="188">AER</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn.</text>
        </card>
        <card>
            <name>Skirk Shaman</name>
            <set rarity="Common" muId="393986" num="52">DD3_EVG</set>
            <set rarity="Common" muId="159055" num="52">EVG</set>
            <set rarity="Common" muId="131011" num="123">PLC</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.</text>
        </card>
        <card>
            <name>Customs Depot</name>
            <set rarity="Uncommon" muId="19575" num="71">MMQ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Rite of Ruin</name>
            <set rarity="Rare" muId="240126" num="153">AVR</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.</text>
        </card>
        <card>
            <name>Ghostly Touch</name>
            <set rarity="Uncommon" muId="278260" num="58">AVR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;Whenever this creature attacks, you may tap or untap target permanent.&quot;</text>
        </card>
        <card>
            <name>Fulminator Mage</name>
            <set rarity="Rare" muId="397686" num="193">MM2</set>
            <set rarity="Rare" muId="142009" num="188">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>1B/RB/R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Fulminator Mage: Destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Mystic Zealot</name>
            <set rarity="Common" muId="29801" num="36">ODY</set>
            <set rarity="Uncommon" muId="383025" num="35">VMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Nomad Mystic</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.</text>
        </card>
        <card>
            <name>Akoum Firebird</name>
            <set rarity="Mythic Rare" muId="401804" num="138">BFZ</set>
            <set rarity="Special" muId="0" num="238">pPRE</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Phoenix</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Akoum Firebird attacks each combat if able.
Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Scornful Egotist</name>
            <set rarity="Common" muId="46509" num="50">SCG</set>
            <color>U</color>
            <manacost>7U</manacost>
            <cmc>8</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Urza's Rage</name>
            <set rarity="Rare" muId="405430" num="169">C15</set>
            <set rarity="Mythic Rare" muId="207886" num="36">DDE</set>
            <set rarity="Rare" muId="23087" num="178">INV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.)
Urza's Rage can't be countered by spells or abilities.
Urza's Rage deals 3 damage to target creature or player. If Urza's Rage was kicked, instead it deals 10 damage to that creature or player and the damage can't be prevented.</text>
        </card>
        <card>
            <name>Herd Gnarr</name>
            <set rarity="Common" muId="118873" num="200">TSP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Curse of the Swine</name>
            <set rarity="Rare" muId="373542" num="46">THS</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.</text>
        </card>
        <card>
            <name>Rayne, Academy Chancellor</name>
            <set rarity="Rare" muId="15164" num="43">UDS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.</text>
        </card>
        <card>
            <name>Yavimaya Barbarian</name>
            <set rarity="Common" muId="23161" num="290">INV</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Barbarian</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from blue</text>
        </card>
        <card>
            <name>Herdchaser Dragon</name>
            <set rarity="Uncommon" muId="394596" num="190">DTK</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.</text>
        </card>
        <card>
            <name>Ceremonious Rejection</name>
            <set rarity="Uncommon" muId="417613" num="40">KLD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target colorless spell.</text>
        </card>
        <card>
            <name>Duplication Device</name>
            <set rarity="Rare" muId="439569" num="180">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.</text>
        </card>
        <card>
            <name>Bog Hoodlums</name>
            <set rarity="Common" muId="145966" num="100">LRW</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Bog Hoodlums can't block.
When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Sea Spirit</name>
            <set rarity="Uncommon" muId="3940">5ED</set>
            <set rarity="Uncommon" muId="2531">ICE</set>
            <set rarity="Uncommon" muId="184660" num="65">ME2</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{U}: Sea Spirit gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Kindslaver</name>
            <set rarity="Rare" muId="439539" num="150">UST</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn.</text>
        </card>
        <card>
            <name>Geth, Lord of the Vault</name>
            <set rarity="Mythic Rare" muId="215076" num="64">SOM</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Zombie</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
{X}{B}: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Renegade Freighter</name>
            <set rarity="Common" muId="417803" num="230">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Vehicle</type>
            <pt>4/3</pt>
            <tablerow>1</tablerow>
            <text>Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Spoils of Evil</name>
            <set rarity="Rare" muId="2487">ICE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>For each artifact or creature card in target opponent's graveyard, add {C} to your mana pool and you gain 1 life.</text>
        </card>
        <card>
            <name>Tetravus</name>
            <set rarity="Rare" muId="1027">ATQ</set>
            <set rarity="Rare" muId="2073">4ED</set>
            <set rarity="Rare" muId="202590" num="233">ME4</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Tetravus enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and &quot;This creature can't be enchanted.&quot;
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.</text>
        </card>
        <card>
            <name>Read the Runes</name>
            <set rarity="Rare" muId="420712" num="95">C16</set>
            <set rarity="Rare" muId="9839" num="104">ONS</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.</text>
        </card>
        <card>
            <name>Cloud of Faeries</name>
            <set rarity="Common" muId="11588" num="29">ULG</set>
            <set rarity="Uncommon" muId="382893" num="62">VMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Cloud of Faeries enters the battlefield, untap up to two lands.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Jagged-Scar Archers</name>
            <set rarity="Uncommon" muId="0" num="72">DPA</set>
            <set rarity="Uncommon" muId="139726" num="222">LRW</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Archer</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.
{T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.</text>
        </card>
        <card>
            <name>Benevolent Offering</name>
            <set rarity="Rare" muId="389440" num="3">C14</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.
Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls.</text>
        </card>
        <card>
            <name>Reality Ripple</name>
            <set rarity="Common" muId="3358">MIR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)</text>
        </card>
        <card>
            <name>Sunhome Guildmage</name>
            <set rarity="Uncommon" muId="366429" num="200">GTC</set>
            <set rarity="Uncommon" muId="426016" num="191">MM3</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{W}: Creatures you control get +1/+0 until end of turn.
{2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.</text>
        </card>
        <card>
            <name>Radiant Destiny</name>
            <set rarity="Rare" muId="439675" num="18">RIX</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As Radiant Destiny enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.</text>
        </card>
        <card>
            <name>Sensory Deprivation</name>
            <set rarity="Common" muId="222014" num="74">ISD</set>
            <set rarity="Common" muId="370780" num="71">M14</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -3/-0.</text>
        </card>
        <card>
            <name>Drunau Corpse Trawler</name>
            <set rarity="Uncommon" muId="409800" num="57">SOI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.
{2}{B}: Target Zombie gains deathtouch until end of turn.</text>
        </card>
        <card>
            <name>Memory Plunder</name>
            <set rarity="Rare" muId="433110" num="178">C17</set>
            <set rarity="Rare" muId="146742" num="169">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>U/BU/BU/BU/B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.</text>
        </card>
        <card>
            <name>Black Carriage</name>
            <set rarity="Rare" muId="2911">HML</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Horse</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Black Carriage doesn't untap during your untap step.
Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Glyph of Delusion</name>
            <set rarity="Common" muId="1486">LEG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains &quot;This creature doesn't untap during your untap step if it has a glyph counter on it&quot; and &quot;At the beginning of your upkeep, remove a glyph counter from this creature.&quot;</text>
        </card>
        <card>
            <name>Roar of Reclamation</name>
            <set rarity="Rare" muId="51080" num="14">5DN</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player returns all artifact cards from his or her graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Coal Stoker</name>
            <set rarity="Common" muId="368533" num="49">DDK</set>
            <set rarity="Common" muId="113618" num="150">TSP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Deep Analysis</name>
            <set rarity="Common" muId="376303" num="38">C13</set>
            <set rarity="Uncommon" muId="249365" num="65">DDH</set>
            <set rarity="Common" muId="413587" num="45">EMA</set>
            <set rarity="Special" muId="0" num="81">pFNM</set>
            <set rarity="Common" muId="32237" num="36">TOR</set>
            <set rarity="Common" muId="382912" num="65">VMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws two cards.
Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Cinder Barrens</name>
            <set rarity="Common" muId="429672" num="280">AKH</set>
            <set rarity="Uncommon" muId="433173" num="241">C17</set>
            <set rarity="Common" muId="432888" num="209">HOU</set>
            <set rarity="Uncommon" muId="407678" num="168">OGW</set>
            <set rarity="Common" muId="441899" num="205">RIX</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Cinder Barrens enters the battlefield tapped.
{T}: Add {B} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Endless Cockroaches</name>
            <set rarity="Rare" muId="376320" num="75">C13</set>
            <set rarity="Rare" muId="4220">POR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Endless Cockroaches dies, return it to its owner's hand.</text>
        </card>
        <card>
            <name>Droning Bureaucrats</name>
            <set rarity="Uncommon" muId="96929" num="4">GPT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{X}, {T}: Each creature with converted mana cost X can't attack or block this turn.</text>
        </card>
        <card>
            <name>Calciform Pools</name>
            <set rarity="Uncommon" muId="108930" num="270">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Put a storage counter on Calciform Pools.
{1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U} to your mana pool.</text>
        </card>
        <card>
            <name>Braids, Cabal Minion</name>
            <set rarity="Rare" muId="413624" num="82">EMA</set>
            <set rarity="Rare" muId="29947" num="117">ODY</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Minion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.</text>
        </card>
        <card>
            <name>Ambush</name>
            <set rarity="Common" muId="2987">HML</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Blocking creatures gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Duskhunter Bat</name>
            <set rarity="Common" muId="368541" num="6">DDK</set>
            <set rarity="Common" muId="220259" num="97">M12</set>
            <set rarity="Common" muId="397791" num="81">MM2</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Bat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Flying</text>
        </card>
        <card>
            <name>Haunted Angel</name>
            <set rarity="Uncommon" muId="25910" num="12">APC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.</text>
        </card>
        <card>
            <name>Punish Ignorance</name>
            <set rarity="Rare" muId="176450" num="183">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>WUUB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Its controller loses 3 life and you gain 3 life.</text>
        </card>
        <card>
            <name>Ixidor, Reality Sculptor</name>
            <set rarity="Rare" muId="40578" num="89">ONS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Face-down creatures get +1/+1.
{2}{U}: Turn target face-down creature face up.</text>
        </card>
        <card>
            <name>Tormented Pariah</name>
            <set rarity="Common" muId="222186" num="165b">ISD</set>
            <color>R</color>
            <related attach="attach">Rampaging Werewolf</related>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior Werewolf</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.</text>
        </card>
        <card>
            <name>Hazoret's Undying Fury</name>
            <set rarity="Rare" muId="430785" num="96">HOU</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.</text>
        </card>
        <card>
            <name>Hope and Glory</name>
            <set rarity="Uncommon" muId="12942" num="9">ULG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap two target creatures. Each of them gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Gideon's Intervention</name>
            <set rarity="Rare" muId="426717" num="15">AKH</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Gideon's Intervention enters the battlefield, choose a card name.
Your opponents can't cast spells with the chosen name.
Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.</text>
        </card>
        <card>
            <name>Wild Griffin</name>
            <set rarity="Common" muId="416856" num="99">CN2</set>
            <set rarity="Common" muId="208275" num="40">M11</set>
            <set rarity="Common" muId="221639" num="35">ME4</set>
            <set rarity="Common" muId="6497">PO2</set>
            <set rarity="Common" muId="21058" num="31">S99</set>
            <set rarity="Common" muId="25449">S00</set>
            <set rarity="Common" muId="129557" num="59">10E</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Chilling Shade</name>
            <set rarity="Common" muId="121258" num="53">CSP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Snow Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Sphere of Law</name>
            <set rarity="Uncommon" muId="29813" num="50">ODY</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a red source would deal damage to you, prevent 2 of that damage.</text>
        </card>
        <card>
            <name>Briarbridge Patrol</name>
            <set rarity="Uncommon" muId="409953" num="195">SOI</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Benalish Cavalry</name>
            <set rarity="Common" muId="122082" num="4">TSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</text>
        </card>
        <card>
            <name>Dolmen Gate</name>
            <set rarity="Rare" muId="140206" num="256">LRW</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Prevent all combat damage that would be dealt to attacking creatures you control.</text>
        </card>
        <card>
            <name>Rushing-Tide Zubera</name>
            <set rarity="Uncommon" muId="50430" num="52">SOK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Zubera Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.</text>
        </card>
        <card>
            <name>Prophetic Bolt</name>
            <set rarity="Rare" muId="27187" num="116">APC</set>
            <set rarity="Rare" muId="405350" num="231">C15</set>
            <set rarity="Rare" muId="338392" num="27">DDJ</set>
            <set rarity="Rare" muId="247162" num="219">CMD</set>
            <set rarity="Uncommon" muId="383054" num="257">VMA</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Initiate of Blood</name>
            <set rarity="Uncommon" muId="78688" num="173a">CHK</set>
            <color>R</color>
            <related attach="attach">Goka the Unjust</related>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.</text>
        </card>
        <card>
            <name>Scrapyard Mongrel</name>
            <set rarity="Common" muId="383372" num="160">M15</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</text>
        </card>
        <card>
            <name>Elvish Fury</name>
            <set rarity="Common" muId="4760">TMP</set>
            <set rarity="Common" muId="397622" num="170">TPR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Blinding Beam</name>
            <set rarity="Common" muId="222721" num="28">DDF</set>
            <set rarity="Common" muId="48099" num="7">MRD</set>
            <set rarity="Common" muId="370431" num="7">MMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Tap two target creatures.
• Creatures don't untap during target player's next untap step.
Entwine {1} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Summoning Station</name>
            <set rarity="Rare" muId="72858" num="158">5DN</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Create a 2/2 colorless Pincher creature token.
Whenever an artifact is put into a graveyard from the battlefield, you may untap Summoning Station.</text>
        </card>
        <card>
            <name>Reroute</name>
            <set rarity="Uncommon" muId="89087" num="139">RAV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the target of target activated ability with a single target. (Mana abilities can't be targeted.)
Draw a card.</text>
        </card>
        <card>
            <name>Rain of Thorns</name>
            <set rarity="Uncommon" muId="240169" num="190">AVR</set>
            <set rarity="Uncommon" muId="376463" num="163">C13</set>
            <set rarity="Uncommon" muId="433088" num="156">C17</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target land.</text>
        </card>
        <card>
            <name>Barrenton Medic</name>
            <set rarity="Common" muId="135451" num="4">SHM</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Kithkin Cleric</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.</text>
        </card>
        <card>
            <name>Angel of Deliverance</name>
            <set rarity="Rare" muId="409738" num="2">SOI</set>
            <color>W</color>
            <manacost>6WW</manacost>
            <cmc>8</cmc>
            <type>Creature — Angel</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.</text>
        </card>
        <card>
            <name>Bestial Menace</name>
            <set rarity="Uncommon" muId="247535" num="144">CMD</set>
            <set rarity="Uncommon" muId="397840" num="141">MM2</set>
            <set rarity="Uncommon" muId="197843" num="97">WWK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.</text>
        </card>
        <card>
            <name>Sagu Mauler</name>
            <set rarity="Rare" muId="386647" num="196">KTK</set>
            <color>U</color>
            <color>G</color>
            <manacost>4GU</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample, hexproof
Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Spatial Contortion</name>
            <set rarity="Uncommon" muId="407518" num="8">OGW</set>
            <manacost>1C</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({C} represents colorless mana.)
Target creature gets +3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Dwarven Nomad</name>
            <set rarity="Common" muId="3441">MIR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Nomad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature with power 2 or less can't be blocked this turn.</text>
        </card>
        <card>
            <name>Volrath's Motion Sensor</name>
            <set rarity="Uncommon" muId="9753" num="39">UGL</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant player
As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand.
When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life.</text>
        </card>
        <card>
            <name>Viashino Grappler</name>
            <set rarity="Common" muId="22930" num="179">INV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Viashino</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{G}: Viashino Grappler gains trample until end of turn.</text>
        </card>
        <card>
            <name>Headless Horseman</name>
            <set rarity="Common" muId="1442">LEG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Staff of the Ages</name>
            <set rarity="Rare" muId="2426">ICE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures with landwalk abilities can be blocked as though they didn't have those abilities.</text>
        </card>
        <card>
            <name>Springleaf Drum</name>
            <set rarity="Uncommon" muId="378534" num="162">BNG</set>
            <set rarity="Common" muId="139509" num="261">LRW</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Shardless Agent</name>
            <set rarity="Rare" muId="413748" num="206">EMA</set>
            <set rarity="Uncommon" muId="270733" num="104">PC2</set>
            <set rarity="Uncommon" muId="423529" num="104">PCA</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</text>
        </card>
        <card>
            <name>Gaea's Revenge</name>
            <set rarity="Mythic Rare" muId="205033" num="174">M11</set>
            <set rarity="Rare" muId="398501" num="177">ORI</set>
            <set rarity="Special" muId="0" num="208">pPRE</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>8/5</pt>
            <tablerow>2</tablerow>
            <text>Gaea's Revenge can't be countered.
Haste
Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.</text>
        </card>
        <card>
            <name>Time Bomb</name>
            <set rarity="Rare" muId="3816">5ED</set>
            <set rarity="Rare" muId="2428">ICE</set>
            <set rarity="Rare" muId="184677" num="223">ME2</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a time counter on Time Bomb.
{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.</text>
        </card>
        <card>
            <name>Hunting Drake</name>
            <set rarity="Common" muId="22980" num="27">PLS</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Grand Ossuary</name>
            <set rarity="Common" muId="226554" num="17">PC2</set>
            <set rarity="Common" muId="423612" num="31">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Ravnica</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.
Whenever you roll {CHAOS}, each player exiles all creatures he or she controls and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures he or she exiled this way. Then planeswalk.</text>
        </card>
        <card>
            <name>Fiend of the Shadows</name>
            <set rarity="Rare" muId="262837" num="62">DKA</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate Fiend of the Shadows.</text>
        </card>
        <card>
            <name>Myr Galvanizer</name>
            <set rarity="Uncommon" muId="220364" num="181">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Myr creatures you control get +1/+1.
{1}, {T}: Untap each other Myr you control.</text>
        </card>
        <card>
            <name>Ringskipper</name>
            <set rarity="Common" muId="145802" num="81">LRW</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>War Oracle</name>
            <set rarity="Uncommon" muId="398621" num="41">ORI</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</text>
        </card>
        <card>
            <name>Vile Bile</name>
            <set rarity="Common" muId="74319" num="65">UNH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Ooze</type>
            <pt>2½/2½</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life.</text>
        </card>
        <card>
            <name>Mortal's Resolve</name>
            <set rarity="Common" muId="378499" num="127">BNG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it.)</text>
        </card>
        <card>
            <name>Krark-Clan Ogre</name>
            <set rarity="Common" muId="51097" num="71">5DN</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice an artifact: Target creature can't block this turn.</text>
        </card>
        <card>
            <name>Barren Glory</name>
            <set rarity="Rare" muId="136048" num="3">FUT</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.</text>
        </card>
        <card>
            <name>Custodi Soulbinders</name>
            <set rarity="Rare" muId="420680" num="63">C16</set>
            <set rarity="Rare" muId="382242" num="17">CNS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
{2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Raging Gorilla</name>
            <set rarity="Common" muId="3697">VIS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ape</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Demystify</name>
            <set rarity="Common" muId="45185" num="16">8ED</set>
            <set rarity="Common" muId="435159" num="8">XLN</set>
            <set rarity="Common" muId="238328" num="13">M12</set>
            <set rarity="Common" muId="83055" num="13">9ED</set>
            <set rarity="Common" muId="41152" num="24">ONS</set>
            <set rarity="Common" muId="198313" num="18">ROE</set>
            <set rarity="Common" muId="129524" num="14">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment.</text>
        </card>
        <card>
            <name>Hour of Devastation</name>
            <set rarity="Rare" muId="430786" num="97">HOU</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.</text>
        </card>
        <card>
            <name>Convincing Mirage</name>
            <set rarity="Common" muId="190161" num="46">M10</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
As Convincing Mirage enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.</text>
        </card>
        <card>
            <name>Crash Landing</name>
            <set rarity="Uncommon" muId="96918" num="82">GPT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.</text>
        </card>
        <card>
            <name>Hell Swarm</name>
            <set rarity="Common" muId="1443">LEG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All creatures get -1/-0 until end of turn.</text>
        </card>
        <card>
            <name>Goblin Flectomancer</name>
            <set rarity="Uncommon" muId="97211" num="116">GPT</set>
            <color>U</color>
            <color>R</color>
            <manacost>URR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell.</text>
        </card>
        <card>
            <name>Sight of the Scalelords</name>
            <set rarity="Uncommon" muId="394698" num="207">DTK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.</text>
        </card>
        <card>
            <name>Druids' Repository</name>
            <set rarity="Rare" muId="240135" num="176">AVR</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control attacks, put a charge counter on Druids' Repository.
Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Dread Drone</name>
            <set rarity="Common" muId="397833" num="80">MM2</set>
            <set rarity="Common" muId="193542" num="108">ROE</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>When Dread Drone enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Glint-Nest Crane</name>
            <set rarity="Uncommon" muId="417623" num="50">KLD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Thoughtseize</name>
            <set rarity="Rare" muId="438676" num="110">IMA</set>
            <set rarity="Rare" muId="145969" num="145">LRW</set>
            <set rarity="Special" muId="430680" num="45">MPS_AKH</set>
            <set rarity="Rare" muId="373632" num="107">THS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.</text>
        </card>
        <card>
            <name>Timesifter</name>
            <set rarity="Rare" muId="49053" num="262">MRD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each upkeep, each player exiles the top card of his or her library. The player who exiled the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken.</text>
        </card>
        <card>
            <name>Shield of the Righteous</name>
            <set rarity="Uncommon" muId="185063" num="11">ARB</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +0/+2 and has vigilance.
Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Equip {2}</text>
        </card>
        <card>
            <name>Balduvian Trading Post</name>
            <set rarity="Rare" muId="3231">ALL</set>
            <set rarity="Rare" muId="184533" num="226">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {C}{R} to your mana pool.
{1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature.</text>
        </card>
        <card>
            <name>Dragon Mask</name>
            <set rarity="Uncommon" muId="15437" num="283">6ED</set>
            <set rarity="Uncommon" muId="3592">VIS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)</text>
        </card>
        <card>
            <name>Oni of Wild Places</name>
            <set rarity="Uncommon" muId="430304" num="85">CMA</set>
            <set rarity="Uncommon" muId="386355" num="19">DDN</set>
            <set rarity="Uncommon" muId="247411" num="130">CMD</set>
            <set rarity="Uncommon" muId="74048" num="108">SOK</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon Spirit</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Whipstitched Zombie</name>
            <set rarity="Common" muId="24603" num="81">PCY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay {B}.</text>
        </card>
        <card>
            <name>Azor's Elocutors</name>
            <set rarity="Rare" muId="265418" num="210">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>3W/UW/U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Advisor</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.</text>
        </card>
        <card>
            <name>Breaching Hippocamp</name>
            <set rarity="Common" muId="373636" num="43">THS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Horse Fish</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Breaching Hippocamp enters the battlefield, untap another target creature you control.</text>
        </card>
        <card>
            <name>Lowland Basilisk</name>
            <set rarity="Common" muId="5181">STH</set>
            <set rarity="Uncommon" muId="397398" num="178">TPR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Basilisk</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.</text>
        </card>
        <card>
            <name>Ghastlord of Fugue</name>
            <set rarity="Rare" muId="153297" num="162">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>U/BU/BU/BU/BU/B</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Avatar</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Ghastlord of Fugue can't be blocked.
Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card.</text>
        </card>
        <card>
            <name>Warfire Javelineer</name>
            <set rarity="Uncommon" muId="426857" num="155">AKH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.</text>
        </card>
        <card>
            <name>Enraged Killbot</name>
            <set rarity="Common" muId="439657" num="145">UST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Killbot</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Illusion // Reality</name>
            <set rarity="" muId="27164" num="129a">APC</set>
            <color>U</color>
            <color>G</color>
            <manacost>U // 2G</manacost>
            <cmc>1 // 3</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Target spell or permanent becomes the color of your choice until end of turn.

---

Destroy target artifact.</text>
        </card>
        <card>
            <name>Great Hart</name>
            <set rarity="Common" muId="378387" num="15">BNG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elk</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Batterhorn</name>
            <set rarity="Common" muId="265399" num="87">RTR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Batterhorn enters the battlefield, you may destroy target artifact.</text>
        </card>
        <card>
            <name>Emberwilde Djinn</name>
            <set rarity="Rare" muId="3443">MIR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn.</text>
        </card>
        <card>
            <name>Sporesower Thallid</name>
            <set rarity="Uncommon" muId="370441" num="162">MMA</set>
            <set rarity="Uncommon" muId="111068" num="220">TSP</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Fungus</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on each Fungus you control.
Remove three spore counters from Sporesower Thallid: Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Apprentice Wizard</name>
            <set rarity="Common" muId="2144">4ED</set>
            <set rarity="Common" muId="159087" num="30">MED</set>
            <set rarity="Rare" muId="1747">DRK</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Add {C}{C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Leonin Relic-Warder</name>
            <set rarity="Uncommon" muId="432997" num="65">C17</set>
            <set rarity="Uncommon" muId="222860" num="10">MBS</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Keldon Mantle</name>
            <set rarity="Common" muId="19358" num="65">PLS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{B}: Regenerate enchanted creature.
{R}: Enchanted creature gets +1/+0 until end of turn.
{G}: Enchanted creature gains trample until end of turn.</text>
        </card>
        <card>
            <name>Infectious Horror</name>
            <set rarity="Common" muId="220508" num="18">ARC</set>
            <set rarity="Common" muId="157732" num="47">CON</set>
            <set rarity="Common" muId="382290" num="115">CNS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Infectious Horror attacks, each opponent loses 2 life.</text>
        </card>
        <card>
            <name>Reflecting Mirror</name>
            <set rarity="Uncommon" muId="1718">DRK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.</text>
        </card>
        <card>
            <name>Reckless Assault</name>
            <set rarity="Rare" muId="23191" num="263">INV</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Pay 2 life: Reckless Assault deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Hungry Spriggan</name>
            <set rarity="Common" muId="425954" num="129">MM3</set>
            <set rarity="Common" muId="153997" num="120">SHM</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Dryad Militant</name>
            <set rarity="Special" muId="0" num="23">pMGD</set>
            <set rarity="Uncommon" muId="289226" num="214">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>G/W</manacost>
            <cmc>1</cmc>
            <type>Creature — Dryad Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.</text>
        </card>
        <card>
            <name>Atzocan Archer</name>
            <set rarity="Uncommon" muId="435331" num="176">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Archer</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Reach
When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Touch of Moonglove</name>
            <set rarity="Common" muId="398600" num="123">ORI</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Wu Longbowman</name>
            <set rarity="Common" muId="201254" num="55">ME3</set>
            <set rarity="Uncommon" muId="10498" num="61">PTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Razorgrass Screen</name>
            <set rarity="Common" muId="72999" num="145">5DN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Razorgrass Screen blocks each combat if able.</text>
        </card>
        <card>
            <name>Ghost-Lit Warder</name>
            <set rarity="Uncommon" muId="73996" num="39">SOK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}, {T}: Counter target spell unless its controller pays {2}.
Channel — {3}{U}, Discard Ghost-Lit Warder: Counter target spell unless its controller pays {4}.</text>
        </card>
        <card>
            <name>Dreampod Druid</name>
            <set rarity="Uncommon" muId="270742" num="64">PC2</set>
            <set rarity="Uncommon" muId="423489" num="64">PCA</set>
            <set rarity="Uncommon" muId="382919" num="204">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Magnetic Flux</name>
            <set rarity="Common" muId="43559" num="25">DST</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Artifact creatures you control gain flying until end of turn.</text>
        </card>
        <card>
            <name>Chimeric Coils</name>
            <set rarity="Uncommon" muId="50156" num="108">5DN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}{1}: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Crown of Awe</name>
            <set rarity="Common" muId="39431" num="16">ONS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has protection from black and from red.
Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.</text>
        </card>
        <card>
            <name>Zoetic Cavern</name>
            <set rarity="Uncommon" muId="389758" num="317">C14</set>
            <set rarity="Uncommon" muId="405458" num="322">C15</set>
            <set rarity="Uncommon" muId="430503" num="284">CMA</set>
            <set rarity="Uncommon" muId="132215" num="180">FUT</set>
            <set rarity="Special" muId="0" num="8">pGTW</set>
            <set rarity="Uncommon" muId="247274" num="298">CMD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Gravel Slinger</name>
            <set rarity="Common" muId="39716" num="33">ONS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Gravel Slinger deals 1 damage to target attacking or blocking creature.
Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Leonin Shikari</name>
            <set rarity="Rare" muId="432998" num="66">C17</set>
            <set rarity="Rare" muId="48579" num="6">DST</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You may activate equip abilities any time you could cast an instant.</text>
        </card>
        <card>
            <name>Animate Artifact</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2143">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="96">LEA</set>
            <set rarity="Uncommon" muId="391">LEB</set>
            <set rarity="Uncommon" muId="202417" num="38">ME4</set>
            <set rarity="Uncommon" muId="1190">3ED</set>
            <set rarity="Uncommon" muId="693">2ED</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Sowing Salt</name>
            <set rarity="Uncommon" muId="74623" num="118">BOK</set>
            <set rarity="Uncommon" muId="19534" num="97">UDS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Makeshift Munitions</name>
            <set rarity="Uncommon" muId="435305" num="151">XLN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Glacial Chasm</name>
            <set rarity="Mythic Rare" muId="288996" num="7">V12</set>
            <set rarity="Uncommon" muId="2752">ICE</set>
            <set rarity="Rare" muId="184631" num="229">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Glacial Chasm enters the battlefield, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.</text>
        </card>
        <card>
            <name>Furnace Spirit</name>
            <set rarity="Common" muId="5160">STH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
{R}: Furnace Spirit gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Scatter the Seeds</name>
            <set rarity="Common" muId="397665" num="159">MM2</set>
            <set rarity="Common" muId="87931" num="181">RAV</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Create three 1/1 green Saproling creature tokens.</text>
        </card>
        <card>
            <name>Hero's Blade</name>
            <set rarity="Uncommon" muId="433146" num="214">C17</set>
            <set rarity="Uncommon" muId="391852" num="160">FRF</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+2.
Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.
Equip {4}</text>
        </card>
        <card>
            <name>Flowstone Hellion</name>
            <set rarity="Uncommon" muId="5153">STH</set>
            <set rarity="Uncommon" muId="382940" num="161">VMA</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Hellion Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
{0}: Flowstone Hellion gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Sunstone</name>
            <set rarity="Uncommon" muId="2427">ICE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Feisty Stegosaurus</name>
            <set rarity="Common" muId="439470" num="81">UST</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Host Creature — Dinosaur</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.</text>
        </card>
        <card>
            <name>Echoes of the Kin Tree</name>
            <set rarity="Uncommon" muId="394562" num="15">DTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Twist Allegiance</name>
            <set rarity="Rare" muId="74023" num="120">BOK</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.</text>
        </card>
        <card>
            <name>Spiteful Shadows</name>
            <set rarity="Common" muId="262668" num="75">DKA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature is dealt damage, it deals that much damage to its controller.</text>
        </card>
        <card>
            <name>Chainer's Edict</name>
            <set rarity="Special" muId="0" num="74">pFNM</set>
            <set rarity="Mythic Rare" muId="373317" num="10">V13</set>
            <set rarity="Uncommon" muId="29603" num="57">TOR</set>
            <set rarity="Common" muId="382881" num="108">VMA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices a creature.
Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Tilling Treefolk</name>
            <set rarity="Common" muId="151096" num="78">EVE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Treefolk Druid</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Midnight Haunting</name>
            <set rarity="Uncommon" muId="389595" num="80">C14</set>
            <set rarity="Uncommon" muId="221214" num="22">ISD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 white Spirit creature tokens with flying.</text>
        </card>
        <card>
            <name>Stormfront Riders</name>
            <set rarity="Uncommon" muId="226716" num="17">DDF</set>
            <set rarity="Uncommon" muId="122412" num="20">PLC</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.
Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.</text>
        </card>
        <card>
            <name>Soratami Seer</name>
            <set rarity="Uncommon" muId="80415" num="91">CHK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Moonfolk Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.</text>
        </card>
        <card>
            <name>Mire Blight</name>
            <set rarity="Common" muId="190401" num="104">ZEN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature is dealt damage, destroy it.</text>
        </card>
        <card>
            <name>Specter's Wail</name>
            <set rarity="Common" muId="19597" num="164">MMQ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card at random.</text>
        </card>
        <card>
            <name>Creeping Tar Pit</name>
            <set rarity="Rare" muId="177520" num="134">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Creeping Tar Pit enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.
{1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Cryptolith Rite</name>
            <set rarity="Rare" muId="409958" num="200">SOI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Permafrost Trap</name>
            <set rarity="Uncommon" muId="194703" num="34">WWK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost.
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.</text>
        </card>
        <card>
            <name>Gatstaf Howler</name>
            <set rarity="Uncommon" muId="227290" num="182a">ISD</set>
            <color>G</color>
            <related attach="attach">Gatstaf Shepherd</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Werewolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.</text>
        </card>
        <card>
            <name>Thicket Elemental</name>
            <set rarity="Rare" muId="417444" num="21">DDR</set>
            <set rarity="Rare" muId="23135" num="214">INV</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.</text>
        </card>
        <card>
            <name>Bonesplitter</name>
            <set rarity="Special" muId="0" num="52">pARL</set>
            <set rarity="Common" muId="47442" num="146">MRD</set>
            <set rarity="Common" muId="370442" num="202">MMA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0.
Equip {1}</text>
        </card>
        <card>
            <name>Elvish Vanguard</name>
            <set rarity="Common" muId="413706" num="164">EMA</set>
            <set rarity="Rare" muId="5656" num="259">ONS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.</text>
        </card>
        <card>
            <name>Verdant Touch</name>
            <set rarity="Rare" muId="5259">STH</set>
            <set rarity="Uncommon" muId="397496" num="203">TPR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Titania's Song</name>
            <set rarity="Uncommon" muId="1056">ATQ</set>
            <set rarity="Rare" muId="4015">5ED</set>
            <set rarity="Rare" muId="2243">4ED</set>
            <set rarity="Rare" muId="202570" num="170">ME4</set>
            <set rarity="Rare" muId="1269">3ED</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania's Song leaves the battlefield, this effect continues until end of turn.</text>
        </card>
        <card>
            <name>Thermal Flux</name>
            <set rarity="Common" muId="122119" num="49">CSP</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target nonsnow permanent becomes snow until end of turn.
• Target snow permanent isn't snow until end of turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Kami of the Tended Garden</name>
            <set rarity="Uncommon" muId="74217" num="134">SOK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}.
Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Forerunner of the Heralds</name>
            <set rarity="Uncommon" muId="439786" num="129">RIX</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Scout</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Forerunner of the Heralds enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it.
Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on Forerunner of the Heralds.</text>
        </card>
        <card>
            <name>Pendrell Mists</name>
            <set rarity="Rare" muId="4493">WTH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures have &quot;At the beginning of your upkeep, sacrifice this creature unless you pay {1}.&quot;</text>
        </card>
        <card>
            <name>Wastes</name>
            <set rarity="Basic Land" muId="407696" num="184">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Basic Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Mistform Mutant</name>
            <set rarity="Uncommon" muId="39529" num="95">ONS</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Illusion Mutant</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.</text>
        </card>
        <card>
            <name>Celestial Convergence</name>
            <set rarity="Rare" muId="24567" num="5">PCY</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Celestial Convergence enters the battlefield with seven omen counters on it.
At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.</text>
        </card>
        <card>
            <name>Goblin Snowman</name>
            <set rarity="Special" muId="0" num="15">ATH</set>
            <set rarity="Uncommon" muId="2627">ICE</set>
            <set rarity="Special" muId="107280" num="64">TSB</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
{T}: Goblin Snowman deals 1 damage to target creature it's blocking.</text>
        </card>
        <card>
            <name>Flitterstep Eidolon</name>
            <set rarity="Uncommon" muId="378412" num="40">BNG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flitterstep Eidolon can't be blocked.
Enchanted creature gets +1/+1 and can't be blocked.</text>
        </card>
        <card>
            <name>Skirsdag High Priest</name>
            <set rarity="Rare" muId="389675" num="163">C14</set>
            <set rarity="Rare" muId="230794" num="117">ISD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate this ability only if a creature died this turn.</text>
        </card>
        <card>
            <name>Ramosian Commander</name>
            <set rarity="Uncommon" muId="20848" num="36">MMQ</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rebel</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{6}, {T}: Search your library for a Rebel permanent card with converted mana cost 5 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Megatherium</name>
            <set rarity="Rare" muId="19733" num="259">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand.</text>
        </card>
        <card>
            <name>The Rack</name>
            <set rarity="Uncommon" muId="1028">ATQ</set>
            <set rarity="Uncommon" muId="0" num="95">DPA</set>
            <set rarity="Uncommon" muId="2075">4ED</set>
            <set rarity="Uncommon" muId="1139">3ED</set>
            <set rarity="Special" muId="109725" num="113">TSB</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As The Rack enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.</text>
        </card>
        <card>
            <name>Swords to Plowshares</name>
            <set rarity="Special" muId="0" num="58">ATH</set>
            <set rarity="Uncommon" muId="21172">BRB</set>
            <set rarity="Special" muId="0" num="54">CST</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="420695" num="78">C16</set>
            <set rarity="Uncommon" muId="433008" num="76">C17</set>
            <set rarity="Uncommon" muId="218581" num="22">DDF</set>
            <set rarity="Uncommon" muId="413574" num="32">EMA</set>
            <set rarity="Uncommon" muId="2367">4ED</set>
            <set rarity="Special" muId="0" num="12">pFNM</set>
            <set rarity="Mythic Rare" muId="373334" num="2">V13</set>
            <set rarity="Uncommon" muId="2714">ICE</set>
            <set rarity="Uncommon" muId="438602" num="36">IMA</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0" num="72">pJGP</set>
            <set rarity="Uncommon" muId="271">LEA</set>
            <set rarity="Uncommon" muId="567">LEB</set>
            <set rarity="Uncommon" muId="382380" num="84">CNS</set>
            <set rarity="Uncommon" muId="184675" num="37">ME2</set>
            <set rarity="Uncommon" muId="202462" num="30">ME4</set>
            <set rarity="Uncommon" muId="1367">3ED</set>
            <set rarity="Uncommon" muId="869">2ED</set>
            <set rarity="Uncommon" muId="383119" num="51">VMA</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature. Its controller gains life equal to its power.</text>
        </card>
        <card>
            <name>Circle of Protection: Artifacts</name>
            <set rarity="Uncommon" muId="1067">ATQ</set>
            <set rarity="Uncommon" muId="73561" num="8">5DN</set>
            <set rarity="Uncommon" muId="4113">5ED</set>
            <set rarity="Uncommon" muId="2328">4ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Seasinger</name>
            <set rarity="Uncommon" muId="1889">FEM</set>
            <set rarity="Uncommon" muId="3942">5ED</set>
            <set rarity="Uncommon" muId="159845" num="49">MED</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>When you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
{T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.</text>
        </card>
        <card>
            <name>Infernal Darkness</name>
            <set rarity="Rare" muId="2459">ICE</set>
            <set rarity="Rare" muId="184637" num="97">ME2</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If a land is tapped for mana, it produces {B} instead of any other type.</text>
        </card>
        <card>
            <name>Viashino Bladescout</name>
            <set rarity="Common" muId="111069" num="185">TSP</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Viashino Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Rootwater Depths</name>
            <set rarity="Uncommon" muId="4937">TMP</set>
            <set rarity="Uncommon" muId="397536" num="241">TPR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Evil Presence</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3843">5ED</set>
            <set rarity="Uncommon" muId="2103">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="63">LEA</set>
            <set rarity="Uncommon" muId="358">LEB</set>
            <set rarity="Common" muId="201261" num="64">ME3</set>
            <set rarity="Common" muId="218073" num="60">NPH</set>
            <set rarity="Uncommon" muId="1160">3ED</set>
            <set rarity="Uncommon" muId="660">2ED</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land is a Swamp.</text>
        </card>
        <card>
            <name>Hypochondria</name>
            <set rarity="Uncommon" muId="29705" num="7">TOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}, Discard a card: Prevent the next 3 damage that would be dealt to target creature or player this turn.
{W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>I Know All, I See All</name>
            <set rarity="Common" muId="212597" num="18">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Ongoing Scheme</type>
            <tablerow>1</tablerow>
            <text>(An ongoing scheme remains face up until it's abandoned.)
Untap all permanents you control during each opponent's untap step.
At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme.</text>
        </card>
        <card>
            <name>Harbor Serpent</name>
            <set rarity="Common" muId="204974" num="56">M11</set>
            <set rarity="Common" muId="230756" num="56">M12</set>
            <set rarity="Common" muId="254113" num="53">M13</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Serpent</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Harbor Serpent can't attack unless there are five or more Islands on the battlefield.</text>
        </card>
        <card>
            <name>Woodland Druid</name>
            <set rarity="Common" muId="29772" num="284">ODY</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Soul Summons</name>
            <set rarity="Common" muId="391926" num="26">FRF</set>
            <set rarity="Common" muId="394084" num="26">FRF_UGIN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Convulsing Licid</name>
            <set rarity="Uncommon" muId="5129">STH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Licid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.
Enchanted creature can't block.</text>
        </card>
        <card>
            <name>Crosis's Charm</name>
            <set rarity="Uncommon" muId="376287" num="181">C13</set>
            <set rarity="Uncommon" muId="433101" num="169">C17</set>
            <set rarity="Uncommon" muId="25863" num="99">PLS</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UBR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.</text>
        </card>
        <card>
            <name>Flamewright</name>
            <set rarity="Uncommon" muId="382269" num="46">CNS</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Create a 1/1 colorless Construct artifact creature token with defender.
{T}, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>A Reckoning Approaches</name>
            <set rarity="Common" muId="430661" num="16">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Highland Giant</name>
            <set rarity="Common" muId="4343">POR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Sigarda's Aid</name>
            <set rarity="Rare" muId="414333" num="41">EMN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.</text>
        </card>
        <card>
            <name>Restoration Gearsmith</name>
            <set rarity="Uncommon" muId="417758" num="185">KLD</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Adarkar Sentinel</name>
            <set rarity="Uncommon" muId="2392">ICE</set>
            <set rarity="Common" muId="184599" num="201">ME2</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}: Adarkar Sentinel gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Emberhorn Minotaur</name>
            <set rarity="Common" muId="426832" num="130">AKH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Sands of Delirium</name>
            <set rarity="Rare" muId="265133" num="216">M13</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Forbidden Ritual</name>
            <set rarity="Rare" muId="3617">VIS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.</text>
        </card>
        <card>
            <name>Approach My Molten Realm</name>
            <set rarity="Common" muId="212591" num="3">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.</text>
        </card>
        <card>
            <name>Cabal Therapy</name>
            <set rarity="Uncommon" muId="413625" num="83">EMA</set>
            <set rarity="Special" muId="0" num="60">pFNM</set>
            <set rarity="Uncommon" muId="34789" num="62">JUD</set>
            <set rarity="Uncommon" muId="265166" num="12">PD3</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a nonland card name. Target player reveals his or her hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Dispatch</name>
            <set rarity="Uncommon" muId="397781" num="15">MM2</set>
            <set rarity="Uncommon" muId="218072" num="7">NPH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.</text>
        </card>
        <card>
            <name>Goblin Bowling Team</name>
            <set rarity="Common" muId="9666" num="44">UGL</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>If Goblin Bowling Team would deal damage to a creature or player, it deals that much damage plus the result of a six-sided die roll to that creature or player instead.</text>
        </card>
        <card>
            <name>Electrify</name>
            <set rarity="Common" muId="426831" num="129">AKH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Electrify deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Inspiring Vantage</name>
            <set rarity="Rare" muId="417819" num="246">KLD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {W} to your mana pool.</text>
        </card>
        <card>
            <name>Szadek, Lord of Secrets</name>
            <set rarity="Rare" muId="247390" num="228">CMD</set>
            <set rarity="Rare" muId="89092" num="234">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UUBB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Vampire</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Gruul Nodorog</name>
            <set rarity="Common" muId="107683" num="88">GPT</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{R}: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Unsummon</name>
            <set rarity="Common" muId="14514" num="103">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="177932" num="37">CON</set>
            <set rarity="Common" muId="0" num="17">DPA</set>
            <set rarity="Common" muId="45239" num="112">8ED</set>
            <set rarity="Common" muId="439355" num="13">E02</set>
            <set rarity="Common" muId="3953">5ED</set>
            <set rarity="Common" muId="2194">4ED</set>
            <set rarity="Common" muId="430743" num="54">HOU</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="134">LEA</set>
            <set rarity="Common" muId="429">LEB</set>
            <set rarity="Common" muId="190183" num="79">M10</set>
            <set rarity="Common" muId="208223" num="78">M11</set>
            <set rarity="Common" muId="220301" num="79">M12</set>
            <set rarity="Common" muId="265715" num="75">M13</set>
            <set rarity="Common" muId="1229">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="11548" num="108">7ED</set>
            <set rarity="Common" muId="136218" num="122">10E</set>
            <set rarity="Common" muId="731">2ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Mistral Charger</name>
            <set rarity="Uncommon" muId="107260" num="13">DIS</set>
            <set rarity="Common" muId="413562" num="20">EMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Pegasus</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Demon's Horn</name>
            <set rarity="Uncommon" muId="72682" num="116">DST</set>
            <set rarity="Uncommon" muId="394023" num="57">DD3_DVD</set>
            <set rarity="Uncommon" muId="196994" num="57">DDC</set>
            <set rarity="Uncommon" muId="0" num="91">DPA</set>
            <set rarity="Uncommon" muId="191247" num="209">M10</set>
            <set rarity="Uncommon" muId="206326" num="204">M11</set>
            <set rarity="Uncommon" muId="221522" num="205">M12</set>
            <set rarity="Uncommon" muId="83473" num="294">9ED</set>
            <set rarity="Uncommon" muId="129523" num="320">10E</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a black spell, you may gain 1 life.</text>
        </card>
        <card>
            <name>Echoing Truth</name>
            <set rarity="Common" muId="405212" num="93">C15</set>
            <set rarity="Common" muId="46162" num="21">DST</set>
            <set rarity="Common" muId="222735" num="66">DDF</set>
            <set rarity="Common" muId="370394" num="40">MMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.</text>
        </card>
        <card>
            <name>Etched Monstrosity</name>
            <set rarity="Rare" muId="397872" num="210">MM2</set>
            <set rarity="Mythic Rare" muId="217996" num="135">NPH</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>Etched Monstrosity enters the battlefield with five -1/-1 counters on it.
{W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.</text>
        </card>
        <card>
            <name>Relic of Progenitus</name>
            <set rarity="Uncommon" muId="413773" num="231">EMA</set>
            <set rarity="Uncommon" muId="382195" num="21">MD1</set>
            <set rarity="Uncommon" muId="370556" num="213">MMA</set>
            <set rarity="Common" muId="205326" num="124">HOP</set>
            <set rarity="Common" muId="174824" num="218">ALA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Target player exiles a card from his or her graveyard.
{1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.</text>
        </card>
        <card>
            <name>Workshop Assistant</name>
            <set rarity="Common" muId="417814" num="241">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Boneyard Wurm</name>
            <set rarity="Uncommon" muId="338400" num="51">DDJ</set>
            <set rarity="Uncommon" muId="220050" num="171">ISD</set>
            <set rarity="Special" muId="0" num="84">pWPN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wurm</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Shelldock Isle</name>
            <set rarity="Rare" muId="146178" num="272">LRW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
{T}: Add {U} to your mana pool.
{U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Evangel of Heliod</name>
            <set rarity="Uncommon" muId="373641" num="11">THS</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)</text>
        </card>
        <card>
            <name>Parapet</name>
            <set rarity="Common" muId="3721">VIS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Creatures you control get +0/+1.</text>
        </card>
        <card>
            <name>Orochi Hatchery</name>
            <set rarity="Rare" muId="80241" num="266">CHK</set>
            <set rarity="Rare" muId="405328" num="260">C15</set>
            <manacost>XX</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Orochi Hatchery enters the battlefield with X charge counters on it.
{5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.</text>
        </card>
        <card>
            <name>Propeller Pioneer</name>
            <set rarity="Common" muId="417597" num="24">KLD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)</text>
        </card>
        <card>
            <name>Proteus Machine</name>
            <set rarity="Uncommon" muId="46705" num="141">SCG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Shapeshifter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Morph {0} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Wave of Vitriol</name>
            <set rarity="Rare" muId="389740" num="51">C14</set>
            <set rarity="Rare" muId="430384" num="165">CMA</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.</text>
        </card>
        <card>
            <name>Marang River Prowler</name>
            <set rarity="Uncommon" muId="391872" num="40">FRF</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Marang River Prowler can't block and can't be blocked.
You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.</text>
        </card>
        <card>
            <name>Soulquake</name>
            <set rarity="Rare" muId="179409" num="30">ARB</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UUBB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.</text>
        </card>
        <card>
            <name>Cerebral Vortex</name>
            <set rarity="Rare" muId="96907" num="107">GPT</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.</text>
        </card>
        <card>
            <name>Crookshank Kobolds</name>
            <set rarity="Common" muId="1567">LEG</set>
            <set rarity="Common" muId="159770" num="90">MED</set>
            <color>R</color>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Creature — Kobold</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Grimoire Thief</name>
            <set rarity="Rare" muId="152870" num="35">MOR</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.
You may look at cards exiled with Grimoire Thief.
{U}, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.</text>
        </card>
        <card>
            <name>Knollspine Invocation</name>
            <set rarity="Rare" muId="153977" num="99">SHM</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{X}, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Adaptive Snapjaw</name>
            <set rarity="Common" muId="366290" num="113">GTC</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Lizard Beast</type>
            <pt>6/2</pt>
            <tablerow>2</tablerow>
            <text>Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</text>
        </card>
        <card>
            <name>False Peace</name>
            <set rarity="Common" muId="4382">POR</set>
            <set rarity="Uncommon" muId="21063" num="16">S99</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player skips all combat phases of his or her next turn.</text>
        </card>
        <card>
            <name>Boneknitter</name>
            <set rarity="Uncommon" muId="39547" num="128">ONS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Regenerate target Zombie.
Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Broodhatch Nantuko</name>
            <set rarity="Uncommon" muId="39742" num="250">ONS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens.
Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Steeling Stance</name>
            <set rarity="Common" muId="97115" num="18">DIS</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+1 until end of turn.
Forecast — {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.)</text>
        </card>
        <card>
            <name>Phyrexian Revoker</name>
            <set rarity="Rare" muId="383343" num="225">M15</set>
            <set rarity="Rare" muId="220589" num="122">MBS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Horror</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As Phyrexian Revoker enters the battlefield, choose a nonland card name.
Activated abilities of sources with the chosen name can't be activated.</text>
        </card>
        <card>
            <name>Grisly Anglerfish</name>
            <set rarity="Uncommon" muId="414358" num="63b">EMN</set>
            <related attach="attach">Grizzled Angler</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Fish</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{6}: Creatures your opponents control attack this turn if able.</text>
        </card>
        <card>
            <name>Stolen Identity</name>
            <set rarity="Rare" muId="366427" num="53">GTC</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Mogg Toady</name>
            <set rarity="Common" muId="22299" num="95">NMS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Mogg Toady can't attack unless you control more creatures than defending player.
Mogg Toady can't block unless you control more creatures than attacking player.</text>
        </card>
        <card>
            <name>Man of Measure</name>
            <set rarity="Common" muId="74268" num="18">UNH</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike.
As long as you're taller than an opponent, Man of Measure gets +1/+0.</text>
        </card>
        <card>
            <name>Ruination</name>
            <set rarity="Rare" muId="247414" num="134">CMD</set>
            <set rarity="Rare" muId="5213">STH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all nonbasic lands.</text>
        </card>
        <card>
            <name>Mirrorwing Dragon</name>
            <set rarity="Mythic Rare" muId="414435" num="136">EMN</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature he or she controls that the spell could target. Each copy targets a different one of those creatures.</text>
        </card>
        <card>
            <name>Shah of Naar Isle</name>
            <set rarity="Rare" muId="136137" num="119">FUT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Efreet</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.</text>
        </card>
        <card>
            <name>Research // Development</name>
            <set rarity="" muId="107375" num="155a">DIS</set>
            <color>U</color>
            <color>G</color>
            <color>R</color>
            <manacost>GU // 3UR</manacost>
            <cmc>2 // 5</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Choose up to four cards you own from outside the game and shuffle them into your library.

---

Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.</text>
        </card>
        <card>
            <name>Shadow Alley Denizen</name>
            <set rarity="Common" muId="380212" num="44">DDM</set>
            <set rarity="Common" muId="366307" num="76">GTC</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Bant Sureblade</name>
            <set rarity="Common" muId="188975" num="143">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>G/UW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.</text>
        </card>
        <card>
            <name>Alley Evasion</name>
            <set rarity="Common" muId="423673" num="6">AER</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Compost</name>
            <set rarity="Uncommon" muId="15881" num="235">7ED</set>
            <set rarity="Uncommon" muId="15878" num="102">UDS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.</text>
        </card>
        <card>
            <name>Box of Free-Range Goblins</name>
            <set rarity="Common" muId="439466" num="77">UST</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.</text>
        </card>
        <card>
            <name>Pirate's Prize</name>
            <set rarity="Common" muId="435220" num="68">XLN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw two cards. Create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Palace Familiar</name>
            <set rarity="Common" muId="394646" num="69">DTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Palace Familiar dies, draw a card.</text>
        </card>
        <card>
            <name>Expropriate</name>
            <set rarity="Mythic Rare" muId="416787" num="30">CN2</set>
            <color>U</color>
            <manacost>7UU</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.</text>
        </card>
        <card>
            <name>Goblin Diplomats</name>
            <set rarity="Rare" muId="438482" num="42">DDT</set>
            <set rarity="Rare" muId="370674" num="141">M14</set>
            <set rarity="Special" muId="0" num="29">pMGD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Each creature attacks this turn if able.</text>
        </card>
        <card>
            <name>Clutch of the Undercity</name>
            <set rarity="Uncommon" muId="89037" num="197">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UUB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Skullclamp</name>
            <set rarity="Uncommon" muId="389676" num="268">C14</set>
            <set rarity="Uncommon" muId="405383" num="267">C15</set>
            <set rarity="Uncommon" muId="420888" num="271">C16</set>
            <set rarity="Uncommon" muId="433154" num="222">C17</set>
            <set rarity="Uncommon" muId="430449" num="230">CMA</set>
            <set rarity="Uncommon" muId="48197" num="140">DST</set>
            <set rarity="Mythic Rare" muId="194978" num="12">V09</set>
            <set rarity="Uncommon" muId="247201" num="260">CMD</set>
            <set rarity="Mythic Rare" muId="383097" num="281">VMA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}</text>
        </card>
        <card>
            <name>Abrupt Decay</name>
            <set rarity="Rare" muId="425971" num="146">MM3</set>
            <set rarity="Rare" muId="253561" num="141">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Abrupt Decay can't be countered by spells or abilities.
Destroy target nonland permanent with converted mana cost 3 or less.</text>
        </card>
        <card>
            <name>Spite of Mogis</name>
            <set rarity="Uncommon" muId="380505" num="113">JOU</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Warrior's Oath</name>
            <set rarity="Rare" muId="10552" num="124">PTK</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.</text>
        </card>
        <card>
            <name>Body Snatcher</name>
            <set rarity="Rare" muId="15189" num="53">UDS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Minion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Body Snatcher enters the battlefield, exile it unless you discard a creature card.
When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Skirsdag Cultist</name>
            <set rarity="Uncommon" muId="368488" num="53">DDK</set>
            <set rarity="Uncommon" muId="220638" num="163">ISD</set>
            <set rarity="Uncommon" muId="425937" num="112">MM3</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Necropolis Fiend</name>
            <set rarity="Special" muId="0" num="1">CP2</set>
            <set rarity="Rare" muId="386618" num="82">KTK</set>
            <set rarity="Special" muId="0" num="113">pPRE</set>
            <color>B</color>
            <manacost>7BB</manacost>
            <cmc>9</cmc>
            <type>Creature — Demon</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Flying
{X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.</text>
        </card>
        <card>
            <name>Ivory Guardians</name>
            <set rarity="Uncommon" muId="2859">CHR</set>
            <set rarity="Uncommon" muId="4137">5ED</set>
            <set rarity="Uncommon" muId="1621">LEG</set>
            <set rarity="Uncommon" muId="201146" num="15">ME3</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.</text>
        </card>
        <card>
            <name>Thieves' Auction</name>
            <set rarity="Rare" muId="45395" num="227">8ED</set>
            <set rarity="Rare" muId="19722" num="218">MMQ</set>
            <color>R</color>
            <manacost>4RRR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen.</text>
        </card>
        <card>
            <name>Traveling Philosopher</name>
            <set rarity="Common" muId="373512" num="34">THS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Advisor</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Temple of Aclazotz</name>
            <set rarity="Mythic Rare" muId="439317" num="2b">V17</set>
            <set rarity="Rare" muId="435244" num="90b">XLN</set>
            <related attach="attach">Arguel's Blood Fast</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Arguel's Blood Fast.)
{T}: Add {B} to your mana pool.
{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.</text>
        </card>
        <card>
            <name>Emissary of Despair</name>
            <set rarity="Uncommon" muId="45469" num="42">DST</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls.</text>
        </card>
        <card>
            <name>Drinker of Sorrow</name>
            <set rarity="Rare" muId="44492" num="66">LGN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Drinker of Sorrow can't block.
Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.</text>
        </card>
        <card>
            <name>Veilstone Amulet</name>
            <set rarity="Rare" muId="136149" num="166">FUT</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.</text>
        </card>
        <card>
            <name>Sigil Tracer</name>
            <set rarity="Rare" muId="152590" num="49">MOR</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Animation Module</name>
            <set rarity="Rare" muId="417767" num="194">KLD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token.
{3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.</text>
        </card>
        <card>
            <name>Arrogant Bloodlord</name>
            <set rarity="Uncommon" muId="193511" num="94">ROE</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.</text>
        </card>
        <card>
            <name>Bloodline Keeper</name>
            <set rarity="Mythic Rare" muId="439320" num="4a">V17</set>
            <set rarity="Rare" muId="227061" num="90a">ISD</set>
            <color>B</color>
            <related attach="attach">Lord of Lineage</related>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Create a 2/2 black Vampire creature token with flying.
{B}: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.</text>
        </card>
        <card>
            <name>Bone to Ash</name>
            <set rarity="Common" muId="262845" num="29">DKA</set>
            <set rarity="Common" muId="398539" num="47">ORI</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell.
Draw a card.</text>
        </card>
        <card>
            <name>Maw of the Mire</name>
            <set rarity="Common" muId="246952" num="108">ISD</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. You gain 4 life.</text>
        </card>
        <card>
            <name>Resounding Silence</name>
            <set rarity="Common" muId="174985" num="22">ALA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target attacking creature.
Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.)
When you cycle Resounding Silence, exile up to two target attacking creatures.</text>
        </card>
        <card>
            <name>True Believer</name>
            <set rarity="Rare" muId="39606" num="57">ONS</set>
            <set rarity="Rare" muId="129610" num="53">10E</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You have shroud. (You can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Fires of Yavimaya</name>
            <set rarity="Uncommon" muId="220500" num="86">ARC</set>
            <set rarity="Uncommon" muId="376335" num="190">C13</set>
            <set rarity="Uncommon" muId="373397" num="70">DDL</set>
            <set rarity="Uncommon" muId="23180" num="246">INV</set>
            <set rarity="Uncommon" muId="382267" num="188">CNS</set>
            <set rarity="Uncommon" muId="205412" num="87">HOP</set>
            <set rarity="Uncommon" muId="276068" num="92">PC2</set>
            <set rarity="Uncommon" muId="423517" num="92">PCA</set>
            <set rarity="Uncommon" muId="382936" num="252">VMA</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Foriysian Interceptor</name>
            <set rarity="Common" muId="106652" num="18">TSP</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Defender
Foriysian Interceptor can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Syphon Soul</name>
            <set rarity="Common" muId="21152">BRB</set>
            <set rarity="Common" muId="15380" num="159">6ED</set>
            <set rarity="Common" muId="1458">LEG</set>
            <set rarity="Common" muId="382381" num="127">CNS</set>
            <set rarity="Common" muId="39468" num="176">ONS</set>
            <set rarity="Common" muId="205375" num="43">HOP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.</text>
        </card>
        <card>
            <name>Takenuma Bleeder</name>
            <set rarity="Common" muId="74095" num="86">BOK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.</text>
        </card>
        <card>
            <name>Smogsteed Rider</name>
            <set rarity="Uncommon" muId="96932" num="63">GPT</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Scorned Villager</name>
            <set rarity="Common" muId="262694" num="125b">DKA</set>
            <color>G</color>
            <related attach="attach">Moonscarred Werewolf</related>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.</text>
        </card>
        <card>
            <name>Golgari Rotwurm</name>
            <set rarity="Common" muId="292951" num="63">DDJ</set>
            <set rarity="Common" muId="425993" num="168">MM3</set>
            <set rarity="Common" muId="89038" num="210">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Wurm</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice a creature: Target player loses 1 life.</text>
        </card>
        <card>
            <name>Trollhide</name>
            <set rarity="Common" muId="220190" num="199">M12</set>
            <set rarity="Common" muId="370664" num="197">M14</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has &quot;{1}{G}: Regenerate this creature.&quot; (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Alpha Status</name>
            <set rarity="Uncommon" muId="35409" num="110">SCG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.</text>
        </card>
        <card>
            <name>Triton Cavalry</name>
            <set rarity="Uncommon" muId="380521" num="55">JOU</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.</text>
        </card>
        <card>
            <name>Oran-Rief Survivalist</name>
            <set rarity="Common" muId="178138" num="174">ZEN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior Ally</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.</text>
        </card>
        <card>
            <name>Centaur Garden</name>
            <set rarity="Uncommon" muId="29905" num="316">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} to your mana pool. Centaur Garden deals 1 damage to you.
Threshold — {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Greenside Watcher</name>
            <set rarity="Common" muId="366440" num="122">GTC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap target Gate.</text>
        </card>
        <card>
            <name>Initiates of the Ebon Hand</name>
            <set rarity="Common" muId="1855">FEM</set>
            <set rarity="Common" muId="3852">5ED</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}: Add {B} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Gatstaf Arsonists</name>
            <set rarity="Common" muId="409910" num="158a">SOI</set>
            <color>R</color>
            <related attach="attach">Gatstaf Ravagers</related>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists.</text>
        </card>
        <card>
            <name>Treasure Hunt</name>
            <set rarity="Special" muId="0" num="52">pMPR</set>
            <set rarity="Special" muId="0" num="38">pMEI</set>
            <set rarity="Common" muId="197968" num="42">WWK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.</text>
        </card>
        <card>
            <name>Run Wild</name>
            <set rarity="Uncommon" muId="41160" num="279">ONS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gains trample and &quot;{G}: Regenerate this creature.&quot;</text>
        </card>
        <card>
            <name>Return to the Earth</name>
            <set rarity="Common" muId="391906" num="135">FRF</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact, enchantment, or creature with flying.</text>
        </card>
        <card>
            <name>Faerie Squadron</name>
            <set rarity="Common" muId="22975" num="58">INV</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.)
If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying.</text>
        </card>
        <card>
            <name>Eater of Hope</name>
            <set rarity="Rare" muId="378438" num="66">BNG</set>
            <set rarity="Rare" muId="405211" num="123">C15</set>
            <set rarity="Rare" muId="430276" num="57">CMA</set>
            <set rarity="Special" muId="0" num="75">pPRE</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}, Sacrifice another creature: Regenerate Eater of Hope.
{2}{B}, Sacrifice two other creatures: Destroy target creature.</text>
        </card>
        <card>
            <name>Silent Departure</name>
            <set rarity="Common" muId="413614" num="72">EMA</set>
            <set rarity="Common" muId="220047" num="75">ISD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand.
Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Deepglow Skate</name>
            <set rarity="Rare" muId="420624" num="7">C16</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Fish</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.</text>
        </card>
        <card>
            <name>Command of Unsummoning</name>
            <set rarity="Uncommon" muId="4255">POR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Command of Unsummoning only during the declare attackers step and only if you've been attacked this step.
Return one or two target attacking creatures to their owner's hand.</text>
        </card>
        <card>
            <name>Misery Charm</name>
            <set rarity="Common" muId="39466" num="158">ONS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target Cleric.
• Return target Cleric card from your graveyard to your hand.
• Target player loses 2 life.</text>
        </card>
        <card>
            <name>Razia, Boros Archangel</name>
            <set rarity="Rare" muId="205362" num="92">HOP</set>
            <set rarity="Rare" muId="89061" num="223">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>4RRWW</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance, haste
{T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.</text>
        </card>
        <card>
            <name>Dromoka Dunecaster</name>
            <set rarity="Common" muId="394555" num="13">DTK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {T}: Tap target creature without flying.</text>
        </card>
        <card>
            <name>Freewind Equenaut</name>
            <set rarity="Common" muId="107253" num="9">DIS</set>
            <set rarity="Common" muId="373376" num="10">DDL</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Archer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
As long as Freewind Equenaut is enchanted, it has &quot;{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature.&quot;</text>
        </card>
        <card>
            <name>Penumbra Kavu</name>
            <set rarity="Uncommon" muId="25956" num="83">APC</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Kavu</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Penumbra Kavu dies, create a 3/3 black Kavu creature token.</text>
        </card>
        <card>
            <name>Bandage</name>
            <set rarity="Common" muId="5111">STH</set>
            <set rarity="Common" muId="397620" num="7">TPR</set>
            <set rarity="Common" muId="132106" num="9">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 1 damage that would be dealt to target creature or player this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Jungle Barrier</name>
            <set rarity="Uncommon" muId="29304" num="106">APC</set>
            <set rarity="Uncommon" muId="439380" num="38">E02</set>
            <set rarity="Uncommon" muId="438768" num="202">IMA</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant Wall</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
When Jungle Barrier enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Beacon of Immortality</name>
            <set rarity="Rare" muId="439343" num="1">E02</set>
            <set rarity="Rare" muId="50141" num="6">5DN</set>
            <set rarity="Rare" muId="130553" num="10">10E</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Double target player's life total. Shuffle Beacon of Immortality into its owner's library.</text>
        </card>
        <card>
            <name>Nezumi Shortfang</name>
            <set rarity="Rare" muId="78679" num="131a">CHK</set>
            <color>B</color>
            <related attach="attach">Stabwhisker the Odious</related>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.</text>
        </card>
        <card>
            <name>Merfolk Looter</name>
            <set rarity="Uncommon" muId="416871" num="114">CN2</set>
            <set rarity="Uncommon" muId="438450" num="10">DDT</set>
            <set rarity="Uncommon" muId="413603" num="61">EMA</set>
            <set rarity="Common" muId="6056" num="39">EXO</set>
            <set rarity="Common" muId="190174" num="61">M10</set>
            <set rarity="Common" muId="220179" num="65">M12</set>
            <set rarity="Uncommon" muId="13140" num="89">7ED</set>
            <set rarity="Common" muId="397427" num="61">TPR</set>
            <set rarity="Common" muId="130900" num="92">10E</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Minamo Scrollkeeper</name>
            <set rarity="Common" muId="382307" num="101">CNS</set>
            <set rarity="Common" muId="88791" num="45">SOK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
Your maximum hand size is increased by one.</text>
        </card>
        <card>
            <name>Sylvan Caryatid</name>
            <set rarity="Special" muId="0" num="77">pMEI</set>
            <set rarity="Rare" muId="373624" num="180">THS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Plant</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender, hexproof
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Repel Intruders</name>
            <set rarity="Uncommon" muId="158761" num="147">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>3W/U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast Repel Intruders. Counter up to one target creature spell if {U} was spent to cast Repel Intruders. (Do both if {W}{U} was spent.)</text>
        </card>
        <card>
            <name>Havengul Vampire</name>
            <set rarity="Uncommon" muId="240152" num="139">AVR</set>
            <set rarity="Uncommon" muId="416921" num="164">CN2</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.</text>
        </card>
        <card>
            <name>Bold Impaler</name>
            <set rarity="Common" muId="414417" num="120">EMN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}: Bold Impaler gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Brainstorm</name>
            <set rarity="Common" muId="27246" num="3">BTD</set>
            <set rarity="Special" muId="0" num="61">CST</set>
            <set rarity="Common" muId="405158" num="90">C15</set>
            <set rarity="Common" muId="292751" num="13">DDJ</set>
            <set rarity="Uncommon" muId="413582" num="40">EMA</set>
            <set rarity="Common" muId="3897">5ED</set>
            <set rarity="Special" muId="0" num="55">pFNM</set>
            <set rarity="Common" muId="2497">ICE</set>
            <set rarity="Common" muId="247331" num="40">CMD</set>
            <set rarity="Common" muId="382224" num="91">CNS</set>
            <set rarity="Common" muId="184606" num="42">ME2</set>
            <set rarity="Common" muId="19571" num="61">MMQ</set>
            <set rarity="Common" muId="382871" num="58">VMA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw three cards, then put two cards from your hand on top of your library in any order.</text>
        </card>
        <card>
            <name>Noxious Dragon</name>
            <set rarity="Uncommon" muId="391888" num="77">FRF</set>
            <set rarity="Uncommon" muId="438666" num="100">IMA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.</text>
        </card>
        <card>
            <name>Stronghold Gambit</name>
            <set rarity="Rare" muId="21357" num="100">NMS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield.</text>
        </card>
        <card>
            <name>Archers' Parapet</name>
            <set rarity="Common" muId="386479" num="128">KTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
{1}{B}, {T}: Each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Fascination</name>
            <set rarity="Uncommon" muId="391829" num="34">FRF</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Each player draws X cards.
• Each player puts the top X cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Exsanguinate</name>
            <set rarity="Uncommon" muId="210235" num="61">SOM</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each opponent loses X life. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Wild Pair</name>
            <set rarity="Rare" muId="416953" num="196">CN2</set>
            <set rarity="Rare" muId="122468" num="144">PLC</set>
            <set rarity="Rare" muId="207929" num="30">H09</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Mortify</name>
            <set rarity="Uncommon" muId="420829" num="212">C16</set>
            <set rarity="Uncommon" muId="433114" num="182">C17</set>
            <set rarity="Uncommon" muId="430406" num="187">CMA</set>
            <set rarity="Uncommon" muId="368498" num="25">DDK</set>
            <set rarity="Uncommon" muId="439382" num="40">E02</set>
            <set rarity="Uncommon" muId="96930" num="122">GPT</set>
            <set rarity="Special" muId="0" num="19">pMPR</set>
            <set rarity="Uncommon" muId="247282" num="211">CMD</set>
            <set rarity="Uncommon" muId="382313" num="190">CNS</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature or enchantment.</text>
        </card>
        <card>
            <name>Orzhova, the Church of Deals</name>
            <set rarity="Uncommon" muId="97206" num="162">GPT</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Spellbinder</name>
            <set rarity="Rare" muId="50540" num="143">DST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Spellbinder enters the battlefield, you may exile an instant card from your hand.
Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Equip {4}</text>
        </card>
        <card>
            <name>Soulshriek</name>
            <set rarity="Common" muId="3314">MIR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Spike Tiller</name>
            <set rarity="Rare" muId="109689" num="218">TSP</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Spike</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spike Tiller enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Aura Flux</name>
            <set rarity="Common" muId="12943" num="27">ULG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Other enchantments have &quot;At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}.&quot;</text>
        </card>
        <card>
            <name>Sanctum of Ugin</name>
            <set rarity="Rare" muId="402022" num="242">BFZ</set>
            <set rarity="Special" muId="0" num="289">pPRE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Vexing Scuttler</name>
            <set rarity="Uncommon" muId="414300" num="11">EMN</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Creature — Eldrazi Crab</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast Vexing Scuttler, you may return target instant or sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Serene Heart</name>
            <set rarity="Common" muId="3411">MIR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy all Auras.</text>
        </card>
        <card>
            <name>Story Circle</name>
            <set rarity="Rare" muId="45220" num="50">8ED</set>
            <set rarity="Uncommon" muId="20173" num="51">MMQ</set>
            <set rarity="Rare" muId="83283" num="48">9ED</set>
            <set rarity="Rare" muId="129748" num="49">10E</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Story Circle enters the battlefield, choose a color.
{W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Atarka Pummeler</name>
            <set rarity="Uncommon" muId="394501" num="129">DTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Formidable — {3}{R}{R}: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Icy Prison</name>
            <set rarity="Rare" muId="2510">ICE</set>
            <set rarity="Common" muId="184754" num="50">ME2</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Icy Prison enters the battlefield, exile target creature.
At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.
When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Treacherous Urge</name>
            <set rarity="Uncommon" muId="131002" num="82">PLC</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Recumbent Bliss</name>
            <set rarity="Common" muId="249400" num="26">DDH</set>
            <set rarity="Common" muId="153435" num="13">EVE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep, you may gain 1 life.</text>
        </card>
        <card>
            <name>Yahenni, Undying Partisan</name>
            <set rarity="Rare" muId="423741" num="74">AER</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Aetherborn Vampire</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.
Sacrifice another creature: Yahenni gains indestructible until end of turn.</text>
        </card>
        <card>
            <name>Swamp Mosquito</name>
            <set rarity="Common" muId="3096">ALL</set>
            <set rarity="Special" muId="106656" num="49">TSB</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)</text>
        </card>
        <card>
            <name>Coffin Puppets</name>
            <set rarity="Rare" muId="24618" num="60">PCY</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control a Swamp.</text>
        </card>
        <card>
            <name>Rallying Roar</name>
            <set rarity="Uncommon" muId="435182" num="30">XLN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+1 until end of turn. Untap them.</text>
        </card>
        <card>
            <name>Akroan Skyguard</name>
            <set rarity="Common" muId="378375" num="3">BNG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Heroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.</text>
        </card>
        <card>
            <name>Manifold Insights</name>
            <set rarity="Rare" muId="420627" num="10">C16</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.</text>
        </card>
        <card>
            <name>Glowering Rogon</name>
            <set rarity="Common" muId="43723" num="128">LGN</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)</text>
        </card>
        <card>
            <name>Springing Tiger</name>
            <set rarity="Common" muId="29877" num="272">ODY</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Threshold — Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Abeyance</name>
            <set rarity="Rare" muId="4563">WTH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.</text>
        </card>
        <card>
            <name>Inheritance</name>
            <set rarity="Uncommon" muId="3195">ALL</set>
            <set rarity="Uncommon" muId="184635" num="18">ME2</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, you may pay {3}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Khabál Ghoul</name>
            <set rarity="Uncommon" muId="923">ARN</set>
            <set rarity="Rare" muId="159764" num="75">MED</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.</text>
        </card>
        <card>
            <name>Prosperity</name>
            <set rarity="Uncommon" muId="10816" num="89">6ED</set>
            <set rarity="Uncommon" muId="376460" num="54">C13</set>
            <set rarity="Rare" muId="4273">POR</set>
            <set rarity="Uncommon" muId="3647">VIS</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player draws X cards.</text>
        </card>
        <card>
            <name>Ebony Rhino</name>
            <set rarity="Common" muId="2905">HML</set>
            <set rarity="Common" muId="202523" num="199">ME4</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Rhino</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Gilded Drake</name>
            <set rarity="Rare" muId="5837" num="76">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Library of Lat-Nam</name>
            <set rarity="Rare" muId="3112">ALL</set>
            <set rarity="Rare" muId="15364" num="78">6ED</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Spark Trooper</name>
            <set rarity="Rare" muId="366422" num="199">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RRW</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Soldier</type>
            <pt>6/1</pt>
            <tablerow>2</tablerow>
            <text>Trample, lifelink, haste
At the beginning of the end step, sacrifice Spark Trooper.</text>
        </card>
        <card>
            <name>Stalking Leonin</name>
            <set rarity="Rare" muId="433248" num="7">C17</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat Archer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Stalking Leonin enters the battlefield, secretly choose an opponent.
Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once.</text>
        </card>
        <card>
            <name>Torii Watchward</name>
            <set rarity="Common" muId="87342" num="30">SOK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)
Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Shizuko, Caller of Autumn</name>
            <set rarity="Rare" muId="74436" num="144">BOK</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Snake Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's upkeep, that player adds {G}{G}{G} to his or her mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps and phases end.</text>
        </card>
        <card>
            <name>Sly Spy (e)</name>
            <set rarity="Uncommon" muId="439653" num="67">UST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spy</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sly Spy deals combat damage to a player, that player reveals the top card of his or her library. Put that card into your hand and you lose life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Wing Splicer</name>
            <set rarity="Uncommon" muId="425882" num="57">MM3</set>
            <set rarity="Uncommon" muId="233037" num="50">NPH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Wing Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.
Golem creatures you control have flying.</text>
        </card>
        <card>
            <name>Daghatar the Adamant</name>
            <set rarity="Rare" muId="391815" num="9">FRF</set>
            <set rarity="Special" muId="0" num="133">pPRE</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Daghatar the Adamant enters the battlefield with four +1/+1 counters on it.
{1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature.</text>
        </card>
        <card>
            <name>Jedit's Dragoons</name>
            <set rarity="Common" muId="282601" num="20">DDI</set>
            <set rarity="Common" muId="113571" num="25">TSP</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Jedit's Dragoons enters the battlefield, you gain 4 life.</text>
        </card>
        <card>
            <name>Acridian</name>
            <set rarity="Common" muId="5865" num="230">USG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Peel from Reality</name>
            <set rarity="Common" muId="240141" num="71">AVR</set>
            <set rarity="Common" muId="394395" num="40">DDO</set>
            <set rarity="Common" muId="383341" num="74">M15</set>
            <set rarity="Common" muId="87951" num="61">RAV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature you control and target creature you don't control to their owners' hands.</text>
        </card>
        <card>
            <name>Thorntooth Witch</name>
            <set rarity="Uncommon" muId="143015" num="144">LRW</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Kyren Legate</name>
            <set rarity="Uncommon" muId="19841" num="197">MMQ</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
If an opponent controls a Plains and you control a Mountain, you may cast Kyren Legate without paying its mana cost.</text>
        </card>
        <card>
            <name>Feast of the Unicorn</name>
            <set rarity="Special" muId="0" num="23">ATH</set>
            <set rarity="Common" muId="16625" num="130">6ED</set>
            <set rarity="Common" muId="2919">HML</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +4/+0.</text>
        </card>
        <card>
            <name>Winding Constrictor</name>
            <set rarity="Uncommon" muId="423807" num="140">AER</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.</text>
        </card>
        <card>
            <name>Brilliant Ultimatum</name>
            <set rarity="Rare" muId="175143" num="159">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>WWUUUBB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.</text>
        </card>
        <card>
            <name>Serra Inquisitors</name>
            <set rarity="Uncommon" muId="3029">HML</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Longbow Archer</name>
            <set rarity="Uncommon" muId="14475" num="30">6ED</set>
            <set rarity="Special" muId="0" num="3">pFNM</set>
            <set rarity="Uncommon" muId="25549" num="26">7ED</set>
            <set rarity="Uncommon" muId="3719">VIS</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier Archer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike; reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Opal Gargoyle</name>
            <set rarity="Common" muId="5791" num="25">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.</text>
        </card>
        <card>
            <name>Chaos Charm</name>
            <set rarity="Common" muId="3434">MIR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Guan Yu, Sainted Warrior</name>
            <set rarity="Uncommon" muId="201280" num="12">ME3</set>
            <set rarity="Rare" muId="10494" num="6">PTK</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier Warrior</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.</text>
        </card>
        <card>
            <name>Beckon Apparition</name>
            <set rarity="Common" muId="157415" num="82">EVE</set>
            <set rarity="Common" muId="366461" num="212">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>W/B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Wall of Shields</name>
            <set rarity="Uncommon" muId="2433">ICE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)</text>
        </card>
        <card>
            <name>Manticore Eternal</name>
            <set rarity="Uncommon" muId="430792" num="103">HOU</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Manticore</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Manticore Eternal attacks each combat if able.</text>
        </card>
        <card>
            <name>Mercenary Knight</name>
            <set rarity="Rare" muId="4228">POR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Mercenary Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.</text>
        </card>
        <card>
            <name>Boggart Mob</name>
            <set rarity="Rare" muId="140230" num="104">LRW</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a Goblin you control deals combat damage to a player, you may create a 1/1 black Goblin Rogue creature token.</text>
        </card>
        <card>
            <name>Shattergang Brothers</name>
            <set rarity="Mythic Rare" muId="376498" num="213">C13</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>1BRG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Goblin Artificer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, Sacrifice a creature: Each other player sacrifices a creature.
{2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.
{2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.</text>
        </card>
        <card>
            <name>Graf Mole</name>
            <set rarity="Uncommon" muId="409966" num="207">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Mole Beast</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you sacrifice a Clue, you gain 3 life.</text>
        </card>
        <card>
            <name>Flesh-Eater Imp</name>
            <set rarity="Uncommon" muId="213759" num="42">MBS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Imp</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Nacatl Hunt-Pride</name>
            <set rarity="Uncommon" muId="138571" num="13">CON</set>
            <set rarity="Uncommon" muId="249409" num="20">DDH</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{R}, {T}: Target creature can't block this turn.
{G}, {T}: Target creature blocks this turn if able.</text>
        </card>
        <card>
            <name>Tormented Hero</name>
            <set rarity="Special" muId="0" num="168">pFNM</set>
            <set rarity="Uncommon" muId="373541" num="108">THS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Tormented Hero enters the battlefield tapped.
Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Boneshard Slasher</name>
            <set rarity="Uncommon" muId="32225" num="50">TOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has &quot;When Boneshard Slasher becomes the target of a spell or ability, sacrifice it.&quot;</text>
        </card>
        <card>
            <name>Gluttonous Slime</name>
            <set rarity="Uncommon" muId="179512" num="83">CON</set>
            <set rarity="Uncommon" muId="271140" num="65">PC2</set>
            <set rarity="Uncommon" muId="423490" num="65">PCA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Ooze</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Daring Leap</name>
            <set rarity="Common" muId="25822" num="101">PLS</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 and gains flying and first strike until end of turn.</text>
        </card>
        <card>
            <name>Plow Through Reito</name>
            <set rarity="Common" muId="89397" num="22">SOK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.</text>
        </card>
        <card>
            <name>Mayor of Avabruck</name>
            <set rarity="Rare" muId="222189" num="193b">ISD</set>
            <set rarity="Special" muId="0" num="51a">pPRE</set>
            <color>G</color>
            <related attach="attach">Howlpack Alpha</related>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Advisor Werewolf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.</text>
        </card>
        <card>
            <name>Betrayal of Flesh</name>
            <set rarity="Uncommon" muId="48588" num="58">MRD</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target creature.
• Return target creature card from your graveyard to the battlefield.
Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Malach of the Dawn</name>
            <set rarity="Uncommon" muId="122481" num="24">PLC</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{W}{W}{W}: Regenerate Malach of the Dawn.</text>
        </card>
        <card>
            <name>Hada Freeblade</name>
            <set rarity="Special" muId="0" num="38">pWPN</set>
            <set rarity="Uncommon" muId="198400" num="7">WWK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier Ally</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.</text>
        </card>
        <card>
            <name>Chancellor of the Tangle</name>
            <set rarity="Rare" muId="218062" num="106">NPH</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>6/7</pt>
            <tablerow>2</tablerow>
            <text>You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool.
Vigilance, reach</text>
        </card>
        <card>
            <name>Overeager Apprentice</name>
            <set rarity="Common" muId="394039" num="35">DD3_DVD</set>
            <set rarity="Common" muId="197028" num="35">DDC</set>
            <set rarity="Common" muId="29737" num="154">ODY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Minion</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Loamdragger Giant</name>
            <set rarity="Common" muId="142001" num="210">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>4R/GR/GR/G</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Thornbite Staff</name>
            <set rarity="Uncommon" muId="152904" num="145">MOR</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Tribal Artifact — Shaman Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{2}, {T}: This creature deals 1 damage to target creature or player&quot; and &quot;Whenever a creature dies, untap this creature.&quot;
Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.
Equip {4}</text>
        </card>
        <card>
            <name>Conqueror's Flail</name>
            <set rarity="Rare" muId="420670" num="53">C16</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 for each color among permanents you control.
As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
Equip {2}</text>
        </card>
        <card>
            <name>Rite of Replication</name>
            <set rarity="Rare" muId="389658" num="122">C14</set>
            <set rarity="Rare" muId="405360" num="105">C15</set>
            <set rarity="Rare" muId="195630" num="61">ZEN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {5} (You may pay an additional {5} as you cast this spell.)
Create a token that's a copy of target creature. If Rite of Replication was kicked, create five of those tokens instead.</text>
        </card>
        <card>
            <name>Etched Oracle</name>
            <set rarity="Uncommon" muId="420869" num="252">C16</set>
            <set rarity="Uncommon" muId="72725" num="121">5DN</set>
            <set rarity="Uncommon" muId="370435" num="206">MMA</set>
            <set rarity="Uncommon" muId="397838" num="211">MM2</set>
            <set rarity="Uncommon" muId="205330" num="113">HOP</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Wizard</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
{1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.</text>
        </card>
        <card>
            <name>Crown of Flames</name>
            <set rarity="Common" muId="23074" num="142">INV</set>
            <set rarity="Common" muId="4809">TMP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
{R}: Return Crown of Flames to its owner's hand.</text>
        </card>
        <card>
            <name>Oakenform</name>
            <set rarity="Common" muId="189922" num="197">M10</set>
            <set rarity="Common" muId="413381" num="15">W16</set>
            <set rarity="Common" muId="429914" num="25">W17</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3.</text>
        </card>
        <card>
            <name>Barbed Shocker</name>
            <set rarity="Uncommon" muId="382217" num="136">CNS</set>
            <set rarity="Uncommon" muId="109762" num="144">TSP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste
Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.</text>
        </card>
        <card>
            <name>Horn of Greed</name>
            <set rarity="Rare" muId="416968" num="211">CN2</set>
            <set rarity="Rare" muId="5172">STH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player plays a land, that player draws a card.</text>
        </card>
        <card>
            <name>My Undead Horde Awakens</name>
            <set rarity="Common" muId="212620" num="29">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Ongoing Scheme</type>
            <tablerow>1</tablerow>
            <text>(An ongoing scheme remains face up until it's abandoned.)
At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control.
When a creature put onto the battlefield with this scheme dies, abandon this scheme.</text>
        </card>
        <card>
            <name>Preemptive Strike</name>
            <set rarity="Common" muId="10530" num="50">PTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell.</text>
        </card>
        <card>
            <name>Renounce</name>
            <set rarity="Uncommon" muId="136515" num="42">MMQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.</text>
        </card>
        <card>
            <name>Overlaid Terrain</name>
            <set rarity="Rare" muId="22061" num="108">NMS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Overlaid Terrain enters the battlefield, sacrifice all lands you control.
Lands you control have &quot;{T}: Add two mana of any one color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Brute Strength</name>
            <set rarity="Common" muId="426824" num="122">AKH</set>
            <set rarity="Common" muId="438475" num="35">DDT</set>
            <set rarity="Common" muId="407613" num="103">OGW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+1 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Hoverguard Observer</name>
            <set rarity="Uncommon" muId="49020" num="22">DST</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Drone</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Hoverguard Observer can block only creatures with flying.</text>
        </card>
        <card>
            <name>Homarid Warrior</name>
            <set rarity="Common" muId="1883">FEM</set>
            <set rarity="Common" muId="3913">5ED</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Homarid Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{U}: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Sol'kanar the Swamp King</name>
            <set rarity="Rare" muId="2880">CHR</set>
            <set rarity="Rare" muId="1685">LEG</set>
            <set rarity="Special" muId="109723" num="100">TSB</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>2UBR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.</text>
        </card>
        <card>
            <name>Urborg Volcano</name>
            <set rarity="Uncommon" muId="433220" num="288">C17</set>
            <set rarity="Uncommon" muId="45493" num="327">8ED</set>
            <set rarity="Uncommon" muId="23242" num="330">INV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Urborg Volcano enters the battlefield tapped.
{T}: Add {B} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Wretched Gryff</name>
            <set rarity="Common" muId="414301" num="12">EMN</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Creature — Eldrazi Hippogriff</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast Wretched Gryff, draw a card.
Flying</text>
        </card>
        <card>
            <name>Massive Raid</name>
            <set rarity="Common" muId="366320" num="100">GTC</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Massive Raid deals damage to target creature or player equal to the number of creatures you control.</text>
        </card>
        <card>
            <name>Glowrider</name>
            <set rarity="Rare" muId="42073" num="15">LGN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Noncreature spells cost {1} more to cast.</text>
        </card>
        <card>
            <name>Toxic Iguanar</name>
            <set rarity="Common" muId="170956" num="72">CON</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Lizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Golgari Rot Farm</name>
            <set rarity="Common" muId="376353" num="291">C13</set>
            <set rarity="Common" muId="405247" num="287">C15</set>
            <set rarity="Uncommon" muId="420915" num="298">C16</set>
            <set rarity="Common" muId="430472" num="253">CMA</set>
            <set rarity="Common" muId="292950" num="80">DDJ</set>
            <set rarity="Uncommon" muId="438802" num="236">IMA</set>
            <set rarity="Common" muId="247380" num="275">CMD</set>
            <set rarity="Uncommon" muId="397879" num="243">MM2</set>
            <set rarity="Common" muId="87939" num="278">RAV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
{T}: Add {B}{G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Emperor's Vanguard</name>
            <set rarity="Rare" muId="435344" num="189">XLN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Scout</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Orcish Healer</name>
            <set rarity="Special" muId="0" num="208">CST</set>
            <set rarity="Uncommon" muId="2644">ICE</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Orc Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}{R}, {T}: Target creature can't be regenerated this turn.
{B}{B}{R}, {T}: Regenerate target black or green creature.
{R}{G}{G}, {T}: Regenerate target black or green creature.</text>
        </card>
        <card>
            <name>Liliana's Influence</name>
            <set rarity="Rare" muId="429669" num="277">AKH</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Rishadan Pawnshop</name>
            <set rarity="Rare" muId="19757" num="311">MMQ</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Shuffle target nontoken permanent you control into its owner's library.</text>
        </card>
        <card>
            <name>Kindred Boon</name>
            <set rarity="Rare" muId="433246" num="5">C17</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Kindred Boon enters the battlefield, choose a creature type.
{1}{W}: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.</text>
        </card>
        <card>
            <name>Foul Presence</name>
            <set rarity="Uncommon" muId="28805" num="39">APC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -1/-1 and has &quot;{T}: Target creature gets -1/-1 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Doubling Cube</name>
            <set rarity="Rare" muId="51135" num="116">5DN</set>
            <set rarity="Rare" muId="135243" num="321">10E</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Double the amount of each type of mana in your mana pool.</text>
        </card>
        <card>
            <name>In Garruk's Wake</name>
            <set rarity="Rare" muId="420730" num="113">C16</set>
            <set rarity="Special" muId="0" num="28">pLPA</set>
            <set rarity="Rare" muId="383275" num="100">M15</set>
            <color>B</color>
            <manacost>7BB</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures you don't control and all planeswalkers you don't control.</text>
        </card>
        <card>
            <name>Psychic Membrane</name>
            <set rarity="Uncommon" muId="48167" num="46">MRD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever Psychic Membrane blocks, you may draw a card.</text>
        </card>
        <card>
            <name>Grave Sifter</name>
            <set rarity="Rare" muId="389539" num="44">C14</set>
            <set rarity="Rare" muId="430331" num="112">CMA</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Beast</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand.</text>
        </card>
        <card>
            <name>Mageta the Lion</name>
            <set rarity="Rare" muId="24565" num="13">PCY</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Spellshaper</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.</text>
        </card>
        <card>
            <name>Soltari Trooper</name>
            <set rarity="Common" muId="4905">TMP</set>
            <set rarity="Common" muId="397452" num="33">TPR</set>
            <set rarity="Common" muId="383104" num="47">VMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Soltari Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Goblin War Cry</name>
            <set rarity="Uncommon" muId="6603">PO2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.</text>
        </card>
        <card>
            <name>Benalish Emissary</name>
            <set rarity="Uncommon" muId="22948" num="5">INV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.</text>
        </card>
        <card>
            <name>Bloodhall Ooze</name>
            <set rarity="Rare" muId="159610" num="59">CON</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Ooze</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.</text>
        </card>
        <card>
            <name>Oketra the True</name>
            <set rarity="Mythic Rare" muId="426723" num="21">AKH</set>
            <set rarity="Special" muId="429864" num="5">MPS_AKH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — God</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Double strike, indestructible
Oketra the True can't attack or block unless you control at least three other creatures.
{3}{W}: Create a 1/1 white Warrior creature token with vigilance.</text>
        </card>
        <card>
            <name>Desert of the Mindful</name>
            <set rarity="Common" muId="430862" num="173">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>Desert of the Mindful enters the battlefield tapped.
{T}: Add {U} to your mana pool.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Font of Fertility</name>
            <set rarity="Common" muId="380417" num="123">JOU</set>
            <set rarity="Special" muId="0" num="3">CP1</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Triskaidekaphobia</name>
            <set rarity="Rare" muId="409891" num="141">SOI</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, choose one —
• Each player with exactly 13 life loses the game, then each player gains 1 life.
• Each player with exactly 13 life loses the game, then each player loses 1 life.</text>
        </card>
        <card>
            <name>Scoria Elemental</name>
            <set rarity="Common" muId="212710" num="102">SOM</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>6/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Miscalculation</name>
            <set rarity="Common" muId="12376" num="36">ULG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {2}.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Grassland Crusader</name>
            <set rarity="Common" muId="39715" num="32">ONS</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Cleric Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target Elf or Soldier creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Empty City Ruse</name>
            <set rarity="Uncommon" muId="10504" num="3">PTK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent skips all combat phases of his or her next turn.</text>
        </card>
        <card>
            <name>Gustcloak Harrier</name>
            <set rarity="Common" muId="394370" num="10">DDO</set>
            <set rarity="Common" muId="39432" num="34">ONS</set>
            <set rarity="Common" muId="382972" num="30">VMA</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.</text>
        </card>
        <card>
            <name>Natural Connection</name>
            <set rarity="Common" muId="401966" num="179">BFZ</set>
            <set rarity="Common" muId="417436" num="13">DDR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Cateran Kidnappers</name>
            <set rarity="Uncommon" muId="19819" num="122">MMQ</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>{3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Nim Grotesque</name>
            <set rarity="Uncommon" muId="73574" num="56">5DN</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Creature — Zombie</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Nim Grotesque gets +1/+0 for each artifact you control.</text>
        </card>
        <card>
            <name>Bloodsworn Steward</name>
            <set rarity="Rare" muId="433263" num="22">C17</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Commander creatures you control get +2/+2 and have haste.</text>
        </card>
        <card>
            <name>Firedrinker Satyr</name>
            <set rarity="Rare" muId="373552" num="122">THS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Satyr Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.
{1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.</text>
        </card>
        <card>
            <name>Mwonvuli Ooze</name>
            <set rarity="Rare" muId="4523">WTH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Ooze</type>
            <pt>1+*/1+*</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.)
Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.</text>
        </card>
        <card>
            <name>Enigma Eidolon</name>
            <set rarity="Common" muId="110640" num="24">DIS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard.
Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Kumena's Awakening</name>
            <set rarity="Rare" muId="439699" num="42">RIX</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.</text>
        </card>
        <card>
            <name>Bomat Courier</name>
            <set rarity="Rare" muId="417772" num="199">KLD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)
{R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.</text>
        </card>
        <card>
            <name>Vodalian Hypnotist</name>
            <set rarity="Uncommon" muId="22993" num="84">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Bolt of Keranos</name>
            <set rarity="Common" muId="378461" num="89">BNG</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Bolt of Keranos deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Weaver of Lightning</name>
            <set rarity="Uncommon" muId="414450" num="149">EMN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Reach
Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.</text>
        </card>
        <card>
            <name>Teysa, Envoy of Ghosts</name>
            <set rarity="Rare" muId="405417" num="234">C15</set>
            <set rarity="Rare" muId="369011" num="108">DGM</set>
            <color>W</color>
            <color>B</color>
            <manacost>5WB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Kamahl's Desire</name>
            <set rarity="Common" muId="29761" num="199">ODY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has first strike.
Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Ronom Unicorn</name>
            <set rarity="Common" muId="121237" num="16">CSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Unicorn</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Ronom Unicorn: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Suncrusher</name>
            <set rarity="Rare" muId="48177" num="159">5DN</set>
            <manacost>9</manacost>
            <cmc>9</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
{4}, {T}, Remove a +1/+1 counter from Suncrusher: Destroy target creature.
{2}, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand.</text>
        </card>
        <card>
            <name>Fastbond</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="148">LEA</set>
            <set rarity="Rare" muId="443">LEB</set>
            <set rarity="Rare" muId="202529" num="152">ME4</set>
            <set rarity="Rare" muId="1243">3ED</set>
            <set rarity="Rare" muId="745">2ED</set>
            <set rarity="Mythic Rare" muId="382934" num="209">VMA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You may play any number of lands on each of your turns.
Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.</text>
        </card>
        <card>
            <name>Knight Errant</name>
            <set rarity="Common" muId="4388">POR</set>
            <set rarity="Common" muId="13099" num="24">7ED</set>
            <set rarity="Common" muId="20397" num="19">S99</set>
            <set rarity="Common" muId="25450">S00</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Terror of Kruin Pass</name>
            <set rarity="Rare" muId="227090" num="152b">ISD</set>
            <color>R</color>
            <related attach="attach">Kruin Outlaw</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.</text>
        </card>
        <card>
            <name>Mindscour Dragon</name>
            <set rarity="Uncommon" muId="391880" num="41">FRF</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Mindscour Dragon deals combat damage to an opponent, target player puts the top four cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Ogre's Cleaver</name>
            <set rarity="Uncommon" muId="193517" num="220">ROE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +5/+0.
Equip {5}</text>
        </card>
        <card>
            <name>Harmattan Efreet</name>
            <set rarity="Uncommon" muId="15366" num="73">6ED</set>
            <set rarity="Uncommon" muId="3340">MIR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Efreet</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{U}{U}: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Hidden Stag</name>
            <set rarity="Rare" muId="5790" num="265">USG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature.
Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.</text>
        </card>
        <card>
            <name>Musician</name>
            <set rarity="Rare" muId="2521">ICE</set>
            <set rarity="Rare" muId="184755" num="56">ME2</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{T}: Put a music counter on target creature. If it doesn't have &quot;At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it,&quot; it gains that ability.</text>
        </card>
        <card>
            <name>Lingering Souls</name>
            <set rarity="Uncommon" muId="262695" num="12">DKA</set>
            <set rarity="Uncommon" muId="368485" num="24">DDK</set>
            <set rarity="Special" muId="0" num="148">pFNM</set>
            <set rarity="Uncommon" muId="382191" num="11">MD1</set>
            <set rarity="Uncommon" muId="425837" num="12">MM3</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Jawbone Skulkin</name>
            <set rarity="Common" muId="158295" num="170">EVE</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target red creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Freyalise's Winds</name>
            <set rarity="Rare" muId="2565">ICE</set>
            <set rarity="Rare" muId="201217" num="119">ME3</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a permanent becomes tapped, put a wind counter on it.
If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.</text>
        </card>
        <card>
            <name>Fetid Horror</name>
            <set rarity="Common" muId="3292">MIR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade Horror</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{B}: Fetid Horror gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Eternal Dominion</name>
            <set rarity="Rare" muId="87593" num="36">SOK</set>
            <color>U</color>
            <manacost>7UUU</manacost>
            <cmc>10</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)</text>
        </card>
        <card>
            <name>Hooded Hydra</name>
            <set rarity="Mythic Rare" muId="386557" num="136">KTK</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Hooded Hydra enters the battlefield with X +1/+1 counters on it.
When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph {3}{G}{G}
As Hooded Hydra is turned face up, put five +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Battle at the Bridge</name>
            <set rarity="Rare" muId="423720" num="53">AER</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Target creature gets -X/-X until end of turn. You gain X life.</text>
        </card>
        <card>
            <name>Golgari Guildgate</name>
            <set rarity="Common" muId="376351" num="290">C13</set>
            <set rarity="Common" muId="405246" num="286">C15</set>
            <set rarity="Common" muId="430471" num="252">CMA</set>
            <set rarity="Common" muId="368960" num="149">DGM</set>
            <set rarity="Common" muId="380220" num="76">DDM</set>
            <set rarity="Common" muId="426060" num="235">MM3</set>
            <set rarity="Common" muId="270964" num="239">RTR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Gate</type>
            <tablerow>0</tablerow>
            <text>Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Air Bladder</name>
            <set rarity="Common" muId="22377" num="28">NMS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.
Enchanted creature can block only creatures with flying.</text>
        </card>
        <card>
            <name>Barrel Down Sokenzan</name>
            <set rarity="Common" muId="74201" num="94">SOK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.</text>
        </card>
        <card>
            <name>Ignorant Bliss</name>
            <set rarity="Uncommon" muId="111281" num="64">DIS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.</text>
        </card>
        <card>
            <name>Karn Liberated</name>
            <set rarity="Mythic Rare" muId="397828" num="4">MM2</set>
            <set rarity="Mythic Rare" muId="214350" num="1">NPH</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Legendary Planeswalker — Karn</type>
            <tablerow>1</tablerow>
            <text>+4: Target player exiles a card from his or her hand.
−3: Exile target permanent.
−14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.</text>
            <loyalty>6</loyalty>
        </card>
        <card>
            <name>Auriok Glaivemaster</name>
            <set rarity="Common" muId="48988" num="1">DST</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.</text>
        </card>
        <card>
            <name>Every Last Vestige Shall Rot</name>
            <set rarity="Common" muId="212655" num="11">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, you may pay {X}. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Gaea's Might</name>
            <set rarity="Common" muId="26838" num="81">PLS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Shifting Loyalties</name>
            <set rarity="Uncommon" muId="391919" num="51">FRF</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)</text>
        </card>
        <card>
            <name>Titanic Growth</name>
            <set rarity="Common" muId="221203" num="198">M12</set>
            <set rarity="Common" muId="288934" num="195">M13</set>
            <set rarity="Common" muId="383415" num="203">M15</set>
            <set rarity="Common" muId="398648" num="201">ORI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+4 until end of turn.</text>
        </card>
        <card>
            <name>Azor's Gateway</name>
            <set rarity="Mythic Rare" muId="439838" num="176a">RIX</set>
            <related attach="attach">Sanctum of the Sun</related>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different converted mana costs are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.</text>
        </card>
        <card>
            <name>Cavern Lampad</name>
            <set rarity="Common" muId="373726" num="81">THS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment Creature — Nymph</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchanted creature gets +2/+2 and has intimidate.</text>
        </card>
        <card>
            <name>Hostile Realm</name>
            <set rarity="Common" muId="152555" num="91">MOR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Target creature can't block this turn.&quot;</text>
        </card>
        <card>
            <name>Walking Wall</name>
            <set rarity="Uncommon" muId="0" num="38">DKM</set>
            <set rarity="Uncommon" muId="2432">ICE</set>
            <set rarity="Uncommon" muId="159248" num="172">MED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender
{3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Relic Barrier</name>
            <set rarity="Uncommon" muId="43574" num="147">5DN</set>
            <set rarity="Uncommon" muId="1419">LEG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Tap target artifact.</text>
        </card>
        <card>
            <name>Ipnu Rivulet</name>
            <set rarity="Uncommon" muId="430869" num="180">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Pay 1 life: Add {U} to your mana pool.
{1}{U}, {T}, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Wall of Light</name>
            <set rarity="Uncommon" muId="1641">LEG</set>
            <set rarity="Common" muId="201120" num="27">ME3</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Protection from black</text>
        </card>
        <card>
            <name>Maniacal Rage</name>
            <set rarity="Common" muId="21097">BRB</set>
            <set rarity="Common" muId="182609" num="68">CON</set>
            <set rarity="Common" muId="6109" num="87">EXO</set>
            <set rarity="Common" muId="23072" num="155">INV</set>
            <set rarity="Common" muId="397568" num="142">TPR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and can't block.</text>
        </card>
        <card>
            <name>Basilica Screecher</name>
            <set rarity="Common" muId="366321" num="58">GTC</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Bat</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)</text>
        </card>
        <card>
            <name>Paladin of the Bloodstained</name>
            <set rarity="Common" muId="435177" num="25">XLN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.</text>
        </card>
        <card>
            <name>Grip of Amnesia</name>
            <set rarity="Common" muId="34808" num="41">JUD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller exiles all cards from his or her graveyard.
Draw a card.</text>
        </card>
        <card>
            <name>Quash</name>
            <set rarity="Uncommon" muId="74500" num="47">BOK</set>
            <set rarity="Uncommon" muId="15160" num="42">UDS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Dauthi Trapper</name>
            <set rarity="Uncommon" muId="5135">STH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Dauthi Minion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Ridgetop Raptor</name>
            <set rarity="Uncommon" muId="39566" num="108">LGN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur Beast</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Double strike (This creature deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Llanowar Cavalry</name>
            <set rarity="Common" muId="23322" num="195">INV</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{W}: Llanowar Cavalry gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>Snare the Skies</name>
            <set rarity="Common" muId="271090" num="193">AVR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Nature's Will</name>
            <set rarity="Rare" muId="80527" num="230">CHK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.</text>
        </card>
        <card>
            <name>Captive Flame</name>
            <set rarity="Uncommon" muId="243485" num="68">DDG</set>
            <set rarity="Uncommon" muId="88810" num="96">SOK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{R}: Target creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Overgrown Tomb</name>
            <set rarity="Rare" muId="89072" num="279">RAV</set>
            <set rarity="Rare" muId="253680" num="243">RTR</set>
            <set rarity="Mythic Rare" muId="405103" num="13">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Swamp Forest</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {B} or {G} to your mana pool.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Raging Minotaur</name>
            <set rarity="Common" muId="201325" num="109">ME3</set>
            <set rarity="Common" muId="4358">POR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Berserker</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Runed Stalactite</name>
            <set rarity="Common" muId="139508" num="260">LRW</set>
            <set rarity="Common" muId="370445" num="214">MMA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 and is every creature type.
Equip {2}</text>
        </card>
        <card>
            <name>Underworld Cerberus</name>
            <set rarity="Mythic Rare" muId="373666" num="208">THS</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Creature — Hound</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Underworld Cerberus can't be blocked except by three or more creatures.
Cards in graveyards can't be the targets of spells or abilities.
When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.</text>
        </card>
        <card>
            <name>Illusory Demon</name>
            <set rarity="Uncommon" muId="179596" num="21">ARB</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Demon Illusion</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When you cast a spell, sacrifice Illusory Demon.</text>
        </card>
        <card>
            <name>Rain of Blades</name>
            <set rarity="Uncommon" muId="45198" num="35">8ED</set>
            <set rarity="Uncommon" muId="279986" num="28">M13</set>
            <set rarity="Uncommon" muId="43622" num="20">SCG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Rain of Blades deals 1 damage to each attacking creature.</text>
        </card>
        <card>
            <name>Puppeteer Clique</name>
            <set rarity="Rare" muId="433053" num="121">C17</set>
            <set rarity="Rare" muId="397839" num="91">MM2</set>
            <set rarity="Rare" muId="146761" num="75">SHM</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Shambling Attendants</name>
            <set rarity="Common" muId="386662" num="89">KTK</set>
            <color>B</color>
            <manacost>7B</manacost>
            <cmc>8</cmc>
            <type>Creature — Zombie</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Corrupt Eunuchs</name>
            <set rarity="Uncommon" muId="201408" num="92">ME3</set>
            <set rarity="Uncommon" muId="10734" num="106">PTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Advisor</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.</text>
        </card>
        <card>
            <name>Stensia</name>
            <set rarity="Common" muId="226555" num="34">PC2</set>
            <set rarity="Common" muId="423655" num="74">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Innistrad</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.
Whenever you roll {CHAOS}, each creature you control gains &quot;{T}: This creature deals 1 damage to target player&quot; until end of turn.</text>
        </card>
        <card>
            <name>Worry Beads</name>
            <set rarity="Rare" muId="19747" num="315">MMQ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Simic Guildmage</name>
            <set rarity="Uncommon" muId="97078" num="148">DIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>G/UG/U</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>({G/U} can be paid with either {G} or {U}.)
{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.
{1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.</text>
        </card>
        <card>
            <name>Segmented Wurm</name>
            <set rarity="Uncommon" muId="26628" num="68">BTD</set>
            <set rarity="Uncommon" muId="4915">TMP</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.</text>
        </card>
        <card>
            <name>Tidal Warrior</name>
            <set rarity="Common" muId="438460" num="20">DDT</set>
            <set rarity="Common" muId="5256">STH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target land becomes an Island until end of turn.</text>
        </card>
        <card>
            <name>Tawnos's Coffin</name>
            <set rarity="Rare" muId="1024">ATQ</set>
            <set rarity="Rare" muId="159120" num="169">MED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may choose not to untap Tawnos's Coffin during your untap step.
{3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.</text>
        </card>
        <card>
            <name>Rofellos's Gift</name>
            <set rarity="Common" muId="15877" num="119">UDS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.</text>
        </card>
        <card>
            <name>Fathom Seer</name>
            <set rarity="Common" muId="389514" num="109">C14</set>
            <set rarity="Common" muId="393830" num="3">DD3_JVC</set>
            <set rarity="Common" muId="189247" num="3">DD2</set>
            <set rarity="Common" muId="386314" num="45">DDN</set>
            <set rarity="Common" muId="118912" num="62">TSP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.</text>
        </card>
        <card>
            <name>Seedguide Ash</name>
            <set rarity="Uncommon" muId="146165" num="235">LRW</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk Druid</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Seedguide Ash dies, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Frankenstein's Monster</name>
            <set rarity="Rare" muId="1734">DRK</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.</text>
        </card>
        <card>
            <name>Siren's Ruse</name>
            <set rarity="Common" muId="435233" num="80">XLN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.</text>
        </card>
        <card>
            <name>Altar of Shadows</name>
            <set rarity="Rare" muId="48156" num="143">MRD</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Altar of Shadows.
{7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.</text>
        </card>
        <card>
            <name>Reckless Abandon</name>
            <set rarity="Common" muId="386361" num="20">DDN</set>
            <set rarity="Common" muId="15204" num="94">UDS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Reckless Abandon, sacrifice a creature.
Reckless Abandon deals 4 damage to target creature or player.</text>
        </card>
        <card>
            <name>Golgari Longlegs</name>
            <set rarity="Common" muId="290535" num="216">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>3B/GB/G</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Torpid Moloch</name>
            <set rarity="Common" muId="89004" num="147">RAV</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Lizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Sacrifice three lands: Torpid Moloch loses defender until end of turn.</text>
        </card>
        <card>
            <name>Concordia Pegasus</name>
            <set rarity="Common" muId="253558" num="8">RTR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Pegasus</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Ruthless Knave</name>
            <set rarity="Uncommon" muId="435273" num="119">XLN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Pirate</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;
Sacrifice three Treasures: Draw a card.</text>
        </card>
        <card>
            <name>Ranging Raptors</name>
            <set rarity="Uncommon" muId="435357" num="201">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Rain of Filth</name>
            <set rarity="Uncommon" muId="5831" num="151">USG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, lands you control gain &quot;Sacrifice this land: Add {B} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Wind Shear</name>
            <set rarity="Uncommon" muId="3682">VIS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attacking creatures with flying get -2/-2 and lose flying until end of turn.</text>
        </card>
        <card>
            <name>Hamlet Captain</name>
            <set rarity="Uncommon" muId="414462" num="161">EMN</set>
            <set rarity="Uncommon" muId="234446" num="187">ISD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Bone Shaman</name>
            <set rarity="Common" muId="2612">ICE</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{B}: Until end of turn, Bone Shaman gains &quot;Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn.&quot;</text>
        </card>
        <card>
            <name>Flickerwisp</name>
            <set rarity="Uncommon" muId="430548" num="9">E01</set>
            <set rarity="Uncommon" muId="376338" num="13">C13</set>
            <set rarity="Uncommon" muId="389521" num="71">C14</set>
            <set rarity="Uncommon" muId="430231" num="12">CMA</set>
            <set rarity="Uncommon" muId="151089" num="6">EVE</set>
            <set rarity="Uncommon" muId="370449" num="16">MMA</set>
            <set rarity="Uncommon" muId="425831" num="6">MM3</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Worst Fears</name>
            <set rarity="Mythic Rare" muId="380528" num="87">JOU</set>
            <color>B</color>
            <manacost>7B</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)</text>
        </card>
        <card>
            <name>Malakir Soothsayer</name>
            <set rarity="Uncommon" muId="407597" num="87">OGW</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Shaman Ally</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Grip of Desolation</name>
            <set rarity="Uncommon" muId="401902" num="94">BFZ</set>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Exile target creature and target land.</text>
        </card>
        <card>
            <name>Fathom Fleet Firebrand</name>
            <set rarity="Common" muId="435296" num="142">XLN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Lava Dart</name>
            <set rarity="Common" muId="29766" num="94">JUD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Lava Dart deals 1 damage to target creature or player.
Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Hornet Sting</name>
            <set rarity="Common" muId="205050" num="181">M11</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Hornet Sting deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Akiri, Line-Slinger</name>
            <set rarity="Rare" muId="420643" num="26">C16</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Kor Soldier Ally</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>First strike, vigilance
Akiri, Line-Slinger gets +1/+0 for each artifact you control.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Perimeter Captain</name>
            <set rarity="Uncommon" muId="198361" num="16">WWK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
Whenever a creature you control with defender blocks, you may gain 2 life.</text>
        </card>
        <card>
            <name>Quilled Wolf</name>
            <set rarity="Common" muId="409984" num="222">SOI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{5}{G}: Quilled Wolf gets +4/+4 until end of turn.</text>
        </card>
        <card>
            <name>Death's Caress</name>
            <set rarity="Common" muId="262854" num="59">DKA</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. If that creature was a Human, you gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Bloodghast</name>
            <set rarity="Rare" muId="438648" num="82">IMA</set>
            <set rarity="Rare" muId="192230" num="83">ZEN</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodghast can't block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Suffocation</name>
            <set rarity="Uncommon" muId="3122">ALL</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Suffocation only if you were dealt damage this turn by a red instant or sorcery spell.
Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Clockwork Condor</name>
            <set rarity="Common" muId="222723" num="50">DDF</set>
            <set rarity="Common" muId="46124" num="154">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Bird</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flying
Clockwork Condor enters the battlefield with three +1/+1 counters on it.
Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.</text>
        </card>
        <card>
            <name>Dakmor Scorpion</name>
            <set rarity="Common" muId="6552">PO2</set>
            <set rarity="Common" muId="20383" num="73">S99</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Scorpion</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Beastmaster's Magemark</name>
            <set rarity="Common" muId="107689" num="80">GPT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.</text>
        </card>
        <card>
            <name>Monastery Flock</name>
            <set rarity="Common" muId="386607" num="47">KTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Sunrise Seeker</name>
            <set rarity="Common" muId="435192" num="40">XLN</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Scout</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Copper Carapace</name>
            <set rarity="Common" muId="213805" num="102">MBS</set>
            <set rarity="Common" muId="397849" num="205">MM2</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2 and can't block.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Vanishing</name>
            <set rarity="Common" muId="3655">VIS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)</text>
        </card>
        <card>
            <name>Lotus Bloom</name>
            <set rarity="Rare" muId="370562" num="208">MMA</set>
            <set rarity="Special" muId="0" num="31">pPRE</set>
            <set rarity="Rare" muId="114904" num="259">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
{T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.</text>
        </card>
        <card>
            <name>Trial of Solidarity</name>
            <set rarity="Uncommon" muId="426736" num="34">AKH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.
When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.</text>
        </card>
        <card>
            <name>Heroic Defiance</name>
            <set rarity="Common" muId="26420" num="6">PLS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.</text>
        </card>
        <card>
            <name>Cinder Giant</name>
            <set rarity="Uncommon" muId="4539">WTH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control.</text>
        </card>
        <card>
            <name>Koskun Falls</name>
            <set rarity="Rare" muId="2927">HML</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.</text>
        </card>
        <card>
            <name>Laccolith Warrior</name>
            <set rarity="Uncommon" muId="21344" num="90">NMS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Rotted Hulk</name>
            <set rarity="Common" muId="380489" num="81">JOU</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Midnight Charm</name>
            <set rarity="Common" muId="124034" num="74">PLC</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Midnight Charm deals 1 damage to target creature and you gain 1 life.
• Target creature gains first strike until end of turn.
• Tap target creature.</text>
        </card>
        <card>
            <name>Send to Sleep</name>
            <set rarity="Common" muId="398545" num="71">ORI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.</text>
        </card>
        <card>
            <name>Baloth Woodcrasher</name>
            <set rarity="Uncommon" muId="376261" num="136">C13</set>
            <set rarity="Uncommon" muId="247544" num="143">CMD</set>
            <set rarity="Uncommon" muId="192231" num="157">ZEN</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Ordinary Pony</name>
            <set rarity="Common" muId="439406" num="17">UST</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Host Creature — Horse</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Yisan, the Wanderer Bard</name>
            <set rarity="Rare" muId="383442" num="209">M15</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Ribbon Snake</name>
            <set rarity="Common" muId="24571" num="46">PCY</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Seedtime</name>
            <set rarity="Rare" muId="34205" num="130">JUD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Seedtime only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.</text>
        </card>
        <card>
            <name>Forgotten Cave</name>
            <set rarity="Common" muId="376344" num="289">C13</set>
            <set rarity="Common" muId="389528" num="296">C14</set>
            <set rarity="Common" muId="405237" num="284">C15</set>
            <set rarity="Common" muId="430468" num="249">CMA</set>
            <set rarity="Common" muId="393956" num="57">DD3_EVG</set>
            <set rarity="Common" muId="159327" num="57">EVG</set>
            <set rarity="Common" muId="292761" num="33">DDJ</set>
            <set rarity="Common" muId="438499" num="59">DDT</set>
            <set rarity="Common" muId="247346" num="273">CMD</set>
            <set rarity="Common" muId="41140" num="317">ONS</set>
            <set rarity="Common" muId="382944" num="297">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Forgotten Cave enters the battlefield tapped.
{T}: Add {R} to your mana pool.
Cycling {R} ({R}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Forbidden Lore</name>
            <set rarity="Rare" muId="2560">ICE</set>
            <set rarity="Uncommon" muId="184573" num="163">ME2</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Target creature gets +2/+1 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Torch Gauntlet</name>
            <set rarity="Common" muId="417810" num="237">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Pearl Dragon</name>
            <set rarity="Rare" muId="15446" num="34">6ED</set>
            <set rarity="Rare" muId="3508">MIR</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{W}: Pearl Dragon gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Demonic Hordes</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="59">LEA</set>
            <set rarity="Rare" muId="354">LEB</set>
            <set rarity="Rare" muId="202507" num="76">ME4</set>
            <set rarity="Rare" muId="1154">3ED</set>
            <set rarity="Rare" muId="656">2ED</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target land.
At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice.</text>
        </card>
        <card>
            <name>Rotting Giant</name>
            <set rarity="Uncommon" muId="29842" num="158">ODY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Giant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.</text>
        </card>
        <card>
            <name>Blessing</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2324">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="238">LEA</set>
            <set rarity="Rare" muId="533">LEB</set>
            <set rarity="Uncommon" muId="370819" num="8">M14</set>
            <set rarity="Rare" muId="1332">3ED</set>
            <set rarity="Rare" muId="835">2ED</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{W}: Enchanted creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Crypt Rats</name>
            <set rarity="Uncommon" muId="25637" num="125">7ED</set>
            <set rarity="Common" muId="3612">VIS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.</text>
        </card>
        <card>
            <name>Pack's Disdain</name>
            <set rarity="Common" muId="153165" num="73">MOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.</text>
        </card>
        <card>
            <name>Enhanced Awareness</name>
            <set rarity="Common" muId="391827" num="33">FRF</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw three cards, then discard a card.</text>
        </card>
        <card>
            <name>Rathi Fiend</name>
            <set rarity="Uncommon" muId="21311" num="68">NMS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror Mercenary</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Rathi Fiend enters the battlefield, each player loses 3 life.
{3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Lumengrid Gargoyle</name>
            <set rarity="Uncommon" muId="214059" num="112">MBS</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Gargoyle</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Monk Realist</name>
            <set rarity="Common" muId="247530" num="20">CMD</set>
            <set rarity="Common" muId="5708" num="21">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Monk Realist enters the battlefield, destroy target enchantment.</text>
        </card>
        <card>
            <name>Feral Animist</name>
            <set rarity="Uncommon" muId="368969" num="70">DGM</set>
            <set rarity="Uncommon" muId="96945" num="112">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{3}: Feral Animist gets +X/+0 until end of turn, where X is its power.</text>
        </card>
        <card>
            <name>Temporal Trespass</name>
            <set rarity="Mythic Rare" muId="391939" num="55">FRF</set>
            <color>U</color>
            <manacost>8UUU</manacost>
            <cmc>11</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Take an extra turn after this one. Exile Temporal Trespass.</text>
        </card>
        <card>
            <name>One-Eyed Scarecrow</name>
            <set rarity="Common" muId="220045" num="230">ISD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
Creatures with flying your opponents control get -1/-0.</text>
        </card>
        <card>
            <name>Fractured Identity</name>
            <set rarity="Rare" muId="433278" num="37">C17</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.</text>
        </card>
        <card>
            <name>Vivid Marsh</name>
            <set rarity="Uncommon" muId="376576" num="336">C13</set>
            <set rarity="Uncommon" muId="405442" num="319">C15</set>
            <set rarity="Uncommon" muId="433224" num="292">C17</set>
            <set rarity="Uncommon" muId="430501" num="282">CMA</set>
            <set rarity="Uncommon" muId="141880" num="278">LRW</set>
            <set rarity="Uncommon" muId="247309" num="296">CMD</set>
            <set rarity="Uncommon" muId="370389" num="228">MMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Vivid Marsh enters the battlefield tapped with two charge counters on it.
{T}: Add {B} to your mana pool.
{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Wirewood Symbiote</name>
            <set rarity="Uncommon" muId="394000" num="17">DD3_EVG</set>
            <set rarity="Uncommon" muId="159322" num="17">EVG</set>
            <set rarity="Uncommon" muId="413734" num="192">EMA</set>
            <set rarity="Uncommon" muId="45859" num="133">SCG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Zodiac Goat</name>
            <set rarity="Common" muId="10540" num="132">PTK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Oboro Envoy</name>
            <set rarity="Uncommon" muId="74211" num="49">SOK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Moonfolk Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.</text>
        </card>
        <card>
            <name>Phyresis</name>
            <set rarity="Common" muId="213797" num="49">MBS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Undergrowth</name>
            <set rarity="Common" muId="3153">ALL</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Undergrowth, you may pay {2}{R}.
Prevent all combat damage that would be dealt this turn. If its additional cost was paid, Undergrowth doesn't affect combat damage that would be dealt by red creatures.</text>
        </card>
        <card>
            <name>Rune of Protection: Green</name>
            <set rarity="Common" muId="5812" num="38">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Dream Tides</name>
            <set rarity="Uncommon" muId="3638">VIS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.</text>
        </card>
        <card>
            <name>Mystic Snake</name>
            <set rarity="Rare" muId="26421" num="112">APC</set>
            <set rarity="Rare" muId="405316" num="228">C15</set>
            <set rarity="Rare" muId="397714" num="180">MM2</set>
            <set rarity="Special" muId="109693" num="97">TSB</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GUU</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Mystic Snake enters the battlefield, counter target spell.</text>
        </card>
        <card>
            <name>Warpath Ghoul</name>
            <set rarity="Common" muId="193740" num="120">M10</set>
            <set rarity="Common" muId="241995" num="117">M12</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Kjeldoran Outpost</name>
            <set rarity="Rare" muId="3233">ALL</set>
            <set rarity="Rare" muId="184555" num="233">ME2</set>
            <set rarity="Rare" muId="382990" num="301">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {W} to your mana pool.
{1}{W}, {T}: Create a 1/1 white Soldier creature token.</text>
        </card>
        <card>
            <name>Ebon Drake</name>
            <set rarity="Uncommon" muId="51095" num="48">5DN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a player casts a spell, you lose 1 life.</text>
        </card>
        <card>
            <name>Phantom Centaur</name>
            <set rarity="Uncommon" muId="35073" num="127">JUD</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur Spirit</type>
            <pt>2/0</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
Phantom Centaur enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.</text>
        </card>
        <card>
            <name>Ancient Craving</name>
            <set rarity="Rare" muId="405125" num="114">C15</set>
            <set rarity="Rare" muId="368540" num="28">DDK</set>
            <set rarity="Rare" muId="6579">PO2</set>
            <set rarity="Rare" muId="20360" num="64">S99</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You draw three cards and you lose 3 life.</text>
        </card>
        <card>
            <name>Thresher Lizard</name>
            <set rarity="Common" muId="426852" num="150">AKH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.</text>
        </card>
        <card>
            <name>Sheltering Word</name>
            <set rarity="Common" muId="240004" num="192">AVR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Essence of the Wild</name>
            <set rarity="Mythic Rare" muId="254133" num="178">ISD</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control enter the battlefield as a copy of Essence of the Wild.</text>
        </card>
        <card>
            <name>Security Detail</name>
            <set rarity="Rare" muId="19655" num="47">MMQ</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}{W}: Create a 1/1 white Soldier creature token. Activate this ability only if you control no creatures and only once each turn.</text>
        </card>
        <card>
            <name>Beacon of Destruction</name>
            <set rarity="Rare" muId="426607" num="35">DDS</set>
            <set rarity="Rare" muId="51612" num="61">5DN</set>
            <set rarity="Rare" muId="135262" num="189">10E</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library.</text>
        </card>
        <card>
            <name>Orzhova</name>
            <set rarity="Common" muId="226507" num="30">PC2</set>
            <set rarity="Common" muId="423641" num="60">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Ravnica</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk away from Orzhova, each player returns all creature cards from his or her graveyard to the battlefield.
Whenever you roll {CHAOS}, for each opponent, exile up to one target creature card from that player's graveyard.</text>
        </card>
        <card>
            <name>Akrasan Squire</name>
            <set rarity="Common" muId="174963" num="1">ALA</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Prismatic Lace</name>
            <set rarity="Rare" muId="3355">MIR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Wall of Nets</name>
            <set rarity="Rare" muId="6052" num="24">EXO</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/7</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
At end of combat, exile all creatures blocked by Wall of Nets.
When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.</text>
        </card>
        <card>
            <name>Reito Lantern</name>
            <set rarity="Uncommon" muId="80273" num="267">CHK</set>
            <set rarity="Uncommon" muId="382344" num="202">CNS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}: Put target card from a graveyard on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Tangle Hulk</name>
            <set rarity="Common" muId="214041" num="139">MBS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Beast</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Regenerate Tangle Hulk.</text>
        </card>
        <card>
            <name>Urza's Armor</name>
            <set rarity="Rare" muId="45484" num="318">8ED</set>
            <set rarity="Uncommon" muId="5574" num="313">USG</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>If a source would deal damage to you, prevent 1 of that damage.</text>
        </card>
        <card>
            <name>Rise // Fall</name>
            <set rarity="" muId="107423" num="156a">DIS</set>
            <set rarity="" muId="259266" num="73a">DDH</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UB // BR</manacost>
            <cmc>2 // 2</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.

---

Target player reveals two cards at random from his or her hand, then discards each nonland card revealed this way.</text>
        </card>
        <card>
            <name>Skyshroud Behemoth</name>
            <set rarity="Rare" muId="22892" num="116">NMS</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Skyshroud Behemoth enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Gideon, Battle-Forged</name>
            <set rarity="Mythic Rare" muId="439338" num="13b">V17</set>
            <set rarity="Mythic Rare" muId="398429" num="23b">ORI</set>
            <color>W</color>
            <related attach="attach">Kytheon, Hero of Akros</related>
            <manacost></manacost>
            <cmc>1</cmc>
            <type>Legendary Planeswalker — Gideon</type>
            <tablerow>1</tablerow>
            <text>+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.
+1: Until your next turn, target creature gains indestructible. Untap that creature.
0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Lunge</name>
            <set rarity="Common" muId="19617" num="203">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Lunge deals 2 damage to target creature and 2 damage to target player.</text>
        </card>
        <card>
            <name>Cerulean Wisps</name>
            <set rarity="Common" muId="158683" num="31">SHM</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature becomes blue until end of turn. Untap that creature.
Draw a card.</text>
        </card>
        <card>
            <name>Gruul Guildmage</name>
            <set rarity="Uncommon" muId="96837" num="144">GPT</set>
            <set rarity="Special" muId="0" num="8">pREL</set>
            <color>R</color>
            <color>G</color>
            <manacost>R/GR/G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>({R/G} can be paid with either {R} or {G}.)
{3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player.
{3}{G}: Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Kor Sky Climber</name>
            <set rarity="Common" muId="407534" num="24">OGW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kor Soldier Ally</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Kor Sky Climber gains flying until end of turn.</text>
        </card>
        <card>
            <name>Stingerfling Spider</name>
            <set rarity="Uncommon" muId="405395" num="203">C15</set>
            <set rarity="Uncommon" muId="338403" num="61">DDJ</set>
            <set rarity="Uncommon" muId="220075" num="197">M12</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spider</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Reach
When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.</text>
        </card>
        <card>
            <name>Shining Aerosaur</name>
            <set rarity="Common" muId="435188" num="36">XLN</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Tithe Drinker</name>
            <set rarity="Common" muId="433132" num="200">C17</set>
            <set rarity="Common" muId="368970" num="109">DGM</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)</text>
        </card>
        <card>
            <name>Benevolent Unicorn</name>
            <set rarity="Common" muId="3479">MIR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Unicorn</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead.</text>
        </card>
        <card>
            <name>Evolutionary Leap</name>
            <set rarity="Rare" muId="398573" num="176">ORI</set>
            <set rarity="Special" muId="0" num="206">pPRE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.</text>
        </card>
        <card>
            <name>Flowering Lumberknot</name>
            <set rarity="Common" muId="240209" num="178">AVR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.</text>
        </card>
        <card>
            <name>Squealing Devil</name>
            <set rarity="Uncommon" muId="107303" num="72">DIS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Devil</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Squealing Devil enters the battlefield, you may pay {X}. If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil enters the battlefield, sacrifice it unless {B} was spent to cast it.</text>
        </card>
        <card>
            <name>Feldon of the Third Path</name>
            <set rarity="Mythic Rare" muId="389515" num="35">C14</set>
            <set rarity="Special" muId="0" num="100">pJGP</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Artificer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Bladewing the Risen</name>
            <set rarity="Rare" muId="433095" num="163">C17</set>
            <set rarity="Rare" muId="430394" num="175">CMA</set>
            <set rarity="Rare" muId="178014" num="1">DRB</set>
            <set rarity="Uncommon" muId="438759" num="193">IMA</set>
            <set rarity="Rare" muId="247401" num="185">CMD</set>
            <set rarity="Rare" muId="42024" num="136">SCG</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BBRR</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Zombie Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
{B}{R}: Dragon creatures get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Timber Shredder</name>
            <set rarity="Common" muId="409971" num="210b">SOI</set>
            <color>G</color>
            <related attach="attach">Hinterland Logger</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Werewolf</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.</text>
        </card>
        <card>
            <name>Cavern Thoctar</name>
            <set rarity="Common" muId="174994" num="125">ALA</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Cavern Thoctar gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Trove of Temptation</name>
            <set rarity="Uncommon" muId="435325" num="171">XLN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.
At the beginning of your end step, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Kor Scythemaster</name>
            <set rarity="Common" muId="407533" num="23">OGW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kor Soldier Ally</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Kor Scythemaster has first strike as long as it's attacking.</text>
        </card>
        <card>
            <name>Kabira Crossroads</name>
            <set rarity="Common" muId="433191" num="259">C17</set>
            <set rarity="Common" muId="222762" num="33">DDF</set>
            <set rarity="Common" muId="169963" num="216">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Kabira Crossroads enters the battlefield tapped.
When Kabira Crossroads enters the battlefield, you gain 2 life.
{T}: Add {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Molting Snakeskin</name>
            <set rarity="Common" muId="386606" num="80">KTK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+0 and has &quot;{2}{B}: Regenerate this creature.&quot;</text>
        </card>
        <card>
            <name>Crypt Incursion</name>
            <set rarity="Common" muId="369056" num="23">DGM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.</text>
        </card>
        <card>
            <name>Stormblood Berserker</name>
            <set rarity="Uncommon" muId="430597" num="58">E01</set>
            <set rarity="Uncommon" muId="220277" num="156">M12</set>
            <set rarity="Special" muId="0" num="10">pMGD</set>
            <set rarity="Uncommon" muId="397712" num="130">MM2</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Menace (This creature can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Viridescent Wisps</name>
            <set rarity="Common" muId="158758" num="132">SHM</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature becomes green and gets +1/+0 until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Kolaghan Forerunners</name>
            <set rarity="Uncommon" muId="394609" num="144">DTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Berserker</type>
            <pt>*/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Kolaghan Forerunners's power is equal to the number of creatures you control.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Frost Raptor</name>
            <set rarity="Common" muId="121132" num="34">CSP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Snow Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{S}{S}: Frost Raptor gains shroud until end of turn. ({S} can be paid with one mana from a snow permanent. A creature with shroud can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Blessed Orator</name>
            <set rarity="Uncommon" muId="84057" num="6">9ED</set>
            <set rarity="Uncommon" muId="29688" num="12">ODY</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Other creatures you control get +0/+1.</text>
        </card>
        <card>
            <name>Dictation Quillograph</name>
            <set rarity="Common" muId="439564" num="175">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Dictation Quillograph, until end of turn, target creature gains &quot;Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.&quot;</text>
        </card>
        <card>
            <name>Blood Celebrant</name>
            <set rarity="Common" muId="44206" num="61">LGN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, Pay 1 life: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Oblivion Ring</name>
            <set rarity="Common" muId="220586" num="3">ARC</set>
            <set rarity="Common" muId="243451" num="34">DDG</set>
            <set rarity="Uncommon" muId="270848" num="28">DDI</set>
            <set rarity="Special" muId="0" num="114">pFNM</set>
            <set rarity="Common" muId="139414" num="34">LRW</set>
            <set rarity="Uncommon" muId="234567" num="27">M12</set>
            <set rarity="Uncommon" muId="259711" num="22">M13</set>
            <set rarity="Common" muId="247156" num="23">CMD</set>
            <set rarity="Uncommon" muId="397760" num="29">MM2</set>
            <set rarity="Common" muId="205396" num="4">HOP</set>
            <set rarity="Common" muId="174909" num="20">ALA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Needlebug</name>
            <set rarity="Uncommon" muId="48930" num="217">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
Protection from artifacts</text>
        </card>
        <card>
            <name>Stolen Grain</name>
            <set rarity="Uncommon" muId="201289" num="75">ME3</set>
            <set rarity="Uncommon" muId="10554" num="83">PTK</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Stolen Grain deals 5 damage to target opponent. You gain 5 life.</text>
        </card>
        <card>
            <name>Heidar, Rimewind Master</name>
            <set rarity="Rare" muId="121147" num="36">CSP</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}, {T}: Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents.</text>
        </card>
        <card>
            <name>Volrath's Laboratory</name>
            <set rarity="Rare" muId="5261">STH</set>
            <set rarity="Rare" muId="397656" num="234">TPR</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Volrath's Laboratory enters the battlefield, choose a color and a creature type.
{5}, {T}: Create a 2/2 creature token of the chosen color and type.</text>
        </card>
        <card>
            <name>Skyhunter Patrol</name>
            <set rarity="Common" muId="243436" num="19">DDG</set>
            <set rarity="Common" muId="48431" num="22">MRD</set>
            <set rarity="Common" muId="129735" num="41">10E</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Knight</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Boros Mastiff</name>
            <set rarity="Common" muId="369028" num="1">DGM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Possessed Nomad</name>
            <set rarity="Rare" muId="29816" num="13">TOR</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Nomad Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has &quot;{2}{B}, {T}: Destroy target white creature.&quot;</text>
        </card>
        <card>
            <name>Sharpened Pitchfork</name>
            <set rarity="Uncommon" muId="409608" num="32">DDQ</set>
            <set rarity="Uncommon" muId="220642" num="232">ISD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has first strike.
As long as equipped creature is a Human, it gets +1/+1.
Equip {1}</text>
        </card>
        <card>
            <name>Vial Smasher the Fierce</name>
            <set rarity="Mythic Rare" muId="420666" num="49">C16</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Goblin Berserker</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast your first spell each turn, Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to an opponent chosen at random.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Traveler's Cloak</name>
            <set rarity="Common" muId="22987" num="83">INV</set>
            <set rarity="Common" muId="382385" num="109">CNS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As Traveler's Cloak enters the battlefield, choose a land type.
When Traveler's Cloak enters the battlefield, draw a card.
Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)</text>
        </card>
        <card>
            <name>Thundering Spineback</name>
            <set rarity="Uncommon" muId="435366" num="210">XLN</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Dinosaur</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Other Dinosaurs you control get +1/+1.
{5}{G}: Create a 3/3 green Dinosaur creature token with trample.</text>
        </card>
        <card>
            <name>Scab-Clan Charger</name>
            <set rarity="Common" muId="366410" num="131">GTC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.</text>
        </card>
        <card>
            <name>Grenzo's Rebuttal</name>
            <set rarity="Rare" muId="382278" num="33">CNS</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way.</text>
        </card>
        <card>
            <name>Energizer</name>
            <set rarity="Rare" muId="4605">TMP</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}, {T}: Put a +1/+1 counter on Energizer.</text>
        </card>
        <card>
            <name>Allied Reinforcements</name>
            <set rarity="Uncommon" muId="407525" num="15">OGW</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 2/2 white Knight Ally creature tokens.</text>
        </card>
        <card>
            <name>Champion's Helm</name>
            <set rarity="Rare" muId="233200" num="244">CMD</set>
            <set rarity="Special" muId="420594" num="7">MPS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
        </card>
        <card>
            <name>Reap What Is Sown</name>
            <set rarity="Uncommon" muId="378526" num="154">BNG</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on each of up to three target creatures.</text>
        </card>
        <card>
            <name>Mercurial Geists</name>
            <set rarity="Uncommon" muId="414491" num="186">EMN</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Branchsnap Lorian</name>
            <set rarity="Uncommon" muId="37909" num="118">LGN</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Scorching Missile</name>
            <set rarity="Common" muId="30572" num="219">ODY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Scorching Missile deals 4 damage to target player.
Flashback {9}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Paladin of Prahv</name>
            <set rarity="Uncommon" muId="107433" num="14">DIS</set>
            <set rarity="Uncommon" muId="243439" num="22">DDG</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Paladin of Prahv deals damage, you gain that much life.
Forecast — {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.)</text>
        </card>
        <card>
            <name>Cenn's Enlistment</name>
            <set rarity="Common" muId="153469" num="3">EVE</set>
            <set rarity="Common" muId="370373" num="9">MMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 white Kithkin Soldier creature tokens.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Call of the Wild</name>
            <set rarity="Rare" muId="15433" num="218">6ED</set>
            <set rarity="Rare" muId="46620" num="235">8ED</set>
            <set rarity="Rare" muId="4510">WTH</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.</text>
        </card>
        <card>
            <name>Samite Alchemist</name>
            <set rarity="Common" muId="3026">HML</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Infectious Host</name>
            <set rarity="Common" muId="87966" num="91">RAV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Infectious Host dies, target player loses 2 life.</text>
        </card>
        <card>
            <name>Time Spiral</name>
            <set rarity="Rare" muId="10423" num="103">USG</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile Time Spiral. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.</text>
        </card>
        <card>
            <name>Harvest Season</name>
            <set rarity="Rare" muId="426872" num="170">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Behemoth's Herald</name>
            <set rarity="Uncommon" muId="175263" num="124">ALA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Wall of Roots</name>
            <set rarity="Common" muId="220566" num="73">ARC</set>
            <set rarity="Special" muId="0" num="98">pFNM</set>
            <set rarity="Common" muId="438756" num="190">IMA</set>
            <set rarity="Common" muId="3422">MIR</set>
            <set rarity="Special" muId="106662" num="89">TSB</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Plant Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Blatant Thievery</name>
            <set rarity="Rare" muId="405147" num="87">C15</set>
            <set rarity="Rare" muId="439350" num="8">E02</set>
            <set rarity="Rare" muId="41156" num="71">ONS</set>
            <color>U</color>
            <manacost>4UUU</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each opponent, gain control of target permanent that player controls.</text>
        </card>
        <card>
            <name>Eagle of the Watch</name>
            <set rarity="Common" muId="380407" num="9">JOU</set>
            <set rarity="Common" muId="401454" num="275">ORI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Evershrike</name>
            <set rarity="Rare" muId="157978" num="88">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>3W/BW/B</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Evershrike gets +2/+2 for each Aura attached to it.
{X}{W/B}{W/B}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with converted mana cost X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.</text>
        </card>
        <card>
            <name>Naturalize</name>
            <set rarity="Common" muId="394634" num="193">DTK</set>
            <set rarity="Common" muId="0" num="76">DPA</set>
            <set rarity="Common" muId="45420" num="270">8ED</set>
            <set rarity="Common" muId="366303" num="127">GTC</set>
            <set rarity="Common" muId="237015" num="197">ISD</set>
            <set rarity="Common" muId="386617" num="142">KTK</set>
            <set rarity="Common" muId="189896" num="195">M10</set>
            <set rarity="Common" muId="207336" num="186">M11</set>
            <set rarity="Common" muId="221894" num="185">M12</set>
            <set rarity="Common" muId="253672" num="178">M13</set>
            <set rarity="Common" muId="370802" num="186">M14</set>
            <set rarity="Common" muId="383319" num="185">M15</set>
            <set rarity="Common" muId="83183" num="258">9ED</set>
            <set rarity="Common" muId="35414" num="275">ONS</set>
            <set rarity="Common" muId="193439" num="199">ROE</set>
            <set rarity="Common" muId="439796" num="139">RIX</set>
            <set rarity="Common" muId="174890" num="141">ALA</set>
            <set rarity="Common" muId="129656" num="282">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Maddening Wind</name>
            <set rarity="Uncommon" muId="2578">ICE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Synod Centurion</name>
            <set rarity="Uncommon" muId="220538" num="119">ARC</set>
            <set rarity="Uncommon" muId="226712" num="53">DDF</set>
            <set rarity="Uncommon" muId="73929" num="161">5DN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When you control no other artifacts, sacrifice Synod Centurion.</text>
        </card>
        <card>
            <name>Gift of Orzhova</name>
            <set rarity="Uncommon" muId="366339" num="219">GTC</set>
            <set rarity="Common" muId="426034" num="209">MM3</set>
            <color>W</color>
            <color>B</color>
            <manacost>1W/BW/B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.</text>
        </card>
        <card>
            <name>Keeper of the Flame</name>
            <set rarity="Uncommon" muId="6116" num="85">EXO</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to him or her.</text>
        </card>
        <card>
            <name>Shelkin Brownie</name>
            <set rarity="Common" muId="1544">LEG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Ouphe</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature loses all &quot;bands with other&quot; abilities until end of turn.</text>
        </card>
        <card>
            <name>Dragon Tempest</name>
            <set rarity="Rare" muId="433066" num="134">C17</set>
            <set rarity="Rare" muId="394542" num="136">DTK</set>
            <set rarity="Uncommon" muId="438691" num="125">IMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.
Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.</text>
        </card>
        <card>
            <name>Nim Replica</name>
            <set rarity="Common" muId="46041" num="220">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Zombie</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Expunge</name>
            <set rarity="Common" muId="5819" num="135">USG</set>
            <set rarity="Common" muId="382929" num="118">VMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonartifact, nonblack creature. It can't be regenerated.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Merrow Reejerey</name>
            <set rarity="Uncommon" muId="438453" num="13">DDT</set>
            <set rarity="Special" muId="0" num="107">pFNM</set>
            <set rarity="Uncommon" muId="139702" num="74">LRW</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.</text>
        </card>
        <card>
            <name>Flame Spirit</name>
            <set rarity="Common" muId="14626" num="179">6ED</set>
            <set rarity="Uncommon" muId="4050">5ED</set>
            <set rarity="Uncommon" muId="2620">ICE</set>
            <set rarity="Uncommon" muId="184743" num="126">ME2</set>
            <set rarity="Common" muId="25514">S00</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{R}: Flame Spirit gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Leovold, Emissary of Trest</name>
            <set rarity="Mythic Rare" muId="416834" num="77">CN2</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>BGU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elf Advisor</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Each opponent can't draw more than one card each turn.
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.</text>
        </card>
        <card>
            <name>Fanatic of Xenagos</name>
            <set rarity="Uncommon" muId="378519" num="147">BNG</set>
            <set rarity="Special" muId="0" num="173">pFNM</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Tribute 1 (As this creature enters the battlefield, an opponent of your choice may put a +1/+1 counter on it.)
When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.</text>
        </card>
        <card>
            <name>Imposing Visage</name>
            <set rarity="Common" muId="4062">5ED</set>
            <set rarity="Common" muId="2629">ICE</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has menace. (It can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Fearsome Awakening</name>
            <set rarity="Uncommon" muId="391830" num="69">FRF</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Deceiver Exarch</name>
            <set rarity="Uncommon" muId="376301" num="37">C13</set>
            <set rarity="Uncommon" muId="430255" num="36">CMA</set>
            <set rarity="Uncommon" muId="416863" num="106">CN2</set>
            <set rarity="Uncommon" muId="214365" num="33">NPH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Cleric</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Deceiver Exarch enters the battlefield, choose one —
• Untap target permanent you control.
• Tap target permanent an opponent controls.</text>
        </card>
        <card>
            <name>Wall of Blood</name>
            <set rarity="Uncommon" muId="48184" num="82">MRD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Pay 1 life: Wall of Blood gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Disaster Radius</name>
            <set rarity="Rare" muId="405201" num="150">C15</set>
            <set rarity="Rare" muId="439368" num="26">E02</set>
            <set rarity="Rare" muId="247394" num="119">CMD</set>
            <set rarity="Rare" muId="193579" num="141">ROE</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Disaster Radius, reveal a creature card from your hand.
Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.</text>
        </card>
        <card>
            <name>Genju of the Fields</name>
            <set rarity="Uncommon" muId="74087" num="5">BOK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Plains
{2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with &quot;Whenever this creature deals damage, its controller gains that much life.&quot; It's still a land.
When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Glissa's Courier</name>
            <set rarity="Common" muId="213783" num="80">MBS</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Masticore</name>
            <set rarity="Mythic Rare" muId="212629" num="7">V10</set>
            <set rarity="Rare" muId="13087" num="134">UDS</set>
            <set rarity="Rare" muId="383011" num="275">VMA</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Masticore</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Masticore unless you discard a card.
{2}: Masticore deals 1 damage to target creature.
{2}: Regenerate Masticore.</text>
        </card>
        <card>
            <name>Pack Hunt</name>
            <set rarity="Rare" muId="21375" num="109">NMS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Cogworker's Puzzleknot</name>
            <set rarity="Common" muId="417774" num="201">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.
{1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.</text>
        </card>
        <card>
            <name>Ring of Thune</name>
            <set rarity="Uncommon" muId="253696" num="213">M13</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has vigilance. (Attacking doesn't cause it to tap.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Sturdy Hatchling</name>
            <set rarity="Uncommon" muId="153477" num="163">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>3G/U</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.
{G/U}: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)
Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.
Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.</text>
        </card>
        <card>
            <name>Rage Extractor</name>
            <set rarity="Uncommon" muId="214385" num="91">NPH</set>
            <color>R</color>
            <manacost>4R/P</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>({R/P} can be paid with either {R} or 2 life.)
Whenever you cast a spell with {P} in its mana cost, Rage Extractor deals damage equal to that spell's converted mana cost to target creature or player.</text>
        </card>
        <card>
            <name>Rath's Edge</name>
            <set rarity="Rare" muId="21402" num="142">NMS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}, {T}, Sacrifice a land: Rath's Edge deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Crowd Favorites</name>
            <set rarity="Uncommon" muId="40653" num="15">ONS</set>
            <color>W</color>
            <manacost>6W</manacost>
            <cmc>7</cmc>
            <type>Creature — Human Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{3}{W}: Tap target creature.
{3}{W}: Crowd Favorites gets +0/+5 until end of turn.</text>
        </card>
        <card>
            <name>Primal Growth</name>
            <set rarity="Common" muId="405348" num="198">C15</set>
            <set rarity="Common" muId="430356" num="137">CMA</set>
            <set rarity="Common" muId="26396" num="87">PLS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
Search your library for a basic land card, put that card onto the battlefield, then shuffle your library. If Primal Growth was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Magma Rift</name>
            <set rarity="Common" muId="180352" num="136">ZEN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Magma Rift, sacrifice a land.
Magma Rift deals 5 damage to target creature.</text>
        </card>
        <card>
            <name>Spirebluff Canal</name>
            <set rarity="Rare" muId="417822" num="249">KLD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {U} or {R} to your mana pool.</text>
        </card>
        <card>
            <name>Ordered Migration</name>
            <set rarity="Uncommon" muId="23187" num="258">INV</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Fodder Cannon</name>
            <set rarity="Uncommon" muId="45467" num="302">8ED</set>
            <set rarity="Uncommon" muId="15250" num="131">UDS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Bubbling Beebles</name>
            <set rarity="Common" muId="15783" num="29">UDS</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Beeble</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bubbling Beebles can't be blocked as long as defending player controls an enchantment.</text>
        </card>
        <card>
            <name>Gnawing Zombie</name>
            <set rarity="Uncommon" muId="370682" num="99">M14</set>
            <set rarity="Common" muId="425896" num="71">MM3</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Verduran Enchantress</name>
            <set rarity="Rare" muId="11558" num="264">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="45443" num="285">8ED</set>
            <set rarity="Rare" muId="4020">5ED</set>
            <set rarity="Rare" muId="2248">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="178">LEA</set>
            <set rarity="Rare" muId="473">LEB</set>
            <set rarity="Rare" muId="83320" num="279">9ED</set>
            <set rarity="Rare" muId="1272">3ED</set>
            <set rarity="Rare" muId="25594" num="280">7ED</set>
            <set rarity="Rare" muId="775">2ED</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an enchantment spell, you may draw a card.</text>
        </card>
        <card>
            <name>Sporoloth Ancient</name>
            <set rarity="Common" muId="130323" num="152">FUT</set>
            <set rarity="Common" muId="370503" num="163">MMA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Fungus</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.
Creatures you control have &quot;Remove two spore counters from this creature: Create a 1/1 green Saproling creature token.&quot;</text>
        </card>
        <card>
            <name>Dragonlord's Servant</name>
            <set rarity="Uncommon" muId="433067" num="135">C17</set>
            <set rarity="Uncommon" muId="394552" num="138">DTK</set>
            <set rarity="Common" muId="438692" num="126">IMA</set>
            <set rarity="Special" muId="0" num="120">pMEI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Dragon spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Record Store</name>
            <set rarity="Rare" muId="439590" num="201">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.</text>
        </card>
        <card>
            <name>Explosive Revelation</name>
            <set rarity="Uncommon" muId="193479" num="143">ROE</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Spawning Pool</name>
            <set rarity="Uncommon" muId="106556" num="358">10E</set>
            <set rarity="Uncommon" muId="12496" num="142">ULG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Spawning Pool enters the battlefield tapped.
{T}: Add {B} to your mana pool.
{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with &quot;{B}: Regenerate this creature&quot; until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Tezzeret's Ambition</name>
            <set rarity="Common" muId="417638" num="65">KLD</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards. If you control no artifacts, discard a card.</text>
        </card>
        <card>
            <name>Pulse of Llanowar</name>
            <set rarity="Uncommon" muId="23143" num="202">INV</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.</text>
        </card>
        <card>
            <name>Willbreaker</name>
            <set rarity="Rare" muId="398502" num="84">ORI</set>
            <set rarity="Special" muId="0" num="237">pPRE</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.</text>
        </card>
        <card>
            <name>Bottomless Pit</name>
            <set rarity="Uncommon" muId="5113">STH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player discards a card at random.</text>
        </card>
        <card>
            <name>Elvish Warrior</name>
            <set rarity="Common" muId="393949" num="5">DD3_EVG</set>
            <set rarity="Common" muId="158136" num="5">EVG</set>
            <set rarity="Common" muId="0" num="64">DPA</set>
            <set rarity="Common" muId="153003" num="120">MOR</set>
            <set rarity="Common" muId="83451" num="240">9ED</set>
            <set rarity="Common" muId="39927" num="260">ONS</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Butcher Orgg</name>
            <set rarity="Rare" muId="39658" num="192">ONS</set>
            <color>R</color>
            <manacost>4RRR</manacost>
            <cmc>7</cmc>
            <type>Creature — Orgg</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures he or she controls.</text>
        </card>
        <card>
            <name>Greel, Mind Raker</name>
            <set rarity="Rare" muId="24619" num="66">PCY</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Horror Spellshaper</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{X}{B}, {T}, Discard two cards: Target player discards X cards at random.</text>
        </card>
        <card>
            <name>Skymarch Bloodletter</name>
            <set rarity="Common" muId="435278" num="124">XLN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Master of the Veil</name>
            <set rarity="Uncommon" muId="42068" num="43">LGN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Master of the Veil is turned face up, you may turn target creature with a morph ability face down.</text>
        </card>
        <card>
            <name>Phyrexian Totem</name>
            <set rarity="Uncommon" muId="209142" num="20">DDE</set>
            <set rarity="Uncommon" muId="108822" num="261">TSP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} to your mana pool.
{2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn.
Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.</text>
        </card>
        <card>
            <name>Huang Zhong, Shu General</name>
            <set rarity="Rare" muId="10714" num="8">PTK</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Huang Zhong, Shu General can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Smoke</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="4089">5ED</set>
            <set rarity="Rare" muId="2305">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="223">LEA</set>
            <set rarity="Rare" muId="518">LEB</set>
            <set rarity="Rare" muId="233306" num="137">ME4</set>
            <set rarity="Rare" muId="1319">3ED</set>
            <set rarity="Rare" muId="820">2ED</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can't untap more than one creature during their untap steps.</text>
        </card>
        <card>
            <name>Cryptic Command</name>
            <set rarity="Rare" muId="438614" num="48">IMA</set>
            <set rarity="Rare" muId="141819" num="56">LRW</set>
            <set rarity="Special" muId="0" num="31">pMPR</set>
            <set rarity="Special" muId="429870" num="11">MPS_AKH</set>
            <set rarity="Rare" muId="370439" num="38">MMA</set>
            <set rarity="Rare" muId="397793" num="43">MM2</set>
            <color>U</color>
            <manacost>1UUU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.</text>
        </card>
        <card>
            <name>Pillar Tombs of Aku</name>
            <set rarity="Rare" muId="3624">VIS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, he or she loses 5 life and you sacrifice Pillar Tombs of Aku.</text>
        </card>
        <card>
            <name>Geralf's Messenger</name>
            <set rarity="Rare" muId="243250" num="63">DKA</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Geralf's Messenger enters the battlefield tapped.
When Geralf's Messenger enters the battlefield, target opponent loses 2 life.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Ruin Rat</name>
            <set rarity="Common" muId="430764" num="75">HOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
When Ruin Rat dies, exile target card from an opponent's graveyard.</text>
        </card>
        <card>
            <name>Akoum Refuge</name>
            <set rarity="Uncommon" muId="376242" num="272">C13</set>
            <set rarity="Uncommon" muId="433165" num="233">C17</set>
            <set rarity="Uncommon" muId="430457" num="238">CMA</set>
            <set rarity="Uncommon" muId="368523" num="73">DDK</set>
            <set rarity="Uncommon" muId="401709" num="67">DDP</set>
            <set rarity="Uncommon" muId="247543" num="264">CMD</set>
            <set rarity="Uncommon" muId="189638" num="210">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
{T}: Add {B} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Dynacharge</name>
            <set rarity="Common" muId="425919" num="94">MM3</set>
            <set rarity="Common" muId="265397" num="92">RTR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +2/+0 until end of turn.
Overload {2}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Parasitic Implant</name>
            <set rarity="Common" muId="194216" num="67">NPH</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Myr artifact creature token.</text>
        </card>
        <card>
            <name>Firewake Sliver</name>
            <set rarity="Uncommon" muId="109727" num="238">TSP</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have haste.
All Slivers have &quot;{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Despoil</name>
            <set rarity="Common" muId="24615" num="62">PCY</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Its controller loses 2 life.</text>
        </card>
        <card>
            <name>Liliana of the Veil</name>
            <set rarity="Mythic Rare" muId="235597" num="105">ISD</set>
            <set rarity="Mythic Rare" muId="425901" num="76">MM3</set>
            <set rarity="Special" muId="0" num="4">pWCQ</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Liliana</type>
            <tablerow>1</tablerow>
            <text>+1: Each player discards a card.
−2: Target player sacrifices a creature.
−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Celestial Purge</name>
            <set rarity="Uncommon" muId="183055" num="5">CON</set>
            <set rarity="Uncommon" muId="191595" num="7">M10</set>
            <set rarity="Uncommon" muId="208290" num="9">M11</set>
            <set rarity="Uncommon" muId="220195" num="11">M12</set>
            <set rarity="Special" muId="0" num="45">pMPR</set>
            <set rarity="Uncommon" muId="397699" num="11">MM2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target black or red permanent.</text>
        </card>
        <card>
            <name>Terra Eternal</name>
            <set rarity="Rare" muId="197866" num="22">WWK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All lands have indestructible.</text>
        </card>
        <card>
            <name>Endless Wurm</name>
            <set rarity="Rare" muId="8820" num="249">USG</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.</text>
        </card>
        <card>
            <name>Bone Mask</name>
            <set rarity="Rare" muId="3243">MIR</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.</text>
        </card>
        <card>
            <name>Hymn to Tourach</name>
            <set rarity="Special" muId="0" num="24">ATH</set>
            <set rarity="Uncommon" muId="413634" num="92">EMA</set>
            <set rarity="Common" muId="1852">FEM</set>
            <set rarity="Mythic Rare" muId="373324" num="3">V13</set>
            <set rarity="Uncommon" muId="159180" num="73">MED</set>
            <set rarity="Uncommon" muId="382976" num="122">VMA</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards at random.</text>
        </card>
        <card>
            <name>Elite Javelineer</name>
            <set rarity="Uncommon" muId="45199" num="19">8ED</set>
            <set rarity="Common" muId="4873">TMP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.</text>
        </card>
        <card>
            <name>Rampaging Werewolf</name>
            <set rarity="Common" muId="222117" num="165a">ISD</set>
            <color>R</color>
            <related attach="attach">Tormented Pariah</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Werewolf</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.</text>
        </card>
        <card>
            <name>Second Chance</name>
            <set rarity="Rare" muId="12391" num="41">ULG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.</text>
        </card>
        <card>
            <name>Regal Behemoth</name>
            <set rarity="Rare" muId="416826" num="69">CN2</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Dinosaur</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Regal Behemoth enters the battlefield, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add one mana of any color to your mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Skarrg Goliath</name>
            <set rarity="Rare" muId="366458" num="133">GTC</set>
            <set rarity="Special" muId="0" num="21">pLPA</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Beast</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Trample
Bloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Hermit Druid</name>
            <set rarity="Special" muId="0" num="19">pJGP</set>
            <set rarity="Rare" muId="5166">STH</set>
            <set rarity="Uncommon" muId="397556" num="175">TPR</set>
            <set rarity="Rare" muId="382973" num="216">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.</text>
        </card>
        <card>
            <name>Avacyn, the Purifier</name>
            <set rarity="Mythic Rare" muId="439315" num="1b">V17</set>
            <set rarity="Mythic Rare" muId="409742" num="5b">SOI</set>
            <color>R</color>
            <related attach="attach">Archangel Avacyn</related>
            <manacost></manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.</text>
        </card>
        <card>
            <name>Highland Berserker</name>
            <set rarity="Common" muId="180467" num="132">ZEN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Berserker Ally</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Rapacious One</name>
            <set rarity="Uncommon" muId="247399" num="133">CMD</set>
            <set rarity="Uncommon" muId="198181" num="162">ROE</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Rapacious One deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Jhessian Infiltrator</name>
            <set rarity="Uncommon" muId="175392" num="174">ALA</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Jhessian Infiltrator can't be blocked.</text>
        </card>
        <card>
            <name>Wretched Camel</name>
            <set rarity="Common" muId="430771" num="82">HOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Camel</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.</text>
        </card>
        <card>
            <name>Taste of Paradise</name>
            <set rarity="Common" muId="3150">ALL</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Taste of Paradise, you may pay {1}{G} any number of times.
You gain 3 life plus an additional 3 life for each additional {1}{G} you paid.</text>
        </card>
        <card>
            <name>Curious Killbot</name>
            <set rarity="Common" muId="439534" num="145">UST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Killbot</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Arctic Foxes</name>
            <set rarity="Common" muId="2662">ICE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Fox</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.</text>
        </card>
        <card>
            <name>Volcanic Fallout</name>
            <set rarity="Uncommon" muId="220512" num="51">ARC</set>
            <set rarity="Uncommon" muId="180274" num="74">CON</set>
            <set rarity="Special" muId="0" num="44">pMPR</set>
            <set rarity="Uncommon" muId="382401" num="157">CNS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Volcanic Fallout can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Spring // Mind</name>
            <set rarity="" muId="426921" num="219a">AKH</set>
            <color>G</color>
            <color>U</color>
            <manacost>2G // 4UU</manacost>
            <cmc>3 // 6</cmc>
            <type>Sorcery // Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards.</text>
        </card>
        <card>
            <name>Madblind Mountain</name>
            <set rarity="Uncommon" muId="141959" num="274">SHM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Mountain</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {R} to your mana pool.)
Madblind Mountain enters the battlefield tapped.
{R}, {T}: Shuffle your library. Activate this ability only if you control two or more red permanents.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Ember Shot</name>
            <set rarity="Common" muId="29862" num="87">JUD</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Ember Shot deals 3 damage to target creature or player.
Draw a card.</text>
        </card>
        <card>
            <name>Ruin Raider</name>
            <set rarity="Rare" muId="435272" num="118">XLN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Pirate</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Raid — At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost.</text>
        </card>
        <card>
            <name>Life Burst</name>
            <set rarity="Common" muId="29704" num="30">ODY</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.</text>
        </card>
        <card>
            <name>Primitive Justice</name>
            <set rarity="Uncommon" muId="3179">ALL</set>
            <set rarity="Uncommon" muId="202491" num="130">ME4</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Primitive Justice, you may pay {1}{R} and/or {1}{G} any number of times.
Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.</text>
        </card>
        <card>
            <name>Oros, the Avenger</name>
            <set rarity="Rare" muId="430407" num="188">CMA</set>
            <set rarity="Rare" muId="247363" num="216">CMD</set>
            <set rarity="Rare" muId="136170" num="161">PLC</set>
            <set rarity="Special" muId="0" num="32">pPRE</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>3WBR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.</text>
        </card>
        <card>
            <name>Cultivator Drone</name>
            <set rarity="Common" muId="407552" num="42">OGW</set>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{T}: Add {C} to your mana pool. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Lavacore Elemental</name>
            <set rarity="Uncommon" muId="111055" num="103">PLC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.</text>
        </card>
        <card>
            <name>Awakened Amalgam</name>
            <set rarity="Rare" muId="439837" num="175">RIX</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.</text>
        </card>
        <card>
            <name>Jackal Pup</name>
            <set rarity="Special" muId="0" num="14">pFNM</set>
            <set rarity="Uncommon" muId="217974" num="2">PD2</set>
            <set rarity="Uncommon" muId="4825">TMP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Jackal</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Jackal Pup is dealt damage, it deals that much damage to you.</text>
        </card>
        <card>
            <name>Heavy Infantry</name>
            <set rarity="Common" muId="398408" num="18">ORI</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Heavy Infantry enters the battlefield, tap target creature an opponent controls.</text>
        </card>
        <card>
            <name>Crimson Acolyte</name>
            <set rarity="Common" muId="22934" num="11">INV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
{W}: Target creature gains protection from red until end of turn.</text>
        </card>
        <card>
            <name>Heir of Falkenrath</name>
            <set rarity="Uncommon" muId="409864" num="116a">SOI</set>
            <color>B</color>
            <related attach="attach">Heir to the Night</related>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Villagers of Estwald</name>
            <set rarity="Common" muId="222915" num="209b">ISD</set>
            <color>G</color>
            <related attach="attach">Howlpack of Estwald</related>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.</text>
        </card>
        <card>
            <name>Craven Giant</name>
            <set rarity="Common" muId="4332">POR</set>
            <set rarity="Common" muId="5130">STH</set>
            <set rarity="Common" muId="397583" num="128">TPR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Giant</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Craven Giant can't block.</text>
        </card>
        <card>
            <name>Uncle Istvan</name>
            <set rarity="Uncommon" muId="2132">4ED</set>
            <set rarity="Uncommon" muId="1743">DRK</set>
            <set rarity="Special" muId="108805" num="51">TSB</set>
            <color>B</color>
            <manacost>1BBB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Prevent all damage that would be dealt to Uncle Istvan by creatures.</text>
        </card>
        <card>
            <name>Cave Tiger</name>
            <set rarity="Common" muId="5762" num="241">USG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Woodland Changeling</name>
            <set rarity="Common" muId="145816" num="242">LRW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)</text>
        </card>
        <card>
            <name>Denizen of the Deep</name>
            <set rarity="Rare" muId="0" num="7">DPA</set>
            <set rarity="Rare" muId="6546">PO2</set>
            <set rarity="Rare" muId="20182" num="35">S99</set>
            <set rarity="Rare" muId="135250" num="80">10E</set>
            <color>U</color>
            <manacost>6UU</manacost>
            <cmc>8</cmc>
            <type>Creature — Serpent</type>
            <pt>11/11</pt>
            <tablerow>2</tablerow>
            <text>When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Scuzzback Marauders</name>
            <set rarity="Common" muId="152078" num="216">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>4R/G</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Python</name>
            <set rarity="Common" muId="15392" num="150">6ED</set>
            <set rarity="Common" muId="4234">POR</set>
            <set rarity="Common" muId="25499">S00</set>
            <set rarity="Common" muId="3625">VIS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Spark Fiend</name>
            <set rarity="Rare" muId="9754" num="51">UGL</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>When Spark Fiend enters the battlefield, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total.
At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing.</text>
        </card>
        <card>
            <name>Nissa's Judgment</name>
            <set rarity="Uncommon" muId="407649" num="139">OGW</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.</text>
        </card>
        <card>
            <name>Borderland Explorer</name>
            <set rarity="Common" muId="416818" num="61">CN2</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Scout</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search his or her library for a basic land card, reveal it, put it into his or her hand, then shuffle his or her library.</text>
        </card>
        <card>
            <name>Scent of Jasmine</name>
            <set rarity="Common" muId="15263" num="17">UDS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.</text>
        </card>
        <card>
            <name>Eldrazi Skyspawner</name>
            <set rarity="Common" muId="401868" num="58">BFZ</set>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flying
When Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Anafenza, the Foremost</name>
            <set rarity="Mythic Rare" muId="386476" num="163">KTK</set>
            <set rarity="Special" muId="0" num="89">pPRE</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>WBG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.</text>
        </card>
        <card>
            <name>Smart Ass</name>
            <set rarity="Common" muId="74270" num="45">UNH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Donkey Wizard</type>
            <pt>2½/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in his or her hand, that player may reveal his or her hand. If he or she doesn't reveal his or her hand, Smart Ass can't be blocked this turn.</text>
        </card>
        <card>
            <name>Mischief and Mayhem</name>
            <set rarity="Uncommon" muId="378498" num="126">BNG</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Up to two target creatures each get +4/+4 until end of turn.</text>
        </card>
        <card>
            <name>Pale Wayfarer</name>
            <set rarity="Uncommon" muId="153310" num="17">SHM</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Spirit Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>To the Slaughter</name>
            <set rarity="Rare" muId="409889" num="139">SOI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices a creature or planeswalker.
Delirium — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.</text>
        </card>
        <card>
            <name>Mist of Stagnation</name>
            <set rarity="Rare" muId="34777" num="48">JUD</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Permanents don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents.</text>
        </card>
        <card>
            <name>Morgue Burst</name>
            <set rarity="Common" muId="369049" num="86">DGM</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way.</text>
        </card>
        <card>
            <name>Nightfire Giant</name>
            <set rarity="Uncommon" muId="383326" num="109">M15</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Giant</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Nightfire Giant gets +1/+1 as long as you control a Mountain.
{4}{R}: Nightfire Giant deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Deadeye Quartermaster</name>
            <set rarity="Uncommon" muId="435202" num="50">XLN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Tidal Wave</name>
            <set rarity="Common" muId="438461" num="21">DDT</set>
            <set rarity="Common" muId="413617" num="75">EMA</set>
            <set rarity="Uncommon" muId="3371">MIR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Delusions of Mediocrity</name>
            <set rarity="Rare" muId="13152" num="70">7ED</set>
            <set rarity="Rare" muId="12349" num="30">ULG</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Delusions of Mediocrity enters the battlefield, you gain 10 life.
When Delusions of Mediocrity leaves the battlefield, you lose 10 life.</text>
        </card>
        <card>
            <name>Nevermore</name>
            <set rarity="Rare" muId="226878" num="25">ISD</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Nevermore enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.</text>
        </card>
        <card>
            <name>Squee's Toy</name>
            <set rarity="Common" muId="4629">TMP</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Glyph of Reincarnation</name>
            <set rarity="Common" muId="1529">LEG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Glyph of Reincarnation only after combat.
Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Eye Spy</name>
            <set rarity="Uncommon" muId="6538">PO2</set>
            <set rarity="Uncommon" muId="21035" num="38">S99</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top card of target player's library. You may put that card into his or her graveyard.</text>
        </card>
        <card>
            <name>Raiding Nightstalker</name>
            <set rarity="Common" muId="6558">PO2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Nightstalker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Lord of Atlantis</name>
            <set rarity="Rare" muId="14551" num="79">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3921">5ED</set>
            <set rarity="Rare" muId="2165">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="110">LEA</set>
            <set rarity="Rare" muId="405">LEB</set>
            <set rarity="Rare" muId="1206">3ED</set>
            <set rarity="Rare" muId="11387" num="83">7ED</set>
            <set rarity="Special" muId="0" num="3">pSUS</set>
            <set rarity="Special" muId="106642" num="24">TSB</set>
            <set rarity="Rare" muId="707">2ED</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Merfolk creatures get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Spike Colony</name>
            <set rarity="Common" muId="21181">BRB</set>
            <set rarity="Common" muId="5238">STH</set>
            <set rarity="Common" muId="397457" num="195">TPR</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spike</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spike Colony enters the battlefield with four +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Exiled Boggart</name>
            <set rarity="Common" muId="146443" num="109">LRW</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Exiled Boggart dies, discard a card.</text>
        </card>
        <card>
            <name>Flight Spellbomb</name>
            <set rarity="Common" muId="210233" num="155">SOM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.
When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Primal Druid</name>
            <set rarity="Common" muId="414469" num="167">EMN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Solemnity</name>
            <set rarity="Rare" muId="430711" num="22">HOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can't get counters.
Counters can't be put on artifacts, creatures, enchantments, or lands.</text>
        </card>
        <card>
            <name>Spirit Cairn</name>
            <set rarity="Uncommon" muId="34897" num="26">JUD</set>
            <set rarity="Rare" muId="383108" num="48">VMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Veldrane of Sengir</name>
            <set rarity="Rare" muId="2934">HML</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Rogue</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Slippery Bogle</name>
            <set rarity="Common" muId="150999" num="160">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>G/U</manacost>
            <cmc>1</cmc>
            <type>Creature — Beast</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Vengeful Dead</name>
            <set rarity="Common" muId="45862" num="80">SCG</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Bend or Break</name>
            <set rarity="Rare" muId="23099" num="137">INV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player separates all nontoken lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.</text>
        </card>
        <card>
            <name>Secrets of the Dead</name>
            <set rarity="Uncommon" muId="230621" num="48">DKA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell from your graveyard, draw a card.</text>
        </card>
        <card>
            <name>Deepwood Elder</name>
            <set rarity="Rare" muId="22895" num="240">MMQ</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Dryad Spellshaper</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{X}{G}{G}, {T}, Discard a card: X target lands become Forests until end of turn.</text>
        </card>
        <card>
            <name>Mystic Crusader</name>
            <set rarity="Rare" muId="29802" num="33">ODY</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Nomad Mystic</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from black and from red
Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.</text>
        </card>
        <card>
            <name>Touch of Brilliance</name>
            <set rarity="Common" muId="4283">POR</set>
            <set rarity="Common" muId="6527">PO2</set>
            <set rarity="Common" muId="21033" num="57">S99</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw two cards.</text>
        </card>
        <card>
            <name>Malignus</name>
            <set rarity="Mythic Rare" muId="240062" num="148">AVR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.
Damage that would be dealt by Malignus can't be prevented.</text>
        </card>
        <card>
            <name>Illusion of Choice</name>
            <set rarity="Uncommon" muId="416788" num="31">CN2</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You choose how each player votes this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Witness of the Ages</name>
            <set rarity="Uncommon" muId="386728" num="228">KTK</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Oversoul of Dusk</name>
            <set rarity="Rare" muId="146735" num="234">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>G/WG/WG/WG/WG/W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Avatar</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Protection from blue, from black, and from red</text>
        </card>
        <card>
            <name>Elvish Impersonators</name>
            <set rarity="Common" muId="9669" num="56">UGL</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elves</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.</text>
        </card>
        <card>
            <name>Immersturm</name>
            <set rarity="Common" muId="198084" num="17">HOP</set>
            <set rarity="Common" muId="423619" num="38">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Valla</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.
Whenever you roll {CHAOS}, exile target creature, then return it to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Crucible of Fire</name>
            <set rarity="Rare" muId="433065" num="133">C17</set>
            <set rarity="Rare" muId="438688" num="122">IMA</set>
            <set rarity="Rare" muId="383220" num="139">M15</set>
            <set rarity="Rare" muId="179426" num="96">ALA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Dragon creatures you control get +3/+3.</text>
        </card>
        <card>
            <name>Prismatic Boon</name>
            <set rarity="Uncommon" muId="3545">MIR</set>
            <color>W</color>
            <color>U</color>
            <manacost>XWU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a color. X target creatures gain protection from the chosen color until end of turn.</text>
        </card>
        <card>
            <name>Increasing Ambition</name>
            <set rarity="Rare" muId="262833" num="69">DKA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.
Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Necrogen Censer</name>
            <set rarity="Common" muId="194223" num="184">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Necrogen Censer enters the battlefield with two charge counters on it.
{T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life.</text>
        </card>
        <card>
            <name>Gonti, Lord of Luxury</name>
            <set rarity="Rare" muId="417657" num="84">KLD</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Aetherborn Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.</text>
        </card>
        <card>
            <name>Sliversmith</name>
            <set rarity="Uncommon" muId="130329" num="163">FUT</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver.</text>
        </card>
        <card>
            <name>Shrivel</name>
            <set rarity="Common" muId="370722" num="116">M14</set>
            <set rarity="Common" muId="397857" num="95">MM2</set>
            <set rarity="Common" muId="193534" num="126">ROE</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Wave of Terror</name>
            <set rarity="Rare" muId="4474">WTH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated.</text>
        </card>
        <card>
            <name>Dimir House Guard</name>
            <set rarity="Common" muId="87926" num="83">RAV</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Skeleton</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Well of Knowledge</name>
            <set rarity="Rare" muId="4445">WTH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Draw a card. Any player may activate this ability but only during his or her draw step.</text>
        </card>
        <card>
            <name>Soul Kiss</name>
            <set rarity="Common" muId="2486">ICE</set>
            <set rarity="Uncommon" muId="184611" num="112">ME2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn.</text>
        </card>
        <card>
            <name>Voice of Resurgence</name>
            <set rarity="Mythic Rare" muId="368951" num="114">DGM</set>
            <set rarity="Mythic Rare" muId="426025" num="200">MM3</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with &quot;This creature's power and toughness are each equal to the number of creatures you control.&quot;</text>
        </card>
        <card>
            <name>Tel-Jilad Lifebreather</name>
            <set rarity="Common" muId="73582" num="96">5DN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Troll Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Sacrifice a Forest: Regenerate target creature.</text>
        </card>
        <card>
            <name>Elemental Mastery</name>
            <set rarity="Rare" muId="146087" num="90">SHM</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step.&quot;</text>
        </card>
        <card>
            <name>Silvergill Adept</name>
            <set rarity="Uncommon" muId="139682" num="86">LRW</set>
            <set rarity="Uncommon" muId="439710" num="53">RIX</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}.
When Silvergill Adept enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Evolving Wilds</name>
            <set rarity="Common" muId="426944" num="242">AKH</set>
            <set rarity="Common" muId="401872" num="236">BFZ</set>
            <set rarity="Common" muId="376324" num="287">C13</set>
            <set rarity="Common" muId="389509" num="295">C14</set>
            <set rarity="Common" muId="405218" num="283">C15</set>
            <set rarity="Common" muId="420911" num="294">C16</set>
            <set rarity="Common" muId="433180" num="248">C17</set>
            <set rarity="Common" muId="430466" num="247">CMA</set>
            <set rarity="Common" muId="416975" num="218">CN2</set>
            <set rarity="Common" muId="262680" num="155">DKA</set>
            <set rarity="Common" muId="394568" num="248">DTK</set>
            <set rarity="Common" muId="249395" num="32">DDH</set>
            <set rarity="Common" muId="394362" num="58">DDO</set>
            <set rarity="Common" muId="368505" num="33">DDK</set>
            <set rarity="Common" muId="386311" num="32">DDN</set>
            <set rarity="Common" muId="401673" num="31">DDP</set>
            <set rarity="Special" muId="0" num="149">pFNM</set>
            <set rarity="Common" muId="438801" num="235">IMA</set>
            <set rarity="Common" muId="269666" num="224">M13</set>
            <set rarity="Common" muId="383235" num="243">M15</set>
            <set rarity="Common" muId="398548" num="246">ORI</set>
            <set rarity="Common" muId="247396" num="272">CMD</set>
            <set rarity="Special" muId="0" num="121">pMEI</set>
            <set rarity="Common" muId="397871" num="241">MM2</set>
            <set rarity="Common" muId="193483" num="228">ROE</set>
            <set rarity="Common" muId="439850" num="186">RIX</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Skullcrack</name>
            <set rarity="Uncommon" muId="366238" num="106">GTC</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.</text>
        </card>
        <card>
            <name>Cemetery Recruitment</name>
            <set rarity="Common" muId="414378" num="83">EMN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.</text>
        </card>
        <card>
            <name>Renegade Demon</name>
            <set rarity="Common" muId="239960" num="118">AVR</set>
            <set rarity="Common" muId="417482" num="59">DDR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Mirri the Cursed Avatar</name>
            <set rarity="Special" muId="182279" num="67">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have &quot;{T}: Another target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature.&quot;</text>
        </card>
        <card>
            <name>Giant Growth</name>
            <set rarity="Special" muId="0" num="66">ATH</set>
            <set rarity="Common" muId="21194">BRB</set>
            <set rarity="Common" muId="26649" num="57">BTD</set>
            <set rarity="Common" muId="14683" num="233">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="0" num="27">DKM</set>
            <set rarity="Common" muId="393959" num="21">DD3_EVG</set>
            <set rarity="Common" muId="393898" num="14">DD3_GVL</set>
            <set rarity="Common" muId="159037" num="21">EVG</set>
            <set rarity="Common" muId="201839" num="14">DDD</set>
            <set rarity="Common" muId="0" num="66">DPA</set>
            <set rarity="Common" muId="45414" num="254">8ED</set>
            <set rarity="Common" muId="439374" num="32">E02</set>
            <set rarity="Common" muId="3982">5ED</set>
            <set rarity="Common" muId="2215">4ED</set>
            <set rarity="Special" muId="0" num="8">pFNM</set>
            <set rarity="Common" muId="2570">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="153">LEA</set>
            <set rarity="Common" muId="448">LEB</set>
            <set rarity="Common" muId="189879" num="184">M10</set>
            <set rarity="Common" muId="205224" num="178">M11</set>
            <set rarity="Common" muId="370788" num="174">M14</set>
            <set rarity="Special" muId="0" num="13">pMPR</set>
            <set rarity="Common" muId="184692" num="167">ME2</set>
            <set rarity="Common" muId="201266" num="121">ME3</set>
            <set rarity="Common" muId="202528" num="156">ME4</set>
            <set rarity="Common" muId="83103" num="243">9ED</set>
            <set rarity="Common" muId="289213" num="125">RTR</set>
            <set rarity="Common" muId="1248">3ED</set>
            <set rarity="Common" muId="11301" num="248">7ED</set>
            <set rarity="Common" muId="25502">S00</set>
            <set rarity="Special" muId="0" num="8">pSUS</set>
            <set rarity="Common" muId="129568" num="266">10E</set>
            <set rarity="Common" muId="750">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Death by Dragons</name>
            <set rarity="Uncommon" muId="430299" num="80">CMA</set>
            <set rarity="Uncommon" muId="229988" num="118">CMD</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player other than target player creates a 5/5 red Dragon creature token with flying.</text>
        </card>
        <card>
            <name>Sulfuric Vapors</name>
            <set rarity="Rare" muId="5638" num="220">USG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.</text>
        </card>
        <card>
            <name>Mighty Emergence</name>
            <set rarity="Uncommon" muId="178097" num="137">ALA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Only Blood Ends Your Nightmares</name>
            <set rarity="Common" muId="212622" num="34">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards.</text>
        </card>
        <card>
            <name>Spiketail Hatchling</name>
            <set rarity="Uncommon" muId="45232" num="102">8ED</set>
            <set rarity="Common" muId="24581" num="49">PCY</set>
            <set rarity="Uncommon" muId="129901" num="111">10E</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Drake</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Ichiga, Who Topples Oaks</name>
            <set rarity="Uncommon" muId="74536" num="122b">BOK</set>
            <set rarity="Special" muId="0" num="3b">pREL</set>
            <color>G</color>
            <related attach="attach">Budoka Pupil</related>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Bar the Door</name>
            <set rarity="Common" muId="262858" num="2">DKA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +0/+4 until end of turn.</text>
        </card>
        <card>
            <name>Choose Your Champion</name>
            <set rarity="Common" muId="212581" num="5">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures.</text>
        </card>
        <card>
            <name>Honden of Life's Web</name>
            <set rarity="Uncommon" muId="79180" num="213">CHK</set>
            <set rarity="Uncommon" muId="413714" num="172">EMA</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Legendary Enchantment — Shrine</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.</text>
        </card>
        <card>
            <name>Sylvan Reclamation</name>
            <set rarity="Uncommon" muId="420661" num="44">C16</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile up to two target artifacts and/or enchantments.
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Larger Than Life</name>
            <set rarity="Common" muId="417733" num="160">KLD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+4 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Nosy Goblin</name>
            <set rarity="Common" muId="39710" num="220">ONS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Nosy Goblin: Destroy target face-down creature.</text>
        </card>
        <card>
            <name>Barbarian Horde</name>
            <set rarity="Common" muId="10578" num="101">PTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Barbarian Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Cloud Crusader</name>
            <set rarity="Common" muId="208287" num="10">M11</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
First strike (This creature deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Mana Breach</name>
            <set rarity="Uncommon" muId="6078" num="38">EXO</set>
            <set rarity="Uncommon" muId="25563" num="85">7ED</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.</text>
        </card>
        <card>
            <name>Angel of Serenity</name>
            <set rarity="Mythic Rare" muId="405126" num="58">C15</set>
            <set rarity="Mythic Rare" muId="253627" num="1">RTR</set>
            <color>W</color>
            <manacost>4WWW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.</text>
        </card>
        <card>
            <name>Ajani's Comrade</name>
            <set rarity="Uncommon" muId="425694" num="187">AER</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of combat on your turn, if you control an Ajani planeswalker, put a +1/+1 counter on Ajani's Comrade.</text>
        </card>
        <card>
            <name>Brood Keeper</name>
            <set rarity="Uncommon" muId="383198" num="132">M15</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever an Aura becomes attached to Brood Keeper, create a 2/2 red Dragon creature token with flying. It has &quot;{R}: This creature gets +1/+0 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Vessel of Endless Rest</name>
            <set rarity="Uncommon" muId="240149" num="224">AVR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Intuition</name>
            <set rarity="Special" muId="0" num="11">pJGP</set>
            <set rarity="Rare" muId="4707">TMP</set>
            <set rarity="Rare" muId="397633" num="54">TPR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.</text>
        </card>
        <card>
            <name>Order of Yawgmoth</name>
            <set rarity="Uncommon" muId="209128" num="11">DDE</set>
            <set rarity="Uncommon" muId="5625" num="144">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Order of Yawgmoth deals damage to a player, that player discards a card.</text>
        </card>
        <card>
            <name>Quickening Licid</name>
            <set rarity="Uncommon" muId="4894">TMP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Licid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.
Enchanted creature has first strike.</text>
        </card>
        <card>
            <name>Pooling Venom</name>
            <set rarity="Uncommon" muId="136211" num="74">FUT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Whenever enchanted land becomes tapped, its controller loses 2 life.
{3}{B}: Destroy enchanted land.</text>
        </card>
        <card>
            <name>Restoration Specialist</name>
            <set rarity="Uncommon" muId="423688" num="21">AER</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Artificer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Whetwheel</name>
            <set rarity="Rare" muId="136141" num="168">FUT</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard.
Morph {3} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Utopia Mycon</name>
            <set rarity="Uncommon" muId="130616" num="140">FUT</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Fungus</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Utopia Mycon.
Remove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Supersize</name>
            <set rarity="Common" muId="74315" num="113">UNH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3½/+3½ until end of turn.</text>
        </card>
        <card>
            <name>Merfolk Wayfinder</name>
            <set rarity="Uncommon" muId="380233" num="9">DDM</set>
            <set rarity="Uncommon" muId="438452" num="12">DDT</set>
            <set rarity="Uncommon" muId="170978" num="56">ZEN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Scout</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Artificer's Epiphany</name>
            <set rarity="Common" muId="398462" num="45">ORI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw two cards. If you control no artifacts, discard a card.</text>
        </card>
        <card>
            <name>Lost in Thought</name>
            <set rarity="Common" muId="34775" num="45">JUD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn.</text>
        </card>
        <card>
            <name>Scald</name>
            <set rarity="Uncommon" muId="10657" num="211">USG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player taps an Island for mana, Scald deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Tempting Licid</name>
            <set rarity="Uncommon" muId="5252">STH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Licid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.
All creatures able to block enchanted creature do so.</text>
        </card>
        <card>
            <name>Smolder Initiate</name>
            <set rarity="Common" muId="147376" num="78">SHM</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.</text>
        </card>
        <card>
            <name>Gruesome Deformity</name>
            <set rarity="Common" muId="246945" num="103">ISD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Tomb of Urami</name>
            <set rarity="Rare" muId="74492" num="165">SOK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre.
{2}{B}{B}, {T}, Sacrifice all lands you control: Create a legendary 5/5 black Demon Spirit creature token with flying named Urami.</text>
        </card>
        <card>
            <name>Uncontrollable Anger</name>
            <set rarity="Common" muId="50315" num="195">CHK</set>
            <set rarity="Uncommon" muId="382392" num="155">CNS</set>
            <set rarity="Common" muId="134756" num="244">10E</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.</text>
        </card>
        <card>
            <name>Molten Rain</name>
            <set rarity="Common" muId="46000" num="101">MRD</set>
            <set rarity="Uncommon" muId="425928" num="103">MM3</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.</text>
        </card>
        <card>
            <name>Stonehands</name>
            <set rarity="Common" muId="2655">ICE</set>
            <set rarity="Common" muId="184694" num="151">ME2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +0/+2.
{R}: Enchanted creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Parallax Wave</name>
            <set rarity="Rare" muId="22028" num="17">NMS</set>
            <set rarity="Rare" muId="383041" num="37">VMA</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Wave: Exile target creature.
When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Wave.</text>
        </card>
        <card>
            <name>Spell Snip</name>
            <set rarity="Common" muId="175038" num="57">ALA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1}.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Quicksilver Behemoth</name>
            <set rarity="Common" muId="47799" num="30">DST</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)</text>
        </card>
        <card>
            <name>Hallowed Spiritkeeper</name>
            <set rarity="Rare" muId="389544" num="8">C14</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Avatar</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Soul Manipulation</name>
            <set rarity="Common" muId="183008" num="29">ARB</set>
            <set rarity="Common" muId="376509" num="215">C13</set>
            <set rarity="Uncommon" muId="426010" num="185">MM3</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Celestial Colonnade</name>
            <set rarity="Special" muId="0" num="23">pMEI</set>
            <set rarity="Rare" muId="177545" num="133">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Celestial Colonnade enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.
{3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Rubbleback Rhino</name>
            <set rarity="Common" muId="265396" num="132">RTR</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Rhino</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Ersatz Gnomes</name>
            <set rarity="Uncommon" muId="3249">MIR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Gnome</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target spell becomes colorless.
{T}: Target permanent becomes colorless until end of turn.</text>
        </card>
        <card>
            <name>Oona's Prowler</name>
            <set rarity="Rare" muId="146582" num="133">LRW</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Mindbender Spores</name>
            <set rarity="Rare" muId="3398">MIR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Fungus Wall</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Flying
Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains &quot;This creature doesn't untap during your untap step if it has a fungus counter on it&quot; and &quot;At the beginning of your upkeep, remove a fungus counter from this creature.&quot;</text>
        </card>
        <card>
            <name>Chandra's Spitfire</name>
            <set rarity="Uncommon" muId="205026" num="129">M11</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Slipstream Serpent</name>
            <set rarity="Common" muId="116385" num="77">TSP</set>
            <color>U</color>
            <manacost>7U</manacost>
            <cmc>8</cmc>
            <type>Creature — Serpent</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Slipstream Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Slipstream Serpent.
Morph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Nissa, Vital Force</name>
            <set rarity="Mythic Rare" muId="417736" num="163">KLD</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Nissa</type>
            <tablerow>1</tablerow>
            <text>+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with &quot;Whenever a land enters the battlefield under your control, you may draw a card.&quot;</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Growing Ranks</name>
            <set rarity="Rare" muId="270957" num="217">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>2G/WG/W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Krosan Archer</name>
            <set rarity="Common" muId="29780" num="246">ODY</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur Archer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
{G}, Discard a card: Krosan Archer gets +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Propaganda</name>
            <set rarity="Uncommon" muId="376459" num="53">C13</set>
            <set rarity="Uncommon" muId="420711" num="94">C16</set>
            <set rarity="Uncommon" muId="247417" num="55">CMD</set>
            <set rarity="Uncommon" muId="4718">TMP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.</text>
        </card>
        <card>
            <name>Grazing Gladehart</name>
            <set rarity="Common" muId="376354" num="147">C13</set>
            <set rarity="Common" muId="249378" num="11">DDH</set>
            <set rarity="Common" muId="394369" num="47">DDO</set>
            <set rarity="Common" muId="401656" num="14">DDP</set>
            <set rarity="Common" muId="189621" num="163">ZEN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Antelope</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.</text>
        </card>
        <card>
            <name>Free-for-All</name>
            <set rarity="Rare" muId="9775" num="25">UGL</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Free-for-All enters the battlefield, exile all creatures face down.
At the beginning of each player's upkeep, that player chooses a card exiled with Free-for-All at random and puts it onto the battlefield.
When Free-for-All leaves the battlefield, put all cards exiled with it into their owners' graveyards.</text>
        </card>
        <card>
            <name>Death's Approach</name>
            <set rarity="Common" muId="366300" num="62">GTC</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.</text>
        </card>
        <card>
            <name>Darksteel Reactor</name>
            <set rarity="Rare" muId="43548" num="114">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Indestructible (Effects that say &quot;destroy&quot; don't destroy this artifact.)
At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.</text>
        </card>
        <card>
            <name>Hidden Predators</name>
            <set rarity="Rare" muId="5786" num="263">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.</text>
        </card>
        <card>
            <name>Will-Forged Golem</name>
            <set rarity="Common" muId="383438" num="239">M15</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)</text>
        </card>
        <card>
            <name>Acid Rain</name>
            <set rarity="Rare" muId="1470">LEG</set>
            <set rarity="Rare" muId="233299" num="36">ME4</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all Forests.</text>
        </card>
        <card>
            <name>Pouncing Jaguar</name>
            <set rarity="Special" muId="0" num="13">pARL</set>
            <set rarity="Common" muId="5664" num="269">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Frontline Devastator</name>
            <set rarity="Common" muId="430782" num="93">HOU</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Minotaur Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
{1}{R}: Frontline Devastator gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Aether Theorist</name>
            <set rarity="Common" muId="417610" num="37">KLD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken Rogue</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters).
{T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Dauthi Jackal</name>
            <set rarity="Common" muId="6081" num="58">EXO</set>
            <set rarity="Common" muId="397473" num="95">TPR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Dauthi Jackal</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
{B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature.</text>
        </card>
        <card>
            <name>Gilt-Leaf Seer</name>
            <set rarity="Common" muId="417434" num="11">DDR</set>
            <set rarity="Common" muId="145812" num="215">LRW</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Look at the top two cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Desperate Research</name>
            <set rarity="Rare" muId="23055" num="100">INV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.</text>
        </card>
        <card>
            <name>Prized Amalgam</name>
            <set rarity="Rare" muId="410014" num="249">SOI</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Scent of Nightshade</name>
            <set rarity="Common" muId="15265" num="69">UDS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.</text>
        </card>
        <card>
            <name>Fungus Sliver</name>
            <set rarity="Rare" muId="207903" num="21">H09</set>
            <set rarity="Rare" muId="118881" num="195">TSP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Fungus Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have &quot;Whenever this creature is dealt damage, put a +1/+1 counter on it.&quot; (The damage is dealt before the counter is put on.)</text>
        </card>
        <card>
            <name>Elsewhere Flask</name>
            <set rarity="Common" muId="142004" num="250">SHM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Elsewhere Flask enters the battlefield, draw a card.
Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.</text>
        </card>
        <card>
            <name>Barbarian General</name>
            <set rarity="Uncommon" muId="10574" num="100">PTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Barbarian Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Juniper Order Ranger</name>
            <set rarity="Uncommon" muId="121172" num="130">CSP</set>
            <set rarity="Uncommon" muId="420824" num="207">C16</set>
            <set rarity="Uncommon" muId="416961" num="204">CN2</set>
            <set rarity="Uncommon" muId="243438" num="21">DDG</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.</text>
        </card>
        <card>
            <name>Stonebrow, Krosan Hero</name>
            <set rarity="Rare" muId="118915" num="247">TSP</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Centaur Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Murderous Compulsion</name>
            <set rarity="Common" muId="409876" num="126">SOI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target tapped creature.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Thriving Rhino</name>
            <set rarity="Common" muId="417744" num="171">KLD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Rhino</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Boartusk Liege</name>
            <set rarity="Rare" muId="147428" num="202">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>1R/GR/GR/G</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Knight</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Seeds of Innocence</name>
            <set rarity="Rare" muId="3410">MIR</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Wilt-Leaf Liege</name>
            <set rarity="Rare" muId="397852" num="200">MM2</set>
            <set rarity="Rare" muId="147439" num="245">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>1G/WG/WG/W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.</text>
        </card>
        <card>
            <name>Market Festival</name>
            <set rarity="Common" muId="380454" num="130">JOU</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Wear Away</name>
            <set rarity="Common" muId="50268" num="250">CHK</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment.
Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Kazuul, Tyrant of the Cliffs</name>
            <set rarity="Rare" muId="420747" num="130">C16</set>
            <set rarity="Rare" muId="197145" num="84">WWK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Ogre Warrior</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.</text>
        </card>
        <card>
            <name>Horror of the Broken Lands</name>
            <set rarity="Common" muId="426797" num="95">AKH</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.
Cycling {B} ({B}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Retether</name>
            <set rarity="Rare" muId="131007" num="13">PLC</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)</text>
        </card>
        <card>
            <name>Desert of the Fervent</name>
            <set rarity="Common" muId="430859" num="170">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>Desert of the Fervent enters the battlefield tapped.
{T}: Add {R} to your mana pool.
Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Mist-Cloaked Herald</name>
            <set rarity="Common" muId="439700" num="43">RIX</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Mist-Cloaked Herald can't be blocked.</text>
        </card>
        <card>
            <name>Fallen Askari</name>
            <set rarity="Common" muId="382931" num="119">VMA</set>
            <set rarity="Common" muId="3616">VIS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Fallen Askari can't block.</text>
        </card>
        <card>
            <name>Hunted Horror</name>
            <set rarity="Rare" muId="89005" num="90">RAV</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Horror</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.</text>
        </card>
        <card>
            <name>Chalice of Death</name>
            <set rarity="Uncommon" muId="226721" num="146a">DKA</set>
            <related attach="attach">Chalice of Life</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Target player loses 5 life.</text>
        </card>
        <card>
            <name>Feebleness</name>
            <set rarity="Common" muId="108892" num="110">TSP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets -2/-1.</text>
        </card>
        <card>
            <name>Tower of Coireall</name>
            <set rarity="Uncommon" muId="1725">DRK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Target creature can't be blocked by Walls this turn.</text>
        </card>
        <card>
            <name>Searing Touch</name>
            <set rarity="Uncommon" muId="4843">TMP</set>
            <set rarity="Uncommon" muId="397530" num="155">TPR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)
Searing Touch deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Monstrous Hound</name>
            <set rarity="Rare" muId="6128" num="89">EXO</set>
            <set rarity="Special" muId="0" num="3">pPRE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Monstrous Hound can't attack unless you control more lands than defending player.
Monstrous Hound can't block unless you control more lands than attacking player.</text>
        </card>
        <card>
            <name>Sex Appeal</name>
            <set rarity="Common" muId="5755" num="13">UGL</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.</text>
        </card>
        <card>
            <name>Embermage Goblin</name>
            <set rarity="Uncommon" muId="39589" num="200">ONS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library.
{T}: Embermage Goblin deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Knight Watch</name>
            <set rarity="Common" muId="366477" num="19">GTC</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 2/2 white Knight creature tokens with vigilance.</text>
        </card>
        <card>
            <name>Infernal Contract</name>
            <set rarity="Rare" muId="14604" num="139">6ED</set>
            <set rarity="Rare" muId="3298">MIR</set>
            <set rarity="Rare" muId="12957" num="143">7ED</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw four cards. You lose half your life, rounded up.</text>
        </card>
        <card>
            <name>Waves of Aggression</name>
            <set rarity="Rare" muId="158107" num="148">EVE</set>
            <color>W</color>
            <color>R</color>
            <manacost>3R/WR/W</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Gauntlets of Chaos</name>
            <set rarity="Rare" muId="2783">CHR</set>
            <set rarity="Rare" muId="3785">5ED</set>
            <set rarity="Rare" muId="1405">LEG</set>
            <set rarity="Rare" muId="201235" num="196">ME3</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.</text>
        </card>
        <card>
            <name>Spellskite</name>
            <set rarity="Rare" muId="397743" num="230">MM2</set>
            <set rarity="Rare" muId="217992" num="159">NPH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Horror</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)</text>
        </card>
        <card>
            <name>Ambush Party</name>
            <set rarity="Common" muId="4029">5ED</set>
            <set rarity="Common" muId="2989">HML</set>
            <set rarity="Common" muId="184543" num="115">ME2</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>First strike, haste</text>
        </card>
        <card>
            <name>Sage of the Inward Eye</name>
            <set rarity="Rare" muId="386644" num="195">KTK</set>
            <set rarity="Special" muId="0" num="97">pMEI</set>
            <set rarity="Special" muId="0" num="116">pPRE</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>2URW</manacost>
            <cmc>5</cmc>
            <type>Creature — Djinn Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.</text>
        </card>
        <card>
            <name>Possessed Portal</name>
            <set rarity="Rare" muId="50119" num="144">5DN</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>If a player would draw a card, that player skips that draw instead.
At the beginning of each end step, each player sacrifices a permanent unless he or she discards a card.</text>
        </card>
        <card>
            <name>Crib Swap</name>
            <set rarity="Uncommon" muId="405184" num="65">C15</set>
            <set rarity="Uncommon" muId="143380" num="11">LRW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Tribal Instant — Shapeshifter</type>
            <tablerow>3</tablerow>
            <text>Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.</text>
        </card>
        <card>
            <name>Six-y Beast</name>
            <set rarity="Uncommon" muId="73934" num="89">UNH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield.</text>
        </card>
        <card>
            <name>Sliver Hive</name>
            <set rarity="Rare" muId="383384" num="247">M15</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.
{5}, {T}: Create a 1/1 colorless Sliver creature token. Activate this ability only if you control a Sliver.</text>
        </card>
        <card>
            <name>Karplusan Giant</name>
            <set rarity="Uncommon" muId="2632">ICE</set>
            <set rarity="Uncommon" muId="184713" num="133">ME2</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Widespread Panic</name>
            <set rarity="Rare" muId="376586" num="131">C13</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library.</text>
        </card>
        <card>
            <name>Crown of Fury</name>
            <set rarity="Common" muId="40058" num="196">ONS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Incurable Ogre</name>
            <set rarity="Common" muId="174806" num="105">ALA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Mutant</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Luminesce</name>
            <set rarity="Uncommon" muId="121153" num="14">CSP</set>
            <set rarity="Uncommon" muId="129912" num="28">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that black sources and red sources would deal this turn.</text>
        </card>
        <card>
            <name>Shivan Gorge</name>
            <set rarity="Mythic Rare" muId="288997" num="12">V12</set>
            <set rarity="Rare" muId="10482" num="326">USG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.</text>
        </card>
        <card>
            <name>Gearseeker Serpent</name>
            <set rarity="Common" muId="417621" num="48">KLD</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Serpent</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Gearseeker Serpent costs {1} less to cast for each artifact you control.
{5}{U}: Gearseeker Serpent can't be blocked this turn.</text>
        </card>
        <card>
            <name>Honden of Cleansing Fire</name>
            <set rarity="Uncommon" muId="79159" num="14">CHK</set>
            <set rarity="Uncommon" muId="413555" num="13">EMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment — Shrine</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you gain 2 life for each Shrine you control.</text>
        </card>
        <card>
            <name>Rancor</name>
            <set rarity="Common" muId="220577" num="67">ARC</set>
            <set rarity="Common" muId="393915" num="15">DD3_GVL</set>
            <set rarity="Common" muId="201838" num="15">DDD</set>
            <set rarity="Uncommon" muId="413722" num="180">EMA</set>
            <set rarity="Uncommon" muId="439377" num="35">E02</set>
            <set rarity="Special" muId="0" num="56">pFNM</set>
            <set rarity="Uncommon" muId="253686" num="185">M13</set>
            <set rarity="Common" muId="275266" num="76">PC2</set>
            <set rarity="Common" muId="423501" num="76">PCA</set>
            <set rarity="Common" muId="12433" num="110">ULG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.</text>
        </card>
        <card>
            <name>Reality Shift</name>
            <set rarity="Uncommon" muId="433023" num="91">C17</set>
            <set rarity="Uncommon" muId="391903" num="46">FRF</set>
            <set rarity="Uncommon" muId="394081" num="46">FRF_UGIN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature. Its controller manifests the top card of his or her library. (That player puts the top card of his or her library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)</text>
        </card>
        <card>
            <name>Beast Within</name>
            <set rarity="Uncommon" muId="420758" num="141">C16</set>
            <set rarity="Uncommon" muId="416931" num="174">CN2</set>
            <set rarity="Uncommon" muId="373352" num="69">DDL</set>
            <set rarity="Uncommon" muId="221533" num="103">NPH</set>
            <set rarity="Uncommon" muId="275255" num="57">PC2</set>
            <set rarity="Uncommon" muId="423482" num="57">PCA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target permanent. Its controller creates a 3/3 green Beast creature token.</text>
        </card>
        <card>
            <name>Orcish Paratroopers</name>
            <set rarity="Common" muId="73960" num="83">UNH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Paratrooper</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Orcish Paratroopers enters the battlefield, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up.</text>
        </card>
        <card>
            <name>Kheru Dreadmaw</name>
            <set rarity="Common" muId="386579" num="76">KTK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Crocodile</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
{1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.</text>
        </card>
        <card>
            <name>Sentinel of the Eternal Watch</name>
            <set rarity="Uncommon" muId="398659" num="30">ORI</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Soldier</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)
At the beginning of combat on each opponent's turn, tap target creature that player controls.</text>
        </card>
        <card>
            <name>Dwarven Grunt</name>
            <set rarity="Common" muId="29760" num="185">ODY</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Gilded Light</name>
            <set rarity="Uncommon" muId="43623" num="16">SCG</set>
            <set rarity="Common" muId="382955" num="29">VMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain shroud until end of turn. (You can't be the target of spells or abilities.)
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Necromancer's Magemark</name>
            <set rarity="Common" muId="107685" num="53">GPT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Creatures you control that are enchanted get +1/+1.
If a creature you control that's enchanted would die, return it to its owner's hand instead.</text>
        </card>
        <card>
            <name>Look Skyward and Despair</name>
            <set rarity="Common" muId="212579" num="24">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, create a 5/5 red Dragon creature token with flying.</text>
        </card>
        <card>
            <name>Feral Instinct</name>
            <set rarity="Common" muId="3664">VIS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Public Execution</name>
            <set rarity="Uncommon" muId="416902" num="145">CN2</set>
            <set rarity="Uncommon" muId="253738" num="105">M13</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Samite Pilgrim</name>
            <set rarity="Common" muId="26271" num="15">PLS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.</text>
        </card>
        <card>
            <name>Savannah Lions</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="45207" num="43">8ED</set>
            <set rarity="Rare" muId="2363">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="269">LEA</set>
            <set rarity="Rare" muId="565">LEB</set>
            <set rarity="Uncommon" muId="221577" num="24">ME4</set>
            <set rarity="Rare" muId="83246" num="41">9ED</set>
            <set rarity="Rare" muId="1365">3ED</set>
            <set rarity="Rare" muId="867">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Deadly Tempest</name>
            <set rarity="Rare" muId="405194" num="19">C15</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way.</text>
        </card>
        <card>
            <name>Mouth // Feed</name>
            <set rarity="" muId="426916" num="214a">AKH</set>
            <color>G</color>
            <manacost>2G // 3G</manacost>
            <cmc>3 // 4</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 3/3 green Hippo creature token.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw a card for each creature you control with power 3 or greater.</text>
        </card>
        <card>
            <name>Strength of Unity</name>
            <set rarity="Common" muId="22939" num="40">INV</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Goblin Fire Fiend</name>
            <set rarity="Common" muId="87965" num="127">RAV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Goblin Fire Fiend must be blocked if able.
{R}: Goblin Fire Fiend gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Glintwing Invoker</name>
            <set rarity="Common" muId="44204" num="40">LGN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard Mutant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Snapping Creeper</name>
            <set rarity="Common" muId="191547" num="112">WWK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Plant</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>Fruition</name>
            <set rarity="Common" muId="4297">POR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 1 life for each Forest on the battlefield.</text>
        </card>
        <card>
            <name>Pious Kitsune</name>
            <set rarity="Common" muId="79256" num="38">CHK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Fox Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a devotion counter on Pious Kitsune. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on Pious Kitsune.
{T}, Remove a devotion counter from Pious Kitsune: You gain 1 life.</text>
        </card>
        <card>
            <name>Select for Inspection</name>
            <set rarity="Common" muId="417636" num="63">KLD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Arcane Savant</name>
            <set rarity="Rare" muId="416784" num="27">CN2</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.
When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.</text>
        </card>
        <card>
            <name>Disowned Ancestor</name>
            <set rarity="Common" muId="386521" num="70">KTK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit Warrior</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)</text>
        </card>
        <card>
            <name>Bellowing Aegisaur</name>
            <set rarity="Uncommon" muId="435155" num="4">XLN</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.</text>
        </card>
        <card>
            <name>Elenda, the Dusk Rose</name>
            <set rarity="Mythic Rare" muId="439814" num="157">RIX</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Vampire Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.</text>
        </card>
        <card>
            <name>Burning Vengeance</name>
            <set rarity="Uncommon" muId="413663" num="121">EMA</set>
            <set rarity="Uncommon" muId="243211" num="133">ISD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Infuse with the Elements</name>
            <set rarity="Uncommon" muId="401916" num="175">BFZ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.</text>
        </card>
        <card>
            <name>Auramancer</name>
            <set rarity="Common" muId="373402" num="9">DDL</set>
            <set rarity="Common" muId="240308" num="9">M12</set>
            <set rarity="Common" muId="370793" num="6">M14</set>
            <set rarity="Common" muId="398678" num="5">ORI</set>
            <set rarity="Common" muId="29700" num="5">ODY</set>
            <set rarity="Common" muId="271171" num="2">PC2</set>
            <set rarity="Common" muId="423427" num="2">PCA</set>
            <set rarity="Special" muId="0" num="77">pWPN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Undying Rage</name>
            <set rarity="Uncommon" muId="373347" num="26">DDL</set>
            <set rarity="Common" muId="413694" num="152">EMA</set>
            <set rarity="Uncommon" muId="126280" num="184">TSP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and can't block.
When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.</text>
        </card>
        <card>
            <name>Quarantine Field</name>
            <set rarity="Mythic Rare" muId="402001" num="43">BFZ</set>
            <set rarity="Special" muId="0" num="286">pPRE</set>
            <color>W</color>
            <manacost>XXWW</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Quarantine Field enters the battlefield with X isolation counters on it.
When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.</text>
        </card>
        <card>
            <name>Magmaroth</name>
            <set rarity="Uncommon" muId="430791" num="102">HOU</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a -1/-1 counter on Magmaroth.
Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.</text>
        </card>
        <card>
            <name>Rainbow Vale</name>
            <set rarity="Rare" muId="2010">FEM</set>
            <set rarity="Rare" muId="159734" num="179">MED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Triassic Egg</name>
            <set rarity="Rare" muId="2794">CHR</set>
            <set rarity="Rare" muId="1424">LEG</set>
            <set rarity="Rare" muId="202469" num="235">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Put a hatchling counter on Triassic Egg.
Sacrifice Triassic Egg: Choose one —
• You may put a creature card from your hand onto the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg.
• Return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg.</text>
        </card>
        <card>
            <name>Balefire Dragon</name>
            <set rarity="Mythic Rare" muId="230774" num="129">ISD</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.</text>
        </card>
        <card>
            <name>Crush of Tentacles</name>
            <set rarity="Mythic Rare" muId="407563" num="53">OGW</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, create an 8/8 blue Octopus creature token.</text>
        </card>
        <card>
            <name>Defense Grid</name>
            <set rarity="Rare" muId="45481" num="296">8ED</set>
            <set rarity="Special" muId="425805" num="34">MPS</set>
            <set rarity="Rare" muId="83051" num="293">9ED</set>
            <set rarity="Rare" muId="8897" num="125">ULG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Each spell costs {3} more to cast except during its controller's turn.</text>
        </card>
        <card>
            <name>Norritt</name>
            <set rarity="Common" muId="2479">ICE</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Imp</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap target blue creature.
{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only before attackers are declared.</text>
        </card>
        <card>
            <name>Earthen Goo</name>
            <set rarity="Uncommon" muId="121254" num="80">CSP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ooze</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Cumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Earthen Goo gets +1/+1 for each age counter on it.</text>
        </card>
        <card>
            <name>Erebos's Titan</name>
            <set rarity="Mythic Rare" muId="398584" num="94">ORI</set>
            <color>B</color>
            <manacost>1BBB</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that say &quot;destroy&quot; don't destroy it.)
Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Yavimaya Ancients</name>
            <set rarity="Common" muId="3157">ALL</set>
            <set rarity="Common" muId="0" num="31b">DKM</set>
            <set rarity="Uncommon" muId="184765" num="190">ME2</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk</type>
            <pt>2/7</pt>
            <tablerow>2</tablerow>
            <text>{G}: Yavimaya Ancients gets +1/-2 until end of turn.</text>
        </card>
        <card>
            <name>Mire Boa</name>
            <set rarity="Common" muId="122420" num="135">PLC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{G}: Regenerate Mire Boa.</text>
        </card>
        <card>
            <name>Clone</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Rare" muId="270842" num="14">DDI</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="99">LEA</set>
            <set rarity="Uncommon" muId="394">LEB</set>
            <set rarity="Rare" muId="191321" num="45">M10</set>
            <set rarity="Rare" muId="205220" num="49">M11</set>
            <set rarity="Rare" muId="266274" num="45">M13</set>
            <set rarity="Rare" muId="370622" num="47">M14</set>
            <set rarity="Rare" muId="83525" num="67">9ED</set>
            <set rarity="Rare" muId="39533" num="75">ONS</set>
            <set rarity="Uncommon" muId="1193">3ED</set>
            <set rarity="Rare" muId="129501" num="73">10E</set>
            <set rarity="Uncommon" muId="696">2ED</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Clone enter the battlefield as a copy of any creature on the battlefield.</text>
        </card>
        <card>
            <name>Illuminate</name>
            <set rarity="Uncommon" muId="26447" num="63">APC</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {2}{R} and/or {3}{U} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.)
Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards.</text>
        </card>
        <card>
            <name>Steward of Valeron</name>
            <set rarity="Common" muId="243428" num="11">DDG</set>
            <set rarity="Special" muId="0" num="21">pMEI</set>
            <set rarity="Common" muId="175134" num="198">ALA</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Empty the Warrens</name>
            <set rarity="Common" muId="426587" num="15">DDS</set>
            <set rarity="Common" muId="370480" num="112">MMA</set>
            <set rarity="Common" muId="109735" num="152">TSP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)</text>
        </card>
        <card>
            <name>Endangered Armodon</name>
            <set rarity="Common" muId="5145">STH</set>
            <set rarity="Common" muId="397407" num="171">TPR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.</text>
        </card>
        <card>
            <name>Meloku the Clouded Mirror</name>
            <set rarity="Rare" muId="75268" num="74">CHK</set>
            <set rarity="Rare" muId="370385" num="52">MMA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Moonfolk Wizard</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.</text>
        </card>
        <card>
            <name>An-Zerrin Ruins</name>
            <set rarity="Rare" muId="2990">HML</set>
            <set rarity="Rare" muId="184586" num="117">ME2</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As An-Zerrin Ruins enters the battlefield, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Shu Yun, the Silent Tempest</name>
            <set rarity="Rare" muId="391921" num="52">FRF</set>
            <set rarity="Special" muId="0" num="148">pPRE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Monk</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Kharasha Foothills</name>
            <set rarity="Common" muId="226534" num="22">PC2</set>
            <set rarity="Common" muId="423624" num="43">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Mongseng</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.
Whenever you roll {CHAOS}, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.</text>
        </card>
        <card>
            <name>Dralnu, Lich Lord</name>
            <set rarity="Rare" muId="113541" num="237">TSP</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Zombie Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead.
{T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Encroaching Wastes</name>
            <set rarity="Special" muId="0" num="167">pFNM</set>
            <set rarity="Uncommon" muId="370769" num="227">M14</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}, {T}, Sacrifice Encroaching Wastes: Destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Arbalest Elite</name>
            <set rarity="Uncommon" muId="220078" num="5">M12</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Archer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, {T}: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Sheoldred, Whispering One</name>
            <set rarity="Mythic Rare" muId="438674" num="108">IMA</set>
            <set rarity="Mythic Rare" muId="214382" num="73">NPH</set>
            <set rarity="Special" muId="0" num="49">pPRE</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Praetor</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature.</text>
        </card>
        <card>
            <name>Mwonvuli Beast Tracker</name>
            <set rarity="Uncommon" muId="249699" num="177">M13</set>
            <set rarity="Special" muId="0" num="21">pMGD</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it.</text>
        </card>
        <card>
            <name>Chicken Egg</name>
            <set rarity="Common" muId="9667" num="41">UGL</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Egg</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Chicken creature token.</text>
        </card>
        <card>
            <name>Palliation Accord</name>
            <set rarity="Uncommon" muId="97118" num="122">DIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord.
Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.</text>
        </card>
        <card>
            <name>Kor Aeronaut</name>
            <set rarity="Uncommon" muId="226714" num="10">DDF</set>
            <set rarity="Uncommon" muId="177530" num="17">ZEN</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)
Flying
When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Rune-Cervin Rider</name>
            <set rarity="Common" muId="142003" num="20">SHM</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Spiteflame Witch</name>
            <set rarity="Uncommon" muId="157880" num="197">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>1B/R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{B}{R}: Each player loses 1 life.</text>
        </card>
        <card>
            <name>Attended Knight</name>
            <set rarity="Common" muId="265723" num="5">M13</set>
            <set rarity="Common" muId="425826" num="1">MM3</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.</text>
        </card>
        <card>
            <name>Bristling Hydra</name>
            <set rarity="Rare" muId="417720" num="147">KLD</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Hydra</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters).
Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.</text>
        </card>
        <card>
            <name>Break Asunder</name>
            <set rarity="Common" muId="47219" num="113">SCG</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Illusionary Servant</name>
            <set rarity="Common" muId="189897" num="57">M10</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Illusionary Servant becomes the target of a spell or ability, sacrifice it.</text>
        </card>
        <card>
            <name>Pit Spawn</name>
            <set rarity="Rare" muId="5133" num="70">EXO</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>First strike
At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}.
Whenever Pit Spawn deals damage to a creature, exile that creature.</text>
        </card>
        <card>
            <name>Aetherwind Basker</name>
            <set rarity="Mythic Rare" muId="423771" num="104">AER</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Lizard</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control.
Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Yamabushi's Flame</name>
            <set rarity="Common" muId="50292" num="198">CHK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Gainsay</name>
            <set rarity="Uncommon" muId="27189" num="26">PLS</set>
            <set rarity="Uncommon" muId="373682" num="49">THS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target blue spell.</text>
        </card>
        <card>
            <name>Walking Dream</name>
            <set rarity="Uncommon" muId="5264">STH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Walking Dream can't be blocked.
Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures.</text>
        </card>
        <card>
            <name>Psychic Transfer</name>
            <set rarity="Rare" muId="15368" num="90">6ED</set>
            <set rarity="Rare" muId="3356">MIR</set>
            <set rarity="Rare" muId="21050" num="46">S99</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.</text>
        </card>
        <card>
            <name>Realms Uncharted</name>
            <set rarity="Rare" muId="193605" num="206">ROE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Blast of Genius</name>
            <set rarity="Uncommon" muId="368985" num="55">DGM</set>
            <color>U</color>
            <color>R</color>
            <manacost>4UR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player.</text>
        </card>
        <card>
            <name>Spider Climb</name>
            <set rarity="Common" muId="3677">VIS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Temple Bell</name>
            <set rarity="Rare" muId="376540" num="265">C13</set>
            <set rarity="Rare" muId="420894" num="277">C16</set>
            <set rarity="Rare" muId="205058" num="217">M11</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Each player draws a card.</text>
        </card>
        <card>
            <name>Outnumber</name>
            <set rarity="Common" muId="401980" num="150">BFZ</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Outnumber deals damage to target creature equal to the number of creatures you control.</text>
        </card>
        <card>
            <name>Ghost-Lit Stalker</name>
            <set rarity="Uncommon" muId="393897" num="34">DD3_GVL</set>
            <set rarity="Uncommon" muId="202274" num="34">DDD</set>
            <set rarity="Uncommon" muId="74401" num="69">SOK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{4}{B}, {T}: Target player discards two cards. Activate this ability only any time you could cast a sorcery.
Channel — {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Thassa's Devourer</name>
            <set rarity="Common" muId="380517" num="53">JOU</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment Creature — Elemental</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Warden of Geometries</name>
            <set rarity="Common" muId="407521" num="11">OGW</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{T}: Add {C} to your mana pool. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Blasted Landscape</name>
            <set rarity="Uncommon" muId="405146" num="278">C15</set>
            <set rarity="Uncommon" muId="5612" num="319">USG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Sultai Flayer</name>
            <set rarity="Uncommon" muId="438752" num="186">IMA</set>
            <set rarity="Uncommon" muId="386677" num="152">KTK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Naga Shaman</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.</text>
        </card>
        <card>
            <name>Awesome Presence</name>
            <set rarity="Common" muId="3100">ALL</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked unless defending player pays {3} for each creature he or she controls that's blocking it.</text>
        </card>
        <card>
            <name>Ransack</name>
            <set rarity="Rare" muId="21069" num="47">S99</set>
            <set rarity="Uncommon" muId="5206">STH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.</text>
        </card>
        <card>
            <name>Titanic Bulvox</name>
            <set rarity="Common" muId="46691" num="129">SCG</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Beast</type>
            <pt>7/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Morph {4}{G}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Morbid Bloom</name>
            <set rarity="Uncommon" muId="179614" num="94">ARB</set>
            <color>B</color>
            <color>G</color>
            <manacost>4BG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target creature card from a graveyard, then create X 1/1 green Saproling creature tokens, where X is the exiled card's toughness.</text>
        </card>
        <card>
            <name>Horn of Ramos</name>
            <set rarity="Rare" muId="19763" num="299">MMQ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} to your mana pool.
Sacrifice Horn of Ramos: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Auriok Replica</name>
            <set rarity="Common" muId="209051" num="138">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.</text>
        </card>
        <card>
            <name>Livewire Lash</name>
            <set rarity="Rare" muId="212239" num="172">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0 and has &quot;Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player.&quot;
Equip {2}</text>
        </card>
        <card>
            <name>Spreading Seas</name>
            <set rarity="Common" muId="190405" num="70">ZEN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.</text>
        </card>
        <card>
            <name>Wild Evocation</name>
            <set rarity="Rare" muId="204972" num="160">M11</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.</text>
        </card>
        <card>
            <name>Temper</name>
            <set rarity="Uncommon" muId="5251">STH</set>
            <color>W</color>
            <manacost>X1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.</text>
        </card>
        <card>
            <name>Compulsive Research</name>
            <set rarity="Common" muId="430562" num="23">E01</set>
            <set rarity="Common" muId="389467" num="102">C14</set>
            <set rarity="Common" muId="382236" num="93">CNS</set>
            <set rarity="Uncommon" muId="425858" num="33">MM3</set>
            <set rarity="Common" muId="87991" num="40">RAV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws three cards. Then that player discards two cards unless he or she discards a land card.</text>
        </card>
        <card>
            <name>Kelinore Bat</name>
            <set rarity="Common" muId="190536" num="101">M10</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Bat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Choking Sands</name>
            <set rarity="Common" muId="3282">MIR</set>
            <set rarity="Common" muId="382886" num="109">VMA</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.</text>
        </card>
        <card>
            <name>Unspeakable Symbol</name>
            <set rarity="Uncommon" muId="46418" num="79">SCG</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Pay 3 life: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Ballynock Cohort</name>
            <set rarity="Common" muId="413545" num="3">EMA</set>
            <set rarity="Common" muId="142045" num="3">SHM</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.</text>
        </card>
        <card>
            <name>Scrounger of Souls</name>
            <set rarity="Common" muId="430765" num="76">HOU</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Agyrem</name>
            <set rarity="Common" muId="198090" num="3">HOP</set>
            <set rarity="Common" muId="423592" num="11">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Ravnica</type>
            <tablerow>1</tablerow>
            <text>Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step.
Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step.
Whenever you roll {CHAOS}, creatures can't attack you until a player planeswalks.</text>
        </card>
        <card>
            <name>Wind Drake</name>
            <set rarity="Common" muId="21124">BRB</set>
            <set rarity="Common" muId="14521" num="106">6ED</set>
            <set rarity="Common" muId="369037" num="20">DGM</set>
            <set rarity="Common" muId="45230" num="114">8ED</set>
            <set rarity="Common" muId="417643" num="70">KLD</set>
            <set rarity="Common" muId="193962" num="81">M10</set>
            <set rarity="Common" muId="279860" num="80">M13</set>
            <set rarity="Common" muId="83334" num="112">9ED</set>
            <set rarity="Common" muId="4284">POR</set>
            <set rarity="Common" muId="13039" num="114">7ED</set>
            <set rarity="Common" muId="21029" num="61">S99</set>
            <set rarity="Common" muId="25448">S00</set>
            <set rarity="Common" muId="4745">TMP</set>
            <set rarity="Common" muId="397626" num="81">TPR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Lhurgoyf</name>
            <set rarity="Rare" muId="11380">BRB</set>
            <set rarity="Rare" muId="0" num="29">DKM</set>
            <set rarity="Rare" muId="46622" num="259">8ED</set>
            <set rarity="Rare" muId="3992">5ED</set>
            <set rarity="Rare" muId="2576">ICE</set>
            <set rarity="Rare" muId="247151" num="165">CMD</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Lhurgoyf</type>
            <pt>*/1+*</pt>
            <tablerow>2</tablerow>
            <text>Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.</text>
        </card>
        <card>
            <name>Wake of Destruction</name>
            <set rarity="Rare" muId="15218" num="99">UDS</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land and all other lands with the same name as that land.</text>
        </card>
        <card>
            <name>Oubliette</name>
            <set rarity="Common" muId="925">ARN</set>
            <set rarity="Common" muId="159135" num="79">MED</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature.
When Oubliette leaves the battlefield, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.</text>
        </card>
        <card>
            <name>Rocket-Powered Turbo Slug</name>
            <set rarity="Uncommon" muId="74324" num="87">UNH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Slug</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))</text>
        </card>
        <card>
            <name>Krumar Bond-Kin</name>
            <set rarity="Common" muId="386585" num="77">KTK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Riptide Replicator</name>
            <set rarity="Rare" muId="40198" num="309">ONS</set>
            <manacost>X4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Riptide Replicator enters the battlefield, choose a color and a creature type.
Riptide Replicator enters the battlefield with X charge counters on it.
{4}, {T}: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on Riptide Replicator.</text>
        </card>
        <card>
            <name>Rowen</name>
            <set rarity="Rare" muId="14711" num="250">6ED</set>
            <set rarity="Rare" muId="25591" num="266">7ED</set>
            <set rarity="Rare" muId="3676">VIS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.</text>
        </card>
        <card>
            <name>Crosis's Attendant</name>
            <set rarity="Uncommon" muId="25837" num="300">INV</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice Crosis's Attendant: Add {U}{B}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Ancestral Statue</name>
            <set rarity="Common" muId="394491" num="234">DTK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.</text>
        </card>
        <card>
            <name>Decree of Silence</name>
            <set rarity="Rare" muId="46430" num="32">SCG</set>
            <color>U</color>
            <manacost>6UU</manacost>
            <cmc>8</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.
Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.)
When you cycle Decree of Silence, you may counter target spell.</text>
        </card>
        <card>
            <name>Glimpse the Future</name>
            <set rarity="Uncommon" muId="370774" num="58">M14</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Whispering Madness</name>
            <set rarity="Rare" muId="420846" num="229">C16</set>
            <set rarity="Rare" muId="366263" num="207">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Planar Collapse</name>
            <set rarity="Rare" muId="12365" num="18">ULG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.</text>
        </card>
        <card>
            <name>Humming-</name>
            <set rarity="Common" muId="439399" num="10">UST</set>
            <color>W</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — Bird</type>
            <pt>+2/+3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you attack with two or more creatures,
Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Curse of Bounty</name>
            <set rarity="Uncommon" muId="433271" num="30">C17</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents he or she controls.</text>
        </card>
        <card>
            <name>Aladdin</name>
            <set rarity="Rare" muId="955">ARN</set>
            <set rarity="Uncommon" muId="2840">CHR</set>
            <set rarity="Rare" muId="202452" num="106">ME4</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.</text>
        </card>
        <card>
            <name>Alley Grifters</name>
            <set rarity="Common" muId="19584" num="115">MMQ</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Alley Grifters becomes blocked, defending player discards a card.</text>
        </card>
        <card>
            <name>Heap Doll</name>
            <set rarity="Uncommon" muId="154395" num="253">SHM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Heap Doll: Exile target card from a graveyard.</text>
        </card>
        <card>
            <name>Protean Raider</name>
            <set rarity="Rare" muId="439828" num="167">RIX</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Raid — If you attacked with a creature this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield.</text>
        </card>
        <card>
            <name>Coat with Venom</name>
            <set rarity="Common" muId="394518" num="91">DTK</set>
            <set rarity="Common" muId="439359" num="17">E02</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Stamina</name>
            <set rarity="Uncommon" muId="19868" num="277">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has vigilance.
Sacrifice Stamina: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Mordant Dragon</name>
            <set rarity="Rare" muId="243476" num="58">DDG</set>
            <set rarity="Rare" muId="197162" num="85">WWK</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{R}: Mordant Dragon gets +1/+0 until end of turn.
Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.</text>
        </card>
        <card>
            <name>Gnaw to the Bone</name>
            <set rarity="Common" muId="247420" num="183">ISD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 2 life for each creature card in your graveyard.
Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Serra's Embrace</name>
            <set rarity="Uncommon" muId="394053" num="21">DD3_DVD</set>
            <set rarity="Uncommon" muId="197000" num="21">DDC</set>
            <set rarity="Uncommon" muId="25658" num="43">7ED</set>
            <set rarity="Uncommon" muId="135214" num="40">10E</set>
            <set rarity="Uncommon" muId="9682" num="47">USG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.</text>
        </card>
        <card>
            <name>Robo-</name>
            <set rarity="Uncommon" muId="439546" num="157">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>+1/+1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each end step, if an artifact entered the battlefield under your control this turn,
Augment {2} ({2}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Prakhata Club Security</name>
            <set rarity="Common" muId="417671" num="98">KLD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Aetherborn Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Ajani's Mantra</name>
            <set rarity="Common" muId="249398" num="22">DDH</set>
            <set rarity="Common" muId="204987" num="2">M11</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may gain 1 life.</text>
        </card>
        <card>
            <name>Magistrate's Veto</name>
            <set rarity="Uncommon" muId="19854" num="204">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>White creatures and blue creatures can't block.</text>
        </card>
        <card>
            <name>Venser, Shaper Savant</name>
            <set rarity="Mythic Rare" muId="373326" num="15">V13</set>
            <set rarity="Rare" muId="136209" num="46">FUT</set>
            <set rarity="Rare" muId="425880" num="55">MM3</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Anthroplasm</name>
            <set rarity="Rare" muId="12387" num="25">ULG</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Anthroplasm enters the battlefield with two +1/+1 counters on it.
{X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Deathmist Raptor</name>
            <set rarity="Mythic Rare" muId="394533" num="180">DTK</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.
Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Meng Huo, Barbarian King</name>
            <set rarity="Rare" muId="201287" num="128">ME3</set>
            <set rarity="Rare" muId="10732" num="142">PTK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Barbarian Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Other green creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Clickslither</name>
            <set rarity="Rare" muId="393945" num="34">DD3_EVG</set>
            <set rarity="Rare" muId="157928" num="34">EVG</set>
            <set rarity="Rare" muId="42277" num="90">LGN</set>
            <set rarity="Rare" muId="382891" num="156">VMA</set>
            <color>R</color>
            <manacost>1RRR</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Exploration</name>
            <set rarity="Rare" muId="382262" num="164">CNS</set>
            <set rarity="Rare" muId="8823" num="250">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You may play an additional land on each of your turns.</text>
        </card>
        <card>
            <name>Urza's Miter</name>
            <set rarity="Rare" muId="1032">ATQ</set>
            <set rarity="Rare" muId="228268" num="237">ME4</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay {3}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Daxos the Returned</name>
            <set rarity="Mythic Rare" muId="405191" num="43">C15</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Zombie Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an enchantment spell, you get an experience counter.
{1}{W}{B}: Create a white and black Spirit enchantment creature token. It has &quot;This creature's power and toughness are each equal to the number of experience counters you have.&quot;</text>
        </card>
        <card>
            <name>Feral Invocation</name>
            <set rarity="Common" muId="373703" num="158">THS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+2.</text>
        </card>
        <card>
            <name>Stone Haven Outfitter</name>
            <set rarity="Rare" muId="407547" num="37">OGW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Artificer Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Equipped creatures you control get +1/+1.
Whenever an equipped creature you control dies, draw a card.</text>
        </card>
        <card>
            <name>Tarmogoyf</name>
            <set rarity="Rare" muId="136142" num="153">FUT</set>
            <set rarity="Mythic Rare" muId="370404" num="166">MMA</set>
            <set rarity="Mythic Rare" muId="397682" num="165">MM2</set>
            <set rarity="Mythic Rare" muId="425966" num="141">MM3</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Lhurgoyf</type>
            <pt>*/1+*</pt>
            <tablerow>2</tablerow>
            <text>Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.</text>
        </card>
        <card>
            <name>Shape Anew</name>
            <set rarity="Rare" muId="194201" num="43">SOM</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.</text>
        </card>
        <card>
            <name>Fault Line</name>
            <set rarity="Rare" muId="8867" num="185">USG</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Fault Line deals X damage to each creature without flying and each player.</text>
        </card>
        <card>
            <name>Tribal Forcemage</name>
            <set rarity="Rare" muId="42170" num="142">LGN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Aven Fateshaper</name>
            <set rarity="Uncommon" muId="40655" num="69">ONS</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order.
{4}{U}: Look at the top four cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Orzhov Advokist</name>
            <set rarity="Uncommon" muId="420620" num="3">C16</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, each player may put two +1/+1 counters on a creature he or she controls. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn.</text>
        </card>
        <card>
            <name>Dizzy Spell</name>
            <set rarity="Common" muId="87925" num="43">RAV</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -3/-0 until end of turn.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Gosta Dirk</name>
            <set rarity="Rare" muId="1653">LEG</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WWUU</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>First strike
Creatures with islandwalk can be blocked as though they didn't have islandwalk.</text>
        </card>
        <card>
            <name>Bound // Determined</name>
            <set rarity="" muId="107373" num="149a">DIS</set>
            <color>B</color>
            <color>G</color>
            <color>U</color>
            <manacost>3BG // GU</manacost>
            <cmc>5 // 2</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.

---

Other spells you control can't be countered by spells or abilities this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Earthshaker Khenra</name>
            <set rarity="Rare" muId="430779" num="90">HOU</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Jackal Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)</text>
        </card>
        <card>
            <name>Lust for War</name>
            <set rarity="Uncommon" muId="193518" num="157">ROE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.
Enchanted creature attacks each combat if able.</text>
        </card>
        <card>
            <name>Painwracker Oni</name>
            <set rarity="Uncommon" muId="79119" num="136">CHK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon Spirit</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.</text>
        </card>
        <card>
            <name>Creeping Mold</name>
            <set rarity="Special" muId="0" num="28">pARL</set>
            <set rarity="Uncommon" muId="15428" num="220">6ED</set>
            <set rarity="Uncommon" muId="45438" num="240">8ED</set>
            <set rarity="Uncommon" muId="417723" num="150">KLD</set>
            <set rarity="Uncommon" muId="49108" num="117">MRD</set>
            <set rarity="Uncommon" muId="83156" num="234">9ED</set>
            <set rarity="Uncommon" muId="25666" num="236">7ED</set>
            <set rarity="Uncommon" muId="129512" num="258">10E</set>
            <set rarity="Uncommon" muId="3660">VIS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact, enchantment, or land.</text>
        </card>
        <card>
            <name>Volrath</name>
            <set rarity="Special" muId="4972">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library.</text>
        </card>
        <card>
            <name>Krosan Colossus</name>
            <set rarity="Rare" muId="39669" num="270">ONS</set>
            <color>G</color>
            <manacost>6GGG</manacost>
            <cmc>9</cmc>
            <type>Creature — Beast</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Yavimaya Coast</name>
            <set rarity="Rare" muId="23249" num="143">APC</set>
            <set rarity="Rare" muId="383441" num="249">M15</set>
            <set rarity="Rare" muId="398566" num="252">ORI</set>
            <set rarity="Rare" muId="84474" num="330">9ED</set>
            <set rarity="Rare" muId="129810" num="363">10E</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.</text>
        </card>
        <card>
            <name>Sacellum Godspeaker</name>
            <set rarity="Rare" muId="174828" num="146">ALA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way.</text>
        </card>
        <card>
            <name>Elvish Guidance</name>
            <set rarity="Common" muId="34763" num="255">ONS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool for each Elf on the battlefield (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Festering Newt</name>
            <set rarity="Common" muId="438656" num="90">IMA</set>
            <set rarity="Common" muId="370772" num="98">M14</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Salamander</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.</text>
        </card>
        <card>
            <name>Ghoulcaller's Chant</name>
            <set rarity="Common" muId="220021" num="101">ISD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target Zombie cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Army of the Damned</name>
            <set rarity="Mythic Rare" muId="376250" num="69">C13</set>
            <set rarity="Mythic Rare" muId="420722" num="105">C16</set>
            <set rarity="Mythic Rare" muId="229968" num="87">ISD</set>
            <color>B</color>
            <manacost>5BBB</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Brine Hag</name>
            <set rarity="Uncommon" muId="1475">LEG</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Hag</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Brine Hag dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Brightflame</name>
            <set rarity="Rare" muId="89068" num="194">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>XRRWW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.</text>
        </card>
        <card>
            <name>Sentinel Totem</name>
            <set rarity="Uncommon" muId="435404" num="245">XLN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}, Exile Sentinel Totem: Exile all cards from all graveyards.</text>
        </card>
        <card>
            <name>Skyclaw Thrash</name>
            <set rarity="Uncommon" muId="179569" num="89">ARB</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Viashino Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Emeria Shepherd</name>
            <set rarity="Rare" muId="401869" num="22">BFZ</set>
            <set rarity="Special" muId="0" num="258">pPRE</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.</text>
        </card>
        <card>
            <name>It That Rides as One</name>
            <set rarity="Uncommon" muId="414325" num="33b">EMN</set>
            <related attach="attach">Lone Rider</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>First strike, trample, lifelink</text>
        </card>
        <card>
            <name>Kumano's Pupils</name>
            <set rarity="Uncommon" muId="75267" num="177">CHK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.</text>
        </card>
        <card>
            <name>Petradon</name>
            <set rarity="Rare" muId="29799" num="108">TOR</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Nightmare Beast</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>When Petradon enters the battlefield, exile two target lands.
When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
{R}: Petradon gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Sliptide Serpent</name>
            <set rarity="Rare" muId="21283" num="43">NMS</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Serpent</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}: Return Sliptide Serpent to its owner's hand.</text>
        </card>
        <card>
            <name>Kusari-Gama</name>
            <set rarity="Rare" muId="75269" num="260">CHK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{2}: This creature gets +1/+0 until end of turn.&quot;
Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Lich's Tomb</name>
            <set rarity="Rare" muId="46134" num="128">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You don't lose the game for having 0 or less life.
Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)</text>
        </card>
        <card>
            <name>Putrid Raptor</name>
            <set rarity="Uncommon" muId="45861" num="71">SCG</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Dinosaur Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Morph—Discard a Zombie card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Jund Battlemage</name>
            <set rarity="Uncommon" muId="175050" num="106">ALA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Target player loses 1 life.
{G}, {T}: Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Knight of the Kitchen Sink (c)</name>
            <set rarity="Uncommon" muId="439626" num="12">UST</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Cyborg Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from loose lips (Nothing with an open mouth in its artwork can block, target, deal damage to, or attach to this creature.)</text>
        </card>
        <card>
            <name>Vile Consumption</name>
            <set rarity="Rare" muId="23188" num="285">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures have &quot;At the beginning of your upkeep, sacrifice this creature unless you pay 1 life.&quot;</text>
        </card>
        <card>
            <name>Farrel's Zealot</name>
            <set rarity="Common" muId="1977">FEM</set>
            <set rarity="Uncommon" muId="184729" num="14">ME2</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Irini Sengir</name>
            <set rarity="Uncommon" muId="2926">HML</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Vampire Dwarf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Green enchantment spells and white enchantment spells cost {2} more to cast.</text>
        </card>
        <card>
            <name>Sire of Insanity</name>
            <set rarity="Rare" muId="369068" num="104">DGM</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each end step, each player discards his or her hand.</text>
        </card>
        <card>
            <name>Rattleblaze Scarecrow</name>
            <set rarity="Common" muId="151631" num="259">SHM</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Rattleblaze Scarecrow has haste as long as you control a red creature.</text>
        </card>
        <card>
            <name>Arcbound Worker</name>
            <set rarity="Common" muId="48604" num="104">DST</set>
            <set rarity="Common" muId="222733" num="40">DDF</set>
            <set rarity="Common" muId="370517" num="201">MMA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Blazing Shoal</name>
            <set rarity="Rare" muId="74441" num="96">BOK</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>You may exile a red card with converted mana cost X from your hand rather than pay Blazing Shoal's mana cost.
Target creature gets +X/+0 until end of turn.</text>
        </card>
        <card>
            <name>Resupply</name>
            <set rarity="Common" muId="394664" num="32">DTK</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 6 life.
Draw a card.</text>
        </card>
        <card>
            <name>Contagious Nim</name>
            <set rarity="Common" muId="194150" num="58">SOM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Nature's Panoply</name>
            <set rarity="Common" muId="380458" num="131">JOU</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Nature's Panoply costs {2}{G} more to cast for each target beyond the first.
Choose any number of target creatures. Put a +1/+1 counter on each of them.</text>
        </card>
        <card>
            <name>Talus Paladin</name>
            <set rarity="Rare" muId="194672" num="21">WWK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight Ally</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.</text>
        </card>
        <card>
            <name>Dramatic Rescue</name>
            <set rarity="Common" muId="253544" num="156">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand. You gain 2 life.</text>
        </card>
        <card>
            <name>Scryb Sprites</name>
            <set rarity="Common" muId="21105">BRB</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4007">5ED</set>
            <set rarity="Common" muId="2237">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="171">LEA</set>
            <set rarity="Common" muId="466">LEB</set>
            <set rarity="Common" muId="159270" num="128">MED</set>
            <set rarity="Common" muId="201404" num="132">ME3</set>
            <set rarity="Common" muId="1264">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="768">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Rofellos</name>
            <set rarity="Special" muId="12145">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control dies, draw a card.</text>
        </card>
        <card>
            <name>Nightmare Incursion</name>
            <set rarity="Rare" muId="157414" num="40">EVE</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Atalya, Samite Master</name>
            <set rarity="Rare" muId="22964" num="4">INV</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{X}, {T}: Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.</text>
        </card>
        <card>
            <name>Horned Turtle</name>
            <set rarity="Common" muId="14524" num="74">6ED</set>
            <set rarity="Common" muId="45229" num="83">8ED</set>
            <set rarity="Common" muId="190178" num="55">M10</set>
            <set rarity="Common" muId="83125" num="81">9ED</set>
            <set rarity="Common" muId="4264">POR</set>
            <set rarity="Common" muId="13080" num="80">7ED</set>
            <set rarity="Common" muId="4704">TMP</set>
            <set rarity="Common" muId="397526" num="53">TPR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Turtle</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>The Dark Barony</name>
            <set rarity="Common" muId="198083" num="6">HOP</set>
            <set rarity="Common" muId="423600" num="19">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Ulgrotha</type>
            <tablerow>1</tablerow>
            <text>Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.
Whenever you roll {CHAOS}, each opponent discards a card.</text>
        </card>
        <card>
            <name>Self-Assembler</name>
            <set rarity="Common" muId="417805" num="232">KLD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Assembly-Worker</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Mage-Ring Network</name>
            <set rarity="Uncommon" muId="398533" num="249">ORI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Put a storage counter on Mage-Ring Network.
{T}, Remove any number of storage counters from Mage-Ring Network: Add {C} to your mana pool for each storage counter removed this way.</text>
        </card>
        <card>
            <name>Carnassid</name>
            <set rarity="Rare" muId="5217">STH</set>
            <set rarity="Uncommon" muId="397506" num="167">TPR</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
{1}{G}: Regenerate Carnassid.</text>
        </card>
        <card>
            <name>Pyrostatic Pillar</name>
            <set rarity="Uncommon" muId="44290" num="100">SCG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Rushwood Herbalist</name>
            <set rarity="Common" muId="19622" num="265">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Discard a card: Regenerate target creature.</text>
        </card>
        <card>
            <name>Auntie's Hovel</name>
            <set rarity="Rare" muId="153457" num="267">LRW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.
{T}: Add {B} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Aethersquall Ancient</name>
            <set rarity="Rare" muId="417612" num="39">KLD</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Leviathan</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, you get {E}{E}{E} (three energy counters).
Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Psychic Intrusion</name>
            <set rarity="Rare" muId="373695" num="200">THS</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.</text>
        </card>
        <card>
            <name>Marionette Master</name>
            <set rarity="Rare" muId="417663" num="90">KLD</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.</text>
        </card>
        <card>
            <name>Lichenthrope</name>
            <set rarity="Rare" muId="3669">VIS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Plant Fungus</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead.
At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope.</text>
        </card>
        <card>
            <name>Evincar's Justice</name>
            <set rarity="Common" muId="430277" num="58">CMA</set>
            <set rarity="Common" muId="247415" num="80">CMD</set>
            <set rarity="Common" muId="4662">TMP</set>
            <set rarity="Uncommon" muId="397615" num="104">TPR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Thundering Tanadon</name>
            <set rarity="Common" muId="218077" num="122">NPH</set>
            <color>G</color>
            <manacost>4G/PG/P</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>({G/P} can be paid with either {G} or 2 life.)
Trample</text>
        </card>
        <card>
            <name>Swift Warkite</name>
            <set rarity="Uncommon" muId="394725" num="233">DTK</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Swift Warkite enters the battlefield, you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Corpse Churn</name>
            <set rarity="Common" muId="407593" num="83">OGW</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Blazing Blade Askari</name>
            <set rarity="Common" muId="108799" num="146">TSP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{2}: Blazing Blade Askari becomes colorless until end of turn.</text>
        </card>
        <card>
            <name>Vona, Butcher of Magan</name>
            <set rarity="Mythic Rare" muId="435387" num="231">XLN</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Vampire Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, lifelink
{T}, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Dwarven Berserker</name>
            <set rarity="Common" muId="4543">WTH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Goblin Roughrider</name>
            <set rarity="Common" muId="383259" num="146">M15</set>
            <set rarity="Common" muId="194681" num="82">WWK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Knight</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Unbridled Growth</name>
            <set rarity="Common" muId="423793" num="126">AER</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Add one mana of any color to your mana pool.&quot;
Sacrifice Unbridled Growth: Draw a card.</text>
        </card>
        <card>
            <name>Cheatyface</name>
            <set rarity="Uncommon" muId="74306" num="30">UNH</set>
            <color>U</color>
            <manacost>UUU</manacost>
            <cmc>3</cmc>
            <type>Creature — Efreet</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface.
Flying</text>
        </card>
        <card>
            <name>Contested Cliffs</name>
            <set rarity="Rare" muId="376282" num="282">C13</set>
            <set rarity="Rare" muId="40540" num="314">ONS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Nomad Outpost</name>
            <set rarity="Uncommon" muId="420928" num="311">C16</set>
            <set rarity="Uncommon" muId="433197" num="265">C17</set>
            <set rarity="Uncommon" muId="386353" num="34">DDN</set>
            <set rarity="Uncommon" muId="386619" num="237">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Nomad Outpost enters the battlefield tapped.
{T}: Add {R}, {W}, or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Geyser Glider</name>
            <set rarity="Uncommon" muId="270874" num="56">DDI</set>
            <set rarity="Uncommon" muId="197887" num="124">ZEN</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.</text>
        </card>
        <card>
            <name>Inkfathom Divers</name>
            <set rarity="Common" muId="438448" num="8">DDT</set>
            <set rarity="Common" muId="139419" num="70">LRW</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Storm Elemental</name>
            <set rarity="Uncommon" muId="3121">ALL</set>
            <set rarity="Special" muId="0" num="37">CST</set>
            <set rarity="Uncommon" muId="184581" num="68">ME2</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}, Exile the top card of your library: Tap target creature with flying.
{U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Coral Net</name>
            <set rarity="Common" muId="19696" num="35">TOR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant green or white creature
Enchanted creature has &quot;At the beginning of your upkeep, sacrifice this creature unless you discard a card.&quot;</text>
        </card>
        <card>
            <name>Bastion Enforcer</name>
            <set rarity="Common" muId="423675" num="8">AER</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Vastwood Zendikon</name>
            <set rarity="Common" muId="430616" num="77">E01</set>
            <set rarity="Common" muId="197870" num="117">WWK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.</text>
        </card>
        <card>
            <name>Infernal Tribute</name>
            <set rarity="Rare" muId="4461">WTH</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}, Sacrifice a nontoken permanent: Draw a card.</text>
        </card>
        <card>
            <name>Bloodwater Entity</name>
            <set rarity="Uncommon" muId="430827" num="138">HOU</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Soltari Priest</name>
            <set rarity="Special" muId="0" num="19">pFNM</set>
            <set rarity="Special" muId="0" num="29">pSUS</set>
            <set rarity="Uncommon" muId="4904">TMP</set>
            <set rarity="Uncommon" muId="397657" num="32">TPR</set>
            <set rarity="Special" muId="108856" num="14">TSB</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Soltari Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Who // What // When // Where // Why</name>
            <set rarity="" muId="74358" num="120a">UNH</set>
            <color>W</color>
            <color>R</color>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>XW // 2R // 2U // 3B // 1G</manacost>
            <cmc>1 // 3 // 3 // 4 // 2</cmc>
            <type>Instant // Instant // Instant // Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Target player gains X life.

---

Destroy target artifact.

---

Counter target creature spell.

---

Destroy target land.

---

Destroy target enchantment.</text>
        </card>
        <card>
            <name>Gleam of Battle</name>
            <set rarity="Uncommon" muId="368987" num="73">DGM</set>
            <color>W</color>
            <color>R</color>
            <manacost>4RW</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control attacks, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Pale Rider of Trostad</name>
            <set rarity="Uncommon" muId="409878" num="128">SOI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Skulk (This creature can't be blocked by creatures with greater power.)
When Pale Rider of Trostad enters the battlefield, discard a card.</text>
        </card>
        <card>
            <name>Rith, the Awakener Avatar</name>
            <set rarity="Special" muId="214826" num="106">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control deals combat damage to a player, you may pay {5}. If you do, create a 5/5 red Dragon creature token with flying.</text>
        </card>
        <card>
            <name>Ojutai's Command</name>
            <set rarity="Rare" muId="394642" num="227">DTK</set>
            <set rarity="Special" muId="0" num="106">pMEI</set>
            <set rarity="Special" muId="0" num="185">pPRE</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
• You gain 4 life.
• Counter target creature spell.
• Draw a card.</text>
        </card>
        <card>
            <name>Invocation of Saint Traft</name>
            <set rarity="Rare" muId="410011" num="246">SOI</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.&quot;</text>
        </card>
        <card>
            <name>Threaten</name>
            <set rarity="Uncommon" muId="83472" num="223">9ED</set>
            <set rarity="Uncommon" muId="43736" num="241">ONS</set>
            <set rarity="Uncommon" muId="129767" num="242">10E</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)</text>
        </card>
        <card>
            <name>Vivid Creek</name>
            <set rarity="Uncommon" muId="376574" num="334">C13</set>
            <set rarity="Uncommon" muId="405440" num="317">C15</set>
            <set rarity="Uncommon" muId="433222" num="290">C17</set>
            <set rarity="Uncommon" muId="141881" num="276">LRW</set>
            <set rarity="Uncommon" muId="247307" num="294">CMD</set>
            <set rarity="Uncommon" muId="370355" num="226">MMA</set>
            <set rarity="Uncommon" muId="271204" num="131">PC2</set>
            <set rarity="Uncommon" muId="423556" num="131">PCA</set>
            <set rarity="Uncommon" muId="208043" num="35">H09</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Vivid Creek enters the battlefield tapped with two charge counters on it.
{T}: Add {U} to your mana pool.
{T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Chariot of Victory</name>
            <set rarity="Uncommon" muId="380384" num="159">JOU</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has first strike, trample, and haste.
Equip {1}</text>
        </card>
        <card>
            <name>Rust Tick</name>
            <set rarity="Uncommon" muId="209282" num="198">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Rust Tick during your untap step.
{1}, {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.</text>
        </card>
        <card>
            <name>Mogg Hollows</name>
            <set rarity="Uncommon" muId="21117">BRB</set>
            <set rarity="Uncommon" muId="4934">TMP</set>
            <set rarity="Uncommon" muId="397459" num="239">TPR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Immaculate Magistrate</name>
            <set rarity="Rare" muId="389552" num="201">C14</set>
            <set rarity="Rare" muId="430336" num="117">CMA</set>
            <set rarity="Rare" muId="0" num="70">DPA</set>
            <set rarity="Rare" muId="139721" num="219">LRW</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Put a +1/+1 counter on target creature for each Elf you control.</text>
        </card>
        <card>
            <name>Snow-Covered Forest</name>
            <set rarity="Basic Land" muId="121192" num="155">CSP</set>
            <set rarity="Basic Land" muId="2749">ICE</set>
            <set rarity="Basic Land" muId="184812" num="245">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Basic Snow Land — Forest</type>
            <tablerow>0</tablerow>
            <text></text>
        </card>
        <card>
            <name>Stab Wound</name>
            <set rarity="Common" muId="380204" num="72">DDM</set>
            <set rarity="Uncommon" muId="383396" num="116">M15</set>
            <set rarity="Common" muId="270791" num="78">RTR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.</text>
        </card>
        <card>
            <name>Wind-Scarred Crag</name>
            <set rarity="Common" muId="405452" num="321">C15</set>
            <set rarity="Common" muId="433226" num="294">C17</set>
            <set rarity="Common" muId="413791" num="249">EMA</set>
            <set rarity="Common" muId="391963" num="175">FRF</set>
            <set rarity="Common" muId="386723" num="247">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Throat Slitter</name>
            <set rarity="Uncommon" muId="74108" num="88">BOK</set>
            <set rarity="Uncommon" muId="271187" num="37">PC2</set>
            <set rarity="Uncommon" muId="423462" num="37">PCA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Rat Ninja</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.</text>
        </card>
        <card>
            <name>Voracious Vacuum</name>
            <set rarity="Common" muId="439553" num="164">UST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Host Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Elemental Bond</name>
            <set rarity="Uncommon" muId="433080" num="148">C17</set>
            <set rarity="Uncommon" muId="398406" num="174">ORI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.</text>
        </card>
        <card>
            <name>Gathan Raiders</name>
            <set rarity="Common" muId="220495" num="40">ARC</set>
            <set rarity="Common" muId="130707" num="99">FUT</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand.
Morph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Hidden Horror</name>
            <set rarity="Uncommon" muId="14578" num="137">6ED</set>
            <set rarity="Rare" muId="6574">PO2</set>
            <set rarity="Uncommon" muId="270464" num="2">PD3</set>
            <set rarity="Uncommon" muId="135234" num="149">10E</set>
            <set rarity="Uncommon" muId="4460">WTH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.</text>
        </card>
        <card>
            <name>Tibor and Lumia</name>
            <set rarity="Rare" muId="97208" num="135">GPT</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a blue spell, target creature gains flying until end of turn.
Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Heart of Yavimaya</name>
            <set rarity="Rare" muId="3232">ALL</set>
            <set rarity="Rare" muId="184549" num="231">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {G} to your mana pool.
{T}: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Cabal Interrogator</name>
            <set rarity="Uncommon" muId="39750" num="57">SCG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{X}{B}, {T}: Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>No Quarter</name>
            <set rarity="Rare" muId="4835">TMP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.
Whenever a creature blocks a creature with lesser power, destroy the attacking creature.</text>
        </card>
        <card>
            <name>Return to the Ranks</name>
            <set rarity="Rare" muId="383363" num="29">M15</set>
            <color>W</color>
            <manacost>XWW</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Stirring Wildwood</name>
            <set rarity="Rare" muId="433213" num="281">C17</set>
            <set rarity="Rare" muId="401675" num="33">DDP</set>
            <set rarity="Rare" muId="177560" num="144">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Stirring Wildwood enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.
{1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Memnarch</name>
            <set rarity="Rare" muId="220532" num="112">ARC</set>
            <set rarity="Rare" muId="51054" num="129">DST</set>
            <set rarity="Mythic Rare" muId="416749" num="7">V16</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Legendary Artifact Creature — Wizard</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.)
{3}{U}: Gain control of target artifact. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Island</name>
            <set rarity="Basic Land" muId="426962" num="260">AKH</set>
            <set rarity="Basic Land" muId="221301" num="141">ARC</set>
            <set rarity="Basic Land" muId="430642" num="103">E01</set>
            <set rarity="Basic Land" muId="0" num="76">pARL</set>
            <set rarity="Basic Land" muId="0" num="12">pALP</set>
            <set rarity="Basic Land" muId="269633" num="235">AVR</set>
            <set rarity="Basic Land" muId="401921" num="259">BFZ</set>
            <set rarity="Basic Land" muId="22367">BRB</set>
            <set rarity="Basic Land" muId="27238" num="81">BTD</set>
            <set rarity="Basic Land" muId="79074" num="294">CHK</set>
            <set rarity="Basic Land" muId="14740" num="338">6ED</set>
            <set rarity="Basic Land" muId="0" num="374">CST</set>
            <set rarity="Basic Land" muId="0">CED</set>
            <set rarity="Basic Land" muId="376374" num="344">C13</set>
            <set rarity="Basic Land" muId="389564" num="325">C14</set>
            <set rarity="Basic Land" muId="405264" num="330">C15</set>
            <set rarity="Basic Land" muId="420959" num="342">C16</set>
            <set rarity="Basic Land" muId="433232" num="300">C17</set>
            <set rarity="Basic Land" muId="430515" num="296">CMA</set>
            <set rarity="Basic Land" muId="394604" num="255">DTK</set>
            <set rarity="Basic Land" muId="393850" num="33">DD3_JVC</set>
            <set rarity="Basic Land" muId="259287" num="79">DDH</set>
            <set rarity="Basic Land" muId="409649" num="73">DDQ</set>
            <set rarity="Basic Land" muId="394376" num="62">DDO</set>
            <set rarity="Basic Land" muId="222724" num="79">DDF</set>
            <set rarity="Basic Land" muId="292766" num="40">DDJ</set>
            <set rarity="Basic Land" muId="190589" num="33">DD2</set>
            <set rarity="Basic Land" muId="380194" num="41">DDM</set>
            <set rarity="Basic Land" muId="438471" num="31">DDT</set>
            <set rarity="Basic Land" muId="426602" num="30">DDS</set>
            <set rarity="Basic Land" muId="210511" num="68">DDE</set>
            <set rarity="Basic Land" muId="386334" num="77">DDN</set>
            <set rarity="Basic Land" muId="284492" num="43">DDI</set>
            <set rarity="Basic Land" muId="0" num="101">DPA</set>
            <set rarity="Basic Land" muId="46444" num="338">8ED</set>
            <set rarity="Basic Land" muId="0" num="12">pELP</set>
            <set rarity="Basic Land" muId="391860" num="179">FRF</set>
            <set rarity="Basic Land" muId="4202">5ED</set>
            <set rarity="Basic Land" muId="2391">4ED</set>
            <set rarity="Basic Land" muId="0" num="2">pGRU</set>
            <set rarity="Basic Land" muId="430882" num="193">HOU</set>
            <set rarity="Basic Land" muId="2769">ICE</set>
            <set rarity="Basic Land" muId="245236" num="255">ISD</set>
            <set rarity="Basic Land" muId="0">CEI</set>
            <set rarity="Basic Land" muId="0">ITP</set>
            <set rarity="Basic Land" muId="26303" num="338">INV</set>
            <set rarity="Basic Land" muId="435428" num="267">XLN</set>
            <set rarity="Basic Land" muId="0" num="90">pJGP</set>
            <set rarity="Basic Land" muId="417828" num="255">KLD</set>
            <set rarity="Basic Land" muId="386568" num="257">KTK</set>
            <set rarity="Basic Land" muId="293">LEA</set>
            <set rarity="Basic Land" muId="594">LEB</set>
            <set rarity="Basic Land" muId="143619" num="289">LRW</set>
            <set rarity="Basic Land" muId="191400" num="237">M10</set>
            <set rarity="Basic Land" muId="213616" num="237">M11</set>
            <set rarity="Basic Land" muId="244326" num="237">M12</set>
            <set rarity="Basic Land" muId="249724" num="237">M13</set>
            <set rarity="Basic Land" muId="370647" num="237">M14</set>
            <set rarity="Basic Land" muId="383282" num="257">M15</set>
            <set rarity="Basic Land" muId="398477" num="260">ORI</set>
            <set rarity="Basic Land" muId="249805" num="306">CMD</set>
            <set rarity="Basic Land" muId="159283" num="186">MED</set>
            <set rarity="Basic Land" muId="206072" num="221">ME3</set>
            <set rarity="Basic Land" muId="20887" num="338">MMQ</set>
            <set rarity="Basic Land" muId="3584">MIR</set>
            <set rarity="Basic Land" muId="48413" num="294">MRD</set>
            <set rarity="Basic Land" muId="220365" num="149">MBS</set>
            <set rarity="Basic Land" muId="227505" num="169">NPH</set>
            <set rarity="Basic Land" muId="83139" num="338">9ED</set>
            <set rarity="Basic Land" muId="31616" num="338">ODY</set>
            <set rarity="Basic Land" muId="40117" num="338">ONS</set>
            <set rarity="Basic Land" muId="205289" num="150">HOP</set>
            <set rarity="Basic Land" muId="276462" num="141">PC2</set>
            <set rarity="Basic Land" muId="423566" num="141">PCA</set>
            <set rarity="Basic Land" muId="4424">POR</set>
            <set rarity="Basic Land" muId="8391">PO2</set>
            <set rarity="Basic Land" muId="10642" num="171">PTK</set>
            <set rarity="Basic Land" muId="207935" num="38">H09</set>
            <set rarity="Basic Land" muId="95113" num="294">RAV</set>
            <set rarity="Basic Land" muId="333719" num="259">RTR</set>
            <set rarity="Basic Land" muId="1394">3ED</set>
            <set rarity="Basic Land" muId="205945" num="236">ROE</set>
            <set rarity="Basic Land" muId="439857" num="193">RIX</set>
            <set rarity="Basic Land" muId="0">RQS</set>
            <set rarity="Basic Land" muId="214682" num="237">SOM</set>
            <set rarity="Basic Land" muId="11351" num="335">7ED</set>
            <set rarity="Basic Land" muId="157883" num="289">SHM</set>
            <set rarity="Basic Land" muId="410057" num="288">SOI</set>
            <set rarity="Basic Land" muId="174979" num="237">ALA</set>
            <set rarity="Basic Land" muId="21795" num="161">S99</set>
            <set rarity="Basic Land" muId="25452">S00</set>
            <set rarity="Basic Land" muId="4952">TMP</set>
            <set rarity="Basic Land" muId="397654" num="257">TPR</set>
            <set rarity="Basic Land" muId="129609" num="371">10E</set>
            <set rarity="Basic Land" muId="373736" num="237">THS</set>
            <set rarity="Basic Land" muId="118905" num="289">TSP</set>
            <set rarity="Basic Land" muId="9677" num="85">UGL</set>
            <set rarity="Basic Land" muId="73951" num="137">UNH</set>
            <set rarity="Basic Land" muId="896">2ED</set>
            <set rarity="Basic Land" muId="439602" num="213">UST</set>
            <set rarity="Basic Land" muId="8329" num="338">USG</set>
            <set rarity="Basic Land" muId="195170" num="237a">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Basic Land — Island</type>
            <tablerow>0</tablerow>
            <text></text>
        </card>
        <card>
            <name>Encircling Fissure</name>
            <set rarity="Uncommon" muId="401870" num="23">BFZ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Hanweir Militia Captain</name>
            <set rarity="Rare" muId="409759" num="21a">SOI</set>
            <color>W</color>
            <related attach="attach">Westvale Cult Leader</related>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.</text>
        </card>
        <card>
            <name>Garbage Elemental (d)</name>
            <set rarity="Uncommon" muId="439632" num="82">UST</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent.</text>
        </card>
        <card>
            <name>Dromoka's Gift</name>
            <set rarity="Uncommon" muId="394559" num="184">DTK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Parallel Thoughts</name>
            <set rarity="Rare" muId="43604" num="44">SCG</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.</text>
        </card>
        <card>
            <name>Deadeye Plunderers</name>
            <set rarity="Uncommon" muId="435376" num="220">XLN</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Pirate</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Deadeye Plunderers gets +1/+1 for each artifact you control.
{2}{U}{B}: Create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Rally the Troops</name>
            <set rarity="Uncommon" muId="6511">PO2</set>
            <set rarity="Uncommon" muId="10589" num="16">PTK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.</text>
        </card>
        <card>
            <name>Pyromancer's Goggles</name>
            <set rarity="Mythic Rare" muId="398427" num="236">ORI</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} to your mana pool. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Ambition's Cost</name>
            <set rarity="Uncommon" muId="405123" num="113">C15</set>
            <set rarity="Uncommon" muId="433027" num="95">C17</set>
            <set rarity="Uncommon" muId="430265" num="46">CMA</set>
            <set rarity="Uncommon" muId="417461" num="38">DDR</set>
            <set rarity="Uncommon" muId="45313" num="118">8ED</set>
            <set rarity="Rare" muId="10493" num="67">PTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You draw three cards and you lose 3 life.</text>
        </card>
        <card>
            <name>Unified Front</name>
            <set rarity="Uncommon" muId="402084" num="53">BFZ</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast Unified Front.</text>
        </card>
        <card>
            <name>Ichorclaw Myr</name>
            <set rarity="Common" muId="194256" num="166">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Nettle Sentinel</name>
            <set rarity="Common" muId="151095" num="71">EVE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Nettle Sentinel doesn't untap during your untap step.
Whenever you cast a green spell, you may untap Nettle Sentinel.</text>
        </card>
        <card>
            <name>Controlled Instincts</name>
            <set rarity="Uncommon" muId="183053" num="23">CON</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant red or green creature
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Dukhara Peafowl</name>
            <set rarity="Common" muId="417780" num="207">KLD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Bird</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{U}: Dukhara Peafowl gains flying until end of turn.</text>
        </card>
        <card>
            <name>Kalitas, Traitor of Ghet</name>
            <set rarity="Mythic Rare" muId="407596" num="86">OGW</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Vampire Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token.
{2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.</text>
        </card>
        <card>
            <name>Fuel for the Cause</name>
            <set rarity="Common" muId="213736" num="25">MBS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Rock Hydra</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="219">LEA</set>
            <set rarity="Rare" muId="514">LEB</set>
            <set rarity="Rare" muId="202586" num="133">ME4</set>
            <set rarity="Rare" muId="1314">3ED</set>
            <set rarity="Rare" muId="816">2ED</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Rock Hydra enters the battlefield with X +1/+1 counters on it.
For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
{R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.
{R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Shadowcloak Vampire</name>
            <set rarity="Common" muId="383376" num="113">M15</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Desperate Gambit</name>
            <set rarity="Uncommon" muId="4542">WTH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Borrowed Hostility</name>
            <set rarity="Common" muId="414418" num="121">EMN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Escalate {3} (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Lightform</name>
            <set rarity="Uncommon" muId="391867" num="16">FRF</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and lifelink.</text>
        </card>
        <card>
            <name>Frenetic Ogre</name>
            <set rarity="Uncommon" muId="29855" num="195">ODY</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{R}, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Grotesque Hybrid</name>
            <set rarity="Uncommon" muId="32222" num="63">TOR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Grotesque Hybrid deals combat damage to a creature, destroy that creature. It can't be regenerated.
Discard a card: Grotesque Hybrid gains flying and protection from green and from white until end of turn.</text>
        </card>
        <card>
            <name>Basilisk Collar</name>
            <set rarity="Rare" muId="426041" num="216">MM3</set>
            <set rarity="Rare" muId="198356" num="122">WWK</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has deathtouch and lifelink.
Equip {2}</text>
        </card>
        <card>
            <name>Nezumi Shadow-Watcher</name>
            <set rarity="Uncommon" muId="74467" num="74">BOK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Rat Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.</text>
        </card>
        <card>
            <name>Sunscape Apprentice</name>
            <set rarity="Common" muId="22928" num="41">INV</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Target creature gets +1/+1 until end of turn.
{U}, {T}: Put target creature you control on top of its owner's library.</text>
        </card>
        <card>
            <name>Alluring Scent</name>
            <set rarity="Common" muId="221494" num="141">ME4</set>
            <set rarity="Rare" muId="4286">POR</set>
            <set rarity="Rare" muId="6639">PO2</set>
            <set rarity="Rare" muId="20221" num="124">S99</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures able to block target creature this turn do so.</text>
        </card>
        <card>
            <name>Chaotic Strike</name>
            <set rarity="Uncommon" muId="23085" num="140">INV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Chaotic Strike only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Underground River</name>
            <set rarity="Rare" muId="14728" num="330">6ED</set>
            <set rarity="Rare" muId="420952" num="335">C16</set>
            <set rarity="Rare" muId="0" num="41">DKM</set>
            <set rarity="Rare" muId="4191">5ED</set>
            <set rarity="Rare" muId="2761">ICE</set>
            <set rarity="Rare" muId="84566" num="326">9ED</set>
            <set rarity="Rare" muId="11545" num="350">7ED</set>
            <set rarity="Rare" muId="129778" num="362">10E</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.</text>
        </card>
        <card>
            <name>Pack Guardian</name>
            <set rarity="Uncommon" muId="409983" num="221">SOI</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Wolf Spirit</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token.</text>
        </card>
        <card>
            <name>Dark Betrayal</name>
            <set rarity="Uncommon" muId="373504" num="83">THS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target black creature.</text>
        </card>
        <card>
            <name>Serra Angel Avatar</name>
            <set rarity="Special" muId="205492" num="2">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell, you gain 2 life.</text>
        </card>
        <card>
            <name>Bellowing Fiend</name>
            <set rarity="Rare" muId="25647" num="119">7ED</set>
            <set rarity="Rare" muId="4637">TMP</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.</text>
        </card>
        <card>
            <name>Voidstone Gargoyle</name>
            <set rarity="Rare" muId="125882" num="21">PLC</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Gargoyle</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
As Voidstone Gargoyle enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Activated abilities of sources with the chosen name can't be activated.</text>
        </card>
        <card>
            <name>Vulshok Morningstar</name>
            <set rarity="Common" muId="49758" num="157">DST</set>
            <set rarity="Uncommon" muId="270810" num="66">DDI</set>
            <set rarity="Uncommon" muId="83447" num="315">9ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Nacre Talisman</name>
            <set rarity="Uncommon" muId="2415">ICE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.</text>
        </card>
        <card>
            <name>Pulse Tracker</name>
            <set rarity="Common" muId="380250" num="43">DDM</set>
            <set rarity="Common" muId="197154" num="62">WWK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Pulse Tracker attacks, each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Sunken Ruins</name>
            <set rarity="Rare" muId="146729" num="280">SHM</set>
            <set rarity="Mythic Rare" muId="409558" num="27">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Trostani's Summoner</name>
            <set rarity="Uncommon" muId="369072" num="110">DGM</set>
            <set rarity="Special" muId="0" num="27">pMGD</set>
            <color>W</color>
            <color>G</color>
            <manacost>5GW</manacost>
            <cmc>7</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample.</text>
        </card>
        <card>
            <name>Bazaar of Wonders</name>
            <set rarity="Rare" muId="3326">MIR</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards.
Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.</text>
        </card>
        <card>
            <name>Kithkin Mourncaller</name>
            <set rarity="Uncommon" muId="139497" num="224">LRW</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.</text>
        </card>
        <card>
            <name>Carrion Screecher</name>
            <set rarity="Common" muId="430750" num="61">HOU</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Bird</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Apocalypse Chime</name>
            <set rarity="Rare" muId="2900">HML</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.</text>
        </card>
        <card>
            <name>Sun Sentinel</name>
            <set rarity="Common" muId="439683" num="26">RIX</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Aether Swooper</name>
            <set rarity="Common" muId="423693" num="26">AER</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Aether Swooper enters the battlefield, you get {E}{E} (two energy counters).
Whenever Aether Swooper attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.</text>
        </card>
        <card>
            <name>Sage of Shaila's Claim</name>
            <set rarity="Common" muId="417741" num="168">KLD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters).</text>
        </card>
        <card>
            <name>Magus of the Unseen</name>
            <set rarity="Rare" muId="3923">5ED</set>
            <set rarity="Rare" muId="2518">ICE</set>
            <set rarity="Rare" muId="184732" num="53">ME2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.</text>
        </card>
        <card>
            <name>Warmonger's Chariot</name>
            <set rarity="Uncommon" muId="382405" num="207">CNS</set>
            <set rarity="Uncommon" muId="194916" num="226">ROE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Arrogant Vampire</name>
            <set rarity="Uncommon" muId="4207">POR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Abbot of Keral Keep</name>
            <set rarity="Rare" muId="398411" num="127">ORI</set>
            <set rarity="Special" muId="0" num="198">pPRE</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.</text>
        </card>
        <card>
            <name>Stratadon</name>
            <set rarity="Uncommon" muId="25869" num="135">PLS</set>
            <manacost>10</manacost>
            <cmc>10</cmc>
            <type>Artifact Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Domain — Stratadon costs {1} less to cast for each basic land type among lands you control.
Trample</text>
        </card>
        <card>
            <name>Meishin, the Mind Cage</name>
            <set rarity="Rare" muId="89406" num="44">SOK</set>
            <color>U</color>
            <manacost>4UUU</manacost>
            <cmc>7</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures get -X/-0, where X is the number of cards in your hand.</text>
        </card>
        <card>
            <name>Kuldotha Forgemaster</name>
            <set rarity="Rare" muId="215098" num="169">SOM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Lurking Arynx</name>
            <set rarity="Uncommon" muId="394619" num="192">DTK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat Beast</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Formidable — {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.</text>
        </card>
        <card>
            <name>Cherished Hatchling</name>
            <set rarity="Uncommon" muId="439781" num="124">RIX</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains &quot;When this creature enters the battlefield, you may have it fight another target creature.&quot;</text>
        </card>
        <card>
            <name>Dreamstealer</name>
            <set rarity="Rare" muId="430752" num="63">HOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Menace
Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.
Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)</text>
        </card>
        <card>
            <name>Energy Field</name>
            <set rarity="Rare" muId="10421" num="73">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Prevent all damage that would be dealt to you by sources you don't control.
When a card is put into your graveyard from anywhere, sacrifice Energy Field.</text>
        </card>
        <card>
            <name>Swift Reckoning</name>
            <set rarity="Uncommon" muId="398481" num="35">ORI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)
Destroy target tapped creature.</text>
        </card>
        <card>
            <name>Stream of Life</name>
            <set rarity="Common" muId="14687" num="254">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Uncommon" muId="45419" num="282">8ED</set>
            <set rarity="Common" muId="4011">5ED</set>
            <set rarity="Common" muId="2239">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="173">LEA</set>
            <set rarity="Common" muId="468">LEB</set>
            <set rarity="Uncommon" muId="83284" num="272">9ED</set>
            <set rarity="Common" muId="1266">3ED</set>
            <set rarity="Common" muId="11517" num="272">7ED</set>
            <set rarity="Common" muId="770">2ED</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player gains X life.</text>
        </card>
        <card>
            <name>Illuminated Wings</name>
            <set rarity="Common" muId="19097" num="34">UDS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.
{2}, Sacrifice Illuminated Wings: Draw a card.</text>
        </card>
        <card>
            <name>Iroas, God of Victory</name>
            <set rarity="Mythic Rare" muId="420822" num="205">C16</set>
            <set rarity="Mythic Rare" muId="380441" num="150">JOU</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>7/4</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Creatures you control have menace.
Prevent all damage that would be dealt to attacking creatures you control.</text>
        </card>
        <card>
            <name>Nissa, Worldwaker</name>
            <set rarity="Mythic Rare" muId="430607" num="68">E01</set>
            <set rarity="Mythic Rare" muId="383328" num="187">M15</set>
            <set rarity="Special" muId="0" num="103">pMEI</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Nissa</type>
            <tablerow>1</tablerow>
            <text>+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.
+1: Untap up to four target Forests.
−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Grove Rumbler</name>
            <set rarity="Uncommon" muId="401903" num="211">BFZ</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Kinsbaile Skirmisher</name>
            <set rarity="Common" muId="394379" num="15">DDO</set>
            <set rarity="Common" muId="143018" num="24">LRW</set>
            <set rarity="Common" muId="383292" num="16">M15</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Dovescape</name>
            <set rarity="Rare" muId="107428" num="143">DIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>3W/UW/UW/U</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>({W/U} can be paid with either {W} or {U}.)
Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's converted mana cost.</text>
        </card>
        <card>
            <name>Heartmender</name>
            <set rarity="Rare" muId="153312" num="228">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>2G/WG/W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>He Who Hungers</name>
            <set rarity="Rare" muId="78602" num="114">CHK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}, Sacrifice a Spirit: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Incremental Blight</name>
            <set rarity="Uncommon" muId="220546" num="17">ARC</set>
            <set rarity="Uncommon" muId="205400" num="32">HOP</set>
            <set rarity="Uncommon" muId="147433" num="70">SHM</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.</text>
        </card>
        <card>
            <name>Ashiok's Adept</name>
            <set rarity="Uncommon" muId="378431" num="59">BNG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.</text>
        </card>
        <card>
            <name>Predatory Advantage</name>
            <set rarity="Rare" muId="180602" num="58">ARB</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token.</text>
        </card>
        <card>
            <name>Grollub</name>
            <set rarity="Common" muId="6083" num="63">EXO</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Grollub is dealt damage, each opponent gains that much life.</text>
        </card>
        <card>
            <name>Arcbound Hybrid</name>
            <set rarity="Common" muId="46101" num="97">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Beast</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Haste
Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Lava Axe</name>
            <set rarity="Common" muId="26643" num="40">BTD</set>
            <set rarity="Common" muId="45362" num="197">8ED</set>
            <set rarity="Special" muId="0" num="13">pGTW</set>
            <set rarity="Common" muId="191084" num="145">M10</set>
            <set rarity="Common" muId="205117" num="147">M11</set>
            <set rarity="Common" muId="221891" num="148">M12</set>
            <set rarity="Common" muId="370595" num="143">M14</set>
            <set rarity="Common" muId="383296" num="154">M15</set>
            <set rarity="Common" muId="83145" num="200">9ED</set>
            <set rarity="Common" muId="4348">POR</set>
            <set rarity="Common" muId="6591">PO2</set>
            <set rarity="Common" muId="13185" num="199">7ED</set>
            <set rarity="Common" muId="20205" num="111">S99</set>
            <set rarity="Common" muId="25488">S00</set>
            <set rarity="Common" muId="129620" num="215">10E</set>
            <set rarity="Common" muId="12947" num="84">ULG</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Lava Axe deals 5 damage to target player.</text>
        </card>
        <card>
            <name>Forsaken City</name>
            <set rarity="Rare" muId="25893" num="139">PLS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Forsaken City doesn't untap during your untap step.
At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Gaea's Avenger</name>
            <set rarity="Rare" muId="1054">ATQ</set>
            <set rarity="Uncommon" muId="202448" num="155">ME4</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Treefolk</type>
            <pt>1+*/1+*</pt>
            <tablerow>2</tablerow>
            <text>Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.</text>
        </card>
        <card>
            <name>Graypelt Refuge</name>
            <set rarity="Uncommon" muId="220467" num="125">ARC</set>
            <set rarity="Uncommon" muId="433185" num="253">C17</set>
            <set rarity="Uncommon" muId="249379" num="33">DDH</set>
            <set rarity="Uncommon" muId="401674" num="32">DDP</set>
            <set rarity="Uncommon" muId="271131" num="118">PC2</set>
            <set rarity="Uncommon" muId="423543" num="118">PCA</set>
            <set rarity="Uncommon" muId="189631" num="214">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
{T}: Add {G} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Capricious Sorcerer</name>
            <set rarity="Rare" muId="4250">POR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Capricious Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Wooded Bastion</name>
            <set rarity="Rare" muId="146747" num="281">SHM</set>
            <set rarity="Mythic Rare" muId="409561" num="30">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W} to your mana pool.</text>
        </card>
        <card>
            <name>Rakalite</name>
            <set rarity="Uncommon" muId="1018">ATQ</set>
            <set rarity="Rare" muId="2789">CHR</set>
            <set rarity="Rare" muId="238128" num="223">ME4</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Return Rakalite to its owner's hand at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Dungeon Geists</name>
            <set rarity="Rare" muId="376317" num="42">C13</set>
            <set rarity="Rare" muId="430258" num="39">CMA</set>
            <set rarity="Rare" muId="249875" num="36">DKA</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.</text>
        </card>
        <card>
            <name>Coveted Peacock</name>
            <set rarity="Uncommon" muId="416786" num="29">CN2</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</text>
        </card>
        <card>
            <name>Second Wind</name>
            <set rarity="Uncommon" muId="136158" num="57">FUT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{T}: Tap enchanted creature.
{T}: Untap enchanted creature.</text>
        </card>
        <card>
            <name>Figure of Destiny Avatar</name>
            <set rarity="Special" muId="191136" num="82">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{X}: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Demonic Torment</name>
            <set rarity="Uncommon" muId="1435">LEG</set>
            <set rarity="Common" muId="201166" num="62">ME3</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack.
Prevent all combat damage that would be dealt by enchanted creature.</text>
        </card>
        <card>
            <name>Erase</name>
            <set rarity="Common" muId="386533" num="9">KTK</set>
            <set rarity="Common" muId="259723" num="13">M13</set>
            <set rarity="Common" muId="12941" num="7">ULG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target enchantment.</text>
        </card>
        <card>
            <name>Kjeldoran Knight</name>
            <set rarity="Rare" muId="2696">ICE</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{1}{W}: Kjeldoran Knight gets +1/+0 until end of turn.
{W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Escape Routes</name>
            <set rarity="Common" muId="21276" num="25">PLS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{U}: Return target white or black creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Rock Basilisk</name>
            <set rarity="Rare" muId="3550">MIR</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Creature — Basilisk</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.</text>
        </card>
        <card>
            <name>Borrowing the East Wind</name>
            <set rarity="Rare" muId="10549" num="133">PTK</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Borrowing the East Wind deals X damage to each creature with horsemanship and each player.</text>
        </card>
        <card>
            <name>Jandor's Ring</name>
            <set rarity="Rare" muId="908">ARN</set>
            <set rarity="Rare" muId="1117">3ED</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Discard the last card you drew this turn: Draw a card.</text>
        </card>
        <card>
            <name>Dauntless Dourbark</name>
            <set rarity="Special" muId="0" num="12">pGTW</set>
            <set rarity="Rare" muId="141851" num="203">LRW</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
Dauntless Dourbark has trample as long as you control another Treefolk.</text>
        </card>
        <card>
            <name>Wolfir Silverheart</name>
            <set rarity="Rare" muId="240090" num="206">AVR</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Wolf Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.</text>
        </card>
        <card>
            <name>Terrus Wurm</name>
            <set rarity="Common" muId="289223" num="80">RTR</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Creature — Zombie Wurm</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)</text>
        </card>
        <card>
            <name>Skyship Plunderer</name>
            <set rarity="Uncommon" muId="423713" num="46">AER</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.</text>
        </card>
        <card>
            <name>Basalt Monolith</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="376265" num="237">C13</set>
            <set rarity="Uncommon" muId="405139" num="244">C15</set>
            <set rarity="Uncommon" muId="430429" num="210">CMA</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="2">LEA</set>
            <set rarity="Uncommon" muId="297">LEB</set>
            <set rarity="Uncommon" muId="202565" num="182">ME4</set>
            <set rarity="Uncommon" muId="1096">3ED</set>
            <set rarity="Uncommon" muId="599">2ED</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Basalt Monolith doesn't untap during your untap step.
{T}: Add {C}{C}{C} to your mana pool.
{3}: Untap Basalt Monolith.</text>
        </card>
        <card>
            <name>Frontier Mastodon</name>
            <set rarity="Common" muId="391839" num="130">FRF</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elephant</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.</text>
        </card>
        <card>
            <name>Path to Exile</name>
            <set rarity="Uncommon" muId="220511" num="4">ARC</set>
            <set rarity="Uncommon" muId="430238" num="19">CMA</set>
            <set rarity="Uncommon" muId="179235" num="15">CON</set>
            <set rarity="Uncommon" muId="266017" num="23">DDI</set>
            <set rarity="Uncommon" muId="439345" num="3">E02</set>
            <set rarity="Special" muId="0" num="182">pFNM</set>
            <set rarity="Uncommon" muId="247180" num="25">CMD</set>
            <set rarity="Uncommon" muId="382192" num="3">MD1</set>
            <set rarity="Uncommon" muId="370408" num="25">MMA</set>
            <set rarity="Uncommon" muId="425842" num="17">MM3</set>
            <set rarity="Special" muId="0" num="24">pWPN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.</text>
        </card>
        <card>
            <name>Dwynen's Elite</name>
            <set rarity="Uncommon" muId="398609" num="173">ORI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token.</text>
        </card>
        <card>
            <name>Contraption Cannon</name>
            <set rarity="Uncommon" muId="439533" num="144">UST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, Sacrifice Contraption Cannon: It deals damage to target creature or player equal to the number of Contraptions you control.</text>
        </card>
        <card>
            <name>Sailor of Means</name>
            <set rarity="Common" muId="435225" num="73">XLN</set>
            <set rarity="Common" muId="439706" num="49">RIX</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Resize</name>
            <set rarity="Uncommon" muId="121223" num="117">CSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 until end of turn.
Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)</text>
        </card>
        <card>
            <name>Conundrum Sphinx</name>
            <set rarity="Rare" muId="204982" num="51">M11</set>
            <set rarity="Rare" muId="247319" num="42">CMD</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Sphinx</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of his or her library. If the card a player revealed has the name he or she chose, that player puts it into his or her hand. If it doesn't, that player puts it on the bottom of his or her library.</text>
        </card>
        <card>
            <name>Cave Sense</name>
            <set rarity="Common" muId="19620" num="179">MMQ</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Grave Upheaval</name>
            <set rarity="Uncommon" muId="420648" num="31">C16</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature card from a graveyard onto the battlefield under your control. It gains haste.
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Parallax Nexus</name>
            <set rarity="Rare" muId="22031" num="63">NMS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Nexus: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery.
When Parallax Nexus leaves the battlefield, each player returns to his or her hand all cards he or she owns exiled with Parallax Nexus.</text>
        </card>
        <card>
            <name>Galestrike</name>
            <set rarity="Uncommon" muId="426756" num="54">AKH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target tapped creature to its owner's hand.
Draw a card.</text>
        </card>
        <card>
            <name>Wicked Akuba</name>
            <set rarity="Common" muId="50432" num="150">CHK</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.</text>
        </card>
        <card>
            <name>Skittering Invasion</name>
            <set rarity="Uncommon" muId="193614" num="10">ROE</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Tribal Sorcery — Eldrazi</type>
            <tablerow>3</tablerow>
            <text>Create five 0/1 colorless Eldrazi Spawn creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Call of the Nightwing</name>
            <set rarity="Uncommon" muId="366308" num="149">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Axegrinder Giant</name>
            <set rarity="Common" muId="145976" num="151">LRW</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Martyr of Frost</name>
            <set rarity="Common" muId="121164" num="40">CSP</set>
            <set rarity="Common" muId="393855" num="2">DD3_JVC</set>
            <set rarity="Common" muId="189243" num="2">DD2</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.</text>
        </card>
        <card>
            <name>Lymph Sliver</name>
            <set rarity="Common" muId="126165" num="26">FUT</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)</text>
        </card>
        <card>
            <name>Power of Fire</name>
            <set rarity="Common" muId="382331" num="150">CNS</set>
            <set rarity="Common" muId="152159" num="101">SHM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: This creature deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Emissary of Hope</name>
            <set rarity="Uncommon" muId="48153" num="3">DST</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.</text>
        </card>
        <card>
            <name>Safehold Duo</name>
            <set rarity="Common" muId="153963" num="238">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>3G/W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior Shaman</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn.
Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>Anger of the Gods</name>
            <set rarity="Rare" muId="438682" num="116">IMA</set>
            <set rarity="Rare" muId="373604" num="112">THS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Time of Need</name>
            <set rarity="Uncommon" muId="78987" num="247">CHK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Mistform Shrieker</name>
            <set rarity="Uncommon" muId="39525" num="96">ONS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Illusion</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}: Mistform Shrieker becomes the creature type of your choice until end of turn.
Morph {3}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Darkwater Egg</name>
            <set rarity="Uncommon" muId="30749" num="299">ODY</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}, Sacrifice Darkwater Egg: Add {U}{B} to your mana pool. Draw a card.</text>
        </card>
        <card>
            <name>Expedition Raptor</name>
            <set rarity="Common" muId="430545" num="6">E01</set>
            <set rarity="Common" muId="407528" num="18">OGW</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)</text>
        </card>
        <card>
            <name>Lava Hounds</name>
            <set rarity="Rare" muId="45383" num="198">8ED</set>
            <set rarity="Uncommon" muId="4555">WTH</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Lava Hounds enters the battlefield, it deals 4 damage to you.</text>
        </card>
        <card>
            <name>Blistering Firecat</name>
            <set rarity="Rare" muId="39737" num="189">ONS</set>
            <color>R</color>
            <manacost>1RRR</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Cat</type>
            <pt>7/1</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste
At the beginning of the end step, sacrifice Blistering Firecat.
Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Warden of the Eye</name>
            <set rarity="Uncommon" muId="386716" num="212">KTK</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>2URW</manacost>
            <cmc>5</cmc>
            <type>Creature — Djinn Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Blazing Torch</name>
            <set rarity="Common" muId="221284" num="216">ISD</set>
            <set rarity="Uncommon" muId="191372" num="197">ZEN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has &quot;{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player.&quot;
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Drake Haven</name>
            <set rarity="Rare" muId="426753" num="51">AKH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.</text>
        </card>
        <card>
            <name>Brain Pry</name>
            <set rarity="Uncommon" muId="107340" num="39">DIS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a nonland card name. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card.</text>
        </card>
        <card>
            <name>Gigapede</name>
            <set rarity="Rare" muId="39578" num="264">ONS</set>
            <set rarity="Rare" muId="382954" num="214">VMA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>6/1</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.</text>
        </card>
        <card>
            <name>Mouth of Ronom</name>
            <set rarity="Uncommon" muId="121234" num="148">CSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Snow Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}{S}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Scarred Vinebreeder</name>
            <set rarity="Common" muId="139674" num="138">LRW</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Domineer</name>
            <set rarity="Uncommon" muId="48571" num="33">MRD</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact creature
You control enchanted artifact creature.</text>
        </card>
        <card>
            <name>Embodiment of Spring</name>
            <set rarity="Common" muId="386530" num="39">KTK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, {T}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Null Rod</name>
            <set rarity="Rare" muId="383034" num="278">VMA</set>
            <set rarity="Rare" muId="4437">WTH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Activated abilities of artifacts can't be activated.</text>
        </card>
        <card>
            <name>Austere Command</name>
            <set rarity="Rare" muId="438576" num="10">IMA</set>
            <set rarity="Rare" muId="141817" num="3">LRW</set>
            <set rarity="Rare" muId="247297" num="8">CMD</set>
            <set rarity="Special" muId="429860" num="1">MPS_AKH</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with converted mana cost 3 or less.
• Destroy all creatures with converted mana cost 4 or greater.</text>
        </card>
        <card>
            <name>Star of Extinction</name>
            <set rarity="Mythic Rare" muId="435315" num="161">XLN</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.</text>
        </card>
        <card>
            <name>Kiora, the Crashing Wave</name>
            <set rarity="Mythic Rare" muId="378521" num="149">BNG</set>
            <set rarity="Mythic Rare" muId="394380" num="34">DDO</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Kiora</type>
            <tablerow>1</tablerow>
            <text>+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
−1: Draw a card. You may play an additional land this turn.
−5: You get an emblem with &quot;At the beginning of your end step, create a 9/9 blue Kraken creature token.&quot;</text>
            <loyalty>2</loyalty>
        </card>
        <card>
            <name>Elephant Guide</name>
            <set rarity="Uncommon" muId="393886" num="18">DD3_GVL</set>
            <set rarity="Uncommon" muId="201832" num="18">DDD</set>
            <set rarity="Common" muId="413705" num="163">EMA</set>
            <set rarity="Uncommon" muId="12692" num="111">JUD</set>
            <set rarity="Uncommon" muId="382258" num="162">CNS</set>
            <set rarity="Common" muId="382921" num="205">VMA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.</text>
        </card>
        <card>
            <name>Feedback</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3906">5ED</set>
            <set rarity="Uncommon" muId="2154">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="105">LEA</set>
            <set rarity="Uncommon" muId="400">LEB</set>
            <set rarity="Uncommon" muId="1200">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Uncommon" muId="702">2ED</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Candelabra of Tawnos</name>
            <set rarity="Rare" muId="999">ATQ</set>
            <set rarity="Rare" muId="202627" num="187">ME4</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, {T}: Untap X target lands.</text>
        </card>
        <card>
            <name>Garbage Elemental (c)</name>
            <set rarity="Uncommon" muId="439631" num="82">UST</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.</text>
        </card>
        <card>
            <name>Southern Elephant</name>
            <set rarity="Common" muId="202557" num="167">ME4</set>
            <set rarity="Common" muId="10545" num="146">PTK</set>
            <set rarity="Common" muId="21071" num="142">S99</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Trickster Mage</name>
            <set rarity="Common" muId="21278" num="49">NMS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land.</text>
        </card>
        <card>
            <name>Jötun Grunt</name>
            <set rarity="Uncommon" muId="122075" num="8">CSP</set>
            <set rarity="Uncommon" muId="247182" num="16">CMD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Giant Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Deathbringer Thoctar</name>
            <set rarity="Rare" muId="180622" num="36">ARB</set>
            <set rarity="Rare" muId="376300" num="184">C13</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.
Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Stone-Throwing Devils</name>
            <set rarity="Common" muId="928">ARN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Devil</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Seize the Initiative</name>
            <set rarity="Common" muId="194206" num="20">SOM</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Simulacrum</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2128">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="84">LEA</set>
            <set rarity="Uncommon" muId="379">LEB</set>
            <set rarity="Uncommon" muId="1180">3ED</set>
            <set rarity="Uncommon" muId="681">2ED</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.</text>
        </card>
        <card>
            <name>Servo Schematic</name>
            <set rarity="Uncommon" muId="423843" num="176">AER</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.</text>
        </card>
        <card>
            <name>Solemn Recruit</name>
            <set rarity="Rare" muId="423689" num="22">AER</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.</text>
        </card>
        <card>
            <name>Treetop Sentinel</name>
            <set rarity="Uncommon" muId="31736" num="111">ODY</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from green</text>
        </card>
        <card>
            <name>Spikeshot Goblin</name>
            <set rarity="Common" muId="46103" num="108">MRD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Spikeshot Goblin deals damage equal to its power to target creature or player.</text>
        </card>
        <card>
            <name>Shriek Raptor</name>
            <set rarity="Common" muId="217994" num="24">NPH</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Extirpate</name>
            <set rarity="Rare" muId="370384" num="84">MMA</set>
            <set rarity="Rare" muId="126804" num="71">PLC</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Ogre Berserker</name>
            <set rarity="Common" muId="6586">PO2</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Berserker</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Skinrender</name>
            <set rarity="Uncommon" muId="204958" num="78">SOM</set>
            <set rarity="Special" muId="0" num="63">pWPN</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Skinrender enters the battlefield, put three -1/-1 counters on target creature.</text>
        </card>
        <card>
            <name>Golgari Charm</name>
            <set rarity="Uncommon" muId="405245" num="221">C15</set>
            <set rarity="Uncommon" muId="430396" num="177">CMA</set>
            <set rarity="Uncommon" muId="265385" num="164">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.</text>
        </card>
        <card>
            <name>Mitotic Manipulation</name>
            <set rarity="Rare" muId="214071" num="27">MBS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Hieroglyphic Illumination</name>
            <set rarity="Common" muId="426759" num="57">AKH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw two cards.
Cycling {U} ({U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Mausoleum Turnkey</name>
            <set rarity="Uncommon" muId="416899" num="142">CN2</set>
            <set rarity="Uncommon" muId="83893" num="94">RAV</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Rogue</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Die Young</name>
            <set rarity="Common" muId="417649" num="76">KLD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.</text>
        </card>
        <card>
            <name>Ivory Mask</name>
            <set rarity="Rare" muId="45223" num="27">8ED</set>
            <set rarity="Rare" muId="19656" num="24">MMQ</set>
            <set rarity="Rare" muId="83413" num="23">9ED</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You have shroud. (You can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Alms</name>
            <set rarity="Common" muId="4565">WTH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Mending Touch</name>
            <set rarity="Common" muId="368957" num="44">DGM</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Regenerate target creature.</text>
        </card>
        <card>
            <name>Sulfur Falls</name>
            <set rarity="Rare" muId="241987" num="248">ISD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R} to your mana pool.</text>
        </card>
        <card>
            <name>Sea God's Revenge</name>
            <set rarity="Uncommon" muId="373517" num="61">THS</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Vedalken Anatomist</name>
            <set rarity="Uncommon" muId="222861" num="36">MBS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}: Put a -1/-1 counter on target creature. You may tap or untap that creature.</text>
        </card>
        <card>
            <name>Zealous Persecution</name>
            <set rarity="Uncommon" muId="179575" num="85">ARB</set>
            <set rarity="Uncommon" muId="368542" num="23">DDK</set>
            <set rarity="Uncommon" muId="413755" num="213">EMA</set>
            <set rarity="Uncommon" muId="439383" num="41">E02</set>
            <set rarity="Uncommon" muId="382204" num="9">MD1</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.</text>
        </card>
        <card>
            <name>Cerulean Sphinx</name>
            <set rarity="Rare" muId="89095" num="39">RAV</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Sphinx</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: Cerulean Sphinx's owner shuffles it into his or her library.</text>
        </card>
        <card>
            <name>Aether Poisoner</name>
            <set rarity="Common" muId="423718" num="51">AER</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters).
Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.</text>
        </card>
        <card>
            <name>Hypnotic Cloud</name>
            <set rarity="Common" muId="380225" num="67">DDM</set>
            <set rarity="Common" muId="23033" num="109">INV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {4} (You may pay an additional {4} as you cast this spell.)
Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead.</text>
        </card>
        <card>
            <name>Dauthi Mindripper</name>
            <set rarity="Uncommon" muId="4653">TMP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Dauthi Minion</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.</text>
        </card>
        <card>
            <name>Divine Favor</name>
            <set rarity="Common" muId="220219" num="14">M12</set>
            <set rarity="Common" muId="259709" num="11">M13</set>
            <set rarity="Common" muId="370748" num="17">M14</set>
            <set rarity="Common" muId="383228" num="10">M15</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.</text>
        </card>
        <card>
            <name>Urborg Phantom</name>
            <set rarity="Common" muId="23018" num="132">INV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit Minion</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Urborg Phantom can't block.
{U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.</text>
        </card>
        <card>
            <name>Cradle of Vitality</name>
            <set rarity="Rare" muId="376284" num="7">C13</set>
            <set rarity="Rare" muId="174789" num="7">ALA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.</text>
        </card>
        <card>
            <name>Arc Mage</name>
            <set rarity="Uncommon" muId="21343" num="77">NMS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two target creatures and/or players.</text>
        </card>
        <card>
            <name>Hidden Herd</name>
            <set rarity="Rare" muId="5783" num="262">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.</text>
        </card>
        <card>
            <name>Pixie Queen</name>
            <set rarity="Rare" muId="1536">LEG</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{G}{G}{G}, {T}: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Desperate Sentry</name>
            <set rarity="Common" muId="414311" num="21">EMN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.
Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Filth</name>
            <set rarity="Uncommon" muId="33722" num="66">JUD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Incarnation</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.</text>
        </card>
        <card>
            <name>Zombie Trailblazer</name>
            <set rarity="Uncommon" muId="34819" num="89">TOR</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.
Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Psionic Gift</name>
            <set rarity="Common" muId="31791" num="95">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: This creature deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Vivify</name>
            <set rarity="Uncommon" muId="30546" num="281">ODY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target land becomes a 3/3 creature until end of turn. It's still a land.
Draw a card.</text>
        </card>
        <card>
            <name>Foreboding Ruins</name>
            <set rarity="Rare" muId="410040" num="272">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{T}: Add {B} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Foil</name>
            <set rarity="Uncommon" muId="222766" num="70">DDF</set>
            <set rarity="Uncommon" muId="24587" num="34">PCY</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may discard an Island card and another card rather than pay Foil's mana cost.
Counter target spell.</text>
        </card>
        <card>
            <name>Courtly Provocateur</name>
            <set rarity="Uncommon" muId="276475" num="46">M13</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature attacks this turn if able.
{T}: Target creature blocks this turn if able.</text>
        </card>
        <card>
            <name>Sidisi's Faithful</name>
            <set rarity="Common" muId="394696" num="74">DTK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Naga Wizard</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Sidisi's Faithful exploits a creature, return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Nest Robber</name>
            <set rarity="Common" muId="435306" num="152">XLN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Constricting Tendrils</name>
            <set rarity="Common" muId="180272" num="22">CON</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -3/-0 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Tel-Jilad Archers</name>
            <set rarity="Common" muId="46004" num="131">MRD</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Archer</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Protection from artifacts; reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Bloodshot Trainee</name>
            <set rarity="Uncommon" muId="130686" num="110">FUT</set>
            <set rarity="Uncommon" muId="397671" num="107">MM2</set>
            <set rarity="Uncommon" muId="194255" num="85">SOM</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.</text>
        </card>
        <card>
            <name>Viridian Harvest</name>
            <set rarity="Common" muId="214388" num="125">NPH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
When enchanted artifact is put into a graveyard, you gain 6 life.</text>
        </card>
        <card>
            <name>Spellweaver Eternal</name>
            <set rarity="Common" muId="430735" num="46">HOU</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Naga Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)</text>
        </card>
        <card>
            <name>Voldaren Duelist</name>
            <set rarity="Common" muId="409948" num="191">SOI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Voldaren Duelist enters the battlefield, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Shrike Harpy</name>
            <set rarity="Uncommon" muId="378455" num="83">BNG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Harpy</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature.</text>
        </card>
        <card>
            <name>Second Harvest</name>
            <set rarity="Rare" muId="409990" num="227">SOI</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>For each token you control, create a token that's a copy of that permanent.</text>
        </card>
        <card>
            <name>Sky Scourer</name>
            <set rarity="Common" muId="407588" num="78">OGW</set>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flying
Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Notorious Throng</name>
            <set rarity="Rare" muId="152579" num="45">MOR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Tribal Sorcery — Rogue</type>
            <tablerow>3</tablerow>
            <text>Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If Notorious Throng's prowl cost was paid, take an extra turn after this one.</text>
        </card>
        <card>
            <name>Rebirth</name>
            <set rarity="Rare" muId="2234">4ED</set>
            <set rarity="Rare" muId="1540">LEG</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Remove Rebirth from your deck before playing if you're not playing for ante.
Each player may ante the top card of his or her library. If a player does, his or her life total becomes 20.</text>
        </card>
        <card>
            <name>Feral Lightning</name>
            <set rarity="Uncommon" muId="84373" num="97">SOK</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Reweave</name>
            <set rarity="Rare" muId="79863" num="82">CHK</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library.
Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Arahbo, Roar of the World</name>
            <set rarity="Mythic Rare" muId="433276" num="35">C17</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Cat Avatar</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.
Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.</text>
        </card>
        <card>
            <name>Firecat Blitz</name>
            <set rarity="Uncommon" muId="34929" num="88">JUD</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.
Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Nicol Bolas</name>
            <set rarity="Rare" muId="2876">CHR</set>
            <set rarity="Rare" muId="178020" num="10">DRB</set>
            <set rarity="Rare" muId="1672">LEG</set>
            <set rarity="Rare" muId="201213" num="163">ME3</set>
            <set rarity="Special" muId="109754" num="98">TSB</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>2UUBBRR</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Elder Dragon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.
Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.</text>
        </card>
        <card>
            <name>Cloven Casting</name>
            <set rarity="Rare" muId="189653" num="86">ARB</set>
            <color>U</color>
            <color>R</color>
            <manacost>5UR</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Pure // Simple</name>
            <set rarity="" muId="107532" num="154a">DIS</set>
            <color>R</color>
            <color>G</color>
            <color>W</color>
            <manacost>1RG // 1GW</manacost>
            <cmc>3 // 3</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target multicolored permanent.

---

Destroy all Auras and Equipment.</text>
        </card>
        <card>
            <name>Intellectual Offering</name>
            <set rarity="Rare" muId="389559" num="15">C14</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose an opponent. You and that player each draw three cards.
Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.</text>
        </card>
        <card>
            <name>Evil Presents</name>
            <set rarity="Special" muId="0" num="3">pHHO</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put a creature card from your hand into play under target opponent's control. That creature attacks each turn if able... and always attacks its controller.</text>
        </card>
        <card>
            <name>Sandskin</name>
            <set rarity="Common" muId="41170" num="52">ONS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.</text>
        </card>
        <card>
            <name>Skyhunter Prowler</name>
            <set rarity="Common" muId="50136" num="15">5DN</set>
            <set rarity="Common" muId="83412" num="45">9ED</set>
            <set rarity="Common" muId="132102" num="42">10E</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat Knight</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)</text>
        </card>
        <card>
            <name>Soldevi Machinist</name>
            <set rarity="Uncommon" muId="2538">ICE</set>
            <set rarity="Uncommon" muId="202522" num="63">ME4</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C}{C} to your mana pool. Spend this mana only to activate abilities of artifacts.</text>
        </card>
        <card>
            <name>Arms Depot</name>
            <set rarity="Uncommon" muId="439558" num="169">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Arms Depot, put two +1/+1 counters on target creature.</text>
        </card>
        <card>
            <name>Distorting Lens</name>
            <set rarity="Rare" muId="45473" num="299">8ED</set>
            <set rarity="Rare" muId="19758" num="293">MMQ</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Target permanent becomes the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Kitsune Riftwalker</name>
            <set rarity="Common" muId="50412" num="29">CHK</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Fox Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from Spirits and from Arcane</text>
        </card>
        <card>
            <name>Stronghold Overseer</name>
            <set rarity="Rare" muId="109671" num="133">TSP</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Shadow (This creature can block or be blocked by only creatures with shadow.)
{B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.</text>
        </card>
        <card>
            <name>Monastery Siege</name>
            <set rarity="Rare" muId="433020" num="88">C17</set>
            <set rarity="Rare" muId="391884" num="43">FRF</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Monastery Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.</text>
        </card>
        <card>
            <name>Mercenary Informer</name>
            <set rarity="Rare" muId="24563" num="15">PCY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel Mercenary</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Mercenary Informer can't be the target of black spells or abilities from black sources.
{2}{W}: Put target nontoken Mercenary on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Nephalia Academy</name>
            <set rarity="Uncommon" muId="414512" num="205">EMN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Spectral Searchlight</name>
            <set rarity="Uncommon" muId="382369" num="205">CNS</set>
            <set rarity="Uncommon" muId="89003" num="271">RAV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool.</text>
        </card>
        <card>
            <name>Ixalan's Binding</name>
            <set rarity="Uncommon" muId="435168" num="17">XLN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.
Your opponents can't cast spells with the same name as the exiled card.</text>
        </card>
        <card>
            <name>Sustaining Spirit</name>
            <set rarity="Rare" muId="3216">ALL</set>
            <set rarity="Rare" muId="184744" num="36">ME2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Angel Spirit</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.</text>
        </card>
        <card>
            <name>Safehold Elite</name>
            <set rarity="Common" muId="146077" num="239">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>1G/W</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Surrak Dragonclaw</name>
            <set rarity="Mythic Rare" muId="386681" num="206">KTK</set>
            <set rarity="Special" muId="0" num="120">pPRE</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>2GUR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flash
Surrak Dragonclaw can't be countered.
Creature spells you control can't be countered.
Other creatures you control have trample.</text>
        </card>
        <card>
            <name>Troubled Healer</name>
            <set rarity="Common" muId="24547" num="27">PCY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Rejuvenate</name>
            <set rarity="Common" muId="5818" num="271">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 6 life.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Planeswalker's Scorn</name>
            <set rarity="Rare" muId="25888" num="52">PLS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{B}: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Consume the Meek</name>
            <set rarity="Rare" muId="401691" num="49">DDP</set>
            <set rarity="Rare" muId="193475" num="100">ROE</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy each creature with converted mana cost 3 or less. They can't be regenerated.</text>
        </card>
        <card>
            <name>Krallenhorde Killer</name>
            <set rarity="Rare" muId="253431" num="133b">DKA</set>
            <color>G</color>
            <related attach="attach">Wolfbitten Captive</related>
            <manacost></manacost>
            <cmc>1</cmc>
            <type>Creature — Werewolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.</text>
        </card>
        <card>
            <name>Hellion Eruption</name>
            <set rarity="Rare" muId="401703" num="61">DDP</set>
            <set rarity="Rare" muId="271158" num="45">PC2</set>
            <set rarity="Rare" muId="423470" num="45">PCA</set>
            <set rarity="Rare" muId="198306" num="151">ROE</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.</text>
        </card>
        <card>
            <name>Tezzeret the Schemer</name>
            <set rarity="Mythic Rare" muId="423804" num="137">AER</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Tezzeret</type>
            <tablerow>1</tablerow>
            <text>+1: Create a colorless artifact token named Etherium Cell with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;
−2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.
−7: You get an emblem with &quot;At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5.&quot;</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Looter il-Kor</name>
            <set rarity="Common" muId="118918" num="66">TSP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Split Screen</name>
            <set rarity="Rare" muId="439547" num="158">UST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.
Play with your libraries' top cards revealed.
When Split Screen leaves the battlefield, shuffle your libraries together.</text>
        </card>
        <card>
            <name>Sky Diamond</name>
            <set rarity="Uncommon" muId="15443" num="310">6ED</set>
            <set rarity="Uncommon" muId="389677" num="269">C14</set>
            <set rarity="Uncommon" muId="3267">MIR</set>
            <set rarity="Uncommon" muId="15851" num="316">7ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Sky Diamond enters the battlefield tapped.
{T}: Add {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Prison Term</name>
            <set rarity="Uncommon" muId="247409" num="27">CMD</set>
            <set rarity="Uncommon" muId="205402" num="6">HOP</set>
            <set rarity="Uncommon" muId="146001" num="18">SHM</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.</text>
        </card>
        <card>
            <name>Ignite the Cloneforge!</name>
            <set rarity="Common" muId="212587" num="19">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, create a token that's a copy of target permanent an opponent controls.</text>
        </card>
        <card>
            <name>Djinn of Infinite Deceits</name>
            <set rarity="Rare" muId="376312" num="41">C13</set>
            <set rarity="Rare" muId="430257" num="38">CMA</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Djinn</type>
            <pt>2/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.</text>
        </card>
        <card>
            <name>Gempalm Avenger</name>
            <set rarity="Common" muId="394368" num="9">DDO</set>
            <set rarity="Common" muId="43791" num="14">LGN</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Inspiring Call</name>
            <set rarity="Uncommon" muId="420770" num="153">C16</set>
            <set rarity="Uncommon" muId="394601" num="191">DTK</set>
            <set rarity="Uncommon" muId="438735" num="169">IMA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.</text>
        </card>
        <card>
            <name>Ceta Disciple</name>
            <set rarity="Common" muId="25853" num="19">APC</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Target creature gets +2/+0 until end of turn.
{G}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Quest for the Goblin Lord</name>
            <set rarity="Uncommon" muId="198392" num="86">WWK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.
As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.</text>
        </card>
        <card>
            <name>Frontline Strategist</name>
            <set rarity="Common" muId="43493" num="15">SCG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.</text>
        </card>
        <card>
            <name>Mantle of Leadership</name>
            <set rarity="Uncommon" muId="122349" num="9">PLC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Dragon-Scarred Bear</name>
            <set rarity="Common" muId="394553" num="183">DTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Bear</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Formidable — {1}{G}: Regenerate Dragon-Scarred Bear. Activate this ability only if creatures you control have total power 8 or greater.</text>
        </card>
        <card>
            <name>Resilient Wanderer</name>
            <set rarity="Uncommon" muId="29804" num="43">ODY</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Nomad</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Deus of Calamity</name>
            <set rarity="Rare" muId="373363" num="54">DDL</set>
            <set rarity="Rare" muId="146773" num="204">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>R/GR/GR/GR/GR/G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.</text>
        </card>
        <card>
            <name>Ohran Yeti</name>
            <set rarity="Common" muId="121144" num="93">CSP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Snow Creature — Yeti</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Spell Counter</name>
            <set rarity="Uncommon" muId="74339" num="46">UNH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.
Gotcha — If an opponent says &quot;spell&quot; or &quot;counter,&quot; you may say &quot;Gotcha&quot; When you do, return Spell Counter from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Touch and Go</name>
            <set rarity="Common" muId="74349" num="90">UNH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.
Gotcha — If an opponent touches his or her face, you may say &quot;Gotcha&quot; When you do, return Touch and Go from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Kodama of the Center Tree</name>
            <set rarity="Rare" muId="74086" num="131">BOK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Mausoleum Wanderer</name>
            <set rarity="Rare" muId="414364" num="69">EMN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.
Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power.</text>
        </card>
        <card>
            <name>Lifecrafter's Gift</name>
            <set rarity="Uncommon" muId="423781" num="114">AER</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Turn to Slag</name>
            <set rarity="Common" muId="276212" num="153">M13</set>
            <set rarity="Common" muId="209719" num="106">SOM</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.</text>
        </card>
        <card>
            <name>Quick-Stick Lick Trick</name>
            <set rarity="Common" muId="439588" num="199">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn.</text>
        </card>
        <card>
            <name>Champion of Lambholt</name>
            <set rarity="Rare" muId="279608" num="171">AVR</set>
            <set rarity="Rare" muId="420761" num="144">C16</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.</text>
        </card>
        <card>
            <name>Scrounge</name>
            <set rarity="Uncommon" muId="46568" num="53">DST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent chooses an artifact card in his or her graveyard. Put that card onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Glimmerpost</name>
            <set rarity="Common" muId="209043" num="227">SOM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Locus</type>
            <tablerow>0</tablerow>
            <text>When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Sultai Runemark</name>
            <set rarity="Common" muId="391931" num="86">FRF</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Deep Water</name>
            <set rarity="Common" muId="1749">DRK</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.</text>
        </card>
        <card>
            <name>Jinxed Idol</name>
            <set rarity="Rare" muId="208006" num="208">M11</set>
            <set rarity="Rare" muId="4613">TMP</set>
            <set rarity="Rare" muId="397505" num="224">TPR</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, Jinxed Idol deals 2 damage to you.
Sacrifice a creature: Target opponent gains control of Jinxed Idol.</text>
        </card>
        <card>
            <name>Goblin Ski Patrol</name>
            <set rarity="Common" muId="2626">ICE</set>
            <set rarity="Common" muId="184690" num="128">ME2</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.</text>
        </card>
        <card>
            <name>Riddlekeeper</name>
            <set rarity="Rare" muId="238138" num="59">CMD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Homunculus</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Wrap in Vigor</name>
            <set rarity="Common" muId="130331" num="141">FUT</set>
            <set rarity="Common" muId="382413" num="183">CNS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Regenerate each creature you control.</text>
        </card>
        <card>
            <name>Stone-Tongue Basilisk</name>
            <set rarity="Rare" muId="29983" num="276">ODY</set>
            <set rarity="Special" muId="0" num="15">pPRE</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Basilisk</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.</text>
        </card>
        <card>
            <name>Hisoka's Guard</name>
            <set rarity="Common" muId="79149" num="68">CHK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Hisoka's Guard during your untap step.
{1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Renowned Weaponsmith</name>
            <set rarity="Uncommon" muId="391905" num="48">FRF</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C}{C} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
{U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Chosen of Markov</name>
            <set rarity="Common" muId="243229" num="55a">DKA</set>
            <color>B</color>
            <related attach="attach">Markov's Servant</related>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Tap an untapped Vampire you control: Transform Chosen of Markov.</text>
        </card>
        <card>
            <name>Whims of the Fates</name>
            <set rarity="Rare" muId="378487" num="115">BNG</set>
            <set rarity="Rare" muId="420756" num="139">C16</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Starting with you, each player separates all permanents he or she controls into three piles. Then each player chooses one of his or her piles at random and sacrifices those permanents. (Piles can be empty.)</text>
        </card>
        <card>
            <name>Engineered Plague</name>
            <set rarity="Special" muId="0" num="86">pFNM</set>
            <set rarity="Uncommon" muId="13097" num="133">7ED</set>
            <set rarity="Uncommon" muId="12944" num="51">ULG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.</text>
        </card>
        <card>
            <name>Ordeal of Nylea</name>
            <set rarity="Uncommon" muId="373553" num="170">THS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.
When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Kiln Walker</name>
            <set rarity="Uncommon" muId="214380" num="142">NPH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Kiln Walker attacks, it gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Pierce Strider</name>
            <set rarity="Uncommon" muId="221561" num="123">MBS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Pierce Strider enters the battlefield, target opponent loses 3 life.</text>
        </card>
        <card>
            <name>Blind with Anger</name>
            <set rarity="Uncommon" muId="77925" num="158">CHK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Sejiri Merfolk</name>
            <set rarity="Uncommon" muId="197844" num="36">WWK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Reclusive Artificer</name>
            <set rarity="Uncommon" muId="398521" num="216">ORI</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)
When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control.</text>
        </card>
        <card>
            <name>Sirocco</name>
            <set rarity="Uncommon" muId="3463">MIR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. For each blue instant card revealed this way, that player discards that card unless he or she pays 4 life.</text>
        </card>
        <card>
            <name>Force of Savagery</name>
            <set rarity="Rare" muId="130713" num="126">FUT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>8/0</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Toxic Nim</name>
            <set rarity="Common" muId="233081" num="75">NPH</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{B}: Regenerate Toxic Nim.</text>
        </card>
        <card>
            <name>Bitter Feud</name>
            <set rarity="Rare" muId="389441" num="32">C14</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Bitter Feud enters the battlefield, choose two players.
If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.</text>
        </card>
        <card>
            <name>Oak Street Innkeeper</name>
            <set rarity="Uncommon" muId="270362" num="131">RTR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>As long as it's not your turn, tapped creatures you control have hexproof.</text>
        </card>
        <card>
            <name>The Great Aurora</name>
            <set rarity="Mythic Rare" muId="398679" num="179">ORI</set>
            <color>G</color>
            <manacost>6GGG</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library, then draws that many cards. Each player may put any number of land cards from his or her hand onto the battlefield. Exile The Great Aurora.</text>
        </card>
        <card>
            <name>Dragonskull Summit</name>
            <set rarity="Rare" muId="430632" num="93">E01</set>
            <set rarity="Rare" muId="420909" num="292">C16</set>
            <set rarity="Rare" muId="435413" num="252">XLN</set>
            <set rarity="Rare" muId="191091" num="223">M10</set>
            <set rarity="Rare" muId="205089" num="223">M11</set>
            <set rarity="Rare" muId="221921" num="225">M12</set>
            <set rarity="Rare" muId="249716" num="222">M13</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R} to your mana pool.</text>
        </card>
        <card>
            <name>Vile Manifestation</name>
            <set rarity="Uncommon" muId="430769" num="80">HOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Horror</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Kindle the Carnage</name>
            <set rarity="Uncommon" muId="107446" num="66">DIS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times.</text>
        </card>
        <card>
            <name>Mercurial Pretender</name>
            <set rarity="Rare" muId="383307" num="68">M15</set>
            <set rarity="Special" muId="0" num="84">pPRE</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Mercurial Pretender enter the battlefield as a copy of any creature you control, except it gains &quot;{2}{U}{U}: Return this creature to its owner's hand.&quot;</text>
        </card>
        <card>
            <name>Renounce the Guilds</name>
            <set rarity="Rare" muId="368993" num="5">DGM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices a multicolored permanent.</text>
        </card>
        <card>
            <name>Spawnwrithe</name>
            <set rarity="Rare" muId="380196" num="55">DDM</set>
            <set rarity="Rare" muId="259016" num="171">CMD</set>
            <set rarity="Rare" muId="158687" num="129">SHM</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.</text>
        </card>
        <card>
            <name>Venerable Monk</name>
            <set rarity="Common" muId="14454" num="50">6ED</set>
            <set rarity="Common" muId="394064" num="5">DD3_DVD</set>
            <set rarity="Common" muId="197002" num="5">DDC</set>
            <set rarity="Common" muId="45175" num="55">8ED</set>
            <set rarity="Common" muId="83441" num="51">9ED</set>
            <set rarity="Uncommon" muId="4403">POR</set>
            <set rarity="Common" muId="13167" num="53">7ED</set>
            <set rarity="Common" muId="21059" num="28">S99</set>
            <set rarity="Common" muId="25515">S00</set>
            <set rarity="Common" muId="5258">STH</set>
            <set rarity="Common" muId="129786" num="55">10E</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Venerable Monk enters the battlefield, you gain 2 life.</text>
        </card>
        <card>
            <name>Tribute to Hunger</name>
            <set rarity="Uncommon" muId="409641" num="65">DDQ</set>
            <set rarity="Uncommon" muId="227064" num="119">ISD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target opponent sacrifices a creature. You gain life equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Taigam's Strike</name>
            <set rarity="Common" muId="394726" num="81">DTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+0 until end of turn and can't be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>River's Grasp</name>
            <set rarity="Uncommon" muId="158755" num="174">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>3U/B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If {U} was spent to cast River's Grasp, return up to one target creature to its owner's hand. If {B} was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)</text>
        </card>
        <card>
            <name>Netter en-Dal</name>
            <set rarity="Common" muId="22027" num="13">NMS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}, Discard a card: Target creature can't attack this turn.</text>
        </card>
        <card>
            <name>Howling Fury</name>
            <set rarity="Common" muId="4226">POR</set>
            <set rarity="Uncommon" muId="20369" num="82">S99</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+0 until end of turn.</text>
        </card>
        <card>
            <name>Consuming Vapors</name>
            <set rarity="Rare" muId="433037" num="105">C17</set>
            <set rarity="Rare" muId="205936" num="101">ROE</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices a creature. You gain life equal to that creature's toughness.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Sarkhan's Rage</name>
            <set rarity="Common" muId="394676" num="153">DTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Sarkhan's Rage deals 5 damage to target creature or player. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.</text>
        </card>
        <card>
            <name>Murk Strider</name>
            <set rarity="Common" muId="401965" num="62">BFZ</set>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Processor</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Omniscience</name>
            <set rarity="Mythic Rare" muId="288937" num="63">M13</set>
            <set rarity="Special" muId="430669" num="34">MPS_AKH</set>
            <color>U</color>
            <manacost>7UUU</manacost>
            <cmc>10</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You may cast spells from your hand without paying their mana costs.</text>
        </card>
        <card>
            <name>Archdemon of Unx</name>
            <set rarity="Rare" muId="174847" num="64">ALA</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Old Guard</name>
            <set rarity="Common" muId="439405" num="16">UST</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Cyborg Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explains rules you already know.)</text>
        </card>
        <card>
            <name>Deftblade Elite</name>
            <set rarity="Common" muId="45132" num="12">LGN</set>
            <set rarity="Common" muId="382913" num="23">VMA</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
{1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.</text>
        </card>
        <card>
            <name>Saproling Symbiosis</name>
            <set rarity="Rare" muId="24670" num="209">INV</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
Create a 1/1 green Saproling creature token for each creature you control.</text>
        </card>
        <card>
            <name>Esperzoa</name>
            <set rarity="Uncommon" muId="180158" num="25">CON</set>
            <set rarity="Uncommon" muId="226715" num="47">DDF</set>
            <set rarity="Uncommon" muId="370498" num="43">MMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Jellyfish</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, return an artifact you control to its owner's hand.</text>
        </card>
        <card>
            <name>Mortivore</name>
            <set rarity="Rare" muId="0" num="30">DPA</set>
            <set rarity="Rare" muId="247143" num="89">CMD</set>
            <set rarity="Rare" muId="83464" num="147">9ED</set>
            <set rarity="Rare" muId="29946" num="152">ODY</set>
            <set rarity="Rare" muId="129648" num="161">10E</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Lhurgoyf</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{B}: Regenerate Mortivore.</text>
        </card>
        <card>
            <name>Oathsworn Vampire</name>
            <set rarity="Uncommon" muId="439737" num="80">RIX</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Oathsworn Vampire enters the battlefield tapped.
You may cast Oathsworn Vampire from your graveyard if you gained life this turn.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Wei Elite Companions</name>
            <set rarity="Common" muId="201305" num="79">ME3</set>
            <set rarity="Uncommon" muId="10511" num="87">PTK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Hakim, Loreweaver</name>
            <set rarity="Rare" muId="3339">MIR</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted.
{U}{U}, {T}: Destroy all Auras attached to Hakim.</text>
        </card>
        <card>
            <name>Cloudcrest Lake</name>
            <set rarity="Uncommon" muId="79115" num="274">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Kagemaro, First to Suffer</name>
            <set rarity="Rare" muId="74016" num="73">SOK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Demon Spirit</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.
{B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.</text>
        </card>
        <card>
            <name>Rashida Scalebane</name>
            <set rarity="Rare" muId="3510">MIR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.</text>
        </card>
        <card>
            <name>Flensermite</name>
            <set rarity="Common" muId="213817" num="41">MBS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Gremlin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Spire Golem</name>
            <set rarity="Common" muId="46150" num="145">DST</set>
            <set rarity="Common" muId="393872" num="16">DD3_JVC</set>
            <set rarity="Common" muId="189233" num="16">DD2</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Affinity for Islands (This spell costs {1} less to cast for each Island you control.)
Flying</text>
        </card>
        <card>
            <name>Indomitable Will</name>
            <set rarity="Common" muId="50499" num="17">CHK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature gets +1/+2.</text>
        </card>
        <card>
            <name>Sword of Vengeance</name>
            <set rarity="Rare" muId="389706" num="276">C14</set>
            <set rarity="Rare" muId="405408" num="272">C15</set>
            <set rarity="Rare" muId="433160" num="228">C17</set>
            <set rarity="Rare" muId="205044" num="216">M11</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip {3}</text>
        </card>
        <card>
            <name>Indrik Stomphowler</name>
            <set rarity="Uncommon" muId="405261" num="186">C15</set>
            <set rarity="Uncommon" muId="430338" num="119">CMA</set>
            <set rarity="Uncommon" muId="107377" num="86">DIS</set>
            <set rarity="Uncommon" muId="393903" num="10">DD3_GVL</set>
            <set rarity="Uncommon" muId="201834" num="10">DDD</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Humble</name>
            <set rarity="Common" muId="413556" num="14">EMA</set>
            <set rarity="Uncommon" muId="5702" num="18">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature loses all abilities and has base power and toughness 0/1.</text>
        </card>
        <card>
            <name>Metalworker</name>
            <set rarity="Rare" muId="15246" num="135">UDS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Reveal any number of artifact cards in your hand. Add {C}{C} to your mana pool for each card revealed this way.</text>
        </card>
        <card>
            <name>Touch of the Eternal</name>
            <set rarity="Rare" muId="278197" num="37">M13</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.</text>
        </card>
        <card>
            <name>Mystic Speculation</name>
            <set rarity="Uncommon" muId="126156" num="41">FUT</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Dark Deal</name>
            <set rarity="Uncommon" muId="391816" num="66">FRF</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player discards all the cards in his or her hand, then draws that many cards minus one.</text>
        </card>
        <card>
            <name>Victual Sliver</name>
            <set rarity="Uncommon" muId="207918" num="15">H09</set>
            <set rarity="Uncommon" muId="5197">STH</set>
            <set rarity="Uncommon" muId="397416" num="215">TPR</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{2}, Sacrifice this permanent: You gain 4 life.&quot;</text>
        </card>
        <card>
            <name>Flashfires</name>
            <set rarity="Uncommon" muId="16446" num="180">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45372" num="186">8ED</set>
            <set rarity="Uncommon" muId="4052">5ED</set>
            <set rarity="Uncommon" muId="2278">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="199">LEA</set>
            <set rarity="Uncommon" muId="494">LEB</set>
            <set rarity="Uncommon" muId="83086" num="183">9ED</set>
            <set rarity="Uncommon" muId="4340">POR</set>
            <set rarity="Uncommon" muId="1293">3ED</set>
            <set rarity="Uncommon" muId="796">2ED</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all Plains.</text>
        </card>
        <card>
            <name>Traitorous Instinct</name>
            <set rarity="Common" muId="425939" num="114">MM3</set>
            <set rarity="Common" muId="289228" num="109">RTR</set>
            <set rarity="Uncommon" muId="198177" num="168">ROE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.</text>
        </card>
        <card>
            <name>Prismatic Omen</name>
            <set rarity="Rare" muId="151989" num="126">SHM</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Lands you control are every basic land type in addition to their other types.</text>
        </card>
        <card>
            <name>Drogskol Cavalry</name>
            <set rarity="Rare" muId="409753" num="15">SOI</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Spirit Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever another Spirit enters the battlefield under your control, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Esper Sojourners</name>
            <set rarity="Common" muId="188967" num="107">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>WUB</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Vedalken Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When you cycle Esper Sojourners or it dies, you may tap or untap target permanent.
Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Horribly Awry</name>
            <set rarity="Uncommon" muId="401914" num="59">BFZ</set>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.</text>
        </card>
        <card>
            <name>Clockwork Dragon</name>
            <set rarity="Rare" muId="46704" num="155">MRD</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Dragon</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flying
Clockwork Dragon enters the battlefield with six +1/+1 counters on it.
Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.
{3}: Put a +1/+1 counter on Clockwork Dragon.</text>
        </card>
        <card>
            <name>Dragonscale Boon</name>
            <set rarity="Common" muId="386525" num="131">KTK</set>
            <set rarity="Common" muId="394071" num="131">FRF_UGIN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put two +1/+1 counters on target creature and untap it.</text>
        </card>
        <card>
            <name>Aphetto Vulture</name>
            <set rarity="Uncommon" muId="39906" num="126">ONS</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Bird</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Morgue Theft</name>
            <set rarity="Common" muId="29743" num="151">ODY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand.
Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Royal Falcon</name>
            <set rarity="Common" muId="21056" num="24">S99</set>
            <set rarity="Common" muId="25459">S00</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Eaten by Spiders</name>
            <set rarity="Uncommon" muId="270987" num="177">AVR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with flying and all Equipment attached to that creature.</text>
        </card>
        <card>
            <name>Swell of Growth</name>
            <set rarity="Common" muId="402064" num="191">BFZ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Rith's Grove</name>
            <set rarity="Uncommon" muId="25939" num="141">PLS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Lair</type>
            <tablerow>0</tablerow>
            <text>When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {R}, {G}, or {W} to your mana pool.</text>
        </card>
        <card>
            <name>Sauté</name>
            <set rarity="Common" muId="74242" num="88">UNH</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Sauté deals 3½ damage to target creature or player.</text>
        </card>
        <card>
            <name>Pyknite</name>
            <set rarity="Common" muId="2582">ICE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Ouphe</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Pyknite enters the battlefield, draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Pact of the Titan</name>
            <set rarity="Rare" muId="130638" num="103">FUT</set>
            <color>R</color>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a 4/4 red Giant creature token.
At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.</text>
        </card>
        <card>
            <name>Sludge Strider</name>
            <set rarity="Uncommon" muId="183019" num="126">CON</set>
            <set rarity="Uncommon" muId="205345" num="95">HOP</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>1WUB</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Jandor's Saddlebags</name>
            <set rarity="Rare" muId="909">ARN</set>
            <set rarity="Rare" muId="3795">5ED</set>
            <set rarity="Rare" muId="2053">4ED</set>
            <set rarity="Rare" muId="1118">3ED</set>
            <set rarity="Rare" muId="11357" num="304">7ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Untap target creature.</text>
        </card>
        <card>
            <name>Harness by Force</name>
            <set rarity="Rare" muId="380432" num="100">JOU</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Strive — Harness by Force costs {2}{R} more to cast for each target beyond the first.
Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.</text>
        </card>
        <card>
            <name>Child of Night</name>
            <set rarity="Common" muId="416887" num="130">CN2</set>
            <set rarity="Common" muId="368520" num="5">DDK</set>
            <set rarity="Common" muId="439358" num="16">E02</set>
            <set rarity="Common" muId="438651" num="85">IMA</set>
            <set rarity="Common" muId="191068" num="88">M10</set>
            <set rarity="Common" muId="205122" num="88">M11</set>
            <set rarity="Common" muId="234560" num="87">M12</set>
            <set rarity="Common" muId="370823" num="89">M14</set>
            <set rarity="Common" muId="383208" num="90">M15</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Shu General</name>
            <set rarity="Common" muId="201297" num="25">ME3</set>
            <set rarity="Uncommon" muId="10502" num="25">PTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Embalmed Brawler</name>
            <set rarity="Common" muId="43724" num="69">LGN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Setessan Oathsworn</name>
            <set rarity="Common" muId="378510" num="138">BNG</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Satyr Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.</text>
        </card>
        <card>
            <name>Djeru, With Eyes Open</name>
            <set rarity="Rare" muId="430699" num="10">HOU</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library.
If a source would deal damage to a planeswalker you control, prevent 1 of that damage.</text>
        </card>
        <card>
            <name>Bow to My Command</name>
            <set rarity="Common" muId="430648" num="3">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Ongoing Scheme</type>
            <tablerow>1</tablerow>
            <text>(An ongoing scheme remains face up until it's abandoned.)
As you set this scheme in motion, choose an opponent.
Creatures the chosen player controls can't attack you or planeswalkers you control.
At the beginning of your opponents' end step, they may tap any number of untapped creatures they control with total power 8 or greater. If they do, abandon this scheme.</text>
        </card>
        <card>
            <name>Coalition Honor Guard</name>
            <set rarity="Common" muId="26371" num="3">APC</set>
            <set rarity="Common" muId="413548" num="6">EMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Flagbearer</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.</text>
        </card>
        <card>
            <name>Obelisk of Grixis</name>
            <set rarity="Common" muId="430627" num="88">E01</set>
            <set rarity="Common" muId="376434" num="251">C13</set>
            <set rarity="Common" muId="259279" num="60">DDH</set>
            <set rarity="Common" muId="174887" num="214">ALA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U}, {B}, or {R} to your mana pool.</text>
        </card>
        <card>
            <name>Stoneshaker Shaman</name>
            <set rarity="Uncommon" muId="89105" num="145">RAV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's end step, that player sacrifices an untapped land.</text>
        </card>
        <card>
            <name>Jace, Vryn's Prodigy</name>
            <set rarity="Mythic Rare" muId="439335" num="12a">V17</set>
            <set rarity="Mythic Rare" muId="398434" num="60a">ORI</set>
            <set rarity="Special" muId="0" num="216">pPRE</set>
            <color>U</color>
            <related attach="attach">Jace, Telepath Unbound</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.</text>
        </card>
        <card>
            <name>Everythingamajig (b)</name>
            <set rarity="Rare" muId="439640" num="147">UST</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Draw a card. Activate this ability only if you have no cards in hand.
{8}, {T}: You gain 10 life.
{4}, {T}, Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Vampire Nocturnus</name>
            <set rarity="Mythic Rare" muId="191384" num="118">M10</set>
            <set rarity="Mythic Rare" muId="275151" num="113">M13</set>
            <set rarity="Special" muId="0" num="50">pMEI</set>
            <set rarity="Special" muId="0" num="41">pPRE</set>
            <color>B</color>
            <manacost>1BBB</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.</text>
        </card>
        <card>
            <name>Blood Baron of Vizkopa</name>
            <set rarity="Mythic Rare" muId="433096" num="164">C17</set>
            <set rarity="Mythic Rare" muId="368954" num="57">DGM</set>
            <set rarity="Rare" muId="438761" num="195">IMA</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.</text>
        </card>
        <card>
            <name>Elven Riders</name>
            <set rarity="Uncommon" muId="14705" num="225">6ED</set>
            <set rarity="Uncommon" muId="0" num="59">DPA</set>
            <set rarity="Uncommon" muId="3974">5ED</set>
            <set rarity="Uncommon" muId="2209">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Rare" muId="1523">LEG</set>
            <set rarity="Uncommon" muId="40056" num="254">ONS</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Uncommon" muId="135266" num="259">10E</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Elven Riders can't be blocked except by Walls and/or creatures with flying.</text>
        </card>
        <card>
            <name>Centaur Courser</name>
            <set rarity="Common" muId="189883" num="172">M10</set>
            <set rarity="Common" muId="279993" num="164">M13</set>
            <set rarity="Common" muId="383162" num="282">M15</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Roast</name>
            <set rarity="Uncommon" muId="394667" num="151">DTK</set>
            <set rarity="Special" muId="0" num="186">pFNM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Roast deals 5 damage to target creature without flying.</text>
        </card>
        <card>
            <name>Explore</name>
            <set rarity="Common" muId="430602" num="63">E01</set>
            <set rarity="Common" muId="394363" num="45">DDO</set>
            <set rarity="Common" muId="425950" num="125">MM3</set>
            <set rarity="Common" muId="201578" num="99">WWK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may play an additional land this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Aether Membrane</name>
            <set rarity="Uncommon" muId="270856" num="48">DDI</set>
            <set rarity="Uncommon" muId="124504" num="93">PLC</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.</text>
        </card>
        <card>
            <name>Lifeblood</name>
            <set rarity="Rare" muId="1625">LEG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.</text>
        </card>
        <card>
            <name>Tree of Tales</name>
            <set rarity="Common" muId="46067" num="285">MRD</set>
            <set rarity="Common" muId="205312" num="140">HOP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact Land</type>
            <tablerow>0</tablerow>
            <text>(Tree of Tales isn't a spell.)
{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Quest for Ula's Temple</name>
            <set rarity="Rare" muId="198401" num="35">WWK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.
At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Noble Panther</name>
            <set rarity="Rare" muId="23147" num="257">INV</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}: Noble Panther gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Sosuke's Summons</name>
            <set rarity="Uncommon" muId="74090" num="145">BOK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 green Snake creature tokens.
Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Really Epic Punch</name>
            <set rarity="Common" muId="439507" num="118">UST</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.</text>
        </card>
        <card>
            <name>Murasa Ranger</name>
            <set rarity="Uncommon" muId="401964" num="178">BFZ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger.</text>
        </card>
        <card>
            <name>Chain of Vapor</name>
            <set rarity="Uncommon" muId="420701" num="84">C16</set>
            <set rarity="Uncommon" muId="12447" num="73">ONS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.</text>
        </card>
        <card>
            <name>Divine Offering</name>
            <set rarity="Common" muId="2857">CHR</set>
            <set rarity="Common" muId="4124">5ED</set>
            <set rarity="Common" muId="1607">LEG</set>
            <set rarity="Common" muId="202485" num="10">ME4</set>
            <set rarity="Common" muId="3486">MIR</set>
            <set rarity="Common" muId="213760" num="5">MBS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact. You gain life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Dancing Scimitar</name>
            <set rarity="Rare" muId="905">ARN</set>
            <set rarity="Rare" muId="14773" num="279">6ED</set>
            <set rarity="Rare" muId="3774">5ED</set>
            <set rarity="Rare" muId="2036">4ED</set>
            <set rarity="Uncommon" muId="84114" num="292">9ED</set>
            <set rarity="Rare" muId="1104">3ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Spirit</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Inferno Elemental</name>
            <set rarity="Uncommon" muId="191090" num="142">M10</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.</text>
        </card>
        <card>
            <name>Chromeshell Crab</name>
            <set rarity="Rare" muId="44205" num="32">LGN</set>
            <set rarity="Rare" muId="247294" num="41">CMD</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Crab Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.</text>
        </card>
        <card>
            <name>Lullmage Mentor</name>
            <set rarity="Rare" muId="190404" num="54">ZEN</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token.
Tap seven untapped Merfolk you control: Counter target spell.</text>
        </card>
        <card>
            <name>Uktabi Kong</name>
            <set rarity="Rare" muId="73976" num="115">UNH</set>
            <color>G</color>
            <manacost>5GGG</manacost>
            <cmc>8</cmc>
            <type>Creature — Ape</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Uktabi Kong enters the battlefield, destroy all artifacts.
Tap two untapped Apes you control: Create a 1/1 green Ape creature token.</text>
        </card>
        <card>
            <name>Sea Drake</name>
            <set rarity="Rare" muId="184769" num="64">ME2</set>
            <set rarity="Uncommon" muId="6539">PO2</set>
            <set rarity="Rare" muId="383084" num="92">VMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.</text>
        </card>
        <card>
            <name>Saskia the Unyielding</name>
            <set rarity="Mythic Rare" muId="420658" num="41">C16</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>BRGW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, haste
As Saskia the Unyielding enters the battlefield, choose a player.
Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.</text>
        </card>
        <card>
            <name>Lunar Mystic</name>
            <set rarity="Rare" muId="275717" num="65">AVR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Second Thoughts</name>
            <set rarity="Common" muId="413569" num="27">EMA</set>
            <set rarity="Common" muId="29706" num="45">ODY</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target attacking creature.
Draw a card.</text>
        </card>
        <card>
            <name>Entomber Exarch</name>
            <set rarity="Uncommon" muId="425893" num="68">MM3</set>
            <set rarity="Uncommon" muId="218023" num="59">NPH</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Entomber Exarch enters the battlefield, choose one —
• Return target creature card from your graveyard to your hand.
• Target opponent reveals his or her hand. You choose a noncreature card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Zhur-Taa Druid</name>
            <set rarity="Common" muId="420849" num="232">C16</set>
            <set rarity="Common" muId="369065" num="120">DGM</set>
            <set rarity="Common" muId="373339" num="48">DDL</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.
Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.</text>
        </card>
        <card>
            <name>Swarm Intelligence</name>
            <set rarity="Rare" muId="430739" num="50">HOU</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Sand Strangler</name>
            <set rarity="Uncommon" muId="430796" num="107">HOU</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.</text>
        </card>
        <card>
            <name>Civilized Scholar</name>
            <set rarity="Uncommon" muId="221209" num="47b">ISD</set>
            <color>U</color>
            <related attach="attach">Homicidal Brute</related>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Advisor</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.</text>
        </card>
        <card>
            <name>Hell's Caretaker Avatar</name>
            <set rarity="Special" muId="182264" num="51">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{3}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Unexpected Potential</name>
            <set rarity="Uncommon" muId="382393" num="12">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
You may spend mana as though it were mana of any color to cast spells with the chosen name.</text>
        </card>
        <card>
            <name>Stampeding Wildebeests</name>
            <set rarity="Uncommon" muId="393925" num="9">DD3_GVL</set>
            <set rarity="Uncommon" muId="201881" num="9">DDD</set>
            <set rarity="Uncommon" muId="135264" num="300">10E</set>
            <set rarity="Uncommon" muId="3678">VIS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Antelope Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Kozilek's Sentinel</name>
            <set rarity="Common" muId="401937" num="129">BFZ</set>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Sphinx of the Final Word</name>
            <set rarity="Mythic Rare" muId="407573" num="63">OGW</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Sphinx</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Sphinx of the Final Word can't be countered.
Flying, hexproof
Instant and sorcery spells you control can't be countered by spells or abilities.</text>
        </card>
        <card>
            <name>Zurgo Bellstriker</name>
            <set rarity="Rare" muId="394748" num="169">DTK</set>
            <set rarity="Special" muId="0" num="197">pPRE</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Legendary Creature — Orc Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Zurgo Bellstriker can't block creatures with power 2 or greater.
Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Devout Harpist</name>
            <set rarity="Common" muId="12813" num="6">ULG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target Aura attached to a creature.</text>
        </card>
        <card>
            <name>Cloud Manta</name>
            <set rarity="Common" muId="401843" num="71">BFZ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Fish</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Clip Wings</name>
            <set rarity="Common" muId="409955" num="197">SOI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each opponent sacrifices a creature with flying.</text>
        </card>
        <card>
            <name>Marshmist Titan</name>
            <set rarity="Common" muId="378448" num="76">BNG</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Marshmist Titan costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)</text>
        </card>
        <card>
            <name>Countless Gears Renegade</name>
            <set rarity="Common" muId="423680" num="13">AER</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.</text>
        </card>
        <card>
            <name>Karplusan Wolverine</name>
            <set rarity="Common" muId="121179" num="87">CSP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Snow Creature — Wolverine Beast</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Scandalmonger</name>
            <set rarity="Uncommon" muId="19816" num="158">MMQ</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Boar Monger</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target player discards a card. Any player may activate this ability but only any time he or she could cast a sorcery.</text>
        </card>
        <card>
            <name>Wyluli Wolf</name>
            <set rarity="Common" muId="954">ARN</set>
            <set rarity="Rare" muId="14720" num="270">6ED</set>
            <set rarity="Rare" muId="4028">5ED</set>
            <set rarity="Common" muId="159766" num="139">MED</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wolf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Kavu Recluse</name>
            <set rarity="Common" muId="26268" num="64">PLS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target land becomes a Forest until end of turn.</text>
        </card>
        <card>
            <name>Hull Breach</name>
            <set rarity="Common" muId="376367" num="193">C13</set>
            <set rarity="Common" muId="247369" num="203">CMD</set>
            <set rarity="Common" muId="205413" num="89">HOP</set>
            <set rarity="Common" muId="25872" num="111">PLS</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.</text>
        </card>
        <card>
            <name>Back to Nature</name>
            <set rarity="Uncommon" muId="208284" num="164">M11</set>
            <set rarity="Uncommon" muId="383187" num="169">M15</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments.</text>
        </card>
        <card>
            <name>Flame Fusillade</name>
            <set rarity="Rare" muId="83912" num="123">RAV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, permanents you control gain &quot;{T}: This permanent deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Superior Numbers</name>
            <set rarity="Uncommon" muId="3413">MIR</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.</text>
        </card>
        <card>
            <name>Colfenor's Plans</name>
            <set rarity="Rare" muId="146581" num="106">LRW</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.
You may look at and play cards exiled with Colfenor's Plans.
Skip your draw step.
You can't cast more than one spell each turn.</text>
        </card>
        <card>
            <name>Withering Gaze</name>
            <set rarity="Uncommon" muId="83166" num="113">9ED</set>
            <set rarity="Uncommon" muId="4285">POR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You draw a card for each Forest and green card in it.</text>
        </card>
        <card>
            <name>Urza's Engine</name>
            <set rarity="Uncommon" muId="3064">ALL</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
{3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.</text>
        </card>
        <card>
            <name>Farm // Market</name>
            <set rarity="" muId="430837" num="148a">HOU</set>
            <color>W</color>
            <color>U</color>
            <manacost>2W // 2U</manacost>
            <cmc>3 // 3</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking or blocking creature.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards, then discard two cards.</text>
        </card>
        <card>
            <name>Goblin Bushwhacker</name>
            <set rarity="Common" muId="177501" num="125">ZEN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {R} (You may pay an additional {R} as you cast this spell.)
When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.</text>
        </card>
        <card>
            <name>Grim Flayer</name>
            <set rarity="Mythic Rare" muId="414489" num="184">EMN</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Sap Sucker</name>
            <set rarity="Common" muId="439592" num="203">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Sap Sucker, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.</text>
        </card>
        <card>
            <name>Elder Deep-Fiend</name>
            <set rarity="Rare" muId="414294" num="5">EMN</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Creature — Eldrazi Octopus</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flash
Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast Elder Deep-Fiend, tap up to four target permanents.</text>
        </card>
        <card>
            <name>Make Obsolete</name>
            <set rarity="Uncommon" muId="417662" num="89">KLD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures your opponents control get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Cathedral Sanctifier</name>
            <set rarity="Common" muId="240136" num="11">AVR</set>
            <set rarity="Common" muId="409579" num="3">DDQ</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Cathedral Sanctifier enters the battlefield, you gain 3 life.</text>
        </card>
        <card>
            <name>Ardent Militia</name>
            <set rarity="Uncommon" muId="14489" num="3">6ED</set>
            <set rarity="Uncommon" muId="45194" num="3">8ED</set>
            <set rarity="Uncommon" muId="4372">POR</set>
            <set rarity="Uncommon" muId="13016" num="2">7ED</set>
            <set rarity="Uncommon" muId="21062" num="5">S99</set>
            <set rarity="Common" muId="4567">WTH</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Foreshadow</name>
            <set rarity="Uncommon" muId="3640">VIS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a card name, then target opponent puts the top card of his or her library into his or her graveyard. If that card has the chosen name, you draw a card.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Blightsteel Colossus</name>
            <set rarity="Mythic Rare" muId="221563" num="99">MBS</set>
            <manacost>12</manacost>
            <cmc>12</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>11/11</pt>
            <tablerow>2</tablerow>
            <text>Trample, infect, indestructible
If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.</text>
        </card>
        <card>
            <name>Hail of Arrows</name>
            <set rarity="Uncommon" muId="416847" num="90">CN2</set>
            <set rarity="Uncommon" muId="74137" num="11">SOK</set>
            <set rarity="Uncommon" muId="132107" num="18">10E</set>
            <color>W</color>
            <manacost>XW</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.</text>
        </card>
        <card>
            <name>Ember Weaver</name>
            <set rarity="Common" muId="184990" num="81">CON</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.</text>
        </card>
        <card>
            <name>Thallid Devourer</name>
            <set rarity="Uncommon" muId="1928">FEM</set>
            <set rarity="Common" muId="184527" num="181">ME2</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Fungus</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Thallid Devourer.
Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.</text>
        </card>
        <card>
            <name>Mesmeric Trance</name>
            <set rarity="Rare" muId="2519">ICE</set>
            <set rarity="Rare" muId="184747" num="55">ME2</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{U}, Discard a card: Draw a card.</text>
        </card>
        <card>
            <name>Pain's Reward</name>
            <set rarity="Rare" muId="75340" num="85">SOK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.</text>
        </card>
        <card>
            <name>Backup Plan</name>
            <set rarity="Rare" muId="382216" num="2">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>(Start the game with this conspiracy face up in the command zone.)
Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library.</text>
        </card>
        <card>
            <name>Soul of the Rapids</name>
            <set rarity="Common" muId="439713" num="56">RIX</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Militant Inquisitor</name>
            <set rarity="Common" muId="409765" num="26">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Militant Inquisitor gets +1/+0 for each Equipment you control.</text>
        </card>
        <card>
            <name>Altered Ego</name>
            <set rarity="Rare" muId="410005" num="241">SOI</set>
            <color>U</color>
            <color>G</color>
            <manacost>X2GU</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Altered Ego can't be countered.
You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Hedron Alignment</name>
            <set rarity="Rare" muId="407567" num="57">OGW</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
{1}{U}: Scry 1.</text>
        </card>
        <card>
            <name>Karametra's Favor</name>
            <set rarity="Common" muId="378497" num="125">BNG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Karametra's Favor enters the battlefield, draw a card.
Enchanted creature has &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Banewasp Affliction</name>
            <set rarity="Common" muId="174817" num="65">ALA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, that creature's controller loses life equal to its toughness.</text>
        </card>
        <card>
            <name>Aura of Silence</name>
            <set rarity="Uncommon" muId="405132" num="60">C15</set>
            <set rarity="Special" muId="0" num="26">pFNM</set>
            <set rarity="Uncommon" muId="132127" num="6">10E</set>
            <set rarity="Uncommon" muId="4569">WTH</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Artifact and enchantment spells your opponents cast cost {2} more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Archaeomancer</name>
            <set rarity="Common" muId="433013" num="81">C17</set>
            <set rarity="Common" muId="380252" num="13">DDM</set>
            <set rarity="Common" muId="265722" num="41">M13</set>
            <set rarity="Common" muId="370753" num="43">M14</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>My Genius Knows No Bounds</name>
            <set rarity="Common" muId="212661" num="28">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards.</text>
        </card>
        <card>
            <name>When Fluffy Bunnies Attack</name>
            <set rarity="Common" muId="74274" num="67">UNH</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.</text>
        </card>
        <card>
            <name>Bow of Nylea</name>
            <set rarity="Rare" muId="373603" num="153">THS</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment Artifact</type>
            <tablerow>1</tablerow>
            <text>Attacking creatures you control have deathtouch.
{1}{G}, {T}: Choose one —
• Put a +1/+1 counter on target creature.
• Bow of Nylea deals 2 damage to target creature with flying.
• You gain 3 life.
• Put up to four target cards from your graveyard on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Mindswipe</name>
            <set rarity="Rare" muId="386604" num="189">KTK</set>
            <color>U</color>
            <color>R</color>
            <manacost>XUR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.</text>
        </card>
        <card>
            <name>Veiling Oddity</name>
            <set rarity="Common" muId="126806" num="51">PLC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn.</text>
        </card>
        <card>
            <name>Updraft Elemental</name>
            <set rarity="Common" muId="394736" num="82">DTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Frostwielder</name>
            <set rarity="Common" muId="50285" num="167">CHK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Frostwielder deals 1 damage to target creature or player.
If a creature dealt damage by Frostwielder this turn would die, exile it instead.</text>
        </card>
        <card>
            <name>Embrace My Diabolical Vision</name>
            <set rarity="Common" muId="212596" num="9">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards.</text>
        </card>
        <card>
            <name>Runner's Bane</name>
            <set rarity="Common" muId="368966" num="17">DGM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature with power 3 or less
When Runner's Bane enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Kill-Suit Cultist</name>
            <set rarity="Common" muId="107493" num="65">DIS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kill-Suit Cultist attacks each combat if able.
{B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.</text>
        </card>
        <card>
            <name>Wild Growth</name>
            <set rarity="Common" muId="26647" num="64">BTD</set>
            <set rarity="Common" muId="14663" num="268">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4025">5ED</set>
            <set rarity="Common" muId="2256">4ED</set>
            <set rarity="Common" muId="2601">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="185">LEA</set>
            <set rarity="Common" muId="480">LEB</set>
            <set rarity="Common" muId="1279">3ED</set>
            <set rarity="Common" muId="11573" num="282">7ED</set>
            <set rarity="Common" muId="782">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Acidic Sliver</name>
            <set rarity="Uncommon" muId="207897" num="13">H09</set>
            <set rarity="Uncommon" muId="5108">STH</set>
            <set rarity="Uncommon" muId="397564" num="206">TPR</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Plague Fiend</name>
            <set rarity="Common" muId="24610" num="73">PCY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}.</text>
        </card>
        <card>
            <name>Fertile Ground</name>
            <set rarity="Common" muId="21175">BRB</set>
            <set rarity="Common" muId="209113" num="52">DDE</set>
            <set rarity="Common" muId="45416" num="248">8ED</set>
            <set rarity="Common" muId="23114" num="188">INV</set>
            <set rarity="Common" muId="139502" num="211">LRW</set>
            <set rarity="Common" muId="205394" num="71">HOP</set>
            <set rarity="Common" muId="5655" num="252">USG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Serenity</name>
            <set rarity="Rare" muId="15360" num="41">6ED</set>
            <set rarity="Rare" muId="4586">WTH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.</text>
        </card>
        <card>
            <name>Pennon Blade</name>
            <set rarity="Uncommon" muId="193528" num="221">ROE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 for each creature you control.
Equip {4}</text>
        </card>
        <card>
            <name>Igneous Golem</name>
            <set rarity="Uncommon" muId="3253">MIR</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{2}: Igneous Golem gains trample until end of turn.</text>
        </card>
        <card>
            <name>Wurmskin Forger</name>
            <set rarity="Common" muId="48599" num="140">MRD</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.</text>
        </card>
        <card>
            <name>Shield of Kaldra</name>
            <set rarity="Rare" muId="48582" num="139">DST</set>
            <set rarity="Special" muId="0" num="22">pPRE</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible.
Equipped creature has indestructible. (Damage and effects that say &quot;destroy&quot; don't destroy it.)
Equip {4}</text>
        </card>
        <card>
            <name>Metamorphosis</name>
            <set rarity="Common" muId="948">ARN</set>
            <set rarity="Common" muId="2833">CHR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Metamorphosis, sacrifice a creature.
Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.</text>
        </card>
        <card>
            <name>Teleport</name>
            <set rarity="Rare" muId="2816">CHR</set>
            <set rarity="Rare" muId="1506">LEG</set>
            <color>U</color>
            <manacost>UUU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Teleport only during the declare attackers step.
Target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Cry of Contrition</name>
            <set rarity="Common" muId="96961" num="46">GPT</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Cry of Contrition haunts dies, target player discards a card.</text>
        </card>
        <card>
            <name>Agony Warp</name>
            <set rarity="Common" muId="220454" num="76">ARC</set>
            <set rarity="Uncommon" muId="397784" num="170">MM2</set>
            <set rarity="Common" muId="425975" num="150">MM3</set>
            <set rarity="Common" muId="175052" num="153">ALA</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.</text>
        </card>
        <card>
            <name>Deep Wood</name>
            <set rarity="Uncommon" muId="4292">POR</set>
            <set rarity="Uncommon" muId="6631">PO2</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Deep Wood only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.</text>
        </card>
        <card>
            <name>The Iron Guardian Stirs</name>
            <set rarity="Common" muId="212594" num="22">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, create a 4/6 colorless Golem artifact creature token.</text>
        </card>
        <card>
            <name>Slith Bloodletter</name>
            <set rarity="Uncommon" muId="46091" num="77">MRD</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Slith</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it.
{1}{B}: Regenerate Slith Bloodletter.</text>
        </card>
        <card>
            <name>Nearheath Stalker</name>
            <set rarity="Common" muId="262681" num="100">DKA</set>
            <set rarity="Special" muId="0" num="82">pWPN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Rogue</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Vow of Duty</name>
            <set rarity="Uncommon" muId="405444" num="84">C15</set>
            <set rarity="Uncommon" muId="430248" num="29">CMA</set>
            <set rarity="Uncommon" muId="439348" num="6">E02</set>
            <set rarity="Uncommon" muId="236986" num="36">CMD</set>
            <set rarity="Uncommon" muId="382402" num="87">CNS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.</text>
        </card>
        <card>
            <name>Planar Void</name>
            <set rarity="Uncommon" muId="5608" num="149">USG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever another card is put into a graveyard from anywhere, exile that card.</text>
        </card>
        <card>
            <name>Ballyrush Banneret</name>
            <set rarity="Common" muId="152623" num="1">MOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Kithkin spells and Soldier spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Kezzerdrix</name>
            <set rarity="Rare" muId="4667">TMP</set>
            <set rarity="Rare" muId="397470" num="107">TPR</set>
            <set rarity="Uncommon" muId="382987" num="124">VMA</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Rabbit Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>First strike
At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.</text>
        </card>
        <card>
            <name>Keepers of the Faith</name>
            <set rarity="Common" muId="2860">CHR</set>
            <set rarity="Common" muId="1622">LEG</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Lay Claim</name>
            <set rarity="Uncommon" muId="426763" num="61">AKH</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent
You control enchanted permanent.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Twinstrike</name>
            <set rarity="Uncommon" muId="97114" num="134">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Twinstrike deals 2 damage to each of two target creatures.
Hellbent — Destroy those creatures instead if you have no cards in hand.</text>
        </card>
        <card>
            <name>Raise the Alarm</name>
            <set rarity="Common" muId="416853" num="96">CN2</set>
            <set rarity="Common" muId="394402" num="23">DDO</set>
            <set rarity="Common" muId="222728" num="25">DDF</set>
            <set rarity="Common" muId="413566" num="24">EMA</set>
            <set rarity="Common" muId="383356" num="26">M15</set>
            <set rarity="Common" muId="48103" num="16">MRD</set>
            <set rarity="Common" muId="382194" num="8">MD1</set>
            <set rarity="Common" muId="397666" num="31">MM2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 white Soldier creature tokens.</text>
        </card>
        <card>
            <name>Commit // Memory</name>
            <set rarity="" muId="426913" num="211a">AKH</set>
            <color>U</color>
            <manacost>3U // 4UU</manacost>
            <cmc>4 // 6</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target spell or nonland permanent into its owner's library second from the top.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.</text>
        </card>
        <card>
            <name>Grozoth</name>
            <set rarity="Rare" muId="83832" num="53">RAV</set>
            <color>U</color>
            <manacost>6UUU</manacost>
            <cmc>9</cmc>
            <type>Creature — Leviathan</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
When Grozoth enters the battlefield, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library.
{4}: Grozoth loses defender until end of turn.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Contemplation</name>
            <set rarity="Uncommon" muId="5125">STH</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell, you gain 1 life.</text>
        </card>
        <card>
            <name>Trial of Knowledge</name>
            <set rarity="Uncommon" muId="426775" num="73">AKH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Trial of Knowledge enters the battlefield, draw three cards, then discard a card.
When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.</text>
        </card>
        <card>
            <name>Cryptic Cruiser</name>
            <set rarity="Uncommon" muId="401851" num="56">BFZ</set>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Processor</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature.</text>
        </card>
        <card>
            <name>Throne Warden</name>
            <set rarity="Common" muId="416782" num="25">CN2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden.</text>
        </card>
        <card>
            <name>Censor</name>
            <set rarity="Uncommon" muId="426748" num="46">AKH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1}.
Cycling {U} ({U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Despondency</name>
            <set rarity="Common" muId="10656" num="129">USG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -2/-0.
When Despondency is put into a graveyard from the battlefield, return Despondency to its owner's hand.</text>
        </card>
        <card>
            <name>Oppressive Will</name>
            <set rarity="Common" muId="74423" num="50">SOK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1} for each card in your hand.</text>
        </card>
        <card>
            <name>Boggart Brute</name>
            <set rarity="Common" muId="438474" num="34">DDT</set>
            <set rarity="Common" muId="398606" num="133">ORI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Ekundu Cyclops</name>
            <set rarity="Common" muId="3442">MIR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Cyclops</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>If a creature you control attacks, Ekundu Cyclops also attacks if able.</text>
        </card>
        <card>
            <name>Blockade Runner</name>
            <set rarity="Common" muId="19567" num="60">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}: Blockade Runner can't be blocked this turn.</text>
        </card>
        <card>
            <name>Mind Slash</name>
            <set rarity="Uncommon" muId="45304" num="145">8ED</set>
            <set rarity="Uncommon" muId="21331" num="59">NMS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Abundant Maw</name>
            <set rarity="Uncommon" muId="414290" num="1">EMN</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Creature — Eldrazi Leech</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life.</text>
        </card>
        <card>
            <name>Graceful Reprieve</name>
            <set rarity="Common" muId="425833" num="8">MM3</set>
            <set rarity="Uncommon" muId="153138" num="11">MOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>When target creature dies this turn, return that card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Glimmerpoint Stag</name>
            <set rarity="Uncommon" muId="413554" num="12">EMA</set>
            <set rarity="Uncommon" muId="382274" num="70">CNS</set>
            <set rarity="Uncommon" muId="194046" num="9">SOM</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Elk</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Infernal Spawn of Evil</name>
            <set rarity="Rare" muId="9779" num="33">UGL</set>
            <color>B</color>
            <manacost>6BBB</manacost>
            <cmc>9</cmc>
            <type>Creature — Beast</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike
{1}{B}, Reveal Infernal Spawn of Evil from your hand, Say &quot;It's coming&quot;: Infernal Spawn of Evil deals 1 damage to target opponent. Activate this ability only during your upkeep and only once each turn.</text>
        </card>
        <card>
            <name>For Each of You, a Gift</name>
            <set rarity="Common" muId="430652" num="7">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, for each opponent, create a 3/3 black Horror creature token that attacks that player each combat if able.</text>
        </card>
        <card>
            <name>Vapor Snag</name>
            <set rarity="Common" muId="249373" num="58">DDH</set>
            <set rarity="Common" muId="397738" num="66">MM2</set>
            <set rarity="Common" muId="218017" num="48">NPH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand. Its controller loses 1 life.</text>
        </card>
        <card>
            <name>Slither Blade</name>
            <set rarity="Common" muId="426773" num="71">AKH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Naga Rogue</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Slither Blade can't be blocked.</text>
        </card>
        <card>
            <name>Eyeblight Massacre</name>
            <set rarity="Uncommon" muId="398645" num="96">ORI</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Non-Elf creatures get -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Feast of Blood</name>
            <set rarity="Special" muId="0" num="43">pMEI</set>
            <set rarity="Uncommon" muId="189629" num="88">ZEN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Cast Feast of Blood only if you control two or more Vampires.
Destroy target creature. You gain 4 life.</text>
        </card>
        <card>
            <name>Skeleton Shard</name>
            <set rarity="Uncommon" muId="49774" num="242">MRD</set>
            <set rarity="Uncommon" muId="205306" num="127">HOP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Jacques le Vert</name>
            <set rarity="Rare" muId="1658">LEG</set>
            <set rarity="Rare" muId="159301" num="147">MED</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>1RGW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Green creatures you control get +0/+2.</text>
        </card>
        <card>
            <name>Lord of Extinction</name>
            <set rarity="Mythic Rare" muId="177922" num="91">ARB</set>
            <set rarity="Special" muId="430687" num="52">MPS_AKH</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.</text>
        </card>
        <card>
            <name>Jeskai Runemark</name>
            <set rarity="Common" muId="391863" num="37">FRF</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has flying as long as you control a red or white permanent.</text>
        </card>
        <card>
            <name>Tide Drifter</name>
            <set rarity="Uncommon" muId="402071" num="67">BFZ</set>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Other colorless creatures you control get +0/+1.</text>
        </card>
        <card>
            <name>Rageblood Shaman</name>
            <set rarity="Rare" muId="373672" num="138">THS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Other Minotaur creatures you control get +1/+1 and have trample.</text>
        </card>
        <card>
            <name>Aquastrand Spider</name>
            <set rarity="Common" muId="107472" num="80">DIS</set>
            <set rarity="Common" muId="247188" num="141">CMD</set>
            <set rarity="Common" muId="397697" num="140">MM2</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Spider Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Price of Progress</name>
            <set rarity="Uncommon" muId="413683" num="141">EMA</set>
            <set rarity="Uncommon" muId="6123" num="95">EXO</set>
            <set rarity="Uncommon" muId="234714" num="18">PD2</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.</text>
        </card>
        <card>
            <name>Stoneforge Mystic</name>
            <set rarity="Special" muId="0" num="12">pGPX</set>
            <set rarity="Rare" muId="198383" num="20">WWK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.
{1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Lose Calm</name>
            <set rarity="Common" muId="394618" num="147">DTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Spires of Orazca</name>
            <set rarity="Rare" muId="435409" num="249b">XLN</set>
            <related attach="attach">Thaumatic Compass</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Thaumatic Compass.)
{T}: Add {C} to your mana pool.
{T}: Untap target attacking creature an opponent controls and remove it from combat.</text>
        </card>
        <card>
            <name>Juvenile Gloomwidow</name>
            <set rarity="Common" muId="153976" num="121">SHM</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Spider</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Wither (This deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Sunspire Griffin</name>
            <set rarity="Common" muId="253554" num="25">RTR</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Griffin</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Pendrell Drake</name>
            <set rarity="Common" muId="5575" num="86">USG</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Scaleguard Sentinels</name>
            <set rarity="Uncommon" muId="394680" num="201">DTK</set>
            <set rarity="Special" muId="0" num="44">pMGD</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand.
Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels.</text>
        </card>
        <card>
            <name>Skeletal Vampire</name>
            <set rarity="Rare" muId="433058" num="126">C17</set>
            <set rarity="Rare" muId="393922" num="46">DD3_GVL</set>
            <set rarity="Rare" muId="201809" num="46">DDD</set>
            <set rarity="Rare" muId="96899" num="62">GPT</set>
            <set rarity="Rare" muId="370363" num="96">MMA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire Skeleton</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying.
{3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate Skeletal Vampire.</text>
        </card>
        <card>
            <name>General Jarkeld</name>
            <set rarity="Rare" muId="2687">ICE</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step.</text>
        </card>
        <card>
            <name>Spreading Rot</name>
            <set rarity="Common" muId="435279" num="125">XLN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Its controller loses 2 life.</text>
        </card>
        <card>
            <name>Upheaval</name>
            <set rarity="Mythic Rare" muId="386296" num="13">V14</set>
            <set rarity="Rare" muId="31852" num="113">ODY</set>
            <set rarity="Mythic Rare" muId="383143" num="100">VMA</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all permanents to their owners' hands.</text>
        </card>
        <card>
            <name>Goblin Gaveleer</name>
            <set rarity="Common" muId="194373" num="92">SOM</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Goblin Gaveleer gets +2/+0 for each Equipment attached to it.</text>
        </card>
        <card>
            <name>Blood Hound</name>
            <set rarity="Rare" muId="19714" num="176">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Hound</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.
At the beginning of your end step, remove all +1/+1 counters from Blood Hound.</text>
        </card>
        <card>
            <name>Ashen Firebeast</name>
            <set rarity="Rare" muId="29965" num="174">ODY</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Elemental Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Ashen Firebeast deals 1 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Goblin Rock Sled</name>
            <set rarity="Common" muId="2282">4ED</set>
            <set rarity="Common" muId="1793">DRK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.
Goblin Rock Sled can't attack unless defending player controls a Mountain.</text>
        </card>
        <card>
            <name>Carrionette</name>
            <set rarity="Rare" muId="4639">TMP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Skeleton</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate this ability only if Carrionette is in your graveyard.</text>
        </card>
        <card>
            <name>Spirit Shackle</name>
            <set rarity="Uncommon" muId="2130">4ED</set>
            <set rarity="Common" muId="1457">LEG</set>
            <set rarity="Common" muId="201143" num="74">ME3</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.</text>
        </card>
        <card>
            <name>Cursebreak</name>
            <set rarity="Common" muId="240124" num="14">AVR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment. You gain 2 life.</text>
        </card>
        <card>
            <name>Dreadwaters</name>
            <set rarity="Common" muId="240008" num="49">AVR</set>
            <set rarity="Common" muId="398405" num="56">ORI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.</text>
        </card>
        <card>
            <name>Hope Against Hope</name>
            <set rarity="Uncommon" muId="409761" num="22">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike.</text>
        </card>
        <card>
            <name>Staff of the Flame Magus</name>
            <set rarity="Uncommon" muId="370625" num="220">M14</set>
            <set rarity="Uncommon" muId="383398" num="233">M15</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.</text>
        </card>
        <card>
            <name>Rakdos the Defiler</name>
            <set rarity="Rare" muId="107438" num="129">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BBRR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up.
Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up.</text>
        </card>
        <card>
            <name>Shatter</name>
            <set rarity="Common" muId="14614" num="204">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="0" num="20">DKM</set>
            <set rarity="Common" muId="45355" num="220">8ED</set>
            <set rarity="Common" muId="4086">5ED</set>
            <set rarity="Common" muId="2302">4ED</set>
            <set rarity="Common" muId="2652">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="386663" num="120">KTK</set>
            <set rarity="Common" muId="221">LEA</set>
            <set rarity="Common" muId="516">LEB</set>
            <set rarity="Common" muId="191086" num="155">M10</set>
            <set rarity="Common" muId="45999" num="105">MRD</set>
            <set rarity="Common" muId="83257" num="218">9ED</set>
            <set rarity="Common" muId="1316">3ED</set>
            <set rarity="Common" muId="439771" num="114">RIX</set>
            <set rarity="Common" muId="194147" num="103">SOM</set>
            <set rarity="Common" muId="11496" num="217">7ED</set>
            <set rarity="Common" muId="4847">TMP</set>
            <set rarity="Common" muId="397429" num="159">TPR</set>
            <set rarity="Common" muId="818">2ED</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact.</text>
        </card>
        <card>
            <name>Kaijin of the Vanishing Touch</name>
            <set rarity="Uncommon" muId="74443" num="39">BOK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)</text>
        </card>
        <card>
            <name>Cephalid Snitch</name>
            <set rarity="Common" muId="31840" num="30">TOR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Cephalid Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.</text>
        </card>
        <card>
            <name>Lifecraft Awakening</name>
            <set rarity="Uncommon" muId="423779" num="112">AER</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.</text>
        </card>
        <card>
            <name>Dire Fleet Ravager</name>
            <set rarity="Mythic Rare" muId="435258" num="104">XLN</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Orc Pirate Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Menace, deathtouch
When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up.</text>
        </card>
        <card>
            <name>Nether Horror</name>
            <set rarity="Common" muId="204994" num="108">M11</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Vile Aggregate</name>
            <set rarity="Uncommon" muId="402091" num="137">BFZ</set>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>*/5</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Vile Aggregate's power is equal to the number of colorless creatures you control.
Trample
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)</text>
        </card>
        <card>
            <name>Sokenzan Renegade</name>
            <set rarity="Uncommon" muId="74133" num="114">SOK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Samurai Mercenary</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.</text>
        </card>
        <card>
            <name>Oathsworn Giant</name>
            <set rarity="Uncommon" muId="89012" num="27">RAV</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Other creatures you control get +0/+2 and have vigilance.</text>
        </card>
        <card>
            <name>Regathan Firecat</name>
            <set rarity="Common" muId="370805" num="150">M14</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Cat</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Vector Asp</name>
            <set rarity="Common" muId="194074" num="219">SOM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Snake</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Kami of Tattered Shoji</name>
            <set rarity="Common" muId="74460" num="11">BOK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.</text>
        </card>
        <card>
            <name>Sunscour</name>
            <set rarity="Rare" muId="121251" num="19">CSP</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may exile two white cards from your hand rather than pay Sunscour's mana cost.
Destroy all creatures.</text>
        </card>
        <card>
            <name>Spiketail Drakeling</name>
            <set rarity="Common" muId="118913" num="80">TSP</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}.</text>
        </card>
        <card>
            <name>Sibsig Icebreakers</name>
            <set rarity="Common" muId="394694" num="119">DTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Sibsig Icebreakers enters the battlefield, each player discards a card.</text>
        </card>
        <card>
            <name>Molting Skin</name>
            <set rarity="Uncommon" muId="87331" num="138">SOK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Return Molting Skin to its owner's hand: Regenerate target creature.</text>
        </card>
        <card>
            <name>Cateran Brute</name>
            <set rarity="Common" muId="19582" num="120">MMQ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror Mercenary</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Tawnos's Weaponry</name>
            <set rarity="Uncommon" muId="1026">ATQ</set>
            <set rarity="Uncommon" muId="3813">5ED</set>
            <set rarity="Uncommon" muId="2072">4ED</set>
            <set rarity="Uncommon" muId="221107" num="232">ME4</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may choose not to untap Tawnos's Weaponry during your untap step.
{2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped.</text>
        </card>
        <card>
            <name>Pith Driller</name>
            <set rarity="Common" muId="230079" num="69">NPH</set>
            <color>B</color>
            <manacost>4B/P</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Horror</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>({B/P} can be paid with either {B} or 2 life.)
When Pith Driller enters the battlefield, put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Boa Constrictor</name>
            <set rarity="Uncommon" muId="19859" num="231">MMQ</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Snake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Boa Constrictor gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Graveblade Marauder</name>
            <set rarity="Rare" muId="398526" num="101">ORI</set>
            <set rarity="Special" muId="0" num="212">pPRE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Amphin Pathmage</name>
            <set rarity="Common" muId="383183" num="45">M15</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Salamander Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}: Target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Kami of Lunacy</name>
            <set rarity="Uncommon" muId="77921" num="119">CHK</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Viashino Runner</name>
            <set rarity="Common" muId="130531" num="245">10E</set>
            <set rarity="Common" muId="5657" num="224">USG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Quag Sickness</name>
            <set rarity="Common" muId="205028" num="111">M11</set>
            <set rarity="Common" muId="370714" num="110">M14</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -1/-1 for each Swamp you control.</text>
        </card>
        <card>
            <name>Ghostly Flame</name>
            <set rarity="Rare" muId="2728">ICE</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Black and/or red permanents and spells are colorless sources of damage.</text>
        </card>
        <card>
            <name>Garruk's Horde</name>
            <set rarity="Special" muId="0" num="15">pLPA</set>
            <set rarity="Rare" muId="220077" num="176">M12</set>
            <set rarity="Rare" muId="370684" num="173">M14</set>
            <set rarity="Rare" muId="429913" num="24">W17</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
Play with the top card of your library revealed.
You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)</text>
        </card>
        <card>
            <name>Tempest of Light</name>
            <set rarity="Uncommon" muId="190564" num="36">M10</set>
            <set rarity="Uncommon" muId="46075" num="28">MRD</set>
            <set rarity="Uncommon" muId="82976" num="50">9ED</set>
            <set rarity="Uncommon" muId="132131" num="51">10E</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments.</text>
        </card>
        <card>
            <name>Chilling Apparition</name>
            <set rarity="Uncommon" muId="25362" num="59">PCY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Chilling Apparition.
Whenever Chilling Apparition deals combat damage to a player, that player discards a card.</text>
        </card>
        <card>
            <name>Cloud Elemental</name>
            <set rarity="Common" muId="27247" num="5">BTD</set>
            <set rarity="Common" muId="208224" num="50">M11</set>
            <set rarity="Common" muId="397744" num="42">MM2</set>
            <set rarity="Common" muId="129804" num="74">10E</set>
            <set rarity="Common" muId="3636">VIS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cloud Elemental can block only creatures with flying.</text>
        </card>
        <card>
            <name>Treetop Rangers</name>
            <set rarity="Common" muId="5681" num="279">USG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Treetop Rangers can't be blocked except by creatures with flying.</text>
        </card>
        <card>
            <name>Carrion Thrash</name>
            <set rarity="Common" muId="176443" num="162">ALA</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>2BRG</manacost>
            <cmc>5</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Carrion Thrash dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Inner-Flame Igniter</name>
            <set rarity="Uncommon" muId="139462" num="182">LRW</set>
            <set rarity="Common" muId="397884" num="120">MM2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Chaos Warp</name>
            <set rarity="Rare" muId="389462" num="174">C14</set>
            <set rarity="Rare" muId="420739" num="122">C16</set>
            <set rarity="Rare" muId="433063" num="131">C17</set>
            <set rarity="Rare" muId="338441" num="1">CM1</set>
            <set rarity="Rare" muId="236466" num="114">CMD</set>
            <set rarity="Rare" muId="382883" num="154">VMA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.</text>
        </card>
        <card>
            <name>Burning Shield Askari</name>
            <set rarity="Common" muId="3433">MIR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{R}{R}: Burning Shield Askari gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Roiling Waters</name>
            <set rarity="Uncommon" muId="407572" num="62">OGW</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.</text>
        </card>
        <card>
            <name>Qarsi High Priest</name>
            <set rarity="Uncommon" muId="391898" num="80">FRF</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Neurok Prodigy</name>
            <set rarity="Common" muId="46116" num="26">DST</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Discard an artifact card: Return Neurok Prodigy to its owner's hand.</text>
        </card>
        <card>
            <name>Doorkeeper</name>
            <set rarity="Common" muId="438619" num="53">IMA</set>
            <set rarity="Common" muId="265417" num="37">RTR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Homunculus</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
{2}{U}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures with defender you control.</text>
        </card>
        <card>
            <name>Nyx-Fleece Ram</name>
            <set rarity="Uncommon" muId="380463" num="18">JOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Sheep</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you gain 1 life.</text>
        </card>
        <card>
            <name>Exclusion Ritual</name>
            <set rarity="Uncommon" muId="214364" num="10">NPH</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent.
Players can't cast spells with the same name as the exiled card.</text>
        </card>
        <card>
            <name>Boldwyr Intimidator</name>
            <set rarity="Uncommon" muId="426608" num="36">DDS</set>
            <set rarity="Uncommon" muId="130672" num="111">FUT</set>
            <set rarity="Uncommon" muId="382220" num="137">CNS</set>
            <set rarity="Uncommon" muId="152974" num="86">MOR</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Cowards can't block Warriors.
{R}: Target creature becomes a Coward until end of turn.
{2}{R}: Target creature becomes a Warrior until end of turn.</text>
        </card>
        <card>
            <name>Bearer of Silence</name>
            <set rarity="Rare" muId="407577" num="67">OGW</set>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.)
Flying
Bearer of Silence can't block.</text>
        </card>
        <card>
            <name>Homing Sliver</name>
            <set rarity="Common" muId="126162" num="118">FUT</set>
            <set rarity="Common" muId="207908" num="19">H09</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Each Sliver card in each player's hand has slivercycling {3}.
Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Jukai Messenger</name>
            <set rarity="Common" muId="80525" num="218">CHK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Crackleburr</name>
            <set rarity="Rare" muId="157420" num="100">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>1U/RU/R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U/R}{U/R}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player.
{U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Bogardan Firefiend</name>
            <set rarity="Common" muId="205265" num="48">HOP</set>
            <set rarity="Common" muId="130534" num="193">10E</set>
            <set rarity="Common" muId="4537">WTH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Bogardan Firefiend dies, it deals 2 damage to target creature.</text>
        </card>
        <card>
            <name>Blurred Mongoose</name>
            <set rarity="Rare" muId="23139" num="183">INV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Mongoose</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Blurred Mongoose can't be countered.
Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Diplomatic Immunity</name>
            <set rarity="Common" muId="19576" num="75">MMQ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Shroud (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creature has shroud.</text>
        </card>
        <card>
            <name>Sharuum the Hegemon</name>
            <set rarity="Mythic Rare" muId="376497" num="212">C13</set>
            <set rarity="Mythic Rare" muId="420838" num="221">C16</set>
            <set rarity="Mythic Rare" muId="244664" num="11">V11</set>
            <set rarity="Mythic Rare" muId="175127" num="194">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>3WUB</manacost>
            <cmc>6</cmc>
            <type>Legendary Artifact Creature — Sphinx</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Golem's Heart</name>
            <set rarity="Uncommon" muId="205472" num="161">SOM</set>
            <set rarity="Special" muId="0" num="60">pWPN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts an artifact spell, you may gain 1 life.</text>
        </card>
        <card>
            <name>Final-Sting Faerie</name>
            <set rarity="Common" muId="152641" num="63">MOR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Assassin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.</text>
        </card>
        <card>
            <name>Throne of the God-Pharaoh</name>
            <set rarity="Rare" muId="426939" num="237">AKH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.</text>
        </card>
        <card>
            <name>Jace's Defeat</name>
            <set rarity="Uncommon" muId="430727" num="38">HOU</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target blue spell. If it was a Jace planeswalker spell, scry 2.</text>
        </card>
        <card>
            <name>Rise of the Hobgoblins</name>
            <set rarity="Rare" muId="151114" num="145">EVE</set>
            <color>W</color>
            <color>R</color>
            <manacost>R/WR/W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.
{R/W}: Red creatures and white creatures you control gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Markov Patrician</name>
            <set rarity="Common" muId="226754" num="107">ISD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Galecaster Colossus</name>
            <set rarity="Rare" muId="433251" num="10">C17</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant Wizard</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand.</text>
        </card>
        <card>
            <name>Ashen Rider</name>
            <set rarity="Mythic Rare" muId="373689" num="187">THS</set>
            <color>W</color>
            <color>B</color>
            <manacost>4WWBB</manacost>
            <cmc>8</cmc>
            <type>Creature — Archon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Ashen Rider enters the battlefield or dies, exile target permanent.</text>
        </card>
        <card>
            <name>Gaea's Anthem</name>
            <set rarity="Uncommon" muId="425952" num="127">MM3</set>
            <set rarity="Rare" muId="122367" num="147">PLC</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Pounce</name>
            <set rarity="Common" muId="435356" num="200">XLN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Shielded Passage</name>
            <set rarity="Common" muId="366332" num="24">GTC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Pilgrim of the Fires</name>
            <set rarity="Uncommon" muId="391893" num="162">FRF</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>First strike, trample</text>
        </card>
        <card>
            <name>Earth Rift</name>
            <set rarity="Common" muId="29769" num="189">ODY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.
Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Battle Strain</name>
            <set rarity="Uncommon" muId="29861" num="177">ODY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Atzocan Seer</name>
            <set rarity="Uncommon" muId="439810" num="153">RIX</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.
Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Dirgur Nemesis</name>
            <set rarity="Common" muId="394537" num="51">DTK</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Serpent</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
Megamorph {6}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Boon of Erebos</name>
            <set rarity="Common" muId="373642" num="80">THS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.</text>
        </card>
        <card>
            <name>Winter Orb</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="413776" num="234">EMA</set>
            <set rarity="Rare" muId="3820">5ED</set>
            <set rarity="Rare" muId="2081">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="46">LEA</set>
            <set rarity="Rare" muId="341">LEB</set>
            <set rarity="Rare" muId="159277" num="173">MED</set>
            <set rarity="Rare" muId="1141">3ED</set>
            <set rarity="Rare" muId="643">2ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.</text>
        </card>
        <card>
            <name>Ogre Savant</name>
            <set rarity="Common" muId="249387" num="55">DDH</set>
            <set rarity="Common" muId="338389" num="9">DDJ</set>
            <set rarity="Common" muId="97236" num="70">GPT</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Ogre Savant enters the battlefield, if {U} was spent to cast Ogre Savant, return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Sivvi's Ruse</name>
            <set rarity="Uncommon" muId="21270" num="21">NMS</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If an opponent controls a Mountain and you control a Plains, you may cast Sivvi's Ruse without paying its mana cost.
Prevent all damage that would be dealt this turn to creatures you control.</text>
        </card>
        <card>
            <name>Lightning Mauler</name>
            <set rarity="Uncommon" muId="271119" num="144">AVR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Berserker</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Lightning Mauler is paired with another creature, both creatures have haste.</text>
        </card>
        <card>
            <name>Mark of Eviction</name>
            <set rarity="Uncommon" muId="83921" num="58">RAV</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.</text>
        </card>
        <card>
            <name>Trumpet Blast</name>
            <set rarity="Common" muId="416929" num="172">CN2</set>
            <set rarity="Common" muId="438717" num="151">IMA</set>
            <set rarity="Common" muId="386706" num="124">KTK</set>
            <set rarity="Common" muId="191077" num="160">M10</set>
            <set rarity="Common" muId="276606" num="152">M13</set>
            <set rarity="Common" muId="382387" num="154">CNS</set>
            <set rarity="Common" muId="15200" num="98">UDS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attacking creatures get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Ertai, the Corrupted</name>
            <set rarity="Rare" muId="29292" num="★107">PLS</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>2WUB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.</text>
        </card>
        <card>
            <name>Brood Monitor</name>
            <set rarity="Uncommon" muId="401833" num="164">BFZ</set>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Brood Monitor enters the battlefield, create three 1/1 colorless Eldrazi Scion creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Knight of the Pilgrim's Road</name>
            <set rarity="Common" muId="398420" num="20">ORI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</text>
        </card>
        <card>
            <name>Coastline Chimera</name>
            <set rarity="Common" muId="373707" num="44">THS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Chimera</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{W}: Coastline Chimera can block an additional creature this turn.</text>
        </card>
        <card>
            <name>Condemn</name>
            <set rarity="Uncommon" muId="389469" num="69">C14</set>
            <set rarity="Uncommon" muId="432990" num="58">C17</set>
            <set rarity="Uncommon" muId="107494" num="8">DIS</set>
            <set rarity="Uncommon" muId="373407" num="17">DDL</set>
            <set rarity="Uncommon" muId="205098" num="11">M11</set>
            <set rarity="Special" muId="0" num="18">pMPR</set>
            <set rarity="Uncommon" muId="130528" num="13">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.</text>
        </card>
        <card>
            <name>Thraben Purebloods</name>
            <set rarity="Common" muId="230625" num="37">ISD</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Hound</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Tangleclaw Werewolf</name>
            <set rarity="Uncommon" muId="414477" num="174a">EMN</set>
            <color>G</color>
            <related attach="attach">Fibrous Entangler</related>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Werewolf Horror</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Tangleclaw Werewolf can block an additional creature each combat.
{6}{G}: Transform Tangleclaw Werewolf.</text>
        </card>
        <card>
            <name>Crown of the Ages</name>
            <set rarity="Rare" muId="3772">5ED</set>
            <set rarity="Rare" muId="2401">ICE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Attach target Aura attached to a creature to another creature.</text>
        </card>
        <card>
            <name>Swans of Bryn Argoll</name>
            <set rarity="Rare" muId="397778" num="199">MM2</set>
            <set rarity="Rare" muId="146754" num="151">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>2W/UW/U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Spirit</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.</text>
        </card>
        <card>
            <name>Laughing Hyena</name>
            <set rarity="Common" muId="74293" num="103">UNH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Hyena</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Gotcha — If an opponent laughs, you may say &quot;Gotcha&quot; When you do, return Laughing Hyena from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Granite Shard</name>
            <set rarity="Uncommon" muId="46051" num="182">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T} or {R}, {T}: Granite Shard deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Tangle Kelp</name>
            <set rarity="Uncommon" muId="1763">DRK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Tangle Kelp enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.</text>
        </card>
        <card>
            <name>Descent of the Dragons</name>
            <set rarity="Mythic Rare" muId="394536" num="133">DTK</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.</text>
        </card>
        <card>
            <name>Angus Mackenzie</name>
            <set rarity="Rare" muId="1643">LEG</set>
            <set rarity="Rare" muId="201175" num="141">ME3</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>GWU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step.</text>
        </card>
        <card>
            <name>Molten Ravager</name>
            <set rarity="Common" muId="191359" num="138">ZEN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>{R}: Molten Ravager gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Shivan Phoenix</name>
            <set rarity="Rare" muId="12423" num="91">ULG</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Phoenix</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand.</text>
        </card>
        <card>
            <name>Sejiri Refuge</name>
            <set rarity="Uncommon" muId="376487" num="320">C13</set>
            <set rarity="Uncommon" muId="430490" num="271">CMA</set>
            <set rarity="Uncommon" muId="270876" num="36">DDI</set>
            <set rarity="Uncommon" muId="189626" num="224">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Sejiri Refuge enters the battlefield tapped.
When Sejiri Refuge enters the battlefield, you gain 1 life.
{T}: Add {W} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Soulstinger</name>
            <set rarity="Common" muId="426810" num="108">AKH</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Scorpion Demon</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control.
When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.</text>
        </card>
        <card>
            <name>Breath of Fury</name>
            <set rarity="Rare" muId="420738" num="121">C16</set>
            <set rarity="Rare" muId="89099" num="116">RAV</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.</text>
        </card>
        <card>
            <name>Ghosthelm Courier</name>
            <set rarity="Uncommon" muId="39595" num="85">ONS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Ghosthelm Courier during your untap step.
{2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Agent of Stromgald</name>
            <set rarity="Common" muId="3160">ALL</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}: Add {B} to your mana pool.</text>
        </card>
        <card>
            <name>Pestilent Souleater</name>
            <set rarity="Common" muId="233085" num="149">NPH</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{B/P}: Pestilent Souleater gains infect until end of turn. ({B/P} can be paid with either {B} or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Wall of Glare</name>
            <set rarity="Common" muId="15120" num="25">UDS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Wall of Glare can block any number of creatures.</text>
        </card>
        <card>
            <name>Dinosaur Stampede</name>
            <set rarity="Uncommon" muId="435294" num="140">XLN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.</text>
        </card>
        <card>
            <name>Silhana Ledgewalker</name>
            <set rarity="Common" muId="96825" num="94">GPT</set>
            <set rarity="Common" muId="271230" num="77">PC2</set>
            <set rarity="Common" muId="423502" num="77">PCA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can't be blocked except by creatures with flying.</text>
        </card>
        <card>
            <name>Reward the Faithful</name>
            <set rarity="Uncommon" muId="44401" num="22">SCG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Any number of target players each gain life equal to the highest converted mana cost among permanents you control.</text>
        </card>
        <card>
            <name>Samut, the Tested</name>
            <set rarity="Mythic Rare" muId="430833" num="144">HOU</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Samut</type>
            <tablerow>1</tablerow>
            <text>+1: Up to one target creature gains double strike until end of turn.
−2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players.
−7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Farsight Mask</name>
            <set rarity="Uncommon" muId="46135" num="170">MRD</set>
            <set rarity="Uncommon" muId="275263" num="109">PC2</set>
            <set rarity="Uncommon" muId="423534" num="109">PCA</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.</text>
        </card>
        <card>
            <name>Shed Weakness</name>
            <set rarity="Common" muId="426887" num="185">AKH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.</text>
        </card>
        <card>
            <name>Eternity Vessel</name>
            <set rarity="Mythic Rare" muId="189006" num="200">ZEN</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.
Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.</text>
        </card>
        <card>
            <name>Aven Farseer</name>
            <set rarity="Common" muId="44343" num="3">SCG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.</text>
        </card>
        <card>
            <name>Angel of Light</name>
            <set rarity="Uncommon" muId="184753" num="3">ME2</set>
            <set rarity="Uncommon" muId="20391" num="1">S99</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Soraya the Falconer</name>
            <set rarity="Rare" muId="3031">HML</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bird creatures get +1/+1.
{1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Hydrolash</name>
            <set rarity="Uncommon" muId="398666" num="59">ORI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attacking creatures get -2/-0 until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Aether Meltdown</name>
            <set rarity="Uncommon" muId="417609" num="36">KLD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters).
Enchanted permanent gets -4/-0.</text>
        </card>
        <card>
            <name>Kami of Fire's Roar</name>
            <set rarity="Common" muId="79195" num="174">CHK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Ordruun Veteran</name>
            <set rarity="Uncommon" muId="366259" num="184">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Soldier</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Cartouche of Zeal</name>
            <set rarity="Common" muId="426826" num="124">AKH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura Cartouche</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
When Cartouche of Zeal enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.</text>
        </card>
        <card>
            <name>Phantom Nantuko</name>
            <set rarity="Rare" muId="376444" num="160">C13</set>
            <set rarity="Rare" muId="430352" num="133">CMA</set>
            <set rarity="Rare" muId="34948" num="128">JUD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect Spirit</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Trample
Phantom Nantuko enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.
{T}: Put a +1/+1 counter on Phantom Nantuko.</text>
        </card>
        <card>
            <name>Priest of Titania</name>
            <set rarity="Common" muId="389642" num="210">C14</set>
            <set rarity="Common" muId="430355" num="136">CMA</set>
            <set rarity="Special" muId="0" num="36">pFNM</set>
            <set rarity="Common" muId="5823" num="270">USG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool for each Elf on the battlefield.</text>
        </card>
        <card>
            <name>Centaur Safeguard</name>
            <set rarity="Common" muId="87959" num="244">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>2G/W</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>({G/W} can be paid with either {G} or {W}.)
When Centaur Safeguard dies, you may gain 3 life.</text>
        </card>
        <card>
            <name>Shambling Goblin</name>
            <set rarity="Common" muId="416905" num="148">CN2</set>
            <set rarity="Common" muId="394689" num="118">DTK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Meteorite</name>
            <set rarity="Uncommon" muId="383308" num="221">M15</set>
            <set rarity="Uncommon" muId="398499" num="233">ORI</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>When Meteorite enters the battlefield, it deals 2 damage to target creature or player.
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Flame-Kin Zealot</name>
            <set rarity="Uncommon" muId="386316" num="17">DDN</set>
            <set rarity="Uncommon" muId="413743" num="201">EMA</set>
            <set rarity="Uncommon" muId="83562" num="206">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RRW</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.</text>
        </card>
        <card>
            <name>Goka the Unjust</name>
            <set rarity="Uncommon" muId="78688" num="173b">CHK</set>
            <color>R</color>
            <related attach="attach">Initiate of Blood</related>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Ogre Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Earth Servant</name>
            <set rarity="Uncommon" muId="270843" num="60">DDI</set>
            <set rarity="Uncommon" muId="204986" num="134">M11</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Earth Servant gets +0/+1 for each Mountain you control.</text>
        </card>
        <card>
            <name>Game-Trail Changeling</name>
            <set rarity="Common" muId="143253" num="123">MOR</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
Trample</text>
        </card>
        <card>
            <name>Consecrated Sphinx</name>
            <set rarity="Mythic Rare" muId="438613" num="47">IMA</set>
            <set rarity="Special" muId="429867" num="8">MPS_AKH</set>
            <set rarity="Mythic Rare" muId="214063" num="21">MBS</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Sphinx</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever an opponent draws a card, you may draw two cards.</text>
        </card>
        <card>
            <name>Queen's Commission</name>
            <set rarity="Common" muId="435181" num="29">XLN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 white Vampire creature tokens with lifelink.</text>
        </card>
        <card>
            <name>Inflation Station</name>
            <set rarity="Common" muId="439579" num="190">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Arena Athlete</name>
            <set rarity="Uncommon" muId="373585" num="113">THS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.</text>
        </card>
        <card>
            <name>Sangrite Surge</name>
            <set rarity="Uncommon" muId="176438" num="190">ALA</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 and gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Tidal Kraken</name>
            <set rarity="Rare" muId="45271" num="108">8ED</set>
            <set rarity="Rare" muId="19674" num="110">MMQ</set>
            <set rarity="Rare" muId="83301" num="105">9ED</set>
            <color>U</color>
            <manacost>5UUU</manacost>
            <cmc>8</cmc>
            <type>Creature — Kraken</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Tidal Kraken can't be blocked.</text>
        </card>
        <card>
            <name>Nimble Obstructionist</name>
            <set rarity="Rare" muId="430729" num="40">HOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.</text>
        </card>
        <card>
            <name>Reprocess</name>
            <set rarity="Rare" muId="13101" num="159">7ED</set>
            <set rarity="Rare" muId="5558" num="154">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.</text>
        </card>
        <card>
            <name>Painful Truths</name>
            <set rarity="Rare" muId="401981" num="120">BFZ</set>
            <set rarity="Rare" muId="433050" num="118">C17</set>
            <set rarity="Special" muId="0" num="281">pPRE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.</text>
        </card>
        <card>
            <name>Faerie Artisans</name>
            <set rarity="Rare" muId="420625" num="8">C16</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.</text>
        </card>
        <card>
            <name>Blood Cultist</name>
            <set rarity="Uncommon" muId="175100" num="157">ALA</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Blood Cultist deals 1 damage to target creature.
Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist.</text>
        </card>
        <card>
            <name>Powder Keg</name>
            <set rarity="Special" muId="0" num="3">pMPR</set>
            <set rarity="Rare" muId="15259" num="136">UDS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
{T}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.</text>
        </card>
        <card>
            <name>Stamp of Approval</name>
            <set rarity="Uncommon" muId="439549" num="160">UST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Stamp of Approval enters the battlefield, choose a watermark.
Creatures you control with the chosen watermark get +1/+1.</text>
        </card>
        <card>
            <name>Wirewood Hivemaster</name>
            <set rarity="Uncommon" muId="43794" num="145">LGN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token.</text>
        </card>
        <card>
            <name>Kjeldoran Skyknight</name>
            <set rarity="Common" muId="2700">ICE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Serra Aviary</name>
            <set rarity="Rare" muId="3027">HML</set>
            <set rarity="Uncommon" muId="202527" num="26">ME4</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with flying get +1/+1.</text>
        </card>
        <card>
            <name>Sand Golem</name>
            <set rarity="Uncommon" muId="3266">MIR</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Famine</name>
            <set rarity="Uncommon" muId="376327" num="77">C13</set>
            <set rarity="Uncommon" muId="201276" num="65">ME3</set>
            <set rarity="Uncommon" muId="10518" num="75">PTK</set>
            <set rarity="Uncommon" muId="382933" num="120">VMA</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Famine deals 3 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Barbed Sliver</name>
            <set rarity="Uncommon" muId="207899" num="18">H09</set>
            <set rarity="Uncommon" muId="4803">TMP</set>
            <set rarity="Common" muId="397524" num="126">TPR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have &quot;{2}: This creature gets +1/+0 until end of turn.&quot;</text>
        </card>
        <card>
            <name>No-Dachi</name>
            <set rarity="Uncommon" muId="75265" num="264">CHK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0 and has first strike.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Thundermare</name>
            <set rarity="Rare" muId="84502" num="224">9ED</set>
            <set rarity="Rare" muId="4364">POR</set>
            <set rarity="Rare" muId="4562">WTH</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Horse</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack the turn it comes under your control.)
When Thundermare enters the battlefield, tap all other creatures.</text>
        </card>
        <card>
            <name>Shizo, Death's Storehouse</name>
            <set rarity="Rare" muId="79186" num="283">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} to your mana pool.
{B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Undying Beast</name>
            <set rarity="Common" muId="4242">POR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Undying Beast dies, put it on top of its owner's library.</text>
        </card>
        <card>
            <name>Sapphire Leech</name>
            <set rarity="Rare" muId="23010" num="71">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Leech</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Blue spells you cast cost {U} more to cast.</text>
        </card>
        <card>
            <name>Stormfront Pegasus</name>
            <set rarity="Common" muId="190543" num="35">M10</set>
            <set rarity="Common" muId="208294" num="34">M11</set>
            <set rarity="Common" muId="222633" num="38">M12</set>
            <set rarity="Uncommon" muId="429894" num="5">W17</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Pegasus</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Anaba Ancestor</name>
            <set rarity="Rare" muId="2991">HML</set>
            <set rarity="Common" muId="201315" num="86">ME3</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Minotaur Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Another target Minotaur creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>R&amp;D's Secret Lair</name>
            <set rarity="Rare" muId="73967" num="135">UNH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>Play cards as written. Ignore all errata.
{T}: Add {C} to your mana pool. (This mana is still added to your mana pool.)</text>
        </card>
        <card>
            <name>Crovax</name>
            <set rarity="Special" muId="4958">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control deals damage to a creature or player, you gain 1 life.</text>
        </card>
        <card>
            <name>Flashfreeze</name>
            <set rarity="Uncommon" muId="121218" num="33">CSP</set>
            <set rarity="Uncommon" muId="190168" num="53">M10</set>
            <set rarity="Uncommon" muId="208219" num="53">M11</set>
            <set rarity="Uncommon" muId="220249" num="52">M12</set>
            <set rarity="Uncommon" muId="397775" num="45">MM2</set>
            <set rarity="Uncommon" muId="129908" num="84">10E</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target red or green spell.</text>
        </card>
        <card>
            <name>Telepathic Spies</name>
            <set rarity="Common" muId="25561" num="101">7ED</set>
            <set rarity="Common" muId="15149" num="47">UDS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Telepathic Spies enters the battlefield, look at target opponent's hand.</text>
        </card>
        <card>
            <name>Angel of Mercy</name>
            <set rarity="Uncommon" muId="394006" num="9">DD3_DVD</set>
            <set rarity="Uncommon" muId="196990" num="9">DDC</set>
            <set rarity="Uncommon" muId="45195" num="1">8ED</set>
            <set rarity="Common" muId="438572" num="6">IMA</set>
            <set rarity="Uncommon" muId="22952" num="2">INV</set>
            <set rarity="Uncommon" muId="82992" num="1">9ED</set>
            <set rarity="Uncommon" muId="6505">PO2</set>
            <set rarity="Uncommon" muId="20392" num="2">S99</set>
            <set rarity="Uncommon" muId="129465" num="2">10E</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Angel of Mercy enters the battlefield, you gain 3 life.</text>
        </card>
        <card>
            <name>Fiery Temper</name>
            <set rarity="Special" muId="0" num="3">pGTW</set>
            <set rarity="Common" muId="409908" num="156">SOI</set>
            <set rarity="Special" muId="108880" num="62">TSB</set>
            <set rarity="Common" muId="32918" num="97">TOR</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Fiery Temper deals 3 damage to target creature or player.
Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Minotaur Sureshot</name>
            <set rarity="Common" muId="426845" num="143">AKH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Archer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
{1}{R}: Minotaur Sureshot gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Wilt-Leaf Cavaliers</name>
            <set rarity="Uncommon" muId="243432" num="15">DDG</set>
            <set rarity="Special" muId="0" num="18">pGTW</set>
            <set rarity="Uncommon" muId="153962" num="244">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>G/WG/WG/W</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Knight</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Mangara's Blessing</name>
            <set rarity="Uncommon" muId="3500">MIR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 5 life.
When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Dwarven Scorcher</name>
            <set rarity="Common" muId="36116" num="86">JUD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to him or her.</text>
        </card>
        <card>
            <name>Fathom Fleet Captain</name>
            <set rarity="Rare" muId="435260" num="106">XLN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Menace
Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.</text>
        </card>
        <card>
            <name>Aerathi Berserker</name>
            <set rarity="Uncommon" muId="1557">LEG</set>
            <color>R</color>
            <manacost>2RRR</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Berserker</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Synod Artificer</name>
            <set rarity="Rare" muId="49021" num="34">DST</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{X}, {T}: Tap X target noncreature artifacts.
{X}, {T}: Untap X target noncreature artifacts.</text>
        </card>
        <card>
            <name>Forced Fruition</name>
            <set rarity="Rare" muId="146166" num="66">LRW</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a spell, that player draws seven cards.</text>
        </card>
        <card>
            <name>Slithery Stalker</name>
            <set rarity="Uncommon" muId="31833" num="84">TOR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Nightmare Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.
When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Novablast Wurm</name>
            <set rarity="Mythic Rare" muId="197857" num="119">WWK</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GGWW</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Whenever Novablast Wurm attacks, destroy all other creatures.</text>
        </card>
        <card>
            <name>Kinjalli's Caller</name>
            <set rarity="Common" muId="435169" num="18">XLN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Dinosaur spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Familiar's Ruse</name>
            <set rarity="Uncommon" muId="146584" num="64">LRW</set>
            <set rarity="Uncommon" muId="425862" num="37">MM3</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Familiar's Ruse, return a creature you control to its owner's hand.
Counter target spell.</text>
        </card>
        <card>
            <name>Tower Defense</name>
            <set rarity="Uncommon" muId="366404" num="137">GTC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +0/+5 and gain reach until end of turn.</text>
        </card>
        <card>
            <name>Mystical Tutor</name>
            <set rarity="Uncommon" muId="15367" num="83">6ED</set>
            <set rarity="Rare" muId="413604" num="62">EMA</set>
            <set rarity="Mythic Rare" muId="194976" num="8">V09</set>
            <set rarity="Uncommon" muId="3351">MIR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.</text>
        </card>
        <card>
            <name>Dazzling Ramparts</name>
            <set rarity="Uncommon" muId="386511" num="6">KTK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Wall</type>
            <pt>0/7</pt>
            <tablerow>2</tablerow>
            <text>Defender
{1}{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Excommunicate</name>
            <set rarity="Common" muId="190173" num="10">M10</set>
            <set rarity="Common" muId="208273" num="14">M11</set>
            <set rarity="Common" muId="180144" num="11">ALA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Vicious Conquistador</name>
            <set rarity="Uncommon" muId="435282" num="128">XLN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Vicious Conquistador attacks, each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Sight Beyond Sight</name>
            <set rarity="Uncommon" muId="394697" num="75">DTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Nissa's Defeat</name>
            <set rarity="Uncommon" muId="430812" num="123">HOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.</text>
        </card>
        <card>
            <name>Stomper Cub</name>
            <set rarity="Common" muId="193567" num="210">ROE</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Exiled Doomsayer</name>
            <set rarity="Rare" muId="40648" num="13">SCG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.)</text>
        </card>
        <card>
            <name>Era of Innovation</name>
            <set rarity="Uncommon" muId="417618" num="45">KLD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters).
Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards.</text>
        </card>
        <card>
            <name>Alabaster Wall</name>
            <set rarity="Common" muId="19541" num="2">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Solar Tide</name>
            <set rarity="Rare" muId="48437" num="24">MRD</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy all creatures with power 2 or less.
• Destroy all creatures with power 3 or greater.
Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Hibernation's End</name>
            <set rarity="Rare" muId="121139" num="110">CSP</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it onto the battlefield. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Satyr Rambler</name>
            <set rarity="Common" muId="373737" num="139">THS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Satyr</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Songstitcher</name>
            <set rarity="Uncommon" muId="21134">BRB</set>
            <set rarity="Uncommon" muId="5669" num="52">USG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.</text>
        </card>
        <card>
            <name>Ostiary Thrull</name>
            <set rarity="Common" muId="96974" num="55">GPT</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Thrull</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Armory Automaton</name>
            <set rarity="Rare" muId="420668" num="51">C16</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)</text>
        </card>
        <card>
            <name>Secret Salvage</name>
            <set rarity="Rare" muId="423738" num="71">AER</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Mind's Dilation</name>
            <set rarity="Mythic Rare" muId="414365" num="70">EMN</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts his or her first spell each turn, that player exiles the top card of his or her library. If it's a nonland card, you may cast it without paying its mana cost.</text>
        </card>
        <card>
            <name>Cackling Fiend</name>
            <set rarity="Common" muId="21168">BRB</set>
            <set rarity="Common" muId="5567" num="121">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Cackling Fiend enters the battlefield, each opponent discards a card.</text>
        </card>
        <card>
            <name>Strafe</name>
            <set rarity="Uncommon" muId="26288" num="73">PLS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Strafe deals 3 damage to target nonred creature.</text>
        </card>
        <card>
            <name>Holistic Wisdom</name>
            <set rarity="Rare" muId="29994" num="243">ODY</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)</text>
        </card>
        <card>
            <name>Research the Deep</name>
            <set rarity="Uncommon" muId="152618" num="46">MOR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Eiganjo Castle</name>
            <set rarity="Rare" muId="79205" num="275">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} to your mana pool.
{W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.</text>
        </card>
        <card>
            <name>Spirit Mirror</name>
            <set rarity="Rare" muId="4906">TMP</set>
            <set rarity="Rare" muId="397646" num="35">TPR</set>
            <set rarity="Rare" muId="383109" num="49">VMA</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.
{0}: Destroy target Reflection.</text>
        </card>
        <card>
            <name>Undermine</name>
            <set rarity="Rare" muId="259278" num="62">DDH</set>
            <set rarity="Rare" muId="23190" num="282">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>UUB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Its controller loses 3 life.</text>
        </card>
        <card>
            <name>Undercity Shade</name>
            <set rarity="Uncommon" muId="88951" num="110">RAV</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{B}: Undercity Shade gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Roofstalker Wight</name>
            <set rarity="Common" muId="87945" num="102">RAV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}: Roofstalker Wight gains flying until end of turn.</text>
        </card>
        <card>
            <name>Pyretic Hunter</name>
            <set rarity="Uncommon" muId="416813" num="56">CN2</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Cat</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft round, including Pyretic Hunter.
Menace (This creature can't be blocked except by two or more creatures.)
Pyretic Hunter enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Pyretic Hunter.</text>
        </card>
        <card>
            <name>Mox Pearl</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="34">LEA</set>
            <set rarity="Rare" muId="329">LEB</set>
            <set rarity="Rare" muId="631">2ED</set>
            <set rarity="Special" muId="383021" num="7">VMA</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} to your mana pool.</text>
        </card>
        <card>
            <name>Scorching Lava</name>
            <set rarity="Common" muId="23077" num="164">INV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {R} (You may pay an additional {R} as you cast this spell.)
Scorching Lava deals 2 damage to target creature or player. If Scorching Lava was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Hammerfest Boomtacular</name>
            <set rarity="Uncommon" muId="439476" num="87">UST</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Necromantic Thirst</name>
            <set rarity="Common" muId="382317" num="119">CNS</set>
            <set rarity="Common" muId="87985" num="97">RAV</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Domineering Will</name>
            <set rarity="Rare" muId="389488" num="13">C14</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.</text>
        </card>
        <card>
            <name>Terashi's Verdict</name>
            <set rarity="Uncommon" muId="74481" num="27">BOK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking creature with power 3 or less.</text>
        </card>
        <card>
            <name>Last Kiss</name>
            <set rarity="Common" muId="380218" num="71">DDM</set>
            <set rarity="Common" muId="193546" num="116">ROE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Last Kiss deals 2 damage to target creature and you gain 2 life.</text>
        </card>
        <card>
            <name>Firemaw Kavu</name>
            <set rarity="Uncommon" muId="111064" num="153">TSP</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Kavu</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature.
When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Electryte</name>
            <set rarity="Rare" muId="9700" num="183">USG</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature.</text>
        </card>
        <card>
            <name>Infectious Curse</name>
            <set rarity="Uncommon" muId="409844" num="97b">SOI</set>
            <color>B</color>
            <related attach="attach">Accursed Witch</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Spells you cast that target enchanted player cost {1} less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Blister Beetle</name>
            <set rarity="Common" muId="174893" num="66">ALA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Pyxis of Pandemonium</name>
            <set rarity="Rare" muId="373669" num="220">THS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Each player exiles the top card of his or her library face down.
{7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.</text>
        </card>
        <card>
            <name>My First Tome</name>
            <set rarity="Uncommon" muId="73945" num="125">UNH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and that player guessed wrong, you draw a card.</text>
        </card>
        <card>
            <name>Temple Altisaur</name>
            <set rarity="Rare" muId="439685" num="28">RIX</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.</text>
        </card>
        <card>
            <name>Lunk Errant</name>
            <set rarity="Common" muId="152581" num="94">MOR</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Aura Gnarlid</name>
            <set rarity="Common" muId="271147" num="55">PC2</set>
            <set rarity="Common" muId="423480" num="55">PCA</set>
            <set rarity="Common" muId="193478" num="175">ROE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Creatures with power less than Aura Gnarlid's power can't block it.
Aura Gnarlid gets +1/+1 for each Aura on the battlefield.</text>
        </card>
        <card>
            <name>Skyshroud Ranger</name>
            <set rarity="Common" muId="4790">TMP</set>
            <set rarity="Common" muId="135182" num="297">10E</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Pledge of Loyalty</name>
            <set rarity="Uncommon" muId="22958" num="24">INV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.</text>
        </card>
        <card>
            <name>Thoughtweft Gambit</name>
            <set rarity="Uncommon" muId="146024" num="154">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>4W/UW/U</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap all creatures your opponents control and untap all creatures you control.</text>
        </card>
        <card>
            <name>Magma Vein</name>
            <set rarity="Uncommon" muId="29859" num="203">ODY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Quarry Hauler</name>
            <set rarity="Common" muId="426883" num="181">AKH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Camel</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.</text>
        </card>
        <card>
            <name>Scourge of Fleets</name>
            <set rarity="Rare" muId="394403" num="41">DDO</set>
            <set rarity="Rare" muId="380494" num="51">JOU</set>
            <set rarity="Special" muId="0" num="79">pPRE</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Kraken</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.</text>
        </card>
        <card>
            <name>Fragmentize</name>
            <set rarity="Common" muId="417587" num="14">KLD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment with converted mana cost 4 or less.</text>
        </card>
        <card>
            <name>Nicol Bolas, the Deceiver</name>
            <set rarity="Mythic Rare" muId="432884" num="205">HOU</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>5UBR</manacost>
            <cmc>8</cmc>
            <type>Legendary Planeswalker — Bolas</type>
            <tablerow>1</tablerow>
            <text>+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
−3: Destroy target creature. Draw a card.
−11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Untaidake, the Cloud Keeper</name>
            <set rarity="Rare" muId="79218" num="285">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>Untaidake, the Cloud Keeper enters the battlefield tapped.
{T}, Pay 2 life: Add {C}{C} to your mana pool. Spend this mana only to cast legendary spells.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Rustspore Ram</name>
            <set rarity="Uncommon" muId="46138" num="235">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Sheep</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Rustspore Ram enters the battlefield, destroy target Equipment.</text>
        </card>
        <card>
            <name>Overburden</name>
            <set rarity="Rare" muId="24597" num="39">PCY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand.</text>
        </card>
        <card>
            <name>Akroan Crusader</name>
            <set rarity="Common" muId="373578" num="111">THS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.</text>
        </card>
        <card>
            <name>Epiphany Storm</name>
            <set rarity="Common" muId="378463" num="91">BNG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{R}, {T}, Discard a card: Draw a card.&quot;</text>
        </card>
        <card>
            <name>Seacoast Drake</name>
            <set rarity="Common" muId="370617" num="70">M14</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Drake</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Takklemaggot</name>
            <set rarity="Uncommon" muId="2815">CHR</set>
            <set rarity="Uncommon" muId="1459">LEG</set>
            <set rarity="Uncommon" muId="201230" num="76">ME3</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses &quot;enchant creature&quot; and gains &quot;At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her.&quot;</text>
        </card>
        <card>
            <name>Keepsake Gorgon</name>
            <set rarity="Uncommon" muId="416898" num="141">CN2</set>
            <set rarity="Uncommon" muId="373548" num="93">THS</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Gorgon</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
{5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.</text>
        </card>
        <card>
            <name>Embalmer's Tools</name>
            <set rarity="Uncommon" muId="426929" num="227">AKH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Activated abilities of creature cards in your graveyard cost {1} less to activate.
Tap an untapped Zombie you control: Target player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Immolation</name>
            <set rarity="Common" muId="2287">4ED</set>
            <set rarity="Common" muId="1579">LEG</set>
            <set rarity="Common" muId="201142" num="103">ME3</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/-2.</text>
        </card>
        <card>
            <name>Relentless Raptor</name>
            <set rarity="Uncommon" muId="439830" num="169">RIX</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Relentless Raptor attacks or blocks each combat if able.</text>
        </card>
        <card>
            <name>Telepathy</name>
            <set rarity="Uncommon" muId="45256" num="105">8ED</set>
            <set rarity="Uncommon" muId="189910" num="74">M10</set>
            <set rarity="Uncommon" muId="83295" num="101">9ED</set>
            <set rarity="Uncommon" muId="15793" num="102">7ED</set>
            <set rarity="Uncommon" muId="129761" num="113">10E</set>
            <set rarity="Uncommon" muId="5841" num="102">USG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Your opponents play with their hands revealed.</text>
        </card>
        <card>
            <name>Wistful Selkie</name>
            <set rarity="Uncommon" muId="405453" num="243">C15</set>
            <set rarity="Uncommon" muId="151143" num="165">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>G/UG/UG/U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Wistful Selkie enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Illusory Gains</name>
            <set rarity="Rare" muId="394599" num="59">DTK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.
Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.</text>
        </card>
        <card>
            <name>Eager Cadet</name>
            <set rarity="Common" muId="47784" num="S1">8ED</set>
            <set rarity="Common" muId="83064" num="S1">9ED</set>
            <set rarity="Common" muId="15780" num="14">7ED</set>
            <set rarity="Common" muId="21021" num="15">S99</set>
            <set rarity="Common" muId="25455">S00</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Commander Eesha</name>
            <set rarity="Rare" muId="35893" num="9">JUD</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Bird Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from creatures</text>
        </card>
        <card>
            <name>Grasp of Phantoms</name>
            <set rarity="Uncommon" muId="243208" num="58">ISD</set>
            <set rarity="Common" muId="425866" num="41">MM3</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature on top of its owner's library.
Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Curse of Shallow Graves</name>
            <set rarity="Uncommon" muId="376294" num="71">C13</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Into the Roil</name>
            <set rarity="Common" muId="389560" num="115">C14</set>
            <set rarity="Common" muId="433018" num="86">C17</set>
            <set rarity="Common" muId="380188" num="23">DDM</set>
            <set rarity="Common" muId="178151" num="48">ZEN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.</text>
        </card>
        <card>
            <name>Dominate</name>
            <set rarity="Uncommon" muId="405202" num="92">C15</set>
            <set rarity="Uncommon" muId="21303" num="31">NMS</set>
            <color>U</color>
            <manacost>X1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature with converted mana cost X or less.</text>
        </card>
        <card>
            <name>Sphinx of Uthuun</name>
            <set rarity="Rare" muId="389688" num="128">C14</set>
            <set rarity="Rare" muId="386367" num="59">DDN</set>
            <set rarity="Rare" muId="284486" num="22">DDI</set>
            <set rarity="Rare" muId="438640" num="74">IMA</set>
            <set rarity="Rare" muId="220090" num="76">M12</set>
            <set rarity="Rare" muId="254108" num="69">M13</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Sphinx</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.</text>
        </card>
        <card>
            <name>Myojin of Cleansing Fire</name>
            <set rarity="Rare" muId="78681" num="35">CHK</set>
            <color>W</color>
            <manacost>5WWW</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.</text>
        </card>
        <card>
            <name>Deathcoil Wurm</name>
            <set rarity="Rare" muId="221518" num="149">ME4</set>
            <set rarity="Rare" muId="6637">PO2</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Wurm</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>You may have Deathcoil Wurm assign its combat damage as though it weren't blocked.</text>
        </card>
        <card>
            <name>Dragon Broodmother</name>
            <set rarity="Mythic Rare" muId="189648" num="53">ARB</set>
            <set rarity="Special" muId="0" num="40">pPRE</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RRRG</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Dawn of the Dead</name>
            <set rarity="Rare" muId="35924" num="59">TOR</set>
            <color>B</color>
            <manacost>2BBB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you lose 1 life.
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Mina and Denn, Wildborn</name>
            <set rarity="Rare" muId="407666" num="156">OGW</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Elf Ally</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>You may play an additional land on each of your turns.
{R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.</text>
        </card>
        <card>
            <name>Stealer of Secrets</name>
            <set rarity="Common" muId="380202" num="11">DDM</set>
            <set rarity="Special" muId="0" num="89">pMEI</set>
            <set rarity="Common" muId="265413" num="53">RTR</set>
            <set rarity="Common" muId="429902" num="13">W17</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Stealer of Secrets deals combat damage to a player, draw a card.</text>
        </card>
        <card>
            <name>Choke</name>
            <set rarity="Uncommon" muId="45431" num="237">8ED</set>
            <set rarity="Special" muId="430685" num="50">MPS_AKH</set>
            <set rarity="Uncommon" muId="4753">TMP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Islands don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Aquus Steed</name>
            <set rarity="Uncommon" muId="270361" num="29">RTR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}: Target creature gets -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Hellkite Igniter</name>
            <set rarity="Rare" muId="420744" num="127">C16</set>
            <set rarity="Rare" muId="214052" num="65">MBS</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
{1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.</text>
        </card>
        <card>
            <name>Mijae Djinn</name>
            <set rarity="Rare" muId="964">ARN</set>
            <set rarity="Rare" muId="202503" num="127">ME4</set>
            <set rarity="Rare" muId="1307">3ED</set>
            <color>R</color>
            <manacost>RRR</manacost>
            <cmc>3</cmc>
            <type>Creature — Djinn</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.</text>
        </card>
        <card>
            <name>Kemuri-Onna</name>
            <set rarity="Uncommon" muId="84705" num="76">SOK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Kemuri-Onna enters the battlefield, target player discards a card.
Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.</text>
        </card>
        <card>
            <name>Runechanter's Pike</name>
            <set rarity="Rare" muId="244681" num="231">ISD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Equip {2}</text>
        </card>
        <card>
            <name>Daxos of Meletis</name>
            <set rarity="Rare" muId="373664" num="191">THS</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Daxos of Meletis can't be blocked by creatures with power 3 or greater.
Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.</text>
        </card>
        <card>
            <name>Primal Plasma</name>
            <set rarity="Common" muId="270857" num="16">DDI</set>
            <set rarity="Common" muId="124757" num="59">PLC</set>
            <set rarity="Common" muId="271175" num="23">PC2</set>
            <set rarity="Common" muId="423448" num="23">PCA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Shapeshifter</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.</text>
        </card>
        <card>
            <name>Goblin Patrol</name>
            <set rarity="Common" muId="5653" num="193">USG</set>
            <set rarity="Common" muId="382961" num="169">VMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Unflinching Courage</name>
            <set rarity="Uncommon" muId="369074" num="111">DGM</set>
            <set rarity="Uncommon" muId="426022" num="197">MM3</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink.</text>
        </card>
        <card>
            <name>Solar Blast</name>
            <set rarity="Common" muId="41143" num="234">ONS</set>
            <set rarity="Common" muId="383102" num="187">VMA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Solar Blast deals 3 damage to target creature or player.
Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.)
When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Primal Bellow</name>
            <set rarity="Uncommon" muId="193407" num="176">ZEN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 until end of turn for each Forest you control.</text>
        </card>
        <card>
            <name>Syncopate</name>
            <set rarity="Common" muId="29832" num="103">ODY</set>
            <set rarity="Uncommon" muId="270369" num="54">RTR</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.</text>
        </card>
        <card>
            <name>Skullmane Baku</name>
            <set rarity="Common" muId="74577" num="83">BOK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.
{1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.</text>
        </card>
        <card>
            <name>Gild</name>
            <set rarity="Rare" muId="378445" num="73">BNG</set>
            <set rarity="Rare" muId="405242" num="127">C15</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target creature. Create a colorless artifact token named Gold. It has &quot;Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Sigarda, Host of Herons</name>
            <set rarity="Mythic Rare" muId="240033" num="210">AVR</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GWW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, hexproof
Spells and abilities your opponents control can't cause you to sacrifice permanents.</text>
        </card>
        <card>
            <name>Entrapment Maneuver</name>
            <set rarity="Rare" muId="420619" num="2">C16</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.</text>
        </card>
        <card>
            <name>Logic Knot</name>
            <set rarity="Common" muId="126151" num="52">FUT</set>
            <set rarity="Common" muId="370529" num="51">MMA</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Counter target spell unless its controller pays {X}.</text>
        </card>
        <card>
            <name>Herald of Leshrac</name>
            <set rarity="Rare" muId="121250" num="62">CSP</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Creature — Avatar</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Herald of Leshrac gets +1/+1 for each land you control but don't own.
When Herald of Leshrac leaves the battlefield, each player gains control of each land he or she owns that you control.</text>
        </card>
        <card>
            <name>Vessel of Malignity</name>
            <set rarity="Common" muId="409894" num="144">SOI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from his or her hand. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Slayers' Stronghold</name>
            <set rarity="Rare" muId="240170" num="229">AVR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.</text>
        </card>
        <card>
            <name>Charging Bandits</name>
            <set rarity="Uncommon" muId="4212">POR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Soar</name>
            <set rarity="Common" muId="3364">MIR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+1 and has flying.</text>
        </card>
        <card>
            <name>Vodalian Illusionist</name>
            <set rarity="Uncommon" muId="4504">WTH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)</text>
        </card>
        <card>
            <name>Purge</name>
            <set rarity="Uncommon" muId="34479" num="12">DST</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact creature or black creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Builder's Bane</name>
            <set rarity="Common" muId="3431">MIR</set>
            <color>R</color>
            <manacost>XXR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled put into a graveyard this way.</text>
        </card>
        <card>
            <name>Sword of Body and Mind</name>
            <set rarity="Mythic Rare" muId="212640" num="14">V10</set>
            <set rarity="Special" muId="425821" num="50">MPS</set>
            <set rarity="Mythic Rare" muId="209280" num="208">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player puts the top ten cards of his or her library into his or her graveyard.
Equip {2}</text>
        </card>
        <card>
            <name>Magma Phoenix</name>
            <set rarity="Rare" muId="191397" num="148">M10</set>
            <set rarity="Rare" muId="208003" num="150">M11</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Phoenix</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Magma Phoenix dies, it deals 3 damage to each creature and each player.
{3}{R}{R}: Return Magma Phoenix from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Fact or Fiction</name>
            <set rarity="Uncommon" muId="405223" num="94">C15</set>
            <set rarity="Uncommon" muId="393829" num="26">DD3_JVC</set>
            <set rarity="Uncommon" muId="185819" num="26">DD2</set>
            <set rarity="Uncommon" muId="413590" num="48">EMA</set>
            <set rarity="Special" muId="0" num="61">pFNM</set>
            <set rarity="Mythic Rare" muId="373325" num="9">V13</set>
            <set rarity="Uncommon" muId="22998" num="57">INV</set>
            <set rarity="Uncommon" muId="247186" num="45">CMD</set>
            <set rarity="Uncommon" muId="382265" num="97">CNS</set>
            <set rarity="Uncommon" muId="382930" num="67">VMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.</text>
        </card>
        <card>
            <name>Night of Souls' Betrayal</name>
            <set rarity="Rare" muId="78991" num="133">CHK</set>
            <set rarity="Rare" muId="438665" num="99">IMA</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures get -1/-1.</text>
        </card>
        <card>
            <name>Defective Detective</name>
            <set rarity="Common" muId="439421" num="32">UST</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spy</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Defective Detective can't be blocked.
When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card.</text>
        </card>
        <card>
            <name>Urborg Stalker</name>
            <set rarity="Rare" muId="4473">WTH</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Nearheath Chaplain</name>
            <set rarity="Uncommon" muId="409768" num="29">SOI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Hair-Strung Koto</name>
            <set rarity="Rare" muId="79219" num="252">CHK</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Hagra Sharpshooter</name>
            <set rarity="Uncommon" muId="401908" num="113">BFZ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Assassin Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{4}{B}: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Stronghold Biologist</name>
            <set rarity="Uncommon" muId="21298" num="45">NMS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}{U}, {T}, Discard a card: Counter target creature spell.</text>
        </card>
        <card>
            <name>Cylian Elf</name>
            <set rarity="Common" muId="174935" num="127">ALA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>High Sentinels of Arashin</name>
            <set rarity="Rare" muId="386554" num="13">KTK</set>
            <set rarity="Special" muId="0" num="104">pPRE</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.
{3}{W}: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Defiant Falcon</name>
            <set rarity="Common" muId="21251" num="6">NMS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Rebel Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Zulaport Cutthroat</name>
            <set rarity="Uncommon" muId="402101" num="126">BFZ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue Ally</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Arctic Merfolk</name>
            <set rarity="Common" muId="26360" num="21">PLS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Karoo</name>
            <set rarity="Uncommon" muId="389572" num="303">C14</set>
            <set rarity="Uncommon" muId="3753">VIS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
{T}: Add {C}{W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Archmage Ascension</name>
            <set rarity="Rare" muId="197893" num="42">ZEN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.
As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Cytoplast Manipulator</name>
            <set rarity="Rare" muId="107353" num="23">DIS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.</text>
        </card>
        <card>
            <name>Scarscale Ritual</name>
            <set rarity="Common" muId="154396" num="175">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>1U/B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control.
Draw two cards.</text>
        </card>
        <card>
            <name>Spiritual Sanctuary</name>
            <set rarity="Rare" muId="1636">LEG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.</text>
        </card>
        <card>
            <name>Brisela, Voice of Nightmares</name>
            <set rarity="Mythic Rare" muId="414305" num="15b">EMN</set>
            <set rarity="Mythic Rare" muId="439323" num="5b">V17</set>
            <related attach="attach">Gisela, the Broken Blade</related>
            <related attach="attach">Bruna, the Fading Light</related>
            <manacost></manacost>
            <cmc>11</cmc>
            <type>Legendary Creature — Eldrazi Angel</type>
            <pt>9/10</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike, vigilance, lifelink
Your opponents can't cast spells with converted mana cost 3 or less.</text>
        </card>
        <card>
            <name>Quicksilver Gargantuan</name>
            <set rarity="Mythic Rare" muId="207874" num="39">SOM</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's still 7/7.</text>
        </card>
        <card>
            <name>Rupture</name>
            <set rarity="Uncommon" muId="21347" num="97">NMS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.</text>
        </card>
        <card>
            <name>Nessian Asp</name>
            <set rarity="Uncommon" muId="416944" num="187">CN2</set>
            <set rarity="Common" muId="394390" num="48">DDO</set>
            <set rarity="Common" muId="373650" num="164">THS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Snake</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Reach
{6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</text>
        </card>
        <card>
            <name>Unlicensed Disintegration</name>
            <set rarity="Uncommon" muId="417760" num="187">KLD</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Knight-Captain of Eos</name>
            <set rarity="Rare" muId="179421" num="17">ALA</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens.
{W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Goblin Glider</name>
            <set rarity="Uncommon" muId="45363" num="189">8ED</set>
            <set rarity="Common" muId="6584">PO2</set>
            <set rarity="Uncommon" muId="25679" num="189">7ED</set>
            <set rarity="Uncommon" muId="20195" num="102">S99</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Goblin Glider can't block.</text>
        </card>
        <card>
            <name>Sunset Pyramid</name>
            <set rarity="Uncommon" muId="430855" num="166">HOU</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sunset Pyramid enters the battlefield with three brick counters on it.
{2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card.
{2}, {T}: Scry 1.</text>
        </card>
        <card>
            <name>Aura Barbs</name>
            <set rarity="Uncommon" muId="74522" num="94">BOK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.</text>
        </card>
        <card>
            <name>Alert Shu Infantry</name>
            <set rarity="Uncommon" muId="10487" num="1">PTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Anax and Cymede</name>
            <set rarity="Rare" muId="373396" num="11">DDL</set>
            <set rarity="Rare" muId="373530" num="186">THS</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Martyr's Bond</name>
            <set rarity="Rare" muId="236481" num="19">CMD</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.</text>
        </card>
        <card>
            <name>Sanctum Prelate</name>
            <set rarity="Mythic Rare" muId="416780" num="23">CN2</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As Sanctum Prelate enters the battlefield, choose a number.
Noncreature spells with converted mana cost equal to the chosen number can't be cast.</text>
        </card>
        <card>
            <name>Thought Dissector</name>
            <set rarity="Rare" muId="50521" num="152">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, {T}: Target opponent reveals cards from the top of his or her library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard.</text>
        </card>
        <card>
            <name>Sygg, River Guide</name>
            <set rarity="Rare" muId="140172" num="251">LRW</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Deadbridge Goliath</name>
            <set rarity="Special" muId="0" num="20">pLPA</set>
            <set rarity="Rare" muId="270970" num="120">RTR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)</text>
        </card>
        <card>
            <name>Clutch of Currents</name>
            <set rarity="Common" muId="401844" num="72">BFZ</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand.
Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Summoning Trap</name>
            <set rarity="Rare" muId="425964" num="139">MM3</set>
            <set rarity="Rare" muId="197527" num="184">ZEN</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Paragon of Gathering Mists</name>
            <set rarity="Uncommon" muId="383338" num="73">M15</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other blue creatures you control get +1/+1.
{U}, {T}: Another target blue creature you control gains flying until end of turn.</text>
        </card>
        <card>
            <name>Makeshift Mauler</name>
            <set rarity="Common" muId="409621" num="45">DDQ</set>
            <set rarity="Common" muId="222916" num="65">ISD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Makeshift Mauler, exile a creature card from your graveyard.</text>
        </card>
        <card>
            <name>Daybreak Ranger</name>
            <set rarity="Rare" muId="222118" num="176b">ISD</set>
            <color>G</color>
            <related attach="attach">Nightfall Predator</related>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Archer Werewolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.</text>
        </card>
        <card>
            <name>Voyage's End</name>
            <set rarity="Common" muId="373527" num="73">THS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Raging Swordtooth</name>
            <set rarity="Uncommon" muId="435382" num="226">XLN</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.</text>
        </card>
        <card>
            <name>Soldevi Heretic</name>
            <set rarity="Common" muId="3115">ALL</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.</text>
        </card>
        <card>
            <name>Rogue Elephant</name>
            <set rarity="Common" muId="4527">WTH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elephant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.</text>
        </card>
        <card>
            <name>Rogue Skycaptain</name>
            <set rarity="Rare" muId="3181">ALL</set>
            <set rarity="Rare" muId="184571" num="149">ME2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue Mercenary</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.</text>
        </card>
        <card>
            <name>Double Play</name>
            <set rarity="Common" muId="9895" num="55">UGL</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle your library. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Division Table</name>
            <set rarity="Common" muId="439566" num="177">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Division Table, target player loses 2 life.</text>
        </card>
        <card>
            <name>Obsianus Golem</name>
            <set rarity="Uncommon" muId="15401" num="302">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2062">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="38">LEA</set>
            <set rarity="Uncommon" muId="333">LEB</set>
            <set rarity="Common" muId="202624" num="218">ME4</set>
            <set rarity="Uncommon" muId="1129">3ED</set>
            <set rarity="Uncommon" muId="25528">S00</set>
            <set rarity="Uncommon" muId="635">2ED</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Akoum Boulderfoot</name>
            <set rarity="Uncommon" muId="193506" num="134">ROE</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Simian Grunts</name>
            <set rarity="Common" muId="12428" num="113">ULG</set>
            <set rarity="Common" muId="383093" num="232">VMA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Ape</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Knighthood</name>
            <set rarity="Uncommon" muId="13171" num="25">7ED</set>
            <set rarity="Uncommon" muId="5709" num="12">ULG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have first strike.</text>
        </card>
        <card>
            <name>Long-Term Plans</name>
            <set rarity="Uncommon" muId="43605" num="38">SCG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card, shuffle your library, then put that card third from the top.</text>
        </card>
        <card>
            <name>Fists of Ironwood</name>
            <set rarity="Common" muId="247378" num="156">CMD</set>
            <set rarity="Common" muId="425951" num="126">MM3</set>
            <set rarity="Common" muId="83672" num="164">RAV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.</text>
        </card>
        <card>
            <name>Implement of Malice</name>
            <set rarity="Common" muId="423826" num="159">AER</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{B}, Sacrifice Implement of Malice: Target player discards a card. Activate this ability only any time you could cast a sorcery.
When Implement of Malice is put into a graveyard from the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Exultant Cultist</name>
            <set rarity="Common" muId="414353" num="59">EMN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Exultant Cultist dies, draw a card.</text>
        </card>
        <card>
            <name>Nissa, Steward of Elements</name>
            <set rarity="Mythic Rare" muId="426906" num="204">AKH</set>
            <color>U</color>
            <color>G</color>
            <manacost>XGU</manacost>
            <cmc>2</cmc>
            <type>Legendary Planeswalker — Nissa</type>
            <tablerow>1</tablerow>
            <text>+2: Scry 2.
0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.
−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.</text>
            <loyalty>0</loyalty>
        </card>
        <card>
            <name>Mobilize</name>
            <set rarity="Common" muId="4303">POR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Untap all creatures you control.</text>
        </card>
        <card>
            <name>Verdant Field</name>
            <set rarity="Uncommon" muId="24662" num="130">PCY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Target creature gets +1/+1 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Castigate</name>
            <set rarity="Special" muId="0" num="80">pARL</set>
            <set rarity="Common" muId="97219" num="106">GPT</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.</text>
        </card>
        <card>
            <name>Famished Paladin</name>
            <set rarity="Uncommon" muId="439665" num="8">RIX</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Famished Paladin doesn't untap during your untap step.
Whenever you gain life, untap Famished Paladin.</text>
        </card>
        <card>
            <name>Gate to Phyrexia</name>
            <set rarity="Uncommon" muId="1039">ATQ</set>
            <set rarity="Uncommon" muId="202534" num="82">ME4</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature: Destroy target artifact. Activate this ability only during your upkeep and only once each turn.</text>
        </card>
        <card>
            <name>Spiraling Duelist</name>
            <set rarity="Uncommon" muId="222859" num="76">MBS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Berserker</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Essence Warden</name>
            <set rarity="Common" muId="389505" num="194">C14</set>
            <set rarity="Common" muId="430325" num="106">CMA</set>
            <set rarity="Common" muId="249374" num="3">DDH</set>
            <set rarity="Common" muId="122428" num="145">PLC</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield, you gain 1 life.</text>
        </card>
        <card>
            <name>Brigid, Hero of Kinsbaile</name>
            <set rarity="Rare" muId="141829" num="6">LRW</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Kithkin Archer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
{T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.</text>
        </card>
        <card>
            <name>Typhoid Rats</name>
            <set rarity="Common" muId="391947" num="89">FRF</set>
            <set rarity="Common" muId="220634" num="120">ISD</set>
            <set rarity="Common" muId="383420" num="118">M15</set>
            <set rarity="Common" muId="382390" num="130">CNS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Shamble Back</name>
            <set rarity="Common" muId="409884" num="134">SOI</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.</text>
        </card>
        <card>
            <name>Krovikan Vampire</name>
            <set rarity="Uncommon" muId="2465">ICE</set>
            <set rarity="Uncommon" muId="184647" num="102">ME2</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.</text>
        </card>
        <card>
            <name>Harvest Gwyllion</name>
            <set rarity="Common" muId="152089" num="90">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>2W/BW/B</manacost>
            <cmc>4</cmc>
            <type>Creature — Hag</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Nightshade Schemers</name>
            <set rarity="Uncommon" muId="153001" num="69">MOR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.</text>
        </card>
        <card>
            <name>Animal Boneyard</name>
            <set rarity="Uncommon" muId="31839" num="4">ODY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.&quot;</text>
        </card>
        <card>
            <name>Voltaic Construct</name>
            <set rarity="Uncommon" muId="48141" num="156">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}: Untap target artifact creature.</text>
        </card>
        <card>
            <name>Goblin Clearcutter</name>
            <set rarity="Uncommon" muId="44317" num="96">LGN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.</text>
        </card>
        <card>
            <name>Null Chamber</name>
            <set rarity="Rare" muId="3506">MIR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.</text>
        </card>
        <card>
            <name>Rainbow Crow</name>
            <set rarity="Uncommon" muId="22994" num="69">INV</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}: Rainbow Crow becomes the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Petals of Insight</name>
            <set rarity="Uncommon" muId="50254" num="79">CHK</set>
            <set rarity="Common" muId="370395" num="60">MMA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.</text>
        </card>
        <card>
            <name>Saber Ants</name>
            <set rarity="Uncommon" muId="19862" num="267">MMQ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.</text>
        </card>
        <card>
            <name>Forsake the Worldly</name>
            <set rarity="Common" muId="426715" num="13">AKH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target artifact or enchantment.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Konda, Lord of Eiganjo</name>
            <set rarity="Rare" muId="78594" num="30">CHK</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Samurai</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, indestructible
Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)</text>
        </card>
        <card>
            <name>Might of the Masses</name>
            <set rarity="Common" muId="398662" num="188">ORI</set>
            <set rarity="Common" muId="193547" num="196">ROE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 until end of turn for each creature you control.</text>
        </card>
        <card>
            <name>Instill Energy</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3987">5ED</set>
            <set rarity="Uncommon" muId="2219">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="158">LEA</set>
            <set rarity="Uncommon" muId="453">LEB</set>
            <set rarity="Uncommon" muId="202572" num="157">ME4</set>
            <set rarity="Uncommon" muId="1252">3ED</set>
            <set rarity="Uncommon" muId="755">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can attack as though it had haste.
{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.</text>
        </card>
        <card>
            <name>Fire Servant</name>
            <set rarity="Uncommon" muId="204992" num="137">M11</set>
            <set rarity="Uncommon" muId="234702" num="15">PD2</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.</text>
        </card>
        <card>
            <name>Domesticated Hydra</name>
            <set rarity="Uncommon" muId="416820" num="63">CN2</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Hydra</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{X}{G}{G}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
As long as Domesticated Hydra is monstrous, it has trample.</text>
        </card>
        <card>
            <name>Ana Battlemage</name>
            <set rarity="Uncommon" muId="124342" num="124">PLC</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.)
When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards.
When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.</text>
        </card>
        <card>
            <name>Captain of the Watch</name>
            <set rarity="Rare" muId="394354" num="3">DDO</set>
            <set rarity="Rare" muId="191070" num="6">M10</set>
            <set rarity="Rare" muId="259716" num="8">M13</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.</text>
        </card>
        <card>
            <name>Elder of Laurels</name>
            <set rarity="Rare" muId="247418" num="177">ISD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Advisor</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.</text>
        </card>
        <card>
            <name>Ricochet Trap</name>
            <set rarity="Uncommon" muId="191549" num="87">WWK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost.
Change the target of target spell with a single target.</text>
        </card>
        <card>
            <name>Launch Party</name>
            <set rarity="Common" muId="270781" num="69">RTR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Launch Party, sacrifice a creature.
Destroy target creature. Its controller loses 2 life.</text>
        </card>
        <card>
            <name>Sink into Takenuma</name>
            <set rarity="Common" muId="84717" num="89">SOK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.</text>
        </card>
        <card>
            <name>Suffocating Blast</name>
            <set rarity="Rare" muId="27583" num="124">APC</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UUR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell and Suffocating Blast deals 3 damage to target creature.</text>
        </card>
        <card>
            <name>Concentrate</name>
            <set rarity="Uncommon" muId="389468" num="103">C14</set>
            <set rarity="Uncommon" muId="438444" num="4">DDT</set>
            <set rarity="Uncommon" muId="45262" num="68">8ED</set>
            <set rarity="Uncommon" muId="439351" num="9">E02</set>
            <set rarity="Uncommon" muId="30655" num="78">ODY</set>
            <set rarity="Uncommon" muId="271220" num="16">PC2</set>
            <set rarity="Uncommon" muId="423441" num="16">PCA</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards.</text>
        </card>
        <card>
            <name>Steel Hellkite</name>
            <set rarity="Rare" muId="389693" num="273">C14</set>
            <set rarity="Rare" muId="433157" num="225">C17</set>
            <set rarity="Special" muId="0" num="12">pLPA</set>
            <set rarity="Rare" muId="206351" num="205">SOM</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}: Steel Hellkite gets +1/+0 until end of turn.
{X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Stasis Snare</name>
            <set rarity="Uncommon" muId="402048" num="50">BFZ</set>
            <set rarity="Special" muId="0" num="47">pMGD</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)</text>
        </card>
        <card>
            <name>Red-Hot Hottie</name>
            <set rarity="Common" muId="74267" num="86">UNH</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It gains &quot;At the beginning of each end step, sacrifice this creature unless you scream 'Aaah' at the top of your lungs.&quot;</text>
        </card>
        <card>
            <name>Lavaball Trap</name>
            <set rarity="Rare" muId="197528" num="135">ZEN</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If an opponent had two or more lands enter the battlefield under his or her control this turn, you may pay {3}{R}{R} rather than pay Lavaball Trap's mana cost.
Destroy two target lands. Lavaball Trap deals 4 damage to each creature.</text>
        </card>
        <card>
            <name>Inspired Sprite</name>
            <set rarity="Uncommon" muId="152826" num="37">MOR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
Whenever you cast a Wizard spell, you may untap Inspired Sprite.
{T}: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Turbo-Thwacking Auto-Hammer</name>
            <set rarity="Uncommon" muId="439598" num="209">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Orzhov Charm</name>
            <set rarity="Uncommon" muId="366436" num="185">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Indomitable Archangel</name>
            <set rarity="Rare" muId="397727" num="19">MM2</set>
            <set rarity="Mythic Rare" muId="212248" num="11">SOM</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Hex Parasite</name>
            <set rarity="Rare" muId="218008" num="137">NPH</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{X}{B/P}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({B/P} can be paid with either {B} or 2 life.)</text>
        </card>
        <card>
            <name>War Flare</name>
            <set rarity="Common" muId="391953" num="158">FRF</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+1 until end of turn. Untap those creatures.</text>
        </card>
        <card>
            <name>Lone Missionary</name>
            <set rarity="Common" muId="386344" num="49">DDN</set>
            <set rarity="Common" muId="425839" num="14">MM3</set>
            <set rarity="Common" muId="193426" num="34">ROE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Monk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Lone Missionary enters the battlefield, you gain 4 life.</text>
        </card>
        <card>
            <name>Kami of the Palace Fields</name>
            <set rarity="Uncommon" muId="50367" num="24">CHK</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike
Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Kumano, Master Yamabushi</name>
            <set rarity="Rare" muId="78964" num="176">CHK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Kumano, Master Yamabushi deals 1 damage to target creature or player.
If a creature dealt damage by Kumano this turn would die, exile it instead.</text>
        </card>
        <card>
            <name>Strongarm Thug</name>
            <set rarity="Uncommon" muId="19689" num="165">MMQ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Vexing Sphinx</name>
            <set rarity="Rare" muId="122071" num="50">CSP</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Sphinx</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Vexing Sphinx dies, draw a card for each age counter on it.</text>
        </card>
        <card>
            <name>Undead Alchemist</name>
            <set rarity="Rare" muId="244684" num="84">ISD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.
Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Baton of Courage</name>
            <set rarity="Common" muId="51375" num="105">5DN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Flash
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Judge's Familiar</name>
            <set rarity="Special" muId="0" num="156">pFNM</set>
            <set rarity="Uncommon" muId="289221" num="218">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>W/U</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Backslide</name>
            <set rarity="Common" muId="26592" num="70">ONS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Turn target creature with a morph ability face down.
Cycling {U} ({U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Stonewood Invoker</name>
            <set rarity="Common" muId="393989" num="11">DD3_EVG</set>
            <set rarity="Common" muId="159324" num="11">EVG</set>
            <set rarity="Common" muId="43534" num="139">LGN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Mutant</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{7}{G}: Stonewood Invoker gets +5/+5 until end of turn.</text>
        </card>
        <card>
            <name>Gideon's Phalanx</name>
            <set rarity="Rare" muId="398471" num="14">ORI</set>
            <set rarity="Special" muId="0" num="209">pPRE</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create four 2/2 white Knight creature tokens with vigilance.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.</text>
        </card>
        <card>
            <name>Seahunter</name>
            <set rarity="Rare" muId="21297" num="41">NMS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}, {T}: Search your library for a Merfolk permanent card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Crystal Quarry</name>
            <set rarity="Rare" muId="30012" num="318">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{5}, {T}: Add {W}{U}{B}{R}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Hammer of Bogardan</name>
            <set rarity="Rare" muId="15420" num="188">6ED</set>
            <set rarity="Rare" muId="49039" num="193">8ED</set>
            <set rarity="Special" muId="0" num="9">pJGP</set>
            <set rarity="Rare" muId="3452">MIR</set>
            <set rarity="Rare" muId="234721" num="23">PD2</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Hammer of Bogardan deals 3 damage to target creature or player.
{2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Leap of Flame</name>
            <set rarity="Common" muId="107680" num="121">GPT</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target creature gets +1/+0 and gains flying and first strike until end of turn.</text>
        </card>
        <card>
            <name>Dread Defiler</name>
            <set rarity="Special" muId="0" num="145">pMEI</set>
            <set rarity="Rare" muId="407578" num="68">OGW</set>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Creature — Eldrazi</type>
            <pt>6/8</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Karona, False God</name>
            <set rarity="Rare" muId="44263" num="138">SCG</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>1WUBRG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Avatar</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Haste
At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.
Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Meglonoth</name>
            <set rarity="Rare" muId="179886" num="118">CON</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>3RGW</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, trample
Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.</text>
        </card>
        <card>
            <name>Gurmag Drowner</name>
            <set rarity="Common" muId="394589" num="57">DTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Naga Wizard</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Goblin Secret Agent</name>
            <set rarity="Common" muId="74295" num="79">UNH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
At the beginning of your upkeep, reveal a card from your hand at random.</text>
        </card>
        <card>
            <name>Fleshmad Steed</name>
            <set rarity="Common" muId="373528" num="88">THS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Horse</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature dies, tap Fleshmad Steed.</text>
        </card>
        <card>
            <name>Caravan Escort</name>
            <set rarity="Common" muId="243418" num="2">DDG</set>
            <set rarity="Common" muId="401645" num="3">DDP</set>
            <set rarity="Common" muId="194918" num="15">ROE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
2/2
LEVEL 5+
5/5
First strike</text>
        </card>
        <card>
            <name>Razorclaw Bear</name>
            <set rarity="Rare" muId="6638">PO2</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Bear</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Troll Ascetic</name>
            <set rarity="Rare" muId="373416" num="50">DDL</set>
            <set rarity="Rare" muId="0" num="86">DPA</set>
            <set rarity="Rare" muId="247145" num="176">CMD</set>
            <set rarity="Rare" muId="49828" num="135">MRD</set>
            <set rarity="Rare" muId="130498" num="305">10E</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Troll Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
{1}{G}: Regenerate Troll Ascetic.</text>
        </card>
        <card>
            <name>Suffer the Past</name>
            <set rarity="Uncommon" muId="193619" num="128">ROE</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Penumbra Spider</name>
            <set rarity="Common" muId="247516" num="167">CMD</set>
            <set rarity="Common" muId="370516" num="157">MMA</set>
            <set rarity="Common" muId="425956" num="131">MM3</set>
            <set rarity="Common" muId="271223" num="73">PC2</set>
            <set rarity="Common" muId="423498" num="73">PCA</set>
            <set rarity="Common" muId="118899" num="210">TSP</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Spider</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Reach
When Penumbra Spider dies, create a 2/4 black Spider creature token with reach.</text>
        </card>
        <card>
            <name>Hushwing Gryff</name>
            <set rarity="Rare" muId="420685" num="68">C16</set>
            <set rarity="Rare" muId="383272" num="15">M15</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Hippogriff</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
Creatures entering the battlefield don't cause abilities to trigger.</text>
        </card>
        <card>
            <name>Morbid Plunder</name>
            <set rarity="Common" muId="222863" num="47">MBS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creature cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Coastal Discovery</name>
            <set rarity="Uncommon" muId="401845" num="73">BFZ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw two cards.
Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Bramble Creeper</name>
            <set rarity="Common" muId="189915" num="171">M10</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.</text>
        </card>
        <card>
            <name>Viseling</name>
            <set rarity="Uncommon" muId="376570" num="269">C13</set>
            <set rarity="Uncommon" muId="21397" num="140">NMS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4.</text>
        </card>
        <card>
            <name>Patchwork Gnomes</name>
            <set rarity="Uncommon" muId="31832" num="306">ODY</set>
            <set rarity="Uncommon" muId="4619">TMP</set>
            <set rarity="Common" muId="397408" num="229">TPR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Gnome</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Regenerate Patchwork Gnomes.</text>
        </card>
        <card>
            <name>Twilight's Call</name>
            <set rarity="Rare" muId="338399" num="76">DDJ</set>
            <set rarity="Rare" muId="23058" num="130">INV</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may cast Twilight's Call as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
Each player returns all creature cards from his or her graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Riverwise Augur</name>
            <set rarity="Uncommon" muId="439705" num="48">RIX</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.</text>
        </card>
        <card>
            <name>Gruesome Discovery</name>
            <set rarity="Common" muId="262843" num="66">DKA</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards.
Morbid — If a creature died this turn, instead that player reveals his or her hand, you choose two cards from it, then that player discards those cards.</text>
        </card>
        <card>
            <name>Hulking Cyclops</name>
            <set rarity="Uncommon" muId="26624" num="38">BTD</set>
            <set rarity="Uncommon" muId="14644" num="189">6ED</set>
            <set rarity="Uncommon" muId="45371" num="195">8ED</set>
            <set rarity="Uncommon" muId="4345">POR</set>
            <set rarity="Uncommon" muId="3691">VIS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Cyclops</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Hulking Cyclops can't block.</text>
        </card>
        <card>
            <name>Akki Underminer</name>
            <set rarity="Uncommon" muId="75399" num="155">CHK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Rogue Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.</text>
        </card>
        <card>
            <name>Scent of Cinder</name>
            <set rarity="Special" muId="0" num="9">pMEI</set>
            <set rarity="Common" muId="15264" num="96">UDS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.</text>
        </card>
        <card>
            <name>Silverblade Paladin</name>
            <set rarity="Rare" muId="240155" num="36">AVR</set>
            <set rarity="Rare" muId="389673" num="88">C14</set>
            <set rarity="Special" muId="0" num="44">pMEI</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.</text>
        </card>
        <card>
            <name>Filigree Sages</name>
            <set rarity="Uncommon" muId="174888" num="44">ALA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Vedalken Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}: Untap target artifact.</text>
        </card>
        <card>
            <name>Psionic Sliver</name>
            <set rarity="Rare" muId="113559" num="72">TSP</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have &quot;{T}: This creature deals 2 damage to target creature or player and 3 damage to itself.&quot;</text>
        </card>
        <card>
            <name>Time Out</name>
            <set rarity="Common" muId="439437" num="48">UST</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.</text>
        </card>
        <card>
            <name>Gonti's Machinations</name>
            <set rarity="Uncommon" muId="423730" num="63">AER</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.)
Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Crazed Firecat</name>
            <set rarity="Uncommon" muId="29754" num="94">TOR</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental Cat</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you win.</text>
        </card>
        <card>
            <name>River Bear</name>
            <set rarity="Uncommon" muId="83022" num="266">9ED</set>
            <set rarity="Uncommon" muId="6626">PO2</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Bear</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Sages of the Anima</name>
            <set rarity="Rare" muId="180601" num="103">ARB</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Brace for Impact</name>
            <set rarity="Uncommon" muId="107537" num="5">DIS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.</text>
        </card>
        <card>
            <name>Muscle Burst</name>
            <set rarity="Common" muId="29788" num="252">ODY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.</text>
        </card>
        <card>
            <name>Hyperion Blacksmith</name>
            <set rarity="Uncommon" muId="1578">LEG</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: You may tap or untap target artifact an opponent controls.</text>
        </card>
        <card>
            <name>Festerhide Boar</name>
            <set rarity="Common" muId="380200" num="59">DDM</set>
            <set rarity="Common" muId="233250" num="179">ISD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Boar</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Morbid — Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.</text>
        </card>
        <card>
            <name>Increasing Vengeance</name>
            <set rarity="Rare" muId="262661" num="95">DKA</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Copy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Lyna</name>
            <set rarity="Special" muId="12142">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have shadow. (They can block and be blocked only by creatures with shadow.)</text>
        </card>
        <card>
            <name>Burrenton Forge-Tender</name>
            <set rarity="Uncommon" muId="438580" num="14">IMA</set>
            <set rarity="Uncommon" muId="139395" num="7">LRW</set>
            <set rarity="Uncommon" muId="382179" num="22">MD1</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kithkin Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.</text>
        </card>
        <card>
            <name>Exorcist</name>
            <set rarity="Uncommon" muId="201255" num="10">ME3</set>
            <set rarity="Rare" muId="1806">DRK</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {T}: Destroy target black creature.</text>
        </card>
        <card>
            <name>Everythingamajig (d)</name>
            <set rarity="Rare" muId="439642" num="147">UST</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.
{1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card.
{8}, {T}: Everythingamajig deals 12 damage to target creature.</text>
        </card>
        <card>
            <name>Nature's Wrath</name>
            <set rarity="Rare" muId="3147">ALL</set>
            <set rarity="Rare" muId="184561" num="172">ME2</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}.
Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent.
Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent.</text>
        </card>
        <card>
            <name>Checks and Balances</name>
            <set rarity="Uncommon" muId="9746" num="16">UGL</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cast Checks and Balances only if there are three or more players in the game.
Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.</text>
        </card>
        <card>
            <name>Disorient</name>
            <set rarity="Common" muId="190171" num="48">M10</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -7/-0 until end of turn.</text>
        </card>
        <card>
            <name>Selesnya Charm</name>
            <set rarity="Uncommon" muId="376489" num="211">C13</set>
            <set rarity="Uncommon" muId="430411" num="192">CMA</set>
            <set rarity="Uncommon" muId="253651" num="194">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.</text>
        </card>
        <card>
            <name>Sleeping Potion</name>
            <set rarity="Common" muId="26781" num="34">PLS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Sleeping Potion enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.</text>
        </card>
        <card>
            <name>Hive Mind</name>
            <set rarity="Rare" muId="190556" num="54">M10</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.</text>
        </card>
        <card>
            <name>Gavony</name>
            <set rarity="Common" muId="226542" num="15">PC2</set>
            <set rarity="Common" muId="423608" num="27">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Innistrad</type>
            <tablerow>1</tablerow>
            <text>All creatures have vigilance.
Whenever you roll {CHAOS}, creatures you control gain indestructible until end of turn.</text>
        </card>
        <card>
            <name>Spawning Bed</name>
            <set rarity="Uncommon" muId="402046" num="248">BFZ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{6}, {T}, Sacrifice Spawning Bed: Create three 1/1 colorless Eldrazi Scion creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Charnelhoard Wurm</name>
            <set rarity="Rare" muId="376279" num="180">C13</set>
            <set rarity="Rare" muId="179438" num="100">CON</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>4BRG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Ukud Cobra</name>
            <set rarity="Uncommon" muId="394734" num="123">DTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch</text>
        </card>
        <card>
            <name>Equilibrium</name>
            <set rarity="Rare" muId="6075" num="32">EXO</set>
            <set rarity="Rare" muId="25568" num="71">7ED</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Kithkin Healer</name>
            <set rarity="Common" muId="145986" num="27">LRW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Deeptread Merrow</name>
            <set rarity="Common" muId="142352" num="57">LRW</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Dramatic Reversal</name>
            <set rarity="Common" muId="417617" num="44">KLD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap all nonland permanents you control.</text>
        </card>
        <card>
            <name>Diregraf Colossus</name>
            <set rarity="Rare" muId="409854" num="107">SOI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Giant</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Skill Borrower</name>
            <set rarity="Rare" muId="179428" num="56">ALA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Play with the top card of your library revealed.
As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)</text>
        </card>
        <card>
            <name>Thunder-Thrash Elder</name>
            <set rarity="Uncommon" muId="271163" num="53">PC2</set>
            <set rarity="Uncommon" muId="423478" num="53">PCA</set>
            <set rarity="Uncommon" muId="174870" num="117">ALA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Burning Sands</name>
            <set rarity="Rare" muId="31797" num="180">ODY</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, that creature's controller sacrifices a land.</text>
        </card>
        <card>
            <name>Otaria</name>
            <set rarity="Common" muId="198095" num="28">HOP</set>
            <set rarity="Common" muId="423642" num="61">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Dominaria</type>
            <tablerow>1</tablerow>
            <text>Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost. (Its owner may cast the card from his or her graveyard for its mana cost. Then he or she exiles it.)
Whenever you roll {CHAOS}, take an extra turn after this one.</text>
        </card>
        <card>
            <name>Deathless Angel</name>
            <set rarity="Rare" muId="193629" num="17">ROE</set>
            <set rarity="Special" muId="0" num="49">pWPN</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
{W}{W}: Target creature gains indestructible until end of turn.</text>
        </card>
        <card>
            <name>Lightning Bolt</name>
            <set rarity="Special" muId="0" num="34">ATH</set>
            <set rarity="Uncommon" muId="430593" num="54">E01</set>
            <set rarity="Common" muId="27255" num="41">BTD</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="2291">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0" num="1">pJGP</set>
            <set rarity="Common" muId="209">LEA</set>
            <set rarity="Common" muId="504">LEB</set>
            <set rarity="Common" muId="191089" num="146">M10</set>
            <set rarity="Common" muId="205227" num="149">M11</set>
            <set rarity="Special" muId="0" num="40">pMPR</set>
            <set rarity="Common" muId="159263" num="102">MED</set>
            <set rarity="Uncommon" muId="397722" num="122">MM2</set>
            <set rarity="Common" muId="234704" num="17">PD2</set>
            <set rarity="Common" muId="1303">3ED</set>
            <set rarity="Common" muId="806">2ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Lightning Bolt deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Corpsehatch</name>
            <set rarity="Uncommon" muId="401692" num="50">DDP</set>
            <set rarity="Uncommon" muId="193625" num="103">ROE</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature. Create two 0/1 colorless Eldrazi Spawn creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Spitebellows</name>
            <set rarity="Uncommon" muId="376515" num="120">C13</set>
            <set rarity="Uncommon" muId="389690" num="181">C14</set>
            <set rarity="Uncommon" muId="247336" num="135">CMD</set>
            <set rarity="Uncommon" muId="397664" num="128">MM2</set>
            <set rarity="Uncommon" muId="152887" num="105">MOR</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>6/1</pt>
            <tablerow>2</tablerow>
            <text>When Spitebellows leaves the battlefield, it deals 6 damage to target creature.
Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Aurochs Herd</name>
            <set rarity="Common" muId="121260" num="103">CSP</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Aurochs</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library.
Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.</text>
        </card>
        <card>
            <name>Ancient Silverback</name>
            <set rarity="Uncommon" muId="383184" num="168">M15</set>
            <set rarity="Rare" muId="82950" num="230">9ED</set>
            <set rarity="Rare" muId="25595" num="230">7ED</set>
            <set rarity="Rare" muId="16424" num="101">UDS</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Ape</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Fallowsage</name>
            <set rarity="Uncommon" muId="145803" num="63">LRW</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Fallowsage becomes tapped, you may draw a card.</text>
        </card>
        <card>
            <name>Possessed Aven</name>
            <set rarity="Rare" muId="30658" num="45">TOR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has &quot;{2}{B}, {T}: Destroy target blue creature.&quot;</text>
        </card>
        <card>
            <name>Tricks of the Trade</name>
            <set rarity="Common" muId="253735" num="74">M13</set>
            <set rarity="Common" muId="429903" num="14">W17</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+0 and can't be blocked.</text>
        </card>
        <card>
            <name>Dark Hatchling</name>
            <set rarity="Rare" muId="247527" num="76">CMD</set>
            <set rarity="Rare" muId="271217" num="32">PC2</set>
            <set rarity="Rare" muId="423457" num="32">PCA</set>
            <set rarity="Rare" muId="5852" num="126">USG</set>
            <set rarity="Uncommon" muId="382905" num="112">VMA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Auriok Champion</name>
            <set rarity="Rare" muId="72921" num="3">5DN</set>
            <set rarity="Rare" muId="438575" num="9">IMA</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.</text>
        </card>
        <card>
            <name>Null Profusion</name>
            <set rarity="Rare" muId="125874" num="89">PLC</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.</text>
        </card>
        <card>
            <name>Thrull Retainer</name>
            <set rarity="Uncommon" muId="1867">FEM</set>
            <set rarity="Uncommon" muId="3881">5ED</set>
            <set rarity="Common" muId="159201" num="84">MED</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Thrull Retainer: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Chained to the Rocks</name>
            <set rarity="Rare" muId="373521" num="4">THS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Mountain you control
When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)</text>
        </card>
        <card>
            <name>Living Destiny</name>
            <set rarity="Common" muId="193489" num="195">ROE</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Living Destiny, reveal a creature card from your hand.
You gain life equal to the revealed card's converted mana cost.</text>
        </card>
        <card>
            <name>Gamble</name>
            <set rarity="Rare" muId="413674" num="132">EMA</set>
            <set rarity="Rare" muId="10654" num="188">USG</set>
            <set rarity="Rare" muId="382949" num="162">VMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.</text>
        </card>
        <card>
            <name>Detritivore</name>
            <set rarity="Rare" muId="126811" num="96">PLC</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Lhurgoyf</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.
Suspend X—{X}{3}{R}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{R} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Channeler Initiate</name>
            <set rarity="Rare" muId="426862" num="160">AKH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.
{T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Change of Heart</name>
            <set rarity="Common" muId="5121">STH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature can't attack this turn.</text>
        </card>
        <card>
            <name>Riftwing Cloudskate</name>
            <set rarity="Uncommon" muId="393868" num="15">DD3_JVC</set>
            <set rarity="Uncommon" muId="189249" num="15">DD2</set>
            <set rarity="Uncommon" muId="380197" num="18">DDM</set>
            <set rarity="Uncommon" muId="370350" num="62">MMA</set>
            <set rarity="Uncommon" muId="109715" num="73">TSP</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Illusion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Dagger of the Worthy</name>
            <set rarity="Uncommon" muId="430849" num="160">HOU</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Aretopolis</name>
            <set rarity="Common" muId="226517" num="10">PC2</set>
            <set rarity="Common" muId="423594" num="13">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Kephalai</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.
When Aretopolis has ten or more scroll counters on it, planeswalk.
Whenever you roll {CHAOS}, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.</text>
        </card>
        <card>
            <name>Battle Hymn</name>
            <set rarity="Common" muId="270996" num="128">AVR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Add {R} to your mana pool for each creature you control.</text>
        </card>
        <card>
            <name>Chart a Course</name>
            <set rarity="Uncommon" muId="435200" num="48">XLN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw two cards. Then discard a card unless you attacked with a creature this turn.</text>
        </card>
        <card>
            <name>Psionic Entity</name>
            <set rarity="Rare" muId="2178">4ED</set>
            <set rarity="Rare" muId="1493">LEG</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Illusion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself.</text>
        </card>
        <card>
            <name>Sleep</name>
            <set rarity="Uncommon" muId="405385" num="106">C15</set>
            <set rarity="Uncommon" muId="190186" num="71">M10</set>
            <set rarity="Uncommon" muId="205120" num="73">M11</set>
            <set rarity="Uncommon" muId="254119" num="67">M13</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.</text>
        </card>
        <card>
            <name>Swat</name>
            <set rarity="Common" muId="41136" num="174">ONS</set>
            <set rarity="Common" muId="9694" num="69">ULG</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 2 or less.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Reality Strobe</name>
            <set rarity="Uncommon" muId="126153" num="43">FUT</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.
Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Searing Wind</name>
            <set rarity="Rare" muId="45397" num="218">8ED</set>
            <set rarity="Rare" muId="24650" num="103">PCY</set>
            <color>R</color>
            <manacost>8R</manacost>
            <cmc>9</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Searing Wind deals 10 damage to target creature or player.</text>
        </card>
        <card>
            <name>Ifnir Deadlands</name>
            <set rarity="Uncommon" muId="430868" num="179">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Pay 1 life: Add {B} to your mana pool.
{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Cemetery Reaper</name>
            <set rarity="Rare" muId="220476" num="12">ARC</set>
            <set rarity="Rare" muId="190193" num="87">M10</set>
            <set rarity="Rare" muId="234070" num="86">M12</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Terastodon</name>
            <set rarity="Rare" muId="389715" num="218">C14</set>
            <set rarity="Rare" muId="405415" num="204">C15</set>
            <set rarity="Rare" muId="430372" num="153">CMA</set>
            <set rarity="Rare" muId="382382" num="181">CNS</set>
            <set rarity="Special" muId="0" num="52">pMEI</set>
            <set rarity="Rare" muId="270451" num="7">PD3</set>
            <set rarity="Rare" muId="197137" num="115">WWK</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Elephant</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.</text>
        </card>
        <card>
            <name>Joven</name>
            <set rarity="Common" muId="3006">HML</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{R}{R}{R}, {T}: Destroy target noncreature artifact.</text>
        </card>
        <card>
            <name>Barbed Field</name>
            <set rarity="Uncommon" muId="24634" num="83">PCY</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: This land deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Verdant Crescendo</name>
            <set rarity="Rare" muId="420486" num="273">KLD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Anafenza, Kin-Tree Spirit</name>
            <set rarity="Rare" muId="394490" num="2">DTK</set>
            <set rarity="Special" muId="0" num="158">pPRE</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Spirit Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Regrowth</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="373408" num="64">DDL</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0" num="21">pJGP</set>
            <set rarity="Uncommon" muId="170">LEA</set>
            <set rarity="Uncommon" muId="465">LEB</set>
            <set rarity="Rare" muId="202461" num="163">ME4</set>
            <set rarity="Uncommon" muId="1263">3ED</set>
            <set rarity="Uncommon" muId="767">2ED</set>
            <set rarity="Rare" muId="383064" num="227">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Yavimaya Ants</name>
            <set rarity="Uncommon" muId="3158">ALL</set>
            <set rarity="Uncommon" muId="0" num="32">DKM</set>
            <set rarity="Uncommon" muId="159109" num="140">MED</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste
Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Lead by Example</name>
            <set rarity="Common" muId="407644" num="134">OGW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Support 2. (Put a +1/+1 counter on each of up to two target creatures.)</text>
        </card>
        <card>
            <name>Aven Skirmisher</name>
            <set rarity="Common" muId="391797" num="6">FRF</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Vermiculos</name>
            <set rarity="Rare" muId="47936" num="80">MRD</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn.</text>
        </card>
        <card>
            <name>Sakiko, Mother of Summer</name>
            <set rarity="Rare" muId="74544" num="141">BOK</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Snake Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.</text>
        </card>
        <card>
            <name>Predator Ooze</name>
            <set rarity="Rare" muId="262866" num="124">DKA</set>
            <color>G</color>
            <manacost>GGG</manacost>
            <cmc>3</cmc>
            <type>Creature — Ooze</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
Whenever Predator Ooze attacks, put a +1/+1 counter on it.
Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze.</text>
        </card>
        <card>
            <name>Kessig Cagebreakers</name>
            <set rarity="Rare" muId="405279" num="187">C15</set>
            <set rarity="Rare" muId="430341" num="122">CMA</set>
            <set rarity="Rare" muId="249868" num="189">ISD</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.</text>
        </card>
        <card>
            <name>Shriek of Dread</name>
            <set rarity="Common" muId="27229" num="53">PLS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Accelerate</name>
            <set rarity="Common" muId="29857" num="90">TOR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains haste until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Slith Ascendant</name>
            <set rarity="Uncommon" muId="46069" num="23">MRD</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Slith</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Malevolent Awakening</name>
            <set rarity="Uncommon" muId="30560" num="147">ODY</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Charge Across the Araba</name>
            <set rarity="Uncommon" muId="74186" num="4">SOK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.</text>
        </card>
        <card>
            <name>Spellshift</name>
            <set rarity="Rare" muId="122459" num="47">PLC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target instant or sorcery spell. Its controller reveals cards from the top of his or her library until he or she reveals an instant or sorcery card. That player may cast that card without paying its mana cost. Then he or she shuffles his or her library.</text>
        </card>
        <card>
            <name>Shrieking Grotesque</name>
            <set rarity="Common" muId="96954" num="15">GPT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Gargoyle</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card.</text>
        </card>
        <card>
            <name>Rogue Kavu</name>
            <set rarity="Common" muId="23065" num="160">INV</set>
            <set rarity="Common" muId="84478" num="213">9ED</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Kavu</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Westvale Cult Leader</name>
            <set rarity="Rare" muId="409760" num="21b">SOI</set>
            <color>W</color>
            <related attach="attach">Hanweir Militia Captain</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.</text>
        </card>
        <card>
            <name>Spider Umbra</name>
            <set rarity="Common" muId="220555" num="70">ARC</set>
            <set rarity="Common" muId="194925" num="208">ROE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Memory Sluice</name>
            <set rarity="Common" muId="158759" num="170">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>U/B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top four cards of his or her library into his or her graveyard.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)</text>
        </card>
        <card>
            <name>Sunseed Nurturer</name>
            <set rarity="Uncommon" muId="175122" num="29">ALA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Cho-Manno's Blessing</name>
            <set rarity="Common" muId="19551" num="12">MMQ</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
As Cho-Manno's Blessing enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.</text>
        </card>
        <card>
            <name>Ayli, Eternal Pilgrim</name>
            <set rarity="Rare" muId="407661" num="151">OGW</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Kor Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
{1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
{1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.</text>
        </card>
        <card>
            <name>Helm of the Gods</name>
            <set rarity="Rare" muId="398588" num="230">ORI</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 for each enchantment you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Haakon, Stromgald Scourge Avatar</name>
            <set rarity="Special" muId="182287" num="62">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Pay 1 life: You may play target creature card in your graveyard this turn.
Whenever you play a creature card from your graveyard, it becomes a black Zombie Knight.
If a Zombie Knight would be put into your graveyard from the battlefield, exile it instead.</text>
        </card>
        <card>
            <name>Ifh-Bíff Efreet</name>
            <set rarity="Rare" muId="947">ARN</set>
            <set rarity="Rare" muId="159130" num="123">MED</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Efreet</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Floating-Dream Zubera</name>
            <set rarity="Common" muId="80507" num="61">CHK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Zubera Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.</text>
        </card>
        <card>
            <name>Cinder Marsh</name>
            <set rarity="Uncommon" muId="21170">BRB</set>
            <set rarity="Uncommon" muId="4931">TMP</set>
            <set rarity="Uncommon" muId="397547" num="236">TPR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Telim'Tor's Darts</name>
            <set rarity="Uncommon" muId="3269">MIR</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Telim'Tor's Darts deals 1 damage to target player.</text>
        </card>
        <card>
            <name>Grim Captain's Call</name>
            <set rarity="Uncommon" muId="435262" num="108">XLN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.</text>
        </card>
        <card>
            <name>Wind Dancer</name>
            <set rarity="Uncommon" muId="382407" num="111">CNS</set>
            <set rarity="Uncommon" muId="13038" num="113">7ED</set>
            <set rarity="Uncommon" muId="4744">TMP</set>
            <set rarity="Uncommon" muId="397478" num="80">TPR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Hornet Cobra</name>
            <set rarity="Common" muId="1530">LEG</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Keeper of the Mind</name>
            <set rarity="Uncommon" muId="6064" num="36">EXO</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.</text>
        </card>
        <card>
            <name>Darkling Stalker</name>
            <set rarity="Common" muId="4647">TMP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Darkling Stalker.
{B}: Darkling Stalker gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Flooded Woodlands</name>
            <set rarity="Rare" muId="2726">ICE</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking. (This cost is paid as attackers are declared.)</text>
        </card>
        <card>
            <name>Remote Isle</name>
            <set rarity="Common" muId="21200">BRB</set>
            <set rarity="Common" muId="26636" num="75">BTD</set>
            <set rarity="Common" muId="389654" num="309">C14</set>
            <set rarity="Common" muId="5807" num="324">USG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Remote Isle enters the battlefield tapped.
{T}: Add {U} to your mana pool.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Noyan Dar, Roil Shaper</name>
            <set rarity="Rare" muId="401970" num="216">BFZ</set>
            <set rarity="Special" muId="0" num="276">pPRE</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Merfolk Ally</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.</text>
        </card>
        <card>
            <name>Sol Ring</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="376508" num="259">C13</set>
            <set rarity="Uncommon" muId="389681" num="270">C14</set>
            <set rarity="Uncommon" muId="405389" num="268">C15</set>
            <set rarity="Uncommon" muId="420889" num="272">C16</set>
            <set rarity="Uncommon" muId="433155" num="223">C17</set>
            <set rarity="Uncommon" muId="430450" num="231">CMA</set>
            <set rarity="Mythic Rare" muId="212638" num="12">V10</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0" num="22">pJGP</set>
            <set rarity="Uncommon" muId="40">LEA</set>
            <set rarity="Uncommon" muId="335">LEB</set>
            <set rarity="Uncommon" muId="247533" num="261">CMD</set>
            <set rarity="Special" muId="420611" num="24">MPS</set>
            <set rarity="Rare" muId="202500" num="227">ME4</set>
            <set rarity="Uncommon" muId="1135">3ED</set>
            <set rarity="Uncommon" muId="637">2ED</set>
            <set rarity="Mythic Rare" muId="383101" num="283">VMA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Battle Brawler</name>
            <set rarity="Uncommon" muId="391800" num="63">FRF</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.</text>
        </card>
        <card>
            <name>Avenging Angel</name>
            <set rarity="Rare" muId="4863">TMP</set>
            <set rarity="Uncommon" muId="397621" num="6">TPR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Avenging Angel dies, you may put it on top of its owner's library.</text>
        </card>
        <card>
            <name>Kami of False Hope</name>
            <set rarity="Common" muId="74097" num="10">BOK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Savage Gorilla</name>
            <set rarity="Common" muId="25971" num="85">APC</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Ape</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.</text>
        </card>
        <card>
            <name>Taniwha</name>
            <set rarity="Rare" muId="3366">MIR</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Serpent</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)</text>
        </card>
        <card>
            <name>Pathrazer of Ulamog</name>
            <set rarity="Uncommon" muId="193607" num="9">ROE</set>
            <set rarity="Special" muId="0" num="46">pWPN</set>
            <manacost>11</manacost>
            <cmc>11</cmc>
            <type>Creature — Eldrazi</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)
Pathrazer of Ulamog can't be blocked except by three or more creatures.</text>
        </card>
        <card>
            <name>Teetering Peaks</name>
            <set rarity="Special" muId="0" num="136">pFNM</set>
            <set rarity="Common" muId="234715" num="30">PD2</set>
            <set rarity="Common" muId="177549" num="226">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Teetering Peaks enters the battlefield tapped.
When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.
{T}: Add {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Trusty Companion</name>
            <set rarity="Uncommon" muId="417606" num="33">KLD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Hyena</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Trusty Companion can't attack alone.</text>
        </card>
        <card>
            <name>Lys Alana Bowmaster</name>
            <set rarity="Common" muId="153462" num="130">MOR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Archer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.</text>
        </card>
        <card>
            <name>Deep Reconnaissance</name>
            <set rarity="Uncommon" muId="29884" num="236">ODY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Rock Slide</name>
            <set rarity="Common" muId="3699">VIS</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.</text>
        </card>
        <card>
            <name>Reaping the Graves</name>
            <set rarity="Common" muId="45845" num="72">SCG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Goblin Artillery</name>
            <set rarity="Uncommon" muId="191092" num="138">M10</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you.</text>
        </card>
        <card>
            <name>Woodcutter's Grit</name>
            <set rarity="Common" muId="414484" num="179">EMN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Akoum Hellkite</name>
            <set rarity="Rare" muId="401805" num="139">BFZ</set>
            <set rarity="Special" muId="0" num="239">pPRE</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.</text>
        </card>
        <card>
            <name>Subdue</name>
            <set rarity="Common" muId="1546">LEG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its converted mana cost.</text>
        </card>
        <card>
            <name>Plated Slagwurm</name>
            <set rarity="Rare" muId="393913" num="12">DD3_GVL</set>
            <set rarity="Rare" muId="201835" num="12">DDD</set>
            <set rarity="Rare" muId="47781" num="127">MRD</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Goblin Shrine</name>
            <set rarity="Common" muId="2846">CHR</set>
            <set rarity="Common" muId="202584" num="122">ME4</set>
            <set rarity="Common" muId="1794">DRK</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.</text>
        </card>
        <card>
            <name>Blade Sliver</name>
            <set rarity="Uncommon" muId="42016" num="88">LGN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures get +1/+0.</text>
        </card>
        <card>
            <name>Whirlwind Adept</name>
            <set rarity="Common" muId="386722" num="63">KTK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Djinn Monk</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Wizened Cenn</name>
            <set rarity="Uncommon" muId="139716" num="49">LRW</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Kithkin creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Great Sable Stag</name>
            <set rarity="Rare" muId="193759" num="186">M10</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elk</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Great Sable Stag can't be countered.
Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)</text>
        </card>
        <card>
            <name>Dust of Moments</name>
            <set rarity="Uncommon" muId="136207" num="5">FUT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Remove two time counters from each permanent and each suspended card.
• Put two time counters on each permanent with a time counter on it and each suspended card.</text>
        </card>
        <card>
            <name>Unburial Rites</name>
            <set rarity="Uncommon" muId="227087" num="122">ISD</set>
            <set rarity="Uncommon" muId="425910" num="85">MM3</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield.
Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Brine Seer</name>
            <set rarity="Uncommon" muId="15148" num="28">UDS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}: Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.</text>
        </card>
        <card>
            <name>Thought Lash</name>
            <set rarity="Rare" muId="3123">ALL</set>
            <set rarity="Rare" muId="184582" num="70">ME2</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from his or her library.
Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.</text>
        </card>
        <card>
            <name>Blightsoil Druid</name>
            <set rarity="Common" muId="413622" num="80">EMA</set>
            <set rarity="Common" muId="152705" num="59">MOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Pay 1 life: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Hour of Need</name>
            <set rarity="Uncommon" muId="380435" num="40">JOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Hour of Need costs {1}{U} more to cast for each target beyond the first.
Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying.</text>
        </card>
        <card>
            <name>Soul Link</name>
            <set rarity="Common" muId="26822" num="120">APC</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Whenever enchanted creature is dealt damage, you gain that much life.</text>
        </card>
        <card>
            <name>Phyrexian Reaper</name>
            <set rarity="Common" muId="23036" num="117">INV</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Seasoned Marshal</name>
            <set rarity="Uncommon" muId="21183">BRB</set>
            <set rarity="Uncommon" muId="222771" num="15">DDF</set>
            <set rarity="Uncommon" muId="45193" num="44">8ED</set>
            <set rarity="Uncommon" muId="87347" num="42">9ED</set>
            <set rarity="Uncommon" muId="4394">POR</set>
            <set rarity="Uncommon" muId="13130" num="40">7ED</set>
            <set rarity="Uncommon" muId="5776" num="44">USG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Seasoned Marshal attacks, you may tap target creature.</text>
        </card>
        <card>
            <name>Ulamog, the Infinite Gyre</name>
            <set rarity="Mythic Rare" muId="261321" num="14">V11</set>
            <set rarity="Mythic Rare" muId="397815" num="6">MM2</set>
            <set rarity="Mythic Rare" muId="194911" num="12">ROE</set>
            <manacost>11</manacost>
            <cmc>11</cmc>
            <type>Legendary Creature — Eldrazi</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>When you cast Ulamog, the Infinite Gyre, destroy target permanent.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.</text>
        </card>
        <card>
            <name>Silverchase Fox</name>
            <set rarity="Common" muId="234848" num="31">ISD</set>
            <set rarity="Common" muId="382363" num="81">CNS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Fox</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.</text>
        </card>
        <card>
            <name>Foul-Tongue Shriek</name>
            <set rarity="Common" muId="394578" num="103">DTK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target opponent loses 1 life for each attacking creature you control. You gain that much life.</text>
        </card>
        <card>
            <name>Stalking Tiger</name>
            <set rarity="Common" muId="14677" num="253">6ED</set>
            <set rarity="Common" muId="3412">MIR</set>
            <set rarity="Common" muId="4318">POR</set>
            <set rarity="Common" muId="10550" num="149">PTK</set>
            <set rarity="Common" muId="135184" num="299">10E</set>
            <set rarity="Common" muId="429917" num="28">W17</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Stalking Tiger can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Sphere of Truth</name>
            <set rarity="Uncommon" muId="29810" num="52">ODY</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a white source would deal damage to you, prevent 2 of that damage.</text>
        </card>
        <card>
            <name>Lodestone Myr</name>
            <set rarity="Rare" muId="46128" num="200">MRD</set>
            <set rarity="Rare" muId="397769" num="220">MM2</set>
            <set rarity="Rare" muId="205291" num="117">HOP</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Coralhelm Guide</name>
            <set rarity="Common" muId="401848" num="74">BFZ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Scout Ally</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{4}{U}: Target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Dichotomancy</name>
            <set rarity="Rare" muId="122455" num="38">PLC</set>
            <color>U</color>
            <manacost>7UU</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library.
Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Kytheon, Hero of Akros</name>
            <set rarity="Mythic Rare" muId="439337" num="13a">V17</set>
            <set rarity="Mythic Rare" muId="398428" num="23a">ORI</set>
            <set rarity="Special" muId="0" num="220">pPRE</set>
            <color>W</color>
            <related attach="attach">Gideon, Battle-Forged</related>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.
{2}{W}: Kytheon gains indestructible until end of turn.</text>
        </card>
        <card>
            <name>Lesser Werewolf</name>
            <set rarity="Uncommon" muId="1450">LEG</set>
            <set rarity="Common" muId="201154" num="71">ME3</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Werewolf</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step.</text>
        </card>
        <card>
            <name>Lightning Prowess</name>
            <set rarity="Uncommon" muId="240086" num="145">AVR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has haste and &quot;{T}: This creature deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Offalsnout</name>
            <set rarity="Uncommon" muId="152571" num="71">MOR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Offalsnout leaves the battlefield, exile target card from a graveyard.
Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Ikra Shidiqi, the Usurper</name>
            <set rarity="Mythic Rare" muId="420649" num="32">C16</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Naga Wizard</type>
            <pt>3/7</pt>
            <tablerow>2</tablerow>
            <text>Menace
Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Protean Hulk</name>
            <set rarity="Rare" muId="107598" num="90">DIS</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Chief of the Scale</name>
            <set rarity="Uncommon" muId="386505" num="170">KTK</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Other Warrior creatures you control get +0/+1.</text>
        </card>
        <card>
            <name>Hollow Warrior</name>
            <set rarity="Uncommon" muId="24679" num="138">PCY</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)</text>
        </card>
        <card>
            <name>Permeating Mass</name>
            <set rarity="Rare" muId="414467" num="165">EMN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass.</text>
        </card>
        <card>
            <name>Memory's Journey</name>
            <set rarity="Uncommon" muId="254134" num="66">ISD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player shuffles up to three target cards from his or her graveyard into his or her library.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Enigma Sphinx</name>
            <set rarity="Rare" muId="180597" num="106">ARB</set>
            <set rarity="Rare" muId="271169" num="89">PC2</set>
            <set rarity="Rare" muId="423514" num="89">PCA</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>4WUB</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Sphinx</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</text>
        </card>
        <card>
            <name>Needle Drop</name>
            <set rarity="Common" muId="146161" num="186">LRW</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Phyrexian Scuta</name>
            <set rarity="Rare" muId="26477" num="51">PLS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)
If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Parallax Dementia</name>
            <set rarity="Common" muId="21315" num="62">NMS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Enchanted creature gets +3/+2.
When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.</text>
        </card>
        <card>
            <name>Magebane Armor</name>
            <set rarity="Rare" muId="191591" num="214">M10</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Coalition Relic</name>
            <set rarity="Rare" muId="209158" num="54">DDE</set>
            <set rarity="Rare" muId="125878" num="161">FUT</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.
{T}: Put a charge counter on Coalition Relic.
At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each charge counter removed this way.</text>
        </card>
        <card>
            <name>Skaab Ruinator</name>
            <set rarity="Mythic Rare" muId="230780" num="77">ISD</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Skaab Ruinator, exile three creature cards from your graveyard.
Flying
You may cast Skaab Ruinator from your graveyard.</text>
        </card>
        <card>
            <name>Overcome</name>
            <set rarity="Uncommon" muId="430814" num="125">HOU</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+2 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Barrage Tyrant</name>
            <set rarity="Rare" muId="401815" num="127">BFZ</set>
            <set rarity="Special" muId="0" num="139">pMEI</set>
            <set rarity="Special" muId="0" num="243">pPRE</set>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.</text>
        </card>
        <card>
            <name>Pallimud</name>
            <set rarity="Rare" muId="4837">TMP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>*/3</pt>
            <tablerow>2</tablerow>
            <text>As Pallimud enters the battlefield, choose an opponent.
Pallimud's power is equal to the number of tapped lands the chosen player controls.</text>
        </card>
        <card>
            <name>Hidden Retreat</name>
            <set rarity="Rare" muId="5169">STH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.</text>
        </card>
        <card>
            <name>Demon of Dark Schemes</name>
            <set rarity="Mythic Rare" muId="417646" num="73">KLD</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until end of turn.
Whenever another creature dies, you get {E} (an energy counter).
{2}{B}, Pay {E}{E}{E}{E}: Put target creature card from a graveyard onto the battlefield under your control tapped.</text>
        </card>
        <card>
            <name>Vectis Agents</name>
            <set rarity="Common" muId="183063" num="131">CON</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Human Rogue</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{U}{B}: Vectis Agents gets -2/-0 until end of turn and can't be blocked this turn.</text>
        </card>
        <card>
            <name>Frazzle</name>
            <set rarity="Uncommon" muId="96890" num="25">GPT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target nonblue spell.</text>
        </card>
        <card>
            <name>Blinkmoth Nexus</name>
            <set rarity="Rare" muId="39439" num="163">DST</set>
            <set rarity="Rare" muId="370407" num="220">MMA</set>
            <set rarity="Rare" muId="397660" num="236">MM2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
{1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Raid Bombardment</name>
            <set rarity="Common" muId="193573" num="161">ROE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.</text>
        </card>
        <card>
            <name>Master of Pearls</name>
            <set rarity="Rare" muId="386600" num="18">KTK</set>
            <set rarity="Special" muId="0" num="111">pPRE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Hazerider Drake</name>
            <set rarity="Uncommon" muId="3539">MIR</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from red</text>
        </card>
        <card>
            <name>Pelakka Wurm</name>
            <set rarity="Uncommon" muId="382322" num="172">CNS</set>
            <set rarity="Uncommon" muId="397763" num="154">MM2</set>
            <set rarity="Uncommon" muId="193621" num="204">ROE</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm dies, draw a card.</text>
        </card>
        <card>
            <name>Creature Bond</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="2149">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="103">LEA</set>
            <set rarity="Common" muId="398">LEB</set>
            <set rarity="Common" muId="1197">3ED</set>
            <set rarity="Common" muId="700">2ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.</text>
        </card>
        <card>
            <name>Furious Reprisal</name>
            <set rarity="Uncommon" muId="417688" num="115">KLD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Furious Reprisal deals 2 damage to each of two target creatures and/or players.</text>
        </card>
        <card>
            <name>Khalni Heart Expedition</name>
            <set rarity="Common" muId="430606" num="67">E01</set>
            <set rarity="Common" muId="401660" num="18">DDP</set>
            <set rarity="Common" muId="186320" num="167">ZEN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Wandering Fumarole</name>
            <set rarity="Rare" muId="407692" num="182">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Wandering Fumarole enters the battlefield tapped.
{T}: Add {U} or {R} to your mana pool.
{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with &quot;{0}: Switch this creature's power and toughness until end of turn.&quot; It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Dauthi Marauder</name>
            <set rarity="Common" muId="4651">TMP</set>
            <set rarity="Uncommon" muId="397395" num="96">TPR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Dauthi Minion</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Barbarian Guides</name>
            <set rarity="Common" muId="2610">ICE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)</text>
        </card>
        <card>
            <name>Ancestor's Prophet</name>
            <set rarity="Rare" muId="39882" num="3">ONS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Tap five untapped Clerics you control: You gain 10 life.</text>
        </card>
        <card>
            <name>Gliding Licid</name>
            <set rarity="Uncommon" muId="5162">STH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Licid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.
Enchanted creature has flying.</text>
        </card>
        <card>
            <name>Corpse Blockade</name>
            <set rarity="Common" muId="366277" num="60">GTC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.</text>
        </card>
        <card>
            <name>Filigree Crawler</name>
            <set rarity="Common" muId="423817" num="150">AER</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Filigree Crawler dies, create a 1/1 colorless Thopter artifact creature token with flying.</text>
        </card>
        <card>
            <name>Crater Hellion</name>
            <set rarity="Rare" muId="376285" num="104">C13</set>
            <set rarity="Rare" muId="373345" num="56">DDL</set>
            <set rarity="Rare" muId="413666" num="124">EMA</set>
            <set rarity="Rare" muId="5546" num="179">USG</set>
            <set rarity="Rare" muId="382898" num="157">VMA</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Hellion Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.</text>
        </card>
        <card>
            <name>Sliver Construct</name>
            <set rarity="Common" muId="370643" num="218">M14</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Sliver Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Incorrigible Youths</name>
            <set rarity="Uncommon" muId="409920" num="166">SOI</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Stensia Banquet</name>
            <set rarity="Common" muId="414444" num="144">EMN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Stensia Banquet deals damage to target opponent equal to the number of Vampires you control.
Draw a card.</text>
        </card>
        <card>
            <name>Judge of Currents</name>
            <set rarity="Common" muId="139406" num="22">LRW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Merfolk you control becomes tapped, you may gain 1 life.</text>
        </card>
        <card>
            <name>Scatter Arc</name>
            <set rarity="Common" muId="366241" num="48">GTC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target noncreature spell.
Draw a card.</text>
        </card>
        <card>
            <name>Withering Boon</name>
            <set rarity="Uncommon" muId="3321">MIR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Withering Boon, pay 3 life.
Counter target creature spell.</text>
        </card>
        <card>
            <name>Infernal Denizen</name>
            <set rarity="Rare" muId="2460">ICE</set>
            <color>B</color>
            <manacost>7B</manacost>
            <cmc>8</cmc>
            <type>Creature — Demon</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of his or her choice for as long as Infernal Denizen remains on the battlefield.
{T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.</text>
        </card>
        <card>
            <name>Chalice of the Void</name>
            <set rarity="Special" muId="425804" num="33">MPS</set>
            <set rarity="Rare" muId="48326" num="150">MRD</set>
            <set rarity="Rare" muId="370411" num="203">MMA</set>
            <manacost>XX</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Chalice of the Void enters the battlefield with X charge counters on it.
Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.</text>
        </card>
        <card>
            <name>Kavu Mauler</name>
            <set rarity="Rare" muId="27760" num="80">APC</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Kavu</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.</text>
        </card>
        <card>
            <name>Plated Crusher</name>
            <set rarity="Uncommon" muId="401996" num="183">BFZ</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Trample, hexproof</text>
        </card>
        <card>
            <name>Rhox Faithmender</name>
            <set rarity="Rare" muId="279987" num="29">M13</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Rhino Monk</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.</text>
        </card>
        <card>
            <name>Patron of the Vein</name>
            <set rarity="Rare" muId="433261" num="20">C17</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.</text>
        </card>
        <card>
            <name>Smokespew Invoker</name>
            <set rarity="Common" muId="43714" num="81">LGN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Mutant</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{7}{B}: Target creature gets -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Rot Wolf</name>
            <set rarity="Common" muId="213774" num="90">MBS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.</text>
        </card>
        <card>
            <name>Mischievous Poltergeist</name>
            <set rarity="Uncommon" muId="15398" num="144">6ED</set>
            <set rarity="Uncommon" muId="4462">WTH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Pay 1 life: Regenerate Mischievous Poltergeist.</text>
        </card>
        <card>
            <name>Scorched Earth</name>
            <set rarity="Rare" muId="4842">TMP</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Scorched Earth, discard X land cards.
Destroy X target lands.</text>
        </card>
        <card>
            <name>Ruins of Oran-Rief</name>
            <set rarity="Rare" muId="407686" num="176">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Ruins of Oran-Rief enters the battlefield tapped.
{T}: Add {C} to your mana pool. ({C} represents colorless mana.)
{T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Thran War Machine</name>
            <set rarity="Uncommon" muId="12625" num="134">ULG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Thran War Machine attacks each combat if able.</text>
        </card>
        <card>
            <name>Hunted Wumpus</name>
            <set rarity="Uncommon" muId="45426" num="258">8ED</set>
            <set rarity="Uncommon" muId="19857" num="253">MMQ</set>
            <set rarity="Uncommon" muId="83128" num="248">9ED</set>
            <set rarity="Uncommon" muId="129599" num="269">10E</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.</text>
        </card>
        <card>
            <name>Nova Pentacle</name>
            <set rarity="Rare" muId="1416">LEG</set>
            <set rarity="Rare" muId="201214" num="200">ME3</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.</text>
        </card>
        <card>
            <name>Panic Attack</name>
            <set rarity="Common" muId="45359" num="209">8ED</set>
            <set rarity="Common" muId="191081" num="150">M10</set>
            <set rarity="Common" muId="83196" num="207">9ED</set>
            <set rarity="Common" muId="24639" num="98">PCY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Up to three target creatures can't block this turn.</text>
        </card>
        <card>
            <name>Giant Fan</name>
            <set rarity="Rare" muId="9767" num="74">UGL</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.</text>
        </card>
        <card>
            <name>Stromgald Crusader</name>
            <set rarity="Uncommon" muId="121253" num="71">CSP</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from white
{B}: Stromgald Crusader gains flying until end of turn.
{B}{B}: Stromgald Crusader gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Seal of Primordium</name>
            <set rarity="Common" muId="425960" num="135">MM3</set>
            <set rarity="Common" muId="130816" num="153">PLC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Seal of Primordium: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Ethersworn Shieldmage</name>
            <set rarity="Common" muId="179578" num="4">ARB</set>
            <set rarity="Common" muId="220520" num="84">ARC</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Vedalken Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.</text>
        </card>
        <card>
            <name>Grazing Kelpie</name>
            <set rarity="Common" muId="153428" num="153">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>3G/U</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{G/U}, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Mausoleum Harpy</name>
            <set rarity="Uncommon" muId="439735" num="78">RIX</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Harpy</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.</text>
        </card>
        <card>
            <name>Firestorm Hellkite</name>
            <set rarity="Rare" muId="3737">VIS</set>
            <color>U</color>
            <color>R</color>
            <manacost>4UR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Unstable Obelisk</name>
            <set rarity="Uncommon" muId="389733" num="58">C14</set>
            <set rarity="Uncommon" muId="433161" num="229">C17</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.</text>
        </card>
        <card>
            <name>Eyeblight Assassin</name>
            <set rarity="Common" muId="398535" num="95">ORI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Assassin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Planar Cleansing</name>
            <set rarity="Rare" muId="191599" num="24">M10</set>
            <set rarity="Rare" muId="275269" num="26">M13</set>
            <set rarity="Rare" muId="370808" num="29">M14</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all nonland permanents.</text>
        </card>
        <card>
            <name>Lair Delve</name>
            <set rarity="Common" muId="271093" num="184">AVR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Cao Cao, Lord of Wei</name>
            <set rarity="Mythic Rare" muId="244670" num="1">V11</set>
            <set rarity="Rare" muId="10548" num="68">PTK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Abzan Falconer</name>
            <set rarity="Uncommon" muId="420674" num="57">C16</set>
            <set rarity="Uncommon" muId="438569" num="3">IMA</set>
            <set rarity="Uncommon" muId="386468" num="2">KTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.</text>
        </card>
        <card>
            <name>Gonti's Aether Heart</name>
            <set rarity="Mythic Rare" muId="423819" num="152">AER</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters).
Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one.</text>
        </card>
        <card>
            <name>Borrowing 100,000 Arrows</name>
            <set rarity="Uncommon" muId="376273" num="33">C13</set>
            <set rarity="Uncommon" muId="430252" num="33">CMA</set>
            <set rarity="Uncommon" muId="201257" num="31">ME3</set>
            <set rarity="Uncommon" muId="10620" num="35">PTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each tapped creature target opponent controls.</text>
        </card>
        <card>
            <name>Golem Artisan</name>
            <set rarity="Uncommon" muId="206360" num="159">SOM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target artifact creature gets +1/+1 until end of turn.
{2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.</text>
        </card>
        <card>
            <name>Reflect Damage</name>
            <set rarity="Rare" muId="3548">MIR</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.</text>
        </card>
        <card>
            <name>Talas Researcher</name>
            <set rarity="Uncommon" muId="221498" num="66">ME4</set>
            <set rarity="Rare" muId="6547">PO2</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Pirate Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Hungry Lynx</name>
            <set rarity="Rare" muId="433272" num="31">C17</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.)
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.</text>
        </card>
        <card>
            <name>Nurturing Licid</name>
            <set rarity="Uncommon" muId="4776">TMP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Licid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.
{G}: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Scrapdiver Serpent</name>
            <set rarity="Common" muId="207863" num="41">SOM</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Serpent</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Scrapdiver Serpent can't be blocked as long as defending player controls an artifact.</text>
        </card>
        <card>
            <name>Harbor Bandit</name>
            <set rarity="Uncommon" muId="259660" num="95">M13</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Harbor Bandit gets +1/+1 as long as you control an Island.
{1}{U}: Harbor Bandit can't be blocked this turn.</text>
        </card>
        <card>
            <name>Ghostly Sentinel</name>
            <set rarity="Common" muId="401895" num="28">BFZ</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Kor Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Blistering Dieflyn</name>
            <set rarity="Common" muId="141988" num="82">SHM</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Imp</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B/R}: Blistering Dieflyn gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Verdant Embrace</name>
            <set rarity="Rare" muId="109766" num="232">TSP</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3 and has &quot;At the beginning of each upkeep, create a 1/1 green Saproling creature token.&quot;</text>
        </card>
        <card>
            <name>Jumbo Imp</name>
            <set rarity="Uncommon" muId="9750" num="34">UGL</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.</text>
        </card>
        <card>
            <name>Sepulchral Primordial</name>
            <set rarity="Rare" muId="366285" num="75">GTC</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Avatar</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Scarwood Goblins</name>
            <set rarity="Common" muId="1822">DRK</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Lavalanche</name>
            <set rarity="Rare" muId="180612" num="118">ARB</set>
            <set rarity="Rare" muId="420826" num="209">C16</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>XBRG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Lavalanche deals X damage to target player and each creature he or she controls.</text>
        </card>
        <card>
            <name>Mana Leak</name>
            <set rarity="Special" muId="0" num="44">pARL</set>
            <set rarity="Common" muId="21126">BRB</set>
            <set rarity="Common" muId="386345" num="64">DDN</set>
            <set rarity="Common" muId="45242" num="89">8ED</set>
            <set rarity="Common" muId="438632" num="66">IMA</set>
            <set rarity="Common" muId="204981" num="62">M11</set>
            <set rarity="Common" muId="241831" num="63">M12</set>
            <set rarity="Special" muId="0" num="8">pMPR</set>
            <set rarity="Common" muId="397773" num="50">MM2</set>
            <set rarity="Common" muId="83160" num="86">9ED</set>
            <set rarity="Common" muId="5182">STH</set>
            <set rarity="Common" muId="397471" num="58">TPR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {3}.</text>
        </card>
        <card>
            <name>Kaboom!</name>
            <set rarity="Rare" muId="39559" num="214">ONS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom! deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Dismal Failure</name>
            <set rarity="Uncommon" muId="129022" num="39">PLC</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Its controller discards a card.</text>
        </card>
        <card>
            <name>Wanderwine Prophets</name>
            <set rarity="Rare" muId="140177" num="95">LRW</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.</text>
        </card>
        <card>
            <name>Elgaud Shieldmate</name>
            <set rarity="Common" muId="239968" num="50">AVR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Winged Coatl</name>
            <set rarity="Common" muId="179603" num="105">ARB</set>
            <set rarity="Common" muId="376589" num="226">C13</set>
            <set rarity="Common" muId="430416" num="197">CMA</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Vault of the Archangel</name>
            <set rarity="Rare" muId="270938" num="158">DKA</set>
            <set rarity="Rare" muId="382202" num="17">MD1</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.</text>
        </card>
        <card>
            <name>Generator Servant</name>
            <set rarity="Common" muId="383254" num="143">M15</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Generator Servant: Add {C}{C} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.)</text>
        </card>
        <card>
            <name>Pharika's Chosen</name>
            <set rarity="Common" muId="380470" num="78">JOU</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Snake</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Watchwolf</name>
            <set rarity="Uncommon" muId="220551" num="100">ARC</set>
            <set rarity="Special" muId="0" num="112">pFNM</set>
            <set rarity="Uncommon" muId="83625" num="239">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Wolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Southern Paladin</name>
            <set rarity="Rare" muId="13018" num="46">7ED</set>
            <set rarity="Rare" muId="4589">WTH</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{W}{W}, {T}: Destroy target red permanent.</text>
        </card>
        <card>
            <name>Haunted Plate Mail</name>
            <set rarity="Rare" muId="370594" num="212">M14</set>
            <set rarity="Rare" muId="383263" num="218">M15</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +4/+4.
{0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Myth Realized</name>
            <set rarity="Rare" muId="394632" num="26">DTK</set>
            <set rarity="Special" muId="0" num="183">pPRE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a noncreature spell, put a lore counter on Myth Realized.
{2}{W}: Put a lore counter on Myth Realized.
{W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains &quot;This creature's power and toughness are each equal to the number of lore counters on it.&quot;</text>
        </card>
        <card>
            <name>Leshrac's Rite</name>
            <set rarity="Uncommon" muId="14585" num="141">6ED</set>
            <set rarity="Uncommon" muId="3856">5ED</set>
            <set rarity="Uncommon" muId="2467">ICE</set>
            <set rarity="Uncommon" muId="11377" num="144">7ED</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Tombstalker</name>
            <set rarity="Rare" muId="136041" num="91">FUT</set>
            <set rarity="Rare" muId="370539" num="102">MMA</set>
            <color>B</color>
            <manacost>6BB</manacost>
            <cmc>8</cmc>
            <type>Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)</text>
        </card>
        <card>
            <name>Work a Double</name>
            <set rarity="Common" muId="439489" num="100">UST</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)</text>
        </card>
        <card>
            <name>Crash Through</name>
            <set rarity="Common" muId="430777" num="88">HOU</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control gain trample until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Derevi, Empyrial Tactician</name>
            <set rarity="Mythic Rare" muId="376305" num="186">C13</set>
            <set rarity="Mythic Rare" muId="430395" num="176">CMA</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>GWU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Bird Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.
{1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.</text>
        </card>
        <card>
            <name>Benalish Heralds</name>
            <set rarity="Uncommon" muId="22947" num="6">INV</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}, {T}: Draw a card.</text>
        </card>
        <card>
            <name>Holy Mantle</name>
            <set rarity="Uncommon" muId="366368" num="17">GTC</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has protection from creatures.</text>
        </card>
        <card>
            <name>Benthic Djinn</name>
            <set rarity="Rare" muId="3528">MIR</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.</text>
        </card>
        <card>
            <name>Shimmering Mirage</name>
            <set rarity="Common" muId="28753" num="30">APC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target land becomes the basic land type of your choice until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Garbage Elemental (b)</name>
            <set rarity="Uncommon" muId="439630" num="82">UST</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Rigger</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Phantasmal Mount</name>
            <set rarity="Uncommon" muId="2524">ICE</set>
            <set rarity="Common" muId="184708" num="59">ME2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion Horse</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.</text>
        </card>
        <card>
            <name>In the Eye of Chaos</name>
            <set rarity="Rare" muId="1487">LEG</set>
            <set rarity="Rare" muId="202410" num="51">ME4</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its converted mana cost.</text>
        </card>
        <card>
            <name>Mystic Penitent</name>
            <set rarity="Uncommon" muId="31766" num="34">ODY</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Nomad Mystic</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.</text>
        </card>
        <card>
            <name>Skittering Crustacean</name>
            <set rarity="Common" muId="416793" num="36">CN2</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Crab</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
As long as Skittering Crustacean is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Tempered Steel</name>
            <set rarity="Special" muId="0" num="5">pMGD</set>
            <set rarity="Rare" muId="194391" num="24">SOM</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Artifact creatures you control get +2/+2.</text>
        </card>
        <card>
            <name>Alesha's Vanguard</name>
            <set rarity="Common" muId="391788" num="60">FRF</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Bone Flute</name>
            <set rarity="Common" muId="201140" num="192">ME3</set>
            <set rarity="Uncommon" muId="1709">DRK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: All creatures get -1/-0 until end of turn.</text>
        </card>
        <card>
            <name>Boros Guildmage</name>
            <set rarity="Uncommon" muId="430418" num="199">CMA</set>
            <set rarity="Uncommon" muId="247372" num="186">CMD</set>
            <set rarity="Uncommon" muId="205357" num="99">HOP</set>
            <set rarity="Uncommon" muId="87918" num="242">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>R/WR/W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Target creature gains haste until end of turn.
{1}{W}: Target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Experiment One</name>
            <set rarity="Uncommon" muId="405219" num="184">C15</set>
            <set rarity="Special" muId="0" num="160">pFNM</set>
            <set rarity="Uncommon" muId="366441" num="119">GTC</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Ooze</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.</text>
        </card>
        <card>
            <name>Swirling Spriggan</name>
            <set rarity="Uncommon" muId="154348" num="76">EVE</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{G/U}{G/U}: Target creature you control becomes the color or colors of your choice until end of turn.</text>
        </card>
        <card>
            <name>Duergar Cave-Guard</name>
            <set rarity="Uncommon" muId="153437" num="51">EVE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Dwarf Warrior</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
{R/W}: Duergar Cave-Guard gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Urza's Incubator</name>
            <set rarity="Rare" muId="405429" num="273">C15</set>
            <set rarity="Rare" muId="15257" num="142">UDS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Urza's Incubator enters the battlefield, choose a creature type.
Creature spells of the chosen type cost {2} less to cast.</text>
        </card>
        <card>
            <name>Veteran Brawlers</name>
            <set rarity="Rare" muId="24645" num="106">PCY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Veteran Brawlers can't attack if defending player controls an untapped land.
Veteran Brawlers can't block if you control an untapped land.</text>
        </card>
        <card>
            <name>Armageddon</name>
            <set rarity="Special" muId="0" num="46">ATH</set>
            <set rarity="Rare" muId="14500" num="4">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="4104">5ED</set>
            <set rarity="Rare" muId="2320">4ED</set>
            <set rarity="Mythic Rare" muId="386284" num="1">V14</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Special" muId="0" num="14">pJGP</set>
            <set rarity="Rare" muId="233">LEA</set>
            <set rarity="Rare" muId="528">LEB</set>
            <set rarity="Special" muId="430666" num="31">MPS_AKH</set>
            <set rarity="Rare" muId="159252" num="4">MED</set>
            <set rarity="Rare" muId="228262" num="5">ME4</set>
            <set rarity="Rare" muId="4373">POR</set>
            <set rarity="Rare" muId="6520">PO2</set>
            <set rarity="Rare" muId="1328">3ED</set>
            <set rarity="Rare" muId="20387" num="6">S99</set>
            <set rarity="Rare" muId="830">2ED</set>
            <set rarity="Mythic Rare" muId="382847" num="12">VMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all lands.</text>
        </card>
        <card>
            <name>Flowstone Sculpture</name>
            <set rarity="Rare" muId="4608">TMP</set>
            <set rarity="Rare" muId="382941" num="268">VMA</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Shapeshifter</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Olivia Voldaren</name>
            <set rarity="Mythic Rare" muId="247235" num="215">ISD</set>
            <set rarity="Mythic Rare" muId="426002" num="177">MM3</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Vampire</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
{3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.</text>
        </card>
        <card>
            <name>Burning of Xinye</name>
            <set rarity="Mythic Rare" muId="386285" num="2">V14</set>
            <set rarity="Rare" muId="201274" num="89">ME3</set>
            <set rarity="Rare" muId="10637" num="104">PTK</set>
            <set rarity="Rare" muId="382875" num="151">VMA</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.</text>
        </card>
        <card>
            <name>Assembly Hall</name>
            <set rarity="Rare" muId="19761" num="286">MMQ</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Truefire Paladin</name>
            <set rarity="Uncommon" muId="373395" num="8">DDL</set>
            <set rarity="Uncommon" muId="366322" num="202">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{R}{W}: Truefire Paladin gets +2/+0 until end of turn.
{R}{W}: Truefire Paladin gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Deadly Wanderings</name>
            <set rarity="Uncommon" muId="394530" num="94">DTK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.</text>
        </card>
        <card>
            <name>Serendib Efreet</name>
            <set rarity="Rare" muId="939">ARN</set>
            <set rarity="Rare" muId="413612" num="70">EMA</set>
            <set rarity="Mythic Rare" muId="194970" num="11">V09</set>
            <set rarity="Rare" muId="159137" num="50">MED</set>
            <set rarity="Rare" muId="1221">3ED</set>
            <set rarity="Uncommon" muId="383088" num="93">VMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Efreet</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.</text>
        </card>
        <card>
            <name>Curse of Death's Hold</name>
            <set rarity="Rare" muId="227075" num="94">ISD</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Creatures enchanted player controls get -1/-1.</text>
        </card>
        <card>
            <name>Ventifact Bottle</name>
            <set rarity="Rare" muId="3271">MIR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery.
At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {C} to your mana pool for each charge counter removed this way.</text>
        </card>
        <card>
            <name>Splendid Reclamation</name>
            <set rarity="Rare" muId="414474" num="171">EMN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all land cards from your graveyard to the battlefield tapped.</text>
        </card>
        <card>
            <name>Stonehewer Giant Avatar</name>
            <set rarity="Special" muId="182254" num="77">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, create a token that's a copy of a random Equipment card with converted mana cost less than or equal to that creature's converted mana cost. Attach that Equipment to that creature.</text>
        </card>
        <card>
            <name>Saprazzan Cove</name>
            <set rarity="Uncommon" muId="19891" num="327">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Saprazzan Cove enters the battlefield tapped.
{T}: Put a storage counter on Saprazzan Cove.
{T}, Remove any number of storage counters from Saprazzan Cove: Add {U} to your mana pool for each storage counter removed this way.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Boggart Shenanigans</name>
            <set rarity="Uncommon" muId="393944" num="54">DD3_EVG</set>
            <set rarity="Uncommon" muId="157915" num="54">EVG</set>
            <set rarity="Uncommon" muId="139445" num="155">LRW</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Tribal Enchantment — Goblin</type>
            <tablerow>1</tablerow>
            <text>Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player.</text>
        </card>
        <card>
            <name>Leovold's Operative</name>
            <set rarity="Common" muId="416823" num="66">CN2</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Rogue</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Draft Leovold's Operative face up.
As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card from it. (You may look at that booster pack.)</text>
        </card>
        <card>
            <name>Fatal Mutation</name>
            <set rarity="Uncommon" muId="44220" num="66">SCG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature is turned face up, destroy it. It can't be regenerated.</text>
        </card>
        <card>
            <name>Yavimaya Scion</name>
            <set rarity="Common" muId="12429" num="119">ULG</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Protection from artifacts</text>
        </card>
        <card>
            <name>Caller of Gales</name>
            <set rarity="Common" muId="416860" num="103">CN2</set>
            <set rarity="Common" muId="183417" num="43">ZEN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}, {T}: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Serrated Biskelion</name>
            <set rarity="Uncommon" muId="222743" num="46">DDF</set>
            <set rarity="Uncommon" muId="4439">WTH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Yavimaya's Embrace</name>
            <set rarity="Rare" muId="19132" num="127">APC</set>
            <color>U</color>
            <color>G</color>
            <manacost>5GUU</manacost>
            <cmc>8</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has trample.</text>
        </card>
        <card>
            <name>Wipe Away</name>
            <set rarity="Uncommon" muId="118911" num="94">TSP</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Gerrymandering</name>
            <set rarity="Uncommon" muId="9761" num="59">UGL</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under that player's control.</text>
        </card>
        <card>
            <name>Gyre Sage</name>
            <set rarity="Rare" muId="366289" num="123">GTC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}: Add {G} to your mana pool for each +1/+1 counter on Gyre Sage.</text>
        </card>
        <card>
            <name>Autochthon Wurm</name>
            <set rarity="Rare" muId="89096" num="191">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>10GGGWW</manacost>
            <cmc>15</cmc>
            <type>Creature — Wurm</type>
            <pt>9/14</pt>
            <tablerow>2</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Trample</text>
        </card>
        <card>
            <name>Gifts Given</name>
            <set rarity="Special" muId="0" num="2">pHHO</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search target opponent's library for four cards with different names and reveal them. That player chooses two of those cards. Put the chosen cards into the player's graveyard and the rest into your hand. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Reality Shaping</name>
            <set rarity="Common" muId="226508" num="6">PC2</set>
            <set rarity="Common" muId="423587" num="6">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Phenomenon</type>
            <tablerow>1</tablerow>
            <text>When you encounter Reality Shaping, starting with you, each player may put a permanent card from his or her hand onto the battlefield. (Then planeswalk away from this phenomenon.)</text>
        </card>
        <card>
            <name>Fire Elemental</name>
            <set rarity="Uncommon" muId="15419" num="176">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2274">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="196">LEA</set>
            <set rarity="Uncommon" muId="491">LEB</set>
            <set rarity="Common" muId="259212" num="130">M13</set>
            <set rarity="Uncommon" muId="1290">3ED</set>
            <set rarity="Uncommon" muId="15813" num="183">7ED</set>
            <set rarity="Uncommon" muId="20198" num="96">S99</set>
            <set rarity="Uncommon" muId="793">2ED</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Braidwood Sextant</name>
            <set rarity="Uncommon" muId="15251" num="127">UDS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Reassembling Skeleton</name>
            <set rarity="Uncommon" muId="220515" num="22">ARC</set>
            <set rarity="Uncommon" muId="338402" num="50">DDJ</set>
            <set rarity="Uncommon" muId="368551" num="44">DDK</set>
            <set rarity="Uncommon" muId="205066" num="112">M11</set>
            <set rarity="Uncommon" muId="226565" num="104">M12</set>
            <set rarity="Uncommon" muId="397819" num="92">MM2</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Skeleton Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.</text>
        </card>
        <card>
            <name>Thassa's Emissary</name>
            <set rarity="Uncommon" muId="373735" num="68">THS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment Creature — Crab</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.
Enchanted creature gets +3/+3.</text>
        </card>
        <card>
            <name>Skaab Goliath</name>
            <set rarity="Uncommon" muId="222913" num="76">ISD</set>
            <set rarity="Uncommon" muId="398559" num="74">ORI</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Giant</type>
            <pt>6/9</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Eye of Doom</name>
            <set rarity="Rare" muId="376325" num="243">C13</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.
{2}, {T}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.</text>
        </card>
        <card>
            <name>Woodland Sleuth</name>
            <set rarity="Common" muId="220654" num="210">ISD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Scout</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Magister of Worth</name>
            <set rarity="Rare" muId="382300" num="48">CNS</set>
            <set rarity="Special" muId="0" num="86">pMEI</set>
            <set rarity="Rare" muId="383004" num="255">VMA</set>
            <color>W</color>
            <color>B</color>
            <manacost>4WB</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.</text>
        </card>
        <card>
            <name>Scab-Clan Berserker</name>
            <set rarity="Rare" muId="398461" num="160">ORI</set>
            <set rarity="Special" muId="0" num="231">pPRE</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Soulblast</name>
            <set rarity="Rare" muId="80246" num="190">CHK</set>
            <set rarity="Rare" muId="130369" num="236">10E</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Soulblast, sacrifice all creatures you control.
Soulblast deals damage to target creature or player equal to the total power of the sacrificed creatures.</text>
        </card>
        <card>
            <name>Leonin Den-Guard</name>
            <set rarity="Common" muId="45958" num="9">MRD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.</text>
        </card>
        <card>
            <name>Filigree Familiar</name>
            <set rarity="Uncommon" muId="417785" num="212">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Fox</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Filigree Familiar enters the battlefield, you gain 2 life.
When Filigree Familiar dies, draw a card.</text>
        </card>
        <card>
            <name>Shattering Blow</name>
            <set rarity="Common" muId="366331" num="225">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>1R/W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target artifact.</text>
        </card>
        <card>
            <name>Spark Mage</name>
            <set rarity="Uncommon" muId="29854" num="222">ODY</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Dwarf Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.</text>
        </card>
        <card>
            <name>Helldozer</name>
            <set rarity="Rare" muId="205360" num="30">HOP</set>
            <set rarity="Rare" muId="88990" num="88">RAV</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Giant</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>{B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer.</text>
        </card>
        <card>
            <name>Sip of Hemlock</name>
            <set rarity="Common" muId="373598" num="106">THS</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. Its controller loses 2 life.</text>
        </card>
        <card>
            <name>Scavenged Weaponry</name>
            <set rarity="Common" muId="23028" num="123">INV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Scavenged Weaponry enters the battlefield, draw a card.
Enchanted creature gets +1/+1.</text>
        </card>
        <card>
            <name>Benthic Infiltrator</name>
            <set rarity="Common" muId="401818" num="55">BFZ</set>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
Benthic Infiltrator can't be blocked.</text>
        </card>
        <card>
            <name>Groundshaker Sliver</name>
            <set rarity="Common" muId="370626" num="177">M14</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Sliver</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have trample. (If a Sliver you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</text>
        </card>
        <card>
            <name>Chill Haunting</name>
            <set rarity="Uncommon" muId="45863" num="60">SCG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard.
Target creature gets -X/-X until end of turn.</text>
        </card>
        <card>
            <name>Living Artifact</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3994">5ED</set>
            <set rarity="Rare" muId="2226">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="164">LEA</set>
            <set rarity="Rare" muId="459">LEB</set>
            <set rarity="Rare" muId="1258">3ED</set>
            <set rarity="Rare" muId="761">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Frostwind Invoker</name>
            <set rarity="Common" muId="193476" num="68">ROE</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{8}: Creatures you control gain flying until end of turn.</text>
        </card>
        <card>
            <name>Tower of the Magistrate</name>
            <set rarity="Rare" muId="19769" num="330">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Target creature gains protection from artifacts until end of turn.</text>
        </card>
        <card>
            <name>Thraben Foulbloods</name>
            <set rarity="Common" muId="414404" num="108">EMN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Hound</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Briar Patch</name>
            <set rarity="Uncommon" muId="19745" num="232">MMQ</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature attacks you, it gets -1/-0 until end of turn.</text>
        </card>
        <card>
            <name>Akki Lavarunner</name>
            <set rarity="Rare" muId="78694" num="153a">CHK</set>
            <color>R</color>
            <related attach="attach">Tok-Tok, Volcano Born</related>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Akki Lavarunner deals damage to an opponent, flip it.</text>
        </card>
        <card>
            <name>Charmbreaker Devils</name>
            <set rarity="Rare" muId="376278" num="103">C13</set>
            <set rarity="Rare" muId="405173" num="145">C15</set>
            <set rarity="Rare" muId="416910" num="153">CN2</set>
            <set rarity="Rare" muId="438686" num="120">IMA</set>
            <set rarity="Rare" muId="227668" num="134">ISD</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Devil</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.</text>
        </card>
        <card>
            <name>Pandemonium</name>
            <set rarity="Rare" muId="6126" num="93">EXO</set>
            <set rarity="Rare" muId="397575" num="149">TPR</set>
            <set rarity="Special" muId="108862" num="68">TSB</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.</text>
        </card>
        <card>
            <name>Exuberant Firestoker</name>
            <set rarity="Uncommon" muId="175049" num="99">ALA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Nature's Way</name>
            <set rarity="Uncommon" muId="417735" num="162">KLD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.</text>
        </card>
        <card>
            <name>Vow of Lightning</name>
            <set rarity="Uncommon" muId="430308" num="89">CMA</set>
            <set rarity="Uncommon" muId="439372" num="30">E02</set>
            <set rarity="Uncommon" muId="236999" num="138">CMD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.</text>
        </card>
        <card>
            <name>Badlands</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="279">LEA</set>
            <set rarity="Rare" muId="576">LEB</set>
            <set rarity="Rare" muId="184748" num="225">ME2</set>
            <set rarity="Rare" muId="202626" num="241">ME4</set>
            <set rarity="Rare" muId="1376">3ED</set>
            <set rarity="Rare" muId="878">2ED</set>
            <set rarity="Rare" muId="382852" num="291">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Swamp Mountain</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {B} or {R} to your mana pool.)</text>
        </card>
        <card>
            <name>Corrupted Resolve</name>
            <set rarity="Uncommon" muId="233080" num="32">NPH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell if its controller is poisoned.</text>
        </card>
        <card>
            <name>Power Play</name>
            <set rarity="Uncommon" muId="382332" num="8">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>(Start the game with this conspiracy face up in the command zone.)
You are the starting player. If multiple players would be the starting player, one of those players is chosen at random.</text>
        </card>
        <card>
            <name>Vectis Silencers</name>
            <set rarity="Common" muId="175147" num="62">ALA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Human Rogue</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)</text>
        </card>
        <card>
            <name>Thorn Thallid</name>
            <set rarity="Common" muId="1936">FEM</set>
            <set rarity="Common" muId="159196" num="135">MED</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Fungus</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Thorn Thallid.
Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Huatli, Warrior Poet</name>
            <set rarity="Mythic Rare" muId="435380" num="224">XLN</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Huatli</type>
            <tablerow>1</tablerow>
            <text>+2: You gain life equal to the greatest power among creatures you control.
0: Create a 3/3 green Dinosaur creature token with trample.
−X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Vitu-Ghazi, the City-Tree</name>
            <set rarity="Uncommon" muId="220550" num="136">ARC</set>
            <set rarity="Uncommon" muId="376572" num="332">C13</set>
            <set rarity="Uncommon" muId="249393" num="37">DDH</set>
            <set rarity="Uncommon" muId="271213" num="130">PC2</set>
            <set rarity="Uncommon" muId="423555" num="130">PCA</set>
            <set rarity="Uncommon" muId="89016" num="285">RAV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}{G}{W}, {T}: Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Metamorphose</name>
            <set rarity="Uncommon" muId="43733" num="40">SCG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.</text>
        </card>
        <card>
            <name>Gray Ogre</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="2283">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="204">LEA</set>
            <set rarity="Common" muId="499">LEB</set>
            <set rarity="Common" muId="1298">3ED</set>
            <set rarity="Common" muId="801">2ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Dragon Mage</name>
            <set rarity="Rare" muId="405204" num="151">C15</set>
            <set rarity="Rare" muId="420741" num="124">C16</set>
            <set rarity="Rare" muId="43569" num="87">SCG</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon Wizard</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand, then draws seven cards.</text>
        </card>
        <card>
            <name>Skyshroud Vampire</name>
            <set rarity="Uncommon" muId="4686">TMP</set>
            <set rarity="Uncommon" muId="397655" num="118">TPR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Neurok Spy</name>
            <set rarity="Common" muId="45974" num="44">MRD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Neurok Spy can't be blocked as long as defending player controls an artifact.</text>
        </card>
        <card>
            <name>Spellstutter Sprite</name>
            <set rarity="Special" muId="0" num="129">pFNM</set>
            <set rarity="Common" muId="139429" num="89">LRW</set>
            <set rarity="Common" muId="370380" num="65">MMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.</text>
        </card>
        <card>
            <name>Phyrexian Bloodstock</name>
            <set rarity="Common" muId="26280" num="50">PLS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Folk Medicine</name>
            <set rarity="Common" muId="35071" num="115">JUD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 1 life for each creature you control.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Dark Revenant</name>
            <set rarity="Uncommon" muId="270368" num="61">RTR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Dark Revenant dies, put it on top of its owner's library.</text>
        </card>
        <card>
            <name>Ironclad Slayer</name>
            <set rarity="Common" muId="414322" num="31">EMN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Jar of Eyeballs</name>
            <set rarity="Rare" muId="376381" num="244">C13</set>
            <set rarity="Rare" muId="244695" num="152">DKA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.
{3}, {T}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Disturbed Burial</name>
            <set rarity="Common" muId="4657">TMP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Darksteel Colossus</name>
            <set rarity="Rare" muId="48158" num="109">DST</set>
            <set rarity="Mythic Rare" muId="191312" num="208">M10</set>
            <manacost>11</manacost>
            <cmc>11</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>11/11</pt>
            <tablerow>2</tablerow>
            <text>Trample, indestructible
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.</text>
        </card>
        <card>
            <name>Ondu Giant</name>
            <set rarity="Common" muId="401661" num="19">DDP</set>
            <set rarity="Common" muId="271153" num="71">PC2</set>
            <set rarity="Common" muId="423496" num="71">PCA</set>
            <set rarity="Common" muId="194929" num="202">ROE</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Druid</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Sorrow's Path</name>
            <set rarity="Rare" muId="201268" num="211">ME3</set>
            <set rarity="Rare" muId="1826">DRK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.
Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.</text>
        </card>
        <card>
            <name>Silverclad Ferocidons</name>
            <set rarity="Rare" muId="439772" num="115">RIX</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dinosaur</type>
            <pt>8/5</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent.</text>
        </card>
        <card>
            <name>Sphere of Grace</name>
            <set rarity="Uncommon" muId="29812" num="49">ODY</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a black source would deal damage to you, prevent 2 of that damage.</text>
        </card>
        <card>
            <name>Kinjalli's Sunwing</name>
            <set rarity="Rare" muId="435170" num="19">XLN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Creatures your opponents control enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Taunt</name>
            <set rarity="Rare" muId="4278">POR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>During target player's next turn, creatures that player controls attack you if able.</text>
        </card>
        <card>
            <name>Ad Nauseam</name>
            <set rarity="Rare" muId="174915" num="63">ALA</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.</text>
        </card>
        <card>
            <name>Reckless Brute</name>
            <set rarity="Common" muId="253715" num="144">M13</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)
Reckless Brute attacks each combat if able.</text>
        </card>
        <card>
            <name>Jhessian Thief</name>
            <set rarity="Common" muId="438627" num="61">IMA</set>
            <set rarity="Uncommon" muId="398536" num="62">ORI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jhessian Thief deals combat damage to a player, draw a card.</text>
        </card>
        <card>
            <name>Grim Contest</name>
            <set rarity="Common" muId="391849" num="153">FRF</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.</text>
        </card>
        <card>
            <name>Latchkey Faerie</name>
            <set rarity="Common" muId="370382" num="50">MMA</set>
            <set rarity="Common" muId="153122" num="39">MOR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.</text>
        </card>
        <card>
            <name>Silver Myr</name>
            <set rarity="Common" muId="222741" num="43">DDF</set>
            <set rarity="Common" muId="46032" num="241">MRD</set>
            <set rarity="Common" muId="205305" num="126">HOP</set>
            <set rarity="Common" muId="194378" num="202">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {U} to your mana pool.</text>
        </card>
        <card>
            <name>Updraft</name>
            <set rarity="Common" muId="3954">5ED</set>
            <set rarity="Uncommon" muId="2541">ICE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Winter Sky</name>
            <set rarity="Rare" muId="3009">HML</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.</text>
        </card>
        <card>
            <name>Bane Alley Broker</name>
            <set rarity="Uncommon" muId="366475" num="145">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Bane Alley Broker.
{U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand.</text>
        </card>
        <card>
            <name>Pure Reflection</name>
            <set rarity="Rare" muId="23319" num="27">INV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the converted mana cost of that spell.</text>
        </card>
        <card>
            <name>Squirming Mass</name>
            <set rarity="Common" muId="15170" num="73">UDS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Depala, Pilot Exemplar</name>
            <set rarity="Rare" muId="417751" num="178">KLD</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Dwarf Pilot</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Other Dwarves you control get +1/+1.
Each Vehicle you control gets +1/+1 as long as it's a creature.
Whenever Depala, Pilot Exemplar becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.</text>
        </card>
        <card>
            <name>Viridian Zealot Avatar</name>
            <set rarity="Special" muId="182285" num="41">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{2}, Sacrifice a creature: Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Harmless Assault</name>
            <set rarity="Common" muId="198165" num="24">ROE</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn by attacking creatures.</text>
        </card>
        <card>
            <name>Seer's Vision</name>
            <set rarity="Uncommon" muId="23178" num="270">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Your opponents play with their hands revealed.
Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Last Gasp</name>
            <set rarity="Common" muId="89056" num="93">RAV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Ineffable Blessing (b)</name>
            <set rarity="Rare" muId="439635" num="113">UST</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Ineffable Blessing enters the battlefield, choose an artist.
Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card.</text>
        </card>
        <card>
            <name>Goblin Bomb</name>
            <set rarity="Rare" muId="4549">WTH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.
Remove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player.</text>
        </card>
        <card>
            <name>Sweep Away</name>
            <set rarity="Common" muId="407574" num="64">OGW</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.</text>
        </card>
        <card>
            <name>Never // Return</name>
            <set rarity="" muId="426914" num="212a">AKH</set>
            <color>B</color>
            <manacost>1BB // 3B</manacost>
            <cmc>3 // 4</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature or planeswalker.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Coalhauler Swine</name>
            <set rarity="Common" muId="87949" num="119">RAV</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Boar Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.</text>
        </card>
        <card>
            <name>Thrummingbird</name>
            <set rarity="Uncommon" muId="420717" num="100">C16</set>
            <set rarity="Common" muId="397860" num="65">MM2</set>
            <set rarity="Uncommon" muId="194332" num="47">SOM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Hanweir Lancer</name>
            <set rarity="Common" muId="240073" num="138">AVR</set>
            <set rarity="Common" muId="425922" num="97">MM3</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Hanweir Lancer is paired with another creature, both creatures have first strike.</text>
        </card>
        <card>
            <name>Worldknit</name>
            <set rarity="Rare" muId="382411" num="13">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>(Start the game with this conspiracy face up in the command zone.)
As long as every card in your card pool started the game in your library or in the command zone, lands you control have &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Lurking Automaton</name>
            <set rarity="Common" muId="382299" num="63">CNS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.
Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.</text>
        </card>
        <card>
            <name>Horned Helm</name>
            <set rarity="Common" muId="51186" num="132">5DN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 and has trample.
{G}{G}: Attach Horned Helm to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Cellar Door</name>
            <set rarity="Uncommon" muId="220390" num="218">ISD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Reality Twist</name>
            <set rarity="Rare" muId="2530">ICE</set>
            <color>U</color>
            <manacost>UUU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.</text>
        </card>
        <card>
            <name>Knight of Valor</name>
            <set rarity="Common" muId="3718">VIS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Crescendo of War</name>
            <set rarity="Rare" muId="228253" num="12">CMD</set>
            <set rarity="Rare" muId="382899" num="21">VMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each upkeep, put a strife counter on Crescendo of War.
Attacking creatures get +1/+0 for each strife counter on Crescendo of War.
Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.</text>
        </card>
        <card>
            <name>Parasitic Bond</name>
            <set rarity="Uncommon" muId="8816" num="145">USG</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Wretched Confluence</name>
            <set rarity="Rare" muId="405457" num="23">C15</set>
            <set rarity="Rare" muId="430293" num="74">CMA</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose three. You may choose the same mode more than once.
• Target player draws a card and loses 1 life.
• Target creature gets -2/-2 until end of turn.
• Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Keep Watch</name>
            <set rarity="Common" muId="35168" num="43">JUD</set>
            <set rarity="Common" muId="205346" num="10">HOP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each attacking creature.</text>
        </card>
        <card>
            <name>Shapesharer</name>
            <set rarity="Rare" muId="140200" num="85">LRW</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
{2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.</text>
        </card>
        <card>
            <name>Death Frenzy</name>
            <set rarity="Uncommon" muId="386513" num="172">KTK</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.</text>
        </card>
        <card>
            <name>Spire Monitor</name>
            <set rarity="Common" muId="425877" num="52">MM3</set>
            <set rarity="Common" muId="233053" num="46">NPH</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying</text>
        </card>
        <card>
            <name>Plague Sliver</name>
            <set rarity="Rare" muId="116748" num="124">TSP</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;At the beginning of your upkeep, this permanent deals 1 damage to you.&quot;</text>
        </card>
        <card>
            <name>Senseless Rage</name>
            <set rarity="Common" muId="409935" num="180">SOI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Blood Ogre</name>
            <set rarity="Common" muId="430580" num="41">E01</set>
            <set rarity="Common" muId="373383" num="49">DDL</set>
            <set rarity="Common" muId="220227" num="122">M12</set>
            <set rarity="Common" muId="397759" num="106">MM2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
First strike (This creature deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Vessel of Paramnesia</name>
            <set rarity="Common" muId="409841" num="95">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{U}, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of his or her library into his or her graveyard. Draw a card.</text>
        </card>
        <card>
            <name>Pygmy Hippo</name>
            <set rarity="Rare" muId="3740">VIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Hippo</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land he or she controls and empty his or her mana pool. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} to your mana pool equal to the amount of mana emptied from that player's mana pool this way.</text>
        </card>
        <card>
            <name>Murasa</name>
            <set rarity="Common" muId="198074" num="25">HOP</set>
            <set rarity="Common" muId="423634" num="53">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Zendikar</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature enters the battlefield, its controller may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library.
Whenever you roll {CHAOS}, target land becomes a 4/4 creature that's still a land.</text>
        </card>
        <card>
            <name>Merfolk Traders</name>
            <set rarity="Common" muId="4489">WTH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Merfolk Traders enters the battlefield, draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Armory of Iroas</name>
            <set rarity="Uncommon" muId="380372" num="158">JOU</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature attacks, put a +1/+1 counter on it.
Equip {2}</text>
        </card>
        <card>
            <name>Grim Reminder</name>
            <set rarity="Rare" muId="49081" num="66">MRD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library.
{B}{B}: Return Grim Reminder from your graveyard to your hand. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Hold the Perimeter</name>
            <set rarity="Rare" muId="416763" num="6">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>(Start the game with this conspiracy face up in the command zone.)
At the beginning of your first upkeep, create a 1/2 white Soldier creature token with defender.
At the beginning of each other player's first upkeep, that player creates a 1/1 red Goblin creature token with &quot;This creature can't block.&quot;</text>
        </card>
        <card>
            <name>Imperial Ceratops</name>
            <set rarity="Uncommon" muId="439667" num="10">RIX</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life.</text>
        </card>
        <card>
            <name>Servant of the Conduit</name>
            <set rarity="Uncommon" muId="417742" num="169">KLD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters).
{T}, Pay {E}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Mold Shambler</name>
            <set rarity="Common" muId="376412" num="156">C13</set>
            <set rarity="Common" muId="380249" num="60">DDM</set>
            <set rarity="Common" muId="183414" num="169">ZEN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Fungus Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.</text>
        </card>
        <card>
            <name>Krond the Dawn-Clad</name>
            <set rarity="Mythic Rare" muId="270738" num="99">PC2</set>
            <set rarity="Mythic Rare" muId="423524" num="99">PCA</set>
            <color>W</color>
            <color>G</color>
            <manacost>GGGWWW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Archon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.</text>
        </card>
        <card>
            <name>Rain of Salt</name>
            <set rarity="Uncommon" muId="4359">POR</set>
            <set rarity="Uncommon" muId="5761" num="206">USG</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy two target lands.</text>
        </card>
        <card>
            <name>Fettergeist</name>
            <set rarity="Uncommon" muId="240080" num="52">AVR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control.</text>
        </card>
        <card>
            <name>Marshaling the Troops</name>
            <set rarity="Rare" muId="10547" num="141">PTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.</text>
        </card>
        <card>
            <name>Crimson Manticore</name>
            <set rarity="Rare" muId="4038">5ED</set>
            <set rarity="Rare" muId="2266">4ED</set>
            <set rarity="Rare" muId="1566">LEG</set>
            <set rarity="Uncommon" muId="201131" num="94">ME3</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Manticore</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Touch of Darkness</name>
            <set rarity="Uncommon" muId="1462">LEG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Any number of target creatures become black until end of turn.</text>
        </card>
        <card>
            <name>Duplicant</name>
            <set rarity="Rare" muId="220526" num="106">ARC</set>
            <set rarity="Rare" muId="338451" num="7">CM1</set>
            <set rarity="Rare" muId="413762" num="220">EMA</set>
            <set rarity="Special" muId="425806" num="35">MPS</set>
            <set rarity="Rare" muId="49439" num="165">MRD</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Shapeshifter</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.
As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It's still a Shapeshifter.</text>
        </card>
        <card>
            <name>Titania, Protector of Argoth</name>
            <set rarity="Mythic Rare" muId="389721" num="50">C14</set>
            <set rarity="Mythic Rare" muId="430376" num="157">CMA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Elemental</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.</text>
        </card>
        <card>
            <name>Amrou Scout</name>
            <set rarity="Common" muId="370571" num="2">MMA</set>
            <set rarity="Common" muId="113619" num="1">TSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Rebel Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Cunning</name>
            <set rarity="Common" muId="6062" num="28">EXO</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.</text>
        </card>
        <card>
            <name>Aven Windreader</name>
            <set rarity="Common" muId="84071" num="62">9ED</set>
            <set rarity="Common" muId="29716" num="65">ODY</set>
            <set rarity="Common" muId="129473" num="69">10E</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Soldier Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}{U}: Target player reveals the top card of his or her library.</text>
        </card>
        <card>
            <name>Belligerent Brontodon</name>
            <set rarity="Uncommon" muId="435374" num="218">XLN</set>
            <color>W</color>
            <color>G</color>
            <manacost>5GW</manacost>
            <cmc>7</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Each creature you control assigns combat damage equal to its toughness rather than its power.</text>
        </card>
        <card>
            <name>Careful Consideration</name>
            <set rarity="Uncommon" muId="370531" num="37">MMA</set>
            <set rarity="Uncommon" muId="109691" num="52">TSP</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.</text>
        </card>
        <card>
            <name>Snow-Covered Plains</name>
            <set rarity="Basic Land" muId="121267" num="151">CSP</set>
            <set rarity="Basic Land" muId="2774">ICE</set>
            <set rarity="Basic Land" muId="184815" num="241">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Basic Snow Land — Plains</type>
            <tablerow>0</tablerow>
            <text></text>
        </card>
        <card>
            <name>Moonring Mirror</name>
            <set rarity="Rare" muId="73907" num="262">CHK</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you draw a card, exile the top card of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.</text>
        </card>
        <card>
            <name>Gemini Engine</name>
            <set rarity="Rare" muId="46168" num="121">DST</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Gemini Engine attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.</text>
        </card>
        <card>
            <name>Mistform Sliver</name>
            <set rarity="Common" muId="42037" num="46">LGN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn.&quot;</text>
        </card>
        <card>
            <name>Polis Crusher</name>
            <set rarity="Rare" muId="373716" num="198">THS</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Cyclops</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample, protection from enchantments
{4}{R}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.</text>
        </card>
        <card>
            <name>Kill Shot</name>
            <set rarity="Common" muId="416851" num="94">CN2</set>
            <set rarity="Common" muId="386582" num="15">KTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking creature.</text>
        </card>
        <card>
            <name>Brain Maggot</name>
            <set rarity="Special" muId="0" num="174">pFNM</set>
            <set rarity="Uncommon" muId="380382" num="62">JOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.</text>
        </card>
        <card>
            <name>Galvanic Arc</name>
            <set rarity="Common" muId="87968" num="126">RAV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Galvanic Arc enters the battlefield, it deals 3 damage to target creature or player.
Enchanted creature has first strike.</text>
        </card>
        <card>
            <name>Paladin en-Vec</name>
            <set rarity="Rare" muId="5199" num="12">EXO</set>
            <set rarity="Rare" muId="82951" num="32">9ED</set>
            <set rarity="Rare" muId="397600" num="23">TPR</set>
            <set rarity="Rare" muId="129668" num="32">10E</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)</text>
        </card>
        <card>
            <name>Horizon Scholar</name>
            <set rarity="Uncommon" muId="373628" num="51">THS</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Sphinx</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Just Desserts</name>
            <set rarity="Common" muId="439479" num="90">UST</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Just Desserts deals π damage to target creature. (π is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.))</text>
        </card>
        <card>
            <name>Conch Horn</name>
            <set rarity="Rare" muId="1829">FEM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.</text>
        </card>
        <card>
            <name>Abzan Beastmaster</name>
            <set rarity="Uncommon" muId="391782" num="119">FRF</set>
            <set rarity="Special" muId="0" num="180">pFNM</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Hound Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.</text>
        </card>
        <card>
            <name>Desert Nomads</name>
            <set rarity="Common" muId="960">ARN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Nomad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Desertwalk
Prevent all damage that would be dealt to Desert Nomads by Deserts.</text>
        </card>
        <card>
            <name>Aurochs</name>
            <set rarity="Special" muId="0" num="225">CST</set>
            <set rarity="Common" muId="3962">5ED</set>
            <set rarity="Common" muId="2549">ICE</set>
            <set rarity="Common" muId="184712" num="153">ME2</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Aurochs</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.</text>
        </card>
        <card>
            <name>Cleansing Beam</name>
            <set rarity="Uncommon" muId="430297" num="78">CMA</set>
            <set rarity="Uncommon" muId="247375" num="116">CMD</set>
            <set rarity="Uncommon" muId="83567" num="118">RAV</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.</text>
        </card>
        <card>
            <name>Quickchange</name>
            <set rarity="Common" muId="87979" num="62">RAV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature becomes the color or colors of your choice until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Triton Fortune Hunter</name>
            <set rarity="Uncommon" muId="373531" num="69">THS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.</text>
        </card>
        <card>
            <name>Piety</name>
            <set rarity="Common" muId="978">ARN</set>
            <set rarity="Common" muId="2356">4ED</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Blocking creatures get +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Silence the Believers</name>
            <set rarity="Rare" muId="380499" num="82">JOU</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Silence the Believers costs {2}{B} more to cast for each target beyond the first.
Exile any number of target creatures and all Auras attached to them.</text>
        </card>
        <card>
            <name>Silumgar's Scorn</name>
            <set rarity="Uncommon" muId="394706" num="78">DTK</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Silumgar's Scorn, you may reveal a Dragon card from your hand.
Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast Silumgar's Scorn, counter that spell instead.</text>
        </card>
        <card>
            <name>Soul Strings</name>
            <set rarity="Common" muId="24605" num="78">PCY</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return two target creature cards from your graveyard to your hand unless any player pays {X}.</text>
        </card>
        <card>
            <name>Frenzy Sliver</name>
            <set rarity="Common" muId="126187" num="85">FUT</set>
            <set rarity="Common" muId="207902" num="6">H09</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)</text>
        </card>
        <card>
            <name>Sylvan Scrying</name>
            <set rarity="Uncommon" muId="402065" num="192">BFZ</set>
            <set rarity="Uncommon" muId="49529" num="130">MRD</set>
            <set rarity="Uncommon" muId="130513" num="302">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Vicious Shadows</name>
            <set rarity="Rare" muId="175048" num="119">ALA</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.</text>
        </card>
        <card>
            <name>Floodtide Serpent</name>
            <set rarity="Common" muId="378413" num="41">BNG</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Serpent</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)</text>
        </card>
        <card>
            <name>Armored Transport</name>
            <set rarity="Common" muId="366344" num="226">GTC</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.</text>
        </card>
        <card>
            <name>Metallic Mimic</name>
            <set rarity="Rare" muId="423831" num="164">AER</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Shapeshifter</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As Metallic Mimic enters the battlefield, choose a creature type.
Metallic Mimic is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Symbiotic Wurm</name>
            <set rarity="Rare" muId="247354" num="174">CMD</set>
            <set rarity="Rare" muId="39925" num="289">ONS</set>
            <set rarity="Uncommon" muId="383121" num="236">VMA</set>
            <color>G</color>
            <manacost>5GGG</manacost>
            <cmc>8</cmc>
            <type>Creature — Wurm</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.</text>
        </card>
        <card>
            <name>Sensation Gorger</name>
            <set rarity="Rare" muId="152539" num="102">MOR</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand, then draws four cards.</text>
        </card>
        <card>
            <name>Witch's Familiar</name>
            <set rarity="Common" muId="383439" num="123">M15</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Frog</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Fleeting Distraction</name>
            <set rarity="Common" muId="240162" num="53">AVR</set>
            <set rarity="Common" muId="416867" num="110">CN2</set>
            <set rarity="Common" muId="386317" num="60">DDN</set>
            <set rarity="Common" muId="198311" num="67">ROE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -1/-0 until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Qasali Pridemage</name>
            <set rarity="Common" muId="179556" num="75">ARB</set>
            <set rarity="Common" muId="433121" num="189">C17</set>
            <set rarity="Common" muId="249405" num="10">DDH</set>
            <set rarity="Special" muId="0" num="124">pFNM</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Soul Seizer</name>
            <set rarity="Uncommon" muId="222178" num="50a">DKA</set>
            <color>U</color>
            <related attach="attach">Ghastly Haunting</related>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.</text>
        </card>
        <card>
            <name>Furystoke Giant</name>
            <set rarity="Rare" muId="152069" num="93">SHM</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Furystoke Giant enters the battlefield, other creatures you control gain &quot;{T}: This creature deals 2 damage to target creature or player&quot; until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Surging Might</name>
            <set rarity="Common" muId="121205" num="125">CSP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)</text>
        </card>
        <card>
            <name>Ulvenwald Bear</name>
            <set rarity="Common" muId="244727" num="129">DKA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Bear</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.</text>
        </card>
        <card>
            <name>Cat Warriors</name>
            <set rarity="Common" muId="2825">CHR</set>
            <set rarity="Common" muId="16450" num="219">6ED</set>
            <set rarity="Common" muId="3965">5ED</set>
            <set rarity="Common" muId="1517">LEG</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Evolution Vat</name>
            <set rarity="Rare" muId="97093" num="161">DIS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains &quot;{2}{G}{U}: Double the number of +1/+1 counters on this creature.&quot;</text>
        </card>
        <card>
            <name>Pacification Array</name>
            <set rarity="Uncommon" muId="423835" num="168">AER</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Tap target artifact or creature.</text>
        </card>
        <card>
            <name>Subterranean Spirit</name>
            <set rarity="Rare" muId="3466">MIR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
{T}: Subterranean Spirit deals 1 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Tainted Monkey</name>
            <set rarity="Common" muId="73974" num="64">UNH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Monkey</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Choose a word. Target player puts the top card of his or her library into his or her graveyard. If that card has the chosen word in its text box, that player loses 3 life.</text>
        </card>
        <card>
            <name>Niblis of Frost</name>
            <set rarity="Rare" muId="414367" num="72">EMN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Flesh to Dust</name>
            <set rarity="Common" muId="383240" num="98">M15</set>
            <set rarity="Common" muId="401459" num="280">ORI</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Spellweaver Volute</name>
            <set rarity="Rare" muId="136032" num="59">FUT</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.</text>
        </card>
        <card>
            <name>Ring of Gix</name>
            <set rarity="Rare" muId="12501" num="131">ULG</set>
            <set rarity="Rare" muId="383070" num="280">VMA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{1}, {T}: Tap target artifact, creature, or land.</text>
        </card>
        <card>
            <name>Sage of Lat-Nam</name>
            <set rarity="Common" muId="1046">ATQ</set>
            <set rarity="Rare" muId="45269" num="97">8ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice an artifact: Draw a card.</text>
        </card>
        <card>
            <name>Krosan Groundshaker</name>
            <set rarity="Uncommon" muId="41056" num="271">ONS</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>{G}: Target Beast creature gains trample until end of turn.</text>
        </card>
        <card>
            <name>Skarrgan Pit-Skulk</name>
            <set rarity="Common" muId="426622" num="50">DDS</set>
            <set rarity="Common" muId="96940" num="96">GPT</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Creatures with power less than Skarrgan Pit-Skulk's power can't block it.</text>
        </card>
        <card>
            <name>Goblin Dirigible</name>
            <set rarity="Uncommon" muId="48077" num="177">MRD</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Goblin Dirigible doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible.</text>
        </card>
        <card>
            <name>General's Kabuto</name>
            <set rarity="Rare" muId="79862" num="251">CHK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has shroud. (It can't be the target of spells or abilities.)
Prevent all combat damage that would be dealt to equipped creature.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Striped Riverwinder</name>
            <set rarity="Common" muId="430737" num="48">HOU</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Creature — Serpent</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Cycling {U} ({U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Spore Burst</name>
            <set rarity="Uncommon" muId="185829" num="93">CON</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Curtain of Light</name>
            <set rarity="Common" muId="87329" num="6">SOK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Curtain of Light only during combat after blockers are declared.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)
Draw a card.</text>
        </card>
        <card>
            <name>Glissa, the Traitor</name>
            <set rarity="Mythic Rare" muId="416747" num="5">V16</set>
            <set rarity="Mythic Rare" muId="214072" num="96">MBS</set>
            <set rarity="Special" muId="0" num="48">pPRE</set>
            <color>B</color>
            <color>G</color>
            <manacost>BGG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Zombie Elf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>First strike, deathtouch
Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Cinder Glade</name>
            <set rarity="Rare" muId="401841" num="235">BFZ</set>
            <set rarity="Special" muId="0" num="250">pPRE</set>
            <set rarity="Mythic Rare" muId="405097" num="4">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Mountain Forest</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {R} or {G} to your mana pool.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.</text>
        </card>
        <card>
            <name>Onakke Catacomb</name>
            <set rarity="Common" muId="226513" num="28">PC2</set>
            <set rarity="Common" muId="423639" num="58">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Shandalar</type>
            <tablerow>1</tablerow>
            <text>All creatures are black and have deathtouch.
Whenever you roll {CHAOS}, creatures you control get +1/+0 and gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Belbe's Armor</name>
            <set rarity="Uncommon" muId="21390" num="126">NMS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, {T}: Target creature gets -X/+X until end of turn.</text>
        </card>
        <card>
            <name>Creakwood Liege</name>
            <set rarity="Rare" muId="157406" num="117">EVE</set>
            <set rarity="Rare" muId="397875" num="191">MM2</set>
            <color>B</color>
            <color>G</color>
            <manacost>1B/GB/GB/G</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.</text>
        </card>
        <card>
            <name>Riptide Crab</name>
            <set rarity="Uncommon" muId="23150" num="266">INV</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Crab</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Riptide Crab dies, draw a card.</text>
        </card>
        <card>
            <name>Phantasmal Dragon</name>
            <set rarity="Uncommon" muId="380215" num="14">DDM</set>
            <set rarity="Uncommon" muId="220068" num="71">M12</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon Illusion</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.</text>
        </card>
        <card>
            <name>Duneblast</name>
            <set rarity="Rare" muId="420811" num="194">C16</set>
            <set rarity="Rare" muId="386527" num="174">KTK</set>
            <set rarity="Special" muId="0" num="99">pPRE</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>4WBG</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose up to one creature. Destroy the rest.</text>
        </card>
        <card>
            <name>World Shaper</name>
            <set rarity="Rare" muId="439808" num="151">RIX</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard.
When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped.</text>
        </card>
        <card>
            <name>Titan of Eternal Fire</name>
            <set rarity="Rare" muId="373630" num="144">THS</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Each Human creature you control has &quot;{R}, {T}: This creature deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Insatiable Gorgers</name>
            <set rarity="Uncommon" muId="414433" num="134">EMN</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Berserker</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Insatiable Gorgers attacks each combat if able.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Sacred Armory</name>
            <set rarity="Uncommon" muId="383369" num="228">M15</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Target creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Rock Lobster</name>
            <set rarity="Common" muId="5648" num="79">UGL</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Lobster</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Creatures named Scissors Lizard can't attack or block.</text>
        </card>
        <card>
            <name>Infernal Scarring</name>
            <set rarity="Common" muId="398638" num="102">ORI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+0 and has &quot;When this creature dies, draw a card.&quot;</text>
        </card>
        <card>
            <name>Frost Titan</name>
            <set rarity="Mythic Rare" muId="389531" num="112">C14</set>
            <set rarity="Mythic Rare" muId="204999" num="55">M11</set>
            <set rarity="Mythic Rare" muId="235191" num="55">M12</set>
            <set rarity="Special" muId="0" num="34">pMEI</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Akroma's Vengeance</name>
            <set rarity="Rare" muId="430221" num="2">CMA</set>
            <set rarity="Mythic Rare" muId="373328" num="11">V13</set>
            <set rarity="Rare" muId="247343" num="3">CMD</set>
            <set rarity="Rare" muId="41168" num="2">ONS</set>
            <set rarity="Rare" muId="205366" num="1">HOP</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all artifacts, creatures, and enchantments.
Cycling {3} ({3}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Slayer's Cleaver</name>
            <set rarity="Uncommon" muId="414505" num="198">EMN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able.
Equip {4}</text>
        </card>
        <card>
            <name>Fallow Earth</name>
            <set rarity="Uncommon" muId="16454" num="227">6ED</set>
            <set rarity="Uncommon" muId="3383">MIR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target land on top of its owner's library.</text>
        </card>
        <card>
            <name>Kentaro, the Smiling Cat</name>
            <set rarity="Rare" muId="81968" num="13">BOK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Samurai</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Mathas, Fiend Seeker</name>
            <set rarity="Mythic Rare" muId="433283" num="42">C17</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>RWB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Vampire</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Menace
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has &quot;When this creature dies, each opponent draws a card and gains 2 life.&quot;</text>
        </card>
        <card>
            <name>Mardu Roughrider</name>
            <set rarity="Uncommon" muId="386597" num="187">KTK</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>2RWB</manacost>
            <cmc>5</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Mardu Roughrider attacks, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Mardu Hateblade</name>
            <set rarity="Common" muId="386594" num="16">KTK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Hotheaded Giant</name>
            <set rarity="Common" muId="153426" num="57">EVE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Haste
Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.</text>
        </card>
        <card>
            <name>Possibility Storm</name>
            <set rarity="Rare" muId="369013" num="34">DGM</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.</text>
        </card>
        <card>
            <name>Swiftfoot Boots</name>
            <set rarity="Uncommon" muId="376537" num="263">C13</set>
            <set rarity="Uncommon" muId="389705" num="275">C14</set>
            <set rarity="Uncommon" muId="405406" num="271">C15</set>
            <set rarity="Uncommon" muId="420893" num="276">C16</set>
            <set rarity="Uncommon" muId="433158" num="226">C17</set>
            <set rarity="Uncommon" muId="430452" num="233">CMA</set>
            <set rarity="Uncommon" muId="220261" num="219">M12</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has hexproof and haste.
Equip {1}</text>
        </card>
        <card>
            <name>Lure of Prey</name>
            <set rarity="Rare" muId="3396">MIR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Lure of Prey only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Fowl Play</name>
            <set rarity="Common" muId="5822" num="24">UGL</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature is a Chicken with base power and toughness 1/1 and loses all abilities.</text>
        </card>
        <card>
            <name>Raze</name>
            <set rarity="Common" muId="5544" num="207">USG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Raze, sacrifice a land.
Destroy target land.</text>
        </card>
        <card>
            <name>Tajuru Preserver</name>
            <set rarity="Rare" muId="193451" num="211">ROE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Spells and abilities your opponents control can't cause you to sacrifice permanents.</text>
        </card>
        <card>
            <name>Brushstroke Paintermage</name>
            <set rarity="Common" muId="74249" num="27">UNH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target permanent's artist becomes the artist of your choice until end of turn.</text>
        </card>
        <card>
            <name>Fall of the Hammer</name>
            <set rarity="Common" muId="378465" num="93">BNG</set>
            <set rarity="Common" muId="405226" num="154">C15</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control deals damage equal to its power to another target creature.</text>
        </card>
        <card>
            <name>Traverse the Outlands</name>
            <set rarity="Rare" muId="433275" num="34">C17</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Shu Elite Infantry</name>
            <set rarity="Common" muId="10627" num="22">PTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Druid of the Anima</name>
            <set rarity="Common" muId="174903" num="128">ALA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {R}, {G}, or {W} to your mana pool.</text>
        </card>
        <card>
            <name>Harpoon Sniper</name>
            <set rarity="Uncommon" muId="139407" num="19">LRW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Archer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.</text>
        </card>
        <card>
            <name>Saltskitter</name>
            <set rarity="Common" muId="130320" num="14">FUT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Wurm</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Gaea's Liege</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2214">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="152">LEA</set>
            <set rarity="Rare" muId="447">LEB</set>
            <set rarity="Rare" muId="1247">3ED</set>
            <set rarity="Special" muId="109744" num="78">TSB</set>
            <set rarity="Rare" muId="749">2ED</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
{T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.</text>
        </card>
        <card>
            <name>Fan Bearer</name>
            <set rarity="Common" muId="426714" num="12">AKH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Breaking Point</name>
            <set rarity="Rare" muId="368486" num="67">DDK</set>
            <set rarity="Rare" muId="29856" num="81">JUD</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.</text>
        </card>
        <card>
            <name>Zhur-Taa Swine</name>
            <set rarity="Common" muId="366252" num="210">GTC</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Boar</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.</text>
        </card>
        <card>
            <name>Paradox Engine</name>
            <set rarity="Mythic Rare" muId="423836" num="169">AER</set>
            <set rarity="Special" muId="425814" num="43">MPS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell, untap all nonland permanents you control.</text>
        </card>
        <card>
            <name>Firewing Phoenix</name>
            <set rarity="Rare" muId="259202" num="131">M13</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Phoenix</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Kin-Tree Warden</name>
            <set rarity="Common" muId="386584" num="139">KTK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Regenerate Kin-Tree Warden.
Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Azorius Arrester</name>
            <set rarity="Common" muId="270972" num="5">RTR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)</text>
        </card>
        <card>
            <name>River Boa</name>
            <set rarity="Uncommon" muId="21109">BRB</set>
            <set rarity="Uncommon" muId="16457" num="249">6ED</set>
            <set rarity="Uncommon" muId="380260" num="49">DDM</set>
            <set rarity="Uncommon" muId="0" num="80">DPA</set>
            <set rarity="Special" muId="0" num="1">pFNM</set>
            <set rarity="Common" muId="3675">VIS</set>
            <set rarity="Uncommon" muId="197405" num="180">ZEN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{G}: Regenerate River Boa.</text>
        </card>
        <card>
            <name>Azusa, Lost but Seeking</name>
            <set rarity="Rare" muId="80283" num="201">CHK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Monk</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>You may play two additional lands on each of your turns.</text>
        </card>
        <card>
            <name>Lore Broker</name>
            <set rarity="Uncommon" muId="87941" num="57">RAV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Each player draws a card, then discards a card.</text>
        </card>
        <card>
            <name>Thud-for-Duds</name>
            <set rarity="Uncommon" muId="439595" num="206">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.</text>
        </card>
        <card>
            <name>Atog</name>
            <set rarity="Common" muId="1058">ATQ</set>
            <set rarity="Uncommon" muId="4030">5ED</set>
            <set rarity="Common" muId="202463" num="109">ME4</set>
            <set rarity="Uncommon" muId="46106" num="86">MRD</set>
            <set rarity="Common" muId="1280">3ED</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Atog</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Atog gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Bitter Ordeal</name>
            <set rarity="Rare" muId="136049" num="80">FUT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search target player's library for a card and exile it. Then that player shuffles his or her library.
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Jerrard of the Closed Fist</name>
            <set rarity="Uncommon" muId="1661">LEG</set>
            <set rarity="Common" muId="201196" num="154">ME3</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RGG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Knight</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Specter's Shroud</name>
            <set rarity="Uncommon" muId="49094" num="142">DST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, that player discards a card.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Urge to Feed</name>
            <set rarity="Uncommon" muId="368522" num="22">DDK</set>
            <set rarity="Uncommon" muId="439363" num="21">E02</set>
            <set rarity="Uncommon" muId="198368" num="70">WWK</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.</text>
        </card>
        <card>
            <name>Glaciers</name>
            <set rarity="Rare" muId="2730">ICE</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}.
All Mountains are Plains.</text>
        </card>
        <card>
            <name>Tread Mill</name>
            <set rarity="Common" muId="439597" num="208">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types.</text>
        </card>
        <card>
            <name>Imperial Edict</name>
            <set rarity="Common" muId="10515" num="77">PTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent chooses a creature he or she controls. Destroy it.</text>
        </card>
        <card>
            <name>Goblin Pyromancer</name>
            <set rarity="Rare" muId="39840" num="206">ONS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn.
At the beginning of the end step, destroy all Goblins.</text>
        </card>
        <card>
            <name>Silent Observer</name>
            <set rarity="Common" muId="409829" num="86">SOI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Mad Prophet</name>
            <set rarity="Common" muId="240107" num="146">AVR</set>
            <set rarity="Common" muId="368474" num="51">DDK</set>
            <set rarity="Uncommon" muId="409926" num="171">SOI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
{T}, Discard a card: Draw a card.</text>
        </card>
        <card>
            <name>Experimental Aviator</name>
            <set rarity="Uncommon" muId="417619" num="46">KLD</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Artificer</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.</text>
        </card>
        <card>
            <name>Adventurers' Guildhouse</name>
            <set rarity="Uncommon" muId="1698">LEG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Green legendary creatures you control have &quot;bands with other legendary creatures.&quot; (Any legendary creatures can attack in a band as long as at least one has &quot;bands with other legendary creatures.&quot; Bands are blocked as a group. If at least two legendary creatures you control, one of which has &quot;bands with other legendary creatures,&quot; are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Thunder Wall</name>
            <set rarity="Uncommon" muId="2540">ICE</set>
            <set rarity="Uncommon" muId="184739" num="71">ME2</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Flying
{U}: Thunder Wall gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Thalakos Scout</name>
            <set rarity="Common" muId="6058" num="48">EXO</set>
            <set rarity="Common" muId="397474" num="71">TPR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Thalakos Soldier Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Discard a card: Return Thalakos Scout to its owner's hand.</text>
        </card>
        <card>
            <name>Cyclopean Mummy</name>
            <set rarity="Common" muId="2095">4ED</set>
            <set rarity="Common" muId="1433">LEG</set>
            <set rarity="Common" muId="202550" num="72">ME4</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Cyclopean Mummy dies, exile it.</text>
        </card>
        <card>
            <name>Scion of the Wild</name>
            <set rarity="Common" muId="397894" num="160">MM2</set>
            <set rarity="Rare" muId="83647" num="182">RAV</set>
            <set rarity="Rare" muId="130504" num="295">10E</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Scion of the Wild's power and toughness are each equal to the number of creatures you control.</text>
        </card>
        <card>
            <name>Repercussion</name>
            <set rarity="Rare" muId="15216" num="95">UDS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.</text>
        </card>
        <card>
            <name>Crypsis</name>
            <set rarity="Common" muId="378406" num="34">BNG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.</text>
        </card>
        <card>
            <name>Ooze Flux</name>
            <set rarity="Rare" muId="366375" num="128">GTC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.</text>
        </card>
        <card>
            <name>Armored Warhorse</name>
            <set rarity="Common" muId="222634" num="7">M12</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Horse</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Trip Wire</name>
            <set rarity="Common" muId="201320" num="137">ME3</set>
            <set rarity="Uncommon" muId="10625" num="156">PTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with horsemanship.</text>
        </card>
        <card>
            <name>Impact Resonance</name>
            <set rarity="Rare" muId="389553" num="36">C14</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.</text>
        </card>
        <card>
            <name>Warbringer</name>
            <set rarity="Uncommon" muId="394745" num="168">DTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Orc Berserker</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Dash costs you pay cost {2} less (as long as this creature is on the battlefield).
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Skull of Ramos</name>
            <set rarity="Rare" muId="19764" num="312">MMQ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} to your mana pool.
Sacrifice Skull of Ramos: Add {B} to your mana pool.</text>
        </card>
        <card>
            <name>Gix</name>
            <set rarity="Special" muId="12330">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{3}: Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Kuro, Pitlord</name>
            <set rarity="Rare" muId="82423" num="123">CHK</set>
            <set rarity="Rare" muId="394033" num="44">DD3_DVD</set>
            <set rarity="Rare" muId="197015" num="44">DDC</set>
            <color>B</color>
            <manacost>6BBB</manacost>
            <cmc>9</cmc>
            <type>Legendary Creature — Demon Spirit</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}.
Pay 1 life: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Sidar Kondo</name>
            <set rarity="Special" muId="12147">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{3}: Target creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Norwood Archers</name>
            <set rarity="Common" muId="6618">PO2</set>
            <set rarity="Common" muId="21054" num="137">S99</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Archer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Structural Distortion</name>
            <set rarity="Common" muId="409941" num="185">SOI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.</text>
        </card>
        <card>
            <name>Seafarer's Quay</name>
            <set rarity="Uncommon" muId="1704">LEG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Blue legendary creatures you control have &quot;bands with other legendary creatures.&quot; (Any legendary creatures can attack in a band as long as at least one has &quot;bands with other legendary creatures.&quot; Bands are blocked as a group. If at least two legendary creatures you control, one of which has &quot;bands with other legendary creatures,&quot; are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Planeswalker's Fury</name>
            <set rarity="Rare" muId="25889" num="70">PLS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{R}: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Pyromancy</name>
            <set rarity="Rare" muId="12668" num="88">ULG</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card.</text>
        </card>
        <card>
            <name>Mad Dog</name>
            <set rarity="Common" muId="31818" num="202">ODY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.</text>
        </card>
        <card>
            <name>Bonded Fetch</name>
            <set rarity="Uncommon" muId="132229" num="50">FUT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Homunculus</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Defender, haste
{T}: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Durkwood Tracker</name>
            <set rarity="Uncommon" muId="118893" num="194">TSP</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, {T}: If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.</text>
        </card>
        <card>
            <name>Sungrace Pegasus</name>
            <set rarity="Common" muId="383407" num="38">M15</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Pegasus</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Hollow Trees</name>
            <set rarity="Rare" muId="2008">FEM</set>
            <set rarity="Rare" muId="4183">5ED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Hollow Trees enters the battlefield tapped.
You may choose not to untap Hollow Trees during your untap step.
At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Hollow Trees: Add {G} to your mana pool for each storage counter removed this way.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Unyaro Bees</name>
            <set rarity="Rare" muId="113579" num="231">TSP</set>
            <color>G</color>
            <manacost>GGG</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{G}: Unyaro Bees gets +1/+1 until end of turn.
{3}{G}, Sacrifice Unyaro Bees: Unyaro Bees deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Tormented Thoughts</name>
            <set rarity="Uncommon" muId="380520" num="86">JOU</set>
            <set rarity="Uncommon" muId="398623" num="122">ORI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Tormented Thoughts, sacrifice a creature.
Target player discards a number of cards equal to the sacrificed creature's power.</text>
        </card>
        <card>
            <name>Aerie Ouphes</name>
            <set rarity="Common" muId="153427" num="65">EVE</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Ouphe</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Daraja Griffin</name>
            <set rarity="Uncommon" muId="15358" num="15">6ED</set>
            <set rarity="Uncommon" muId="3709">VIS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice Daraja Griffin: Destroy target black creature.</text>
        </card>
        <card>
            <name>Feedback Bolt</name>
            <set rarity="Uncommon" muId="46108" num="64">5DN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Feedback Bolt deals damage to target player equal to the number of artifacts you control.</text>
        </card>
        <card>
            <name>Willow Priestess</name>
            <set rarity="Rare" muId="2984">HML</set>
            <set rarity="Uncommon" muId="201321" num="138">ME3</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: You may put a Faerie permanent card from your hand onto the battlefield.
{2}{G}: Target green creature gains protection from black until end of turn.</text>
        </card>
        <card>
            <name>Dosan's Oldest Chant</name>
            <set rarity="Common" muId="87332" num="127">SOK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 6 life.
Draw a card.</text>
        </card>
        <card>
            <name>Chisei, Heart of Oceans</name>
            <set rarity="Rare" muId="74096" num="32">BOK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.</text>
        </card>
        <card>
            <name>Mishra's Factory</name>
            <set rarity="Uncommon" muId="1074">ATQ</set>
            <set rarity="Uncommon" muId="218340" num="73">DDF</set>
            <set rarity="Uncommon" muId="413784" num="242">EMA</set>
            <set rarity="Uncommon" muId="2387">4ED</set>
            <set rarity="Special" muId="0" num="23">pJGP</set>
            <set rarity="Uncommon" muId="159114" num="178">MED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Verdeloth the Ancient</name>
            <set rarity="Rare" muId="220565" num="72">ARC</set>
            <set rarity="Rare" muId="23137" num="220">INV</set>
            <set rarity="Rare" muId="370494" num="172">MMA</set>
            <set rarity="Special" muId="109688" num="88">TSB</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Treefolk</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text>Kicker {X} (You may pay an additional {X} as you cast this spell.)
Saproling creatures and other Treefolk creatures get +1/+1.
When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.</text>
        </card>
        <card>
            <name>Bloodcrazed Paladin</name>
            <set rarity="Rare" muId="435247" num="93">XLN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.</text>
        </card>
        <card>
            <name>Kookus</name>
            <set rarity="Rare" muId="3693">VIS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Djinn</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able.
{R}: Kookus gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Monkey-</name>
            <set rarity="Uncommon" muId="439504" num="115">UST</set>
            <color>G</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — Monkey</type>
            <pt>+2/+2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a nontoken creature you control dies,
Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target  host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Nim Shambler</name>
            <set rarity="Uncommon" muId="48126" num="72">MRD</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Nim Shambler gets +1/+0 for each artifact you control.
Sacrifice a creature: Regenerate Nim Shambler.</text>
        </card>
        <card>
            <name>Everglades</name>
            <set rarity="Uncommon" muId="389507" num="294">C14</set>
            <set rarity="Uncommon" muId="3750">VIS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Everglades enters the battlefield tapped.
When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.
{T}: Add {C}{B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Temple of Silence</name>
            <set rarity="Rare" muId="373522" num="227">THS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {W} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Spirespine</name>
            <set rarity="Uncommon" muId="380504" num="142">JOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Beast</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Spirespine blocks each combat if able.
Enchanted creature gets +4/+1 and blocks each combat if able.</text>
        </card>
        <card>
            <name>Force of Will</name>
            <set rarity="Uncommon" muId="3107">ALL</set>
            <set rarity="Mythic Rare" muId="413591" num="49">EMA</set>
            <set rarity="Special" muId="0" num="83">pJGP</set>
            <set rarity="Special" muId="429873" num="14">MPS_AKH</set>
            <set rarity="Rare" muId="159092" num="33">MED</set>
            <set rarity="Rare" muId="382943" num="69">VMA</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost.
Counter target spell.</text>
        </card>
        <card>
            <name>Endrek Sahr, Master Breeder</name>
            <set rarity="Rare" muId="376321" num="76">C13</set>
            <set rarity="Rare" muId="397748" num="82">MM2</set>
            <set rarity="Rare" muId="113527" num="106">TSP</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's converted mana cost.
When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.</text>
        </card>
        <card>
            <name>Dwarven Landslide</name>
            <set rarity="Common" muId="26810" num="60">APC</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker—{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)
Destroy target land. If Dwarven Landslide was kicked, destroy another target land.</text>
        </card>
        <card>
            <name>Shield Bearer</name>
            <set rarity="Common" muId="4159">5ED</set>
            <set rarity="Common" muId="2712">ICE</set>
            <set rarity="Common" muId="184702" num="35">ME2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Rend Flesh</name>
            <set rarity="Common" muId="75259" num="140">CHK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Destroy target non-Spirit creature.</text>
        </card>
        <card>
            <name>Sphinx's Decree</name>
            <set rarity="Rare" muId="439681" num="24">RIX</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each opponent can't cast instant or sorcery spells during that player's next turn.</text>
        </card>
        <card>
            <name>Wall of Kelp</name>
            <set rarity="Rare" muId="2959">HML</set>
            <set rarity="Common" muId="184598" num="74">ME2</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Plant Wall</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{U}{U}, {T}: Create a 0/1 blue Plant Wall creature token with defender named Kelp.</text>
        </card>
        <card>
            <name>Grixis Charm</name>
            <set rarity="Uncommon" muId="376357" num="192">C13</set>
            <set rarity="Uncommon" muId="259271" num="63">DDH</set>
            <set rarity="Uncommon" muId="137927" num="171">ALA</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UBR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Return target permanent to its owner's hand.
• Target creature gets -4/-4 until end of turn.
• Creatures you control get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Deepwood Drummer</name>
            <set rarity="Common" muId="19621" num="239">MMQ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Inner-Flame Acolyte</name>
            <set rarity="Common" muId="393846" num="41">DD3_JVC</set>
            <set rarity="Common" muId="189216" num="41">DD2</set>
            <set rarity="Common" muId="146599" num="181">LRW</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Swirl the Mists</name>
            <set rarity="Rare" muId="80276" num="94">CHK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Swirl the Mists enters the battlefield, choose a color word.
All instances of color words in the text of spells and permanents are changed to the chosen color word.</text>
        </card>
        <card>
            <name>Scroll of Griselbrand</name>
            <set rarity="Common" muId="240177" num="221">AVR</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.</text>
        </card>
        <card>
            <name>Dromosaur</name>
            <set rarity="Common" muId="5734" num="182">USG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Orcish Mine</name>
            <set rarity="Uncommon" muId="3007">HML</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Orcish Mine enters the battlefield with three ore counters on it.
At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.
When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.</text>
        </card>
        <card>
            <name>Mimeofacture</name>
            <set rarity="Rare" muId="106568" num="30">GPT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Applied Aeronautics</name>
            <set rarity="Common" muId="439557" num="168">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types.</text>
        </card>
        <card>
            <name>Anaba Spirit Crafter</name>
            <set rarity="Rare" muId="2996">HML</set>
            <set rarity="Common" muId="201316" num="87">ME3</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Shaman</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Minotaur creatures get +1/+0.</text>
        </card>
        <card>
            <name>Murderous Redcap Avatar</name>
            <set rarity="Special" muId="191137" num="80">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to target creature or player.</text>
        </card>
        <card>
            <name>Countersquall</name>
            <set rarity="Uncommon" muId="186327" num="103">CON</set>
            <set rarity="Uncommon" muId="249406" num="59">DDH</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target noncreature spell. Its controller loses 2 life.</text>
        </card>
        <card>
            <name>Djinn of Wishes</name>
            <set rarity="Rare" muId="190198" num="50">M10</set>
            <set rarity="Rare" muId="227305" num="51">M12</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Djinn</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.</text>
        </card>
        <card>
            <name>Tooth of Ramos</name>
            <set rarity="Rare" muId="19762" num="313">MMQ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} to your mana pool.
Sacrifice Tooth of Ramos: Add {W} to your mana pool.</text>
        </card>
        <card>
            <name>Orazca Raptor</name>
            <set rarity="Common" muId="439765" num="108">RIX</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Distended Mindbender</name>
            <set rarity="Rare" muId="414292" num="3">EMN</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Creature — Eldrazi Insect</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards.</text>
        </card>
        <card>
            <name>Tasigur, the Golden Fang</name>
            <set rarity="Rare" muId="391937" num="87">FRF</set>
            <set rarity="Special" muId="0" num="153">pPRE</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Shaman</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
{2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Voiceless Spirit</name>
            <set rarity="Common" muId="243215" num="42">ISD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike</text>
        </card>
        <card>
            <name>Marked by Honor</name>
            <set rarity="Common" muId="383303" num="17">M15</set>
            <set rarity="Common" muId="413368" num="2">W16</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)</text>
        </card>
        <card>
            <name>Silhouette</name>
            <set rarity="Uncommon" muId="1503">LEG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Battlewise Valor</name>
            <set rarity="Common" muId="373627" num="1">THS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Peach Garden Oath</name>
            <set rarity="Uncommon" muId="45201" num="34">8ED</set>
            <set rarity="Common" muId="201296" num="22">ME3</set>
            <set rarity="Uncommon" muId="10531" num="15">PTK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 2 life for each creature you control.</text>
        </card>
        <card>
            <name>Bullwhip</name>
            <set rarity="Uncommon" muId="5115">STH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able.</text>
        </card>
        <card>
            <name>Soul Parry</name>
            <set rarity="Common" muId="394408" num="24">DDO</set>
            <set rarity="Common" muId="212705" num="21">SOM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage one or two target creatures would deal this turn.</text>
        </card>
        <card>
            <name>Ink Dissolver</name>
            <set rarity="Common" muId="152736" num="36">MOR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Simic Initiate</name>
            <set rarity="Common" muId="107441" num="92">DIS</set>
            <set rarity="Common" muId="397895" num="162">MM2</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)</text>
        </card>
        <card>
            <name>Feroz's Ban</name>
            <set rarity="Rare" muId="3782">5ED</set>
            <set rarity="Rare" muId="2906">HML</set>
            <set rarity="Rare" muId="25664" num="295">7ED</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creature spells cost {2} more to cast.</text>
        </card>
        <card>
            <name>Warped Landscape</name>
            <set rarity="Common" muId="410048" num="280">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Conclave Phalanx</name>
            <set rarity="Uncommon" muId="222768" num="16">DDF</set>
            <set rarity="Common" muId="397812" num="12">MM2</set>
            <set rarity="Uncommon" muId="89010" num="10">RAV</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.</text>
        </card>
        <card>
            <name>Shiv</name>
            <set rarity="Common" muId="198086" num="34">HOP</set>
            <set rarity="Common" muId="423651" num="70">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Dominaria</type>
            <tablerow>1</tablerow>
            <text>All creatures have &quot;{R}: This creature gets +1/+0 until end of turn.&quot;
Whenever you roll {CHAOS}, create a 5/5 red Dragon creature token with flying.</text>
        </card>
        <card>
            <name>Heartbeat of Spring</name>
            <set rarity="Rare" muId="50461" num="212">CHK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.</text>
        </card>
        <card>
            <name>Teremko Griffin</name>
            <set rarity="Common" muId="3518">MIR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Nicol Bolas, God-Pharaoh</name>
            <set rarity="Mythic Rare" muId="430829" num="140">HOU</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>4UBR</manacost>
            <cmc>7</cmc>
            <type>Legendary Planeswalker — Bolas</type>
            <tablerow>1</tablerow>
            <text>+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.
+1: Each opponent exiles two cards from his or her hand.
−4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls.
−12: Exile each nonland permanent your opponents control.</text>
            <loyalty>7</loyalty>
        </card>
        <card>
            <name>Orcish Squatters</name>
            <set rarity="Rare" muId="4079">5ED</set>
            <set rarity="Rare" muId="2647">ICE</set>
            <set rarity="Rare" muId="184657" num="143">ME2</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Orc</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Inaction Injunction</name>
            <set rarity="Common" muId="265376" num="41">RTR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card.</text>
        </card>
        <card>
            <name>Phyrexian Arena</name>
            <set rarity="Rare" muId="27663" num="47">APC</set>
            <set rarity="Rare" muId="405337" num="130">C15</set>
            <set rarity="Rare" muId="416901" num="144">CN2</set>
            <set rarity="Rare" muId="209132" num="27">DDE</set>
            <set rarity="Rare" muId="45339" num="152">8ED</set>
            <set rarity="Rare" muId="83201" num="152">9ED</set>
            <set rarity="Rare" muId="205417" num="36">HOP</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Golgari Grave-Troll</name>
            <set rarity="Rare" muId="338406" num="60">DDJ</set>
            <set rarity="Rare" muId="88960" num="167">RAV</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Troll Skeleton</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
{1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Forked-Branch Garami</name>
            <set rarity="Uncommon" muId="74410" num="125">BOK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with converted mana cost 4 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Diseased Vermin</name>
            <set rarity="Uncommon" muId="3070">ALL</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.
At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.</text>
        </card>
        <card>
            <name>Moldgraf Scavenger</name>
            <set rarity="Common" muId="409980" num="218">SOI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Fungus</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Delirium — Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Warping Wurm</name>
            <set rarity="Rare" muId="3558">MIR</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Creature — Wurm</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, Warping Wurm phases out unless you pay {2}{G}{U}.
When Warping Wurm phases in, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Seeker of Skybreak</name>
            <set rarity="Common" muId="21108">BRB</set>
            <set rarity="Common" muId="13046" num="268">7ED</set>
            <set rarity="Common" muId="4788">TMP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap target creature.</text>
        </card>
        <card>
            <name>Storm Entity</name>
            <set rarity="Uncommon" muId="130675" num="122">FUT</set>
            <set rarity="Special" muId="0" num="12">pREL</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.</text>
        </card>
        <card>
            <name>Town Gossipmonger</name>
            <set rarity="Uncommon" muId="409786" num="46a">SOI</set>
            <color>W</color>
            <related attach="attach">Incited Rabble</related>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Tap an untapped creature you control: Transform Town Gossipmonger.</text>
        </card>
        <card>
            <name>Plummet</name>
            <set rarity="Common" muId="220514" num="65">ARC</set>
            <set rarity="Common" muId="401997" num="184">BFZ</set>
            <set rarity="Common" muId="416947" num="190">CN2</set>
            <set rarity="Common" muId="205062" num="190">M11</set>
            <set rarity="Common" muId="233235" num="187">M12</set>
            <set rarity="Common" muId="253675" num="179">M13</set>
            <set rarity="Common" muId="370601" num="188">M14</set>
            <set rarity="Common" muId="383350" num="192">M15</set>
            <set rarity="Common" muId="401465" num="286">ORI</set>
            <set rarity="Common" muId="382330" num="173">CNS</set>
            <set rarity="Common" muId="397786" num="155">MM2</set>
            <set rarity="Common" muId="439800" num="143">RIX</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with flying.</text>
        </card>
        <card>
            <name>Ubul Sar Gatekeepers</name>
            <set rarity="Common" muId="369046" num="30">DGM</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Seal of Cleansing</name>
            <set rarity="Common" muId="405369" num="79">C15</set>
            <set rarity="Common" muId="413568" num="26">EMA</set>
            <set rarity="Special" muId="0" num="57">pFNM</set>
            <set rarity="Common" muId="21259" num="18">NMS</set>
            <set rarity="Common" muId="383085" num="43">VMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Nantuko Tracer</name>
            <set rarity="Common" muId="36526" num="125">JUD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect Druid</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Captain's Maneuver</name>
            <set rarity="Uncommon" muId="25828" num="92">APC</set>
            <set rarity="Uncommon" muId="205382" num="85">HOP</set>
            <color>W</color>
            <color>R</color>
            <manacost>XRW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.</text>
        </card>
        <card>
            <name>Ensnaring Bridge</name>
            <set rarity="Rare" muId="45478" num="300">8ED</set>
            <set rarity="Special" muId="425808" num="37">MPS</set>
            <set rarity="Rare" muId="15866" num="294">7ED</set>
            <set rarity="Rare" muId="5124">STH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures with power greater than the number of cards in your hand can't attack.</text>
        </card>
        <card>
            <name>Mogg Raider</name>
            <set rarity="Special" muId="0" num="37">ATH</set>
            <set rarity="Common" muId="4833">TMP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Necromancer's Covenant</name>
            <set rarity="Rare" muId="183011" num="82">ARB</set>
            <set rarity="Rare" muId="405317" num="229">C15</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WBB</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way.
Zombies you control have lifelink.</text>
        </card>
        <card>
            <name>Eye of Singularity</name>
            <set rarity="Rare" muId="3711">VIS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.
Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.</text>
        </card>
        <card>
            <name>Delirium</name>
            <set rarity="Uncommon" muId="3531">MIR</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Delirium only during an opponent's turn.
Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.</text>
        </card>
        <card>
            <name>Llanowar Elite</name>
            <set rarity="Common" muId="25363" num="196">INV</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {8} (You may pay an additional {8} as you cast this spell.)
Trample
If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Cloistered Youth</name>
            <set rarity="Uncommon" muId="221212" num="8a">ISD</set>
            <color>W</color>
            <related attach="attach">Unholy Fiend</related>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may transform Cloistered Youth.</text>
        </card>
        <card>
            <name>Loxodon Smiter</name>
            <set rarity="Rare" muId="290543" num="178">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Elephant Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Loxodon Smiter can't be countered.
If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.</text>
        </card>
        <card>
            <name>Mind Rot</name>
            <set rarity="Common" muId="394623" num="110">DTK</set>
            <set rarity="Common" muId="0" num="27">DPA</set>
            <set rarity="Common" muId="45302" num="144">8ED</set>
            <set rarity="Common" muId="417666" num="93">KLD</set>
            <set rarity="Common" muId="190555" num="105">M10</set>
            <set rarity="Common" muId="205010" num="105">M11</set>
            <set rarity="Common" muId="234561" num="101">M12</set>
            <set rarity="Common" muId="260980" num="100">M13</set>
            <set rarity="Common" muId="370711" num="106">M14</set>
            <set rarity="Common" muId="383312" num="104">M15</set>
            <set rarity="Common" muId="401460" num="281">ORI</set>
            <set rarity="Common" muId="83170" num="145">9ED</set>
            <set rarity="Common" muId="4230">POR</set>
            <set rarity="Common" muId="6562">PO2</set>
            <set rarity="Common" muId="265408" num="70">RTR</set>
            <set rarity="Common" muId="15828" num="147">7ED</set>
            <set rarity="Common" muId="20378" num="83">S99</set>
            <set rarity="Common" muId="129645" num="159">10E</set>
            <set rarity="Common" muId="413373" num="7">W16</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards.</text>
        </card>
        <card>
            <name>Bramblewood Paragon</name>
            <set rarity="Special" muId="0" num="11">pCMP</set>
            <set rarity="Uncommon" muId="153139" num="115">MOR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.</text>
        </card>
        <card>
            <name>Lifelace</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2225">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="163">LEA</set>
            <set rarity="Rare" muId="458">LEB</set>
            <set rarity="Rare" muId="1257">3ED</set>
            <set rarity="Rare" muId="760">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)</text>
        </card>
        <card>
            <name>Raise Dead</name>
            <set rarity="Common" muId="14563" num="152">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="416903" num="146">CN2</set>
            <set rarity="Common" muId="45295" num="157">8ED</set>
            <set rarity="Common" muId="3874">5ED</set>
            <set rarity="Common" muId="2123">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="78">LEA</set>
            <set rarity="Common" muId="373">LEB</set>
            <set rarity="Common" muId="83220" num="156">9ED</set>
            <set rarity="Common" muId="4236">POR</set>
            <set rarity="Common" muId="6560">PO2</set>
            <set rarity="Common" muId="1174">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="11465" num="157">7ED</set>
            <set rarity="Common" muId="20377" num="85">S99</set>
            <set rarity="Common" muId="675">2ED</set>
            <set rarity="Common" muId="429907" num="18">W17</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Waste Away</name>
            <set rarity="Common" muId="32133" num="88">TOR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Waste Away, discard a card.
Target creature gets -5/-5 until end of turn.</text>
        </card>
        <card>
            <name>Consul's Shieldguard</name>
            <set rarity="Uncommon" muId="417584" num="11">KLD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Dwarf Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters).
Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn.</text>
        </card>
        <card>
            <name>Battering Craghorn</name>
            <set rarity="Common" muId="220488" num="30">ARC</set>
            <set rarity="Common" muId="39486" num="188">ONS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Goat Beast</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Morph {1}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Rootwater Shaman</name>
            <set rarity="Rare" muId="4723">TMP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You may cast Aura spells with enchant creature as though they had flash.</text>
        </card>
        <card>
            <name>Gwendlyn Di Corci</name>
            <set rarity="Rare" muId="1654">LEG</set>
            <set rarity="Rare" muId="201191" num="149">ME3</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UBBR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Rogue</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target player discards a card at random. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Woodland Wanderer</name>
            <set rarity="Rare" muId="402099" num="198">BFZ</set>
            <set rarity="Special" muId="0" num="304">pPRE</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, trample
Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.</text>
        </card>
        <card>
            <name>Extinction</name>
            <set rarity="Rare" muId="4663">TMP</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures of the creature type of your choice.</text>
        </card>
        <card>
            <name>Headstrong Brute</name>
            <set rarity="Common" muId="435301" num="147">XLN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Pirate</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Headstrong Brute can't block.
Headstrong Brute has menace as long as you control another Pirate.</text>
        </card>
        <card>
            <name>Glittering Lion</name>
            <set rarity="Uncommon" muId="24558" num="10">PCY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Prevent all damage that would be dealt to Glittering Lion.
{3}: Until end of turn, Glittering Lion loses &quot;Prevent all damage that would be dealt to Glittering Lion.&quot; Any player may activate this ability.</text>
        </card>
        <card>
            <name>Silverstrike</name>
            <set rarity="Uncommon" muId="409777" num="37">SOI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking creature. You gain 3 life.</text>
        </card>
        <card>
            <name>Oasis Ritualist</name>
            <set rarity="Common" muId="430813" num="124">HOU</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Naga Druid</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.
{T}, Exert Oasis Ritualist: Add two mana of any one color to your mana pool. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Sleight of Hand</name>
            <set rarity="Common" muId="221496" num="62">ME4</set>
            <set rarity="Common" muId="83129" num="99">9ED</set>
            <set rarity="Common" muId="6529">PO2</set>
            <set rarity="Common" muId="25557" num="98">7ED</set>
            <set rarity="Common" muId="21068" num="51">S99</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.</text>
        </card>
        <card>
            <name>Straw Golem</name>
            <set rarity="Uncommon" muId="4441">WTH</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When an opponent casts a creature spell, sacrifice Straw Golem.</text>
        </card>
        <card>
            <name>Starved Rusalka</name>
            <set rarity="Uncommon" muId="107692" num="97">GPT</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, Sacrifice a creature: You gain 1 life.</text>
        </card>
        <card>
            <name>Mindwrack Demon</name>
            <set rarity="Mythic Rare" muId="409617" num="41">DDQ</set>
            <set rarity="Mythic Rare" muId="409874" num="124">SOI</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Demon</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.
Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Basking Rootwalla</name>
            <set rarity="Common" muId="393880" num="2">DD3_GVL</set>
            <set rarity="Common" muId="201836" num="2">DDD</set>
            <set rarity="Special" muId="0" num="83">pFNM</set>
            <set rarity="Common" muId="35072" num="121">TOR</set>
            <set rarity="Common" muId="382858" num="196">VMA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Lizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Ugin, the Spirit Dragon</name>
            <set rarity="Mythic Rare" muId="391948" num="1">FRF</set>
            <set rarity="Mythic Rare" muId="394086" num="1">FRF_UGIN</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Legendary Planeswalker — Ugin</type>
            <tablerow>1</tablerow>
            <text>+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player.
−X: Exile each permanent with converted mana cost X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.</text>
            <loyalty>7</loyalty>
        </card>
        <card>
            <name>Thran Quarry</name>
            <set rarity="Special" muId="0" num="1">pSUS</set>
            <set rarity="Rare" muId="8828" num="329">USG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry.
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Spiraling Embers</name>
            <set rarity="Common" muId="74503" num="116">SOK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand.</text>
        </card>
        <card>
            <name>Drake Umbra</name>
            <set rarity="Uncommon" muId="193635" num="63">ROE</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Howl of the Night Pack</name>
            <set rarity="Uncommon" muId="0" num="69">DPA</set>
            <set rarity="Uncommon" muId="189908" num="187">M10</set>
            <set rarity="Uncommon" muId="370718" num="178">M14</set>
            <set rarity="Uncommon" muId="153996" num="119">SHM</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 2/2 green Wolf creature token for each Forest you control.</text>
        </card>
        <card>
            <name>Reverent Silence</name>
            <set rarity="Common" muId="22316" num="111">NMS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If you control a Forest, rather than pay Reverent Silence's mana cost, you may have each other player gain 6 life.
Destroy all enchantments.</text>
        </card>
        <card>
            <name>Reckless Rage</name>
            <set rarity="Uncommon" muId="439767" num="110">RIX</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.</text>
        </card>
        <card>
            <name>Boros Swiftblade</name>
            <set rarity="Uncommon" muId="397870" num="172">MM2</set>
            <set rarity="Uncommon" muId="205359" num="82">HOP</set>
            <set rarity="Uncommon" muId="83588" num="193">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike</text>
        </card>
        <card>
            <name>Into the Wilds</name>
            <set rarity="Rare" muId="370579" num="180">M14</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.</text>
        </card>
        <card>
            <name>Blessed Wind</name>
            <set rarity="Rare" muId="24569" num="4">PCY</set>
            <color>W</color>
            <manacost>7WW</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player's life total becomes 20.</text>
        </card>
        <card>
            <name>Trading Post</name>
            <set rarity="Rare" muId="389725" num="279">C14</set>
            <set rarity="Rare" muId="420895" num="278">C16</set>
            <set rarity="Rare" muId="253710" num="220">M13</set>
            <set rarity="Rare" muId="370646" num="225">M14</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Discard a card: You gain 4 life.
{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.
{1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.
{1}, {T}, Sacrifice an artifact: Draw a card.</text>
        </card>
        <card>
            <name>Savra, Queen of the Golgari</name>
            <set rarity="Rare" muId="89113" num="225">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.
Whenever you sacrifice a green creature, you may gain 2 life.</text>
        </card>
        <card>
            <name>Crackling Doom</name>
            <set rarity="Rare" muId="420808" num="191">C16</set>
            <set rarity="Rare" muId="433099" num="167">C17</set>
            <set rarity="Rare" muId="386507" num="171">KTK</set>
            <set rarity="Special" muId="0" num="94">pPRE</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>RWB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.</text>
        </card>
        <card>
            <name>Joraga Warcaller</name>
            <set rarity="Rare" muId="389569" num="203">C14</set>
            <set rarity="Rare" muId="430339" num="120">CMA</set>
            <set rarity="Special" muId="0" num="9">pLPA</set>
            <set rarity="Rare" muId="197765" num="106">WWK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)
Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.</text>
        </card>
        <card>
            <name>Myr Adapter</name>
            <set rarity="Common" muId="46013" num="210">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Myr Adapter gets +1/+1 for each Equipment attached to it.</text>
        </card>
        <card>
            <name>Vanguard's Shield</name>
            <set rarity="Common" muId="240198" num="223">AVR</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +0/+3 and can block an additional creature each combat.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Faerie Conclave</name>
            <set rarity="Uncommon" muId="376326" num="288">C13</set>
            <set rarity="Uncommon" muId="430467" num="248">CMA</set>
            <set rarity="Special" muId="0" num="1">pSUM</set>
            <set rarity="Uncommon" muId="106531" num="351">10E</set>
            <set rarity="Uncommon" muId="12495" num="139">ULG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Faerie Conclave enters the battlefield tapped.
{T}: Add {U} to your mana pool.
{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Separatist Voidmage</name>
            <set rarity="Common" muId="398608" num="72">ORI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>To Arms!</name>
            <set rarity="Uncommon" muId="83739" num="20">GPT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap all creatures you control.
Draw a card.</text>
        </card>
        <card>
            <name>Time Reversal</name>
            <set rarity="Mythic Rare" muId="205022" num="75">M11</set>
            <set rarity="Mythic Rare" muId="245187" num="77">M12</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.</text>
        </card>
        <card>
            <name>Weatherseed Faeries</name>
            <set rarity="Common" muId="12370" num="48">ULG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from red</text>
        </card>
        <card>
            <name>Favor of the Mighty</name>
            <set rarity="Rare" muId="143683" num="14">LRW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Tribal Enchantment — Giant</type>
            <tablerow>1</tablerow>
            <text>Each creature with the highest converted mana cost has protection from all colors.</text>
        </card>
        <card>
            <name>Heavy Mattock</name>
            <set rarity="Common" muId="244766" num="150">DKA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1.
As long as equipped creature is a Human, it gets an additional +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Hollow Specter</name>
            <set rarity="Rare" muId="8829" num="75">LGN</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Specter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card.</text>
        </card>
        <card>
            <name>Dark Supplicant</name>
            <set rarity="Uncommon" muId="42077" num="64">LGN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Crumble to Dust</name>
            <set rarity="Uncommon" muId="401850" num="128">BFZ</set>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Riot Devils</name>
            <set rarity="Common" muId="220648" num="160">ISD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Devil</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Vedalken Entrancer</name>
            <set rarity="Common" muId="254121" num="76">M13</set>
            <set rarity="Common" muId="89028" num="74">RAV</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Tyrant's Familiar</name>
            <set rarity="Rare" muId="389732" num="39">C14</set>
            <set rarity="Rare" muId="433075" num="143">C17</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has &quot;Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls.&quot;</text>
        </card>
        <card>
            <name>Assemble the Rank and Vile</name>
            <set rarity="Common" muId="416759" num="2">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have &quot;When this creature dies, you may pay {B}. If you do, create a tapped 2/2 black Zombie creature token.&quot;</text>
        </card>
        <card>
            <name>Wei Infantry</name>
            <set rarity="Common" muId="206117" num="80">ME3</set>
            <set rarity="Common" muId="10519" num="88">PTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Keening Banshee</name>
            <set rarity="Uncommon" muId="393905" num="44">DD3_GVL</set>
            <set rarity="Uncommon" muId="201796" num="44">DDD</set>
            <set rarity="Uncommon" muId="83599" num="92">RAV</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Weakstone</name>
            <set rarity="Uncommon" muId="1034">ATQ</set>
            <set rarity="Uncommon" muId="202419" num="239">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Attacking creatures get -1/-0.</text>
        </card>
        <card>
            <name>Okina, Temple to the Grandfathers</name>
            <set rarity="Rare" muId="80251" num="280">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} to your mana pool.
{G}, {T}: Target legendary creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Reduce to Dreams</name>
            <set rarity="Rare" muId="74110" num="49">BOK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all artifacts and enchantments to their owners' hands.</text>
        </card>
        <card>
            <name>Need for Speed</name>
            <set rarity="Rare" muId="29971" num="209">ODY</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a land: Target creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Index</name>
            <set rarity="Common" muId="25969" num="25">APC</set>
            <set rarity="Common" muId="45259" num="84">8ED</set>
            <set rarity="Common" muId="289098" num="55">M13</set>
            <set rarity="Common" muId="94912" num="S5">9ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Soul Net</name>
            <set rarity="Uncommon" muId="14769" num="312">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3812">5ED</set>
            <set rarity="Uncommon" muId="2069">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="41">LEA</set>
            <set rarity="Uncommon" muId="336">LEB</set>
            <set rarity="Uncommon" muId="1136">3ED</set>
            <set rarity="Uncommon" muId="25651" num="317">7ED</set>
            <set rarity="Uncommon" muId="25543">S00</set>
            <set rarity="Uncommon" muId="638">2ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Auratouched Mage</name>
            <set rarity="Uncommon" muId="271207" num="3">PC2</set>
            <set rarity="Uncommon" muId="423428" num="3">PCA</set>
            <set rarity="Uncommon" muId="87952" num="1">RAV</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Fiery Confluence</name>
            <set rarity="Rare" muId="405230" num="26">C15</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.</text>
        </card>
        <card>
            <name>Primeval Light</name>
            <set rarity="Uncommon" muId="107694" num="93">GPT</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments target player controls.</text>
        </card>
        <card>
            <name>Glimmering Angel</name>
            <set rarity="Common" muId="22929" num="17">INV</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Every Dream a Nightmare</name>
            <set rarity="Common" muId="430651" num="6">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way.</text>
        </card>
        <card>
            <name>Phyrexian Devourer</name>
            <set rarity="Rare" muId="3051">ALL</set>
            <set rarity="Uncommon" muId="184563" num="216">ME2</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Phyrexian Devourer's power is 7 or greater, sacrifice it.
Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost.</text>
        </card>
        <card>
            <name>Street Wraith</name>
            <set rarity="Uncommon" muId="136205" num="90">FUT</set>
            <set rarity="Common" muId="370428" num="99">MMA</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Wraith</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Slaughter</name>
            <set rarity="Uncommon" muId="6097" num="74">EXO</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Sunscorch Regent</name>
            <set rarity="Rare" muId="433006" num="74">C17</set>
            <set rarity="Rare" muId="394719" num="41">DTK</set>
            <set rarity="Special" muId="0" num="193">pPRE</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.</text>
        </card>
        <card>
            <name>Blind Hunter</name>
            <set rarity="Common" muId="97227" num="102">GPT</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Creature — Bat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Yet Another Aether Vortex</name>
            <set rarity="Rare" muId="74331" num="91">UNH</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures have haste.
Players play with the top card of their libraries revealed.
Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.</text>
        </card>
        <card>
            <name>Bloodhusk Ritualist</name>
            <set rarity="Uncommon" muId="433033" num="101">C17</set>
            <set rarity="Uncommon" muId="191570" num="50">WWK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.)
When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.</text>
        </card>
        <card>
            <name>Overgrown Battlement</name>
            <set rarity="Uncommon" muId="438746" num="180">IMA</set>
            <set rarity="Common" muId="193610" num="203">ROE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
{T}: Add {G} to your mana pool for each creature with defender you control.</text>
        </card>
        <card>
            <name>Trained Jackal</name>
            <set rarity="Common" muId="10571" num="155">PTK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Jackal</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Wild Ox</name>
            <set rarity="Uncommon" muId="221918" num="174">ME4</set>
            <set rarity="Uncommon" muId="6625">PO2</set>
            <set rarity="Uncommon" muId="20227" num="151">S99</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Ox</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Ripjaw Raptor</name>
            <set rarity="Rare" muId="435359" num="203">XLN</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.</text>
        </card>
        <card>
            <name>Stromkirk Condemned</name>
            <set rarity="Rare" muId="414402" num="106">EMN</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Advance Scout</name>
            <set rarity="Common" muId="21186">BRB</set>
            <set rarity="Common" muId="4857">TMP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
{W}: Target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Taoist Mystic</name>
            <set rarity="Rare" muId="10733" num="151">PTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Mystic</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Taoist Mystic can't be blocked by creatures with horsemanship.</text>
        </card>
        <card>
            <name>Greatsword</name>
            <set rarity="Uncommon" muId="220296" num="209">M12</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+0.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Stone Calendar</name>
            <set rarity="Uncommon" muId="159154" num="167">MED</set>
            <set rarity="Rare" muId="1723">DRK</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Spells you cast cost up to {1} less to cast.</text>
        </card>
        <card>
            <name>Suppression Field</name>
            <set rarity="Uncommon" muId="83617" num="31">RAV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Activated abilities cost {2} more to activate unless they're mana abilities.</text>
        </card>
        <card>
            <name>Burst of Energy</name>
            <set rarity="Common" muId="13806" num="3">ULG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target permanent.</text>
        </card>
        <card>
            <name>Grand Melee</name>
            <set rarity="Rare" muId="31788" num="211">ONS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures attack each combat if able.
All creatures block each combat if able.</text>
        </card>
        <card>
            <name>Forgotten Lore</name>
            <set rarity="Uncommon" muId="2561">ICE</set>
            <set rarity="Uncommon" muId="184624" num="164">ME2</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.</text>
        </card>
        <card>
            <name>Dragon Breath</name>
            <set rarity="Common" muId="220473" num="33">ARC</set>
            <set rarity="Common" muId="43533" num="86">SCG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has haste.
{R}: Enchanted creature gets +1/+0 until end of turn.
When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.</text>
        </card>
        <card>
            <name>Oracle's Insight</name>
            <set rarity="Uncommon" muId="378419" num="47">BNG</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: Scry 1, then draw a card.&quot; (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Timely Hordemate</name>
            <set rarity="Uncommon" muId="386699" num="27">KTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Raid — When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Thunder Spirit</name>
            <set rarity="Rare" muId="1637">LEG</set>
            <set rarity="Uncommon" muId="159318" num="27">MED</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike</text>
        </card>
        <card>
            <name>It That Gets Left Hanging</name>
            <set rarity="Common" muId="439478" num="89">UST</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Horror</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If he or she won't, It That Gets Left Hanging gains haste until end of turn.</text>
        </card>
        <card>
            <name>Tenacious Dead</name>
            <set rarity="Uncommon" muId="370606" num="118">M14</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Skeleton Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Tenacious Dead dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control.</text>
        </card>
        <card>
            <name>Arcane Spyglass</name>
            <set rarity="Common" muId="10670" num="93">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card.</text>
        </card>
        <card>
            <name>Everdawn Champion</name>
            <set rarity="Uncommon" muId="439663" num="6">RIX</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Prevent all combat damage that would be dealt to Everdawn Champion.</text>
        </card>
        <card>
            <name>Eyes of the Wisent</name>
            <set rarity="Rare" muId="143728" num="210">LRW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Tribal Enchantment — Elemental</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.</text>
        </card>
        <card>
            <name>Electric Eel</name>
            <set rarity="Uncommon" muId="1751">DRK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Fish</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Electric Eel enters the battlefield, it deals 1 damage to you.
{R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.</text>
        </card>
        <card>
            <name>Dreadwing</name>
            <set rarity="Uncommon" muId="159629" num="43">CON</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Shefet Dunes</name>
            <set rarity="Uncommon" muId="430872" num="183">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Pay 1 life: Add {W} to your mana pool.
{2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Dawn's Reflection</name>
            <set rarity="Common" muId="51222" num="85">5DN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Strands of Night</name>
            <set rarity="Uncommon" muId="14577" num="156">6ED</set>
            <set rarity="Uncommon" muId="13175" num="165">7ED</set>
            <set rarity="Uncommon" muId="4470">WTH</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Ixalli's Diviner</name>
            <set rarity="Common" muId="435348" num="192">XLN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Bassara Tower Archer</name>
            <set rarity="Uncommon" muId="380376" num="117">JOU</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Archer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Hexproof, reach</text>
        </card>
        <card>
            <name>Relic Seeker</name>
            <set rarity="Rare" muId="398476" num="29">ORI</set>
            <set rarity="Special" muId="0" num="123">pMEI</set>
            <set rarity="Special" muId="0" num="230">pPRE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Apocalypse</name>
            <set rarity="Rare" muId="4802">TMP</set>
            <color>R</color>
            <manacost>2RRR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all permanents. You discard your hand.</text>
        </card>
        <card>
            <name>Morality Shift</name>
            <set rarity="Rare" muId="35171" num="70">JUD</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exchange your graveyard and library. Then shuffle your library.</text>
        </card>
        <card>
            <name>Fire Whip</name>
            <set rarity="Special" muId="108877" num="63">TSB</set>
            <set rarity="Common" muId="4546">WTH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
Enchanted creature has &quot;{T}: This creature deals 1 damage to target creature or player.&quot;
Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Daru Stinger</name>
            <set rarity="Common" muId="42278" num="10">LGN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)
{T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Leering Emblem</name>
            <set rarity="Rare" muId="157971" num="171">EVE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.
Equip {2}</text>
        </card>
        <card>
            <name>Myr Sire</name>
            <set rarity="Common" muId="389610" num="256">C14</set>
            <set rarity="Common" muId="213734" num="116">MBS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Myr Sire dies, create a 1/1 colorless Myr artifact creature token.</text>
        </card>
        <card>
            <name>Heartless Hidetsugu</name>
            <set rarity="Rare" muId="74572" num="107">BOK</set>
            <set rarity="Rare" muId="382282" num="144">CNS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Ogre Shaman</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.</text>
        </card>
        <card>
            <name>Sapphire Medallion</name>
            <set rarity="Rare" muId="389662" num="266">C14</set>
            <set rarity="Rare" muId="4626">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Blue spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Karplusan Minotaur</name>
            <set rarity="Rare" muId="122070" num="86">CSP</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player.
Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice.</text>
        </card>
        <card>
            <name>Monastery Mentor</name>
            <set rarity="Mythic Rare" muId="391883" num="20">FRF</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.</text>
        </card>
        <card>
            <name>Defense of the Heart</name>
            <set rarity="Rare" muId="12442" num="100">ULG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, and put those cards onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Revolutionary Rebuff</name>
            <set rarity="Common" muId="417634" num="61">KLD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target nonartifact spell unless its controller pays {2}.</text>
        </card>
        <card>
            <name>Angel's Trumpet</name>
            <set rarity="Uncommon" muId="8832" num="121">ULG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>All creatures have vigilance.
At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.</text>
        </card>
        <card>
            <name>My Crushing Masterstroke</name>
            <set rarity="Common" muId="212611" num="27">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able.</text>
        </card>
        <card>
            <name>Zealot il-Vec</name>
            <set rarity="Common" muId="108898" num="47">TSP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.</text>
        </card>
        <card>
            <name>Fleeting Image</name>
            <set rarity="Rare" muId="45265" num="79">8ED</set>
            <set rarity="Rare" muId="83087" num="78">9ED</set>
            <set rarity="Rare" muId="13156" num="74">7ED</set>
            <set rarity="Rare" muId="12389" num="31">ULG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
{1}{U}: Return Fleeting Image to its owner's hand.</text>
        </card>
        <card>
            <name>Wild Leotau</name>
            <set rarity="Common" muId="179489" num="97">CON</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}.</text>
        </card>
        <card>
            <name>Mahamoti Djinn</name>
            <set rarity="Rare" muId="26608" num="13">BTD</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0" num="10">DPA</set>
            <set rarity="Rare" muId="45270" num="88">8ED</set>
            <set rarity="Rare" muId="2167">4ED</set>
            <set rarity="Uncommon" muId="438630" num="64">IMA</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="112">LEA</set>
            <set rarity="Rare" muId="407">LEB</set>
            <set rarity="Rare" muId="383167" num="275">M15</set>
            <set rarity="Rare" muId="401457" num="278">ORI</set>
            <set rarity="Rare" muId="228263" num="52">ME4</set>
            <set rarity="Rare" muId="83158" num="85">9ED</set>
            <set rarity="Rare" muId="1208">3ED</set>
            <set rarity="Rare" muId="25566" num="84">7ED</set>
            <set rarity="Rare" muId="129633" num="90">10E</set>
            <set rarity="Rare" muId="709">2ED</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Djinn</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Battlefield Percher</name>
            <set rarity="Uncommon" muId="21320" num="52">NMS</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Battlefield Percher can block only creatures with flying.
{1}{B}: Battlefield Percher gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Explorer's Scope</name>
            <set rarity="Common" muId="401670" num="28">DDP</set>
            <set rarity="Uncommon" muId="382263" num="198">CNS</set>
            <set rarity="Common" muId="190396" num="202">ZEN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Nissa's Expedition</name>
            <set rarity="Uncommon" muId="383329" num="188">M15</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Meletis Charlatan</name>
            <set rarity="Rare" muId="373741" num="54">THS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Mystic Gate</name>
            <set rarity="Rare" muId="146746" num="277">SHM</set>
            <set rarity="Mythic Rare" muId="409557" num="26">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U} to your mana pool.</text>
        </card>
        <card>
            <name>Sanctum of the Sun</name>
            <set rarity="Mythic Rare" muId="439839" num="176b">RIX</set>
            <related attach="attach">Azor's Gateway</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Azor's Gateway.)
{T}: Add X mana of any one color to your mana pool, where X is your life total.</text>
        </card>
        <card>
            <name>Zuberi, Golden Feather</name>
            <set rarity="Rare" muId="3526">MIR</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Griffin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other Griffin creatures get +1/+1.</text>
        </card>
        <card>
            <name>Yavimaya Granger</name>
            <set rarity="Common" muId="12656" num="118">ULG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Ajani, Mentor of Heroes</name>
            <set rarity="Mythic Rare" muId="380367" num="145">JOU</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Ajani</type>
            <tablerow>1</tablerow>
            <text>+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.
+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
−8: You gain 100 life.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Tooth and Claw</name>
            <set rarity="Rare" muId="376556" num="127">C13</set>
            <set rarity="Uncommon" muId="413693" num="151">EMA</set>
            <set rarity="Rare" muId="4854">TMP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.</text>
        </card>
        <card>
            <name>Edgar Markov</name>
            <set rarity="Mythic Rare" muId="433277" num="36">C17</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>3RWB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Vampire Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.</text>
        </card>
        <card>
            <name>Sword of War and Peace</name>
            <set rarity="Special" muId="425822" num="51">MPS</set>
            <set rarity="Mythic Rare" muId="214368" num="161">NPH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.
Equip {2}</text>
        </card>
        <card>
            <name>Epic Struggle</name>
            <set rarity="Rare" muId="33697" num="112">JUD</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you control twenty or more creatures, you win the game.</text>
        </card>
        <card>
            <name>Weapon Surge</name>
            <set rarity="Common" muId="369004" num="40">DGM</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Marisi's Twinclaws</name>
            <set rarity="Uncommon" muId="179585" num="140">ARB</set>
            <set rarity="Uncommon" muId="249375" num="17">DDH</set>
            <set rarity="Special" muId="0" num="26">pWPN</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>2R/WG</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Double strike</text>
        </card>
        <card>
            <name>Jace's Erasure</name>
            <set rarity="Common" muId="205043" num="59">M11</set>
            <set rarity="Common" muId="227227" num="60">M12</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Laquatus's Creativity</name>
            <set rarity="Uncommon" muId="29937" num="88">ODY</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws cards equal to the number of cards in his or her hand, then discards that many cards.</text>
        </card>
        <card>
            <name>Primal Frenzy</name>
            <set rarity="Common" muId="31812" num="262">ODY</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has trample.</text>
        </card>
        <card>
            <name>Impatience</name>
            <set rarity="Rare" muId="25681" num="197">7ED</set>
            <set rarity="Rare" muId="15217" num="88">UDS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her.</text>
        </card>
        <card>
            <name>Juggernaut</name>
            <set rarity="Uncommon" muId="220484" num="109">ARC</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="43579" num="125">DST</set>
            <set rarity="Uncommon" muId="222713" num="52">DDF</set>
            <set rarity="Uncommon" muId="413766" num="224">EMA</set>
            <set rarity="Special" muId="0" num="62">pFNM</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="26">LEA</set>
            <set rarity="Uncommon" muId="321">LEB</set>
            <set rarity="Uncommon" muId="205230" num="209">M11</set>
            <set rarity="Uncommon" muId="383289" num="220">M15</set>
            <set rarity="Uncommon" muId="221109" num="209">ME4</set>
            <set rarity="Uncommon" muId="1120">3ED</set>
            <set rarity="Uncommon" muId="135240" num="328">10E</set>
            <set rarity="Uncommon" muId="623">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Juggernaut attacks each combat if able.
Juggernaut can't be blocked by Walls.</text>
        </card>
        <card>
            <name>Phyrexian Vault</name>
            <set rarity="Uncommon" muId="15436" num="306">6ED</set>
            <set rarity="Uncommon" muId="210136" num="21">DDE</set>
            <set rarity="Uncommon" muId="3264">MIR</set>
            <set rarity="Uncommon" muId="135281" num="337">10E</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice a creature: Draw a card.</text>
        </card>
        <card>
            <name>Bloodfray Giant</name>
            <set rarity="Uncommon" muId="270785" num="89">RTR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Divergent Growth</name>
            <set rarity="Common" muId="45864" num="116">SCG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, lands you control gain &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Collective Unconscious</name>
            <set rarity="Rare" muId="389464" num="187">C14</set>
            <set rarity="Rare" muId="430316" num="97">CMA</set>
            <set rarity="Rare" muId="45456" num="238">8ED</set>
            <set rarity="Rare" muId="19739" num="236">MMQ</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each creature you control.</text>
        </card>
        <card>
            <name>Sisters of Stone Death</name>
            <set rarity="Rare" muId="83746" num="231">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>4BBGG</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Gorgon</type>
            <pt>7/5</pt>
            <tablerow>2</tablerow>
            <text>{G}: Target creature blocks Sisters of Stone Death this turn if able.
{B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death.
{2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Echo Mage</name>
            <set rarity="Rare" muId="376318" num="43">C13</set>
            <set rarity="Rare" muId="198163" num="64">ROE</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/4
{U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
{U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.</text>
        </card>
        <card>
            <name>Firehoof Cavalry</name>
            <set rarity="Common" muId="386536" num="11">KTK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Endure</name>
            <set rarity="Uncommon" muId="157199" num="5">EVE</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt to you and permanents you control this turn.</text>
        </card>
        <card>
            <name>Captain Lannery Storm</name>
            <set rarity="Rare" muId="435290" num="136">XLN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Spell Crumple</name>
            <set rarity="Uncommon" muId="237005" num="63">CMD</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Biovisionary</name>
            <set rarity="Rare" muId="366414" num="146">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.</text>
        </card>
        <card>
            <name>Wall of Torches</name>
            <set rarity="Common" muId="220189" num="159">M12</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)</text>
        </card>
        <card>
            <name>Raging Bull</name>
            <set rarity="Common" muId="1589">LEG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ox</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Stronghold Zeppelin</name>
            <set rarity="Uncommon" muId="22880" num="47">NMS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Stronghold Zeppelin can block only creatures with flying.</text>
        </card>
        <card>
            <name>Hundred-Handed One</name>
            <set rarity="Rare" muId="416850" num="93">CN2</set>
            <set rarity="Rare" muId="373708" num="20">THS</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.</text>
        </card>
        <card>
            <name>Castle</name>
            <set rarity="Uncommon" muId="14478" num="6">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="4112">5ED</set>
            <set rarity="Uncommon" muId="2327">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="240">LEA</set>
            <set rarity="Uncommon" muId="535">LEB</set>
            <set rarity="Uncommon" muId="1334">3ED</set>
            <set rarity="Uncommon" muId="11195" num="5">7ED</set>
            <set rarity="Uncommon" muId="837">2ED</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Untapped creatures you control get +0/+2.</text>
        </card>
        <card>
            <name>Mine Bearer</name>
            <set rarity="Common" muId="24555" num="16">PCY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Mine Bearer: Destroy target attacking creature.</text>
        </card>
        <card>
            <name>Lavinia of the Tenth</name>
            <set rarity="Rare" muId="368983" num="80">DGM</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)</text>
        </card>
        <card>
            <name>Narcolepsy</name>
            <set rarity="Common" muId="397802" num="52">MM2</set>
            <set rarity="Common" muId="193594" num="79">ROE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.</text>
        </card>
        <card>
            <name>Ravenous Intruder</name>
            <set rarity="Uncommon" muId="423761" num="94">AER</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Gremlin</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>White Ward</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2372">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="275">LEA</set>
            <set rarity="Uncommon" muId="571">LEB</set>
            <set rarity="Uncommon" muId="1371">3ED</set>
            <set rarity="Uncommon" muId="873">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.</text>
        </card>
        <card>
            <name>Breezekeeper</name>
            <set rarity="Common" muId="3634">VIS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)</text>
        </card>
        <card>
            <name>Ridged Kusite</name>
            <set rarity="Common" muId="130717" num="78">PLC</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Horror Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Alabaster Kirin</name>
            <set rarity="Common" muId="386473" num="4">KTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Kirin</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Ward of Piety</name>
            <set rarity="Uncommon" muId="74610" num="28">BOK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead.</text>
        </card>
        <card>
            <name>Somberwald Alpha</name>
            <set rarity="Uncommon" muId="398626" num="198">ORI</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Wolf</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.
{1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Fevered Strength</name>
            <set rarity="Common" muId="3076">ALL</set>
            <set rarity="Common" muId="201169" num="66">ME3</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Ghostblade Eidolon</name>
            <set rarity="Uncommon" muId="378384" num="12">BNG</set>
            <set rarity="Uncommon" muId="405240" num="70">C15</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Double strike (This creature deals both first-strike and regular combat damage.)
Enchanted creature gets +1/+1 and has double strike.</text>
        </card>
        <card>
            <name>Hedron Blade</name>
            <set rarity="Common" muId="401911" num="224">BFZ</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Planar Overlay</name>
            <set rarity="Rare" muId="26835" num="28">PLS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player chooses a land he or she controls of each basic land type. Return those lands to their owners' hands.</text>
        </card>
        <card>
            <name>Tooth of Chiss-Goria</name>
            <set rarity="Common" muId="48401" num="264">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Flash
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
{T}: Target creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Cultivator's Caravan</name>
            <set rarity="Rare" muId="417776" num="203">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Vehicle</type>
            <pt>5/5</pt>
            <tablerow>1</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Fire Imp</name>
            <set rarity="Uncommon" muId="202575" num="113">ME4</set>
            <set rarity="Uncommon" muId="4337">POR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Fire Imp enters the battlefield, it deals 2 damage to target creature.</text>
        </card>
        <card>
            <name>Navigator's Ruin</name>
            <set rarity="Uncommon" muId="435215" num="63">XLN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Extravagant Spirit</name>
            <set rarity="Rare" muId="19673" num="79">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand.</text>
        </card>
        <card>
            <name>Electrostatic Bolt</name>
            <set rarity="Common" muId="49101" num="89">MRD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.</text>
        </card>
        <card>
            <name>Deathgrip</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3837">5ED</set>
            <set rarity="Uncommon" muId="2097">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="56">LEA</set>
            <set rarity="Uncommon" muId="351">LEB</set>
            <set rarity="Rare" muId="202478" num="75">ME4</set>
            <set rarity="Uncommon" muId="1151">3ED</set>
            <set rarity="Uncommon" muId="653">2ED</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}{B}: Counter target green spell.</text>
        </card>
        <card>
            <name>River Darter</name>
            <set rarity="Common" muId="439704" num="47">RIX</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>River Darter can't be blocked by Dinosaurs.</text>
        </card>
        <card>
            <name>Cryptborn Horror</name>
            <set rarity="Special" muId="0" num="22">pMGD</set>
            <set rarity="Rare" muId="265411" num="212">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>1B/RB/R</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Trample
Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.</text>
        </card>
        <card>
            <name>Ocular Halo</name>
            <set rarity="Common" muId="107328" num="28">DIS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: Draw a card.&quot;
{W}: Enchanted creature gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>Improvised Armor</name>
            <set rarity="Uncommon" muId="41163" num="40">ONS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+5.
Cycling {3} ({3}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Horizon Canopy</name>
            <set rarity="Rare" muId="130574" num="177">FUT</set>
            <set rarity="Rare" muId="438806" num="240">IMA</set>
            <set rarity="Mythic Rare" muId="409571" num="40">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life: Add {G} or {W} to your mana pool.
{1}, {T}, Sacrifice Horizon Canopy: Draw a card.</text>
        </card>
        <card>
            <name>Riot Piker</name>
            <set rarity="Common" muId="368998" num="37">DGM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Riot Piker attacks each combat if able.</text>
        </card>
        <card>
            <name>Palladium Myr</name>
            <set rarity="Uncommon" muId="389624" num="258">C14</set>
            <set rarity="Uncommon" muId="438790" num="224">IMA</set>
            <set rarity="Uncommon" muId="212251" num="190">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Cankerous Thirst</name>
            <set rarity="Uncommon" muId="157393" num="116">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>3B/G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If {B} was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)</text>
        </card>
        <card>
            <name>Deceiver of Form</name>
            <set rarity="Rare" muId="407511" num="1">OGW</set>
            <manacost>6C</manacost>
            <cmc>7</cmc>
            <type>Creature — Eldrazi</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>({C} represents colorless mana.)
At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.</text>
        </card>
        <card>
            <name>Sphere of Duty</name>
            <set rarity="Uncommon" muId="29814" num="48">ODY</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a green source would deal damage to you, prevent 2 of that damage.</text>
        </card>
        <card>
            <name>Fangren Hunter</name>
            <set rarity="Common" muId="46115" num="119">MRD</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Trail of the Mage-Rings</name>
            <set rarity="Common" muId="226529" num="37">PC2</set>
            <set rarity="Common" muId="423661" num="80">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Vryn</type>
            <tablerow>1</tablerow>
            <text>Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if he or she cast it from his or her hand. At the beginning of that player's next upkeep, he or she may cast that card from exile without paying its mana cost.)
Whenever you roll {CHAOS}, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Foxfire Oak</name>
            <set rarity="Common" muId="141998" num="115">SHM</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>{R/G}{R/G}{R/G}: Foxfire Oak gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Shambling Ghoul</name>
            <set rarity="Common" muId="398552" num="119">ORI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Shambling Ghoul enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Kiss of Death</name>
            <set rarity="Uncommon" muId="6572">PO2</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kiss of Death deals 4 damage to target opponent. You gain 4 life.</text>
        </card>
        <card>
            <name>Psionic Blast</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="122">LEA</set>
            <set rarity="Uncommon" muId="417">LEB</set>
            <set rarity="Special" muId="0" num="20">pMPR</set>
            <set rarity="Special" muId="108812" num="30">TSB</set>
            <set rarity="Uncommon" muId="719">2ED</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Psionic Blast deals 4 damage to target creature or player and 2 damage to you.</text>
        </card>
        <card>
            <name>Fallen Angel Avatar</name>
            <set rarity="Special" muId="182303" num="9">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control dies, target opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Psychatog</name>
            <set rarity="Special" muId="0" num="4">pMPR</set>
            <set rarity="Uncommon" muId="31825" num="292">ODY</set>
            <set rarity="Uncommon" muId="383056" num="258">VMA</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Atog</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Psychatog gets +1/+1 until end of turn.
Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Plover Knights</name>
            <set rarity="Common" muId="243437" num="20">DDG</set>
            <set rarity="Common" muId="139396" num="35">LRW</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Kithkin Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike</text>
        </card>
        <card>
            <name>Covenant of Blood</name>
            <set rarity="Common" muId="383217" num="91">M15</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Covenant of Blood deals 4 damage to target creature or player and you gain 4 life.</text>
        </card>
        <card>
            <name>Skirk Volcanist</name>
            <set rarity="Uncommon" muId="43590" num="104">SCG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.</text>
        </card>
        <card>
            <name>Venarian Gold</name>
            <set rarity="Common" muId="1509">LEG</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Venarian Gold enters the battlefield, tap enchanted creature and put a number of sleep counters on it equal to the value of X as you cast Venarian Gold.
Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.
At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.</text>
        </card>
        <card>
            <name>Purify</name>
            <set rarity="Rare" muId="25554" num="31">7ED</set>
            <set rarity="Rare" muId="12367" num="19">ULG</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all artifacts and enchantments.</text>
        </card>
        <card>
            <name>Caustic Tar</name>
            <set rarity="Uncommon" muId="383202" num="89">M15</set>
            <set rarity="Uncommon" muId="31837" num="122">ODY</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Target player loses 3 life.&quot;</text>
        </card>
        <card>
            <name>Veteran Motorist</name>
            <set rarity="Uncommon" muId="417761" num="188">KLD</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Pilot</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Veteran Motorist enters the battlefield, scry 2.
Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Sower of Temptation</name>
            <set rarity="Rare" muId="140165" num="88">LRW</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.</text>
        </card>
        <card>
            <name>Three Tragedies</name>
            <set rarity="Uncommon" muId="74117" num="87">BOK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target player discards three cards.</text>
        </card>
        <card>
            <name>Hedron Crab</name>
            <set rarity="Uncommon" muId="180348" num="47">ZEN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Crab</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Juzám Djinn</name>
            <set rarity="Rare" muId="922">ARN</set>
            <set rarity="Rare" muId="159132" num="74">MED</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.</text>
        </card>
        <card>
            <name>Nath of the Gilt-Leaf</name>
            <set rarity="Rare" muId="420830" num="213">C16</set>
            <set rarity="Rare" muId="143370" num="250">LRW</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Elf Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may have target opponent discard a card at random.
Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.</text>
        </card>
        <card>
            <name>Fluctuator</name>
            <set rarity="Rare" muId="5806" num="295">USG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Cycling abilities you activate cost up to {2} less to activate.</text>
        </card>
        <card>
            <name>Goldmeadow Harrier</name>
            <set rarity="Common" muId="222708" num="3">DDF</set>
            <set rarity="Common" muId="139397" num="17">LRW</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Spell Swindle</name>
            <set rarity="Rare" muId="435235" num="82">XLN</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Feast on the Fallen</name>
            <set rarity="Uncommon" muId="383236" num="96">M15</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.</text>
        </card>
        <card>
            <name>Shaggy Camel</name>
            <set rarity="Common" muId="439411" num="22">UST</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Host Creature — Camel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Kambal, Consul of Allocation</name>
            <set rarity="Rare" muId="417756" num="183">KLD</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Thousand-legged Kami</name>
            <set rarity="Uncommon" muId="50438" num="246">CHK</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Spirit</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Soulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Eternity Snare</name>
            <set rarity="Uncommon" muId="378409" num="37">BNG</set>
            <set rarity="Common" muId="108788" num="61">TSP</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Eternity Snare enters the battlefield, draw a card.
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Novijen Sages</name>
            <set rarity="Rare" muId="97091" num="27">DIS</set>
            <set rarity="Uncommon" muId="397663" num="53">MM2</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Advisor Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{1}, Remove two +1/+1 counters from among creatures you control: Draw a card.</text>
        </card>
        <card>
            <name>Labro Bot</name>
            <set rarity="Uncommon" muId="439541" num="152">UST</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Host Creature — Hound</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, return target host card or card with augment from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Sage of Fables</name>
            <set rarity="Uncommon" muId="152871" num="47">MOR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.
{2}, Remove a +1/+1 counter from a creature you control: Draw a card.</text>
        </card>
        <card>
            <name>Makindi Aeronaut</name>
            <set rarity="Common" muId="407537" num="27">OGW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Scout Ally</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Baleful Force</name>
            <set rarity="Rare" muId="376259" num="70">C13</set>
            <set rarity="Rare" muId="382854" num="105">VMA</set>
            <color>B</color>
            <manacost>5BBB</manacost>
            <cmc>8</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, you draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Revoke Existence</name>
            <set rarity="Common" muId="378397" num="25">BNG</set>
            <set rarity="Common" muId="284488" num="26">DDI</set>
            <set rarity="Common" muId="194123" num="18">SOM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target artifact or enchantment.</text>
        </card>
        <card>
            <name>Swarm Surge</name>
            <set rarity="Common" muId="402063" num="100">BFZ</set>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Strandwalker</name>
            <set rarity="Uncommon" muId="213790" num="137">MBS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +2/+4 and has reach.
Equip {4}</text>
        </card>
        <card>
            <name>Cabal Torturer</name>
            <set rarity="Common" muId="32226" num="53">TOR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Minion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Target creature gets -1/-1 until end of turn.
Threshold — {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Zephyr Charge</name>
            <set rarity="Common" muId="370672" num="82">M14</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{U}: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Zombify</name>
            <set rarity="Uncommon" muId="220580" num="29">ARC</set>
            <set rarity="Uncommon" muId="45318" num="174">8ED</set>
            <set rarity="Special" muId="0" num="15">pMPR</set>
            <set rarity="Uncommon" muId="83342" num="171">9ED</set>
            <set rarity="Uncommon" muId="29847" num="171">ODY</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Highspire Infusion</name>
            <set rarity="Common" muId="423778" num="111">AER</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).</text>
        </card>
        <card>
            <name>Myr Servitor</name>
            <set rarity="Common" muId="50179" num="139">5DN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Soldevi Adnate</name>
            <set rarity="Common" muId="3091">ALL</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a black or artifact creature: Add an amount of {B} to your mana pool equal to the sacrificed creature's converted mana cost.</text>
        </card>
        <card>
            <name>Trigon of Corruption</name>
            <set rarity="Uncommon" muId="202686" num="213">SOM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Trigon of Corruption enters the battlefield with three charge counters on it.
{B}{B}, {T}: Put a charge counter on Trigon of Corruption.
{2}, {T}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Drownyard Explorers</name>
            <set rarity="Common" muId="409799" num="56">SOI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Drownyard Explorers enters the battlefield, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Butcher of the Horde</name>
            <set rarity="Rare" muId="386501" num="168">KTK</set>
            <set rarity="Special" muId="0" num="93">pPRE</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>1RWB</manacost>
            <cmc>4</cmc>
            <type>Creature — Demon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.</text>
        </card>
        <card>
            <name>Profane Prayers</name>
            <set rarity="Common" muId="39845" num="162">ONS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield.</text>
        </card>
        <card>
            <name>Kobold Overlord</name>
            <set rarity="Rare" muId="1581">LEG</set>
            <set rarity="Uncommon" muId="201149" num="105">ME3</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Kobold</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Other Kobold creatures you control have first strike.</text>
        </card>
        <card>
            <name>Strength of Isolation</name>
            <set rarity="Uncommon" muId="34782" num="17">TOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+2 and has protection from black.
Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Moltensteel Dragon</name>
            <set rarity="Rare" muId="233051" num="88">NPH</set>
            <color>R</color>
            <manacost>4R/PR/P</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>({R/P} can be paid with either {R} or 2 life.)
Flying
{R/P}: Moltensteel Dragon gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Orator of Ojutai</name>
            <set rarity="Uncommon" muId="432999" num="67">C17</set>
            <set rarity="Uncommon" muId="394644" num="28">DTK</set>
            <set rarity="Special" muId="0" num="184">pFNM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird Monk</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Orator of Ojutai, you may reveal a Dragon card from your hand.
Defender, flying
When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast Orator of Ojutai, draw a card.</text>
        </card>
        <card>
            <name>Turn to Dust</name>
            <set rarity="Common" muId="48594" num="137">MRD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target Equipment. Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Hangman</name>
            <set rarity="Rare" muId="439445" num="56">UST</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Villain</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As Hangman enters the battlefield, secretly note a word with six to eight letters.
{1}: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If he or she guesses wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.
When a player guesses the noted word or all of its letters, sacrifice Hangman.</text>
        </card>
        <card>
            <name>Weirding Shaman</name>
            <set rarity="Rare" muId="153011" num="84">MOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{B}, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.</text>
        </card>
        <card>
            <name>Sorin, Lord of Innistrad</name>
            <set rarity="Mythic Rare" muId="249985" num="142">DKA</set>
            <set rarity="Mythic Rare" muId="368535" num="1">DDK</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Sorin</type>
            <tablerow>1</tablerow>
            <text>+1: Create a 1/1 black Vampire creature token with lifelink.
−2: You get an emblem with &quot;Creatures you control get +1/+0.&quot;
−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Hulking Devil</name>
            <set rarity="Common" muId="409919" num="165">SOI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Devil</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Dawnfluke</name>
            <set rarity="Common" muId="145801" num="12">LRW</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn.
Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Raven's Run Dragoon</name>
            <set rarity="Common" muId="142037" num="235">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>2G/WG/W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Raven's Run Dragoon can't be blocked by black creatures.</text>
        </card>
        <card>
            <name>Reins of Power</name>
            <set rarity="Rare" muId="405355" num="103">C15</set>
            <set rarity="Rare" muId="420713" num="96">C16</set>
            <set rarity="Rare" muId="247413" num="57">CMD</set>
            <set rarity="Rare" muId="5210">STH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.</text>
        </card>
        <card>
            <name>Demonic Taskmaster</name>
            <set rarity="Uncommon" muId="271092" num="95">AVR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Demon</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.</text>
        </card>
        <card>
            <name>Dampen Thought</name>
            <set rarity="Uncommon" muId="80284" num="57">CHK</set>
            <set rarity="Common" muId="370538" num="39">MMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top four cards of his or her library into his or her graveyard.
Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Thunder Dragon</name>
            <set rarity="Rare" muId="243479" num="61">DDG</set>
            <set rarity="Rare" muId="178026" num="14">DRB</set>
            <set rarity="Rare" muId="202544" num="138">ME4</set>
            <set rarity="Rare" muId="20180" num="119">S99</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Oaken Brawler</name>
            <set rarity="Common" muId="145988" num="33">LRW</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Avenger of Zendikar</name>
            <set rarity="Mythic Rare" muId="376253" num="135">C13</set>
            <set rarity="Mythic Rare" muId="401643" num="1">DDP</set>
            <set rarity="Mythic Rare" muId="201570" num="96">WWK</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.</text>
        </card>
        <card>
            <name>Krovikan Scoundrel</name>
            <set rarity="Common" muId="121226" num="64">CSP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Snow Devil</name>
            <set rarity="Special" muId="0" num="100">CST</set>
            <set rarity="Common" muId="2536">ICE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.</text>
        </card>
        <card>
            <name>Cabal Coffers</name>
            <set rarity="Special" muId="0" num="89">pFNM</set>
            <set rarity="Uncommon" muId="205421" num="132">HOP</set>
            <set rarity="Uncommon" muId="29896" num="139">TOR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}: Add {B} to your mana pool for each Swamp you control.</text>
        </card>
        <card>
            <name>Gnarlid Pack</name>
            <set rarity="Common" muId="382275" num="166">CNS</set>
            <set rarity="Common" muId="397863" num="144">MM2</set>
            <set rarity="Common" muId="197771" num="101">WWK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)
Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.</text>
        </card>
        <card>
            <name>Ghastly Conscription</name>
            <set rarity="Mythic Rare" muId="420728" num="111">C16</set>
            <set rarity="Mythic Rare" muId="391843" num="70">FRF</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Subterranean Tremors</name>
            <set rarity="Mythic Rare" muId="416815" num="58">CN2</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.</text>
        </card>
        <card>
            <name>Patriarch's Bidding</name>
            <set rarity="Rare" muId="26747" num="161">ONS</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Thistledown Liege</name>
            <set rarity="Rare" muId="147409" num="153">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>1W/UW/UW/U</manacost>
            <cmc>4</cmc>
            <type>Creature — Kithkin Knight</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Rouse the Mob</name>
            <set rarity="Common" muId="380490" num="109">JOU</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Rouse the Mob costs {2}{R} more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Arashi, the Sky Asunder</name>
            <set rarity="Rare" muId="87333" num="121">SOK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying.
Channel — {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying.</text>
        </card>
        <card>
            <name>Windreaper Falcon</name>
            <set rarity="Uncommon" muId="3560">MIR</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from blue</text>
        </card>
        <card>
            <name>Orgg</name>
            <set rarity="Rare" muId="1968">FEM</set>
            <set rarity="Rare" muId="4080">5ED</set>
            <set rarity="Special" muId="106646" num="67">TSB</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Orgg</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Orgg can't attack if defending player controls an untapped creature with power 3 or greater.
Orgg can't block creatures with power 3 or greater.</text>
        </card>
        <card>
            <name>Soul Barrier</name>
            <set rarity="Common" muId="3946">5ED</set>
            <set rarity="Uncommon" muId="2539">ICE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}.</text>
        </card>
        <card>
            <name>Lonely Sandbar</name>
            <set rarity="Common" muId="376401" num="305">C13</set>
            <set rarity="Common" muId="389580" num="304">C14</set>
            <set rarity="Common" muId="292762" num="35">DDJ</set>
            <set rarity="Common" muId="438467" num="27">DDT</set>
            <set rarity="Common" muId="247349" num="281">CMD</set>
            <set rarity="Common" muId="41138" num="320">ONS</set>
            <set rarity="Common" muId="383002" num="304">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Lonely Sandbar enters the battlefield tapped.
{T}: Add {U} to your mana pool.
Cycling {U} ({U}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Nightfall Predator</name>
            <set rarity="Rare" muId="222114" num="176a">ISD</set>
            <color>G</color>
            <related attach="attach">Daybreak Ranger</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.</text>
        </card>
        <card>
            <name>Selfless Cathar</name>
            <set rarity="Common" muId="221219" num="30">ISD</set>
            <set rarity="Common" muId="383374" num="31">M15</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Serene Steward</name>
            <set rarity="Uncommon" muId="402028" num="46">BFZ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Wall of Denial</name>
            <set rarity="Uncommon" muId="179601" num="16">ARB</set>
            <set rarity="Uncommon" muId="270829" num="11">DDI</set>
            <set rarity="Uncommon" muId="247169" num="237">CMD</set>
            <set rarity="Uncommon" muId="426026" num="201">MM3</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/8</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Off Balance</name>
            <set rarity="Common" muId="22032" num="15">NMS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature can't attack or block this turn.</text>
        </card>
        <card>
            <name>Granitic Titan</name>
            <set rarity="Common" muId="430784" num="95">HOU</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Menace
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>False Memories</name>
            <set rarity="Rare" muId="5598" num="37">TOR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put the top seven cards of your library into your graveyard. At the beginning of the next end step, exile seven cards from your graveyard.</text>
        </card>
        <card>
            <name>Hidden Spider</name>
            <set rarity="Common" muId="5798" num="264">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Anaconda</name>
            <set rarity="Uncommon" muId="83276" num="229">9ED</set>
            <set rarity="Uncommon" muId="4288">POR</set>
            <set rarity="Uncommon" muId="13106" num="229">7ED</set>
            <set rarity="Uncommon" muId="5603" num="232">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Clocknapper</name>
            <set rarity="Rare" muId="439418" num="29">UST</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Spy</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during his or her next turn. (That phase occurs as though it's your turn instead.)</text>
        </card>
        <card>
            <name>Obsidian Giant</name>
            <set rarity="Uncommon" muId="6599">PO2</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Lynx</name>
            <set rarity="Common" muId="6611">PO2</set>
            <set rarity="Uncommon" muId="21053" num="131">S99</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Twisted Experiment</name>
            <set rarity="Common" muId="19114" num="74">UDS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/-1.</text>
        </card>
        <card>
            <name>Mending Hands</name>
            <set rarity="Common" muId="74538" num="15">BOK</set>
            <set rarity="Common" muId="84671" num="29">9ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 4 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Herald of Anafenza</name>
            <set rarity="Rare" muId="386553" num="12">KTK</set>
            <set rarity="Special" muId="0" num="103">pPRE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token.</text>
        </card>
        <card>
            <name>Shaper Parasite</name>
            <set rarity="Common" muId="389668" num="125">C14</set>
            <set rarity="Common" muId="122375" num="46">PLC</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Hellfire Mongrel</name>
            <set rarity="Uncommon" muId="249408" num="48">DDH</set>
            <set rarity="Uncommon" muId="192215" num="130">ZEN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her.</text>
        </card>
        <card>
            <name>Mardu Charm</name>
            <set rarity="Uncommon" muId="386593" num="186">KTK</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>RWB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Stone Kavu</name>
            <set rarity="Common" muId="26377" num="93">PLS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Kavu</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{R}: Stone Kavu gets +1/+0 until end of turn.
{W}: Stone Kavu gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Brute Force</name>
            <set rarity="Common" muId="370454" num="107">MMA</set>
            <set rarity="Common" muId="397729" num="108">MM2</set>
            <set rarity="Common" muId="122373" num="116">PLC</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Academy Rector</name>
            <set rarity="Rare" muId="15138" num="1">UDS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Faerie Swarm</name>
            <set rarity="Uncommon" muId="158685" num="37">SHM</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Flying
Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.</text>
        </card>
        <card>
            <name>Tranquil Garden</name>
            <set rarity="Uncommon" muId="79196" num="284">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {G} or {W} to your mana pool. Tranquil Garden doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Gatstaf Shepherd</name>
            <set rarity="Uncommon" muId="227409" num="182b">ISD</set>
            <color>G</color>
            <related attach="attach">Gatstaf Howler</related>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.</text>
        </card>
        <card>
            <name>Augmenting Automaton</name>
            <set rarity="Common" muId="423810" num="143">AER</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Augmenting Automaton gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Spy Kit</name>
            <set rarity="Uncommon" muId="416836" num="79">CN2</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.
Equip {2}</text>
        </card>
        <card>
            <name>Jorubai Murk Lurker</name>
            <set rarity="Uncommon" muId="383288" num="65">M15</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Leech</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.
{1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Kormus Bell</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2055">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="27">LEA</set>
            <set rarity="Rare" muId="322">LEB</set>
            <set rarity="Rare" muId="202499" num="210">ME4</set>
            <set rarity="Rare" muId="1121">3ED</set>
            <set rarity="Rare" muId="624">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>All Swamps are 1/1 black creatures that are still lands.</text>
        </card>
        <card>
            <name>Floating Shield</name>
            <set rarity="Common" muId="32396" num="5">TOR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As Floating Shield enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield.
Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.</text>
        </card>
        <card>
            <name>Cabal Shrine</name>
            <set rarity="Rare" muId="29959" num="121">ODY</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.</text>
        </card>
        <card>
            <name>Maelstrom Pulse</name>
            <set rarity="Rare" muId="180613" num="92">ARB</set>
            <set rarity="Special" muId="0" num="5">pGPX</set>
            <set rarity="Special" muId="429888" num="29">MPS_AKH</set>
            <set rarity="Rare" muId="370521" num="180">MMA</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonland permanent and all other permanents with the same name as that permanent.</text>
        </card>
        <card>
            <name>Dimir Guildgate</name>
            <set rarity="Common" muId="376306" num="284">C13</set>
            <set rarity="Common" muId="369058" num="148">DGM</set>
            <set rarity="Common" muId="366313" num="241">GTC</set>
            <set rarity="Common" muId="426059" num="234">MM3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Gate</type>
            <tablerow>0</tablerow>
            <text>Dimir Guildgate enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Martyr's Cause</name>
            <set rarity="Uncommon" muId="9712" num="13">ULG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Apex Hawks</name>
            <set rarity="Common" muId="382214" num="67">CNS</set>
            <set rarity="Common" muId="197769" num="2">WWK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)
Flying
Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.</text>
        </card>
        <card>
            <name>Razor Golem</name>
            <set rarity="Common" muId="46143" num="137">DST</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Affinity for Plains (This spell costs {1} less to cast for each Plains you control.)
Vigilance</text>
        </card>
        <card>
            <name>Damping Engine</name>
            <set rarity="Rare" muId="12503" num="124">ULG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.</text>
        </card>
        <card>
            <name>Oni of Wild Places Avatar</name>
            <set rarity="Special" muId="182253" num="50">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have haste.
At the beginning of your upkeep, return a creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Hobgoblin Dragoon</name>
            <set rarity="Common" muId="151090" num="142">EVE</set>
            <color>W</color>
            <color>R</color>
            <manacost>2R/W</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Knight</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike</text>
        </card>
        <card>
            <name>Survival Cache</name>
            <set rarity="Uncommon" muId="376532" num="23">C13</set>
            <set rarity="Common" muId="438600" num="34">IMA</set>
            <set rarity="Uncommon" muId="193531" num="48">ROE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Aphetto Dredging</name>
            <set rarity="Common" muId="39704" num="125">ONS</set>
            <set rarity="Common" muId="207925" num="28">H09</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Phyrexian Broodlings</name>
            <set rarity="Common" muId="210134" num="8">DDE</set>
            <set rarity="Common" muId="12392" num="58">ULG</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Minion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.</text>
        </card>
        <card>
            <name>Yixlid Jailer</name>
            <set rarity="Uncommon" muId="130702" num="93">FUT</set>
            <set rarity="Special" muId="0" num="7">pGTW</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Cards in graveyards lose all abilities.</text>
        </card>
        <card>
            <name>Royal Trooper</name>
            <set rarity="Common" muId="184758" num="32">ME2</set>
            <set rarity="Uncommon" muId="20394" num="25">S99</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Guardian of the Guildpact</name>
            <set rarity="Common" muId="107583" num="10">DIS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Protection from monocolored</text>
        </card>
        <card>
            <name>Dokai, Weaver of Life</name>
            <set rarity="Rare" muId="78687" num="202b">CHK</set>
            <color>G</color>
            <related attach="attach">Budoka Gardener</related>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Monk</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Sylvok Explorer</name>
            <set rarity="Common" muId="420786" num="169">C16</set>
            <set rarity="Common" muId="51125" num="93">5DN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.</text>
        </card>
        <card>
            <name>Ethereal Guidance</name>
            <set rarity="Common" muId="409756" num="18">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+1 until end of turn.</text>
        </card>
        <card>
            <name>Words of Wilding</name>
            <set rarity="Rare" muId="39684" num="305">ONS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.</text>
        </card>
        <card>
            <name>Uktabi Drake</name>
            <set rarity="Common" muId="126306" num="141">PLC</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Drake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Collective Brutality</name>
            <set rarity="Rare" muId="414380" num="85">EMN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.
• Target creature gets -2/-2 until end of turn.
• Target opponent loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Nylea's Emissary</name>
            <set rarity="Uncommon" muId="373510" num="168">THS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment Creature — Cat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Trample
Enchanted creature gets +3/+3 and has trample.</text>
        </card>
        <card>
            <name>Magmatic Chasm</name>
            <set rarity="Common" muId="394620" num="148">DTK</set>
            <set rarity="Common" muId="409927" num="172">SOI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures without flying can't block this turn.</text>
        </card>
        <card>
            <name>Alpha Tyrranax</name>
            <set rarity="Common" muId="202651" num="109">SOM</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Dinosaur Beast</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Lim-Dûl's High Guard</name>
            <set rarity="Common" muId="3083">ALL</set>
            <set rarity="Common" muId="0" num="6b">DKM</set>
            <set rarity="Uncommon" muId="184714" num="103">ME2</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Skeleton</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
{1}{B}: Regenerate Lim-Dûl's High Guard.</text>
        </card>
        <card>
            <name>Axebane Guardian</name>
            <set rarity="Common" muId="253556" num="115">RTR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
{T}: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.</text>
        </card>
        <card>
            <name>Mind Swords</name>
            <set rarity="Common" muId="21313" num="60">NMS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost.
Each player exiles two cards from his or her hand.</text>
        </card>
        <card>
            <name>Gang of Devils</name>
            <set rarity="Uncommon" muId="240167" num="136">AVR</set>
            <set rarity="Uncommon" muId="416915" num="158">CN2</set>
            <set rarity="Uncommon" muId="368539" num="56">DDK</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Devil</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.</text>
        </card>
        <card>
            <name>Kaysa</name>
            <set rarity="Rare" muId="3145">ALL</set>
            <set rarity="Rare" muId="184553" num="170">ME2</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Elf Druid</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Green creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Kher Keep</name>
            <set rarity="Rare" muId="376391" num="303">C13</set>
            <set rarity="Rare" muId="113553" num="275">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.</text>
        </card>
        <card>
            <name>Golem Foundry</name>
            <set rarity="Common" muId="194314" num="160">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry.
Remove three charge counters from Golem Foundry: Create a 3/3 colorless Golem artifact creature token.</text>
        </card>
        <card>
            <name>Falter</name>
            <set rarity="Common" muId="5542" num="184">USG</set>
            <set rarity="Common" muId="382932" num="158">VMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures without flying can't block this turn.</text>
        </card>
        <card>
            <name>Demon of Death's Gate</name>
            <set rarity="Mythic Rare" muId="205131" num="92">M11</set>
            <color>B</color>
            <manacost>6BBB</manacost>
            <cmc>9</cmc>
            <type>Creature — Demon</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>You may pay 6 life and sacrifice three black creatures rather than pay Demon of Death's Gate's mana cost.
Flying, trample</text>
        </card>
        <card>
            <name>Honed Khopesh</name>
            <set rarity="Common" muId="426932" num="230">AKH</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Target Minotaur</name>
            <set rarity="Common" muId="439612" num="98">UST</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Lord Magnus</name>
            <set rarity="Uncommon" muId="1669">LEG</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GWW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Druid</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Creatures with forestwalk can be blocked as though they didn't have forestwalk.</text>
        </card>
        <card>
            <name>Crafty Octopus</name>
            <set rarity="Common" muId="439419" num="30">UST</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Host Creature — Octopus Rigger</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Soul Separator</name>
            <set rarity="Rare" muId="414506" num="199">EMN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.</text>
        </card>
        <card>
            <name>Jinxed Choker</name>
            <set rarity="Rare" muId="46760" num="189">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it.
At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.
{3}: Put a charge counter on Jinxed Choker or remove one from it.</text>
        </card>
        <card>
            <name>Ruhan of the Fomori</name>
            <set rarity="Mythic Rare" muId="236477" num="221">CMD</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>1RWU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Giant Warrior</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.</text>
        </card>
        <card>
            <name>Contested War Zone</name>
            <set rarity="Rare" muId="213775" num="144">MBS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.
{T}: Add {C} to your mana pool.
{1}, {T}: Attacking creatures get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Eager Beaver</name>
            <set rarity="Common" muId="439496" num="107">UST</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Host Creature — Beaver</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, you may untap target permanent.</text>
        </card>
        <card>
            <name>Burning Cloak</name>
            <set rarity="Common" muId="4331">POR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.</text>
        </card>
        <card>
            <name>Ice Cave</name>
            <set rarity="Rare" muId="26451" num="24">APC</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)</text>
        </card>
        <card>
            <name>Angelic Captain</name>
            <set rarity="Rare" muId="401811" num="208">BFZ</set>
            <set rarity="Special" muId="0" num="242">pPRE</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel Ally</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.</text>
        </card>
        <card>
            <name>Cenn's Tactician</name>
            <set rarity="Special" muId="0" num="14">pGTW</set>
            <set rarity="Uncommon" muId="152878" num="5">MOR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Put a +1/+1 counter on target Soldier creature.
Each creature you control with a +1/+1 counter on it can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Phobian Phantasm</name>
            <set rarity="Uncommon" muId="121146" num="66">CSP</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Pincher Beetles</name>
            <set rarity="Common" muId="21110">BRB</set>
            <set rarity="Common" muId="4778">TMP</set>
            <set rarity="Common" muId="130526" num="285">10E</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Rakdos Cackler</name>
            <set rarity="Special" muId="0" num="158">pFNM</set>
            <set rarity="Uncommon" muId="253596" num="220">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>B/R</manacost>
            <cmc>1</cmc>
            <type>Creature — Devil</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Better Than One</name>
            <set rarity="Rare" muId="439517" num="128">UST</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)</text>
        </card>
        <card>
            <name>Elvish Handservant</name>
            <set rarity="Common" muId="146179" num="206">LRW</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.</text>
        </card>
        <card>
            <name>Ghost Council of Orzhova</name>
            <set rarity="Rare" muId="96908" num="114">GPT</set>
            <set rarity="Rare" muId="397844" num="176">MM2</set>
            <color>W</color>
            <color>B</color>
            <manacost>WWBB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.
{1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Defeat</name>
            <set rarity="Common" muId="394534" num="97">DTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 2 or less.</text>
        </card>
        <card>
            <name>Helm of Obedience</name>
            <set rarity="Rare" muId="3047">ALL</set>
            <set rarity="Rare" muId="184550" num="210">ME2</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, {T}: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.</text>
        </card>
        <card>
            <name>Reviving Dose</name>
            <set rarity="Common" muId="416854" num="97">CN2</set>
            <set rarity="Common" muId="22941" num="31">INV</set>
            <set rarity="Common" muId="132089" num="34">10E</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 3 life.
Draw a card.</text>
        </card>
        <card>
            <name>Sidewinder Naga</name>
            <set rarity="Common" muId="430823" num="134">HOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.</text>
        </card>
        <card>
            <name>Ahn-Crop Champion</name>
            <set rarity="Uncommon" muId="426896" num="194">AKH</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Turn the Tide</name>
            <set rarity="Common" muId="382388" num="110">CNS</set>
            <set rarity="Common" muId="213821" num="35">MBS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures your opponents control get -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Brackwater Elemental</name>
            <set rarity="Common" muId="180147" num="21">CON</set>
            <set rarity="Common" muId="249390" num="46">DDH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.
Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Liliana's Caress</name>
            <set rarity="Uncommon" muId="205035" num="103">M11</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent discards a card, that player loses 2 life.</text>
        </card>
        <card>
            <name>Jamuraan Lion</name>
            <set rarity="Common" muId="3717">VIS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Target creature can't block this turn.</text>
        </card>
        <card>
            <name>Myr Turbine</name>
            <set rarity="Rare" muId="213757" num="117">MBS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Create a 1/1 colorless Myr artifact creature token.
{T}, Tap five untapped Myr you control: Search your library for a Myr creature card, put it onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Branded Howler</name>
            <set rarity="Common" muId="409901" num="149b">SOI</set>
            <color>R</color>
            <related attach="attach">Convicted Killer</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.</text>
        </card>
        <card>
            <name>Otherworldly Outburst</name>
            <set rarity="Common" muId="414437" num="138">EMN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.</text>
        </card>
        <card>
            <name>Limestone Golem</name>
            <set rarity="Uncommon" muId="29887" num="301">ODY</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{2}, Sacrifice Limestone Golem: Target player draws a card.</text>
        </card>
        <card>
            <name>Goblin Marshal</name>
            <set rarity="Rare" muId="15212" num="85">UDS</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Aven Archer</name>
            <set rarity="Uncommon" muId="29691" num="6">ODY</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Soldier Archer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Rite of Consumption</name>
            <set rarity="Common" muId="159400" num="76">SHM</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Rite of Consumption, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.</text>
        </card>
        <card>
            <name>Metathran Zombie</name>
            <set rarity="Common" muId="22973" num="63">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Metathran Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Metathran Zombie.</text>
        </card>
        <card>
            <name>Diluvian Primordial</name>
            <set rarity="Rare" muId="366326" num="33">GTC</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Avatar</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead.</text>
        </card>
        <card>
            <name>Haunting Echoes</name>
            <set rarity="Rare" muId="190577" num="98">M10</set>
            <set rarity="Rare" muId="205005" num="99">M11</set>
            <set rarity="Rare" muId="29956" num="142">ODY</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Wall of Vines</name>
            <set rarity="Common" muId="204983" num="199">M11</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Plant Wall</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Illusionary Wall</name>
            <set rarity="Common" muId="2514">ICE</set>
            <set rarity="Common" muId="159233" num="39">MED</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Illusion Wall</type>
            <pt>7/4</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying, first strike
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Howling Gale</name>
            <set rarity="Uncommon" muId="29776" num="244">ODY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Howling Gale deals 1 damage to each creature with flying and each player.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Chaplain's Blessing</name>
            <set rarity="Common" muId="409748" num="10">SOI</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 5 life.</text>
        </card>
        <card>
            <name>Forsaken Wastes</name>
            <set rarity="Rare" muId="3294">MIR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can't gain life.
At the beginning of each player's upkeep, that player loses 1 life.
Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.</text>
        </card>
        <card>
            <name>Serra's Blessing</name>
            <set rarity="Uncommon" muId="14476" num="42">6ED</set>
            <set rarity="Uncommon" muId="82964" num="44">9ED</set>
            <set rarity="Uncommon" muId="4587">WTH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have vigilance. (Attacking doesn't cause them to tap.)</text>
        </card>
        <card>
            <name>Sage of Epityr</name>
            <set rarity="Common" muId="118914" num="74">TSP</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Wild Wurm</name>
            <set rarity="Uncommon" muId="4856">TMP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Wurm</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.</text>
        </card>
        <card>
            <name>Dust to Dust</name>
            <set rarity="Uncommon" muId="4126">5ED</set>
            <set rarity="Common" muId="159144" num="10">MED</set>
            <set rarity="Uncommon" muId="202542" num="11">ME4</set>
            <set rarity="Common" muId="1805">DRK</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile two target artifacts.</text>
        </card>
        <card>
            <name>Alaborn Zealot</name>
            <set rarity="Uncommon" muId="6492">PO2</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.</text>
        </card>
        <card>
            <name>Infinity Elemental</name>
            <set rarity="Mythic Rare" muId="439477" num="88">UST</set>
            <color>R</color>
            <manacost>4RRR</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>∞/5</pt>
            <tablerow>2</tablerow>
            <text>(This creature has INFINITE POWER.)</text>
        </card>
        <card>
            <name>Flickering Ward</name>
            <set rarity="Uncommon" muId="4875">TMP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As Flickering Ward enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.
{W}: Return Flickering Ward to its owner's hand.</text>
        </card>
        <card>
            <name>Fireblast</name>
            <set rarity="Common" muId="393832" num="55">DD3_JVC</set>
            <set rarity="Common" muId="189239" num="55">DD2</set>
            <set rarity="Special" muId="0" num="18">pFNM</set>
            <set rarity="Common" muId="234736" num="26">PD2</set>
            <set rarity="Uncommon" muId="382935" num="159">VMA</set>
            <set rarity="Common" muId="3686">VIS</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may sacrifice two Mountains rather than pay Fireblast's mana cost.
Fireblast deals 4 damage to target creature or player.</text>
        </card>
        <card>
            <name>Overbeing of Myth</name>
            <set rarity="Rare" muId="151151" num="157">EVE</set>
            <set rarity="Special" muId="0" num="37">pPRE</set>
            <color>U</color>
            <color>G</color>
            <manacost>G/UG/UG/UG/UG/U</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.
At the beginning of your draw step, draw an additional card.</text>
        </card>
        <card>
            <name>Time to Feed</name>
            <set rarity="Common" muId="394413" num="50">DDO</set>
            <set rarity="Common" muId="373633" num="181">THS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Scion of Oona</name>
            <set rarity="Rare" muId="139741" num="83">LRW</set>
            <set rarity="Rare" muId="370572" num="63">MMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)</text>
        </card>
        <card>
            <name>Solfatara</name>
            <set rarity="Common" muId="3700">VIS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player can't play lands this turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Snake Pit</name>
            <set rarity="Uncommon" muId="19876" num="271">MMQ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.</text>
        </card>
        <card>
            <name>King Crab</name>
            <set rarity="Uncommon" muId="12382" num="34">ULG</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Crab</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}, {T}: Put target green creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Argothian Pixies</name>
            <set rarity="Common" muId="1050">ATQ</set>
            <set rarity="Common" muId="2824">CHR</set>
            <set rarity="Common" muId="202589" num="142">ME4</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Argothian Pixies can't be blocked by artifact creatures.
Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.</text>
        </card>
        <card>
            <name>Bay Falcon</name>
            <set rarity="Common" muId="3325">MIR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Final Iteration</name>
            <set rarity="Rare" muId="414350" num="56b">EMN</set>
            <related attach="attach">Docent of Perfection</related>
            <manacost></manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi Insect</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Wizards you control get +2/+1 and have flying.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.</text>
        </card>
        <card>
            <name>Avarax</name>
            <set rarity="Common" muId="413659" num="117">EMA</set>
            <set rarity="Uncommon" muId="43331" num="187">ONS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library.
{1}{R}: Avarax gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Keen Sense</name>
            <set rarity="Uncommon" muId="122451" num="152">PLC</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.</text>
        </card>
        <card>
            <name>Bloodbraid Elf</name>
            <set rarity="Uncommon" muId="185053" num="50">ARB</set>
            <set rarity="Uncommon" muId="420801" num="184">C16</set>
            <set rarity="Uncommon" muId="413739" num="197">EMA</set>
            <set rarity="Special" muId="0" num="119">pFNM</set>
            <set rarity="Uncommon" muId="271167" num="84">PC2</set>
            <set rarity="Uncommon" muId="423509" num="84">PCA</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Berserker</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</text>
        </card>
        <card>
            <name>Angel's Tomb</name>
            <set rarity="Uncommon" muId="240059" num="211">AVR</set>
            <set rarity="Uncommon" muId="398418" num="222">ORI</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.</text>
        </card>
        <card>
            <name>Vanquish the Weak</name>
            <set rarity="Common" muId="435281" num="127">XLN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 3 or less.</text>
        </card>
        <card>
            <name>Dust Corona</name>
            <set rarity="Common" muId="110501" num="97">PLC</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.</text>
        </card>
        <card>
            <name>Squelch</name>
            <set rarity="Uncommon" muId="80290" num="92">CHK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.</text>
        </card>
        <card>
            <name>Overt Operative</name>
            <set rarity="Uncommon" muId="439453" num="64">UST</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Ninja Rigger</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Menace
Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Martial Glory</name>
            <set rarity="Common" muId="366358" num="175">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Eternal Warrior</name>
            <set rarity="Common" muId="4046">5ED</set>
            <set rarity="Common" muId="2273">4ED</set>
            <set rarity="Uncommon" muId="1570">LEG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has vigilance.</text>
        </card>
        <card>
            <name>Sakura-Tribe Elder</name>
            <set rarity="Common" muId="220582" num="68">ARC</set>
            <set rarity="Common" muId="50510" num="239">CHK</set>
            <set rarity="Common" muId="376478" num="168">C13</set>
            <set rarity="Common" muId="405363" num="200">C15</set>
            <set rarity="Common" muId="420781" num="164">C16</set>
            <set rarity="Common" muId="430361" num="142">CMA</set>
            <set rarity="Special" muId="0" num="115">pFNM</set>
            <set rarity="Common" muId="247176" num="169">CMD</set>
            <set rarity="Common" muId="382351" num="177">CNS</set>
            <set rarity="Special" muId="0" num="27">pSUS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Inventors' Fair</name>
            <set rarity="Rare" muId="417820" num="247">KLD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
{T}: Add {C} to your mana pool.
{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.</text>
        </card>
        <card>
            <name>Spinneret Sliver</name>
            <set rarity="Common" muId="111073" num="219">TSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have reach. (They can block creatures with flying.)</text>
        </card>
        <card>
            <name>Sarkhan, the Dragonspeaker</name>
            <set rarity="Mythic Rare" muId="386650" num="119">KTK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Sarkhan</type>
            <tablerow>1</tablerow>
            <text>+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)
−3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.
−6: You get an emblem with &quot;At the beginning of your draw step, draw two additional cards&quot; and &quot;At the beginning of your end step, discard your hand.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Soulsurge Elemental</name>
            <set rarity="Uncommon" muId="193575" num="163">ROE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>*/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Soulsurge Elemental's power is equal to the number of creatures you control.</text>
        </card>
        <card>
            <name>Mind Ravel</name>
            <set rarity="Common" muId="3859">5ED</set>
            <set rarity="Common" muId="2471">ICE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Herald of Kozilek</name>
            <set rarity="Uncommon" muId="401912" num="205">BFZ</set>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Colorless spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Conqueror's Galleon</name>
            <set rarity="Rare" muId="435390" num="234a">XLN</set>
            <related attach="attach">Conqueror's Foothold</related>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Vehicle</type>
            <pt>2/10</pt>
            <tablerow>1</tablerow>
            <text>When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Teardrop Kami</name>
            <set rarity="Common" muId="74458" num="55">BOK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Teardrop Kami: You may tap or untap target creature.</text>
        </card>
        <card>
            <name>Sinuous Striker</name>
            <set rarity="Uncommon" muId="430734" num="45">HOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}: Sinuous Striker gets +1/-1 until end of turn.
Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)</text>
        </card>
        <card>
            <name>Thoughtbound Primoc</name>
            <set rarity="Uncommon" muId="39528" num="240">ONS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Beast</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc.</text>
        </card>
        <card>
            <name>Teller of Tales</name>
            <set rarity="Common" muId="75285" num="95">CHK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.</text>
        </card>
        <card>
            <name>Magus of the Bazaar</name>
            <set rarity="Rare" muId="131008" num="43">PLC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw two cards, then discard three cards.</text>
        </card>
        <card>
            <name>From the Ashes</name>
            <set rarity="Rare" muId="376346" num="108">C13</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.</text>
        </card>
        <card>
            <name>Decoction Module</name>
            <set rarity="Uncommon" muId="417778" num="205">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, you get {E} (an energy counter).
{4}, {T}: Return target creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Suq'Ata Lancer</name>
            <set rarity="Special" muId="108883" num="69">TSB</set>
            <set rarity="Common" muId="3703">VIS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</text>
        </card>
        <card>
            <name>Swift Silence</name>
            <set rarity="Rare" muId="107284" num="132">DIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WUU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter all other spells. Draw a card for each spell countered this way.</text>
        </card>
        <card>
            <name>Dimir Charm</name>
            <set rarity="Special" muId="0" num="159">pFNM</set>
            <set rarity="Uncommon" muId="366473" num="154">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.</text>
        </card>
        <card>
            <name>Artifact Ward</name>
            <set rarity="Common" muId="1066">ATQ</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked by artifact creatures.
Prevent all damage that would be dealt to enchanted creature by artifact sources.
Enchanted creature can't be the target of abilities from artifact sources.</text>
        </card>
        <card>
            <name>Wirewood Pride</name>
            <set rarity="Common" muId="39841" num="303">ONS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.</text>
        </card>
        <card>
            <name>Shimmer Myr</name>
            <set rarity="Rare" muId="420886" num="269">C16</set>
            <set rarity="Rare" muId="214042" num="129">MBS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
You may cast artifact spells as though they had flash.</text>
        </card>
        <card>
            <name>Aegis of the Meek</name>
            <set rarity="Rare" muId="2393">ICE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.</text>
        </card>
        <card>
            <name>Fell Shepherd</name>
            <set rarity="Rare" muId="376330" num="78">C13</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Avatar</type>
            <pt>8/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn.
{B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Ulamog's Nullifier</name>
            <set rarity="Uncommon" muId="402081" num="207">BFZ</set>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Processor</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flash
Flying
When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.</text>
        </card>
        <card>
            <name>Rejuvenation Chamber</name>
            <set rarity="Uncommon" muId="21386" num="137">NMS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
{T}: You gain 2 life.</text>
        </card>
        <card>
            <name>Tornado Elemental</name>
            <set rarity="Rare" muId="389724" num="222">C14</set>
            <set rarity="Rare" muId="430378" num="159">CMA</set>
            <set rarity="Rare" muId="51161" num="97">5DN</set>
            <set rarity="Rare" muId="205333" num="79">HOP</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.
You may have Tornado Elemental assign its combat damage as though it weren't blocked.</text>
        </card>
        <card>
            <name>Robber Fly</name>
            <set rarity="Uncommon" muId="19719" num="209">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards.</text>
        </card>
        <card>
            <name>Brutal Deceiver</name>
            <set rarity="Common" muId="76638" num="161">CHK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Shred Memory</name>
            <set rarity="Common" muId="87962" num="105">RAV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile up to four target cards from a single graveyard.
Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Fortune's Favor</name>
            <set rarity="Uncommon" muId="414355" num="61">EMN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.</text>
        </card>
        <card>
            <name>Mystifying Maze</name>
            <set rarity="Rare" muId="433196" num="264">C17</set>
            <set rarity="Rare" muId="204978" num="226">M11</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.</text>
        </card>
        <card>
            <name>Elvish Bard</name>
            <set rarity="Uncommon" muId="3131">ALL</set>
            <set rarity="Uncommon" muId="0" num="24">DKM</set>
            <set rarity="Uncommon" muId="82960" num="236">9ED</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>All creatures able to block Elvish Bard do so.</text>
        </card>
        <card>
            <name>Marsh Flats</name>
            <set rarity="Rare" muId="426064" num="239">MM3</set>
            <set rarity="Rare" muId="191371" num="219">ZEN</set>
            <set rarity="Mythic Rare" muId="405101" num="21">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Seshiro the Anointed</name>
            <set rarity="Rare" muId="80256" num="241">CHK</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Snake Monk</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Other Snake creatures you control get +2/+2.
Whenever a Snake you control deals combat damage to a player, you may draw a card.</text>
        </card>
        <card>
            <name>Treva's Attendant</name>
            <set rarity="Uncommon" muId="25840" num="315">INV</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool.</text>
        </card>
        <card>
            <name>Tilonalli's Skinshifter</name>
            <set rarity="Rare" muId="435324" num="170">XLN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.</text>
        </card>
        <card>
            <name>Sunspire Gatekeepers</name>
            <set rarity="Common" muId="368949" num="9">DGM</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.</text>
        </card>
        <card>
            <name>Griptide</name>
            <set rarity="Common" muId="243224" num="38">DKA</set>
            <set rarity="Common" muId="380267" num="28">DDM</set>
            <set rarity="Common" muId="373519" num="50">THS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Obelisk of Jund</name>
            <set rarity="Common" muId="376435" num="252">C13</set>
            <set rarity="Common" muId="174892" num="215">ALA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B}, {R}, or {G} to your mana pool.</text>
        </card>
        <card>
            <name>Voice of the Woods</name>
            <set rarity="Rare" muId="393995" num="14">DD3_EVG</set>
            <set rarity="Rare" muId="159029" num="14">EVG</set>
            <set rarity="Rare" muId="40174" num="297">ONS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample.</text>
        </card>
        <card>
            <name>Ultimate Price</name>
            <set rarity="Uncommon" muId="394735" num="124">DTK</set>
            <set rarity="Special" muId="0" num="185">pFNM</set>
            <set rarity="Uncommon" muId="253538" num="82">RTR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target monocolored creature.</text>
        </card>
        <card>
            <name>Adorned Pouncer</name>
            <set rarity="Rare" muId="430691" num="2">HOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)</text>
        </card>
        <card>
            <name>Striped Bears</name>
            <set rarity="Common" muId="4528">WTH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Bear</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Striped Bears enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Blossoming Defense</name>
            <set rarity="Uncommon" muId="417719" num="146">KLD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +2/+2 and gains hexproof until end of turn.</text>
        </card>
        <card>
            <name>Sunspear Shikari</name>
            <set rarity="Common" muId="433007" num="75">C17</set>
            <set rarity="Common" muId="397801" num="35">MM2</set>
            <set rarity="Common" muId="209008" num="23">SOM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As long as Sunspear Shikari is equipped, it has first strike and lifelink.</text>
        </card>
        <card>
            <name>Order of Leitbur</name>
            <set rarity="Common" muId="2002">FEM</set>
            <set rarity="Common" muId="159188" num="22">MED</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
{W}: Order of Leitbur gains first strike until end of turn.
{W}{W}: Order of Leitbur gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Aven Warcraft</name>
            <set rarity="Uncommon" muId="34865" num="2">JUD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +0/+2 until end of turn.
Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.</text>
        </card>
        <card>
            <name>Blowfly Infestation</name>
            <set rarity="Uncommon" muId="135429" num="58">SHM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>About Face</name>
            <set rarity="Common" muId="12414" num="73">ULG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Switch target creature's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Winds of Change</name>
            <set rarity="Rare" muId="4096">5ED</set>
            <set rarity="Rare" muId="2315">4ED</set>
            <set rarity="Uncommon" muId="1598">LEG</set>
            <set rarity="Uncommon" muId="159320" num="111">MED</set>
            <set rarity="Rare" muId="4368">POR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.</text>
        </card>
        <card>
            <name>Pincer Spider</name>
            <set rarity="Common" muId="23107" num="201">INV</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Kicker {3} (You may pay an additional {3} as you cast this spell.)
Reach (This creature can block creatures with flying.)
If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Talon Sliver</name>
            <set rarity="Common" muId="4908">TMP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have first strike.</text>
        </card>
        <card>
            <name>Path of Ancestry</name>
            <set rarity="Common" muId="433297" num="56">C17</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Path of Ancestry enters the battlefield tapped.
{T}: Add to your mana pool one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Wild Research</name>
            <set rarity="Rare" muId="23056" num="72">APC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.
{1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.</text>
        </card>
        <card>
            <name>Caves of Koilos</name>
            <set rarity="Rare" muId="23246" num="140">APC</set>
            <set rarity="Rare" muId="420902" num="285">C16</set>
            <set rarity="Rare" muId="383203" num="241">M15</set>
            <set rarity="Rare" muId="398504" num="245">ORI</set>
            <set rarity="Rare" muId="382180" num="14">MD1</set>
            <set rarity="Rare" muId="84467" num="320">9ED</set>
            <set rarity="Rare" muId="129497" num="350">10E</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.</text>
        </card>
        <card>
            <name>Ire Shaman</name>
            <set rarity="Rare" muId="394602" num="141">DTK</set>
            <set rarity="Special" muId="0" num="180">pPRE</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Orc Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.</text>
        </card>
        <card>
            <name>Vraska, Scheming Gorgon</name>
            <set rarity="Mythic Rare" muId="441891" num="197">RIX</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Vraska</type>
            <tablerow>1</tablerow>
            <text>+2: Creatures you control get +1/+0 until end of turn.
−3: Destroy target creature.
−10: Until end of turn, creatures you control gain deathtouch and &quot;Whenever this creature deals damage to an opponent, that player loses the game.&quot;</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Sengir Bats</name>
            <set rarity="Common" muId="2930">HML</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Bat</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.</text>
        </card>
        <card>
            <name>Mistform Stalker</name>
            <set rarity="Uncommon" muId="39441" num="98">ONS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}: Mistform Stalker becomes the creature type of your choice until end of turn.
{2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Vigor Mortis</name>
            <set rarity="Uncommon" muId="338473" num="74">DDJ</set>
            <set rarity="Uncommon" muId="88986" num="111">RAV</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield. If {G} was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Batterskull</name>
            <set rarity="Special" muId="0" num="10">pGPX</set>
            <set rarity="Mythic Rare" muId="233055" num="130">NPH</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +4/+4 and has vigilance and lifelink.
{3}: Return Batterskull to its owner's hand.
Equip {5}</text>
        </card>
        <card>
            <name>Wildfire</name>
            <set rarity="Rare" muId="397825" num="134">MM2</set>
            <set rarity="Rare" muId="83483" num="228">9ED</set>
            <set rarity="Rare" muId="6610">PO2</set>
            <set rarity="Rare" muId="25685" num="228">7ED</set>
            <set rarity="Rare" muId="5566" num="228">USG</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices four lands. Wildfire deals 4 damage to each creature.</text>
        </card>
        <card>
            <name>Zof Shade</name>
            <set rarity="Common" muId="383443" num="125">M15</set>
            <set rarity="Common" muId="193543" num="132">ROE</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}: Zof Shade gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Linvala, the Preserver</name>
            <set rarity="Mythic Rare" muId="407535" num="25">OGW</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.
When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.</text>
        </card>
        <card>
            <name>Engulfing Slagwurm</name>
            <set rarity="Rare" muId="215080" num="118">SOM</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.</text>
        </card>
        <card>
            <name>The Fallen</name>
            <set rarity="Uncommon" muId="2817">CHR</set>
            <set rarity="Uncommon" muId="159156" num="69">MED</set>
            <set rarity="Uncommon" muId="1742">DRK</set>
            <color>B</color>
            <manacost>1BBB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.</text>
        </card>
        <card>
            <name>Grixis Slavedriver</name>
            <set rarity="Uncommon" muId="179804" num="46">CON</set>
            <set rarity="Common" muId="425899" num="74">MM3</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.
Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Benalish Hero</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4107">5ED</set>
            <set rarity="Common" muId="2322">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="235">LEA</set>
            <set rarity="Common" muId="530">LEB</set>
            <set rarity="Common" muId="159253" num="5">MED</set>
            <set rarity="Common" muId="1330">3ED</set>
            <set rarity="Common" muId="832">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Utter End</name>
            <set rarity="Rare" muId="420843" num="226">C16</set>
            <set rarity="Rare" muId="386711" num="210">KTK</set>
            <set rarity="Special" muId="0" num="38">pMGD</set>
            <set rarity="Special" muId="0" num="125">pPRE</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target nonland permanent.</text>
        </card>
        <card>
            <name>Gods' Eye, Gate to the Reikai</name>
            <set rarity="Uncommon" muId="74668" num="164">BOK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.</text>
        </card>
        <card>
            <name>Summoner's Egg</name>
            <set rarity="Rare" muId="51075" num="157">5DN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down.
When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Guiding Spirit</name>
            <set rarity="Rare" muId="3738">VIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Angel Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.</text>
        </card>
        <card>
            <name>Mournwhelk</name>
            <set rarity="Common" muId="145800" num="127">LRW</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Mournwhelk enters the battlefield, target player discards two cards.
Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Tawnos</name>
            <set rarity="Special" muId="12328">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>You may cast artifact, creature, and enchantment spells as though they had flash.</text>
        </card>
        <card>
            <name>Shivan Reef</name>
            <set rarity="Rare" muId="23250" num="142">APC</set>
            <set rarity="Rare" muId="383379" num="246">M15</set>
            <set rarity="Rare" muId="398444" num="251">ORI</set>
            <set rarity="Rare" muId="84457" num="324">9ED</set>
            <set rarity="Rare" muId="129731" num="357">10E</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.</text>
        </card>
        <card>
            <name>Phelddagrif</name>
            <set rarity="Rare" muId="3227">ALL</set>
            <set rarity="Rare" muId="159097" num="150">MED</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>1GWU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Phelddagrif</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{G}: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token.
{W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.
{U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card.</text>
        </card>
        <card>
            <name>Cavern of Souls</name>
            <set rarity="Rare" muId="278058" num="226">AVR</set>
            <set rarity="Mythic Rare" muId="426057" num="232">MM3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Cavern of Souls enters the battlefield, choose a creature type.
{T}: Add {C} to your mana pool.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.</text>
        </card>
        <card>
            <name>Cho-Manno, Revolutionary</name>
            <set rarity="Rare" muId="20411" num="11">MMQ</set>
            <set rarity="Rare" muId="130554" num="12">10E</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Prevent all damage that would be dealt to Cho-Manno, Revolutionary.</text>
        </card>
        <card>
            <name>Deep Spawn</name>
            <set rarity="Uncommon" muId="1871">FEM</set>
            <set rarity="Rare" muId="184477" num="45">ME2</set>
            <color>U</color>
            <manacost>5UUU</manacost>
            <cmc>8</cmc>
            <type>Creature — Homarid</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard.
{U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Azorius Keyrune</name>
            <set rarity="Uncommon" muId="376258" num="236">C13</set>
            <set rarity="Uncommon" muId="430428" num="209">CMA</set>
            <set rarity="Uncommon" muId="253519" num="225">RTR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} or {U} to your mana pool.
{W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.</text>
        </card>
        <card>
            <name>Skyrider Trainee</name>
            <set rarity="Common" muId="96838" num="17">GPT</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Skyrider Trainee has flying as long as it's enchanted.</text>
        </card>
        <card>
            <name>Wasitora, Nekoru Queen</name>
            <set rarity="Rare" muId="433290" num="49">C17</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>2BRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Cat Dragon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.</text>
        </card>
        <card>
            <name>Coffin Queen</name>
            <set rarity="Rare" muId="4642">TMP</set>
            <set rarity="Rare" muId="397562" num="87">TPR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Coffin Queen during your untap step.
{2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.</text>
        </card>
        <card>
            <name>Gaze of Pain</name>
            <set rarity="Common" muId="2452">ICE</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Aether Tide</name>
            <set rarity="Common" muId="6071" num="27">EXO</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Aether Tide, discard X creature cards.
Return X target creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Phyrexian Lens</name>
            <set rarity="Rare" muId="23231" num="307">INV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Jace's Ingenuity</name>
            <set rarity="Uncommon" muId="380211" num="32">DDM</set>
            <set rarity="Special" muId="0" num="134">pFNM</set>
            <set rarity="Uncommon" muId="205015" num="60">M11</set>
            <set rarity="Uncommon" muId="383286" num="63">M15</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw three cards.</text>
        </card>
        <card>
            <name>Thraben Doomsayer</name>
            <set rarity="Rare" muId="262692" num="25">DKA</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Create a 1/1 white Human creature token.
Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.</text>
        </card>
        <card>
            <name>Volrath's Stronghold</name>
            <set rarity="Rare" muId="5263">STH</set>
            <set rarity="Mythic Rare" muId="397619" num="248">TPR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}{B}, {T}: Put target creature card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Aethersnatch</name>
            <set rarity="Rare" muId="405120" num="9">C15</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)</text>
        </card>
        <card>
            <name>Timbermaw Larva</name>
            <set rarity="Common" muId="180458" num="189">ZEN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.</text>
        </card>
        <card>
            <name>Drudge Skeletons</name>
            <set rarity="Common" muId="14569" num="123">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="393885" num="36">DD3_GVL</set>
            <set rarity="Common" muId="202275" num="36">DDD</set>
            <set rarity="Common" muId="0" num="22">DPA</set>
            <set rarity="Common" muId="45311" num="129">8ED</set>
            <set rarity="Common" muId="3840">5ED</set>
            <set rarity="Common" muId="2100">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="62">LEA</set>
            <set rarity="Common" muId="357">LEB</set>
            <set rarity="Common" muId="190552" num="95">M10</set>
            <set rarity="Uncommon" muId="83061" num="126">9ED</set>
            <set rarity="Common" muId="1157">3ED</set>
            <set rarity="Common" muId="11246" num="130">7ED</set>
            <set rarity="Common" muId="25507">S00</set>
            <set rarity="Uncommon" muId="129529" num="139">10E</set>
            <set rarity="Common" muId="659">2ED</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Skeleton</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Thoughtcutter Agent</name>
            <set rarity="Uncommon" muId="177601" num="201">ALA</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}{B}, {T}: Target player loses 1 life and reveals his or her hand.</text>
        </card>
        <card>
            <name>Magnify</name>
            <set rarity="Common" muId="15819" num="111">UDS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All creatures get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Wayfaring Giant</name>
            <set rarity="Uncommon" muId="23211" num="44">INV</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Distorting Wake</name>
            <set rarity="Rare" muId="389487" num="107">C14</set>
            <set rarity="Rare" muId="23011" num="52">INV</set>
            <color>U</color>
            <manacost>XUUU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return X target nonland permanents to their owners' hands.</text>
        </card>
        <card>
            <name>Avacynian Priest</name>
            <set rarity="Common" muId="220380" num="4">ISD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Tap target non-Human creature.</text>
        </card>
        <card>
            <name>Dragon's Eye Savants</name>
            <set rarity="Uncommon" muId="386524" num="38">KTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Dragon's Eye Savants is turned face up, look at target opponent's hand.</text>
        </card>
        <card>
            <name>Shatterskull Giant</name>
            <set rarity="Common" muId="180505" num="148">ZEN</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Su-Chi</name>
            <set rarity="Uncommon" muId="1022">ATQ</set>
            <set rarity="Rare" muId="159119" num="168">MED</set>
            <set rarity="Uncommon" muId="383115" num="285">VMA</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Su-Chi dies, add {C}{C}{C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Bloodscale Prowler</name>
            <set rarity="Common" muId="96836" num="64">GPT</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Ishi-Ishi, Akki Crackshot</name>
            <set rarity="Rare" muId="74636" num="110">BOK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Goring Ceratops</name>
            <set rarity="Rare" muId="435164" num="13">XLN</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.</text>
        </card>
        <card>
            <name>Merieke Ri Berit</name>
            <set rarity="Rare" muId="2733">ICE</set>
            <set rarity="Special" muId="108871" num="95">TSB</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>WUB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Merieke Ri Berit doesn't untap during your untap step.
{T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Graf Harvest</name>
            <set rarity="Uncommon" muId="414385" num="90">EMN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Zombies you control have menace. (They can't be blocked except by two or more creatures.)
{3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Cryoclasm</name>
            <set rarity="Uncommon" muId="121169" num="79">CSP</set>
            <set rarity="Uncommon" muId="129909" num="195">10E</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.</text>
        </card>
        <card>
            <name>Kalonian Hydra</name>
            <set rarity="Mythic Rare" muId="420771" num="154">C16</set>
            <set rarity="Mythic Rare" muId="370766" num="181">M14</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Trample
Kalonian Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.</text>
        </card>
        <card>
            <name>Boon of Emrakul</name>
            <set rarity="Common" muId="414376" num="81">EMN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/-3.</text>
        </card>
        <card>
            <name>Form of the Dragon</name>
            <set rarity="Rare" muId="178016" num="7">DRB</set>
            <set rarity="Rare" muId="84068" num="187">9ED</set>
            <set rarity="Rare" muId="43566" num="93">SCG</set>
            <color>R</color>
            <manacost>4RRR</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.
At the beginning of each end step, your life total becomes 5.
Creatures without flying can't attack you.</text>
        </card>
        <card>
            <name>Jodah's Avenger</name>
            <set rarity="Uncommon" muId="124482" num="42">PLC</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Lurking Nightstalker</name>
            <set rarity="Common" muId="6557">PO2</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Nightstalker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Moaning Wall</name>
            <set rarity="Common" muId="430761" num="72">HOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Karplusan Strider</name>
            <set rarity="Uncommon" muId="121214" num="112">CSP</set>
            <set rarity="Uncommon" muId="397846" num="145">MM2</set>
            <set rarity="Uncommon" muId="129911" num="272">10E</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Yeti</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Karplusan Strider can't be the target of blue or black spells.</text>
        </card>
        <card>
            <name>An-Havva Inn</name>
            <set rarity="Uncommon" muId="2961">HML</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain X plus 1 life, where X is the number of green creatures on the battlefield.</text>
        </card>
        <card>
            <name>Brilliant Spectrum</name>
            <set rarity="Common" muId="401830" num="70">BFZ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Converge — Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.</text>
        </card>
        <card>
            <name>Disciple of Bolas</name>
            <set rarity="Rare" muId="389485" num="140">C14</set>
            <set rarity="Rare" muId="253694" num="88">M13</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.</text>
        </card>
        <card>
            <name>Doomed Traveler</name>
            <set rarity="Common" muId="430543" num="4">E01</set>
            <set rarity="Common" muId="416840" num="83">CN2</set>
            <set rarity="Common" muId="409583" num="7">DDQ</set>
            <set rarity="Common" muId="368503" num="2">DDK</set>
            <set rarity="Common" muId="438582" num="16">IMA</set>
            <set rarity="Common" muId="237364" num="11">ISD</set>
            <set rarity="Common" muId="382252" num="69">CNS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Pulse of Murasa</name>
            <set rarity="Common" muId="407651" num="141">OGW</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.</text>
        </card>
        <card>
            <name>Foul Emissary</name>
            <set rarity="Uncommon" muId="414459" num="158">EMN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Foul Emissary enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When you sacrifice Foul Emissary while casting a spell with emerge, create a 3/2 colorless Eldrazi Horror creature token.</text>
        </card>
        <card>
            <name>Frost Ogre</name>
            <set rarity="Common" muId="74589" num="102">BOK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Narwhal</name>
            <set rarity="Rare" muId="2953">HML</set>
            <set rarity="Uncommon" muId="184594" num="57">ME2</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Whale</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from red</text>
        </card>
        <card>
            <name>Shisato, Whispering Hunter</name>
            <set rarity="Rare" muId="78853" num="242">CHK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Snake Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice a Snake.
Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips his or her next untap step.</text>
        </card>
        <card>
            <name>Vineweft</name>
            <set rarity="Common" muId="383428" num="207">M15</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1.
{4}{G}: Return Vineweft from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Blisterpod</name>
            <set rarity="Common" muId="401825" num="163">BFZ</set>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Blisterpod dies, create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Press into Service</name>
            <set rarity="Uncommon" muId="407624" num="114">OGW</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Dromar, the Banisher</name>
            <set rarity="Rare" muId="23206" num="244">INV</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>3WUB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.</text>
        </card>
        <card>
            <name>Blue Sun's Zenith</name>
            <set rarity="Rare" muId="376268" num="32">C13</set>
            <set rarity="Rare" muId="405150" num="88">C15</set>
            <set rarity="Rare" muId="430251" num="32">CMA</set>
            <set rarity="Rare" muId="221556" num="20">MBS</set>
            <color>U</color>
            <manacost>XUUU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.</text>
        </card>
        <card>
            <name>Merfolk of the Pearl Trident</name>
            <set rarity="Common" muId="11400" num="82">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3925">5ED</set>
            <set rarity="Common" muId="2169">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="114">LEA</set>
            <set rarity="Common" muId="409">LEB</set>
            <set rarity="Common" muId="278211" num="60">M13</set>
            <set rarity="Common" muId="4267">POR</set>
            <set rarity="Common" muId="1210">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="10810" num="90">7ED</set>
            <set rarity="Common" muId="21080" num="42">S99</set>
            <set rarity="Common" muId="25458">S00</set>
            <set rarity="Common" muId="711">2ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Petrified Plating</name>
            <set rarity="Common" muId="132223" num="133">FUT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Rune-Scarred Demon</name>
            <set rarity="Rare" muId="438672" num="106">IMA</set>
            <set rarity="Rare" muId="220130" num="106">M12</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Flash Counter</name>
            <set rarity="Common" muId="45238" num="78">8ED</set>
            <set rarity="Common" muId="1482">LEG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target instant spell.</text>
        </card>
        <card>
            <name>Divine Congregation</name>
            <set rarity="Common" muId="108814" num="13">TSP</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 2 life for each creature target player controls.
Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Voice of Reason</name>
            <set rarity="Uncommon" muId="15131" num="24">UDS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from blue</text>
        </card>
        <card>
            <name>Aqueous Form</name>
            <set rarity="Common" muId="373715" num="39">THS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Bash to Bits</name>
            <set rarity="Uncommon" muId="30569" num="176">ODY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact.
Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Mystic Veil</name>
            <set rarity="Common" muId="3645">VIS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Untamed Wilds</name>
            <set rarity="Uncommon" muId="14695" num="263">6ED</set>
            <set rarity="Uncommon" muId="4018">5ED</set>
            <set rarity="Uncommon" muId="2246">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="1550">LEG</set>
            <set rarity="Uncommon" muId="4323">POR</set>
            <set rarity="Uncommon" muId="6630">PO2</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Uncommon" muId="11549" num="279">7ED</set>
            <set rarity="Uncommon" muId="20228" num="148">S99</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Feed the Machine</name>
            <set rarity="Common" muId="212652" num="14">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature.</text>
        </card>
        <card>
            <name>Reckless Ogre</name>
            <set rarity="Common" muId="6108" num="98">EXO</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Scepter of Dominance</name>
            <set rarity="Rare" muId="174792" num="17">CON</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{W}, {T}: Tap target permanent.</text>
        </card>
        <card>
            <name>Alms Beast</name>
            <set rarity="Rare" muId="366402" num="141">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Creatures blocking or blocked by Alms Beast have lifelink.</text>
        </card>
        <card>
            <name>Runes of the Deus</name>
            <set rarity="Common" muId="158754" num="215">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>4R/G</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)
As long as enchanted creature is green, it gets +1/+1 and has trample.</text>
        </card>
        <card>
            <name>Chartooth Cougar</name>
            <set rarity="Common" muId="393822" num="47">DD3_JVC</set>
            <set rarity="Common" muId="189235" num="47">DD2</set>
            <set rarity="Common" muId="270828" num="59">DDI</set>
            <set rarity="Common" muId="247402" num="115">CMD</set>
            <set rarity="Common" muId="382229" num="139">CNS</set>
            <set rarity="Common" muId="44281" num="84">SCG</set>
            <set rarity="Common" muId="382884" num="155">VMA</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Cat Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{R}: Chartooth Cougar gets +1/+0 until end of turn.
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Rimewind Cryomancer</name>
            <set rarity="Uncommon" muId="121215" num="43">CSP</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Counter target activated ability. Activate this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.)</text>
        </card>
        <card>
            <name>Sequestered Stash</name>
            <set rarity="Uncommon" muId="417821" num="248">KLD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}, {T}, Sacrifice Sequestered Stash: Put the top five cards of your library into your graveyard. Then you may put an artifact card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Overmaster</name>
            <set rarity="Rare" muId="29868" num="104">TOR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>The next instant or sorcery spell you cast this turn can't be countered by spells or abilities.
Draw a card.</text>
        </card>
        <card>
            <name>Homarid Spawning Bed</name>
            <set rarity="Uncommon" muId="1880">FEM</set>
            <set rarity="Uncommon" muId="159179" num="36">MED</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's converted mana cost.</text>
        </card>
        <card>
            <name>Personal Sanctuary</name>
            <set rarity="Rare" muId="220235" num="30">M12</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>During your turn, prevent all damage that would be dealt to you.</text>
        </card>
        <card>
            <name>Icatian Priest</name>
            <set rarity="Uncommon" muId="394032" num="2">DD3_DVD</set>
            <set rarity="Uncommon" muId="196996" num="2">DDC</set>
            <set rarity="Uncommon" muId="1993">FEM</set>
            <set rarity="Uncommon" muId="132123" num="24">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}{W}: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Beloved Chaplain</name>
            <set rarity="Uncommon" muId="29798" num="11">ODY</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from creatures</text>
        </card>
        <card>
            <name>Scarland Thrinax</name>
            <set rarity="Uncommon" muId="376483" num="209">C13</set>
            <set rarity="Uncommon" muId="183025" num="123">CON</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>BRG</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.</text>
        </card>
        <card>
            <name>Auriok Siege Sled</name>
            <set rarity="Uncommon" muId="43556" num="105">DST</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>{1}: Target artifact creature blocks Auriok Siege Sled this turn if able.
{1}: Target artifact creature can't block Auriok Siege Sled this turn.</text>
        </card>
        <card>
            <name>Shu Elite Companions</name>
            <set rarity="Common" muId="201295" num="24">ME3</set>
            <set rarity="Uncommon" muId="10497" num="21">PTK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Lava Zombie</name>
            <set rarity="Common" muId="25927" num="113">PLS</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.
{2}: Lava Zombie gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Kjeldoran Skycaptain</name>
            <set rarity="Uncommon" muId="4142">5ED</set>
            <set rarity="Uncommon" muId="2699">ICE</set>
            <set rarity="Common" muId="184644" num="23">ME2</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Orc Sureshot</name>
            <set rarity="Uncommon" muId="391890" num="78">FRF</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Orc Archer</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Esper Charm</name>
            <set rarity="Uncommon" muId="137913" num="167">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>WUB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target enchantment.
• Draw two cards.
• Target player discards two cards.</text>
        </card>
        <card>
            <name>Séance</name>
            <set rarity="Rare" muId="249422" num="20">DKA</set>
            <set rarity="Rare" muId="425847" num="22">MM3</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Prison Barricade</name>
            <set rarity="Common" muId="22944" num="25">INV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)
If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with &quot;Prison Barricade can attack as though it didn't have defender.&quot;</text>
        </card>
        <card>
            <name>Glare of Subdual</name>
            <set rarity="Rare" muId="413744" num="202">EMA</set>
            <set rarity="Rare" muId="89027" num="207">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Tap an untapped creature you control: Tap target artifact or creature.</text>
        </card>
        <card>
            <name>Conflux</name>
            <set rarity="Mythic Rare" muId="179437" num="102">CON</set>
            <set rarity="Mythic Rare" muId="416745" num="3">V16</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>3WUBRG</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Miming Slime</name>
            <set rarity="Uncommon" muId="366340" num="126">GTC</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.</text>
        </card>
        <card>
            <name>Tishana's Wayfinder</name>
            <set rarity="Common" muId="435367" num="211">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Tremble</name>
            <set rarity="Common" muId="31795" num="225">ODY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices a land.</text>
        </card>
        <card>
            <name>Sulfurous Blast</name>
            <set rarity="Uncommon" muId="430307" num="88">CMA</set>
            <set rarity="Uncommon" muId="416927" num="170">CN2</set>
            <set rarity="Uncommon" muId="247518" num="137">CMD</set>
            <set rarity="Uncommon" muId="109685" num="180">TSP</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.</text>
        </card>
        <card>
            <name>Psychotic Haze</name>
            <set rarity="Common" muId="33691" num="76">TOR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Psychotic Haze deals 1 damage to each creature and each player.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Rune of Protection: White</name>
            <set rarity="Common" muId="5814" num="41">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Malakir Familiar</name>
            <set rarity="Uncommon" muId="401946" num="116">BFZ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Bat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, deathtouch
Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Simic Charm</name>
            <set rarity="Uncommon" muId="366463" num="195">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>See the Unwritten</name>
            <set rarity="Mythic Rare" muId="386658" num="149">KTK</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.</text>
        </card>
        <card>
            <name>Karametra's Acolyte</name>
            <set rarity="Special" muId="0" num="78">pMEI</set>
            <set rarity="Uncommon" muId="373538" num="160">THS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add an amount of {G} to your mana pool equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)</text>
        </card>
        <card>
            <name>Silvergill Douser</name>
            <set rarity="Common" muId="141853" num="87">LRW</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.</text>
        </card>
        <card>
            <name>Execute</name>
            <set rarity="Uncommon" muId="45315" num="132">8ED</set>
            <set rarity="Uncommon" muId="83079" num="128">9ED</set>
            <set rarity="Uncommon" muId="30558" num="133">ODY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target white creature. It can't be regenerated.
Draw a card.</text>
        </card>
        <card>
            <name>Vedalken Shackles</name>
            <set rarity="Rare" muId="50120" num="164">5DN</set>
            <set rarity="Special" muId="425824" num="53">MPS</set>
            <set rarity="Mythic Rare" muId="370366" num="218">MMA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may choose not to untap Vedalken Shackles during your untap step.
{2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.</text>
        </card>
        <card>
            <name>Lumengrid Warden</name>
            <set rarity="Common" muId="48438" num="41">MRD</set>
            <set rarity="Common" muId="82968" num="84">9ED</set>
            <set rarity="Common" muId="129631" num="89">10E</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Staying Power</name>
            <set rarity="Rare" muId="74276" num="21">UNH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>&quot;Until end of turn&quot; and &quot;this turn&quot; effects don't end.</text>
        </card>
        <card>
            <name>Fervent Paincaster</name>
            <set rarity="Uncommon" muId="430780" num="91">HOU</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Fervent Paincaster deals 1 damage to target player.
{T}, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Eternal Witness</name>
            <set rarity="Uncommon" muId="405216" num="183">C15</set>
            <set rarity="Uncommon" muId="430326" num="107">CMA</set>
            <set rarity="Uncommon" muId="292966" num="55">DDJ</set>
            <set rarity="Uncommon" muId="51628" num="86">5DN</set>
            <set rarity="Special" muId="0" num="94">pFNM</set>
            <set rarity="Uncommon" muId="247148" num="152">CMD</set>
            <set rarity="Uncommon" muId="370427" num="144">MMA</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Arch of Orazca</name>
            <set rarity="Rare" muId="439849" num="185">RIX</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{T}: Add {C} to your mana pool.
{5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.</text>
        </card>
        <card>
            <name>In the Web of War</name>
            <set rarity="Rare" muId="74041" num="108">BOK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.</text>
        </card>
        <card>
            <name>Reduce // Rubble</name>
            <set rarity="" muId="426918" num="216a">AKH</set>
            <color>U</color>
            <color>R</color>
            <manacost>2U // 2R</manacost>
            <cmc>3 // 3</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {3}.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Up to three target lands don't untap during their controller's next untap step.</text>
        </card>
        <card>
            <name>Snarling Undorak</name>
            <set rarity="Common" muId="39492" num="283">ONS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Target Beast creature gets +1/+1 until end of turn.
Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Dangerous Wager</name>
            <set rarity="Common" muId="240202" num="131">AVR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Discard your hand, then draw two cards.</text>
        </card>
        <card>
            <name>Balan, Wandering Knight</name>
            <set rarity="Rare" muId="433243" num="2">C17</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Cat Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>First strike
Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.
{1}{W}: Attach all Equipment you control to Balan.</text>
        </card>
        <card>
            <name>Rakshasa's Secret</name>
            <set rarity="Common" muId="386633" num="84">KTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent discards two cards. Put the top two cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Mardu Ascendancy</name>
            <set rarity="Rare" muId="386590" num="185">KTK</set>
            <set rarity="Special" muId="0" num="110">pPRE</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>RWB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Goblin Grappler</name>
            <set rarity="Common" muId="45125" num="100">LGN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)</text>
        </card>
        <card>
            <name>Kamahl's Sledge</name>
            <set rarity="Common" muId="32229" num="102">TOR</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kamahl's Sledge deals 4 damage to target creature.
Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Thran Weaponry</name>
            <set rarity="Rare" muId="12646" num="135">ULG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
You may choose not to untap Thran Weaponry during your untap step.
{2}, {T}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped.</text>
        </card>
        <card>
            <name>Sinuous Predator</name>
            <set rarity="Uncommon" muId="414465" num="163b">EMN</set>
            <related attach="attach">Kessig Prowler</related>
            <manacost></manacost>
            <cmc>1</cmc>
            <type>Creature — Eldrazi Werewolf</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Sinuous Predator can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Invisibility</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Uncommon" muId="45237" num="87">8ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="107">LEA</set>
            <set rarity="Common" muId="402">LEB</set>
            <set rarity="Common" muId="383280" num="61">M15</set>
            <set rarity="Common" muId="704">2ED</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked except by Walls.</text>
        </card>
        <card>
            <name>Sealock Monster</name>
            <set rarity="Uncommon" muId="394404" num="42">DDO</set>
            <set rarity="Uncommon" muId="373653" num="62">THS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Octopus</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Sealock Monster can't attack unless defending player controls an Island.
{5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.</text>
        </card>
        <card>
            <name>Mindbreak Trap</name>
            <set rarity="Mythic Rare" muId="197532" num="57">ZEN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost.
Exile any number of target spells.</text>
        </card>
        <card>
            <name>Declaration of Naught</name>
            <set rarity="Rare" muId="153169" num="29">MOR</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Declaration of Naught enters the battlefield, choose a card name.
{U}: Counter target spell with the chosen name.</text>
        </card>
        <card>
            <name>Crowned Ceratok</name>
            <set rarity="Uncommon" muId="373409" num="51">DDL</set>
            <set rarity="Uncommon" muId="366256" num="117">GTC</set>
            <set rarity="Common" muId="438724" num="158">IMA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Rhino</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Each creature you control with a +1/+1 counter on it has trample.</text>
        </card>
        <card>
            <name>Ruthless Ripper</name>
            <set rarity="Uncommon" muId="386643" num="88">KTK</set>
            <set rarity="Uncommon" muId="394082" num="88">FRF_UGIN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ruthless Ripper is turned face up, target player loses 2 life.</text>
        </card>
        <card>
            <name>Flying Carpet</name>
            <set rarity="Uncommon" muId="907">ARN</set>
            <set rarity="Rare" muId="14776" num="285">6ED</set>
            <set rarity="Rare" muId="45489" num="301">8ED</set>
            <set rarity="Rare" muId="3783">5ED</set>
            <set rarity="Rare" muId="2043">4ED</set>
            <set rarity="Common" muId="221106" num="201">ME4</set>
            <set rarity="Rare" muId="1109">3ED</set>
            <set rarity="Rare" muId="11282" num="297">7ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Nemesis Mask</name>
            <set rarity="Uncommon" muId="46172" num="134">DST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>All creatures able to block equipped creature do so.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Mirrorweave</name>
            <set rarity="Rare" muId="420851" num="234">C16</set>
            <set rarity="Rare" muId="153973" num="143">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>2W/UW/U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each other creature becomes a copy of target nonlegendary creature until end of turn.</text>
        </card>
        <card>
            <name>Skyrider Elf</name>
            <set rarity="Uncommon" muId="402039" num="220">BFZ</set>
            <color>U</color>
            <color>G</color>
            <manacost>XGU</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior Ally</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flying
Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.</text>
        </card>
        <card>
            <name>Dwarven Weaponsmith</name>
            <set rarity="Uncommon" muId="1060">ATQ</set>
            <set rarity="Uncommon" muId="1286">3ED</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Turtleshell Changeling</name>
            <set rarity="Uncommon" muId="145807" num="94">LRW</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
{1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Aether Mutation</name>
            <set rarity="Uncommon" muId="28669" num="91">APC</set>
            <set rarity="Uncommon" muId="382837" num="241">VMA</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.</text>
        </card>
        <card>
            <name>Bog Wraith</name>
            <set rarity="Uncommon" muId="14589" num="118">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45308" num="120">8ED</set>
            <set rarity="Uncommon" muId="3830">5ED</set>
            <set rarity="Uncommon" muId="2091">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="51">LEA</set>
            <set rarity="Uncommon" muId="346">LEB</set>
            <set rarity="Uncommon" muId="190165" num="86">M10</set>
            <set rarity="Uncommon" muId="83011" num="117">9ED</set>
            <set rarity="Uncommon" muId="4211">POR</set>
            <set rarity="Uncommon" muId="1146">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Uncommon" muId="11181" num="123">7ED</set>
            <set rarity="Uncommon" muId="20374" num="67">S99</set>
            <set rarity="Uncommon" muId="129491" num="130">10E</set>
            <set rarity="Uncommon" muId="648">2ED</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Wraith</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Eel Umbra</name>
            <set rarity="Common" muId="193495" num="65">ROE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Sunken Hollow</name>
            <set rarity="Rare" muId="402051" num="249">BFZ</set>
            <set rarity="Special" muId="0" num="297">pPRE</set>
            <set rarity="Mythic Rare" muId="405111" num="2">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Island Swamp</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {U} or {B} to your mana pool.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.</text>
        </card>
        <card>
            <name>The Locust God</name>
            <set rarity="Mythic Rare" muId="430828" num="139">HOU</set>
            <set rarity="Special" muId="430686" num="51">MPS_AKH</set>
            <color>U</color>
            <color>R</color>
            <manacost>4UR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — God</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
{2}{U}{R}: Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Darksteel Sentinel</name>
            <set rarity="Uncommon" muId="207865" num="152">SOM</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Vigilance
Indestructible (Damage and effects that say &quot;destroy&quot; don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)</text>
        </card>
        <card>
            <name>Theft of Dreams</name>
            <set rarity="Common" muId="5254" num="49">EXO</set>
            <set rarity="Uncommon" muId="221500" num="67">ME4</set>
            <set rarity="Uncommon" muId="4279">POR</set>
            <set rarity="Uncommon" muId="6543">PO2</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each tapped creature target opponent controls.</text>
        </card>
        <card>
            <name>Rockshard Elemental</name>
            <set rarity="Rare" muId="39736" num="109">LGN</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Double strike (This creature deals both first-strike and regular combat damage.)
Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Seasons Past</name>
            <set rarity="Mythic Rare" muId="409989" num="226">SOI</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Leveler</name>
            <set rarity="Rare" muId="46708" num="195">MRD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>When Leveler enters the battlefield, exile all cards from your library.</text>
        </card>
        <card>
            <name>Bull Elephant</name>
            <set rarity="Special" muId="0">MGB</set>
            <set rarity="Common" muId="3658">VIS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.</text>
        </card>
        <card>
            <name>Stain the Mind</name>
            <set rarity="Rare" muId="383402" num="117">M15</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Streetbreaker Wurm</name>
            <set rarity="Common" muId="106575" num="133">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Pine Barrens</name>
            <set rarity="Rare" muId="4935">TMP</set>
            <set rarity="Uncommon" muId="397425" num="240">TPR</set>
            <set rarity="Uncommon" muId="383048" num="307">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Pine Barrens enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{T}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Thornscape Apprentice</name>
            <set rarity="Common" muId="209120" num="37">DDE</set>
            <set rarity="Common" muId="23104" num="215">INV</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Target creature gains first strike until end of turn.
{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Bloodline Shaman</name>
            <set rarity="Uncommon" muId="39903" num="249">ONS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Wizard Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.</text>
        </card>
        <card>
            <name>Veteran Warleader</name>
            <set rarity="Rare" muId="402090" num="221">BFZ</set>
            <set rarity="Rare" muId="401669" num="27">DDP</set>
            <set rarity="Special" muId="0" num="301">pPRE</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier Ally</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Veteran Warleader's power and toughness are each equal to the number of creatures you control.
Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.</text>
        </card>
        <card>
            <name>Orzhov Signet</name>
            <set rarity="Common" muId="405332" num="262">C15</set>
            <set rarity="Common" muId="420883" num="266">C16</set>
            <set rarity="Uncommon" muId="433151" num="219">C17</set>
            <set rarity="Common" muId="430442" num="223">CMA</set>
            <set rarity="Common" muId="96870" num="155">GPT</set>
            <set rarity="Common" muId="247285" num="255">CMD</set>
            <set rarity="Uncommon" muId="426049" num="224">MM3</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {W}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Trial // Error</name>
            <set rarity="" muId="420856" num="239a">C16</set>
            <set rarity="" muId="107259" num="158a">DIS</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>WU // UB</manacost>
            <cmc>2 // 2</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Return all creatures blocking or blocked by target creature to their owner's hand.

---

Counter target multicolored spell.</text>
        </card>
        <card>
            <name>Breya, Etherium Shaper</name>
            <set rarity="Mythic Rare" muId="420646" num="29">C16</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>WUBR</manacost>
            <cmc>4</cmc>
            <type>Legendary Artifact Creature — Human</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.
{2}, Sacrifice two artifacts: Choose one —
• Breya deals 3 damage to target player.
• Target creature gets -4/-4 until end of turn.
• You gain 5 life.</text>
        </card>
        <card>
            <name>Gifts Ungiven</name>
            <set rarity="Rare" muId="79090" num="62">CHK</set>
            <set rarity="Mythic Rare" muId="194971" num="4">V09</set>
            <set rarity="Rare" muId="370368" num="46">MMA</set>
            <set rarity="Rare" muId="425865" num="40">MM3</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Excavator</name>
            <set rarity="Uncommon" muId="4607">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)</text>
        </card>
        <card>
            <name>Vanguard of Brimaz</name>
            <set rarity="Uncommon" muId="378401" num="29">BNG</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.</text>
        </card>
        <card>
            <name>Lumbering Falls</name>
            <set rarity="Rare" muId="401943" num="239">BFZ</set>
            <set rarity="Special" muId="0" num="272">pPRE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Lumbering Falls enters the battlefield tapped.
{T}: Add {G} or {U} to your mana pool.
{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Sword of the Chosen</name>
            <set rarity="Rare" muId="5250">STH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Target legendary creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Nylea, God of the Hunt</name>
            <set rarity="Mythic Rare" muId="373559" num="166">THS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
{3}{G}: Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Bloodlust Inciter</name>
            <set rarity="Common" muId="426822" num="120">AKH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Wall of Swords</name>
            <set rarity="Uncommon" muId="14487" num="51">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45192" num="56">8ED</set>
            <set rarity="Uncommon" muId="4164">5ED</set>
            <set rarity="Uncommon" muId="2370">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="273">LEA</set>
            <set rarity="Uncommon" muId="569">LEB</set>
            <set rarity="Uncommon" muId="370697" num="41">M14</set>
            <set rarity="Uncommon" muId="4405">POR</set>
            <set rarity="Uncommon" muId="1369">3ED</set>
            <set rarity="Uncommon" muId="11566" num="55">7ED</set>
            <set rarity="Uncommon" muId="132120" num="57">10E</set>
            <set rarity="Uncommon" muId="871">2ED</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Flying</text>
        </card>
        <card>
            <name>Sudden Strength</name>
            <set rarity="Common" muId="35114" num="132">JUD</set>
            <set rarity="Common" muId="383116" num="233">VMA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Shower of Coals</name>
            <set rarity="Uncommon" muId="29860" num="221">ODY</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Shower of Coals deals 2 damage to each of up to three target creatures and/or players.
Threshold — Shower of Coals deals 4 damage to each of those creatures and/or players instead if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Call the Skybreaker</name>
            <set rarity="Rare" muId="405164" num="240">C15</set>
            <set rarity="Rare" muId="413756" num="214">EMA</set>
            <set rarity="Rare" muId="157400" num="98">EVE</set>
            <set rarity="Rare" muId="247202" num="188">CMD</set>
            <color>U</color>
            <color>R</color>
            <manacost>5U/RU/R</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 5/5 blue and red Elemental creature token with flying.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Consuming Fervor</name>
            <set rarity="Uncommon" muId="426828" num="126">AKH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3 and has &quot;At the beginning of your upkeep, put a -1/-1 counter on this creature.&quot;</text>
        </card>
        <card>
            <name>Kavu Scout</name>
            <set rarity="Common" muId="23323" num="151">INV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu Scout</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Canopy Crawler</name>
            <set rarity="Uncommon" muId="45849" num="122">LGN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
{T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.</text>
        </card>
        <card>
            <name>Shadow Slice</name>
            <set rarity="Common" muId="366455" num="77">GTC</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent loses 3 life.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Kavu Lair</name>
            <set rarity="Rare" muId="23144" num="193">INV</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card.</text>
        </card>
        <card>
            <name>Gift of Strength</name>
            <set rarity="Common" muId="430806" num="117">HOU</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 and gains reach until end of turn.</text>
        </card>
        <card>
            <name>Orcish Mechanics</name>
            <set rarity="Common" muId="1062">ATQ</set>
            <set rarity="Uncommon" muId="159117" num="106">MED</set>
            <set rarity="Uncommon" muId="221110" num="129">ME4</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Beacon Behemoth</name>
            <set rarity="Common" muId="177931" num="78">CON</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>{1}: Target creature with power 5 or greater gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>Joiner Adept</name>
            <set rarity="Rare" muId="72928" num="89">5DN</set>
            <set rarity="Rare" muId="130500" num="271">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Lands you control have &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Tinker</name>
            <set rarity="Mythic Rare" muId="194980" num="14">V09</set>
            <set rarity="Uncommon" muId="12383" num="45">ULG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Tinker, sacrifice an artifact.
Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>El-Hajjâj</name>
            <set rarity="Rare" muId="915">ARN</set>
            <set rarity="Rare" muId="2101">4ED</set>
            <set rarity="Rare" muId="1158">3ED</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever El-Hajjâj deals damage, you gain that much life.</text>
        </card>
        <card>
            <name>Sacred Foundry</name>
            <set rarity="Rare" muId="366439" num="245">GTC</set>
            <set rarity="Rare" muId="89066" num="280">RAV</set>
            <set rarity="Mythic Rare" muId="405106" num="14">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Mountain Plains</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {R} or {W} to your mana pool.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Obelisk of Naya</name>
            <set rarity="Common" muId="175061" num="216">ALA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R}, {G}, or {W} to your mana pool.</text>
        </card>
        <card>
            <name>Tainted Well</name>
            <set rarity="Common" muId="25748" num="126">INV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When Tainted Well enters the battlefield, draw a card.
Enchanted land is a Swamp.</text>
        </card>
        <card>
            <name>Frenetic Efreet Avatar</name>
            <set rarity="Special" muId="182275" num="53">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Each permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one.</text>
        </card>
        <card>
            <name>Outland Colossus</name>
            <set rarity="Rare" muId="398668" num="193">ORI</set>
            <set rarity="Special" muId="0" num="227">pPRE</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)
Outland Colossus can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Tithe</name>
            <set rarity="Rare" muId="3730">VIS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Retaliate</name>
            <set rarity="Rare" muId="50213" num="13">5DN</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures that dealt damage to you this turn.</text>
        </card>
        <card>
            <name>Rites of Spring</name>
            <set rarity="Common" muId="29789" num="265">ODY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Discard any number of cards. Search your library for up to that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Spidersilk Armor</name>
            <set rarity="Common" muId="243449" num="32">DDG</set>
            <set rarity="Common" muId="19870" num="273">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)</text>
        </card>
        <card>
            <name>Phytohydra</name>
            <set rarity="Rare" muId="88969" num="218">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GWW</manacost>
            <cmc>5</cmc>
            <type>Creature — Plant Hydra</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead.</text>
        </card>
        <card>
            <name>All Is Dust</name>
            <set rarity="Special" muId="0" num="9">pGPX</set>
            <set rarity="Rare" muId="397750" num="1">MM2</set>
            <set rarity="Mythic Rare" muId="193658" num="1">ROE</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Tribal Sorcery — Eldrazi</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices all colored permanents he or she controls.</text>
        </card>
        <card>
            <name>Goblin Heelcutter</name>
            <set rarity="Common" muId="391845" num="102">FRF</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Heelcutter attacks, target creature can't block this turn.
Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Essence Vortex</name>
            <set rarity="Uncommon" muId="2723">ICE</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.</text>
        </card>
        <card>
            <name>Ashiok, Nightmare Weaver</name>
            <set rarity="Mythic Rare" muId="373500" num="188">THS</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Ashiok</type>
            <tablerow>1</tablerow>
            <text>+2: Exile the top three cards of target opponent's library.
−X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.
−10: Exile all cards from all opponents' hands and graveyards.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Cruel Ultimatum</name>
            <set rarity="Rare" muId="430621" num="82">E01</set>
            <set rarity="Rare" muId="376288" num="182">C13</set>
            <set rarity="Rare" muId="259262" num="69">DDH</set>
            <set rarity="Mythic Rare" muId="373318" num="17">V13</set>
            <set rarity="Rare" muId="425983" num="158">MM3</set>
            <set rarity="Rare" muId="175079" num="164">ALA</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UUBBBRR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.</text>
        </card>
        <card>
            <name>Midnight Oil</name>
            <set rarity="Rare" muId="417665" num="92">KLD</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Midnight Oil enters the battlefield with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.
Your maximum hand size is equal to the number of hour counters on Midnight Oil.
Whenever you discard a card, you lose 1 life.</text>
        </card>
        <card>
            <name>Barl's Cage</name>
            <set rarity="Rare" muId="2778">CHR</set>
            <set rarity="Rare" muId="3764">5ED</set>
            <set rarity="Rare" muId="201190" num="190">ME3</set>
            <set rarity="Rare" muId="1708">DRK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}: Target creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Acorn Harvest</name>
            <set rarity="Common" muId="29873" num="118">TOR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 green Squirrel creature tokens.
Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Alaborn Trooper</name>
            <set rarity="Common" muId="221987" num="2">ME4</set>
            <set rarity="Common" muId="6493">PO2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Wall of Mulch</name>
            <set rarity="Uncommon" muId="383434" num="208">M15</set>
            <set rarity="Uncommon" muId="39495" num="298">ONS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{G}, Sacrifice a Wall: Draw a card.</text>
        </card>
        <card>
            <name>Woodcloaker</name>
            <set rarity="Common" muId="43596" num="134">SCG</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Elf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Morph {2}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Woodcloaker is turned face up, target creature gains trample until end of turn.</text>
        </card>
        <card>
            <name>Teeka's Dragon</name>
            <set rarity="Rare" muId="3268">MIR</set>
            <manacost>9</manacost>
            <cmc>9</cmc>
            <type>Artifact Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Kessig Malcontents</name>
            <set rarity="Uncommon" muId="240114" num="142">AVR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.</text>
        </card>
        <card>
            <name>Kalonian Behemoth</name>
            <set rarity="Rare" muId="191394" num="188">M10</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Ethereal Ambush</name>
            <set rarity="Common" muId="391828" num="152">FRF</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Ghirapur Aether Grid</name>
            <set rarity="Uncommon" muId="398517" num="148">ORI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Ramosian Revivalist</name>
            <set rarity="Uncommon" muId="136145" num="30">FUT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rebel Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{6}, {T}: Return target Rebel permanent card with converted mana cost 5 or less from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Dormant Gomazoa</name>
            <set rarity="Rare" muId="193584" num="62">ROE</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Jellyfish</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Dormant Gomazoa enters the battlefield tapped.
Dormant Gomazoa doesn't untap during your untap step.
Whenever you become the target of a spell, you may untap Dormant Gomazoa.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Wild Aesthir</name>
            <set rarity="Common" muId="3220">ALL</set>
            <set rarity="Common" muId="202577" num="34">ME4</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike
{W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Compelling Deterrence</name>
            <set rarity="Uncommon" muId="409618" num="42">DDQ</set>
            <set rarity="Uncommon" muId="409794" num="52">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.</text>
        </card>
        <card>
            <name>Game Preserve</name>
            <set rarity="Rare" muId="19742" num="248">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.</text>
        </card>
        <card>
            <name>Victorious Destruction</name>
            <set rarity="Common" muId="227549" num="99">NPH</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or land. Its controller loses 1 life.</text>
        </card>
        <card>
            <name>Accursed Witch</name>
            <set rarity="Uncommon" muId="409843" num="97a">SOI</set>
            <color>B</color>
            <related attach="attach">Infectious Curse</related>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Shaman</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Spells your opponents cast that target Accursed Witch cost {1} less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.</text>
        </card>
        <card>
            <name>Aspiring Aeronaut</name>
            <set rarity="Common" muId="398674" num="46">ORI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.</text>
        </card>
        <card>
            <name>Tragic Lesson</name>
            <set rarity="Common" muId="430740" num="51">HOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw two cards. Then discard a card unless you return a land you control to its owner's hand.</text>
        </card>
        <card>
            <name>Nightwing Shade</name>
            <set rarity="Common" muId="207103" num="109">M11</set>
            <set rarity="Common" muId="370705" num="109">M14</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Shade</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{B}: Nightwing Shade gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Hissing Miasma</name>
            <set rarity="Uncommon" muId="96922" num="51">GPT</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature attacks you, its controller loses 1 life.</text>
        </card>
        <card>
            <name>Citanul Centaurs</name>
            <set rarity="Rare" muId="5552" num="243">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
Echo {3}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Gruul War Plow</name>
            <set rarity="Rare" muId="107098" num="151">GPT</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have trample.
{1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.</text>
        </card>
        <card>
            <name>Humble Budoka</name>
            <set rarity="Common" muId="78684" num="214">CHK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Orim's Chant</name>
            <set rarity="Special" muId="0" num="33">pJGP</set>
            <set rarity="Rare" muId="26852" num="11">PLS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {W} (You may pay an additional {W} as you cast this spell.)
Target player can't cast spells this turn.
If Orim's Chant was kicked, creatures can't attack this turn.</text>
        </card>
        <card>
            <name>Nykthos, Shrine to Nyx</name>
            <set rarity="Rare" muId="373713" num="223">THS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}: Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)</text>
        </card>
        <card>
            <name>Prickly Boggart</name>
            <set rarity="Common" muId="152718" num="74">MOR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Sek'Kuar, Deathkeeper</name>
            <set rarity="Rare" muId="121261" num="131">CSP</set>
            <set rarity="Rare" muId="376488" num="210">C13</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>2BRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Orc Shaman</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.</text>
        </card>
        <card>
            <name>Anurid Barkripper</name>
            <set rarity="Common" muId="36039" num="104">JUD</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Frog Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Balloon Peddler</name>
            <set rarity="Common" muId="19558" num="59">MMQ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}, Discard a card: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Nature's Blessing</name>
            <set rarity="Uncommon" muId="3226">ALL</set>
            <set rarity="Uncommon" muId="184779" num="196">ME2</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Elder Mastery</name>
            <set rarity="Uncommon" muId="183024" num="104">CON</set>
            <set rarity="Uncommon" muId="249407" num="68">DDH</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>3UBR</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3 and has flying.
Whenever enchanted creature deals damage to a player, that player discards two cards.</text>
        </card>
        <card>
            <name>Thelonite Druid</name>
            <set rarity="Uncommon" muId="1931">FEM</set>
            <set rarity="Rare" muId="184528" num="182">ME2</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.</text>
        </card>
        <card>
            <name>Flameheart Werewolf</name>
            <set rarity="Uncommon" muId="409924" num="169b">SOI</set>
            <color>R</color>
            <related attach="attach">Kessig Forgemaster</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Werewolf</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.</text>
        </card>
        <card>
            <name>Skyline Cascade</name>
            <set rarity="Common" muId="402038" num="246">BFZ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Skyline Cascade enters the battlefield tapped.
When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
{T}: Add {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Custodi Peacekeeper</name>
            <set rarity="Common" muId="416771" num="14">CN2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reveal Custodi Peacekeeper as you draft it and note how many cards you've drafted this draft round, including Custodi Peacekeeper.
{W}, {T}: Tap target creature with power less than or equal to the highest number you noted for cards named Custodi Peacekeeper.</text>
        </card>
        <card>
            <name>Sapling of Colfenor</name>
            <set rarity="Rare" muId="157973" num="128">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>3B/GB/G</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Treefolk Shaman</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.</text>
        </card>
        <card>
            <name>Arcum Dagsson</name>
            <set rarity="Rare" muId="122124" num="27">CSP</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library.</text>
        </card>
        <card>
            <name>Constant Mists</name>
            <set rarity="Uncommon" muId="5123">STH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Oketra's Attendant</name>
            <set rarity="Uncommon" muId="426724" num="22">AKH</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cycling {2} ({2}, Discard this card: Draw a card.)
Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Stonewright</name>
            <set rarity="Uncommon" muId="239975" num="157">AVR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stonewright is paired with another creature, each of those creatures has &quot;{R}: This creature gets +1/+0 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Goblin S.W.A.T. Team</name>
            <set rarity="Common" muId="74314" num="80">UNH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Say &quot;Goblin S.W.A.T. Team&quot;: Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Gobbling Ooze</name>
            <set rarity="Uncommon" muId="253643" num="126">RTR</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Ooze</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.</text>
        </card>
        <card>
            <name>Glacial Ray</name>
            <set rarity="Special" muId="0" num="60">pARL</set>
            <set rarity="Common" muId="80245" num="168">CHK</set>
            <set rarity="Common" muId="370552" num="115">MMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Glacial Ray deals 2 damage to target creature or player.
Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Knight Exemplar</name>
            <set rarity="Rare" muId="243431" num="14">DDG</set>
            <set rarity="Rare" muId="204988" num="20">M11</set>
            <set rarity="Special" muId="0" num="46">pMEI</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say &quot;destroy&quot; don't destroy them.)</text>
        </card>
        <card>
            <name>Sleep Paralysis</name>
            <set rarity="Common" muId="409830" num="87">SOI</set>
            <set rarity="Common" muId="429900" num="11">W17</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Sleep Paralysis enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Drelnoch</name>
            <set rarity="Common" muId="121174" num="32">CSP</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Yeti Mutant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Drelnoch becomes blocked, you may draw two cards.</text>
        </card>
        <card>
            <name>Rally the Horde</name>
            <set rarity="Rare" muId="74411" num="110">SOK</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.</text>
        </card>
        <card>
            <name>Grave Strength</name>
            <set rarity="Uncommon" muId="391847" num="71">FRF</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard.</text>
        </card>
        <card>
            <name>Pikemen</name>
            <set rarity="Common" muId="4149">5ED</set>
            <set rarity="Common" muId="2357">4ED</set>
            <set rarity="Common" muId="1815">DRK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Painful Lesson</name>
            <set rarity="Common" muId="426804" num="102">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws two cards and loses 2 life.</text>
        </card>
        <card>
            <name>Jace's Sentinel</name>
            <set rarity="Uncommon" muId="435444" num="283">XLN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.</text>
        </card>
        <card>
            <name>Ivory Charm</name>
            <set rarity="Common" muId="3498">MIR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Scrambleverse</name>
            <set rarity="Rare" muId="220300" num="153">M12</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents.</text>
        </card>
        <card>
            <name>Weird Harvest</name>
            <set rarity="Rare" muId="83974" num="282">9ED</set>
            <set rarity="Rare" muId="39680" num="299">ONS</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it.</text>
        </card>
        <card>
            <name>Amoeboid Changeling</name>
            <set rarity="Common" muId="140339" num="51">LRW</set>
            <set rarity="Common" muId="207921" num="3">H09</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
{T}: Target creature gains all creature types until end of turn.
{T}: Target creature loses all creature types until end of turn.</text>
        </card>
        <card>
            <name>Lashknife</name>
            <set rarity="Common" muId="21257" num="9">NMS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>If you control a Plains, you may tap an untapped creature you control rather than pay Lashknife's mana cost.
Enchant creature
Enchanted creature has first strike.</text>
        </card>
        <card>
            <name>Knowledge Exploitation</name>
            <set rarity="Rare" muId="152664" num="38">MOR</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Tribal Sorcery — Rogue</type>
            <tablerow>3</tablerow>
            <text>Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Buccaneer's Bravado</name>
            <set rarity="Common" muId="439753" num="96">RIX</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature gets +1/+1 and gains first strike until end of turn.
• Target Pirate gets +1/+1 and gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Mage-Ring Responder</name>
            <set rarity="Rare" muId="398620" num="232">ORI</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Mage-Ring Responder doesn't untap during your untap step.
{7}: Untap Mage-Ring Responder.
Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.</text>
        </card>
        <card>
            <name>Vow of Malice</name>
            <set rarity="Uncommon" muId="405445" num="140">C15</set>
            <set rarity="Uncommon" muId="430292" num="73">CMA</set>
            <set rarity="Uncommon" muId="238145" num="107">CMD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Gustcloak Skirmisher</name>
            <set rarity="Uncommon" muId="394373" num="13">DDO</set>
            <set rarity="Uncommon" muId="39839" num="38">ONS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.</text>
        </card>
        <card>
            <name>Gibbering Kami</name>
            <set rarity="Common" muId="78966" num="112">CHK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Unscythe, Killer of Kings</name>
            <set rarity="Rare" muId="189651" num="114">ARB</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UBBR</manacost>
            <cmc>4</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+3 and has first strike.
Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token.
Equip {2}</text>
        </card>
        <card>
            <name>Flooded Grove</name>
            <set rarity="Rare" muId="153481" num="177">EVE</set>
            <set rarity="Mythic Rare" muId="409566" num="35">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U} to your mana pool.</text>
        </card>
        <card>
            <name>Benthic Behemoth</name>
            <set rarity="Rare" muId="13030" num="63">7ED</set>
            <set rarity="Rare" muId="4690">TMP</set>
            <color>U</color>
            <manacost>5UUU</manacost>
            <cmc>8</cmc>
            <type>Creature — Serpent</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Spore Cloud</name>
            <set rarity="Common" muId="1922">FEM</set>
            <set rarity="Uncommon" muId="184710" num="176">ME2</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Scorchwalker</name>
            <set rarity="Common" muId="366409" num="104">GTC</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.</text>
        </card>
        <card>
            <name>Cinder Hellion</name>
            <set rarity="Common" muId="407615" num="105">OGW</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Hellion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent.</text>
        </card>
        <card>
            <name>Advocate of the Beast</name>
            <set rarity="Common" muId="370738" num="164">M14</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.</text>
        </card>
        <card>
            <name>Nature's Ruin</name>
            <set rarity="Uncommon" muId="4232">POR</set>
            <set rarity="Rare" muId="383027" num="129">VMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all green creatures.</text>
        </card>
        <card>
            <name>Yosei, the Morning Star</name>
            <set rarity="Rare" muId="78590" num="50">CHK</set>
            <set rarity="Rare" muId="438605" num="39">IMA</set>
            <set rarity="Mythic Rare" muId="370574" num="35">MMA</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.</text>
        </card>
        <card>
            <name>Kobold Taskmaster</name>
            <set rarity="Uncommon" muId="1582">LEG</set>
            <set rarity="Common" muId="201150" num="106">ME3</set>
            <set rarity="Special" muId="106664" num="65">TSB</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Kobold</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Other Kobold creatures you control get +1/+0.</text>
        </card>
        <card>
            <name>Swift Spinner</name>
            <set rarity="Common" muId="414476" num="173">EMN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spider</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Pestilence Rats</name>
            <set rarity="Common" muId="2481">ICE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>*/3</pt>
            <tablerow>2</tablerow>
            <text>Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)</text>
        </card>
        <card>
            <name>Congregate</name>
            <set rarity="Common" muId="430226" num="7">CMA</set>
            <set rarity="Uncommon" muId="370804" num="14">M14</set>
            <set rarity="Uncommon" muId="383214" num="6">M15</set>
            <set rarity="Common" muId="247526" num="11">CMD</set>
            <set rarity="Common" muId="205387" num="2">HOP</set>
            <set rarity="Common" muId="9702" num="8">USG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player gains 2 life for each creature on the battlefield.</text>
        </card>
        <card>
            <name>Stalwart Shield-Bearers</name>
            <set rarity="Common" muId="193525" num="46">ROE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
Other creatures you control with defender get +0/+2.</text>
        </card>
        <card>
            <name>Assassinate</name>
            <set rarity="Common" muId="193745" num="84">M10</set>
            <set rarity="Common" muId="205217" num="81">M11</set>
            <set rarity="Common" muId="382215" num="113">CNS</set>
            <set rarity="Common" muId="271218" num="30">PC2</set>
            <set rarity="Common" muId="423455" num="30">PCA</set>
            <set rarity="Common" muId="135194" num="128">10E</set>
            <set rarity="Common" muId="114918" num="95">TSP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target tapped creature.</text>
        </card>
        <card>
            <name>Havoc</name>
            <set rarity="Uncommon" muId="4823">TMP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a white spell, he or she loses 2 life.</text>
        </card>
        <card>
            <name>Argivian Archaeologist</name>
            <set rarity="Rare" muId="1064">ATQ</set>
            <set rarity="Rare" muId="159743" num="3">MED</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}{W}, {T}: Return target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Rusting Golem</name>
            <set rarity="Uncommon" muId="21388" num="138">NMS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Rusting Golem's power and toughness are each equal to the number of fade counters on it.</text>
        </card>
        <card>
            <name>Live Fast</name>
            <set rarity="Common" muId="417660" num="87">KLD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You draw two cards, lose 2 life, and get {E}{E} (two energy counters).</text>
        </card>
        <card>
            <name>Falkenrath Exterminator</name>
            <set rarity="Uncommon" muId="276499" num="134">AVR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
{2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.</text>
        </card>
        <card>
            <name>Loreseeker's Stone</name>
            <set rarity="Uncommon" muId="389581" num="56">C14</set>
            <set rarity="Uncommon" muId="430440" num="221">CMA</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Draw three cards. This ability costs {1} more to activate for each card in your hand.</text>
        </card>
        <card>
            <name>Bog Smugglers</name>
            <set rarity="Common" muId="19598" num="117">MMQ</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Dregscape Zombie</name>
            <set rarity="Common" muId="220457" num="14">ARC</set>
            <set rarity="Common" muId="386309" num="5">DDN</set>
            <set rarity="Common" muId="425892" num="67">MM3</set>
            <set rarity="Common" muId="205323" num="26">HOP</set>
            <set rarity="Common" muId="174835" num="74">ALA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Noggle Bridgebreaker</name>
            <set rarity="Common" muId="158899" num="107">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>2U/RU/R</manacost>
            <cmc>4</cmc>
            <type>Creature — Noggle Rogue</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.</text>
        </card>
        <card>
            <name>Lowland Oaf</name>
            <set rarity="Common" muId="140183" num="184">LRW</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Haunting Hymn</name>
            <set rarity="Uncommon" muId="438659" num="93">IMA</set>
            <set rarity="Uncommon" muId="109731" num="112">TSP</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.</text>
        </card>
        <card>
            <name>Bushi Tenderfoot</name>
            <set rarity="Uncommon" muId="78600" num="2a">CHK</set>
            <color>W</color>
            <related attach="attach">Kenzo the Hardhearted</related>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.</text>
        </card>
        <card>
            <name>Stitcher's Apprentice</name>
            <set rarity="Common" muId="220631" num="81">ISD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Homunculus</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a creature.</text>
        </card>
        <card>
            <name>Fortified Rampart</name>
            <set rarity="Common" muId="401892" num="27">BFZ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender</text>
        </card>
        <card>
            <name>Kami of Old Stone</name>
            <set rarity="Uncommon" muId="79236" num="22">CHK</set>
            <set rarity="Uncommon" muId="83461" num="24">9ED</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>1/7</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Scarblade Elite</name>
            <set rarity="Rare" muId="153278" num="77">MOR</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Assassin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Exile an Assassin card from your graveyard: Destroy target creature.</text>
        </card>
        <card>
            <name>Merrow Levitator</name>
            <set rarity="Common" muId="151088" num="26">EVE</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap Merrow Levitator.</text>
        </card>
        <card>
            <name>Hibernation</name>
            <set rarity="Uncommon" muId="47600" num="82">8ED</set>
            <set rarity="Uncommon" muId="13116" num="79">7ED</set>
            <set rarity="Uncommon" muId="5674" num="79">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return all green permanents to their owners' hands.</text>
        </card>
        <card>
            <name>Accessories to Murder</name>
            <set rarity="Uncommon" muId="439556" num="167">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.</text>
        </card>
        <card>
            <name>Encampment Keeper</name>
            <set rarity="Common" muId="435162" num="11">XLN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Hound</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
{7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Hibernation Sliver</name>
            <set rarity="Uncommon" muId="207907" num="12">H09</set>
            <set rarity="Uncommon" muId="5168">STH</set>
            <set rarity="Uncommon" muId="397495" num="209">TPR</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;Pay 2 life: Return this permanent to its owner's hand.&quot;</text>
        </card>
        <card>
            <name>Oona, Queen of the Fae</name>
            <set rarity="Mythic Rare" muId="244668" num="8">V11</set>
            <set rarity="Rare" muId="370429" num="193">MMA</set>
            <set rarity="Rare" muId="152063" num="172">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>3U/BU/BU/B</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Faerie Wizard</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{X}{U/B}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.</text>
        </card>
        <card>
            <name>Asphyxiate</name>
            <set rarity="Common" muId="378432" num="60">BNG</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target untapped creature.</text>
        </card>
        <card>
            <name>Junktroller</name>
            <set rarity="Uncommon" muId="88977" num="264">RAV</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{T}: Put target card from a graveyard on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Merrow Commerce</name>
            <set rarity="Uncommon" muId="139663" num="72">LRW</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Tribal Enchantment — Merfolk</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, untap all Merfolk you control.</text>
        </card>
        <card>
            <name>Avizoa</name>
            <set rarity="Rare" muId="4481">WTH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Jellyfish</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{0}: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Indigo Faerie</name>
            <set rarity="Uncommon" muId="153422" num="24">EVE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: Target permanent becomes blue in addition to its other colors until end of turn.</text>
        </card>
        <card>
            <name>Vithian Stinger</name>
            <set rarity="Common" muId="368548" num="47">DDK</set>
            <set rarity="Uncommon" muId="425940" num="115">MM3</set>
            <set rarity="Common" muId="174922" num="120">ALA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Vithian Stinger deals 1 damage to target creature or player.
Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Magma Burst</name>
            <set rarity="Common" muId="25944" num="66">PLS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Magma Burst deals 3 damage to target creature or player. If Magma Burst was kicked, it deals 3 damage to another target creature or player.</text>
        </card>
        <card>
            <name>Archery Training</name>
            <set rarity="Uncommon" muId="15135" num="2">UDS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, you may put an arrow counter on Archery Training.
Enchanted creature has &quot;{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training.&quot;</text>
        </card>
        <card>
            <name>Marsh Viper</name>
            <set rarity="Common" muId="3998">5ED</set>
            <set rarity="Common" muId="2230">4ED</set>
            <set rarity="Common" muId="1771">DRK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)</text>
        </card>
        <card>
            <name>Inspiring Statuary</name>
            <set rarity="Rare" muId="423827" num="160">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)</text>
        </card>
        <card>
            <name>Lightning Axe</name>
            <set rarity="Uncommon" muId="409925" num="170">SOI</set>
            <set rarity="Common" muId="113567" num="168">TSP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Lightning Axe, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.</text>
        </card>
        <card>
            <name>Zuran Orb</name>
            <set rarity="Mythic Rare" muId="212628" num="15">V10</set>
            <set rarity="Uncommon" muId="2436">ICE</set>
            <set rarity="Uncommon" muId="159752" num="174">MED</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a land: You gain 2 life.</text>
        </card>
        <card>
            <name>Manabarbs</name>
            <set rarity="Rare" muId="14654" num="194">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="4071">5ED</set>
            <set rarity="Rare" muId="2295">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="211">LEA</set>
            <set rarity="Rare" muId="506">LEB</set>
            <set rarity="Rare" muId="193748" num="149">M10</set>
            <set rarity="Rare" muId="235193" num="150">M12</set>
            <set rarity="Rare" muId="1306">3ED</set>
            <set rarity="Rare" muId="130367" num="218">10E</set>
            <set rarity="Rare" muId="808">2ED</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Wonder</name>
            <set rarity="Uncommon" muId="376591" num="67">C13</set>
            <set rarity="Uncommon" muId="430263" num="44">CMA</set>
            <set rarity="Uncommon" muId="413619" num="77">EMA</set>
            <set rarity="Special" muId="0" num="84">pFNM</set>
            <set rarity="Uncommon" muId="33720" num="54">JUD</set>
            <set rarity="Uncommon" muId="247293" num="71">CMD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Incarnation</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.</text>
        </card>
        <card>
            <name>Formation</name>
            <set rarity="Rare" muId="2685">ICE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Painful Quandary</name>
            <set rarity="Rare" muId="212243" num="73">SOM</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.</text>
        </card>
        <card>
            <name>Cloudchaser Kestrel</name>
            <set rarity="Common" muId="113507" num="10">TSP</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.
{W}: Target permanent becomes white until end of turn.</text>
        </card>
        <card>
            <name>Ramroller</name>
            <set rarity="Uncommon" muId="398467" num="237">ORI</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Ramroller attacks each combat if able.
Ramroller gets +2/+0 as long as you control another artifact.</text>
        </card>
        <card>
            <name>Bloodlord of Vaasgoth</name>
            <set rarity="Mythic Rare" muId="433034" num="102">C17</set>
            <set rarity="Mythic Rare" muId="220306" num="82">M12</set>
            <set rarity="Special" muId="0" num="50">pPRE</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.</text>
        </card>
        <card>
            <name>Cursed Totem</name>
            <set rarity="Rare" muId="15404" num="278">6ED</set>
            <set rarity="Rare" muId="3247">MIR</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Activated abilities of creatures can't be activated.</text>
        </card>
        <card>
            <name>Iname, Life Aspect</name>
            <set rarity="Rare" muId="80282" num="215">CHK</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Damnation</name>
            <set rarity="Special" muId="0" num="98">pJGP</set>
            <set rarity="Special" muId="0" num="24">pMPR</set>
            <set rarity="Special" muId="430674" num="39">MPS_AKH</set>
            <set rarity="Rare" muId="425888" num="63">MM3</set>
            <set rarity="Rare" muId="122423" num="85">PLC</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures. They can't be regenerated.</text>
        </card>
        <card>
            <name>Gisela, the Broken Blade</name>
            <set rarity="Mythic Rare" muId="414319" num="28a">EMN</set>
            <set rarity="Mythic Rare" muId="439332" num="10a">V17</set>
            <color>W</color>
            <related attach="attach">Bruna, the Fading Light</related>
            <related attach="attach">Brisela, Voice of Nightmares</related>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Angel Horror</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike, lifelink
At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.</text>
        </card>
        <card>
            <name>Gorger Wurm</name>
            <set rarity="Common" muId="179561" num="56">ARB</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Marker Beetles</name>
            <set rarity="Common" muId="15222" num="112">UDS</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Marker Beetles dies, target creature gets +1/+1 until end of turn.
{2}, Sacrifice Marker Beetles: Draw a card.</text>
        </card>
        <card>
            <name>Ainok Artillerist</name>
            <set rarity="Common" muId="394487" num="171">DTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Hound Archer</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Master of the Wild Hunt</name>
            <set rarity="Mythic Rare" muId="191064" num="191">M10</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, create a 2/2 green Wolf creature token.
{T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.</text>
        </card>
        <card>
            <name>Skulduggery</name>
            <set rarity="Common" muId="435277" num="123">XLN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.</text>
        </card>
        <card>
            <name>Skyreach Manta</name>
            <set rarity="Common" muId="51374" num="152">5DN</set>
            <set rarity="Common" muId="370356" num="215">MMA</set>
            <set rarity="Common" muId="397702" num="229">MM2</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Fish</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Flying</text>
        </card>
        <card>
            <name>Gift of Estates</name>
            <set rarity="Uncommon" muId="389536" num="73">C14</set>
            <set rarity="Uncommon" muId="84504" num="15">9ED</set>
            <set rarity="Rare" muId="4385">POR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Savage Conception</name>
            <set rarity="Uncommon" muId="153438" num="75">EVE</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 3/3 green Beast creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Crackdown Construct</name>
            <set rarity="Uncommon" muId="423815" num="148">AER</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Kalastria Highborn</name>
            <set rarity="Special" muId="0" num="39">pWPN</set>
            <set rarity="Rare" muId="197118" num="59">WWK</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Foxfire</name>
            <set rarity="Common" muId="3978">5ED</set>
            <set rarity="Common" muId="2562">ICE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Insidious Bookworms</name>
            <set rarity="Common" muId="3078">ALL</set>
            <set rarity="Special" muId="0" num="51a">CST</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Worm</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Insidious Bookworms dies, you may pay {1}{B}. If you do, target player discards a card at random.</text>
        </card>
        <card>
            <name>Sly Spy (d)</name>
            <set rarity="Uncommon" muId="439652" num="67">UST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spy</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.)</text>
        </card>
        <card>
            <name>Daring Sleuth</name>
            <set rarity="Uncommon" muId="409796" num="54a">SOI</set>
            <color>U</color>
            <related attach="attach">Bearer of Overwhelming Truths</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When you sacrifice a Clue, transform Daring Sleuth.</text>
        </card>
        <card>
            <name>Ancestral Vision</name>
            <set rarity="Rare" muId="393818" num="21">DD3_JVC</set>
            <set rarity="Rare" muId="189244" num="21">DD2</set>
            <set rarity="Rare" muId="438608" num="42">IMA</set>
            <set rarity="Rare" muId="113505" num="48">TSP</set>
            <color>U</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Target player draws three cards.</text>
        </card>
        <card>
            <name>Cathodion</name>
            <set rarity="Uncommon" muId="389460" num="234">C14</set>
            <set rarity="Uncommon" muId="48195" num="149">MRD</set>
            <set rarity="Common" muId="397827" num="203">MM2</set>
            <set rarity="Uncommon" muId="10659" num="287">USG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Cathodion dies, add {C}{C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Fortified Village</name>
            <set rarity="Rare" muId="410042" num="274">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Loxodon Partisan</name>
            <set rarity="Common" muId="394385" num="17">DDO</set>
            <set rarity="Common" muId="213761" num="12">MBS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Elephant Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)</text>
        </card>
        <card>
            <name>Ogre Warrior</name>
            <set rarity="Common" muId="6597">PO2</set>
            <set rarity="Common" muId="21070" num="113">S99</set>
            <set rarity="Common" muId="25476">S00</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Talisman of Indulgence</name>
            <set rarity="Uncommon" muId="430630" num="91">E01</set>
            <set rarity="Uncommon" muId="39599" num="255">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you.</text>
        </card>
        <card>
            <name>Blighted Steppe</name>
            <set rarity="Uncommon" muId="401823" num="232">BFZ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.</text>
        </card>
        <card>
            <name>Blinding Mage</name>
            <set rarity="Common" muId="438579" num="13">IMA</set>
            <set rarity="Common" muId="190195" num="5">M10</set>
            <set rarity="Common" muId="205219" num="8">M11</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Unerring Sling</name>
            <set rarity="Uncommon" muId="3270">MIR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.</text>
        </card>
        <card>
            <name>Omen of Fire</name>
            <set rarity="Rare" muId="3177">ALL</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return all Islands to their owners' hands.
Each player sacrifices a Plains or a white permanent for each white permanent he or she controls.</text>
        </card>
        <card>
            <name>Wildfield Borderpost</name>
            <set rarity="Common" muId="179590" num="80">ARB</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>You may pay {1} and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost.
Wildfield Borderpost enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Thada Adel, Acquisitor</name>
            <set rarity="Rare" muId="197973" num="40">WWK</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Merfolk Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.</text>
        </card>
        <card>
            <name>Cystbearer</name>
            <set rarity="Common" muId="205477" num="117">SOM</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Maelstrom Archangel</name>
            <set rarity="Mythic Rare" muId="185136" num="115">CON</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.</text>
        </card>
        <card>
            <name>Nessian Game Warden</name>
            <set rarity="Uncommon" muId="380459" num="132">JOU</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Mirror Mirror</name>
            <set rarity="Rare" muId="9765" num="77">UGL</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Mirror Mirror enters the battlefield tapped.
{7}, {T}, Sacrifice Mirror Mirror: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Skywing Aven</name>
            <set rarity="Common" muId="29713" num="47">TOR</set>
            <set rarity="Common" muId="383099" num="94">VMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Discard a card: Return Skywing Aven to its owner's hand.</text>
        </card>
        <card>
            <name>Adarkar Valkyrie</name>
            <set rarity="Rare" muId="121196" num="1">CSP</set>
            <set rarity="Rare" muId="389423" num="63">C14</set>
            <set rarity="Rare" muId="370543" num="1">MMA</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Snow Creature — Angel</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
{T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.</text>
        </card>
        <card>
            <name>The Gitrog Monster</name>
            <set rarity="Mythic Rare" muId="410010" num="245">SOI</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Frog Horror</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.</text>
        </card>
        <card>
            <name>Psychic Allergy</name>
            <set rarity="Rare" muId="1760">DRK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Psychic Allergy enters the battlefield, choose a color.
At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls.
At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.</text>
        </card>
        <card>
            <name>Vitalizing Cascade</name>
            <set rarity="Uncommon" muId="3557">MIR</set>
            <color>W</color>
            <color>G</color>
            <manacost>XGW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain X plus 3 life.</text>
        </card>
        <card>
            <name>Ow</name>
            <set rarity="Rare" muId="9781" num="36">UGL</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature deals damage to a player, that player may say &quot;Ow&quot; once for each permanent named Ow. If the player doesn't, Ow deals 1 damage to him or her.</text>
        </card>
        <card>
            <name>Vraska's Conquistador</name>
            <set rarity="Uncommon" muId="441893" num="199">RIX</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Shard Phoenix</name>
            <set rarity="Rare" muId="83410" num="217">9ED</set>
            <set rarity="Rare" muId="5155">STH</set>
            <set rarity="Special" muId="0" num="28">pSUS</set>
            <set rarity="Mythic Rare" muId="397414" num="158">TPR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Phoenix</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying.
{R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Aurora Griffin</name>
            <set rarity="Common" muId="26284" num="2">PLS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{W}: Target permanent becomes white until end of turn.</text>
        </card>
        <card>
            <name>Mycosynth Golem</name>
            <set rarity="Rare" muId="51136" num="137">5DN</set>
            <manacost>11</manacost>
            <cmc>11</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)</text>
        </card>
        <card>
            <name>Staff of Zegon</name>
            <set rarity="Common" muId="1021">ATQ</set>
            <set rarity="Common" muId="202607" num="229">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target creature gets -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Hour of Revelation</name>
            <set rarity="Rare" muId="430704" num="15">HOU</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Hour of Revelation costs {3} less to cast if there are ten or more nonland permanents on the battlefield.
Destroy all nonland permanents.</text>
        </card>
        <card>
            <name>Through the Breach</name>
            <set rarity="Rare" muId="80250" num="193">CHK</set>
            <set rarity="Special" muId="430684" num="49">MPS_AKH</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Disease Carriers</name>
            <set rarity="Common" muId="15169" num="57">UDS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Rat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Disease Carriers dies, target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Temur Runemark</name>
            <set rarity="Common" muId="391941" num="140">FRF</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has trample as long as you control a blue or red permanent.</text>
        </card>
        <card>
            <name>Melee</name>
            <set rarity="Uncommon" muId="2636">ICE</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Melee only during your turn and only during combat before blockers are declared.
You choose which creatures block this combat and how those creatures block.
Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.</text>
        </card>
        <card>
            <name>Leonin Skyhunter</name>
            <set rarity="Uncommon" muId="243424" num="7">DDG</set>
            <set rarity="Uncommon" muId="45960" num="11">MRD</set>
            <set rarity="Common" muId="213770" num="11">MBS</set>
            <set rarity="Uncommon" muId="83416" num="25">9ED</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Divergent Transformations</name>
            <set rarity="Rare" muId="420634" num="17">C16</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Undaunted (This spell costs {1} less to cast for each opponent.)
Exile two target creatures. For each of those creatures, its controller reveals cards from the top of his or her library until he or she reveals a creature card, puts that card onto the battlefield, then shuffles the rest into his or her library.</text>
        </card>
        <card>
            <name>Barktooth Warbeard</name>
            <set rarity="Uncommon" muId="1647">LEG</set>
            <set rarity="Common" muId="201259" num="144">ME3</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BRR</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Blade of the Sixth Pride</name>
            <set rarity="Common" muId="130676" num="19">FUT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Rebel</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Debtor's Pulpit</name>
            <set rarity="Uncommon" muId="366268" num="10">GTC</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Tap target creature.&quot;</text>
        </card>
        <card>
            <name>Soilshaper</name>
            <set rarity="Uncommon" muId="79177" num="243">CHK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.</text>
        </card>
        <card>
            <name>Daily Regimen</name>
            <set rarity="Uncommon" muId="373360" num="18">DDL</set>
            <set rarity="Uncommon" muId="152838" num="8">MOR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{1}{W}: Put a +1/+1 counter on enchanted creature.</text>
        </card>
        <card>
            <name>Venerable Kumo</name>
            <set rarity="Common" muId="78979" num="248">CHK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Merchant's Dockhand</name>
            <set rarity="Rare" muId="423830" num="163">AER</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}, {T}, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Planar Bridge</name>
            <set rarity="Mythic Rare" muId="423838" num="171">AER</set>
            <set rarity="Special" muId="425816" num="45">MPS</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Mystic Compass</name>
            <set rarity="Uncommon" muId="3050">ALL</set>
            <set rarity="Uncommon" muId="15435" num="301">6ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Target land becomes the basic land type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Timecrafting</name>
            <set rarity="Uncommon" muId="129012" num="109">PLC</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Remove X time counters from target permanent or suspended card.
• Put X time counters on target permanent with a time counter on it or suspended card.</text>
        </card>
        <card>
            <name>Soultether Golem</name>
            <set rarity="Uncommon" muId="126213" num="164">FUT</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vanishing 1 (This creature enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever another creature enters the battlefield under your control, put a time counter on Soultether Golem.</text>
        </card>
        <card>
            <name>Demoralize</name>
            <set rarity="Common" muId="30545" num="184">ODY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.</text>
        </card>
        <card>
            <name>Rootwater Hunter</name>
            <set rarity="Uncommon" muId="438456" num="16">DDT</set>
            <set rarity="Common" muId="4721">TMP</set>
            <set rarity="Uncommon" muId="397607" num="63">TPR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Rootwater Hunter deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Word of Undoing</name>
            <set rarity="Common" muId="2544">ICE</set>
            <set rarity="Common" muId="159751" num="56">MED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature and all white Auras you own attached to it to their owners' hands.</text>
        </card>
        <card>
            <name>Giant Albatross</name>
            <set rarity="Common" muId="2943">HML</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.</text>
        </card>
        <card>
            <name>Magnivore</name>
            <set rarity="Rare" muId="83448" num="202">9ED</set>
            <set rarity="Rare" muId="30550" num="204">ODY</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Lhurgoyf</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack the turn it comes under your control.)
Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.</text>
        </card>
        <card>
            <name>Triclopean Sight</name>
            <set rarity="Common" muId="146580" num="45">LRW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
When Triclopean Sight enters the battlefield, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.</text>
        </card>
        <card>
            <name>Haunted Dead</name>
            <set rarity="Uncommon" muId="414387" num="92">EMN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.
{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.</text>
        </card>
        <card>
            <name>Dead Reveler</name>
            <set rarity="Common" muId="438652" num="86">IMA</set>
            <set rarity="Common" muId="253640" num="62">RTR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Lightning Dart</name>
            <set rarity="Uncommon" muId="23088" num="152">INV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.</text>
        </card>
        <card>
            <name>Liliana, Death's Majesty</name>
            <set rarity="Mythic Rare" muId="426799" num="97">AKH</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Liliana</type>
            <tablerow>1</tablerow>
            <text>+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard.
−3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
−7: Destroy all non-Zombie creatures.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Jabari's Banner</name>
            <set rarity="Uncommon" muId="4433">WTH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</text>
        </card>
        <card>
            <name>Earthblighter</name>
            <set rarity="Uncommon" muId="42171" num="68">LGN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}, Sacrifice a Goblin: Destroy target land.</text>
        </card>
        <card>
            <name>Blood Moon</name>
            <set rarity="Rare" muId="2842">CHR</set>
            <set rarity="Rare" muId="45386" num="178">8ED</set>
            <set rarity="Special" muId="430681" num="46">MPS_AKH</set>
            <set rarity="Rare" muId="370419" num="106">MMA</set>
            <set rarity="Rare" muId="425915" num="90">MM3</set>
            <set rarity="Rare" muId="83008" num="176">9ED</set>
            <set rarity="Rare" muId="1784">DRK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Nonbasic lands are Mountains.</text>
        </card>
        <card>
            <name>Far // Away</name>
            <set rarity="" muId="369042" num="127a">DGM</set>
            <color>U</color>
            <color>B</color>
            <manacost>1U // 2B</manacost>
            <cmc>2 // 3</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)

---

Target player sacrifices a creature.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Dire Fleet Hoarder</name>
            <set rarity="Common" muId="435256" num="102">XLN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Artificer's Hex</name>
            <set rarity="Uncommon" muId="370634" num="85">M14</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Equipment
At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.</text>
        </card>
        <card>
            <name>Spinal Embrace</name>
            <set rarity="Rare" muId="376513" num="218">C13</set>
            <set rarity="Rare" muId="23189" num="276">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UUB</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Spinal Embrace only during combat.
Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Game of Chaos</name>
            <set rarity="Rare" muId="4053">5ED</set>
            <set rarity="Rare" muId="2622">ICE</set>
            <color>R</color>
            <manacost>RRR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.</text>
        </card>
        <card>
            <name>Boggart Loggers</name>
            <set rarity="Common" muId="139709" num="103">LRW</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
{2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.</text>
        </card>
        <card>
            <name>Salvage Slasher</name>
            <set rarity="Common" muId="179254" num="52">CON</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Salvage Slasher gets +1/+0 for each artifact card in your graveyard.</text>
        </card>
        <card>
            <name>Eater of the Dead</name>
            <set rarity="Uncommon" muId="159145" num="67">MED</set>
            <set rarity="Uncommon" muId="1733">DRK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{0}: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.</text>
        </card>
        <card>
            <name>Mistform Ultimus</name>
            <set rarity="Rare" muId="45840" num="47">LGN</set>
            <set rarity="Special" muId="111062" num="26">TSB</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Illusion</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Mistform Ultimus is every creature type (even if this card isn't on the battlefield).</text>
        </card>
        <card>
            <name>Holy Light</name>
            <set rarity="Common" muId="159148" num="16">MED</set>
            <set rarity="Common" muId="1810">DRK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Nonwhite creatures get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Snow Mercy</name>
            <set rarity="Special" muId="0" num="5">pHHO</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Snow Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature deals damage to you, put a globe counter on it.
{T}, {Q}, {T}, {Q}, {T}: Tap all creatures with globe counters on them.</text>
        </card>
        <card>
            <name>Cathars' Crusade</name>
            <set rarity="Rare" muId="276198" num="10">AVR</set>
            <set rarity="Rare" muId="389459" num="67">C14</set>
            <set rarity="Rare" muId="420678" num="61">C16</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Armored Pegasus</name>
            <set rarity="Special" muId="0" num="72">ATH</set>
            <set rarity="Common" muId="21120">BRB</set>
            <set rarity="Common" muId="14469" num="5">6ED</set>
            <set rarity="Common" muId="4374">POR</set>
            <set rarity="Special" muId="0" num="1">pPOD</set>
            <set rarity="Common" muId="25498">S00</set>
            <set rarity="Common" muId="4861">TMP</set>
            <set rarity="Common" muId="397411" num="5">TPR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Pegasus</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Djeru's Renunciation</name>
            <set rarity="Common" muId="430700" num="11">HOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to two target creatures.
Cycling {W} ({W}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Flowstone Surge</name>
            <set rarity="Uncommon" muId="21348" num="85">NMS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +1/-1.</text>
        </card>
        <card>
            <name>Skyshroud Blessing</name>
            <set rarity="Uncommon" muId="26402" num="92">PLS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Draw a card.</text>
        </card>
        <card>
            <name>Niblis of Dusk</name>
            <set rarity="Common" muId="409819" num="76">SOI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Gruul Turf</name>
            <set rarity="Uncommon" muId="420917" num="300">C16</set>
            <set rarity="Common" muId="97223" num="158">GPT</set>
            <set rarity="Uncommon" muId="438805" num="239">IMA</set>
            <set rarity="Common" muId="247278" num="276">CMD</set>
            <set rarity="Uncommon" muId="397689" num="244">MM2</set>
            <set rarity="Common" muId="205353" num="134">HOP</set>
            <set rarity="Common" muId="271228" num="119">PC2</set>
            <set rarity="Common" muId="423544" num="119">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Gruul Turf enters the battlefield tapped.
When Gruul Turf enters the battlefield, return a land you control to its owner's hand.
{T}: Add {R}{G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Vile Deacon</name>
            <set rarity="Common" muId="45150" num="85">LGN</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.</text>
        </card>
        <card>
            <name>Merfolk Assassin</name>
            <set rarity="Uncommon" muId="1758">DRK</set>
            <set rarity="Special" muId="108821" num="25">TSB</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Assassin</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target creature with islandwalk.</text>
        </card>
        <card>
            <name>Audacious Infiltrator</name>
            <set rarity="Common" muId="423674" num="7">AER</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Audacious Infiltrator can't be blocked by artifact creatures.</text>
        </card>
        <card>
            <name>Duergar Hedge-Mage</name>
            <set rarity="Uncommon" muId="430419" num="200">CMA</set>
            <set rarity="Uncommon" muId="159068" num="137">EVE</set>
            <set rarity="Special" muId="0" num="19">pGTW</set>
            <set rarity="Uncommon" muId="247205" num="195">CMD</set>
            <set rarity="Uncommon" muId="205380" num="101">HOP</set>
            <color>W</color>
            <color>R</color>
            <manacost>2R/W</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.
When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.</text>
        </card>
        <card>
            <name>Noxious Revival</name>
            <set rarity="Uncommon" muId="230067" num="118">NPH</set>
            <color>G</color>
            <manacost>G/P</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({G/P} can be paid with either {G} or 2 life.)
Put target card from a graveyard on top of its owner's library.</text>
        </card>
        <card>
            <name>Mine Layer</name>
            <set rarity="Rare" muId="29964" num="205">ODY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, {T}: Put a mine counter on target land.
Whenever a land with a mine counter on it becomes tapped, destroy it.
When Mine Layer leaves the battlefield, remove all mine counters from all lands.</text>
        </card>
        <card>
            <name>Guttural Response</name>
            <set rarity="Uncommon" muId="426628" num="56">DDS</set>
            <set rarity="Uncommon" muId="158773" num="208">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>R/G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target blue instant spell.</text>
        </card>
        <card>
            <name>Rimehorn Aurochs</name>
            <set rarity="Uncommon" muId="121210" num="118">CSP</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Snow Creature — Aurochs</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
{2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Wall of Fire</name>
            <set rarity="Uncommon" muId="14639" num="216">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="4094">5ED</set>
            <set rarity="Uncommon" muId="2313">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="229">LEA</set>
            <set rarity="Uncommon" muId="524">LEB</set>
            <set rarity="Uncommon" muId="194423" num="162">M10</set>
            <set rarity="Common" muId="271370" num="156">M13</set>
            <set rarity="Common" muId="383431" num="167">M15</set>
            <set rarity="Uncommon" muId="1324">3ED</set>
            <set rarity="Uncommon" muId="11563" num="227">7ED</set>
            <set rarity="Uncommon" muId="136284" num="247">10E</set>
            <set rarity="Uncommon" muId="826">2ED</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{R}: Wall of Fire gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Spectral Force</name>
            <set rarity="Rare" muId="118871" num="217">TSP</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Cogwork Librarian</name>
            <set rarity="Common" muId="382233" num="58">CNS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Draft Cogwork Librarian face up.
As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.</text>
        </card>
        <card>
            <name>Skyblinder Staff</name>
            <set rarity="Common" muId="366346" num="238">GTC</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Demon's Jester</name>
            <set rarity="Common" muId="107599" num="42">DIS</set>
            <set rarity="Common" muId="394024" num="38">DD3_DVD</set>
            <set rarity="Common" muId="197018" num="38">DDC</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Imp</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.</text>
        </card>
        <card>
            <name>Johnny, Combo Player</name>
            <set rarity="Rare" muId="74271" num="35">UNH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Gamer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{4}: Search your library for a card, put that card into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Maze Rusher</name>
            <set rarity="Common" muId="369076" num="33">DGM</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
Multicolored creatures you control have haste.</text>
        </card>
        <card>
            <name>Ebony Charm</name>
            <set rarity="Common" muId="3289">MIR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target opponent loses 1 life and you gain 1 life.
• Exile up to three target cards from a single graveyard.
• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Morphic Tide</name>
            <set rarity="Common" muId="226514" num="3">PC2</set>
            <set rarity="Common" muId="423584" num="3">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Phenomenon</type>
            <tablerow>1</tablerow>
            <text>When you encounter Morphic Tide, each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library in any order. (Then planeswalk away from this phenomenon.)</text>
        </card>
        <card>
            <name>Morselhoarder</name>
            <set rarity="Common" muId="159407" num="212">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>4R/GR/G</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Morselhoarder enters the battlefield with two -1/-1 counters on it.
Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Ragemonger</name>
            <set rarity="Uncommon" muId="378525" num="153">BNG</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)</text>
        </card>
        <card>
            <name>Dragon Whelp</name>
            <set rarity="Uncommon" muId="220477" num="35">ARC</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="430300" num="81">CMA</set>
            <set rarity="Uncommon" muId="243472" num="54">DDG</set>
            <set rarity="Uncommon" muId="2269">4ED</set>
            <set rarity="Rare" muId="178019" num="4">DRB</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="189">LEA</set>
            <set rarity="Uncommon" muId="484">LEB</set>
            <set rarity="Uncommon" muId="191060" num="133">M10</set>
            <set rarity="Uncommon" muId="247314" num="120">CMD</set>
            <set rarity="Uncommon" muId="1284">3ED</set>
            <set rarity="Special" muId="108810" num="59">TSB</set>
            <set rarity="Uncommon" muId="786">2ED</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Ebony Treefolk</name>
            <set rarity="Uncommon" muId="29450" num="97">APC</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Creature — Treefolk</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{B}{G}: Ebony Treefolk gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Wolfcaller's Howl</name>
            <set rarity="Rare" muId="389751" num="52">C14</set>
            <set rarity="Rare" muId="430388" num="169">CMA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.</text>
        </card>
        <card>
            <name>Jungle Weaver</name>
            <set rarity="Common" muId="175262" num="134">ALA</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Spider</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Rout</name>
            <set rarity="Rare" muId="433003" num="71">C17</set>
            <set rarity="Rare" muId="22971" num="34">INV</set>
            <set rarity="Rare" muId="382349" num="80">CNS</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.</text>
        </card>
        <card>
            <name>Flame Slash</name>
            <set rarity="Common" muId="416914" num="157">CN2</set>
            <set rarity="Common" muId="368536" num="60">DDK</set>
            <set rarity="Common" muId="193648" num="145">ROE</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flame Slash deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Grisly Salvage</name>
            <set rarity="Common" muId="405253" num="222">C15</set>
            <set rarity="Common" muId="430397" num="178">CMA</set>
            <set rarity="Special" muId="0" num="162">pFNM</set>
            <set rarity="Common" muId="277996" num="165">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.</text>
        </card>
        <card>
            <name>Seraph</name>
            <set rarity="Rare" muId="4156">5ED</set>
            <set rarity="Rare" muId="2711">ICE</set>
            <set rarity="Rare" muId="159245" num="26">MED</set>
            <color>W</color>
            <manacost>6W</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.</text>
        </card>
        <card>
            <name>Atogatog</name>
            <set rarity="Rare" muId="31834" num="286">ODY</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Atog</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.</text>
        </card>
        <card>
            <name>Shimmering Glasskite</name>
            <set rarity="Common" muId="81978" num="51">BOK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.</text>
        </card>
        <card>
            <name>Lens of Clarity</name>
            <set rarity="Common" muId="386587" num="223">KTK</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.)</text>
        </card>
        <card>
            <name>Deflecting Palm</name>
            <set rarity="Rare" muId="386516" num="173">KTK</set>
            <set rarity="Special" muId="0" num="96">pPRE</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.</text>
        </card>
        <card>
            <name>Stabilizer</name>
            <set rarity="Rare" muId="46466" num="142">SCG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Players can't cycle cards.</text>
        </card>
        <card>
            <name>Erayo, Soratami Ascendant</name>
            <set rarity="Rare" muId="87599" num="35a">SOK</set>
            <color>U</color>
            <related attach="attach">Erayo's Essence</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Moonfolk Monk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.</text>
        </card>
        <card>
            <name>Skullbriar, the Walking Grave</name>
            <set rarity="Rare" muId="236485" num="227">CMD</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Zombie Elemental</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.</text>
        </card>
        <card>
            <name>The Pieces Are Coming Together</name>
            <set rarity="Common" muId="212604" num="35">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost {2} less to cast.</text>
        </card>
        <card>
            <name>Catalyst Stone</name>
            <set rarity="Rare" muId="30005" num="297">ODY</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Flashback costs you pay cost up to {2} less.
Flashback costs your opponents pay cost {2} more.</text>
        </card>
        <card>
            <name>Personal Incarnation</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="4148">5ED</set>
            <set rarity="Rare" muId="2355">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="262">LEA</set>
            <set rarity="Rare" muId="558">LEB</set>
            <set rarity="Rare" muId="202489" num="22">ME4</set>
            <set rarity="Rare" muId="1357">3ED</set>
            <set rarity="Rare" muId="860">2ED</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Creature — Avatar Incarnation</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half his or her life, rounded up.</text>
        </card>
        <card>
            <name>Fathom Trawl</name>
            <set rarity="Rare" muId="146170" num="65">LRW</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Handy Dandy Clone Machine</name>
            <set rarity="Rare" muId="439538" num="149">UST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist.</text>
        </card>
        <card>
            <name>Bastion Inventor</name>
            <set rarity="Common" muId="423697" num="30">AER</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Vedalken Artificer</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Festival of Trokin</name>
            <set rarity="Common" muId="6504">PO2</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 2 life for each creature you control.</text>
        </card>
        <card>
            <name>Implements of Sacrifice</name>
            <set rarity="Rare" muId="1834">FEM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool.</text>
        </card>
        <card>
            <name>Mystic Might</name>
            <set rarity="Rare" muId="2522">ICE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land you control
Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchanted land has &quot;{T}: Target creature gets +2/+2 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Goblin Goon</name>
            <set rarity="Rare" muId="438484" num="44">DDT</set>
            <set rarity="Rare" muId="39888" num="99">LGN</set>
            <set rarity="Uncommon" muId="382958" num="166">VMA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Mutant</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Goblin Goon can't attack unless you control more creatures than defending player.
Goblin Goon can't block unless you control more creatures than attacking player.</text>
        </card>
        <card>
            <name>Evernight Shade</name>
            <set rarity="Uncommon" muId="240125" num="101">AVR</set>
            <set rarity="Uncommon" muId="389508" num="144">C14</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Evernight Shade gets +1/+1 until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Arashin Sovereign</name>
            <set rarity="Rare" muId="394495" num="212">DTK</set>
            <set rarity="Special" muId="0" num="112">pMEI</set>
            <set rarity="Special" muId="0" num="160">pPRE</set>
            <color>W</color>
            <color>G</color>
            <manacost>5GW</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.</text>
        </card>
        <card>
            <name>Assembly-Worker</name>
            <set rarity="Uncommon" muId="226984" num="45">DDF</set>
            <set rarity="Uncommon" muId="114916" num="248">TSP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Assembly-Worker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Tah-Crop Skirmisher</name>
            <set rarity="Common" muId="426774" num="72">AKH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Naga Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Naga Warrior with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Hideous Laughter</name>
            <set rarity="Uncommon" muId="79204" num="115">CHK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>All creatures get -2/-2 until end of turn.
Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Hedron Matrix</name>
            <set rarity="Rare" muId="416966" num="209">CN2</set>
            <set rarity="Rare" muId="193536" num="218">ROE</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +X/+X, where X is its converted mana cost.
Equip {4}</text>
        </card>
        <card>
            <name>Dragonstorm</name>
            <set rarity="Rare" muId="178015" num="5">DRB</set>
            <set rarity="Rare" muId="370537" num="111">MMA</set>
            <set rarity="Rare" muId="46426" num="90">SCG</set>
            <set rarity="Special" muId="108843" num="60">TSB</set>
            <color>R</color>
            <manacost>8R</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)</text>
        </card>
        <card>
            <name>Ob Nixilis Reignited</name>
            <set rarity="Mythic Rare" muId="401971" num="119">BFZ</set>
            <set rarity="Mythic Rare" muId="417459" num="36">DDR</set>
            <set rarity="Special" muId="0" num="277">pPRE</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Nixilis</type>
            <tablerow>1</tablerow>
            <text>+1: You draw a card and you lose 1 life.
−3: Destroy target creature.
−8: Target opponent gets an emblem with &quot;Whenever a player draws a card, you lose 2 life.&quot;</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Water Elemental</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2198">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="139">LEA</set>
            <set rarity="Uncommon" muId="434">LEB</set>
            <set rarity="Uncommon" muId="202415" num="70">ME4</set>
            <set rarity="Uncommon" muId="1234">3ED</set>
            <set rarity="Uncommon" muId="21040" num="60">S99</set>
            <set rarity="Uncommon" muId="736">2ED</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Jade Bearer</name>
            <set rarity="Common" muId="439791" num="134">RIX</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control.</text>
        </card>
        <card>
            <name>Spirit Loop</name>
            <set rarity="Uncommon" muId="109680" num="42">TSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.</text>
        </card>
        <card>
            <name>Complex Automaton</name>
            <set rarity="Rare" muId="21395" num="128">NMS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.</text>
        </card>
        <card>
            <name>Volrath the Fallen</name>
            <set rarity="Rare" muId="21328" num="75">NMS</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Shapeshifter</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card's converted mana cost.</text>
        </card>
        <card>
            <name>Shivan Wurm</name>
            <set rarity="Rare" muId="25924" num="124">PLS</set>
            <set rarity="Rare" muId="383090" num="261">VMA</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Ancient Crab</name>
            <set rarity="Common" muId="426742" num="40">AKH</set>
            <set rarity="Common" muId="407560" num="50">OGW</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Crab</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Crossroads Consecrator</name>
            <set rarity="Common" muId="414455" num="154">EMN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Target attacking Human gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Unhinge</name>
            <set rarity="Common" muId="35922" num="87">TOR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card.
Draw a card.</text>
        </card>
        <card>
            <name>Primoc Escapee</name>
            <set rarity="Uncommon" muId="42437" num="49">LGN</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Creature — Bird Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Liberating Combustion</name>
            <set rarity="Rare" muId="420480" num="267">KLD</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Whitemane Lion</name>
            <set rarity="Common" muId="389747" num="96">C14</set>
            <set rarity="Common" muId="270859" num="2">DDI</set>
            <set rarity="Common" muId="413579" num="37">EMA</set>
            <set rarity="Common" muId="122477" num="22">PLC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Viscid Lemures</name>
            <set rarity="Common" muId="111082" num="141">TSP</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Pulsemage Advocate</name>
            <set rarity="Rare" muId="35575" num="19">JUD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Return three target cards from an opponent's graveyard to his or her hand. Return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Nightshade Stinger</name>
            <set rarity="Common" muId="139456" num="132">LRW</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Nightshade Stinger can't block.</text>
        </card>
        <card>
            <name>Ethereal Champion</name>
            <set rarity="Rare" muId="15356" num="20">6ED</set>
            <set rarity="Rare" muId="3490">MIR</set>
            <color>W</color>
            <manacost>2WWW</manacost>
            <cmc>5</cmc>
            <type>Creature — Avatar</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.</text>
        </card>
        <card>
            <name>Benthic Giant</name>
            <set rarity="Common" muId="373583" num="41">THS</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Dawnstrider</name>
            <set rarity="Rare" muId="19855" num="237">MMQ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Dryad Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Sword of Feast and Famine</name>
            <set rarity="Special" muId="0" num="85">pJGP</set>
            <set rarity="Special" muId="420615" num="28">MPS</set>
            <set rarity="Mythic Rare" muId="214070" num="138">MBS</set>
            <set rarity="Mythic Rare" muId="382200" num="10">MD1</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip {2}</text>
        </card>
        <card>
            <name>Canker Abomination</name>
            <set rarity="Uncommon" muId="152033" num="115">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>2B/GB/G</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk Horror</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.</text>
        </card>
        <card>
            <name>Erratic Explosion</name>
            <set rarity="Common" muId="12484" num="201">ONS</set>
            <set rarity="Common" muId="271191" num="41">PC2</set>
            <set rarity="Common" muId="423466" num="41">PCA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Fear</name>
            <set rarity="Common" muId="14560" num="129">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="45299" num="134">8ED</set>
            <set rarity="Common" muId="3845">5ED</set>
            <set rarity="Common" muId="2104">4ED</set>
            <set rarity="Common" muId="2448">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="64">LEA</set>
            <set rarity="Common" muId="359">LEB</set>
            <set rarity="Common" muId="83081" num="129">9ED</set>
            <set rarity="Common" muId="1161">3ED</set>
            <set rarity="Common" muId="11269" num="135">7ED</set>
            <set rarity="Common" muId="129544" num="142">10E</set>
            <set rarity="Common" muId="661">2ED</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Pristine Angel</name>
            <set rarity="Rare" muId="47587" num="9">DST</set>
            <set rarity="Mythic Rare" muId="382335" num="78">CNS</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.
Whenever you cast a spell, you may untap Pristine Angel.</text>
        </card>
        <card>
            <name>Primal Amulet</name>
            <set rarity="Rare" muId="435401" num="243a">XLN</set>
            <related attach="attach">Primal Wellspring</related>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.</text>
        </card>
        <card>
            <name>Warchief Giant</name>
            <set rarity="Uncommon" muId="405448" num="31">C15</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)</text>
        </card>
        <card>
            <name>Bog-Strider Ash</name>
            <set rarity="Common" muId="139410" num="198">LRW</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life.</text>
        </card>
        <card>
            <name>Wilderness Hypnotist</name>
            <set rarity="Common" muId="153476" num="32">EVE</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target red or green creature gets -2/-0 until end of turn.</text>
        </card>
        <card>
            <name>Moroii</name>
            <set rarity="Uncommon" muId="249367" num="51">DDH</set>
            <set rarity="Uncommon" muId="425998" num="173">MM3</set>
            <set rarity="Uncommon" muId="83631" num="216">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, you lose 1 life.</text>
        </card>
        <card>
            <name>Goblin Boom Keg</name>
            <set rarity="Uncommon" muId="391844" num="159">FRF</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Goblin Boom Keg.
When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Bloodsoaked Champion</name>
            <set rarity="Rare" muId="386494" num="66">KTK</set>
            <set rarity="Special" muId="0" num="92">pPRE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodsoaked Champion can't block.
Raid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.</text>
        </card>
        <card>
            <name>Devouring Greed</name>
            <set rarity="Common" muId="79151" num="110">CHK</set>
            <set rarity="Uncommon" muId="397661" num="78">MM2</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits.
Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.</text>
        </card>
        <card>
            <name>Plague of Vermin</name>
            <set rarity="Rare" muId="159406" num="73">SHM</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life he or she paid this way.</text>
        </card>
        <card>
            <name>Elbrus, the Binding Blade</name>
            <set rarity="Mythic Rare" muId="244740" num="147b">DKA</set>
            <set rarity="Mythic Rare" muId="439328" num="8a">V17</set>
            <related attach="attach">Withengar Unbound</related>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.
Equip {1}</text>
        </card>
        <card>
            <name>Mulldrifter</name>
            <set rarity="Common" muId="389605" num="118">C14</set>
            <set rarity="Uncommon" muId="405312" num="97">C15</set>
            <set rarity="Common" muId="393861" num="12">DD3_JVC</set>
            <set rarity="Common" muId="189217" num="12">DD2</set>
            <set rarity="Special" muId="0" num="109">pFNM</set>
            <set rarity="Common" muId="145811" num="76">LRW</set>
            <set rarity="Common" muId="247302" num="52">CMD</set>
            <set rarity="Uncommon" muId="370535" num="54">MMA</set>
            <set rarity="Uncommon" muId="397764" num="51">MM2</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>In Oketra's Name</name>
            <set rarity="Common" muId="426721" num="19">AKH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Trace of Abundance</name>
            <set rarity="Common" muId="161292" num="142">ARB</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>R/WG</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has shroud. (It can't be the target of spells or abilities.)
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Hall of Gemstone</name>
            <set rarity="Rare" muId="3390">MIR</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.</text>
        </card>
        <card>
            <name>Jace's Scrutiny</name>
            <set rarity="Common" muId="409813" num="70">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -4/-0 until end of turn.
Investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Bargaining Table</name>
            <set rarity="Rare" muId="19749" num="288">MMQ</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, {T}: Draw a card. X is the number of cards in an opponent's hand.</text>
        </card>
        <card>
            <name>Ior Ruin Expedition</name>
            <set rarity="Common" muId="430564" num="25">E01</set>
            <set rarity="Common" muId="185711" num="49">ZEN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.
Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.</text>
        </card>
        <card>
            <name>Beast Hunt</name>
            <set rarity="Common" muId="205340" num="68">HOP</set>
            <set rarity="Common" muId="185703" num="158">ZEN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Swell of Courage</name>
            <set rarity="Uncommon" muId="222718" num="31">DDF</set>
            <set rarity="Uncommon" muId="152729" num="26">MOR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+2 until end of turn.
Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.)</text>
        </card>
        <card>
            <name>Longshot Squad</name>
            <set rarity="Common" muId="386588" num="140">KTK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound Archer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)</text>
        </card>
        <card>
            <name>Baffling End</name>
            <set rarity="Uncommon" muId="439658" num="1">RIX</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less.
When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.</text>
        </card>
        <card>
            <name>Lotleth Troll</name>
            <set rarity="Rare" muId="405289" num="226">C15</set>
            <set rarity="Rare" muId="430402" num="183">CMA</set>
            <set rarity="Rare" muId="253518" num="177">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Troll</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Discard a creature card: Put a +1/+1 counter on Lotleth Troll.
{B}: Regenerate Lotleth Troll.</text>
        </card>
        <card>
            <name>Cartouche of Strength</name>
            <set rarity="Common" muId="426860" num="158">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Cartouche</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.</text>
        </card>
        <card>
            <name>Steamflogger Temp</name>
            <set rarity="Uncommon" muId="439484" num="95">UST</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Rigger</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{6}, {T}: Steamflogger Temp assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Trophy Hunter</name>
            <set rarity="Uncommon" muId="89107" num="187">RAV</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Archer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Trophy Hunter deals 1 damage to target creature with flying.
Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.</text>
        </card>
        <card>
            <name>Gideon of the Trials</name>
            <set rarity="Mythic Rare" muId="426716" num="14">AKH</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Gideon</type>
            <tablerow>1</tablerow>
            <text>+1: Until your next turn, prevent all damage target permanent would deal.
0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: You get an emblem with &quot;As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game.&quot;</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Ethereal Armor</name>
            <set rarity="Common" muId="265414" num="9">RTR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.</text>
        </card>
        <card>
            <name>Emrakul's Hatcher</name>
            <set rarity="Common" muId="401701" num="59">DDP</set>
            <set rarity="Common" muId="193485" num="142">ROE</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Emrakul's Hatcher enters the battlefield, create three 0/1 colorless Eldrazi Spawn creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Necrotic Sliver</name>
            <set rarity="Uncommon" muId="126023" num="159">PLC</set>
            <set rarity="Uncommon" muId="207912" num="20">H09</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{3}, Sacrifice this permanent: Destroy target permanent.&quot;</text>
        </card>
        <card>
            <name>Flight</name>
            <set rarity="Common" muId="14515" num="68">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="45236" num="80">8ED</set>
            <set rarity="Common" muId="3907">5ED</set>
            <set rarity="Common" muId="2155">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="106">LEA</set>
            <set rarity="Common" muId="401">LEB</set>
            <set rarity="Common" muId="237366" num="53">M12</set>
            <set rarity="Common" muId="83088" num="79">9ED</set>
            <set rarity="Common" muId="1201">3ED</set>
            <set rarity="Common" muId="11280" num="75">7ED</set>
            <set rarity="Common" muId="25510">S00</set>
            <set rarity="Common" muId="703">2ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.</text>
        </card>
        <card>
            <name>Din of the Fireherd</name>
            <set rarity="Rare" muId="146733" num="184">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>5B/RB/RB/R</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.</text>
        </card>
        <card>
            <name>Stitch in Time</name>
            <set rarity="Rare" muId="96928" num="132">GPT</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flip a coin. If you win the flip, take an extra turn after this one.</text>
        </card>
        <card>
            <name>Rough // Tumble</name>
            <set rarity="" muId="376475" num="118a">C13</set>
            <set rarity="" muId="126420" num="114a">PLC</set>
            <color>R</color>
            <manacost>1R // 5R</manacost>
            <cmc>2 // 6</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Rough deals 2 damage to each creature without flying.

---

Tumble deals 6 damage to each creature with flying.</text>
        </card>
        <card>
            <name>Lesser Gargadon</name>
            <set rarity="Uncommon" muId="45370" num="199">8ED</set>
            <set rarity="Uncommon" muId="24647" num="97">PCY</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Lesser Gargadon attacks or blocks, sacrifice a land.</text>
        </card>
        <card>
            <name>Kraken Hatchling</name>
            <set rarity="Common" muId="279699" num="58">M13</set>
            <set rarity="Common" muId="425867" num="42">MM3</set>
            <set rarity="Common" muId="177585" num="50">ZEN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Kraken</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Boros Recruit</name>
            <set rarity="Common" muId="88992" num="243">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>R/W</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>({R/W} can be paid with either {R} or {W}.)
First strike</text>
        </card>
        <card>
            <name>Enslaved Scout</name>
            <set rarity="Common" muId="3170">ALL</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Aether Snap</name>
            <set rarity="Rare" muId="389425" num="133">C14</set>
            <set rarity="Rare" muId="49075" num="37">DST</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Remove all counters from all permanents and exile all tokens.</text>
        </card>
        <card>
            <name>Infest</name>
            <set rarity="Uncommon" muId="220459" num="19">ARC</set>
            <set rarity="Uncommon" muId="376372" num="81">C13</set>
            <set rarity="Uncommon" muId="416896" num="139">CN2</set>
            <set rarity="Special" muId="0" num="43">pMPR</set>
            <set rarity="Uncommon" muId="23280" num="157">ONS</set>
            <set rarity="Uncommon" muId="179424" num="80">ALA</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Elves of Deep Shadow</name>
            <set rarity="Common" muId="292942" num="47">DDJ</set>
            <set rarity="Special" muId="0" num="68">pFNM</set>
            <set rarity="Common" muId="201324" num="116">ME3</set>
            <set rarity="Common" muId="83833" num="161">RAV</set>
            <set rarity="Uncommon" muId="1766">DRK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {B} to your mana pool. Elves of Deep Shadow deals 1 damage to you.</text>
        </card>
        <card>
            <name>Search for Survivors</name>
            <set rarity="Rare" muId="24641" num="102">PCY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.</text>
        </card>
        <card>
            <name>Behold the Power of Destruction</name>
            <set rarity="Common" muId="212585" num="4">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, destroy all nonland permanents target opponent controls.</text>
        </card>
        <card>
            <name>Sphinx's Disciple</name>
            <set rarity="Common" muId="378423" num="51">BNG</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card.</text>
        </card>
        <card>
            <name>Down // Dirty</name>
            <set rarity="" muId="369089" num="126a">DGM</set>
            <color>B</color>
            <color>G</color>
            <manacost>3B // 2G</manacost>
            <cmc>4 // 3</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.)

---

Return target card from your graveyard to your hand.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Boar Umbra</name>
            <set rarity="Uncommon" muId="271148" num="58">PC2</set>
            <set rarity="Uncommon" muId="423483" num="58">PCA</set>
            <set rarity="Uncommon" muId="193509" num="179">ROE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Wildfire Eternal</name>
            <set rarity="Rare" muId="430798" num="109">HOU</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Jackal Cleric</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)
Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery card from your hand without paying its mana cost.</text>
        </card>
        <card>
            <name>Cessation</name>
            <set rarity="Common" muId="12359" num="4">ULG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack.
When Cessation is put into a graveyard from the battlefield, return Cessation to its owner's hand.</text>
        </card>
        <card>
            <name>Cache Raiders</name>
            <set rarity="Uncommon" muId="282599" num="18">DDI</set>
            <set rarity="Uncommon" muId="153419" num="18">EVE</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, return a permanent you control to its owner's hand.</text>
        </card>
        <card>
            <name>Kasimir the Lone Wolf</name>
            <set rarity="Uncommon" muId="1663">LEG</set>
            <color>W</color>
            <color>U</color>
            <manacost>4WU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Fistful of Force</name>
            <set rarity="Common" muId="143372" num="212">LRW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Tajuru Stalwart</name>
            <set rarity="Common" muId="402067" num="194">BFZ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Scout Ally</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.</text>
        </card>
        <card>
            <name>Nema Siltlurker</name>
            <set rarity="Common" muId="193628" num="200">ROE</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Lizard</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Flailing Soldier</name>
            <set rarity="Common" muId="19602" num="189">MMQ</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.
{1}: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Serpent Generator</name>
            <set rarity="Rare" muId="2792">CHR</set>
            <set rarity="Rare" muId="3809">5ED</set>
            <set rarity="Rare" muId="1422">LEG</set>
            <set rarity="Rare" muId="159826" num="164">MED</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has &quot;Whenever this creature deals damage to a player, that player gets a poison counter.&quot; (A player with ten or more poison counters loses the game.)</text>
        </card>
        <card>
            <name>Chivalrous Chevalier</name>
            <set rarity="Common" muId="439394" num="5">UST</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Cyborg Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent.</text>
        </card>
        <card>
            <name>Siren Stormtamer</name>
            <set rarity="Uncommon" muId="435232" num="79">XLN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Siren Pirate Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.</text>
        </card>
        <card>
            <name>Sword of Dungeons &amp; Dragons</name>
            <set rarity="Mythic Rare" muId="439552" num="163">UST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.
Equip {2}</text>
        </card>
        <card>
            <name>Mavren Fein, Dusk Apostle</name>
            <set rarity="Rare" muId="435176" num="24">XLN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Vampire Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.</text>
        </card>
        <card>
            <name>Highland Weald</name>
            <set rarity="Uncommon" muId="121259" num="147">CSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Snow Land</type>
            <tablerow>0</tablerow>
            <text>Highland Weald enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Fabricate</name>
            <set rarity="Uncommon" muId="189876" num="52">M10</set>
            <set rarity="Uncommon" muId="48568" num="35">MRD</set>
            <set rarity="Uncommon" muId="205348" num="9">HOP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Living Terrain</name>
            <set rarity="Uncommon" muId="45430" num="260">8ED</set>
            <set rarity="Uncommon" muId="24667" num="117">PCY</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.</text>
        </card>
        <card>
            <name>Greenbelt Rampager</name>
            <set rarity="Rare" muId="423774" num="107">AER</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elephant</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.</text>
        </card>
        <card>
            <name>Dauthi Warlord</name>
            <set rarity="Uncommon" muId="6094" num="59">EXO</set>
            <set rarity="Uncommon" muId="397508" num="98">TPR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Dauthi Soldier</type>
            <pt>*/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.</text>
        </card>
        <card>
            <name>Youthful Scholar</name>
            <set rarity="Uncommon" muId="394746" num="84">DTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Youthful Scholar dies, draw two cards.</text>
        </card>
        <card>
            <name>Surreal Memoir</name>
            <set rarity="Uncommon" muId="438714" num="148">IMA</set>
            <set rarity="Uncommon" muId="198179" num="167">ROE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return an instant card at random from your graveyard to your hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Corpulent Corpse</name>
            <set rarity="Common" muId="108910" num="98">TSP</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Suspend 5—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Ironclaw Curse</name>
            <set rarity="Rare" muId="4065">5ED</set>
            <set rarity="Rare" muId="3005">HML</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -0/-1.
Enchanted creature can't block creatures with power equal to or greater than the enchanted creature's toughness.</text>
        </card>
        <card>
            <name>Merciless Javelineer</name>
            <set rarity="Uncommon" muId="426904" num="202">AKH</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>{2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.</text>
        </card>
        <card>
            <name>Illusory Angel</name>
            <set rarity="Uncommon" muId="438625" num="59">IMA</set>
            <set rarity="Uncommon" muId="383274" num="59">M15</set>
            <set rarity="Uncommon" muId="265143" num="19">PC2</set>
            <set rarity="Uncommon" muId="423444" num="19">PCA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Angel Illusion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cast Illusory Angel only if you've cast another spell this turn.</text>
        </card>
        <card>
            <name>Tezzeret the Seeker</name>
            <set rarity="Mythic Rare" muId="217826" num="39">DDF</set>
            <set rarity="Mythic Rare" muId="397700" num="62">MM2</set>
            <set rarity="Mythic Rare" muId="174912" num="60">ALA</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Tezzeret</type>
            <tablerow>1</tablerow>
            <text>+1: Untap up to two target artifacts.
−X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Fumiko the Lowblood</name>
            <set rarity="Rare" muId="74534" num="104">BOK</set>
            <set rarity="Rare" muId="405238" num="155">C15</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Samurai</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each combat if able.</text>
        </card>
        <card>
            <name>Chaoslace</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2265">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="187">LEA</set>
            <set rarity="Rare" muId="482">LEB</set>
            <set rarity="Rare" muId="1282">3ED</set>
            <set rarity="Rare" muId="784">2ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target spell or permanent becomes red. (Its mana symbols remain unchanged.)</text>
        </card>
        <card>
            <name>Sprite Noble</name>
            <set rarity="Uncommon" muId="413615" num="73">EMA</set>
            <set rarity="Rare" muId="116386" num="81">TSP</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other creatures you control with flying get +0/+1.
{T}: Other creatures you control with flying get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Flailing Manticore</name>
            <set rarity="Rare" muId="19710" num="187">MMQ</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Manticore</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike
{1}: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
{1}: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Render Silent</name>
            <set rarity="Rare" muId="369022" num="96">DGM</set>
            <set rarity="Special" muId="0" num="66">pMEI</set>
            <color>W</color>
            <color>U</color>
            <manacost>WUU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Its controller can't cast spells this turn.</text>
        </card>
        <card>
            <name>Fog Elemental</name>
            <set rarity="Common" muId="26657" num="7">BTD</set>
            <set rarity="Common" muId="16433" num="69">6ED</set>
            <set rarity="Uncommon" muId="132073" num="85">10E</set>
            <set rarity="Common" muId="4486">WTH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
When Fog Elemental attacks or blocks, sacrifice it at end of combat.</text>
        </card>
        <card>
            <name>Sunlance</name>
            <set rarity="Common" muId="394410" num="26">DDO</set>
            <set rarity="Common" muId="222776" num="21">DDF</set>
            <set rarity="Common" muId="397862" num="34">MM2</set>
            <set rarity="Common" muId="122355" num="31">PLC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sunlance deals 3 damage to target nonwhite creature.</text>
        </card>
        <card>
            <name>Defiant Khenra</name>
            <set rarity="Common" muId="430778" num="89">HOU</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Jackal Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Vesuvan Shapeshifter</name>
            <set rarity="Rare" muId="109765" num="90">TSP</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains &quot;At the beginning of your upkeep, you may turn this creature face down.&quot;
Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Arctic Flats</name>
            <set rarity="Uncommon" muId="121158" num="143">CSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Snow Land</type>
            <tablerow>0</tablerow>
            <text>Arctic Flats enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Decree of Savagery</name>
            <set rarity="Rare" muId="46423" num="115">SCG</set>
            <color>G</color>
            <manacost>7GG</manacost>
            <cmc>9</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put four +1/+1 counters on each creature you control.
Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.)
When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.</text>
        </card>
        <card>
            <name>Coercion</name>
            <set rarity="Common" muId="27248" num="20">BTD</set>
            <set rarity="Common" muId="14561" num="119">6ED</set>
            <set rarity="Common" muId="45297" num="122">8ED</set>
            <set rarity="Common" muId="83034" num="118">9ED</set>
            <set rarity="Uncommon" muId="6570">PO2</set>
            <set rarity="Uncommon" muId="10514" num="70">PTK</set>
            <set rarity="Uncommon" muId="20366" num="69">S99</set>
            <set rarity="Common" muId="25477">S00</set>
            <set rarity="Common" muId="4641">TMP</set>
            <set rarity="Common" muId="397509" num="86">TPR</set>
            <set rarity="Common" muId="3611">VIS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Boldwyr Heavyweights</name>
            <set rarity="Rare" muId="153137" num="85">MOR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Boldwyr Heavyweights enters the battlefield, each opponent may search his or her library for a creature card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.</text>
        </card>
        <card>
            <name>Mad Auntie</name>
            <set rarity="Rare" muId="139708" num="123">LRW</set>
            <set rarity="Uncommon" muId="370496" num="90">MMA</set>
            <set rarity="Special" muId="0" num="18">pSUS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Goblin creatures you control get +1/+1.
{T}: Regenerate another target Goblin.</text>
        </card>
        <card>
            <name>Wasp Lancer</name>
            <set rarity="Uncommon" muId="153967" num="179">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>U/BU/BU/B</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Glory Seeker</name>
            <set rarity="Common" muId="222736" num="7">DDF</set>
            <set rarity="Common" muId="45173" num="21">8ED</set>
            <set rarity="Common" muId="83107" num="17">9ED</set>
            <set rarity="Common" muId="39712" num="31">ONS</set>
            <set rarity="Common" muId="193557" num="22">ROE</set>
            <set rarity="Common" muId="429891" num="2">W17</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Nighteyes the Desecrator</name>
            <set rarity="Uncommon" muId="78678" num="129b">CHK</set>
            <set rarity="Uncommon" muId="247175" num="92b">CMD</set>
            <color>B</color>
            <related attach="attach">Nezumi Graverobber</related>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Rat Wizard</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>{4}{B}: Put target creature card from a graveyard onto the battlefield under your control.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Surveyor's Scope</name>
            <set rarity="Rare" muId="376531" num="262">C13</set>
            <set rarity="Rare" muId="430451" num="232">CMA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Crovax the Cursed</name>
            <set rarity="Rare" muId="5106">STH</set>
            <set rarity="Rare" muId="397613" num="90">TPR</set>
            <set rarity="Rare" muId="382900" num="110">VMA</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Vampire</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Crovax the Cursed enters the battlefield with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
{B}: Crovax gains flying until end of turn.</text>
        </card>
        <card>
            <name>Steppe Glider</name>
            <set rarity="Uncommon" muId="407546" num="36">OGW</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
{1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.</text>
        </card>
        <card>
            <name>Order of the Sacred Torch</name>
            <set rarity="Rare" muId="11429" num="32">6ED</set>
            <set rarity="Rare" muId="4145">5ED</set>
            <set rarity="Rare" muId="2705">ICE</set>
            <set rarity="Rare" muId="184658" num="25">ME2</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Pay 1 life: Counter target black spell.</text>
        </card>
        <card>
            <name>Seething Anger</name>
            <set rarity="Common" muId="5218">STH</set>
            <set rarity="Common" muId="397651" num="156">TPR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Defiant Stand</name>
            <set rarity="Uncommon" muId="4380">POR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Defiant Stand only during the declare attackers step and only if you've been attacked this step.
Target creature gets +1/+3 until end of turn. Untap that creature.</text>
        </card>
        <card>
            <name>Call the Gatewatch</name>
            <set rarity="Rare" muId="407526" num="16">OGW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Unity of Purpose</name>
            <set rarity="Uncommon" muId="407576" num="66">OGW</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Untap each creature you control with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Screams from Within</name>
            <set rarity="Uncommon" muId="43517" num="52">DST</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -1/-1.
When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Villainous Wealth</name>
            <set rarity="Rare" muId="386714" num="211">KTK</set>
            <set rarity="Special" muId="0" num="126">pPRE</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>XBGU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs.</text>
        </card>
        <card>
            <name>Temporal Extortion</name>
            <set rarity="Rare" muId="126814" num="81">PLC</set>
            <color>B</color>
            <manacost>BBBB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion.
Take an extra turn after this one.</text>
        </card>
        <card>
            <name>Neverending Torment</name>
            <set rarity="Rare" muId="87601" num="83">SOK</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)</text>
        </card>
        <card>
            <name>Yoked Ox</name>
            <set rarity="Common" muId="398671" num="42">ORI</set>
            <set rarity="Common" muId="373572" num="37">THS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Ox</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>capital offense</name>
            <set rarity="Common" muId="439441" num="52">UST</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>instant</type>
            <tablerow>1</tablerow>
            <text>target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)</text>
        </card>
        <card>
            <name>Shapers' Sanctuary</name>
            <set rarity="Rare" muId="435362" num="206">XLN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.</text>
        </card>
        <card>
            <name>Thorn of the Black Rose</name>
            <set rarity="Common" muId="416805" num="48">CN2</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Assassin</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Thorn of the Black Rose enters the battlefield, you become the monarch.</text>
        </card>
        <card>
            <name>Foundry Assembler</name>
            <set rarity="Common" muId="423818" num="151">AER</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Assembly-Worker</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)</text>
        </card>
        <card>
            <name>Giant Ambush Beetle</name>
            <set rarity="Uncommon" muId="179598" num="137">ARB</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>3B/GR</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able.</text>
        </card>
        <card>
            <name>Fetid Pools</name>
            <set rarity="Rare" muId="426945" num="243">AKH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Island Swamp</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {U} or {B} to your mana pool.)
Fetid Pools enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Farrel's Mantle</name>
            <set rarity="Uncommon" muId="1974">FEM</set>
            <set rarity="Uncommon" muId="184643" num="13">ME2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Wing Puncture</name>
            <set rarity="Common" muId="194097" num="133">SOM</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control deals damage equal to its power to target creature with flying.</text>
        </card>
        <card>
            <name>Bounding Krasis</name>
            <set rarity="Uncommon" muId="398635" num="212">ORI</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Fish Lizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Bounding Krasis enters the battlefield, you may tap or untap target creature.</text>
        </card>
        <card>
            <name>Dreamcatcher</name>
            <set rarity="Common" muId="73988" num="34">SOK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card.</text>
        </card>
        <card>
            <name>I Delight in Your Convulsions</name>
            <set rarity="Common" muId="212580" num="17">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Cytoplast Root-Kin</name>
            <set rarity="Rare" muId="107507" num="81">DIS</set>
            <set rarity="Uncommon" muId="397684" num="143">MM2</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
{2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.</text>
        </card>
        <card>
            <name>Wayfarer's Bauble</name>
            <set rarity="Common" muId="376583" num="270">C13</set>
            <set rarity="Common" muId="389741" num="281">C14</set>
            <set rarity="Common" muId="405450" num="274">C15</set>
            <set rarity="Common" muId="433162" num="230">C17</set>
            <set rarity="Common" muId="270807" num="63">DDI</set>
            <set rarity="Common" muId="51110" num="165">5DN</set>
            <set rarity="Common" muId="397703" num="234">MM2</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Tempt with Glory</name>
            <set rarity="Rare" muId="376543" num="24">C13</set>
            <set rarity="Rare" muId="430245" num="26">CMA</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Authority of the Consuls</name>
            <set rarity="Rare" muId="417578" num="5">KLD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.</text>
        </card>
        <card>
            <name>Last Stand</name>
            <set rarity="Rare" muId="27231" num="107">APC</set>
            <set rarity="Rare" muId="271164" num="100">PC2</set>
            <set rarity="Rare" muId="423525" num="100">PCA</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.</text>
        </card>
        <card>
            <name>Thran Tome</name>
            <set rarity="Rare" muId="4443">WTH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.</text>
        </card>
        <card>
            <name>Curse of Chains</name>
            <set rarity="Common" muId="146079" num="139">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>1W/U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of each upkeep, tap enchanted creature.</text>
        </card>
        <card>
            <name>Survivors' Encampment</name>
            <set rarity="Common" muId="430873" num="184">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Mosquito Guard</name>
            <set rarity="Common" muId="222716" num="6">DDF</set>
            <set rarity="Common" muId="152585" num="18">MOR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)</text>
        </card>
        <card>
            <name>Kindle</name>
            <set rarity="Common" muId="4826">TMP</set>
            <set rarity="Common" muId="397431" num="137">TPR</set>
            <set rarity="Common" muId="382989" num="176">VMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards.</text>
        </card>
        <card>
            <name>Gaea's Balance</name>
            <set rarity="Uncommon" muId="28668" num="77">APC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Gaea's Balance, sacrifice five lands.
Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Voyager Staff</name>
            <set rarity="Uncommon" muId="88991" num="274">RAV</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Coalition Victory</name>
            <set rarity="Rare" muId="23216" num="241">INV</set>
            <set rarity="Special" muId="109718" num="91">TSB</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>3WUBRG</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You win the game if you control a land of each basic land type and a creature of each color.</text>
        </card>
        <card>
            <name>Gemhide Sliver</name>
            <set rarity="Common" muId="207905" num="8">H09</set>
            <set rarity="Common" muId="118922" num="196">TSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Walker of Secret Ways</name>
            <set rarity="Uncommon" muId="74033" num="60">BOK</set>
            <set rarity="Uncommon" muId="271188" num="27">PC2</set>
            <set rarity="Uncommon" muId="423452" num="27">PCA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Ninja</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand.
{1}{U}: Return target Ninja you control to its owner's hand. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Valorous Stance</name>
            <set rarity="Uncommon" muId="391950" num="28">FRF</set>
            <set rarity="Special" muId="0" num="3">CP3</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.</text>
        </card>
        <card>
            <name>Covenant of Minds</name>
            <set rarity="Rare" muId="416862" num="105">CN2</set>
            <set rarity="Rare" muId="178091" num="38">ALA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.</text>
        </card>
        <card>
            <name>Embargo</name>
            <set rarity="Rare" muId="19679" num="77">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Nonland permanents don't untap during their controllers' untap steps.
At the beginning of your upkeep, you lose 2 life.</text>
        </card>
        <card>
            <name>Royal Decree</name>
            <set rarity="Rare" muId="3211">ALL</set>
            <set rarity="Rare" muId="184715" num="31">ME2</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.</text>
        </card>
        <card>
            <name>Living Tsunami</name>
            <set rarity="Uncommon" muId="189636" num="52">ZEN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.</text>
        </card>
        <card>
            <name>Joraga Treespeaker</name>
            <set rarity="Uncommon" muId="193462" num="190">ROE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/2
{T}: Add {G}{G} to your mana pool.
LEVEL 5+
1/4
Elves you control have &quot;{T}: Add {G}{G} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Infested Roothold</name>
            <set rarity="Uncommon" muId="48598" num="76">DST</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Wall</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Protection from artifacts
Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.</text>
        </card>
        <card>
            <name>Salt Road Ambushers</name>
            <set rarity="Uncommon" muId="394670" num="198">DTK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Mindsparker</name>
            <set rarity="Rare" muId="370695" num="146">M14</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Frenzied Raptor</name>
            <set rarity="Common" muId="435300" num="146">XLN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Revel in Riches</name>
            <set rarity="Rare" muId="435271" num="117">XLN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.</text>
        </card>
        <card>
            <name>Duskwatch Recruiter</name>
            <set rarity="Uncommon" muId="409961" num="203a">SOI</set>
            <color>G</color>
            <related attach="attach">Krallenhorde Howler</related>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior Werewolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.</text>
        </card>
        <card>
            <name>Handcuffs</name>
            <set rarity="Uncommon" muId="9751" num="32">UGL</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Handcuffs enters the battlefield, choose a player.
When the chosen player's hands aren't touching each other, sacrifice Handcuffs and that player sacrifices three permanents.</text>
        </card>
        <card>
            <name>Calming Licid</name>
            <set rarity="Uncommon" muId="5117">STH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Licid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.
Enchanted creature can't attack.</text>
        </card>
        <card>
            <name>Hermetic Study</name>
            <set rarity="Common" muId="8784" num="78">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: This creature deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Last Word</name>
            <set rarity="Rare" muId="50929" num="23">DST</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Last Word can't be countered by spells or abilities.
Counter target spell.</text>
        </card>
        <card>
            <name>Infernal Kirin</name>
            <set rarity="Rare" muId="74377" num="72">SOK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Kirin Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Pearl Shard</name>
            <set rarity="Uncommon" muId="46027" num="225">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Supply-Line Cranes</name>
            <set rarity="Common" muId="380512" num="28">JOU</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Angelic Benediction</name>
            <set rarity="Uncommon" muId="394008" num="19">DD3_DVD</set>
            <set rarity="Uncommon" muId="197013" num="19">DDC</set>
            <set rarity="Uncommon" muId="279702" num="4">M13</set>
            <set rarity="Uncommon" muId="174826" num="3">ALA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.</text>
        </card>
        <card>
            <name>Cutthroat Maneuver</name>
            <set rarity="Uncommon" muId="373660" num="82">THS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Up to two target creatures each get +1/+1 and gain lifelink until end of turn.</text>
        </card>
        <card>
            <name>Vampire Interloper</name>
            <set rarity="Common" muId="439364" num="22">E02</set>
            <set rarity="Common" muId="226748" num="123">ISD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Vampire Interloper can't block.</text>
        </card>
        <card>
            <name>Sanitarium Skeleton</name>
            <set rarity="Common" muId="409883" num="133">SOI</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Skeleton</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Absolver Thrull</name>
            <set rarity="Common" muId="96953" num="1">GPT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Thrull Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Haunt (When this creature dies, exile it haunting target creature.)
When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.</text>
        </card>
        <card>
            <name>Consign to Dust</name>
            <set rarity="Uncommon" muId="380387" num="119">JOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Consign to Dust costs {2}{G} more to cast for each target beyond the first.
Destroy any number of target artifacts and/or enchantments.</text>
        </card>
        <card>
            <name>Dragon Scales</name>
            <set rarity="Common" muId="44400" num="10">SCG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.</text>
        </card>
        <card>
            <name>Wildgrowth Walker</name>
            <set rarity="Uncommon" muId="435372" num="216">XLN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.</text>
        </card>
        <card>
            <name>Cat Burglar</name>
            <set rarity="Common" muId="6080" num="54">EXO</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Kor Rogue Minion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Feudkiller's Verdict</name>
            <set rarity="Uncommon" muId="370438" num="15">MMA</set>
            <set rarity="Rare" muId="152649" num="9">MOR</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Tribal Sorcery — Giant</type>
            <tablerow>3</tablerow>
            <text>You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.</text>
        </card>
        <card>
            <name>Wayward Giant</name>
            <set rarity="Common" muId="417712" num="139">KLD</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Menace</text>
        </card>
        <card>
            <name>Stolen Goods</name>
            <set rarity="Rare" muId="275718" num="78">AVR</set>
            <set rarity="Rare" muId="405397" num="107">C15</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.</text>
        </card>
        <card>
            <name>Madrush Cyclops</name>
            <set rarity="Rare" muId="180625" num="119">ARB</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>1BRG</manacost>
            <cmc>4</cmc>
            <type>Creature — Cyclops Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have haste.</text>
        </card>
        <card>
            <name>Bramblecrush</name>
            <set rarity="Uncommon" muId="227095" num="172">ISD</set>
            <set rarity="Uncommon" muId="370642" num="165">M14</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target noncreature permanent.</text>
        </card>
        <card>
            <name>Alaborn Grenadier</name>
            <set rarity="Common" muId="6508">PO2</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Haze of Pollen</name>
            <set rarity="Common" muId="426873" num="171">AKH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn.
Cycling {3} ({3}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Kami of the Honored Dead</name>
            <set rarity="Uncommon" muId="81977" num="12">BOK</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Spirit</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Kami of the Honored Dead is dealt damage, you gain that much life.
Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Carnival of Souls</name>
            <set rarity="Rare" muId="19115" num="55">UDS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, you lose 1 life and add {B} to your mana pool.</text>
        </card>
        <card>
            <name>Sisay</name>
            <set rarity="Special" muId="4968">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.</text>
        </card>
        <card>
            <name>Dawn Charm</name>
            <set rarity="Common" muId="124080" num="4">PLC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.</text>
        </card>
        <card>
            <name>Purging Scythe</name>
            <set rarity="Rare" muId="10649" num="308">USG</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them.</text>
        </card>
        <card>
            <name>Shrine of Piercing Vision</name>
            <set rarity="Uncommon" muId="194318" num="156">NPH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.
{T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Sludge Crawler</name>
            <set rarity="Common" muId="402041" num="98">BFZ</set>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
{2}: Sludge Crawler gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Wall of Faith</name>
            <set rarity="Common" muId="190182" num="40">M10</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{W}: Wall of Faith gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Introductions Are in Order</name>
            <set rarity="Common" muId="212603" num="21">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, choose one —
• Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
• You may put a creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Flatten</name>
            <set rarity="Common" muId="394571" num="100">DTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -4/-4 until end of turn.</text>
        </card>
        <card>
            <name>Treacherous Vampire</name>
            <set rarity="Uncommon" muId="34788" num="75">JUD</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has &quot;When Treacherous Vampire dies, you lose 6 life.&quot;</text>
        </card>
        <card>
            <name>Unliving Psychopath</name>
            <set rarity="Rare" muId="107451" num="56">DIS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Assassin</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>{B}: Unliving Psychopath gets +1/-1 until end of turn.
{B}, {T}: Destroy target creature with power less than Unliving Psychopath's power.</text>
        </card>
        <card>
            <name>Caller of the Pack</name>
            <set rarity="Uncommon" muId="405166" num="34">C15</set>
            <set rarity="Uncommon" muId="430313" num="94">CMA</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>8/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)</text>
        </card>
        <card>
            <name>Disintegrate</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4040">5ED</set>
            <set rarity="Common" muId="2268">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="188">LEA</set>
            <set rarity="Common" muId="483">LEB</set>
            <set rarity="Common" muId="1283">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Special" muId="106636" num="58">TSB</set>
            <set rarity="Common" muId="785">2ED</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Capture of Jingzhou</name>
            <set rarity="Rare" muId="201135" num="33">ME3</set>
            <set rarity="Rare" muId="10619" num="38">PTK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Take an extra turn after this one.</text>
        </card>
        <card>
            <name>Darksteel Forge</name>
            <set rarity="Rare" muId="48072" num="110">DST</set>
            <set rarity="Mythic Rare" muId="370734" num="206">M14</set>
            <set rarity="Rare" muId="205337" num="111">HOP</set>
            <manacost>9</manacost>
            <cmc>9</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Artifacts you control have indestructible. (Effects that say &quot;destroy&quot; don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)</text>
        </card>
        <card>
            <name>Hallow</name>
            <set rarity="Common" muId="29513" num="4">DST</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.</text>
        </card>
        <card>
            <name>Trickbind</name>
            <set rarity="Rare" muId="110499" num="88">TSP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)</text>
        </card>
        <card>
            <name>Transmogrifying Licid</name>
            <set rarity="Uncommon" muId="6159" num="141">EXO</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Licid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.</text>
        </card>
        <card>
            <name>Wake the Dead</name>
            <set rarity="Rare" muId="389738" num="31">C14</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Wake the Dead only during combat on an opponent's turn.
Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Diabolic Machine</name>
            <set rarity="Uncommon" muId="3775">5ED</set>
            <set rarity="Uncommon" muId="2037">4ED</set>
            <set rarity="Uncommon" muId="202623" num="196">ME4</set>
            <set rarity="Uncommon" muId="1713">DRK</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{3}: Regenerate Diabolic Machine.</text>
        </card>
        <card>
            <name>Mana Bloom</name>
            <set rarity="Rare" muId="253592" num="130">RTR</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Mana Bloom enters the battlefield with X charge counters on it.
Remove a charge counter from Mana Bloom: Add one mana of any color to your mana pool. Activate this ability only once each turn.
At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.</text>
        </card>
        <card>
            <name>Consume Strength</name>
            <set rarity="Common" muId="19163" num="93">APC</set>
            <set rarity="Common" muId="380246" num="74">DDM</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Moonring Island</name>
            <set rarity="Uncommon" muId="141943" num="276">SHM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Island</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {U} to your mana pool.)
Moonring Island enters the battlefield tapped.
{U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Selesnya Cluestone</name>
            <set rarity="Common" muId="369060" num="144">DGM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} or {W} to your mana pool.
{G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card.</text>
        </card>
        <card>
            <name>Well of Life</name>
            <set rarity="Uncommon" muId="24681" num="141">PCY</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, if you control no untapped lands, you gain 2 life.</text>
        </card>
        <card>
            <name>Necrologia</name>
            <set rarity="Uncommon" muId="6095" num="68">EXO</set>
            <set rarity="Uncommon" muId="25635" num="149">7ED</set>
            <set rarity="Rare" muId="397595" num="110">TPR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Necrologia only during your end step.
As an additional cost to cast Necrologia, pay X life.
Draw X cards.</text>
        </card>
        <card>
            <name>Consulate Dreadnought</name>
            <set rarity="Uncommon" muId="423813" num="146">AER</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Vehicle</type>
            <pt>7/11</pt>
            <tablerow>1</tablerow>
            <text>Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Stone Idol Trap</name>
            <set rarity="Rare" muId="191552" num="93">WWK</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>Stone Idol Trap costs {1} less to cast for each attacking creature.
Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.</text>
        </card>
        <card>
            <name>Zhou Yu, Chief Commander</name>
            <set rarity="Rare" muId="10525" num="65">PTK</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Zhou Yu, Chief Commander can't attack unless defending player controls an Island.</text>
        </card>
        <card>
            <name>Aeolipile</name>
            <set rarity="Rare" muId="1827">FEM</set>
            <set rarity="Common" muId="184464" num="202">ME2</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Magnetic Theft</name>
            <set rarity="Uncommon" muId="51101" num="74">5DN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attach target Equipment to target creature. (Control of the Equipment doesn't change.)</text>
        </card>
        <card>
            <name>Twigwalker</name>
            <set rarity="Uncommon" muId="30548" num="279">ODY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Plant Elemental</name>
            <set rarity="Uncommon" muId="4313">POR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Plant Elemental</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.</text>
        </card>
        <card>
            <name>Molder</name>
            <set rarity="Common" muId="114914" num="206">TSP</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment with converted mana cost X. It can't be regenerated. You gain X life.</text>
        </card>
        <card>
            <name>Excruciator</name>
            <set rarity="Rare" muId="87900" num="121">RAV</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Avatar</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Damage that would be dealt by Excruciator can't be prevented.</text>
        </card>
        <card>
            <name>Ulcerate</name>
            <set rarity="Uncommon" muId="438678" num="112">IMA</set>
            <set rarity="Uncommon" muId="383422" num="119">M15</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -3/-3 until end of turn. You lose 3 life.</text>
        </card>
        <card>
            <name>Herald of War</name>
            <set rarity="Rare" muId="240161" num="24">AVR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Herald of War attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War.</text>
        </card>
        <card>
            <name>Catacomb Slug</name>
            <set rarity="Common" muId="398473" num="86">ORI</set>
            <set rarity="Common" muId="253525" num="58">RTR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Slug</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Riptide Pilferer</name>
            <set rarity="Uncommon" muId="122325" num="60">PLC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Ray of Command</name>
            <set rarity="Common" muId="21142">BRB</set>
            <set rarity="Common" muId="380216" num="29">DDM</set>
            <set rarity="Common" muId="3935">5ED</set>
            <set rarity="Common" muId="2528">ICE</set>
            <set rarity="Common" muId="247329" num="56">CMD</set>
            <set rarity="Uncommon" muId="184663" num="61">ME2</set>
            <set rarity="Common" muId="3357">MIR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.</text>
        </card>
        <card>
            <name>Kathari Remnant</name>
            <set rarity="Uncommon" muId="185060" num="23">ARB</set>
            <set rarity="Uncommon" muId="271189" num="98">PC2</set>
            <set rarity="Uncommon" muId="423523" num="98">PCA</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Skeleton</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}: Regenerate Kathari Remnant.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</text>
        </card>
        <card>
            <name>Scourge of Kher Ridges</name>
            <set rarity="Rare" muId="136161" num="107">FUT</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying.
{5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying.</text>
        </card>
        <card>
            <name>Oath of Lieges</name>
            <set rarity="Rare" muId="6048" num="11">EXO</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player chooses target player who controls more lands than he or she does and is his or her opponent. The first player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library.</text>
        </card>
        <card>
            <name>Domri Rade</name>
            <set rarity="Mythic Rare" muId="366367" num="156">GTC</set>
            <set rarity="Mythic Rare" muId="425986" num="161">MM3</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Domri</type>
            <tablerow>1</tablerow>
            <text>+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
−2: Target creature you control fights another target creature.
−7: You get an emblem with &quot;Creatures you control have double strike, trample, hexproof, and haste.&quot;</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Lifesmith</name>
            <set rarity="Uncommon" muId="208252" num="124">SOM</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life.</text>
        </card>
        <card>
            <name>Arc-Slogger</name>
            <set rarity="Rare" muId="48436" num="85">MRD</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Mana Chains</name>
            <set rarity="Common" muId="4487">WTH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;Cumulative upkeep {1}.&quot; (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Soul Foundry</name>
            <set rarity="Rare" muId="46723" num="246">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand.
{X}, {T}: Create a token that's a copy of the exiled card. X is the converted mana cost of that card.</text>
        </card>
        <card>
            <name>Soldevi Excavations</name>
            <set rarity="Rare" muId="3237">ALL</set>
            <set rarity="Rare" muId="184575" num="236">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {C}{U} to your mana pool.
{1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Hazoret the Fervent</name>
            <set rarity="Mythic Rare" muId="426838" num="136">AKH</set>
            <set rarity="Special" muId="429886" num="27">MPS_AKH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — God</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Indestructible, haste
Hazoret the Fervent can't attack or block unless you have one or fewer cards in hand.
{2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.</text>
        </card>
        <card>
            <name>Stern Proctor</name>
            <set rarity="Uncommon" muId="5661" num="99">USG</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.</text>
        </card>
        <card>
            <name>Fireslinger</name>
            <set rarity="Common" muId="393834" num="36">DD3_JVC</set>
            <set rarity="Common" muId="189219" num="36">DD2</set>
            <set rarity="Special" muId="0" num="24">pFNM</set>
            <set rarity="Common" muId="4814">TMP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you.</text>
        </card>
        <card>
            <name>Liliana's Reaver</name>
            <set rarity="Rare" muId="389577" num="147">C14</set>
            <set rarity="Rare" muId="370740" num="103">M14</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Whirlpool Rider</name>
            <set rarity="Common" muId="27670" num="35">APC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.</text>
        </card>
        <card>
            <name>Belbe's Portal</name>
            <set rarity="Rare" muId="21401" num="127">NMS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Belbe's Portal enters the battlefield, choose a creature type.
{3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Embersmith</name>
            <set rarity="Uncommon" muId="194202" num="87">SOM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an artifact spell, you may pay {1}. If you do, Embersmith deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Arcbound Wanderer</name>
            <set rarity="Uncommon" muId="72720" num="103">5DN</set>
            <set rarity="Common" muId="370523" num="200">MMA</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Modular—Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Breaking // Entering</name>
            <set rarity="" muId="369009" num="124a">DGM</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UB // 4BR</manacost>
            <cmc>2 // 6</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top eight cards of his or her library into his or her graveyard.
Fuse (You may cast one or both halves of this card from your hand.)

---

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Wall of Dust</name>
            <set rarity="Uncommon" muId="2312">4ED</set>
            <set rarity="Uncommon" muId="1594">LEG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.</text>
        </card>
        <card>
            <name>Eladamri</name>
            <set rarity="Special" muId="12140">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{0}: The next 1 damage that would be dealt to target creature you control is dealt to you instead.</text>
        </card>
        <card>
            <name>Arid Mesa</name>
            <set rarity="Rare" muId="426054" num="229">MM3</set>
            <set rarity="Rare" muId="177584" num="211">ZEN</set>
            <set rarity="Mythic Rare" muId="405092" num="24">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Tolarian Entrancer</name>
            <set rarity="Rare" muId="4502">WTH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.</text>
        </card>
        <card>
            <name>Reverse Engineer</name>
            <set rarity="Uncommon" muId="423709" num="42">AER</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Draw three cards.</text>
        </card>
        <card>
            <name>Temp of the Damned</name>
            <set rarity="Common" muId="10717" num="38">UGL</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>As Temp of the Damned enters the battlefield, roll a six-sided die. Temp of the Damned enters the battlefield with a number of funk counters on it equal to the result.
At the beginning of your upkeep, remove a funk counter from Temp of the Damned. If you can't, sacrifice it.</text>
        </card>
        <card>
            <name>Aura Graft</name>
            <set rarity="Uncommon" muId="29938" num="62">ODY</set>
            <set rarity="Uncommon" muId="130976" num="67">10E</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.</text>
        </card>
        <card>
            <name>Nomads' Assembly</name>
            <set rarity="Rare" muId="389617" num="82">C14</set>
            <set rarity="Rare" muId="198180" num="39">ROE</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 white Kor Soldier creature token for each creature you control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Chemister's Trick</name>
            <set rarity="Common" muId="290524" num="149">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.
Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Diregraf Captain</name>
            <set rarity="Uncommon" muId="262663" num="135">DKA</set>
            <set rarity="Uncommon" muId="409644" num="68">DDQ</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.</text>
        </card>
        <card>
            <name>Sweatworks Brawler</name>
            <set rarity="Common" muId="423767" num="100">AER</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Menace</text>
        </card>
        <card>
            <name>Expedition Map</name>
            <set rarity="Uncommon" muId="397742" num="213">MM2</set>
            <set rarity="Common" muId="193405" num="201">ZEN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Sanctifier of Souls</name>
            <set rarity="Rare" muId="414331" num="39">EMN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.
{2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Magma Spray</name>
            <set rarity="Common" muId="426843" num="141">AKH</set>
            <set rarity="Common" muId="338470" num="15">DDJ</set>
            <set rarity="Special" muId="0" num="170">pFNM</set>
            <set rarity="Common" muId="380452" num="103">JOU</set>
            <set rarity="Common" muId="175245" num="108">ALA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Ironclad Revolutionary</name>
            <set rarity="Uncommon" muId="423732" num="65">AER</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Aetherborn Artificer</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.</text>
        </card>
        <card>
            <name>Skygames</name>
            <set rarity="Common" muId="366323" num="51">GTC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery.&quot;</text>
        </card>
        <card>
            <name>Prying Questions</name>
            <set rarity="Uncommon" muId="414397" num="101">EMN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent loses 3 life and puts a card from his or her hand on top of his or her library.</text>
        </card>
        <card>
            <name>Chronatog Avatar</name>
            <set rarity="Special" muId="182286" num="59">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>You have no maximum hand size.
{0}: Draw three cards. You skip your next turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Abyssal Persecutor</name>
            <set rarity="Mythic Rare" muId="389422" num="132">C14</set>
            <set rarity="Rare" muId="438644" num="78">IMA</set>
            <set rarity="Mythic Rare" muId="197869" num="47">WWK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
You can't win the game and your opponents can't lose the game.</text>
        </card>
        <card>
            <name>Talons of Falkenrath</name>
            <set rarity="Common" muId="262855" num="105">DKA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has &quot;{1}{R}: This creature gets +2/+0 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Death Stroke</name>
            <set rarity="Common" muId="26629" num="22">BTD</set>
            <set rarity="Common" muId="5137">STH</set>
            <set rarity="Common" muId="397559" num="100">TPR</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target tapped creature.</text>
        </card>
        <card>
            <name>Vendilion Clique</name>
            <set rarity="Special" muId="0" num="58">pJGP</set>
            <set rarity="Mythic Rare" muId="370390" num="70">MMA</set>
            <set rarity="Mythic Rare" muId="397824" num="67">MM2</set>
            <set rarity="Rare" muId="152549" num="55">MOR</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Faerie Wizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.</text>
        </card>
        <card>
            <name>Nightscape Apprentice</name>
            <set rarity="Common" muId="23016" num="112">INV</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Put target creature you control on top of its owner's library.
{R}, {T}: Target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Muse Vessel</name>
            <set rarity="Rare" muId="107553" num="163">DIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target player exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery.
{1}: Choose a card exiled with Muse Vessel. You may play that card this turn.</text>
        </card>
        <card>
            <name>Tireless Missionaries</name>
            <set rarity="Common" muId="205014" num="36">M11</set>
            <set rarity="Common" muId="383414" num="39">M15</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Tireless Missionaries enters the battlefield, you gain 3 life.</text>
        </card>
        <card>
            <name>Ghostfire Blade</name>
            <set rarity="Rare" muId="386545" num="220">KTK</set>
            <set rarity="Rare" muId="394074" num="220">FRF_UGIN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2.
Equip {3}
Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature.</text>
        </card>
        <card>
            <name>Twilight Drover</name>
            <set rarity="Rare" muId="368549" num="9">DDK</set>
            <set rarity="Rare" muId="88973" num="33">RAV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.
{2}{W}, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying.</text>
        </card>
        <card>
            <name>Cunning Strike</name>
            <set rarity="Common" muId="391814" num="150">FRF</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cunning Strike deals 2 damage to target creature and 2 damage to target player.
Draw a card.</text>
        </card>
        <card>
            <name>Shinen of Fear's Chill</name>
            <set rarity="Common" muId="88812" num="88">SOK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Shinen of Fear's Chill can't block.
Channel — {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn.</text>
        </card>
        <card>
            <name>Lightning Javelin</name>
            <set rarity="Common" muId="398538" num="153">ORI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Lightning Javelin deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Glint-Eye Nephilim</name>
            <set rarity="Rare" muId="420818" num="201">C16</set>
            <set rarity="Rare" muId="107094" num="115">GPT</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>UBRG</manacost>
            <cmc>4</cmc>
            <type>Creature — Nephilim</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
{1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Natural Selection</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="168">LEA</set>
            <set rarity="Rare" muId="463">LEB</set>
            <set rarity="Rare" muId="765">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.</text>
        </card>
        <card>
            <name>Spire of Industry</name>
            <set rarity="Rare" muId="423851" num="184">AER</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.</text>
        </card>
        <card>
            <name>Nekrataal Avatar</name>
            <set rarity="Special" muId="182267" num="58">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay.</text>
        </card>
        <card>
            <name>Animist's Awakening</name>
            <set rarity="Rare" muId="398437" num="169">ORI</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.</text>
        </card>
        <card>
            <name>Marauding Knight</name>
            <set rarity="Rare" muId="23053" num="110">INV</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from white
Marauding Knight gets +1/+1 for each Plains your opponents control.</text>
        </card>
        <card>
            <name>Torrential Gearhulk</name>
            <set rarity="Mythic Rare" muId="417640" num="67">KLD</set>
            <set rarity="Special" muId="420589" num="2">MPS</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.</text>
        </card>
        <card>
            <name>Kefnet's Monument</name>
            <set rarity="Uncommon" muId="426933" num="231">AKH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Blue creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Mana Clash</name>
            <set rarity="Rare" muId="45391" num="202">8ED</set>
            <set rarity="Rare" muId="4069">5ED</set>
            <set rarity="Rare" muId="2293">4ED</set>
            <set rarity="Rare" muId="83159" num="203">9ED</set>
            <set rarity="Rare" muId="25682" num="202">7ED</set>
            <set rarity="Rare" muId="1798">DRK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.</text>
        </card>
        <card>
            <name>Pardic Collaborator</name>
            <set rarity="Uncommon" muId="35054" num="106">TOR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{B}: Pardic Collaborator gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Norn's Dominion</name>
            <set rarity="Common" muId="226540" num="27">PC2</set>
            <set rarity="Common" muId="423638" num="57">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — New Phyrexia</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Whenever you roll {CHAOS}, you may put a fate counter on target permanent.</text>
        </card>
        <card>
            <name>Tel-Jilad Chosen</name>
            <set rarity="Common" muId="46003" num="132">MRD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from artifacts</text>
        </card>
        <card>
            <name>Midlife Upgrade</name>
            <set rarity="Uncommon" muId="439403" num="14">UST</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Midlife Upgrade, sacrifice X Contraptions.
Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Wings of Hope</name>
            <set rarity="Common" muId="24118" num="289">INV</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+3 and has flying.</text>
        </card>
        <card>
            <name>Commando Raid</name>
            <set rarity="Uncommon" muId="34397" num="195">ONS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature you control gains &quot;When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls.&quot;</text>
        </card>
        <card>
            <name>Borderland Behemoth</name>
            <set rarity="Rare" muId="405153" num="142">C15</set>
            <set rarity="Rare" muId="153102" num="87">MOR</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Borderland Behemoth gets +4/+4 for each other Giant you control.</text>
        </card>
        <card>
            <name>Roar of the Kha</name>
            <set rarity="Uncommon" muId="48092" num="18">MRD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Creatures you control get +1/+1 until end of turn.
• Untap all creatures you control.
Entwine {1}{W} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Ride Down</name>
            <set rarity="Uncommon" muId="414493" num="188">EMN</set>
            <set rarity="Uncommon" muId="386636" num="194">KTK</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.</text>
        </card>
        <card>
            <name>Sanctum Plowbeast</name>
            <set rarity="Common" muId="144282" num="10">ARB</set>
            <color>W</color>
            <color>U</color>
            <manacost>4WU</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Beast</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Defender
Plainscycling {2}, islandcycling {2} ({2}, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Order of the Golden Cricket</name>
            <set rarity="Common" muId="153463" num="19">MOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn.</text>
        </card>
        <card>
            <name>Skeletal Snake</name>
            <set rarity="Common" muId="4240">POR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake Skeleton</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Verdant Confluence</name>
            <set rarity="Rare" muId="405432" num="40">C15</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Gloomhunter</name>
            <set rarity="Common" muId="193513" num="111">ROE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Bat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Korozda Gorgon</name>
            <set rarity="Uncommon" muId="369064" num="78">DGM</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Creature — Gorgon</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
{2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Moor Fiend</name>
            <set rarity="Common" muId="2477">ICE</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Skulking Knight</name>
            <set rarity="Common" muId="118898" num="130">TSP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When Skulking Knight becomes the target of a spell or ability, sacrifice it.</text>
        </card>
        <card>
            <name>Infernal Tutor</name>
            <set rarity="Rare" muId="107308" num="46">DIS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library.
Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Chimeric Staff</name>
            <set rarity="Rare" muId="135254" num="313">10E</set>
            <set rarity="Rare" muId="8858" num="288">USG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.</text>
        </card>
        <card>
            <name>Nemesis of Mortals</name>
            <set rarity="Uncommon" muId="373694" num="163">THS</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Snake</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard.
{7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)</text>
        </card>
        <card>
            <name>Foriysian Brigade</name>
            <set rarity="Uncommon" muId="4576">WTH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Foriysian Brigade can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Heart Warden</name>
            <set rarity="Common" muId="15220" num="108">UDS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.
{2}, Sacrifice Heart Warden: Draw a card.</text>
        </card>
        <card>
            <name>Lux Cannon</name>
            <set rarity="Mythic Rare" muId="210236" num="173">SOM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Put a charge counter on Lux Cannon.
{T}, Remove three charge counters from Lux Cannon: Destroy target permanent.</text>
        </card>
        <card>
            <name>Viscerid Drone</name>
            <set rarity="Uncommon" muId="3127">ALL</set>
            <set rarity="Special" muId="0" num="42">CST</set>
            <set rarity="Uncommon" muId="184764" num="73">ME2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Homarid Drone</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
{T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Flurry of Wings</name>
            <set rarity="Uncommon" muId="179605" num="127">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>GWU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.</text>
        </card>
        <card>
            <name>Goblin Sledder</name>
            <set rarity="Common" muId="393964" num="41">DD3_EVG</set>
            <set rarity="Common" muId="159049" num="41">EVG</set>
            <set rarity="Common" muId="39826" num="209">ONS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Devastate</name>
            <set rarity="Common" muId="24631" num="87">PCY</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Devastate deals 1 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Gwyllion Hedge-Mage</name>
            <set rarity="Uncommon" muId="430420" num="201">CMA</set>
            <set rarity="Uncommon" muId="159069" num="89">EVE</set>
            <set rarity="Uncommon" muId="247206" num="202">CMD</set>
            <color>W</color>
            <color>B</color>
            <manacost>2W/B</manacost>
            <cmc>3</cmc>
            <type>Creature — Hag Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Acid-Spewer Dragon</name>
            <set rarity="Uncommon" muId="394485" num="86">DTK</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, deathtouch
Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.</text>
        </card>
        <card>
            <name>Allay</name>
            <set rarity="Common" muId="6036" num="1">EXO</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target enchantment.</text>
        </card>
        <card>
            <name>Goblin Cannon</name>
            <set rarity="Uncommon" muId="48215" num="125">5DN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon.</text>
        </card>
        <card>
            <name>Mass Polymorph</name>
            <set rarity="Rare" muId="204977" num="64">M11</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.</text>
        </card>
        <card>
            <name>Scourge of Nel Toth</name>
            <set rarity="Rare" muId="405367" num="21">C15</set>
            <set rarity="Rare" muId="430285" num="66">CMA</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Zombie Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.</text>
        </card>
        <card>
            <name>Wizened Snitches</name>
            <set rarity="Uncommon" muId="88971" num="75">RAV</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Players play with the top card of their libraries revealed.</text>
        </card>
        <card>
            <name>Linessa, Zephyr Mage</name>
            <set rarity="Rare" muId="136198" num="51">FUT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand.
Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.</text>
        </card>
        <card>
            <name>Carrion Howler</name>
            <set rarity="Uncommon" muId="88974" num="79">RAV</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Wolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Pay 1 life: Carrion Howler gets +2/-1 until end of turn.</text>
        </card>
        <card>
            <name>Darksteel Axe</name>
            <set rarity="Common" muId="438780" num="214">IMA</set>
            <set rarity="Uncommon" muId="397685" num="208">MM2</set>
            <set rarity="Uncommon" muId="209033" num="149">SOM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Indestructible (Effects that say &quot;destroy&quot; don't destroy this artifact.)
Equipped creature gets +2/+0.
Equip {2}</text>
        </card>
        <card>
            <name>Grovetender Druids</name>
            <set rarity="Uncommon" muId="401904" num="212">BFZ</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Druid Ally</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token.</text>
        </card>
        <card>
            <name>Primeval Protector</name>
            <set rarity="Rare" muId="420640" num="23">C16</set>
            <color>G</color>
            <manacost>10G</manacost>
            <cmc>11</cmc>
            <type>Creature — Avatar</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>Primeval Protector costs {1} less to cast for each creature your opponents control.
When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control.</text>
        </card>
        <card>
            <name>Rites of Initiation</name>
            <set rarity="Common" muId="29765" num="217">ODY</set>
            <set rarity="Uncommon" muId="383071" num="182">VMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.</text>
        </card>
        <card>
            <name>Chlorophant</name>
            <set rarity="Rare" muId="29986" num="234">ODY</set>
            <color>G</color>
            <manacost>GGG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.
Threshold — As long as seven or more cards are in your graveyard, Chlorophant has &quot;At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant.&quot;</text>
        </card>
        <card>
            <name>Shade's Form</name>
            <set rarity="Common" muId="23043" num="81">TOR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{B}: This creature gets +1/+1 until end of turn.&quot;
When enchanted creature dies, return that card to the battlefield under your control.</text>
        </card>
        <card>
            <name>Rime Dryad</name>
            <set rarity="Common" muId="2584">ICE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Dryad</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)</text>
        </card>
        <card>
            <name>Pili-Pala</name>
            <set rarity="Common" muId="147381" num="258">SHM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}, {Q}: Add one mana of any color to your mana pool. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Hive Stirrings</name>
            <set rarity="Common" muId="370817" num="21">M14</set>
            <set rarity="Special" muId="0" num="28">pMGD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 colorless Sliver creature tokens.</text>
        </card>
        <card>
            <name>Brago's Representative</name>
            <set rarity="Common" muId="382223" num="14">CNS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)</text>
        </card>
        <card>
            <name>Soldevi Simulacrum</name>
            <set rarity="Uncommon" muId="2425">ICE</set>
            <set rarity="Uncommon" muId="184668" num="222">ME2</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{1}: Soldevi Simulacrum gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Moonmist</name>
            <set rarity="Common" muId="222933" num="195">ISD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)</text>
        </card>
        <card>
            <name>Call to the Netherworld</name>
            <set rarity="Common" muId="108832" num="97">TSP</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target black creature card from your graveyard to your hand.
Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Ghostfire</name>
            <set rarity="Common" muId="243486" num="69">DDG</set>
            <set rarity="Common" muId="438480" num="40">DDT</set>
            <set rarity="Common" muId="136044" num="115">FUT</set>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Ghostfire is colorless.
Ghostfire deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Fists of the Demigod</name>
            <set rarity="Common" muId="158753" num="187">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>1B/R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
As long as enchanted creature is red, it gets +1/+1 and has first strike.</text>
        </card>
        <card>
            <name>Culling Mark</name>
            <set rarity="Common" muId="378492" num="120">BNG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature blocks this turn if able.</text>
        </card>
        <card>
            <name>Fireshrieker</name>
            <set rarity="Uncommon" muId="370715" num="210">M14</set>
            <set rarity="Uncommon" muId="382268" num="199">CNS</set>
            <set rarity="Uncommon" muId="48203" num="171">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Vebulid</name>
            <set rarity="Rare" muId="5688" num="165">USG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Horror</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Vebulid enters the battlefield with a +1/+1 counter on it.
At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.
When Vebulid attacks or blocks, destroy it at end of combat.</text>
        </card>
        <card>
            <name>Mirror Entity Avatar</name>
            <set rarity="Special" muId="182284" num="74">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{X}: Choose a creature type. Until end of turn, creatures you control of the chosen type have base power and toughness X/X and gain all creature types.</text>
        </card>
        <card>
            <name>Magus of the Mind</name>
            <set rarity="Rare" muId="433253" num="12">C17</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Wizard</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play cards exiled this way without paying their mana costs.</text>
        </card>
        <card>
            <name>Hagra Crocodile</name>
            <set rarity="Common" muId="170998" num="94">ZEN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Crocodile</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Hagra Crocodile can't block.
Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Ritual of Steel</name>
            <set rarity="Common" muId="3511">MIR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +0/+2.</text>
        </card>
        <card>
            <name>Carom</name>
            <set rarity="Common" muId="107310" num="6">DIS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.</text>
        </card>
        <card>
            <name>Serrated Arrows</name>
            <set rarity="Special" muId="0" num="63">ATH</set>
            <set rarity="Common" muId="393920" num="20">DD3_GVL</set>
            <set rarity="Common" muId="202280" num="20">DDD</set>
            <set rarity="Special" muId="0" num="101">pFNM</set>
            <set rarity="Common" muId="2909">HML</set>
            <set rarity="Special" muId="109730" num="114">TSB</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Serrated Arrows enters the battlefield with three arrowhead counters on it.
At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.
{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Animate Land</name>
            <set rarity="Uncommon" muId="21377" num="101">NMS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target land becomes a 3/3 creature that's still a land.</text>
        </card>
        <card>
            <name>Mogg Assassin</name>
            <set rarity="Uncommon" muId="6118" num="88">EXO</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Assassin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.</text>
        </card>
        <card>
            <name>Bonded Construct</name>
            <set rarity="Common" muId="398665" num="223">ORI</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Bonded Construct can't attack alone.</text>
        </card>
        <card>
            <name>Wanderlust</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="4022">5ED</set>
            <set rarity="Uncommon" muId="2252">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="182">LEA</set>
            <set rarity="Uncommon" muId="477">LEB</set>
            <set rarity="Common" muId="159757" num="137">MED</set>
            <set rarity="Uncommon" muId="1276">3ED</set>
            <set rarity="Uncommon" muId="779">2ED</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Scent of Ivy</name>
            <set rarity="Common" muId="15267" num="120">UDS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.</text>
        </card>
        <card>
            <name>Predator's Howl</name>
            <set rarity="Uncommon" muId="382333" num="37">CNS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a 2/2 green Wolf creature token.
Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.</text>
        </card>
        <card>
            <name>Diversionary Tactics</name>
            <set rarity="Uncommon" muId="28810" num="7">APC</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Tap two untapped creatures you control: Tap target creature.</text>
        </card>
        <card>
            <name>Spontaneous Generation</name>
            <set rarity="Rare" muId="19871" num="274">MMQ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 green Saproling creature token for each card in your hand.</text>
        </card>
        <card>
            <name>Death's Duet</name>
            <set rarity="Common" muId="6087" num="60">EXO</set>
            <set rarity="Common" muId="397632" num="101">TPR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return two target creature cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Squirrel Mob</name>
            <set rarity="Rare" muId="29979" num="273">ODY</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Squirrel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.</text>
        </card>
        <card>
            <name>Circle of Protection: Shadow</name>
            <set rarity="Common" muId="4868">TMP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Cloudreach Cavalry</name>
            <set rarity="Uncommon" muId="45839" num="7">LGN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.</text>
        </card>
        <card>
            <name>Divine Deflection</name>
            <set rarity="Rare" muId="240072" num="18">AVR</set>
            <color>W</color>
            <manacost>XW</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player.</text>
        </card>
        <card>
            <name>Shadowed Caravel</name>
            <set rarity="Rare" muId="435405" num="246">XLN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Vehicle</type>
            <pt>2/2</pt>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Underhanded Designs</name>
            <set rarity="Uncommon" muId="417677" num="104">KLD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an artifact enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life.
{1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.</text>
        </card>
        <card>
            <name>Ghitu Fire-Eater</name>
            <set rarity="Uncommon" muId="15809" num="184">7ED</set>
            <set rarity="Uncommon" muId="12815" num="76">ULG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Nomad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player.</text>
        </card>
        <card>
            <name>Ridgeline Rager</name>
            <set rarity="Common" muId="45346" num="215">8ED</set>
            <set rarity="Common" muId="24627" num="100">PCY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Ridgeline Rager gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Mistfire Weaver</name>
            <set rarity="Uncommon" muId="386605" num="46">KTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn Wizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.</text>
        </card>
        <card>
            <name>Delaying Shield</name>
            <set rarity="Rare" muId="29916" num="17">ODY</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If damage would be dealt to you, put that many delay counters on Delaying Shield instead.
At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.</text>
        </card>
        <card>
            <name>Xenagos, the Reveler</name>
            <set rarity="Mythic Rare" muId="373502" num="209">THS</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Xenagos</type>
            <tablerow>1</tablerow>
            <text>+1: Add X mana in any combination of {R} and/or {G} to your mana pool, where X is the number of creatures you control.
0: Create a 2/2 red and green Satyr creature token with haste.
−6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Impale</name>
            <set rarity="Common" muId="439733" num="76">RIX</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature.</text>
        </card>
        <card>
            <name>Filigree Fracture</name>
            <set rarity="Uncommon" muId="179439" num="82">CON</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.</text>
        </card>
        <card>
            <name>Swallowing Plague</name>
            <set rarity="Uncommon" muId="79089" num="146">CHK</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Swallowing Plague deals X damage to target creature and you gain X life.</text>
        </card>
        <card>
            <name>Donate</name>
            <set rarity="Rare" muId="15168" num="31">UDS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player gains control of target permanent you control.</text>
        </card>
        <card>
            <name>Graf Rats</name>
            <set rarity="Common" muId="414386" num="91a">EMN</set>
            <color>B</color>
            <related attach="attach">Midnight Scavengers</related>
            <related attach="attach">Chittering Host</related>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.</text>
        </card>
        <card>
            <name>Ignition Team</name>
            <set rarity="Rare" muId="382287" num="34">CNS</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.
{2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.</text>
        </card>
        <card>
            <name>Zephyr Scribe</name>
            <set rarity="Common" muId="394747" num="85">DTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Draw a card, then discard a card.
Whenever you cast a noncreature spell, untap Zephyr Scribe.</text>
        </card>
        <card>
            <name>Ornitharch</name>
            <set rarity="Uncommon" muId="378395" num="23">BNG</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Archon</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Ornitharch enters the battlefield, if tribute wasn't paid, create two 1/1 white Bird creature tokens with flying.</text>
        </card>
        <card>
            <name>Faith Healer</name>
            <set rarity="Rare" muId="5829" num="14">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.</text>
        </card>
        <card>
            <name>Putrid Warrior</name>
            <set rarity="Common" muId="26758" num="117">APC</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Soldier Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Putrid Warrior deals damage, choose one —
• Each player loses 1 life.
• Each player gains 1 life.</text>
        </card>
        <card>
            <name>Dire Fleet Daredevil</name>
            <set rarity="Rare" muId="439756" num="99">RIX</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast that card this turn, and you may spend mana as though it were mana of any type to cast that spell. If that card would be put into a graveyard this turn, exile it instead.</text>
        </card>
        <card>
            <name>Angelic Armaments</name>
            <set rarity="Uncommon" muId="240074" num="212">AVR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.
Equip {4}</text>
        </card>
        <card>
            <name>Bridge from Below</name>
            <set rarity="Rare" muId="136054" num="81">FUT</set>
            <set rarity="Rare" muId="370353" num="74">MMA</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.</text>
        </card>
        <card>
            <name>Favored Hoplite</name>
            <set rarity="Uncommon" muId="373596" num="13">THS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.</text>
        </card>
        <card>
            <name>Leechridden Swamp</name>
            <set rarity="Uncommon" muId="417488" num="65">DDR</set>
            <set rarity="Uncommon" muId="205401" num="135">HOP</set>
            <set rarity="Uncommon" muId="142020" num="273">SHM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Swamp</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {B} to your mana pool.)
Leechridden Swamp enters the battlefield tapped.
{B}, {T}: Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Ydwen Efreet</name>
            <set rarity="Rare" muId="967">ARN</set>
            <set rarity="Rare" muId="159844" num="112">MED</set>
            <color>R</color>
            <manacost>RRR</manacost>
            <cmc>3</cmc>
            <type>Creature — Efreet</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.</text>
        </card>
        <card>
            <name>Snake Umbra</name>
            <set rarity="Common" muId="271155" num="78">PC2</set>
            <set rarity="Common" muId="423503" num="78">PCA</set>
            <set rarity="Common" muId="193585" num="207">ROE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has &quot;Whenever this creature deals damage to an opponent, you may draw a card.&quot;
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Angel of Retribution</name>
            <set rarity="Rare" muId="32233" num="1">TOR</set>
            <color>W</color>
            <manacost>6W</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike</text>
        </card>
        <card>
            <name>Fatal Frenzy</name>
            <set rarity="Rare" muId="124748" num="98">PLC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Poison the Well</name>
            <set rarity="Common" muId="147427" num="193">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>2B/RB/R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Poison the Well deals 2 damage to that land's controller.</text>
        </card>
        <card>
            <name>Ember-Eye Wolf</name>
            <set rarity="Common" muId="409906" num="154">SOI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Wolf</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
{1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Greenhilt Trainee</name>
            <set rarity="Uncommon" muId="233063" num="112">NPH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets +4/+4 until end of turn. Activate this ability only if Greenhilt Trainee's power is 4 or greater.</text>
        </card>
        <card>
            <name>Flow of Ideas</name>
            <set rarity="Uncommon" muId="87978" num="50">RAV</set>
            <set rarity="Uncommon" muId="158692" num="38">SHM</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each Island you control.</text>
        </card>
        <card>
            <name>Goblin Archaeologist</name>
            <set rarity="Uncommon" muId="46735" num="63">DST</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.</text>
        </card>
        <card>
            <name>Orcish Librarian</name>
            <set rarity="Rare" muId="2645">ICE</set>
            <set rarity="Special" muId="108833" num="66">TSB</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Orc</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.</text>
        </card>
        <card>
            <name>Storm Crow</name>
            <set rarity="Common" muId="3120">ALL</set>
            <set rarity="Common" muId="14753" num="101">6ED</set>
            <set rarity="Common" muId="45227" num="104">8ED</set>
            <set rarity="Common" muId="83282" num="100">9ED</set>
            <set rarity="Common" muId="4276">POR</set>
            <set rarity="Special" muId="0" num="6">pPOD</set>
            <set rarity="Common" muId="13172" num="100">7ED</set>
            <set rarity="Common" muId="21028" num="53">S99</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Gold Myr</name>
            <set rarity="Common" muId="46024" num="180">MRD</set>
            <set rarity="Common" muId="205283" num="114">HOP</set>
            <set rarity="Common" muId="194384" num="157">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {W} to your mana pool.</text>
        </card>
        <card>
            <name>Hint of Insanity</name>
            <set rarity="Rare" muId="31867" num="143">ODY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. That player discards all nonland cards with the same name as another card in his or her hand.</text>
        </card>
        <card>
            <name>Wave-Wing Elemental</name>
            <set rarity="Common" muId="402097" num="88">BFZ</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Pardic Lancer</name>
            <set rarity="Common" muId="32240" num="107">TOR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Discard a card at random: Pardic Lancer gets +1/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Banishing Knack</name>
            <set rarity="Common" muId="154350" num="17">EVE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gains &quot;{T}: Return target nonland permanent to its owner's hand.&quot;</text>
        </card>
        <card>
            <name>Tormented Angel</name>
            <set rarity="Common" muId="18287" num="22">UDS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Guardian Angel</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="252">LEA</set>
            <set rarity="Common" muId="548">LEB</set>
            <set rarity="Common" muId="1347">3ED</set>
            <set rarity="Common" muId="850">2ED</set>
            <color>W</color>
            <manacost>XW</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn.</text>
        </card>
        <card>
            <name>Animus of Predation</name>
            <set rarity="Uncommon" muId="416817" num="60">CN2</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Avatar</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Draft Animus of Predation face up.
As you draft a card, you may remove it from the draft face up. (It isn't in your card pool.)
If you removed a creature card with flying from the draft with cards named Animus of Predation, Animus of Predation has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance.</text>
        </card>
        <card>
            <name>Broken Fall</name>
            <set rarity="Common" muId="21099">BRB</set>
            <set rarity="Common" muId="4750">TMP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Return Broken Fall to its owner's hand: Regenerate target creature.</text>
        </card>
        <card>
            <name>Relic Ward</name>
            <set rarity="Uncommon" muId="3723">VIS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant artifact
Enchanted artifact has shroud. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Sifter of Skulls</name>
            <set rarity="Rare" muId="407587" num="77">OGW</set>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot; ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Launch</name>
            <set rarity="Common" muId="5832" num="82">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.
When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.</text>
        </card>
        <card>
            <name>Minds Aglow</name>
            <set rarity="Rare" muId="420710" num="93">C16</set>
            <set rarity="Rare" muId="241853" num="51">CMD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.</text>
        </card>
        <card>
            <name>Brago's Favor</name>
            <set rarity="Common" muId="382222" num="3">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Spells with the chosen name you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Mardu Blazebringer</name>
            <set rarity="Uncommon" muId="386592" num="115">KTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.</text>
        </card>
        <card>
            <name>Crosis, the Purger</name>
            <set rarity="Rare" muId="433100" num="168">C17</set>
            <set rarity="Rare" muId="23207" num="242">INV</set>
            <set rarity="Rare" muId="270140" num="5">PD3</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>3UBR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.</text>
        </card>
        <card>
            <name>Sedraxis Specter</name>
            <set rarity="Uncommon" muId="426006" num="181">MM3</set>
            <set rarity="Rare" muId="174838" num="192">ALA</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UBR</manacost>
            <cmc>3</cmc>
            <type>Creature — Specter</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.
Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Paupers' Cage</name>
            <set rarity="Rare" muId="3262">MIR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her.</text>
        </card>
        <card>
            <name>Honden of Seeing Winds</name>
            <set rarity="Uncommon" muId="79176" num="69">CHK</set>
            <set rarity="Uncommon" muId="413596" num="54">EMA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Legendary Enchantment — Shrine</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, draw a card for each Shrine you control.</text>
        </card>
        <card>
            <name>Think Tank</name>
            <set rarity="Uncommon" muId="29830" num="104">ODY</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.</text>
        </card>
        <card>
            <name>Dakmor Bat</name>
            <set rarity="Common" muId="6553">PO2</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Bat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Champion Lancer</name>
            <set rarity="Rare" muId="202435" num="8">ME4</set>
            <set rarity="Rare" muId="20184" num="11">S99</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Prevent all damage that would be dealt to Champion Lancer by creatures.</text>
        </card>
        <card>
            <name>Reflexes</name>
            <set rarity="Common" muId="45354" num="213">8ED</set>
            <set rarity="Common" muId="83225" num="211">9ED</set>
            <set rarity="Common" muId="15833" num="213">7ED</set>
            <set rarity="Common" muId="10465" num="208">USG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Hoar Shade</name>
            <set rarity="Common" muId="2455">ICE</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{B}: Hoar Shade gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Crown-Hunter Hireling</name>
            <set rarity="Common" muId="416807" num="50">CN2</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Mercenary</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Crown-Hunter Hireling enters the battlefield, you become the monarch.
Crown-Hunter Hireling can't attack unless defending player is the monarch.</text>
        </card>
        <card>
            <name>Awe Strike</name>
            <set rarity="Common" muId="48074" num="6">MRD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.</text>
        </card>
        <card>
            <name>Ordruun Commando</name>
            <set rarity="Common" muId="87902" num="137">RAV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Soldier</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>{W}: Prevent the next 1 damage that would be dealt to Ordruun Commando this turn.</text>
        </card>
        <card>
            <name>Volt Charge</name>
            <set rarity="Common" muId="373414" num="68">DDL</set>
            <set rarity="Common" muId="214381" num="100">NPH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Volt Charge deals 3 damage to target creature or player. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Hot Fix</name>
            <set rarity="Rare" muId="439522" num="133">UST</set>
            <color>W</color>
            <color>U</color>
            <manacost>4WU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle your library.</text>
        </card>
        <card>
            <name>Plague Boiler</name>
            <set rarity="Rare" muId="376450" num="254">C13</set>
            <set rarity="Rare" muId="83556" num="269">RAV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a plague counter on Plague Boiler.
{1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it.
When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.</text>
        </card>
        <card>
            <name>Nucklavee</name>
            <set rarity="Uncommon" muId="426598" num="26">DDS</set>
            <set rarity="Uncommon" muId="153058" num="110">EVE</set>
            <set rarity="Uncommon" muId="247207" num="214">CMD</set>
            <color>U</color>
            <color>R</color>
            <manacost>4U/RU/R</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.
When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Celestial Kirin</name>
            <set rarity="Rare" muId="84380" num="3">SOK</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Kirin Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Cave-In</name>
            <set rarity="Rare" muId="19725" num="180">MMQ</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may exile a red card from your hand rather than pay Cave-In's mana cost.
Cave-In deals 2 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Lashwrithe</name>
            <set rarity="Rare" muId="389575" num="245">C14</set>
            <set rarity="Rare" muId="214359" num="143">NPH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each Swamp you control.
Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)</text>
        </card>
        <card>
            <name>Enter the Unknown</name>
            <set rarity="Uncommon" muId="439785" num="128">RIX</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
You may play an additional land this turn.</text>
        </card>
        <card>
            <name>Wurm's Tooth</name>
            <set rarity="Uncommon" muId="72684" num="162">DST</set>
            <set rarity="Uncommon" muId="0" num="97">DPA</set>
            <set rarity="Uncommon" muId="191248" num="222">M10</set>
            <set rarity="Uncommon" muId="206330" num="222">M11</set>
            <set rarity="Uncommon" muId="221524" num="223">M12</set>
            <set rarity="Uncommon" muId="83470" num="316">9ED</set>
            <set rarity="Uncommon" muId="129809" num="346">10E</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a green spell, you may gain 1 life.</text>
        </card>
        <card>
            <name>Faceless Devourer</name>
            <set rarity="Uncommon" muId="109719" num="108">TSP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Nightmare Horror</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
When Faceless Devourer enters the battlefield, exile another target creature with shadow.
When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Skillful Lunge</name>
            <set rarity="Common" muId="262877" num="22">DKA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Grixis Illusionist</name>
            <set rarity="Common" muId="177927" num="29">CON</set>
            <set rarity="Common" muId="382279" num="99">CNS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target land you control becomes the basic land type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Mox Lotus</name>
            <set rarity="Rare" muId="74323" num="124">UNH</set>
            <manacost>15</manacost>
            <cmc>15</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {∞} to your mana pool.
{100}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Vintara Elephant</name>
            <set rarity="Common" muId="24652" num="131">PCY</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elephant</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
{3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Conflagrate</name>
            <set rarity="Uncommon" muId="114909" num="151">TSP</set>
            <color>R</color>
            <manacost>XXR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Conflagrate deals X damage divided as you choose among any number of target creatures and/or players.
Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Ancestor's Chosen</name>
            <set rarity="Uncommon" muId="34243" num="1">JUD</set>
            <set rarity="Uncommon" muId="130550" num="1">10E</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Human Cleric</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.</text>
        </card>
        <card>
            <name>Igneous Pouncer</name>
            <set rarity="Common" muId="144276" num="40">ARB</set>
            <set rarity="Common" muId="249410" num="57">DDH</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Talon of Pain</name>
            <set rarity="Uncommon" muId="46111" num="150">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain.
{X}, {T}, Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Mishra's Bauble</name>
            <set rarity="Uncommon" muId="122122" num="138">CSP</set>
            <set rarity="Uncommon" muId="438787" num="221">IMA</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Worship</name>
            <set rarity="Rare" muId="45219" num="57">8ED</set>
            <set rarity="Special" muId="429865" num="6">MPS_AKH</set>
            <set rarity="Rare" muId="83338" num="55">9ED</set>
            <set rarity="Rare" muId="25553" num="56">7ED</set>
            <set rarity="Rare" muId="5576" num="57">USG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.</text>
        </card>
        <card>
            <name>Launch the Fleet</name>
            <set rarity="Rare" muId="380449" num="15">JOU</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Strive — Launch the Fleet costs {1} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each gain &quot;Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.&quot;</text>
        </card>
        <card>
            <name>Exquisite Blood</name>
            <set rarity="Rare" muId="240134" num="102">AVR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent loses life, you gain that much life.</text>
        </card>
        <card>
            <name>Oath of Lim-Dûl</name>
            <set rarity="Rare" muId="2480">ICE</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.)
{B}{B}: Draw a card.</text>
        </card>
        <card>
            <name>Darksteel Gargoyle</name>
            <set rarity="Uncommon" muId="46136" num="111">DST</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Gargoyle</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Indestructible (Damage and effects that say &quot;destroy&quot; don't destroy this creature.)</text>
        </card>
        <card>
            <name>Elixir of Immortality</name>
            <set rarity="Uncommon" muId="222711" num="62">DDF</set>
            <set rarity="Uncommon" muId="205061" num="206">M11</set>
            <set rarity="Uncommon" muId="221525" num="208">M12</set>
            <set rarity="Uncommon" muId="279717" num="204">M13</set>
            <set rarity="Uncommon" muId="370681" num="209">M14</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.</text>
        </card>
        <card>
            <name>Shauku, Endbringer</name>
            <set rarity="Rare" muId="3311">MIR</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Vampire</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Shauku, Endbringer can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
{T}: Exile target creature and put a +1/+1 counter on Shauku.</text>
        </card>
        <card>
            <name>Birds of Paradise Avatar</name>
            <set rarity="Special" muId="214824" num="107">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Lands you control have &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Forced March</name>
            <set rarity="Rare" muId="19826" num="136">MMQ</set>
            <color>B</color>
            <manacost>XBBB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures with converted mana cost X or less.</text>
        </card>
        <card>
            <name>Rite of the Raging Storm</name>
            <set rarity="Uncommon" muId="405361" num="30">C15</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures named Lightning Rager can't attack you or planeswalkers you control.
At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and &quot;At the beginning of the end step, sacrifice this creature.&quot;</text>
        </card>
        <card>
            <name>Rimescale Dragon</name>
            <set rarity="Rare" muId="121184" num="95">CSP</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Snow Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{S}: Tap target creature and put an ice counter on it. ({S} can be paid with one mana from a snow permanent.)
Creatures with ice counters on them don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Cooperation</name>
            <set rarity="Common" muId="2678">ICE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Targeting Rocket</name>
            <set rarity="Uncommon" muId="439594" num="205">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Targeting Rocket, target creature blocks this turn if able.</text>
        </card>
        <card>
            <name>Early Frost</name>
            <set rarity="Common" muId="73571" num="29">5DN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to three target lands.</text>
        </card>
        <card>
            <name>Gustha's Scepter</name>
            <set rarity="Rare" muId="3046">ALL</set>
            <set rarity="Rare" muId="184548" num="209">ME2</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled.
{T}: Return a card you own exiled with Gustha's Scepter to your hand.
When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.</text>
        </card>
        <card>
            <name>Rustrazor Butcher</name>
            <set rarity="Common" muId="147389" num="105">SHM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Wither (This deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Sublime Archangel</name>
            <set rarity="Mythic Rare" muId="259725" num="36">M13</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)</text>
        </card>
        <card>
            <name>Ghitu War Cry</name>
            <set rarity="Uncommon" muId="13810" num="78">ULG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{R}: Target creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Wind Spirit</name>
            <set rarity="Uncommon" muId="16437" num="107">6ED</set>
            <set rarity="Uncommon" muId="3957">5ED</set>
            <set rarity="Uncommon" muId="2542">ICE</set>
            <set rarity="Uncommon" muId="184680" num="75">ME2</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Spirit</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Menace (This creature can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Floodbringer</name>
            <set rarity="Common" muId="74637" num="34">BOK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Moonfolk Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}, Return a land you control to its owner's hand: Tap target land.</text>
        </card>
        <card>
            <name>Mutagenic Growth</name>
            <set rarity="Uncommon" muId="397717" num="149">MM2</set>
            <set rarity="Common" muId="233070" num="116">NPH</set>
            <color>G</color>
            <manacost>G/P</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({G/P} can be paid with either {G} or 2 life.)
Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Pendelhaven</name>
            <set rarity="Special" muId="0" num="48">ATH</set>
            <set rarity="Special" muId="0" num="96">pFNM</set>
            <set rarity="Uncommon" muId="1703">LEG</set>
            <set rarity="Special" muId="109755" num="120">TSB</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} to your mana pool.
{T}: Target 1/1 creature gets +1/+2 until end of turn.</text>
        </card>
        <card>
            <name>Sasaya, Orochi Ascendant</name>
            <set rarity="Rare" muId="87595" num="145a">SOK</set>
            <color>G</color>
            <related attach="attach">Sasaya's Essence</related>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Snake Monk</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.</text>
        </card>
        <card>
            <name>Ghoulflesh</name>
            <set rarity="Common" muId="239970" num="103">AVR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.</text>
        </card>
        <card>
            <name>Mummy Paramount</name>
            <set rarity="Common" muId="430705" num="16">HOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Nivix Barrier</name>
            <set rarity="Common" muId="398465" num="66">ORI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Defender (This creature can't attack.)
When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.</text>
        </card>
        <card>
            <name>Seismic Rupture</name>
            <set rarity="Uncommon" muId="394685" num="156">DTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Seismic Rupture deals 2 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Fauna Shaman</name>
            <set rarity="Rare" muId="205059" num="172">M11</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Norin the Wary</name>
            <set rarity="Rare" muId="113512" num="171">TSP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Boneyard Scourge</name>
            <set rarity="Rare" muId="433256" num="15">C17</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Dragon</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Vow of Flight</name>
            <set rarity="Uncommon" muId="439356" num="14">E02</set>
            <set rarity="Uncommon" muId="238144" num="68">CMD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.</text>
        </card>
        <card>
            <name>Karma</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="49011" num="28">8ED</set>
            <set rarity="Uncommon" muId="4139">5ED</set>
            <set rarity="Uncommon" muId="2347">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="257">LEA</set>
            <set rarity="Uncommon" muId="553">LEB</set>
            <set rarity="Uncommon" muId="1352">3ED</set>
            <set rarity="Uncommon" muId="855">2ED</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.</text>
        </card>
        <card>
            <name>Spell Burst</name>
            <set rarity="Uncommon" muId="109707" num="79">TSP</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell with converted mana cost X.</text>
        </card>
        <card>
            <name>Might of Old Krosa</name>
            <set rarity="Uncommon" muId="425955" num="130">MM3</set>
            <set rarity="Uncommon" muId="109763" num="204">TSP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.</text>
        </card>
        <card>
            <name>Kragma Butcher</name>
            <set rarity="Common" muId="378472" num="100">BNG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Exquisite Firecraft</name>
            <set rarity="Rare" muId="398513" num="143">ORI</set>
            <set rarity="Special" muId="0" num="207">pPRE</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exquisite Firecraft deals 4 damage to target creature or player.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.</text>
        </card>
        <card>
            <name>Ball Lightning</name>
            <set rarity="Rare" muId="26620" num="35">BTD</set>
            <set rarity="Rare" muId="4031">5ED</set>
            <set rarity="Rare" muId="2259">4ED</set>
            <set rarity="Special" muId="0" num="7">pJGP</set>
            <set rarity="Rare" muId="191393" num="125">M10</set>
            <set rarity="Rare" muId="159139" num="87">MED</set>
            <set rarity="Rare" muId="234722" num="12">PD2</set>
            <set rarity="Rare" muId="1783">DRK</set>
            <color>R</color>
            <manacost>RRR</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>6/1</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.</text>
        </card>
        <card>
            <name>Harmonic Convergence</name>
            <set rarity="Uncommon" muId="12437" num="103">ULG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put all enchantments on top of their owners' libraries.</text>
        </card>
        <card>
            <name>Trygon Predator</name>
            <set rarity="Uncommon" muId="405426" num="236">C15</set>
            <set rarity="Uncommon" muId="97112" num="133">DIS</set>
            <set rarity="Uncommon" muId="413751" num="209">EMA</set>
            <set rarity="Uncommon" muId="370476" num="185">MMA</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.</text>
        </card>
        <card>
            <name>Mana Prism</name>
            <set rarity="Uncommon" muId="15439" num="296">6ED</set>
            <set rarity="Uncommon" muId="3256">MIR</set>
            <set rarity="Common" muId="383007" num="273">VMA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Sarkhan Vol</name>
            <set rarity="Mythic Rare" muId="370566" num="183">MMA</set>
            <set rarity="Mythic Rare" muId="174983" num="191">ALA</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Sarkhan</type>
            <tablerow>1</tablerow>
            <text>+1: Creatures you control get +1/+1 and gain haste until end of turn.
−2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
−6: Create five 4/4 red Dragon creature tokens with flying.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Messenger Jays</name>
            <set rarity="Common" muId="416792" num="35">CN2</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.</text>
        </card>
        <card>
            <name>Chaosphere</name>
            <set rarity="Rare" muId="3435">MIR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with flying can block only creatures with flying.
Creatures without flying have reach. (They can block creatures with flying.)</text>
        </card>
        <card>
            <name>Oracle of Dust</name>
            <set rarity="Common" muId="401977" num="63">BFZ</set>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi Processor</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Give No Ground</name>
            <set rarity="Uncommon" muId="414320" num="29">EMN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.</text>
        </card>
        <card>
            <name>Rapid Prototyper</name>
            <set rarity="Mythic Rare" muId="439589" num="200">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control.</text>
        </card>
        <card>
            <name>Time Stretch</name>
            <set rarity="Rare" muId="29933" num="108">ODY</set>
            <set rarity="Rare" muId="129677" num="118">10E</set>
            <color>U</color>
            <manacost>8UU</manacost>
            <cmc>10</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player takes two extra turns after this one.</text>
        </card>
        <card>
            <name>Well of Discovery</name>
            <set rarity="Rare" muId="24684" num="140">PCY</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, if you control no untapped lands, draw a card.</text>
        </card>
        <card>
            <name>Pia's Revolution</name>
            <set rarity="Rare" muId="423758" num="91">AER</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to him or her.</text>
        </card>
        <card>
            <name>Scrap Mastery</name>
            <set rarity="Rare" muId="389663" num="38">C14</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield.</text>
        </card>
        <card>
            <name>Bog Gnarr</name>
            <set rarity="Common" muId="27153" num="76">APC</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Scorching Spear</name>
            <set rarity="Common" muId="4360">POR</set>
            <set rarity="Common" muId="20209" num="116">S99</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Scorching Spear deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Slinking Giant</name>
            <set rarity="Uncommon" muId="153995" num="106">SHM</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Rogue</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.</text>
        </card>
        <card>
            <name>Gearshift Ace</name>
            <set rarity="Uncommon" muId="417589" num="16">KLD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Pilot</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Birchlore Rangers</name>
            <set rarity="Common" muId="39836" num="248">ONS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Tap two untapped Elves you control: Add one mana of any color to your mana pool.
Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Rockslide Ambush</name>
            <set rarity="Common" muId="202592" num="134">ME4</set>
            <set rarity="Uncommon" muId="10603" num="121">PTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.</text>
        </card>
        <card>
            <name>Cobalt Golem</name>
            <set rarity="Common" muId="48053" num="157">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}: Cobalt Golem gains flying until end of turn.</text>
        </card>
        <card>
            <name>Haunter of Nightveil</name>
            <set rarity="Uncommon" muId="369087" num="76">DGM</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Creatures your opponents control get -1/-0.</text>
        </card>
        <card>
            <name>Thunderblust</name>
            <set rarity="Rare" muId="157411" num="63">EVE</set>
            <set rarity="Rare" muId="397848" num="131">MM2</set>
            <color>R</color>
            <manacost>2RRR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>7/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Thunderblust has trample as long as it has a -1/-1 counter on it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Boggart Sprite-Chaser</name>
            <set rarity="Common" muId="146446" num="156">LRW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.</text>
        </card>
        <card>
            <name>Gempalm Strider</name>
            <set rarity="Uncommon" muId="393958" num="6">DD3_EVG</set>
            <set rarity="Uncommon" muId="158117" num="6">EVG</set>
            <set rarity="Uncommon" muId="42067" num="127">LGN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.)
When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Whip Sergeant</name>
            <set rarity="Uncommon" muId="83421" num="227">9ED</set>
            <set rarity="Uncommon" muId="24628" num="107">PCY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{R}: Target creature gains haste until end of turn. (It can attack this turn.)</text>
        </card>
        <card>
            <name>Snubhorn Sentry</name>
            <set rarity="Common" muId="439680" num="23">RIX</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Dinosaur</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.</text>
        </card>
        <card>
            <name>Kapsho Kitefins</name>
            <set rarity="Uncommon" muId="383291" num="66">M15</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Fish</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.</text>
        </card>
        <card>
            <name>Wheel of Fate</name>
            <set rarity="Rare" muId="420755" num="138">C16</set>
            <set rarity="Rare" muId="113528" num="187">TSP</set>
            <color>R</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Each player discards his or her hand, then draws seven cards.</text>
        </card>
        <card>
            <name>Crossbow Ambush</name>
            <set rarity="Common" muId="5131">STH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control gain reach until end of turn. (They can block creatures with flying.)</text>
        </card>
        <card>
            <name>Riptide Director</name>
            <set rarity="Rare" muId="39733" num="50">LGN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}{U}, {T}: Draw a card for each Wizard you control.</text>
        </card>
        <card>
            <name>Dwarven Vigilantes</name>
            <set rarity="Common" muId="3684">VIS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Security Blockade</name>
            <set rarity="Uncommon" muId="270790" num="20">RTR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Enchanted land has &quot;{T}: Prevent the next 1 damage that would be dealt to you this turn.&quot;</text>
        </card>
        <card>
            <name>Magma Mine</name>
            <set rarity="Uncommon" muId="3597">VIS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}: Put a pressure counter on Magma Mine.
{T}, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player.</text>
        </card>
        <card>
            <name>Dismal Backwater</name>
            <set rarity="Common" muId="420908" num="291">C16</set>
            <set rarity="Common" muId="433178" num="246">C17</set>
            <set rarity="Common" muId="409646" num="70">DDQ</set>
            <set rarity="Common" muId="413780" num="238">EMA</set>
            <set rarity="Common" muId="391820" num="168">FRF</set>
            <set rarity="Common" muId="386520" num="232">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Duskwalker</name>
            <set rarity="Common" muId="23019" num="104">INV</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Minion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)
If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Rushwood Grove</name>
            <set rarity="Uncommon" muId="19895" num="325">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Rushwood Grove enters the battlefield tapped.
{T}: Put a storage counter on Rushwood Grove.
{T}, Remove any number of storage counters from Rushwood Grove: Add {G} to your mana pool for each storage counter removed this way.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Blood Reckoning</name>
            <set rarity="Uncommon" muId="279991" num="81">M13</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.</text>
        </card>
        <card>
            <name>Yuan Shao, the Indecisive</name>
            <set rarity="Rare" muId="10516" num="128">PTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Each creature you control can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Timberwatch Elf</name>
            <set rarity="Common" muId="389720" num="220">C14</set>
            <set rarity="Common" muId="430375" num="156">CMA</set>
            <set rarity="Common" muId="393993" num="13">DD3_EVG</set>
            <set rarity="Common" muId="158118" num="13">EVG</set>
            <set rarity="Uncommon" muId="413732" num="190">EMA</set>
            <set rarity="Common" muId="45121" num="140">LGN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.</text>
        </card>
        <card>
            <name>Kitsune Bonesetter</name>
            <set rarity="Common" muId="74046" num="15">SOK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Fox Cleric</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 3 damage that would be dealt to target creature this turn. Activate this ability only if you have more cards in hand than each opponent.</text>
        </card>
        <card>
            <name>Pang Tong, &quot;Young Phoenix&quot;</name>
            <set rarity="Rare" muId="10713" num="14">PTK</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Elvish Archdruid</name>
            <set rarity="Rare" muId="389498" num="190">C14</set>
            <set rarity="Rare" muId="430321" num="102">CMA</set>
            <set rarity="Rare" muId="191392" num="176">M10</set>
            <set rarity="Rare" muId="205091" num="171">M11</set>
            <set rarity="Rare" muId="237007" num="172">M12</set>
            <set rarity="Rare" muId="253678" num="168">M13</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Elf creatures you control get +1/+1.
{T}: Add {G} to your mana pool for each Elf you control.</text>
        </card>
        <card>
            <name>Goblin Machinist</name>
            <set rarity="Uncommon" muId="39942" num="204">ONS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Vizier of the True</name>
            <set rarity="Uncommon" muId="430717" num="28">HOU</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, tap target creature an opponent controls.</text>
        </card>
        <card>
            <name>Fury Sliver</name>
            <set rarity="Uncommon" muId="207904" num="25">H09</set>
            <set rarity="Uncommon" muId="109722" num="157">TSP</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have double strike.</text>
        </card>
        <card>
            <name>Hanweir Garrison</name>
            <set rarity="Rare" muId="414428" num="130a">EMN</set>
            <color>R</color>
            <related attach="attach">Hanweir Battlements</related>
            <related attach="attach">Hanweir, the Writhing Township</related>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.
(Melds with Hanweir Battlements.)</text>
        </card>
        <card>
            <name>Vine Snare</name>
            <set rarity="Common" muId="398658" num="205">ORI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.</text>
        </card>
        <card>
            <name>Oona's Gatewarden</name>
            <set rarity="Common" muId="141975" num="173">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>U/B</manacost>
            <cmc>1</cmc>
            <type>Creature — Faerie Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Night Soil</name>
            <set rarity="Common" muId="376429" num="158">C13</set>
            <set rarity="Common" muId="1919">FEM</set>
            <set rarity="Uncommon" muId="184700" num="173">ME2</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Jester's Scepter</name>
            <set rarity="Rare" muId="122066" num="137">CSP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled.
{2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.</text>
        </card>
        <card>
            <name>Sootfeather Flock</name>
            <set rarity="Common" muId="44207" num="82">LGN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Gnarled Scarhide</name>
            <set rarity="Uncommon" muId="380424" num="72">JOU</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment Creature — Minotaur</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Gnarled Scarhide can't block.
Enchanted creature gets +2/+1 and can't block.</text>
        </card>
        <card>
            <name>Verdant Eidolon</name>
            <set rarity="Common" muId="110638" num="100">DIS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool.
Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Wretched Banquet</name>
            <set rarity="Common" muId="174907" num="56">CON</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.</text>
        </card>
        <card>
            <name>Deadly Grub</name>
            <set rarity="Common" muId="111046" num="69">PLC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Staunch-Hearted Warrior</name>
            <set rarity="Common" muId="373591" num="179">THS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.</text>
        </card>
        <card>
            <name>Mosswort Bridge</name>
            <set rarity="Rare" muId="220570" num="130">ARC</set>
            <set rarity="Rare" muId="376415" num="307">C13</set>
            <set rarity="Rare" muId="405306" num="294">C15</set>
            <set rarity="Rare" muId="420924" num="307">C16</set>
            <set rarity="Rare" muId="433193" num="261">C17</set>
            <set rarity="Rare" muId="417452" num="29">DDR</set>
            <set rarity="Rare" muId="139515" num="270">LRW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
{T}: Add {G} to your mana pool.
{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Nivix, Aerie of the Firemind</name>
            <set rarity="Uncommon" muId="292737" num="36">DDJ</set>
            <set rarity="Uncommon" muId="96937" num="160">GPT</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery card.</text>
        </card>
        <card>
            <name>Psychic Overload</name>
            <set rarity="Uncommon" muId="48163" num="28">DST</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent
When Psychic Overload enters the battlefield, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.
Enchanted permanent has &quot;Discard two artifact cards: Untap this permanent.&quot;</text>
        </card>
        <card>
            <name>Somberwald Spider</name>
            <set rarity="Common" muId="237013" num="202">ISD</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spider</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Morbid — Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.</text>
        </card>
        <card>
            <name>Arcbound Overseer Avatar</name>
            <set rarity="Special" muId="182296" num="42">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a +1/+1 counter on target creature you control.
At the beginning of your upkeep, you may put a charge counter on target permanent you control.</text>
        </card>
        <card>
            <name>Chandra's Revolution</name>
            <set rarity="Common" muId="423744" num="77">AER</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Bloodrock Cyclops</name>
            <set rarity="Common" muId="26626" num="36">BTD</set>
            <set rarity="Common" muId="130384" num="192">10E</set>
            <set rarity="Common" muId="4536">WTH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Cyclops</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bloodrock Cyclops attacks each combat if able.</text>
        </card>
        <card>
            <name>Kabuto Moth</name>
            <set rarity="Common" muId="79105" num="20">CHK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Target creature gets +1/+2 until end of turn.</text>
        </card>
        <card>
            <name>Livonya Silone</name>
            <set rarity="Rare" muId="1668">LEG</set>
            <set rarity="Uncommon" muId="201267" num="160">ME3</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RRGG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)</text>
        </card>
        <card>
            <name>Rathi Trapper</name>
            <set rarity="Common" muId="370570" num="94">MMA</set>
            <set rarity="Common" muId="130718" num="90">PLC</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rebel Rogue</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Shrine of Boundless Growth</name>
            <set rarity="Uncommon" muId="217982" num="152">NPH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.
{T}, Sacrifice Shrine of Boundless Growth: Add {C} to your mana pool for each charge counter on Shrine of Boundless Growth.</text>
        </card>
        <card>
            <name>Slinking Serpent</name>
            <set rarity="Uncommon" muId="23149" num="274">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Serpent</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Seraph Sanctuary</name>
            <set rarity="Common" muId="240175" num="228">AVR</set>
            <set rarity="Common" muId="409609" num="33">DDQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>When Seraph Sanctuary enters the battlefield, you gain 1 life.
Whenever an Angel enters the battlefield under your control, you gain 1 life.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Kitsune Healer</name>
            <set rarity="Common" muId="50437" num="27">CHK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Fox Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{T}: Prevent all damage that would be dealt to target legendary creature this turn.</text>
        </card>
        <card>
            <name>Goblin Charbelcher</name>
            <set rarity="Rare" muId="438497" num="57">DDT</set>
            <set rarity="Rare" muId="413764" num="222">EMA</set>
            <set rarity="Rare" muId="49771" num="176">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Havengul Lich</name>
            <set rarity="Mythic Rare" muId="433105" num="173">C17</set>
            <set rarity="Mythic Rare" muId="262852" num="139">DKA</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{1}: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.</text>
        </card>
        <card>
            <name>Bonfire of the Damned</name>
            <set rarity="Mythic Rare" muId="271095" num="129">AVR</set>
            <set rarity="Mythic Rare" muId="425916" num="91">MM3</set>
            <color>R</color>
            <manacost>XXR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Bonfire of the Damned deals X damage to target player and each creature he or she controls.
Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</text>
        </card>
        <card>
            <name>Abhorrent Overlord</name>
            <set rarity="Special" muId="0" num="70">pPRE</set>
            <set rarity="Rare" muId="373661" num="75">THS</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.</text>
        </card>
        <card>
            <name>Goblin Kites</name>
            <set rarity="Uncommon" muId="1954">FEM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.</text>
        </card>
        <card>
            <name>Fyndhorn Elder</name>
            <set rarity="Uncommon" muId="14699" num="232">6ED</set>
            <set rarity="Uncommon" muId="45423" num="251">8ED</set>
            <set rarity="Uncommon" muId="3980">5ED</set>
            <set rarity="Uncommon" muId="2567">ICE</set>
            <set rarity="Uncommon" muId="11296" num="246">7ED</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Ruthless Sniper</name>
            <set rarity="Uncommon" muId="426807" num="105">AKH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Archer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Controvert</name>
            <set rarity="Uncommon" muId="122121" num="30">CSP</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.
Recover {2}{U}{U} (When a creature is put into your graveyard from the battlefield, you may pay {2}{U}{U}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)</text>
        </card>
        <card>
            <name>Krovikan Whispers</name>
            <set rarity="Uncommon" muId="121493" num="39">CSP</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Cumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
You control enchanted creature.
When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.</text>
        </card>
        <card>
            <name>Castle Sengir</name>
            <set rarity="Uncommon" muId="3037">HML</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add {B} to your mana pool.
{2}, {T}: Add {U} or {R} to your mana pool.</text>
        </card>
        <card>
            <name>Jarad's Orders</name>
            <set rarity="Rare" muId="253633" num="175">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.</text>
        </card>
        <card>
            <name>Supply // Demand</name>
            <set rarity="" muId="107464" num="157a">DIS</set>
            <color>W</color>
            <color>G</color>
            <color>U</color>
            <manacost>XGW // 1WU</manacost>
            <cmc>2 // 3</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create X 1/1 green Saproling creature tokens.

---

Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Goblin Spymaster</name>
            <set rarity="Rare" muId="420636" num="19">C16</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with &quot;Creatures you control attack each combat if able.&quot;</text>
        </card>
        <card>
            <name>Demon-Possessed Witch</name>
            <set rarity="Uncommon" muId="409869" num="119b">SOI</set>
            <color>B</color>
            <related attach="attach">Kindly Stranger</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When this creature transforms into Demon-Possessed Witch, you may destroy target creature.</text>
        </card>
        <card>
            <name>Stun</name>
            <set rarity="Common" muId="23073" num="172">INV</set>
            <set rarity="Common" muId="4851">TMP</set>
            <set rarity="Common" muId="397466" num="163">TPR</set>
            <set rarity="Common" muId="134755" num="240">10E</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature can't block this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Rabid Elephant</name>
            <set rarity="Common" muId="29781" num="263">ODY</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elephant</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.</text>
        </card>
        <card>
            <name>Force Away</name>
            <set rarity="Common" muId="386539" num="40">KTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand.
Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Death's-Head Buzzard</name>
            <set rarity="Common" muId="47223" num="63">SCG</set>
            <set rarity="Common" muId="382909" num="115">VMA</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Kami of Empty Graves</name>
            <set rarity="Common" muId="87335" num="75">SOK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Atarka, World Render</name>
            <set rarity="Rare" muId="433093" num="161">C17</set>
            <set rarity="Rare" muId="391796" num="149">FRF</set>
            <set rarity="Special" muId="0" num="131">pPRE</set>
            <color>R</color>
            <color>G</color>
            <manacost>5RG</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Squall Drifter</name>
            <set rarity="Common" muId="121273" num="17">CSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Snow Creature — Elemental</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Slay</name>
            <set rarity="Uncommon" muId="209134" num="25">DDE</set>
            <set rarity="Uncommon" muId="45314" num="164">8ED</set>
            <set rarity="Uncommon" muId="83266" num="163">9ED</set>
            <set rarity="Uncommon" muId="15137" num="55">PLS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target green creature. It can't be regenerated.
Draw a card.</text>
        </card>
        <card>
            <name>Abzan Ascendancy</name>
            <set rarity="Rare" muId="386464" num="160">KTK</set>
            <set rarity="Special" muId="0" num="88">pPRE</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>WBG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Pulmonic Sliver</name>
            <set rarity="Rare" muId="113575" num="36">TSP</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have flying.
All Slivers have &quot;If this permanent would be put into a graveyard, you may put it on top of its owner's library instead.&quot;</text>
        </card>
        <card>
            <name>Woodwraith Strangler</name>
            <set rarity="Common" muId="83908" num="241">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.</text>
        </card>
        <card>
            <name>Angelic Field Marshal</name>
            <set rarity="Rare" muId="389428" num="2">C14</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.</text>
        </card>
        <card>
            <name>Ashes to Ashes</name>
            <set rarity="Uncommon" muId="3824">5ED</set>
            <set rarity="Uncommon" muId="2086">4ED</set>
            <set rarity="Uncommon" muId="201250" num="58">ME3</set>
            <set rarity="Common" muId="1728">DRK</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.</text>
        </card>
        <card>
            <name>Armored Griffin</name>
            <set rarity="Common" muId="184728" num="5">ME2</set>
            <set rarity="Uncommon" muId="271234" num="1">PC2</set>
            <set rarity="Uncommon" muId="423426" num="1">PCA</set>
            <set rarity="Uncommon" muId="6509">PO2</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Yeva's Forcemage</name>
            <set rarity="Common" muId="265840" num="198">M13</set>
            <set rarity="Common" muId="398424" num="208">ORI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Retreat to Kazandu</name>
            <set rarity="Uncommon" muId="430611" num="72">E01</set>
            <set rarity="Uncommon" muId="402009" num="186">BFZ</set>
            <set rarity="Uncommon" muId="401663" num="21">DDP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.</text>
        </card>
        <card>
            <name>Winged Temple of Orazca</name>
            <set rarity="Rare" muId="439816" num="158b">RIX</set>
            <related attach="attach">Hadana's Climb</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Hadana's Climb.)
{T}: Add one mana of any color to your mana pool.
{1}{G}{U}, {T}: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.</text>
        </card>
        <card>
            <name>Grafted Wargear</name>
            <set rarity="Uncommon" muId="50927" num="126">5DN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+2.
Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Hermit of the Natterknolls</name>
            <set rarity="Uncommon" muId="409968" num="209a">SOI</set>
            <color>G</color>
            <related attach="attach">Lone Wolf of the Natterknolls</related>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.</text>
        </card>
        <card>
            <name>Rakish Heir</name>
            <set rarity="Uncommon" muId="433072" num="140">C17</set>
            <set rarity="Uncommon" muId="234441" num="158">ISD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Due Respect</name>
            <set rarity="Uncommon" muId="233077" num="8">NPH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Permanents enter the battlefield tapped this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Cloud Sprite</name>
            <set rarity="Common" muId="0" num="4">DPA</set>
            <set rarity="Common" muId="19563" num="67">MMQ</set>
            <set rarity="Common" muId="132069" num="75">10E</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud Sprite can block only creatures with flying.</text>
        </card>
        <card>
            <name>Ravager of the Fells</name>
            <set rarity="Mythic Rare" muId="262699" num="140a">DKA</set>
            <set rarity="Mythic Rare" muId="439334" num="11b">V17</set>
            <color>R</color>
            <color>G</color>
            <related attach="attach">Huntmaster of the Fells</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Werewolf</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.</text>
        </card>
        <card>
            <name>Skull Catapult</name>
            <set rarity="Uncommon" muId="11503" num="309">6ED</set>
            <set rarity="Special" muId="0" num="336">CST</set>
            <set rarity="Uncommon" muId="3811">5ED</set>
            <set rarity="Uncommon" muId="2422">ICE</set>
            <set rarity="Uncommon" muId="184667" num="219">ME2</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Evil Eye of Orms-by-Gore</name>
            <set rarity="Uncommon" muId="14593" num="126">6ED</set>
            <set rarity="Uncommon" muId="3842">5ED</set>
            <set rarity="Uncommon" muId="1436">LEG</set>
            <set rarity="Special" muId="107278" num="42">TSB</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Eye</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Non-Eye creatures you control can't attack.
Evil Eye of Orms-by-Gore can't be blocked except by Walls.</text>
        </card>
        <card>
            <name>Quillmane Baku</name>
            <set rarity="Common" muId="74657" num="48">BOK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.
{1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with converted mana cost X or less to its owner's hand.</text>
        </card>
        <card>
            <name>Instill Infection</name>
            <set rarity="Common" muId="397820" num="85">MM2</set>
            <set rarity="Common" muId="194349" num="68">SOM</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a -1/-1 counter on target creature.
Draw a card.</text>
        </card>
        <card>
            <name>Sigil of Valor</name>
            <set rarity="Uncommon" muId="398515" num="239">ORI</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Enraged Revolutionary</name>
            <set rarity="Common" muId="382261" num="31">CNS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Blackmail</name>
            <set rarity="Uncommon" muId="83471" num="115">9ED</set>
            <set rarity="Uncommon" muId="39709" num="127">ONS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.</text>
        </card>
        <card>
            <name>Survey the Wreckage</name>
            <set rarity="Common" muId="270804" num="107">RTR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Create a 1/1 red Goblin creature token.</text>
        </card>
        <card>
            <name>Failure // Comply</name>
            <set rarity="" muId="426923" num="221a">AKH</set>
            <color>U</color>
            <color>W</color>
            <manacost>1U // W</manacost>
            <cmc>2 // 1</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target spell to its owner's hand.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.</text>
        </card>
        <card>
            <name>Necromancy</name>
            <set rarity="Uncommon" muId="3621">VIS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with &quot;enchant creature put onto the battlefield with Necromancy.&quot; Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.</text>
        </card>
        <card>
            <name>Wingmate Roc</name>
            <set rarity="Mythic Rare" muId="386726" num="31">KTK</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Raid — When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, create a 3/4 white Bird creature token with flying.
Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.</text>
        </card>
        <card>
            <name>Golgari Thug</name>
            <set rarity="Uncommon" muId="292953" num="48">DDJ</set>
            <set rarity="Uncommon" muId="88994" num="87">RAV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Golgari Thug dies, put target creature card from your graveyard on top of your library.
Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Order of Whiteclay</name>
            <set rarity="Rare" muId="146007" num="16">SHM</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Cleric</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Linvala, Keeper of Silence</name>
            <set rarity="Mythic Rare" muId="425838" num="13">MM3</set>
            <set rarity="Mythic Rare" muId="193660" num="33">ROE</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Activated abilities of creatures your opponents control can't be activated.</text>
        </card>
        <card>
            <name>Fierce Empath</name>
            <set rarity="Common" muId="220475" num="55">ARC</set>
            <set rarity="Common" muId="247404" num="155">CMD</set>
            <set rarity="Common" muId="44218" num="119">SCG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Glistener Elf</name>
            <set rarity="Special" muId="0" num="140">pFNM</set>
            <set rarity="Common" muId="233052" num="111">NPH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Settle the Wreckage</name>
            <set rarity="Rare" muId="435186" num="34">XLN</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.</text>
        </card>
        <card>
            <name>Aerie Mystics</name>
            <set rarity="Uncommon" muId="376239" num="2">C13</set>
            <set rarity="Uncommon" muId="430220" num="1">CMA</set>
            <set rarity="Uncommon" muId="153946" num="1">CON</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)</text>
        </card>
        <card>
            <name>Draining Whelk</name>
            <set rarity="Rare" muId="111057" num="57">TSP</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Illusion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying
When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Frantic Salvage</name>
            <set rarity="Common" muId="213791" num="6">MBS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put any number of target artifact cards from your graveyard on top of your library.
Draw a card.</text>
        </card>
        <card>
            <name>Oketra's Last Mercy</name>
            <set rarity="Rare" muId="430707" num="18">HOU</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.</text>
        </card>
        <card>
            <name>Firestorm</name>
            <set rarity="Rare" muId="4547">WTH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Firestorm, discard X cards.
Firestorm deals X damage to each of X target creatures and/or players.</text>
        </card>
        <card>
            <name>Stonybrook Banneret</name>
            <set rarity="Common" muId="152652" num="51">MOR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Tel-Jilad Exile</name>
            <set rarity="Common" muId="49436" num="133">MRD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Troll Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Regenerate Tel-Jilad Exile.</text>
        </card>
        <card>
            <name>Thunderheads</name>
            <set rarity="Uncommon" muId="338397" num="23">DDJ</set>
            <set rarity="Uncommon" muId="96946" num="37">GPT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.)
Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Inspiration</name>
            <set rarity="Common" muId="14507" num="76">6ED</set>
            <set rarity="Common" muId="45246" num="85">8ED</set>
            <set rarity="Common" muId="265380" num="42">RTR</set>
            <set rarity="Common" muId="13169" num="81">7ED</set>
            <set rarity="Common" muId="25526">S00</set>
            <set rarity="Common" muId="3642">VIS</set>
            <set rarity="Common" muId="429899" num="10">W17</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player draws two cards.</text>
        </card>
        <card>
            <name>Imperial Aerosaur</name>
            <set rarity="Uncommon" muId="435165" num="14">XLN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Oran-Rief Hydra</name>
            <set rarity="Rare" muId="430608" num="69">E01</set>
            <set rarity="Rare" muId="401978" num="181">BFZ</set>
            <set rarity="Rare" muId="417439" num="16">DDR</set>
            <set rarity="Special" muId="0" num="140">pMEI</set>
            <set rarity="Special" muId="0" num="280">pPRE</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Hydra</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.</text>
        </card>
        <card>
            <name>Mass Calcify</name>
            <set rarity="Rare" muId="383304" num="18">M15</set>
            <set rarity="Rare" muId="146053" num="12">SHM</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all nonwhite creatures.</text>
        </card>
        <card>
            <name>The Dead Shall Serve</name>
            <set rarity="Common" muId="212613" num="7">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.</text>
        </card>
        <card>
            <name>Call of the Full Moon</name>
            <set rarity="Uncommon" muId="398457" num="134">ORI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.)
At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon.</text>
        </card>
        <card>
            <name>Merfolk Observer</name>
            <set rarity="Common" muId="198173" num="76">ROE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Merfolk Observer enters the battlefield, look at the top card of target player's library.</text>
        </card>
        <card>
            <name>Stabwhisker the Odious</name>
            <set rarity="Rare" muId="78679" num="131b">CHK</set>
            <color>B</color>
            <related attach="attach">Nezumi Shortfang</related>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Rat Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Ashmouth Blade</name>
            <set rarity="Uncommon" muId="410027" num="260b">SOI</set>
            <related attach="attach">Neglected Heirloom</related>
            <manacost></manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+3 and has first strike.
Equip {3}</text>
        </card>
        <card>
            <name>One of the Pack</name>
            <set rarity="Common" muId="409993" num="229b">SOI</set>
            <color>G</color>
            <related attach="attach">Solitary Hunter</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Werewolf</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.</text>
        </card>
        <card>
            <name>Deity of Scars</name>
            <set rarity="Rare" muId="153488" num="118">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>B/GB/GB/GB/GB/G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Avatar</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
Deity of Scars enters the battlefield with two -1/-1 counters on it.
{B/G}, Remove a -1/-1 counter from Deity of Scars: Regenerate Deity of Scars.</text>
        </card>
        <card>
            <name>Reclamation Sage</name>
            <set rarity="Uncommon" muId="389651" num="213">C14</set>
            <set rarity="Uncommon" muId="430359" num="140">CMA</set>
            <set rarity="Uncommon" muId="383359" num="194">M15</set>
            <set rarity="Special" muId="0" num="39">pMGD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Plow Under</name>
            <set rarity="Rare" muId="45450" num="272">8ED</set>
            <set rarity="Rare" muId="12628" num="117">UDS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put two target lands on top of their owners' libraries.</text>
        </card>
        <card>
            <name>I Bask in Your Silent Awe</name>
            <set rarity="Common" muId="212614" num="15">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Ongoing Scheme</type>
            <tablerow>1</tablerow>
            <text>(An ongoing scheme remains face up until it's abandoned.)
Each opponent can't cast more than one spell each turn.
At the beginning of your upkeep, if no opponent cast a spell since your last turn ended, abandon this scheme.</text>
        </card>
        <card>
            <name>Tatsumasa, the Dragon's Fang</name>
            <set rarity="Rare" muId="75291" num="270">CHK</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +5/+5.
{6}, Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies.
Equip {3}</text>
        </card>
        <card>
            <name>Spike Worker</name>
            <set rarity="Common" muId="21198">BRB</set>
            <set rarity="Common" muId="5242">STH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spike</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spike Worker enters the battlefield with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Shadow Glider</name>
            <set rarity="Common" muId="402030" num="47">BFZ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Wail of the Nim</name>
            <set rarity="Common" muId="48105" num="81">MRD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine {B} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Aetherstream Leopard</name>
            <set rarity="Common" muId="423770" num="103">AER</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Aetherstream Leopard enters the battlefield, you get {E} (an energy counter).
Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Soratami Mirror-Mage</name>
            <set rarity="Uncommon" muId="80410" num="88">CHK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Moonfolk Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Chaos Harlequin</name>
            <set rarity="Rare" muId="3167">ALL</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Lithomancer's Focus</name>
            <set rarity="Common" muId="401941" num="38">BFZ</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.</text>
        </card>
        <card>
            <name>Entrails Feaster</name>
            <set rarity="Rare" muId="10699" num="143">ONS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie Cat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.</text>
        </card>
        <card>
            <name>Mishra's Helix</name>
            <set rarity="Rare" muId="10650" num="302">USG</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}, {T}: Tap X target lands.</text>
        </card>
        <card>
            <name>Walking Sponge</name>
            <set rarity="Uncommon" muId="12380" num="47">ULG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Sponge</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature loses your choice of flying, first strike, or trample until end of turn.</text>
        </card>
        <card>
            <name>Yavimaya Dryad</name>
            <set rarity="Uncommon" muId="220560" num="75">ARC</set>
            <set rarity="Uncommon" muId="118884" num="235">TSP</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Dryad</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Regress</name>
            <set rarity="Common" muId="49061" num="48">MRD</set>
            <set rarity="Common" muId="193603" num="83">ROE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Fungal Behemoth</name>
            <set rarity="Rare" muId="124065" num="128">PLC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Fungus</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.
Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Dimir Machinations</name>
            <set rarity="Uncommon" muId="87981" num="84">RAV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Steely Resolve</name>
            <set rarity="Rare" muId="40130" num="286">ONS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Steely Resolve enters the battlefield, choose a creature type.
Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)</text>
        </card>
        <card>
            <name>Wild Elephant</name>
            <set rarity="Common" muId="3423">MIR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Trained Cheetah</name>
            <set rarity="Uncommon" muId="10573" num="154">PTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Master of Predicaments</name>
            <set rarity="Rare" muId="383305" num="67">M15</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Sphinx</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.</text>
        </card>
        <card>
            <name>Hymn of Rebirth</name>
            <set rarity="Uncommon" muId="2731">ICE</set>
            <set rarity="Uncommon" muId="159838" num="146">MED</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature card from a graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Tasseled Dromedary</name>
            <set rarity="Common" muId="417603" num="30">KLD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Camel</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Molten Disaster</name>
            <set rarity="Rare" muId="376413" num="117">C13</set>
            <set rarity="Rare" muId="136154" num="102">FUT</set>
            <set rarity="Rare" muId="370437" num="123">MMA</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {R} (You may pay an additional {R} as you cast this spell.)
If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Molten Disaster deals X damage to each creature without flying and each player.</text>
        </card>
        <card>
            <name>Mox Jet</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="33">LEA</set>
            <set rarity="Rare" muId="328">LEB</set>
            <set rarity="Rare" muId="630">2ED</set>
            <set rarity="Special" muId="383020" num="6">VMA</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} to your mana pool.</text>
        </card>
        <card>
            <name>Dermoplasm</name>
            <set rarity="Rare" muId="44300" num="35">LGN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.</text>
        </card>
        <card>
            <name>Ghostform</name>
            <set rarity="Common" muId="240003" num="56">AVR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Up to two target creatures can't be blocked this turn.</text>
        </card>
        <card>
            <name>Lim-Dûl the Necromancer</name>
            <set rarity="Rare" muId="113522" num="114">TSP</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types.
{1}{B}: Regenerate target Zombie.</text>
        </card>
        <card>
            <name>Phyrexian Rager</name>
            <set rarity="Common" muId="27660" num="49">APC</set>
            <set rarity="Common" muId="405339" num="132">C15</set>
            <set rarity="Common" muId="430281" num="62">CMA</set>
            <set rarity="Common" muId="393912" num="39">DD3_GVL</set>
            <set rarity="Common" muId="201790" num="39">DDD</set>
            <set rarity="Common" muId="413644" num="102">EMA</set>
            <set rarity="Common" muId="438668" num="102">IMA</set>
            <set rarity="Special" muId="0" num="14">pMEI</set>
            <set rarity="Common" muId="213804" num="51">MBS</set>
            <set rarity="Common" muId="135189" num="167">10E</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Wild Defiance</name>
            <set rarity="Rare" muId="276199" num="203">AVR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Deep-Slumber Titan</name>
            <set rarity="Rare" muId="159396" num="89">SHM</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Deep-Slumber Titan enters the battlefield tapped.
Deep-Slumber Titan doesn't untap during your untap step.
Whenever Deep-Slumber Titan is dealt damage, untap it.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Pilgrim's Eye</name>
            <set rarity="Uncommon" muId="401984" num="226">BFZ</set>
            <set rarity="Common" muId="376449" num="253">C13</set>
            <set rarity="Common" muId="389632" num="262">C14</set>
            <set rarity="Common" muId="430443" num="224">CMA</set>
            <set rarity="Common" muId="270872" num="47">DDI</set>
            <set rarity="Common" muId="413771" num="229">EMA</set>
            <set rarity="Common" muId="198367" num="128">WWK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Thopter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Angel of Jubilation</name>
            <set rarity="Rare" muId="240120" num="2">AVR</set>
            <color>W</color>
            <manacost>1WWW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.</text>
        </card>
        <card>
            <name>Surging Flame</name>
            <set rarity="Special" muId="0" num="83">pARL</set>
            <set rarity="Common" muId="121269" num="99">CSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Surging Flame deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Wizard Mentor</name>
            <set rarity="Common" muId="8907" num="112">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Return Wizard Mentor and target creature you control to their owner's hand.</text>
        </card>
        <card>
            <name>Soldevi Sage</name>
            <set rarity="Common" muId="3117">ALL</set>
            <set rarity="Uncommon" muId="16436" num="99">6ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice two lands: Draw three cards, then discard one of them.</text>
        </card>
        <card>
            <name>Pale Bears</name>
            <set rarity="Rare" muId="2580">ICE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Bear</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Manta Riders</name>
            <set rarity="Common" muId="21125">BRB</set>
            <set rarity="Common" muId="4711">TMP</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}: Manta Riders gains flying until end of turn.</text>
        </card>
        <card>
            <name>Itlimoc, Cradle of the Sun</name>
            <set rarity="Rare" muId="435347" num="191b">XLN</set>
            <related attach="attach">Growing Rites of Itlimoc</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Growing Rites of Itlimoc.)
{T}: Add {G} to your mana pool.
{T}: Add {G} to your mana pool for each creature you control.</text>
        </card>
        <card>
            <name>Elite Vanguard</name>
            <set rarity="Uncommon" muId="222710" num="2">DDF</set>
            <set rarity="Common" muId="413550" num="8">EMA</set>
            <set rarity="Uncommon" muId="189902" num="9">M10</set>
            <set rarity="Uncommon" muId="208291" num="13">M11</set>
            <set rarity="Uncommon" muId="240315" num="15">M12</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Sure Strike</name>
            <set rarity="Common" muId="402052" num="157">BFZ</set>
            <set rarity="Common" muId="435320" num="166">XLN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Thalakos Sentry</name>
            <set rarity="Common" muId="4735">TMP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Thalakos Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Blue Ward</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2325">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="239">LEA</set>
            <set rarity="Uncommon" muId="534">LEB</set>
            <set rarity="Uncommon" muId="1333">3ED</set>
            <set rarity="Uncommon" muId="836">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.</text>
        </card>
        <card>
            <name>Fortress Cyclops</name>
            <set rarity="Uncommon" muId="366280" num="164">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Creature — Cyclops Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.
Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Join the Ranks</name>
            <set rarity="Common" muId="194706" num="9">WWK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 white Soldier Ally creature tokens.</text>
        </card>
        <card>
            <name>Jalum Grifter</name>
            <set rarity="Rare" muId="9782" num="47">UGL</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Devil</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, {T}: Shuffle Jalum Grifter and two lands you control face down. Target opponent  chooses one of those cards. Turn the cards face up. If the opponent chose Jalum Grifter, sacrifice it. Otherwise, destroy target permanent.</text>
        </card>
        <card>
            <name>Kjeldoran Dead</name>
            <set rarity="Common" muId="20179" num="140">6ED</set>
            <set rarity="Special" muId="0" num="137">CST</set>
            <set rarity="Common" muId="3853">5ED</set>
            <set rarity="Common" muId="2461">ICE</set>
            <set rarity="Common" muId="184641" num="98">ME2</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Skeleton</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Kjeldoran Dead enters the battlefield, sacrifice a creature.
{B}: Regenerate Kjeldoran Dead.</text>
        </card>
        <card>
            <name>Words of Worship</name>
            <set rarity="Rare" muId="40189" num="61">ONS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time you would draw a card this turn, you gain 5 life instead.</text>
        </card>
        <card>
            <name>Essence Sliver</name>
            <set rarity="Rare" muId="42025" num="13">LGN</set>
            <set rarity="Special" muId="106647" num="8">TSB</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Sliver deals damage, its controller gains that much life.</text>
        </card>
        <card>
            <name>Reef Pirates</name>
            <set rarity="Common" muId="3937">5ED</set>
            <set rarity="Common" muId="2955">HML</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Ruin Processor</name>
            <set rarity="Common" muId="402017" num="12">BFZ</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Creature — Eldrazi Processor</type>
            <pt>7/8</pt>
            <tablerow>2</tablerow>
            <text>When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.</text>
        </card>
        <card>
            <name>Bramblesnap</name>
            <set rarity="Uncommon" muId="193465" num="180">ROE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Seal of Strength</name>
            <set rarity="Common" muId="413726" num="184">EMA</set>
            <set rarity="Common" muId="21366" num="115">NMS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Darksteel Citadel</name>
            <set rarity="Uncommon" muId="389479" num="290">C14</set>
            <set rarity="Uncommon" muId="420905" num="288">C16</set>
            <set rarity="Common" muId="45415" num="164">DST</set>
            <set rarity="Common" muId="222734" num="72">DDF</set>
            <set rarity="Uncommon" muId="383222" num="242">M15</set>
            <set rarity="Common" muId="397853" num="238">MM2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact Land</type>
            <tablerow>0</tablerow>
            <text>Indestructible
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Burst of Strength</name>
            <set rarity="Common" muId="366304" num="115">GTC</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on target creature and untap it.</text>
        </card>
        <card>
            <name>Captivating Glance</name>
            <set rarity="Uncommon" muId="146172" num="55">LRW</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Monkey Cage</name>
            <set rarity="Rare" muId="19878" num="307">MMQ</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When a creature enters the battlefield, sacrifice Monkey Cage and create X 2/2 green Monkey creature tokens, where X is that creature's converted mana cost.</text>
        </card>
        <card>
            <name>Branching Bolt</name>
            <set rarity="Common" muId="220455" num="82">ARC</set>
            <set rarity="Common" muId="205320" num="83">HOP</set>
            <set rarity="Common" muId="177602" num="158">ALA</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Branching Bolt deals 3 damage to target creature with flying.
• Branching Bolt deals 3 damage to target creature without flying.</text>
        </card>
        <card>
            <name>Unexpectedly Absent</name>
            <set rarity="Rare" muId="376563" num="25">C13</set>
            <set rarity="Rare" muId="430246" num="27">CMA</set>
            <set rarity="Rare" muId="413575" num="33">EMA</set>
            <color>W</color>
            <manacost>XWW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target nonland permanent into its owner's library just beneath the top X cards of that library.</text>
        </card>
        <card>
            <name>Jelenn Sphinx</name>
            <set rarity="Uncommon" muId="368947" num="77">DGM</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Creature — Sphinx</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Thornscape Familiar</name>
            <set rarity="Common" muId="25618" num="95">PLS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Red spells and white spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>River Hoopoe</name>
            <set rarity="Uncommon" muId="430832" num="143">HOU</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}{G}{U}: You gain 2 life and draw a card.</text>
        </card>
        <card>
            <name>Chasm Guide</name>
            <set rarity="Uncommon" muId="401840" num="143">BFZ</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Scout Ally</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.</text>
        </card>
        <card>
            <name>Staff of Nin</name>
            <set rarity="Rare" muId="405393" num="270">C15</set>
            <set rarity="Rare" muId="433156" num="224">C17</set>
            <set rarity="Special" muId="0" num="19">pLPA</set>
            <set rarity="Rare" muId="249713" num="217">M13</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, draw a card.
{T}: Staff of Nin deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Dark Heart of the Wood</name>
            <set rarity="Uncommon" muId="89017" num="200">RAV</set>
            <set rarity="Common" muId="1820">DRK</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a Forest: You gain 3 life.</text>
        </card>
        <card>
            <name>Engineered Might</name>
            <set rarity="Uncommon" muId="417754" num="181">KLD</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn.</text>
        </card>
        <card>
            <name>Jeskai Barricade</name>
            <set rarity="Uncommon" muId="391861" num="15">FRF</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Defender
When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Viridian Emissary</name>
            <set rarity="Common" muId="405436" num="208">C15</set>
            <set rarity="Common" muId="430381" num="162">CMA</set>
            <set rarity="Common" muId="213728" num="95">MBS</set>
            <set rarity="Common" muId="271146" num="80">PC2</set>
            <set rarity="Common" muId="423505" num="80">PCA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Soltari Lancer</name>
            <set rarity="Common" muId="4902">TMP</set>
            <set rarity="Common" muId="397483" num="30">TPR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Soltari Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Soltari Lancer has first strike as long as it's attacking.</text>
        </card>
        <card>
            <name>Masterful Ninja</name>
            <set rarity="Rare" muId="439449" num="60">UST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Troll Ninja</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.
{1}{B}: Masterful Ninja gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Dream Fighter</name>
            <set rarity="Common" muId="3334">MIR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)</text>
        </card>
        <card>
            <name>Barrin's Spite</name>
            <set rarity="Rare" muId="25751" num="235">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.</text>
        </card>
        <card>
            <name>Jungle Delver</name>
            <set rarity="Common" muId="435351" num="195">XLN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}: Put a +1/+1 counter on Jungle Delver.</text>
        </card>
        <card>
            <name>Highspire Mantis</name>
            <set rarity="Uncommon" muId="386556" num="177">KTK</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample</text>
        </card>
        <card>
            <name>Rakshasa Deathdealer</name>
            <set rarity="Rare" muId="386631" num="192">KTK</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Demon</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.
{B}{G}: Regenerate Rakshasa Deathdealer.</text>
        </card>
        <card>
            <name>Tattoo Ward</name>
            <set rarity="Uncommon" muId="31873" num="54">ODY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.
Sacrifice Tattoo Ward: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Arcane Teachings</name>
            <set rarity="Common" muId="36430" num="78">JUD</set>
            <set rarity="Uncommon" muId="130530" num="188">10E</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +2/+2 and has &quot;{T}: This creature deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Garbage Fire</name>
            <set rarity="Common" muId="416809" num="52">CN2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire.
Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire.</text>
        </card>
        <card>
            <name>Claim of Erebos</name>
            <set rarity="Common" muId="378436" num="64">BNG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{1}{B}, {T}: Target player loses 2 life.&quot;</text>
        </card>
        <card>
            <name>Riparian Tiger</name>
            <set rarity="Common" muId="417740" num="167">KLD</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters).
Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Lace with Moonglove</name>
            <set rarity="Common" muId="416941" num="184">CN2</set>
            <set rarity="Common" muId="143376" num="225">LRW</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Draw a card.</text>
        </card>
        <card>
            <name>Drooling Groodion</name>
            <set rarity="Uncommon" muId="380205" num="65">DDM</set>
            <set rarity="Uncommon" muId="397818" num="173">MM2</set>
            <set rarity="Uncommon" muId="87989" num="204">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BBG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Shifting Shadow</name>
            <set rarity="Rare" muId="433269" num="28">C17</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has haste and &quot;At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order.&quot;</text>
        </card>
        <card>
            <name>Soltari Emissary</name>
            <set rarity="Rare" muId="4900">TMP</set>
            <set rarity="Common" muId="383103" num="46">VMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Soltari Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{W}: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Drana's Emissary</name>
            <set rarity="Uncommon" muId="401862" num="210">BFZ</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Cleric Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Grave Servitude</name>
            <set rarity="Common" muId="3295">MIR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +3/-1 and is black.</text>
        </card>
        <card>
            <name>Vacuumelt</name>
            <set rarity="Uncommon" muId="338398" num="24">DDJ</set>
            <set rarity="Uncommon" muId="96851" num="40">GPT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Arlinn, Embraced by the Moon</name>
            <set rarity="Mythic Rare" muId="439319" num="3b">V17</set>
            <set rarity="Mythic Rare" muId="410008" num="243b">SOI</set>
            <color>R</color>
            <color>G</color>
            <related attach="attach">Arlinn Kord</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Arlinn</type>
            <tablerow>1</tablerow>
            <text>+1: Creatures you control get +1/+1 and gain trample until end of turn.
−1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon.
−6: You get an emblem with &quot;Creatures you control have haste and '{T}: This creature deals damage equal to its power to target creature or player.'&quot;</text>
            <loyalty>0</loyalty>
        </card>
        <card>
            <name>Rustic Clachan</name>
            <set rarity="Rare" muId="222717" num="34">DDF</set>
            <set rarity="Rare" muId="153460" num="150">MOR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.
{T}: Add {W} to your mana pool.
Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Elder Cathar</name>
            <set rarity="Common" muId="409585" num="9">DDQ</set>
            <set rarity="Common" muId="222910" num="12">ISD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.</text>
        </card>
        <card>
            <name>Virtue's Ruin</name>
            <set rarity="Mythic Rare" muId="386297" num="14">V14</set>
            <set rarity="Uncommon" muId="4245">POR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all white creatures.</text>
        </card>
        <card>
            <name>Homicidal Seclusion</name>
            <set rarity="Uncommon" muId="240039" num="108">AVR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.</text>
        </card>
        <card>
            <name>Howling Wolf</name>
            <set rarity="Common" muId="382284" num="167">CNS</set>
            <set rarity="Common" muId="19632" num="252">MMQ</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Wolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Preferred Selection</name>
            <set rarity="Rare" muId="3402">MIR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.</text>
        </card>
        <card>
            <name>Return to Dust</name>
            <set rarity="Uncommon" muId="389656" num="85">C14</set>
            <set rarity="Uncommon" muId="433002" num="70">C17</set>
            <set rarity="Uncommon" muId="430239" num="20">CMA</set>
            <set rarity="Uncommon" muId="247517" num="28">CMD</set>
            <set rarity="Uncommon" muId="109709" num="39">TSP</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.</text>
        </card>
        <card>
            <name>Canopy Claws</name>
            <set rarity="Common" muId="36410" num="108">JUD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature loses flying until end of turn.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Abu Ja'far</name>
            <set rarity="Uncommon" muId="968">ARN</set>
            <set rarity="Uncommon" muId="2838">CHR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.</text>
        </card>
        <card>
            <name>Sustainer of the Realm</name>
            <set rarity="Uncommon" muId="394057" num="8">DD3_DVD</set>
            <set rarity="Uncommon" muId="197007" num="8">DDC</set>
            <set rarity="Common" muId="438601" num="35">IMA</set>
            <set rarity="Uncommon" muId="25550" num="52">7ED</set>
            <set rarity="Uncommon" muId="12814" num="23">ULG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Slinking Skirge</name>
            <set rarity="Common" muId="15786" num="71">UDS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Imp</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}, Sacrifice Slinking Skirge: Draw a card.</text>
        </card>
        <card>
            <name>Akroan Sergeant</name>
            <set rarity="Common" muId="398604" num="130">ORI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</text>
        </card>
        <card>
            <name>Serra</name>
            <set rarity="Special" muId="12332">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +0/+2.</text>
        </card>
        <card>
            <name>Wandering Stream</name>
            <set rarity="Common" muId="23119" num="224">INV</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Domain — You gain 2 life for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Forked Bolt</name>
            <set rarity="Common" muId="401702" num="60">DDP</set>
            <set rarity="Uncommon" muId="193512" num="146">ROE</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.</text>
        </card>
        <card>
            <name>Sorin's Thirst</name>
            <set rarity="Common" muId="368509" num="21">DDK</set>
            <set rarity="Common" muId="241994" num="110">M12</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Sorin's Thirst deals 2 damage to target creature and you gain 2 life.</text>
        </card>
        <card>
            <name>Nagao, Bound by Honor</name>
            <set rarity="Uncommon" muId="79136" num="36">CHK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Samurai</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Emberwilde Caliph</name>
            <set rarity="Rare" muId="3533">MIR</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.</text>
        </card>
        <card>
            <name>Corpse Lunge</name>
            <set rarity="Common" muId="244680" num="93">ISD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Corpse Lunge, exile a creature card from your graveyard.
Corpse Lunge deals damage equal to the exiled card's power to target creature.</text>
        </card>
        <card>
            <name>Deepwood Ghoul</name>
            <set rarity="Common" muId="45285" num="127">8ED</set>
            <set rarity="Common" muId="19587" num="131">MMQ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Pay 2 life: Regenerate Deepwood Ghoul.</text>
        </card>
        <card>
            <name>Deploy the Gatewatch</name>
            <set rarity="Mythic Rare" muId="414310" num="20">EMN</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.</text>
        </card>
        <card>
            <name>Errant Doomsayers</name>
            <set rarity="Common" muId="116379" num="15">TSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rebel</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Tap target creature with toughness 2 or less.</text>
        </card>
        <card>
            <name>Font of Return</name>
            <set rarity="Common" muId="380420" num="71">JOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Noxious Field</name>
            <set rarity="Uncommon" muId="24686" num="70">PCY</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: This land deals 1 damage to each creature and each player.&quot;</text>
        </card>
        <card>
            <name>Malakir Cullblade</name>
            <set rarity="Uncommon" muId="398556" num="108">ORI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.</text>
        </card>
        <card>
            <name>Death of a Thousand Stings</name>
            <set rarity="Common" muId="74202" num="64">SOK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target player loses 1 life and you gain 1 life.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Enslaved Dwarf</name>
            <set rarity="Common" muId="32917" num="96">TOR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Volcanic Hammer</name>
            <set rarity="Common" muId="45356" num="231">8ED</set>
            <set rarity="Common" muId="83327" num="226">9ED</set>
            <set rarity="Common" muId="4366">POR</set>
            <set rarity="Common" muId="6593">PO2</set>
            <set rarity="Common" muId="30171" num="226">7ED</set>
            <set rarity="Common" muId="20206" num="123">S99</set>
            <set rarity="Special" muId="0" num="7">pSUS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Volcanic Hammer deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Bog Initiate</name>
            <set rarity="Common" muId="23024" num="95">INV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}: Add {B} to your mana pool.</text>
        </card>
        <card>
            <name>Trained Pronghorn</name>
            <set rarity="Common" muId="35068" num="30">JUD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Antelope</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.</text>
        </card>
        <card>
            <name>Jace, Ingenious Mind-Mage</name>
            <set rarity="Mythic Rare" muId="435441" num="280">XLN</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Jace</type>
            <tablerow>1</tablerow>
            <text>+1: Draw a card.
+1: Untap all creatures you control.
−9: Gain control of up to three target creatures.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Thrull Wizard</name>
            <set rarity="Uncommon" muId="1868">FEM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Thrull Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}.</text>
        </card>
        <card>
            <name>Tunnel</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2310">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="226">LEA</set>
            <set rarity="Uncommon" muId="521">LEB</set>
            <set rarity="Uncommon" muId="1322">3ED</set>
            <set rarity="Uncommon" muId="823">2ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target Wall. It can't be regenerated.</text>
        </card>
        <card>
            <name>Zombie Apocalypse</name>
            <set rarity="Rare" muId="262669" num="80">DKA</set>
            <set rarity="Special" muId="0" num="14">pMGD</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.</text>
        </card>
        <card>
            <name>Bull Aurochs</name>
            <set rarity="Common" muId="121152" num="107">CSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Aurochs</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.</text>
        </card>
        <card>
            <name>Void Winnower</name>
            <set rarity="Mythic Rare" muId="402093" num="17">BFZ</set>
            <set rarity="Special" muId="0" num="302">pPRE</set>
            <manacost>9</manacost>
            <cmc>9</cmc>
            <type>Creature — Eldrazi</type>
            <pt>11/9</pt>
            <tablerow>2</tablerow>
            <text>Your opponents can't cast spells with even converted mana costs. (Zero is even.)
Your opponents can't block with creatures with even converted mana costs.</text>
        </card>
        <card>
            <name>Phyrexian Purge</name>
            <set rarity="Rare" muId="3544">MIR</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy any number of target creatures.
Phyrexian Purge costs 3 life more to cast for each target.</text>
        </card>
        <card>
            <name>Nameless Race</name>
            <set rarity="Rare" muId="1739">DRK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Trample
As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.
Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.</text>
        </card>
        <card>
            <name>Aethertorch Renegade</name>
            <set rarity="Uncommon" muId="417679" num="106">KLD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E} (four energy counters).
{T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature.
{T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player.</text>
        </card>
        <card>
            <name>Order // Chaos</name>
            <set rarity="" muId="27167" num="132a">APC</set>
            <set rarity="" muId="420857" num="240a">C16</set>
            <set rarity="" muId="205384" num="104a">HOP</set>
            <color>W</color>
            <color>R</color>
            <manacost>3W // 2R</manacost>
            <cmc>4 // 3</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target attacking creature.

---

Creatures can't block this turn.</text>
        </card>
        <card>
            <name>Faerie Macabre</name>
            <set rarity="Common" muId="393888" num="42">DD3_GVL</set>
            <set rarity="Common" muId="201822" num="42">DDD</set>
            <set rarity="Common" muId="370410" num="86">MMA</set>
            <set rarity="Common" muId="153964" num="66">SHM</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.</text>
        </card>
        <card>
            <name>Footsteps of the Goryo</name>
            <set rarity="Uncommon" muId="74400" num="68">SOK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Fortuitous Find</name>
            <set rarity="Common" muId="417654" num="81">KLD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Return target artifact card from your graveyard to your hand.
• Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Remedy</name>
            <set rarity="Common" muId="14464" num="36">6ED</set>
            <set rarity="Common" muId="3724">VIS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.</text>
        </card>
        <card>
            <name>Dovin Baan</name>
            <set rarity="Mythic Rare" muId="417752" num="179">KLD</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Dovin</type>
            <tablerow>1</tablerow>
            <text>+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.
−1: You gain 2 life and draw a card.
−7: You get an emblem with &quot;Your opponents can't untap more than two permanents during their untap steps.&quot;</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Arashin Foremost</name>
            <set rarity="Rare" muId="394494" num="3">DTK</set>
            <set rarity="Special" muId="0" num="159">pPRE</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Sovereign's Realm</name>
            <set rarity="Mythic Rare" muId="416767" num="10">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>(Start the game with this conspiracy face up in the command zone.)
Your deck can't have basic land cards and your starting hand size is five.
Exile a card from your hand: This turn, you may play basic land cards from outside the game.
Basic lands you control have &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Boros Keyrune</name>
            <set rarity="Uncommon" muId="366413" num="227">GTC</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} or {W} to your mana pool.
{R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Burden of Guilt</name>
            <set rarity="Common" muId="262873" num="4">DKA</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{1}: Tap enchanted creature.</text>
        </card>
        <card>
            <name>Salt Flats</name>
            <set rarity="Rare" muId="4938">TMP</set>
            <set rarity="Uncommon" muId="397590" num="242">TPR</set>
            <set rarity="Uncommon" muId="383076" num="310">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Salt Flats enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{T}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Flying Crane Technique</name>
            <set rarity="Rare" muId="386538" num="176">KTK</set>
            <set rarity="Special" muId="0" num="100">pPRE</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>3URW</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap all creatures you control. They gain flying and double strike until end of turn.</text>
        </card>
        <card>
            <name>Faithbearer Paladin</name>
            <set rarity="Common" muId="414316" num="25">EMN</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Harvest Pyre</name>
            <set rarity="Common" muId="220010" num="146">ISD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Harvest Pyre, exile X cards from your graveyard.
Harvest Pyre deals X damage to target creature.</text>
        </card>
        <card>
            <name>Cowed by Wisdom</name>
            <set rarity="Common" muId="74132" num="5">SOK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand.</text>
        </card>
        <card>
            <name>Moat</name>
            <set rarity="Rare" muId="1626">LEG</set>
            <set rarity="Rare" muId="159308" num="21">MED</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures without flying can't attack.</text>
        </card>
        <card>
            <name>Thran Golem</name>
            <set rarity="Uncommon" muId="234072" num="220">M12</set>
            <set rarity="Rare" muId="83202" num="313">9ED</set>
            <set rarity="Uncommon" muId="271173" num="114">PC2</set>
            <set rarity="Uncommon" muId="423539" num="114">PCA</set>
            <set rarity="Rare" muId="15254" num="141">UDS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.</text>
        </card>
        <card>
            <name>Kithkin Daggerdare</name>
            <set rarity="Common" muId="139498" num="223">LRW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Target attacking creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Beneath the Sands</name>
            <set rarity="Common" muId="430800" num="111">HOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Steppe Lynx</name>
            <set rarity="Common" muId="171012" num="36">ZEN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Tolaria</name>
            <set rarity="Uncommon" muId="1705">LEG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} to your mana pool.
{T}: Target creature loses banding and all &quot;bands with other&quot; abilities until end of turn. Activate this ability only during any upkeep step.</text>
        </card>
        <card>
            <name>Gnat Alley Creeper</name>
            <set rarity="Uncommon" muId="107526" num="63">DIS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Gnat Alley Creeper can't be blocked by creatures with flying.</text>
        </card>
        <card>
            <name>Haunted Guardian</name>
            <set rarity="Uncommon" muId="279613" num="216">AVR</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Defender, first strike</text>
        </card>
        <card>
            <name>Gilded Lotus</name>
            <set rarity="Mythic Rare" muId="373335" num="12">V13</set>
            <set rarity="Rare" muId="249742" num="206">M13</set>
            <set rarity="Rare" muId="48189" num="175">MRD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add three mana of any one color to your mana pool.</text>
        </card>
        <card>
            <name>Griffin Rider</name>
            <set rarity="Common" muId="220282" num="20">M12</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.</text>
        </card>
        <card>
            <name>Urza</name>
            <set rarity="Special" muId="12326">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{3}: Urza deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Wu Scout</name>
            <set rarity="Common" muId="10612" num="62">PTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Wu Scout enters the battlefield, look at target opponent's hand.</text>
        </card>
        <card>
            <name>Nobilis of War</name>
            <set rarity="Rare" muId="373336" num="15">DDL</set>
            <set rarity="Rare" muId="154258" num="144">EVE</set>
            <set rarity="Rare" muId="397733" num="195">MM2</set>
            <color>W</color>
            <color>R</color>
            <manacost>R/WR/WR/WR/WR/W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Avatar</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Attacking creatures you control get +2/+0.</text>
        </card>
        <card>
            <name>Temporal Aperture</name>
            <set rarity="Rare" muId="5548" num="310">USG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)</text>
        </card>
        <card>
            <name>Falling Star</name>
            <set rarity="Rare" muId="1571">LEG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.</text>
        </card>
        <card>
            <name>Necromancer's Assistant</name>
            <set rarity="Common" muId="383322" num="107">M15</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Necromancer's Assistant enters the battlefield, put the top three cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Militant Monk</name>
            <set rarity="Common" muId="12363" num="9">TOR</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Intimidator Initiate</name>
            <set rarity="Common" muId="142026" num="96">SHM</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Kiki-Jiki, Mirror Breaker</name>
            <set rarity="Rare" muId="50321" num="175">CHK</set>
            <set rarity="Mythic Rare" muId="244666" num="4">V11</set>
            <set rarity="Mythic Rare" muId="438702" num="136">IMA</set>
            <set rarity="Mythic Rare" muId="370534" num="120">MMA</set>
            <set rarity="Mythic Rare" muId="397698" num="121">MM2</set>
            <color>R</color>
            <manacost>2RRR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
{T}: Create a token that's a copy of target nonlegendary creature you control. That token has haste. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Species Gorger</name>
            <set rarity="Uncommon" muId="369015" num="105">DGM</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Creature — Frog Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, return a creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Emergent Growth</name>
            <set rarity="Uncommon" muId="435343" num="188">XLN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +5/+5 until end of turn and must be blocked this turn if able.</text>
        </card>
        <card>
            <name>Traitor's Clutch</name>
            <set rarity="Common" muId="108857" num="137">TSP</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Temple Garden</name>
            <set rarity="Rare" muId="89093" num="284">RAV</set>
            <set rarity="Rare" muId="253681" num="248">RTR</set>
            <set rarity="Mythic Rare" muId="405112" num="10">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Forest Plains</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {G} or {W} to your mana pool.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Whitewater Naiads</name>
            <set rarity="Uncommon" muId="380526" num="58">JOU</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment Creature — Nymph</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Dusk Legion Zealot</name>
            <set rarity="Common" muId="439727" num="70">RIX</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Mossdog</name>
            <set rarity="Common" muId="21290" num="106">NMS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Plant Hound</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.</text>
        </card>
        <card>
            <name>Raging Regisaur</name>
            <set rarity="Uncommon" muId="439829" num="168">RIX</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Raging Regisaur attacks, it deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Tooth, Claw, and Tail</name>
            <set rarity="Common" muId="212590" num="40">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, destroy up to three target nonland permanents.</text>
        </card>
        <card>
            <name>Barkshell Blessing</name>
            <set rarity="Common" muId="158772" num="224">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>G/W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)</text>
        </card>
        <card>
            <name>Dream Coat</name>
            <set rarity="Uncommon" muId="1477">LEG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{0}: Enchanted creature becomes the color or colors of your choice. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Neck Breaker</name>
            <set rarity="Uncommon" muId="409898" num="147b">SOI</set>
            <color>R</color>
            <related attach="attach">Breakneck Rider</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.</text>
        </card>
        <card>
            <name>Carrier Thrall</name>
            <set rarity="Uncommon" muId="401838" num="106">BFZ</set>
            <set rarity="Uncommon" muId="417465" num="42">DDR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Junk Golem</name>
            <set rarity="Rare" muId="29997" num="300">ODY</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Junk Golem enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it.
{1}, Discard a card: Put a +1/+1 counter on Junk Golem.</text>
        </card>
        <card>
            <name>Chandra's Defeat</name>
            <set rarity="Uncommon" muId="430775" num="86">HOU</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.</text>
        </card>
        <card>
            <name>Compelling Argument</name>
            <set rarity="Common" muId="426749" num="47">AKH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top five cards of his or her library into his or her graveyard.
Cycling {U} ({U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Journey to Eternity</name>
            <set rarity="Rare" muId="439818" num="160a">RIX</set>
            <color>B</color>
            <color>G</color>
            <related attach="attach">Atzal, Cave of Eternity</related>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control.</text>
        </card>
        <card>
            <name>Dusk Imp</name>
            <set rarity="Common" muId="394027" num="34">DD3_DVD</set>
            <set rarity="Common" muId="196995" num="34">DDC</set>
            <set rarity="Common" muId="0" num="23">DPA</set>
            <set rarity="Common" muId="45288" num="130">8ED</set>
            <set rarity="Common" muId="31807" num="131">ODY</set>
            <set rarity="Common" muId="129490" num="140">10E</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Crumbling Necropolis</name>
            <set rarity="Uncommon" muId="430631" num="92">E01</set>
            <set rarity="Uncommon" muId="376289" num="283">C13</set>
            <set rarity="Uncommon" muId="420904" num="287">C16</set>
            <set rarity="Uncommon" muId="433176" num="244">C17</set>
            <set rarity="Uncommon" muId="259265" num="74">DDH</set>
            <set rarity="Uncommon" muId="439387" num="45">E02</set>
            <set rarity="Uncommon" muId="426058" num="233">MM3</set>
            <set rarity="Uncommon" muId="175112" num="222">ALA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Crumbling Necropolis enters the battlefield tapped.
{T}: Add {U}, {B}, or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Horde Ambusher</name>
            <set rarity="Uncommon" muId="386559" num="110">KTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Horde Ambusher blocks, it deals 1 damage to you.
Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Horde Ambusher is turned face up, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Carnage Tyrant</name>
            <set rarity="Mythic Rare" muId="435334" num="179">XLN</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Dinosaur</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Carnage Tyrant can't be countered.
Trample, hexproof</text>
        </card>
        <card>
            <name>Crypt Ripper</name>
            <set rarity="Common" muId="178121" num="85">ZEN</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
{B}: Crypt Ripper gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Guardians' Pledge</name>
            <set rarity="Common" muId="220095" num="22">M12</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>White creatures you control get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Pillaging Horde</name>
            <set rarity="Rare" muId="4353">POR</set>
            <set rarity="Uncommon" muId="383047" num="180">VMA</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.</text>
        </card>
        <card>
            <name>Borrowed Malevolence</name>
            <set rarity="Common" muId="414377" num="82">EMN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Escalate {2} (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Custody Battle</name>
            <set rarity="Uncommon" muId="39919" num="197">ONS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land.&quot;</text>
        </card>
        <card>
            <name>Miracle Worker</name>
            <set rarity="Common" muId="1813">DRK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target Aura attached to a creature you control.</text>
        </card>
        <card>
            <name>Ribbons of Night</name>
            <set rarity="Uncommon" muId="83634" num="101">RAV</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast Ribbons of Night, draw a card.</text>
        </card>
        <card>
            <name>Kithkin Rabble</name>
            <set rarity="Uncommon" muId="158695" num="9">SHM</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Kithkin</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.</text>
        </card>
        <card>
            <name>Vodalian Zombie</name>
            <set rarity="Common" muId="23159" num="286">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from green</text>
        </card>
        <card>
            <name>Mogis's Marauder</name>
            <set rarity="Uncommon" muId="373565" num="97">THS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.)</text>
        </card>
        <card>
            <name>Doomsday</name>
            <set rarity="Rare" muId="15397" num="121">6ED</set>
            <set rarity="Special" muId="430677" num="42">MPS_AKH</set>
            <set rarity="Rare" muId="4454">WTH</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.</text>
        </card>
        <card>
            <name>Floodwater Dam</name>
            <set rarity="Rare" muId="3045">ALL</set>
            <set rarity="Rare" muId="202464" num="200">ME4</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{X}{X}{1}, {T}: Tap X target lands.</text>
        </card>
        <card>
            <name>Lurker</name>
            <set rarity="Rare" muId="1770">DRK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Lurker can't be the target of spells unless it attacked or blocked this turn.</text>
        </card>
        <card>
            <name>Grixis Sojourners</name>
            <set rarity="Common" muId="188972" num="112">ARB</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>1UBR</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Ogre</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When you cycle Grixis Sojourners or it dies, you may exile target card from a graveyard.
Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Reconstruction</name>
            <set rarity="Common" muId="1045">ATQ</set>
            <set rarity="Common" muId="202580" num="59">ME4</set>
            <set rarity="Common" muId="1219">3ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Bloodcrazed Neonate</name>
            <set rarity="Common" muId="220373" num="131">ISD</set>
            <set rarity="Special" muId="0" num="83">pWPN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodcrazed Neonate attacks each combat if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Essence Drain</name>
            <set rarity="Common" muId="50536" num="43">DST</set>
            <set rarity="Common" muId="0" num="24">DPA</set>
            <set rarity="Common" muId="276300" num="93">M13</set>
            <set rarity="Common" muId="135191" num="141">10E</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Essence Drain deals 3 damage to target creature or player and you gain 3 life.</text>
        </card>
        <card>
            <name>Darkest Hour</name>
            <set rarity="Rare" muId="15825" num="128">7ED</set>
            <set rarity="Rare" muId="5622" num="128">USG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures are black.</text>
        </card>
        <card>
            <name>Axelrod Gunnarson</name>
            <set rarity="Rare" muId="2867">CHR</set>
            <set rarity="Rare" muId="1645">LEG</set>
            <set rarity="Uncommon" muId="201178" num="143">ME3</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BBRR</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Giant</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player.</text>
        </card>
        <card>
            <name>Wind-Kin Raiders</name>
            <set rarity="Uncommon" muId="423717" num="50">AER</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Artificer</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Flying</text>
        </card>
        <card>
            <name>Izzet Steam Maze</name>
            <set rarity="Common" muId="198065" num="19">HOP</set>
            <set rarity="Common" muId="423621" num="40">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Ravnica</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.
Whenever you roll {CHAOS}, instant and sorcery spells you cast this turn cost {3} less to cast.</text>
        </card>
        <card>
            <name>Plea for Power</name>
            <set rarity="Rare" muId="382329" num="24">CNS</set>
            <set rarity="Rare" muId="383050" num="87">VMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.</text>
        </card>
        <card>
            <name>Dispense Justice</name>
            <set rarity="Uncommon" muId="209015" num="5">SOM</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices an attacking creature.
Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.</text>
        </card>
        <card>
            <name>Lance</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="258">LEA</set>
            <set rarity="Uncommon" muId="554">LEB</set>
            <set rarity="Uncommon" muId="1353">3ED</set>
            <set rarity="Uncommon" muId="856">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has first strike.</text>
        </card>
        <card>
            <name>Lord of Tresserhorn</name>
            <set rarity="Rare" muId="3224">ALL</set>
            <set rarity="Rare" muId="159096" num="149">MED</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>1UBR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Zombie</type>
            <pt>10/4</pt>
            <tablerow>2</tablerow>
            <text>When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
{B}: Regenerate Lord of Tresserhorn.</text>
        </card>
        <card>
            <name>Into the Core</name>
            <set rarity="Uncommon" muId="213788" num="67">MBS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile two target artifacts.</text>
        </card>
        <card>
            <name>Swan Song</name>
            <set rarity="Rare" muId="420715" num="98">C16</set>
            <set rarity="Rare" muId="373701" num="65">THS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.</text>
        </card>
        <card>
            <name>Cosi's Trickster</name>
            <set rarity="Rare" muId="186322" num="45">ZEN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.</text>
        </card>
        <card>
            <name>Razor Barrier</name>
            <set rarity="Common" muId="222729" num="26">DDF</set>
            <set rarity="Common" muId="47935" num="17">MRD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Wakestone Gargoyle</name>
            <set rarity="Rare" muId="111226" num="21">DIS</set>
            <set rarity="Uncommon" muId="382404" num="88">CNS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Gargoyle</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
{1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.</text>
        </card>
        <card>
            <name>Iridescent Angel</name>
            <set rarity="Mythic Rare" muId="401637" num="10">V15</set>
            <set rarity="Rare" muId="31799" num="288">ODY</set>
            <color>W</color>
            <color>U</color>
            <manacost>5WU</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from all colors</text>
        </card>
        <card>
            <name>Neheb, the Worthy</name>
            <set rarity="Rare" muId="426905" num="203">AKH</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Minotaur Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.</text>
        </card>
        <card>
            <name>Cryptbreaker</name>
            <set rarity="Rare" muId="414381" num="86">EMN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.
Tap three untapped Zombies you control: You draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Perish</name>
            <set rarity="Uncommon" muId="14581" num="148">6ED</set>
            <set rarity="Uncommon" muId="4676">TMP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all green creatures. They can't be regenerated.</text>
        </card>
        <card>
            <name>Venom Sliver</name>
            <set rarity="Uncommon" muId="383426" num="205">M15</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Shanodin Dryads</name>
            <set rarity="Common" muId="14670" num="252">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4008">5ED</set>
            <set rarity="Common" muId="2238">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="172">LEA</set>
            <set rarity="Common" muId="467">LEB</set>
            <set rarity="Common" muId="1265">3ED</set>
            <set rarity="Common" muId="11494" num="269">7ED</set>
            <set rarity="Common" muId="769">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Nymph Dryad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Catapult Master</name>
            <set rarity="Rare" muId="222772" num="18">DDF</set>
            <set rarity="Rare" muId="19680" num="10">ONS</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Tap five untapped Soldiers you control: Exile target creature.</text>
        </card>
        <card>
            <name>Instill Furor</name>
            <set rarity="Uncommon" muId="88997" num="134">RAV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;At the beginning of your end step, sacrifice this creature unless it attacked this turn.&quot;</text>
        </card>
        <card>
            <name>March from the Tomb</name>
            <set rarity="Rare" muId="401947" num="214">BFZ</set>
            <set rarity="Special" muId="0" num="273">pPRE</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Thalakos Mistfolk</name>
            <set rarity="Common" muId="4733">TMP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Thalakos Illusion</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
{U}: Put Thalakos Mistfolk on top of its owner's library.</text>
        </card>
        <card>
            <name>Scour the Laboratory</name>
            <set rarity="Uncommon" muId="414368" num="73">EMN</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Delirium — Scour the Laboratory costs {2} less to cast if there are four or more card types among cards in your graveyard.
Draw three cards.</text>
        </card>
        <card>
            <name>Crown of Ascension</name>
            <set rarity="Common" muId="39883" num="78">ONS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.
Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.</text>
        </card>
        <card>
            <name>Naya Sojourners</name>
            <set rarity="Common" muId="188970" num="122">ARB</set>
            <set rarity="Special" muId="0" num="29">pWPN</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>2RGW</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Balance</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Mythic Rare" muId="413544" num="2">EMA</set>
            <set rarity="Rare" muId="2321">4ED</set>
            <set rarity="Mythic Rare" muId="194966" num="1">V09</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Special" muId="0" num="15">pJGP</set>
            <set rarity="Rare" muId="234">LEA</set>
            <set rarity="Rare" muId="529">LEB</set>
            <set rarity="Rare" muId="202501" num="6">ME4</set>
            <set rarity="Rare" muId="1329">3ED</set>
            <set rarity="Rare" muId="831">2ED</set>
            <set rarity="Mythic Rare" muId="382853" num="14">VMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.</text>
        </card>
        <card>
            <name>Affa Guard Hound</name>
            <set rarity="Uncommon" muId="416838" num="81">CN2</set>
            <set rarity="Uncommon" muId="401644" num="2">DDP</set>
            <set rarity="Uncommon" muId="198305" num="14">ROE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Dragon Arch</name>
            <set rarity="Uncommon" muId="26734" num="135">APC</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Steel Golem</name>
            <set rarity="Uncommon" muId="135235" num="344">10E</set>
            <set rarity="Uncommon" muId="4440">WTH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>You can't cast creature spells.</text>
        </card>
        <card>
            <name>Bane of the Living</name>
            <set rarity="Rare" muId="420723" num="106">C16</set>
            <set rarity="Rare" muId="44493" num="60">LGN</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Bane of the Living is turned face up, all creatures get -X/-X until end of turn.</text>
        </card>
        <card>
            <name>Galvanic Alchemist</name>
            <set rarity="Common" muId="240211" num="54">AVR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Galvanic Alchemist is paired with another creature, each of those creatures has &quot;{2}{U}: Untap this creature.&quot;</text>
        </card>
        <card>
            <name>Mirran Spy</name>
            <set rarity="Common" muId="213779" num="26">MBS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drone</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast an artifact spell, you may untap target creature.</text>
        </card>
        <card>
            <name>Very Cryptic Command (f)</name>
            <set rarity="Rare" muId="439649" num="49">UST</set>
            <color>U</color>
            <manacost>1UUU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Scry 3.
• Create a 2/2 black Rogue creature token with menace.
• Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
• Return all artifacts target player controls to their owner's hand.</text>
        </card>
        <card>
            <name>Stonehoof Chieftain</name>
            <set rarity="Rare" muId="420642" num="25">C16</set>
            <color>G</color>
            <manacost>7G</manacost>
            <cmc>8</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Trample, indestructible
Whenever another creature you control attacks, it gains trample and indestructible until end of turn.</text>
        </card>
        <card>
            <name>Dune-Brood Nephilim</name>
            <set rarity="Rare" muId="107091" num="110">GPT</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>BRGW</manacost>
            <cmc>4</cmc>
            <type>Creature — Nephilim</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.</text>
        </card>
        <card>
            <name>First Response</name>
            <set rarity="Uncommon" muId="383239" num="12">M15</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.</text>
        </card>
        <card>
            <name>Catacomb Sifter</name>
            <set rarity="Uncommon" muId="401839" num="201">BFZ</set>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Catacomb Sifter enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;
Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Mental Note</name>
            <set rarity="Common" muId="36114" num="46">JUD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put the top two cards of your library into your graveyard.
Draw a card.</text>
        </card>
        <card>
            <name>Crookclaw Elder</name>
            <set rarity="Uncommon" muId="42172" num="34">LGN</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Tap two untapped Birds you control: Draw a card.
Tap two untapped Wizards you control: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Thopter Arrest</name>
            <set rarity="Uncommon" muId="423692" num="25">AER</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.</text>
        </card>
        <card>
            <name>Lashknife Barrier</name>
            <set rarity="Uncommon" muId="26833" num="9">PLS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Lashknife Barrier enters the battlefield, draw a card.
If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.</text>
        </card>
        <card>
            <name>Fogwalker</name>
            <set rarity="Common" muId="414354" num="60">EMN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Hound of the Farbogs</name>
            <set rarity="Common" muId="409866" num="117">SOI</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Hound</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Woodlot Crawler</name>
            <set rarity="Uncommon" muId="369027" num="118">DGM</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green</text>
        </card>
        <card>
            <name>Astral Arena</name>
            <set rarity="Common" muId="226526" num="11">PC2</set>
            <set rarity="Common" muId="423595" num="14">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Kolbahan</type>
            <tablerow>1</tablerow>
            <text>No more than one creature can attack each combat.
No more than one creature can block each combat.
Whenever you roll {CHAOS}, Astral Arena deals 2 damage to each creature.</text>
        </card>
        <card>
            <name>Surge Node</name>
            <set rarity="Uncommon" muId="194070" num="160">NPH</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Surge Node enters the battlefield with six charge counters on it.
{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.</text>
        </card>
        <card>
            <name>Cradle of the Accursed</name>
            <set rarity="Common" muId="426943" num="241">AKH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Gatherer of Graces</name>
            <set rarity="Uncommon" muId="96877" num="85">GPT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Gatherer of Graces gets +1/+1 for each Aura attached to it.
Sacrifice an Aura: Regenerate Gatherer of Graces.</text>
        </card>
        <card>
            <name>Circle of Affliction</name>
            <set rarity="Uncommon" muId="126803" num="66">PLC</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Circle of Affliction enters the battlefield, choose a color.
Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Frontline Rebel</name>
            <set rarity="Common" muId="423749" num="82">AER</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Frontline Rebel attacks each combat if able.</text>
        </card>
        <card>
            <name>Orim's Prayer</name>
            <set rarity="Uncommon" muId="4891">TMP</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever one or more creatures attack you, you gain 1 life for each attacking creature.</text>
        </card>
        <card>
            <name>Disembowel</name>
            <set rarity="Common" muId="87917" num="85">RAV</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with converted mana cost X.</text>
        </card>
        <card>
            <name>Rowan Treefolk</name>
            <set rarity="Common" muId="4316">POR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Reap Intellect</name>
            <set rarity="Mythic Rare" muId="368958" num="95">DGM</set>
            <color>U</color>
            <color>B</color>
            <manacost>X2UB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Pointy Finger of Doom</name>
            <set rarity="Rare" muId="74263" num="126">UNH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Spin Pointy Finger of Doom in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to.</text>
        </card>
        <card>
            <name>Bargain</name>
            <set rarity="Uncommon" muId="6510">PO2</set>
            <set rarity="Uncommon" muId="21024" num="7">S99</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent draws a card.
You gain 7 life.</text>
        </card>
        <card>
            <name>Spinebiter</name>
            <set rarity="Uncommon" muId="230068" num="121">NPH</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
You may have Spinebiter assign its combat damage as though it weren't blocked.</text>
        </card>
        <card>
            <name>Ruby Leech</name>
            <set rarity="Rare" muId="23095" num="161">INV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Leech</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Red spells you cast cost {R} more to cast.</text>
        </card>
        <card>
            <name>Call of the Conclave</name>
            <set rarity="Special" muId="0" num="155">pFNM</set>
            <set rarity="Common" muId="425979" num="154">MM3</set>
            <set rarity="Uncommon" muId="261322" num="146">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 3/3 green Centaur creature token.</text>
        </card>
        <card>
            <name>Hollowborn Barghest</name>
            <set rarity="Rare" muId="146095" num="68">SHM</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon Hound</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.
At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.</text>
        </card>
        <card>
            <name>Pitiless Plunderer</name>
            <set rarity="Uncommon" muId="439738" num="81">RIX</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature you control dies, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Dryad's Favor</name>
            <set rarity="Common" muId="205109" num="169">M11</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Dragon Fangs</name>
            <set rarity="Common" muId="47165" num="117">SCG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.</text>
        </card>
        <card>
            <name>Crushing Canopy</name>
            <set rarity="Common" muId="435338" num="183">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.</text>
        </card>
        <card>
            <name>Zodiac Rat</name>
            <set rarity="Common" muId="10564" num="98">PTK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Gustcloak Cavalier</name>
            <set rarity="Uncommon" muId="108889" num="22">TSP</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.</text>
        </card>
        <card>
            <name>Capashen Unicorn</name>
            <set rarity="Common" muId="22936" num="10">INV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Unicorn</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Topan Freeblade</name>
            <set rarity="Uncommon" muId="438603" num="37">IMA</set>
            <set rarity="Common" muId="398619" num="36">ORI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</text>
        </card>
        <card>
            <name>Root Elemental</name>
            <set rarity="Rare" muId="44333" num="127">SCG</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Morph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Misfortune</name>
            <set rarity="Rare" muId="3225">ALL</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>1BRG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>An opponent chooses one —
• You put a +1/+1 counter on each creature you control and gain 4 life.
• You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her.</text>
        </card>
        <card>
            <name>Gaze of Granite</name>
            <set rarity="Rare" muId="369095" num="72">DGM</set>
            <set rarity="Special" muId="0" num="81">pMEI</set>
            <color>B</color>
            <color>G</color>
            <manacost>XBBG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy each nonland permanent with converted mana cost X or less.</text>
        </card>
        <card>
            <name>Daring Thief</name>
            <set rarity="Rare" muId="380393" num="36">JOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.</text>
        </card>
        <card>
            <name>Kor Line-Slinger</name>
            <set rarity="Common" muId="193550" num="30">ROE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Scout</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Tap target creature with power 3 or less.</text>
        </card>
        <card>
            <name>Tymna the Weaver</name>
            <set rarity="Rare" muId="420665" num="48">C16</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
At the beginning of your postcombat main phase, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Sulfurous Springs</name>
            <set rarity="Rare" muId="14729" num="328">6ED</set>
            <set rarity="Rare" muId="0" num="40">DKM</set>
            <set rarity="Rare" muId="4189">5ED</set>
            <set rarity="Rare" muId="2759">ICE</set>
            <set rarity="Rare" muId="84550" num="325">9ED</set>
            <set rarity="Rare" muId="11519" num="345">7ED</set>
            <set rarity="Rare" muId="129751" num="359">10E</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.</text>
        </card>
        <card>
            <name>Wargate</name>
            <set rarity="Rare" muId="180592" num="129">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>XGWU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Hysterical Blindness</name>
            <set rarity="Common" muId="234433" num="59">ISD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures your opponents control get -4/-0 until end of turn.</text>
        </card>
        <card>
            <name>Spawn of Thraxes</name>
            <set rarity="Rare" muId="380503" num="112">JOU</set>
            <set rarity="Special" muId="0" num="81">pPRE</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Spawn of Thraxes enters the battlefield, it deals damage to target creature or player equal to the number of Mountains you control.</text>
        </card>
        <card>
            <name>Deranged Assistant</name>
            <set rarity="Common" muId="221171" num="52">ISD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Put the top card of your library into your graveyard: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Paradox Haze</name>
            <set rarity="Uncommon" muId="109721" num="71">TSP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.</text>
        </card>
        <card>
            <name>Eldritch Evolution</name>
            <set rarity="Rare" muId="414456" num="155">EMN</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Eldritch Evolution, sacrifice a creature.
Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.</text>
        </card>
        <card>
            <name>Army Ants</name>
            <set rarity="Uncommon" muId="3733">VIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a land: Destroy target land.</text>
        </card>
        <card>
            <name>Debt to the Deathless</name>
            <set rarity="Uncommon" muId="369039" num="64">DGM</set>
            <color>W</color>
            <color>B</color>
            <manacost>XWWBB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each opponent loses two times X life. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Liturgy of Blood</name>
            <set rarity="Common" muId="370652" num="104">M14</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. Add {B}{B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Assemble the Legion</name>
            <set rarity="Rare" muId="366470" num="142">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.</text>
        </card>
        <card>
            <name>Neglected Heirloom</name>
            <set rarity="Uncommon" muId="410026" num="260a">SOI</set>
            <related attach="attach">Ashmouth Blade</related>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1.
When equipped creature transforms, transform Neglected Heirloom.
Equip {1}</text>
        </card>
        <card>
            <name>Jötun Owl Keeper</name>
            <set rarity="Uncommon" muId="121236" num="9">CSP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Giant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Jötun Owl Keeper dies, create a 1/1 white Bird creature token with flying for each age counter on it.</text>
        </card>
        <card>
            <name>Rampant Elephant</name>
            <set rarity="Common" muId="23062" num="28">INV</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}: Target creature blocks Rampant Elephant this turn if able.</text>
        </card>
        <card>
            <name>Frilled Oculus</name>
            <set rarity="Common" muId="366298" num="35">GTC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Homunculus</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Patagia Viper</name>
            <set rarity="Uncommon" muId="405335" num="197">C15</set>
            <set rarity="Uncommon" muId="107549" num="89">DIS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Patagia Viper enters the battlefield, create two 1/1 green and blue Snake creature tokens.
When Patagia Viper enters the battlefield, sacrifice it unless {U} was spent to cast it.</text>
        </card>
        <card>
            <name>Snare Thopter</name>
            <set rarity="Uncommon" muId="417809" num="236">KLD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Thopter</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste</text>
        </card>
        <card>
            <name>Akki Rockspeaker</name>
            <set rarity="Common" muId="77919" num="154">CHK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Akki Rockspeaker enters the battlefield, add {R} to your mana pool.</text>
        </card>
        <card>
            <name>Temmet, Vizier of Naktamun</name>
            <set rarity="Rare" muId="426909" num="207">AKH</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Pulse of the Tangle</name>
            <set rarity="Rare" muId="39690" num="80">DST</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.</text>
        </card>
        <card>
            <name>Crystal Vein</name>
            <set rarity="Uncommon" muId="15413" num="322">6ED</set>
            <set rarity="Uncommon" muId="389476" num="289">C14</set>
            <set rarity="Uncommon" muId="430465" num="246">CMA</set>
            <set rarity="Uncommon" muId="3571">MIR</set>
            <set rarity="Uncommon" muId="270466" num="24">PD3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Sacrifice Crystal Vein: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Soulless Revival</name>
            <set rarity="Common" muId="50288" num="144">CHK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand.
Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Elkin Bottle</name>
            <set rarity="Rare" muId="0" num="35">DKM</set>
            <set rarity="Rare" muId="3779">5ED</set>
            <set rarity="Rare" muId="2403">ICE</set>
            <set rarity="Rare" muId="184620" num="207">ME2</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.</text>
        </card>
        <card>
            <name>Howling Banshee</name>
            <set rarity="Uncommon" muId="393901" num="43">DD3_GVL</set>
            <set rarity="Uncommon" muId="202148" num="43">DDD</set>
            <set rarity="Uncommon" muId="190548" num="99">M10</set>
            <set rarity="Uncommon" muId="205100" num="100">M11</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Howling Banshee enters the battlefield, each player loses 3 life.</text>
        </card>
        <card>
            <name>Treva's Charm</name>
            <set rarity="Uncommon" muId="209156" num="61">DDE</set>
            <set rarity="Uncommon" muId="25866" num="129">PLS</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>GWU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Harbinger of Spring</name>
            <set rarity="Common" muId="74580" num="128">BOK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from non-Spirit creatures
Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Loxodon Punisher</name>
            <set rarity="Rare" muId="46105" num="14">MRD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Loxodon Punisher gets +2/+2 for each Equipment attached to it.</text>
        </card>
        <card>
            <name>Niblis of the Mist</name>
            <set rarity="Common" muId="245292" num="15">DKA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Niblis of the Mist enters the battlefield, you may tap target creature.</text>
        </card>
        <card>
            <name>Nocturnal Raid</name>
            <set rarity="Uncommon" muId="3301">MIR</set>
            <set rarity="Uncommon" muId="25633" num="151">7ED</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Black creatures get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Aggression</name>
            <set rarity="Uncommon" muId="2605">ICE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant non-Wall creature
Enchanted creature has first strike and trample.
At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.</text>
        </card>
        <card>
            <name>Blazing Salvo</name>
            <set rarity="Common" muId="368507" num="58">DDK</set>
            <set rarity="Common" muId="29858" num="178">ODY</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her.</text>
        </card>
        <card>
            <name>Guardian of Pilgrims</name>
            <set rarity="Common" muId="414321" num="30">EMN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Letter Bomb</name>
            <set rarity="Rare" muId="74232" num="122">UNH</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Letter Bomb enters the battlefield, sign it and shuffle it into target player's library. That player reveals each card he or she draws until he or she draws Letter Bomb. When that player draws Letter Bomb, it deals 19½ damage to him or her.</text>
        </card>
        <card>
            <name>Murmuring Phantasm</name>
            <set rarity="Common" muId="369007" num="15">DGM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender</text>
        </card>
        <card>
            <name>Aurelia, the Warleader</name>
            <set rarity="Mythic Rare" muId="401631" num="4">V15</set>
            <set rarity="Mythic Rare" muId="366448" num="143">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RRWW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.</text>
        </card>
        <card>
            <name>Siege-Gang Commander</name>
            <set rarity="Rare" muId="393982" num="32">DD3_EVG</set>
            <set rarity="Rare" muId="157926" num="32">EVG</set>
            <set rarity="Rare" muId="413689" num="147">EMA</set>
            <set rarity="Rare" muId="193751" num="157">M10</set>
            <set rarity="Rare" muId="43552" num="103">SCG</set>
            <set rarity="Rare" muId="130539" num="234">10E</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Champion of Rhonas</name>
            <set rarity="Rare" muId="426861" num="159">AKH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Jackal Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Oriss, Samite Guardian</name>
            <set rarity="Rare" muId="136210" num="28">FUT</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent all damage that would be dealt to target creature this turn.
Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.</text>
        </card>
        <card>
            <name>Dack Fayden</name>
            <set rarity="Mythic Rare" muId="413741" num="199">EMA</set>
            <set rarity="Mythic Rare" muId="382244" num="42">CNS</set>
            <set rarity="Mythic Rare" muId="382903" num="247">VMA</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Dack</type>
            <tablerow>1</tablerow>
            <text>+1: Target player draws two cards, then discards two cards.
−2: Gain control of target artifact.
−6: You get an emblem with &quot;Whenever you cast a spell that targets one or more permanents, gain control of those permanents.&quot;</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Diminishing Returns</name>
            <set rarity="Rare" muId="3104">ALL</set>
            <set rarity="Rare" muId="15363" num="65">6ED</set>
            <set rarity="Rare" muId="413588" num="46">EMA</set>
            <set rarity="Rare" muId="159090" num="32">MED</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.</text>
        </card>
        <card>
            <name>Flooded Strand</name>
            <set rarity="Special" muId="0" num="44">pJGP</set>
            <set rarity="Rare" muId="386537" num="233">KTK</set>
            <set rarity="Rare" muId="39503" num="316">ONS</set>
            <set rarity="Mythic Rare" muId="405098" num="16">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Disruptive Pitmage</name>
            <set rarity="Common" muId="39527" num="81">ONS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Counter target spell unless its controller pays {1}.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Benalish Infantry</name>
            <set rarity="Common" muId="4570">WTH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Akki Raider</name>
            <set rarity="Uncommon" muId="74596" num="92">BOK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Tivadar of Thorn</name>
            <set rarity="Rare" muId="116736" num="44">TSP</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from red
When Tivadar of Thorn enters the battlefield, destroy target Goblin.</text>
        </card>
        <card>
            <name>Submerged Boneyard</name>
            <set rarity="Common" muId="425701" num="194">AER</set>
            <set rarity="Common" muId="429676" num="284">AKH</set>
            <set rarity="Uncommon" muId="407688" num="178">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Submerged Boneyard enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Reiterate</name>
            <set rarity="Rare" muId="109729" num="175">TSP</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Copy target instant or sorcery spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Parapet Watchers</name>
            <set rarity="Common" muId="152059" num="45">SHM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W/U}: Parapet Watchers gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Martyr of Dusk</name>
            <set rarity="Common" muId="439671" num="14">RIX</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.</text>
        </card>
        <card>
            <name>Loxodon Convert</name>
            <set rarity="Common" muId="218013" num="14">NPH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant Soldier</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Predatory Urge</name>
            <set rarity="Rare" muId="271136" num="74">PC2</set>
            <set rarity="Rare" muId="423499" num="74">PCA</set>
            <set rarity="Rare" muId="169958" num="175">ZEN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature.&quot;</text>
        </card>
        <card>
            <name>Scourge of the Throne</name>
            <set rarity="Mythic Rare" muId="382353" num="35">CNS</set>
            <set rarity="Mythic Rare" muId="383081" num="184">VMA</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.</text>
        </card>
        <card>
            <name>Tukatongue Thallid</name>
            <set rarity="Common" muId="184995" num="96">CON</set>
            <set rarity="Common" muId="397749" num="167">MM2</set>
            <set rarity="Common" muId="271143" num="79">PC2</set>
            <set rarity="Common" muId="423504" num="79">PCA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Fungus</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Tukatongue Thallid dies, create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Ageless Sentinels</name>
            <set rarity="Rare" muId="43713" num="1">SCG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Flying
When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Smash to Smithereens</name>
            <set rarity="Special" muId="0" num="190">pFNM</set>
            <set rarity="Common" muId="398669" num="163">ORI</set>
            <set rarity="Common" muId="397795" num="124">MM2</set>
            <set rarity="Common" muId="158243" num="107">SHM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.</text>
        </card>
        <card>
            <name>Burn Away</name>
            <set rarity="Uncommon" muId="416908" num="151">CN2</set>
            <set rarity="Uncommon" muId="386500" num="104">KTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.</text>
        </card>
        <card>
            <name>Icatian Lieutenant</name>
            <set rarity="Rare" muId="1988">FEM</set>
            <set rarity="Common" muId="159846" num="17">MED</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Target Soldier creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Inferno</name>
            <set rarity="Rare" muId="11340" num="191">6ED</set>
            <set rarity="Rare" muId="45394" num="196">8ED</set>
            <set rarity="Rare" muId="4064">5ED</set>
            <set rarity="Rare" muId="2288">4ED</set>
            <set rarity="Rare" muId="15815" num="198">7ED</set>
            <set rarity="Rare" muId="1797">DRK</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Inferno deals 6 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Risen Executioner</name>
            <set rarity="Mythic Rare" muId="394666" num="116">DTK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Risen Executioner can't block.
Other Zombie creatures you control get +1/+1.
You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.</text>
        </card>
        <card>
            <name>Armor Thrull</name>
            <set rarity="Common" muId="1841">FEM</set>
            <set rarity="Common" muId="184684" num="77">ME2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Thrull</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.</text>
        </card>
        <card>
            <name>Icefall</name>
            <set rarity="Common" muId="121143" num="85">CSP</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or land.
Recover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)</text>
        </card>
        <card>
            <name>Phyrexian Unlife</name>
            <set rarity="Rare" muId="218058" num="18">NPH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You don't lose the game for having 0 or less life.
As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)</text>
        </card>
        <card>
            <name>Teferi's Veil</name>
            <set rarity="Uncommon" muId="4499">WTH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)</text>
        </card>
        <card>
            <name>Gustcloak Savior</name>
            <set rarity="Rare" muId="394371" num="11">DDO</set>
            <set rarity="Rare" muId="39602" num="36">ONS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.</text>
        </card>
        <card>
            <name>Minamo's Meddling</name>
            <set rarity="Common" muId="74665" num="42">BOK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. That spell's controller reveals his or her hand, then discards each card with the same name as a card spliced onto that spell.</text>
        </card>
        <card>
            <name>Magical Hack</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3922">5ED</set>
            <set rarity="Rare" muId="2166">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="111">LEA</set>
            <set rarity="Rare" muId="406">LEB</set>
            <set rarity="Rare" muId="1207">3ED</set>
            <set rarity="Rare" muId="708">2ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change &quot;swampwalk&quot; to &quot;plainswalk.&quot; This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Revenge of the Hunted</name>
            <set rarity="Rare" muId="275712" num="191">AVR</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.
Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</text>
        </card>
        <card>
            <name>Deadly Designs</name>
            <set rarity="Uncommon" muId="416799" num="42">CN2</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}: Put a plot counter on Deadly Designs. Any player may activate this ability.
When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.</text>
        </card>
        <card>
            <name>King Macar, the Gold-Cursed</name>
            <set rarity="Rare" muId="380443" num="74">JOU</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a colorless artifact token named Gold. It has &quot;Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Seedborn Muse</name>
            <set rarity="Rare" muId="43607" num="138">LGN</set>
            <set rarity="Rare" muId="84098" num="270">9ED</set>
            <set rarity="Rare" muId="129722" num="296">10E</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Untap all permanents you control during each other player's untap step.</text>
        </card>
        <card>
            <name>Tenement Crasher</name>
            <set rarity="Common" muId="253649" num="108">RTR</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Pilgrim of Justice</name>
            <set rarity="Common" muId="29690" num="40">ODY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
{W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Aphotic Wisps</name>
            <set rarity="Common" muId="154392" num="55">SHM</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.</text>
        </card>
        <card>
            <name>Fieldmist Borderpost</name>
            <set rarity="Common" muId="183005" num="5">ARB</set>
            <set rarity="Common" muId="220521" num="85">ARC</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>You may pay {1} and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.
Fieldmist Borderpost enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Kjeldoran War Cry</name>
            <set rarity="Common" muId="121148" num="13">CSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.</text>
        </card>
        <card>
            <name>Serpentine Kavu</name>
            <set rarity="Common" muId="23105" num="211">INV</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Kavu</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{R}: Serpentine Kavu gains haste until end of turn.</text>
        </card>
        <card>
            <name>Tombstone Stairwell</name>
            <set rarity="Rare" muId="3318">MIR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in his or her graveyard.
At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens created with Tombstone Stairwell. They can't be regenerated.</text>
        </card>
        <card>
            <name>Evangelize</name>
            <set rarity="Rare" muId="110507" num="16">TSP</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.)
Gain control of target creature of an opponent's choice he or she controls.</text>
        </card>
        <card>
            <name>Soratami Cloudskater</name>
            <set rarity="Common" muId="50301" num="86">CHK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Moonfolk Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Nova Chaser</name>
            <set rarity="Rare" muId="140239" num="187">LRW</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>10/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)</text>
        </card>
        <card>
            <name>Thrashing Brontodon</name>
            <set rarity="Uncommon" muId="439805" num="148">RIX</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>World Breaker</name>
            <set rarity="Mythic Rare" muId="407636" num="126">OGW</set>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Eldrazi</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When you cast World Breaker, exile target artifact, enchantment, or land.
Reach
{2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Geist-Fueled Scarecrow</name>
            <set rarity="Uncommon" muId="414503" num="196">EMN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Creature spells you cast cost {1} more to cast.</text>
        </card>
        <card>
            <name>Dragon Mantle</name>
            <set rarity="Common" muId="373634" num="119">THS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Dragon Mantle enters the battlefield, draw a card.
Enchanted creature has &quot;{R}: This creature gets +1/+0 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Fell the Mighty</name>
            <set rarity="Rare" muId="389516" num="7">C14</set>
            <set rarity="Rare" muId="432992" num="60">C17</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures with power greater than target creature's power.</text>
        </card>
        <card>
            <name>Civic Saber</name>
            <set rarity="Uncommon" muId="253619" num="227">RTR</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0 for each of its colors.
Equip {1}</text>
        </card>
        <card>
            <name>Healing Hands</name>
            <set rarity="Common" muId="398563" num="17">ORI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player gains 4 life.
Draw a card.</text>
        </card>
        <card>
            <name>Affa Protector</name>
            <set rarity="Common" muId="407524" num="14">OGW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier Ally</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Sunweb</name>
            <set rarity="Rare" muId="14494" num="46">6ED</set>
            <set rarity="Rare" muId="45209" num="52">8ED</set>
            <set rarity="Rare" muId="3517">MIR</set>
            <set rarity="Rare" muId="12979" num="51">7ED</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Flying
Sunweb can't block creatures with power 2 or less.</text>
        </card>
        <card>
            <name>Bloodcrazed Goblin</name>
            <set rarity="Common" muId="205007" num="125">M11</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.</text>
        </card>
        <card>
            <name>Locust Swarm</name>
            <set rarity="Uncommon" muId="3395">MIR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{G}: Regenerate Locust Swarm.
{G}: Untap Locust Swarm. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Consulate Surveillance</name>
            <set rarity="Uncommon" muId="417583" num="10">KLD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters).
Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice.</text>
        </card>
        <card>
            <name>Root-Kin Ally</name>
            <set rarity="Uncommon" muId="397659" num="158">MM2</set>
            <set rarity="Uncommon" muId="89026" num="180">RAV</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Gorilla Berserkers</name>
            <set rarity="Common" muId="3141">ALL</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Ape Berserker</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Gorilla Berserkers can't be blocked except by three or more creatures.</text>
        </card>
        <card>
            <name>Phyrexian Processor</name>
            <set rarity="Rare" muId="207888" num="29">DDE</set>
            <set rarity="Mythic Rare" muId="416754" num="12">V16</set>
            <set rarity="Rare" muId="5610" num="306">USG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Phyrexian Processor enters the battlefield, pay any amount of life.
{4}, {T}: Create an X/X black Minion creature token, where X is the life paid as Phyrexian Processor entered the battlefield.</text>
        </card>
        <card>
            <name>Reach Through Mists</name>
            <set rarity="Common" muId="79247" num="81">CHK</set>
            <set rarity="Common" muId="426579" num="7">DDS</set>
            <set rarity="Common" muId="370506" num="61">MMA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Draw a card.</text>
        </card>
        <card>
            <name>Weatherseed Totem</name>
            <set rarity="Uncommon" muId="108809" num="268">TSP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} to your mana pool.
{2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn.
When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.</text>
        </card>
        <card>
            <name>Waterspout Djinn</name>
            <set rarity="Uncommon" muId="393876" num="11">DD3_JVC</set>
            <set rarity="Uncommon" muId="189241" num="11">DD2</set>
            <set rarity="Uncommon" muId="3657">VIS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.</text>
        </card>
        <card>
            <name>Elspeth, Sun's Champion</name>
            <set rarity="Mythic Rare" muId="394361" num="1">DDO</set>
            <set rarity="Mythic Rare" muId="373649" num="9">THS</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Elspeth</type>
            <tablerow>1</tablerow>
            <text>+1: Create three 1/1 white Soldier creature tokens.
−3: Destroy all creatures with power 4 or greater.
−7: You get an emblem with &quot;Creatures you control get +2/+2 and have flying.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Azorius Ploy</name>
            <set rarity="Uncommon" muId="107427" num="106">DIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WWU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage target creature would deal this turn.
Prevent all combat damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Exclude</name>
            <set rarity="Common" muId="389510" num="108">C14</set>
            <set rarity="Common" muId="22986" num="56">INV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell.
Draw a card.</text>
        </card>
        <card>
            <name>Mary O'Kill</name>
            <set rarity="Rare" muId="439527" num="138">UST</set>
            <color>B</color>
            <color>R</color>
            <manacost>5B/R</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Villain</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{B/R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)</text>
        </card>
        <card>
            <name>Steamcore Weird</name>
            <set rarity="Common" muId="259273" num="50">DDH</set>
            <set rarity="Common" muId="338393" num="7">DDJ</set>
            <set rarity="Common" muId="97201" num="35">GPT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Weird</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Steamcore Weird enters the battlefield, if {R} was spent to cast Steamcore Weird, it deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Chandra, Pyromaster</name>
            <set rarity="Mythic Rare" muId="430581" num="42">E01</set>
            <set rarity="Mythic Rare" muId="370637" num="132">M14</set>
            <set rarity="Mythic Rare" muId="383204" num="134">M15</set>
            <set rarity="Special" muId="0" num="102">pMEI</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Chandra</type>
            <tablerow>1</tablerow>
            <text>+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.
0: Exile the top card of your library. You may play it this turn.
−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Toil // Trouble</name>
            <set rarity="" muId="369032" num="133a">DGM</set>
            <color>B</color>
            <color>R</color>
            <manacost>2B // 2R</manacost>
            <cmc>3 // 3</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)

---

Trouble deals damage to target player equal to the number of cards in that player's hand.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Setessan Griffin</name>
            <set rarity="Common" muId="373574" num="30">THS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Griffin</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{G}{G}: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Razorfin Abolisher</name>
            <set rarity="Uncommon" muId="153442" num="28">EVE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}, {T}: Return target creature with a counter on it to its owner's hand.</text>
        </card>
        <card>
            <name>Syphon Sliver</name>
            <set rarity="Rare" muId="370752" num="117">M14</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Battered Golem</name>
            <set rarity="Common" muId="73932" num="106">5DN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Battered Golem doesn't untap during your untap step.
Whenever an artifact enters the battlefield, you may untap Battered Golem.</text>
        </card>
        <card>
            <name>Fade Away</name>
            <set rarity="Common" muId="6061" num="34">EXO</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each creature, its controller sacrifices a permanent unless he or she pays {1}.</text>
        </card>
        <card>
            <name>Unimpeded Trespasser</name>
            <set rarity="Uncommon" muId="409840" num="94b">SOI</set>
            <color>U</color>
            <related attach="attach">Uninvited Geist</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Unimpeded Trespasser can't be blocked.</text>
        </card>
        <card>
            <name>Hand of Emrakul</name>
            <set rarity="Common" muId="193616" num="5">ROE</set>
            <manacost>9</manacost>
            <cmc>9</cmc>
            <type>Creature — Eldrazi</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost.
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)</text>
        </card>
        <card>
            <name>Inverter of Truth</name>
            <set rarity="Mythic Rare" muId="407582" num="72">OGW</set>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flying
When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.</text>
        </card>
        <card>
            <name>Headstone</name>
            <set rarity="Common" muId="2924">HML</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target card from a graveyard.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Burn from Within</name>
            <set rarity="Rare" muId="409899" num="148">SOI</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Heart Sliver</name>
            <set rarity="Common" muId="207906" num="7">H09</set>
            <set rarity="Common" muId="4824">TMP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have haste.</text>
        </card>
        <card>
            <name>Planar Gate</name>
            <set rarity="Rare" muId="1417">LEG</set>
            <set rarity="Uncommon" muId="202613" num="221">ME4</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creature spells you cast cost up to {2} less to cast.</text>
        </card>
        <card>
            <name>Splinter</name>
            <set rarity="Uncommon" muId="74615" num="146">BOK</set>
            <set rarity="Uncommon" muId="15208" num="121">UDS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Spidery Grasp</name>
            <set rarity="Common" muId="426890" num="188">AKH</set>
            <set rarity="Common" muId="244686" num="204">ISD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Thriving Grubs</name>
            <set rarity="Common" muId="417711" num="138">KLD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Gremlin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Prepare // Fight</name>
            <set rarity="" muId="426922" num="220a">AKH</set>
            <color>W</color>
            <color>G</color>
            <manacost>1W // 3G</manacost>
            <cmc>2 // 4</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls.</text>
        </card>
        <card>
            <name>Shaman of Spring</name>
            <set rarity="Common" muId="383377" num="199">M15</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Shaman of Spring enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Jaya Ballard, Task Mage</name>
            <set rarity="Special" muId="0" num="18">pMEI</set>
            <set rarity="Rare" muId="234707" num="10">PD2</set>
            <set rarity="Rare" muId="109752" num="166">TSP</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Spellshaper</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Discard a card: Destroy target blue permanent.
{1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
{5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Altar's Light</name>
            <set rarity="Uncommon" muId="48383" num="1">MRD</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target artifact or enchantment.</text>
        </card>
        <card>
            <name>Cunning Lethemancer</name>
            <set rarity="Rare" muId="176429" num="69">ALA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, each player discards a card.</text>
        </card>
        <card>
            <name>Avid Reclaimer</name>
            <set rarity="Uncommon" muId="432880" num="201">HOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} or {U} to your mana pool. If you control a Nissa planeswalker, you gain 2 life.</text>
        </card>
        <card>
            <name>Liquify</name>
            <set rarity="Common" muId="34756" num="41">TOR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.</text>
        </card>
        <card>
            <name>Ingenious Thief</name>
            <set rarity="Uncommon" muId="4265">POR</set>
            <set rarity="Common" muId="21043" num="40">S99</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Ingenious Thief enters the battlefield, look at target player's hand.</text>
        </card>
        <card>
            <name>Jungle Basin</name>
            <set rarity="Uncommon" muId="389570" num="302">C14</set>
            <set rarity="Uncommon" muId="430477" num="258">CMA</set>
            <set rarity="Uncommon" muId="3752">VIS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
{T}: Add {C}{G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Yomiji, Who Bars the Way</name>
            <set rarity="Rare" muId="74526" num="30">BOK</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand.</text>
        </card>
        <card>
            <name>Surrakar Marauder</name>
            <set rarity="Common" muId="180465" num="113">ZEN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Surrakar</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Slow Motion</name>
            <set rarity="Common" muId="12384" num="42">ULG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}.
When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.</text>
        </card>
        <card>
            <name>Sangromancer</name>
            <set rarity="Rare" muId="420733" num="116">C16</set>
            <set rarity="Rare" muId="433055" num="123">C17</set>
            <set rarity="Rare" muId="416904" num="147">CN2</set>
            <set rarity="Rare" muId="214062" num="53">MBS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.</text>
        </card>
        <card>
            <name>Terashi's Grasp</name>
            <set rarity="Common" muId="74585" num="26">BOK</set>
            <set rarity="Uncommon" muId="370555" num="32">MMA</set>
            <set rarity="Common" muId="397891" num="37">MM2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment. You gain life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Lotus Guardian</name>
            <set rarity="Rare" muId="23233" num="305">INV</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Deflection</name>
            <set rarity="Rare" muId="16438" num="63">6ED</set>
            <set rarity="Rare" muId="45277" num="74">8ED</set>
            <set rarity="Rare" muId="3902">5ED</set>
            <set rarity="Rare" muId="2501">ICE</set>
            <set rarity="Rare" muId="11232" num="69">7ED</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the target of target spell with a single target.</text>
        </card>
        <card>
            <name>Goatnapper</name>
            <set rarity="Uncommon" muId="142363" num="172">LRW</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Dauntless Escort</name>
            <set rarity="Rare" muId="180614" num="67">ARB</set>
            <set rarity="Rare" muId="420809" num="192">C16</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Rhino Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.</text>
        </card>
        <card>
            <name>Resounding Thunder</name>
            <set rarity="Common" muId="175043" num="110">ALA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Resounding Thunder deals 3 damage to target creature or player.
Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.)
When you cycle Resounding Thunder, it deals 6 damage to target creature or player.</text>
        </card>
        <card>
            <name>Keiga, the Tide Star</name>
            <set rarity="Rare" muId="75286" num="72">CHK</set>
            <set rarity="Rare" muId="438629" num="63">IMA</set>
            <set rarity="Mythic Rare" muId="370542" num="48">MMA</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Keiga, the Tide Star dies, gain control of target creature.</text>
        </card>
        <card>
            <name>Svogthos, the Restless Tomb</name>
            <set rarity="Uncommon" muId="292959" num="81">DDJ</set>
            <set rarity="Uncommon" muId="247389" num="289">CMD</set>
            <set rarity="Uncommon" muId="89045" num="283">RAV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with &quot;This creature's power and toughness are each equal to the number of creature cards in your graveyard.&quot; It's still a land.</text>
        </card>
        <card>
            <name>Paranoid Delusions</name>
            <set rarity="Common" muId="366324" num="186">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top three cards of his or her library into his or her graveyard.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Watchdog</name>
            <set rarity="Uncommon" muId="4634">TMP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Hound</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Watchdog blocks each combat if able.
As long as Watchdog is untapped, all creatures attacking you get -1/-0.</text>
        </card>
        <card>
            <name>Ondu Cleric</name>
            <set rarity="Common" muId="192210" num="30">ZEN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Cleric Ally</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.</text>
        </card>
        <card>
            <name>Merfolk Thaumaturgist</name>
            <set rarity="Common" muId="125877" num="56">PLC</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Switch target creature's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Urza's Blueprints</name>
            <set rarity="Rare" muId="12633" num="137">ULG</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{T}: Draw a card.</text>
        </card>
        <card>
            <name>War-Name Aspirant</name>
            <set rarity="Uncommon" muId="386717" num="126">KTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.
War-Name Aspirant can't be blocked by creatures with power 1 or less.</text>
        </card>
        <card>
            <name>Merciless Executioner</name>
            <set rarity="Uncommon" muId="391879" num="76">FRF</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Merciless Executioner enters the battlefield, each player sacrifices a creature.</text>
        </card>
        <card>
            <name>Coal Golem</name>
            <set rarity="Common" muId="201206" num="193">ME3</set>
            <set rarity="Uncommon" muId="1711">DRK</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Spellgorger Barbarian</name>
            <set rarity="Common" muId="25805" num="100">JUD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Nightmare Barbarian</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Spellgorger Barbarian enters the battlefield, discard a card at random.
When Spellgorger Barbarian leaves the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Shapeshifter's Marrow</name>
            <set rarity="Rare" muId="136214" num="58">FUT</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)</text>
        </card>
        <card>
            <name>Fungal Sprouting</name>
            <set rarity="Uncommon" muId="249711" num="173">M13</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.</text>
        </card>
        <card>
            <name>Waker of the Wilds</name>
            <set rarity="Rare" muId="435371" num="215">XLN</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.</text>
        </card>
        <card>
            <name>Seismic Assault</name>
            <set rarity="Rare" muId="45392" num="219">8ED</set>
            <set rarity="Rare" muId="6130" num="101">EXO</set>
            <set rarity="Rare" muId="11361" num="216">7ED</set>
            <set rarity="Rare" muId="129884" num="228">10E</set>
            <color>R</color>
            <manacost>RRR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Discard a land card: Seismic Assault deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Warbreak Trumpeter</name>
            <set rarity="Uncommon" muId="45130" num="116">LGN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {X}{X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Warbreak Trumpeter is turned face up, create X 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Illusionist's Bracers</name>
            <set rarity="Rare" muId="366426" num="231">GTC</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip {3}</text>
        </card>
        <card>
            <name>Ideas Unbound</name>
            <set rarity="Common" muId="88789" num="40">SOK</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Draw three cards. Discard three cards at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Kami of Twisted Reflection</name>
            <set rarity="Common" muId="50228" num="71">CHK</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Bazaar of Baghdad</name>
            <set rarity="Uncommon" muId="984">ARN</set>
            <set rarity="Rare" muId="201220" num="205">ME3</set>
            <set rarity="Mythic Rare" muId="382861" num="294">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Draw two cards, then discard three cards.</text>
        </card>
        <card>
            <name>Slashing Tiger</name>
            <set rarity="Common" muId="201187" num="133">ME3</set>
            <set rarity="Rare" muId="10591" num="145">PTK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Reset</name>
            <set rarity="Uncommon" muId="1499">LEG</set>
            <set rarity="Rare" muId="201163" num="48">ME3</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Reset only during an opponent's turn after his or her upkeep step.
Untap all lands you control.</text>
        </card>
        <card>
            <name>Death's Presence</name>
            <set rarity="Rare" muId="270793" num="121">RTR</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.</text>
        </card>
        <card>
            <name>Ward of Bones</name>
            <set rarity="Rare" muId="157972" num="174">EVE</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.
Each opponent who controls more lands than you can't play lands.</text>
        </card>
        <card>
            <name>Argothian Wurm</name>
            <set rarity="Rare" muId="5769" num="236">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Wurm</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.</text>
        </card>
        <card>
            <name>I Call on the Ancient Magics</name>
            <set rarity="Common" muId="212619" num="16">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each other player searches his or her library for a card, reveals it, and puts it into his or her hand. Then you search your library for two cards and put them into your hand. Each player shuffles his or her library.</text>
        </card>
        <card>
            <name>Volcanic Offering</name>
            <set rarity="Rare" muId="389737" num="40">C14</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control.
Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.</text>
        </card>
        <card>
            <name>Daggerclaw Imp</name>
            <set rarity="Uncommon" muId="394020" num="33">DD3_DVD</set>
            <set rarity="Uncommon" muId="197022" num="33">DDC</set>
            <set rarity="Uncommon" muId="96949" num="48">GPT</set>
            <set rarity="Uncommon" muId="397813" num="74">MM2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Daggerclaw Imp can't block.</text>
        </card>
        <card>
            <name>Tangle Asp</name>
            <set rarity="Common" muId="50203" num="94">5DN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.</text>
        </card>
        <card>
            <name>Viscera Dragger</name>
            <set rarity="Common" muId="175144" num="92">ALA</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Cycling {2} ({2}, Discard this card: Draw a card.)
Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Allied Strategies</name>
            <set rarity="Uncommon" muId="209148" num="63">DDE</set>
            <set rarity="Uncommon" muId="26383" num="20">PLS</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Domain — Target player draws a card for each basic land type among lands he or she controls.</text>
        </card>
        <card>
            <name>Anaba Shaman</name>
            <set rarity="Common" muId="16441" num="165">6ED</set>
            <set rarity="Common" muId="45364" num="175">8ED</set>
            <set rarity="Common" muId="2995">HML</set>
            <set rarity="Common" muId="82991" num="172">9ED</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Anaba Shaman deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Shu Farmer</name>
            <set rarity="Common" muId="10618" num="23">PTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Alaborn Veteran</name>
            <set rarity="Rare" muId="6516">PO2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets +2/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Mirror of Fate</name>
            <set rarity="Rare" muId="193878" num="215">M10</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.</text>
        </card>
        <card>
            <name>Guard Dogs</name>
            <set rarity="Uncommon" muId="19141" num="5">PLS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.</text>
        </card>
        <card>
            <name>Mantis Engine</name>
            <set rarity="Uncommon" muId="136289" num="333">10E</set>
            <set rarity="Uncommon" muId="15247" num="133">UDS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
{2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Plated Sliver</name>
            <set rarity="Common" muId="42017" num="19">LGN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures get +0/+1.</text>
        </card>
        <card>
            <name>Buzz Buggy</name>
            <set rarity="Common" muId="439562" num="173">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Thought Eater</name>
            <set rarity="Uncommon" muId="31803" num="106">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Your maximum hand size is reduced by three.</text>
        </card>
        <card>
            <name>Torrent of Stone</name>
            <set rarity="Common" muId="81990" num="119">BOK</set>
            <set rarity="Common" muId="370558" num="137">MMA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Torrent of Stone deals 4 damage to target creature.
Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Anurid Murkdiver</name>
            <set rarity="Common" muId="43638" num="124">ONS</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Frog Beast</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Goblin Tunneler</name>
            <set rarity="Common" muId="416917" num="160">CN2</set>
            <set rarity="Common" muId="438489" num="49">DDT</set>
            <set rarity="Common" muId="207999" num="143">M11</set>
            <set rarity="Common" muId="245185" num="142">M12</set>
            <set rarity="Common" muId="193432" num="148">ROE</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature with power 2 or less can't be blocked this turn.</text>
        </card>
        <card>
            <name>Blanchwood Armor</name>
            <set rarity="Uncommon" muId="0" num="55">DPA</set>
            <set rarity="Uncommon" muId="45434" num="234">8ED</set>
            <set rarity="Uncommon" muId="83004" num="232">9ED</set>
            <set rarity="Uncommon" muId="25588" num="232">7ED</set>
            <set rarity="Uncommon" muId="135267" num="253">10E</set>
            <set rarity="Uncommon" muId="5623" num="237">USG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +1/+1 for each Forest you control.</text>
        </card>
        <card>
            <name>Look at Me, I'm R&amp;D</name>
            <set rarity="Rare" muId="74360" num="17">UNH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Look at Me, I'm R&amp;D enters the battlefield, choose a number and a second number one higher or one lower than the first number.
All instances of the first chosen number in the full text of each permanent, spell, and card in any zone are changed to the second chosen number.</text>
        </card>
        <card>
            <name>Viashino Sandswimmer</name>
            <set rarity="Rare" muId="5565" num="225">USG</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.</text>
        </card>
        <card>
            <name>Gift of Immortality</name>
            <set rarity="Rare" muId="373566" num="14">THS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Zhao Zilong, Tiger General</name>
            <set rarity="Rare" muId="10686" num="33">PTK</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Simic Manipulator</name>
            <set rarity="Rare" muId="366343" num="50">GTC</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Mutant Wizard</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.</text>
        </card>
        <card>
            <name>Shefet Monitor</name>
            <set rarity="Uncommon" muId="426888" num="186">AKH</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Lizard</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.)
When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle your library. (Do this before you draw.)</text>
        </card>
        <card>
            <name>Zephid</name>
            <set rarity="Rare" muId="5825" num="113">USG</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Illusion</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Dwarven Song</name>
            <set rarity="Uncommon" muId="1569">LEG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Any number of target creatures become red until end of turn.</text>
        </card>
        <card>
            <name>Kozilek's Channeler</name>
            <set rarity="Common" muId="401936" num="10">BFZ</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Fog</name>
            <set rarity="Common" muId="220479" num="56">ARC</set>
            <set rarity="Common" muId="26648" num="55">BTD</set>
            <set rarity="Common" muId="14682" num="230">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="413709" num="167">EMA</set>
            <set rarity="Common" muId="3976">5ED</set>
            <set rarity="Common" muId="2211">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="149">LEA</set>
            <set rarity="Common" muId="444">LEB</set>
            <set rarity="Common" muId="189919" num="182">M10</set>
            <set rarity="Common" muId="205064" num="173">M11</set>
            <set rarity="Common" muId="226900" num="173">M12</set>
            <set rarity="Common" muId="253673" num="172">M13</set>
            <set rarity="Common" muId="370633" num="171">M14</set>
            <set rarity="Common" muId="202617" num="153">ME4</set>
            <set rarity="Common" muId="3385">MIR</set>
            <set rarity="Common" muId="1244">3ED</set>
            <set rarity="Common" muId="11283" num="245">7ED</set>
            <set rarity="Common" muId="746">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Savageborn Hydra</name>
            <set rarity="Mythic Rare" muId="368952" num="100">DGM</set>
            <set rarity="Rare" muId="438773" num="207">IMA</set>
            <color>R</color>
            <color>G</color>
            <manacost>XRG</manacost>
            <cmc>2</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Dromoka Monument</name>
            <set rarity="Uncommon" muId="394556" num="238">DTK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} or {W} to your mana pool.
{4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.</text>
        </card>
        <card>
            <name>Bond Beetle</name>
            <set rarity="Common" muId="249696" num="161">M13</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Make a Wish</name>
            <set rarity="Uncommon" muId="222193" num="192">ISD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return two cards at random from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Towering Baloth</name>
            <set rarity="Uncommon" muId="39741" num="292">ONS</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Beast</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Morph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Homura's Essence</name>
            <set rarity="Rare" muId="84716" num="103b">SOK</set>
            <color>R</color>
            <related attach="attach">Homura, Human Ascendant</related>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +2/+2 and have flying and &quot;{R}: This creature gets +1/+0 until end of turn.&quot;</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Ice Floe</name>
            <set rarity="Uncommon" muId="4185">5ED</set>
            <set rarity="Uncommon" muId="2754">ICE</set>
            <set rarity="Uncommon" muId="184633" num="232">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>You may choose not to untap Ice Floe during your untap step.
{T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.</text>
        </card>
        <card>
            <name>Abattoir Ghoul</name>
            <set rarity="Uncommon" muId="409626" num="50">DDQ</set>
            <set rarity="Uncommon" muId="222911" num="85">ISD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Executioner's Hood</name>
            <set rarity="Common" muId="244737" num="148">DKA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Mirri, Cat Warrior</name>
            <set rarity="Special" muId="0" num="45">ATH</set>
            <set rarity="Rare" muId="6155" num="114">EXO</set>
            <set rarity="Rare" muId="397392" num="180">TPR</set>
            <set rarity="Rare" muId="106405" num="279">10E</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Cat Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)</text>
        </card>
        <card>
            <name>Baleful Ammit</name>
            <set rarity="Uncommon" muId="426781" num="79">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Crocodile Demon</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.</text>
        </card>
        <card>
            <name>Gravedigger</name>
            <set rarity="Uncommon" muId="426795" num="93">AKH</set>
            <set rarity="Common" muId="27253" num="27">BTD</set>
            <set rarity="Common" muId="14575" num="134">6ED</set>
            <set rarity="Common" muId="45293" num="138">8ED</set>
            <set rarity="Common" muId="413631" num="89">EMA</set>
            <set rarity="Special" muId="0" num="16">pGTW</set>
            <set rarity="Common" muId="190570" num="97">M10</set>
            <set rarity="Common" muId="207102" num="98">M11</set>
            <set rarity="Common" muId="221526" num="99">M12</set>
            <set rarity="Uncommon" muId="383260" num="99">M15</set>
            <set rarity="Common" muId="247324" num="86">CMD</set>
            <set rarity="Common" muId="83114" num="136">9ED</set>
            <set rarity="Common" muId="29741" num="140">ODY</set>
            <set rarity="Common" muId="205349" num="29">HOP</set>
            <set rarity="Uncommon" muId="4223">POR</set>
            <set rarity="Common" muId="13025" num="139">7ED</set>
            <set rarity="Uncommon" muId="20372" num="78">S99</set>
            <set rarity="Common" muId="4665">TMP</set>
            <set rarity="Common" muId="397518" num="106">TPR</set>
            <set rarity="Common" muId="129584" num="146">10E</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Wild Dogs</name>
            <set rarity="Common" muId="8826" num="284">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Hound</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Spire Winder</name>
            <set rarity="Common" muId="439714" num="57">RIX</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Spire Winder gets +1/+1 as long as you have the city's blessing.</text>
        </card>
        <card>
            <name>Attune with Aether</name>
            <set rarity="Common" muId="417718" num="145">KLD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. You get {E}{E} (two energy counters).</text>
        </card>
        <card>
            <name>Battle Frenzy</name>
            <set rarity="Common" muId="2611">ICE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Zealous Strike</name>
            <set rarity="Common" muId="240019" num="41">AVR</set>
            <set rarity="Common" muId="416858" num="101">CN2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Kjeldoran Javelineer</name>
            <set rarity="Common" muId="121235" num="11">CSP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{T}: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Battleground Geist</name>
            <set rarity="Uncommon" muId="237355" num="45">ISD</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other Spirit creatures you control get +1/+0.</text>
        </card>
        <card>
            <name>Crag Saurian</name>
            <set rarity="Rare" muId="19713" num="185">MMQ</set>
            <color>R</color>
            <manacost>RRR</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.</text>
        </card>
        <card>
            <name>Vision Charm</name>
            <set rarity="Common" muId="3656">VIS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target player puts the top four cards of his or her library into his or her graveyard.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)</text>
        </card>
        <card>
            <name>Hunger of the Howlpack</name>
            <set rarity="Common" muId="243257" num="119">DKA</set>
            <set rarity="Common" muId="382285" num="168">CNS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on target creature.
Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.</text>
        </card>
        <card>
            <name>Eater of Days</name>
            <set rarity="Rare" muId="46165" num="120">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Leviathan</type>
            <pt>9/8</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
When Eater of Days enters the battlefield, you skip your next two turns.</text>
        </card>
        <card>
            <name>Phyrexian Hulk</name>
            <set rarity="Uncommon" muId="209133" num="14">DDE</set>
            <set rarity="Uncommon" muId="45471" num="310">8ED</set>
            <set rarity="Uncommon" muId="279990" num="209">M13</set>
            <set rarity="Common" muId="214379" num="150">NPH</set>
            <set rarity="Uncommon" muId="83203" num="306">9ED</set>
            <set rarity="Uncommon" muId="25656" num="312">7ED</set>
            <set rarity="Uncommon" muId="4622">TMP</set>
            <set rarity="Uncommon" muId="397571" num="230">TPR</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Zhang Fei, Fierce Warrior</name>
            <set rarity="Uncommon" muId="201312" num="28">ME3</set>
            <set rarity="Rare" muId="10604" num="32">PTK</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Soldier Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Two-Headed Cerberus</name>
            <set rarity="Common" muId="373540" num="146">THS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Hound</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike (This creature deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Flaccify</name>
            <set rarity="Common" muId="74330" num="32">UNH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {3}{½}.</text>
        </card>
        <card>
            <name>Rending Volley</name>
            <set rarity="Uncommon" muId="394663" num="150">DTK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Rending Volley can't be countered by spells or abilities.
Rending Volley deals 4 damage to target white or blue creature.</text>
        </card>
        <card>
            <name>Darksteel Juggernaut</name>
            <set rarity="Rare" muId="209011" num="150">SOM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.
Darksteel Juggernaut attacks each combat if able.</text>
        </card>
        <card>
            <name>Soulbright Flamekin</name>
            <set rarity="Common" muId="393871" num="37">DD3_JVC</set>
            <set rarity="Common" muId="189218" num="37">DD2</set>
            <set rarity="Common" muId="139467" num="190">LRW</set>
            <set rarity="Common" muId="397730" num="126">MM2</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Pendelhaven Elder</name>
            <set rarity="Uncommon" muId="111083" num="209">TSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Each 1/1 creature you control gets +1/+2 until end of turn.</text>
        </card>
        <card>
            <name>Vampirism</name>
            <set rarity="Special" muId="0">MGB</set>
            <set rarity="Uncommon" muId="3630">VIS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.</text>
        </card>
        <card>
            <name>Accursed Centaur</name>
            <set rarity="Common" muId="26715" num="123">ONS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie Centaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Accursed Centaur enters the battlefield, sacrifice a creature.</text>
        </card>
        <card>
            <name>Redirect</name>
            <set rarity="Rare" muId="208227" num="71">M11</set>
            <set rarity="Rare" muId="221484" num="74">M12</set>
            <set rarity="Rare" muId="290288" num="64">M13</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may choose new targets for target spell.</text>
        </card>
        <card>
            <name>Timmerian Fiends</name>
            <set rarity="Rare" muId="2931">HML</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Remove Timmerian Fiends from your deck before playing if you're not playing for ante.
{B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.</text>
        </card>
        <card>
            <name>Fire Tempest</name>
            <set rarity="Rare" muId="202537" num="114">ME4</set>
            <set rarity="Rare" muId="4339">POR</set>
            <set rarity="Rare" muId="20192" num="97">S99</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Fire Tempest deals 6 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Nekusar, the Mindrazer</name>
            <set rarity="Mythic Rare" muId="376426" num="201">C13</set>
            <set rarity="Special" muId="0" num="86">pJGP</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>2UBR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Zombie Wizard</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's draw step, that player draws an additional card.
Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Swirling Sandstorm</name>
            <set rarity="Common" muId="29762" num="102">JUD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Mind Bend</name>
            <set rarity="Rare" muId="45274" num="92">8ED</set>
            <set rarity="Uncommon" muId="3348">MIR</set>
            <set rarity="Rare" muId="83169" num="87">9ED</set>
            <set rarity="Rare" muId="129644" num="93">10E</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change &quot;nonblack creature&quot; to &quot;nongreen creature&quot; or &quot;forestwalk&quot; to &quot;islandwalk.&quot; This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Zhalfirin Crusader</name>
            <set rarity="Rare" muId="383159" num="54">VMA</set>
            <set rarity="Rare" muId="3732">VIS</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead.</text>
        </card>
        <card>
            <name>Conclave Naturalists</name>
            <set rarity="Special" muId="0" num="45">pMGD</set>
            <set rarity="Uncommon" muId="398419" num="171">ORI</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Dryad</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Hand of Silumgar</name>
            <set rarity="Common" muId="394590" num="105">DTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Skarrgan Firebird</name>
            <set rarity="Uncommon" muId="430596" num="57">E01</set>
            <set rarity="Rare" muId="373393" num="57">DDL</set>
            <set rarity="Rare" muId="96957" num="77">GPT</set>
            <set rarity="Uncommon" muId="397867" num="123">MM2</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Phoenix</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
{R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.</text>
        </card>
        <card>
            <name>Ethereal Haze</name>
            <set rarity="Common" muId="80526" num="9">CHK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt by creatures this turn.</text>
        </card>
        <card>
            <name>Trapfinder's Trick</name>
            <set rarity="Common" muId="192212" num="73">ZEN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand and discards all Trap cards.</text>
        </card>
        <card>
            <name>Mana Leech</name>
            <set rarity="Uncommon" muId="8804" num="141">USG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Leech</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Mana Leech during your untap step.
{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.</text>
        </card>
        <card>
            <name>Mana Confluence</name>
            <set rarity="Rare" muId="380453" num="163">JOU</set>
            <set rarity="Mythic Rare" muId="409573" num="42">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Tranquil Domain</name>
            <set rarity="Common" muId="3414">MIR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy all non-Aura enchantments.</text>
        </card>
        <card>
            <name>Selenia</name>
            <set rarity="Special" muId="4967">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have vigilance.</text>
        </card>
        <card>
            <name>Elaborate Firecannon</name>
            <set rarity="Uncommon" muId="435395" num="237">XLN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Elaborate Firecannon doesn't untap during your untap step.
{4}, {T}: Elaborate Firecannon deals 2 damage to target creature or player.
At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.</text>
        </card>
        <card>
            <name>Divert</name>
            <set rarity="Special" muId="429872" num="13">MPS_AKH</set>
            <set rarity="Rare" muId="31824" num="82">ODY</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the target of target spell with a single target unless that spell's controller pays {2}.</text>
        </card>
        <card>
            <name>Avoid Fate</name>
            <set rarity="Common" muId="1515">LEG</set>
            <set rarity="Special" muId="108886" num="73">TSB</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target instant or Aura spell that targets a permanent you control.</text>
        </card>
        <card>
            <name>Display of Dominance</name>
            <set rarity="Uncommon" muId="394538" num="182">DTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target blue or black noncreature permanent.
• Permanents you control can't be the targets of blue or black spells your opponents control this turn.</text>
        </card>
        <card>
            <name>Sideswipe</name>
            <set rarity="Uncommon" muId="80523" num="187">CHK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may change any targets of target Arcane spell.</text>
        </card>
        <card>
            <name>Dawnfeather Eagle</name>
            <set rarity="Common" muId="423681" num="14">AER</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.</text>
        </card>
        <card>
            <name>Vengeful Firebrand</name>
            <set rarity="Rare" muId="153153" num="111">MOR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.
{R}: Vengeful Firebrand gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Ignite Memories</name>
            <set rarity="Uncommon" muId="109756" num="164">TSP</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals a card at random from his or her hand. Ignite Memories deals damage to that player equal to that card's converted mana cost.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Goldenhide Ox</name>
            <set rarity="Uncommon" muId="380428" num="125">JOU</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Enchantment Creature — Ox</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.</text>
        </card>
        <card>
            <name>Weaponcraft Enthusiast</name>
            <set rarity="Uncommon" muId="417678" num="105">KLD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Aetherborn Artificer</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)</text>
        </card>
        <card>
            <name>Mizzium Mortars</name>
            <set rarity="Rare" muId="405302" num="163">C15</set>
            <set rarity="Rare" muId="425926" num="101">MM3</set>
            <set rarity="Rare" muId="253632" num="101">RTR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Mizzium Mortars deals 4 damage to target creature you don't control.
Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Grave Exchange</name>
            <set rarity="Common" muId="279611" num="105">AVR</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand. Target player sacrifices a creature.</text>
        </card>
        <card>
            <name>Izzet Keyrune</name>
            <set rarity="Uncommon" muId="253514" num="230">RTR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} or {R} to your mana pool.
{U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.
Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Redeem</name>
            <set rarity="Common" muId="45184" num="37">8ED</set>
            <set rarity="Uncommon" muId="9716" num="33">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt this turn to up to two target creatures.</text>
        </card>
        <card>
            <name>Way of the Thief</name>
            <set rarity="Common" muId="366333" num="56">GTC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can't be blocked as long as you control a Gate.</text>
        </card>
        <card>
            <name>Zombie Cannibal</name>
            <set rarity="Common" muId="29735" num="169">ODY</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.</text>
        </card>
        <card>
            <name>Boros Guildgate</name>
            <set rarity="Common" muId="376272" num="280">C13</set>
            <set rarity="Common" muId="405156" num="280">C15</set>
            <set rarity="Common" muId="433172" num="240">C17</set>
            <set rarity="Common" muId="369008" num="147">DGM</set>
            <set rarity="Common" muId="373389" num="33">DDL</set>
            <set rarity="Common" muId="366390" num="239">GTC</set>
            <set rarity="Common" muId="426056" num="231">MM3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Gate</type>
            <tablerow>0</tablerow>
            <text>Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Goblin Freerunner</name>
            <set rarity="Common" muId="407621" num="111">OGW</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior Ally</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Menace (This creature can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Pain Magnification</name>
            <set rarity="Uncommon" muId="97105" num="121">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.</text>
        </card>
        <card>
            <name>Roil Spout</name>
            <set rarity="Uncommon" muId="402012" num="219">BFZ</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature on top of its owner's library.
Awaken 4—{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Tar Pit Warrior</name>
            <set rarity="Common" muId="26615" num="32">BTD</set>
            <set rarity="Common" muId="3627">VIS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Cyclops Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.</text>
        </card>
        <card>
            <name>Barrage of Expendables</name>
            <set rarity="Uncommon" muId="370822" num="127">M14</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Sunscourge Champion</name>
            <set rarity="Uncommon" muId="430715" num="26">HOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Sunscourge Champion enters the battlefield, you gain life equal to its power.
Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)</text>
        </card>
        <card>
            <name>Battlefront Krushok</name>
            <set rarity="Uncommon" muId="391801" num="125">FRF</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Battlefront Krushok can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Steelshaper Apprentice</name>
            <set rarity="Rare" muId="49078" num="15">DST</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Metal Fatigue</name>
            <set rarity="Common" muId="45191" num="8">DST</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap all artifacts.</text>
        </card>
        <card>
            <name>Jeskai Banner</name>
            <set rarity="Common" muId="386572" num="222">KTK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U}, {R}, or {W} to your mana pool.
{U}{R}{W}, {T}, Sacrifice Jeskai Banner: Draw a card.</text>
        </card>
        <card>
            <name>Shirei, Shizo's Caretaker</name>
            <set rarity="Rare" muId="81987" num="81">BOK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.</text>
        </card>
        <card>
            <name>Knacksaw Clique</name>
            <set rarity="Rare" muId="146036" num="42">SHM</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{U}, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Elvish Ranger</name>
            <set rarity="Common" muId="3133">ALL</set>
            <set rarity="Common" muId="184691" num="158">ME2</set>
            <set rarity="Common" muId="4296">POR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Malicious Advice</name>
            <set rarity="Common" muId="25870" num="114">PLS</set>
            <color>U</color>
            <color>B</color>
            <manacost>XUB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap X target artifacts, creatures, and/or lands. You lose X life.</text>
        </card>
        <card>
            <name>Centaur Glade</name>
            <set rarity="Uncommon" muId="39678" num="251">ONS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{G}{G}: Create a 3/3 green Centaur creature token.</text>
        </card>
        <card>
            <name>Syphon Mind</name>
            <set rarity="Common" muId="389710" num="165">C14</set>
            <set rarity="Common" muId="433059" num="127">C17</set>
            <set rarity="Common" muId="430289" num="70">CMA</set>
            <set rarity="Common" muId="247355" num="104">CMD</set>
            <set rarity="Common" muId="39825" num="175">ONS</set>
            <set rarity="Common" muId="205374" num="42">HOP</set>
            <set rarity="Special" muId="0" num="40">pWPN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each other player discards a card. You draw a card for each card discarded this way.</text>
        </card>
        <card>
            <name>Everythingamajig (c)</name>
            <set rarity="Rare" muId="439641" num="147">UST</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}: Flip a coin. If you win the flip, add {C}{C} to your mana pool. Activate this ability only any time you could cast an instant.
{3}, {T}: Target player discards a card. Activate this ability only during your turn.
{X}: Everythingamajig becomes an X/X Construct artifact creature until end of turn.</text>
        </card>
        <card>
            <name>Rhino-</name>
            <set rarity="Uncommon" muId="439407" num="18">UST</set>
            <color>W</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — Rhino</type>
            <pt>+1/+</pt>
            <tablerow>2</tablerow>
            <text>Whenever this creature blocks,
Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Pangosaur</name>
            <set rarity="Rare" muId="20788" num="261">MMQ</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player plays a land, return Pangosaur to its owner's hand.</text>
        </card>
        <card>
            <name>Ribbons of the Reikai</name>
            <set rarity="Common" muId="74532" num="50">BOK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each Spirit you control.</text>
        </card>
        <card>
            <name>Ironhoof Ox</name>
            <set rarity="Common" muId="221571" num="158">ME4</set>
            <set rarity="Uncommon" muId="6628">PO2</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Ox</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Ironhoof Ox can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Toymaker</name>
            <set rarity="Uncommon" muId="19877" num="314">MMQ</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)</text>
        </card>
        <card>
            <name>Death Cloud</name>
            <set rarity="Rare" muId="50647" num="40">DST</set>
            <set rarity="Rare" muId="370381" num="76">MMA</set>
            <color>B</color>
            <manacost>XBBB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.</text>
        </card>
        <card>
            <name>Aspect of Mongoose</name>
            <set rarity="Uncommon" muId="116740" num="191">TSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.</text>
        </card>
        <card>
            <name>Jwari Shapeshifter</name>
            <set rarity="Rare" muId="198390" num="32">WWK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter Ally</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.</text>
        </card>
        <card>
            <name>Manaweft Sliver</name>
            <set rarity="Uncommon" muId="370599" num="184">M14</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Crowd of Cinders</name>
            <set rarity="Uncommon" muId="0" num="21">DPA</set>
            <set rarity="Uncommon" muId="146051" num="63">SHM</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.</text>
        </card>
        <card>
            <name>False Summoning</name>
            <set rarity="Common" muId="202549" num="49">ME4</set>
            <set rarity="Common" muId="6533">PO2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell.</text>
        </card>
        <card>
            <name>Infectious Bloodlust</name>
            <set rarity="Common" muId="398582" num="152">ORI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+1, has haste, and attacks each combat if able.
When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Stormscape Apprentice</name>
            <set rarity="Common" muId="22972" num="75">INV</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.
{B}, {T}: Target player loses 1 life.</text>
        </card>
        <card>
            <name>Crown of Empires</name>
            <set rarity="Uncommon" muId="220297" num="203">M12</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.</text>
        </card>
        <card>
            <name>Enclave Elite</name>
            <set rarity="Common" muId="382260" num="96">CNS</set>
            <set rarity="Common" muId="197767" num="27">WWK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.</text>
        </card>
        <card>
            <name>Vigorous Charge</name>
            <set rarity="Common" muId="23121" num="222">INV</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {W} (You may pay an additional {W} as you cast this spell.)
Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if Vigorous Charge was kicked, you gain life equal to that damage.</text>
        </card>
        <card>
            <name>Glittering Lynx</name>
            <set rarity="Common" muId="24549" num="11">PCY</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Prevent all damage that would be dealt to Glittering Lynx.
{2}: Until end of turn, Glittering Lynx loses &quot;Prevent all damage that would be dealt to Glittering Lynx.&quot; Any player may activate this ability.</text>
        </card>
        <card>
            <name>Thraximundar</name>
            <set rarity="Mythic Rare" muId="180595" num="113">ARB</set>
            <set rarity="Mythic Rare" muId="376552" num="221">C13</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>4UBR</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Zombie Assassin</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Thraximundar attacks, defending player sacrifices a creature.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.</text>
        </card>
        <card>
            <name>Sphere of Safety</name>
            <set rarity="Uncommon" muId="420694" num="77">C16</set>
            <set rarity="Uncommon" muId="270969" num="24">RTR</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.</text>
        </card>
        <card>
            <name>Galina's Knight</name>
            <set rarity="Common" muId="23158" num="248">INV</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from red</text>
        </card>
        <card>
            <name>Youthful Knight</name>
            <set rarity="Special" muId="0" num="83">ATH</set>
            <set rarity="Common" muId="430561" num="22">E01</set>
            <set rarity="Common" muId="425854" num="29">MM3</set>
            <set rarity="Common" muId="5274">STH</set>
            <set rarity="Common" muId="397413" num="41">TPR</set>
            <set rarity="Common" muId="129790" num="62">10E</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Twisted Image</name>
            <set rarity="Uncommon" muId="208253" num="50">SOM</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Switch target creature's power and toughness until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Wandering Mage</name>
            <set rarity="Rare" muId="3229">ALL</set>
            <set rarity="Rare" muId="201179" num="186">ME3</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>WUB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric Wizard</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>{W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
{U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
{B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player this turn.</text>
        </card>
        <card>
            <name>Seashell Cameo</name>
            <set rarity="Uncommon" muId="23217" num="311">INV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} or {U} to your mana pool.</text>
        </card>
        <card>
            <name>Longtusk Cub</name>
            <set rarity="Uncommon" muId="417734" num="161">KLD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.</text>
        </card>
        <card>
            <name>Prince of Thralls</name>
            <set rarity="Mythic Rare" muId="175106" num="182">ALA</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>4UBBR</manacost>
            <cmc>8</cmc>
            <type>Creature — Demon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.</text>
        </card>
        <card>
            <name>Sabertooth Outrider</name>
            <set rarity="Common" muId="394669" num="152">DTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Kinscaer Harpoonist</name>
            <set rarity="Common" muId="157876" num="41">SHM</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.</text>
        </card>
        <card>
            <name>Nicol Bolas, Planeswalker</name>
            <set rarity="Mythic Rare" muId="430624" num="85">E01</set>
            <set rarity="Mythic Rare" muId="179441" num="120">CON</set>
            <set rarity="Mythic Rare" muId="266154" num="42">DDH</set>
            <set rarity="Mythic Rare" muId="260991" num="199">M13</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>4UBBR</manacost>
            <cmc>8</cmc>
            <type>Legendary Planeswalker — Bolas</type>
            <tablerow>1</tablerow>
            <text>+3: Destroy target noncreature permanent.
−2: Gain control of target creature.
−9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Straw Soldiers</name>
            <set rarity="Common" muId="10613" num="54">PTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Scarecrow Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Resurrection</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Special" muId="0" num="97">pFNM</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="265">LEA</set>
            <set rarity="Uncommon" muId="561">LEB</set>
            <set rarity="Uncommon" muId="1360">3ED</set>
            <set rarity="Special" muId="108885" num="12">TSB</set>
            <set rarity="Uncommon" muId="863">2ED</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Psychic Spear</name>
            <set rarity="Common" muId="74554" num="78">BOK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Incendiary Sabotage</name>
            <set rarity="Uncommon" muId="417692" num="119">KLD</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Incendiary Sabotage, sacrifice an artifact.
Incendiary Sabotage deals 3 damage to each creature.</text>
        </card>
        <card>
            <name>Jolrael's Centaur</name>
            <set rarity="Common" muId="3391">MIR</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur Archer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</text>
        </card>
        <card>
            <name>Emissary of Sunrise</name>
            <set rarity="Uncommon" muId="435161" num="10">XLN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Serra Ascendant</name>
            <set rarity="Rare" muId="438597" num="31">IMA</set>
            <set rarity="Rare" muId="204989" num="28">M11</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.</text>
        </card>
        <card>
            <name>Vile Requiem</name>
            <set rarity="Uncommon" muId="376568" num="98">C13</set>
            <set rarity="Uncommon" muId="5690" num="167">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a verse counter on Vile Requiem.
{1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.</text>
        </card>
        <card>
            <name>Rune of Protection: Red</name>
            <set rarity="Common" muId="5813" num="40">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Icatian Crier</name>
            <set rarity="Common" muId="108900" num="23">TSP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.</text>
        </card>
        <card>
            <name>Energy Vortex</name>
            <set rarity="Rare" muId="3335">MIR</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Energy Vortex enters the battlefield, choose an opponent.
At the beginning of your upkeep, remove all vortex counters from Energy Vortex.
At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each vortex counter on Energy Vortex.
{X}: Put X vortex counters on Energy Vortex. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Essence Flux</name>
            <set rarity="Uncommon" muId="409804" num="61">SOI</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Rimefeather Owl</name>
            <set rarity="Rare" muId="122116" num="42">CSP</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Snow Creature — Bird</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
{1}{S}: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.</text>
        </card>
        <card>
            <name>Gomazoa</name>
            <set rarity="Uncommon" muId="247546" num="48">CMD</set>
            <set rarity="Uncommon" muId="198523" num="46">ZEN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Jellyfish</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
{T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.</text>
        </card>
        <card>
            <name>Paranoid Parish-Blade</name>
            <set rarity="Uncommon" muId="409772" num="33">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Avacyn, Guardian Angel</name>
            <set rarity="Rare" muId="383185" num="3">M15</set>
            <color>W</color>
            <manacost>2WWW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
{1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.
{5}{W}{W}: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.</text>
        </card>
        <card>
            <name>Centaur Omenreader</name>
            <set rarity="Uncommon" muId="130684" num="143">FUT</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Snow Creature — Centaur Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.</text>
        </card>
        <card>
            <name>Deathgreeter</name>
            <set rarity="Common" muId="393884" num="33">DD3_GVL</set>
            <set rarity="Common" muId="202143" num="33">DDD</set>
            <set rarity="Common" muId="175073" num="71">ALA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature dies, you may gain 1 life.</text>
        </card>
        <card>
            <name>Burning Fields</name>
            <set rarity="Common" muId="10555" num="103">PTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Burning Fields deals 5 damage to target opponent.</text>
        </card>
        <card>
            <name>Wingrattle Scarecrow</name>
            <set rarity="Common" muId="151633" num="270">SHM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Wingrattle Scarecrow has flying as long as you control a blue creature.
Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Long-Forgotten Gohei</name>
            <set rarity="Rare" muId="80532" num="261">CHK</set>
            <set rarity="Rare" muId="397711" num="221">MM2</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Arcane spells you cast cost {1} less to cast.
Spirit creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Elderwood Scion</name>
            <set rarity="Rare" muId="270725" num="88">PC2</set>
            <set rarity="Rare" muId="423513" num="88">PCA</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample, lifelink
Spells you cast that target Elderwood Scion cost {2} less to cast.
Spells your opponents cast that target Elderwood Scion cost {2} more to cast.</text>
        </card>
        <card>
            <name>Mystic Genesis</name>
            <set rarity="Rare" muId="366401" num="180">GTC</set>
            <set rarity="Uncommon" muId="425999" num="174">MM3</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GUU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Create an X/X green Ooze creature token, where X is that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Blackcleave Cliffs</name>
            <set rarity="Rare" muId="209401" num="224">SOM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {B} or {R} to your mana pool.</text>
        </card>
        <card>
            <name>Volley of Boulders</name>
            <set rarity="Rare" muId="270855" num="73">DDI</set>
            <set rarity="Rare" muId="29970" num="227">ODY</set>
            <color>R</color>
            <manacost>8R</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players.
Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Moonlace</name>
            <set rarity="Rare" muId="116391" num="68">TSP</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target spell or permanent becomes colorless.</text>
        </card>
        <card>
            <name>Mind Shatter</name>
            <set rarity="Rare" muId="0" num="28">DPA</set>
            <set rarity="Rare" muId="191324" num="106">M10</set>
            <set rarity="Rare" muId="425902" num="77">MM3</set>
            <set rarity="Rare" muId="157422" num="66">MOR</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards X cards at random.</text>
        </card>
        <card>
            <name>Misfortune's Gain</name>
            <set rarity="Common" muId="201288" num="21">ME3</set>
            <set rarity="Common" muId="10579" num="13">PTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. Its owner gains 4 life.</text>
        </card>
        <card>
            <name>Defensive Formation</name>
            <set rarity="Uncommon" muId="5588" num="9">USG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.</text>
        </card>
        <card>
            <name>Hanna</name>
            <set rarity="Special" muId="4962">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Edge of Autumn</name>
            <set rarity="Common" muId="243442" num="25">DDG</set>
            <set rarity="Common" muId="126132" num="144">FUT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Crooked Scales</name>
            <set rarity="Rare" muId="19752" num="291">MMQ</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process.</text>
        </card>
        <card>
            <name>Soratami Mindsweeper</name>
            <set rarity="Uncommon" muId="73995" num="52">BOK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Moonfolk Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}, Return a land you control to its owner's hand: Target player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Profane Memento</name>
            <set rarity="Uncommon" muId="383353" num="226">M15</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.</text>
        </card>
        <card>
            <name>Dauntless Cathar</name>
            <set rarity="Common" muId="409749" num="11">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Soulsworn Jury</name>
            <set rarity="Common" muId="107440" num="17">DIS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell.</text>
        </card>
        <card>
            <name>Mons's Goblin Raiders</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4072">5ED</set>
            <set rarity="Common" muId="2296">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="212">LEA</set>
            <set rarity="Common" muId="507">LEB</set>
            <set rarity="Common" muId="1308">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="21065" num="112">S99</set>
            <set rarity="Common" muId="25491">S00</set>
            <set rarity="Common" muId="809">2ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Fatestitcher</name>
            <set rarity="Uncommon" muId="176456" num="43">ALA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: You may tap or untap another target permanent.
Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Rakeclaw Gargantuan</name>
            <set rarity="Common" muId="376466" num="205">C13</set>
            <set rarity="Common" muId="175253" num="186">ALA</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>2RGW</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>{1}: Target creature with power 5 or greater gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Master Warcraft</name>
            <set rarity="Rare" muId="430421" num="202">CMA</set>
            <set rarity="Rare" muId="247384" num="209">CMD</set>
            <set rarity="Rare" muId="83572" num="250">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>2R/WR/W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Master Warcraft only before attackers are declared.
You choose which creatures attack this turn.
You choose which creatures block this turn and how those creatures block.</text>
        </card>
        <card>
            <name>Fen Hauler</name>
            <set rarity="Common" muId="423725" num="58">AER</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Creature — Insect</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Fen Hauler can't be blocked by artifact creatures.</text>
        </card>
        <card>
            <name>Start Your Engines</name>
            <set rarity="Uncommon" muId="417708" num="135">KLD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Artful Looter</name>
            <set rarity="Common" muId="74356" num="25">UNH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card, then discard a card.
Whenever a permanent that shares an artist with another permanent you control enters the battlefield, untap Artful Looter.</text>
        </card>
        <card>
            <name>Slash Panther</name>
            <set rarity="Common" muId="230065" num="96">NPH</set>
            <color>R</color>
            <manacost>4R/P</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Cat</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>({R/P} can be paid with either {R} or 2 life.)
Haste</text>
        </card>
        <card>
            <name>Mox Sapphire</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="36">LEA</set>
            <set rarity="Rare" muId="331">LEB</set>
            <set rarity="Rare" muId="633">2ED</set>
            <set rarity="Special" muId="383023" num="9">VMA</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} to your mana pool.</text>
        </card>
        <card>
            <name>Triumph of the Hordes</name>
            <set rarity="Uncommon" muId="218044" num="123">NPH</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Tyrannize</name>
            <set rarity="Rare" muId="146767" num="201">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>3B/RB/R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards his or her hand unless he or she pays 7 life.</text>
        </card>
        <card>
            <name>Farmstead</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="250">LEA</set>
            <set rarity="Rare" muId="546">LEB</set>
            <set rarity="Rare" muId="1345">3ED</set>
            <set rarity="Rare" muId="848">2ED</set>
            <color>W</color>
            <manacost>WWW</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life.&quot;</text>
        </card>
        <card>
            <name>Rogue's Gloves</name>
            <set rarity="Uncommon" muId="383365" num="227">M15</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Fell Flagship</name>
            <set rarity="Rare" muId="435396" num="238">XLN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Vehicle</type>
            <pt>3/3</pt>
            <tablerow>1</tablerow>
            <text>Pirates you control get +1/+0.
Whenever Fell Flagship deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Braidwood Cup</name>
            <set rarity="Uncommon" muId="15249" num="126">UDS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: You gain 1 life.</text>
        </card>
        <card>
            <name>Sky Skiff</name>
            <set rarity="Common" muId="417806" num="233">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Vehicle</type>
            <pt>2/3</pt>
            <tablerow>1</tablerow>
            <text>Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Halo Hunter</name>
            <set rarity="Rare" muId="185752" num="96">ZEN</set>
            <color>B</color>
            <manacost>2BBB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When Halo Hunter enters the battlefield, destroy target Angel.</text>
        </card>
        <card>
            <name>Weathered Bodyguards</name>
            <set rarity="Rare" muId="126283" num="46">TSP</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead.
Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Fairgrounds Trumpeter</name>
            <set rarity="Uncommon" muId="417728" num="155">KLD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elephant</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.</text>
        </card>
        <card>
            <name>Gore-House Chainwalker</name>
            <set rarity="Common" muId="270796" num="96">RTR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Gavony Ironwright</name>
            <set rarity="Uncommon" muId="262685" num="9">DKA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.</text>
        </card>
        <card>
            <name>Charm School</name>
            <set rarity="Uncommon" muId="9741" num="1">UGL</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Charm School enters the battlefield, choose a color and balance Charm School on your head.
Prevent all damage that would be dealt to you by sources of the chosen color.
When Charm School falls off your head, sacrifice Charm School.</text>
        </card>
        <card>
            <name>Steam-Powered</name>
            <set rarity="Uncommon" muId="439550" num="161">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>+0/+4</pt>
            <tablerow>2</tablerow>
            <text>{5}:
Augment {4} ({4}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Flowstone Blade</name>
            <set rarity="Common" muId="382271" num="143">CNS</set>
            <set rarity="Common" muId="5152">STH</set>
            <set rarity="Common" muId="397494" num="132">TPR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{R}: Enchanted creature gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Sudden Storm</name>
            <set rarity="Common" muId="378425" num="53">BNG</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Disperse</name>
            <set rarity="Common" muId="370818" num="51">M14</set>
            <set rarity="Common" muId="398528" num="54">ORI</set>
            <set rarity="Common" muId="152727" num="31">MOR</set>
            <set rarity="Common" muId="212242" num="31">SOM</set>
            <set rarity="Common" muId="413371" num="5">W16</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Goblin Legionnaire</name>
            <set rarity="Common" muId="26760" num="103">APC</set>
            <set rarity="Special" muId="0" num="85">pFNM</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player.
{W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Seed Spark</name>
            <set rarity="Uncommon" muId="88984" num="30">RAV</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment. If {G} was spent to cast Seed Spark, create two 1/1 green Saproling creature tokens.</text>
        </card>
        <card>
            <name>Orcish Oriflamme</name>
            <set rarity="Uncommon" muId="14635" num="197">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Common" muId="413682" num="140">EMA</set>
            <set rarity="Uncommon" muId="4078">5ED</set>
            <set rarity="Uncommon" muId="2298">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="214">LEA</set>
            <set rarity="Uncommon" muId="509">LEB</set>
            <set rarity="Uncommon" muId="1310">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Uncommon" muId="11427" num="206">7ED</set>
            <set rarity="Uncommon" muId="25540">S00</set>
            <set rarity="Uncommon" muId="811">2ED</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Attacking creatures you control get +1/+0.</text>
        </card>
        <card>
            <name>Primitive Etchings</name>
            <set rarity="Rare" muId="46465" num="126">SCG</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.</text>
        </card>
        <card>
            <name>Visionary Augmenter</name>
            <set rarity="Uncommon" muId="417607" num="34">KLD</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Dwarf Artificer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)</text>
        </card>
        <card>
            <name>Craw Wurm</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="47280" num="239">8ED</set>
            <set rarity="Common" muId="3969">5ED</set>
            <set rarity="Common" muId="2205">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="146">LEA</set>
            <set rarity="Common" muId="441">LEB</set>
            <set rarity="Common" muId="189903" num="173">M10</set>
            <set rarity="Common" muId="83040" num="233">9ED</set>
            <set rarity="Common" muId="1239">3ED</set>
            <set rarity="Common" muId="130527" num="257">10E</set>
            <set rarity="Common" muId="743">2ED</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Scalding Tarn</name>
            <set rarity="Rare" muId="426069" num="244">MM3</set>
            <set rarity="Rare" muId="190393" num="223">ZEN</set>
            <set rarity="Mythic Rare" muId="405107" num="22">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Student of Elements</name>
            <set rarity="Uncommon" muId="78691" num="93a">CHK</set>
            <color>U</color>
            <related attach="attach">Tobita, Master of Winds</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Student of Elements has flying, flip it.</text>
        </card>
        <card>
            <name>Haunted Crossroads</name>
            <set rarity="Uncommon" muId="19704" num="138">MMQ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}: Put target creature card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Azorius Guildgate</name>
            <set rarity="Common" muId="376256" num="275">C13</set>
            <set rarity="Common" muId="430459" num="240">CMA</set>
            <set rarity="Common" muId="368974" num="146">DGM</set>
            <set rarity="Common" muId="426055" num="230">MM3</set>
            <set rarity="Common" muId="270966" num="237">RTR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Gate</type>
            <tablerow>0</tablerow>
            <text>Azorius Guildgate enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Trigon of Rage</name>
            <set rarity="Uncommon" muId="194393" num="216">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Trigon of Rage enters the battlefield with three charge counters on it.
{R}{R}, {T}: Put a charge counter on Trigon of Rage.
{2}, {T}, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Kavu Climber</name>
            <set rarity="Common" muId="23109" num="192">INV</set>
            <set rarity="Common" muId="83175" num="249">9ED</set>
            <set rarity="Common" muId="129511" num="273">10E</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Kavu</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Kavu Climber enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Civic Wayfinder</name>
            <set rarity="Common" muId="417428" num="5">DDR</set>
            <set rarity="Common" muId="0" num="56">DPA</set>
            <set rarity="Common" muId="413703" num="161">EMA</set>
            <set rarity="Common" muId="83584" num="157">RAV</set>
            <set rarity="Common" muId="130522" num="255">10E</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Warrior Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Angrath, Minotaur Pirate</name>
            <set rarity="Mythic Rare" muId="441895" num="201">RIX</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Angrath</type>
            <tablerow>1</tablerow>
            <text>+2: Angrath, Minotaur Pirate deals 1 damage to target opponent and each creature that player controls.
−3: Return target Pirate card from your graveyard to the battlefield.
−11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Serene Sunset</name>
            <set rarity="Uncommon" muId="36454" num="131">JUD</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage X target creatures would deal this turn.</text>
        </card>
        <card>
            <name>Gang of Elk</name>
            <set rarity="Uncommon" muId="25668" num="247">7ED</set>
            <set rarity="Uncommon" muId="12950" num="102">ULG</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Elk Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.</text>
        </card>
        <card>
            <name>Vigil for the Lost</name>
            <set rarity="Uncommon" muId="205489" num="26">SOM</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control dies, you may pay {X}. If you do, you gain X life.</text>
        </card>
        <card>
            <name>Shape of the Wiitigo</name>
            <set rarity="Rare" muId="122073" num="120">CSP</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature.
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.</text>
        </card>
        <card>
            <name>Boom // Bust</name>
            <set rarity="" muId="126218" num="112a">PLC</set>
            <color>R</color>
            <manacost>1R // 5R</manacost>
            <cmc>2 // 6</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land you control and target land you don't control.

---

Destroy all lands.</text>
        </card>
        <card>
            <name>Darksteel Garrison</name>
            <set rarity="Rare" muId="126211" num="167">FUT</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Fortification</type>
            <tablerow>1</tablerow>
            <text>Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)</text>
        </card>
        <card>
            <name>Kodama of the South Tree</name>
            <set rarity="Rare" muId="80288" num="223">CHK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Golgari Guildmage</name>
            <set rarity="Uncommon" muId="376352" num="229">C13</set>
            <set rarity="Uncommon" muId="247379" num="201">CMD</set>
            <set rarity="Uncommon" muId="83838" num="248">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>B/GB/G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
{4}{G}: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Timestream Navigator</name>
            <set rarity="Mythic Rare" muId="439716" num="59">RIX</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{2}{U}{U}, {T}, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate this ability only if you have the city's blessing.</text>
        </card>
        <card>
            <name>Moonveil Dragon</name>
            <set rarity="Mythic Rare" muId="249885" num="99">DKA</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Each creature you control gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Tideshaper Mystic</name>
            <set rarity="Common" muId="142362" num="93">LRW</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Golem-Skin Gauntlets</name>
            <set rarity="Uncommon" muId="46061" num="181">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0 for each Equipment attached to it.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Cephalid Coliseum</name>
            <set rarity="Mythic Rare" muId="288995" num="3">V12</set>
            <set rarity="Uncommon" muId="29903" num="317">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you.
Threshold — {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Sigil of the Empty Throne</name>
            <set rarity="Rare" muId="405377" num="80">C15</set>
            <set rarity="Rare" muId="180271" num="18">CON</set>
            <set rarity="Rare" muId="398524" num="31">ORI</set>
            <set rarity="Rare" muId="275258" num="11">PC2</set>
            <set rarity="Rare" muId="423436" num="11">PCA</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.</text>
        </card>
        <card>
            <name>Fleshformer</name>
            <set rarity="Uncommon" muId="179884" num="45">CON</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Fleshpulper Giant</name>
            <set rarity="Uncommon" muId="370741" num="140">M14</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less.</text>
        </card>
        <card>
            <name>Aegis Automaton</name>
            <set rarity="Common" muId="423808" num="141">AER</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>{4}{W}: Return another target creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Unstable Shapeshifter</name>
            <set rarity="Rare" muId="4740">TMP</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability.</text>
        </card>
        <card>
            <name>Wayward Soul</name>
            <set rarity="Common" muId="27266" num="18">BTD</set>
            <set rarity="Common" muId="5273" num="51">EXO</set>
            <set rarity="Common" muId="397593" num="78">TPR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: Put Wayward Soul on top of its owner's library.</text>
        </card>
        <card>
            <name>Dr. Julius Jumblemorph</name>
            <set rarity="Mythic Rare" muId="439519" num="130">UST</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).
Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Leafdrake Roost</name>
            <set rarity="Uncommon" muId="376397" num="196">C13</set>
            <set rarity="Uncommon" muId="430401" num="182">CMA</set>
            <set rarity="Uncommon" muId="107557" num="116">DIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying.&quot;</text>
        </card>
        <card>
            <name>Goblin Haberdasher</name>
            <set rarity="Uncommon" muId="439472" num="83">UST</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Hatificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
Other creatures you control wearing hats in their art have menace.</text>
        </card>
        <card>
            <name>Arborback Stomper</name>
            <set rarity="Uncommon" muId="417715" num="142">KLD</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Arborback Stomper enters the battlefield, you gain 5 life.</text>
        </card>
        <card>
            <name>Disempower</name>
            <set rarity="Common" muId="3484">MIR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target artifact or enchantment on top of its owner's library.</text>
        </card>
        <card>
            <name>Liliana, the Last Hope</name>
            <set rarity="Mythic Rare" muId="414388" num="93">EMN</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Liliana</type>
            <tablerow>1</tablerow>
            <text>+1: Up to one target creature gets -2/-1 until your next turn.
−2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.
−7: You get an emblem with &quot;At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control.&quot;</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Metathran Soldier</name>
            <set rarity="Common" muId="19096" num="39">UDS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Metathran Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Metathran Soldier can't be blocked.</text>
        </card>
        <card>
            <name>Spore Frog</name>
            <set rarity="Common" muId="24654" num="126">PCY</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Frog</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Vance's Blasting Cannons</name>
            <set rarity="Rare" muId="435327" num="173a">XLN</set>
            <color>R</color>
            <related attach="attach">Spitfire Bastion</related>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.
Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.</text>
        </card>
        <card>
            <name>Skarrgan Skybreaker</name>
            <set rarity="Uncommon" muId="373413" num="60">DDL</set>
            <set rarity="Uncommon" muId="97222" num="130">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RRG</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
{1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to target creature or player.</text>
        </card>
        <card>
            <name>Abbey Gargoyles</name>
            <set rarity="Uncommon" muId="4098">5ED</set>
            <set rarity="Uncommon" muId="3010">HML</set>
            <set rarity="Uncommon" muId="184585" num="1">ME2</set>
            <color>W</color>
            <manacost>2WWW</manacost>
            <cmc>5</cmc>
            <type>Creature — Gargoyle</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from red</text>
        </card>
        <card>
            <name>Cinder Crawler</name>
            <set rarity="Common" muId="6105" num="80">EXO</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Salamander</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.</text>
        </card>
        <card>
            <name>Circle of Elders</name>
            <set rarity="Uncommon" muId="394516" num="176">DTK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Formidable — {T}: Add {C}{C}{C} to your mana pool. Activate this ability only if creatures you control have total power 8 or greater.</text>
        </card>
        <card>
            <name>Yule Ooze</name>
            <set rarity="Special" muId="0" num="6">pHHO</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Ooze</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost.
{R}{G}, Eat some food: Regenerate Yule Ooze.</text>
        </card>
        <card>
            <name>The Cheese Stands Alone</name>
            <set rarity="Rare" muId="9773" num="2">UGL</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.</text>
        </card>
        <card>
            <name>Battering Ram</name>
            <set rarity="Common" muId="997">ATQ</set>
            <set rarity="Common" muId="3765">5ED</set>
            <set rarity="Common" muId="2020">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Special" muId="0">RQS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.</text>
        </card>
        <card>
            <name>Aethergeode Miner</name>
            <set rarity="Rare" muId="423671" num="4">AER</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Scout</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters).
Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Coordinated Assault</name>
            <set rarity="Uncommon" muId="430584" num="45">E01</set>
            <set rarity="Uncommon" muId="416911" num="154">CN2</set>
            <set rarity="Uncommon" muId="438687" num="121">IMA</set>
            <set rarity="Uncommon" muId="373513" num="116">THS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Up to two target creatures each get +1/+0 and gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Silk Net</name>
            <set rarity="Common" muId="12949" num="112">ULG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Skred</name>
            <set rarity="Common" muId="122120" num="97">CSP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Skred deals damage to target creature equal to the number of snow permanents you control.</text>
        </card>
        <card>
            <name>Prossh, Skyraider of Kher</name>
            <set rarity="Mythic Rare" muId="376461" num="204">C13</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>3BRG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When you cast Prossh, Skyraider of Kher, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast Prossh.
Sacrifice another creature: Prossh gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Timber Gorge</name>
            <set rarity="Common" muId="429677" num="285">AKH</set>
            <set rarity="Uncommon" muId="407689" num="179">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Timber Gorge enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Widget Contraption</name>
            <set rarity="Uncommon" muId="439600" num="211">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Merfolk Sovereign</name>
            <set rarity="Rare" muId="438451" num="11">DDT</set>
            <set rarity="Rare" muId="439352" num="10">E02</set>
            <set rarity="Rare" muId="191087" num="62">M10</set>
            <set rarity="Rare" muId="205108" num="65">M11</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Merfolk creatures you control get +1/+1.
{T}: Target Merfolk creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Mask of Riddles</name>
            <set rarity="Uncommon" muId="179584" num="25">ARB</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2}</text>
        </card>
        <card>
            <name>Prying Blade</name>
            <set rarity="Common" muId="435403" num="244">XLN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Drana's Chosen</name>
            <set rarity="Rare" muId="407594" num="84">OGW</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Shaman Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Cohort — {T}, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Strength of Cedars</name>
            <set rarity="Uncommon" muId="75366" num="245">CHK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+X until end of turn, where X is the number of lands you control.</text>
        </card>
        <card>
            <name>Zulaport Chainmage</name>
            <set rarity="Common" muId="407603" num="93">OGW</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Shaman Ally</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life.</text>
        </card>
        <card>
            <name>Mystic Confluence</name>
            <set rarity="Rare" muId="405314" num="14">C15</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays {3}.
• Return target creature to its owner's hand.
• Draw a card.</text>
        </card>
        <card>
            <name>Drover of the Mighty</name>
            <set rarity="Uncommon" muId="435342" num="187">XLN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Farrelite Priest</name>
            <set rarity="Uncommon" muId="1978">FEM</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{1}: Add {W} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Savage Alliance</name>
            <set rarity="Uncommon" muId="414439" num="140">EMN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Escalate {1} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.</text>
        </card>
        <card>
            <name>Kazandu Tuskcaller</name>
            <set rarity="Rare" muId="376389" num="152">C13</set>
            <set rarity="Rare" muId="430340" num="121">CMA</set>
            <set rarity="Rare" muId="193611" num="191">ROE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-5
1/1
{T}: Create a 3/3 green Elephant creature token.
LEVEL 6+
1/1
{T}: Create two 3/3 green Elephant creature tokens.</text>
        </card>
        <card>
            <name>Fire-Lit Thicket</name>
            <set rarity="Rare" muId="146753" num="271">SHM</set>
            <set rarity="Mythic Rare" muId="409560" num="29">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Fleetfeather Sandals</name>
            <set rarity="Common" muId="373501" num="216">THS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has flying and haste.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Renegade Tactics</name>
            <set rarity="Common" muId="417700" num="127">KLD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature can't block this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Grind // Dust</name>
            <set rarity="" muId="430844" num="155a">HOU</set>
            <color>B</color>
            <color>W</color>
            <manacost>1B // 3W</manacost>
            <cmc>2 // 4</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put a -1/-1 counter on each of up to two target creatures.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile any number of target creatures that have -1/-1 counters on them.</text>
        </card>
        <card>
            <name>Booster Tutor</name>
            <set rarity="Special" muId="0" num="63">pARL</set>
            <set rarity="Uncommon" muId="73939" num="51">UNH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Open a sealed Magic booster pack, reveal the cards, and put one of those cards into your hand. (Remove that card from your deck before beginning a new game.)</text>
        </card>
        <card>
            <name>Kitchen Finks</name>
            <set rarity="Special" muId="0" num="106">pFNM</set>
            <set rarity="Uncommon" muId="370458" num="190">MMA</set>
            <set rarity="Uncommon" muId="141976" num="229">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>1G/WG/W</manacost>
            <cmc>3</cmc>
            <type>Creature — Ouphe</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Kitchen Finks enters the battlefield, you gain 2 life.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Hand of Justice</name>
            <set rarity="Rare" muId="1979">FEM</set>
            <set rarity="Rare" muId="159175" num="15">MED</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Avatar</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text>{T}, Tap three untapped white creatures you control: Destroy target creature.</text>
        </card>
        <card>
            <name>Takeno's Cavalry</name>
            <set rarity="Common" muId="74597" num="24">BOK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Samurai Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
{T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.</text>
        </card>
        <card>
            <name>Nylea's Presence</name>
            <set rarity="Common" muId="373580" num="169">THS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When Nylea's Presence enters the battlefield, draw a card.
Enchanted land is every basic land type in addition to its other types.</text>
        </card>
        <card>
            <name>Chill to the Bone</name>
            <set rarity="Common" muId="121190" num="52">CSP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonsnow creature.</text>
        </card>
        <card>
            <name>Seeker of Insight</name>
            <set rarity="Common" muId="426771" num="69">AKH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card, then discard a card. Activate this ability only if you've cast a noncreature spell this turn.</text>
        </card>
        <card>
            <name>Ramirez DePietro</name>
            <set rarity="Uncommon" muId="1677">LEG</set>
            <set rarity="Common" muId="201310" num="168">ME3</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UBB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Pirate</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Goblin Chirurgeon</name>
            <set rarity="Common" muId="1949">FEM</set>
            <set rarity="Common" muId="159730" num="94">MED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a Goblin: Regenerate target creature.</text>
        </card>
        <card>
            <name>Mortal Wound</name>
            <set rarity="Common" muId="3670">VIS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature is dealt damage, destroy it.</text>
        </card>
        <card>
            <name>Flaring Flame-Kin</name>
            <set rarity="Uncommon" muId="111247" num="62">DIS</set>
            <set rarity="Uncommon" muId="382270" num="142">CNS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has &quot;{R}: Flaring Flame-Kin gets +1/+0 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Tomb Hex</name>
            <set rarity="Common" muId="195307" num="69">WWK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -2/-2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.</text>
        </card>
        <card>
            <name>Lair of the Ashen Idol</name>
            <set rarity="Common" muId="226532" num="24">PC2</set>
            <set rarity="Common" muId="423627" num="46">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Azgol</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.
Whenever you roll {CHAOS}, any number of target players each create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Nav Squad Commandos</name>
            <set rarity="Common" muId="366378" num="22">GTC</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.</text>
        </card>
        <card>
            <name>Jund Sojourners</name>
            <set rarity="Common" muId="188966" num="116">ARB</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>BRG</manacost>
            <cmc>3</cmc>
            <type>Creature — Viashino Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When you cycle Jund Sojourners or it dies, you may have it deal 1 damage to target creature or player.
Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Alabaster Potion</name>
            <set rarity="Common" muId="4100">5ED</set>
            <set rarity="Common" muId="2316">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="1600">LEG</set>
            <set rarity="Uncommon" muId="201118" num="2">ME3</set>
            <set rarity="Special" muId="0">RQS</set>
            <color>W</color>
            <manacost>XWW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Hollowhenge Scavenger</name>
            <set rarity="Uncommon" muId="226883" num="188">ISD</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Morbid — When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.</text>
        </card>
        <card>
            <name>Commander Greven il-Vec</name>
            <set rarity="Rare" muId="4643">TMP</set>
            <set rarity="Rare" muId="397539" num="88">TPR</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>7/5</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Commander Greven il-Vec enters the battlefield, sacrifice a creature.</text>
        </card>
        <card>
            <name>Hunting Grounds</name>
            <set rarity="Rare" muId="35167" num="138">JUD</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has &quot;Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield.&quot;</text>
        </card>
        <card>
            <name>Lumbering Satyr</name>
            <set rarity="Uncommon" muId="19860" num="257">MMQ</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Satyr Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Eron the Relentless</name>
            <set rarity="Uncommon" muId="3002">HML</set>
            <set rarity="Special" muId="108922" num="61">TSB</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Rogue</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
{R}{R}{R}: Regenerate Eron the Relentless.</text>
        </card>
        <card>
            <name>Toolcraft Exemplar</name>
            <set rarity="Rare" muId="417605" num="32">KLD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Dwarf Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Woodfall Primus</name>
            <set rarity="Rare" muId="370406" num="174">MMA</set>
            <set rarity="Rare" muId="151987" num="135">SHM</set>
            <color>G</color>
            <manacost>5GGG</manacost>
            <cmc>8</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Woodfall Primus enters the battlefield, destroy target noncreature permanent.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Noggle Ransacker</name>
            <set rarity="Uncommon" muId="152032" num="109">EVE</set>
            <set rarity="Uncommon" muId="271144" num="102">PC2</set>
            <set rarity="Uncommon" muId="423527" num="102">PCA</set>
            <color>U</color>
            <color>R</color>
            <manacost>2U/R</manacost>
            <cmc>3</cmc>
            <type>Creature — Noggle Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.</text>
        </card>
        <card>
            <name>Merfolk Seastalkers</name>
            <set rarity="Uncommon" muId="189625" num="55">ZEN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Scout</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
{2}{U}: Tap target creature without flying.</text>
        </card>
        <card>
            <name>Form of the Dinosaur</name>
            <set rarity="Rare" muId="439760" num="103">RIX</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Form of the Dinosaur enters the battlefield, your life total becomes 15.
At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.</text>
        </card>
        <card>
            <name>Exalted Dragon</name>
            <set rarity="Rare" muId="6053" num="6">EXO</set>
            <set rarity="Rare" muId="397601" num="12">TPR</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)</text>
        </card>
        <card>
            <name>Flowstone Overseer</name>
            <set rarity="Rare" muId="21351" num="82">NMS</set>
            <color>R</color>
            <manacost>2RRR</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{R}{R}: Target creature gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Loxodon Anchorite</name>
            <set rarity="Common" muId="50137" num="10">5DN</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Flames of the Blood Hand</name>
            <set rarity="Uncommon" muId="74625" num="101">BOK</set>
            <set rarity="Uncommon" muId="234718" num="22">PD2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.</text>
        </card>
        <card>
            <name>Crashing Boars</name>
            <set rarity="Uncommon" muId="26640" num="52">BTD</set>
            <set rarity="Uncommon" muId="6145" num="108">EXO</set>
            <set rarity="Uncommon" muId="397512" num="168">TPR</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Boar</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able.</text>
        </card>
        <card>
            <name>Ghostly Prison</name>
            <set rarity="Uncommon" muId="75328" num="10">CHK</set>
            <set rarity="Uncommon" muId="420683" num="66">C16</set>
            <set rarity="Uncommon" muId="416843" num="86">CN2</set>
            <set rarity="Special" muId="0" num="117">pFNM</set>
            <set rarity="Uncommon" muId="247173" num="14">CMD</set>
            <set rarity="Uncommon" muId="275264" num="7">PC2</set>
            <set rarity="Uncommon" muId="423432" num="7">PCA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.</text>
        </card>
        <card>
            <name>Hellkite Overlord</name>
            <set rarity="Rare" muId="178028" num="8">DRB</set>
            <set rarity="Mythic Rare" muId="175057" num="172">ALA</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>4BRRG</manacost>
            <cmc>8</cmc>
            <type>Creature — Dragon</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample, haste
{R}: Hellkite Overlord gets +1/+0 until end of turn.
{B}{G}: Regenerate Hellkite Overlord.</text>
        </card>
        <card>
            <name>Yore-Tiller Nephilim</name>
            <set rarity="Rare" muId="107093" num="140">GPT</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>WUBR</manacost>
            <cmc>4</cmc>
            <type>Creature — Nephilim</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.</text>
        </card>
        <card>
            <name>Splitting Slime</name>
            <set rarity="Rare" muId="416829" num="72">CN2</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Ooze</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.)</text>
        </card>
        <card>
            <name>Skyhunter Cub</name>
            <set rarity="Common" muId="48046" num="21">MRD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.</text>
        </card>
        <card>
            <name>Rhystic Circle</name>
            <set rarity="Common" muId="24562" num="19">PCY</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: Any player may pay {1}. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Endbringer's Revel</name>
            <set rarity="Uncommon" muId="24616" num="63">PCY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery.</text>
        </card>
        <card>
            <name>Psychic Venom</name>
            <set rarity="Common" muId="16430" num="91">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3934">5ED</set>
            <set rarity="Common" muId="2179">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="123">LEA</set>
            <set rarity="Common" muId="418">LEB</set>
            <set rarity="Common" muId="159269" num="46">MED</set>
            <set rarity="Common" muId="1218">3ED</set>
            <set rarity="Common" muId="720">2ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.</text>
        </card>
        <card>
            <name>Celestial Archon</name>
            <set rarity="Rare" muId="405168" num="64">C15</set>
            <set rarity="Special" muId="0" num="68">pPRE</set>
            <set rarity="Rare" muId="373503" num="3">THS</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment Creature — Archon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.</text>
        </card>
        <card>
            <name>Siege of Towers</name>
            <set rarity="Rare" muId="97234" num="76">GPT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target Mountain becomes a 3/1 creature. It's still a land.</text>
        </card>
        <card>
            <name>Wolverine Pack</name>
            <set rarity="Uncommon" muId="4027">5ED</set>
            <set rarity="Common" muId="1554">LEG</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Wolverine</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Tahngarth's Rage</name>
            <set rarity="Uncommon" muId="4853">TMP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.</text>
        </card>
        <card>
            <name>Essence Extraction</name>
            <set rarity="Uncommon" muId="417653" num="80">KLD</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Essence Extraction deals 3 damage to target creature and you gain 3 life.</text>
        </card>
        <card>
            <name>Clockwork Vorrac</name>
            <set rarity="Uncommon" muId="46123" num="156">MRD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Boar Beast</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Trample
Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.
{T}: Put a +1/+1 counter on Clockwork Vorrac.</text>
        </card>
        <card>
            <name>Gravetiller Wurm</name>
            <set rarity="Uncommon" muId="262673" num="116">DKA</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Morbid — Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.</text>
        </card>
        <card>
            <name>Eastern Paladin</name>
            <set rarity="Rare" muId="45325" num="131">8ED</set>
            <set rarity="Rare" muId="13137" num="132">7ED</set>
            <set rarity="Rare" muId="5860" num="133">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{B}{B}, {T}: Destroy target green creature.</text>
        </card>
        <card>
            <name>Dive Bomber</name>
            <set rarity="Common" muId="39872" num="26">ONS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}, Sacrifice Dive Bomber: Dive Bomber deals 2 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Lambholt Elder</name>
            <set rarity="Uncommon" muId="242537" num="122b">DKA</set>
            <color>G</color>
            <related attach="attach">Silverpelt Werewolf</related>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.</text>
        </card>
        <card>
            <name>Silumgar Spell-Eater</name>
            <set rarity="Uncommon" muId="394704" num="77">DTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}.</text>
        </card>
        <card>
            <name>Necropotence</name>
            <set rarity="Rare" muId="0" num="7">DKM</set>
            <set rarity="Mythic Rare" muId="413640" num="98">EMA</set>
            <set rarity="Rare" muId="3865">5ED</set>
            <set rarity="Mythic Rare" muId="194977" num="9">V09</set>
            <set rarity="Rare" muId="2478">ICE</set>
            <set rarity="Mythic Rare" muId="438664" num="98">IMA</set>
            <set rarity="Rare" muId="184651" num="107">ME2</set>
            <set rarity="Rare" muId="383028" num="130">VMA</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.</text>
        </card>
        <card>
            <name>Righteous Charge</name>
            <set rarity="Uncommon" muId="366288" num="23">GTC</set>
            <set rarity="Common" muId="202525" num="23">ME4</set>
            <set rarity="Common" muId="6503">PO2</set>
            <set rarity="Uncommon" muId="21023" num="22">S99</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Angel of Fury</name>
            <set rarity="Rare" muId="184746" num="2">ME2</set>
            <set rarity="Rare" muId="6515">PO2</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Angel of Fury dies, you may shuffle it into its owner's library.</text>
        </card>
        <card>
            <name>Buried Ruin</name>
            <set rarity="Uncommon" muId="389453" num="286">C14</set>
            <set rarity="Uncommon" muId="420901" num="284">C16</set>
            <set rarity="Uncommon" muId="220302" num="224">M12</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Oust</name>
            <set rarity="Uncommon" muId="401649" num="7">DDP</set>
            <set rarity="Uncommon" muId="194923" num="40">ROE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature into its owner's library second from the top. Its controller gains 3 life.</text>
        </card>
        <card>
            <name>Fanatical Firebrand</name>
            <set rarity="Common" muId="439758" num="101">RIX</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Pirate</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
{T}, Sacrifice Fanatical Firebrand: It deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Topplegeist</name>
            <set rarity="Uncommon" muId="409597" num="21">DDQ</set>
            <set rarity="Uncommon" muId="409785" num="45">SOI</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Topplegeist enters the battlefield, tap target creature an opponent controls.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.</text>
        </card>
        <card>
            <name>Necrobite</name>
            <set rarity="Common" muId="240187" num="115">AVR</set>
            <set rarity="Common" muId="378449" num="77">BNG</set>
            <set rarity="Common" muId="383320" num="105">M15</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Wild Mammoth</name>
            <set rarity="Uncommon" muId="21376" num="124">NMS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elephant</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.</text>
        </card>
        <card>
            <name>Psychic Surgery</name>
            <set rarity="Rare" muId="214347" num="44">NPH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.</text>
        </card>
        <card>
            <name>Knight of Sursi</name>
            <set rarity="Common" muId="130698" num="10">FUT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Elvish Pathcutter</name>
            <set rarity="Common" muId="39494" num="256">ONS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Scout</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Naya Panorama</name>
            <set rarity="Common" muId="376424" num="308">C13</set>
            <set rarity="Common" muId="179423" num="227">ALA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Two-Headed Giant of Foriys Avatar</name>
            <set rarity="Special" muId="182301" num="36">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Each creature you control can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Precognition</name>
            <set rarity="Rare" muId="4717">TMP</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.</text>
        </card>
        <card>
            <name>Clambassadors</name>
            <set rarity="Common" muId="5763" num="18">UGL</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Clamfolk</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.</text>
        </card>
        <card>
            <name>Cloudseeder</name>
            <set rarity="Uncommon" muId="130309" num="33">FUT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and &quot;Cloud Sprite can block only creatures with flying.&quot;</text>
        </card>
        <card>
            <name>Angel of Flight Alabaster</name>
            <set rarity="Rare" muId="230620" num="2">ISD</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Conquering Manticore</name>
            <set rarity="Rare" muId="373366" num="55">DDL</set>
            <set rarity="Rare" muId="193468" num="139">ROE</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Manticore</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Sylvan Yeti</name>
            <set rarity="Rare" muId="6635">PO2</set>
            <set rarity="Rare" muId="20217" num="146">S99</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Yeti</type>
            <pt>*/4</pt>
            <tablerow>2</tablerow>
            <text>Sylvan Yeti's power is equal to the number of cards in your hand.</text>
        </card>
        <card>
            <name>Despotic Scepter</name>
            <set rarity="Rare" muId="2402">ICE</set>
            <set rarity="Rare" muId="184615" num="206">ME2</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Destroy target permanent you own. It can't be regenerated.</text>
        </card>
        <card>
            <name>Elvish Visionary</name>
            <set rarity="Common" muId="389501" num="193">C14</set>
            <set rarity="Common" muId="405214" num="182">C15</set>
            <set rarity="Common" muId="430324" num="105">CMA</set>
            <set rarity="Common" muId="417431" num="8">DDR</set>
            <set rarity="Common" muId="0" num="63">DPA</set>
            <set rarity="Special" muId="0" num="121">pFNM</set>
            <set rarity="Common" muId="194424" num="178">M10</set>
            <set rarity="Common" muId="278193" num="169">M13</set>
            <set rarity="Common" muId="398554" num="175">ORI</set>
            <set rarity="Common" muId="175124" num="130">ALA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Elvish Visionary enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Ghirapur Osprey</name>
            <set rarity="Common" muId="423687" num="20">AER</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Storm Seeker</name>
            <set rarity="Uncommon" muId="2837">CHR</set>
            <set rarity="Uncommon" muId="1545">LEG</set>
            <set rarity="Uncommon" muId="159316" num="132">MED</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Storm Seeker deals damage to target player equal to the number of cards in that player's hand.</text>
        </card>
        <card>
            <name>Wicked Reward</name>
            <set rarity="Special" muId="0">MGB</set>
            <set rarity="Common" muId="3632">VIS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Wicked Reward, sacrifice a creature.
Target creature gets +4/+2 until end of turn.</text>
        </card>
        <card>
            <name>Phyrexian Ghoul</name>
            <set rarity="Common" muId="21164">BRB</set>
            <set rarity="Common" muId="209129" num="6">DDE</set>
            <set rarity="Common" muId="205389" num="37">HOP</set>
            <set rarity="Common" muId="5652" num="148">USG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Kindly Stranger</name>
            <set rarity="Uncommon" muId="409868" num="119a">SOI</set>
            <color>B</color>
            <related attach="attach">Demon-Possessed Witch</related>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Delirium — {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Foot Soldiers</name>
            <set rarity="Common" muId="84608" num="14">9ED</set>
            <set rarity="Common" muId="4384">POR</set>
            <set rarity="Common" muId="20398" num="17">S99</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Ludevic's Test Subject</name>
            <set rarity="Rare" muId="221179" num="64b">ISD</set>
            <set rarity="Special" muId="0" num="16a">pLPA</set>
            <color>U</color>
            <related attach="attach">Ludevic's Abomination</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Lizard</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
{1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.</text>
        </card>
        <card>
            <name>Psychic Possession</name>
            <set rarity="Rare" muId="107254" num="30">DIS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.</text>
        </card>
        <card>
            <name>Slitherhead</name>
            <set rarity="Uncommon" muId="253586" num="222">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>B/G</manacost>
            <cmc>1</cmc>
            <type>Creature — Plant Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)</text>
        </card>
        <card>
            <name>Ghoulsteed</name>
            <set rarity="Uncommon" muId="409861" num="113">SOI</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Horse</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped.</text>
        </card>
        <card>
            <name>Mogis's Warhound</name>
            <set rarity="Uncommon" muId="380456" num="104">JOU</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Mogis's Warhound attacks each combat if able.
Enchanted creature gets +2/+2 and attacks each combat if able.</text>
        </card>
        <card>
            <name>Devoted Retainer</name>
            <set rarity="Common" muId="50440" num="7">CHK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Samurai</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Frostling</name>
            <set rarity="Common" muId="74621" num="103">BOK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Frostling: Frostling deals 1 damage to target creature.</text>
        </card>
        <card>
            <name>Standard Bearer</name>
            <set rarity="Common" muId="26783" num="18">APC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Flagbearer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.</text>
        </card>
        <card>
            <name>Hurkyl's Recall</name>
            <set rarity="Rare" muId="1041">ATQ</set>
            <set rarity="Rare" muId="3914">5ED</set>
            <set rarity="Rare" muId="2160">4ED</set>
            <set rarity="Rare" muId="397868" num="48">MM2</set>
            <set rarity="Rare" muId="1202">3ED</set>
            <set rarity="Rare" muId="135260" num="88">10E</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return all artifacts target player owns to his or her hand.</text>
        </card>
        <card>
            <name>Ogre Gatecrasher</name>
            <set rarity="Common" muId="107389" num="67">DIS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Ogre Gatecrasher enters the battlefield, destroy target creature with defender.</text>
        </card>
        <card>
            <name>Repel the Darkness</name>
            <set rarity="Common" muId="401650" num="8">DDP</set>
            <set rarity="Common" muId="194930" num="42">ROE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to two target creatures.
Draw a card.</text>
        </card>
        <card>
            <name>Turn Against</name>
            <set rarity="Uncommon" muId="402077" num="135">BFZ</set>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Clear</name>
            <set rarity="Uncommon" muId="5692" num="7">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Felhide Brawler</name>
            <set rarity="Common" muId="378442" num="70">BNG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Minotaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Felhide Brawler can't block unless you control another Minotaur.</text>
        </card>
        <card>
            <name>Energy Storm</name>
            <set rarity="Rare" muId="2684">ICE</set>
            <set rarity="Rare" muId="184621" num="11">ME2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt by instant and sorcery spells.
Creatures with flying don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Oyobi, Who Split the Heavens</name>
            <set rarity="Rare" muId="74027" num="18">BOK</set>
            <color>W</color>
            <manacost>6W</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Fists of the Anvil</name>
            <set rarity="Common" muId="48377" num="91">MRD</set>
            <set rarity="Common" muId="130379" num="201">10E</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+0 until end of turn.</text>
        </card>
        <card>
            <name>Fishliver Oil</name>
            <set rarity="Common" muId="931">ARN</set>
            <set rarity="Common" muId="2805">CHR</set>
            <set rarity="Common" muId="83438" num="77">9ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Sphinx of Jwar Isle</name>
            <set rarity="Rare" muId="430567" num="28">E01</set>
            <set rarity="Rare" muId="389686" num="126">C14</set>
            <set rarity="Rare" muId="185709" num="68">ZEN</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Sphinx</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Shroud (This creature can't be the target of spells or abilities.)
You may look at the top card of your library. (You may do this at any time.)</text>
        </card>
        <card>
            <name>Corrupt Official</name>
            <set rarity="Rare" muId="19715" num="128">MMQ</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Minion</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}: Regenerate Corrupt Official.
Whenever Corrupt Official becomes blocked, defending player discards a card at random.</text>
        </card>
        <card>
            <name>Super Secret Tech</name>
            <set rarity="Rare" muId="74272" num="141">UNH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Premium spells cost {1} less to cast.
Premium creatures get +1/+1.</text>
        </card>
        <card>
            <name>Ice Storm</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="157">LEA</set>
            <set rarity="Uncommon" muId="452">LEB</set>
            <set rarity="Uncommon" muId="159260" num="122">MED</set>
            <set rarity="Uncommon" muId="754">2ED</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.</text>
        </card>
        <card>
            <name>Scorched Ruins</name>
            <set rarity="Rare" muId="4594">WTH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {C}{C}{C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Parasitic Strix</name>
            <set rarity="Common" muId="175021" num="32">CON</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Blood Crypt</name>
            <set rarity="Rare" muId="97102" num="171">DIS</set>
            <set rarity="Rare" muId="253683" num="238">RTR</set>
            <set rarity="Mythic Rare" muId="405093" num="8">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Swamp Mountain</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {B} or {R} to your mana pool.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Elite Inquisitor</name>
            <set rarity="Rare" muId="246949" num="13">ISD</set>
            <set rarity="Special" muId="0" num="13">pMGD</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies</text>
        </card>
        <card>
            <name>The Big Idea</name>
            <set rarity="Rare" muId="439465" num="76">UST</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Brainiac Villain</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.
Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.</text>
        </card>
        <card>
            <name>Ashmouth Hound</name>
            <set rarity="Common" muId="368476" num="45">DDK</set>
            <set rarity="Common" muId="233255" num="128">ISD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Hound</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.</text>
        </card>
        <card>
            <name>Ancestral Knowledge</name>
            <set rarity="Rare" muId="4478">WTH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.
When Ancestral Knowledge leaves the battlefield, shuffle your library.</text>
        </card>
        <card>
            <name>Cloudblazer</name>
            <set rarity="Uncommon" muId="417749" num="176">KLD</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.</text>
        </card>
        <card>
            <name>Horrible Hordes</name>
            <set rarity="Uncommon" muId="3252">MIR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Autumn-Tail, Kitsune Sage</name>
            <set rarity="Rare" muId="78695" num="28b">CHK</set>
            <color>W</color>
            <related attach="attach">Kitsune Mystic</related>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Fox Wizard</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{1}: Attach target Aura attached to a creature to another creature.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Asmira, Holy Avenger</name>
            <set rarity="Rare" muId="3527">MIR</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.</text>
        </card>
        <card>
            <name>Frostburn Weird</name>
            <set rarity="Common" muId="289230" num="215">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>U/RU/R</manacost>
            <cmc>2</cmc>
            <type>Creature — Weird</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{U/R}: Frostburn Weird gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Infernal Caretaker</name>
            <set rarity="Common" muId="44411" num="76">LGN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Infernal Caretaker is turned face up, return all Zombie cards from all graveyards to their owners' hands.</text>
        </card>
        <card>
            <name>Ice Cauldron</name>
            <set rarity="Rare" muId="2407">ICE</set>
            <set rarity="Rare" muId="202494" num="206">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{X}, {T}: Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron.
{T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron.</text>
        </card>
        <card>
            <name>Craven Knight</name>
            <set rarity="Common" muId="4213">POR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Craven Knight can't block.</text>
        </card>
        <card>
            <name>Rush of Battle</name>
            <set rarity="Common" muId="386642" num="19">KTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)</text>
        </card>
        <card>
            <name>Priest of Urabrask</name>
            <set rarity="Special" muId="0" num="9">pMGD</set>
            <set rarity="Uncommon" muId="218037" num="90">NPH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Priest of Urabrask enters the battlefield, add {R}{R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Black Poplar Shaman</name>
            <set rarity="Common" muId="139454" num="99">LRW</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}: Regenerate target Treefolk.</text>
        </card>
        <card>
            <name>Relic Bind</name>
            <set rarity="Rare" muId="2180">4ED</set>
            <set rarity="Uncommon" muId="1497">LEG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact an opponent controls
Whenever enchanted artifact becomes tapped, choose one —
• Relic Bind deals 1 damage to target player.
• Target player gains 1 life.</text>
        </card>
        <card>
            <name>Wall of Granite</name>
            <set rarity="Uncommon" muId="4367">POR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/7</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)</text>
        </card>
        <card>
            <name>Complicate</name>
            <set rarity="Uncommon" muId="41146" num="76">ONS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {3}.
Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
When you cycle Complicate, you may counter target spell unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Jade Mage</name>
            <set rarity="Uncommon" muId="376380" num="151">C13</set>
            <set rarity="Uncommon" muId="249397" num="7">DDH</set>
            <set rarity="Uncommon" muId="220279" num="181">M12</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Gilded Sentinel</name>
            <set rarity="Common" muId="435397" num="239">XLN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Demonmail Hauberk</name>
            <set rarity="Uncommon" muId="227291" num="221">ISD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +4/+2.
Equip—Sacrifice a creature.</text>
        </card>
        <card>
            <name>Thieving Magpie</name>
            <set rarity="Uncommon" muId="0" num="16">DPA</set>
            <set rarity="Uncommon" muId="45252" num="107">8ED</set>
            <set rarity="Uncommon" muId="83298" num="103">9ED</set>
            <set rarity="Uncommon" muId="25565" num="104">7ED</set>
            <set rarity="Uncommon" muId="129764" num="115">10E</set>
            <set rarity="Uncommon" muId="15156" num="49">UDS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Thieving Magpie deals damage to an opponent, draw a card.</text>
        </card>
        <card>
            <name>Douse in Gloom</name>
            <set rarity="Common" muId="391821" num="68">FRF</set>
            <set rarity="Common" muId="97221" num="49">GPT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Douse in Gloom deals 2 damage to target creature and you gain 2 life.</text>
        </card>
        <card>
            <name>Reap</name>
            <set rarity="Uncommon" muId="4781">TMP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast Reap.</text>
        </card>
        <card>
            <name>Midnight Entourage</name>
            <set rarity="Rare" muId="423733" num="66">AER</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Aetherborn Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Other Aetherborn you control get +1/+1.
Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Ruthless Invasion</name>
            <set rarity="Common" muId="227528" num="93">NPH</set>
            <color>R</color>
            <manacost>3R/P</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>({R/P} can be paid with either {R} or 2 life.)
Nonartifact creatures can't block this turn.</text>
        </card>
        <card>
            <name>Defiant Ogre</name>
            <set rarity="Common" muId="391817" num="96">FRF</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>When Defiant Ogre enters the battlefield, choose one —
• Put a +1/+1 counter on Defiant Ogre.
• Destroy target artifact.</text>
        </card>
        <card>
            <name>Two-Headed Giant of Foriys</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="227">LEA</set>
            <set rarity="Rare" muId="522">LEB</set>
            <set rarity="Uncommon" muId="202551" num="139">ME4</set>
            <set rarity="Rare" muId="824">2ED</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Two-Headed Giant of Foriys can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Price of Glory</name>
            <set rarity="Uncommon" muId="29973" num="214">ODY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.</text>
        </card>
        <card>
            <name>Vulturous Zombie</name>
            <set rarity="Rare" muId="405446" num="238">C15</set>
            <set rarity="Rare" muId="420845" num="228">C16</set>
            <set rarity="Rare" muId="430415" num="196">CMA</set>
            <set rarity="Rare" muId="247391" num="236">CMD</set>
            <set rarity="Rare" muId="89082" num="238">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Creature — Plant Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.</text>
        </card>
        <card>
            <name>Decommission</name>
            <set rarity="Common" muId="423683" num="16">AER</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment.
Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life.</text>
        </card>
        <card>
            <name>Ashen Ghoul</name>
            <set rarity="Special" muId="0" num="114">CST</set>
            <set rarity="Uncommon" muId="2438">ICE</set>
            <set rarity="Uncommon" muId="184601" num="78">ME2</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
{B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.</text>
        </card>
        <card>
            <name>Master of Etherium</name>
            <set rarity="Rare" muId="420709" num="92">C16</set>
            <set rarity="Rare" muId="222744" num="48">DDF</set>
            <set rarity="Rare" muId="205325" num="11">HOP</set>
            <set rarity="Rare" muId="175114" num="49">ALA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Vedalken Wizard</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Lay Waste</name>
            <set rarity="Common" muId="41158" num="216">ONS</set>
            <set rarity="Common" muId="5817" num="201">USG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Overwhelming Forces</name>
            <set rarity="Special" muId="0" num="76">pJGP</set>
            <set rarity="Rare" muId="202488" num="92">ME4</set>
            <set rarity="Rare" muId="10521" num="79">PTK</set>
            <color>B</color>
            <manacost>6BB</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.</text>
        </card>
        <card>
            <name>Growth Spasm</name>
            <set rarity="Common" muId="193526" num="186">ROE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Create a 0/1 colorless Eldrazi Spawn creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Wall of Vapor</name>
            <set rarity="Common" muId="2821">CHR</set>
            <set rarity="Common" muId="1510">LEG</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.</text>
        </card>
        <card>
            <name>Felidar Guardian</name>
            <set rarity="Uncommon" muId="423686" num="19">AER</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Beast</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Lightning Volley</name>
            <set rarity="Uncommon" muId="378473" num="101">BNG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, creatures you control gain &quot;{T}: This creature deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Emrakul, the Aeons Torn</name>
            <set rarity="Mythic Rare" muId="397905" num="3">MM2</set>
            <set rarity="Special" muId="0" num="44">pPRE</set>
            <set rarity="Mythic Rare" muId="193452" num="4">ROE</set>
            <manacost>15</manacost>
            <cmc>15</cmc>
            <type>Legendary Creature — Eldrazi</type>
            <pt>15/15</pt>
            <tablerow>2</tablerow>
            <text>Emrakul, the Aeons Torn can't be countered.
When you cast Emrakul, take an extra turn after this one.
Flying, protection from colored spells, annihilator 6
When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.</text>
        </card>
        <card>
            <name>Hecatomb</name>
            <set rarity="Rare" muId="11319" num="136">6ED</set>
            <set rarity="Rare" muId="3850">5ED</set>
            <set rarity="Rare" muId="2454">ICE</set>
            <set rarity="Rare" muId="159748" num="71">MED</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.
Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Soul Charmer</name>
            <set rarity="Common" muId="24611" num="24">PCY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}.</text>
        </card>
        <card>
            <name>Frenetic Raptor</name>
            <set rarity="Uncommon" muId="42028" num="93">LGN</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Dinosaur Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Beasts can't block.</text>
        </card>
        <card>
            <name>Skullwinder</name>
            <set rarity="Uncommon" muId="405384" num="39">C15</set>
            <set rarity="Uncommon" muId="430365" num="146">CMA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from his or her graveyard to his or her hand.</text>
        </card>
        <card>
            <name>Floodwaters</name>
            <set rarity="Common" muId="426755" num="53">AKH</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creatures to their owners' hands.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Manic Vandal</name>
            <set rarity="Common" muId="208007" num="151">M11</set>
            <set rarity="Common" muId="230764" num="151">M12</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Manic Vandal enters the battlefield, destroy target artifact.</text>
        </card>
        <card>
            <name>Spectral Lynx</name>
            <set rarity="Rare" muId="26663" num="17">APC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from green
{B}: Regenerate Spectral Lynx.</text>
        </card>
        <card>
            <name>Flowstone Flood</name>
            <set rarity="Uncommon" muId="6120" num="83">EXO</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target land.</text>
        </card>
        <card>
            <name>Rakdos Signet</name>
            <set rarity="Common" muId="220543" num="114">ARC</set>
            <set rarity="Common" muId="420885" num="268">C16</set>
            <set rarity="Uncommon" muId="433153" num="221">C17</set>
            <set rarity="Common" muId="430445" num="226">CMA</set>
            <set rarity="Common" muId="97098" num="165">DIS</set>
            <set rarity="Common" muId="247193" num="257">CMD</set>
            <set rarity="Uncommon" muId="426050" num="225">MM3</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {B}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Typhoon</name>
            <set rarity="Rare" muId="1549">LEG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Typhoon deals damage to each opponent equal to the number of Islands that player controls.</text>
        </card>
        <card>
            <name>Spirit Shield</name>
            <set rarity="Rare" muId="1836">FEM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may choose not to untap Spirit Shield during your untap step.
{2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.</text>
        </card>
        <card>
            <name>Vial of Dragonfire</name>
            <set rarity="Common" muId="394738" num="247">DTK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Vial of Dragonfire: Vial of Dragonfire deals 2 damage to target creature.</text>
        </card>
        <card>
            <name>Fervent Denial</name>
            <set rarity="Uncommon" muId="29724" num="86">ODY</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Magus of the Wheel</name>
            <set rarity="Rare" muId="405293" num="27">C15</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards his or her hand, then draws seven cards.</text>
        </card>
        <card>
            <name>Favor of the Overbeing</name>
            <set rarity="Common" muId="151118" num="151">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>1G/U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has vigilance.
As long as enchanted creature is blue, it gets +1/+1 and has flying.</text>
        </card>
        <card>
            <name>Innocent Blood</name>
            <set rarity="Common" muId="417477" num="54">DDR</set>
            <set rarity="Common" muId="413636" num="94">EMA</set>
            <set rarity="Common" muId="439361" num="19">E02</set>
            <set rarity="Common" muId="29818" num="145">ODY</set>
            <set rarity="Common" muId="205364" num="33">HOP</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices a creature.</text>
        </card>
        <card>
            <name>Quicksmith Rebel</name>
            <set rarity="Rare" muId="423760" num="93">AER</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Quicksmith Rebel enters the battlefield, target artifact you control gains &quot;{T}: This artifact deals 2 damage to target creature or player&quot; for as long as you control Quicksmith Rebel.</text>
        </card>
        <card>
            <name>Rubblebelt Maaka</name>
            <set rarity="Common" muId="369075" num="38">DGM</set>
            <set rarity="Common" muId="425934" num="109">MM3</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bloodrush — {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Balm of Restoration</name>
            <set rarity="Rare" muId="1828">FEM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Sacrifice Balm of Restoration: Choose one —
• You gain 2 life.
• Prevent the next 2 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Rowdy Crew</name>
            <set rarity="Mythic Rare" muId="435313" num="159">XLN</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.</text>
        </card>
        <card>
            <name>Star Compass</name>
            <set rarity="Uncommon" muId="45463" num="315">8ED</set>
            <set rarity="Common" muId="438795" num="229">IMA</set>
            <set rarity="Uncommon" muId="25880" num="134">PLS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Star Compass enters the battlefield tapped.
{T}: Add to your mana pool one mana of any color that a basic land you control could produce.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Stonewood Invocation</name>
            <set rarity="Rare" muId="118890" num="223">TSP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Thoughtleech</name>
            <set rarity="Uncommon" muId="2593">ICE</set>
            <set rarity="Uncommon" muId="25587" num="274">7ED</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an Island an opponent controls becomes tapped, you may gain 1 life.</text>
        </card>
        <card>
            <name>Demonic Dread</name>
            <set rarity="Common" muId="185062" num="38">ARB</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Target creature can't block this turn.</text>
        </card>
        <card>
            <name>Deeproot Waters</name>
            <set rarity="Uncommon" muId="435203" num="51">XLN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Aether Shockwave</name>
            <set rarity="Uncommon" muId="74208" num="1">SOK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Tap all Spirits.
• Tap all non-Spirit creatures.</text>
        </card>
        <card>
            <name>Nomads en-Kor</name>
            <set rarity="Common" muId="5196">STH</set>
            <set rarity="Common" muId="397520" num="20">TPR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kor Nomad Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.</text>
        </card>
        <card>
            <name>Aggressive Urge</name>
            <set rarity="Common" muId="24127" num="181">INV</set>
            <set rarity="Common" muId="439779" num="122">RIX</set>
            <set rarity="Common" muId="130525" num="250">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Oppressive Rays</name>
            <set rarity="Common" muId="380465" num="19">JOU</set>
            <set rarity="Common" muId="383332" num="21">M15</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block unless its controller pays {3}.
Activated abilities of enchanted creature cost {3} more to activate.</text>
        </card>
        <card>
            <name>Long Road Home</name>
            <set rarity="Uncommon" muId="414326" num="34">EMN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Aven Riftwatcher</name>
            <set rarity="Common" muId="413543" num="1">EMA</set>
            <set rarity="Common" muId="108899" num="1">PLC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Rebel Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.</text>
        </card>
        <card>
            <name>Heartwood Treefolk</name>
            <set rarity="Uncommon" muId="4767">TMP</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Butcher Ghoul</name>
            <set rarity="Common" muId="271115" num="89">AVR</set>
            <set rarity="Common" muId="409629" num="53">DDQ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Paragon of the Amesha</name>
            <set rarity="Uncommon" muId="179878" num="14">CON</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.</text>
        </card>
        <card>
            <name>Lost Auramancers</name>
            <set rarity="Uncommon" muId="126146" num="11">FUT</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Bayou</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="280">LEA</set>
            <set rarity="Rare" muId="577">LEB</set>
            <set rarity="Rare" muId="201400" num="204">ME3</set>
            <set rarity="Rare" muId="202604" num="242">ME4</set>
            <set rarity="Rare" muId="1377">3ED</set>
            <set rarity="Rare" muId="879">2ED</set>
            <set rarity="Rare" muId="382860" num="293">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Swamp Forest</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {B} or {G} to your mana pool.)</text>
        </card>
        <card>
            <name>Orcish Spy</name>
            <set rarity="Common" muId="45351" num="208">8ED</set>
            <set rarity="Common" muId="1963">FEM</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Orc Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Look at the top three cards of target player's library.</text>
        </card>
        <card>
            <name>Lightning Surge</name>
            <set rarity="Rare" muId="34208" num="96">JUD</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Lightning Surge deals 4 damage to target creature or player.
Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented.
Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Churning Eddy</name>
            <set rarity="Common" muId="29720" num="32">TOR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature and target land to their owners' hands.</text>
        </card>
        <card>
            <name>Quicksilver Dagger</name>
            <set rarity="Common" muId="26373" num="118">APC</set>
            <set rarity="Common" muId="292757" num="26">DDJ</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: This creature deals 1 damage to target player. You draw a card.&quot;</text>
        </card>
        <card>
            <name>Rakdos Augermage</name>
            <set rarity="Rare" muId="107543" num="127">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>BBR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{T}: Reveal your hand and discard a card of target opponent's choice. Then that player reveals his or her hand and discards a card of your choice. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Urborg Emissary</name>
            <set rarity="Uncommon" muId="23038" num="131">INV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Curse of Verbosity</name>
            <set rarity="Uncommon" muId="433250" num="9">C17</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.</text>
        </card>
        <card>
            <name>Terra Stomper</name>
            <set rarity="Rare" muId="383173" num="284">M15</set>
            <set rarity="Rare" muId="401467" num="288">ORI</set>
            <set rarity="Rare" muId="186321" num="187">ZEN</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Terra Stomper can't be countered.
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Robot Chicken</name>
            <set rarity="Special" muId="0" num="6">pCEL</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Chicken Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a spell, put a 0/1 colorless Egg artifact creature token onto the battlefield.
Whenever an Egg you control is put into a graveyard from the battlefield, destroy target artifact or creature.</text>
        </card>
        <card>
            <name>Hellraiser Goblin</name>
            <set rarity="Uncommon" muId="386327" num="7">DDN</set>
            <set rarity="Uncommon" muId="366342" num="95">GTC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have haste and attack each combat if able.</text>
        </card>
        <card>
            <name>Aether Barrier</name>
            <set rarity="Rare" muId="22289" num="27">NMS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a creature spell, that player sacrifices a permanent unless he or she pays {1}.</text>
        </card>
        <card>
            <name>Flicker</name>
            <set rarity="Rare" muId="15127" num="9">UDS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target nontoken permanent, then return it to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Dissension in the Ranks</name>
            <set rarity="Uncommon" muId="409904" num="152">SOI</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target blocking creature fights another target blocking creature.</text>
        </card>
        <card>
            <name>Mind Peel</name>
            <set rarity="Uncommon" muId="5187">STH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target player discards a card.</text>
        </card>
        <card>
            <name>Neurok Invisimancer</name>
            <set rarity="Common" muId="270868" num="8">DDI</set>
            <set rarity="Common" muId="194109" num="37">SOM</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Neurok Invisimancer can't be blocked.
When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Wild Guess</name>
            <set rarity="Common" muId="253695" num="157">M13</set>
            <set rarity="Common" muId="370791" num="161">M14</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Wild Guess, discard a card.
Draw two cards.</text>
        </card>
        <card>
            <name>Into the Void</name>
            <set rarity="Uncommon" muId="278064" num="62">AVR</set>
            <set rarity="Uncommon" muId="416869" num="112">CN2</set>
            <set rarity="Uncommon" muId="383278" num="60">M15</set>
            <set rarity="Uncommon" muId="401456" num="277">ORI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creatures to their owners' hands.</text>
        </card>
        <card>
            <name>Hornet Harasser</name>
            <set rarity="Common" muId="142355" num="118">LRW</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Hornet Harasser dies, target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Coordinated Barrage</name>
            <set rarity="Common" muId="153151" num="7">MOR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.</text>
        </card>
        <card>
            <name>Martyred Rusalka</name>
            <set rarity="Uncommon" muId="107696" num="12">GPT</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, Sacrifice a creature: Target creature can't attack this turn.</text>
        </card>
        <card>
            <name>Gaea's Cradle</name>
            <set rarity="Special" muId="0" num="3">pJGP</set>
            <set rarity="Rare" muId="10422" num="321">USG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} to your mana pool for each creature you control.</text>
        </card>
        <card>
            <name>Downhill Charge</name>
            <set rarity="Common" muId="270854" num="69">DDI</set>
            <set rarity="Common" muId="21338" num="79">NMS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may sacrifice a Mountain rather than pay Downhill Charge's mana cost.
Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.</text>
        </card>
        <card>
            <name>Well-Laid Plans</name>
            <set rarity="Rare" muId="24117" num="88">INV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Prevent all damage that would be dealt to a creature by another creature if they share a color.</text>
        </card>
        <card>
            <name>Vile Redeemer</name>
            <set rarity="Rare" muId="407635" num="125">OGW</set>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flash
When you cast Vile Redeemer, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Consume Spirit</name>
            <set rarity="Uncommon" muId="394017" num="56">DD3_DVD</set>
            <set rarity="Uncommon" muId="196992" num="56">DDC</set>
            <set rarity="Uncommon" muId="0" num="20">DPA</set>
            <set rarity="Uncommon" muId="189893" num="89">M10</set>
            <set rarity="Uncommon" muId="244249" num="88">M12</set>
            <set rarity="Special" muId="0" num="54">pMEI</set>
            <set rarity="Common" muId="45987" num="60">MRD</set>
            <set rarity="Uncommon" muId="83426" num="119">9ED</set>
            <set rarity="Uncommon" muId="205347" num="21">HOP</set>
            <set rarity="Uncommon" muId="129505" num="131">10E</set>
            <color>B</color>
            <manacost>X1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Spend only black mana on X.
Consume Spirit deals X damage to target creature or player and you gain X life.</text>
        </card>
        <card>
            <name>Sword of Fire and Ice</name>
            <set rarity="Rare" muId="46429" num="148">DST</set>
            <set rarity="Special" muId="0" num="57">pJGP</set>
            <set rarity="Special" muId="420616" num="29">MPS</set>
            <set rarity="Mythic Rare" muId="370471" num="216">MMA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Equip {2}</text>
        </card>
        <card>
            <name>Wandering Graybeard</name>
            <set rarity="Uncommon" muId="152672" num="27">MOR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.</text>
        </card>
        <card>
            <name>Spectral Sliver</name>
            <set rarity="Uncommon" muId="44277" num="83">LGN</set>
            <set rarity="Uncommon" muId="207916" num="17">H09</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have &quot;{2}: This creature gets +1/+1 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Topsy Turvy</name>
            <set rarity="Rare" muId="74321" num="47">UNH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>The phases of each player's turn are reversed. (The phases are, in reverse order, ending, postcombat main, combat, precombat main, and beginning.)
As long as there are more than two players in the game, the turn order is reversed.</text>
        </card>
        <card>
            <name>Rootbreaker Wurm</name>
            <set rarity="Uncommon" muId="83151" num="267">9ED</set>
            <set rarity="Common" muId="4785">TMP</set>
            <set rarity="Uncommon" muId="397567" num="190">TPR</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Pyric Salamander</name>
            <set rarity="Common" muId="3458">MIR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Salamander</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Dark Sphere</name>
            <set rarity="Uncommon" muId="1712">DRK</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.</text>
        </card>
        <card>
            <name>Rix Maadi Guildmage</name>
            <set rarity="Uncommon" muId="270351" num="192">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}{R}: Target blocking creature gets -1/-1 until end of turn.
{B}{R}: Target player who lost life this turn loses 1 life.</text>
        </card>
        <card>
            <name>Foriysian Totem</name>
            <set rarity="Uncommon" muId="108904" num="254">TSP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} to your mana pool.
{4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn.
As long as Foriysian Totem is a creature, it can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Search the City</name>
            <set rarity="Rare" muId="265404" num="49">RTR</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Search the City enters the battlefield, exile the top five cards of your library.
Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.</text>
        </card>
        <card>
            <name>Aquitect's Will</name>
            <set rarity="Common" muId="438442" num="2">DDT</set>
            <set rarity="Common" muId="142354" num="52">LRW</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Tribal Sorcery — Merfolk</type>
            <tablerow>3</tablerow>
            <text>Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.</text>
        </card>
        <card>
            <name>Reclaim</name>
            <set rarity="Common" muId="6139" num="120">EXO</set>
            <set rarity="Common" muId="226903" num="191">M12</set>
            <set rarity="Common" muId="398543" num="195">ORI</set>
            <set rarity="Common" muId="83229" num="264">9ED</set>
            <set rarity="Common" muId="15837" num="263">7ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Death Baron</name>
            <set rarity="Rare" muId="205322" num="25">HOP</set>
            <set rarity="Rare" muId="176430" num="70">ALA</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.</text>
        </card>
        <card>
            <name>Blockbuster</name>
            <set rarity="Uncommon" muId="87977" num="115">RAV</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{R}, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player.</text>
        </card>
        <card>
            <name>Ashling the Pilgrim Avatar</name>
            <set rarity="Special" muId="182283" num="73">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{2}: Ashling the Pilgrim Avatar deals 1 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Sovereigns of Lost Alara</name>
            <set rarity="Rare" muId="180600" num="12">ARB</set>
            <color>W</color>
            <color>U</color>
            <manacost>4WU</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library.</text>
        </card>
        <card>
            <name>Ordeal of Erebos</name>
            <set rarity="Uncommon" muId="373646" num="99">THS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos.
When you sacrifice Ordeal of Erebos, target player discards two cards.</text>
        </card>
        <card>
            <name>Half-Shark, Half-</name>
            <set rarity="Uncommon" muId="439424" num="35">UST</set>
            <color>U</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — Fish</type>
            <pt>+3/+2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep,
Augment {5}{U} ({5}{U}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Leave in the Dust</name>
            <set rarity="Common" muId="423704" num="37">AER</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent to its owner's hand.
Draw a card.</text>
        </card>
        <card>
            <name>Hate Weaver</name>
            <set rarity="Uncommon" muId="23041" num="108">INV</set>
            <set rarity="Uncommon" muId="130995" num="147">10E</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target blue or red creature gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Renegade Wheelsmith</name>
            <set rarity="Uncommon" muId="423801" num="134">AER</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RW</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Pilot</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Tidal Courier</name>
            <set rarity="Uncommon" muId="27659" num="31">APC</set>
            <set rarity="Uncommon" muId="438459" num="19">DDT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
{3}{U}: Tidal Courier gains flying until end of turn.</text>
        </card>
        <card>
            <name>Neheb, the Eternal</name>
            <set rarity="Mythic Rare" muId="430793" num="104">HOU</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Zombie Minotaur Warrior</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn.</text>
        </card>
        <card>
            <name>Insolence</name>
            <set rarity="Common" muId="26415" num="63">PLS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Indomitable Ancients</name>
            <set rarity="Rare" muId="152967" num="13">MOR</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>2/10</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Imp's Mischief</name>
            <set rarity="Rare" muId="122434" num="72">PLC</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the target of target spell with a single target. You lose life equal to that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Privileged Position</name>
            <set rarity="Rare" muId="83720" num="251">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>2G/WG/WG/W</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>({G/W} can be paid with either {G} or {W}.)
Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Myr Welder</name>
            <set rarity="Rare" muId="214067" num="118">MBS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Imprint — {T}: Exile target artifact card from a graveyard.
Myr Welder has all activated abilities of all cards exiled with it.</text>
        </card>
        <card>
            <name>Sanguine Glorifier</name>
            <set rarity="Common" muId="439677" num="20">RIX</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.</text>
        </card>
        <card>
            <name>Exava, Rakdos Blood Witch</name>
            <set rarity="Rare" muId="369055" num="69">DGM</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each other creature you control with a +1/+1 counter on it has haste.</text>
        </card>
        <card>
            <name>New Perspectives</name>
            <set rarity="Rare" muId="426765" num="63">AKH</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When New Perspectives enters the battlefield, draw three cards.
As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.</text>
        </card>
        <card>
            <name>Clam-I-Am</name>
            <set rarity="Common" muId="5770" num="19">UGL</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Clamfolk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>If you roll a 3 on a six-sided die, you may reroll that die.</text>
        </card>
        <card>
            <name>Slate Street Ruffian</name>
            <set rarity="Common" muId="380226" num="53">DDM</set>
            <set rarity="Common" muId="366366" num="78">GTC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Slate Street Ruffian becomes blocked, defending player discards a card.</text>
        </card>
        <card>
            <name>Indentured Oaf</name>
            <set rarity="Uncommon" muId="87897" num="133">RAV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Prevent all damage that Indentured Oaf would deal to red creatures.</text>
        </card>
        <card>
            <name>Villainous Ogre</name>
            <set rarity="Common" muId="80520" num="148">CHK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Villainous Ogre can't block.
As long as you control a Demon, Villainous Ogre has &quot;{B}: Regenerate Villainous Ogre.&quot;</text>
        </card>
        <card>
            <name>Jester's Sombrero</name>
            <set rarity="Rare" muId="9739" num="76">UGL</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Jester's Sombrero: Look at target player's sideboard, choose three cards from it, and remove those cards from the match.</text>
        </card>
        <card>
            <name>Raiders' Spoils</name>
            <set rarity="Uncommon" muId="386630" num="83">KTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.</text>
        </card>
        <card>
            <name>Roots</name>
            <set rarity="Common" muId="413725" num="183">EMA</set>
            <set rarity="Uncommon" muId="2977">HML</set>
            <set rarity="Common" muId="159218" num="127">MED</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature without flying
When Roots enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Felidar Cub</name>
            <set rarity="Common" muId="401877" num="25">BFZ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Felidar Cub: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Inside Out</name>
            <set rarity="Common" muId="154263" num="103">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>1U/R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Switch target creature's power and toughness until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Bloodshed Fever</name>
            <set rarity="Common" muId="159395" num="84">SHM</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature attacks each combat if able.</text>
        </card>
        <card>
            <name>Kithkin Armor</name>
            <set rarity="Common" muId="4581">WTH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Cheap Ass</name>
            <set rarity="Common" muId="74220" num="5">UNH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Donkey Townsfolk</type>
            <pt>1/3½</pt>
            <tablerow>2</tablerow>
            <text>Spells you play cost {½} less to play.</text>
        </card>
        <card>
            <name>Fetid Imp</name>
            <set rarity="Common" muId="417471" num="48">DDR</set>
            <set rarity="Common" muId="398633" num="97">ORI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Imp</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
{B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Cultbrand Cinder</name>
            <set rarity="Common" muId="142068" num="182">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>4B/R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Sanctum Gargoyle</name>
            <set rarity="Common" muId="220462" num="5">ARC</set>
            <set rarity="Common" muId="420693" num="76">C16</set>
            <set rarity="Common" muId="370485" num="28">MMA</set>
            <set rarity="Common" muId="174925" num="24">ALA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Gargoyle</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Silumgar, the Drifting Death</name>
            <set rarity="Rare" muId="433126" num="194">C17</set>
            <set rarity="Rare" muId="391924" num="157">FRF</set>
            <set rarity="Special" muId="0" num="149">pPRE</set>
            <color>U</color>
            <color>B</color>
            <manacost>4UB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>3/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Skywhaler's Shot</name>
            <set rarity="Uncommon" muId="417602" num="29">KLD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 3 or greater. Scry 1.</text>
        </card>
        <card>
            <name>Coax from the Blind Eternities</name>
            <set rarity="Rare" muId="414343" num="51">EMN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand.</text>
        </card>
        <card>
            <name>Kitsune Loreweaver</name>
            <set rarity="Common" muId="74213" num="17">SOK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Fox Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.</text>
        </card>
        <card>
            <name>Foresee</name>
            <set rarity="Common" muId="130669" num="36">FUT</set>
            <set rarity="Common" muId="205068" num="54">M11</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Runeclaw Bear</name>
            <set rarity="Common" muId="0" num="82">DPA</set>
            <set rarity="Common" muId="189888" num="203">M10</set>
            <set rarity="Common" muId="207337" num="195">M11</set>
            <set rarity="Common" muId="221893" num="193">M12</set>
            <set rarity="Common" muId="383368" num="197">M15</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Bear</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Dusk Legion Dreadnought</name>
            <set rarity="Uncommon" muId="435394" num="236">XLN</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact — Vehicle</type>
            <pt>4/6</pt>
            <tablerow>1</tablerow>
            <text>Vigilance
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Council's Judgment</name>
            <set rarity="Rare" muId="382239" num="16">CNS</set>
            <set rarity="Rare" muId="382896" num="20">VMA</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.</text>
        </card>
        <card>
            <name>Kamahl, Fist of Krosa</name>
            <set rarity="Rare" muId="220490" num="61">ARC</set>
            <set rarity="Rare" muId="40538" num="268">ONS</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Druid</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.
{2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Shake the Foundations</name>
            <set rarity="Uncommon" muId="439770" num="113">RIX</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Shake the Foundations deals 1 damage to each creature without flying.
Draw a card.</text>
        </card>
        <card>
            <name>Crystalline Nautilus</name>
            <set rarity="Uncommon" muId="380390" num="34">JOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Nautilus</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.
Enchanted creature gets +4/+4 and has &quot;When this creature becomes the target of a spell or ability, sacrifice it.&quot;</text>
        </card>
        <card>
            <name>Psychic Battle</name>
            <set rarity="Rare" muId="26287" num="68">INV</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.</text>
        </card>
        <card>
            <name>Flesh Allergy</name>
            <set rarity="Uncommon" muId="208999" num="62">SOM</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Flesh Allergy, sacrifice a creature.
Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.</text>
        </card>
        <card>
            <name>Dismantle</name>
            <set rarity="Uncommon" muId="43540" num="57">DST</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.</text>
        </card>
        <card>
            <name>Novellamental</name>
            <set rarity="Common" muId="439624" num="41">UST</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Novellamental can block only creatures with flying.</text>
        </card>
        <card>
            <name>Barreling Attack</name>
            <set rarity="Rare" muId="3428">MIR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.</text>
        </card>
        <card>
            <name>Crosis's Catacombs</name>
            <set rarity="Uncommon" muId="25936" num="136">PLS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Lair</type>
            <tablerow>0</tablerow>
            <text>When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {U}, {B}, or {R} to your mana pool.</text>
        </card>
        <card>
            <name>Palladia-Mors</name>
            <set rarity="Rare" muId="2877">CHR</set>
            <set rarity="Rare" muId="1673">LEG</set>
            <set rarity="Rare" muId="201215" num="164">ME3</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>2RRGGWW</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Elder Dragon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}.</text>
        </card>
        <card>
            <name>Stromkirk Noble</name>
            <set rarity="Rare" muId="230783" num="164">ISD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Stromkirk Noble can't be blocked by Humans.
Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Taste of Blood</name>
            <set rarity="Common" muId="226561" num="113">M12</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Taste of Blood deals 1 damage to target player and you gain 1 life.</text>
        </card>
        <card>
            <name>Serum Visions</name>
            <set rarity="Special" muId="0" num="59">pARL</set>
            <set rarity="Uncommon" muId="416877" num="120">CN2</set>
            <set rarity="Common" muId="50145" num="36">5DN</set>
            <set rarity="Special" muId="0" num="183">pFNM</set>
            <set rarity="Uncommon" muId="425874" num="49">MM3</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card. Scry 2.</text>
        </card>
        <card>
            <name>Malignant Growth</name>
            <set rarity="Rare" muId="3543">MIR</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, put a growth counter on Malignant Growth.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards he or she drew this way.</text>
        </card>
        <card>
            <name>Ember Gale</name>
            <set rarity="Common" muId="158766" num="91">SHM</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.</text>
        </card>
        <card>
            <name>Kavu Glider</name>
            <set rarity="Common" muId="26809" num="64">APC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{W}: Kavu Glider gets +0/+1 until end of turn.
{U}: Kavu Glider gains flying until end of turn.</text>
        </card>
        <card>
            <name>Glorious End</name>
            <set rarity="Mythic Rare" muId="426835" num="133">AKH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and &quot;this turn&quot; and &quot;until end of turn&quot; effects end.)
At the beginning of your next end step, you lose the game.</text>
        </card>
        <card>
            <name>Vedalken Aethermage</name>
            <set rarity="Common" muId="130325" num="61">FUT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand.
Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Not Forgotten</name>
            <set rarity="Uncommon" muId="409769" num="30">SOI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Molten Primordial</name>
            <set rarity="Rare" muId="366356" num="101">GTC</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Avatar</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.</text>
        </card>
        <card>
            <name>Whirlwind</name>
            <set rarity="Rare" muId="389745" num="224">C14</set>
            <set rarity="Rare" muId="430386" num="167">CMA</set>
            <set rarity="Rare" muId="20219" num="150">S99</set>
            <set rarity="Rare" muId="8849" num="283">USG</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures with flying.</text>
        </card>
        <card>
            <name>Mirri's Guile</name>
            <set rarity="Rare" muId="4770">TMP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Ulvenwald Primordials</name>
            <set rarity="Uncommon" muId="222108" num="208b">ISD</set>
            <color>G</color>
            <related attach="attach">Ulvenwald Mystics</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Werewolf</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{G}: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.</text>
        </card>
        <card>
            <name>Opposition</name>
            <set rarity="Special" muId="430670" num="35">MPS_AKH</set>
            <set rarity="Rare" muId="15796" num="92">7ED</set>
            <set rarity="Rare" muId="15162" num="40">UDS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Tap an untapped creature you control: Tap target artifact, creature, or land.</text>
        </card>
        <card>
            <name>Fire-Belly Changeling</name>
            <set rarity="Common" muId="243469" num="51">DDG</set>
            <set rarity="Common" muId="140338" num="164">LRW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
{R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.</text>
        </card>
        <card>
            <name>Awaken the Ancient</name>
            <set rarity="Rare" muId="370613" num="126">M14</set>
            <color>R</color>
            <manacost>1RRR</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Mountain
Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.</text>
        </card>
        <card>
            <name>Grim Guardian</name>
            <set rarity="Common" muId="380430" num="73">JOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Zombie</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Daggerback Basilisk</name>
            <set rarity="Common" muId="401653" num="11">DDP</set>
            <set rarity="Common" muId="194926" num="182">ROE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Basilisk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch</text>
        </card>
        <card>
            <name>Displace</name>
            <set rarity="Common" muId="414348" num="55">EMN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.</text>
        </card>
        <card>
            <name>Guttersnipe</name>
            <set rarity="Uncommon" muId="430590" num="51">E01</set>
            <set rarity="Uncommon" muId="376361" num="112">C13</set>
            <set rarity="Uncommon" muId="416919" num="162">CN2</set>
            <set rarity="Uncommon" muId="438697" num="131">IMA</set>
            <set rarity="Uncommon" muId="265392" num="98">RTR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.</text>
        </card>
        <card>
            <name>Graphic Violence</name>
            <set rarity="Common" muId="74328" num="100">UNH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Ogre Resister</name>
            <set rarity="Common" muId="213795" num="72">MBS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Splinterfright</name>
            <set rarity="Rare" muId="227301" num="205">ISD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Trample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.
At the beginning of your upkeep, put the top two cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Callow Jushi</name>
            <set rarity="Uncommon" muId="74489" num="31a">BOK</set>
            <color>U</color>
            <related attach="attach">Jaraku the Interloper</related>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.
At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.</text>
        </card>
        <card>
            <name>Lawless Broker</name>
            <set rarity="Common" muId="417659" num="86">KLD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Aetherborn Rogue</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Lawless Broker dies, put a +1/+1 counter on target creature you control.</text>
        </card>
        <card>
            <name>Skyshroud Cutter</name>
            <set rarity="Common" muId="21372" num="118">NMS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>If you control a Forest, rather than pay Skyshroud Cutter's mana cost, you may have each other player gain 5 life.</text>
        </card>
        <card>
            <name>Homing Lightning</name>
            <set rarity="Uncommon" muId="366297" num="96">GTC</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.</text>
        </card>
        <card>
            <name>Lambholt Butcher</name>
            <set rarity="Uncommon" muId="409977" num="215b">SOI</set>
            <color>G</color>
            <related attach="attach">Lambholt Pacifist</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Werewolf</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.</text>
        </card>
        <card>
            <name>Feldon's Cane</name>
            <set rarity="Uncommon" muId="1006">ATQ</set>
            <set rarity="Common" muId="2781">CHR</set>
            <set rarity="Uncommon" muId="3780">5ED</set>
            <set rarity="Special" muId="109694" num="109">TSB</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Exile Feldon's Cane: Shuffle your graveyard into your library.</text>
        </card>
        <card>
            <name>Chimeric Idol</name>
            <set rarity="Uncommon" muId="24680" num="136">PCY</set>
            <set rarity="Uncommon" muId="382885" num="264">VMA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.</text>
        </card>
        <card>
            <name>Shore Snapper</name>
            <set rarity="Common" muId="175390" num="87">ALA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Akroan Line Breaker</name>
            <set rarity="Uncommon" muId="380369" num="88">JOU</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Warren Instigator</name>
            <set rarity="Mythic Rare" muId="438472" num="32">DDT</set>
            <set rarity="Mythic Rare" muId="191368" num="154">ZEN</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Thraben Gargoyle</name>
            <set rarity="Uncommon" muId="410033" num="266a">SOI</set>
            <related attach="attach">Stonewing Antagonizer</related>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Gargoyle</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Defender
{6}: Transform Thraben Gargoyle.</text>
        </card>
        <card>
            <name>Vessel of Volatility</name>
            <set rarity="Common" muId="409945" num="189">SOI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Baral, Chief of Compliance</name>
            <set rarity="Rare" muId="423695" num="28">AER</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Instant and sorcery spells you cast cost {1} less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Pirate Ship</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3930">5ED</set>
            <set rarity="Rare" muId="2174">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="118">LEA</set>
            <set rarity="Rare" muId="413">LEB</set>
            <set rarity="Rare" muId="1214">3ED</set>
            <set rarity="Special" muId="108925" num="28">TSB</set>
            <set rarity="Rare" muId="715">2ED</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Pirate</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Pirate Ship can't attack unless defending player controls an Island.
{T}: Pirate Ship deals 1 damage to target creature or player.
When you control no Islands, sacrifice Pirate Ship.</text>
        </card>
        <card>
            <name>Nightguard Patrol</name>
            <set rarity="Common" muId="87975" num="26">RAV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike, vigilance</text>
        </card>
        <card>
            <name>Márton Stromgald</name>
            <set rarity="Rare" muId="2635">ICE</set>
            <set rarity="Rare" muId="159237" num="104">MED</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.</text>
        </card>
        <card>
            <name>Hunted Lammasu</name>
            <set rarity="Rare" muId="89051" num="22">RAV</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Lammasu</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.</text>
        </card>
        <card>
            <name>Impaler Shrike</name>
            <set rarity="Common" muId="217988" num="36">NPH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards.</text>
        </card>
        <card>
            <name>Fumigate</name>
            <set rarity="Rare" muId="417588" num="15">KLD</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures. You gain 1 life for each creature destroyed this way.</text>
        </card>
        <card>
            <name>Tortured Existence</name>
            <set rarity="Common" muId="5195">STH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}, Discard a creature card: Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Thopter Engineer</name>
            <set rarity="Uncommon" muId="398514" num="165">ORI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.)</text>
        </card>
        <card>
            <name>Dedicated Martyr</name>
            <set rarity="Common" muId="31771" num="16">ODY</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, Sacrifice Dedicated Martyr: You gain 3 life.</text>
        </card>
        <card>
            <name>Thopter Foundry</name>
            <set rarity="Uncommon" muId="183017" num="133">ARB</set>
            <set rarity="Uncommon" muId="376549" num="234">C13</set>
            <set rarity="Uncommon" muId="420854" num="237">C16</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>W/BU</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.</text>
        </card>
        <card>
            <name>Onslaught</name>
            <set rarity="Common" muId="6115" num="92">EXO</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a creature spell, tap target creature.</text>
        </card>
        <card>
            <name>Nihilith</name>
            <set rarity="Rare" muId="136206" num="72">FUT</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Suspend 7—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.</text>
        </card>
        <card>
            <name>Lu Meng, Wu General</name>
            <set rarity="Uncommon" muId="201097" num="41">ME3</set>
            <set rarity="Rare" muId="10710" num="46">PTK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Brainbite</name>
            <set rarity="Common" muId="179607" num="18">ARB</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a card from it. That player discards that card.
Draw a card.</text>
        </card>
        <card>
            <name>Terramorphic Expanse</name>
            <set rarity="Common" muId="220481" num="134">ARC</set>
            <set rarity="Common" muId="376548" num="328">C13</set>
            <set rarity="Common" muId="389716" num="315">C14</set>
            <set rarity="Common" muId="405416" num="314">C15</set>
            <set rarity="Common" muId="420949" num="332">C16</set>
            <set rarity="Common" muId="433217" num="285">C17</set>
            <set rarity="Common" muId="430497" num="278">CMA</set>
            <set rarity="Common" muId="249381" num="76">DDH</set>
            <set rarity="Common" muId="209159" num="66">DDE</set>
            <set rarity="Common" muId="386375" num="74">DDN</set>
            <set rarity="Common" muId="190560" num="229">M10</set>
            <set rarity="Common" muId="205236" num="229">M11</set>
            <set rarity="Common" muId="247328" num="291">CMD</set>
            <set rarity="Common" muId="370459" num="224">MMA</set>
            <set rarity="Common" muId="205352" num="139">HOP</set>
            <set rarity="Common" muId="271196" num="129">PC2</set>
            <set rarity="Common" muId="423554" num="129">PCA</set>
            <set rarity="Common" muId="207928" num="34">H09</set>
            <set rarity="Common" muId="129881" num="360">10E</set>
            <set rarity="Common" muId="118874" num="279">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Rootrunner</name>
            <set rarity="Uncommon" muId="75367" num="237">CHK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library.
Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Crab Umbra</name>
            <set rarity="Uncommon" muId="193500" num="58">ROE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{2}{U}: Untap enchanted creature.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Goblin Warchief</name>
            <set rarity="Uncommon" muId="393965" num="42">DD3_EVG</set>
            <set rarity="Uncommon" muId="157934" num="42">EVG</set>
            <set rarity="Uncommon" muId="386325" num="9">DDN</set>
            <set rarity="Special" muId="0" num="72">pFNM</set>
            <set rarity="Uncommon" muId="43591" num="97">SCG</set>
            <set rarity="Uncommon" muId="382966" num="173">VMA</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Goblin spells you cast cost {1} less to cast.
Goblin creatures you control have haste.</text>
        </card>
        <card>
            <name>Consign // Oblivion</name>
            <set rarity="" muId="430838" num="149a">HOU</set>
            <color>U</color>
            <color>B</color>
            <manacost>1U // 4B</manacost>
            <cmc>2 // 5</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent to its owner's hand.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target opponent discards two cards.</text>
        </card>
        <card>
            <name>Chill</name>
            <set rarity="Special" muId="0" num="19">pARL</set>
            <set rarity="Uncommon" muId="15444" num="60">6ED</set>
            <set rarity="Uncommon" muId="4692">TMP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Red spells cost {2} more to cast.</text>
        </card>
        <card>
            <name>Vitalizing Wind</name>
            <set rarity="Rare" muId="24677" num="133">PCY</set>
            <color>G</color>
            <manacost>8G</manacost>
            <cmc>9</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +7/+7 until end of turn.</text>
        </card>
        <card>
            <name>Opaline Bracers</name>
            <set rarity="Common" muId="50158" num="141">5DN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Erratic Portal</name>
            <set rarity="Rare" muId="6163" num="132">EXO</set>
            <set rarity="Rare" muId="397649" num="222">TPR</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Oxidda Daredevil</name>
            <set rarity="Common" muId="194213" num="100">SOM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Artificer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.</text>
        </card>
        <card>
            <name>Coils of the Medusa</name>
            <set rarity="Common" muId="4453">WTH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/-1.
Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.</text>
        </card>
        <card>
            <name>Nighthaze</name>
            <set rarity="Common" muId="193487" num="118">ROE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Draw a card.</text>
        </card>
        <card>
            <name>Failed Inspection</name>
            <set rarity="Common" muId="417620" num="47">KLD</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Waterveil Cavern</name>
            <set rarity="Uncommon" muId="79191" num="286">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {U} or {B} to your mana pool. Waterveil Cavern doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Veteran's Reflexes</name>
            <set rarity="Common" muId="439347" num="5">E02</set>
            <set rarity="Common" muId="198384" num="23">WWK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 until end of turn. Untap that creature.</text>
        </card>
        <card>
            <name>Rosheen Meanderer</name>
            <set rarity="Uncommon" muId="438772" num="206">IMA</set>
            <set rarity="Rare" muId="159412" num="214">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>3R/G</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Giant Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C}{C}{C}{C} to your mana pool. Spend this mana only on costs that contain {X}.</text>
        </card>
        <card>
            <name>Mise</name>
            <set rarity="Special" muId="0" num="62">pARL</set>
            <set rarity="Uncommon" muId="74304" num="38">UNH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Name a nonland card, then reveal the top card of your library. If that card is the named card, draw three cards.</text>
        </card>
        <card>
            <name>Throne of Bone</name>
            <set rarity="Uncommon" muId="14760" num="316">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45460" num="317">8ED</set>
            <set rarity="Uncommon" muId="3815">5ED</set>
            <set rarity="Uncommon" muId="2076">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="44">LEA</set>
            <set rarity="Uncommon" muId="339">LEB</set>
            <set rarity="Uncommon" muId="1140">3ED</set>
            <set rarity="Uncommon" muId="25652" num="322">7ED</set>
            <set rarity="Uncommon" muId="641">2ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Slippery Scoundrel</name>
            <set rarity="Uncommon" muId="439712" num="55">RIX</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.</text>
        </card>
        <card>
            <name>Battle-Rattle Shaman</name>
            <set rarity="Common" muId="430579" num="40">E01</set>
            <set rarity="Common" muId="438683" num="117">IMA</set>
            <set rarity="Common" muId="425914" num="89">MM3</set>
            <set rarity="Common" muId="193523" num="136">ROE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Shoe Tree</name>
            <set rarity="Common" muId="74332" num="109">UNH</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters.
Shoe Tree gets +1/+1 for each shoe counter on it.</text>
        </card>
        <card>
            <name>Tana, the Bloodsower</name>
            <set rarity="Mythic Rare" muId="420662" num="45">C16</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Elf Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Shared Fate</name>
            <set rarity="Rare" muId="49764" num="49">MRD</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a player would draw a card, that player exiles the top card of one of his or her opponents' libraries face down instead.
Each player may look at and play cards he or she exiled with Shared Fate.</text>
        </card>
        <card>
            <name>Marauding Maulhorn</name>
            <set rarity="Common" muId="370648" num="145">M14</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.</text>
        </card>
        <card>
            <name>Infiltration Lens</name>
            <set rarity="Uncommon" muId="205480" num="167">SOM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature becomes blocked by a creature, you may draw two cards.
Equip {1}</text>
        </card>
        <card>
            <name>Thraben Valiant</name>
            <set rarity="Common" muId="240099" num="39">AVR</set>
            <set rarity="Common" muId="373342" num="6">DDL</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Pearl Medallion</name>
            <set rarity="Rare" muId="389626" num="260">C14</set>
            <set rarity="Rare" muId="4620">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>White spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Fractured Loyalty</name>
            <set rarity="Uncommon" muId="48390" num="93">MRD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Ainok Guide</name>
            <set rarity="Common" muId="391786" num="121">FRF</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Hound Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.</text>
        </card>
        <card>
            <name>Tradewind Rider Avatar</name>
            <set rarity="Special" muId="214828" num="104">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{3}: Each player may pay 2 life. Each player that doesn't returns a permanent they control to its owner's hand.</text>
        </card>
        <card>
            <name>Leyline of Singularity</name>
            <set rarity="Rare" muId="107697" num="29">GPT</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.
All nonland permanents are legendary.</text>
        </card>
        <card>
            <name>Mogg Flunkies</name>
            <set rarity="Special" muId="0" num="36">ATH</set>
            <set rarity="Common" muId="249706" num="143">M13</set>
            <set rarity="Common" muId="425927" num="102">MM3</set>
            <set rarity="Common" muId="234710" num="8">PD2</set>
            <set rarity="Common" muId="5100">STH</set>
            <set rarity="Common" muId="397534" num="145">TPR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Mogg Flunkies can't attack or block alone.</text>
        </card>
        <card>
            <name>Splinter Twin</name>
            <set rarity="Rare" muId="397816" num="129">MM2</set>
            <set rarity="Rare" muId="193474" num="165">ROE</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: Create a token that's a copy of this creature. That token has haste. Exile it at the beginning of the next end step.&quot;</text>
        </card>
        <card>
            <name>Biomantic Mastery</name>
            <set rarity="Rare" muId="405143" num="239">C15</set>
            <set rarity="Rare" muId="107277" num="142">DIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>4G/UG/UG/U</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each creature target player controls, then draw a card for each creature another target player controls.</text>
        </card>
        <card>
            <name>Patron of the Moon</name>
            <set rarity="Rare" muId="74669" num="45">BOK</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)
Flying
{1}: Put up to two land cards from your hand onto the battlefield tapped.</text>
        </card>
        <card>
            <name>Relentless Rats</name>
            <set rarity="Uncommon" muId="73573" num="58">5DN</set>
            <set rarity="Uncommon" muId="191336" num="108">M10</set>
            <set rarity="Uncommon" muId="205082" num="113">M11</set>
            <set rarity="Uncommon" muId="135236" num="173">10E</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.</text>
        </card>
        <card>
            <name>Spitting Slug</name>
            <set rarity="Uncommon" muId="1778">DRK</set>
            <set rarity="Special" muId="108855" num="85">TSB</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Slug</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Cinder Cloud</name>
            <set rarity="Uncommon" muId="3436">MIR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.</text>
        </card>
        <card>
            <name>Queen's Agent</name>
            <set rarity="Common" muId="435268" num="114">XLN</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire Scout</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Tomb of the Spirit Dragon</name>
            <set rarity="Uncommon" muId="386700" num="245">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}: You gain 1 life for each colorless creature you control.</text>
        </card>
        <card>
            <name>Gruesome Fate</name>
            <set rarity="Common" muId="439732" num="75">RIX</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each opponent loses 1 life for each creature you control.</text>
        </card>
        <card>
            <name>Imperial Mask</name>
            <set rarity="Rare" muId="136201" num="23">FUT</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Your Will Is Not Your Own</name>
            <set rarity="Common" muId="212609" num="45">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn.</text>
        </card>
        <card>
            <name>Lotus Petal</name>
            <set rarity="Mythic Rare" muId="194975" num="7">V09</set>
            <set rarity="Special" muId="420602" num="15">MPS</set>
            <set rarity="Common" muId="4614">TMP</set>
            <set rarity="Uncommon" muId="397468" num="225">TPR</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Grand Arbiter Augustin IV</name>
            <set rarity="Rare" muId="107329" num="112">DIS</set>
            <set rarity="Rare" muId="370420" num="176">MMA</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>White spells you cast cost {1} less to cast.
Blue spells you cast cost {1} less to cast.
Spells your opponents cast cost {1} more to cast.</text>
        </card>
        <card>
            <name>Desert of the True</name>
            <set rarity="Common" muId="430863" num="174">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>Desert of the True enters the battlefield tapped.
{T}: Add {W} to your mana pool.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Vexing Devil</name>
            <set rarity="Rare" muId="278257" num="164">AVR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Devil</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.</text>
        </card>
        <card>
            <name>Kor Hookmaster</name>
            <set rarity="Common" muId="222763" num="12">DDF</set>
            <set rarity="Common" muId="386338" num="52">DDN</set>
            <set rarity="Common" muId="413560" num="18">EMA</set>
            <set rarity="Common" muId="425835" num="10">MM3</set>
            <set rarity="Common" muId="178131" num="20">ZEN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Memory Lapse</name>
            <set rarity="Common" muId="11399" num="81">6ED</set>
            <set rarity="Common" muId="380199" num="24">DDM</set>
            <set rarity="Common" muId="413602" num="60">EMA</set>
            <set rarity="Common" muId="3924">5ED</set>
            <set rarity="Common" muId="2950">HML</set>
            <set rarity="Special" muId="0" num="4">pJGP</set>
            <set rarity="Common" muId="3345">MIR</set>
            <set rarity="Common" muId="27080" num="88">7ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.</text>
        </card>
        <card>
            <name>Catapult Squad</name>
            <set rarity="Uncommon" muId="39702" num="11">ONS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Savage Knuckleblade</name>
            <set rarity="Rare" muId="386651" num="197">KTK</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>GUR</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn.
{2}{U}: Return Savage Knuckleblade to its owner's hand.
{R}: Savage Knuckleblade gains haste until end of turn.</text>
        </card>
        <card>
            <name>Cinderhaze Wretch</name>
            <set rarity="Common" muId="135439" num="60">SHM</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target player discards a card. Activate this ability only during your turn.
Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.</text>
        </card>
        <card>
            <name>Selective Memory</name>
            <set rarity="Rare" muId="194700" num="37">WWK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for any number of nonland cards and exile them. Then shuffle your library.</text>
        </card>
        <card>
            <name>Nantuko Shrine</name>
            <set rarity="Rare" muId="29995" num="256">ODY</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.</text>
        </card>
        <card>
            <name>Gudul Lurker</name>
            <set rarity="Uncommon" muId="394588" num="56">DTK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Salamander</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Gudul Lurker can't be blocked.
Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Spelljack</name>
            <set rarity="Rare" muId="35169" num="51">JUD</set>
            <color>U</color>
            <manacost>3UUU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)</text>
        </card>
        <card>
            <name>Dense Foliage</name>
            <set rarity="Rare" muId="15431" num="221">6ED</set>
            <set rarity="Rare" muId="4512">WTH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures can't be the targets of spells.</text>
        </card>
        <card>
            <name>Whirler Virtuoso</name>
            <set rarity="Uncommon" muId="417763" num="190">KLD</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Artificer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Whirler Virtuoso enters the battlefield, you get {E}{E}{E} (three energy counters).
Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying.</text>
        </card>
        <card>
            <name>Hammer of Purphoros</name>
            <set rarity="Rare" muId="373587" num="124">THS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have haste.
{2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.</text>
        </card>
        <card>
            <name>Copperline Gorge</name>
            <set rarity="Rare" muId="209408" num="225">SOM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {G} to your mana pool.</text>
        </card>
        <card>
            <name>Dryad Arbor</name>
            <set rarity="Mythic Rare" muId="282542" num="5">V12</set>
            <set rarity="Uncommon" muId="136196" num="174">FUT</set>
            <color>G</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land Creature — Forest Dryad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has &quot;{T}: Add {G} to your mana pool.&quot;)</text>
        </card>
        <card>
            <name>Carnivorous Plant</name>
            <set rarity="Special" muId="0" num="65">ATH</set>
            <set rarity="Common" muId="2202">4ED</set>
            <set rarity="Uncommon" muId="159142" num="115">MED</set>
            <set rarity="Common" muId="1765">DRK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant Wall</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Defender</text>
        </card>
        <card>
            <name>Hurloon Shaman</name>
            <set rarity="Uncommon" muId="4554">WTH</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Hurloon Shaman dies, each player sacrifices a land.</text>
        </card>
        <card>
            <name>Krovikan Elementalist</name>
            <set rarity="Uncommon" muId="2463">ICE</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}: Target creature gets +1/+0 until end of turn.
{U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Incite Hysteria</name>
            <set rarity="Common" muId="87993" num="132">RAV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Radiance — Until end of turn, target creature and each other creature that shares a color with it gain &quot;This creature can't block.&quot;</text>
        </card>
        <card>
            <name>Wolfbitten Captive</name>
            <set rarity="Rare" muId="253426" num="133a">DKA</set>
            <color>G</color>
            <related attach="attach">Krallenhorde Killer</related>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.</text>
        </card>
        <card>
            <name>Falkenrath Aristocrat</name>
            <set rarity="Mythic Rare" muId="262847" num="138">DKA</set>
            <set rarity="Rare" muId="425988" num="163">MM3</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.</text>
        </card>
        <card>
            <name>Rusted Sentinel</name>
            <set rarity="Uncommon" muId="220241" num="215">M12</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Rusted Sentinel enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Stone Catapult</name>
            <set rarity="Rare" muId="10508" num="84">PTK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Murder</name>
            <set rarity="Common" muId="416900" num="143">CN2</set>
            <set rarity="Uncommon" muId="414393" num="97">EMN</set>
            <set rarity="Common" muId="259677" num="101">M13</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature.</text>
        </card>
        <card>
            <name>Shattered Perception</name>
            <set rarity="Uncommon" muId="254058" num="104">DKA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Discard all the cards in your hand, then draw that many cards.
Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Loyal Retainers</name>
            <set rarity="Uncommon" muId="338450" num="10">CM1</set>
            <set rarity="Special" muId="429863" num="4">MPS_AKH</set>
            <set rarity="Uncommon" muId="201136" num="20">ME3</set>
            <set rarity="Uncommon" muId="10491" num="12">PTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Sorin, Grim Nemesis</name>
            <set rarity="Mythic Rare" muId="410016" num="251">SOI</set>
            <color>W</color>
            <color>B</color>
            <manacost>4WB</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Sorin</type>
            <tablerow>1</tablerow>
            <text>+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost.
−X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.
−9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.</text>
            <loyalty>6</loyalty>
        </card>
        <card>
            <name>Healer's Headdress</name>
            <set rarity="Common" muId="51182" num="129">5DN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +0/+2 and has &quot;{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.&quot;
{W}{W}: Attach Healer's Headdress to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Vectis Dominator</name>
            <set rarity="Common" muId="179592" num="84">ARB</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Human Wizard</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Tap target creature unless its controller pays 2 life.</text>
        </card>
        <card>
            <name>Master of the Feast</name>
            <set rarity="Rare" muId="380455" num="75">JOU</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, each opponent draws a card.</text>
        </card>
        <card>
            <name>Restoration Angel</name>
            <set rarity="Rare" muId="240096" num="32">AVR</set>
            <set rarity="Rare" muId="438594" num="28">IMA</set>
            <set rarity="Special" muId="0" num="18">pLPA</set>
            <set rarity="Rare" muId="425845" num="20">MM3</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.</text>
        </card>
        <card>
            <name>Stone-Cold Basilisk</name>
            <set rarity="Uncommon" muId="74246" num="112">UNH</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Basilisk</type>
            <pt>2½/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)
Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.</text>
        </card>
        <card>
            <name>Grasping Current</name>
            <set rarity="Rare" muId="435443" num="282">XLN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Assassin's Strike</name>
            <set rarity="Uncommon" muId="289216" num="57">RTR</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. Its controller discards a card.</text>
        </card>
        <card>
            <name>Inertia Bubble</name>
            <set rarity="Common" muId="49443" num="37">MRD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
Enchanted artifact doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Trial of Strength</name>
            <set rarity="Uncommon" muId="426893" num="191">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.
When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.</text>
        </card>
        <card>
            <name>Torch Drake</name>
            <set rarity="Common" muId="97218" num="38">GPT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{R}: Torch Drake gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Warden of the Wall</name>
            <set rarity="Uncommon" muId="247130" num="153">DKA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Warden of the Wall enters the battlefield tapped.
{T}: Add {C} to your mana pool.
As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Blood of the Martyr</name>
            <set rarity="Uncommon" muId="2855">CHR</set>
            <set rarity="Uncommon" muId="1802">DRK</set>
            <color>W</color>
            <manacost>WWW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.</text>
        </card>
        <card>
            <name>Witchstalker</name>
            <set rarity="Rare" muId="370806" num="202">M14</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.</text>
        </card>
        <card>
            <name>Seer's Sundial</name>
            <set rarity="Rare" muId="376486" num="256">C13</set>
            <set rarity="Rare" muId="389666" num="267">C14</set>
            <set rarity="Rare" muId="405373" num="264">C15</set>
            <set rarity="Rare" muId="430446" num="227">CMA</set>
            <set rarity="Rare" muId="401671" num="29">DDP</set>
            <set rarity="Rare" muId="201561" num="130">WWK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Control of the Court</name>
            <set rarity="Uncommon" muId="10538" num="105">PTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw four cards, then discard three cards at random.</text>
        </card>
        <card>
            <name>Seizan, Perverter of Truth</name>
            <set rarity="Rare" muId="78965" num="143">CHK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Demon Spirit</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's upkeep, that player loses 2 life and draws two cards.</text>
        </card>
        <card>
            <name>Heliophial</name>
            <set rarity="Common" muId="50192" num="130">5DN</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
{2}, Sacrifice Heliophial: Heliophial deals damage equal to the number of charge counters on it to target creature or player.</text>
        </card>
        <card>
            <name>Flameshot</name>
            <set rarity="Uncommon" muId="24642" num="90">PCY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may discard a Mountain card rather than pay Flameshot's mana cost.
Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.</text>
        </card>
        <card>
            <name>Fluxcharger</name>
            <set rarity="Uncommon" muId="368955" num="71">DGM</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Creature — Weird</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Konda's Hatamoto</name>
            <set rarity="Uncommon" muId="79201" num="31">CHK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Samurai</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)</text>
        </card>
        <card>
            <name>Boiling Earth</name>
            <set rarity="Common" muId="401827" num="142">BFZ</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Boiling Earth deals 1 damage to each creature your opponents control.
Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Forbid</name>
            <set rarity="Uncommon" muId="5157" num="35">EXO</set>
            <set rarity="Special" muId="0" num="27">pFNM</set>
            <set rarity="Special" muId="430668" num="33">MPS_AKH</set>
            <set rarity="Rare" muId="397532" num="50">TPR</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell.</text>
        </card>
        <card>
            <name>Vampiric Embrace</name>
            <set rarity="Uncommon" muId="9684" num="164">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has flying.
Whenever a creature dealt damage by enchanted creature this turn dies, put a +1/+1 counter on that creature.</text>
        </card>
        <card>
            <name>Reveka, Wizard Savant</name>
            <set rarity="Rare" muId="2956">HML</set>
            <set rarity="Uncommon" muId="201309" num="49">ME3</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Dwarf Wizard</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Loafing Giant</name>
            <set rarity="Rare" muId="23092" num="153">INV</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage Loafing Giant would deal this turn.</text>
        </card>
        <card>
            <name>Trickery Charm</name>
            <set rarity="Common" muId="39450" num="119">ONS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Fen Stalker</name>
            <set rarity="Common" muId="24602" num="64">PCY</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Nightstalker</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Blightcaster</name>
            <set rarity="Uncommon" muId="370761" num="86">M14</set>
            <set rarity="Uncommon" muId="398618" num="85">ORI</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Child of Alara</name>
            <set rarity="Mythic Rare" muId="180516" num="101">CON</set>
            <set rarity="Mythic Rare" muId="386287" num="4">V14</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.</text>
        </card>
        <card>
            <name>Trade Routes</name>
            <set rarity="Rare" muId="45272" num="109">8ED</set>
            <set rarity="Rare" muId="19675" num="112">MMQ</set>
            <set rarity="Rare" muId="83302" num="108">9ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: Return target land you control to its owner's hand.
{1}, Discard a land card: Draw a card.</text>
        </card>
        <card>
            <name>Unknown Shores</name>
            <set rarity="Common" muId="435420" num="259">XLN</set>
            <set rarity="Common" muId="407691" num="181">OGW</set>
            <set rarity="Common" muId="373743" num="229">THS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Mistmeadow Skulk</name>
            <set rarity="Uncommon" muId="130346" num="27">FUT</set>
            <set rarity="Uncommon" muId="158690" num="14">SHM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink, protection from converted mana cost 3 or greater</text>
        </card>
        <card>
            <name>Flowstone Mauler</name>
            <set rarity="Rare" muId="5154">STH</set>
            <set rarity="Uncommon" muId="397617" num="133">TPR</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
{R}: Flowstone Mauler gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Vorrac Battlehorns</name>
            <set rarity="Common" muId="46053" num="271">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has trample and can't be blocked by more than one creature.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Shuko</name>
            <set rarity="Uncommon" muId="74415" num="159">BOK</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0.
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Mind's Desire</name>
            <set rarity="Rare" muId="426576" num="4">DDS</set>
            <set rarity="Mythic Rare" muId="416750" num="8">V16</set>
            <set rarity="Special" muId="0" num="34">pJGP</set>
            <set rarity="Rare" muId="46424" num="41">SCG</set>
            <set rarity="Rare" muId="383014" num="80">VMA</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)</text>
        </card>
        <card>
            <name>Dukhara Scavenger</name>
            <set rarity="Common" muId="417650" num="77">KLD</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Crocodile</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Primal Clay</name>
            <set rarity="Uncommon" muId="1017">ATQ</set>
            <set rarity="Rare" muId="11454" num="307">6ED</set>
            <set rarity="Rare" muId="3807">5ED</set>
            <set rarity="Rare" muId="2065">4ED</set>
            <set rarity="Uncommon" muId="268530" num="210">M13</set>
            <set rarity="Common" muId="202576" num="222">ME4</set>
            <set rarity="Rare" muId="1132">3ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Shapeshifter</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)</text>
        </card>
        <card>
            <name>Whip of Erebos</name>
            <set rarity="Special" muId="0" num="5">CP2</set>
            <set rarity="Rare" muId="373709" num="110">THS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have lifelink.
{2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Icefall Regent</name>
            <set rarity="Rare" muId="430563" num="24">E01</set>
            <set rarity="Rare" muId="394598" num="58">DTK</set>
            <set rarity="Special" muId="0" num="179">pPRE</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.
Spells your opponents cast that target Icefall Regent cost {2} more to cast.</text>
        </card>
        <card>
            <name>Wall of Earth</name>
            <set rarity="Common" muId="1595">LEG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)</text>
        </card>
        <card>
            <name>Seal of the Guildpact</name>
            <set rarity="Rare" muId="405371" num="54">C15</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Seal of the Guildpact enters the battlefield, choose two colors.
Each spell you cast costs {1} less to cast for each of the chosen colors it is.</text>
        </card>
        <card>
            <name>Artifact Mutation</name>
            <set rarity="Rare" muId="420796" num="179">C16</set>
            <set rarity="Rare" muId="23195" num="231">INV</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's converted mana cost.</text>
        </card>
        <card>
            <name>Warrior's Stand</name>
            <set rarity="Uncommon" muId="6512">PO2</set>
            <set rarity="Uncommon" muId="10633" num="31">PTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Icatian Phalanx</name>
            <set rarity="Uncommon" muId="1992">FEM</set>
            <set rarity="Uncommon" muId="4133">5ED</set>
            <set rarity="Common" muId="184491" num="16">ME2</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Hero of Oxid Ridge</name>
            <set rarity="Mythic Rare" muId="214028" num="66">MBS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever Hero of Oxid Ridge attacks, creatures with power 1 or less can't block this turn.</text>
        </card>
        <card>
            <name>Ghost Ship</name>
            <set rarity="Uncommon" muId="2158">4ED</set>
            <set rarity="Common" muId="1754">DRK</set>
            <set rarity="Special" muId="107294" num="21">TSB</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}{U}{U}: Regenerate Ghost Ship.</text>
        </card>
        <card>
            <name>Back to Basics</name>
            <set rarity="Rare" muId="5711" num="62">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Nonbasic lands don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Crosstown Courier</name>
            <set rarity="Common" muId="380256" num="6">DDM</set>
            <set rarity="Common" muId="277991" num="34">RTR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Consuming Aberration</name>
            <set rarity="Rare" muId="420806" num="189">C16</set>
            <set rarity="Rare" muId="366391" num="152">GTC</set>
            <set rarity="Special" muId="0" num="60">pPRE</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.</text>
        </card>
        <card>
            <name>Skizzik Surger</name>
            <set rarity="Uncommon" muId="136160" num="120">FUT</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Haste
Echo—Sacrifice two lands. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Fate Foretold</name>
            <set rarity="Common" muId="373686" num="48">THS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Fate Foretold enters the battlefield, draw a card.
When enchanted creature dies, its controller draws a card.</text>
        </card>
        <card>
            <name>Shield Dancer</name>
            <set rarity="Uncommon" muId="24556" num="23">PCY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.</text>
        </card>
        <card>
            <name>Archangel's Light</name>
            <set rarity="Mythic Rare" muId="244691" num="1">DKA</set>
            <color>W</color>
            <manacost>7W</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.</text>
        </card>
        <card>
            <name>Forget</name>
            <set rarity="Rare" muId="14547" num="70">6ED</set>
            <set rarity="Rare" muId="3910">5ED</set>
            <set rarity="Rare" muId="2941">HML</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards, then draws as many cards as he or she discarded this way.</text>
        </card>
        <card>
            <name>Sphinx-Bone Wand</name>
            <set rarity="Rare" muId="292760" num="29">DDJ</set>
            <set rarity="Rare" muId="193596" num="225">ROE</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player.</text>
        </card>
        <card>
            <name>Eightfold Maze</name>
            <set rarity="Uncommon" muId="201304" num="9">ME3</set>
            <set rarity="Rare" muId="10553" num="2">PTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Eightfold Maze only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.</text>
        </card>
        <card>
            <name>Yawning Fissure</name>
            <set rarity="Common" muId="191088" num="164">M10</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each opponent sacrifices a land.</text>
        </card>
        <card>
            <name>Cobra Trap</name>
            <set rarity="Uncommon" muId="405175" num="180">C15</set>
            <set rarity="Uncommon" muId="247545" num="146">CMD</set>
            <set rarity="Uncommon" muId="197535" num="160">ZEN</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost.
Create four 1/1 green Snake creature tokens.</text>
        </card>
        <card>
            <name>Sublime Exhalation</name>
            <set rarity="Rare" muId="420622" num="5">C16</set>
            <color>W</color>
            <manacost>6W</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Undaunted (This spell costs {1} less to cast for each opponent.)
Destroy all creatures.</text>
        </card>
        <card>
            <name>Soul Channeling</name>
            <set rarity="Common" muId="19593" num="163">MMQ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Pay 2 life: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Eye Gouge</name>
            <set rarity="Common" muId="378439" num="67">BNG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.</text>
        </card>
        <card>
            <name>Red Sun's Zenith</name>
            <set rarity="Rare" muId="221558" num="74">MBS</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Red Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.</text>
        </card>
        <card>
            <name>Raging Poltergeist</name>
            <set rarity="Common" muId="240188" num="150">AVR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>6/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Shaleskin Plower</name>
            <set rarity="Common" muId="44282" num="110">LGN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Shaleskin Plower is turned face up, destroy target land.</text>
        </card>
        <card>
            <name>Chain Stasis</name>
            <set rarity="Rare" muId="2937">HML</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy.</text>
        </card>
        <card>
            <name>Twin Bolt</name>
            <set rarity="Common" muId="416930" num="173">CN2</set>
            <set rarity="Common" muId="394733" num="164">DTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.</text>
        </card>
        <card>
            <name>Fury of the Horde</name>
            <set rarity="Rare" muId="121181" num="81">CSP</set>
            <set rarity="Rare" muId="386320" num="30">DDN</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.</text>
        </card>
        <card>
            <name>Dreg Mangler</name>
            <set rarity="Uncommon" muId="338412" num="56">DDJ</set>
            <set rarity="Special" muId="0" num="55">pMEI</set>
            <set rarity="Uncommon" muId="253509" num="158">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Creature — Plant Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)</text>
        </card>
        <card>
            <name>Guard Duty</name>
            <set rarity="Common" muId="438588" num="22">IMA</set>
            <set rarity="Common" muId="193445" num="23">ROE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has defender.</text>
        </card>
        <card>
            <name>Crested Herdcaller</name>
            <set rarity="Uncommon" muId="439783" num="126">RIX</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.</text>
        </card>
        <card>
            <name>Eye of the Storm</name>
            <set rarity="Rare" muId="83791" num="48">RAV</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.</text>
        </card>
        <card>
            <name>Wolfkin Bond</name>
            <set rarity="Common" muId="414483" num="178">EMN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Wolfkin Bond enters the battlefield, Create a 2/2 green Wolf creature token.
Enchanted creature gets +2/+2.</text>
        </card>
        <card>
            <name>Giant Shark</name>
            <set rarity="Common" muId="1755">DRK</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Fish</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Giant Shark can't attack unless defending player controls an Island.
Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice Giant Shark.</text>
        </card>
        <card>
            <name>Seascape Aerialist</name>
            <set rarity="Uncommon" muId="195631" num="64">ZEN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk Wizard Ally</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.</text>
        </card>
        <card>
            <name>Goblin Vandal</name>
            <set rarity="Special" muId="0" num="33">ATH</set>
            <set rarity="Common" muId="4551">WTH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Vandal attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Paralyzing Grasp</name>
            <set rarity="Common" muId="270955" num="46">RTR</set>
            <set rarity="Common" muId="178109" num="58">ZEN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Ishkanah, Grafwidow</name>
            <set rarity="Mythic Rare" muId="414463" num="162">EMN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Spider</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
{6}{B}: Target opponent loses 1 life for each Spider you control.</text>
        </card>
        <card>
            <name>Knight of the Kitchen Sink (d)</name>
            <set rarity="Uncommon" muId="439627" num="12">UST</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Cyborg Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from odd collector numbers (Nothing with an odd collector number can block, target, deal damage to, or attach to this creature.)</text>
        </card>
        <card>
            <name>Persecute</name>
            <set rarity="Rare" muId="45337" num="151">8ED</set>
            <set rarity="Rare" muId="83199" num="151">9ED</set>
            <set rarity="Rare" muId="25644" num="154">7ED</set>
            <set rarity="Rare" muId="8843" num="146">USG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a color. Target player reveals his or her hand and discards all cards of that color.</text>
        </card>
        <card>
            <name>Cleaver Riot</name>
            <set rarity="Uncommon" muId="438476" num="36">DDT</set>
            <set rarity="Uncommon" muId="276207" num="125">M13</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Elite Arcanist</name>
            <set rarity="Rare" muId="370747" num="54">M14</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.
{X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.</text>
        </card>
        <card>
            <name>Stitcher's Graft</name>
            <set rarity="Rare" muId="414507" num="200">EMN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.
Equip {2}</text>
        </card>
        <card>
            <name>Secret Summoning</name>
            <set rarity="Uncommon" muId="382355" num="9">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Marrow Chomper</name>
            <set rarity="Uncommon" muId="183014" num="93">ARB</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Lizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured.</text>
        </card>
        <card>
            <name>Maro Avatar</name>
            <set rarity="Special" muId="182297" num="52">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Tap an untapped creature you control, Discard a card: Target creature you control gets +X/+X until end of turn, where X is the number of cards in your hand.</text>
        </card>
        <card>
            <name>Worn Powerstone</name>
            <set rarity="Uncommon" muId="389754" num="282">C14</set>
            <set rarity="Uncommon" muId="405456" num="275">C15</set>
            <set rarity="Uncommon" muId="433164" num="232">C17</set>
            <set rarity="Uncommon" muId="210137" num="24">DDE</set>
            <set rarity="Uncommon" muId="413777" num="235">EMA</set>
            <set rarity="Uncommon" muId="8876" num="318">USG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Worn Powerstone enters the battlefield tapped.
{T}: Add {C}{C} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Silumgar's Command</name>
            <set rarity="Rare" muId="433127" num="195">C17</set>
            <set rarity="Rare" muId="394705" num="232">DTK</set>
            <set rarity="Special" muId="0" num="191">pPRE</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Counter target noncreature spell.
• Return target permanent to its owner's hand.
• Target creature gets -3/-3 until end of turn.
• Destroy target planeswalker.</text>
        </card>
        <card>
            <name>Tormentor Exarch</name>
            <set rarity="Uncommon" muId="218082" num="97">NPH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Tormentor Exarch enters the battlefield, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature gets -0/-2 until end of turn.</text>
        </card>
        <card>
            <name>Skyshroud Troopers</name>
            <set rarity="Common" muId="5230">STH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Druid Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Elvish Hunter</name>
            <set rarity="Common" muId="1911">FEM</set>
            <set rarity="Common" muId="184602" num="157">ME2</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, {T}: Target creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Ring of Kalonia</name>
            <set rarity="Uncommon" muId="259699" num="212">M13</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Krosan Avenger</name>
            <set rarity="Common" muId="29775" num="247">ODY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Threshold — {1}{G}: Regenerate Krosan Avenger. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Oracle of Bones</name>
            <set rarity="Rare" muId="378475" num="103">BNG</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Shaman</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost.</text>
        </card>
        <card>
            <name>Talon Gates</name>
            <set rarity="Common" muId="226525" num="36">PC2</set>
            <set rarity="Common" muId="423658" num="77">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Dominaria</type>
            <tablerow>1</tablerow>
            <text>Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its converted mana cost. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, he or she removes a time counter. When the last is removed, the player casts it without paying its mana cost. If it's a creature, it has haste.)
Whenever you roll {CHAOS}, remove two time counters from each suspended card you own.</text>
        </card>
        <card>
            <name>Mist Dragon</name>
            <set rarity="Rare" muId="3350">MIR</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{0}: Mist Dragon gains flying. (This effect lasts indefinitely.)
{0}: Mist Dragon loses flying. (This effect lasts indefinitely.)
{3}{U}{U}: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)</text>
        </card>
        <card>
            <name>Agent of Shauku</name>
            <set rarity="Common" muId="24601" num="55">PCY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Aspect of Gorgon</name>
            <set rarity="Common" muId="380373" num="60">JOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Seeker of the Way</name>
            <set rarity="Common" muId="438595" num="29">IMA</set>
            <set rarity="Uncommon" muId="386660" num="22">KTK</set>
            <set rarity="Special" muId="0" num="2">CP3</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.</text>
        </card>
        <card>
            <name>Abyssal Gatekeeper</name>
            <set rarity="Common" muId="394003" num="31">DD3_DVD</set>
            <set rarity="Common" muId="197037" num="31">DDC</set>
            <set rarity="Common" muId="4447">WTH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Abyssal Gatekeeper dies, each player sacrifices a creature.</text>
        </card>
        <card>
            <name>Blade of Selves</name>
            <set rarity="Rare" muId="405145" num="51">C15</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
Equip {4}</text>
        </card>
        <card>
            <name>Ring of Immortals</name>
            <set rarity="Rare" muId="1420">LEG</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Counter target instant or Aura spell that targets a permanent you control.</text>
        </card>
        <card>
            <name>Rush of Adrenaline</name>
            <set rarity="Common" muId="439370" num="28">E02</set>
            <set rarity="Common" muId="409932" num="177">SOI</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+1 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Hurricane</name>
            <set rarity="Special" muId="0" num="52">ATH</set>
            <set rarity="Uncommon" muId="21195">BRB</set>
            <set rarity="Rare" muId="11117" num="237">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0" num="28">DKM</set>
            <set rarity="Uncommon" muId="3986">5ED</set>
            <set rarity="Uncommon" muId="2218">4ED</set>
            <set rarity="Uncommon" muId="2573">ICE</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="156">LEA</set>
            <set rarity="Uncommon" muId="451">LEB</set>
            <set rarity="Rare" muId="4301">POR</set>
            <set rarity="Rare" muId="6640">PO2</set>
            <set rarity="Uncommon" muId="1251">3ED</set>
            <set rarity="Rare" muId="10844" num="252">7ED</set>
            <set rarity="Rare" muId="129885" num="270">10E</set>
            <set rarity="Uncommon" muId="753">2ED</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Hurricane deals X damage to each creature with flying and each player.</text>
        </card>
        <card>
            <name>Curse of Opulence</name>
            <set rarity="Uncommon" muId="433265" num="24">C17</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has &quot;Sacrifice this artifact: Add one mana of any color to your mana pool.&quot; Each opponent attacking that player does the same.</text>
        </card>
        <card>
            <name>Sinister Strength</name>
            <set rarity="Common" muId="25954" num="54">PLS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+1 and is black.</text>
        </card>
        <card>
            <name>Basandra, Battle Seraph</name>
            <set rarity="Rare" muId="430393" num="174">CMA</set>
            <set rarity="Rare" muId="236490" num="184">CMD</set>
            <set rarity="Rare" muId="382218" num="184">CNS</set>
            <set rarity="Rare" muId="382857" num="244">VMA</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Players can't cast spells during combat.
{R}: Target creature attacks this turn if able.</text>
        </card>
        <card>
            <name>Glint Hawk</name>
            <set rarity="Common" muId="206358" num="10">SOM</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand.</text>
        </card>
        <card>
            <name>Flickerform</name>
            <set rarity="Rare" muId="376337" num="12">C13</set>
            <set rarity="Rare" muId="430230" num="11">CMA</set>
            <set rarity="Rare" muId="83602" num="18">RAV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.</text>
        </card>
        <card>
            <name>Sisay's Ingenuity</name>
            <set rarity="Common" muId="26407" num="33">PLS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Sisay's Ingenuity enters the battlefield, draw a card.
Enchanted creature has &quot;{2}{U}: Target creature becomes the color of your choice until end of turn.&quot;</text>
        </card>
        <card>
            <name>Cadaverous Bloom</name>
            <set rarity="Rare" muId="3529">MIR</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Exile a card from your hand: Add {B}{B} or {G}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Mirran Crusader</name>
            <set rarity="Special" muId="0" num="32">pMEI</set>
            <set rarity="Rare" muId="213802" num="14">MBS</set>
            <set rarity="Rare" muId="397737" num="25">MM2</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike, protection from black and from green</text>
        </card>
        <card>
            <name>Angelic Rocket</name>
            <set rarity="Rare" muId="439528" num="139">UST</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Artifact Host Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When this creature enters the battlefield, you may destroy target nonland permanent.</text>
        </card>
        <card>
            <name>Azorius Chancery</name>
            <set rarity="Common" muId="376255" num="274">C13</set>
            <set rarity="Uncommon" muId="420899" num="282">C16</set>
            <set rarity="Common" muId="430458" num="239">CMA</set>
            <set rarity="Common" muId="97087" num="170">DIS</set>
            <set rarity="Common" muId="270826" num="33">DDI</set>
            <set rarity="Uncommon" muId="438798" num="232">IMA</set>
            <set rarity="Common" muId="247189" num="265">CMD</set>
            <set rarity="Uncommon" muId="397866" num="235">MM2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
{T}: Add {W}{U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Infinite Obliteration</name>
            <set rarity="Rare" muId="398503" num="103">ORI</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a creature card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Hallowed Burial</name>
            <set rarity="Rare" muId="416848" num="91">CN2</set>
            <set rarity="Rare" muId="157394" num="7">EVE</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put all creatures on the bottom of their owners' libraries.</text>
        </card>
        <card>
            <name>Tobita, Master of Winds</name>
            <set rarity="Uncommon" muId="78691" num="93b">CHK</set>
            <color>U</color>
            <related attach="attach">Student of Elements</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have flying.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Quicksilver Sea</name>
            <set rarity="Common" muId="226518" num="32">PC2</set>
            <set rarity="Common" muId="423646" num="65">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Mirrodin</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Whenever you roll {CHAOS}, reveal the top card of your library. You may play it without paying its mana cost.</text>
        </card>
        <card>
            <name>Vitalize</name>
            <set rarity="Common" muId="14667" num="265">6ED</set>
            <set rarity="Common" muId="4533">WTH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap all creatures you control.</text>
        </card>
        <card>
            <name>Devout Monk</name>
            <set rarity="Common" muId="20395" num="14">S99</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Monk Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Devout Monk enters the battlefield, you gain 1 life.</text>
        </card>
        <card>
            <name>Accursed Horde</name>
            <set rarity="Uncommon" muId="430745" num="56">HOU</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)</text>
        </card>
        <card>
            <name>Rukh Egg</name>
            <set rarity="Common" muId="966">ARN</set>
            <set rarity="Rare" muId="45390" num="216">8ED</set>
            <set rarity="Rare" muId="83236" num="214">9ED</set>
            <set rarity="Special" muId="0" num="1">pREL</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Sylvan Primordial</name>
            <set rarity="Rare" muId="366282" num="136">GTC</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Avatar</type>
            <pt>6/8</pt>
            <tablerow>2</tablerow>
            <text>Reach
When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Horror of the Dim</name>
            <set rarity="Common" muId="366397" num="68">GTC</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{U}: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Pawn of Ulamog</name>
            <set rarity="Uncommon" muId="433052" num="120">C17</set>
            <set rarity="Uncommon" muId="401697" num="55">DDP</set>
            <set rarity="Uncommon" muId="194907" num="122">ROE</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Natural Unity</name>
            <set rarity="Common" muId="416766" num="9">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have &quot;At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature.&quot;</text>
        </card>
        <card>
            <name>Alchemist's Greeting</name>
            <set rarity="Common" muId="414413" num="116">EMN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Alchemist's Greeting deals 4 damage to target creature.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Renegade Rallier</name>
            <set rarity="Uncommon" muId="423800" num="133">AER</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Revolt — When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Lightning Reflexes</name>
            <set rarity="Common" muId="3457">MIR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.</text>
        </card>
        <card>
            <name>Conservator</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2032">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="8">LEA</set>
            <set rarity="Uncommon" muId="303">LEB</set>
            <set rarity="Uncommon" muId="1102">3ED</set>
            <set rarity="Uncommon" muId="605">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Prevent the next 2 damage that would be dealt to you this turn.</text>
        </card>
        <card>
            <name>Distant Memories</name>
            <set rarity="Rare" muId="213765" num="24">MBS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards.</text>
        </card>
        <card>
            <name>Time of Heroes</name>
            <set rarity="Uncommon" muId="193448" num="49">ROE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each creature you control with a level counter on it gets +2/+2.</text>
        </card>
        <card>
            <name>Shoreline Salvager</name>
            <set rarity="Uncommon" muId="197877" num="67">WWK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Surrakar</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.</text>
        </card>
        <card>
            <name>Enlightened Maniac</name>
            <set rarity="Common" muId="414352" num="58">EMN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>When Enlightened Maniac enters the battlefield, create a 3/2 colorless Eldrazi Horror creature token.</text>
        </card>
        <card>
            <name>Daring Apprentice</name>
            <set rarity="Rare" muId="14552" num="62">6ED</set>
            <set rarity="Rare" muId="45267" num="73">8ED</set>
            <set rarity="Rare" muId="3331">MIR</set>
            <set rarity="Rare" muId="82942" num="72">9ED</set>
            <set rarity="Rare" muId="12960" num="68">7ED</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Daring Apprentice: Counter target spell.</text>
        </card>
        <card>
            <name>Not of This World</name>
            <set rarity="Uncommon" muId="198296" num="8">ROE</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Tribal Instant — Eldrazi</type>
            <tablerow>3</tablerow>
            <text>Counter target spell or ability that targets a permanent you control.
Not of This World costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.</text>
        </card>
        <card>
            <name>Sneaky Homunculus</name>
            <set rarity="Common" muId="45228" num="101">8ED</set>
            <set rarity="Common" muId="21282" num="44">NMS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Homunculus Illusion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.</text>
        </card>
        <card>
            <name>Kazuul Warlord</name>
            <set rarity="Rare" muId="190408" num="134">ZEN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Minotaur Warrior Ally</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.</text>
        </card>
        <card>
            <name>Imperial Seal</name>
            <set rarity="Rare" muId="184717" num="96">ME2</set>
            <set rarity="Rare" muId="10728" num="78">PTK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.</text>
        </card>
        <card>
            <name>Sacrifice Play</name>
            <set rarity="Common" muId="439410" num="21">UST</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.</text>
        </card>
        <card>
            <name>Springjack Knight</name>
            <set rarity="Common" muId="143016" num="41">LRW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Beast of Burden</name>
            <set rarity="Rare" muId="45488" num="292">8ED</set>
            <set rarity="Rare" muId="83002" num="288">9ED</set>
            <set rarity="Special" muId="0" num="5">pPRE</set>
            <set rarity="Rare" muId="15861" num="287">7ED</set>
            <set rarity="Rare" muId="12504" num="122">ULG</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.</text>
        </card>
        <card>
            <name>Goblin War Wagon</name>
            <set rarity="Common" muId="46044" num="179">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Goblin War Wagon doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon.</text>
        </card>
        <card>
            <name>Citadel Castellan</name>
            <set rarity="Uncommon" muId="398672" num="213">ORI</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)</text>
        </card>
        <card>
            <name>Crossbow Infantry</name>
            <set rarity="Common" muId="45171" num="15">8ED</set>
            <set rarity="Common" muId="19540" num="16">MMQ</set>
            <set rarity="Common" muId="83042" num="12">9ED</set>
            <set rarity="Common" muId="26841" num="12">7ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Null Brooch</name>
            <set rarity="Rare" muId="5176" num="136">EXO</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Discard your hand: Counter target noncreature spell.</text>
        </card>
        <card>
            <name>Daring Skyjek</name>
            <set rarity="Common" muId="366251" num="9">GTC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.</text>
        </card>
        <card>
            <name>Rune of Protection: Lands</name>
            <set rarity="Rare" muId="11698" num="39">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Blinding Angel</name>
            <set rarity="Rare" muId="45211" num="8">8ED</set>
            <set rarity="Rare" muId="21273" num="3">NMS</set>
            <set rarity="Rare" muId="83007" num="7">9ED</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.</text>
        </card>
        <card>
            <name>Thran Foundry</name>
            <set rarity="Uncommon" muId="19111" num="140">UDS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Exile Thran Foundry: Target player shuffles his or her graveyard into his or her library.</text>
        </card>
        <card>
            <name>Phyrexian Ingester</name>
            <set rarity="Rare" muId="389631" num="119">C14</set>
            <set rarity="Uncommon" muId="413608" num="66">EMA</set>
            <set rarity="Rare" muId="214384" num="41">NPH</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.
Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.</text>
        </card>
        <card>
            <name>Lake of the Dead</name>
            <set rarity="Rare" muId="3234">ALL</set>
            <set rarity="Rare" muId="159095" num="177">MED</set>
            <set rarity="Rare" muId="382995" num="302">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {B} to your mana pool.
{T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Rampant Growth</name>
            <set rarity="Common" muId="27259" num="61">BTD</set>
            <set rarity="Common" muId="12966" num="246">6ED</set>
            <set rarity="Common" muId="405353" num="199">C15</set>
            <set rarity="Common" muId="420778" num="161">C16</set>
            <set rarity="Common" muId="426620" num="48">DDS</set>
            <set rarity="Common" muId="0" num="79">DPA</set>
            <set rarity="Common" muId="45417" num="274">8ED</set>
            <set rarity="Common" muId="189887" num="201">M10</set>
            <set rarity="Common" muId="233231" num="190">M12</set>
            <set rarity="Special" muId="0" num="37">pMPR</set>
            <set rarity="Common" muId="3404">MIR</set>
            <set rarity="Common" muId="397794" num="157">MM2</set>
            <set rarity="Common" muId="83221" num="263">9ED</set>
            <set rarity="Common" muId="205350" num="76">HOP</set>
            <set rarity="Common" muId="11501" num="262">7ED</set>
            <set rarity="Common" muId="4779">TMP</set>
            <set rarity="Common" muId="397623" num="187">TPR</set>
            <set rarity="Common" muId="129690" num="288">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Batwing Brume</name>
            <set rarity="Uncommon" muId="220573" num="80">ARC</set>
            <set rarity="Uncommon" muId="157407" num="81">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>1W/B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn if {W} was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast Batwing Brume. (Do both if {W}{B} was spent.)</text>
        </card>
        <card>
            <name>Hazduhr the Abbot</name>
            <set rarity="Rare" muId="3019">HML</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>{X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.</text>
        </card>
        <card>
            <name>Weldfast Engineer</name>
            <set rarity="Uncommon" muId="423806" num="139">AER</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Artificer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Tajuru Archer</name>
            <set rarity="Uncommon" muId="401665" num="23">DDP</set>
            <set rarity="Uncommon" muId="180457" num="185">ZEN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Archer Ally</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.</text>
        </card>
        <card>
            <name>Seed Guardian</name>
            <set rarity="Uncommon" muId="407653" num="143">OGW</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Reach
When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Skeletal Crocodile</name>
            <set rarity="Common" muId="4239">POR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Crocodile Skeleton</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Hunt Down</name>
            <set rarity="Common" muId="143611" num="218">LRW</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature blocks target creature this turn if able.</text>
        </card>
        <card>
            <name>Umbilicus</name>
            <set rarity="Rare" muId="8810" num="312">USG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.</text>
        </card>
        <card>
            <name>Shoreline Raider</name>
            <set rarity="Common" muId="22978" num="73">INV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from Kavu</text>
        </card>
        <card>
            <name>Scourge of Numai</name>
            <set rarity="Uncommon" muId="74488" num="80">BOK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Demon Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.</text>
        </card>
        <card>
            <name>Haunted Cadaver</name>
            <set rarity="Common" muId="39852" num="154">ONS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.
Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Ajani Goldmane</name>
            <set rarity="Rare" muId="140233" num="1">LRW</set>
            <set rarity="Mythic Rare" muId="191239" num="1">M10</set>
            <set rarity="Mythic Rare" muId="205957" num="1">M11</set>
            <set rarity="Special" muId="0" num="5">pPRO</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Ajani</type>
            <tablerow>1</tablerow>
            <text>+1: You gain 2 life.
−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
−6: Create a white Avatar creature token. It has &quot;This creature's power and toughness are each equal to your life total.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Silverglade Pathfinder</name>
            <set rarity="Uncommon" muId="19728" num="270">MMQ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Dryad Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Bloodbriar</name>
            <set rarity="Common" muId="414452" num="151">EMN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Plant Elemental</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.</text>
        </card>
        <card>
            <name>Foul Spirit</name>
            <set rarity="Common" muId="221495" num="81">ME4</set>
            <set rarity="Uncommon" muId="6568">PO2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Foul Spirit enters the battlefield, sacrifice a land.</text>
        </card>
        <card>
            <name>Goblin Game</name>
            <set rarity="Rare" muId="8902" num="61">PLS</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up.</text>
        </card>
        <card>
            <name>Gigantomancer</name>
            <set rarity="Rare" muId="198172" num="184">ROE</set>
            <color>G</color>
            <manacost>7G</manacost>
            <cmc>8</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}: Target creature you control has base power and toughness 7/7 until end of turn.</text>
        </card>
        <card>
            <name>Flowstone Giant</name>
            <set rarity="Common" muId="4816">TMP</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{R}: Flowstone Giant gets +2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Chain of Smog</name>
            <set rarity="Uncommon" muId="12448" num="132">ONS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards. That player may copy this spell and may choose a new target for that copy.</text>
        </card>
        <card>
            <name>Mistform Dreamer</name>
            <set rarity="Common" muId="39436" num="93">ONS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}: Mistform Dreamer becomes the creature type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Frost Breath</name>
            <set rarity="Common" muId="220284" num="54">M12</set>
            <set rarity="Common" muId="370678" num="56">M14</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.</text>
        </card>
        <card>
            <name>Zendikar Farguide</name>
            <set rarity="Common" muId="189620" num="194">ZEN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Pit Raptor</name>
            <set rarity="Uncommon" muId="24612" num="72">PCY</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Mercenary</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike
At the beginning of your upkeep, sacrifice Pit Raptor unless you pay {2}{B}{B}.</text>
        </card>
        <card>
            <name>Proposal</name>
            <set rarity="Special" muId="0" num="3">pCEL</set>
            <color>W</color>
            <manacost>WWWW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Allows Richard to propose to Lily. If the proposal is accepted both players win; mix the cards in play, both libraries, and both graveyards as a shared deck.</text>
        </card>
        <card>
            <name>Stoneshock Giant</name>
            <set rarity="Uncommon" muId="405398" num="165">C15</set>
            <set rarity="Uncommon" muId="416926" num="169">CN2</set>
            <set rarity="Uncommon" muId="373687" num="142">THS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>{6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.</text>
        </card>
        <card>
            <name>Vampiric Tutor</name>
            <set rarity="Rare" muId="15393" num="161">6ED</set>
            <set rarity="Mythic Rare" muId="413654" num="112">EMA</set>
            <set rarity="Special" muId="0" num="6">pJGP</set>
            <set rarity="Rare" muId="383145" num="145">VMA</set>
            <set rarity="Rare" muId="3629">VIS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.</text>
        </card>
        <card>
            <name>Quicksilver Wall</name>
            <set rarity="Uncommon" muId="24582" num="41">PCY</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>1/6</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Raiding Party</name>
            <set rarity="Uncommon" muId="1969">FEM</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Raiding Party can't be the target of white spells or abilities from white sources.
Sacrifice an Orc: Each player may tap any number of untapped white creatures he or she controls. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.</text>
        </card>
        <card>
            <name>Ancient Ooze</name>
            <set rarity="Rare" muId="45164" num="112">SCG</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Ooze</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control.</text>
        </card>
        <card>
            <name>Total War</name>
            <set rarity="Rare" muId="2657">ICE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.</text>
        </card>
        <card>
            <name>Pit Imp</name>
            <set rarity="Common" muId="4677">TMP</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Imp</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}: Pit Imp gets +1/+0 until end of turn. Activate this ability no more than twice each turn.</text>
        </card>
        <card>
            <name>Whipkeeper</name>
            <set rarity="Uncommon" muId="29961" num="228">ODY</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.</text>
        </card>
        <card>
            <name>Shape the Sands</name>
            <set rarity="Common" muId="394690" num="205">DTK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>High Market</name>
            <set rarity="Rare" muId="405257" num="289">C15</set>
            <set rarity="Rare" muId="430476" num="257">CMA</set>
            <set rarity="Mythic Rare" muId="287336" num="9">V12</set>
            <set rarity="Rare" muId="19890" num="320">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Sacrifice a creature: You gain 1 life.</text>
        </card>
        <card>
            <name>Inkfathom Infiltrator</name>
            <set rarity="Uncommon" muId="154401" num="167">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>U/BU/B</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Inkfathom Infiltrator can't block and can't be blocked.</text>
        </card>
        <card>
            <name>Aetherplasm</name>
            <set rarity="Uncommon" muId="96924" num="22">GPT</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.</text>
        </card>
        <card>
            <name>Endless Swarm</name>
            <set rarity="Rare" muId="87594" num="129">SOK</set>
            <color>G</color>
            <manacost>5GGG</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 green Snake creature token for each card in your hand.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)</text>
        </card>
        <card>
            <name>Svyelunite Priest</name>
            <set rarity="Uncommon" muId="1890">FEM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}{U}, {T}: Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Gut Shot</name>
            <set rarity="Common" muId="397673" num="117">MM2</set>
            <set rarity="Uncommon" muId="230074" num="86">NPH</set>
            <color>R</color>
            <manacost>R/P</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({R/P} can be paid with either {R} or 2 life.)
Gut Shot deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Ground Pounder</name>
            <set rarity="Common" muId="439499" num="110">UST</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.</text>
        </card>
        <card>
            <name>Elephant Resurgence</name>
            <set rarity="Rare" muId="21382" num="113">PCY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player creates a green Elephant creature token. Those creatures have &quot;This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard.&quot;</text>
        </card>
        <card>
            <name>Riptide Chronologist</name>
            <set rarity="Uncommon" muId="39887" num="107">ONS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.</text>
        </card>
        <card>
            <name>Tor Giant</name>
            <set rarity="Common" muId="2656">ICE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Anaba Bodyguard</name>
            <set rarity="Common" muId="16444" num="164">6ED</set>
            <set rarity="Common" muId="2993">HML</set>
            <set rarity="Common" muId="134753" num="187">10E</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Rupture Spire</name>
            <set rarity="Common" muId="376477" num="315">C13</set>
            <set rarity="Common" muId="420936" num="319">C16</set>
            <set rarity="Common" muId="430486" num="267">CMA</set>
            <set rarity="Common" muId="142301" num="144">CON</set>
            <set rarity="Common" muId="259282" num="75">DDH</set>
            <set rarity="Common" muId="247181" num="285">CMD</set>
            <set rarity="Common" muId="271142" num="124">PC2</set>
            <set rarity="Common" muId="423549" num="124">PCA</set>
            <set rarity="Common" muId="207933" num="33">H09</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Bribery</name>
            <set rarity="Rare" muId="45279" num="64">8ED</set>
            <set rarity="Special" muId="0" num="73">pJGP</set>
            <set rarity="Rare" muId="21300" num="62">MMQ</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Vizier of Deferment</name>
            <set rarity="Uncommon" muId="426739" num="37">AKH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Ranger of Eos</name>
            <set rarity="Rare" muId="425844" num="19">MM3</set>
            <set rarity="Rare" muId="174823" num="21">ALA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Golgari Germination</name>
            <set rarity="Uncommon" muId="292948" num="70">DDJ</set>
            <set rarity="Uncommon" muId="425992" num="167">MM3</set>
            <set rarity="Uncommon" muId="89069" num="209">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Striking Sliver</name>
            <set rarity="Common" muId="370589" num="157">M14</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Karplusan Yeti</name>
            <set rarity="Rare" muId="2633">ICE</set>
            <set rarity="Rare" muId="82955" num="198">9ED</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Yeti</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.</text>
        </card>
        <card>
            <name>Calculated Dismissal</name>
            <set rarity="Common" muId="398480" num="48">ORI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {3}.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Cogmentor</name>
            <set rarity="Uncommon" muId="439532" num="143">UST</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Gnome Rigger</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{4}: Reassemble target Contraption you control. (Move it onto another one of your sprockets.)</text>
        </card>
        <card>
            <name>Arachnus Web</name>
            <set rarity="Common" muId="220283" num="163">M12</set>
            <set rarity="Common" muId="425943" num="118">MM3</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.</text>
        </card>
        <card>
            <name>Steam Spitter</name>
            <set rarity="Uncommon" muId="121240" num="124">CSP</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spider</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
{R}: Steam Spitter gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Dystopia</name>
            <set rarity="Rare" muId="3071">ALL</set>
            <set rarity="Rare" muId="184538" num="88">ME2</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.</text>
        </card>
        <card>
            <name>Auger Spree</name>
            <set rarity="Common" muId="425976" num="151">MM3</set>
            <set rarity="Common" muId="253579" num="144">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/-4 until end of turn.</text>
        </card>
        <card>
            <name>Phantom Tiger</name>
            <set rarity="Common" muId="438747" num="181">IMA</set>
            <set rarity="Common" muId="34934" num="129">JUD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat Spirit</type>
            <pt>1/0</pt>
            <tablerow>2</tablerow>
            <text>Phantom Tiger enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.</text>
        </card>
        <card>
            <name>Xathrid Demon</name>
            <set rarity="Mythic Rare" muId="389757" num="170">C14</set>
            <set rarity="Mythic Rare" muId="189885" num="122">M10</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.</text>
        </card>
        <card>
            <name>Purraj of Urborg</name>
            <set rarity="Rare" muId="3304">MIR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Cat Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Purraj of Urborg has first strike as long as it's attacking.
Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg.</text>
        </card>
        <card>
            <name>Plea for Guidance</name>
            <set rarity="Rare" muId="378396" num="24">BNG</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two enchantment cards, reveal them, and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Kaervek's Hex</name>
            <set rarity="Uncommon" muId="3299">MIR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.</text>
        </card>
        <card>
            <name>Kor Castigator</name>
            <set rarity="Common" muId="401934" num="35">BFZ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Wizard Ally</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Kor Castigator can't be blocked by Eldrazi Scions.</text>
        </card>
        <card>
            <name>Disrupt Decorum</name>
            <set rarity="Rare" muId="433266" num="25">C17</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)</text>
        </card>
        <card>
            <name>Throne of Empires</name>
            <set rarity="Rare" muId="220232" num="221">M12</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.</text>
        </card>
        <card>
            <name>Bamboozle</name>
            <set rarity="Uncommon" muId="29747" num="68">ODY</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order.</text>
        </card>
        <card>
            <name>Warrior's Charge</name>
            <set rarity="Common" muId="4407">POR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Mangara's Tome</name>
            <set rarity="Rare" muId="3257">MIR</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Mangara's Tome enters the battlefield, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
{2}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.</text>
        </card>
        <card>
            <name>Ali from Cairo</name>
            <set rarity="Rare" muId="957">ARN</set>
            <set rarity="Rare" muId="202619" num="107">ME4</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Damage that would reduce your life total to less than 1 reduces it to 1 instead.</text>
        </card>
        <card>
            <name>Warp World</name>
            <set rarity="Rare" muId="190187" num="163">M10</set>
            <set rarity="Rare" muId="89084" num="150">RAV</set>
            <set rarity="Rare" muId="130364" num="248">10E</set>
            <color>R</color>
            <manacost>5RRR</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.</text>
        </card>
        <card>
            <name>Prodigal Pyromancer</name>
            <set rarity="Uncommon" muId="0" num="51">DPA</set>
            <set rarity="Uncommon" muId="438708" num="142">IMA</set>
            <set rarity="Uncommon" muId="191102" num="151">M10</set>
            <set rarity="Uncommon" muId="205231" num="152">M11</set>
            <set rarity="Common" muId="122338" num="118">PLC</set>
            <set rarity="Common" muId="134752" num="221">10E</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prodigal Pyromancer deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Smokebraider</name>
            <set rarity="Common" muId="139465" num="189">LRW</set>
            <set rarity="Common" muId="397725" num="125">MM2</set>
            <set rarity="Common" muId="205398" num="66">HOP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.</text>
        </card>
        <card>
            <name>Shimmering Barrier</name>
            <set rarity="Uncommon" muId="5743" num="50">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
First strike
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Ridge Rannet</name>
            <set rarity="Common" muId="175257" num="111">ALA</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Stone Quarry</name>
            <set rarity="Common" muId="429666" num="274">AKH</set>
            <set rarity="Uncommon" muId="433214" num="282">C17</set>
            <set rarity="Common" muId="435450" num="289">XLN</set>
            <set rarity="Common" muId="420482" num="269">KLD</set>
            <set rarity="Uncommon" muId="439854" num="190">RIX</set>
            <set rarity="Uncommon" muId="410047" num="279">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Stone Quarry enters the battlefield tapped.
{T}: Add {R} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Symbiosis</name>
            <set rarity="Common" muId="21101">BRB</set>
            <set rarity="Common" muId="5632" num="275">USG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Two target creatures each get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Sleeper Agent</name>
            <set rarity="Rare" muId="129803" num="178">10E</set>
            <set rarity="Rare" muId="5751" num="159">USG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Minion</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Sleeper Agent enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.</text>
        </card>
        <card>
            <name>Cloak and Dagger</name>
            <set rarity="Uncommon" muId="152604" num="141">MOR</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Tribal Artifact — Rogue Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.
Equip {3}</text>
        </card>
        <card>
            <name>Everflame Eidolon</name>
            <set rarity="Uncommon" muId="378464" num="92">BNG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
{R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead.
Enchanted creature gets +1/+1.</text>
        </card>
        <card>
            <name>Sinstriker's Will</name>
            <set rarity="Uncommon" muId="96889" num="16">GPT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: This creature deals damage equal to its power to target attacking or blocking creature.&quot;</text>
        </card>
        <card>
            <name>Kiri-Onna</name>
            <set rarity="Uncommon" muId="84704" num="43">SOK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Kiri-Onna enters the battlefield, return target creature to its owner's hand.
Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.</text>
        </card>
        <card>
            <name>Quiet Contemplation</name>
            <set rarity="Uncommon" muId="386629" num="50">KTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Murkfiend Liege</name>
            <set rarity="Rare" muId="376420" num="231">C13</set>
            <set rarity="Rare" muId="430423" num="204">CMA</set>
            <set rarity="Rare" muId="152091" num="156">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>2G/UG/UG/U</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.</text>
        </card>
        <card>
            <name>Pygmy Allosaurus</name>
            <set rarity="Rare" muId="2581">ICE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Chipper Chopper</name>
            <set rarity="Common" muId="439417" num="28">UST</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Cyborg Rigger</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Chipper Chopper enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Chipper Chopper and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Brilliant Halo</name>
            <set rarity="Common" muId="9890" num="5">USG</set>
            <set rarity="Common" muId="382873" num="19">VMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+2.
When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.</text>
        </card>
        <card>
            <name>Death Denied</name>
            <set rarity="Common" muId="370492" num="77">MMA</set>
            <set rarity="Common" muId="397718" num="76">MM2</set>
            <set rarity="Common" muId="87337" num="63">SOK</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Return X target creature cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Ulvenwald Mysteries</name>
            <set rarity="Uncommon" muId="410000" num="236">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature you control dies, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.</text>
        </card>
        <card>
            <name>Greater Werewolf</name>
            <set rarity="Uncommon" muId="3849">5ED</set>
            <set rarity="Common" muId="2923">HML</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Werewolf</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.</text>
        </card>
        <card>
            <name>Sky Ruin Drake</name>
            <set rarity="Common" muId="192211" num="66">ZEN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Sickle Ripper</name>
            <set rarity="Common" muId="397834" num="96">MM2</set>
            <set rarity="Common" muId="154010" num="77">SHM</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Shadowborn Demon</name>
            <set rarity="Mythic Rare" muId="370655" num="115">M14</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.
At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.</text>
        </card>
        <card>
            <name>Doomwake Giant</name>
            <set rarity="Rare" muId="405203" num="121">C15</set>
            <set rarity="Rare" muId="380405" num="66">JOU</set>
            <set rarity="Special" muId="0" num="80">pPRE</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Enchantment Creature — Giant</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Singing Tree</name>
            <set rarity="Rare" muId="952">ARN</set>
            <set rarity="Uncommon" muId="159765" num="130">MED</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target attacking creature has base power 0 until end of turn.</text>
        </card>
        <card>
            <name>Renewed Faith</name>
            <set rarity="Uncommon" muId="426727" num="25">AKH</set>
            <set rarity="Common" muId="41153" num="50">ONS</set>
            <set rarity="Common" muId="383066" num="42">VMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 6 life.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.</text>
        </card>
        <card>
            <name>Phyrexian Slayer</name>
            <set rarity="Common" muId="23040" num="118">INV</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Minion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Lifted by Clouds</name>
            <set rarity="Common" muId="50320" num="73">CHK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target creature gains flying until end of turn.
Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Door to Nothingness</name>
            <set rarity="Rare" muId="73559" num="115">5DN</set>
            <set rarity="Rare" muId="288992" num="203">M13</set>
            <set rarity="Rare" muId="205329" num="112">HOP</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Door to Nothingness enters the battlefield tapped.
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Mystic Melting</name>
            <set rarity="Uncommon" muId="121141" num="114">CSP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Moonlight Bargain</name>
            <set rarity="Rare" muId="89088" num="95">RAV</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.</text>
        </card>
        <card>
            <name>Epic Confrontation</name>
            <set rarity="Common" muId="394567" num="185">DTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Expendable Troops</name>
            <set rarity="Common" muId="12356" num="8">ULG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Reviving Vapors</name>
            <set rarity="Uncommon" muId="23196" num="265">INV</set>
            <set rarity="Uncommon" muId="383069" num="259">VMA</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.</text>
        </card>
        <card>
            <name>Martial Coup</name>
            <set rarity="Rare" muId="389590" num="78">C14</set>
            <set rarity="Rare" muId="178560" num="11">CON</set>
            <set rarity="Mythic Rare" muId="386292" num="9">V14</set>
            <color>W</color>
            <manacost>XWW</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.</text>
        </card>
        <card>
            <name>Glory of Warfare</name>
            <set rarity="Rare" muId="179611" num="98">ARB</set>
            <set rarity="Rare" muId="205318" num="88">HOP</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As long as it's your turn, creatures you control get +2/+0.
As long as it's not your turn, creatures you control get +0/+2.</text>
        </card>
        <card>
            <name>Gempalm Incinerator</name>
            <set rarity="Uncommon" muId="393957" num="37">DD3_EVG</set>
            <set rarity="Uncommon" muId="157929" num="37">EVG</set>
            <set rarity="Uncommon" muId="438479" num="39">DDT</set>
            <set rarity="Uncommon" muId="42066" num="94">LGN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.</text>
        </card>
        <card>
            <name>Blessing of Leeches</name>
            <set rarity="Common" muId="74417" num="62">BOK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
At the beginning of your upkeep, you lose 1 life.
{0}: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Metropolis Sprite</name>
            <set rarity="Common" muId="366293" num="42">GTC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: Metropolis Sprite gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Krosan Cloudscraper</name>
            <set rarity="Rare" muId="35166" num="130">LGN</set>
            <set rarity="Special" muId="109684" num="82">TSB</set>
            <color>G</color>
            <manacost>7GGG</manacost>
            <cmc>10</cmc>
            <type>Creature — Beast Mutant</type>
            <pt>13/13</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}.
Morph {7}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Purelace</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2358">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="263">LEA</set>
            <set rarity="Rare" muId="559">LEB</set>
            <set rarity="Rare" muId="1358">3ED</set>
            <set rarity="Rare" muId="861">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)</text>
        </card>
        <card>
            <name>Weight Advantage</name>
            <set rarity="Rare" muId="416769" num="12">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>(Start the game with this conspiracy face up in the command zone.)
Each creature you control assigns combat damage equal to its toughness rather than its power.</text>
        </card>
        <card>
            <name>Village Bell-Ringer</name>
            <set rarity="Common" muId="409598" num="22">DDQ</set>
            <set rarity="Common" muId="222923" num="41">ISD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Village Bell-Ringer enters the battlefield, untap all creatures you control.</text>
        </card>
        <card>
            <name>Deathgazer</name>
            <set rarity="Uncommon" muId="45309" num="126">8ED</set>
            <set rarity="Uncommon" muId="19820" num="130">MMQ</set>
            <set rarity="Uncommon" muId="83420" num="124">9ED</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Lizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.</text>
        </card>
        <card>
            <name>Nahiri, the Lithomancer</name>
            <set rarity="Mythic Rare" muId="389612" num="10">C14</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Nahiri</type>
            <tablerow>1</tablerow>
            <text>+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
−2: You may put an Equipment card from your hand or graveyard onto the battlefield.
−10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, &quot;Equipped creature gets +5/+5 and has double strike,&quot; and equip {0}.
Nahiri, the Lithomancer can be your commander.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Steam Vines</name>
            <set rarity="Uncommon" muId="31838" num="223">ODY</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice.</text>
        </card>
        <card>
            <name>Restore</name>
            <set rarity="Uncommon" muId="376473" num="167">C13</set>
            <set rarity="Uncommon" muId="430360" num="141">CMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target land card from a graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Pact of Negation</name>
            <set rarity="Rare" muId="130701" num="42">FUT</set>
            <set rarity="Special" muId="429875" num="16">MPS_AKH</set>
            <set rarity="Rare" muId="370354" num="56">MMA</set>
            <color>U</color>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.
At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.</text>
        </card>
        <card>
            <name>Seht's Tiger</name>
            <set rarity="Rare" muId="433004" num="72">C17</set>
            <set rarity="Rare" muId="130347" num="31">FUT</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)</text>
        </card>
        <card>
            <name>Sabertooth Cobra</name>
            <set rarity="Common" muId="3407">MIR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that step. (A player with ten or more poison counters loses the game.)</text>
        </card>
        <card>
            <name>Scab-Clan Mauler</name>
            <set rarity="Common" muId="96904" num="128">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Trample</text>
        </card>
        <card>
            <name>Mount Keralia</name>
            <set rarity="Common" muId="226515" num="25">PC2</set>
            <set rarity="Common" muId="423633" num="52">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Regatha</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, put a pressure counter on Mount Keralia.
When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.
Whenever you roll {CHAOS}, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.</text>
        </card>
        <card>
            <name>Hedron Archive</name>
            <set rarity="Uncommon" muId="401910" num="223">BFZ</set>
            <set rarity="Uncommon" muId="433145" num="213">C17</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C}{C} to your mana pool.
{2}, {T}, Sacrifice Hedron Archive: Draw two cards.</text>
        </card>
        <card>
            <name>Master Healer</name>
            <set rarity="Rare" muId="45213" num="30">8ED</set>
            <set rarity="Rare" muId="83163" num="28">9ED</set>
            <set rarity="Rare" muId="15790" num="27">7ED</set>
            <set rarity="Rare" muId="15874" num="12">UDS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 4 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Incremental Growth</name>
            <set rarity="Uncommon" muId="386564" num="138">KTK</set>
            <set rarity="Uncommon" muId="146777" num="221">LRW</set>
            <set rarity="Uncommon" muId="370541" num="149">MMA</set>
            <set rarity="Uncommon" muId="413380" num="14">W16</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.</text>
        </card>
        <card>
            <name>Loyal Gyrfalcon</name>
            <set rarity="Uncommon" muId="151059" num="11">EVE</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.</text>
        </card>
        <card>
            <name>Binding Grasp</name>
            <set rarity="Special" muId="0" num="60">CST</set>
            <set rarity="Uncommon" muId="3895">5ED</set>
            <set rarity="Uncommon" muId="2496">ICE</set>
            <set rarity="Rare" muId="184605" num="41">ME2</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}.
You control enchanted creature.
Enchanted creature gets +0/+1.</text>
        </card>
        <card>
            <name>Dwarven Miner</name>
            <set rarity="Uncommon" muId="3440">MIR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, {T}: Destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Team Spirit</name>
            <set rarity="Common" muId="9763" num="67">UGL</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures target player's team controls get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Optical Optimizer</name>
            <set rarity="Uncommon" muId="439586" num="197">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains &quot;{T}: Draw a card.&quot;</text>
        </card>
        <card>
            <name>Stormbind</name>
            <set rarity="Rare" muId="2740">ICE</set>
            <set rarity="Special" muId="109674" num="102">TSB</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}, Discard a card at random: Stormbind deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Craterhoof Behemoth</name>
            <set rarity="Mythic Rare" muId="240027" num="172">AVR</set>
            <set rarity="Mythic Rare" muId="425947" num="122">MM3</set>
            <color>G</color>
            <manacost>5GGG</manacost>
            <cmc>8</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.</text>
        </card>
        <card>
            <name>Blessed Reversal</name>
            <set rarity="Rare" muId="45216" num="7">8ED</set>
            <set rarity="Rare" muId="4375">POR</set>
            <set rarity="Rare" muId="13153" num="3">7ED</set>
            <set rarity="Rare" muId="12366" num="2">ULG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 3 life for each creature attacking you.</text>
        </card>
        <card>
            <name>Atarka's Command</name>
            <set rarity="Rare" muId="394502" num="213">DTK</set>
            <set rarity="Special" muId="0" num="161">pPRE</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.</text>
        </card>
        <card>
            <name>Witch's Mist</name>
            <set rarity="Uncommon" muId="132222" num="92">FUT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{B}, {T}: Destroy target creature that was dealt damage this turn.</text>
        </card>
        <card>
            <name>Corrupted Crossroads</name>
            <set rarity="Rare" muId="407679" num="169">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool. ({C} represents colorless mana.)
{T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.</text>
        </card>
        <card>
            <name>Noetic Scales</name>
            <set rarity="Rare" muId="8809" num="304">USG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand.</text>
        </card>
        <card>
            <name>Equal Treatment</name>
            <set rarity="Uncommon" muId="29571" num="4">TOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead.
Draw a card.</text>
        </card>
        <card>
            <name>Secretkeeper</name>
            <set rarity="Uncommon" muId="89398" num="54">SOK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.</text>
        </card>
        <card>
            <name>Spectral Bears</name>
            <set rarity="Special" muId="0" num="53">ATH</set>
            <set rarity="Uncommon" muId="2981">HML</set>
            <set rarity="Uncommon" muId="159224" num="131">MED</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Bear Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Yavimaya Enchantress</name>
            <set rarity="Uncommon" muId="47601" num="290">8ED</set>
            <set rarity="Common" muId="413736" num="194">EMA</set>
            <set rarity="Uncommon" muId="83341" num="284">9ED</set>
            <set rarity="Uncommon" muId="15882" num="285">7ED</set>
            <set rarity="Uncommon" muId="130515" num="310">10E</set>
            <set rarity="Uncommon" muId="15236" num="125">UDS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.</text>
        </card>
        <card>
            <name>Lay Bare</name>
            <set rarity="Common" muId="193469" num="74">ROE</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Look at its controller's hand.</text>
        </card>
        <card>
            <name>Sigil Blessing</name>
            <set rarity="Common" muId="243447" num="30">DDG</set>
            <set rarity="Uncommon" muId="397756" num="187">MM2</set>
            <set rarity="Common" muId="177597" num="195">ALA</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Mournful Zombie</name>
            <set rarity="Common" muId="26800" num="43">APC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Target player gains 1 life.</text>
        </card>
        <card>
            <name>Root Greevil</name>
            <set rarity="Common" muId="8827" num="91">PLS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.</text>
        </card>
        <card>
            <name>Gavony Unhallowed</name>
            <set rarity="Common" muId="414384" num="89">EMN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.</text>
        </card>
        <card>
            <name>Feeding Grounds</name>
            <set rarity="Common" muId="198066" num="9">HOP</set>
            <set rarity="Common" muId="423604" num="23">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Muraganda</type>
            <tablerow>1</tablerow>
            <text>Red spells cost {1} less to cast.
Green spells cost {1} less to cast.
Whenever you roll {CHAOS}, put X +1/+1 counters on target creature, where X is that creature's converted mana cost.</text>
        </card>
        <card>
            <name>Mandatory Friendship Shackles</name>
            <set rarity="Common" muId="439583" num="194">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Geier Reach Bandit</name>
            <set rarity="Rare" muId="409912" num="159a">SOI</set>
            <color>R</color>
            <related attach="attach">Vildin-Pack Alpha</related>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue Werewolf</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.</text>
        </card>
        <card>
            <name>Krark-Clan Stoker</name>
            <set rarity="Common" muId="43491" num="65">DST</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice an artifact: Add {R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Benalish Trapper</name>
            <set rarity="Common" muId="22937" num="8">INV</set>
            <set rarity="Common" muId="382863" num="16">VMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Lifeforce</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3993">5ED</set>
            <set rarity="Uncommon" muId="2224">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="162">LEA</set>
            <set rarity="Uncommon" muId="457">LEB</set>
            <set rarity="Rare" muId="202425" num="160">ME4</set>
            <set rarity="Uncommon" muId="1256">3ED</set>
            <set rarity="Uncommon" muId="759">2ED</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{G}{G}: Counter target black spell.</text>
        </card>
        <card>
            <name>Ulvenwald Captive</name>
            <set rarity="Common" muId="414479" num="175a">EMN</set>
            <color>G</color>
            <related attach="attach">Ulvenwald Abomination</related>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Werewolf Horror</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Defender
{T}: Add {G} to your mana pool.
{5}{G}{G}: Transform Ulvenwald Captive.</text>
        </card>
        <card>
            <name>Arcum's Whistle</name>
            <set rarity="Uncommon" muId="2397">ICE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate this ability only before attackers are declared.</text>
        </card>
        <card>
            <name>Ephara, God of the Polis</name>
            <set rarity="Mythic Rare" muId="378517" num="145">BNG</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.</text>
        </card>
        <card>
            <name>Blazing Hope</name>
            <set rarity="Uncommon" muId="439660" num="3">RIX</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature with power greater than or equal to your life total.</text>
        </card>
        <card>
            <name>Honorable Scout</name>
            <set rarity="Common" muId="26263" num="8">PLS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.</text>
        </card>
        <card>
            <name>Walker of the Grove</name>
            <set rarity="Uncommon" muId="376578" num="175">C13</set>
            <set rarity="Uncommon" muId="417447" num="24">DDR</set>
            <set rarity="Common" muId="370519" num="173">MMA</set>
            <set rarity="Uncommon" muId="152553" num="138">MOR</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.
Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Lumengrid Sentinel</name>
            <set rarity="Uncommon" muId="45972" num="40">MRD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever an artifact enters the battlefield under your control, you may tap target permanent.</text>
        </card>
        <card>
            <name>Sunastian Falconer</name>
            <set rarity="Uncommon" muId="1687">LEG</set>
            <set rarity="Uncommon" muId="201232" num="178">ME3</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Phyrexian Vatmother</name>
            <set rarity="Rare" muId="214074" num="52">MBS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of your upkeep, you get a poison counter.</text>
        </card>
        <card>
            <name>Vulshok Berserker</name>
            <set rarity="Common" muId="270846" num="53">DDI</set>
            <set rarity="Common" muId="208011" num="159">M11</set>
            <set rarity="Common" muId="5585" num="111">MRD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Berserker</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)</text>
        </card>
        <card>
            <name>Messenger Drake</name>
            <set rarity="Common" muId="370807" num="63">M14</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Messenger Drake dies, draw a card.</text>
        </card>
        <card>
            <name>Cursed Ronin</name>
            <set rarity="Common" muId="75262" num="107">CHK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Samurai</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
{B}: Cursed Ronin gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Personal Tutor</name>
            <set rarity="Uncommon" muId="184775" num="58">ME2</set>
            <set rarity="Uncommon" muId="4271">POR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it.</text>
        </card>
        <card>
            <name>Mystic Enforcer</name>
            <set rarity="Rare" muId="31772" num="290">ODY</set>
            <set rarity="Special" muId="108828" num="96">TSB</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Nomad Mystic</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.</text>
        </card>
        <card>
            <name>True-Name Nemesis</name>
            <set rarity="Rare" muId="376562" num="63">C13</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>As True-Name Nemesis enters the battlefield, choose a player.
True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)</text>
        </card>
        <card>
            <name>Caldera Lake</name>
            <set rarity="Rare" muId="4930">TMP</set>
            <set rarity="Uncommon" muId="397490" num="235">TPR</set>
            <set rarity="Uncommon" muId="382878" num="295">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Caldera Lake enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{T}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Might of the Nephilim</name>
            <set rarity="Uncommon" muId="107320" num="88">DIS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn for each of its colors.</text>
        </card>
        <card>
            <name>Segmented Krotiq</name>
            <set rarity="Common" muId="394684" num="202">DTK</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Insect</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Megamorph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Rite of Flame</name>
            <set rarity="Common" muId="121217" num="96">CSP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Add {R}{R} to your mana pool, then add {R} to your mana pool for each card named Rite of Flame in each graveyard.</text>
        </card>
        <card>
            <name>Wildest Dreams</name>
            <set rarity="Rare" muId="417747" num="174">KLD</set>
            <color>G</color>
            <manacost>XXG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return X target cards from your graveyard to your hand. Exile Wildest Dreams.</text>
        </card>
        <card>
            <name>Voice of Law</name>
            <set rarity="Uncommon" muId="5673" num="55">USG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from red</text>
        </card>
        <card>
            <name>Opaline Unicorn</name>
            <set rarity="Common" muId="416970" num="213">CN2</set>
            <set rarity="Common" muId="373611" num="218">THS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Unicorn</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Pentarch Paladin</name>
            <set rarity="Rare" muId="110533" num="32">TSP</set>
            <color>W</color>
            <manacost>2WWW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
As Pentarch Paladin enters the battlefield, choose a color.
{W}{W}, {T}: Destroy target permanent of the chosen color.</text>
        </card>
        <card>
            <name>One Dozen Eyes</name>
            <set rarity="Uncommon" muId="376437" num="159">C13</set>
            <set rarity="Uncommon" muId="48385" num="126">MRD</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Create a 5/5 green Beast creature token.
• Create five 1/1 green Insect creature tokens.
Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Echoing Ruin</name>
            <set rarity="Common" muId="46155" num="59">DST</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact and all other artifacts with the same name as that artifact.</text>
        </card>
        <card>
            <name>Midnight Guard</name>
            <set rarity="Common" muId="262859" num="14">DKA</set>
            <set rarity="Common" muId="383309" num="20">M15</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield, untap Midnight Guard.</text>
        </card>
        <card>
            <name>Mark of Fury</name>
            <set rarity="Common" muId="15203" num="93">UDS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has haste.
At the beginning of the end step, return Mark of Fury to its owner's hand.</text>
        </card>
        <card>
            <name>Loyal Cathar</name>
            <set rarity="Common" muId="244724" num="13a">DKA</set>
            <color>W</color>
            <related attach="attach">Unhallowed Cathar</related>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Bloodthrone Vampire</name>
            <set rarity="Common" muId="401688" num="46">DDP</set>
            <set rarity="Common" muId="205238" num="85">M11</set>
            <set rarity="Common" muId="280298" num="83">M13</set>
            <set rarity="Special" muId="0" num="31">pMEI</set>
            <set rarity="Common" muId="397715" num="72">MM2</set>
            <set rarity="Common" muId="198308" num="98">ROE</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Mobilization</name>
            <set rarity="Rare" muId="389597" num="81">C14</set>
            <set rarity="Rare" muId="39699" num="44">ONS</set>
            <set rarity="Rare" muId="129716" num="29">10E</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Soldier creatures have vigilance.
{2}{W}: Create a 1/1 white Soldier creature token.</text>
        </card>
        <card>
            <name>Iron Star</name>
            <set rarity="Uncommon" muId="14761" num="290">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45461" num="304">8ED</set>
            <set rarity="Uncommon" muId="3791">5ED</set>
            <set rarity="Uncommon" muId="2049">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="21">LEA</set>
            <set rarity="Uncommon" muId="316">LEB</set>
            <set rarity="Uncommon" muId="1113">3ED</set>
            <set rarity="Uncommon" muId="25649" num="301">7ED</set>
            <set rarity="Uncommon" muId="618">2ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Soul Shred</name>
            <set rarity="Common" muId="202466" num="98">ME4</set>
            <set rarity="Common" muId="4241">POR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.</text>
        </card>
        <card>
            <name>Razorfin Hunter</name>
            <set rarity="Common" muId="26756" num="119">APC</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Razorfin Hunter deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Guardians of Akrasa</name>
            <set rarity="Common" muId="279861" num="18">M13</set>
            <set rarity="Common" muId="175103" num="12">ALA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Defy Gravity</name>
            <set rarity="Common" muId="35076" num="38">JUD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains flying until end of turn.
Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Mephitic Ooze</name>
            <set rarity="Rare" muId="46154" num="47">DST</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Ooze</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Mephitic Ooze gets +1/+0 for each artifact you control.
Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated.</text>
        </card>
        <card>
            <name>Flayer Husk</name>
            <set rarity="Common" muId="221560" num="107">MBS</set>
            <set rarity="Common" muId="397826" num="214">MM2</set>
            <set rarity="Common" muId="271145" num="110">PC2</set>
            <set rarity="Common" muId="423535" num="110">PCA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Equip {2}</text>
        </card>
        <card>
            <name>Deranged Whelp</name>
            <set rarity="Uncommon" muId="414423" num="125">EMN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Wolf</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Fog Patch</name>
            <set rarity="Common" muId="21368" num="104">NMS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Fog Patch only during the declare blockers step.
Attacking creatures become blocked. (This spell works on creatures that can't be blocked.)</text>
        </card>
        <card>
            <name>Defiant Elf</name>
            <set rarity="Common" muId="39707" num="123">LGN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Savage Stomp</name>
            <set rarity="Uncommon" muId="435361" num="205">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Savage Stomp costs {2} less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Soul Feast</name>
            <set rarity="Uncommon" muId="45321" num="165">8ED</set>
            <set rarity="Uncommon" muId="83269" num="164">9ED</set>
            <set rarity="Uncommon" muId="15818" num="163">7ED</set>
            <set rarity="Uncommon" muId="20365" num="90">S99</set>
            <set rarity="Uncommon" muId="129739" num="179">10E</set>
            <set rarity="Uncommon" muId="15767" num="72">UDS</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player loses 4 life and you gain 4 life.</text>
        </card>
        <card>
            <name>Desert Sandstorm</name>
            <set rarity="Common" muId="10626" num="107">PTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Desert Sandstorm deals 1 damage to each creature.</text>
        </card>
        <card>
            <name>Splintering Wind</name>
            <set rarity="Rare" muId="3148">ALL</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{G}: Splintering Wind deals 1 damage to target creature. Create a 1/1 green Splinter creature token. It has flying and &quot;Cumulative upkeep {G}.&quot; When it leaves the battlefield, it deals 1 damage to you and each creature you control. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Aven Fleetwing</name>
            <set rarity="Common" muId="220145" num="44">M12</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Aligned Hedron Network</name>
            <set rarity="Rare" muId="401807" num="222">BFZ</set>
            <set rarity="Special" muId="0" num="240">pPRE</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)</text>
        </card>
        <card>
            <name>Mole Worms</name>
            <set rarity="Uncommon" muId="3862">5ED</set>
            <set rarity="Uncommon" muId="2476">ICE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Worm</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Mole Worms during your untap step.
{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mole Worms remains tapped.</text>
        </card>
        <card>
            <name>Calming Verse</name>
            <set rarity="Common" muId="24659" num="110">PCY</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.</text>
        </card>
        <card>
            <name>Sandsteppe Citadel</name>
            <set rarity="Uncommon" muId="420937" num="320">C16</set>
            <set rarity="Uncommon" muId="433206" num="274">C17</set>
            <set rarity="Uncommon" muId="386649" num="241">KTK</set>
            <set rarity="Special" muId="0" num="6">CP3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Sandsteppe Citadel enters the battlefield tapped.
{T}: Add {W}, {B}, or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Jade Guardian</name>
            <set rarity="Common" muId="435350" num="194">XLN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.</text>
        </card>
        <card>
            <name>Manta Ray</name>
            <set rarity="Common" muId="4488">WTH</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Fish</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Manta Ray can't attack unless defending player controls an Island.
Manta Ray can't be blocked except by blue creatures.
When you control no Islands, sacrifice Manta Ray.</text>
        </card>
        <card>
            <name>Steadfast Guard</name>
            <set rarity="Common" muId="19780" num="50">MMQ</set>
            <set rarity="Common" muId="132111" num="48">10E</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)</text>
        </card>
        <card>
            <name>Regal Unicorn</name>
            <set rarity="Common" muId="14473" num="35">6ED</set>
            <set rarity="Common" muId="4390">POR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Unicorn</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Matopi Golem</name>
            <set rarity="Uncommon" muId="3598">VIS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.</text>
        </card>
        <card>
            <name>Unmake</name>
            <set rarity="Common" muId="220574" num="98">ARC</set>
            <set rarity="Common" muId="368514" num="27">DDK</set>
            <set rarity="Common" muId="151083" num="96">EVE</set>
            <set rarity="Special" muId="0" num="33">pMPR</set>
            <color>W</color>
            <color>B</color>
            <manacost>W/BW/BW/B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature.</text>
        </card>
        <card>
            <name>Thunderscape Apprentice</name>
            <set rarity="Common" muId="23060" num="174">INV</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Target player loses 1 life.
{G}, {T}: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Caverns of Despair</name>
            <set rarity="Rare" muId="1562">LEG</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>No more than two creatures can attack each combat.
No more than two creatures can block each combat.</text>
        </card>
        <card>
            <name>Restless Apparition</name>
            <set rarity="Uncommon" muId="157291" num="94">EVE</set>
            <set rarity="Uncommon" muId="397774" num="196">MM2</set>
            <color>W</color>
            <color>B</color>
            <manacost>W/BW/BW/B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W/B}{W/B}{W/B}: Restless Apparition gets +3/+3 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Exotic Disease</name>
            <set rarity="Uncommon" muId="25931" num="43">PLS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.</text>
        </card>
        <card>
            <name>Mana Vapors</name>
            <set rarity="Uncommon" muId="24578" num="38">PCY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Lands target player controls don't untap during his or her next untap step.</text>
        </card>
        <card>
            <name>Battle Cry</name>
            <set rarity="Uncommon" muId="2665">ICE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Anchor to the Aether</name>
            <set rarity="Uncommon" muId="398474" num="44">ORI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Abjure</name>
            <set rarity="Common" muId="4477">WTH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Abjure, sacrifice a blue permanent.
Counter target spell.</text>
        </card>
        <card>
            <name>Time Stop</name>
            <set rarity="Rare" muId="78184" num="97">CHK</set>
            <set rarity="Rare" muId="129898" num="117">10E</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and &quot;this turn&quot; and &quot;until end of turn&quot; effects end.)</text>
        </card>
        <card>
            <name>Scarred Puma</name>
            <set rarity="Common" muId="23067" num="163">INV</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Scarred Puma can't attack unless a black or green creature also attacks.</text>
        </card>
        <card>
            <name>Syphon Life</name>
            <set rarity="Uncommon" muId="153447" num="46">EVE</set>
            <set rarity="Common" muId="370474" num="100">MMA</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player loses 2 life and you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Frontier Bivouac</name>
            <set rarity="Uncommon" muId="420914" num="297">C16</set>
            <set rarity="Uncommon" muId="433183" num="251">C17</set>
            <set rarity="Uncommon" muId="386544" num="234">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Frontier Bivouac enters the battlefield tapped.
{T}: Add {G}, {U}, or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Conjurer's Closet</name>
            <set rarity="Rare" muId="240030" num="214">AVR</set>
            <set rarity="Rare" muId="376281" num="239">C13</set>
            <set rarity="Rare" muId="430433" num="214">CMA</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.</text>
        </card>
        <card>
            <name>Sorin, Solemn Visitor</name>
            <set rarity="Mythic Rare" muId="386672" num="202">KTK</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Sorin</type>
            <tablerow>1</tablerow>
            <text>+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.
−2: Create a 2/2 black Vampire creature token with flying.
−6: You get an emblem with &quot;At the beginning of each opponent's upkeep, that player sacrifices a creature.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Shrill Howler</name>
            <set rarity="Uncommon" muId="414470" num="168a">EMN</set>
            <color>G</color>
            <related attach="attach">Howling Chorus</related>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf Horror</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Creatures with power less than Shrill Howler's power can't block it.
{5}{G}: Transform Shrill Howler.</text>
        </card>
        <card>
            <name>Phyrexian Gargantua</name>
            <set rarity="Uncommon" muId="26699" num="48">APC</set>
            <set rarity="Uncommon" muId="376447" num="87">C13</set>
            <set rarity="Uncommon" muId="389630" num="154">C14</set>
            <set rarity="Uncommon" muId="210135" num="15">DDE</set>
            <set rarity="Uncommon" muId="413643" num="101">EMA</set>
            <set rarity="Uncommon" muId="84393" num="153">9ED</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.</text>
        </card>
        <card>
            <name>Aboroth</name>
            <set rarity="Rare" muId="4505">WTH</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Wispweaver Angel</name>
            <set rarity="Uncommon" muId="417608" num="35">KLD</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Blademane Baku</name>
            <set rarity="Common" muId="74535" num="95">BOK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.
{1}, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Boggart Ram-Gang</name>
            <set rarity="Special" muId="0" num="17">pGTW</set>
            <set rarity="Uncommon" muId="234723" num="13">PD2</set>
            <set rarity="Uncommon" muId="153970" num="203">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>R/GR/GR/G</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
Wither (This deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Lost Vale</name>
            <set rarity="Rare" muId="435393" num="235b">XLN</set>
            <related attach="attach">Dowsing Dagger</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Dowsing Dagger.)
{T}: Add three mana of any one color to your mana pool.</text>
        </card>
        <card>
            <name>Orazca Frillback</name>
            <set rarity="Common" muId="439797" num="140">RIX</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Blur Sliver</name>
            <set rarity="Common" muId="370593" num="129">M14</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)</text>
        </card>
        <card>
            <name>War Mammoth</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4023">5ED</set>
            <set rarity="Common" muId="2253">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="183">LEA</set>
            <set rarity="Common" muId="478">LEB</set>
            <set rarity="Common" muId="202465" num="172">ME4</set>
            <set rarity="Common" muId="1277">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="780">2ED</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Parallel Evolution</name>
            <set rarity="Rare" muId="29992" num="136">TOR</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each creature token on the battlefield, its controller creates a token that's a copy of that creature.
Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Blighted Gorge</name>
            <set rarity="Uncommon" muId="401822" num="231">BFZ</set>
            <set rarity="Uncommon" muId="438498" num="58">DDT</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}{R}, {T}, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Skullcage</name>
            <set rarity="Uncommon" muId="220537" num="115">ARC</set>
            <set rarity="Uncommon" muId="73926" num="151">5DN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.</text>
        </card>
        <card>
            <name>Mishra's Groundbreaker</name>
            <set rarity="Uncommon" muId="3049">ALL</set>
            <set rarity="Uncommon" muId="184560" num="215">ME2</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Insatiable Souleater</name>
            <set rarity="Common" muId="233066" num="140">NPH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Beast</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text>{G/P}: Insatiable Souleater gains trample until end of turn. ({G/P} can be paid with either {G} or 2 life.)</text>
        </card>
        <card>
            <name>Didgeridoo</name>
            <set rarity="Rare" muId="2904">HML</set>
            <set rarity="Uncommon" muId="201317" num="194">ME3</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}: You may put a Minotaur permanent card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Rooftop Storm</name>
            <set rarity="Rare" muId="227287" num="71">ISD</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.</text>
        </card>
        <card>
            <name>Corrupted Roots</name>
            <set rarity="Uncommon" muId="183054" num="41">CON</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Forest or Plains
Whenever enchanted land becomes tapped, its controller loses 2 life.</text>
        </card>
        <card>
            <name>Briarknit Kami</name>
            <set rarity="Uncommon" muId="74163" num="124">SOK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Angrath's Marauders</name>
            <set rarity="Rare" muId="435286" num="132">XLN</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Human Pirate</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.</text>
        </card>
        <card>
            <name>Unconventional Tactics</name>
            <set rarity="Uncommon" muId="430716" num="27">HOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Olivia's Dragoon</name>
            <set rarity="Common" muId="414396" num="100">EMN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Olivia's Dragoon gains flying until end of turn.</text>
        </card>
        <card>
            <name>Street Sweeper</name>
            <set rarity="Uncommon" muId="270967" num="234">RTR</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Street Sweeper attacks, destroy all Auras attached to target land.</text>
        </card>
        <card>
            <name>Corpse Hauler</name>
            <set rarity="Common" muId="370800" num="90">M14</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Screeching Bat</name>
            <set rarity="Uncommon" muId="221211" num="114a">ISD</set>
            <color>B</color>
            <related attach="attach">Stalking Vampire</related>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Bat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat.</text>
        </card>
        <card>
            <name>Haazda Shield Mate</name>
            <set rarity="Rare" muId="107272" num="12">DIS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}.
{W}: The next time a source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Septic Rats</name>
            <set rarity="Uncommon" muId="213748" num="55">MBS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Goblin Spy</name>
            <set rarity="Uncommon" muId="5680" num="145">INV</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Play with the top card of your library revealed.</text>
        </card>
        <card>
            <name>Taoist Hermit</name>
            <set rarity="Uncommon" muId="10569" num="150">PTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Mystic</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Gravegouger</name>
            <set rarity="Common" muId="32210" num="62">TOR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Nightmare Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard.
When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard.</text>
        </card>
        <card>
            <name>Dead Ringers</name>
            <set rarity="Common" muId="26848" num="37">APC</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.</text>
        </card>
        <card>
            <name>Spiteful Bully</name>
            <set rarity="Common" muId="21309" num="72">NMS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Mercenary</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.</text>
        </card>
        <card>
            <name>Protean Hydra</name>
            <set rarity="Mythic Rare" muId="193753" num="200">M10</set>
            <set rarity="Rare" muId="205112" num="194">M11</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Jugan, the Rising Star</name>
            <set rarity="Rare" muId="50247" num="217">CHK</set>
            <set rarity="Rare" muId="438738" num="172">IMA</set>
            <set rarity="Mythic Rare" muId="370564" num="150">MMA</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.</text>
        </card>
        <card>
            <name>Force Void</name>
            <set rarity="Uncommon" muId="2506">ICE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1}.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Savage Hunger</name>
            <set rarity="Common" muId="174941" num="147">ALA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+0 and has trample.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Zombified</name>
            <set rarity="Uncommon" muId="439464" num="75">UST</set>
            <color>B</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — Zombie</type>
            <pt>+2/+2</pt>
            <tablerow>2</tablerow>
            <text>{4}{B}: Combine Zombified from your graveyard with target host.
{2}{B}, Exile a creature card from your graveyard:
Augment {4}{B} ({4}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Anavolver</name>
            <set rarity="Rare" muId="25951" num="75">APC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Volver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{U} and/or {B} (You may pay an additional {1}{U} and/or {B} as you cast this spell.)
If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with &quot;Pay 3 life: Regenerate Anavolver.&quot;</text>
        </card>
        <card>
            <name>Blistercoil Weird</name>
            <set rarity="Uncommon" muId="289222" num="211">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>U/R</manacost>
            <cmc>1</cmc>
            <type>Creature — Weird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.</text>
        </card>
        <card>
            <name>Waxing Moon</name>
            <set rarity="Common" muId="414482" num="177">EMN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.</text>
        </card>
        <card>
            <name>Mind Sculpt</name>
            <set rarity="Common" muId="266487" num="61">M13</set>
            <set rarity="Common" muId="383313" num="70">M15</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent puts the top seven cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Slobad, Goblin Tinkerer</name>
            <set rarity="Rare" muId="420750" num="133">C16</set>
            <set rarity="Rare" muId="51055" num="69">DST</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Goblin Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Target artifact gains indestructible until end of turn.</text>
        </card>
        <card>
            <name>Starlit Angel</name>
            <set rarity="Uncommon" muId="4398">POR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Gnathosaur</name>
            <set rarity="Common" muId="213763" num="63">MBS</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dinosaur</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Gnathosaur gains trample until end of turn.</text>
        </card>
        <card>
            <name>Ascended Lawmage</name>
            <set rarity="Uncommon" muId="416955" num="198">CN2</set>
            <set rarity="Uncommon" muId="369016" num="53">DGM</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Promise of Power</name>
            <set rarity="Rare" muId="389646" num="157">C14</set>
            <set rarity="Rare" muId="394045" num="54">DD3_DVD</set>
            <set rarity="Rare" muId="197026" num="54">DDC</set>
            <set rarity="Rare" muId="48096" num="74">MRD</set>
            <color>B</color>
            <manacost>2BBB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• You draw five cards and you lose 5 life.
• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.
Entwine {4} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Oblation</name>
            <set rarity="Rare" muId="389619" num="83">C14</set>
            <set rarity="Rare" muId="420688" num="71">C16</set>
            <set rarity="Rare" muId="247350" num="22">CMD</set>
            <set rarity="Rare" muId="39933" num="46">ONS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The owner of target nonland permanent shuffles it into his or her library, then draws two cards.</text>
        </card>
        <card>
            <name>Konda's Banner</name>
            <set rarity="Rare" muId="76637" num="259">CHK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Konda's Banner can be attached only to a legendary creature.
Creatures that share a color with equipped creature get +1/+1.
Creatures that share a creature type with equipped creature get +1/+1.
Equip {2}</text>
        </card>
        <card>
            <name>Remember the Fallen</name>
            <set rarity="Common" muId="218078" num="21">NPH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Clockwork Swarm</name>
            <set rarity="Common" muId="2903">HML</set>
            <set rarity="Common" muId="202618" num="192">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Clockwork Swarm enters the battlefield with four +1/+0 counters on it.
Clockwork Swarm can't be blocked by Walls.
At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Kurgadon</name>
            <set rarity="Uncommon" muId="45165" num="124">SCG</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a creature spell with converted mana cost 6 or greater, put three +1/+1 counters on Kurgadon.</text>
        </card>
        <card>
            <name>Miren, the Moaning Well</name>
            <set rarity="Rare" muId="88807" num="163">SOK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.</text>
        </card>
        <card>
            <name>Dirty Rat</name>
            <set rarity="Common" muId="439442" num="53">UST</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Host Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, target opponent discards a card.</text>
        </card>
        <card>
            <name>Absolute Law</name>
            <set rarity="Uncommon" muId="8437" num="2">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures have protection from red.</text>
        </card>
        <card>
            <name>Blood Artist</name>
            <set rarity="Uncommon" muId="240178" num="86">AVR</set>
            <set rarity="Uncommon" muId="433031" num="99">C17</set>
            <set rarity="Uncommon" muId="413623" num="81">EMA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Tendrils of Agony</name>
            <set rarity="Special" muId="0" num="95">pFNM</set>
            <set rarity="Uncommon" muId="45842" num="75">SCG</set>
            <set rarity="Uncommon" muId="383125" num="142">VMA</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player loses 2 life and you gain 2 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Loam Dryad</name>
            <set rarity="Common" muId="409978" num="216">SOI</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Dryad Horror</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Scion of Ugin</name>
            <set rarity="Uncommon" muId="394681" num="1">DTK</set>
            <set rarity="Common" muId="438567" num="1">IMA</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Rest in Peace</name>
            <set rarity="Rare" muId="277995" num="18">RTR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Rest in Peace enters the battlefield, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.</text>
        </card>
        <card>
            <name>Lifecraft Cavalry</name>
            <set rarity="Common" muId="423780" num="113">AER</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Revolt — Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.</text>
        </card>
        <card>
            <name>Roterothopter</name>
            <set rarity="Common" muId="2908">HML</set>
            <set rarity="Common" muId="184596" num="218">ME2</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Thopter</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn.</text>
        </card>
        <card>
            <name>Numot, the Devastator</name>
            <set rarity="Rare" muId="247362" num="215">CMD</set>
            <set rarity="Rare" muId="124062" num="160">PLC</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>3RWU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.</text>
        </card>
        <card>
            <name>Tattered Drake</name>
            <set rarity="Common" muId="87930" num="68">RAV</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}: Regenerate Tattered Drake.</text>
        </card>
        <card>
            <name>Surge of Righteousness</name>
            <set rarity="Uncommon" muId="394720" num="42">DTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target black or red creature that's attacking or blocking. You gain 2 life.</text>
        </card>
        <card>
            <name>Boggart Forager</name>
            <set rarity="Common" muId="146168" num="154">LRW</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Boggart Forager: Target player shuffles his or her library.</text>
        </card>
        <card>
            <name>Scrap Trawler</name>
            <set rarity="Rare" muId="423842" num="175">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser converted mana cost.</text>
        </card>
        <card>
            <name>Warrior Angel</name>
            <set rarity="Rare" muId="5271">STH</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Warrior Angel deals damage, you gain that much life.</text>
        </card>
        <card>
            <name>Chief Engineer</name>
            <set rarity="Rare" muId="420703" num="86">C16</set>
            <set rarity="Rare" muId="383207" num="47">M15</set>
            <set rarity="Special" muId="0" num="40">pMGD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken Artificer</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)</text>
        </card>
        <card>
            <name>Phyrexian Ironfoot</name>
            <set rarity="Uncommon" muId="121127" num="139">CSP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Snow Artifact Creature — Construct</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Phyrexian Ironfoot doesn't untap during your untap step.
{1}{S}: Untap Phyrexian Ironfoot. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Hankyu</name>
            <set rarity="Uncommon" muId="50469" num="253">CHK</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{T}: Put an aim counter on Hankyu&quot; and &quot;{T}, Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way.&quot;
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Coiled Tinviper</name>
            <set rarity="Common" muId="4599">TMP</set>
            <set rarity="Common" muId="397396" num="219">TPR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Snake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Ill-Tempered Cyclops</name>
            <set rarity="Common" muId="416923" num="166">CN2</set>
            <set rarity="Common" muId="373545" num="125">THS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Cyclops</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
{5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</text>
        </card>
        <card>
            <name>Witch Hunter</name>
            <set rarity="Uncommon" muId="2865">CHR</set>
            <set rarity="Rare" muId="1819">DRK</set>
            <set rarity="Special" muId="108794" num="17">TSB</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Witch Hunter deals 1 damage to target player.
{1}{W}{W}, {T}: Return target creature an opponent controls to its owner's hand.</text>
        </card>
        <card>
            <name>Penance</name>
            <set rarity="Uncommon" muId="6047" num="15">EXO</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Fungusaur</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="45441" num="250">8ED</set>
            <set rarity="Rare" muId="3979">5ED</set>
            <set rarity="Rare" muId="2213">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="151">LEA</set>
            <set rarity="Rare" muId="446">LEB</set>
            <set rarity="Rare" muId="1246">3ED</set>
            <set rarity="Rare" muId="748">2ED</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Fungus Dinosaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Ruinous Minotaur</name>
            <set rarity="Common" muId="189624" num="145">ZEN</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.</text>
        </card>
        <card>
            <name>Skitter of Lizards</name>
            <set rarity="Common" muId="382365" num="151">CNS</set>
            <set rarity="Common" muId="197758" num="91">WWK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Lizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.)
Haste
Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.</text>
        </card>
        <card>
            <name>Decree of Pain</name>
            <set rarity="Rare" muId="376302" num="72">C13</set>
            <set rarity="Rare" muId="433043" num="111">C17</set>
            <set rarity="Rare" muId="338453" num="3">CM1</set>
            <set rarity="Rare" muId="43522" num="64">SCG</set>
            <color>B</color>
            <manacost>6BB</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Spark Jolt</name>
            <set rarity="Common" muId="373618" num="140">THS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Bountiful Harvest</name>
            <set rarity="Common" muId="189913" num="170">M10</set>
            <set rarity="Common" muId="226901" num="166">M12</set>
            <set rarity="Common" muId="278074" num="163">M13</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 1 life for each land you control.</text>
        </card>
        <card>
            <name>Plague Spores</name>
            <set rarity="Common" muId="23153" num="260">INV</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature and target land. They can't be regenerated.</text>
        </card>
        <card>
            <name>Avatar of Woe</name>
            <set rarity="Rare" muId="220562" num="9">ARC</set>
            <set rarity="Mythic Rare" muId="416885" num="128">CN2</set>
            <set rarity="Rare" muId="247520" num="73">CMD</set>
            <set rarity="Special" muId="430673" num="38">MPS_AKH</set>
            <set rarity="Rare" muId="270448" num="6">PD3</set>
            <set rarity="Special" muId="0" num="4">pPRO</set>
            <set rarity="Rare" muId="24621" num="56">PCY</set>
            <set rarity="Special" muId="108929" num="37">TSB</set>
            <color>B</color>
            <manacost>6BB</manacost>
            <cmc>8</cmc>
            <type>Creature — Avatar</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{T}: Destroy target creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Rashmi, Eternities Crafter</name>
            <set rarity="Mythic Rare" muId="417757" num="184">KLD</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Elf Druid</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.</text>
        </card>
        <card>
            <name>Awaken the Sky Tyrant</name>
            <set rarity="Rare" muId="405133" num="24">C15</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.</text>
        </card>
        <card>
            <name>Coral Trickster</name>
            <set rarity="Common" muId="386307" num="44">DDN</set>
            <set rarity="Common" muId="110511" num="54">TSP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.</text>
        </card>
        <card>
            <name>Aliban's Tower</name>
            <set rarity="Common" muId="2986">HML</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target blocking creature gets +3/+1 until end of turn.</text>
        </card>
        <card>
            <name>Den Protector</name>
            <set rarity="Rare" muId="420764" num="147">C16</set>
            <set rarity="Rare" muId="394535" num="181">DTK</set>
            <set rarity="Special" muId="0" num="169">pPRE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Creatures with power less than Den Protector's power can't block it.
Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Den Protector is turned face up, return target card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Teferi's Imp</name>
            <set rarity="Rare" muId="3369">MIR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Teferi's Imp phases out, discard a card.
Whenever Teferi's Imp phases in, draw a card.</text>
        </card>
        <card>
            <name>Ertai's Meddling</name>
            <set rarity="Rare" muId="4698">TMP</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>X can't be 0.
Target spell's controller exiles it with X delay counters on it.
At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, he or she puts it onto the stack as a copy of the original spell.</text>
        </card>
        <card>
            <name>Field Creeper</name>
            <set rarity="Common" muId="414502" num="195">EMN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Unholy Hunger</name>
            <set rarity="Common" muId="398452" num="125">ORI</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.</text>
        </card>
        <card>
            <name>Priest of Yawgmoth</name>
            <set rarity="Common" muId="1044">ATQ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice an artifact: Add an amount of {B} to your mana pool equal to the sacrificed artifact's converted mana cost.</text>
        </card>
        <card>
            <name>Hungry Mist</name>
            <set rarity="Common" muId="3985">5ED</set>
            <set rarity="Common" muId="2970">HML</set>
            <set rarity="Common" muId="159212" num="121">MED</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>6/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.</text>
        </card>
        <card>
            <name>Seraph of Dawn</name>
            <set rarity="Common" muId="240078" num="35">AVR</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Master's Call</name>
            <set rarity="Common" muId="221554" num="13">MBS</set>
            <set rarity="Special" muId="0" num="64">pWPN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 colorless Myr artifact creature tokens.</text>
        </card>
        <card>
            <name>Grim Strider</name>
            <set rarity="Uncommon" muId="426796" num="94">AKH</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Grim Strider gets -1/-1 for each card in your hand.</text>
        </card>
        <card>
            <name>Scavenging Ghoul</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2126">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="82">LEA</set>
            <set rarity="Uncommon" muId="377">LEB</set>
            <set rarity="Uncommon" muId="202441" num="95">ME4</set>
            <set rarity="Uncommon" muId="1178">3ED</set>
            <set rarity="Uncommon" muId="679">2ED</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.
Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.</text>
        </card>
        <card>
            <name>Crypt Creeper</name>
            <set rarity="Common" muId="240104" num="91">AVR</set>
            <set rarity="Common" muId="29840" num="125">ODY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Crypt Creeper: Exile target card from a graveyard.</text>
        </card>
        <card>
            <name>Flesh Carver</name>
            <set rarity="Rare" muId="389520" num="22">C14</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
{1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.
When Flesh Carver dies, create an X/X black Horror creature token, where X is Flesh Carver's power.</text>
        </card>
        <card>
            <name>Quirion Trailblazer</name>
            <set rarity="Common" muId="23110" num="205">INV</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Scout</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Golgothian Sylex</name>
            <set rarity="Rare" muId="1007">ATQ</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.</text>
        </card>
        <card>
            <name>Bouncing Beebles</name>
            <set rarity="Common" muId="12372" num="28">ULG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Beeble</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bouncing Beebles can't be blocked as long as defending player controls an artifact.</text>
        </card>
        <card>
            <name>Plague Spitter</name>
            <set rarity="Uncommon" muId="23021" num="119">INV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player.
When Plague Spitter dies, Plague Spitter deals 1 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Pillory of the Sleepless</name>
            <set rarity="Common" muId="96882" num="125">GPT</set>
            <set rarity="Uncommon" muId="397890" num="183">MM2</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has &quot;At the beginning of your upkeep, you lose 1 life.&quot;</text>
        </card>
        <card>
            <name>Ovalchase Dragster</name>
            <set rarity="Uncommon" muId="417798" num="225">KLD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Vehicle</type>
            <pt>6/1</pt>
            <tablerow>1</tablerow>
            <text>Trample, haste
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Lifespring Druid</name>
            <set rarity="Common" muId="401940" num="177">BFZ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Grand Architect</name>
            <set rarity="Rare" muId="207884" num="33">SOM</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Artificer</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Other blue creatures you control get +1/+1.
{U}: Target artifact creature becomes blue until end of turn.
Tap an untapped blue creature you control: Add {C}{C} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.</text>
        </card>
        <card>
            <name>Kilnspire District</name>
            <set rarity="Common" muId="226523" num="23">PC2</set>
            <set rarity="Common" muId="423625" num="44">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Ravnica</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} to your mana pool for each charge counter on it.
Whenever you roll {CHAOS}, you may pay {X}. If you do, Kilnspire District deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Whip Silk</name>
            <set rarity="Common" muId="23118" num="225">INV</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has reach. (It can block creatures with flying.)
{G}: Return Whip Silk to its owner's hand.</text>
        </card>
        <card>
            <name>Deadbridge Chant</name>
            <set rarity="Mythic Rare" muId="369003" num="63">DGM</set>
            <color>B</color>
            <color>G</color>
            <manacost>4BG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.</text>
        </card>
        <card>
            <name>Woodborn Behemoth</name>
            <set rarity="Uncommon" muId="430618" num="79">E01</set>
            <set rarity="Uncommon" muId="417449" num="26">DDR</set>
            <set rarity="Uncommon" muId="370665" num="203">M14</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</text>
        </card>
        <card>
            <name>Wellspring</name>
            <set rarity="Rare" muId="3559">MIR</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When Wellspring enters the battlefield, gain control of enchanted land until end of turn.
At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.</text>
        </card>
        <card>
            <name>Profit // Loss</name>
            <set rarity="" muId="369071" num="130a">DGM</set>
            <color>W</color>
            <color>B</color>
            <manacost>1W // 2B</manacost>
            <cmc>2 // 3</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

---

Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Wingbeat Warrior</name>
            <set rarity="Common" muId="42058" num="29">LGN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Soldier Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Gaea's Bounty</name>
            <set rarity="Common" muId="5710" num="254">USG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Faerie Harbinger</name>
            <set rarity="Uncommon" muId="139427" num="61">LRW</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.</text>
        </card>
        <card>
            <name>Stronghold Machinist</name>
            <set rarity="Uncommon" muId="22033" num="46">NMS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}{U}, {T}, Discard a card: Counter target noncreature spell.</text>
        </card>
        <card>
            <name>Mizzium Skin</name>
            <set rarity="Common" muId="253636" num="45">RTR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +0/+1 and gains hexproof until end of turn.
Overload {1}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Rewards of Diversity</name>
            <set rarity="Uncommon" muId="25323" num="32">INV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a multicolored spell, you gain 4 life.</text>
        </card>
        <card>
            <name>Ogre Shaman</name>
            <set rarity="Rare" muId="6127" num="91">EXO</set>
            <set rarity="Rare" muId="397465" num="148">TPR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Mirrorwood Treefolk</name>
            <set rarity="Uncommon" muId="26839" num="83">PLS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.</text>
        </card>
        <card>
            <name>Anathemancer</name>
            <set rarity="Uncommon" muId="179538" num="33">ARB</set>
            <set rarity="Special" muId="0" num="122">pFNM</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Darigaaz's Caldera</name>
            <set rarity="Uncommon" muId="25938" num="137">PLS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Lair</type>
            <tablerow>0</tablerow>
            <text>When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {B}, {R}, or {G} to your mana pool.</text>
        </card>
        <card>
            <name>Fiery Bombardment</name>
            <set rarity="Rare" muId="157200" num="52">EVE</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Chroma — {2}, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.</text>
        </card>
        <card>
            <name>Great Whale</name>
            <set rarity="Rare" muId="10682" num="77">USG</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Whale</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Great Whale enters the battlefield, untap up to seven lands.</text>
        </card>
        <card>
            <name>Grixis Panorama</name>
            <set rarity="Common" muId="430634" num="95">E01</set>
            <set rarity="Common" muId="376358" num="293">C13</set>
            <set rarity="Common" muId="433186" num="254">C17</set>
            <set rarity="Common" muId="179433" num="224">ALA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Pirate's Cutlass</name>
            <set rarity="Common" muId="435400" num="242">XLN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control.
Equipped creature gets +2/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Hag Hedge-Mage</name>
            <set rarity="Uncommon" muId="157980" num="123">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>2B/G</manacost>
            <cmc>3</cmc>
            <type>Creature — Hag Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.
When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Wall of Blossoms</name>
            <set rarity="Uncommon" muId="405447" num="211">C15</set>
            <set rarity="Uncommon" muId="420792" num="175">C16</set>
            <set rarity="Uncommon" muId="430383" num="164">CMA</set>
            <set rarity="Special" muId="0" num="23">pFNM</set>
            <set rarity="Mythic Rare" muId="373319" num="6">V13</set>
            <set rarity="Uncommon" muId="275262" num="81">PC2</set>
            <set rarity="Uncommon" muId="423506" num="81">PCA</set>
            <set rarity="Uncommon" muId="5265">STH</set>
            <set rarity="Uncommon" muId="397479" num="205">TPR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Plant Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
When Wall of Blossoms enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Deathpact Angel</name>
            <set rarity="Mythic Rare" muId="366278" num="153">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has &quot;{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield.&quot;</text>
        </card>
        <card>
            <name>Golgari Cluestone</name>
            <set rarity="Common" muId="369023" num="139">DGM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} or {G} to your mana pool.
{B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card.</text>
        </card>
        <card>
            <name>Wu Warship</name>
            <set rarity="Common" muId="201262" num="56">ME3</set>
            <set rarity="Common" muId="10605" num="64">PTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Wu Warship can't attack unless defending player controls an Island.</text>
        </card>
        <card>
            <name>Consulate Skygate</name>
            <set rarity="Common" muId="417775" num="202">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Lazav, Dimir Mastermind</name>
            <set rarity="Mythic Rare" muId="366469" num="174">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>UUBB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Shapeshifter</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card, except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability.</text>
        </card>
        <card>
            <name>Deadeye Navigator</name>
            <set rarity="Rare" muId="240022" num="47">AVR</set>
            <set rarity="Rare" muId="425861" num="36">MM3</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has &quot;{1}{U}: Exile this creature, then return it to the battlefield under your control.&quot;</text>
        </card>
        <card>
            <name>Champion of the Parish</name>
            <set rarity="Rare" muId="409580" num="4">DDQ</set>
            <set rarity="Rare" muId="262861" num="6">ISD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.</text>
        </card>
        <card>
            <name>Tyrant of Discord</name>
            <set rarity="Rare" muId="276194" num="162">AVR</set>
            <color>R</color>
            <manacost>4RRR</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.</text>
        </card>
        <card>
            <name>Unnatural Aggression</name>
            <set rarity="Common" muId="402085" num="168">BFZ</set>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Liliana Vess</name>
            <set rarity="Mythic Rare" muId="393908" num="32">DD3_GVL</set>
            <set rarity="Mythic Rare" muId="201348" num="32">DDD</set>
            <set rarity="Rare" muId="140212" num="121">LRW</set>
            <set rarity="Mythic Rare" muId="191241" num="102">M10</set>
            <set rarity="Mythic Rare" muId="205961" num="102">M11</set>
            <set rarity="Mythic Rare" muId="383300" num="103">M15</set>
            <set rarity="Special" muId="0" num="101">pMEI</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Liliana</type>
            <tablerow>1</tablerow>
            <text>+1: Target player discards a card.
−2: Search your library for a card, then shuffle your library and put that card on top of it.
−8: Put all creature cards from all graveyards onto the battlefield under your control.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Varolz, the Scar-Striped</name>
            <set rarity="Rare" muId="368977" num="112">DGM</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Troll Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)
Sacrifice another creature: Regenerate Varolz, the Scar-Striped.</text>
        </card>
        <card>
            <name>Skyline Predator</name>
            <set rarity="Uncommon" muId="289212" num="50">RTR</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Drake</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying</text>
        </card>
        <card>
            <name>Midnight Scavengers</name>
            <set rarity="Common" muId="414391" num="96a">EMN</set>
            <color>B</color>
            <related attach="attach">Graf Rats</related>
            <related attach="attach">Chittering Host</related>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand.
(Melds with Graf Rats.)</text>
        </card>
        <card>
            <name>Rise of the Dark Realms</name>
            <set rarity="Mythic Rare" muId="370636" num="111">M14</set>
            <color>B</color>
            <manacost>7BB</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put all creature cards from all graveyards onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Reverence</name>
            <set rarity="Rare" muId="84371" num="26">SOK</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with power 2 or less can't attack you.</text>
        </card>
        <card>
            <name>Slumbering Tora</name>
            <set rarity="Rare" muId="74628" num="161">BOK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's converted mana cost.</text>
        </card>
        <card>
            <name>Majestic Heliopterus</name>
            <set rarity="Uncommon" muId="439670" num="13">RIX</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.</text>
        </card>
        <card>
            <name>Lumithread Field</name>
            <set rarity="Common" muId="126186" num="25">FUT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +0/+1.
Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Flay</name>
            <set rarity="Common" muId="24606" num="65">PCY</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card at random. Then that player discards another card at random unless he or she pays {1}.</text>
        </card>
        <card>
            <name>Satyr Firedancer</name>
            <set rarity="Rare" muId="378480" num="108">BNG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Satyr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.</text>
        </card>
        <card>
            <name>Ashling, the Extinguisher Avatar</name>
            <set rarity="Special" muId="191134" num="81">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{5}: Destroy all nonland permanents. Activate this ability only once and only during your turn.</text>
        </card>
        <card>
            <name>Flame Wave</name>
            <set rarity="Uncommon" muId="84672" num="182">9ED</set>
            <set rarity="Uncommon" muId="5150">STH</set>
            <set rarity="Rare" muId="397629" num="131">TPR</set>
            <color>R</color>
            <manacost>3RRRR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flame Wave deals 4 damage to target player and each creature he or she controls.</text>
        </card>
        <card>
            <name>Millstone</name>
            <set rarity="Uncommon" muId="1012">ATQ</set>
            <set rarity="Rare" muId="14782" num="299">6ED</set>
            <set rarity="Rare" muId="45475" num="307">8ED</set>
            <set rarity="Rare" muId="3802">5ED</set>
            <set rarity="Rare" muId="2059">4ED</set>
            <set rarity="Uncommon" muId="370737" num="213">M14</set>
            <set rarity="Rare" muId="83168" num="304">9ED</set>
            <set rarity="Rare" muId="1126">3ED</set>
            <set rarity="Rare" muId="11403" num="308">7ED</set>
            <set rarity="Rare" muId="129643" num="334">10E</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Krosan Verge</name>
            <set rarity="Uncommon" muId="220544" num="128">ARC</set>
            <set rarity="Uncommon" muId="420923" num="306">C16</set>
            <set rarity="Uncommon" muId="433192" num="260">C17</set>
            <set rarity="Uncommon" muId="30657" num="141">JUD</set>
            <set rarity="Uncommon" muId="271177" num="123">PC2</set>
            <set rarity="Uncommon" muId="423548" num="123">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Krosan Verge enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Drudge Beetle</name>
            <set rarity="Common" muId="265407" num="122">RTR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)</text>
        </card>
        <card>
            <name>Trigon of Infestation</name>
            <set rarity="Uncommon" muId="194232" num="214">SOM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Trigon of Infestation enters the battlefield with three charge counters on it.
{G}{G}, {T}: Put a charge counter on Trigon of Infestation.
{2}, {T}, Remove a charge counter from Trigon of Infestation: Create a 1/1 green Insect creature token with infect.</text>
        </card>
        <card>
            <name>Thassa's Ire</name>
            <set rarity="Uncommon" muId="380518" num="54">JOU</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{U}: You may tap or untap target creature.</text>
        </card>
        <card>
            <name>Caregiver</name>
            <set rarity="Common" muId="83612" num="6">RAV</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Soul of Zendikar</name>
            <set rarity="Mythic Rare" muId="383392" num="201">M15</set>
            <set rarity="Special" muId="0" num="88">pMEI</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Reach
{3}{G}{G}: Create a 3/3 green Beast creature token.
{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token.</text>
        </card>
        <card>
            <name>Kemba's Legion</name>
            <set rarity="Uncommon" muId="214056" num="9">MBS</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Kemba's Legion can block an additional creature each combat for each Equipment attached to Kemba's Legion.</text>
        </card>
        <card>
            <name>Now I Know My ABC's</name>
            <set rarity="Rare" muId="73959" num="41">UNH</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.</text>
        </card>
        <card>
            <name>Bloodletter Quill</name>
            <set rarity="Rare" muId="83928" num="254">RAV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 life for each blood counter on Bloodletter Quill.
{U}{B}: Remove a blood counter from Bloodletter Quill.</text>
        </card>
        <card>
            <name>Etali, Primal Storm</name>
            <set rarity="Rare" muId="439757" num="100">RIX</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Elder Dinosaur</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of nonland cards exiled this way without paying their mana costs.</text>
        </card>
        <card>
            <name>Plated Pegasus</name>
            <set rarity="Uncommon" muId="110510" num="34">TSP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Pegasus</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying
If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player.</text>
        </card>
        <card>
            <name>Enduring Ideal</name>
            <set rarity="Rare" muId="87598" num="9">SOK</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)</text>
        </card>
        <card>
            <name>Centaur Veteran</name>
            <set rarity="Common" muId="29800" num="123">TOR</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Centaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
{G}, Discard a card: Regenerate Centaur Veteran.</text>
        </card>
        <card>
            <name>Land's Edge</name>
            <set rarity="Rare" muId="2848">CHR</set>
            <set rarity="Rare" muId="1584">LEG</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>Discard a card: If the discarded card was a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Genesis Wave</name>
            <set rarity="Rare" muId="438730" num="164">IMA</set>
            <set rarity="Rare" muId="207882" num="122">SOM</set>
            <color>G</color>
            <manacost>XGGG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.</text>
        </card>
        <card>
            <name>Riddlesmith</name>
            <set rarity="Uncommon" muId="202643" num="40">SOM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Humble Defector</name>
            <set rarity="Uncommon" muId="420746" num="129">C16</set>
            <set rarity="Uncommon" muId="391856" num="104">FRF</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Green Sun's Zenith</name>
            <set rarity="Rare" muId="413711" num="169">EMA</set>
            <set rarity="Mythic Rare" muId="373333" num="19">V13</set>
            <set rarity="Rare" muId="221559" num="81">MBS</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.</text>
        </card>
        <card>
            <name>Rhox Bodyguard</name>
            <set rarity="Common" muId="177924" num="122">CON</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Creature — Rhino Monk Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
When Rhox Bodyguard enters the battlefield, you gain 3 life.</text>
        </card>
        <card>
            <name>Might Weaver</name>
            <set rarity="Uncommon" muId="23124" num="198">INV</set>
            <set rarity="Uncommon" muId="130996" num="278">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target red or white creature gains trample until end of turn. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</text>
        </card>
        <card>
            <name>Chastise</name>
            <set rarity="Uncommon" muId="45200" num="9">8ED</set>
            <set rarity="Uncommon" muId="34958" num="8">JUD</set>
            <set rarity="Uncommon" muId="83021" num="9">9ED</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking creature. You gain life equal to its power.</text>
        </card>
        <card>
            <name>Altar's Reap</name>
            <set rarity="Common" muId="401809" num="103">BFZ</set>
            <set rarity="Common" muId="405122" num="112">C15</set>
            <set rarity="Common" muId="430264" num="45">CMA</set>
            <set rarity="Common" muId="416884" num="127">CN2</set>
            <set rarity="Common" muId="417460" num="37">DDR</set>
            <set rarity="Common" muId="226890" num="86">ISD</set>
            <set rarity="Common" muId="370677" num="84">M14</set>
            <set rarity="Common" muId="382213" num="112">CNS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Altar's Reap, sacrifice a creature.
Draw two cards.</text>
        </card>
        <card>
            <name>Ghastly Demise</name>
            <set rarity="Common" muId="29744" num="139">ODY</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.</text>
        </card>
        <card>
            <name>Krosan Drover</name>
            <set rarity="Common" muId="44320" num="122">SCG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Creature spells you cast with converted mana cost 6 or greater cost {2} less to cast.</text>
        </card>
        <card>
            <name>Court Hussar</name>
            <set rarity="Uncommon" muId="107265" num="22">DIS</set>
            <set rarity="Uncommon" muId="247191" num="43">CMD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Knight</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.</text>
        </card>
        <card>
            <name>Gather the Townsfolk</name>
            <set rarity="Common" muId="262686" num="8">DKA</set>
            <set rarity="Common" muId="409588" num="12">DDQ</set>
            <set rarity="Special" muId="0" num="79">pWPN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.</text>
        </card>
        <card>
            <name>Scuttling Doom Engine</name>
            <set rarity="Rare" muId="383373" num="229">M15</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Scuttling Doom Engine can't be blocked by creatures with power 2 or less.
When Scuttling Doom Engine dies, it deals 6 damage to target opponent.</text>
        </card>
        <card>
            <name>Mask of Law and Grace</name>
            <set rarity="Common" muId="15129" num="11">UDS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has protection from black and from red.</text>
        </card>
        <card>
            <name>Minister of Impediments</name>
            <set rarity="Common" muId="97083" num="144">DIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>2W/U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>({W/U} can be paid with either {W} or {U}.)
{T}: Tap target creature.</text>
        </card>
        <card>
            <name>Dusk Charger</name>
            <set rarity="Common" muId="439726" num="69">RIX</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horse</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Dusk Charger gets +2/+2 as long as you have the city's blessing.</text>
        </card>
        <card>
            <name>Show and Tell</name>
            <set rarity="Mythic Rare" muId="416878" num="121">CN2</set>
            <set rarity="Special" muId="0" num="77">pJGP</set>
            <set rarity="Rare" muId="5697" num="96">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.</text>
        </card>
        <card>
            <name>Dragon Blood</name>
            <set rarity="Uncommon" muId="373362" num="67">DDL</set>
            <set rarity="Uncommon" muId="48325" num="163">MRD</set>
            <set rarity="Uncommon" muId="8870" num="293">USG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Aerial Caravan</name>
            <set rarity="Rare" muId="19667" num="58">MMQ</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Soldier</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)</text>
        </card>
        <card>
            <name>Afterlife</name>
            <set rarity="Uncommon" muId="389426" num="64">C14</set>
            <set rarity="Uncommon" muId="247330" num="2">CMD</set>
            <set rarity="Uncommon" muId="19549" num="1">MMQ</set>
            <set rarity="Uncommon" muId="3476">MIR</set>
            <set rarity="Common" muId="382838" num="10">VMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Soulcatcher</name>
            <set rarity="Uncommon" muId="413572" num="30">EMA</set>
            <set rarity="Uncommon" muId="382368" num="82">CNS</set>
            <set rarity="Uncommon" muId="31865" num="47">ODY</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.</text>
        </card>
        <card>
            <name>Resolute Blademaster</name>
            <set rarity="Uncommon" muId="402005" num="218">BFZ</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.</text>
        </card>
        <card>
            <name>Siren Song Lyre</name>
            <set rarity="Uncommon" muId="378533" num="161">BNG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{2}, {T}: Tap target creature.&quot;
Equip {2}</text>
        </card>
        <card>
            <name>Ruinous Path</name>
            <set rarity="Rare" muId="402019" num="123">BFZ</set>
            <set rarity="Special" muId="0" num="135">pMEI</set>
            <set rarity="Special" muId="0" num="288">pPRE</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature or planeswalker.
Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Revel of the Fallen God</name>
            <set rarity="Rare" muId="380482" num="155">JOU</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RRGG</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create four 2/2 red and green Satyr creature tokens with haste.</text>
        </card>
        <card>
            <name>Akroan Jailer</name>
            <set rarity="Common" muId="398656" num="1">ORI</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Fated Return</name>
            <set rarity="Rare" muId="378441" num="69">BNG</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Counterbalance</name>
            <set rarity="Uncommon" muId="121159" num="31">CSP</set>
            <set rarity="Special" muId="429868" num="9">MPS_AKH</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.</text>
        </card>
        <card>
            <name>Research Assistant</name>
            <set rarity="Common" muId="383360" num="77">M15</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}, {T}: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Light of Sanction</name>
            <set rarity="Rare" muId="88952" num="24">RAV</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Prevent all damage that would be dealt to creatures you control by sources you control.</text>
        </card>
        <card>
            <name>Visara the Dreadful</name>
            <set rarity="Rare" muId="413656" num="114">EMA</set>
            <set rarity="Mythic Rare" muId="244677" num="15">V11</set>
            <set rarity="Rare" muId="39863" num="179">ONS</set>
            <set rarity="Rare" muId="383146" num="146">VMA</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Gorgon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Destroy target creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Plaxcaster Frogling</name>
            <set rarity="Uncommon" muId="97104" num="123">DIS</set>
            <set rarity="Uncommon" muId="397822" num="184">MM2</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Frog Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Reap the Seagraf</name>
            <set rarity="Common" muId="244759" num="72">DKA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 2/2 black Zombie creature token.
Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Trained Caracal</name>
            <set rarity="Common" muId="253615" num="27">RTR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Howltooth Hollow</name>
            <set rarity="Rare" muId="139513" num="269">LRW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
{T}: Add {B} to your mana pool.
{B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Wojek Siren</name>
            <set rarity="Common" muId="87896" num="37">RAV</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Meandering Towershell</name>
            <set rarity="Rare" muId="386602" num="141">KTK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Turtle</type>
            <pt>5/9</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.</text>
        </card>
        <card>
            <name>Glasses of Urza</name>
            <set rarity="Uncommon" muId="11305" num="287">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3786">5ED</set>
            <set rarity="Uncommon" muId="2044">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="16">LEA</set>
            <set rarity="Uncommon" muId="311">LEB</set>
            <set rarity="Common" muId="202530" num="203">ME4</set>
            <set rarity="Uncommon" muId="1110">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Uncommon" muId="613">2ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Look at target player's hand.</text>
        </card>
        <card>
            <name>Zelyon Sword</name>
            <set rarity="Rare" muId="1837">FEM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may choose not to untap Zelyon Sword during your untap step.
{3}, {T}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped.</text>
        </card>
        <card>
            <name>Hoarder's Greed</name>
            <set rarity="Uncommon" muId="146160" num="117">LRW</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Mogg Bombers</name>
            <set rarity="Common" muId="4980">STH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player.</text>
        </card>
        <card>
            <name>Silverclaw Griffin</name>
            <set rarity="Common" muId="262876" num="21">DKA</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Griffin</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike</text>
        </card>
        <card>
            <name>Hearthcage Giant</name>
            <set rarity="Uncommon" muId="139691" num="174">LRW</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens.
Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.</text>
        </card>
        <card>
            <name>Knight of Meadowgrain</name>
            <set rarity="Uncommon" muId="243422" num="5">DDG</set>
            <set rarity="Uncommon" muId="139715" num="28">LRW</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Might Sliver</name>
            <set rarity="Uncommon" muId="207910" num="23">H09</set>
            <set rarity="Uncommon" muId="111042" num="205">TSP</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures get +2/+2.</text>
        </card>
        <card>
            <name>Gift of the Woods</name>
            <set rarity="Common" muId="3139">ALL</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.</text>
        </card>
        <card>
            <name>Ghor-Clan Savage</name>
            <set rarity="Common" muId="373373" num="53">DDL</set>
            <set rarity="Common" muId="96849" num="86">GPT</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Centaur Berserker</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Master of Diversion</name>
            <set rarity="Common" muId="370708" num="24">M14</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Master of Diversion attacks, tap target creature defending player controls.</text>
        </card>
        <card>
            <name>Antler Skulkin</name>
            <set rarity="Common" muId="158293" num="167">EVE</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Insidious Will</name>
            <set rarity="Rare" muId="417625" num="52">KLD</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Counter target spell.
• You may choose new targets for target spell.
• Copy target instant or sorcery spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Daru Warchief</name>
            <set rarity="Uncommon" muId="43625" num="6">SCG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Soldier spells you cast cost {1} less to cast.
Soldier creatures you control get +1/+2.</text>
        </card>
        <card>
            <name>Nameless Inversion</name>
            <set rarity="Common" muId="143388" num="128">LRW</set>
            <set rarity="Special" muId="0" num="34">pMPR</set>
            <set rarity="Common" muId="397861" num="87">MM2</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Tribal Instant — Shapeshifter</type>
            <tablerow>3</tablerow>
            <text>Changeling (This card is every creature type.)
Target creature gets +3/-3 and loses all creature types until end of turn.</text>
        </card>
        <card>
            <name>Containment Priest</name>
            <set rarity="Rare" muId="389470" num="5">C14</set>
            <set rarity="Special" muId="429862" num="3">MPS_AKH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.</text>
        </card>
        <card>
            <name>Death Ward</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4122">5ED</set>
            <set rarity="Common" muId="2336">4ED</set>
            <set rarity="Common" muId="2679">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="248">LEA</set>
            <set rarity="Common" muId="544">LEB</set>
            <set rarity="Common" muId="159754" num="8">MED</set>
            <set rarity="Common" muId="1342">3ED</set>
            <set rarity="Common" muId="846">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Regenerate target creature.</text>
        </card>
        <card>
            <name>Surrakar Spellblade</name>
            <set rarity="Rare" muId="397735" num="60">MM2</set>
            <set rarity="Rare" muId="198310" num="90">ROE</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Surrakar</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.</text>
        </card>
        <card>
            <name>Armed // Dangerous</name>
            <set rarity="" muId="368989" num="122a">DGM</set>
            <color>R</color>
            <color>G</color>
            <manacost>1R // 3G</manacost>
            <cmc>2 // 4</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

---

All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Westvale Abbey</name>
            <set rarity="Rare" muId="410049" num="281a">SOI</set>
            <related attach="attach">Ormendahl, Profane Prince</related>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it.</text>
        </card>
        <card>
            <name>Hooting Mandrills</name>
            <set rarity="Common" muId="386558" num="137">KTK</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Ape</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Trample</text>
        </card>
        <card>
            <name>Vertigo Spawn</name>
            <set rarity="Uncommon" muId="416882" num="125">CN2</set>
            <set rarity="Uncommon" muId="96860" num="42">GPT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Xenograft</name>
            <set rarity="Rare" muId="227544" num="51">NPH</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Xenograft enters the battlefield, choose a creature type.
Each creature you control is the chosen type in addition to its other types.</text>
        </card>
        <card>
            <name>Dimir Doppelganger</name>
            <set rarity="Rare" muId="382251" num="186">CNS</set>
            <set rarity="Rare" muId="83850" num="202">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability.</text>
        </card>
        <card>
            <name>Wanderwine Hub</name>
            <set rarity="Rare" muId="153456" num="280">LRW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Totem Speaker</name>
            <set rarity="Uncommon" muId="45124" num="141">LGN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Druid</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Beast enters the battlefield, you may gain 3 life.</text>
        </card>
        <card>
            <name>Twilight Shepherd</name>
            <set rarity="Rare" muId="389731" num="94">C14</set>
            <set rarity="Rare" muId="394062" num="11">DD3_DVD</set>
            <set rarity="Rare" muId="197034" num="11">DDC</set>
            <set rarity="Rare" muId="152060" num="25">SHM</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Ostracize</name>
            <set rarity="Common" muId="12980" num="153">7ED</set>
            <set rarity="Common" muId="8786" num="57">ULG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Cyclops of Eternal Fury</name>
            <set rarity="Uncommon" muId="380391" num="92">JOU</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Enchantment Creature — Cyclops</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have haste.</text>
        </card>
        <card>
            <name>Devastation</name>
            <set rarity="Rare" muId="228265" num="112">ME4</set>
            <set rarity="Rare" muId="4334">POR</set>
            <set rarity="Rare" muId="20191" num="94">S99</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures and lands.</text>
        </card>
        <card>
            <name>Viridian Shaman</name>
            <set rarity="Uncommon" muId="405437" num="209">C15</set>
            <set rarity="Uncommon" muId="46119" num="139">MRD</set>
            <set rarity="Uncommon" muId="83073" num="280">9ED</set>
            <set rarity="Uncommon" muId="129792" num="308">10E</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Viridian Shaman enters the battlefield, destroy target artifact.</text>
        </card>
        <card>
            <name>Desolation Giant</name>
            <set rarity="Rare" muId="29414" num="59">APC</set>
            <set rarity="Rare" muId="405197" num="148">C15</set>
            <set rarity="Special" muId="108917" num="57">TSB</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.)
When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.</text>
        </card>
        <card>
            <name>Domestication</name>
            <set rarity="Rare" muId="370783" num="53">M14</set>
            <set rarity="Uncommon" muId="193600" num="61">ROE</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.</text>
        </card>
        <card>
            <name>Extricator of Flesh</name>
            <set rarity="Uncommon" muId="414314" num="23b">EMN</set>
            <related attach="attach">Extricator of Sin</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Horror</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Eldrazi you control have vigilance.
{2}, {T}, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.</text>
        </card>
        <card>
            <name>Aether Hub</name>
            <set rarity="Uncommon" muId="417815" num="242">KLD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>When Aether Hub enters the battlefield, you get {E} (an energy counter).
{T}: Add {C} to your mana pool.
{T}, Pay {E}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Return to Battle</name>
            <set rarity="Common" muId="10588" num="81">PTK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Dictate of the Twin Gods</name>
            <set rarity="Rare" muId="380403" num="93">JOU</set>
            <set rarity="Special" muId="0" num="26">pLPA</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Flash
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.</text>
        </card>
        <card>
            <name>Selesnya Sagittars</name>
            <set rarity="Uncommon" muId="83880" num="229">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Archer</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Selesnya Sagittars can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Fledgling Dragon</name>
            <set rarity="Rare" muId="34930" num="90">JUD</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has &quot;{R}: Fledgling Dragon gets +1/+0 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Hedron-Field Purists</name>
            <set rarity="Rare" muId="193421" num="25">ROE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/4
If a source would deal damage to you or a creature you control, prevent 1 of that damage.
LEVEL 5+
2/5
If a source would deal damage to you or a creature you control, prevent 2 of that damage.</text>
        </card>
        <card>
            <name>Sandstone Oracle</name>
            <set rarity="Uncommon" muId="405364" num="52">C15</set>
            <set rarity="Uncommon" muId="438793" num="227">IMA</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Sphinx</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.</text>
        </card>
        <card>
            <name>Energy Arc</name>
            <set rarity="Uncommon" muId="3221">ALL</set>
            <set rarity="Uncommon" muId="159830" num="144">MED</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.</text>
        </card>
        <card>
            <name>Crag Puca</name>
            <set rarity="Uncommon" muId="157285" num="101">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>U/RU/RU/R</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{U/R}: Switch Crag Puca's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Pride Guardian</name>
            <set rarity="Common" muId="220073" num="31">M12</set>
            <set rarity="Common" muId="382334" num="77">CNS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat Monk</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
Whenever Pride Guardian blocks, you gain 3 life.</text>
        </card>
        <card>
            <name>Guardian of Cloverdell</name>
            <set rarity="Uncommon" muId="139665" num="216">LRW</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Guardian of Cloverdell enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.
{G}, Sacrifice a Kithkin: You gain 1 life.</text>
        </card>
        <card>
            <name>Glissa's Scorn</name>
            <set rarity="Common" muId="194171" num="110">NPH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact. Its controller loses 1 life.</text>
        </card>
        <card>
            <name>Circu, Dimir Lobotomist</name>
            <set rarity="Rare" muId="89111" num="196">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a blue spell, exile the top card of target library.
Whenever you cast a black spell, exile the top card of target library.
Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.</text>
        </card>
        <card>
            <name>Clockwork Steed</name>
            <set rarity="Uncommon" muId="3769">5ED</set>
            <set rarity="Common" muId="2902">HML</set>
            <set rarity="Uncommon" muId="184590" num="205">ME2</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Horse</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Voidmage Prodigy</name>
            <set rarity="Special" muId="0" num="2">pMPR</set>
            <set rarity="Rare" muId="40101" num="120">ONS</set>
            <set rarity="Special" muId="108811" num="34">TSB</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{U}{U}, Sacrifice a Wizard: Counter target spell.
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Cowardice</name>
            <set rarity="Rare" muId="45280" num="71">8ED</set>
            <set rarity="Rare" muId="19683" num="70">MMQ</set>
            <set rarity="Rare" muId="83039" num="70">9ED</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)</text>
        </card>
        <card>
            <name>Avenging Druid</name>
            <set rarity="Common" muId="6137" num="105">EXO</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.</text>
        </card>
        <card>
            <name>Shinewend</name>
            <set rarity="Common" muId="152659" num="23">MOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flying
Shinewend enters the battlefield with a +1/+1 counter on it.
{1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Dauthi Slayer</name>
            <set rarity="Special" muId="0" num="43">pARL</set>
            <set rarity="Common" muId="4654">TMP</set>
            <set rarity="Uncommon" muId="397417" num="97">TPR</set>
            <set rarity="Special" muId="107288" num="41">TSB</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Dauthi Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer attacks each combat if able.</text>
        </card>
        <card>
            <name>Soulfire Grand Master</name>
            <set rarity="Mythic Rare" muId="391927" num="27">FRF</set>
            <set rarity="Special" muId="0" num="150">pPRE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
Instant and sorcery spells you control have lifelink.
{2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.</text>
        </card>
        <card>
            <name>Ephara's Enlightenment</name>
            <set rarity="Uncommon" muId="378518" num="146">BNG</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature.
Enchanted creature has flying.
Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.</text>
        </card>
        <card>
            <name>Fork in the Road</name>
            <set rarity="Common" muId="409964" num="205">SOI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.</text>
        </card>
        <card>
            <name>Maralen of the Mornsong Avatar</name>
            <set rarity="Special" muId="182262" num="78">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of the game, you may pay any amount of life.
You can't draw cards.
At the beginning of your draw step, look at the top X cards of your library, where X is the amount of life paid with Maralen of the Mornsong Avatar. Put one of them into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Keeper of Tresserhorn</name>
            <set rarity="Rare" muId="3079">ALL</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.</text>
        </card>
        <card>
            <name>Priests of Norn</name>
            <set rarity="Common" muId="213814" num="16">MBS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Cleric</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Diabolic Tutor</name>
            <set rarity="Uncommon" muId="430273" num="54">CMA</set>
            <set rarity="Uncommon" muId="416889" num="132">CN2</set>
            <set rarity="Uncommon" muId="45319" num="128">8ED</set>
            <set rarity="Uncommon" muId="417648" num="75">KLD</set>
            <set rarity="Uncommon" muId="190533" num="91">M10</set>
            <set rarity="Uncommon" muId="205222" num="93">M11</set>
            <set rarity="Uncommon" muId="221519" num="92">M12</set>
            <set rarity="Uncommon" muId="370732" num="95">M14</set>
            <set rarity="Uncommon" muId="247321" num="77">CMD</set>
            <set rarity="Uncommon" muId="83056" num="125">9ED</set>
            <set rarity="Uncommon" muId="29954" num="129">ODY</set>
            <set rarity="Uncommon" muId="129525" num="135">10E</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card and put that card into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Galvanoth</name>
            <set rarity="Rare" muId="338469" num="10">DDJ</set>
            <set rarity="Rare" muId="214053" num="62">MBS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost.</text>
        </card>
        <card>
            <name>Devastation Tide</name>
            <set rarity="Rare" muId="275720" num="48">AVR</set>
            <set rarity="Rare" muId="420704" num="87">C16</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all nonland permanents to their owners' hands.
Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</text>
        </card>
        <card>
            <name>Voracious Dragon</name>
            <set rarity="Rare" muId="186329" num="75">CON</set>
            <set rarity="Rare" muId="243474" num="56">DDG</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.</text>
        </card>
        <card>
            <name>Cloud Dragon</name>
            <set rarity="Rare" muId="233300" num="41">ME4</set>
            <set rarity="Rare" muId="4252">POR</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Illusion Dragon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cloud Dragon can block only creatures with flying.</text>
        </card>
        <card>
            <name>Jhessian Balmgiver</name>
            <set rarity="Uncommon" muId="174791" num="112">CON</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{T}: Target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Diplomacy of the Wastes</name>
            <set rarity="Uncommon" muId="391819" num="67">FRF</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.</text>
        </card>
        <card>
            <name>Release to the Wind</name>
            <set rarity="Rare" muId="439703" num="46">RIX</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.</text>
        </card>
        <card>
            <name>Sudden Demise</name>
            <set rarity="Rare" muId="430598" num="59">E01</set>
            <set rarity="Rare" muId="376528" num="124">C13</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a color. Sudden Demise deals X damage to each creature of the chosen color.</text>
        </card>
        <card>
            <name>Dimensional Infiltrator</name>
            <set rarity="Rare" muId="407554" num="44">OGW</set>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flash
Flying
{1}{C}: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Blighted Woodland</name>
            <set rarity="Uncommon" muId="401824" num="233">BFZ</set>
            <set rarity="Uncommon" muId="433167" num="235">C17</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Minotaur Illusionist</name>
            <set rarity="Uncommon" muId="28008" num="111">APC</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Creature — Minotaur Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)
{R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature.</text>
        </card>
        <card>
            <name>Envelop</name>
            <set rarity="Common" muId="36414" num="39">JUD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target sorcery spell.</text>
        </card>
        <card>
            <name>Tainted Wood</name>
            <set rarity="Uncommon" muId="405411" num="312">C15</set>
            <set rarity="Uncommon" muId="430495" num="276">CMA</set>
            <set rarity="Uncommon" muId="380213" num="78">DDM</set>
            <set rarity="Uncommon" muId="31760" num="143">TOR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp.</text>
        </card>
        <card>
            <name>Necromancer's Stockpile</name>
            <set rarity="Rare" muId="383323" num="108">M15</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Weathered Wayfarer</name>
            <set rarity="Rare" muId="83311" num="54">9ED</set>
            <set rarity="Rare" muId="39515" num="59">ONS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Nomad Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.</text>
        </card>
        <card>
            <name>Kangee, Aerie Keeper</name>
            <set rarity="Rare" muId="23186" num="253">INV</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Bird Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.)
Flying
When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.</text>
        </card>
        <card>
            <name>Sigiled Starfish</name>
            <set rarity="Common" muId="380498" num="52">JOU</set>
            <set rarity="Uncommon" muId="398592" num="73">ORI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Starfish</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Acolyte's Reward</name>
            <set rarity="Uncommon" muId="378373" num="1">BNG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)</text>
        </card>
        <card>
            <name>Olivia, Mobilized for War</name>
            <set rarity="Mythic Rare" muId="410013" num="248">SOI</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Vampire Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.</text>
        </card>
        <card>
            <name>Crafty Cutpurse</name>
            <set rarity="Rare" muId="439690" num="33">RIX</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead.</text>
        </card>
        <card>
            <name>Jace, Unraveler of Secrets</name>
            <set rarity="Mythic Rare" muId="409812" num="69">SOI</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Jace</type>
            <tablerow>1</tablerow>
            <text>+1: Scry 1, then draw a card.
−2: Return target creature to its owner's hand.
−8: You get an emblem with &quot;Whenever an opponent casts his or her first spell each turn, counter that spell.&quot;</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Sporecap Spider</name>
            <set rarity="Common" muId="382373" num="179">CNS</set>
            <set rarity="Common" muId="193537" num="209">ROE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Resounding Roar</name>
            <set rarity="Common" muId="174901" num="144">ALA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 until end of turn.
Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.</text>
        </card>
        <card>
            <name>Self-Inflicted Wound</name>
            <set rarity="Uncommon" muId="394686" num="117">DTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent sacrifices a green or white creature. If that player does, he or she loses 2 life.</text>
        </card>
        <card>
            <name>Pyre Charger</name>
            <set rarity="Uncommon" muId="393864" num="38">DD3_JVC</set>
            <set rarity="Uncommon" muId="189221" num="38">DD2</set>
            <set rarity="Uncommon" muId="159399" num="103">SHM</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
{R}: Pyre Charger gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Pure Intentions</name>
            <set rarity="Rare" muId="88785" num="25">SOK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.
When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Archangel Avacyn</name>
            <set rarity="Mythic Rare" muId="439314" num="1a">V17</set>
            <set rarity="Mythic Rare" muId="409741" num="5a">SOI</set>
            <color>W</color>
            <related attach="attach">Avacyn, the Purifier</related>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying, vigilance
When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.</text>
        </card>
        <card>
            <name>Kytheon's Tactics</name>
            <set rarity="Common" muId="398470" num="25">ORI</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+1 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)</text>
        </card>
        <card>
            <name>Walking Corpse</name>
            <set rarity="Common" muId="243210" num="126">ISD</set>
            <set rarity="Common" muId="260987" num="116">M13</set>
            <set rarity="Common" muId="383174" num="278">M15</set>
            <set rarity="Common" muId="413376" num="10">W16</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Nacatl War-Pride</name>
            <set rarity="Uncommon" muId="130588" num="147">FUT</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Nacatl War-Pride must be blocked by exactly one creature if able.
Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Mana Vortex</name>
            <set rarity="Rare" muId="201260" num="44">ME3</set>
            <set rarity="Rare" muId="1757">DRK</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When you cast Mana Vortex, counter it unless you sacrifice a land.
At the beginning of each player's upkeep, that player sacrifices a land.
When there are no lands on the battlefield, sacrifice Mana Vortex.</text>
        </card>
        <card>
            <name>Night Market Aeronaut</name>
            <set rarity="Common" muId="423734" num="67">AER</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Aetherborn Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Revolt — Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.</text>
        </card>
        <card>
            <name>Pieces of the Puzzle</name>
            <set rarity="Common" muId="409821" num="78">SOI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Thermokarst</name>
            <set rarity="Uncommon" muId="2592">ICE</set>
            <set rarity="Common" muId="184676" num="183">ME2</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. If that land was a snow land, you gain 1 life.</text>
        </card>
        <card>
            <name>Phyrexian Boon</name>
            <set rarity="Common" muId="3088">ALL</set>
            <set rarity="Common" muId="159741" num="81">MED</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.</text>
        </card>
        <card>
            <name>Vertigo</name>
            <set rarity="Uncommon" muId="16447" num="212">6ED</set>
            <set rarity="Uncommon" muId="2658">ICE</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.</text>
        </card>
        <card>
            <name>Nimbus of the Isles</name>
            <set rarity="Common" muId="383327" num="72">M15</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Metamorphic Wurm</name>
            <set rarity="Uncommon" muId="29774" num="250">ODY</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elephant Wurm</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Threshold — Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Sakashima the Impostor Avatar</name>
            <set rarity="Special" muId="182289" num="49">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{2}: Choose a creature you control. It becomes a copy of target creature except for its name.</text>
        </card>
        <card>
            <name>Flying Men</name>
            <set rarity="Common" muId="932">ARN</set>
            <set rarity="Special" muId="107291" num="20">TSB</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Excavation</name>
            <set rarity="Uncommon" muId="24586" num="33">PCY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice a land: Draw a card. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Scourge of the Nobilis</name>
            <set rarity="Common" muId="152015" num="146">EVE</set>
            <color>W</color>
            <color>R</color>
            <manacost>2R/W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has &quot;{R/W}: This creature gets +1/+0 until end of turn.&quot;
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Wall of Razors</name>
            <set rarity="Uncommon" muId="5268">STH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
First strike</text>
        </card>
        <card>
            <name>More or Less</name>
            <set rarity="Uncommon" muId="439429" num="40">UST</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.</text>
        </card>
        <card>
            <name>Wayfaring Temple</name>
            <set rarity="Uncommon" muId="426027" num="202">MM3</set>
            <set rarity="Rare" muId="253539" num="209">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Eureka</name>
            <set rarity="Rare" muId="1525">LEG</set>
            <set rarity="Rare" muId="159300" num="117">MED</set>
            <set rarity="Mythic Rare" muId="382927" num="208">VMA</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.</text>
        </card>
        <card>
            <name>Mons's Goblin Waiters</name>
            <set rarity="Common" muId="73957" num="82">UNH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Waiter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature or land: Add {hr} to your mana pool.</text>
        </card>
        <card>
            <name>Urgent Exorcism</name>
            <set rarity="Common" muId="227066" num="40">ISD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target Spirit or enchantment.</text>
        </card>
        <card>
            <name>Blitz Hellion</name>
            <set rarity="Rare" muId="179406" num="49">ARB</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Hellion</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste
At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library.</text>
        </card>
        <card>
            <name>Avarice Totem</name>
            <set rarity="Uncommon" muId="39667" num="104">5DN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}: Exchange control of Avarice Totem and target nonland permanent.</text>
        </card>
        <card>
            <name>Copper Tablet</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="9">LEA</set>
            <set rarity="Uncommon" muId="304">LEB</set>
            <set rarity="Uncommon" muId="159257" num="154">MED</set>
            <set rarity="Uncommon" muId="606">2ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Creeping Dread</name>
            <set rarity="Uncommon" muId="409851" num="104">SOI</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)</text>
        </card>
        <card>
            <name>Complete Disregard</name>
            <set rarity="Common" muId="401846" num="90">BFZ</set>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Exile target creature with power 3 or less.</text>
        </card>
        <card>
            <name>Purge the Profane</name>
            <set rarity="Common" muId="366393" num="190">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent discards two cards and you gain 2 life.</text>
        </card>
        <card>
            <name>Bontu's Monument</name>
            <set rarity="Uncommon" muId="426927" num="225">AKH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Black creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Sunpetal Grove</name>
            <set rarity="Rare" muId="420946" num="329">C16</set>
            <set rarity="Rare" muId="435418" num="257">XLN</set>
            <set rarity="Rare" muId="191100" num="228">M10</set>
            <set rarity="Rare" muId="205124" num="228">M11</set>
            <set rarity="Rare" muId="221923" num="229">M12</set>
            <set rarity="Rare" muId="249736" num="229">M13</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W} to your mana pool.</text>
        </card>
        <card>
            <name>Lithophage</name>
            <set rarity="Rare" muId="270850" num="57">DDI</set>
            <set rarity="Rare" muId="19731" num="202">MMQ</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.</text>
        </card>
        <card>
            <name>Amass the Components</name>
            <set rarity="Common" muId="270988" num="43">AVR</set>
            <set rarity="Common" muId="438607" num="41">IMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards, then put a card from your hand on the bottom of your library.</text>
        </card>
        <card>
            <name>Combat Medic</name>
            <set rarity="Special" muId="0" num="74">ATH</set>
            <set rarity="Common" muId="1973">FEM</set>
            <set rarity="Common" muId="184686" num="9">ME2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric Soldier</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Nightmare</name>
            <set rarity="Rare" muId="15394" num="146">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="45331" num="150">8ED</set>
            <set rarity="Rare" muId="3867">5ED</set>
            <set rarity="Rare" muId="2117">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="74">LEA</set>
            <set rarity="Rare" muId="369">LEB</set>
            <set rarity="Rare" muId="191319" num="107">M10</set>
            <set rarity="Rare" muId="370689" num="108">M14</set>
            <set rarity="Rare" muId="383168" num="276">M15</set>
            <set rarity="Rare" muId="401461" num="282">ORI</set>
            <set rarity="Rare" muId="83186" num="150">9ED</set>
            <set rarity="Rare" muId="1170">3ED</set>
            <set rarity="Rare" muId="15826" num="150">7ED</set>
            <set rarity="Rare" muId="129659" num="164">10E</set>
            <set rarity="Rare" muId="671">2ED</set>
            <set rarity="Rare" muId="413374" num="8">W16</set>
            <set rarity="Rare" muId="429906" num="17">W17</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Nightmare Horse</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.</text>
        </card>
        <card>
            <name>Spike Rogue</name>
            <set rarity="Uncommon" muId="6143" num="127">EXO</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Spike</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spike Rogue enters the battlefield with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.</text>
        </card>
        <card>
            <name>Loam Larva</name>
            <set rarity="Common" muId="407645" num="135">OGW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.</text>
        </card>
        <card>
            <name>Lord of Lineage</name>
            <set rarity="Mythic Rare" muId="439321" num="4b">V17</set>
            <set rarity="Rare" muId="227072" num="90b">ISD</set>
            <color>B</color>
            <related attach="attach">Bloodline Keeper</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other Vampire creatures you control get +2/+2.
{T}: Create a 2/2 black Vampire creature token with flying.</text>
        </card>
        <card>
            <name>Crash</name>
            <set rarity="Common" muId="19616" num="186">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may sacrifice a Mountain rather than pay Crash's mana cost.
Destroy target artifact.</text>
        </card>
        <card>
            <name>Dimensional Breach</name>
            <set rarity="Rare" muId="43573" num="9">SCG</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield.</text>
        </card>
        <card>
            <name>Enduring Renewal</name>
            <set rarity="Rare" muId="2683">ICE</set>
            <set rarity="Special" muId="108842" num="7">TSB</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Play with your hand revealed.
If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.
Whenever a creature is put into your graveyard from the battlefield, return it to your hand.</text>
        </card>
        <card>
            <name>Nyxborn Shieldmate</name>
            <set rarity="Common" muId="378393" num="21">BNG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+2.</text>
        </card>
        <card>
            <name>Dismember</name>
            <set rarity="Special" muId="0" num="143">pFNM</set>
            <set rarity="Uncommon" muId="382182" num="25">MD1</set>
            <set rarity="Uncommon" muId="397830" num="79">MM2</set>
            <set rarity="Uncommon" muId="230082" num="57">NPH</set>
            <color>B</color>
            <manacost>1B/PB/P</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({B/P} can be paid with either {B} or 2 life.)
Target creature gets -5/-5 until end of turn.</text>
        </card>
        <card>
            <name>Show of Valor</name>
            <set rarity="Common" muId="265727" num="34">M13</set>
            <set rarity="Common" muId="370779" num="33">M14</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+4 until end of turn.</text>
        </card>
        <card>
            <name>Nivix Cyclops</name>
            <set rarity="Common" muId="369093" num="87">DGM</set>
            <set rarity="Common" muId="426596" num="24">DDS</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Cyclops</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.</text>
        </card>
        <card>
            <name>Hidden Gibbons</name>
            <set rarity="Rare" muId="12441" num="104">ULG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.</text>
        </card>
        <card>
            <name>Leering Gargoyle</name>
            <set rarity="Rare" muId="3542">MIR</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Gargoyle</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.</text>
        </card>
        <card>
            <name>Loyal Sentry</name>
            <set rarity="Rare" muId="222706" num="5">DDF</set>
            <set rarity="Rare" muId="20390" num="20">S99</set>
            <set rarity="Rare" muId="129798" num="27">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.</text>
        </card>
        <card>
            <name>Wei Assassins</name>
            <set rarity="Uncommon" muId="10583" num="86">PTK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier Assassin</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it.</text>
        </card>
        <card>
            <name>Rile</name>
            <set rarity="Common" muId="435312" num="158">XLN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Cruel Bargain</name>
            <set rarity="Rare" muId="4214">POR</set>
            <set rarity="Rare" muId="382901" num="111">VMA</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw four cards. You lose half your life, rounded up.</text>
        </card>
        <card>
            <name>Wetland Sambar</name>
            <set rarity="Common" muId="386721" num="62">KTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Elk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Wing Snare</name>
            <set rarity="Uncommon" muId="45436" num="288">8ED</set>
            <set rarity="Uncommon" muId="13195" num="283">7ED</set>
            <set rarity="Uncommon" muId="5675" num="117">ULG</set>
            <set rarity="Uncommon" muId="429919" num="30">W17</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with flying.</text>
        </card>
        <card>
            <name>Thunder Brute</name>
            <set rarity="Uncommon" muId="378485" num="113">BNG</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Cyclops</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn.</text>
        </card>
        <card>
            <name>Demonic Collusion</name>
            <set rarity="Rare" muId="118872" num="103">TSP</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Search your library for a card and put that card into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Abzan Banner</name>
            <set rarity="Common" muId="386465" num="215">KTK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W}, {B}, or {G} to your mana pool.
{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.</text>
        </card>
        <card>
            <name>Nephalia Moondrakes</name>
            <set rarity="Rare" muId="409818" num="75">SOI</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Drake</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn.
{4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.</text>
        </card>
        <card>
            <name>Aegis of the Gods</name>
            <set rarity="Rare" muId="380364" num="1">JOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>You have hexproof. (You can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Jhessian Lookout</name>
            <set rarity="Common" muId="176428" num="46">ALA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Crawling Filth</name>
            <set rarity="Common" muId="74032" num="64">BOK</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Flood</name>
            <set rarity="Common" muId="21139">BRB</set>
            <set rarity="Common" muId="3908">5ED</set>
            <set rarity="Common" muId="2156">4ED</set>
            <set rarity="Uncommon" muId="1753">DRK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{U}{U}: Tap target creature without flying.</text>
        </card>
        <card>
            <name>Azorius Cluestone</name>
            <set rarity="Common" muId="369017" num="136">DGM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} or {U} to your mana pool.
{W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card.</text>
        </card>
        <card>
            <name>Drag Under</name>
            <set rarity="Common" muId="414351" num="57">EMN</set>
            <set rarity="Common" muId="429898" num="9">W17</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand.
Draw a card.</text>
        </card>
        <card>
            <name>Viashino Heretic</name>
            <set rarity="Uncommon" muId="12424" num="95">ULG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Viashino</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's converted mana cost.</text>
        </card>
        <card>
            <name>Grudge Keeper</name>
            <set rarity="Common" muId="382280" num="28">CNS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.</text>
        </card>
        <card>
            <name>Kaervek the Merciless</name>
            <set rarity="Rare" muId="220557" num="88">ARC</set>
            <set rarity="Rare" muId="113536" num="242">TSP</set>
            <color>B</color>
            <color>R</color>
            <manacost>5BR</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Shaman</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Morbid Hunger</name>
            <set rarity="Common" muId="29745" num="150">ODY</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Morbid Hunger deals 3 damage to target creature or player. You gain 3 life.
Flashback {7}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Forgotten Ancient</name>
            <set rarity="Rare" muId="220583" num="57">ARC</set>
            <set rarity="Rare" muId="430604" num="65">E01</set>
            <set rarity="Rare" muId="405236" num="185">C15</set>
            <set rarity="Rare" muId="420767" num="150">C16</set>
            <set rarity="Rare" muId="416939" num="182">CN2</set>
            <set rarity="Rare" muId="205273" num="73">HOP</set>
            <set rarity="Rare" muId="44219" num="120">SCG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.</text>
        </card>
        <card>
            <name>Maelstrom Djinn</name>
            <set rarity="Rare" muId="136195" num="39">FUT</set>
            <color>U</color>
            <manacost>7U</manacost>
            <cmc>8</cmc>
            <type>Creature — Djinn</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)</text>
        </card>
        <card>
            <name>Goblin Mime</name>
            <set rarity="Special" muId="0" num="64">pARL</set>
            <set rarity="Common" muId="74221" num="78">UNH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Mime</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When you speak, sacrifice Goblin Mime.</text>
        </card>
        <card>
            <name>Aethermage's Touch</name>
            <set rarity="Rare" muId="376240" num="176">C13</set>
            <set rarity="Rare" muId="430391" num="172">CMA</set>
            <set rarity="Rare" muId="111192" num="101">DIS</set>
            <set rarity="Rare" muId="425973" num="148">MM3</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains &quot;At the beginning of your end step, return this creature to its owner's hand.&quot; Then put the rest of the cards revealed this way on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Caribou Range</name>
            <set rarity="Rare" muId="4111">5ED</set>
            <set rarity="Rare" muId="2671">ICE</set>
            <set rarity="Rare" muId="184607" num="8">ME2</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land you control
Enchanted land has &quot;{W}{W}, {T}: Create a 0/1 white Caribou creature token.&quot;
Sacrifice a Caribou token: You gain 1 life.</text>
        </card>
        <card>
            <name>Delighted Killbot</name>
            <set rarity="Common" muId="439655" num="145">UST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Killbot</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Sky-Eel School</name>
            <set rarity="Common" muId="194103" num="44">SOM</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Fish</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sky-Eel School enters the battlefield, draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Faerie Noble</name>
            <set rarity="Rare" muId="2966">HML</set>
            <set rarity="Uncommon" muId="201318" num="117">ME3</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other Faerie creatures you control get +0/+1.
{T}: Other Faerie creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Scythe Specter</name>
            <set rarity="Rare" muId="236500" num="97">CMD</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Specter</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.</text>
        </card>
        <card>
            <name>Elder Pine of Jukai</name>
            <set rarity="Common" muId="74204" num="128">SOK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Devil's Play</name>
            <set rarity="Rare" muId="368518" num="72">DDK</set>
            <set rarity="Rare" muId="247419" num="140">ISD</set>
            <set rarity="Special" muId="0" num="40">pMEI</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devil's Play deals X damage to target creature or player.
Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Archivist</name>
            <set rarity="Rare" muId="45268" num="60">8ED</set>
            <set rarity="Rare" muId="82994" num="60">9ED</set>
            <set rarity="Rare" muId="13157" num="61">7ED</set>
            <set rarity="Rare" muId="12390" num="26">ULG</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card.</text>
        </card>
        <card>
            <name>Trailblazer's Boots</name>
            <set rarity="Uncommon" muId="190410" num="208">ZEN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip {2}</text>
        </card>
        <card>
            <name>Hill Giant</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="0" num="47">DPA</set>
            <set rarity="Common" muId="45348" num="194">8ED</set>
            <set rarity="Common" muId="4060">5ED</set>
            <set rarity="Common" muId="2284">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="205">LEA</set>
            <set rarity="Common" muId="500">LEB</set>
            <set rarity="Common" muId="83120" num="197">9ED</set>
            <set rarity="Common" muId="4344">POR</set>
            <set rarity="Common" muId="1299">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="25680" num="196">7ED</set>
            <set rarity="Common" muId="129591" num="212">10E</set>
            <set rarity="Common" muId="802">2ED</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Belfry Spirit</name>
            <set rarity="Uncommon" muId="96962" num="2">GPT</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.</text>
        </card>
        <card>
            <name>Gladecover Scout</name>
            <set rarity="Common" muId="220082" num="178">M12</set>
            <set rarity="Common" muId="370716" num="176">M14</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Sporogenesis</name>
            <set rarity="Rare" muId="5750" num="273">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a fungus counter on target nontoken creature.
Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature.
When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures.</text>
        </card>
        <card>
            <name>Deft Dismissal</name>
            <set rarity="Uncommon" muId="423684" num="17">AER</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.</text>
        </card>
        <card>
            <name>Honden of Infinite Rage</name>
            <set rarity="Uncommon" muId="79110" num="172">CHK</set>
            <set rarity="Uncommon" muId="413676" num="134">EMA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment — Shrine</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.</text>
        </card>
        <card>
            <name>Nighthowler</name>
            <set rarity="Rare" muId="405319" num="129">C15</set>
            <set rarity="Special" muId="0" num="31">pMGD</set>
            <set rarity="Rare" muId="373564" num="98">THS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Horror</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.</text>
        </card>
        <card>
            <name>Reckless Charge</name>
            <set rarity="Common" muId="413686" num="144">EMA</set>
            <set rarity="Common" muId="31450" num="215">ODY</set>
            <set rarity="Common" muId="205365" num="61">HOP</set>
            <set rarity="Common" muId="383062" num="181">VMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+0 and gains haste until end of turn.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Death Grasp</name>
            <set rarity="Rare" muId="29415" num="95">APC</set>
            <set rarity="Rare" muId="376299" num="183">C13</set>
            <set rarity="Rare" muId="405195" num="215">C15</set>
            <set rarity="Rare" muId="368495" num="32">DDK</set>
            <set rarity="Uncommon" muId="382908" num="249">VMA</set>
            <color>W</color>
            <color>B</color>
            <manacost>XWB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Death Grasp deals X damage to target creature or player. You gain X life.</text>
        </card>
        <card>
            <name>Marble Diamond</name>
            <set rarity="Uncommon" muId="15441" num="297">6ED</set>
            <set rarity="Uncommon" muId="389588" num="248">C14</set>
            <set rarity="Uncommon" muId="394036" num="24">DD3_DVD</set>
            <set rarity="Uncommon" muId="197005" num="24">DDC</set>
            <set rarity="Uncommon" muId="3258">MIR</set>
            <set rarity="Uncommon" muId="15850" num="306">7ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Marble Diamond enters the battlefield tapped.
{T}: Add {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Yavimaya Kavu</name>
            <set rarity="Uncommon" muId="23174" num="291">INV</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.
Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.</text>
        </card>
        <card>
            <name>Kashi-Tribe Reaver</name>
            <set rarity="Uncommon" muId="76634" num="220">CHK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
{1}{G}: Regenerate Kashi-Tribe Reaver.</text>
        </card>
        <card>
            <name>Overseer of the Damned</name>
            <set rarity="Rare" muId="430575" num="36">E01</set>
            <set rarity="Rare" muId="389622" num="28">C14</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Overseer of the Damned enters the battlefield, you may destroy target creature.
Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Guardian Automaton</name>
            <set rarity="Common" muId="398509" num="227">ORI</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Guardian Automaton dies, you gain 3 life.</text>
        </card>
        <card>
            <name>Tornado</name>
            <set rarity="Rare" muId="3151">ALL</set>
            <set rarity="Rare" muId="159833" num="136">MED</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Tracker's Instincts</name>
            <set rarity="Uncommon" muId="247116" num="128">DKA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Isolation Cell</name>
            <set rarity="Uncommon" muId="218057" num="141">NPH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a creature spell, that player loses 2 life unless he or she pays {2}.</text>
        </card>
        <card>
            <name>Balancing Act</name>
            <set rarity="Rare" muId="31819" num="10">ODY</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.</text>
        </card>
        <card>
            <name>Curious Obsession</name>
            <set rarity="Uncommon" muId="439692" num="35">RIX</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has &quot;Whenever this creature deals combat damage to a player, you may draw a card.&quot;
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.</text>
        </card>
        <card>
            <name>Withstand</name>
            <set rarity="Common" muId="97203" num="21">GPT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 3 damage that would be dealt to target creature or player this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Kuldotha Ringleader</name>
            <set rarity="Common" muId="213787" num="70">MBS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Berserker</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Kuldotha Ringleader attacks each combat if able.</text>
        </card>
        <card>
            <name>Akoum Battlesinger</name>
            <set rarity="Common" muId="198360" num="71">WWK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Berserker Ally</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Archetype of Courage</name>
            <set rarity="Uncommon" muId="378376" num="4">BNG</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have first strike.
Creatures your opponents control lose first strike and can't have or gain first strike.</text>
        </card>
        <card>
            <name>Colfenor's Urn</name>
            <set rarity="Rare" muId="140209" num="254">LRW</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.
At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.</text>
        </card>
        <card>
            <name>Pia and Kiran Nalaar</name>
            <set rarity="Rare" muId="398453" num="157">ORI</set>
            <set rarity="Special" muId="0" num="128">pMEI</set>
            <set rarity="Special" muId="0" num="228">pPRE</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
{2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Magnetic Mountain</name>
            <set rarity="Uncommon" muId="963">ARN</set>
            <set rarity="Rare" muId="2292">4ED</set>
            <set rarity="Rare" muId="1304">3ED</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures.</text>
        </card>
        <card>
            <name>Goblin Raider</name>
            <set rarity="Common" muId="45343" num="191">8ED</set>
            <set rarity="Common" muId="94910" num="S8">9ED</set>
            <set rarity="Common" muId="6583">PO2</set>
            <set rarity="Common" muId="13122" num="192">7ED</set>
            <set rarity="Common" muId="5701" num="194">USG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Goblin Raider can't block.</text>
        </card>
        <card>
            <name>Brutal Suppression</name>
            <set rarity="Uncommon" muId="24635" num="85">PCY</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Activated abilities of nontoken Rebels cost an additional &quot;Sacrifice a land&quot; to activate.</text>
        </card>
        <card>
            <name>Terminal Moraine</name>
            <set rarity="Uncommon" muId="25980" num="142">PLS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Lu Bu, Master-at-Arms</name>
            <set rarity="Rare" muId="201285" num="108">ME3</set>
            <set rarity="Rare" muId="10536" num="115">PTK</set>
            <set rarity="Special" muId="0" num="8">pPRE</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Soldier Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Ancestral Vengeance</name>
            <set rarity="Common" muId="391790" num="61">FRF</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted creature gets -1/-1.</text>
        </card>
        <card>
            <name>Springjack Shepherd</name>
            <set rarity="Uncommon" muId="153032" num="15">EVE</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Kithkin Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.</text>
        </card>
        <card>
            <name>Johan</name>
            <set rarity="Rare" muId="2872">CHR</set>
            <set rarity="Rare" muId="1662">LEG</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>3RGW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of combat on your turn, you may have Johan gain &quot;Johan can't attack&quot; until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.</text>
        </card>
        <card>
            <name>Portent</name>
            <set rarity="Special" muId="0" num="90">CST</set>
            <set rarity="Common" muId="3931">5ED</set>
            <set rarity="Common" muId="2526">ICE</set>
            <set rarity="Common" muId="184661" num="60">ME2</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Dusk // Dawn</name>
            <set rarity="" muId="426912" num="210a">AKH</set>
            <color>W</color>
            <manacost>2WW // 3WW</manacost>
            <cmc>4 // 5</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures with power 3 or greater.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Heart of Ramos</name>
            <set rarity="Rare" muId="19766" num="296">MMQ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} to your mana pool.
Sacrifice Heart of Ramos: Add {R} to your mana pool.</text>
        </card>
        <card>
            <name>Telekinesis</name>
            <set rarity="Rare" muId="1505">LEG</set>
            <set rarity="Common" muId="159774" num="52">MED</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.</text>
        </card>
        <card>
            <name>Razortip Whip</name>
            <set rarity="Common" muId="366405" num="235">GTC</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Razortip Whip deals 1 damage to target opponent.</text>
        </card>
        <card>
            <name>Dread Slag</name>
            <set rarity="Rare" muId="107322" num="109">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Trample
Dread Slag gets -4/-4 for each card in your hand.</text>
        </card>
        <card>
            <name>Pearl Lake Ancient</name>
            <set rarity="Mythic Rare" muId="386621" num="49">KTK</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Leviathan</type>
            <pt>6/7</pt>
            <tablerow>2</tablerow>
            <text>Flash
Pearl Lake Ancient can't be countered.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.</text>
        </card>
        <card>
            <name>Awakening</name>
            <set rarity="Rare" muId="5110">STH</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each upkeep, untap all creatures and lands.</text>
        </card>
        <card>
            <name>Stoic Builder</name>
            <set rarity="Common" muId="409995" num="231">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Defy Death</name>
            <set rarity="Uncommon" muId="239977" num="16">AVR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Advanced Stitchwing</name>
            <set rarity="Uncommon" muId="414341" num="49">EMN</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.</text>
        </card>
        <card>
            <name>Witchbane Orb</name>
            <set rarity="Rare" muId="233240" num="236">ISD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Witchbane Orb enters the battlefield, destroy all Curses attached to you.
You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)</text>
        </card>
        <card>
            <name>Taigam, Ojutai Master</name>
            <set rarity="Rare" muId="433287" num="46">C17</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Monk</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Instant, sorcery, and Dragon spells you control can't be countered by spells or abilities.
Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Commandeer</name>
            <set rarity="Rare" muId="121243" num="29">CSP</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may exile two blue cards from your hand rather than pay Commandeer's mana cost.
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)</text>
        </card>
        <card>
            <name>Carrier Pigeons</name>
            <set rarity="Common" muId="3191">ALL</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Angrath's Ambusher</name>
            <set rarity="Uncommon" muId="441896" num="202">RIX</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Pirate</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.</text>
        </card>
        <card>
            <name>Joyride Rigger</name>
            <set rarity="Common" muId="439503" num="114">UST</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Rigger</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Commune with the Gods</name>
            <set rarity="Common" muId="413704" num="162">EMA</set>
            <set rarity="Common" muId="373656" num="155">THS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.</text>
        </card>
        <card>
            <name>Mischievous Quanar</name>
            <set rarity="Rare" muId="44403" num="42">SCG</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}{U}: Turn Mischievous Quanar face down.
Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.</text>
        </card>
        <card>
            <name>Raised by Wolves</name>
            <set rarity="Uncommon" muId="378507" num="135">BNG</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.
Enchanted creature gets +1/+1 for each Wolf you control.</text>
        </card>
        <card>
            <name>Harvest Mage</name>
            <set rarity="Common" muId="21370" num="105">NMS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.</text>
        </card>
        <card>
            <name>Jackalope Herd</name>
            <set rarity="Common" muId="6138" num="111">EXO</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Rabbit Beast</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When you cast a spell, return Jackalope Herd to its owner's hand.</text>
        </card>
        <card>
            <name>Sneak Attack</name>
            <set rarity="Mythic Rare" muId="413690" num="148">EMA</set>
            <set rarity="Special" muId="0" num="68">pJGP</set>
            <set rarity="Rare" muId="5594" num="218">USG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Scouring Sands</name>
            <set rarity="Common" muId="378482" num="110">BNG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Proven Combatant</name>
            <set rarity="Common" muId="430731" num="42">HOU</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)</text>
        </card>
        <card>
            <name>Spurnmage Advocate</name>
            <set rarity="Uncommon" muId="34242" num="27">JUD</set>
            <set rarity="Uncommon" muId="247291" num="33">CMD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Nomad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Return two target cards from an opponent's graveyard to his or her hand. Destroy target attacking creature.</text>
        </card>
        <card>
            <name>Cadaver Imp</name>
            <set rarity="Common" muId="417464" num="41">DDR</set>
            <set rarity="Common" muId="401690" num="48">DDP</set>
            <set rarity="Common" muId="271157" num="31">PC2</set>
            <set rarity="Common" muId="423456" num="31">PCA</set>
            <set rarity="Common" muId="193515" num="99">ROE</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Aether Spellbomb</name>
            <set rarity="Common" muId="220525" num="102">ARC</set>
            <set rarity="Common" muId="222720" num="61">DDF</set>
            <set rarity="Common" muId="48113" num="141">MRD</set>
            <set rarity="Common" muId="370524" num="196">MMA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.
{1}, Sacrifice Aether Spellbomb: Draw a card.</text>
        </card>
        <card>
            <name>Leonin Snarecaster</name>
            <set rarity="Common" muId="386341" num="4">DDN</set>
            <set rarity="Common" muId="373600" num="23">THS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Leonin Snarecaster enters the battlefield, you may tap target creature.</text>
        </card>
        <card>
            <name>Sacred Prey</name>
            <set rarity="Common" muId="19738" num="268">MMQ</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Horse</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sacred Prey becomes blocked, you gain 1 life.</text>
        </card>
        <card>
            <name>Yare</name>
            <set rarity="Rare" muId="3523">MIR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.</text>
        </card>
        <card>
            <name>Zektar Shrine Expedition</name>
            <set rarity="Common" muId="183403" num="155">ZEN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Call to Mind</name>
            <set rarity="Uncommon" muId="389458" num="101">C14</set>
            <set rarity="Uncommon" muId="208218" num="47">M11</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target instant or sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Damia, Sage of Stone</name>
            <set rarity="Mythic Rare" muId="236479" num="191">CMD</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>4GUB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Gorgon Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Skip your draw step.
At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.</text>
        </card>
        <card>
            <name>Whispering Shade</name>
            <set rarity="Common" muId="29734" num="167">ODY</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{B}: Whispering Shade gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Secret Base</name>
            <set rarity="Common" muId="439609" num="165">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a spell that shares a watermark with Secret Base.</text>
        </card>
        <card>
            <name>Durable Handicraft</name>
            <set rarity="Uncommon" muId="417726" num="153">KLD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature.
{5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Wayward Disciple</name>
            <set rarity="Uncommon" muId="409774" num="34b">SOI</set>
            <color>B</color>
            <related attach="attach">Pious Evangel</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Seal of Doom</name>
            <set rarity="Common" muId="405370" num="135">C15</set>
            <set rarity="Common" muId="107534" num="53">DIS</set>
            <set rarity="Uncommon" muId="425908" num="83">MM3</set>
            <set rarity="Common" muId="21316" num="70">NMS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Guardian of Tazeem</name>
            <set rarity="Rare" muId="401906" num="78">BFZ</set>
            <set rarity="Special" muId="0" num="267">pPRE</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Sphinx</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Bloom Tender</name>
            <set rarity="Rare" muId="158901" num="66">EVE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: For each color among permanents you control, add one mana of that color to your mana pool.</text>
        </card>
        <card>
            <name>Urza's Hot Tub</name>
            <set rarity="Uncommon" muId="74345" num="131">UNH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Windbrisk Heights</name>
            <set rarity="Rare" muId="420953" num="336">C16</set>
            <set rarity="Mythic Rare" muId="287338" num="15">V12</set>
            <set rarity="Rare" muId="145798" num="281">LRW</set>
            <set rarity="Rare" muId="382203" num="18">MD1</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
{T}: Add {W} to your mana pool.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Ajani's Sunstriker</name>
            <set rarity="Common" muId="259715" num="2">M13</set>
            <set rarity="Common" muId="382211" num="66">CNS</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Mudbutton Clanger</name>
            <set rarity="Common" muId="152876" num="95">MOR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Neurok Transmuter</name>
            <set rarity="Uncommon" muId="49839" num="27">DST</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}: Target creature becomes an artifact in addition to its other types until end of turn.
{U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.</text>
        </card>
        <card>
            <name>Sunscorched Desert</name>
            <set rarity="Common" muId="426951" num="249">AKH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Goblin Spelunkers</name>
            <set rarity="Common" muId="83803" num="128">RAV</set>
            <set rarity="Common" muId="13100" num="193">7ED</set>
            <set rarity="Common" muId="5543" num="195">USG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Cloud Pirates</name>
            <set rarity="Common" muId="4253">POR</set>
            <set rarity="Special" muId="0" num="3">pPOD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Pirate</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cloud Pirates can block only creatures with flying.</text>
        </card>
        <card>
            <name>Greater Basilisk</name>
            <set rarity="Common" muId="438731" num="165">IMA</set>
            <set rarity="Common" muId="205016" num="180">M11</set>
            <set rarity="Common" muId="233233" num="179">M12</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Basilisk</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Power Surge</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2299">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="215">LEA</set>
            <set rarity="Rare" muId="510">LEB</set>
            <set rarity="Rare" muId="1311">3ED</set>
            <set rarity="Rare" muId="812">2ED</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.</text>
        </card>
        <card>
            <name>Portent of Betrayal</name>
            <set rarity="Common" muId="373667" num="133">THS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Explosive Growth</name>
            <set rarity="Common" muId="23120" num="187">INV</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {5} (You may pay an additional {5} as you cast this spell.)
Target creature gets +2/+2 until end of turn. If Explosive Growth was kicked, that creature gets +5/+5 until end of turn instead.</text>
        </card>
        <card>
            <name>Guardians of Meletis</name>
            <set rarity="Common" muId="398553" num="228">ORI</set>
            <set rarity="Common" muId="373605" num="217">THS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)</text>
        </card>
        <card>
            <name>Rewind</name>
            <set rarity="Special" muId="0" num="15">pARL</set>
            <set rarity="Uncommon" muId="45264" num="96">8ED</set>
            <set rarity="Uncommon" muId="280222" num="65">M13</set>
            <set rarity="Common" muId="425872" num="47">MM3</set>
            <set rarity="Uncommon" muId="83230" num="94">9ED</set>
            <set rarity="Common" muId="5670" num="93">USG</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Untap up to four lands.</text>
        </card>
        <card>
            <name>Elvish Pioneer</name>
            <set rarity="Common" muId="45413" num="243">8ED</set>
            <set rarity="Common" muId="12463" num="257">ONS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.</text>
        </card>
        <card>
            <name>Hashep Oasis</name>
            <set rarity="Uncommon" muId="430866" num="177">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Pay 1 life: Add {G} to your mana pool.
{1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Deathreap Ritual</name>
            <set rarity="Uncommon" muId="382248" num="44">CNS</set>
            <set rarity="Uncommon" muId="382910" num="250">VMA</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.</text>
        </card>
        <card>
            <name>Gangrenous Goliath</name>
            <set rarity="Rare" muId="39610" num="150">ONS</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Hurly-Burly</name>
            <set rarity="Common" muId="416922" num="165">CN2</set>
            <set rarity="Common" muId="143381" num="177">LRW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Hurly-Burly deals 1 damage to each creature without flying.
• Hurly-Burly deals 1 damage to each creature with flying.</text>
        </card>
        <card>
            <name>Killer Whale</name>
            <set rarity="Uncommon" muId="26638" num="11">BTD</set>
            <set rarity="Uncommon" muId="6065" num="37">EXO</set>
            <set rarity="Uncommon" muId="397618" num="55">TPR</set>
            <set rarity="Common" muId="382988" num="76">VMA</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Whale</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>{U}: Killer Whale gains flying until end of turn.</text>
        </card>
        <card>
            <name>Heat Wave</name>
            <set rarity="Uncommon" muId="3690">VIS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Blue creatures can't block creatures you control.
Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls.</text>
        </card>
        <card>
            <name>Thought Courier</name>
            <set rarity="Common" muId="73570" num="38">5DN</set>
            <set rarity="Uncommon" muId="82980" num="104">9ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Ceaseless Searblades</name>
            <set rarity="Uncommon" muId="139466" num="158">LRW</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Howlpack Resurgence</name>
            <set rarity="Uncommon" muId="409972" num="211">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.</text>
        </card>
        <card>
            <name>Psychic Purge</name>
            <set rarity="Common" muId="1494">LEG</set>
            <set rarity="Uncommon" muId="159311" num="45">MED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Psychic Purge deals 1 damage to target creature or player.
When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.</text>
        </card>
        <card>
            <name>Manalith</name>
            <set rarity="Common" muId="430853" num="164">HOU</set>
            <set rarity="Common" muId="220162" num="212">M12</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Kruin Striker</name>
            <set rarity="Common" muId="240093" num="143">AVR</set>
            <set rarity="Common" muId="426612" num="40">DDS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Wanderbrine Rootcutters</name>
            <set rarity="Common" muId="142012" num="178">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>2U/BU/B</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Wanderbrine Rootcutters can't be blocked by green creatures.</text>
        </card>
        <card>
            <name>Alesha, Who Smiles at Death</name>
            <set rarity="Rare" muId="420736" num="119">C16</set>
            <set rarity="Rare" muId="391787" num="90">FRF</set>
            <set rarity="Special" muId="0" num="128">pPRE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.</text>
        </card>
        <card>
            <name>Immolating Souleater</name>
            <set rarity="Common" muId="233058" num="139">NPH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Hound</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R/P}: Immolating Souleater gets +1/+0 until end of turn. ({R/P} can be paid with either {R} or 2 life.)</text>
        </card>
        <card>
            <name>Manor Gargoyle</name>
            <set rarity="Rare" muId="227083" num="228">ISD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Gargoyle</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
Manor Gargoyle has indestructible as long as it has defender.
{1}: Until end of turn, Manor Gargoyle loses defender and gains flying.</text>
        </card>
        <card>
            <name>Reckless Reveler</name>
            <set rarity="Common" muId="378478" num="106">BNG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Satyr</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Reckless Reveler: Destroy target artifact.</text>
        </card>
        <card>
            <name>Hurloon Minotaur</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4061">5ED</set>
            <set rarity="Common" muId="2285">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="206">LEA</set>
            <set rarity="Common" muId="501">LEB</set>
            <set rarity="Common" muId="201401" num="102">ME3</set>
            <set rarity="Common" muId="1300">3ED</set>
            <set rarity="Common" muId="803">2ED</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Enshrined Memories</name>
            <set rarity="Rare" muId="81998" num="124">BOK</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Heartwood Storyteller Avatar</name>
            <set rarity="Special" muId="182257" num="68">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>The first creature spell you cast each turn costs {1} less to cast.
The first noncreature spell each opponent casts each turn costs {1} more to cast.</text>
        </card>
        <card>
            <name>Relentless Hunter</name>
            <set rarity="Uncommon" muId="426626" num="54">DDS</set>
            <set rarity="Uncommon" muId="407668" num="158">OGW</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Ogre Geargrabber</name>
            <set rarity="Uncommon" muId="215101" num="99">SOM</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.</text>
        </card>
        <card>
            <name>Helm of Awakening</name>
            <set rarity="Uncommon" muId="3593">VIS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Spells cost {1} less to cast.</text>
        </card>
        <card>
            <name>Silvos, Rogue Elemental</name>
            <set rarity="Rare" muId="413728" num="186">EMA</set>
            <set rarity="Rare" muId="39860" num="282">ONS</set>
            <set rarity="Rare" muId="383092" num="231">VMA</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Elemental</type>
            <pt>8/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
{G}: Regenerate Silvos, Rogue Elemental.</text>
        </card>
        <card>
            <name>Ertai</name>
            <set rarity="Special" muId="4959">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Crazed Goblin</name>
            <set rarity="Common" muId="46078" num="56">DST</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Crazed Goblin attacks each combat if able.</text>
        </card>
        <card>
            <name>Nyxborn Eidolon</name>
            <set rarity="Common" muId="378450" num="78">BNG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +2/+1.</text>
        </card>
        <card>
            <name>Myr Landshaper</name>
            <set rarity="Common" muId="45428" num="131">DST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target land becomes an artifact in addition to its other types until end of turn.</text>
        </card>
        <card>
            <name>Neurok Replica</name>
            <set rarity="Common" muId="209039" num="186">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}, Sacrifice Neurok Replica: Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Turntimber Ranger</name>
            <set rarity="Rare" muId="169971" num="191">ZEN</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Scout Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.</text>
        </card>
        <card>
            <name>Vedalken Ghoul</name>
            <set rarity="Common" muId="183010" num="32">ARB</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.</text>
        </card>
        <card>
            <name>Heliod's Emissary</name>
            <set rarity="Uncommon" muId="373729" num="18">THS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment Creature — Elk</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.
Enchanted creature gets +3/+3.</text>
        </card>
        <card>
            <name>Overwhelming Denial</name>
            <set rarity="Rare" muId="407571" num="61">OGW</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Overwhelming Denial can't be countered by spells or abilities.
Counter target spell.</text>
        </card>
        <card>
            <name>Ramosian Lieutenant</name>
            <set rarity="Common" muId="19543" num="37">MMQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rebel</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Inquisitor's Flail</name>
            <set rarity="Uncommon" muId="222196" num="227">ISD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>If equipped creature would deal combat damage, it deals double that damage instead.
If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.
Equip {2}</text>
        </card>
        <card>
            <name>Psychogenic Probe</name>
            <set rarity="Rare" muId="46582" num="231">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her.</text>
        </card>
        <card>
            <name>Tuktuk the Explorer</name>
            <set rarity="Rare" muId="389729" num="183">C14</set>
            <set rarity="Rare" muId="194940" num="169">ROE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Tuktuk the Explorer dies, create a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned.</text>
        </card>
        <card>
            <name>Blood Pet</name>
            <set rarity="Common" muId="15400" num="115">6ED</set>
            <set rarity="Common" muId="25625" num="121">7ED</set>
            <set rarity="Common" muId="12342">TMP</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Thrull</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Blood Pet: Add {B} to your mana pool.</text>
        </card>
        <card>
            <name>Breaking Wave</name>
            <set rarity="Rare" muId="23012" num="48">INV</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may cast Breaking Wave as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.</text>
        </card>
        <card>
            <name>Festercreep</name>
            <set rarity="Common" muId="420727" num="110">C16</set>
            <set rarity="Common" muId="152944" num="62">MOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Festercreep enters the battlefield with a +1/+1 counter on it.
{1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Peacekeeper Avatar</name>
            <set rarity="Special" muId="182281" num="75">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{3}: For each opponent who controls a creature, create a token that's a copy of a card named Arrest and attach it to a creature that player controls chosen at random.</text>
        </card>
        <card>
            <name>Cream of the Crop</name>
            <set rarity="Rare" muId="157423" num="117">MOR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Beast in Show</name>
            <set rarity="Common" muId="439621" num="103">UST</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>My Laughter Echoes</name>
            <set rarity="Common" muId="430657" num="12">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Ongoing Scheme</type>
            <tablerow>1</tablerow>
            <text>(An ongoing scheme remains face up until it's abandoned.)
Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.</text>
        </card>
        <card>
            <name>Momir Vig, Simic Visionary Avatar</name>
            <set rarity="Special" muId="182271" num="61">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{X}, Discard a card: Create a token that's a copy of a creature card with converted mana cost X chosen at random. Activate this ability only any time you could cast a sorcery and only once each turn.</text>
        </card>
        <card>
            <name>Greater Forgeling</name>
            <set rarity="Uncommon" muId="87934" num="129">RAV</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Greater Forgeling gets +3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Flamekin Spitfire</name>
            <set rarity="Uncommon" muId="139728" num="168">LRW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{R}: Flamekin Spitfire deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Iron Myr</name>
            <set rarity="Common" muId="46048" num="187">MRD</set>
            <set rarity="Common" muId="205285" num="115">HOP</set>
            <set rarity="Common" muId="194168" num="168">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {R} to your mana pool.</text>
        </card>
        <card>
            <name>Ineffable Blessing (c)</name>
            <set rarity="Rare" muId="439636" num="113">UST</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered.
Whenever a creature with the chosen border enters the battlefield under your control, draw a card.</text>
        </card>
        <card>
            <name>Druid Lyrist</name>
            <set rarity="Common" muId="29778" num="238">ODY</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Longhorn Firebeast</name>
            <set rarity="Common" muId="29770" num="103">TOR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Ox Beast</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast.</text>
        </card>
        <card>
            <name>Benefaction of Rhonas</name>
            <set rarity="Common" muId="426858" num="156">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.</text>
        </card>
        <card>
            <name>Well of Ideas</name>
            <set rarity="Rare" muId="389742" num="20">C14</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Well of Ideas enters the battlefield, draw two cards.
At the beginning of each other player's draw step, that player draws an additional card.
At the beginning of your draw step, draw two additional cards.</text>
        </card>
        <card>
            <name>Teferi's Protection</name>
            <set rarity="Rare" muId="433249" num="8">C17</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until your next turn, your life total can't change and you have protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.</text>
        </card>
        <card>
            <name>Kinsbaile Balloonist</name>
            <set rarity="Common" muId="139403" num="23">LRW</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.</text>
        </card>
        <card>
            <name>Halam Djinn</name>
            <set rarity="Uncommon" muId="23082" num="146">INV</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Djinn</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Haste
Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.</text>
        </card>
        <card>
            <name>Spitting Drake</name>
            <set rarity="Uncommon" muId="15418" num="207">6ED</set>
            <set rarity="Uncommon" muId="3702">VIS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Barkhide Mauler</name>
            <set rarity="Common" muId="34196" num="246">ONS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Persuasion</name>
            <set rarity="Rare" muId="29829" num="92">ODY</set>
            <set rarity="Uncommon" muId="129900" num="95">10E</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
You control enchanted creature.</text>
        </card>
        <card>
            <name>Staff of the Sun Magus</name>
            <set rarity="Uncommon" muId="370635" num="222">M14</set>
            <set rarity="Uncommon" muId="383400" num="235">M15</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.</text>
        </card>
        <card>
            <name>Kindled Fury</name>
            <set rarity="Common" muId="394607" num="142">DTK</set>
            <set rarity="Common" muId="430790" num="101">HOU</set>
            <set rarity="Common" muId="193741" num="144">M10</set>
            <set rarity="Common" muId="280221" num="137">M13</set>
            <set rarity="Common" muId="152563" num="92">MOR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Chaos Moon</name>
            <set rarity="Rare" muId="2615">ICE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds {R} to his or her mana pool (in addition to the mana the land produces). If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.</text>
        </card>
        <card>
            <name>Glass Golem</name>
            <set rarity="Uncommon" muId="83719" num="261">RAV</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>6/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Hierophant's Chalice</name>
            <set rarity="Common" muId="435398" num="240">XLN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Shu Foot Soldiers</name>
            <set rarity="Common" muId="10489" num="24">PTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Bojuka Bog</name>
            <set rarity="Common" muId="376269" num="278">C13</set>
            <set rarity="Common" muId="389446" num="285">C14</set>
            <set rarity="Common" muId="433170" num="238">C17</set>
            <set rarity="Common" muId="430462" num="243">CMA</set>
            <set rarity="Common" muId="247536" num="267">CMD</set>
            <set rarity="Common" muId="197786" num="132">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.
{T}: Add {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Sanguine Bond</name>
            <set rarity="Rare" muId="376480" num="92">C13</set>
            <set rarity="Rare" muId="433056" num="124">C17</set>
            <set rarity="Uncommon" muId="438673" num="107">IMA</set>
            <set rarity="Rare" muId="190190" num="111">M10</set>
            <set rarity="Rare" muId="370671" num="112">M14</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you gain life, target opponent loses that much life.</text>
        </card>
        <card>
            <name>Snapping Thragg</name>
            <set rarity="Uncommon" muId="39729" num="233">ONS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.
Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Bringer of the Green Dawn</name>
            <set rarity="Rare" muId="73552" num="83">5DN</set>
            <color>G</color>
            <manacost>7GG</manacost>
            <cmc>9</cmc>
            <type>Creature — Bringer</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Green Dawn's mana cost.
Trample
At the beginning of your upkeep, you may create a 3/3 green Beast creature token.</text>
        </card>
        <card>
            <name>Treasured Find</name>
            <set rarity="Uncommon" muId="380235" num="70">DDM</set>
            <set rarity="Uncommon" muId="270375" num="204">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target card from your graveyard to your hand. Exile Treasured Find.</text>
        </card>
        <card>
            <name>Duskmantle Guildmage</name>
            <set rarity="Uncommon" muId="366328" num="158">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
{2}{U}{B}: Target player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Toshiro Umezawa</name>
            <set rarity="Rare" muId="74431" num="89">BOK</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Samurai</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead.</text>
        </card>
        <card>
            <name>Animal Magnetism</name>
            <set rarity="Rare" muId="42190" num="245">ONS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Hollowsage</name>
            <set rarity="Uncommon" muId="158234" num="69">SHM</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Hollowsage becomes untapped, you may have target player discard a card.</text>
        </card>
        <card>
            <name>Electrolyze</name>
            <set rarity="Special" muId="0" num="1">pCMP</set>
            <set rarity="Uncommon" muId="96829" num="111">GPT</set>
            <set rarity="Uncommon" muId="438764" num="198">IMA</set>
            <set rarity="Uncommon" muId="247276" num="197">CMD</set>
            <set rarity="Special" muId="0" num="42">pMEI</set>
            <set rarity="Uncommon" muId="370376" num="175">MMA</set>
            <set rarity="Uncommon" muId="397832" num="174">MM2</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.
Draw a card.</text>
        </card>
        <card>
            <name>Angel of the Dire Hour</name>
            <set rarity="Rare" muId="389427" num="1">C14</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.</text>
        </card>
        <card>
            <name>Telekinetic Bonds</name>
            <set rarity="Rare" muId="5589" num="52">JUD</set>
            <color>U</color>
            <manacost>2UUU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.</text>
        </card>
        <card>
            <name>Caustic Caterpillar</name>
            <set rarity="Common" muId="398409" num="170">ORI</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Mirror Wall</name>
            <set rarity="Common" muId="36413" num="47">JUD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Wall</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{W}: Mirror Wall can attack this turn as though it didn't have defender.</text>
        </card>
        <card>
            <name>Charging Troll</name>
            <set rarity="Uncommon" muId="210556" num="45">DDE</set>
            <set rarity="Uncommon" muId="23162" num="239">INV</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Troll</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{G}: Regenerate Charging Troll.</text>
        </card>
        <card>
            <name>Gemstone Mine</name>
            <set rarity="Special" muId="0" num="20">pJGP</set>
            <set rarity="Special" muId="109761" num="119">TSB</set>
            <set rarity="Uncommon" muId="4592">WTH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Gemstone Mine enters the battlefield with three mining counters on it.
{T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, sacrifice it.</text>
        </card>
        <card>
            <name>Arcades Sabboth</name>
            <set rarity="Rare" muId="2866">CHR</set>
            <set rarity="Rare" muId="1644">LEG</set>
            <set rarity="Rare" muId="201177" num="142">ME3</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>2GGWWUU</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Elder Dragon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.
Each untapped creature you control gets +0/+2 as long as it's not attacking.
{W}: Arcades Sabboth gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Skymarcher Aspirant</name>
            <set rarity="Uncommon" muId="439678" num="21">RIX</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Skymarcher Aspirant has flying as long as you have the city's blessing.</text>
        </card>
        <card>
            <name>Dread Warlock</name>
            <set rarity="Common" muId="190575" num="94">M10</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Dread Warlock can't be blocked except by black creatures.</text>
        </card>
        <card>
            <name>Balduvian Rage</name>
            <set rarity="Uncommon" muId="121248" num="76">CSP</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Sabertooth Alley Cat</name>
            <set rarity="Common" muId="87937" num="140">RAV</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Sabertooth Alley Cat attacks each combat if able.
{1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn.</text>
        </card>
        <card>
            <name>Shaman of the Great Hunt</name>
            <set rarity="Mythic Rare" muId="391917" num="113">FRF</set>
            <set rarity="Special" muId="0" num="146">pPRE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Orc Shaman</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
Ferocious — {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.</text>
        </card>
        <card>
            <name>Mindslaver</name>
            <set rarity="Rare" muId="46724" num="206">MRD</set>
            <set rarity="Mythic Rare" muId="209044" num="176">SOM</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)</text>
        </card>
        <card>
            <name>Solitary Confinement</name>
            <set rarity="Rare" muId="34769" num="24">JUD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.</text>
        </card>
        <card>
            <name>Hedron Fields of Agadeem</name>
            <set rarity="Common" muId="226544" num="19">PC2</set>
            <set rarity="Common" muId="423616" num="35">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Zendikar</type>
            <tablerow>1</tablerow>
            <text>Creatures with power 7 or greater can't attack or block.
Whenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)</text>
        </card>
        <card>
            <name>Delver of Secrets</name>
            <set rarity="Mythic Rare" muId="439326" num="7a">V17</set>
            <set rarity="Common" muId="226749" num="51a">ISD</set>
            <color>U</color>
            <related attach="attach">Insectile Aberration</related>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.</text>
        </card>
        <card>
            <name>Soltari Guerrillas</name>
            <set rarity="Rare" muId="4918">TMP</set>
            <set rarity="Rare" muId="397650" num="212">TPR</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Creature — Soltari Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
{0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.</text>
        </card>
        <card>
            <name>Foundry of the Consuls</name>
            <set rarity="Uncommon" muId="398613" num="247">ORI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.</text>
        </card>
        <card>
            <name>Beacon of Creation</name>
            <set rarity="Rare" muId="51613" num="82">5DN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.</text>
        </card>
        <card>
            <name>Zephyr Net</name>
            <set rarity="Common" muId="142357" num="98">LRW</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has defender and flying.</text>
        </card>
        <card>
            <name>Alms Collector</name>
            <set rarity="Rare" muId="433242" num="1">C17</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Cleric</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.</text>
        </card>
        <card>
            <name>Dream Halls</name>
            <set rarity="Rare" muId="5105">STH</set>
            <set rarity="Mythic Rare" muId="397553" num="46">TPR</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.</text>
        </card>
        <card>
            <name>Umbra Mystic</name>
            <set rarity="Rare" muId="193416" num="52">ROE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)</text>
        </card>
        <card>
            <name>Hungry Flames</name>
            <set rarity="Uncommon" muId="423751" num="84">AER</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Hungry Flames deals 3 damage to target creature and 2 damage to target player.</text>
        </card>
        <card>
            <name>Training Drone</name>
            <set rarity="Common" muId="213764" num="142">MBS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Drone</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Training Drone can't attack or block unless it's equipped.</text>
        </card>
        <card>
            <name>Dawnbringer Charioteers</name>
            <set rarity="Rare" muId="380394" num="6">JOU</set>
            <set rarity="Special" muId="0" num="78">pPRE</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, lifelink
Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.</text>
        </card>
        <card>
            <name>Forge Devil</name>
            <set rarity="Common" muId="221174" num="91">DKA</set>
            <set rarity="Common" muId="383245" num="140">M15</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Devil</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.</text>
        </card>
        <card>
            <name>Wintermoon Mesa</name>
            <set rarity="Rare" muId="23318" num="143">PCY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Wintermoon Mesa enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Isolated Chapel</name>
            <set rarity="Rare" muId="241979" num="242">ISD</set>
            <set rarity="Rare" muId="382189" num="16">MD1</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B} to your mana pool.</text>
        </card>
        <card>
            <name>Gruul War Chant</name>
            <set rarity="Uncommon" muId="416960" num="203">CN2</set>
            <set rarity="Uncommon" muId="368956" num="75">DGM</set>
            <set rarity="Uncommon" muId="425995" num="170">MM3</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Attacking creatures you control get +1/+0 and have menace.</text>
        </card>
        <card>
            <name>Auriok Windwalker</name>
            <set rarity="Rare" muId="46175" num="5">5DN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Attach target Equipment you control to target creature you control.</text>
        </card>
        <card>
            <name>Arcbound Overseer</name>
            <set rarity="Rare" muId="39639" num="99">DST</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.
Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Vodalian Knights</name>
            <set rarity="Rare" muId="1895">FEM</set>
            <set rarity="Uncommon" muId="159202" num="55">MED</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Vodalian Knights can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Vodalian Knights.
{U}: Vodalian Knights gains flying until end of turn.</text>
        </card>
        <card>
            <name>Blood Scrivener</name>
            <set rarity="Rare" muId="369030" num="22">DGM</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.</text>
        </card>
        <card>
            <name>Ghost Tactician</name>
            <set rarity="Common" muId="126809" num="6">PLC</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Spellshaper</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Dream Stalker</name>
            <set rarity="Common" muId="380210" num="7">DDM</set>
            <set rarity="Common" muId="108858" num="58">TSP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.</text>
        </card>
        <card>
            <name>Hydroblast</name>
            <set rarity="Uncommon" muId="413597" num="55">EMA</set>
            <set rarity="Uncommon" muId="3915">5ED</set>
            <set rarity="Common" muId="2508">ICE</set>
            <set rarity="Common" muId="159231" num="37">MED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.</text>
        </card>
        <card>
            <name>Genesis Chamber</name>
            <set rarity="Uncommon" muId="46160" num="122">DST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.</text>
        </card>
        <card>
            <name>Blood Tithe</name>
            <set rarity="Common" muId="205054" num="84">M11</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each opponent loses 3 life. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Looming Spires</name>
            <set rarity="Common" muId="401942" num="238">BFZ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Looming Spires enters the battlefield tapped.
When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
{T}: Add {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Everglove Courier</name>
            <set rarity="Uncommon" muId="39593" num="262">ONS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Everglove Courier during your untap step.
{2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.</text>
        </card>
        <card>
            <name>Reason // Believe</name>
            <set rarity="" muId="430843" num="154a">HOU</set>
            <color>U</color>
            <color>G</color>
            <manacost>U // 4G</manacost>
            <cmc>1 // 5</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Scry 3.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.</text>
        </card>
        <card>
            <name>Hail Storm</name>
            <set rarity="Uncommon" muId="3144">ALL</set>
            <set rarity="Special" muId="107296" num="79">TSB</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.</text>
        </card>
        <card>
            <name>Simic Signet</name>
            <set rarity="Common" muId="376501" num="258">C13</set>
            <set rarity="Common" muId="405382" num="266">C15</set>
            <set rarity="Common" muId="420887" num="270">C16</set>
            <set rarity="Common" muId="430448" num="229">CMA</set>
            <set rarity="Common" muId="97079" num="166">DIS</set>
            <set rarity="Common" muId="247195" num="259">CMD</set>
            <set rarity="Uncommon" muId="426052" num="227">MM3</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {G}{U} to your mana pool.</text>
        </card>
        <card>
            <name>Skyraker Giant</name>
            <set rarity="Uncommon" muId="398430" num="162">ORI</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Isolation Zone</name>
            <set rarity="Common" muId="407532" num="22">OGW</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)</text>
        </card>
        <card>
            <name>Fervent Charge</name>
            <set rarity="Rare" muId="28011" num="98">APC</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>1WBR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control attacks, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Spreading Flames</name>
            <set rarity="Uncommon" muId="414443" num="143">EMN</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Spreading Flames deals 6 damage divided as you choose among any number of target creatures.</text>
        </card>
        <card>
            <name>Maul Splicer</name>
            <set rarity="Common" muId="233040" num="114">NPH</set>
            <set rarity="Special" muId="0" num="72">pWPN</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Maul Splicer enters the battlefield, create two 3/3 colorless Golem artifact creature tokens.
Golem creatures you control have trample.</text>
        </card>
        <card>
            <name>Reshape</name>
            <set rarity="Rare" muId="48147" num="31">DST</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Reshape, sacrifice an artifact.
Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Ebony Owl Netsuke</name>
            <set rarity="Uncommon" muId="88799" num="154">SOK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to him or her.</text>
        </card>
        <card>
            <name>Steel Leaf Paladin</name>
            <set rarity="Common" muId="25929" num="127">PLS</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Creature — Elf Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Syndicate Trafficker</name>
            <set rarity="Rare" muId="417674" num="101">KLD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Aetherborn Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.</text>
        </card>
        <card>
            <name>Scrubland</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="283">LEA</set>
            <set rarity="Rare" muId="580">LEB</set>
            <set rarity="Rare" muId="201403" num="210">ME3</set>
            <set rarity="Rare" muId="202515" num="251">ME4</set>
            <set rarity="Rare" muId="1380">3ED</set>
            <set rarity="Rare" muId="882">2ED</set>
            <set rarity="Rare" muId="383083" num="313">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Plains Swamp</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {W} or {B} to your mana pool.)</text>
        </card>
        <card>
            <name>Golgari Brownscale</name>
            <set rarity="Common" muId="89019" num="166">RAV</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Prophet of Distortion</name>
            <set rarity="Uncommon" muId="407556" num="46">OGW</set>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{3}{C}: Draw a card. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Cytospawn Shambler</name>
            <set rarity="Common" muId="107312" num="82">DIS</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{G}: Target creature with a +1/+1 counter on it gains trample until end of turn.</text>
        </card>
        <card>
            <name>Earthbrawn</name>
            <set rarity="Common" muId="152710" num="119">MOR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 until end of turn.
Reinforce 1—{1}{G} ({1}{G}, Discard this card: Put a +1/+1 counter on target creature.)</text>
        </card>
        <card>
            <name>Fleetfeather Cockatrice</name>
            <set rarity="Uncommon" muId="380415" num="149">JOU</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Creature — Cockatrice</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying, deathtouch
{5}{G}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</text>
        </card>
        <card>
            <name>Courageous Outrider</name>
            <set rarity="Uncommon" muId="414308" num="18">EMN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Scout</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Prime Speaker Zegana</name>
            <set rarity="Mythic Rare" muId="405349" num="230">C15</set>
            <set rarity="Mythic Rare" muId="366416" num="188">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GGUU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.</text>
        </card>
        <card>
            <name>Juju Bubble</name>
            <set rarity="Uncommon" muId="3595">VIS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When you play a card, sacrifice Juju Bubble.
{2}: You gain 1 life.</text>
        </card>
        <card>
            <name>Surge of Thoughtweft</name>
            <set rarity="Common" muId="145799" num="43">LRW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Tribal Instant — Kithkin</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.</text>
        </card>
        <card>
            <name>Smother</name>
            <set rarity="Uncommon" muId="401699" num="57">DDP</set>
            <set rarity="Special" muId="0" num="39">pFNM</set>
            <set rarity="Uncommon" muId="41023" num="170">ONS</set>
            <set rarity="Uncommon" muId="191578" num="68">WWK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with converted mana cost 3 or less. It can't be regenerated.</text>
        </card>
        <card>
            <name>Robe of Mirrors</name>
            <set rarity="Common" muId="6059" num="43">EXO</set>
            <set rarity="Common" muId="134764" num="101">10E</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has shroud. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Get a Life</name>
            <set rarity="Uncommon" muId="9743" num="4">UGL</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player and each of that player's teammates exchange life totals.</text>
        </card>
        <card>
            <name>Silkweaver Elite</name>
            <set rarity="Common" muId="423792" num="125">AER</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Archer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.</text>
        </card>
        <card>
            <name>Hedron Scrabbler</name>
            <set rarity="Common" muId="193394" num="204">ZEN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Quirion Ranger</name>
            <set rarity="Special" muId="0" num="15">pFNM</set>
            <set rarity="Common" muId="3674">VIS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Tethered Skirge</name>
            <set rarity="Uncommon" muId="9840" num="70">ULG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life.</text>
        </card>
        <card>
            <name>Vigilance</name>
            <set rarity="Common" muId="50414" num="49">CHK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)</text>
        </card>
        <card>
            <name>Dogged Hunter</name>
            <set rarity="Rare" muId="31789" num="20">ODY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Nomad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target creature token.</text>
        </card>
        <card>
            <name>Angelic Protector</name>
            <set rarity="Uncommon" muId="394010" num="6">DD3_DVD</set>
            <set rarity="Uncommon" muId="197035" num="6">DDC</set>
            <set rarity="Uncommon" muId="4858">TMP</set>
            <set rarity="Uncommon" muId="397598" num="2">TPR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Watchwing Scarecrow</name>
            <set rarity="Common" muId="151630" num="268">SHM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Watchwing Scarecrow has vigilance as long as you control a white creature.
Watchwing Scarecrow has flying as long as you control a blue creature.</text>
        </card>
        <card>
            <name>Ninja</name>
            <set rarity="Uncommon" muId="439450" num="61">UST</set>
            <color>B</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — Ninja</type>
            <pt>+1/+0</pt>
            <tablerow>2</tablerow>
            <text>You may activate Ninja's augment ability any time you could cast an instant.
Whenever this creature deals combat damage to a player,
Augment {2}{B} ({2}{B}, Reveal this card from your hand: Combine it with target host. Augment only as—oh, nevermind.)</text>
        </card>
        <card>
            <name>Psychic Drain</name>
            <set rarity="Uncommon" muId="89114" num="220">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>XUB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top X cards of his or her library into his or her graveyard and you gain X life.</text>
        </card>
        <card>
            <name>Basalt Gargoyle</name>
            <set rarity="Uncommon" muId="118883" num="145">TSP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Gargoyle</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{R}: Basalt Gargoyle gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Shrine of the Forsaken Gods</name>
            <set rarity="Rare" muId="402034" num="245">BFZ</set>
            <set rarity="Special" muId="0" num="293">pPRE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.</text>
        </card>
        <card>
            <name>Helvault</name>
            <set rarity="Mythic Rare" muId="262679" num="151">DKA</set>
            <set rarity="Mythic Rare" muId="416748" num="6">V16</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Exile target creature you control.
{7}, {T}: Exile target creature you don't control.
When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.</text>
        </card>
        <card>
            <name>Arc Blade</name>
            <set rarity="Uncommon" muId="126193" num="94">FUT</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it.
Suspend 3—{2}{R} (Rather than cast this card from your hand, you may pay {2}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Remodel</name>
            <set rarity="Common" muId="74310" num="108">UNH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If you control two or more green permanents that share an artist, you may cast Remodel without paying its mana cost.
Exile target artifact.</text>
        </card>
        <card>
            <name>Moonglove Changeling</name>
            <set rarity="Common" muId="143218" num="67">MOR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
{B}: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)</text>
        </card>
        <card>
            <name>Shadow of Doubt</name>
            <set rarity="Rare" muId="83827" num="253">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>U/BU/B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({U/B} can be paid with either {U} or {B}.)
Players can't search libraries this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Steal Enchantment</name>
            <set rarity="Uncommon" muId="4729">TMP</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant enchantment
You control enchanted enchantment.</text>
        </card>
        <card>
            <name>Reality Anchor</name>
            <set rarity="Common" muId="4780">TMP</set>
            <set rarity="Common" muId="397421" num="188">TPR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature loses shadow until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Proclamation of Rebirth</name>
            <set rarity="Rare" muId="107341" num="15">DIS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield.
Forecast — {5}{W}, Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. (Activate this ability only during your upkeep and only once each turn.)</text>
        </card>
        <card>
            <name>Goblin Tutor</name>
            <set rarity="Uncommon" muId="9755" num="45">UGL</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle your library.
2 — A card named Goblin Tutor
3 — An enchantment card
4 — An artifact card
5 — A creature card
6 — An instant or sorcery card</text>
        </card>
        <card>
            <name>Crushing Pain</name>
            <set rarity="Common" muId="50514" num="162">CHK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Crushing Pain deals 6 damage to target creature that was dealt damage this turn.</text>
        </card>
        <card>
            <name>Breaker of Armies</name>
            <set rarity="Uncommon" muId="401829" num="3">BFZ</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Creature — Eldrazi</type>
            <pt>10/8</pt>
            <tablerow>2</tablerow>
            <text>All creatures able to block Breaker of Armies do so.</text>
        </card>
        <card>
            <name>Act of Treason</name>
            <set rarity="Common" muId="386299" num="26">DDN</set>
            <set rarity="Uncommon" muId="0" num="37">DPA</set>
            <set rarity="Common" muId="366305" num="85">GTC</set>
            <set rarity="Common" muId="386470" num="95">KTK</set>
            <set rarity="Uncommon" muId="191082" num="124">M10</set>
            <set rarity="Common" muId="205072" num="121">M11</set>
            <set rarity="Common" muId="226589" num="121">M12</set>
            <set rarity="Common" muId="370618" num="125">M14</set>
            <set rarity="Common" muId="398578" num="129">ORI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)</text>
        </card>
        <card>
            <name>Rock Jockey</name>
            <set rarity="Common" muId="22011" num="101">SCG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>You can't cast Rock Jockey if you've played a land this turn.
You can't play lands if you've cast Rock Jockey this turn.</text>
        </card>
        <card>
            <name>Ghostflame Sliver</name>
            <set rarity="Uncommon" muId="109717" num="239">TSP</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers are colorless.</text>
        </card>
        <card>
            <name>Titan's Strength</name>
            <set rarity="Common" muId="398680" num="166">ORI</set>
            <set rarity="Common" muId="373607" num="145">THS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Mercadian Atlas</name>
            <set rarity="Rare" muId="20844" num="305">MMQ</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, if you didn't play a land this turn, you may draw a card.</text>
        </card>
        <card>
            <name>Lurking Skirge</name>
            <set rarity="Rare" muId="12386" num="55">ULG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying.</text>
        </card>
        <card>
            <name>Territorial Dispute</name>
            <set rarity="Rare" muId="19718" num="217">MMQ</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.
Players can't play lands.</text>
        </card>
        <card>
            <name>Llanowar Augur</name>
            <set rarity="Common" muId="132213" num="129">FUT</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Mayael's Aria</name>
            <set rarity="Rare" muId="180620" num="121">ARB</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.</text>
        </card>
        <card>
            <name>Staggershock</name>
            <set rarity="Uncommon" muId="438713" num="147">IMA</set>
            <set rarity="Common" muId="193571" num="166">ROE</set>
            <set rarity="Special" muId="0" num="48">pWPN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Staggershock deals 2 damage to target creature or player.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Unholy Citadel</name>
            <set rarity="Uncommon" muId="1706">LEG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Black legendary creatures you control have &quot;bands with other legendary creatures.&quot; (Any legendary creatures can attack in a band as long as at least one has &quot;bands with other legendary creatures.&quot; Bands are blocked as a group. If at least two legendary creatures you control, one of which has &quot;bands with other legendary creatures,&quot; are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Demon's Herald</name>
            <set rarity="Uncommon" muId="175243" num="72">ALA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Crumbling Vestige</name>
            <set rarity="Common" muId="407680" num="170">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Crumbling Vestige enters the battlefield tapped.
When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.
{T}: Add {C} to your mana pool. ({C} represents colorless mana.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Mirage Mirror</name>
            <set rarity="Rare" muId="430854" num="165">HOU</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.</text>
        </card>
        <card>
            <name>Wood Elemental</name>
            <set rarity="Rare" muId="1555">LEG</set>
            <set rarity="Rare" muId="202555" num="175">ME4</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.
Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.</text>
        </card>
        <card>
            <name>Extra Arms</name>
            <set rarity="Uncommon" muId="43595" num="92">SCG</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks, it deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Torchling</name>
            <set rarity="Rare" muId="430599" num="60">E01</set>
            <set rarity="Rare" muId="270858" num="58">DDI</set>
            <set rarity="Rare" muId="126810" num="110">PLC</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{R}: Untap Torchling.
{R}: Target creature blocks Torchling this turn if able.
{R}: Change the target of target spell that targets only Torchling.
{1}: Torchling gets +1/-1 until end of turn.
{1}: Torchling gets -1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Siege Modification</name>
            <set rarity="Uncommon" muId="423766" num="99">AER</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +3/+0 and has first strike.</text>
        </card>
        <card>
            <name>Jadelight Ranger</name>
            <set rarity="Rare" muId="439793" num="136">RIX</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)</text>
        </card>
        <card>
            <name>Anarchy</name>
            <set rarity="Uncommon" muId="2606">ICE</set>
            <set rarity="Rare" muId="184600" num="116">ME2</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all white permanents.</text>
        </card>
        <card>
            <name>Extremely Slow Zombie</name>
            <set rarity="Common" muId="439618" num="54">UST</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Last strike (This creature deals combat damage after creatures without last strike.)</text>
        </card>
        <card>
            <name>Wolf of Devil's Breach</name>
            <set rarity="Mythic Rare" muId="409949" num="192">SOI</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Wolf</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost.</text>
        </card>
        <card>
            <name>Apothecary Initiate</name>
            <set rarity="Common" muId="141929" num="1">SHM</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kithkin Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Alchemist's Refuge</name>
            <set rarity="Rare" muId="240194" num="225">AVR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{G}{U}, {T}: You may cast spells this turn as though they had flash.</text>
        </card>
        <card>
            <name>Triad of Fates</name>
            <set rarity="Rare" muId="373685" num="206">THS</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Put a fate counter on another target creature.
{W}, {T}: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control.
{B}, {T}: Exile target creature that has a fate counter on it. Its controller draws two cards.</text>
        </card>
        <card>
            <name>Sultai Banner</name>
            <set rarity="Common" muId="386675" num="225">KTK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B}, {G}, or {U} to your mana pool.
{B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card.</text>
        </card>
        <card>
            <name>Pyrrhic Revival</name>
            <set rarity="Rare" muId="157397" num="93">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>3W/BW/BW/B</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player returns each creature card from his or her graveyard to the battlefield with an additional -1/-1 counter on it.</text>
        </card>
        <card>
            <name>Restock</name>
            <set rarity="Rare" muId="23145" num="206">INV</set>
            <set rarity="Uncommon" muId="383362" num="195">M15</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return two target cards from your graveyard to your hand. Exile Restock.</text>
        </card>
        <card>
            <name>Crimson Hellkite</name>
            <set rarity="Rare" muId="15424" num="172">6ED</set>
            <set rarity="Rare" muId="3438">MIR</set>
            <set rarity="Rare" muId="15814" num="178">7ED</set>
            <color>R</color>
            <manacost>6RRR</manacost>
            <cmc>9</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
{X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana on X.</text>
        </card>
        <card>
            <name>Kyren Toy</name>
            <set rarity="Rare" muId="19759" num="303">MMQ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Put a charge counter on Kyren Toy.
{T}, Remove X charge counters from Kyren Toy: Add an amount of {C} to your mana pool equal to X plus one.</text>
        </card>
        <card>
            <name>Predator Dragon</name>
            <set rarity="Rare" muId="174968" num="109">ALA</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Necroplasm</name>
            <set rarity="Rare" muId="420732" num="115">C16</set>
            <set rarity="Rare" muId="88956" num="98">RAV</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Ooze</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.
At the beginning of your end step, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Hoarding Dragon</name>
            <set rarity="Uncommon" muId="438700" num="134">IMA</set>
            <set rarity="Rare" muId="205235" num="144">M11</set>
            <set rarity="Rare" muId="383266" num="149">M15</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.
When Hoarding Dragon dies, you may put the exiled card into its owner's hand.</text>
        </card>
        <card>
            <name>Seton's Scout</name>
            <set rarity="Uncommon" muId="32244" num="138">TOR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Centaur Druid Scout Archer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Life Goes On</name>
            <set rarity="Common" muId="430810" num="121">HOU</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 4 life. If a creature died this turn, you gain 8 life instead.</text>
        </card>
        <card>
            <name>Dragonstalker</name>
            <set rarity="Uncommon" muId="39714" num="11">SCG</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from Dragons</text>
        </card>
        <card>
            <name>Sparring Collar</name>
            <set rarity="Common" muId="51185" num="154">5DN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has first strike.
{R}{R}: Attach Sparring Collar to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Land Grant</name>
            <set rarity="Common" muId="19633" num="255">MMQ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost.
Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Manabond</name>
            <set rarity="Rare" muId="6154" num="113">EXO</set>
            <set rarity="Rare" muId="397461" num="179">TPR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.</text>
        </card>
        <card>
            <name>Balduvian Warlord</name>
            <set rarity="Uncommon" muId="122056" num="77">CSP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.</text>
        </card>
        <card>
            <name>Thalakos Dreamsower</name>
            <set rarity="Uncommon" muId="4732">TMP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Thalakos Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
You may choose not to untap Thalakos Dreamsower during your untap step.
Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.</text>
        </card>
        <card>
            <name>Nightsoil Kami</name>
            <set rarity="Common" muId="88815" num="139">SOK</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Act of Heroism</name>
            <set rarity="Common" muId="430690" num="1">HOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.</text>
        </card>
        <card>
            <name>Traumatize</name>
            <set rarity="Rare" muId="190177" num="77">M10</set>
            <set rarity="Rare" muId="208221" num="77">M11</set>
            <set rarity="Rare" muId="370663" num="77">M14</set>
            <set rarity="Rare" muId="84119" num="109">9ED</set>
            <set rarity="Rare" muId="30556" num="110">ODY</set>
            <set rarity="Rare" muId="129774" num="119">10E</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top half of his or her library, rounded down, into his or her graveyard.</text>
        </card>
        <card>
            <name>Ensouled Scimitar</name>
            <set rarity="Uncommon" muId="51115" num="119">5DN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>{3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.)
Equipped creature gets +1/+5.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Graceblade Artisan</name>
            <set rarity="Uncommon" muId="394584" num="20">DTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Graceblade Artisan gets +2/+2 for each Aura attached to it.</text>
        </card>
        <card>
            <name>Sparkmage Apprentice</name>
            <set rarity="Common" muId="386366" num="48">DDN</set>
            <set rarity="Common" muId="191053" num="158">M10</set>
            <set rarity="Common" muId="87967" num="144">RAV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Blood Tyrant</name>
            <set rarity="Rare" muId="430620" num="81">E01</set>
            <set rarity="Rare" muId="420800" num="183">C16</set>
            <set rarity="Rare" muId="180267" num="99">CON</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>4UBR</manacost>
            <cmc>7</cmc>
            <type>Creature — Vampire</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.</text>
        </card>
        <card>
            <name>Hired Giant</name>
            <set rarity="Uncommon" muId="19838" num="194">MMQ</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Hired Giant enters the battlefield, each other player may search his or her library for a land card and put that card onto the battlefield. Then each player who searched his or her library this way shuffles it.</text>
        </card>
        <card>
            <name>Razorfield Thresher</name>
            <set rarity="Common" muId="209725" num="197">SOM</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Tower Drake</name>
            <set rarity="Common" muId="22974" num="82">INV</set>
            <set rarity="Common" muId="265400" num="55">RTR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{W}: Tower Drake gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Aurification</name>
            <set rarity="Rare" muId="39900" num="6">ONS</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When Aurification leaves the battlefield, remove all gold counters from all creatures.</text>
        </card>
        <card>
            <name>Kefnet the Mindful</name>
            <set rarity="Mythic Rare" muId="426761" num="59">AKH</set>
            <set rarity="Special" muId="429874" num="15">MPS_AKH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — God</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, indestructible
Kefnet the Mindful can't attack or block unless you have seven or more cards in hand.
{3}{U}: Draw a card, then you may return a land you control to its owner's hand.</text>
        </card>
        <card>
            <name>Aether Web</name>
            <set rarity="Common" muId="108852" num="189">TSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)</text>
        </card>
        <card>
            <name>Psychic Network</name>
            <set rarity="Rare" muId="9777" num="26">UGL</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each player plays with the top card of his or her library held against his or her forehead, revealed to each other player.</text>
        </card>
        <card>
            <name>A Display of My Dark Power</name>
            <set rarity="Common" muId="212578" num="8">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.</text>
        </card>
        <card>
            <name>Consuming Sinkhole</name>
            <set rarity="Common" muId="407604" num="94">OGW</set>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Choose one —
• Exile target land creature.
• Consuming Sinkhole deals 4 damage to target player.</text>
        </card>
        <card>
            <name>Timberline Ridge</name>
            <set rarity="Rare" muId="2760">ICE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.
{T}: Add {R} or {G} to your mana pool. Put a depletion counter on Timberline Ridge.</text>
        </card>
        <card>
            <name>Rootborn Defenses</name>
            <set rarity="Common" muId="425846" num="21">MM3</set>
            <set rarity="Common" muId="253529" num="19">RTR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Sage-Eye Harrier</name>
            <set rarity="Common" muId="386645" num="20">KTK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Warrior</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Welcome to the Fold</name>
            <set rarity="Rare" muId="409842" num="96">SOI</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Gain control of target creature if its toughness is 2 or less. If Welcome to the Fold's madness cost was paid, instead gain control of that creature if its toughness is X or less.</text>
        </card>
        <card>
            <name>Shard Convergence</name>
            <set rarity="Uncommon" muId="175034" num="91">CON</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Thopter Assembly</name>
            <set rarity="Special" muId="0" num="13">pLPA</set>
            <set rarity="Rare" muId="214039" num="140">MBS</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Thopter</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.</text>
        </card>
        <card>
            <name>Merrow Harbinger</name>
            <set rarity="Uncommon" muId="139420" num="73">LRW</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it.</text>
        </card>
        <card>
            <name>Intruder Alarm</name>
            <set rarity="Rare" muId="45258" num="86">8ED</set>
            <set rarity="Rare" muId="5174">STH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures don't untap during their controllers' untap steps.
Whenever a creature enters the battlefield, untap all creatures.</text>
        </card>
        <card>
            <name>Crushing Vines</name>
            <set rarity="Common" muId="433078" num="146">C17</set>
            <set rarity="Common" muId="262867" num="110">DKA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target creature with flying.
• Destroy target artifact.</text>
        </card>
        <card>
            <name>Last Chance</name>
            <set rarity="Rare" muId="233303" num="125">ME4</set>
            <set rarity="Rare" muId="4347">POR</set>
            <set rarity="Rare" muId="20194" num="110">S99</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.</text>
        </card>
        <card>
            <name>Giant Strength</name>
            <set rarity="Common" muId="11303" num="181">6ED</set>
            <set rarity="Common" muId="4054">5ED</set>
            <set rarity="Common" muId="2279">4ED</set>
            <set rarity="Common" muId="1575">LEG</set>
            <set rarity="Common" muId="4820">TMP</set>
            <set rarity="Common" muId="382953" num="163">VMA</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.</text>
        </card>
        <card>
            <name>Okiba-Gang Shinobi</name>
            <set rarity="Common" muId="74576" num="76">BOK</set>
            <set rarity="Common" muId="271185" num="35">PC2</set>
            <set rarity="Common" muId="423460" num="35">PCA</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Rat Ninja</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.</text>
        </card>
        <card>
            <name>Munda, Ambush Leader</name>
            <set rarity="Rare" muId="401963" num="215">BFZ</set>
            <set rarity="Special" muId="0" num="274">pPRE</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Kor Ally</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Haste
Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.</text>
        </card>
        <card>
            <name>Implement of Ferocity</name>
            <set rarity="Common" muId="423824" num="157">AER</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{G}, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only any time you could cast a sorcery.
When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Swordwise Centaur</name>
            <set rarity="Common" muId="378514" num="142">BNG</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Spawnbroker</name>
            <set rarity="Rare" muId="83748" num="65">RAV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.</text>
        </card>
        <card>
            <name>Tranquil Thicket</name>
            <set rarity="Common" muId="220494" num="135">ARC</set>
            <set rarity="Common" muId="376560" num="329">C13</set>
            <set rarity="Common" muId="389727" num="316">C14</set>
            <set rarity="Common" muId="433219" num="287">C17</set>
            <set rarity="Common" muId="430498" num="279">CMA</set>
            <set rarity="Common" muId="393994" num="26">DD3_EVG</set>
            <set rarity="Common" muId="159325" num="27">EVG</set>
            <set rarity="Common" muId="292969" num="82">DDJ</set>
            <set rarity="Common" muId="247357" num="292">CMD</set>
            <set rarity="Common" muId="41141" num="326">ONS</set>
            <set rarity="Common" muId="383135" num="320">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Tranquil Thicket enters the battlefield tapped.
{T}: Add {G} to your mana pool.
Cycling {G} ({G}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Metalwork Colossus</name>
            <set rarity="Rare" muId="417795" num="222">KLD</set>
            <manacost>11</manacost>
            <cmc>11</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>Metalwork Colossus costs {X} less to cast, where X is the total converted mana cost of noncreature artifacts you control.
Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Izzet Guildgate</name>
            <set rarity="Common" muId="376378" num="297">C13</set>
            <set rarity="Common" muId="405268" num="291">C15</set>
            <set rarity="Common" muId="368995" num="151">DGM</set>
            <set rarity="Common" muId="426062" num="237">MM3</set>
            <set rarity="Common" muId="270961" num="242">RTR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Gate</type>
            <tablerow>0</tablerow>
            <text>Izzet Guildgate enters the battlefield tapped.
{T}: Add {U} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Furnace Whelp</name>
            <set rarity="Uncommon" muId="220483" num="39">ARC</set>
            <set rarity="Uncommon" muId="430302" num="83">CMA</set>
            <set rarity="Uncommon" muId="393840" num="43">DD3_JVC</set>
            <set rarity="Uncommon" muId="189227" num="43">DD2</set>
            <set rarity="Uncommon" muId="73578" num="65">5DN</set>
            <set rarity="Common" muId="438695" num="129">IMA</set>
            <set rarity="Uncommon" muId="288936" num="133">M13</set>
            <set rarity="Uncommon" muId="383164" num="279">M15</set>
            <set rarity="Uncommon" muId="247141" num="124">CMD</set>
            <set rarity="Uncommon" muId="130386" num="205">10E</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
{R}: Furnace Whelp gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Sickening Dreams</name>
            <set rarity="Uncommon" muId="270460" num="18">PD3</set>
            <set rarity="Uncommon" muId="35063" num="83">TOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Sickening Dreams, discard X cards.
Sickening Dreams deals X damage to each creature and each player.</text>
        </card>
        <card>
            <name>Strength from the Fallen</name>
            <set rarity="Uncommon" muId="380511" num="143">JOU</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Constellation — Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Nantuko Vigilante</name>
            <set rarity="Common" muId="44210" num="132">LGN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect Druid Mutant</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Savage Surge</name>
            <set rarity="Uncommon" muId="265388" num="133">RTR</set>
            <set rarity="Common" muId="373602" num="176">THS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. Untap that creature.</text>
        </card>
        <card>
            <name>Halimar Wavewatch</name>
            <set rarity="Common" muId="194947" num="72">ROE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
0/6
LEVEL 5+
6/6
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Switcheroo</name>
            <set rarity="Uncommon" muId="253704" num="71">M13</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exchange control of two target creatures.</text>
        </card>
        <card>
            <name>Kolaghan Aspirant</name>
            <set rarity="Common" muId="394608" num="143">DTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.</text>
        </card>
        <card>
            <name>Ashen Powder</name>
            <set rarity="Rare" muId="15384" num="112">6ED</set>
            <set rarity="Rare" muId="3273">MIR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature card from an opponent's graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Viashino Weaponsmith</name>
            <set rarity="Common" muId="5590" num="226">USG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Amulet of Kroog</name>
            <set rarity="Common" muId="992">ATQ</set>
            <set rarity="Common" muId="3759">5ED</set>
            <set rarity="Common" muId="2016">4ED</set>
            <set rarity="Common" muId="202567" num="179">ME4</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Esper Panorama</name>
            <set rarity="Common" muId="376322" num="286">C13</set>
            <set rarity="Common" muId="179431" num="223">ALA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Persecute Artist</name>
            <set rarity="Uncommon" muId="74238" num="61">UNH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose an artist other than Rebecca Guay. Target player reveals his or her hand and discards all nonland cards with art by the chosen artist.</text>
        </card>
        <card>
            <name>Gleaming Barrier</name>
            <set rarity="Common" muId="439841" num="178">RIX</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
When Gleaming Barrier dies, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Curtains' Call</name>
            <set rarity="Rare" muId="420630" num="13">C16</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Undaunted (This spell costs {1} less to cast for each opponent.)
Destroy two target creatures.</text>
        </card>
        <card>
            <name>Enraged Giant</name>
            <set rarity="Uncommon" muId="423747" num="80">AER</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Trample, haste</text>
        </card>
        <card>
            <name>Mindeye Drake</name>
            <set rarity="Uncommon" muId="366284" num="43">GTC</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Mindeye Drake dies, target player puts the top five cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Goblin Rimerunner</name>
            <set rarity="Common" muId="121219" num="83">CSP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Snow Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature can't block this turn.
{S}: Goblin Rimerunner gains haste until end of turn. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Rakdos's Return</name>
            <set rarity="Mythic Rare" muId="253574" num="188">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>XBR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Rakdos's Return deals X damage to target opponent. That player discards X cards.</text>
        </card>
        <card>
            <name>Mockery of Nature</name>
            <set rarity="Uncommon" muId="414299" num="10">EMN</set>
            <manacost>9</manacost>
            <cmc>9</cmc>
            <type>Creature — Eldrazi Beast</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast Mockery of Nature, you may destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Culling Drone</name>
            <set rarity="Common" muId="401852" num="91">BFZ</set>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)</text>
        </card>
        <card>
            <name>Sea Legs</name>
            <set rarity="Common" muId="439707" num="50">RIX</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.</text>
        </card>
        <card>
            <name>Kuon's Essence</name>
            <set rarity="Rare" muId="87596" num="78b">SOK</set>
            <color>B</color>
            <related attach="attach">Kuon, Ogre Ascendant</related>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player sacrifices a creature.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Riptide Laboratory</name>
            <set rarity="Rare" muId="10704" num="322">ONS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}{U}, {T}: Return target Wizard you control to its owner's hand.</text>
        </card>
        <card>
            <name>Dirty Wererat</name>
            <set rarity="Common" muId="29729" num="130">ODY</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rat Minion</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{B}, Discard a card: Regenerate Dirty Wererat.
Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.</text>
        </card>
        <card>
            <name>Intrepid Provisioner</name>
            <set rarity="Common" muId="409974" num="213">SOI</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Scout</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Pyrite Spellbomb</name>
            <set rarity="Common" muId="48110" num="232">MRD</set>
            <set rarity="Common" muId="370512" num="212">MMA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player.
{1}, Sacrifice Pyrite Spellbomb: Draw a card.</text>
        </card>
        <card>
            <name>Treefolk Healer</name>
            <set rarity="Uncommon" muId="23128" num="218">INV</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Tideforce Elemental</name>
            <set rarity="Uncommon" muId="194012" num="41">WWK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: You may tap or untap another target creature.
Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.</text>
        </card>
        <card>
            <name>Callous Oppressor</name>
            <set rarity="Rare" muId="39620" num="72">ONS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Cephalid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Callous Oppressor during your untap step.
As Callous Oppressor enters the battlefield, an opponent chooses a creature type.
{T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.</text>
        </card>
        <card>
            <name>Anurid Swarmsnapper</name>
            <set rarity="Uncommon" muId="36453" num="105">JUD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Frog Beast</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
{1}{G}: Anurid Swarmsnapper can block an additional creature this turn.</text>
        </card>
        <card>
            <name>Singing Bell Strike</name>
            <set rarity="Common" muId="386668" num="55">KTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Singing Bell Strike enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has &quot;{6}: Untap this creature.&quot;</text>
        </card>
        <card>
            <name>Spiketail Drake</name>
            <set rarity="Uncommon" muId="24592" num="48">PCY</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}.</text>
        </card>
        <card>
            <name>Hunter's Ambush</name>
            <set rarity="Common" muId="383271" num="180">M15</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt by nongreen creatures this turn.</text>
        </card>
        <card>
            <name>Bident of Thassa</name>
            <set rarity="Rare" muId="405142" num="86">C15</set>
            <set rarity="Special" muId="0" num="24">pLPA</set>
            <set rarity="Rare" muId="373544" num="42">THS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control deals combat damage to a player, you may draw a card.
{1}{U}, {T}: Creatures your opponents control attack this turn if able.</text>
        </card>
        <card>
            <name>Incendiary</name>
            <set rarity="Uncommon" muId="15211" num="89">UDS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, you may put a fuse counter on Incendiary.
When enchanted creature dies, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary.</text>
        </card>
        <card>
            <name>Boreal Shelf</name>
            <set rarity="Uncommon" muId="121189" num="144">CSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Snow Land</type>
            <tablerow>0</tablerow>
            <text>Boreal Shelf enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Wayward Servant</name>
            <set rarity="Uncommon" muId="426910" num="208">AKH</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Razorverge Thicket</name>
            <set rarity="Rare" muId="209407" num="228">SOM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {G} or {W} to your mana pool.</text>
        </card>
        <card>
            <name>City in a Bottle</name>
            <set rarity="Rare" muId="904">ARN</set>
            <set rarity="Mythic Rare" muId="382889" num="265">VMA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever another nontoken permanent with a name originally printed in the Arabian Nights expansion is on the battlefield, its controller sacrifices it.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.</text>
        </card>
        <card>
            <name>Mine, Mine, Mine!</name>
            <set rarity="Rare" muId="9787" num="65">UGL</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Mine, Mine, Mine enters the battlefield, each player puts his or her library into his or her hand.
Players have no maximum hand size and don't lose the game for drawing from an empty library.
Each player can't cast more than one spell each turn.
When Mine, Mine, Mine leaves the battlefield, each player shuffles his or her hand and graveyard into his or her library.</text>
        </card>
        <card>
            <name>Horobi's Whisper</name>
            <set rarity="Common" muId="74590" num="70">BOK</set>
            <set rarity="Uncommon" muId="370426" num="88">MMA</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>If you control a Swamp, destroy target nonblack creature.
Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Myojin of Night's Reach</name>
            <set rarity="Rare" muId="79112" num="126">CHK</set>
            <color>B</color>
            <manacost>5BBB</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.</text>
        </card>
        <card>
            <name>Wanderguard Sentry</name>
            <set rarity="Common" muId="48439" num="56">MRD</set>
            <set rarity="Common" muId="84561" num="111">9ED</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Drone</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Wanderguard Sentry enters the battlefield, look at target opponent's hand.</text>
        </card>
        <card>
            <name>Transluminant</name>
            <set rarity="Common" muId="87946" num="186">RAV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Dryad Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, Sacrifice Transluminant: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Dragonshift</name>
            <set rarity="Rare" muId="369061" num="66">DGM</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.
Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Chimney Imp</name>
            <set rarity="Common" muId="45985" num="59">MRD</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Imp</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Chimney Imp dies, target opponent puts a card from his or her hand on top of his or her library.</text>
        </card>
        <card>
            <name>Mindmoil</name>
            <set rarity="Rare" muId="88982" num="135">RAV</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.</text>
        </card>
        <card>
            <name>Phantom Warrior</name>
            <set rarity="Uncommon" muId="14540" num="85">6ED</set>
            <set rarity="Uncommon" muId="0" num="14">DPA</set>
            <set rarity="Uncommon" muId="45250" num="93">8ED</set>
            <set rarity="Uncommon" muId="189892" num="66">M10</set>
            <set rarity="Uncommon" muId="370650" num="67">M14</set>
            <set rarity="Uncommon" muId="83200" num="88">9ED</set>
            <set rarity="Rare" muId="4272">POR</set>
            <set rarity="Uncommon" muId="12997" num="93">7ED</set>
            <set rarity="Rare" muId="21039" num="44">S99</set>
            <set rarity="Uncommon" muId="132064" num="96">10E</set>
            <set rarity="Uncommon" muId="4494">WTH</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Phantom Warrior can't be blocked.</text>
        </card>
        <card>
            <name>Saprazzan Heir</name>
            <set rarity="Rare" muId="19672" num="99">MMQ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Saprazzan Heir becomes blocked, you may draw three cards.</text>
        </card>
        <card>
            <name>Oppression</name>
            <set rarity="Rare" muId="25641" num="152">7ED</set>
            <set rarity="Rare" muId="5746" num="143">USG</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, that player discards a card.</text>
        </card>
        <card>
            <name>Choking Restraints</name>
            <set rarity="Common" muId="414306" num="16">EMN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block.
{3}{W}{W}, Sacrifice Choking Restraints: Exile enchanted creature.</text>
        </card>
        <card>
            <name>Sapphire Charm</name>
            <set rarity="Common" muId="3360">MIR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)</text>
        </card>
        <card>
            <name>Zealots en-Dal</name>
            <set rarity="Uncommon" muId="6043" num="26">EXO</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.</text>
        </card>
        <card>
            <name>Derelor</name>
            <set rarity="Rare" muId="11233" num="120">6ED</set>
            <set rarity="Rare" muId="1847">FEM</set>
            <set rarity="Rare" muId="3838">5ED</set>
            <set rarity="Uncommon" muId="159171" num="66">MED</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Thrull</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Black spells you cast cost {B} more to cast.</text>
        </card>
        <card>
            <name>Tel-Jilad Justice</name>
            <set rarity="Uncommon" muId="50190" num="95">5DN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Grave Peril</name>
            <set rarity="Common" muId="405250" num="128">C15</set>
            <set rarity="Common" muId="126159" num="67">FUT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.</text>
        </card>
        <card>
            <name>Deconstruct</name>
            <set rarity="Common" muId="49060" num="118">MRD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact. Add {G}{G}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Mind Spring</name>
            <set rarity="Rare" muId="438454" num="14">DDT</set>
            <set rarity="Rare" muId="0" num="12">DPA</set>
            <set rarity="Rare" muId="191323" num="64">M10</set>
            <set rarity="Rare" muId="152628" num="41">MOR</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw X cards.</text>
        </card>
        <card>
            <name>Stingmoggie</name>
            <set rarity="Common" muId="152704" num="106">MOR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Stingmoggie enters the battlefield with two +1/+1 counters on it.
{3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.</text>
        </card>
        <card>
            <name>Peer Through Depths</name>
            <set rarity="Common" muId="78690" num="78">CHK</set>
            <set rarity="Common" muId="426577" num="5">DDS</set>
            <set rarity="Common" muId="370540" num="57">MMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Stand // Deliver</name>
            <set rarity="" muId="20573" num="292a">INV</set>
            <color>W</color>
            <color>U</color>
            <manacost>W // 2U</manacost>
            <cmc>1 // 3</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 2 damage that would be dealt to target creature this turn.

---

Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Stairs to Infinity</name>
            <set rarity="Rare" muId="226521" num="P1">PC2</set>
            <set rarity="Common" muId="423654" num="73">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Xerex</type>
            <tablerow>1</tablerow>
            <text>Players have no maximum hand size.
Whenever you roll the planar die, draw a card.
Whenever you roll {CHAOS}, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.</text>
        </card>
        <card>
            <name>Keeneye Aven</name>
            <set rarity="Common" muId="35335" num="41">LGN</set>
            <set rarity="Common" muId="382985" num="75">VMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Spirit Bonds</name>
            <set rarity="Rare" muId="383395" num="37">M15</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
{1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it.)</text>
        </card>
        <card>
            <name>Hall of Triumph</name>
            <set rarity="Rare" muId="380431" num="162">JOU</set>
            <set rarity="Special" muId="0" num="36">pMGD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>As Hall of Triumph enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+1.</text>
        </card>
        <card>
            <name>Blood Seeker</name>
            <set rarity="Common" muId="244252" num="81">M12</set>
            <set rarity="Common" muId="180362" num="80">ZEN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.</text>
        </card>
        <card>
            <name>Champion of Wits</name>
            <set rarity="Rare" muId="430720" num="31">HOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)</text>
        </card>
        <card>
            <name>Volcanic Spray</name>
            <set rarity="Uncommon" muId="29768" num="226">ODY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Volcanic Spray deals 1 damage to each creature without flying and each player.
Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Bontu's Last Reckoning</name>
            <set rarity="Rare" muId="430749" num="60">HOU</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures. Lands you control don't untap during your next untap step.</text>
        </card>
        <card>
            <name>Nihilistic Glee</name>
            <set rarity="Rare" muId="107517" num="50">DIS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life.
Hellbent — {1}, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand.</text>
        </card>
        <card>
            <name>Ripscale Predator</name>
            <set rarity="Uncommon" muId="366362" num="103">GTC</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dinosaur</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Dark Nourishment</name>
            <set rarity="Uncommon" muId="435251" num="97">XLN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Dark Nourishment deals 3 damage to target creature or player. You gain 3 life.</text>
        </card>
        <card>
            <name>Snapping Drake</name>
            <set rarity="Common" muId="27262" num="15">BTD</set>
            <set rarity="Common" muId="0" num="15">DPA</set>
            <set rarity="Common" muId="190163" num="72">M10</set>
            <set rarity="Common" muId="4274">POR</set>
            <set rarity="Special" muId="0" num="5">pPOD</set>
            <set rarity="Common" muId="87986" num="64">RAV</set>
            <set rarity="Common" muId="21030" num="52">S99</set>
            <set rarity="Common" muId="129471" num="110">10E</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Skullsnatcher</name>
            <set rarity="Common" muId="81983" num="84">BOK</set>
            <set rarity="Common" muId="271186" num="36">PC2</set>
            <set rarity="Common" muId="423461" num="36">PCA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat Ninja</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.</text>
        </card>
        <card>
            <name>Hero of Iroas</name>
            <set rarity="Rare" muId="378389" num="17">BNG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Aura spells you cast cost {1} less to cast.
Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.</text>
        </card>
        <card>
            <name>Satyr Nyx-Smith</name>
            <set rarity="Uncommon" muId="378481" num="109">BNG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Satyr Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste.</text>
        </card>
        <card>
            <name>Desert</name>
            <set rarity="Common" muId="986">ARN</set>
            <set rarity="Special" muId="0" num="99">pFNM</set>
            <set rarity="Mythic Rare" muId="287341" num="4">V12</set>
            <set rarity="Special" muId="109713" num="118">TSB</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.</text>
        </card>
        <card>
            <name>Kindercatch</name>
            <set rarity="Common" muId="227088" num="190">ISD</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Perilous Myr</name>
            <set rarity="Common" muId="194056" num="192">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Perilous Myr dies, it deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Sea Sprite</name>
            <set rarity="Uncommon" muId="3941">5ED</set>
            <set rarity="Uncommon" muId="2957">HML</set>
            <set rarity="Common" muId="159219" num="48">MED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from red</text>
        </card>
        <card>
            <name>Breeding Pit</name>
            <set rarity="Uncommon" muId="394014" num="53">DD3_DVD</set>
            <set rarity="Uncommon" muId="197024" num="53">DDC</set>
            <set rarity="Uncommon" muId="1846">FEM</set>
            <set rarity="Uncommon" muId="3831">5ED</set>
            <set rarity="Uncommon" muId="159166" num="62">MED</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.
At the beginning of your end step, create a 0/1 black Thrull creature token.</text>
        </card>
        <card>
            <name>Mercadia's Downfall</name>
            <set rarity="Uncommon" muId="19850" num="205">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.</text>
        </card>
        <card>
            <name>Stromkirk Occultist</name>
            <set rarity="Rare" muId="414446" num="146">EMN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Horror</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Confiscate</name>
            <set rarity="Uncommon" muId="45273" num="69">8ED</set>
            <set rarity="Uncommon" muId="83037" num="68">9ED</set>
            <set rarity="Uncommon" muId="13165" num="65">7ED</set>
            <set rarity="Uncommon" muId="10426" num="66">USG</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)
You control enchanted permanent.</text>
        </card>
        <card>
            <name>Mana Flare</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="4070">5ED</set>
            <set rarity="Rare" muId="2294">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="210">LEA</set>
            <set rarity="Rare" muId="505">LEB</set>
            <set rarity="Rare" muId="159264" num="103">MED</set>
            <set rarity="Rare" muId="1305">3ED</set>
            <set rarity="Rare" muId="807">2ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.</text>
        </card>
        <card>
            <name>Thoughtlace</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2190">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="130">LEA</set>
            <set rarity="Rare" muId="425">LEB</set>
            <set rarity="Rare" muId="1227">3ED</set>
            <set rarity="Rare" muId="727">2ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)</text>
        </card>
        <card>
            <name>Prismatic Wardrobe</name>
            <set rarity="Common" muId="9744" num="12">UGL</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller.</text>
        </card>
        <card>
            <name>Ancient Amphitheater</name>
            <set rarity="Rare" muId="405124" num="276">C15</set>
            <set rarity="Rare" muId="153454" num="266">LRW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.
{T}: Add {R} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Deep-Sea Serpent</name>
            <set rarity="Uncommon" muId="4258">POR</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Serpent</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Deep-Sea Serpent can't attack unless defending player controls an Island.</text>
        </card>
        <card>
            <name>Sarkhan Unbroken</name>
            <set rarity="Mythic Rare" muId="394675" num="230">DTK</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>2GUR</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Sarkhan</type>
            <tablerow>1</tablerow>
            <text>+1: Draw a card, then add one mana of any color to your mana pool.
−2: Create a 4/4 red Dragon creature token with flying.
−8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Visions</name>
            <set rarity="Uncommon" muId="2369">4ED</set>
            <set rarity="Uncommon" muId="1639">LEG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of target player's library. You may then have that player shuffle that library.</text>
        </card>
        <card>
            <name>Okk</name>
            <set rarity="Rare" muId="45382" num="206">8ED</set>
            <set rarity="Rare" muId="25686" num="204">7ED</set>
            <set rarity="Rare" muId="5586" num="204">USG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Okk can't attack unless a creature with greater power also attacks.
Okk can't block unless a creature with greater power also blocks.</text>
        </card>
        <card>
            <name>Stifle</name>
            <set rarity="Special" muId="0" num="40">pJGP</set>
            <set rarity="Rare" muId="382377" num="108">CNS</set>
            <set rarity="Special" muId="429877" num="18">MPS_AKH</set>
            <set rarity="Rare" muId="46558" num="52">SCG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target activated or triggered ability. (Mana abilities can't be targeted.)</text>
        </card>
        <card>
            <name>Monastery Swiftspear</name>
            <set rarity="Uncommon" muId="438706" num="140">IMA</set>
            <set rarity="Uncommon" muId="386608" num="118">KTK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Skittering Monstrosity</name>
            <set rarity="Uncommon" muId="118878" num="129">TSP</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When you cast a creature spell, sacrifice Skittering Monstrosity.</text>
        </card>
        <card>
            <name>Wreath of Geists</name>
            <set rarity="Uncommon" muId="237017" num="211">ISD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Angelic Shield</name>
            <set rarity="Uncommon" muId="284487" num="27">DDI</set>
            <set rarity="Uncommon" muId="23177" num="228">INV</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Xiahou Dun, the One-Eyed</name>
            <set rarity="Special" muId="0" num="64">pJGP</set>
            <set rarity="Uncommon" muId="201164" num="83">ME3</set>
            <set rarity="Rare" muId="10590" num="92">PTK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Root Out</name>
            <set rarity="Common" muId="409986" num="224">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment.
Investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Goblin Bookie</name>
            <set rarity="Common" muId="9665" num="43">UGL</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Reflip any coin or reroll any die. (Activate this ability only any time it makes sense.)</text>
        </card>
        <card>
            <name>Contamination</name>
            <set rarity="Rare" muId="5768" num="123">USG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.
If a land is tapped for mana, it produces {B} instead of any other type and amount.</text>
        </card>
        <card>
            <name>Mental Misstep</name>
            <set rarity="Uncommon" muId="230066" num="38">NPH</set>
            <color>U</color>
            <manacost>U/P</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({U/P} can be paid with either {U} or 2 life.)
Counter target spell with converted mana cost 1.</text>
        </card>
        <card>
            <name>Desecration Elemental</name>
            <set rarity="Rare" muId="50204" num="45">5DN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a player casts a spell, sacrifice a creature.</text>
        </card>
        <card>
            <name>Iron-Barb Hellion</name>
            <set rarity="Uncommon" muId="44608" num="69">5DN</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Hellion Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Haste
Iron-Barb Hellion can't block.</text>
        </card>
        <card>
            <name>Vorstclaw</name>
            <set rarity="Uncommon" muId="240204" num="201">AVR</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Horror</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Hermit Druid Avatar</name>
            <set rarity="Special" muId="201076" num="93">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a land card from your library chosen at random onto the battlefield.</text>
        </card>
        <card>
            <name>Unraveling Mummy</name>
            <set rarity="Uncommon" muId="430836" num="147">HOU</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Target attacking Zombie gains lifelink until end of turn.
{1}{B}: Target attacking Zombie gains deathtouch until end of turn.</text>
        </card>
        <card>
            <name>Flash Flood</name>
            <set rarity="Common" muId="2806">CHR</set>
            <set rarity="Common" muId="1483">LEG</set>
            <set rarity="Uncommon" muId="201137" num="35">ME3</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.</text>
        </card>
        <card>
            <name>Dismiss into Dream</name>
            <set rarity="Rare" muId="370796" num="50">M14</set>
            <color>U</color>
            <manacost>6U</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each creature your opponents control is an Illusion in addition to its other types and has &quot;When this creature becomes the target of a spell or ability, sacrifice it.&quot;</text>
        </card>
        <card>
            <name>Heir to the Night</name>
            <set rarity="Uncommon" muId="409865" num="116b">SOI</set>
            <color>B</color>
            <related attach="attach">Heir of Falkenrath</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Berserker</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Skyshroud War Beast</name>
            <set rarity="Rare" muId="5231" num="124">EXO</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Trample
As Skyshroud War Beast enters the battlefield, choose an opponent.
Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.</text>
        </card>
        <card>
            <name>Eradicate</name>
            <set rarity="Uncommon" muId="74546" num="65">BOK</set>
            <set rarity="Uncommon" muId="15186" num="60">UDS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Grave Consequences</name>
            <set rarity="Uncommon" muId="35161" num="67">JUD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard.
Draw a card.</text>
        </card>
        <card>
            <name>Raging Cougar</name>
            <set rarity="Common" muId="4355">POR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Togglodyte</name>
            <set rarity="Uncommon" muId="73985" num="129">UNH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Togglodyte enters the battlefield turned on.
Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch.
As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal.</text>
        </card>
        <card>
            <name>Kruphix's Insight</name>
            <set rarity="Common" muId="380447" num="129">JOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.</text>
        </card>
        <card>
            <name>Graven Abomination</name>
            <set rarity="Common" muId="430851" num="162">HOU</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Horror</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Graven Abomination attacks, exile target card from defending player's graveyard.</text>
        </card>
        <card>
            <name>Master Transmuter</name>
            <set rarity="Rare" muId="220510" num="7">ARC</set>
            <set rarity="Rare" muId="179252" num="31">CON</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Human Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Brimaz, King of Oreskos</name>
            <set rarity="Mythic Rare" muId="378377" num="5">BNG</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Cat Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Whenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking.
Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.</text>
        </card>
        <card>
            <name>Graven Dominator</name>
            <set rarity="Rare" muId="97228" num="7">GPT</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Gargoyle</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.</text>
        </card>
        <card>
            <name>Flesh Reaver</name>
            <set rarity="Uncommon" muId="5654" num="136">USG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.</text>
        </card>
        <card>
            <name>Hour of Glory</name>
            <set rarity="Rare" muId="430754" num="65">HOU</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature.</text>
        </card>
        <card>
            <name>Mammoth Harness</name>
            <set rarity="Rare" muId="2973">HML</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature loses flying.
Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Demonic Appetite</name>
            <set rarity="Common" muId="193444" num="106">ROE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
Enchanted creature gets +3/+3.
At the beginning of your upkeep, sacrifice a creature.</text>
        </card>
        <card>
            <name>Hollowhenge Spirit</name>
            <set rarity="Uncommon" muId="416849" num="92">CN2</set>
            <set rarity="Uncommon" muId="222001" num="10">DKA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.</text>
        </card>
        <card>
            <name>Nature's Cloak</name>
            <set rarity="Rare" muId="4309">POR</set>
            <set rarity="Rare" muId="20222" num="135">S99</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Lurking Chupacabra</name>
            <set rarity="Uncommon" muId="435265" num="111">XLN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast Horror</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Font of Ire</name>
            <set rarity="Common" muId="380419" num="97">JOU</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{R}, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player.</text>
        </card>
        <card>
            <name>Plasma Elemental</name>
            <set rarity="Uncommon" muId="73562" num="34">5DN</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Plasma Elemental can't be blocked.</text>
        </card>
        <card>
            <name>Contempt</name>
            <set rarity="Common" muId="5126">STH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.</text>
        </card>
        <card>
            <name>Orbweaver Kumo</name>
            <set rarity="Uncommon" muId="50261" num="231">CHK</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Righteous Blow</name>
            <set rarity="Common" muId="240185" num="34">AVR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Righteous Blow deals 2 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Marrow Shards</name>
            <set rarity="Uncommon" muId="230072" num="15">NPH</set>
            <color>W</color>
            <manacost>W/P</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({W/P} can be paid with either {W} or 2 life.)
Marrow Shards deals 1 damage to each attacking creature.</text>
        </card>
        <card>
            <name>Bloodrite Invoker</name>
            <set rarity="Common" muId="401687" num="45">DDP</set>
            <set rarity="Common" muId="193538" num="97">ROE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Shaman</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{8}: Target player loses 3 life and you gain 3 life.</text>
        </card>
        <card>
            <name>Wicked Pact</name>
            <set rarity="Uncommon" muId="202420" num="102">ME4</set>
            <set rarity="Rare" muId="4246">POR</set>
            <set rarity="Rare" muId="20361" num="92">S99</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy two target nonblack creatures. You lose 5 life.</text>
        </card>
        <card>
            <name>Spelltwine</name>
            <set rarity="Rare" muId="420714" num="97">C16</set>
            <set rarity="Rare" muId="433026" num="94">C17</set>
            <set rarity="Rare" muId="380258" num="34">DDM</set>
            <set rarity="Rare" muId="280223" num="68">M13</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.</text>
        </card>
        <card>
            <name>Spectral Grasp</name>
            <set rarity="Uncommon" muId="416781" num="24">CN2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack you or a planeswalker you control.
Enchanted creature can't block creatures you control.</text>
        </card>
        <card>
            <name>Silver Wyvern</name>
            <set rarity="Rare" muId="5103">STH</set>
            <set rarity="Rare" muId="397484" num="68">TPR</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.</text>
        </card>
        <card>
            <name>Summon the School</name>
            <set rarity="Uncommon" muId="143684" num="42">LRW</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Tribal Sorcery — Merfolk</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 blue Merfolk Wizard creature tokens.
Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Trusty Machete</name>
            <set rarity="Uncommon" muId="193396" num="209">ZEN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+1.
Equip {2}</text>
        </card>
        <card>
            <name>Heartless Summoning</name>
            <set rarity="Rare" muId="244678" num="104">ISD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creature spells you cast cost {2} less to cast.
Creatures you control get -1/-1.</text>
        </card>
        <card>
            <name>Keeper of the Sacred Word</name>
            <set rarity="Common" muId="73971" num="101">UNH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>As Keeper of the Sacred Word enters the battlefield, choose a word.
Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Elegant Edgecrafters</name>
            <set rarity="Uncommon" muId="417727" num="154">KLD</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elf Artificer</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Elegant Edgecrafters can't be blocked by creatures with power 2 or less.
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)</text>
        </card>
        <card>
            <name>Wildfire Cerberus</name>
            <set rarity="Uncommon" muId="380527" num="116">JOU</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Hound</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature your opponents control.</text>
        </card>
        <card>
            <name>Gilded Cerodon</name>
            <set rarity="Common" muId="430783" num="94">HOU</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Dragonlord Dromoka</name>
            <set rarity="Mythic Rare" muId="394547" num="217">DTK</set>
            <set rarity="Special" muId="0" num="171">pPRE</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Elder Dragon</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Dragonlord Dromoka can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.</text>
        </card>
        <card>
            <name>Sandblast</name>
            <set rarity="Common" muId="391912" num="24">FRF</set>
            <set rarity="Common" muId="430709" num="20">HOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Sandblast deals 5 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Roc of Kher Ridges</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="218">LEA</set>
            <set rarity="Rare" muId="513">LEB</set>
            <set rarity="Uncommon" muId="202490" num="132">ME4</set>
            <set rarity="Rare" muId="1313">3ED</set>
            <set rarity="Rare" muId="815">2ED</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Rage Nimbus</name>
            <set rarity="Rare" muId="193454" num="160">ROE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
{1}{R}: Target creature attacks this turn if able.</text>
        </card>
        <card>
            <name>Contract Killing</name>
            <set rarity="Common" muId="435249" num="95">XLN</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. Create two colorless Treasure artifact tokens with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Nephalia Drownyard</name>
            <set rarity="Rare" muId="230789" num="245">ISD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}{U}{B}, {T}: Target player puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Aven Envoy</name>
            <set rarity="Common" muId="44325" num="30">LGN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Disciple of Griselbrand</name>
            <set rarity="Uncommon" muId="376308" num="74">C13</set>
            <set rarity="Uncommon" muId="244679" num="98">ISD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.</text>
        </card>
        <card>
            <name>Divine Intervention</name>
            <set rarity="Rare" muId="1606">LEG</set>
            <set rarity="Rare" muId="201237" num="8">ME3</set>
            <color>W</color>
            <manacost>6WW</manacost>
            <cmc>8</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Divine Intervention enters the battlefield with two intervention counters on it.
At the beginning of your upkeep, remove an intervention counter from Divine Intervention.
When you remove the last intervention counter from Divine Intervention, the game is a draw.</text>
        </card>
        <card>
            <name>Vigor</name>
            <set rarity="Rare" muId="0" num="88">DPA</set>
            <set rarity="Rare" muId="140227" num="240">LRW</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Incarnation</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.</text>
        </card>
        <card>
            <name>Talrand's Invocation</name>
            <set rarity="Uncommon" muId="254117" num="73">M13</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 2/2 blue Drake creature tokens with flying.</text>
        </card>
        <card>
            <name>Silumgar Sorcerer</name>
            <set rarity="Uncommon" muId="394703" num="76">DTK</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Silumgar Sorcerer exploits a creature, counter target creature spell.</text>
        </card>
        <card>
            <name>Terminate</name>
            <set rarity="Common" muId="176449" num="46">ARB</set>
            <set rarity="Common" muId="220524" num="95">ARC</set>
            <set rarity="Common" muId="420842" num="225">C16</set>
            <set rarity="Uncommon" muId="433131" num="199">C17</set>
            <set rarity="Common" muId="430414" num="195">CMA</set>
            <set rarity="Common" muId="368491" num="64">DDK</set>
            <set rarity="Special" muId="0" num="70">pFNM</set>
            <set rarity="Special" muId="0" num="39">pMPR</set>
            <set rarity="Common" muId="247166" num="231">CMD</set>
            <set rarity="Uncommon" muId="426019" num="194">MM3</set>
            <set rarity="Common" muId="25871" num="128">PLS</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Polar Kraken</name>
            <set rarity="Rare" muId="2525">ICE</set>
            <set rarity="Rare" muId="159241" num="44">MED</set>
            <color>U</color>
            <manacost>8UUU</manacost>
            <cmc>11</cmc>
            <type>Creature — Kraken</type>
            <pt>11/11</pt>
            <tablerow>2</tablerow>
            <text>Trample
Polar Kraken enters the battlefield tapped.
Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Arcbound Slith</name>
            <set rarity="Uncommon" muId="50939" num="102">DST</set>
            <set rarity="Uncommon" muId="205336" num="106">HOP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Slith</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Tribute to the Wild</name>
            <set rarity="Uncommon" muId="405425" num="206">C15</set>
            <set rarity="Uncommon" muId="430379" num="160">CMA</set>
            <set rarity="Uncommon" muId="236998" num="175">CMD</set>
            <set rarity="Common" muId="383137" num="238">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each opponent sacrifices an artifact or enchantment.</text>
        </card>
        <card>
            <name>Into the North</name>
            <set rarity="Common" muId="121199" num="111">CSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Scrapskin Drake</name>
            <set rarity="Common" muId="240035" num="73">AVR</set>
            <set rarity="Common" muId="409623" num="47">DDQ</set>
            <set rarity="Common" muId="398478" num="69">ORI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Drake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Scrapskin Drake can block only creatures with flying.</text>
        </card>
        <card>
            <name>Thought Vessel</name>
            <set rarity="Common" muId="405422" num="55">C15</set>
            <set rarity="Common" muId="430454" num="235">CMA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>You have no maximum hand size.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Baron Sengir</name>
            <set rarity="Rare" muId="2910">HML</set>
            <set rarity="Rare" muId="159208" num="58">MED</set>
            <color>B</color>
            <manacost>5BBB</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Vampire</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
{T}: Regenerate another target Vampire.</text>
        </card>
        <card>
            <name>Demigod of Revenge</name>
            <set rarity="Rare" muId="370463" num="187">MMA</set>
            <set rarity="Special" muId="0" num="36">pPRE</set>
            <set rarity="Rare" muId="153972" num="183">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>B/RB/RB/RB/RB/R</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Avatar</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Saving Grace</name>
            <set rarity="Uncommon" muId="430710" num="21">HOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature you control
When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
Enchanted creature gets +0/+3.</text>
        </card>
        <card>
            <name>Prosperous Pirates</name>
            <set rarity="Common" muId="435221" num="69">XLN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Pirate</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Echoing Boon</name>
            <set rarity="Uncommon" muId="416760" num="3">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Celestial Mantle</name>
            <set rarity="Rare" muId="198524" num="6">ZEN</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller's life total.</text>
        </card>
        <card>
            <name>Mental Agony</name>
            <set rarity="Common" muId="239966" num="114">AVR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards and loses 2 life.</text>
        </card>
        <card>
            <name>Emerald Charm</name>
            <set rarity="Common" muId="3663">VIS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Untap target permanent.
• Destroy target non-Aura enchantment.
• Target creature loses flying until end of turn.</text>
        </card>
        <card>
            <name>Malfunction</name>
            <set rarity="Common" muId="417628" num="55">KLD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact or creature
When Malfunction enters the battlefield, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Faith Unbroken</name>
            <set rarity="Uncommon" muId="414315" num="24">EMN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2.</text>
        </card>
        <card>
            <name>Sailmonger</name>
            <set rarity="Uncommon" muId="19796" num="95">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Monger</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target creature gains flying until end of turn. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Riding Red Hare</name>
            <set rarity="Common" muId="10496" num="18">PTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Mirri</name>
            <set rarity="Special" muId="4965">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.</text>
        </card>
        <card>
            <name>Soulgorger Orgg</name>
            <set rarity="Uncommon" muId="34942" num="99">JUD</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Nightmare Orgg</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Soulgorger Orgg enters the battlefield, you lose all but 1 life.
When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield.</text>
        </card>
        <card>
            <name>Mourning</name>
            <set rarity="Common" muId="23031" num="111">INV</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -2/-0.
{B}: Return Mourning to its owner's hand.</text>
        </card>
        <card>
            <name>Descent into Madness</name>
            <set rarity="Mythic Rare" muId="240119" num="97">AVR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.</text>
        </card>
        <card>
            <name>Aether Searcher</name>
            <set rarity="Rare" muId="382207" num="53">CNS</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Reveal Aether Searcher as you draft it. Reveal the next card you draft and note its name.
When Aether Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Aether Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Soul of Magma</name>
            <set rarity="Common" muId="79253" num="189">CHK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature.</text>
        </card>
        <card>
            <name>Avalanche Tusker</name>
            <set rarity="Rare" muId="386483" num="166">KTK</set>
            <set rarity="Special" muId="0" num="94">pMEI</set>
            <set rarity="Special" muId="0" num="91">pPRE</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>2GUR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elephant Warrior</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.</text>
        </card>
        <card>
            <name>Serum Raker</name>
            <set rarity="Common" muId="213780" num="31">MBS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Serum Raker dies, each player discards a card.</text>
        </card>
        <card>
            <name>Crop Rotation</name>
            <set rarity="Common" muId="417430" num="7">DDR</set>
            <set rarity="Common" muId="12432" num="98">ULG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Crop Rotation, sacrifice a land.
Search your library for a land card and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Angler Drake</name>
            <set rarity="Uncommon" muId="426743" num="41">AKH</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Drake</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Gift of Paradise</name>
            <set rarity="Common" muId="426869" num="167">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When Gift of Paradise enters the battlefield, you gain 3 life.
Enchanted land has &quot;{T}: Add two mana of any one color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Thoughtflare</name>
            <set rarity="Uncommon" muId="253551" num="203">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw four cards, then discard two cards.</text>
        </card>
        <card>
            <name>Llawan, Cephalid Empress</name>
            <set rarity="Rare" muId="27175" num="42">TOR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Cephalid</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.</text>
        </card>
        <card>
            <name>Death Bomb</name>
            <set rarity="Common" muId="26782" num="41">PLS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Death Bomb, sacrifice a creature.
Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.</text>
        </card>
        <card>
            <name>Inkmoth Nexus</name>
            <set rarity="Rare" muId="213731" num="145">MBS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Needle Spires</name>
            <set rarity="Rare" muId="407685" num="175">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Needle Spires enters the battlefield tapped.
{T}: Add {R} or {W} to your mana pool.
{2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Strategic Planning</name>
            <set rarity="Uncommon" muId="376525" num="59">C13</set>
            <set rarity="Common" muId="430736" num="47">HOU</set>
            <set rarity="Common" muId="201300" num="51">ME3</set>
            <set rarity="Uncommon" muId="10602" num="53">PTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Kiora's Dismissal</name>
            <set rarity="Uncommon" muId="380444" num="44">JOU</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Kiora's Dismissal costs {U} more to cast for each target beyond the first.
Return any number of target enchantments to their owners' hands.</text>
        </card>
        <card>
            <name>Fangren Firstborn</name>
            <set rarity="Rare" muId="46058" num="75">DST</set>
            <color>G</color>
            <manacost>1GGG</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature.</text>
        </card>
        <card>
            <name>Gravelgill Axeshark</name>
            <set rarity="Common" muId="141935" num="164">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>4U/B</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Dormant Sliver</name>
            <set rarity="Uncommon" muId="126025" num="156">PLC</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have defender.
All Slivers have &quot;When this permanent enters the battlefield, draw a card.&quot;</text>
        </card>
        <card>
            <name>Sibsig Host</name>
            <set rarity="Common" muId="391922" num="82">FRF</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text>When Sibsig Host enters the battlefield, each player puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Wirewood Guardian</name>
            <set rarity="Common" muId="43537" num="132">SCG</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Elf Mutant</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Cartel Aristocrat</name>
            <set rarity="Uncommon" muId="366364" num="150">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Advisor</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Tangle Mantis</name>
            <set rarity="Common" muId="222862" num="91">MBS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Elven Lyre</name>
            <set rarity="Rare" muId="1833">FEM</set>
            <set rarity="Common" muId="184709" num="208">ME2</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Song of Serenity</name>
            <set rarity="Uncommon" muId="6149" num="125">EXO</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures that are enchanted can't attack or block.</text>
        </card>
        <card>
            <name>The Hive</name>
            <set rarity="Rare" muId="11530" num="315">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3814">5ED</set>
            <set rarity="Rare" muId="2074">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="43">LEA</set>
            <set rarity="Rare" muId="338">LEB</set>
            <set rarity="Rare" muId="1138">3ED</set>
            <set rarity="Rare" muId="135253" num="324">10E</set>
            <set rarity="Rare" muId="640">2ED</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Gaea's Touch</name>
            <set rarity="Uncommon" muId="201211" num="120">ME3</set>
            <set rarity="Common" muId="1767">DRK</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{0}: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn.
Sacrifice Gaea's Touch: Add {G}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Lightning Shrieker</name>
            <set rarity="Common" muId="391868" num="106">FRF</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample, haste
At the beginning of the end step, Lightning Shrieker's owner shuffles it into his or her library.</text>
        </card>
        <card>
            <name>Touch of Vitae</name>
            <set rarity="Uncommon" muId="2595">ICE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gains haste and &quot;{0}: Untap this creature. Activate this ability only once.&quot;
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Time Ebb</name>
            <set rarity="Common" muId="370641" num="74">M14</set>
            <set rarity="Common" muId="84507" num="107">9ED</set>
            <set rarity="Common" muId="4282">POR</set>
            <set rarity="Common" muId="6532">PO2</set>
            <set rarity="Common" muId="21034" num="55">S99</set>
            <set rarity="Common" muId="25462">S00</set>
            <set rarity="Common" muId="4736">TMP</set>
            <set rarity="Common" muId="397608" num="73">TPR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Werewolf of Ancient Hunger</name>
            <set rarity="Rare" muId="409988" num="225b">SOI</set>
            <color>G</color>
            <related attach="attach">Sage of Ancient Lore</related>
            <manacost></manacost>
            <cmc>5</cmc>
            <type>Creature — Werewolf</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, trample
Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.</text>
        </card>
        <card>
            <name>New Horizons</name>
            <set rarity="Common" muId="435354" num="198">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted land has &quot;{T}: Add two mana of any one color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Tectonic Edge</name>
            <set rarity="Uncommon" muId="389711" num="313">C14</set>
            <set rarity="Special" muId="0" num="142">pFNM</set>
            <set rarity="Uncommon" muId="197855" num="145">WWK</set>
            <set rarity="Mythic Rare" muId="409575" num="44">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.</text>
        </card>
        <card>
            <name>Battle Hurda</name>
            <set rarity="Common" muId="198394" num="4">WWK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Hungering Yeti</name>
            <set rarity="Uncommon" muId="391857" num="105">FRF</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Yeti</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)</text>
        </card>
        <card>
            <name>Gorilla Titan</name>
            <set rarity="Uncommon" muId="29980" num="241">ODY</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Ape</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.</text>
        </card>
        <card>
            <name>Clarion Ultimatum</name>
            <set rarity="Rare" muId="175142" num="163">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>GGWWWUU</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Doomsday Specter</name>
            <set rarity="Rare" muId="23051" num="103">PLS</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Specter</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.
Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.</text>
        </card>
        <card>
            <name>Armament Corps</name>
            <set rarity="Uncommon" muId="386480" num="165">KTK</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>2WBG</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.</text>
        </card>
        <card>
            <name>Night // Day</name>
            <set rarity="" muId="26691" num="131a">APC</set>
            <color>B</color>
            <color>W</color>
            <manacost>B // 2W</manacost>
            <cmc>1 // 3</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -1/-1 until end of turn.

---

Creatures target player controls get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Roaring Primadox</name>
            <set rarity="Uncommon" muId="249687" num="188">M13</set>
            <set rarity="Uncommon" muId="383364" num="196">M15</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, return a creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>March of the Drowned</name>
            <set rarity="Common" muId="435266" num="112">XLN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target Pirate cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Cyclopean Tomb</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="11">LEA</set>
            <set rarity="Rare" muId="306">LEB</set>
            <set rarity="Rare" muId="202517" num="195">ME4</set>
            <set rarity="Rare" muId="608">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.
When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.</text>
        </card>
        <card>
            <name>Twitch</name>
            <set rarity="Common" muId="4739">TMP</set>
            <set rarity="Common" muId="397420" num="76">TPR</set>
            <set rarity="Common" muId="136286" num="121">10E</set>
            <set rarity="Common" muId="198396" num="43">WWK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may tap or untap target artifact, creature, or land.
Draw a card.</text>
        </card>
        <card>
            <name>Ryusei, the Falling Star</name>
            <set rarity="Rare" muId="220471" num="45">ARC</set>
            <set rarity="Rare" muId="79242" num="185">CHK</set>
            <set rarity="Mythic Rare" muId="433073" num="141">C17</set>
            <set rarity="Rare" muId="438710" num="144">IMA</set>
            <set rarity="Mythic Rare" muId="370559" num="128">MMA</set>
            <set rarity="Special" muId="0" num="24">pPRE</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Lingering Tormentor</name>
            <set rarity="Uncommon" muId="147437" num="36">EVE</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Dwarven Recruiter</name>
            <set rarity="Uncommon" muId="29853" num="186">ODY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.</text>
        </card>
        <card>
            <name>Shimmerscale Drake</name>
            <set rarity="Common" muId="426772" num="70">AKH</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Teferi's Moat</name>
            <set rarity="Rare" muId="23167" num="279">INV</set>
            <set rarity="Special" muId="108787" num="103">TSB</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Teferi's Moat enters the battlefield, choose a color.
Creatures of the chosen color without flying can't attack you.</text>
        </card>
        <card>
            <name>Nether Spirit</name>
            <set rarity="Rare" muId="19693" num="149">MMQ</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.</text>
        </card>
        <card>
            <name>Sphinx's Revelation</name>
            <set rarity="Mythic Rare" muId="426012" num="187">MM3</set>
            <set rarity="Mythic Rare" muId="253534" num="200">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>XWUU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain X life and draw X cards.</text>
        </card>
        <card>
            <name>Sway of the Stars</name>
            <set rarity="Rare" muId="74034" num="54">BOK</set>
            <color>U</color>
            <manacost>8UU</manacost>
            <cmc>10</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.</text>
        </card>
        <card>
            <name>Tidal Surge</name>
            <set rarity="Common" muId="16429" num="102">6ED</set>
            <set rarity="Common" muId="4281">POR</set>
            <set rarity="Common" muId="6531">PO2</set>
            <set rarity="Common" muId="5255">STH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap up to three target creatures without flying.</text>
        </card>
        <card>
            <name>Cliffhaven Vampire</name>
            <set rarity="Uncommon" muId="407663" num="153">OGW</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Warrior Ally</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you gain life, each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Profound Journey</name>
            <set rarity="Rare" muId="394655" num="30">DTK</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target permanent card from your graveyard to the battlefield.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Congregation at Dawn</name>
            <set rarity="Uncommon" muId="87995" num="198">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>GGW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order.</text>
        </card>
        <card>
            <name>Killer Bees</name>
            <set rarity="Uncommon" muId="3990">5ED</set>
            <set rarity="Uncommon" muId="2221">4ED</set>
            <set rarity="Rare" muId="1532">LEG</set>
            <set rarity="Uncommon" muId="201201" num="126">ME3</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{G}: Killer Bees gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Kry Shield</name>
            <set rarity="Uncommon" muId="1409">LEG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost.</text>
        </card>
        <card>
            <name>Stench of Decay</name>
            <set rarity="Common" muId="3093">ALL</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Nonartifact creatures get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Cromat</name>
            <set rarity="Rare" muId="28670" num="94">APC</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Illusion</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{W}{B}: Destroy target creature blocking or blocked by Cromat.
{U}{R}: Cromat gains flying until end of turn.
{B}{G}: Regenerate Cromat.
{R}{W}: Cromat gets +1/+1 until end of turn.
{G}{U}: Put Cromat on top of its owner's library.</text>
        </card>
        <card>
            <name>Reverse Damage</name>
            <set rarity="Rare" muId="11472" num="39">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="4152">5ED</set>
            <set rarity="Rare" muId="2360">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Rare" muId="266">LEA</set>
            <set rarity="Rare" muId="562">LEB</set>
            <set rarity="Rare" muId="83132" num="35">9ED</set>
            <set rarity="Rare" muId="1361">3ED</set>
            <set rarity="Rare" muId="15799" num="34">7ED</set>
            <set rarity="Rare" muId="864">2ED</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.</text>
        </card>
        <card>
            <name>Surrakar Banisher</name>
            <set rarity="Common" muId="394411" num="43">DDO</set>
            <set rarity="Common" muId="198370" num="39">WWK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Surrakar</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.</text>
        </card>
        <card>
            <name>Seagraf Skaab</name>
            <set rarity="Common" muId="409827" num="84">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Sacred Boon</name>
            <set rarity="Uncommon" muId="4154">5ED</set>
            <set rarity="Uncommon" muId="2710">ICE</set>
            <set rarity="Uncommon" muId="184608" num="33">ME2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.</text>
        </card>
        <card>
            <name>Cursed Land</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3835">5ED</set>
            <set rarity="Uncommon" muId="2094">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="53">LEA</set>
            <set rarity="Uncommon" muId="348">LEB</set>
            <set rarity="Uncommon" muId="1148">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Uncommon" muId="650">2ED</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.</text>
        </card>
        <card>
            <name>Praetor's Counsel</name>
            <set rarity="Mythic Rare" muId="389640" num="209">C14</set>
            <set rarity="Mythic Rare" muId="430353" num="134">CMA</set>
            <set rarity="Mythic Rare" muId="214034" num="88">MBS</set>
            <color>G</color>
            <manacost>5GGG</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.</text>
        </card>
        <card>
            <name>Sunder from Within</name>
            <set rarity="Uncommon" muId="88808" num="117">SOK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or land.</text>
        </card>
        <card>
            <name>Obstinate Baloth</name>
            <set rarity="Rare" muId="438745" num="179">IMA</set>
            <set rarity="Rare" muId="205075" num="188">M11</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.</text>
        </card>
        <card>
            <name>Entrancing Melody</name>
            <set rarity="Rare" muId="435207" num="55">XLN</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature with converted mana cost X.</text>
        </card>
        <card>
            <name>Sadistic Skymarcher</name>
            <set rarity="Uncommon" muId="439742" num="85">RIX</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Sadistic Skymarcher, reveal a Vampire card from your hand or pay {1}.
Flying, lifelink</text>
        </card>
        <card>
            <name>Grifter's Blade</name>
            <set rarity="Uncommon" muId="83619" num="263">RAV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Flash
As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature.
Equipped creature gets +1/+1.
Equip {1}</text>
        </card>
        <card>
            <name>Lady Sun</name>
            <set rarity="Rare" muId="10721" num="45">PTK</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Spire Phantasm</name>
            <set rarity="Uncommon" muId="416794" num="37">CN2</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Gargoyle Illusion</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.
Flying
When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.</text>
        </card>
        <card>
            <name>Sanguine Sacrament</name>
            <set rarity="Rare" muId="435185" num="33">XLN</set>
            <color>W</color>
            <manacost>XWW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Wander in Death</name>
            <set rarity="Common" muId="426817" num="115">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creature cards from your graveyard to your hand.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Lamplighter of Selhoff</name>
            <set rarity="Common" muId="409815" num="72">SOI</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Interplanar Tunnel</name>
            <set rarity="Common" muId="226549" num="2">PC2</set>
            <set rarity="Common" muId="423583" num="2">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Phenomenon</type>
            <tablerow>1</tablerow>
            <text>When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.)</text>
        </card>
        <card>
            <name>Spitting Spider</name>
            <set rarity="Uncommon" muId="45427" num="280">8ED</set>
            <set rarity="Uncommon" muId="24666" num="125">PCY</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Spider</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying.</text>
        </card>
        <card>
            <name>Reverberation</name>
            <set rarity="Rare" muId="1500">LEG</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.</text>
        </card>
        <card>
            <name>Cephalid Broker</name>
            <set rarity="Uncommon" muId="438610" num="44">IMA</set>
            <set rarity="Uncommon" muId="29711" num="71">ODY</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Cephalid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target player draws two cards, then discards two cards.</text>
        </card>
        <card>
            <name>Hinder</name>
            <set rarity="Uncommon" muId="50426" num="65">CHK</set>
            <set rarity="Special" muId="0" num="11">pMPR</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.</text>
        </card>
        <card>
            <name>Tolaria West</name>
            <set rarity="Mythic Rare" muId="416755" num="13">V16</set>
            <set rarity="Uncommon" muId="136047" num="173">FUT</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Tolaria West enters the battlefield tapped.
{T}: Add {U} to your mana pool.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Chandra, Fire of Kaladesh</name>
            <set rarity="Mythic Rare" muId="439324" num="6a">V17</set>
            <set rarity="Mythic Rare" muId="398422" num="135a">ORI</set>
            <set rarity="Special" muId="0" num="201">pPRE</set>
            <color>R</color>
            <related attach="attach">Chandra, Roaring Flame</related>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.
{T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.</text>
        </card>
        <card>
            <name>Shrieking Affliction</name>
            <set rarity="Uncommon" muId="265409" num="76">RTR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life.</text>
        </card>
        <card>
            <name>Epic Experiment</name>
            <set rarity="Mythic Rare" muId="405215" num="216">C15</set>
            <set rarity="Mythic Rare" muId="253552" num="159">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>XUR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard.</text>
        </card>
        <card>
            <name>Coretapper</name>
            <set rarity="Uncommon" muId="49016" num="107">DST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Put a charge counter on target artifact.
Sacrifice Coretapper: Put two charge counters on target artifact.</text>
        </card>
        <card>
            <name>Vigilant Drake</name>
            <set rarity="Common" muId="26642" num="17">BTD</set>
            <set rarity="Common" muId="26845" num="109">7ED</set>
            <set rarity="Common" muId="12371" num="46">ULG</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{U}: Untap Vigilant Drake.</text>
        </card>
        <card>
            <name>Corpseweft</name>
            <set rarity="Rare" muId="394524" num="92">DTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.</text>
        </card>
        <card>
            <name>Bog Rats</name>
            <set rarity="Common" muId="2798">CHR</set>
            <set rarity="Common" muId="11180" num="117">6ED</set>
            <set rarity="Common" muId="3829">5ED</set>
            <set rarity="Common" muId="1731">DRK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bog Rats can't be blocked by Walls.</text>
        </card>
        <card>
            <name>Levitation</name>
            <set rarity="Uncommon" muId="190191" num="60">M10</set>
            <set rarity="Uncommon" muId="233728" num="61">M12</set>
            <set rarity="Uncommon" muId="84503" num="83">9ED</set>
            <set rarity="Uncommon" muId="13155" num="82">7ED</set>
            <set rarity="Uncommon" muId="12388" num="35">ULG</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have flying.</text>
        </card>
        <card>
            <name>Viashino Sandstalker</name>
            <set rarity="Uncommon" muId="45365" num="230">8ED</set>
            <set rarity="Special" muId="0">MGB</set>
            <set rarity="Uncommon" muId="83323" num="225">9ED</set>
            <set rarity="Uncommon" muId="3707">VIS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack the turn it comes under your control.)
At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)</text>
        </card>
        <card>
            <name>Bereavement</name>
            <set rarity="Uncommon" muId="25629" num="120">7ED</set>
            <set rarity="Uncommon" muId="5617" num="117">USG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a green creature dies, its controller discards a card.</text>
        </card>
        <card>
            <name>Mardu Skullhunter</name>
            <set rarity="Common" muId="386598" num="78">KTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Mardu Skullhunter enters the battlefield tapped.
Raid — When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Fire Covenant</name>
            <set rarity="Uncommon" muId="2725">ICE</set>
            <set rarity="Uncommon" muId="159836" num="145">MED</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Fire Covenant, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.</text>
        </card>
        <card>
            <name>Consulate Crackdown</name>
            <set rarity="Rare" muId="423678" num="11">AER</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.</text>
        </card>
        <card>
            <name>Rune of Protection: Black</name>
            <set rarity="Common" muId="5810" num="36">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Sky Swallower</name>
            <set rarity="Rare" muId="96835" num="34">GPT</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Leviathan</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.</text>
        </card>
        <card>
            <name>Tariff</name>
            <set rarity="Rare" muId="15361" num="47">6ED</set>
            <set rarity="Rare" muId="4590">WTH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two or more creatures a player controls are tied for highest cost, that player chooses one.</text>
        </card>
        <card>
            <name>Inventor's Apprentice</name>
            <set rarity="Uncommon" muId="417693" num="120">KLD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Inventor's Apprentice gets +1/+1 as long as you control an artifact.</text>
        </card>
        <card>
            <name>Thought Scour</name>
            <set rarity="Common" muId="262838" num="52">DKA</set>
            <set rarity="Common" muId="380203" num="21">DDM</set>
            <set rarity="Common" muId="438642" num="76">IMA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top two cards of his or her library into his or her graveyard.
Draw a card.</text>
        </card>
        <card>
            <name>Sphere of Reason</name>
            <set rarity="Uncommon" muId="29811" num="51">ODY</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a blue source would deal damage to you, prevent 2 of that damage.</text>
        </card>
        <card>
            <name>Ivory Giant</name>
            <set rarity="Common" muId="370415" num="19">MMA</set>
            <set rarity="Common" muId="109741" num="24">TSP</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Ivory Giant enters the battlefield, tap all nonwhite creatures.
Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Chaotic Goo</name>
            <set rarity="Rare" muId="4808">TMP</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Ooze</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Chaotic Goo enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.</text>
        </card>
        <card>
            <name>Nissa's Revelation</name>
            <set rarity="Rare" muId="398506" num="191">ORI</set>
            <set rarity="Special" muId="0" num="225">pPRE</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Basilica Guards</name>
            <set rarity="Common" muId="366347" num="5">GTC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)</text>
        </card>
        <card>
            <name>Sunfire Balm</name>
            <set rarity="Uncommon" muId="41144" num="56">ONS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 4 damage that would be dealt to target creature or player this turn.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Savage Silhouette</name>
            <set rarity="Common" muId="186316" num="181">ZEN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has &quot;{1}{G}: Regenerate this creature.&quot;</text>
        </card>
        <card>
            <name>Battlefield Thaumaturge</name>
            <set rarity="Rare" muId="380377" num="31">JOU</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.
Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.</text>
        </card>
        <card>
            <name>Fourth Bridge Prowler</name>
            <set rarity="Common" muId="423727" num="60">AER</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Leonin Scimitar</name>
            <set rarity="Common" muId="46029" num="193">MRD</set>
            <set rarity="Uncommon" muId="135277" num="331">10E</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Ward Sliver</name>
            <set rarity="Uncommon" muId="44296" num="25">LGN</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As Ward Sliver enters the battlefield, choose a color.
All Slivers have protection from the chosen color.</text>
        </card>
        <card>
            <name>Shared Triumph</name>
            <set rarity="Rare" muId="40127" num="53">ONS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Shared Triumph enters the battlefield, choose a creature type.
Creatures of the chosen type get +1/+1.</text>
        </card>
        <card>
            <name>Witch Engine</name>
            <set rarity="Rare" muId="5836" num="169">USG</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{T}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Activate this ability only any time you could cast an instant.)</text>
        </card>
        <card>
            <name>Horizon Drake</name>
            <set rarity="Uncommon" muId="180412" num="30">WWK</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from lands</text>
        </card>
        <card>
            <name>Phantasmagorian</name>
            <set rarity="Uncommon" muId="124472" num="77">PLC</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Horror</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>When you cast Phantasmagorian, any player may discard three cards. If a player does, counter Phantasmagorian.
Discard three cards: Return Phantasmagorian from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Lich's Mirror</name>
            <set rarity="Mythic Rare" muId="174818" num="210">ALA</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.</text>
        </card>
        <card>
            <name>Hagra Diabolist</name>
            <set rarity="Uncommon" muId="197404" num="95">ZEN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Shaman Ally</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.</text>
        </card>
        <card>
            <name>Ordeal of Heliod</name>
            <set rarity="Uncommon" muId="373619" num="25">THS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.
When you sacrifice Ordeal of Heliod, you gain 10 life.</text>
        </card>
        <card>
            <name>Flamecast Wheel</name>
            <set rarity="Uncommon" muId="373514" num="215">THS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}, Sacrifice Flamecast Wheel: Flamecast Wheel deals 3 damage to target creature.</text>
        </card>
        <card>
            <name>Tajuru Warcaller</name>
            <set rarity="Uncommon" muId="402068" num="195">BFZ</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Warrior Ally</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Shinka Gatekeeper</name>
            <set rarity="Common" muId="74099" num="117">BOK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.</text>
        </card>
        <card>
            <name>Slice and Dice</name>
            <set rarity="Uncommon" muId="376504" num="119">C13</set>
            <set rarity="Special" muId="0" num="45">pFNM</set>
            <set rarity="Uncommon" muId="41171" num="232">ONS</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Slice and Dice deals 4 damage to each creature.
Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)
When you cycle Slice and Dice, you may have it deal 1 damage to each creature.</text>
        </card>
        <card>
            <name>Ponyback Brigade</name>
            <set rarity="Common" muId="386628" num="191">KTK</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>3RWB</manacost>
            <cmc>6</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Ponyback Brigade enters the battlefield or is turned face up, create three 1/1 red Goblin creature tokens.
Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Sandstone Warrior</name>
            <set rarity="Common" muId="84054" num="215">9ED</set>
            <set rarity="Common" muId="4841">TMP</set>
            <set rarity="Common" muId="397464" num="154">TPR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier Warrior</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
{R}: Sandstone Warrior gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Goliath Spider</name>
            <set rarity="Uncommon" muId="88959" num="168">RAV</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Spider</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Alarum</name>
            <set rarity="Common" muId="3477">MIR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target nonattacking creature. It gets +1/+3 until end of turn.</text>
        </card>
        <card>
            <name>Pillage</name>
            <set rarity="Uncommon" muId="3178">ALL</set>
            <set rarity="Special" muId="0" num="20">pARL</set>
            <set rarity="Uncommon" muId="14755" num="198">6ED</set>
            <set rarity="Uncommon" muId="0" num="18">DKM</set>
            <set rarity="Uncommon" muId="184567" num="146">ME2</set>
            <set rarity="Uncommon" muId="234720" num="24">PD2</set>
            <set rarity="Uncommon" muId="13182" num="207">7ED</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or land. It can't be regenerated.</text>
        </card>
        <card>
            <name>Chains of Mephistopheles</name>
            <set rarity="Rare" muId="1431">LEG</set>
            <set rarity="Rare" muId="159823" num="63">MED</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Holy Armor</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="2344">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="254">LEA</set>
            <set rarity="Common" muId="550">LEB</set>
            <set rarity="Common" muId="1349">3ED</set>
            <set rarity="Common" muId="852">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +0/+2.
{W}: Enchanted creature gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Deathless Ancient</name>
            <set rarity="Uncommon" muId="435254" num="100">XLN</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Warstorm Surge</name>
            <set rarity="Rare" muId="376581" num="129">C13</set>
            <set rarity="Rare" muId="405449" num="171">C15</set>
            <set rarity="Rare" muId="228796" num="160">M12</set>
            <set rarity="Rare" muId="271226" num="54">PC2</set>
            <set rarity="Rare" muId="423479" num="54">PCA</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.</text>
        </card>
        <card>
            <name>Witness the End</name>
            <set rarity="Common" muId="407592" num="82">OGW</set>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Target opponent exiles two cards from his or her hand and loses 2 life.</text>
        </card>
        <card>
            <name>Zodiac Rabbit</name>
            <set rarity="Common" muId="10582" num="162">PTK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Rabbit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Avian Changeling</name>
            <set rarity="Common" muId="145813" num="4">LRW</set>
            <set rarity="Common" muId="370489" num="6">MMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
Flying</text>
        </card>
        <card>
            <name>Open into Wonder</name>
            <set rarity="Uncommon" muId="426766" num="64">AKH</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>X target creatures can't be blocked this turn. Until end of turn, those creatures gain &quot;Whenever this creature deals combat damage to a player, draw a card.&quot;</text>
        </card>
        <card>
            <name>Marath, Will of the Wild</name>
            <set rarity="Mythic Rare" muId="376404" num="198">C13</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elemental Beast</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
{X}, Remove X +1/+1 counters from Marath: Choose one —
• Put X +1/+1 counters on target creature. X can't be 0.
• Marath deals X damage to target creature or player. X can't be 0.
• Create an X/X green Elemental creature token. X can't be 0.</text>
        </card>
        <card>
            <name>Hired Muscle</name>
            <set rarity="Uncommon" muId="74476" num="69a">BOK</set>
            <color>B</color>
            <related attach="attach">Scarmaker</related>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.
At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.</text>
        </card>
        <card>
            <name>Nantuko Shaman</name>
            <set rarity="Common" muId="438742" num="176">IMA</set>
            <set rarity="Common" muId="370484" num="156">MMA</set>
            <set rarity="Common" muId="109726" num="208">TSP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.
Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Dance of Many</name>
            <set rarity="Rare" muId="2801">CHR</set>
            <set rarity="Rare" muId="3899">5ED</set>
            <set rarity="Uncommon" muId="201253" num="34">ME3</set>
            <set rarity="Rare" muId="1748">DRK</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.</text>
        </card>
        <card>
            <name>Tidehollow Sculler</name>
            <set rarity="Special" muId="0" num="116">pFNM</set>
            <set rarity="Uncommon" muId="382201" num="2">MD1</set>
            <set rarity="Uncommon" muId="370375" num="184">MMA</set>
            <set rarity="Uncommon" muId="175054" num="202">ALA</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.
When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.</text>
        </card>
        <card>
            <name>Serpent's Gift</name>
            <set rarity="Common" muId="249666" num="190">M13</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Rummaging Wizard</name>
            <set rarity="Uncommon" muId="40601" num="110">ONS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}: Look at the top card of your library. You may put that card into your graveyard.</text>
        </card>
        <card>
            <name>Restless Dead</name>
            <set rarity="Common" muId="3307">MIR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Skeleton</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Restless Dead.</text>
        </card>
        <card>
            <name>Bold Defense</name>
            <set rarity="Common" muId="180509" num="3">ZEN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Overblaze</name>
            <set rarity="Uncommon" muId="81986" num="114">BOK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Each time target permanent would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.
Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Kavu Monarch</name>
            <set rarity="Rare" muId="23097" num="149">INV</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Kavu creatures have trample.
Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch.</text>
        </card>
        <card>
            <name>Giant Adephage</name>
            <set rarity="Mythic Rare" muId="366394" num="121">GTC</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Insect</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.</text>
        </card>
        <card>
            <name>Deeproot Elite</name>
            <set rarity="Rare" muId="439784" num="127">RIX</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.</text>
        </card>
        <card>
            <name>Ramunap Excavator</name>
            <set rarity="Rare" muId="430818" num="129">HOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>You may play land cards from your graveyard.</text>
        </card>
        <card>
            <name>Nirkana Revenant</name>
            <set rarity="Mythic Rare" muId="193472" num="120">ROE</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire Shade</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces).
{B}: Nirkana Revenant gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Pollenbright Wings</name>
            <set rarity="Uncommon" muId="271211" num="103">PC2</set>
            <set rarity="Uncommon" muId="423528" num="103">PCA</set>
            <set rarity="Uncommon" muId="89011" num="219">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.</text>
        </card>
        <card>
            <name>Ring of Ma'rûf</name>
            <set rarity="Rare" muId="912">ARN</set>
            <set rarity="Rare" muId="159136" num="163">MED</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.</text>
        </card>
        <card>
            <name>Armor of Thorns</name>
            <set rarity="Common" muId="3375">MIR</set>
            <set rarity="Common" muId="382848" num="194">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant nonblack creature
Enchanted creature gets +2/+2.</text>
        </card>
        <card>
            <name>Soaring Seacliff</name>
            <set rarity="Common" muId="270877" num="37">DDI</set>
            <set rarity="Common" muId="177541" num="225">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Soaring Seacliff enters the battlefield tapped.
When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.
{T}: Add {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Bishop's Soldier</name>
            <set rarity="Common" muId="435157" num="6">XLN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Lifelink</text>
        </card>
        <card>
            <name>Disciple of Kangee</name>
            <set rarity="Common" muId="26285" num="3">PLS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Target creature gains flying and becomes blue until end of turn.</text>
        </card>
        <card>
            <name>Vault Skirge</name>
            <set rarity="Common" muId="217984" num="76">NPH</set>
            <set rarity="Special" muId="0" num="71">pWPN</set>
            <color>B</color>
            <manacost>1B/P</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Imp</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>({B/P} can be paid with either {B} or 2 life.)
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Ronin Warclub</name>
            <set rarity="Uncommon" muId="74473" num="158">BOK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+1.
Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Laccolith Whelp</name>
            <set rarity="Common" muId="21335" num="91">NMS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Beast</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Traitorous Blood</name>
            <set rarity="Common" muId="234438" num="166">ISD</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.</text>
        </card>
        <card>
            <name>Veteran Bodyguard</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="272">LEA</set>
            <set rarity="Rare" muId="568">LEB</set>
            <set rarity="Rare" muId="202583" num="32">ME4</set>
            <set rarity="Rare" muId="1368">3ED</set>
            <set rarity="Rare" muId="870">2ED</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.</text>
        </card>
        <card>
            <name>Storm Fleet Spy</name>
            <set rarity="Uncommon" muId="435237" num="84">XLN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Raid — When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card.</text>
        </card>
        <card>
            <name>Arrogant Wurm</name>
            <set rarity="Special" muId="0" num="77">pFNM</set>
            <set rarity="Uncommon" muId="12623" num="120">TOR</set>
            <set rarity="Common" muId="382849" num="195">VMA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Hovermyr</name>
            <set rarity="Common" muId="227513" num="138">NPH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Desert Cerodon</name>
            <set rarity="Common" muId="426830" num="128">AKH</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Cycling {R} ({R}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Sword of the Animist</name>
            <set rarity="Rare" muId="430628" num="89">E01</set>
            <set rarity="Rare" muId="433159" num="227">C17</set>
            <set rarity="Rare" muId="398492" num="240">ORI</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Equip {2}</text>
        </card>
        <card>
            <name>Worldly Counsel</name>
            <set rarity="Common" muId="142298" num="39">CON</set>
            <set rarity="Common" muId="22982" num="89">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Ayumi, the Last Visitor</name>
            <set rarity="Rare" muId="84370" num="122">SOK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>7/3</pt>
            <tablerow>2</tablerow>
            <text>Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)</text>
        </card>
        <card>
            <name>Discordant Spirit</name>
            <set rarity="Rare" muId="3532">MIR</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.</text>
        </card>
        <card>
            <name>Dark Intimations</name>
            <set rarity="Rare" muId="423795" num="128">AER</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>2UBR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.
When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.</text>
        </card>
        <card>
            <name>Zoologist</name>
            <set rarity="Rare" muId="29984" num="285">ODY</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.</text>
        </card>
        <card>
            <name>Relic Putrescence</name>
            <set rarity="Common" muId="209720" num="77">SOM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
Whenever enchanted artifact becomes tapped, its controller gets a poison counter.</text>
        </card>
        <card>
            <name>Altar of the Lost</name>
            <set rarity="Uncommon" muId="262846" num="144">DKA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Altar of the Lost enters the battlefield tapped.
{T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Heritage Druid</name>
            <set rarity="Rare" muId="413713" num="171">EMA</set>
            <set rarity="Uncommon" muId="152556" num="126">MOR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Tap three untapped Elves you control: Add {G}{G}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Sly Spy (f)</name>
            <set rarity="Uncommon" muId="439654" num="67">UST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spy</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.</text>
        </card>
        <card>
            <name>Firemind's Foresight</name>
            <set rarity="Rare" muId="405231" num="218">C15</set>
            <set rarity="Rare" muId="426593" num="21">DDS</set>
            <set rarity="Rare" muId="290541" num="162">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>5UR</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library.</text>
        </card>
        <card>
            <name>Gelid Shackles</name>
            <set rarity="Common" muId="121213" num="6">CSP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Snow Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
{S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Duress</name>
            <set rarity="Special" muId="0" num="17">pARL</set>
            <set rarity="Common" muId="394560" num="98">DTK</set>
            <set rarity="Common" muId="394026" num="46">DD3_DVD</set>
            <set rarity="Common" muId="197004" num="46">DDC</set>
            <set rarity="Common" muId="413628" num="86">EMA</set>
            <set rarity="Special" muId="0" num="65">pFNM</set>
            <set rarity="Common" muId="438654" num="88">IMA</set>
            <set rarity="Common" muId="435259" num="105">XLN</set>
            <set rarity="Common" muId="190580" num="96">M10</set>
            <set rarity="Common" muId="205024" num="96">M11</set>
            <set rarity="Common" muId="260979" num="90">M13</set>
            <set rarity="Common" muId="370577" num="97">M14</set>
            <set rarity="Special" muId="0" num="84">pMEI</set>
            <set rarity="Common" muId="382183" num="23">MD1</set>
            <set rarity="Common" muId="270465" num="13">PD3</set>
            <set rarity="Common" muId="14557" num="131">7ED</set>
            <set rarity="Common" muId="5557" num="132">USG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Airborne Aid</name>
            <set rarity="Common" muId="39889" num="62">ONS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each Bird on the battlefield.</text>
        </card>
        <card>
            <name>Outbreak</name>
            <set rarity="Uncommon" muId="24613" num="71">PCY</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may discard a Swamp card rather than pay Outbreak's mana cost.
Choose a creature type. All creatures of that type get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Aetherflux Reservoir</name>
            <set rarity="Rare" muId="417765" num="192">KLD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: Aetherflux Reservoir deals 50 damage to target creature or player.</text>
        </card>
        <card>
            <name>Riptide Survivor</name>
            <set rarity="Uncommon" muId="389657" num="121">C14</set>
            <set rarity="Uncommon" muId="43578" num="48">SCG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Riptide Survivor is turned face up, discard two cards, then draw three cards.</text>
        </card>
        <card>
            <name>Psychotic Episode</name>
            <set rarity="Common" muId="116727" num="126">TSP</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Vitu-Ghazi Guildmage</name>
            <set rarity="Uncommon" muId="270346" num="207">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Dryad Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{4}{G}{W}: Create a 3/3 green Centaur creature token.
{2}{G}{W}: Populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Salt Marsh</name>
            <set rarity="Uncommon" muId="45492" num="325">8ED</set>
            <set rarity="Uncommon" muId="23241" num="326">INV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Salt Marsh enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Krosan Grip</name>
            <set rarity="Uncommon" muId="376394" num="153">C13</set>
            <set rarity="Uncommon" muId="405283" num="189">C15</set>
            <set rarity="Uncommon" muId="430342" num="123">CMA</set>
            <set rarity="Special" muId="0" num="123">pFNM</set>
            <set rarity="Uncommon" muId="370557" num="152">MMA</set>
            <set rarity="Uncommon" muId="126274" num="202">TSP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Ineffable Blessing (e)</name>
            <set rarity="Rare" muId="439638" num="113">UST</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Ineffable Blessing enters the battlefield, choose odd or even.
Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card.</text>
        </card>
        <card>
            <name>Maga, Traitor to Mortals</name>
            <set rarity="Rare" muId="88802" num="81">SOK</set>
            <color>B</color>
            <manacost>XBBB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.
When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Unexpected Results</name>
            <set rarity="Rare" muId="366248" num="203">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.</text>
        </card>
        <card>
            <name>Victory's Herald</name>
            <set rarity="Rare" muId="405435" num="83">C15</set>
            <set rarity="Rare" muId="214030" num="18">MBS</set>
            <set rarity="Rare" muId="429895" num="6">W17</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.</text>
        </card>
        <card>
            <name>Fiery Hellhound</name>
            <set rarity="Common" muId="279855" num="49">DDI</set>
            <set rarity="Common" muId="191075" num="135">M10</set>
            <set rarity="Common" muId="205093" num="136">M11</set>
            <set rarity="Common" muId="238331" num="130">M12</set>
            <set rarity="Common" muId="401463" num="284">ORI</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Fiery Hellhound gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Keymaster Rogue</name>
            <set rarity="Common" muId="366380" num="39">GTC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Keymaster Rogue can't be blocked.
When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Undercity Troll</name>
            <set rarity="Uncommon" muId="438754" num="188">IMA</set>
            <set rarity="Uncommon" muId="398568" num="202">ORI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Troll</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{2}{G}: Regenerate Undercity Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Phytoburst</name>
            <set rarity="Common" muId="369054" num="46">DGM</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +5/+5 until end of turn.</text>
        </card>
        <card>
            <name>Crown of Vigor</name>
            <set rarity="Common" muId="39926" num="253">ONS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Storm Cauldron</name>
            <set rarity="Rare" muId="3063">ALL</set>
            <set rarity="Rare" muId="15402" num="313">6ED</set>
            <set rarity="Rare" muId="25663" num="320">7ED</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Each player may play an additional land during each of his or her turns.
Whenever a land is tapped for mana, return it to its owner's hand.</text>
        </card>
        <card>
            <name>Genju of the Cedars</name>
            <set rarity="Uncommon" muId="74424" num="126">BOK</set>
            <set rarity="Uncommon" muId="393895" num="13">DD3_GVL</set>
            <set rarity="Uncommon" muId="201792" num="13">DDD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Forest
{2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Blasphemous Act</name>
            <set rarity="Rare" muId="389443" num="172">C14</set>
            <set rarity="Rare" muId="420737" num="120">C16</set>
            <set rarity="Rare" muId="222206" num="130">ISD</set>
            <color>R</color>
            <manacost>8R</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Blasphemous Act costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.</text>
        </card>
        <card>
            <name>Pyroblast</name>
            <set rarity="Uncommon" muId="413684" num="142">EMA</set>
            <set rarity="Uncommon" muId="4083">5ED</set>
            <set rarity="Common" muId="2649">ICE</set>
            <set rarity="Common" muId="159243" num="107">MED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.</text>
        </card>
        <card>
            <name>Crystal Chimes</name>
            <set rarity="Uncommon" muId="405185" num="250">C15</set>
            <set rarity="Uncommon" muId="5742" num="292">USG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Timebender</name>
            <set rarity="Uncommon" muId="122370" num="50">PLC</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Timebender is turned face up, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.</text>
        </card>
        <card>
            <name>Colossal Heroics</name>
            <set rarity="Uncommon" muId="380386" num="118">JOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Colossal Heroics costs {1}{G} more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.</text>
        </card>
        <card>
            <name>Sparring Mummy</name>
            <set rarity="Common" muId="426731" num="29">AKH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Sparring Mummy enters the battlefield, untap target creature.</text>
        </card>
        <card>
            <name>Kragma Warcaller</name>
            <set rarity="Uncommon" muId="373710" num="195">THS</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Minotaur creatures you control have haste.
Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Winter's Grasp</name>
            <set rarity="Uncommon" muId="4326">POR</set>
            <set rarity="Uncommon" muId="4799">TMP</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.</text>
        </card>
        <card>
            <name>Zealous Conscripts</name>
            <set rarity="Rare" muId="240082" num="166">AVR</set>
            <set rarity="Rare" muId="425941" num="116">MM3</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Mausoleum Guard</name>
            <set rarity="Uncommon" muId="368547" num="13">DDK</set>
            <set rarity="Uncommon" muId="237356" num="20">ISD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.</text>
        </card>
        <card>
            <name>Rushing River</name>
            <set rarity="Common" muId="25942" num="30">PLS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Return target nonland permanent to its owner's hand. If Rushing River was kicked, return another target nonland permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Myr Moonvessel</name>
            <set rarity="Common" muId="46112" num="133">DST</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Myr Moonvessel dies, add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Patrol Hound</name>
            <set rarity="Common" muId="30654" num="38">ODY</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Patrol Hound gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Death Charmer</name>
            <set rarity="Common" muId="24599" num="61">PCY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Worm Mercenary</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays {2}.</text>
        </card>
        <card>
            <name>Treasury Thrull</name>
            <set rarity="Rare" muId="405424" num="235">C15</set>
            <set rarity="Rare" muId="366359" num="201">GTC</set>
            <set rarity="Special" muId="0" num="64">pPRE</set>
            <color>W</color>
            <color>B</color>
            <manacost>4WB</manacost>
            <cmc>6</cmc>
            <type>Creature — Thrull</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Rushwood Legate</name>
            <set rarity="Uncommon" muId="19864" num="266">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dryad</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>If an opponent controls an Island and you control a Forest, you may cast Rushwood Legate without paying its mana cost.</text>
        </card>
        <card>
            <name>Silumgar Butcher</name>
            <set rarity="Common" muId="394701" num="122">DTK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Djinn</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Spelltithe Enforcer</name>
            <set rarity="Rare" muId="96865" num="18">GPT</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Elephant Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a spell, that player sacrifices a permanent unless he or she pays {1}.</text>
        </card>
        <card>
            <name>Sigarda, Heron's Grace</name>
            <set rarity="Mythic Rare" muId="410015" num="250">SOI</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
You and Humans you control have hexproof.
{2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.</text>
        </card>
        <card>
            <name>Bant Battlemage</name>
            <set rarity="Uncommon" muId="175123" num="5">ALA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Target creature gains trample until end of turn.
{U}, {T}: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Pillar of Flame</name>
            <set rarity="Common" muId="240013" num="149">AVR</set>
            <set rarity="Special" muId="0" num="150">pFNM</set>
            <set rarity="Common" muId="438707" num="141">IMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Belligerent Sliver</name>
            <set rarity="Uncommon" muId="383190" num="129">M15</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Sighted-Caste Sorcerer</name>
            <set rarity="Common" muId="174956" num="26">ALA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Grove of the Guardian</name>
            <set rarity="Special" muId="0" num="59">pPRE</set>
            <set rarity="Rare" muId="270968" num="240">RTR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.</text>
        </card>
        <card>
            <name>Battle Sliver</name>
            <set rarity="Uncommon" muId="370639" num="128">M14</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control get +2/+0.</text>
        </card>
        <card>
            <name>Whirling Catapult</name>
            <set rarity="Uncommon" muId="3065">ALL</set>
            <set rarity="Uncommon" muId="184583" num="224">ME2</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.</text>
        </card>
        <card>
            <name>Voracious Wurm</name>
            <set rarity="Uncommon" muId="370814" num="200">M14</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wurm</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.</text>
        </card>
        <card>
            <name>End Hostilities</name>
            <set rarity="Rare" muId="386532" num="8">KTK</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures and all permanents attached to creatures.</text>
        </card>
        <card>
            <name>Orcish Bloodpainter</name>
            <set rarity="Common" muId="121232" num="94">CSP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Undead Servant</name>
            <set rarity="Common" muId="398484" num="124">ORI</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard.</text>
        </card>
        <card>
            <name>Goblin Masons</name>
            <set rarity="Common" muId="15202" num="86">UDS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Goblin Masons dies, destroy target Wall.</text>
        </card>
        <card>
            <name>Viashino Outrider</name>
            <set rarity="Common" muId="5739" num="223">USG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Viashino</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Vandalize</name>
            <set rarity="Common" muId="394737" num="165">DTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Destroy target artifact.
• Destroy target land.</text>
        </card>
        <card>
            <name>Intervene</name>
            <set rarity="Common" muId="12378" num="33">ULG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell that targets a creature.</text>
        </card>
        <card>
            <name>War Behemoth</name>
            <set rarity="Common" muId="386715" num="29">KTK</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Executioner's Capsule</name>
            <set rarity="Common" muId="420726" num="109">C16</set>
            <set rarity="Uncommon" muId="370462" num="83">MMA</set>
            <set rarity="Common" muId="174895" num="75">ALA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature.</text>
        </card>
        <card>
            <name>Trostani's Judgment</name>
            <set rarity="Common" muId="289225" num="28">RTR</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature, then populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Lagac Lizard</name>
            <set rarity="Common" muId="198162" num="154">ROE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Lizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Supply Caravan</name>
            <set rarity="Common" muId="426732" num="30">AKH</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Camel</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.</text>
        </card>
        <card>
            <name>Shard Volley</name>
            <set rarity="Common" muId="152837" num="103">MOR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Shard Volley, sacrifice a land.
Shard Volley deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Puncturing Blow</name>
            <set rarity="Common" muId="430795" num="106">HOU</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Matter Reshaper</name>
            <set rarity="Rare" muId="407516" num="6">OGW</set>
            <manacost>2C</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>({C} represents colorless mana.)
When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand.</text>
        </card>
        <card>
            <name>Illusionist's Gambit</name>
            <set rarity="Rare" muId="376369" num="47">C13</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Illusionist's Gambit only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.</text>
        </card>
        <card>
            <name>Pewter Golem</name>
            <set rarity="Common" muId="48054" num="227">MRD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Regenerate Pewter Golem.</text>
        </card>
        <card>
            <name>Rumbling Aftershocks</name>
            <set rarity="Uncommon" muId="197770" num="89">WWK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.</text>
        </card>
        <card>
            <name>Auriok Sunchaser</name>
            <set rarity="Common" muId="208249" num="4">SOM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.</text>
        </card>
        <card>
            <name>Silverback Ape</name>
            <set rarity="Uncommon" muId="49056" num="S7">8ED</set>
            <set rarity="Uncommon" muId="21072" num="141">S99</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Ape</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Territorial Roc</name>
            <set rarity="Common" muId="394729" num="43">DTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Gorilla Chieftain</name>
            <set rarity="Common" muId="3143">ALL</set>
            <set rarity="Special" muId="0" num="68">ATH</set>
            <set rarity="Common" muId="15427" num="235">6ED</set>
            <set rarity="Common" muId="13047" num="250">7ED</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Ape</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Regenerate Gorilla Chieftain.</text>
        </card>
        <card>
            <name>Psychosis Crawler</name>
            <set rarity="Rare" muId="405351" num="263">C15</set>
            <set rarity="Rare" muId="420884" num="267">C16</set>
            <set rarity="Rare" muId="416972" num="215">CN2</set>
            <set rarity="Rare" muId="214047" num="126">MBS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Horror</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Chasm Drake</name>
            <set rarity="Common" muId="220225" num="48">M12</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.</text>
        </card>
        <card>
            <name>Arterial Flow</name>
            <set rarity="Uncommon" muId="439719" num="62">RIX</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Gitaxian Probe</name>
            <set rarity="Special" muId="0" num="151">pFNM</set>
            <set rarity="Common" muId="233056" num="35">NPH</set>
            <color>U</color>
            <manacost>U/P</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>({U/P} can be paid with either {U} or 2 life.)
Look at target player's hand.
Draw a card.</text>
        </card>
        <card>
            <name>Oracle en-Vec</name>
            <set rarity="Rare" muId="4889">TMP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Silver Drake</name>
            <set rarity="Special" muId="0" num="13">pMEI</set>
            <set rarity="Common" muId="25925" num="125">PLS</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Redwood Treefolk</name>
            <set rarity="Common" muId="14681" num="247">6ED</set>
            <set rarity="Common" muId="4315">POR</set>
            <set rarity="Common" muId="12999" num="264">7ED</set>
            <set rarity="Common" muId="4526">WTH</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Spotted Griffin</name>
            <set rarity="Common" muId="202473" num="28">ME4</set>
            <set rarity="Common" muId="4396">POR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Triumph of Ferocity</name>
            <set rarity="Uncommon" muId="239962" num="198">AVR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.</text>
        </card>
        <card>
            <name>Peek</name>
            <set rarity="Common" muId="30686" num="91">ODY</set>
            <set rarity="Common" muId="130903" num="94">10E</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at target player's hand.
Draw a card.</text>
        </card>
        <card>
            <name>Granny's Payback</name>
            <set rarity="Special" muId="0" num="65">pARL</set>
            <set rarity="Uncommon" muId="74281" num="99">UNH</set>
            <color>G</color>
            <manacost>7G</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain life equal to your age.</text>
        </card>
        <card>
            <name>Pilgrim of Virtue</name>
            <set rarity="Common" muId="29689" num="41">ODY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
{W}, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Dissenter's Deliverance</name>
            <set rarity="Common" muId="426866" num="164">AKH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact.
Cycling {G} ({G}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Flowstone Armor</name>
            <set rarity="Uncommon" muId="21391" num="131">NMS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may choose not to untap Flowstone Armor during your untap step.
{3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.</text>
        </card>
        <card>
            <name>Wayward Angel</name>
            <set rarity="Rare" muId="29910" num="57">ODY</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has &quot;At the beginning of your upkeep, sacrifice a creature.&quot;</text>
        </card>
        <card>
            <name>Lush Growth</name>
            <set rarity="Common" muId="176441" num="136">ALA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land is a Mountain, Forest, and Plains.</text>
        </card>
        <card>
            <name>Psychic Rebuttal</name>
            <set rarity="Uncommon" muId="398479" num="67">ORI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target instant or sorcery spell that targets you.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Meekstone</name>
            <set rarity="Rare" muId="14781" num="298">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3801">5ED</set>
            <set rarity="Rare" muId="2058">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="31">LEA</set>
            <set rarity="Rare" muId="326">LEB</set>
            <set rarity="Special" muId="425811" num="40">MPS</set>
            <set rarity="Rare" muId="1125">3ED</set>
            <set rarity="Rare" muId="11398" num="307">7ED</set>
            <set rarity="Rare" muId="628">2ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures with power 3 or greater don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Brilliant Plan</name>
            <set rarity="Uncommon" muId="376274" num="34">C13</set>
            <set rarity="Common" muId="201290" num="32">ME3</set>
            <set rarity="Uncommon" muId="10623" num="36">PTK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards.</text>
        </card>
        <card>
            <name>Decimate</name>
            <set rarity="Rare" muId="420810" num="193">C16</set>
            <set rarity="Rare" muId="382250" num="185">CNS</set>
            <set rarity="Rare" muId="31798" num="287">ODY</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact, target creature, target enchantment, and target land.</text>
        </card>
        <card>
            <name>Strider Harness</name>
            <set rarity="Uncommon" muId="407677" num="167">OGW</set>
            <set rarity="Common" muId="439847" num="183">RIX</set>
            <set rarity="Common" muId="206344" num="207">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 and has haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Curiosity</name>
            <set rarity="Uncommon" muId="45240" num="72">8ED</set>
            <set rarity="Uncommon" muId="6060" num="29">EXO</set>
            <set rarity="Uncommon" muId="230767" num="49">ISD</set>
            <set rarity="Uncommon" muId="397447" num="44">TPR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.</text>
        </card>
        <card>
            <name>Oashra Cultivator</name>
            <set rarity="Common" muId="426879" num="177">AKH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Druid</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}, Sacrifice Oashra Cultivator: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Xenagos, God of Revels</name>
            <set rarity="Mythic Rare" muId="378528" num="156">BNG</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.</text>
        </card>
        <card>
            <name>Nessian Demolok</name>
            <set rarity="Uncommon" muId="378500" num="128">BNG</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.</text>
        </card>
        <card>
            <name>Kiyomaro, First to Stand</name>
            <set rarity="Special" muId="0" num="26">pPRE</set>
            <set rarity="Rare" muId="74054" num="18">SOK</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.</text>
        </card>
        <card>
            <name>Rakshasa's Disdain</name>
            <set rarity="Common" muId="391900" num="45">FRF</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1} for each card in your graveyard.</text>
        </card>
        <card>
            <name>Order of the White Shield</name>
            <set rarity="Special" muId="0" num="55">ATH</set>
            <set rarity="Uncommon" muId="4146">5ED</set>
            <set rarity="Uncommon" muId="2706">ICE</set>
            <set rarity="Uncommon" muId="184659" num="26">ME2</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
{W}: Order of the White Shield gains first strike until end of turn.
{W}{W}: Order of the White Shield gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Atarka Efreet</name>
            <set rarity="Common" muId="394499" num="128">DTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Efreet Shaman</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text>Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Atarka Efreet is turned face up, it deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Spire Patrol</name>
            <set rarity="Uncommon" muId="423803" num="136">AER</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Mindslicer</name>
            <set rarity="Rare" muId="84104" num="146">9ED</set>
            <set rarity="Rare" muId="29949" num="149">ODY</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Mindslicer dies, each player discards his or her hand.</text>
        </card>
        <card>
            <name>Sheltering Light</name>
            <set rarity="Uncommon" muId="435187" num="35">XLN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say &quot;destroy&quot; don't destroy the creature.)</text>
        </card>
        <card>
            <name>Grim Return</name>
            <set rarity="Rare" muId="370776" num="100">M14</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Hubris</name>
            <set rarity="Common" muId="380436" num="41">JOU</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature and all Auras attached to it to their owners' hands.</text>
        </card>
        <card>
            <name>Enslaved Horror</name>
            <set rarity="Uncommon" muId="19817" num="134">MMQ</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Enslaved Horror enters the battlefield, each other player may return a creature card from his or her graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Myriad Landscape</name>
            <set rarity="Uncommon" muId="389611" num="61">C14</set>
            <set rarity="Uncommon" muId="420926" num="309">C16</set>
            <set rarity="Uncommon" muId="433194" num="262">C17</set>
            <set rarity="Uncommon" muId="430480" num="261">CMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Myriad Landscape enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Cobbled Wings</name>
            <set rarity="Common" muId="409645" num="69">DDQ</set>
            <set rarity="Common" muId="220649" num="219">ISD</set>
            <set rarity="Common" muId="435389" num="233">XLN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has flying.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Corpse Augur</name>
            <set rarity="Uncommon" muId="405182" num="17">C15</set>
            <set rarity="Uncommon" muId="433038" num="106">C17</set>
            <set rarity="Uncommon" muId="430271" num="52">CMA</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.</text>
        </card>
        <card>
            <name>Tidal Visionary</name>
            <set rarity="Common" muId="22977" num="80">INV</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature becomes the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Sunken City</name>
            <set rarity="Common" muId="2189">4ED</set>
            <set rarity="Uncommon" muId="159155" num="51">MED</set>
            <set rarity="Common" muId="1762">DRK</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}.
Blue creatures get +1/+1.</text>
        </card>
        <card>
            <name>Baleful Eidolon</name>
            <set rarity="Common" muId="373720" num="78">THS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Enchanted creature gets +1/+1 and has deathtouch.</text>
        </card>
        <card>
            <name>Illicit Auction</name>
            <set rarity="Rare" muId="16449" num="190">6ED</set>
            <set rarity="Rare" muId="3454">MIR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Grizzled Leotau</name>
            <set rarity="Common" muId="189647" num="69">ARB</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Treasure Trove</name>
            <set rarity="Uncommon" muId="45260" num="110">8ED</set>
            <set rarity="Uncommon" muId="6070" num="50">EXO</set>
            <set rarity="Uncommon" muId="83304" num="110">9ED</set>
            <set rarity="Uncommon" muId="13141" num="106">7ED</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{U}{U}: Draw a card.</text>
        </card>
        <card>
            <name>Hisoka, Minamo Sensei</name>
            <set rarity="Rare" muId="50474" num="66">CHK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.</text>
        </card>
        <card>
            <name>Ambush Viper</name>
            <set rarity="Common" muId="220644" num="169">ISD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Highway Robber</name>
            <set rarity="Common" muId="380193" num="61">DDM</set>
            <set rarity="Common" muId="19585" num="139">MMQ</set>
            <set rarity="Common" muId="84505" num="138">9ED</set>
            <set rarity="Common" muId="129564" num="150">10E</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Disciple of the Old Ways</name>
            <set rarity="Common" muId="366447" num="118">GTC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Disciple of the Old Ways gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Foundry Champion</name>
            <set rarity="Rare" muId="366431" num="165">GTC</set>
            <set rarity="Special" muId="0" num="62">pPRE</set>
            <color>W</color>
            <color>R</color>
            <manacost>4RW</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Foundry Champion enters the battlefield, it deals damage to target creature or player equal to the number of creatures you control.
{R}: Foundry Champion gets +1/+0 until end of turn.
{W}: Foundry Champion gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Wormwood Treefolk</name>
            <set rarity="Uncommon" muId="201271" num="140">ME3</set>
            <set rarity="Rare" muId="1782">DRK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.)
{B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Call for Unity</name>
            <set rarity="Rare" muId="423676" num="9">AER</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.
Creatures you control get +1/+1 for each unity counter on Call for Unity.</text>
        </card>
        <card>
            <name>Sidisi, Undead Vizier</name>
            <set rarity="Rare" muId="394695" num="120">DTK</set>
            <set rarity="Special" muId="0" num="189">pPRE</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Zombie Naga</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Coldsteel Heart</name>
            <set rarity="Uncommon" muId="121123" num="136">CSP</set>
            <set rarity="Uncommon" muId="405178" num="249">C15</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Snow Artifact</type>
            <tablerow>0</tablerow>
            <text>Coldsteel Heart enters the battlefield tapped.
As Coldsteel Heart enters the battlefield, choose a color.
{T}: Add one mana of the chosen color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Avatar of Discord</name>
            <set rarity="Rare" muId="220539" num="79">ARC</set>
            <set rarity="Rare" muId="107437" num="140">DIS</set>
            <set rarity="Special" muId="0" num="29">pPRE</set>
            <color>B</color>
            <color>R</color>
            <manacost>B/RB/RB/R</manacost>
            <cmc>3</cmc>
            <type>Creature — Avatar</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>({B/R} can be paid with either {B} or {R}.)
Flying
When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.</text>
        </card>
        <card>
            <name>Archetype of Imagination</name>
            <set rarity="Uncommon" muId="378404" num="32">BNG</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Enchantment Creature — Human Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.</text>
        </card>
        <card>
            <name>Arashin Cleric</name>
            <set rarity="Common" muId="391791" num="5">FRF</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Arashin Cleric enters the battlefield, you gain 3 life.</text>
        </card>
        <card>
            <name>Telemin Performance</name>
            <set rarity="Rare" muId="189085" num="35">CON</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Voracious Vampire</name>
            <set rarity="Common" muId="439748" num="91">RIX</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Menace
When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn.</text>
        </card>
        <card>
            <name>Guided Passage</name>
            <set rarity="Rare" muId="27169" num="105">APC</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>URG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Boros Reckoner</name>
            <set rarity="Rare" muId="366385" num="215">GTC</set>
            <set rarity="Rare" muId="426031" num="206">MM3</set>
            <color>W</color>
            <color>R</color>
            <manacost>R/WR/WR/W</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player.
{R/W}: Boros Reckoner gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Skin Invasion</name>
            <set rarity="Uncommon" muId="409937" num="182a">SOI</set>
            <color>R</color>
            <related attach="attach">Skin Shedder</related>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature attacks each combat if able.
When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.</text>
        </card>
        <card>
            <name>Field Marshal</name>
            <set rarity="Rare" muId="121265" num="5">CSP</set>
            <set rarity="Rare" muId="135258" num="15">10E</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Trip Noose</name>
            <set rarity="Uncommon" muId="222759" num="65">DDF</set>
            <set rarity="Uncommon" muId="147420" num="266">SHM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>The Mighty Will Fall</name>
            <set rarity="Common" muId="430655" num="10">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, choose an opponent with the highest life total among your opponents. That player loses 7 life.</text>
        </card>
        <card>
            <name>Skysnare Spider</name>
            <set rarity="Uncommon" muId="398650" num="197">ORI</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Spider</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Electropotence</name>
            <set rarity="Rare" muId="191373" num="122">ZEN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to target creature or player.</text>
        </card>
        <card>
            <name>Orzhov Basilica</name>
            <set rarity="Common" muId="376442" num="311">C13</set>
            <set rarity="Common" muId="405329" num="298">C15</set>
            <set rarity="Uncommon" muId="420931" num="314">C16</set>
            <set rarity="Common" muId="433200" num="268">C17</set>
            <set rarity="Common" muId="430483" num="264">CMA</set>
            <set rarity="Common" muId="96871" num="161">GPT</set>
            <set rarity="Uncommon" muId="438809" num="243">IMA</set>
            <set rarity="Common" muId="247283" num="283">CMD</set>
            <set rarity="Uncommon" muId="397902" num="246">MM2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
{T}: Add {W}{B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Flooded Shoreline</name>
            <set rarity="Rare" muId="3639">VIS</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{U}{U}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Reality Smasher</name>
            <set rarity="Rare" muId="407517" num="7">OGW</set>
            <manacost>4C</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>({C} represents colorless mana.)
Trample, haste
Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.</text>
        </card>
        <card>
            <name>Volrath's Gardens</name>
            <set rarity="Rare" muId="5260">STH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Chronozoa</name>
            <set rarity="Rare" muId="111066" num="37">PLC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.</text>
        </card>
        <card>
            <name>Walker of the Wastes</name>
            <set rarity="Uncommon" muId="407520" num="10">OGW</set>
            <manacost>4C</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>({C} represents colorless mana.)
Trample
Walker of the Wastes gets +1/+1 for each land you control named Wastes.</text>
        </card>
        <card>
            <name>Nightsky Mimic</name>
            <set rarity="Common" muId="151099" num="91">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>1W/B</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Harvester Troll</name>
            <set rarity="Uncommon" muId="407643" num="133">OGW</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Troll</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.</text>
        </card>
        <card>
            <name>Wall of Heat</name>
            <set rarity="Common" muId="21147">BRB</set>
            <set rarity="Common" muId="2851">CHR</set>
            <set rarity="Common" muId="1596">LEG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)</text>
        </card>
        <card>
            <name>Eyeless Watcher</name>
            <set rarity="Common" muId="401875" num="166">BFZ</set>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Eyeless Watcher enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Barbed Lightning</name>
            <set rarity="Common" muId="49012" num="55">DST</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Barbed Lightning deals 3 damage to target creature.
• Barbed Lightning deals 3 damage to target player.
Entwine {2} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Hitchclaw Recluse</name>
            <set rarity="Common" muId="398676" num="181">ORI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Bitterbow Sharpshooters</name>
            <set rarity="Common" muId="430801" num="112">HOU</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Jackal Archer</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, reach</text>
        </card>
        <card>
            <name>Relentless Assault</name>
            <set rarity="Rare" muId="14650" num="202">6ED</set>
            <set rarity="Rare" muId="438494" num="54">DDT</set>
            <set rarity="Rare" muId="45393" num="214">8ED</set>
            <set rarity="Rare" muId="83227" num="212">9ED</set>
            <set rarity="Rare" muId="205271" num="62">HOP</set>
            <set rarity="Rare" muId="6608">PO2</set>
            <set rarity="Rare" muId="10592" num="119">PTK</set>
            <set rarity="Rare" muId="25684" num="214">7ED</set>
            <set rarity="Rare" muId="20193" num="115">S99</set>
            <set rarity="Rare" muId="129697" num="225">10E</set>
            <set rarity="Rare" muId="3698">VIS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.</text>
        </card>
        <card>
            <name>Ashenmoor Gouger</name>
            <set rarity="Uncommon" muId="397691" num="190">MM2</set>
            <set rarity="Uncommon" muId="153981" num="180">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>B/RB/RB/R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Ashenmoor Gouger can't block.</text>
        </card>
        <card>
            <name>Crevasse</name>
            <set rarity="Uncommon" muId="1564">LEG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.</text>
        </card>
        <card>
            <name>Crested Craghorn</name>
            <set rarity="Common" muId="45127" num="91">LGN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Goat Beast</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)</text>
        </card>
        <card>
            <name>Nightcreep</name>
            <set rarity="Uncommon" muId="107415" num="49">DIS</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, all creatures become black and all lands become Swamps.</text>
        </card>
        <card>
            <name>Grave Birthing</name>
            <set rarity="Common" muId="401900" num="93">BFZ</set>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Target opponent exiles a card from his or her graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;
Draw a card.</text>
        </card>
        <card>
            <name>Irresistible Prey</name>
            <set rarity="Uncommon" muId="416940" num="183">CN2</set>
            <set rarity="Uncommon" muId="193527" num="188">ROE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature must be blocked this turn if able.
Draw a card.</text>
        </card>
        <card>
            <name>Oketra's Avenger</name>
            <set rarity="Common" muId="430706" num="17">HOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Bloodstoke Howler</name>
            <set rarity="Common" muId="44209" num="89">LGN</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Morph {6}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Ihsan's Shade</name>
            <set rarity="Special" muId="0" num="10">ATH</set>
            <set rarity="Uncommon" muId="2925">HML</set>
            <set rarity="Rare" muId="184591" num="95">ME2</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Shade Knight</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Protection from white</text>
        </card>
        <card>
            <name>Hands of Binding</name>
            <set rarity="Common" muId="366445" num="37">GTC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Firebrand Archer</name>
            <set rarity="Common" muId="430781" num="92">HOU</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Archer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.</text>
        </card>
        <card>
            <name>Seekers' Squire</name>
            <set rarity="Uncommon" muId="435275" num="121">XLN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Scout</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Mystic Monastery</name>
            <set rarity="Uncommon" muId="420927" num="310">C16</set>
            <set rarity="Uncommon" muId="433195" num="263">C17</set>
            <set rarity="Uncommon" muId="386352" num="73">DDN</set>
            <set rarity="Uncommon" muId="386614" num="236">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Mystic Monastery enters the battlefield tapped.
{T}: Add {U}, {R}, or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Spidersilk Net</name>
            <set rarity="Common" muId="394708" num="244">DTK</set>
            <set rarity="Common" muId="178134" num="206">ZEN</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Arenson's Aura</name>
            <set rarity="Uncommon" muId="4103">5ED</set>
            <set rarity="Common" muId="2663">ICE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}, Sacrifice an enchantment: Destroy target enchantment.
{3}{U}{U}: Counter target enchantment spell.</text>
        </card>
        <card>
            <name>Merfolk Raiders</name>
            <set rarity="Common" muId="3346">MIR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)</text>
        </card>
        <card>
            <name>The Hippodrome</name>
            <set rarity="Common" muId="198067" num="16">HOP</set>
            <set rarity="Common" muId="423617" num="36">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Segovia</type>
            <tablerow>1</tablerow>
            <text>All creatures get -5/-0.
Whenever you roll {CHAOS}, you may destroy target creature if its power is 0 or less.</text>
        </card>
        <card>
            <name>Jokulhaups</name>
            <set rarity="Rare" muId="14653" num="192">6ED</set>
            <set rarity="Rare" muId="0" num="15">DKM</set>
            <set rarity="Rare" muId="4067">5ED</set>
            <set rarity="Rare" muId="2631">ICE</set>
            <set rarity="Rare" muId="159235" num="100">MED</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all artifacts, creatures, and lands. They can't be regenerated.</text>
        </card>
        <card>
            <name>Nature's Claim</name>
            <set rarity="Common" muId="413720" num="178">EMA</set>
            <set rarity="Common" muId="438743" num="177">IMA</set>
            <set rarity="Common" muId="382316" num="171">CNS</set>
            <set rarity="Common" muId="198357" num="108">WWK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment. Its controller gains 4 life.</text>
        </card>
        <card>
            <name>Assquatch</name>
            <set rarity="Rare" muId="74251" num="71">UNH</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Donkey</type>
            <pt>3½/3½</pt>
            <tablerow>2</tablerow>
            <text>Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Panoptic Mirror</name>
            <set rarity="Rare" muId="47930" num="136">DST</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Imprint — {X}, {T}: You may exile an instant or sorcery card with converted mana cost X from your hand.
At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.</text>
        </card>
        <card>
            <name>Guardian of the Ages</name>
            <set rarity="Rare" muId="370603" num="211">M14</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.</text>
        </card>
        <card>
            <name>Wildblood Pack</name>
            <set rarity="Rare" muId="227419" num="149b">ISD</set>
            <color>R</color>
            <related attach="attach">Instigator Gang</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Werewolf</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.</text>
        </card>
        <card>
            <name>Ramosian Rally</name>
            <set rarity="Common" muId="20409" num="38">MMQ</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If you control a Plains, you may tap an untapped creature you control rather than pay Ramosian Rally's mana cost.
Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Death Pits of Rath</name>
            <set rarity="Rare" muId="45329" num="125">8ED</set>
            <set rarity="Rare" muId="83204" num="123">9ED</set>
            <set rarity="Rare" muId="4655">TMP</set>
            <set rarity="Rare" muId="397493" num="99">TPR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature is dealt damage, destroy it. It can't be regenerated.</text>
        </card>
        <card>
            <name>Living Lands</name>
            <set rarity="Rare" muId="11385" num="238">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3995">5ED</set>
            <set rarity="Rare" muId="2227">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="165">LEA</set>
            <set rarity="Rare" muId="460">LEB</set>
            <set rarity="Rare" muId="233305" num="161">ME4</set>
            <set rarity="Rare" muId="1259">3ED</set>
            <set rarity="Rare" muId="762">2ED</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All Forests are 1/1 creatures that are still lands.</text>
        </card>
        <card>
            <name>Monk Idealist</name>
            <set rarity="Uncommon" muId="405305" num="76">C15</set>
            <set rarity="Common" muId="413563" num="21">EMA</set>
            <set rarity="Uncommon" muId="5706" num="20">USG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Rain of Rust</name>
            <set rarity="Common" muId="51190" num="76">5DN</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target artifact.
• Destroy target land.
Entwine {3}{R} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Grasping Dunes</name>
            <set rarity="Uncommon" muId="426946" num="244">AKH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Leyline of the Void</name>
            <set rarity="Rare" muId="107682" num="52">GPT</set>
            <set rarity="Rare" muId="205013" num="101">M11</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.</text>
        </card>
        <card>
            <name>Screeching Drake</name>
            <set rarity="Common" muId="184738" num="63">ME2</set>
            <set rarity="Common" muId="6523">PO2</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Screeching Drake enters the battlefield, draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Mirror Entity</name>
            <set rarity="Rare" muId="376409" num="17">C13</set>
            <set rarity="Rare" muId="420687" num="70">C16</set>
            <set rarity="Rare" muId="430235" num="16">CMA</set>
            <set rarity="Rare" muId="141818" num="31">LRW</set>
            <set rarity="Rare" muId="397806" num="26">MM2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
{X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.</text>
        </card>
        <card>
            <name>Blade Splicer</name>
            <set rarity="Rare" muId="425828" num="3">MM3</set>
            <set rarity="Rare" muId="233068" num="4">NPH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Blade Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.
Golem creatures you control have first strike.</text>
        </card>
        <card>
            <name>Unesh, Criosphinx Sovereign</name>
            <set rarity="Mythic Rare" muId="430741" num="52">HOU</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Sphinx</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sphinx spells you cast cost {2} less to cast.
Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.</text>
        </card>
        <card>
            <name>Reaping the Rewards</name>
            <set rarity="Common" muId="6037" num="16">EXO</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
You gain 2 life.</text>
        </card>
        <card>
            <name>Spinal Villain</name>
            <set rarity="Rare" muId="1590">LEG</set>
            <set rarity="Uncommon" muId="159315" num="108">MED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target blue creature.</text>
        </card>
        <card>
            <name>Browse</name>
            <set rarity="Uncommon" muId="3103">ALL</set>
            <set rarity="Uncommon" muId="16434" num="59">6ED</set>
            <set rarity="Special" muId="0" num="25">CST</set>
            <set rarity="Uncommon" muId="184761" num="43">ME2</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.</text>
        </card>
        <card>
            <name>Chosen by Heliod</name>
            <set rarity="Common" muId="373561" num="5">THS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Chosen by Heliod enters the battlefield, draw a card.
Enchanted creature gets +0/+2.</text>
        </card>
        <card>
            <name>Spike Weaver</name>
            <set rarity="Rare" muId="21179">BRB</set>
            <set rarity="Rare" muId="6152" num="128">EXO</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Spike</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spike Weaver enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.</text>
        </card>
        <card>
            <name>Setessan Battle Priest</name>
            <set rarity="Common" muId="373515" num="29">THS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.</text>
        </card>
        <card>
            <name>Angelic Destiny</name>
            <set rarity="Mythic Rare" muId="220230" num="3">M12</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.</text>
        </card>
        <card>
            <name>Ravenous Vampire</name>
            <set rarity="Uncommon" muId="3305">MIR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.</text>
        </card>
        <card>
            <name>Inflame</name>
            <set rarity="Common" muId="48120" num="64">DST</set>
            <set rarity="Common" muId="24640" num="91">PCY</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Inflame deals 2 damage to each creature dealt damage this turn.</text>
        </card>
        <card>
            <name>Goblin Elite Infantry</name>
            <set rarity="Common" muId="16443" num="183">6ED</set>
            <set rarity="Common" muId="3448">MIR</set>
            <set rarity="Common" muId="15805" num="187">7ED</set>
            <set rarity="Common" muId="130380" num="206">10E</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Canal Monitor</name>
            <set rarity="Common" muId="439720" num="63">RIX</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Lizard</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Diabolic Edict</name>
            <set rarity="Special" muId="0" num="37">pARL</set>
            <set rarity="Common" muId="27251" num="23">BTD</set>
            <set rarity="Special" muId="430676" num="41">MPS_AKH</set>
            <set rarity="Common" muId="4656">TMP</set>
            <set rarity="Common" muId="397522" num="102">TPR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices a creature.</text>
        </card>
        <card>
            <name>Emeria Angel</name>
            <set rarity="Rare" muId="438586" num="20">IMA</set>
            <set rarity="Special" muId="0" num="35">pWPN</set>
            <set rarity="Rare" muId="190399" num="11">ZEN</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.</text>
        </card>
        <card>
            <name>Pyrotechnics</name>
            <set rarity="Special" muId="0" num="38">ATH</set>
            <set rarity="Common" muId="14611" num="199">6ED</set>
            <set rarity="Uncommon" muId="45378" num="211">8ED</set>
            <set rarity="Uncommon" muId="391897" num="111">FRF</set>
            <set rarity="Uncommon" muId="4084">5ED</set>
            <set rarity="Uncommon" muId="2300">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="1587">LEG</set>
            <set rarity="Uncommon" muId="205405" num="60">HOP</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Uncommon" muId="25670" num="210">7ED</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.</text>
        </card>
        <card>
            <name>Captain's Call</name>
            <set rarity="Common" muId="249689" num="9">M13</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create three 1/1 white Soldier creature tokens.</text>
        </card>
        <card>
            <name>Morsel Theft</name>
            <set rarity="Common" muId="152903" num="68">MOR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Tribal Sorcery — Rogue</type>
            <tablerow>3</tablerow>
            <text>Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card.</text>
        </card>
        <card>
            <name>Surrender Your Thoughts</name>
            <set rarity="Common" muId="212598" num="39">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she discards four cards. If the player chooses others, each of your other opponents discards two cards.</text>
        </card>
        <card>
            <name>Stomp and Howl</name>
            <set rarity="Uncommon" muId="107505" num="96">DIS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact and target enchantment.</text>
        </card>
        <card>
            <name>Hamletback Goliath</name>
            <set rarity="Rare" muId="405254" num="156">C15</set>
            <set rarity="Rare" muId="416920" num="163">CN2</set>
            <set rarity="Rare" muId="143682" num="173">LRW</set>
            <set rarity="Rare" muId="279708" num="136">M13</set>
            <set rarity="Special" muId="0" num="71">pMEI</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.</text>
        </card>
        <card>
            <name>City of Shadows</name>
            <set rarity="Rare" muId="201252" num="206">ME3</set>
            <set rarity="Rare" muId="1823">DRK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Exile a creature you control: Put a storage counter on City of Shadows.
{T}: Add {C} to your mana pool for each storage counter on City of Shadows.</text>
        </card>
        <card>
            <name>Bloodhill Bastion</name>
            <set rarity="Common" muId="226539" num="12">PC2</set>
            <set rarity="Common" muId="423597" num="16">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Equilor</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.
Whenever you roll {CHAOS}, exile target nontoken creature you control, then return it to the battlefield under your control.</text>
        </card>
        <card>
            <name>Mirror-Mad Phantasm</name>
            <set rarity="Mythic Rare" muId="227297" num="68">ISD</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{U}: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.</text>
        </card>
        <card>
            <name>Fields of Summer</name>
            <set rarity="Common" muId="198097" num="10">HOP</set>
            <set rarity="Common" muId="423605" num="24">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Moag</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, that player may gain 2 life.
Whenever you roll {CHAOS}, you may gain 10 life.</text>
        </card>
        <card>
            <name>Flux</name>
            <set rarity="Uncommon" muId="4262">POR</set>
            <set rarity="Common" muId="4485">WTH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player discards any number of cards, then draws that many cards.
Draw a card.</text>
        </card>
        <card>
            <name>Firecannon Blast</name>
            <set rarity="Common" muId="435299" num="145">XLN</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Firecannon Blast deals 3 damage to target creature.
Raid — Firecannon Blast deals 6 damage to that creature instead if you attacked with a creature this turn.</text>
        </card>
        <card>
            <name>View from Above</name>
            <set rarity="Uncommon" muId="183058" num="38">CON</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.</text>
        </card>
        <card>
            <name>Eight-and-a-Half-Tails Avatar</name>
            <set rarity="Special" muId="182294" num="45">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{1}: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from.</text>
        </card>
        <card>
            <name>Arcbound Crusher</name>
            <set rarity="Uncommon" muId="50937" num="95">DST</set>
            <set rarity="Uncommon" muId="205335" num="105">HOP</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Ulamog's Reclaimer</name>
            <set rarity="Uncommon" muId="402082" num="68">BFZ</set>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi Processor</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Necratog</name>
            <set rarity="Uncommon" muId="4464">WTH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Atog</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Samut, Voice of Dissent</name>
            <set rarity="Mythic Rare" muId="426907" num="205">AKH</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
Double strike, vigilance, haste
Other creatures you control have haste.
{W}, {T}: Untap another target creature.</text>
        </card>
        <card>
            <name>Aether Gale</name>
            <set rarity="Rare" muId="389424" num="11">C14</set>
            <set rarity="Rare" muId="439349" num="7">E02</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return six target nonland permanents to their owners' hands.</text>
        </card>
        <card>
            <name>Nin, the Pain Artist</name>
            <set rarity="Rare" muId="433115" num="183">C17</set>
            <set rarity="Rare" muId="236471" num="213">CMD</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Vedalken Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.</text>
        </card>
        <card>
            <name>Drakestown Forgotten</name>
            <set rarity="Rare" muId="382254" num="27">CNS</set>
            <set rarity="Rare" muId="382918" num="117">VMA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.
{2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Odric, Master Tactician</name>
            <set rarity="Rare" muId="430556" num="17">E01</set>
            <set rarity="Rare" muId="259670" num="23">M13</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.</text>
        </card>
        <card>
            <name>Covert Operative</name>
            <set rarity="Common" muId="30659" num="33">LGN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Covert Operative can't be blocked.</text>
        </card>
        <card>
            <name>Masterwork of Ingenuity</name>
            <set rarity="Rare" muId="389593" num="57">C14</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.</text>
        </card>
        <card>
            <name>Smoke Teller</name>
            <set rarity="Common" muId="386670" num="151">KTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}: Look at target face-down creature.</text>
        </card>
        <card>
            <name>Magma Giant</name>
            <set rarity="Rare" muId="405291" num="161">C15</set>
            <set rarity="Rare" muId="51102" num="72">5DN</set>
            <set rarity="Rare" muId="6607">PO2</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Cryptic Gateway</name>
            <set rarity="Rare" muId="39701" num="306">ONS</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.</text>
        </card>
        <card>
            <name>Looming Shade</name>
            <set rarity="Common" muId="45289" num="140">8ED</set>
            <set rarity="Common" muId="190550" num="103">M10</set>
            <set rarity="Common" muId="83154" num="142">9ED</set>
            <set rarity="Common" muId="13104" num="145">7ED</set>
            <set rarity="Common" muId="129628" num="153">10E</set>
            <set rarity="Common" muId="5591" num="139">USG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Looming Shade gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Mask of Intolerance</name>
            <set rarity="Rare" muId="29677" num="138">APC</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to him or her.</text>
        </card>
        <card>
            <name>Hapatra, Vizier of Poisons</name>
            <set rarity="Rare" muId="426901" num="199">AKH</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature.
Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.</text>
        </card>
        <card>
            <name>Chandler</name>
            <set rarity="Common" muId="2997">HML</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{R}{R}{R}, {T}: Destroy target artifact creature.</text>
        </card>
        <card>
            <name>Kabira Vindicator</name>
            <set rarity="Uncommon" muId="243433" num="16">DDG</set>
            <set rarity="Uncommon" muId="401646" num="4">DDP</set>
            <set rarity="Uncommon" muId="193433" num="28">ROE</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-4
3/6
Other creatures you control get +1/+1.
LEVEL 5+
4/8
Other creatures you control get +2/+2.</text>
        </card>
        <card>
            <name>Liliana, Defiant Necromancer</name>
            <set rarity="Mythic Rare" muId="439340" num="14b">V17</set>
            <set rarity="Mythic Rare" muId="398442" num="106b">ORI</set>
            <color>B</color>
            <related attach="attach">Liliana, Heretical Healer</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Liliana</type>
            <tablerow>1</tablerow>
            <text>+2: Each player discards a card.
−X: Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield.
−8: You get an emblem with &quot;Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step.&quot;</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Spy Network</name>
            <set rarity="Common" muId="39444" num="115">ONS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Oxidize</name>
            <set rarity="Uncommon" muId="46012" num="79">DST</set>
            <set rarity="Special" muId="0" num="7">pMPR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact. It can't be regenerated.</text>
        </card>
        <card>
            <name>Ghoultree</name>
            <set rarity="Rare" muId="262662" num="115">DKA</set>
            <color>G</color>
            <manacost>7G</manacost>
            <cmc>8</cmc>
            <type>Creature — Zombie Treefolk</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>Ghoultree costs {1} less to cast for each creature card in your graveyard.</text>
        </card>
        <card>
            <name>Into the Fray</name>
            <set rarity="Common" muId="88813" num="106">SOK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target creature attacks this turn if able.
Splice onto Arcane {R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Hunted Dragon</name>
            <set rarity="Rare" muId="405259" num="159">C15</set>
            <set rarity="Rare" muId="89086" num="131">RAV</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.</text>
        </card>
        <card>
            <name>Akroan Hoplite</name>
            <set rarity="Uncommon" muId="416954" num="197">CN2</set>
            <set rarity="Uncommon" muId="373590" num="185">THS</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.</text>
        </card>
        <card>
            <name>Vengeful Rebel</name>
            <set rarity="Uncommon" muId="423740" num="73">AER</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Aetherborn Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Centaur Battlemaster</name>
            <set rarity="Uncommon" muId="373594" num="154">THS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.</text>
        </card>
        <card>
            <name>Battleflight Eagle</name>
            <set rarity="Common" muId="259721" num="7">M13</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Suleiman's Legacy</name>
            <set rarity="Rare" muId="3745">VIS</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated.
Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated.</text>
        </card>
        <card>
            <name>Blood Knight</name>
            <set rarity="Special" muId="0" num="7">pCMP</set>
            <set rarity="Uncommon" muId="130715" num="115">PLC</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from white</text>
        </card>
        <card>
            <name>Simic Keyrune</name>
            <set rarity="Uncommon" muId="405381" num="265">C15</set>
            <set rarity="Uncommon" muId="366357" num="237">GTC</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} or {U} to your mana pool.
{G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Torch Fiend</name>
            <set rarity="Common" muId="244702" num="106">DKA</set>
            <set rarity="Uncommon" muId="279989" num="151">M13</set>
            <set rarity="Common" muId="383416" num="166">M15</set>
            <set rarity="Common" muId="382383" num="153">CNS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Devil</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Torch Fiend: Destroy target artifact.</text>
        </card>
        <card>
            <name>Sworn Defender</name>
            <set rarity="Rare" muId="3217">ALL</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.</text>
        </card>
        <card>
            <name>Consulate Turret</name>
            <set rarity="Common" muId="423814" num="147">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: You get {E} (an energy counter).
{T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player.</text>
        </card>
        <card>
            <name>Palinchron</name>
            <set rarity="Rare" muId="12580" num="38">ULG</set>
            <set rarity="Rare" muId="383040" num="86">VMA</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Illusion</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Palinchron enters the battlefield, untap up to seven lands.
{2}{U}{U}: Return Palinchron to its owner's hand.</text>
        </card>
        <card>
            <name>Cover of Winter</name>
            <set rarity="Rare" muId="121140" num="3">CSP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Snow Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow permanent.)
If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.
{S}: Put an age counter on Cover of Winter.</text>
        </card>
        <card>
            <name>Knight of the Mists</name>
            <set rarity="Common" muId="3643">VIS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated.</text>
        </card>
        <card>
            <name>Markov Blademaster</name>
            <set rarity="Rare" muId="249419" num="96">DKA</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Solidarity of Heroes</name>
            <set rarity="Uncommon" muId="420785" num="168">C16</set>
            <set rarity="Uncommon" muId="380502" num="141">JOU</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Solidarity of Heroes costs {1}{G} more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.</text>
        </card>
        <card>
            <name>Goblin Striker</name>
            <set rarity="Common" muId="48592" num="94">MRD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike, haste</text>
        </card>
        <card>
            <name>Kefnet's Last Word</name>
            <set rarity="Rare" muId="430728" num="39">HOU</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.</text>
        </card>
        <card>
            <name>Chorus of the Conclave</name>
            <set rarity="Rare" muId="247374" num="189">CMD</set>
            <set rarity="Rare" muId="89053" num="195">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GGWW</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Dryad</type>
            <pt>3/8</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Blastfire Bolt</name>
            <set rarity="Common" muId="383192" num="130">M15</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.</text>
        </card>
        <card>
            <name>Bloodcurdling Scream</name>
            <set rarity="Uncommon" muId="6573">PO2</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+0 until end of turn.</text>
        </card>
        <card>
            <name>Tranquility</name>
            <set rarity="Common" muId="21100">BRB</set>
            <set rarity="Common" muId="14685" num="259">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4016">5ED</set>
            <set rarity="Common" muId="2244">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="23116" num="217">INV</set>
            <set rarity="Common" muId="176">LEA</set>
            <set rarity="Common" muId="471">LEB</set>
            <set rarity="Common" muId="19637" num="280">MMQ</set>
            <set rarity="Common" muId="1270">3ED</set>
            <set rarity="Common" muId="11540" num="276">7ED</set>
            <set rarity="Common" muId="4795">TMP</set>
            <set rarity="Uncommon" muId="397519" num="201">TPR</set>
            <set rarity="Common" muId="773">2ED</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments.</text>
        </card>
        <card>
            <name>Revelation</name>
            <set rarity="Rare" muId="2835">CHR</set>
            <set rarity="Rare" muId="1542">LEG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players play with their hands revealed.</text>
        </card>
        <card>
            <name>Counterlash</name>
            <set rarity="Rare" muId="262830" num="33">DKA</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost.</text>
        </card>
        <card>
            <name>Sakura-Tribe Springcaller</name>
            <set rarity="Common" muId="74092" num="142">BOK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake Shaman</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.</text>
        </card>
        <card>
            <name>Spoils of War</name>
            <set rarity="Rare" muId="2488">ICE</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War.
Distribute X +1/+1 counters among any number of target creatures.</text>
        </card>
        <card>
            <name>Struggle // Survive</name>
            <set rarity="" muId="430840" num="151a">HOU</set>
            <color>R</color>
            <color>G</color>
            <manacost>2R // 1G</manacost>
            <cmc>3 // 2</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Struggle deals damage to target creature equal to the number of lands you control.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles his or her graveyard into his or her library.</text>
        </card>
        <card>
            <name>Vanish into Memory</name>
            <set rarity="Uncommon" muId="121187" num="133">CSP</set>
            <set rarity="Uncommon" muId="270831" num="31">DDI</set>
            <set rarity="Uncommon" muId="426024" num="199">MM3</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Prophetic Ravings</name>
            <set rarity="Common" muId="414438" num="139">EMN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has haste and &quot;{T}, Discard a card: Draw a card.&quot;</text>
        </card>
        <card>
            <name>Indestructibility</name>
            <set rarity="Rare" muId="190568" num="17">M10</set>
            <set rarity="Rare" muId="370673" num="23">M14</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent
Enchanted permanent has indestructible. (Effects that say &quot;destroy&quot; don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)</text>
        </card>
        <card>
            <name>Slingshot Goblin</name>
            <set rarity="Common" muId="22025" num="72">PLS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Slingshot Goblin deals 2 damage to target blue creature.</text>
        </card>
        <card>
            <name>Bee-Bee Gun</name>
            <set rarity="Mythic Rare" muId="439560" num="171">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Bee-Bee Gun, until end of turn, target creature gains &quot;{2}: This creature fights another target creature.&quot;</text>
        </card>
        <card>
            <name>Tel-Jilad Stylus</name>
            <set rarity="Uncommon" muId="46729" num="260">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Put target permanent you own on the bottom of your library.</text>
        </card>
        <card>
            <name>Sorry</name>
            <set rarity="Uncommon" muId="9776" num="27">UGL</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Before any player casts a spell with the same name as a card in any graveyard, that player may say &quot;sorry.&quot; If the player doesn't, any other player may say &quot;sorry&quot; as the spell is being cast. When another player says &quot;sorry&quot; this way, counter the spell.
Whenever a player says &quot;sorry&quot; at any other time, Sorry deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Anointer Priest</name>
            <set rarity="Common" muId="426705" num="3">AKH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature token enters the battlefield under your control, you gain 1 life.
Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Shattered Dreams</name>
            <set rarity="Uncommon" muId="51092" num="59">5DN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose an artifact card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Hammer of Nazahn</name>
            <set rarity="Rare" muId="433292" num="51">C17</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip {4}</text>
        </card>
        <card>
            <name>Ancient Hydra</name>
            <set rarity="Uncommon" muId="22296" num="76">NMS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Hydra</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text>Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
{1}, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Inspiring Captain</name>
            <set rarity="Common" muId="409764" num="25">SOI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Satyr Hoplite</name>
            <set rarity="Common" muId="380493" num="110">JOU</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Satyr Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.</text>
        </card>
        <card>
            <name>Mountain Goat</name>
            <set rarity="Common" muId="16442" num="195">6ED</set>
            <set rarity="Common" muId="4073">5ED</set>
            <set rarity="Common" muId="2639">ICE</set>
            <set rarity="Uncommon" muId="4352">POR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Acceptable Losses</name>
            <set rarity="Common" muId="30692" num="172">ODY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Acceptable Losses, discard a card at random.
Acceptable Losses deals 5 damage to target creature.</text>
        </card>
        <card>
            <name>Brass Gnat</name>
            <set rarity="Common" muId="118876" num="249">TSP</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Brass Gnat doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Gnat.</text>
        </card>
        <card>
            <name>Battlegrowth</name>
            <set rarity="Common" muId="48116" num="113">MRD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Selesnya Loft Gardens</name>
            <set rarity="Common" muId="226538" num="33">PC2</set>
            <set rarity="Common" muId="423650" num="69">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Ravnica</type>
            <tablerow>1</tablerow>
            <text>If an effect would create one or more tokens, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.
Whenever you roll {CHAOS}, until end of turn, whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.</text>
        </card>
        <card>
            <name>Yoke of the Damned</name>
            <set rarity="Common" muId="179891" num="57">CON</set>
            <set rarity="Common" muId="338474" num="68">DDJ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When a creature dies, destroy enchanted creature.</text>
        </card>
        <card>
            <name>Put Away</name>
            <set rarity="Common" muId="159398" num="48">SHM</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. You may shuffle up to one target card from your graveyard into your library.</text>
        </card>
        <card>
            <name>Gust-Skimmer</name>
            <set rarity="Common" muId="213768" num="108">MBS</set>
            <set rarity="Common" muId="397669" num="217">MM2</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{U}: Gust-Skimmer gains flying until end of turn.</text>
        </card>
        <card>
            <name>Sunbeam Spellbomb</name>
            <set rarity="Common" muId="48214" num="250">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{W}, Sacrifice Sunbeam Spellbomb: You gain 5 life.
{1}, Sacrifice Sunbeam Spellbomb: Draw a card.</text>
        </card>
        <card>
            <name>Selenia, Dark Angel</name>
            <set rarity="Rare" muId="4916">TMP</set>
            <set rarity="Rare" muId="397639" num="210">TPR</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Pay 2 life: Return Selenia, Dark Angel to its owner's hand.</text>
        </card>
        <card>
            <name>Granite Grip</name>
            <set rarity="Common" muId="25671" num="195">7ED</set>
            <set rarity="Common" muId="5682" num="81">ULG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control.</text>
        </card>
        <card>
            <name>Cabal Executioner</name>
            <set rarity="Uncommon" muId="39851" num="130">ONS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.
Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Wrench Mind</name>
            <set rarity="Common" muId="438681" num="115">IMA</set>
            <set rarity="Common" muId="45990" num="84">MRD</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards unless he or she discards an artifact card.</text>
        </card>
        <card>
            <name>Boros Cluestone</name>
            <set rarity="Common" muId="405154" num="246">C15</set>
            <set rarity="Common" muId="368997" num="137">DGM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} or {W} to your mana pool.
{R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card.</text>
        </card>
        <card>
            <name>Wall of Hope</name>
            <set rarity="Common" muId="44324" num="24">LGN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Wall</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever Wall of Hope is dealt damage, you gain that much life.</text>
        </card>
        <card>
            <name>Oath of Liliana</name>
            <set rarity="Rare" muId="414395" num="99">EMN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Oath of Liliana enters the battlefield, each opponent sacrifices a creature.
At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Hadana's Climb</name>
            <set rarity="Rare" muId="439815" num="158a">RIX</set>
            <color>U</color>
            <color>G</color>
            <related attach="attach">Winged Temple of Orazca</related>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.</text>
        </card>
        <card>
            <name>Brush with Death</name>
            <set rarity="Common" muId="5114">STH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {2}{B}{B} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target opponent loses 2 life. You gain 2 life.</text>
        </card>
        <card>
            <name>Haunting Wind</name>
            <set rarity="Uncommon" muId="1040">ATQ</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.</text>
        </card>
        <card>
            <name>Militia's Pride</name>
            <set rarity="Rare" muId="140193" num="30">LRW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Tribal Enchantment — Kithkin</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.</text>
        </card>
        <card>
            <name>Thermal Blast</name>
            <set rarity="Common" muId="29759" num="224">ODY</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Thermal Blast deals 3 damage to target creature.
Threshold — Thermal Blast deals 5 damage to that creature instead if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Sliver Queen, Brood Mother</name>
            <set rarity="Special" muId="12143">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{3}: Create a 1/1 colorless Sliver creature token.</text>
        </card>
        <card>
            <name>Thermal Navigator</name>
            <set rarity="Common" muId="50177" num="162">5DN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Thermal Navigator gains flying until end of turn.</text>
        </card>
        <card>
            <name>Chromium</name>
            <set rarity="Rare" muId="2869">CHR</set>
            <set rarity="Rare" muId="1650">LEG</set>
            <set rarity="Rare" muId="201184" num="147">ME3</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>2WWUUBB</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Elder Dragon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}.</text>
        </card>
        <card>
            <name>Magewright's Stone</name>
            <set rarity="Uncommon" muId="111259" num="162">DIS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.</text>
        </card>
        <card>
            <name>Skittish Valesk</name>
            <set rarity="Uncommon" muId="39754" num="231">ONS</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.
Morph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Rally the Ancestors</name>
            <set rarity="Rare" muId="391901" num="22">FRF</set>
            <set rarity="Special" muId="0" num="143">pPRE</set>
            <color>W</color>
            <manacost>XWW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.</text>
        </card>
        <card>
            <name>Gustcloak Sentinel</name>
            <set rarity="Uncommon" muId="394372" num="12">DDO</set>
            <set rarity="Uncommon" muId="373364" num="13">DDL</set>
            <set rarity="Uncommon" muId="39509" num="37">ONS</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.</text>
        </card>
        <card>
            <name>Silent Attendant</name>
            <set rarity="Common" muId="5651" num="51">USG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: You gain 1 life.</text>
        </card>
        <card>
            <name>Siren Reaver</name>
            <set rarity="Uncommon" muId="439711" num="54">RIX</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Siren Pirate</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Raid — Siren Reaver costs {1} less to cast if you attacked with a creature this turn.
Flying</text>
        </card>
        <card>
            <name>Creepy Doll</name>
            <set rarity="Rare" muId="220378" num="220">ISD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.</text>
        </card>
        <card>
            <name>Dawnbreak Reclaimer</name>
            <set rarity="Rare" muId="405189" num="2">C15</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.</text>
        </card>
        <card>
            <name>Heavy Arbalest</name>
            <set rarity="Uncommon" muId="209050" num="164">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature doesn't untap during its controller's untap step.
Equipped creature has &quot;{T}: This creature deals 2 damage to target creature or player.&quot;
Equip {4}</text>
        </card>
        <card>
            <name>Izzet Chronarch</name>
            <set rarity="Common" muId="433107" num="175">C17</set>
            <set rarity="Common" muId="292734" num="11">DDJ</set>
            <set rarity="Common" muId="97202" num="119">GPT</set>
            <set rarity="Common" muId="247280" num="205">CMD</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Despoiler of Souls</name>
            <set rarity="Rare" muId="417468" num="45">DDR</set>
            <set rarity="Rare" muId="398587" num="93">ORI</set>
            <set rarity="Special" muId="0" num="203">pPRE</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Horror</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Despoiler of Souls can't block.
{B}{B}, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Broodmate Dragon</name>
            <set rarity="Rare" muId="433097" num="165">C17</set>
            <set rarity="Special" muId="0" num="19">pMEI</set>
            <set rarity="Rare" muId="425978" num="153">MM3</set>
            <set rarity="Rare" muId="178101" num="160">ALA</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>3BRG</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying.</text>
        </card>
        <card>
            <name>Imperial Recruiter</name>
            <set rarity="Special" muId="0" num="74">pJGP</set>
            <set rarity="Rare" muId="184716" num="130">ME2</set>
            <set rarity="Uncommon" muId="10539" num="113">PTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Volunteer Reserves</name>
            <set rarity="Uncommon" muId="4591">WTH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Blasting Station</name>
            <set rarity="Uncommon" muId="51131" num="107">5DN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.
Whenever a creature enters the battlefield, you may untap Blasting Station.</text>
        </card>
        <card>
            <name>Slagwurm Armor</name>
            <set rarity="Common" muId="46028" num="243">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +0/+6.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Preordain</name>
            <set rarity="Common" muId="405347" num="101">C15</set>
            <set rarity="Common" muId="265979" num="24">DDI</set>
            <set rarity="Common" muId="205019" num="70">M11</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Goblin Deathraiders</name>
            <set rarity="Common" muId="386324" num="6">DDN</set>
            <set rarity="Common" muId="177596" num="169">ALA</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Dong Zhou, the Tyrant</name>
            <set rarity="Rare" muId="201123" num="96">ME3</set>
            <set rarity="Rare" muId="10730" num="109">PTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.</text>
        </card>
        <card>
            <name>Darigaaz's Attendant</name>
            <set rarity="Uncommon" muId="25838" num="301">INV</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice Darigaaz's Attendant: Add {B}{R}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Greenwheel Liberator</name>
            <set rarity="Rare" muId="423775" num="108">AER</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.</text>
        </card>
        <card>
            <name>Ebon Dragon</name>
            <set rarity="Rare" muId="178021" num="6">DRB</set>
            <set rarity="Rare" muId="221547" num="80">ME4</set>
            <set rarity="Rare" muId="4219">POR</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Ebon Dragon enters the battlefield, you may have target opponent discard a card.</text>
        </card>
        <card>
            <name>Double Take</name>
            <set rarity="Common" muId="9894" num="23">UGL</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.</text>
        </card>
        <card>
            <name>Scrap</name>
            <set rarity="Common" muId="5816" num="213">USG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Command Beacon</name>
            <set rarity="Rare" muId="405180" num="56">C15</set>
            <set rarity="Special" muId="0" num="105">pJGP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.</text>
        </card>
        <card>
            <name>Stampeding Rhino</name>
            <set rarity="Common" muId="189899" num="204">M10</set>
            <set rarity="Common" muId="244825" num="196">M12</set>
            <set rarity="Common" muId="429918" num="29">W17</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Rhino</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Carnage Gladiator</name>
            <set rarity="Uncommon" muId="416956" num="199">CN2</set>
            <set rarity="Uncommon" muId="369057" num="61">DGM</set>
            <set rarity="Uncommon" muId="425980" num="155">MM3</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Skeleton Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature blocks, that creature's controller loses 1 life.
{1}{B}{R}: Regenerate Carnage Gladiator.</text>
        </card>
        <card>
            <name>Vampire Noble</name>
            <set rarity="Common" muId="439366" num="24">E02</set>
            <set rarity="Common" muId="409893" num="143">SOI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Giant Mantis</name>
            <set rarity="Common" muId="401896" num="173">BFZ</set>
            <set rarity="Common" muId="3387">MIR</set>
            <set rarity="Common" muId="382952" num="213">VMA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Magus of the Arena</name>
            <set rarity="Rare" muId="376403" num="115">C13</set>
            <set rarity="Rare" muId="134746" num="104">PLC</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Wizard</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Seizures</name>
            <set rarity="Common" muId="2483">ICE</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays {3}.</text>
        </card>
        <card>
            <name>Wring Flesh</name>
            <set rarity="Common" muId="230758" num="118">M12</set>
            <set rarity="Common" muId="370759" num="122">M14</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -3/-1 until end of turn.</text>
        </card>
        <card>
            <name>Crowd's Favor</name>
            <set rarity="Common" muId="383219" num="138">M15</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Phoebe, Head of S.N.E.A.K.</name>
            <set rarity="Mythic Rare" muId="439524" num="135">UST</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Spy</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text.
{2}{U}{B}: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.)</text>
        </card>
        <card>
            <name>Nature Demands an Offering</name>
            <set rarity="Common" muId="212601" num="31">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles his or her library.</text>
        </card>
        <card>
            <name>Mountain Titan</name>
            <set rarity="Rare" muId="2735">ICE</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan.</text>
        </card>
        <card>
            <name>Decree of Annihilation</name>
            <set rarity="Mythic Rare" muId="386288" num="5">V14</set>
            <set rarity="Rare" muId="44335" num="85">SCG</set>
            <color>R</color>
            <manacost>8RR</manacost>
            <cmc>10</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.)
When you cycle Decree of Annihilation, destroy all lands.</text>
        </card>
        <card>
            <name>Subterranean Hangar</name>
            <set rarity="Uncommon" muId="19892" num="329">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Subterranean Hangar enters the battlefield tapped.
{T}: Put a storage counter on Subterranean Hangar.
{T}, Remove any number of storage counters from Subterranean Hangar: Add {B} to your mana pool for each storage counter removed this way.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Vulshok Heartstoker</name>
            <set rarity="Common" muId="194320" num="107">SOM</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Bane of Hanweir</name>
            <set rarity="Uncommon" muId="244687" num="145b">ISD</set>
            <color>R</color>
            <related attach="attach">Hanweir Watchkeep</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Bane of Hanweir attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.</text>
        </card>
        <card>
            <name>Liberate</name>
            <set rarity="Uncommon" muId="22953" num="21">INV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Cauldron Dance</name>
            <set rarity="Uncommon" muId="433098" num="166">C17</set>
            <set rarity="Uncommon" muId="23173" num="238">INV</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Cauldron Dance only during combat.
Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Cunning Bandit</name>
            <set rarity="Uncommon" muId="74671" num="99a">BOK</set>
            <color>R</color>
            <related attach="attach">Azamuki, Treachery Incarnate</related>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.
At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.</text>
        </card>
        <card>
            <name>Slaughter Drone</name>
            <set rarity="Common" muId="407589" num="79">OGW</set>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Tarfire</name>
            <set rarity="Common" muId="393992" num="56">DD3_EVG</set>
            <set rarity="Common" muId="157921" num="56">EVG</set>
            <set rarity="Common" muId="438495" num="55">DDT</set>
            <set rarity="Common" muId="139476" num="194">LRW</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Tribal Instant — Goblin</type>
            <tablerow>3</tablerow>
            <text>Tarfire deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Ramses Overdark</name>
            <set rarity="Rare" muId="1678">LEG</set>
            <set rarity="Uncommon" muId="201223" num="169">ME3</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UUBB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Assassin</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target enchanted creature.</text>
        </card>
        <card>
            <name>Nourishing Shoal</name>
            <set rarity="Rare" muId="74100" num="137">BOK</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost.
You gain X life.</text>
        </card>
        <card>
            <name>Fusion Elemental</name>
            <set rarity="Uncommon" muId="179443" num="107">CON</set>
            <set rarity="Uncommon" muId="271139" num="93">PC2</set>
            <set rarity="Uncommon" muId="423518" num="93">PCA</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Garza's Assassin</name>
            <set rarity="Rare" muId="122051" num="57">CSP</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Assassin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Garza's Assassin: Destroy target nonblack creature.
Recover—Pay half your life, rounded up. (When another creature is put into your graveyard from the battlefield, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)</text>
        </card>
        <card>
            <name>Forgeborn Oreads</name>
            <set rarity="Uncommon" muId="380422" num="98">JOU</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment Creature — Nymph</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Torture Chamber</name>
            <set rarity="Rare" muId="4633">TMP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a pain counter on Torture Chamber.
At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it.
{1}, {T}, Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way.</text>
        </card>
        <card>
            <name>Great Teacher's Decree</name>
            <set rarity="Uncommon" muId="394586" num="21">DTK</set>
            <set rarity="Uncommon" muId="438587" num="21">IMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Bloodfire Colossus</name>
            <set rarity="Rare" muId="28807" num="55">APC</set>
            <set rarity="Rare" muId="270805" num="62">DDI</set>
            <set rarity="Rare" muId="84456" num="177">9ED</set>
            <set rarity="Rare" muId="129709" num="191">10E</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Giant</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Surgespanner</name>
            <set rarity="Rare" muId="141828" num="92">LRW</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Ghost-Lit Redeemer</name>
            <set rarity="Uncommon" muId="74082" num="10">SOK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: You gain 2 life.
Channel — {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life.</text>
        </card>
        <card>
            <name>Polyraptor</name>
            <set rarity="Mythic Rare" muId="439801" num="144">RIX</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Dinosaur</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.</text>
        </card>
        <card>
            <name>Dross Scorpion</name>
            <set rarity="Common" muId="46434" num="164">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Scorpion</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.</text>
        </card>
        <card>
            <name>Tsabo's Web</name>
            <set rarity="Rare" muId="23228" num="317">INV</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Tsabo's Web enters the battlefield, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Gisa's Bidding</name>
            <set rarity="Uncommon" muId="409862" num="114">SOI</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 2/2 black Zombie creature tokens.
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Maritime Guard</name>
            <set rarity="Common" muId="205040" num="63">M11</set>
            <set rarity="Common" muId="398670" num="63">ORI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Lantern Spirit</name>
            <set rarity="Uncommon" muId="241984" num="62">ISD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: Return Lantern Spirit to its owner's hand.</text>
        </card>
        <card>
            <name>Monstrous Onslaught</name>
            <set rarity="Uncommon" muId="423783" num="116">AER</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught.</text>
        </card>
        <card>
            <name>Aegis of Honor</name>
            <set rarity="Rare" muId="29922" num="1">ODY</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.</text>
        </card>
        <card>
            <name>Isperia the Inscrutable</name>
            <set rarity="Rare" muId="107448" num="114">DIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WWUU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Sphinx</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals his or her hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Approach of the Second Sun</name>
            <set rarity="Rare" muId="426706" num="4">AKH</set>
            <color>W</color>
            <manacost>6W</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If Approach of the Second Sun was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.</text>
        </card>
        <card>
            <name>Ring of Xathrid</name>
            <set rarity="Uncommon" muId="259692" num="215">M13</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>{2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Very Cryptic Command (a)</name>
            <set rarity="Rare" muId="439645" num="49">UST</set>
            <color>U</color>
            <manacost>1UUU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.</text>
        </card>
        <card>
            <name>Voracious Cobra</name>
            <set rarity="Uncommon" muId="23203" num="288">INV</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever Voracious Cobra deals combat damage to a creature, destroy that creature.</text>
        </card>
        <card>
            <name>Perilous Shadow</name>
            <set rarity="Common" muId="265405" num="74">RTR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect Shade</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Perilous Shadow gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Balustrade Spy</name>
            <set rarity="Common" muId="366464" num="57">GTC</set>
            <set rarity="Common" muId="438646" num="80">IMA</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.</text>
        </card>
        <card>
            <name>Grove of the Burnwillows</name>
            <set rarity="Mythic Rare" muId="287335" num="8">V12</set>
            <set rarity="Rare" muId="130595" num="176">FUT</set>
            <set rarity="Rare" muId="438804" num="238">IMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.</text>
        </card>
        <card>
            <name>Lead the Stampede</name>
            <set rarity="Uncommon" muId="249369" num="24">DDH</set>
            <set rarity="Common" muId="438739" num="173">IMA</set>
            <set rarity="Uncommon" muId="382295" num="170">CNS</set>
            <set rarity="Uncommon" muId="213739" num="82">MBS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Gideon's Reproach</name>
            <set rarity="Common" muId="401898" num="30">BFZ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Gideon's Reproach deals 4 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Jeweled Spirit</name>
            <set rarity="Rare" muId="24566" num="12">PCY</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Soulbound Guardians</name>
            <set rarity="Uncommon" muId="193615" num="45">ROE</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Kor Spirit</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying</text>
        </card>
        <card>
            <name>Rhet-Crop Spearmaster</name>
            <set rarity="Common" muId="426728" num="26">AKH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Henge Guardian</name>
            <set rarity="Uncommon" muId="243473" num="55">DDG</set>
            <set rarity="Uncommon" muId="19770" num="297">MMQ</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Dragon Wurm</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{2}: Henge Guardian gains trample until end of turn.</text>
        </card>
        <card>
            <name>Noose Constrictor</name>
            <set rarity="Uncommon" muId="414466" num="164">EMN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Reach
Discard a card: Noose Constrictor gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Choking Vines</name>
            <set rarity="Common" muId="4511">WTH</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Choking Vines only during the declare blockers step.
X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on creatures that can't be blocked.)</text>
        </card>
        <card>
            <name>Cloudform</name>
            <set rarity="Uncommon" muId="391810" num="32">FRF</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and hexproof.</text>
        </card>
        <card>
            <name>Dead-Iron Sledge</name>
            <set rarity="Uncommon" muId="48139" num="162">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Nightmarish End</name>
            <set rarity="Uncommon" muId="380460" num="76">JOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.</text>
        </card>
        <card>
            <name>Ainok Survivalist</name>
            <set rarity="Uncommon" muId="394488" num="172">DTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Hound Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.</text>
        </card>
        <card>
            <name>Kird Ape</name>
            <set rarity="Common" muId="962">ARN</set>
            <set rarity="Common" muId="26605" num="39">BTD</set>
            <set rarity="Uncommon" muId="249382" num="2">DDH</set>
            <set rarity="Common" muId="413679" num="137">EMA</set>
            <set rarity="Special" muId="0" num="64">pFNM</set>
            <set rarity="Mythic Rare" muId="194974" num="6">V09</set>
            <set rarity="Uncommon" muId="83346" num="199">9ED</set>
            <set rarity="Common" muId="1302">3ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Ape</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kird Ape gets +1/+2 as long as you control a Forest.</text>
        </card>
        <card>
            <name>Disciple of Phenax</name>
            <set rarity="Common" muId="373520" num="84">THS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Disciple of Phenax enters the battlefield, target player reveals a number of cards from his or her hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)</text>
        </card>
        <card>
            <name>Elvish Piper</name>
            <set rarity="Rare" muId="45444" num="244">8ED</set>
            <set rarity="Rare" muId="191317" num="177">M10</set>
            <set rarity="Rare" muId="83072" num="239">9ED</set>
            <set rarity="Rare" muId="13197" num="242">7ED</set>
            <set rarity="Rare" muId="129535" num="262">10E</set>
            <set rarity="Rare" muId="15241" num="104">UDS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: You may put a creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Flamespeaker Adept</name>
            <set rarity="Uncommon" muId="373705" num="123">THS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Magus of the Jar</name>
            <set rarity="Rare" muId="126287" num="67">TSP</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Magus of the Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.</text>
        </card>
        <card>
            <name>Essence Flare</name>
            <set rarity="Special" muId="0" num="69">CST</set>
            <set rarity="Common" muId="2505">ICE</set>
            <set rarity="Common" muId="184731" num="48">ME2</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.</text>
        </card>
        <card>
            <name>Spawnsire of Ulamog</name>
            <set rarity="Rare" muId="193535" num="11">ROE</set>
            <manacost>10</manacost>
            <cmc>10</cmc>
            <type>Creature — Eldrazi</type>
            <pt>7/11</pt>
            <tablerow>2</tablerow>
            <text>Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)
{4}: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;
{20}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs.</text>
        </card>
        <card>
            <name>Dodecapod</name>
            <set rarity="Uncommon" muId="26733" num="134">APC</set>
            <set rarity="Special" muId="109736" num="108">TSB</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.</text>
        </card>
        <card>
            <name>Slithermuse</name>
            <set rarity="Rare" muId="157428" num="50">MOR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Simian Spirit Guide</name>
            <set rarity="Common" muId="124474" num="122">PLC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ape Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Exile Simian Spirit Guide from your hand: Add {R} to your mana pool.</text>
        </card>
        <card>
            <name>Archetype of Endurance</name>
            <set rarity="Uncommon" muId="378488" num="116">BNG</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Enchantment Creature — Boar</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.</text>
        </card>
        <card>
            <name>Tarnished Citadel</name>
            <set rarity="Rare" muId="30015" num="329">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you.</text>
        </card>
        <card>
            <name>Ormendahl, Profane Prince</name>
            <set rarity="Rare" muId="410050" num="281b">SOI</set>
            <color>B</color>
            <related attach="attach">Westvale Abbey</related>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>9/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, lifelink, indestructible, haste</text>
        </card>
        <card>
            <name>Wash Out</name>
            <set rarity="Uncommon" muId="376582" num="66">C13</set>
            <set rarity="Uncommon" muId="430262" num="43">CMA</set>
            <set rarity="Uncommon" muId="25320" num="87">INV</set>
            <set rarity="Special" muId="0" num="82">pMEI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all permanents of the color of your choice to their owners' hands.</text>
        </card>
        <card>
            <name>Sultai Ascendacy</name>
            <set rarity="Special" muId="0" num="3">CP2</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>UBG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.</text>
        </card>
        <card>
            <name>Identity Thief</name>
            <set rarity="Rare" muId="414359" num="64">EMN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Soramaro, First to Dream</name>
            <set rarity="Rare" muId="74170" num="58">SOK</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Flying
Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.
{4}, Return a land you control to its owner's hand: Draw a card.</text>
        </card>
        <card>
            <name>Avacyn's Judgment</name>
            <set rarity="Rare" muId="409895" num="145">SOI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.</text>
        </card>
        <card>
            <name>Quicksilver Amulet</name>
            <set rarity="Rare" muId="439386" num="44">E02</set>
            <set rarity="Rare" muId="237006" num="214">M12</set>
            <set rarity="Rare" muId="8831" num="130">ULG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: You may put a creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Garbage Elemental (e)</name>
            <set rarity="Uncommon" muId="439633" num="82">UST</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)</text>
        </card>
        <card>
            <name>Twisted Abomination</name>
            <set rarity="Common" muId="220564" num="26">ARC</set>
            <set rarity="Common" muId="393932" num="45">DD3_GVL</set>
            <set rarity="Common" muId="201813" num="45">DDD</set>
            <set rarity="Common" muId="413652" num="110">EMA</set>
            <set rarity="Common" muId="382389" num="129">CNS</set>
            <set rarity="Common" muId="270453" num="4">PD3</set>
            <set rarity="Common" muId="43717" num="76">SCG</set>
            <set rarity="Special" muId="108848" num="50">TSB</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Mutant</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Twisted Abomination.
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Dwarven Bloodboiler</name>
            <set rarity="Rare" muId="35074" num="84">JUD</set>
            <color>R</color>
            <manacost>RRR</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Alpha Authority</name>
            <set rarity="Uncommon" muId="366325" num="114">GTC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Ovinomancer</name>
            <set rarity="Special" muId="0">MGB</set>
            <set rarity="Special" muId="108863" num="27">TSB</set>
            <set rarity="Uncommon" muId="3646">VIS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.
{T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.</text>
        </card>
        <card>
            <name>Goblin Flotilla</name>
            <set rarity="Rare" muId="1950">FEM</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of each combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Tuskguard Captain</name>
            <set rarity="Uncommon" muId="420790" num="173">C16</set>
            <set rarity="Uncommon" muId="386708" num="156">KTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample.</text>
        </card>
        <card>
            <name>Mardu Strike Leader</name>
            <set rarity="Rare" muId="391876" num="75">FRF</set>
            <set rarity="Special" muId="0" num="140">pPRE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.
Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Renegade Doppelganger</name>
            <set rarity="Rare" muId="193582" num="84">ROE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)</text>
        </card>
        <card>
            <name>Faith's Reward</name>
            <set rarity="Rare" muId="416841" num="84">CN2</set>
            <set rarity="Rare" muId="259666" num="14">M13</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.</text>
        </card>
        <card>
            <name>Mounted Archers</name>
            <set rarity="Common" muId="4888">TMP</set>
            <set rarity="Common" muId="397510" num="19">TPR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier Archer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
{W}: Mounted Archers can block an additional creature this turn.</text>
        </card>
        <card>
            <name>Planar Chaos</name>
            <set rarity="Uncommon" muId="35088" num="97">JUD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos.
Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell.</text>
        </card>
        <card>
            <name>Pallid Mycoderm</name>
            <set rarity="Common" muId="370348" num="24">MMA</set>
            <set rarity="Common" muId="124508" num="10">PLC</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Fungus</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.
Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Guardian of the Great Conduit</name>
            <set rarity="Uncommon" muId="420484" num="271">KLD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)</text>
        </card>
        <card>
            <name>Unsubstantiate</name>
            <set rarity="Uncommon" muId="414374" num="79">EMN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target spell or creature to its owner's hand.</text>
        </card>
        <card>
            <name>Skeletal Wurm</name>
            <set rarity="Uncommon" muId="193415" num="127">ROE</set>
            <color>B</color>
            <manacost>7B</manacost>
            <cmc>8</cmc>
            <type>Creature — Skeleton Wurm</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Skeletal Wurm.</text>
        </card>
        <card>
            <name>Fatal Blow</name>
            <set rarity="Common" muId="16623" num="128">6ED</set>
            <set rarity="Common" muId="4455">WTH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature that was dealt damage this turn. It can't be regenerated.</text>
        </card>
        <card>
            <name>Despise</name>
            <set rarity="Special" muId="0" num="141">pFNM</set>
            <set rarity="Uncommon" muId="386517" num="69">KTK</set>
            <set rarity="Uncommon" muId="233043" num="56">NPH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Stupor</name>
            <set rarity="Special" muId="0" num="22">pARL</set>
            <set rarity="Uncommon" muId="16628" num="158">6ED</set>
            <set rarity="Uncommon" muId="3316">MIR</set>
            <set rarity="Special" muId="108923" num="48">TSB</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent discards a card at random, then discards a card.</text>
        </card>
        <card>
            <name>Acidic Soil</name>
            <set rarity="Uncommon" muId="5722" num="172">USG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Acidic Soil deals damage to each player equal to the number of lands he or she controls.</text>
        </card>
        <card>
            <name>Flusterstorm</name>
            <set rarity="Rare" muId="438621" num="55">IMA</set>
            <set rarity="Special" muId="0" num="65">pJGP</set>
            <set rarity="Rare" muId="228255" num="46">CMD</set>
            <set rarity="Rare" muId="382942" num="68">VMA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target instant or sorcery spell unless its controller pays {1}.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Eddytrail Hawk</name>
            <set rarity="Common" muId="417585" num="12">KLD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Eddytrail Hawk enters the battlefield, you get {E}{E} (two energy counters).
Whenever Eddytrail Hawk attacks, you may pay {E}. If you do, another target attacking creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Vedalken Orrery</name>
            <set rarity="Rare" muId="50134" num="163">5DN</set>
            <set rarity="Rare" muId="382398" num="206">CNS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may cast spells as though they had flash.</text>
        </card>
        <card>
            <name>Dark Impostor</name>
            <set rarity="Rare" muId="240153" num="92">AVR</set>
            <set rarity="Rare" muId="433041" num="109">C17</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Assassin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.
Dark Impostor has all activated abilities of all creature cards exiled with it.</text>
        </card>
        <card>
            <name>Deadeye Brawler</name>
            <set rarity="Uncommon" muId="439812" num="155">RIX</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.</text>
        </card>
        <card>
            <name>Bishop of Binding</name>
            <set rarity="Rare" muId="439659" num="2">RIX</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.</text>
        </card>
        <card>
            <name>Asphodel Wanderer</name>
            <set rarity="Common" muId="373631" num="77">THS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Skeleton Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}: Regenerate Asphodel Wanderer.</text>
        </card>
        <card>
            <name>Day of Destiny</name>
            <set rarity="Rare" muId="74517" num="1">BOK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>Legendary creatures you control get +2/+2.</text>
        </card>
        <card>
            <name>Zephyr Spirit</name>
            <set rarity="Common" muId="88962" num="76">RAV</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>When Zephyr Spirit blocks, return it to its owner's hand.</text>
        </card>
        <card>
            <name>Incite War</name>
            <set rarity="Common" muId="48138" num="96">MRD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Creatures target player controls attack this turn if able.
• Creatures you control gain first strike until end of turn.
Entwine {2} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Nantuko Disciple</name>
            <set rarity="Common" muId="45407" num="268">8ED</set>
            <set rarity="Common" muId="29771" num="253">ODY</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Spike Breeder</name>
            <set rarity="Rare" muId="5237">STH</set>
            <set rarity="Uncommon" muId="397406" num="194">TPR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spike</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spike Breeder enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.</text>
        </card>
        <card>
            <name>Hanweir Battlements</name>
            <set rarity="Rare" muId="414511" num="204a">EMN</set>
            <related attach="attach">Hanweir Garrison</related>
            <related attach="attach">Hanweir, the Writhing Township</related>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{R}, {T}: Target creature gains haste until end of turn.
{3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.</text>
        </card>
        <card>
            <name>Forbidden Alchemy</name>
            <set rarity="Common" muId="409619" num="43">DDQ</set>
            <set rarity="Special" muId="0" num="146">pFNM</set>
            <set rarity="Common" muId="226758" num="55">ISD</set>
            <set rarity="Common" muId="425863" num="38">MM3</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Steam Augury</name>
            <set rarity="Rare" muId="405394" num="233">C15</set>
            <set rarity="Rare" muId="386369" num="68">DDN</set>
            <set rarity="Rare" muId="373539" num="205">THS</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.</text>
        </card>
        <card>
            <name>Cathedral of Serra</name>
            <set rarity="Uncommon" muId="1699">LEG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>White legendary creatures you control have &quot;bands with other legendary creatures.&quot; (Any legendary creatures can attack in a band as long as at least one has &quot;bands with other legendary creatures.&quot; Bands are blocked as a group. If at least two legendary creatures you control, one of which has &quot;bands with other legendary creatures,&quot; are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Scourge Servant</name>
            <set rarity="Common" muId="213751" num="54">MBS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Blackcleave Goblin</name>
            <set rarity="Common" muId="194297" num="54">SOM</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Clockwork Beast</name>
            <set rarity="Rare" muId="26617" num="70">BTD</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3768">5ED</set>
            <set rarity="Rare" muId="2030">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Rare" muId="7">LEA</set>
            <set rarity="Rare" muId="302">LEB</set>
            <set rarity="Uncommon" muId="159256" num="153">MED</set>
            <set rarity="Rare" muId="1101">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Rare" muId="604">2ED</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Beast</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Dismantling Blow</name>
            <set rarity="Common" muId="22946" num="14">INV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)
Destroy target artifact or enchantment.
If Dismantling Blow was kicked, draw two cards.</text>
        </card>
        <card>
            <name>Old-Growth Dryads</name>
            <set rarity="Rare" muId="435355" num="199">XLN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Dryad</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Old-Growth Dryads enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library.</text>
        </card>
        <card>
            <name>Tuknir Deathlock</name>
            <set rarity="Rare" muId="1694">LEG</set>
            <set rarity="Uncommon" muId="201240" num="184">ME3</set>
            <color>R</color>
            <color>G</color>
            <manacost>RRGG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}{G}, {T}: Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Impulse</name>
            <set rarity="Common" muId="26616" num="10">BTD</set>
            <set rarity="Common" muId="386330" num="63">DDN</set>
            <set rarity="Special" muId="0" num="17">pFNM</set>
            <set rarity="Mythic Rare" muId="373330" num="5">V13</set>
            <set rarity="Common" muId="3641">VIS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Legerdemain</name>
            <set rarity="Uncommon" muId="4709">TMP</set>
            <set rarity="Uncommon" muId="397503" num="57">TPR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Volition Reins</name>
            <set rarity="Uncommon" muId="209001" num="53">SOM</set>
            <color>U</color>
            <manacost>3UUU</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent
When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it.
You control enchanted permanent.</text>
        </card>
        <card>
            <name>The Wretched</name>
            <set rarity="Rare" muId="2818">CHR</set>
            <set rarity="Rare" muId="3880">5ED</set>
            <set rarity="Rare" muId="1461">LEG</set>
            <set rarity="Uncommon" muId="201168" num="78">ME3</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.</text>
        </card>
        <card>
            <name>Skyshroud Elf</name>
            <set rarity="Common" muId="4789">TMP</set>
            <set rarity="Common" muId="397435" num="192">TPR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.
{1}: Add {R} or {W} to your mana pool.</text>
        </card>
        <card>
            <name>Grenzo, Havoc Raiser</name>
            <set rarity="Rare" muId="416811" num="54">CN2</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Goblin Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.</text>
        </card>
        <card>
            <name>Mesa Pegasus</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4144">5ED</set>
            <set rarity="Common" muId="2350">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="259">LEA</set>
            <set rarity="Common" muId="555">LEB</set>
            <set rarity="Common" muId="159819" num="20">MED</set>
            <set rarity="Common" muId="1354">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="857">2ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Pegasus</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Colossal Dreadmaw</name>
            <set rarity="Common" muId="435335" num="180">XLN</set>
            <set rarity="Common" muId="439782" num="125">RIX</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Dinosaur</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Kjeldoran Royal Guard</name>
            <set rarity="Rare" muId="11371" num="28">6ED</set>
            <set rarity="Rare" muId="4141">5ED</set>
            <set rarity="Rare" muId="2698">ICE</set>
            <set rarity="Rare" muId="25556" num="23">7ED</set>
            <set rarity="Rare" muId="130551" num="25">10E</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.</text>
        </card>
        <card>
            <name>Ojutai Monument</name>
            <set rarity="Uncommon" muId="394640" num="242">DTK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} or {U} to your mana pool.
{4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.</text>
        </card>
        <card>
            <name>Pyreheart Wolf</name>
            <set rarity="Uncommon" muId="249983" num="101">DKA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Heart-Piercer Bow</name>
            <set rarity="Uncommon" muId="386551" num="221">KTK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.
Equip {1}</text>
        </card>
        <card>
            <name>Deluge</name>
            <set rarity="Uncommon" muId="0" num="6">DPA</set>
            <set rarity="Uncommon" muId="31816" num="80">ODY</set>
            <set rarity="Uncommon" muId="135223" num="79">10E</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap all creatures without flying.</text>
        </card>
        <card>
            <name>Time Warp</name>
            <set rarity="Mythic Rare" muId="439354" num="12">E02</set>
            <set rarity="Special" muId="0" num="16">pJGP</set>
            <set rarity="Mythic Rare" muId="191379" num="75">M10</set>
            <set rarity="Rare" muId="21048" num="56">S99</set>
            <set rarity="Rare" muId="4737">TMP</set>
            <set rarity="Mythic Rare" muId="397391" num="74">TPR</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player takes an extra turn after this one.</text>
        </card>
        <card>
            <name>Khalni Hydra</name>
            <set rarity="Mythic Rare" muId="193551" num="192">ROE</set>
            <color>G</color>
            <manacost>GGGGGGGG</manacost>
            <cmc>8</cmc>
            <type>Creature — Hydra</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Khalni Hydra costs {G} less to cast for each green creature you control.
Trample</text>
        </card>
        <card>
            <name>Synthetic Destiny</name>
            <set rarity="Rare" muId="405409" num="15">C15</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.</text>
        </card>
        <card>
            <name>Halberdier</name>
            <set rarity="Common" muId="29751" num="196">ODY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Matsu-Tribe Birdstalker</name>
            <set rarity="Common" muId="73991" num="137">SOK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Snake Warrior Archer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
{G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Ire of Kaminari</name>
            <set rarity="Common" muId="74609" num="109">BOK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Ire of Kaminari deals damage to target creature or player equal to the number of Arcane cards in your graveyard.</text>
        </card>
        <card>
            <name>Serpent Warrior</name>
            <set rarity="Common" muId="45303" num="161">8ED</set>
            <set rarity="Common" muId="83364" num="162">9ED</set>
            <set rarity="Common" muId="4238">POR</set>
            <set rarity="Common" muId="25627" num="162">7ED</set>
            <set rarity="Common" muId="20371" num="88">S99</set>
            <set rarity="Common" muId="5219">STH</set>
            <set rarity="Common" muId="397652" num="117">TPR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Serpent Warrior enters the battlefield, you lose 3 life.</text>
        </card>
        <card>
            <name>Mystic Barrier</name>
            <set rarity="Rare" muId="376422" num="18">C13</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.
Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player.</text>
        </card>
        <card>
            <name>Power Conduit</name>
            <set rarity="Uncommon" muId="49047" num="229">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Zebra Unicorn</name>
            <set rarity="Uncommon" muId="3561">MIR</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Unicorn</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Zebra Unicorn deals damage, you gain that much life.</text>
        </card>
        <card>
            <name>Empyreal Voyager</name>
            <set rarity="Uncommon" muId="417753" num="180">KLD</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Scout</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Whenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters).</text>
        </card>
        <card>
            <name>Jarad, Golgari Lich Lord</name>
            <set rarity="Mythic Rare" muId="405271" num="223">C15</set>
            <set rarity="Mythic Rare" muId="430398" num="179">CMA</set>
            <set rarity="Mythic Rare" muId="292771" num="45">DDJ</set>
            <set rarity="Mythic Rare" muId="290534" num="174">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>BBGG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Zombie Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.
{1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Beguiler of Wills</name>
            <set rarity="Mythic Rare" muId="227080" num="28">DKA</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Gain control of target creature with power less than or equal to the number of creatures you control.</text>
        </card>
        <card>
            <name>Scoria Wurm</name>
            <set rarity="Rare" muId="130374" num="227">10E</set>
            <set rarity="Rare" muId="5569" num="212">USG</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.</text>
        </card>
        <card>
            <name>Drafna's Restoration</name>
            <set rarity="Common" muId="1037">ATQ</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put any number of target artifact cards from target player's graveyard on top of his or her library in any order.</text>
        </card>
        <card>
            <name>Ember-Fist Zubera</name>
            <set rarity="Common" muId="80508" num="166">CHK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Zubera Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera that died this turn.</text>
        </card>
        <card>
            <name>Standing Army</name>
            <set rarity="Common" muId="74343" num="20">UNH</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>As long as you're standing, Standing Army has vigilance.</text>
        </card>
        <card>
            <name>Galvanic Key</name>
            <set rarity="Common" muId="48399" num="173">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Flash
{3}, {T}: Untap target artifact.</text>
        </card>
        <card>
            <name>Pariah's Shield</name>
            <set rarity="Rare" muId="83730" num="267">RAV</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>All damage that would be dealt to you is dealt to equipped creature instead.
Equip {3}</text>
        </card>
        <card>
            <name>Sliver Legion</name>
            <set rarity="Rare" muId="136146" num="158">FUT</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Sliver</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures get +1/+1 for each other Sliver on the battlefield.</text>
        </card>
        <card>
            <name>Roc Egg</name>
            <set rarity="Uncommon" muId="205055" num="25">M11</set>
            <set rarity="Uncommon" muId="238570" num="32">M12</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
When Roc Egg dies, create a 3/3 white Bird creature token with flying.</text>
        </card>
        <card>
            <name>Sidar Jabari</name>
            <set rarity="Rare" muId="3514">MIR</set>
            <set rarity="Uncommon" muId="383091" num="45">VMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Sidar Jabari attacks, tap target creature defending player controls.</text>
        </card>
        <card>
            <name>Katabatic Winds</name>
            <set rarity="Rare" muId="3666">VIS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated.</text>
        </card>
        <card>
            <name>Symbiotic Beast</name>
            <set rarity="Uncommon" muId="39924" num="287">ONS</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Insect Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.</text>
        </card>
        <card>
            <name>Goblin Gardener</name>
            <set rarity="Common" muId="25674" num="188">7ED</set>
            <set rarity="Common" muId="15197" num="84">UDS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Goblin Gardener dies, destroy target land.</text>
        </card>
        <card>
            <name>Crypt Ghast</name>
            <set rarity="Rare" muId="389474" num="139">C14</set>
            <set rarity="Rare" muId="366452" num="61">GTC</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Rancid Earth</name>
            <set rarity="Common" muId="31598" num="78">TOR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.
Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Disrupting Scepter</name>
            <set rarity="Rare" muId="11240" num="281">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="45476" num="298">8ED</set>
            <set rarity="Rare" muId="3777">5ED</set>
            <set rarity="Rare" muId="2039">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="13">LEA</set>
            <set rarity="Rare" muId="308">LEB</set>
            <set rarity="Rare" muId="83058" num="295">9ED</set>
            <set rarity="Rare" muId="1106">3ED</set>
            <set rarity="Rare" muId="15868" num="293">7ED</set>
            <set rarity="Rare" muId="610">2ED</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target player discards a card. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Returned Phalanx</name>
            <set rarity="Common" muId="373508" num="104">THS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
{1}{U}: Returned Phalanx can attack this turn as though it didn't have defender.</text>
        </card>
        <card>
            <name>Clock of DOOOOOOOOOOOOM!</name>
            <set rarity="Uncommon" muId="439531" num="142">UST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Move the CRANK counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.</text>
        </card>
        <card>
            <name>Treacherous Link</name>
            <set rarity="Uncommon" muId="12403" num="71">ULG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
All damage that would be dealt to enchanted creature is dealt to its controller instead.</text>
        </card>
        <card>
            <name>Sell-Sword Brute</name>
            <set rarity="Common" muId="87909" num="142">RAV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Sell-Sword Brute dies, it deals 2 damage to you.</text>
        </card>
        <card>
            <name>Keening Apparition</name>
            <set rarity="Common" muId="271100" num="12">RTR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Keening Apparition: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Archangel of Strife</name>
            <set rarity="Rare" muId="430224" num="5">CMA</set>
            <set rarity="Mythic Rare" muId="401630" num="3">V15</set>
            <set rarity="Rare" muId="228246" num="7">CMD</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
As Archangel of Strife enters the battlefield, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.</text>
        </card>
        <card>
            <name>Armored Galleon</name>
            <set rarity="Uncommon" muId="6537">PO2</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Pirate</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Armored Galleon can't attack unless defending player controls an Island.</text>
        </card>
        <card>
            <name>Iron League Steed</name>
            <set rarity="Uncommon" muId="417792" num="219">KLD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)</text>
        </card>
        <card>
            <name>Lead Astray</name>
            <set rarity="Common" muId="34768" num="14">JUD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to two target creatures.</text>
        </card>
        <card>
            <name>Kaiso, Memory of Loyalty</name>
            <set rarity="Uncommon" muId="74093" num="3b">BOK</set>
            <color>W</color>
            <related attach="attach">Faithful Squire</related>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Krark-Clan Grunt</name>
            <set rarity="Common" muId="45992" num="97">MRD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Zenith Seeker</name>
            <set rarity="Uncommon" muId="426779" num="77">AKH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cycle or discard a card, target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Krovikan Fetish</name>
            <set rarity="Common" muId="3855">5ED</set>
            <set rarity="Common" muId="2464">ICE</set>
            <set rarity="Common" muId="184737" num="100">ME2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1.</text>
        </card>
        <card>
            <name>Turbulent Dreams</name>
            <set rarity="Rare" muId="29827" num="49">TOR</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Turbulent Dreams, discard X cards.
Return X target nonland permanents to their owners' hands.</text>
        </card>
        <card>
            <name>Chord of Calling</name>
            <set rarity="Rare" muId="383209" num="172">M15</set>
            <set rarity="Rare" muId="89064" num="156">RAV</set>
            <color>G</color>
            <manacost>XGGG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Jace Beleren</name>
            <set rarity="Mythic Rare" muId="393851" num="1">DD3_JVC</set>
            <set rarity="Mythic Rare" muId="185816" num="1">DD2</set>
            <set rarity="Rare" muId="140222" num="71">LRW</set>
            <set rarity="Mythic Rare" muId="191240" num="58">M10</set>
            <set rarity="Mythic Rare" muId="205960" num="58">M11</set>
            <set rarity="Special" muId="0" num="15">pMEI</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Jace</type>
            <tablerow>1</tablerow>
            <text>+2: Each player draws a card.
−1: Target player draws a card.
−10: Target player puts the top twenty cards of his or her library into his or her graveyard.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Metzali, Tower of Triumph</name>
            <set rarity="Rare" muId="439825" num="165b">RIX</set>
            <related attach="attach">Path of Mettle</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Path of Mettle.)
{T}: Add one mana of any color to your mana pool.
{1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent.
{2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature.</text>
        </card>
        <card>
            <name>Act of Authority</name>
            <set rarity="Rare" muId="376238" num="1">C13</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Act of Authority enters the battlefield, you may exile target artifact or enchantment.
At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.</text>
        </card>
        <card>
            <name>Lingering Mirage</name>
            <set rarity="Uncommon" muId="10462" num="84">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land is an Island.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Vaporkin</name>
            <set rarity="Common" muId="416881" num="124">CN2</set>
            <set rarity="Common" muId="373547" num="72">THS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Vaporkin can block only creatures with flying.</text>
        </card>
        <card>
            <name>Shielded by Faith</name>
            <set rarity="Rare" muId="405375" num="8">C15</set>
            <set rarity="Rare" muId="439346" num="4">E02</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.</text>
        </card>
        <card>
            <name>Coastal Piracy</name>
            <set rarity="Rare" muId="46618" num="67">8ED</set>
            <set rarity="Uncommon" muId="19805" num="68">MMQ</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control deals combat damage to an opponent, you may draw a card.</text>
        </card>
        <card>
            <name>Skirk Commando</name>
            <set rarity="Common" muId="220493" num="47">ARC</set>
            <set rarity="Common" muId="12417" num="228">ONS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Foul-Tongue Invocation</name>
            <set rarity="Uncommon" muId="394577" num="102">DTK</set>
            <set rarity="Common" muId="438657" num="91">IMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Foul-Tongue Invocation, you may reveal a Dragon card from your hand.
Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast Foul-Tongue Invocation, you gain 4 life.</text>
        </card>
        <card>
            <name>Thatcher Revolt</name>
            <set rarity="Common" muId="239959" num="158">AVR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Molten Slagheap</name>
            <set rarity="Uncommon" muId="376414" num="306">C13</set>
            <set rarity="Uncommon" muId="430479" num="260">CMA</set>
            <set rarity="Uncommon" muId="247515" num="282">CMD</set>
            <set rarity="Uncommon" muId="108860" num="276">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Put a storage counter on Molten Slagheap.
{1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.</text>
        </card>
        <card>
            <name>Souldrinker</name>
            <set rarity="Uncommon" muId="394055" num="39">DD3_DVD</set>
            <set rarity="Uncommon" muId="197036" num="39">DDC</set>
            <set rarity="Uncommon" muId="4687">TMP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Pay 3 life: Put a +1/+1 counter on Souldrinker.</text>
        </card>
        <card>
            <name>Sawtooth Thresher</name>
            <set rarity="Common" muId="51141" num="149">5DN</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.</text>
        </card>
        <card>
            <name>Duskmantle Seer</name>
            <set rarity="Rare" muId="416959" num="202">CN2</set>
            <set rarity="Mythic Rare" muId="366310" num="159">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.</text>
        </card>
        <card>
            <name>Shield of Duty and Reason</name>
            <set rarity="Common" muId="27674" num="16">APC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has protection from green and from blue.</text>
        </card>
        <card>
            <name>Narset, Enlightened Master</name>
            <set rarity="Mythic Rare" muId="386616" num="190">KTK</set>
            <set rarity="Special" muId="0" num="112">pPRE</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>3URW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Monk</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, hexproof
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.</text>
        </card>
        <card>
            <name>Mire Kavu</name>
            <set rarity="Common" muId="26363" num="67">PLS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Mire Kavu gets +1/+1 as long as you control a Swamp.</text>
        </card>
        <card>
            <name>Storm Shaman</name>
            <set rarity="Common" muId="3184">ALL</set>
            <set rarity="Common" muId="0" num="21b">DKM</set>
            <set rarity="Uncommon" muId="15834" num="222">7ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric Shaman</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>{R}: Storm Shaman gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Dauthi Mercenary</name>
            <set rarity="Uncommon" muId="4652">TMP</set>
            <set rarity="Common" muId="382907" num="114">VMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Dauthi Knight Mercenary</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
{1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Grenzo's Cutthroat</name>
            <set rarity="Common" muId="382277" num="32">CNS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Aven Shrine</name>
            <set rarity="Rare" muId="29923" num="9">ODY</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.</text>
        </card>
        <card>
            <name>Prairie Stream</name>
            <set rarity="Rare" muId="401998" num="241">BFZ</set>
            <set rarity="Special" muId="0" num="284">pPRE</set>
            <set rarity="Mythic Rare" muId="405105" num="1">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Plains Island</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {W} or {U} to your mana pool.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.</text>
        </card>
        <card>
            <name>Rebel Informer</name>
            <set rarity="Rare" muId="24617" num="75">PCY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Mercenary Rebel</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Rebel Informer can't be the target of white spells or abilities from white sources.
{3}: Put target nontoken Rebel on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Ojutai's Breath</name>
            <set rarity="Common" muId="394641" num="67">DTK</set>
            <set rarity="Common" muId="438634" num="68">IMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap target creature. It doesn't untap during its controller's next untap step.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Destroy the Evidence</name>
            <set rarity="Common" muId="253571" num="64">RTR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.</text>
        </card>
        <card>
            <name>Violent Eruption</name>
            <set rarity="Uncommon" muId="34253" num="117">TOR</set>
            <color>R</color>
            <manacost>1RRR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players.
Madness {1}{R}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Titania's Chosen</name>
            <set rarity="Uncommon" muId="389722" num="221">C14</set>
            <set rarity="Uncommon" muId="430377" num="158">CMA</set>
            <set rarity="Uncommon" muId="5838" num="277">USG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.</text>
        </card>
        <card>
            <name>Venomous Breath</name>
            <set rarity="Uncommon" muId="2597">ICE</set>
            <set rarity="Uncommon" muId="19744" num="281">MMQ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.</text>
        </card>
        <card>
            <name>Rasputin Dreamweaver</name>
            <set rarity="Rare" muId="1679">LEG</set>
            <set rarity="Rare" muId="201224" num="170">ME3</set>
            <color>W</color>
            <color>U</color>
            <manacost>4WU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Rasputin Dreamweaver enters the battlefield with seven dream counters on it.
Remove a dream counter from Rasputin: Add {C} to your mana pool.
Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.
At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.
Rasputin can't have more than seven dream counters on it.</text>
        </card>
        <card>
            <name>Spitting Earth</name>
            <set rarity="Common" muId="14612" num="208">6ED</set>
            <set rarity="Common" muId="393988" num="55">DD3_EVG</set>
            <set rarity="Common" muId="159054" num="55">EVG</set>
            <set rarity="Common" muId="243484" num="67">DDG</set>
            <set rarity="Common" muId="3464">MIR</set>
            <set rarity="Common" muId="4362">POR</set>
            <set rarity="Common" muId="6589">PO2</set>
            <set rarity="Common" muId="12972" num="220">7ED</set>
            <set rarity="Uncommon" muId="20200" num="117">S99</set>
            <set rarity="Common" muId="136509" num="238">10E</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Spitting Earth deals damage to target creature equal to the number of Mountains you control.</text>
        </card>
        <card>
            <name>Devoted Crop-Mate</name>
            <set rarity="Uncommon" muId="426712" num="10">AKH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Shining Shoal</name>
            <set rarity="Rare" muId="74519" num="21">BOK</set>
            <color>W</color>
            <manacost>XWW</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost.
The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to target creature or player instead.</text>
        </card>
        <card>
            <name>Meddle</name>
            <set rarity="Uncommon" muId="3344">MIR</set>
            <set rarity="Uncommon" muId="39451" num="92">ONS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If target spell has only one target and that target is a creature, change that spell's target to another creature.</text>
        </card>
        <card>
            <name>Deem Worthy</name>
            <set rarity="Uncommon" muId="426829" num="127">AKH</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Deem Worthy deals 7 damage to target creature.
Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.)
When you cycle Deem Worthy, you may have it deal 2 damage to target creature.</text>
        </card>
        <card>
            <name>Chandra's Fury</name>
            <set rarity="Common" muId="249682" num="124">M13</set>
            <set rarity="Common" muId="398632" num="136">ORI</set>
            <set rarity="Special" muId="0" num="65">pMEI</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.</text>
        </card>
        <card>
            <name>Bant Sojourners</name>
            <set rarity="Common" muId="188963" num="125">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>1GWU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token.
Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Burst of Speed</name>
            <set rarity="Common" muId="191061" num="129">M10</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.)</text>
        </card>
        <card>
            <name>Solemn Simulacrum</name>
            <set rarity="Rare" muId="389682" num="271">C14</set>
            <set rarity="Rare" muId="405390" num="269">C15</set>
            <set rarity="Rare" muId="420890" num="273">C16</set>
            <set rarity="Rare" muId="236907" num="217">M12</set>
            <set rarity="Rare" muId="247340" num="262">CMD</set>
            <set rarity="Special" muId="420612" num="25">MPS</set>
            <set rarity="Rare" muId="49434" num="245">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
When Solemn Simulacrum dies, you may draw a card.</text>
        </card>
        <card>
            <name>Split-Tail Miko</name>
            <set rarity="Common" muId="74493" num="23">BOK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Fox Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Birthing Hulk</name>
            <set rarity="Uncommon" muId="407631" num="121">OGW</set>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Birthing Hulk enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot; ({C} represents colorless mana.)
{1}{C}: Regenerate Birthing Hulk.</text>
        </card>
        <card>
            <name>Thassa's Bounty</name>
            <set rarity="Common" muId="373662" num="67">THS</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards. Target player puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Stern Judge</name>
            <set rarity="Uncommon" muId="35082" num="16">TOR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Each player loses 1 life for each Swamp he or she controls.</text>
        </card>
        <card>
            <name>Faith's Fetters</name>
            <set rarity="Common" muId="405224" num="69">C15</set>
            <set rarity="Common" muId="394028" num="20">DD3_DVD</set>
            <set rarity="Common" muId="193869" num="20">DDC</set>
            <set rarity="Uncommon" muId="413552" num="10">EMA</set>
            <set rarity="Common" muId="83609" num="16">RAV</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.</text>
        </card>
        <card>
            <name>Shock</name>
            <set rarity="Common" muId="423765" num="98">AER</set>
            <set rarity="Common" muId="26645" num="45">BTD</set>
            <set rarity="Common" muId="14609" num="206">6ED</set>
            <set rarity="Common" muId="386365" num="21">DDN</set>
            <set rarity="Common" muId="0" num="54">DPA</set>
            <set rarity="Common" muId="45352" num="222">8ED</set>
            <set rarity="Special" muId="0" num="6">pFNM</set>
            <set rarity="Common" muId="245184" num="154">M12</set>
            <set rarity="Common" muId="370654" num="155">M14</set>
            <set rarity="Common" muId="83261" num="220">9ED</set>
            <set rarity="Common" muId="39482" num="227">ONS</set>
            <set rarity="Common" muId="13074" num="219">7ED</set>
            <set rarity="Common" muId="25501">S00</set>
            <set rarity="Common" muId="5143">STH</set>
            <set rarity="Common" muId="129732" num="232">10E</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Shock deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Temporal Isolation</name>
            <set rarity="Common" muId="106654" num="43">TSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)
Prevent all damage that would be dealt by enchanted creature.</text>
        </card>
        <card>
            <name>Crack the Earth</name>
            <set rarity="Common" muId="74480" num="98">BOK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices a permanent.</text>
        </card>
        <card>
            <name>Hornet Nest</name>
            <set rarity="Rare" muId="383267" num="177">M15</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Ravenous Baloth</name>
            <set rarity="Rare" muId="376469" num="165">C13</set>
            <set rarity="Rare" muId="393916" num="8">DD3_GVL</set>
            <set rarity="Rare" muId="201882" num="8">DDD</set>
            <set rarity="Special" muId="0" num="28">pJGP</set>
            <set rarity="Rare" muId="12444" num="278">ONS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a Beast: You gain 4 life.</text>
        </card>
        <card>
            <name>Barrage Ogre</name>
            <set rarity="Uncommon" muId="194316" num="83">SOM</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Daunting Defender</name>
            <set rarity="Common" muId="8785" num="21">ONS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.</text>
        </card>
        <card>
            <name>Into Thin Air</name>
            <set rarity="Common" muId="50147" num="33">5DN</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Return target artifact to its owner's hand.</text>
        </card>
        <card>
            <name>Avatar of the Resolute</name>
            <set rarity="Rare" muId="394503" num="175">DTK</set>
            <set rarity="Special" muId="0" num="162">pPRE</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Avatar</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Reach, trample
Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Oreskos Sun Guide</name>
            <set rarity="Common" muId="378394" num="22">BNG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Monk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.</text>
        </card>
        <card>
            <name>Pyroclast Consul</name>
            <set rarity="Uncommon" muId="153007" num="96">MOR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.</text>
        </card>
        <card>
            <name>Sin Collector</name>
            <set rarity="Uncommon" muId="368968" num="103">DGM</set>
            <set rarity="Special" muId="0" num="163">pFNM</set>
            <set rarity="Uncommon" muId="426008" num="183">MM3</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.</text>
        </card>
        <card>
            <name>Etherium Sculptor</name>
            <set rarity="Common" muId="420706" num="89">C16</set>
            <set rarity="Common" muId="370378" num="44">MMA</set>
            <set rarity="Common" muId="176435" num="42">ALA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Vedalken Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Artifact spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Leonin Arbiter</name>
            <set rarity="Rare" muId="432996" num="64">C17</set>
            <set rarity="Rare" muId="209287" num="14">SOM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.</text>
        </card>
        <card>
            <name>Deadly Insect</name>
            <set rarity="Common" muId="3130">ALL</set>
            <set rarity="Common" muId="27250" num="53">BTD</set>
            <set rarity="Special" muId="0" num="86a">CST</set>
            <set rarity="Common" muId="19628" num="238">MMQ</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>6/1</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Slithering Shade</name>
            <set rarity="Uncommon" muId="111283" num="55">DIS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Shade</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{B}: Slithering Shade gets +1/+1 until end of turn.
Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.</text>
        </card>
        <card>
            <name>Veiled Sentry</name>
            <set rarity="Uncommon" muId="5793" num="109">USG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Roughshod Mentor</name>
            <set rarity="Uncommon" muId="0" num="81">DPA</set>
            <set rarity="Uncommon" muId="141972" num="128">SHM</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Green creatures you control have trample.</text>
        </card>
        <card>
            <name>Hostility</name>
            <set rarity="Rare" muId="405258" num="158">C15</set>
            <set rarity="Rare" muId="393843" num="48">DD3_JVC</set>
            <set rarity="Rare" muId="189214" num="48">DD2</set>
            <set rarity="Rare" muId="140164" num="176">LRW</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Incarnation</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Haste
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.
When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.</text>
        </card>
        <card>
            <name>Mystic of the Hidden Way</name>
            <set rarity="Common" muId="386615" num="48">KTK</set>
            <set rarity="Common" muId="394080" num="48">FRF_UGIN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Monk</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Mystic of the Hidden Way can't be blocked.
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Argothian Elder</name>
            <set rarity="Uncommon" muId="21182">BRB</set>
            <set rarity="Uncommon" muId="5736" num="233">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap two target lands.</text>
        </card>
        <card>
            <name>Howling Mine</name>
            <set rarity="Rare" muId="14777" num="289">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="420874" num="257">C16</set>
            <set rarity="Rare" muId="45474" num="303">8ED</set>
            <set rarity="Rare" muId="3789">5ED</set>
            <set rarity="Rare" muId="2048">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="18">LEA</set>
            <set rarity="Rare" muId="313">LEB</set>
            <set rarity="Rare" muId="191315" num="212">M10</set>
            <set rarity="Rare" muId="247316" num="251">CMD</set>
            <set rarity="Rare" muId="83126" num="298">9ED</set>
            <set rarity="Rare" muId="1112">3ED</set>
            <set rarity="Rare" muId="11327" num="300">7ED</set>
            <set rarity="Rare" muId="129598" num="325">10E</set>
            <set rarity="Rare" muId="615">2ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.</text>
        </card>
        <card>
            <name>Pavel Maliki</name>
            <set rarity="Uncommon" muId="1674">LEG</set>
            <set rarity="Uncommon" muId="205922" num="165">ME3</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>{B}{R}: Pavel Maliki gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Runeboggle</name>
            <set rarity="Common" muId="96916" num="33">GPT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1}.
Draw a card.</text>
        </card>
        <card>
            <name>Wu Elite Cavalry</name>
            <set rarity="Common" muId="201308" num="54">ME3</set>
            <set rarity="Common" muId="10611" num="58">PTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Whipcorder</name>
            <set rarity="Special" muId="0" num="40">pFNM</set>
            <set rarity="Uncommon" muId="41024" num="60">ONS</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.
Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Abzan Runemark</name>
            <set rarity="Common" muId="391784" num="3">FRF</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent.</text>
        </card>
        <card>
            <name>Nimana Sell-Sword</name>
            <set rarity="Common" muId="197403" num="106">ZEN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.</text>
        </card>
        <card>
            <name>Greater Sandwurm</name>
            <set rarity="Common" muId="426870" num="168">AKH</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Greater Sandwurm can't be blocked by creatures with power 2 or less.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Budoka Gardener</name>
            <set rarity="Rare" muId="78687" num="202a">CHK</set>
            <color>G</color>
            <related attach="attach">Dokai, Weaver of Life</related>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.</text>
        </card>
        <card>
            <name>Squee's Embrace</name>
            <set rarity="Common" muId="26785" num="122">APC</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, return that card to its owner's hand.</text>
        </card>
        <card>
            <name>Oath of Druids</name>
            <set rarity="Rare" muId="420776" num="159">C16</set>
            <set rarity="Rare" muId="6151" num="115">EXO</set>
            <set rarity="Special" muId="0" num="8">pJGP</set>
            <set rarity="Mythic Rare" muId="397400" num="184">TPR</set>
            <set rarity="Mythic Rare" muId="383035" num="223">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.</text>
        </card>
        <card>
            <name>Eye of Ugin</name>
            <set rarity="Rare" muId="397726" num="242">MM2</set>
            <set rarity="Mythic Rare" muId="197881" num="136">WWK</set>
            <set rarity="Mythic Rare" muId="409569" num="38">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>Colorless Eldrazi spells you cast cost {2} less to cast.
{7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Spite // Malice</name>
            <set rarity="" muId="249394" num="71a">DDH</set>
            <set rarity="" muId="20576" num="293a">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>3U // 3B</manacost>
            <cmc>4 // 4</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target noncreature spell.

---

Destroy target nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>An-Havva Constable</name>
            <set rarity="Rare" muId="3960">5ED</set>
            <set rarity="Rare" muId="2960">HML</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>2/1+*</pt>
            <tablerow>2</tablerow>
            <text>An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.</text>
        </card>
        <card>
            <name>Sedge Sliver</name>
            <set rarity="Rare" muId="118917" num="177">TSP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have &quot;This creature gets +1/+1 as long as you control a Swamp.&quot;
All Slivers have &quot;{B}: Regenerate this permanent.&quot;</text>
        </card>
        <card>
            <name>Mass Mutiny</name>
            <set rarity="Rare" muId="376406" num="116">C13</set>
            <set rarity="Rare" muId="439369" num="27">E02</set>
            <set rarity="Rare" muId="270743" num="48">PC2</set>
            <set rarity="Rare" muId="423473" num="48">PCA</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.</text>
        </card>
        <card>
            <name>Primordial Sage</name>
            <set rarity="Rare" muId="389643" num="211">C14</set>
            <set rarity="Rare" muId="430357" num="138">CMA</set>
            <set rarity="Rare" muId="89083" num="177">RAV</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a creature spell, you may draw a card.</text>
        </card>
        <card>
            <name>Mindlock Orb</name>
            <set rarity="Rare" muId="175385" num="51">ALA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Players can't search libraries.</text>
        </card>
        <card>
            <name>Gloomwidow's Feast</name>
            <set rarity="Common" muId="154394" num="118">SHM</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with flying. If that creature was blue or black, create a 1/2 green Spider creature token with reach. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Silumgar Assassin</name>
            <set rarity="Rare" muId="394700" num="121">DTK</set>
            <set rarity="Special" muId="0" num="190">pPRE</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Assassin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Creatures with power greater than Silumgar Assassin's power can't block it.
Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.</text>
        </card>
        <card>
            <name>Frilled Deathspitter</name>
            <set rarity="Common" muId="439761" num="104">RIX</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent.</text>
        </card>
        <card>
            <name>Recollect</name>
            <set rarity="Special" muId="0" num="23">pMPR</set>
            <set rarity="Uncommon" muId="88966" num="178">RAV</set>
            <set rarity="Uncommon" muId="130507" num="289">10E</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Vitality Charm</name>
            <set rarity="Common" muId="39501" num="296">ONS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.</text>
        </card>
        <card>
            <name>Hardy Veteran</name>
            <set rarity="Common" muId="439789" num="132">RIX</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As long as it's your turn, Hardy Veteran gets +0/+2.</text>
        </card>
        <card>
            <name>Mind Sludge</name>
            <set rarity="Uncommon" muId="45320" num="146">8ED</set>
            <set rarity="Uncommon" muId="26432" num="70">TOR</set>
            <set rarity="Uncommon" muId="193403" num="102">ZEN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card for each Swamp you control.</text>
        </card>
        <card>
            <name>Grafdigger's Cage</name>
            <set rarity="Rare" muId="278452" num="149">DKA</set>
            <set rarity="Rare" muId="426046" num="221">MM3</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.</text>
        </card>
        <card>
            <name>Puresight Merrow</name>
            <set rarity="Uncommon" muId="158745" num="146">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>W/UW/U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W/U}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Restore Balance</name>
            <set rarity="Rare" muId="113520" num="38">TSP</set>
            <color>W</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Suspend 6—{W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.</text>
        </card>
        <card>
            <name>Goblin Guide</name>
            <set rarity="Special" muId="0" num="6">pGPX</set>
            <set rarity="Rare" muId="425921" num="96">MM3</set>
            <set rarity="Rare" muId="170987" num="126">ZEN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.</text>
        </card>
        <card>
            <name>Lapse of Certainty</name>
            <set rarity="Common" muId="175026" num="9">CON</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.</text>
        </card>
        <card>
            <name>Xathrid Slyblade</name>
            <set rarity="Uncommon" muId="383440" num="124">M15</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Assassin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
{3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Kami of the Crescent Moon</name>
            <set rarity="Rare" muId="416870" num="113">CN2</set>
            <set rarity="Rare" muId="84364" num="42">SOK</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's draw step, that player draws an additional card.</text>
        </card>
        <card>
            <name>Lathnu Sailback</name>
            <set rarity="Common" muId="423756" num="89">AER</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Lizard</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Otherworldly Journey</name>
            <set rarity="Uncommon" muId="50256" num="37">CHK</set>
            <set rarity="Uncommon" muId="394038" num="16">DD3_DVD</set>
            <set rarity="Uncommon" muId="197017" num="16">DDC</set>
            <set rarity="Common" muId="370460" num="23">MMA</set>
            <set rarity="Common" muId="397855" num="30">MM2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Makindi Patrol</name>
            <set rarity="Common" muId="401944" num="39">BFZ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight Ally</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.</text>
        </card>
        <card>
            <name>Selkie Hedge-Mage</name>
            <set rarity="Uncommon" muId="159067" num="158">EVE</set>
            <set rarity="Special" muId="0" num="20">pGTW</set>
            <color>U</color>
            <color>G</color>
            <manacost>2G/U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.</text>
        </card>
        <card>
            <name>Sage-Eye Avengers</name>
            <set rarity="Rare" muId="426580" num="8">DDS</set>
            <set rarity="Rare" muId="391911" num="50">FRF</set>
            <set rarity="Special" muId="0" num="108">pMEI</set>
            <set rarity="Special" muId="0" num="144">pPRE</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Djinn Monk</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.</text>
        </card>
        <card>
            <name>Nested Ghoul</name>
            <set rarity="Uncommon" muId="213816" num="48">MBS</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a source deals damage to Nested Ghoul, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Troll-Horn Cameo</name>
            <set rarity="Uncommon" muId="23220" num="316">INV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} or {G} to your mana pool.</text>
        </card>
        <card>
            <name>River Serpent</name>
            <set rarity="Common" muId="426768" num="66">AKH</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Serpent</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>River Serpent can't attack unless there are five or more cards in your graveyard.
Cycling {U} ({U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Terror of the Fairgrounds</name>
            <set rarity="Common" muId="417710" num="137">KLD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Gremlin</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Bloated Toad</name>
            <set rarity="Uncommon" muId="12462" num="97">ULG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Frog</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from blue
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Aether Herder</name>
            <set rarity="Common" muId="423769" num="102">AER</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Artificer Druid</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Aether Herder enters the battlefield, you get {E}{E} (two energy counters).
Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.</text>
        </card>
        <card>
            <name>Prophetic Flamespeaker</name>
            <set rarity="Mythic Rare" muId="380475" num="106">JOU</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Double strike, trample
Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.</text>
        </card>
        <card>
            <name>Predator's Strike</name>
            <set rarity="Common" muId="48595" num="128">MRD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Insult // Injury</name>
            <set rarity="" muId="426915" num="213a">AKH</set>
            <color>R</color>
            <manacost>2R // 2R</manacost>
            <cmc>3 // 3</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player.</text>
        </card>
        <card>
            <name>Kalastria Healer</name>
            <set rarity="Common" muId="401929" num="114">BFZ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Cleric Ally</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Soulblade Djinn</name>
            <set rarity="Rare" muId="398485" num="75">ORI</set>
            <set rarity="Special" muId="0" num="232">pPRE</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Djinn</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Rain of Daggers</name>
            <set rarity="Rare" muId="233301" num="94">ME4</set>
            <set rarity="Rare" muId="6580">PO2</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.</text>
        </card>
        <card>
            <name>Capashen Standard</name>
            <set rarity="Common" muId="19095" num="4">UDS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1.
{2}, Sacrifice Capashen Standard: Draw a card.</text>
        </card>
        <card>
            <name>Weldfast Monitor</name>
            <set rarity="Common" muId="417811" num="238">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Lizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Weldfast Monitor gains menace until end of turn.</text>
        </card>
        <card>
            <name>Tunnel Ignus</name>
            <set rarity="Rare" muId="206361" num="105">SOM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under his or her control this turn, Tunnel Ignus deals 3 damage to that player.</text>
        </card>
        <card>
            <name>Dictate of Karametra</name>
            <set rarity="Rare" muId="380401" num="121">JOU</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Flash
Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.</text>
        </card>
        <card>
            <name>Oath of Jace</name>
            <set rarity="Rare" muId="407570" num="60">OGW</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Oath of Jace enters the battlefield, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.</text>
        </card>
        <card>
            <name>Sawtooth Loon</name>
            <set rarity="Uncommon" muId="270861" num="17">DDI</set>
            <set rarity="Uncommon" muId="25933" num="123">PLS</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.
When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.</text>
        </card>
        <card>
            <name>Cast into Darkness</name>
            <set rarity="Common" muId="380383" num="63">JOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -2/-0 and can't block.</text>
        </card>
        <card>
            <name>Jaws of Stone</name>
            <set rarity="Uncommon" muId="243494" num="77">DDG</set>
            <set rarity="Uncommon" muId="270833" num="72">DDI</set>
            <set rarity="Uncommon" muId="146070" num="97">SHM</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone.</text>
        </card>
        <card>
            <name>Zephyr Sprite</name>
            <set rarity="Common" muId="190167" num="82">M10</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Clockwork Avian</name>
            <set rarity="Rare" muId="1001">ATQ</set>
            <set rarity="Rare" muId="26606" num="69">BTD</set>
            <set rarity="Rare" muId="2029">4ED</set>
            <set rarity="Uncommon" muId="202456" num="190">ME4</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Bird</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Clockwork Avian enters the battlefield with four +1/+0 counters on it.
At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {T}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Extortion</name>
            <set rarity="Rare" muId="19703" num="135">MMQ</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at target player's hand and choose up to two cards from it. That player discards those cards.</text>
        </card>
        <card>
            <name>Chaos Imps</name>
            <set rarity="Rare" muId="270954" num="90">RTR</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Imp</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Chaos Imps has trample as long as it has a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Ally Encampment</name>
            <set rarity="Rare" muId="401808" num="228">BFZ</set>
            <set rarity="Special" muId="0" num="241">pPRE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.
{1}, {T}, Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.</text>
        </card>
        <card>
            <name>Sword of Kaldra</name>
            <set rarity="Rare" muId="48583" num="251">MRD</set>
            <set rarity="Special" muId="0" num="21">pPRE</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Vivisection</name>
            <set rarity="Common" muId="213735" num="38">MBS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Vivisection, sacrifice a creature.
Draw three cards.</text>
        </card>
        <card>
            <name>Druid's Deliverance</name>
            <set rarity="Common" muId="425949" num="124">MM3</set>
            <set rarity="Common" muId="289215" num="123">RTR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Shade of Trokair</name>
            <set rarity="Common" muId="126408" num="18">PLC</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{W}: Shade of Trokair gets +1/+1 until end of turn.
Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Ichor Slick</name>
            <set rarity="Common" muId="393902" num="51">DD3_GVL</set>
            <set rarity="Common" muId="202145" num="51">DDD</set>
            <set rarity="Common" muId="130683" num="68">FUT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -3/-3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Nessian Wilds Ravager</name>
            <set rarity="Rare" muId="378501" num="129">BNG</set>
            <set rarity="Special" muId="0" num="77">pPRE</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Hydra</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.)
When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Serpent of the Endless Sea</name>
            <set rarity="Common" muId="190169" num="70">M10</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Serpent</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.
Serpent of the Endless Sea can't attack unless defending player controls an Island.</text>
        </card>
        <card>
            <name>Worldly Tutor</name>
            <set rarity="Uncommon" muId="15429" num="269">6ED</set>
            <set rarity="Uncommon" muId="3424">MIR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.</text>
        </card>
        <card>
            <name>Endoskeleton</name>
            <set rarity="Uncommon" muId="8846" num="294">USG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may choose not to untap Endoskeleton during your untap step.
{2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.</text>
        </card>
        <card>
            <name>Soul Stair Expedition</name>
            <set rarity="Common" muId="177586" num="112">ZEN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.
Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Spined Thopter</name>
            <set rarity="Common" muId="217990" num="45">NPH</set>
            <color>U</color>
            <manacost>2U/P</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Thopter</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>({U/P} can be paid with either {U} or 2 life.)
Flying</text>
        </card>
        <card>
            <name>Prowling Pangolin</name>
            <set rarity="Common" muId="413646" num="104">EMA</set>
            <set rarity="Uncommon" muId="26428" num="163">ONS</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.</text>
        </card>
        <card>
            <name>Opal Acrolith</name>
            <set rarity="Uncommon" muId="5784" num="22">USG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature.
{0}: Opal Acrolith becomes an enchantment.</text>
        </card>
        <card>
            <name>Break of Day</name>
            <set rarity="Common" muId="262702" num="3">DKA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy them.)</text>
        </card>
        <card>
            <name>Sacred Nectar</name>
            <set rarity="Common" muId="45187" num="40">8ED</set>
            <set rarity="Common" muId="83240" num="38">9ED</set>
            <set rarity="Common" muId="4393">POR</set>
            <set rarity="Common" muId="30168" num="37">7ED</set>
            <set rarity="Common" muId="21061" num="26">S99</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 4 life.</text>
        </card>
        <card>
            <name>Implode</name>
            <set rarity="Uncommon" muId="26260" num="62">PLS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.
Draw a card.</text>
        </card>
        <card>
            <name>Sasaya's Essence</name>
            <set rarity="Rare" muId="87595" num="145b">SOK</set>
            <color>G</color>
            <related attach="attach">Sasaya, Orochi Ascendant</related>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Goblin Slingshot</name>
            <set rarity="Rare" muId="439574" num="185">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Control Magic</name>
            <set rarity="Uncommon" muId="21141">BRB</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="376283" num="35">C13</set>
            <set rarity="Uncommon" muId="430253" num="34">CMA</set>
            <set rarity="Uncommon" muId="380201" num="30">DDM</set>
            <set rarity="Rare" muId="413584" num="42">EMA</set>
            <set rarity="Uncommon" muId="2147">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="100">LEA</set>
            <set rarity="Uncommon" muId="395">LEB</set>
            <set rarity="Rare" muId="202411" num="43">ME4</set>
            <set rarity="Uncommon" muId="1194">3ED</set>
            <set rarity="Uncommon" muId="697">2ED</set>
            <set rarity="Rare" muId="382895" num="63">VMA</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.</text>
        </card>
        <card>
            <name>Coastal Wizard</name>
            <set rarity="Rare" muId="6544">PO2</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Return Coastal Wizard and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Spawning Breath</name>
            <set rarity="Common" muId="193435" num="164">ROE</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Spawning Breath deals 1 damage to target creature or player. Create a 0/1 colorless Eldrazi Spawn creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Squee</name>
            <set rarity="Special" muId="4969">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Your opponents play with their hands revealed.</text>
        </card>
        <card>
            <name>Quag Vampires</name>
            <set rarity="Common" muId="382337" num="122">CNS</set>
            <set rarity="Common" muId="197763" num="63">WWK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.</text>
        </card>
        <card>
            <name>Gray Merchant of Asphodel</name>
            <set rarity="Common" muId="389541" num="146">C14</set>
            <set rarity="Common" muId="373645" num="89">THS</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)</text>
        </card>
        <card>
            <name>Thunder of Hooves</name>
            <set rarity="Uncommon" muId="39847" num="242">ONS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.</text>
        </card>
        <card>
            <name>Tandem Lookout</name>
            <set rarity="Uncommon" muId="240203" num="80">AVR</set>
            <set rarity="Uncommon" muId="409605" num="29">DDQ</set>
            <set rarity="Common" muId="425878" num="53">MM3</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Tandem Lookout is paired with another creature, each of those creatures has &quot;Whenever this creature deals damage to an opponent, draw a card.&quot;</text>
        </card>
        <card>
            <name>Amber Prison</name>
            <set rarity="Rare" muId="15403" num="272">6ED</set>
            <set rarity="Rare" muId="3240">MIR</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may choose not to untap Amber Prison during your untap step.
{4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.</text>
        </card>
        <card>
            <name>Lieutenants of the Guard</name>
            <set rarity="Common" muId="416773" num="16">CN2</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.</text>
        </card>
        <card>
            <name>Scarecrone</name>
            <set rarity="Rare" muId="157979" num="172">EVE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice a Scarecrow: Draw a card.
{4}, {T}: Return target artifact creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Glyph of Doom</name>
            <set rarity="Common" muId="1440">LEG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.</text>
        </card>
        <card>
            <name>Aerial Maneuver</name>
            <set rarity="Common" muId="366294" num="1">GTC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 and gains flying and first strike until end of turn.</text>
        </card>
        <card>
            <name>Sleeper's Robe</name>
            <set rarity="Uncommon" muId="23168" num="273">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.</text>
        </card>
        <card>
            <name>Kathari Bomber</name>
            <set rarity="Common" muId="179602" num="41">ARB</set>
            <set rarity="Common" muId="386337" num="11">DDN</set>
            <set rarity="Common" muId="425997" num="172">MM3</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Kathari Bomber deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice Kathari Bomber.
Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Loathsome Catoblepas</name>
            <set rarity="Common" muId="373731" num="95">THS</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Loathsome Catoblepas must be blocked this turn if able.
When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Bringer of the Red Dawn</name>
            <set rarity="Rare" muId="73553" num="62">5DN</set>
            <color>R</color>
            <manacost>7RR</manacost>
            <cmc>9</cmc>
            <type>Creature — Bringer</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Red Dawn's mana cost.
Trample
At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Teferi's Response</name>
            <set rarity="Rare" muId="23015" num="78">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.</text>
        </card>
        <card>
            <name>Consign to Dream</name>
            <set rarity="Common" muId="142032" num="32">SHM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.</text>
        </card>
        <card>
            <name>Time Machine</name>
            <set rarity="Rare" muId="74342" num="128">UNH</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Exile Time Machine and target nontoken creature you own. Return them to the battlefield at the beginning of your upkeep on your turn X in the next game you play with one of your opponents in this game, where X is the converted mana cost of the exiled creature.</text>
        </card>
        <card>
            <name>Military Intelligence</name>
            <set rarity="Uncommon" muId="383311" num="69">M15</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you attack with two or more creatures, draw a card.</text>
        </card>
        <card>
            <name>Bumbling Pangolin</name>
            <set rarity="Common" muId="439467" num="78">UST</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Host Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, you may destroy target artifact.</text>
        </card>
        <card>
            <name>Rally the Peasants</name>
            <set rarity="Common" muId="413567" num="25">EMA</set>
            <set rarity="Uncommon" muId="237361" num="28">ISD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+0 until end of turn.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Starlight Invoker</name>
            <set rarity="Common" muId="43792" num="20">LGN</set>
            <set rarity="Uncommon" muId="130385" num="47">10E</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric Mutant</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{7}{W}: You gain 5 life.</text>
        </card>
        <card>
            <name>Wielding the Green Dragon</name>
            <set rarity="Common" muId="10562" num="157">PTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+4 until end of turn.</text>
        </card>
        <card>
            <name>Lightning Diadem</name>
            <set rarity="Common" muId="380451" num="102">JOU</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Lightning Diadem enters the battlefield, it deals 2 damage to target creature or player.
Enchanted creature gets +2/+2.</text>
        </card>
        <card>
            <name>Thalia, Guardian of Thraben</name>
            <set rarity="Rare" muId="270445" num="24">DKA</set>
            <set rarity="Special" muId="0" num="3">pWCQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Noncreature spells cost {1} more to cast.</text>
        </card>
        <card>
            <name>Jace, Memory Adept</name>
            <set rarity="Mythic Rare" muId="238263" num="58">M12</set>
            <set rarity="Mythic Rare" muId="254107" num="56">M13</set>
            <set rarity="Mythic Rare" muId="370728" num="60">M14</set>
            <set rarity="Special" muId="0" num="73">pMEI</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Jace</type>
            <tablerow>1</tablerow>
            <text>+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.
0: Target player puts the top ten cards of his or her library into his or her graveyard.
−7: Any number of target players each draw twenty cards.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Glade Watcher</name>
            <set rarity="Common" muId="394580" num="188">DTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
Formidable — {G}: Glade Watcher can attack this turn as though it didn't have defender. Activate this ability only if creatures you control have total power 8 or greater.</text>
        </card>
        <card>
            <name>Escaped Null</name>
            <set rarity="Uncommon" muId="193643" num="109">ROE</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Berserker</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.</text>
        </card>
        <card>
            <name>Horrifying Revelation</name>
            <set rarity="Common" muId="213723" num="45">MBS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card, then puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Flame Jab</name>
            <set rarity="Uncommon" muId="413673" num="131">EMA</set>
            <set rarity="Common" muId="153432" num="53">EVE</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flame Jab deals 1 damage to target creature or player.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Hold the Gates</name>
            <set rarity="Uncommon" muId="366276" num="16">GTC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +0/+1 for each Gate you control and have vigilance.</text>
        </card>
        <card>
            <name>Stormtide Leviathan</name>
            <set rarity="Rare" muId="205029" num="74">M11</set>
            <set rarity="Rare" muId="278198" num="70">M13</set>
            <set rarity="Rare" muId="383405" num="80">M15</set>
            <color>U</color>
            <manacost>5UUU</manacost>
            <cmc>8</cmc>
            <type>Creature — Leviathan</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can't attack.</text>
        </card>
        <card>
            <name>Prizefighter Construct</name>
            <set rarity="Common" muId="423839" num="172">AER</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>6/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Ritual of Subdual</name>
            <set rarity="Rare" muId="2585">ICE</set>
            <set rarity="Rare" muId="184664" num="174">ME2</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If a land is tapped for mana, it produces colorless mana instead of any other type.</text>
        </card>
        <card>
            <name>Stormbound Geist</name>
            <set rarity="Common" muId="262660" num="51">DKA</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Stormbound Geist can block only creatures with flying.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Cleansing Meditation</name>
            <set rarity="Uncommon" muId="29883" num="3">TOR</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments.
Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.</text>
        </card>
        <card>
            <name>Field of Dreams</name>
            <set rarity="Rare" muId="1481">LEG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players play with the top card of their libraries revealed.</text>
        </card>
        <card>
            <name>Timely Reinforcements</name>
            <set rarity="Uncommon" muId="220074" num="40">M12</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.</text>
        </card>
        <card>
            <name>Corpse Cur</name>
            <set rarity="Common" muId="194337" num="147">SOM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Kyren Sniper</name>
            <set rarity="Common" muId="19606" num="199">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player.</text>
        </card>
        <card>
            <name>Mass of Ghouls</name>
            <set rarity="Common" muId="126158" num="88">FUT</set>
            <set rarity="Common" muId="135218" num="156">10E</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Warrior</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Conqueror's Foothold</name>
            <set rarity="Rare" muId="435391" num="234b">XLN</set>
            <related attach="attach">Conqueror's Galleon</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Conqueror's Galleon.)
{T}: Add {C} to your mana pool.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}: Draw a card.
{6}, {T}: Return target card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Fire Ants</name>
            <set rarity="Uncommon" muId="21163">BRB</set>
            <set rarity="Uncommon" muId="5568" num="187">USG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Fire Ants deals 1 damage to each other creature without flying.</text>
        </card>
        <card>
            <name>Deadhead</name>
            <set rarity="Common" muId="5839" num="30">UGL</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{0}: Return Deadhead from your graveyard to the battlefield. Activate this ability only if an opponent isn't touching his or her hand (of cards).</text>
        </card>
        <card>
            <name>Corrupted Zendikon</name>
            <set rarity="Common" muId="197874" num="55">WWK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.</text>
        </card>
        <card>
            <name>Dewdrop Spy</name>
            <set rarity="Common" muId="152828" num="30">MOR</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
When Dewdrop Spy enters the battlefield, look at the top card of target player's library.</text>
        </card>
        <card>
            <name>Battlefield Medic</name>
            <set rarity="Common" muId="39430" num="9">ONS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.</text>
        </card>
        <card>
            <name>Barrin, Master Wizard</name>
            <set rarity="Rare" muId="9856" num="63">USG</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}, Sacrifice a permanent: Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Vigean Intuition</name>
            <set rarity="Uncommon" muId="97120" num="136">DIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)</text>
        </card>
        <card>
            <name>Kolaghan, the Storm's Fury</name>
            <set rarity="Rare" muId="433108" num="176">C17</set>
            <set rarity="Rare" muId="391866" num="155">FRF</set>
            <set rarity="Special" muId="0" num="139">pPRE</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Nature Shields Its Own</name>
            <set rarity="Common" muId="212577" num="32">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Ongoing Scheme</type>
            <tablerow>1</tablerow>
            <text>(An ongoing scheme remains face up until it's abandoned.)
Whenever a creature attacks and isn't blocked, if you're the defending player, create a 0/1 green Plant creature token that's blocking that creature.
When four or more creatures attack you, abandon this scheme at end of combat.</text>
        </card>
        <card>
            <name>Cursed Scroll</name>
            <set rarity="Rare" muId="4601">TMP</set>
            <set rarity="Mythic Rare" muId="397653" num="220">TPR</set>
            <set rarity="Rare" muId="382902" num="267">VMA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Gallantry</name>
            <set rarity="Uncommon" muId="28755" num="23">ODY</set>
            <set rarity="Uncommon" muId="4876">TMP</set>
            <set rarity="Uncommon" muId="397554" num="14">TPR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target blocking creature gets +4/+4 until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Riftsweeper</name>
            <set rarity="Uncommon" muId="130353" num="136">FUT</set>
            <set rarity="Uncommon" muId="370365" num="159">MMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library.</text>
        </card>
        <card>
            <name>Corpse Harvester</name>
            <set rarity="Uncommon" muId="44279" num="62">LGN</set>
            <set rarity="Uncommon" muId="205419" num="22">HOP</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Arcbound Ravager</name>
            <set rarity="Rare" muId="50943" num="100">DST</set>
            <set rarity="Special" muId="425802" num="31">MPS</set>
            <set rarity="Rare" muId="370510" num="198">MMA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Beast</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Patron of the Orochi</name>
            <set rarity="Rare" muId="74542" num="138">BOK</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.)
{T}: Untap all Forests and all green creatures. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Impelled Giant</name>
            <set rarity="Uncommon" muId="152049" num="58">EVE</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.</text>
        </card>
        <card>
            <name>Snow-Covered Mountain</name>
            <set rarity="Basic Land" muId="121233" num="154">CSP</set>
            <set rarity="Basic Land" muId="2766">ICE</set>
            <set rarity="Basic Land" muId="184814" num="244">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Basic Snow Land — Mountain</type>
            <tablerow>0</tablerow>
            <text></text>
        </card>
        <card>
            <name>Untamed Hunger</name>
            <set rarity="Common" muId="407601" num="91">OGW</set>
            <set rarity="Common" muId="429909" num="20">W17</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Stalking Yeti</name>
            <set rarity="Uncommon" muId="122046" num="98">CSP</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Snow Creature — Yeti</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.
{2}{S}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Nantuko Mentor</name>
            <set rarity="Rare" muId="29981" num="255">ODY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power.</text>
        </card>
        <card>
            <name>Cackling Counterpart</name>
            <set rarity="Rare" muId="389456" num="100">C14</set>
            <set rarity="Rare" muId="245195" num="46">ISD</set>
            <set rarity="Rare" muId="425857" num="32">MM3</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a token that's a copy of target creature you control.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Duskdale Wurm</name>
            <set rarity="Uncommon" muId="0" num="58">DPA</set>
            <set rarity="Uncommon" muId="151164" num="67">EVE</set>
            <set rarity="Common" muId="438727" num="161">IMA</set>
            <set rarity="Uncommon" muId="207335" num="170">M11</set>
            <set rarity="Uncommon" muId="276474" num="166">M13</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Extractor Demon</name>
            <set rarity="Rare" muId="220507" num="15">ARC</set>
            <set rarity="Rare" muId="405220" num="124">C15</set>
            <set rarity="Rare" muId="430278" num="59">CMA</set>
            <set rarity="Rare" muId="189082" num="44">CON</set>
            <set rarity="Rare" muId="247178" num="81">CMD</set>
            <set rarity="Rare" muId="425894" num="69">MM3</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.
Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Brood of Cockroaches</name>
            <set rarity="Uncommon" muId="3610">VIS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.</text>
        </card>
        <card>
            <name>Bloodstained Mire</name>
            <set rarity="Special" muId="0" num="43">pJGP</set>
            <set rarity="Rare" muId="386495" num="230">KTK</set>
            <set rarity="Rare" muId="39505" num="313">ONS</set>
            <set rarity="Mythic Rare" muId="405094" num="18">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Call to the Feast</name>
            <set rarity="Uncommon" muId="435375" num="219">XLN</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create three 1/1 white Vampire creature tokens with lifelink.</text>
        </card>
        <card>
            <name>Woeleecher</name>
            <set rarity="Common" muId="153985" num="27">SHM</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.</text>
        </card>
        <card>
            <name>Expedite</name>
            <set rarity="Common" muId="407618" num="108">OGW</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains haste until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Spell Snare</name>
            <set rarity="Uncommon" muId="107281" num="33">DIS</set>
            <set rarity="Uncommon" muId="370447" num="64">MMA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell with converted mana cost 2.</text>
        </card>
        <card>
            <name>The Lady of the Mountain</name>
            <set rarity="Uncommon" muId="1689">LEG</set>
            <set rarity="Common" muId="201204" num="180">ME3</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Giant</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Slag Fiend</name>
            <set rarity="Rare" muId="218010" num="95">NPH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Construct</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.</text>
        </card>
        <card>
            <name>Young Pyromancer</name>
            <set rarity="Uncommon" muId="426592" num="20">DDS</set>
            <set rarity="Uncommon" muId="413697" num="155">EMA</set>
            <set rarity="Uncommon" muId="370600" num="163">M14</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.</text>
        </card>
        <card>
            <name>Chandra Ablaze</name>
            <set rarity="Mythic Rare" muId="195402" num="120">ZEN</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Chandra</type>
            <tablerow>1</tablerow>
            <text>+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player.
−2: Each player discards his or her hand, then draws three cards.
−7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Herald of Anguish</name>
            <set rarity="Mythic Rare" muId="423731" num="64">AER</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Flying
At the beginning of your end step, each opponent discards a card.
{1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Battlewise Aven</name>
            <set rarity="Common" muId="34464" num="4">JUD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.</text>
        </card>
        <card>
            <name>Whip Vine</name>
            <set rarity="Common" muId="3155">ALL</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Plant Wall</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Defender; reach (This creature can block creatures with flying.)
You may choose not to untap Whip Vine during your untap step.
{T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.</text>
        </card>
        <card>
            <name>Dimir Keyrune</name>
            <set rarity="Uncommon" muId="366270" num="228">GTC</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} or {B} to your mana pool.
{U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.</text>
        </card>
        <card>
            <name>Armory Guard</name>
            <set rarity="Common" muId="373415" num="12">DDL</set>
            <set rarity="Common" muId="253570" num="2">RTR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Soldier</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Armory Guard has vigilance as long as you control a Gate.</text>
        </card>
        <card>
            <name>Rebuke</name>
            <set rarity="Common" muId="409593" num="17">DDQ</set>
            <set rarity="Common" muId="247423" num="29">ISD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking creature.</text>
        </card>
        <card>
            <name>Messenger Falcons</name>
            <set rarity="Uncommon" muId="189644" num="145">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>2G/UW</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Messenger Falcons enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Heroism</name>
            <set rarity="Uncommon" muId="1980">FEM</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.</text>
        </card>
        <card>
            <name>Marchesa's Decree</name>
            <set rarity="Uncommon" muId="416801" num="44">CN2</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Marchesa's Decree enters the battlefield, you become the monarch.
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.</text>
        </card>
        <card>
            <name>Grisly Survivor</name>
            <set rarity="Common" muId="430753" num="64">HOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Dynavolt Tower</name>
            <set rarity="Rare" muId="417781" num="208">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters).
{T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Salvaging Station</name>
            <set rarity="Rare" muId="51132" num="148">5DN</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield.
Whenever a creature dies, you may untap Salvaging Station.</text>
        </card>
        <card>
            <name>Tolsimir Wolfblood</name>
            <set rarity="Rare" muId="89110" num="236">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Elf Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
{T}: Create a legendary 2/2 green and white Wolf creature token named Voja.</text>
        </card>
        <card>
            <name>Fleetfoot Panther</name>
            <set rarity="Uncommon" muId="249391" num="12">DDH</set>
            <set rarity="Uncommon" muId="26479" num="108">PLS</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Meadowboon</name>
            <set rarity="Uncommon" muId="370513" num="22">MMA</set>
            <set rarity="Uncommon" muId="157432" num="17">MOR</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.
Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Phyrexian Walker</name>
            <set rarity="Common" muId="3600">VIS</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Taigam, Sidisi's Hand</name>
            <set rarity="Rare" muId="433288" num="47">C17</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{B}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.</text>
        </card>
        <card>
            <name>Old Fogey</name>
            <set rarity="Rare" muId="74235" num="106">UNH</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Summon — Dinosaur</type>
            <pt>7/7</pt>
            <tablerow>1</tablerow>
            <text>Phasing, cumulative upkeep {1}, echo {G}{G}, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2</text>
        </card>
        <card>
            <name>Circle of Flame</name>
            <set rarity="Uncommon" muId="220273" num="127">M12</set>
            <set rarity="Uncommon" muId="383211" num="135">M15</set>
            <set rarity="Special" muId="0" num="78">pWPN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.</text>
        </card>
        <card>
            <name>Wall of Pine Needles</name>
            <set rarity="Uncommon" muId="2598">ICE</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant Wall</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{G}: Regenerate Wall of Pine Needles.</text>
        </card>
        <card>
            <name>Grindclock</name>
            <set rarity="Rare" muId="383261" num="217">M15</set>
            <set rarity="Rare" muId="194134" num="163">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Put a charge counter on Grindclock.
{T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.</text>
        </card>
        <card>
            <name>Quirion Dryad</name>
            <set rarity="Rare" muId="288764" num="184">M13</set>
            <set rarity="Rare" muId="26286" num="89">PLS</set>
            <set rarity="Rare" muId="130489" num="287">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Dryad</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.</text>
        </card>
        <card>
            <name>Melek, Izzet Paragon</name>
            <set rarity="Rare" muId="405296" num="227">C15</set>
            <set rarity="Rare" muId="369062" num="84">DGM</set>
            <set rarity="Special" muId="0" num="26">pMGD</set>
            <color>U</color>
            <color>R</color>
            <manacost>4UR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Weird Wizard</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Play with the top card of your library revealed.
You may cast the top card of your library if it's an instant or sorcery card.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Severed Legion</name>
            <set rarity="Common" muId="0" num="33">DPA</set>
            <set rarity="Common" muId="45290" num="163">8ED</set>
            <set rarity="Common" muId="13204" num="166">ONS</set>
            <set rarity="Common" muId="129693" num="177">10E</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Retreat to Hagra</name>
            <set rarity="Uncommon" muId="402008" num="121">BFZ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Festival</name>
            <set rarity="Common" muId="1808">DRK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Festival only during an opponent's upkeep.
Creatures can't attack this turn.</text>
        </card>
        <card>
            <name>Nest of Scarabs</name>
            <set rarity="Uncommon" muId="426803" num="101">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.</text>
        </card>
        <card>
            <name>Shriekmaw</name>
            <set rarity="Uncommon" muId="220572" num="24">ARC</set>
            <set rarity="Uncommon" muId="389669" num="160">C14</set>
            <set rarity="Uncommon" muId="405376" num="137">C15</set>
            <set rarity="Uncommon" muId="430287" num="68">CMA</set>
            <set rarity="Uncommon" muId="259272" num="54">DDH</set>
            <set rarity="Uncommon" muId="146175" num="139">LRW</set>
            <set rarity="Uncommon" muId="247305" num="100">CMD</set>
            <set rarity="Special" muId="0" num="13">pREL</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Epitaph Golem</name>
            <set rarity="Uncommon" muId="410019" num="254">SOI</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>{2}: Put target card from your graveyard on the bottom of your library.</text>
        </card>
        <card>
            <name>Sift</name>
            <set rarity="Common" muId="83307" num="98">9ED</set>
            <set rarity="Common" muId="5223">STH</set>
            <set rarity="Common" muId="397514" num="67">TPR</set>
            <set rarity="Common" muId="136217" num="108">10E</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards, then discard a card.</text>
        </card>
        <card>
            <name>Magus of the Coffers</name>
            <set rarity="Rare" muId="389586" num="148">C14</set>
            <set rarity="Rare" muId="124507" num="73">PLC</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{2}, {T}: Add {B} to your mana pool for each Swamp you control.</text>
        </card>
        <card>
            <name>Crash of Rhinos</name>
            <set rarity="Common" muId="27249" num="51">BTD</set>
            <set rarity="Common" muId="3379">MIR</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Rhino</type>
            <pt>8/4</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Ghostly Changeling</name>
            <set rarity="Uncommon" muId="139447" num="116">LRW</set>
            <set rarity="Common" muId="397705" num="83">MM2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
{1}{B}: Ghostly Changeling gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Goblin Chieftain</name>
            <set rarity="Rare" muId="438481" num="41">DDT</set>
            <set rarity="Rare" muId="190558" num="139">M10</set>
            <set rarity="Rare" muId="205096" num="141">M11</set>
            <set rarity="Rare" muId="221201" num="138">M12</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.</text>
        </card>
        <card>
            <name>Windriddle Palaces</name>
            <set rarity="Common" muId="226510" num="39">PC2</set>
            <set rarity="Common" muId="423666" num="85">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Belenon</type>
            <tablerow>1</tablerow>
            <text>Players play with the top card of their libraries revealed.
You may play the top card of any player's library.
Whenever you roll {CHAOS}, each player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Elvish Champion Avatar</name>
            <set rarity="Special" muId="182299" num="37">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>You begin the game with a 1/1 green Elf creature token on the battlefield. It has &quot;{T}: Add {G} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Mazirek, Kraul Death Priest</name>
            <set rarity="Mythic Rare" muId="405295" num="48">C15</set>
            <set rarity="Mythic Rare" muId="430404" num="185">CMA</set>
            <color>B</color>
            <color>G</color>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Insect Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Sorcerous Sight</name>
            <set rarity="Common" muId="4275">POR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at target opponent's hand.
Draw a card.</text>
        </card>
        <card>
            <name>Minions' Murmurs</name>
            <set rarity="Uncommon" muId="130316" num="71">FUT</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You draw X cards and you lose X life, where X is the number of creatures you control.</text>
        </card>
        <card>
            <name>Elvish Lyrist</name>
            <set rarity="Uncommon" muId="21188">BRB</set>
            <set rarity="Uncommon" muId="45421" num="242">8ED</set>
            <set rarity="Uncommon" muId="11482" num="241">7ED</set>
            <set rarity="Special" muId="0" num="5">pSUS</set>
            <set rarity="Common" muId="5774" num="248">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Rotfeaster Maggot</name>
            <set rarity="Common" muId="438671" num="105">IMA</set>
            <set rarity="Common" muId="383366" num="112">M15</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.</text>
        </card>
        <card>
            <name>Craw Giant</name>
            <set rarity="Uncommon" muId="2828">CHR</set>
            <set rarity="Uncommon" muId="3968">5ED</set>
            <set rarity="Uncommon" muId="1520">LEG</set>
            <set rarity="Special" muId="109748" num="76">TSB</set>
            <color>G</color>
            <manacost>3GGGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Giant</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Razor Swine</name>
            <set rarity="Common" muId="218022" num="92">NPH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Boar</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Saffi Eriksdotter</name>
            <set rarity="Rare" muId="113540" num="245">TSP</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield.</text>
        </card>
        <card>
            <name>Predator's Rapport</name>
            <set rarity="Common" muId="366233" num="129">GTC</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature you control. You gain life equal to that creature's power plus its toughness.</text>
        </card>
        <card>
            <name>Kozilek, Butcher of Truth</name>
            <set rarity="Mythic Rare" muId="397668" num="5">MM2</set>
            <set rarity="Mythic Rare" muId="193632" num="6">ROE</set>
            <manacost>10</manacost>
            <cmc>10</cmc>
            <type>Legendary Creature — Eldrazi</type>
            <pt>12/12</pt>
            <tablerow>2</tablerow>
            <text>When you cast Kozilek, Butcher of Truth, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.</text>
        </card>
        <card>
            <name>Hyalopterous Lemure</name>
            <set rarity="Uncommon" muId="2457">ICE</set>
            <set rarity="Common" muId="159837" num="72">MED</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Root Sliver</name>
            <set rarity="Uncommon" muId="44271" num="137">LGN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Root Sliver can't be countered.
Sliver spells can't be countered by spells or abilities.</text>
        </card>
        <card>
            <name>Reparations</name>
            <set rarity="Rare" muId="3549">MIR</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.</text>
        </card>
        <card>
            <name>Loam Dweller</name>
            <set rarity="Uncommon" muId="74584" num="134">BOK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.</text>
        </card>
        <card>
            <name>Gloomwidow</name>
            <set rarity="Uncommon" muId="278254" num="180">AVR</set>
            <set rarity="Uncommon" muId="147375" num="117">SHM</set>
            <set rarity="Uncommon" muId="409965" num="206">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Reach
Gloomwidow can block only creatures with flying.</text>
        </card>
        <card>
            <name>Warping Wail</name>
            <set rarity="Uncommon" muId="407522" num="12">OGW</set>
            <manacost>1C</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({C} represents colorless mana.)
Choose one —
• Exile target creature with power or toughness 1 or less.
• Counter target sorcery spell.
• Create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Tectonic Instability</name>
            <set rarity="Rare" muId="23100" num="173">INV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a land enters the battlefield, tap all lands its controller controls.</text>
        </card>
        <card>
            <name>Seer of the Last Tomorrow</name>
            <set rarity="Common" muId="430733" num="44">HOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Cleric</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Goblin War Strike</name>
            <set rarity="Common" muId="6594">PO2</set>
            <set rarity="Common" muId="44292" num="96">SCG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Goblin War Strike deals damage to target player equal to the number of Goblins you control.</text>
        </card>
        <card>
            <name>Shattered Crypt</name>
            <set rarity="Common" muId="4468">WTH</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return X target creature cards from your graveyard to your hand. You lose X life.</text>
        </card>
        <card>
            <name>Verdant Automaton</name>
            <set rarity="Common" muId="423847" num="180">AER</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}: Put a +1/+1 counter on Verdant Automaton.</text>
        </card>
        <card>
            <name>Fill with Fright</name>
            <set rarity="Common" muId="46159" num="50">5DN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Matsu-Tribe Decoy</name>
            <set rarity="Common" muId="75247" num="227">CHK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake Warrior</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able.
Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Firefiend Elemental</name>
            <set rarity="Common" muId="398590" num="146">ORI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</text>
        </card>
        <card>
            <name>Scalding Devil</name>
            <set rarity="Common" muId="239984" num="155">AVR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Devil</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}: Scalding Devil deals 1 damage to target player.</text>
        </card>
        <card>
            <name>Cauldron Haze</name>
            <set rarity="Uncommon" muId="151060" num="84">EVE</set>
            <color>W</color>
            <color>B</color>
            <manacost>1W/B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Hopping Automaton</name>
            <set rarity="Uncommon" muId="5700" num="297">USG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{0}: Hopping Automaton gets -1/-1 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Jungle Shrine</name>
            <set rarity="Uncommon" muId="376385" num="299">C13</set>
            <set rarity="Uncommon" muId="420921" num="304">C16</set>
            <set rarity="Uncommon" muId="433189" num="257">C17</set>
            <set rarity="Uncommon" muId="249403" num="34">DDH</set>
            <set rarity="Uncommon" muId="439388" num="46">E02</set>
            <set rarity="Uncommon" muId="426063" num="238">MM3</set>
            <set rarity="Uncommon" muId="175060" num="226">ALA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Jungle Shrine enters the battlefield tapped.
{T}: Add {R}, {G}, or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Thunderscape Familiar</name>
            <set rarity="Common" muId="25617" num="76">PLS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Kavu</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Black spells and green spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Tel-Jilad Wolf</name>
            <set rarity="Common" muId="46008" num="88">DST</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Circle of Protection: Blue</name>
            <set rarity="Common" muId="14456" num="9">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Uncommon" muId="45203" num="11">8ED</set>
            <set rarity="Common" muId="4115">5ED</set>
            <set rarity="Common" muId="2330">4ED</set>
            <set rarity="Common" muId="2673">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="241">LEA</set>
            <set rarity="Common" muId="537">LEB</set>
            <set rarity="Common" muId="1336">3ED</set>
            <set rarity="Common" muId="11201" num="7">7ED</set>
            <set rarity="Common" muId="4865">TMP</set>
            <set rarity="Common" muId="839">2ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Viashino Shanktail</name>
            <set rarity="Uncommon" muId="366264" num="110">GTC</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Fissure Vent</name>
            <set rarity="Common" muId="376336" num="107">C13</set>
            <set rarity="Common" muId="198170" num="144">ROE</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Destroy target artifact.
• Destroy target nonbasic land.</text>
        </card>
        <card>
            <name>Paperfin Rascal</name>
            <set rarity="Common" muId="145814" num="77">LRW</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Heart Wolf</name>
            <set rarity="Rare" muId="3004">HML</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Wolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
{T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate this ability only during combat.</text>
        </card>
        <card>
            <name>Titania</name>
            <set rarity="Special" muId="12333">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>You may play an additional land on each of your turns.</text>
        </card>
        <card>
            <name>Conspiracy</name>
            <set rarity="Rare" muId="19702" num="127">MMQ</set>
            <set rarity="Special" muId="108914" num="39">TSB</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Conspiracy enters the battlefield, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.</text>
        </card>
        <card>
            <name>Golden Wish</name>
            <set rarity="Rare" muId="34399" num="12">JUD</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may choose an artifact or enchantment card you own from outside the game, reveal that card, and put it into your hand. Exile Golden Wish.</text>
        </card>
        <card>
            <name>Niv-Mizzet, the Firemind</name>
            <set rarity="Special" muId="0" num="2">pCMP</set>
            <set rarity="Rare" muId="433117" num="185">C17</set>
            <set rarity="Mythic Rare" muId="292738" num="1">DDJ</set>
            <set rarity="Rare" muId="178023" num="11">DRB</set>
            <set rarity="Rare" muId="96952" num="123">GPT</set>
            <set rarity="Rare" muId="397851" num="182">MM2</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UURR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.
{T}: Draw a card.</text>
        </card>
        <card>
            <name>Alluring Siren</name>
            <set rarity="Uncommon" muId="189894" num="43">M10</set>
            <set rarity="Uncommon" muId="205073" num="43">M11</set>
            <set rarity="Uncommon" muId="245188" num="42">M12</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Siren</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature an opponent controls attacks you this turn if able.</text>
        </card>
        <card>
            <name>Builder's Blessing</name>
            <set rarity="Uncommon" muId="239990" num="8">AVR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Untapped creatures you control get +0/+2.</text>
        </card>
        <card>
            <name>Hold the Line</name>
            <set rarity="Rare" muId="79144" num="13">CHK</set>
            <set rarity="Rare" muId="386328" num="66">DDN</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Blocking creatures get +7/+7 until end of turn.</text>
        </card>
        <card>
            <name>Chimeric Egg</name>
            <set rarity="Uncommon" muId="49097" num="106">DST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg.
Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn.</text>
        </card>
        <card>
            <name>Dragonlord's Prerogative</name>
            <set rarity="Rare" muId="394551" num="52">DTK</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand.
If you revealed a Dragon card or controlled a Dragon as you cast Dragonlord's Prerogative, Dragonlord's Prerogative can't be countered.
Draw four cards.</text>
        </card>
        <card>
            <name>Debt of Loyalty</name>
            <set rarity="Rare" muId="4573">WTH</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Regenerate target creature. You gain control of that creature if it regenerates this way.</text>
        </card>
        <card>
            <name>Equestrian Skill</name>
            <set rarity="Common" muId="409963" num="204">SOI</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3.
As long as enchanted creature is a Human, it has trample.</text>
        </card>
        <card>
            <name>Blight Keeper</name>
            <set rarity="Common" muId="435246" num="92">XLN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Bat Imp</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.</text>
        </card>
        <card>
            <name>Laccolith Rig</name>
            <set rarity="Common" muId="21339" num="88">NMS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Flamewave Invoker</name>
            <set rarity="Uncommon" muId="393951" num="36">DD3_EVG</set>
            <set rarity="Uncommon" muId="393838" num="40">DD3_JVC</set>
            <set rarity="Uncommon" muId="159053" num="36">EVG</set>
            <set rarity="Uncommon" muId="189226" num="40">DD2</set>
            <set rarity="Common" muId="43523" num="92">LGN</set>
            <set rarity="Uncommon" muId="130378" num="202">10E</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Mutant</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{7}{R}: Flamewave Invoker deals 5 damage to target player.</text>
        </card>
        <card>
            <name>Quagmire Druid</name>
            <set rarity="Common" muId="27188" num="51">APC</set>
            <set rarity="Common" muId="376462" num="90">C13</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Sacrifice a creature: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Defensive Maneuvers</name>
            <set rarity="Common" muId="39822" num="23">ONS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures of the creature type of your choice get +0/+4 until end of turn.</text>
        </card>
        <card>
            <name>Spark Elemental</name>
            <set rarity="Common" muId="73579" num="79">5DN</set>
            <set rarity="Uncommon" muId="234700" num="4">PD2</set>
            <set rarity="Uncommon" muId="129577" num="237">10E</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Spark Elemental.</text>
        </card>
        <card>
            <name>Blue Elemental Blast</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="2146">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="97">LEA</set>
            <set rarity="Common" muId="392">LEB</set>
            <set rarity="Uncommon" muId="202520" num="39">ME4</set>
            <set rarity="Special" muId="0" num="5">pMEI</set>
            <set rarity="Common" muId="1191">3ED</set>
            <set rarity="Common" muId="694">2ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Counter target red spell.
• Destroy target red permanent.</text>
        </card>
        <card>
            <name>Death Wish</name>
            <set rarity="Rare" muId="34402" num="64">JUD</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish.</text>
        </card>
        <card>
            <name>Festering Wound</name>
            <set rarity="Uncommon" muId="15184" num="61">UDS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, you may put an infection counter on Festering Wound.
At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.</text>
        </card>
        <card>
            <name>Catalog</name>
            <set rarity="Common" muId="45245" num="65">8ED</set>
            <set rarity="Common" muId="409793" num="51">SOI</set>
            <set rarity="Common" muId="9852" num="64">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw two cards, then discard a card.</text>
        </card>
        <card>
            <name>Panharmonicon</name>
            <set rarity="Rare" muId="417799" num="226">KLD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.</text>
        </card>
        <card>
            <name>Feeding Frenzy</name>
            <set rarity="Uncommon" muId="41169" num="147">ONS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.</text>
        </card>
        <card>
            <name>Prowling Nightstalker</name>
            <set rarity="Common" muId="221915" num="93">ME4</set>
            <set rarity="Common" muId="6556">PO2</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Nightstalker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Prowling Nightstalker can't be blocked except by black creatures.</text>
        </card>
        <card>
            <name>Children of Korlis</name>
            <set rarity="Common" muId="110525" num="8">TSP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Rebel Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)</text>
        </card>
        <card>
            <name>Blooming Marsh</name>
            <set rarity="Rare" muId="417816" num="243">KLD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {B} or {G} to your mana pool.</text>
        </card>
        <card>
            <name>Leaf Dancer</name>
            <set rarity="Common" muId="29782" num="249">ODY</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Vedalken Certarch</name>
            <set rarity="Common" muId="208257" num="52">SOM</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — {T}: Tap target artifact, creature, or land. Activate this ability only if you control three or more artifacts.</text>
        </card>
        <card>
            <name>Savage Punch</name>
            <set rarity="Common" muId="386652" num="147">KTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.</text>
        </card>
        <card>
            <name>Helm of Kaldra</name>
            <set rarity="Rare" muId="47449" num="131">5DN</set>
            <set rarity="Special" muId="0" num="23">pPRE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has first strike, trample, and haste.
{1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create a legendary 4/4 colorless Avatar creature token named Kaldra and attach those Equipment to it.
Equip {2}</text>
        </card>
        <card>
            <name>Razorfield Rhino</name>
            <set rarity="Common" muId="213815" num="127">MBS</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Rhino</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Dispatch Dispensary</name>
            <set rarity="Uncommon" muId="439565" num="176">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace.</text>
        </card>
        <card>
            <name>Rhystic Scrying</name>
            <set rarity="Uncommon" muId="24577" num="44">PCY</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards. Then if any player pays {2}, discard three cards.</text>
        </card>
        <card>
            <name>Claws of Gix</name>
            <set rarity="Special" muId="109690" num="107">TSB</set>
            <set rarity="Uncommon" muId="8890" num="290">USG</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice a permanent: You gain 1 life.</text>
        </card>
        <card>
            <name>Aethertow</name>
            <set rarity="Common" muId="426030" num="205">MM3</set>
            <set rarity="Common" muId="158750" num="136">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>3W/U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target attacking or blocking creature on top of its owner's library.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)</text>
        </card>
        <card>
            <name>Illusionary Armor</name>
            <set rarity="Uncommon" muId="370701" num="59">M14</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +4/+4.
When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.</text>
        </card>
        <card>
            <name>Contagion Engine</name>
            <set rarity="Rare" muId="212252" num="145">SOM</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.
{4}, {T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)</text>
        </card>
        <card>
            <name>New Frontiers</name>
            <set rarity="Rare" muId="31854" num="257">ODY</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.</text>
        </card>
        <card>
            <name>Neurok Hoversail</name>
            <set rarity="Common" muId="46037" num="218">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Returned Reveler</name>
            <set rarity="Common" muId="380481" num="79">JOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Satyr</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Returned Reveler dies, each player puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Spine of Ish Sah</name>
            <set rarity="Rare" muId="376514" num="260">C13</set>
            <set rarity="Rare" muId="389689" num="272">C14</set>
            <set rarity="Rare" muId="214076" num="136">MBS</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Spine of Ish Sah enters the battlefield, destroy target permanent.
When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.</text>
        </card>
        <card>
            <name>Nivix Guildmage</name>
            <set rarity="Uncommon" muId="376432" num="202">C13</set>
            <set rarity="Uncommon" muId="433118" num="186">C17</set>
            <set rarity="Uncommon" muId="270366" num="182">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}{R}: Draw a card, then discard a card.
{2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Sedge Scorpion</name>
            <set rarity="Common" muId="373718" num="177">THS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Scorpion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Border Guardian</name>
            <set rarity="Uncommon" muId="439529" num="140">UST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian.
Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn.
Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Intet, the Dreamer</name>
            <set rarity="Rare" muId="433106" num="174">C17</set>
            <set rarity="Rare" muId="247361" num="204">CMD</set>
            <set rarity="Rare" muId="124073" num="158">PLC</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>3URG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.</text>
        </card>
        <card>
            <name>Urborg</name>
            <set rarity="Uncommon" muId="1707">LEG</set>
            <set rarity="Uncommon" muId="201202" num="214">ME3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} to your mana pool.
{T}: Target creature loses first strike or swampwalk until end of turn.</text>
        </card>
        <card>
            <name>Tempt with Discovery</name>
            <set rarity="Rare" muId="376542" num="174">C13</set>
            <set rarity="Rare" muId="420787" num="170">C16</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.</text>
        </card>
        <card>
            <name>Guild Feud</name>
            <set rarity="Rare" muId="265406" num="97">RTR</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.</text>
        </card>
        <card>
            <name>Corpse Traders</name>
            <set rarity="Uncommon" muId="239971" num="90">AVR</set>
            <set rarity="Uncommon" muId="380254" num="58">DDM</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Call to Heel</name>
            <set rarity="Common" muId="292748" num="18">DDJ</set>
            <set rarity="Common" muId="175053" num="32">ALA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand. Its controller draws a card.</text>
        </card>
        <card>
            <name>Pegasus Stampede</name>
            <set rarity="Special" muId="0" num="60">ATH</set>
            <set rarity="Uncommon" muId="6044" num="14">EXO</set>
            <set rarity="Uncommon" muId="397430" num="24">TPR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.</text>
        </card>
        <card>
            <name>Suicidal Charge</name>
            <set rarity="Common" muId="180345" num="128">CON</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.</text>
        </card>
        <card>
            <name>Aethersnipe</name>
            <set rarity="Common" muId="393816" num="17">DD3_JVC</set>
            <set rarity="Common" muId="189211" num="17">DD2</set>
            <set rarity="Common" muId="145817" num="50">LRW</set>
            <set rarity="Common" muId="247295" num="39">CMD</set>
            <set rarity="Common" muId="370430" num="36">MMA</set>
            <set rarity="Common" muId="397746" num="39">MM2</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Predict</name>
            <set rarity="Uncommon" muId="29823" num="94">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a card name, then target player puts the top card of his or her library into his or her graveyard. If that card has the chosen name, you draw two cards. Otherwise, you draw a card.</text>
        </card>
        <card>
            <name>Basalt Golem</name>
            <set rarity="Uncommon" muId="3242">MIR</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Basalt Golem can't be blocked by artifact creatures.
Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she creates a 0/2 colorless Wall artifact creature token with defender.</text>
        </card>
        <card>
            <name>Goblin Berserker</name>
            <set rarity="Uncommon" muId="15876" num="82">UDS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, haste</text>
        </card>
        <card>
            <name>Guardian Seraph</name>
            <set rarity="Rare" muId="193766" num="13">M10</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
If a source an opponent controls would deal damage to you, prevent 1 of that damage.</text>
        </card>
        <card>
            <name>Burrenton Shield-Bearers</name>
            <set rarity="Common" muId="152668" num="4">MOR</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Lavamancer's Skill</name>
            <set rarity="Common" muId="39479" num="215">ONS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: This creature deals 1 damage to target creature.&quot;
As long as enchanted creature is a Wizard, it has &quot;{T}: This creature deals 2 damage to target creature.&quot;</text>
        </card>
        <card>
            <name>Oracle of Nectars</name>
            <set rarity="Rare" muId="159414" num="233">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>2G/W</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{X}, {T}: You gain X life.</text>
        </card>
        <card>
            <name>Disdainful Stroke</name>
            <set rarity="Common" muId="420705" num="88">C16</set>
            <set rarity="Special" muId="0" num="177">pFNM</set>
            <set rarity="Common" muId="386519" num="37">KTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell with converted mana cost 4 or greater.</text>
        </card>
        <card>
            <name>Sophic Centaur</name>
            <set rarity="Uncommon" muId="124505" num="139">PLC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.</text>
        </card>
        <card>
            <name>Resistance Fighter</name>
            <set rarity="Common" muId="15362" num="38">6ED</set>
            <set rarity="Common" muId="3725">VIS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.</text>
        </card>
        <card>
            <name>Scrapheap Scrounger</name>
            <set rarity="Rare" muId="417804" num="231">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Scrapheap Scrounger can't block.
{1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Thopter Spy Network</name>
            <set rarity="Rare" muId="398519" num="79">ORI</set>
            <set rarity="Special" muId="0" num="234">pPRE</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.</text>
        </card>
        <card>
            <name>Honor's Reward</name>
            <set rarity="Uncommon" muId="391854" num="14">FRF</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Stalking Bloodsucker</name>
            <set rarity="Rare" muId="29839" num="163">ODY</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{B}, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Joven's Ferrets</name>
            <set rarity="Common" muId="2971">HML</set>
            <set rarity="Uncommon" muId="184592" num="169">ME2</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Ferret</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn.
At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step.</text>
        </card>
        <card>
            <name>Proteus Staff</name>
            <set rarity="Rare" muId="49769" num="230">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Blood Bairn</name>
            <set rarity="Common" muId="405148" num="117">C15</set>
            <set rarity="Common" muId="430268" num="49">CMA</set>
            <set rarity="Common" muId="370698" num="87">M14</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Spectral Flight</name>
            <set rarity="Common" muId="230775" num="79">ISD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has flying.</text>
        </card>
        <card>
            <name>Mogg Sentry</name>
            <set rarity="Rare" muId="45381" num="203">8ED</set>
            <set rarity="Rare" muId="83173" num="204">9ED</set>
            <set rarity="Rare" muId="26269" num="69">PLS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Forlorn Pseudamma</name>
            <set rarity="Uncommon" muId="378443" num="71">BNG</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Inspired — Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.</text>
        </card>
        <card>
            <name>Moonscarred Werewolf</name>
            <set rarity="Common" muId="262659" num="125a">DKA</set>
            <color>G</color>
            <related attach="attach">Scorned Villager</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Werewolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{T}: Add {G}{G} to your mana pool.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.</text>
        </card>
        <card>
            <name>Lizard Warrior</name>
            <set rarity="Common" muId="382297" num="146">CNS</set>
            <set rarity="Common" muId="4350">POR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Lizard Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Goblin Test Pilot</name>
            <set rarity="Uncommon" muId="368964" num="74">DGM</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Pilot Wizard</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.</text>
        </card>
        <card>
            <name>Vampire's Zeal</name>
            <set rarity="Common" muId="435195" num="43">XLN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Watcher Sliver</name>
            <set rarity="Common" muId="106648" num="45">TSP</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures get +0/+2.</text>
        </card>
        <card>
            <name>Trapjaw Kelpie</name>
            <set rarity="Common" muId="152140" num="164">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>4G/UG/U</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Steel of the Godhead</name>
            <set rarity="Common" muId="270866" num="30">DDI</set>
            <set rarity="Common" muId="158749" num="150">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>2W/U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.</text>
        </card>
        <card>
            <name>Nissa, Vastwood Seer</name>
            <set rarity="Mythic Rare" muId="439341" num="15a">V17</set>
            <set rarity="Mythic Rare" muId="398438" num="189b">ORI</set>
            <set rarity="Special" muId="0" num="226">pPRE</set>
            <color>G</color>
            <related attach="attach">Nissa, Sage Animist</related>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elf Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.
Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.</text>
        </card>
        <card>
            <name>Tome Scour</name>
            <set rarity="Common" muId="191598" num="76">M10</set>
            <set rarity="Common" muId="205000" num="76">M11</set>
            <set rarity="Common" muId="370706" num="75">M14</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top five cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Wu Spy</name>
            <set rarity="Uncommon" muId="10529" num="63">PTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard.</text>
        </card>
        <card>
            <name>Figure of Destiny</name>
            <set rarity="Rare" muId="373388" num="3">DDL</set>
            <set rarity="Rare" muId="158106" num="139">EVE</set>
            <set rarity="Special" muId="0" num="3">pLPA</set>
            <set rarity="Rare" muId="370466" num="189">MMA</set>
            <set rarity="Rare" muId="236456" num="5">PD2</set>
            <color>W</color>
            <color>R</color>
            <manacost>R/W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kithkin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
{R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.</text>
        </card>
        <card>
            <name>Coral Reef</name>
            <set rarity="Common" muId="2938">HML</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Coral Reef enters the battlefield with four polyp counters on it.
Sacrifice an Island: Put two polyp counters on Coral Reef.
{U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Rakdos Cluestone</name>
            <set rarity="Common" muId="368975" num="143">DGM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} or {R} to your mana pool.
{B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card.</text>
        </card>
        <card>
            <name>Primeval Titan</name>
            <set rarity="Special" muId="0" num="8">pGPX</set>
            <set rarity="Mythic Rare" muId="438749" num="183">IMA</set>
            <set rarity="Mythic Rare" muId="205027" num="192">M11</set>
            <set rarity="Mythic Rare" muId="241832" num="188">M12</set>
            <set rarity="Mythic Rare" muId="397688" num="156">MM2</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Secure the Wastes</name>
            <set rarity="Rare" muId="394683" num="36">DTK</set>
            <color>W</color>
            <manacost>XW</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create X 1/1 white Warrior creature tokens.</text>
        </card>
        <card>
            <name>Shadowstorm Vizier</name>
            <set rarity="Uncommon" muId="426908" num="206">AKH</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cycle or discard a card, Shadowstorm Vizier gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Hobble</name>
            <set rarity="Common" muId="26292" num="7">PLS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Hobble enters the battlefield, draw a card.
Enchanted creature can't attack.
Enchanted creature can't block if it's black.</text>
        </card>
        <card>
            <name>Crackdown</name>
            <set rarity="Rare" muId="19664" num="15">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Sea of Sand</name>
            <set rarity="Common" muId="198111" num="33">HOP</set>
            <set rarity="Common" muId="423649" num="68">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Rabiah</type>
            <tablerow>1</tablerow>
            <text>Players reveal each card they draw.
Whenever a player draws a land card, that player gains 3 life.
Whenever a player draws a nonland card, that player loses 3 life.
Whenever you roll {CHAOS}, put target permanent on top of its owner's library.</text>
        </card>
        <card>
            <name>Quicksilver Geyser</name>
            <set rarity="Common" muId="213762" num="30">MBS</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return up to two target nonland permanents to their owners' hands.</text>
        </card>
        <card>
            <name>Balduvian Fallen</name>
            <set rarity="Uncommon" muId="121272" num="51">CSP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each {B} or {R} spent this way.</text>
        </card>
        <card>
            <name>Lightning Helix</name>
            <set rarity="Uncommon" muId="249386" num="23">DDH</set>
            <set rarity="Uncommon" muId="386343" num="65">DDN</set>
            <set rarity="Uncommon" muId="439381" num="39">E02</set>
            <set rarity="Uncommon" muId="438770" num="204">IMA</set>
            <set rarity="Special" muId="0" num="16">pMPR</set>
            <set rarity="Uncommon" muId="370528" num="179">MMA</set>
            <set rarity="Uncommon" muId="205361" num="90">HOP</set>
            <set rarity="Uncommon" muId="87908" num="213">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Lightning Helix deals 3 damage to target creature or player and you gain 3 life.</text>
        </card>
        <card>
            <name>Shidako, Broodmistress</name>
            <set rarity="Uncommon" muId="78975" num="233b">CHK</set>
            <color>G</color>
            <related attach="attach">Orochi Eggwatcher</related>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Snake Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Flowstone Slide</name>
            <set rarity="Rare" muId="21355" num="83">NMS</set>
            <set rarity="Rare" muId="84535" num="186">9ED</set>
            <set rarity="Rare" muId="130542" num="203">10E</set>
            <color>R</color>
            <manacost>X2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get +X/-X until end of turn.</text>
        </card>
        <card>
            <name>Insubordination</name>
            <set rarity="Common" muId="19590" num="141">MMQ</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.</text>
        </card>
        <card>
            <name>Framed!</name>
            <set rarity="Common" muId="74218" num="33">UNH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose an artist. Tap all untapped permanents with art by that artist or untap all tapped permanents with art by that artist.</text>
        </card>
        <card>
            <name>Spike Soldier</name>
            <set rarity="Uncommon" muId="5241">STH</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Spike Soldier</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spike Soldier enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Tower Geist</name>
            <set rarity="Uncommon" muId="262665" num="53">DKA</set>
            <set rarity="Uncommon" muId="409606" num="30">DDQ</set>
            <set rarity="Uncommon" muId="398615" num="80">ORI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.</text>
        </card>
        <card>
            <name>Outrider en-Kor</name>
            <set rarity="Uncommon" muId="118902" num="31">TSP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kor Rebel Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.</text>
        </card>
        <card>
            <name>Moggcatcher</name>
            <set rarity="Rare" muId="21350" num="96">NMS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}, {T}: Search your library for a Goblin permanent card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Kozilek's Translator</name>
            <set rarity="Common" muId="407584" num="74">OGW</set>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Radiant Essence</name>
            <set rarity="Uncommon" muId="3547">MIR</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.</text>
        </card>
        <card>
            <name>Sanctuary Cat</name>
            <set rarity="Common" muId="262864" num="19">DKA</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Cinderbones</name>
            <set rarity="Common" muId="142051" num="59">SHM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Skeleton</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
{1}{B}: Regenerate Cinderbones.</text>
        </card>
        <card>
            <name>Selfless Spirit</name>
            <set rarity="Rare" muId="414332" num="40">EMN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.</text>
        </card>
        <card>
            <name>Steamflogger Boss</name>
            <set rarity="Rare" muId="136151" num="121">FUT</set>
            <set rarity="Rare" muId="439482" num="93">UST</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Rigger</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Other Riggers you control get +1/+0 and have haste.
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.</text>
        </card>
        <card>
            <name>Doubling Chant</name>
            <set rarity="Rare" muId="220152" num="170">M12</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Countryside Crusher</name>
            <set rarity="Rare" muId="370544" num="108">MMA</set>
            <set rarity="Rare" muId="152980" num="89">MOR</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.</text>
        </card>
        <card>
            <name>Unhallowed Cathar</name>
            <set rarity="Common" muId="244734" num="13b">DKA</set>
            <color>B</color>
            <related attach="attach">Loyal Cathar</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Unhallowed Cathar can't block.</text>
        </card>
        <card>
            <name>Rumbling Slum Avatar</name>
            <set rarity="Special" muId="182277" num="56">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, Rumbling Slum Avatar deals 1 damage to each opponent.</text>
        </card>
        <card>
            <name>Wood Elves</name>
            <set rarity="Common" muId="389752" num="226">C14</set>
            <set rarity="Common" muId="405454" num="212">C15</set>
            <set rarity="Common" muId="430389" num="170">CMA</set>
            <set rarity="Common" muId="394001" num="18">DD3_EVG</set>
            <set rarity="Common" muId="159038" num="18">EVG</set>
            <set rarity="Common" muId="417448" num="25">DDR</set>
            <set rarity="Common" muId="45400" num="289">8ED</set>
            <set rarity="Common" muId="6135" num="130">EXO</set>
            <set rarity="Special" muId="0" num="1">pGTW</set>
            <set rarity="Common" muId="83336" num="283">9ED</set>
            <set rarity="Rare" muId="4327">POR</set>
            <set rarity="Common" muId="13147" num="284">7ED</set>
            <set rarity="Uncommon" muId="20224" num="153">S99</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Ragnar</name>
            <set rarity="Rare" muId="1676">LEG</set>
            <set rarity="Uncommon" muId="201221" num="167">ME3</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>GWU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}{W}{U}, {T}: Regenerate target creature.</text>
        </card>
        <card>
            <name>Azami, Lady of Scrolls</name>
            <set rarity="Rare" muId="78697" num="52">CHK</set>
            <set rarity="Rare" muId="376254" num="31">C13</set>
            <set rarity="Rare" muId="433014" num="82">C17</set>
            <set rarity="Rare" muId="430250" num="31">CMA</set>
            <color>U</color>
            <manacost>2UUU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped Wizard you control: Draw a card.</text>
        </card>
        <card>
            <name>Nulltread Gargantuan</name>
            <set rarity="Uncommon" muId="179580" num="102">ARB</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.</text>
        </card>
        <card>
            <name>Seal of Removal</name>
            <set rarity="Common" muId="21287" num="42">NMS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Seal of Removal: Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Darkheart Sliver</name>
            <set rarity="Uncommon" muId="126012" num="155">PLC</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;Sacrifice this permanent: You gain 3 life.&quot;</text>
        </card>
        <card>
            <name>Bursting Beebles</name>
            <set rarity="Common" muId="74289" num="28">UNH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Beeble</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bursting Beebles can't be blocked as long as defending player controls two or more nonland permanents that share an artist.</text>
        </card>
        <card>
            <name>Enslave</name>
            <set rarity="Uncommon" muId="393887" num="58">DD3_GVL</set>
            <set rarity="Uncommon" muId="201816" num="58">DDD</set>
            <set rarity="Uncommon" muId="233060" num="58">NPH</set>
            <set rarity="Uncommon" muId="122413" num="70">PLC</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.</text>
        </card>
        <card>
            <name>Wandering Wolf</name>
            <set rarity="Common" muId="240051" num="202">AVR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wolf</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Creatures with power less than Wandering Wolf's power can't block it.</text>
        </card>
        <card>
            <name>Mesa Chicken</name>
            <set rarity="Common" muId="5725" num="9">UGL</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Chicken</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn.</text>
        </card>
        <card>
            <name>Jeering Instigator</name>
            <set rarity="Rare" muId="386570" num="113">KTK</set>
            <set rarity="Special" muId="0" num="107">pPRE</set>
            <set rarity="Rare" muId="394077" num="113">FRF_UGIN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Ovinize</name>
            <set rarity="Uncommon" muId="126212" num="57">PLC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature loses all abilities and has base power and toughness 0/1.</text>
        </card>
        <card>
            <name>Stinkdrinker Daredevil</name>
            <set rarity="Common" muId="405396" num="164">C15</set>
            <set rarity="Common" muId="143607" num="191">LRW</set>
            <set rarity="Common" muId="370483" num="132">MMA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Giant spells you cast cost {2} less to cast.</text>
        </card>
        <card>
            <name>Uyo, Silent Prophet</name>
            <set rarity="Rare" muId="78855" num="99">CHK</set>
            <set rarity="Rare" muId="376565" num="64">C13</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Moonfolk Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Nezumi Graverobber</name>
            <set rarity="Uncommon" muId="78678" num="129a">CHK</set>
            <set rarity="Uncommon" muId="247175" num="92a">CMD</set>
            <color>B</color>
            <related attach="attach">Nighteyes the Desecrator</related>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.</text>
        </card>
        <card>
            <name>Chronostutter</name>
            <set rarity="Common" muId="383210" num="48">M15</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target creature into its owner's library second from the top.</text>
        </card>
        <card>
            <name>Hijack</name>
            <set rarity="Common" muId="435302" num="148">XLN</set>
            <set rarity="Common" muId="417691" num="118">KLD</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Burrenton Bombardier</name>
            <set rarity="Common" muId="222770" num="11">DDF</set>
            <set rarity="Common" muId="152694" num="3">MOR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Reinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.)</text>
        </card>
        <card>
            <name>Deglamer</name>
            <set rarity="Common" muId="154160" num="118">MOR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target artifact or enchantment. Its owner shuffles it into his or her library.</text>
        </card>
        <card>
            <name>Cackling Witch</name>
            <set rarity="Uncommon" muId="19815" num="119">MMQ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn.</text>
        </card>
        <card>
            <name>Slab Hammer</name>
            <set rarity="Uncommon" muId="402040" num="227">BFZ</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.
Equip {2}</text>
        </card>
        <card>
            <name>Talisman of Dominance</name>
            <set rarity="Uncommon" muId="430629" num="90">E01</set>
            <set rarity="Uncommon" muId="39598" num="253">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you.</text>
        </card>
        <card>
            <name>Elephant Graveyard</name>
            <set rarity="Rare" muId="988">ARN</set>
            <set rarity="Uncommon" muId="202432" num="244">ME4</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Regenerate target Elephant.</text>
        </card>
        <card>
            <name>Scrapper Champion</name>
            <set rarity="Uncommon" muId="423764" num="97">AER</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike (This creature deals both first-strike and regular combat damage.)
When Scrapper Champion enters the battlefield, you get {E}{E} (two energy counters).
Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Misthollow Griffin</name>
            <set rarity="Mythic Rare" muId="276504" num="68">AVR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
You may cast Misthollow Griffin from exile.</text>
        </card>
        <card>
            <name>Train of Thought</name>
            <set rarity="Common" muId="292740" num="19">DDJ</set>
            <set rarity="Common" muId="96906" num="39">GPT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.)
Draw a card.</text>
        </card>
        <card>
            <name>Commune with Nature</name>
            <set rarity="Common" muId="76639" num="204">CHK</set>
            <set rarity="Common" muId="397767" num="142">MM2</set>
            <set rarity="Common" muId="130521" num="256">10E</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Merfolk of the Depths</name>
            <set rarity="Uncommon" muId="366442" num="221">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>4G/UG/U</manacost>
            <cmc>6</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)</text>
        </card>
        <card>
            <name>Immolating Glare</name>
            <set rarity="Special" muId="0" num="49">pMGD</set>
            <set rarity="Uncommon" muId="407530" num="20">OGW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking creature.</text>
        </card>
        <card>
            <name>Blood Feud</name>
            <set rarity="Uncommon" muId="244731" num="83">DKA</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature fights another target creature. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Auriok Bladewarden</name>
            <set rarity="Uncommon" muId="48433" num="3">MRD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.</text>
        </card>
        <card>
            <name>Goblin War Paint</name>
            <set rarity="Common" muId="401899" num="146">BFZ</set>
            <set rarity="Common" muId="236461" num="143">M12</set>
            <set rarity="Common" muId="397864" num="115">MM2</set>
            <set rarity="Common" muId="185701" num="129">ZEN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has haste.</text>
        </card>
        <card>
            <name>Grotag Thrasher</name>
            <set rarity="Common" muId="191548" num="83">WWK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Lizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Grotag Thrasher attacks, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Baleful Stare</name>
            <set rarity="Uncommon" muId="84424" num="64">9ED</set>
            <set rarity="Uncommon" muId="4249">POR</set>
            <set rarity="Uncommon" muId="13124" num="62">7ED</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.</text>
        </card>
        <card>
            <name>Flowstone Shambler</name>
            <set rarity="Common" muId="84120" num="185">9ED</set>
            <set rarity="Common" muId="5156">STH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Flowstone Shambler gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Wily Goblin</name>
            <set rarity="Uncommon" muId="435329" num="174">XLN</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Pirate</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Perilous Research</name>
            <set rarity="Uncommon" muId="121238" num="41">CSP</set>
            <set rarity="Uncommon" muId="247183" num="54">CMD</set>
            <set rarity="Common" muId="370487" num="58">MMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw two cards, then sacrifice a permanent.</text>
        </card>
        <card>
            <name>Silent Gravestone</name>
            <set rarity="Rare" muId="439846" num="182">RIX</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Cards in graveyards can't be the targets of spells or abilities.
{4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.</text>
        </card>
        <card>
            <name>Trash for Treasure</name>
            <set rarity="Rare" muId="420753" num="136">C16</set>
            <set rarity="Rare" muId="48586" num="109">MRD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Trash for Treasure, sacrifice an artifact.
Return target artifact card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Stormcaller of Keranos</name>
            <set rarity="Uncommon" muId="378484" num="112">BNG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
{1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Bone Picker</name>
            <set rarity="Uncommon" muId="426783" num="81">AKH</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Bone Picker costs {3} less to cast if a creature died this turn.
Flying, deathtouch</text>
        </card>
        <card>
            <name>Ink-Eyes, Servant of Oni Avatar</name>
            <set rarity="Special" muId="182268" num="48">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of the game, look at target opponent's hand and choose a nonland card from it. That player discards that card.
{X}, Pay X life: Put target creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Junkyo Bell</name>
            <set rarity="Rare" muId="80280" num="258">CHK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Nephalia</name>
            <set rarity="Common" muId="226543" num="26">PC2</set>
            <set rarity="Common" muId="423637" num="56">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Innistrad</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, put the top seven cards of your library into your graveyard. Then return a card at random from your graveyard to your hand.
Whenever you roll {CHAOS}, return target card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Chancellor of the Annex</name>
            <set rarity="Rare" muId="218083" num="6">NPH</set>
            <color>W</color>
            <manacost>4WWW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}.
Flying
Whenever an opponent casts a spell, counter it unless that player pays {1}.</text>
        </card>
        <card>
            <name>Ancient Excavation</name>
            <set rarity="Uncommon" muId="420644" num="27">C16</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Bear Umbra</name>
            <set rarity="Rare" muId="198304" num="177">ROE</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has &quot;Whenever this creature attacks, untap all lands you control.&quot;
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Phalanx Leader</name>
            <set rarity="Special" muId="0" num="30">pMGD</set>
            <set rarity="Uncommon" muId="373592" num="26">THS</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Tormenting Voice</name>
            <set rarity="Common" muId="426853" num="151">AKH</set>
            <set rarity="Common" muId="416928" num="171">CN2</set>
            <set rarity="Common" muId="394731" num="163">DTK</set>
            <set rarity="Common" muId="438716" num="150">IMA</set>
            <set rarity="Common" muId="386701" num="123">KTK</set>
            <set rarity="Common" muId="409942" num="186">SOI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards.</text>
        </card>
        <card>
            <name>Syndic of Tithes</name>
            <set rarity="Common" muId="366387" num="26">GTC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)</text>
        </card>
        <card>
            <name>Reciprocate</name>
            <set rarity="Uncommon" muId="50405" num="40">CHK</set>
            <set rarity="Uncommon" muId="243441" num="24">DDG</set>
            <set rarity="Special" muId="0" num="9">pMPR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature that dealt damage to you this turn.</text>
        </card>
        <card>
            <name>Bloodflow Connoisseur</name>
            <set rarity="Common" muId="240196" num="87">AVR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.</text>
        </card>
        <card>
            <name>Arc Runner</name>
            <set rarity="Common" muId="204991" num="123">M11</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Ox</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice Arc Runner.</text>
        </card>
        <card>
            <name>Frozen Aether</name>
            <set rarity="Uncommon" muId="122402" num="54">PLC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Artifacts, creatures, and lands your opponents control enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Balduvian Shaman</name>
            <set rarity="Common" muId="2495">ICE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change &quot;black creatures can't attack&quot; to &quot;blue creatures can't attack.&quot;) That enchantment gains &quot;Cumulative upkeep {1}.&quot; (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Blazethorn Scarecrow</name>
            <set rarity="Common" muId="151632" num="246">SHM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Blazethorn Scarecrow has haste as long as you control a red creature.
Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Thrumming Stone</name>
            <set rarity="Rare" muId="124451" num="142">CSP</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.)</text>
        </card>
        <card>
            <name>Oran-Rief, the Vastwood</name>
            <set rarity="Rare" muId="389620" num="305">C14</set>
            <set rarity="Rare" muId="405325" num="297">C15</set>
            <set rarity="Rare" muId="430482" num="263">CMA</set>
            <set rarity="Rare" muId="190417" num="221">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Oran-Rief, the Vastwood enters the battlefield tapped.
{T}: Add {G} to your mana pool.
{T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Markov Warlord</name>
            <set rarity="Uncommon" muId="262693" num="97">DKA</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.</text>
        </card>
        <card>
            <name>Glint-Sleeve Artisan</name>
            <set rarity="Common" muId="417590" num="17">KLD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)</text>
        </card>
        <card>
            <name>Mob Mentality</name>
            <set rarity="Uncommon" muId="3695">VIS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has trample.
Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.</text>
        </card>
        <card>
            <name>Boros Signet</name>
            <set rarity="Common" muId="405157" num="247">C15</set>
            <set rarity="Uncommon" muId="433137" num="205">C17</set>
            <set rarity="Common" muId="430431" num="212">CMA</set>
            <set rarity="Common" muId="247373" num="243">CMD</set>
            <set rarity="Uncommon" muId="426042" num="217">MM3</set>
            <set rarity="Common" muId="205358" num="107">HOP</set>
            <set rarity="Common" muId="95537" num="255">RAV</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {R}{W} to your mana pool.</text>
        </card>
        <card>
            <name>Soldevi Steam Beast</name>
            <set rarity="Common" muId="3062">ALL</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Beast</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.
{2}: Regenerate Soldevi Steam Beast.</text>
        </card>
        <card>
            <name>Hanna, Ship's Navigator</name>
            <set rarity="Rare" muId="420820" num="203">C16</set>
            <set rarity="Rare" muId="25977" num="249">INV</set>
            <set rarity="Special" muId="0" num="84">pJGP</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Artificer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Mox Diamond</name>
            <set rarity="Mythic Rare" muId="212634" num="10">V10</set>
            <set rarity="Rare" muId="5193">STH</set>
            <set rarity="Mythic Rare" muId="397482" num="228">TPR</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Mistfolk</name>
            <set rarity="Special" muId="0" num="84">CST</set>
            <set rarity="Common" muId="2520">ICE</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{U}: Counter target spell that targets Mistfolk.</text>
        </card>
        <card>
            <name>Yidris, Maelstrom Wielder</name>
            <set rarity="Mythic Rare" muId="420667" num="50">C16</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>UBRG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Ogre Wizard</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</text>
        </card>
        <card>
            <name>Wormwood Dryad</name>
            <set rarity="Common" muId="113583" num="233">TSP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dryad</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.)
{B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Phyrexian Tribute</name>
            <set rarity="Rare" muId="3303">MIR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Phyrexian Tribute, sacrifice two creatures.
Destroy target artifact.</text>
        </card>
        <card>
            <name>Death Match</name>
            <set rarity="Rare" muId="39556" num="136">ONS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Dunerider Outlaw</name>
            <set rarity="Uncommon" muId="128940" num="86">PLC</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rebel Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from green
At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Price of Knowledge</name>
            <set rarity="Rare" muId="376456" num="89">C13</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players have no maximum hand size.
At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.</text>
        </card>
        <card>
            <name>Gruul Keyrune</name>
            <set rarity="Uncommon" muId="366443" num="230">GTC</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} or {G} to your mana pool.
{R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.</text>
        </card>
        <card>
            <name>Watchful Automaton</name>
            <set rarity="Common" muId="423849" num="182">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Feral Ridgewolf</name>
            <set rarity="Common" muId="220022" num="142">ISD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
{1}{R}: Feral Ridgewolf gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Bane of Progress</name>
            <set rarity="Rare" muId="376262" num="137">C13</set>
            <set rarity="Rare" muId="405134" num="175">C15</set>
            <set rarity="Rare" muId="430310" num="91">CMA</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.</text>
        </card>
        <card>
            <name>Tel-Jilad Defiance</name>
            <set rarity="Common" muId="202636" num="129">SOM</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains protection from artifacts until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Mogg Squad</name>
            <set rarity="Uncommon" muId="4834">TMP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Mogg Squad gets -1/-1 for each other creature on the battlefield.</text>
        </card>
        <card>
            <name>Quirion Elves</name>
            <set rarity="Common" muId="26614" num="60">BTD</set>
            <set rarity="Common" muId="210557" num="39">DDE</set>
            <set rarity="Common" muId="23112" num="203">INV</set>
            <set rarity="Common" muId="3403">MIR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As Quirion Elves enters the battlefield, choose a color.
{T}: Add {G} to your mana pool.
{T}: Add one mana of the chosen color to your mana pool.</text>
        </card>
        <card>
            <name>Gruesome Encore</name>
            <set rarity="Uncommon" muId="214073" num="44">MBS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.</text>
        </card>
        <card>
            <name>Eternal Thirst</name>
            <set rarity="Common" muId="438655" num="89">IMA</set>
            <set rarity="Common" muId="383234" num="95">M15</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has lifelink and &quot;Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.&quot; (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Spike, Tournament Grinder</name>
            <set rarity="Rare" muId="439458" num="69">UST</set>
            <color>B</color>
            <manacost>2B/PB/P</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Gamer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>({B/P} can be paid with either {B} or 2 life.)
{B/P}{B/P}{B/P}{B/P}: Choose a card you own from outside the game that has been banned or restricted in a Constructed format, reveal that card, and put it into your hand.</text>
        </card>
        <card>
            <name>Custodi Lich</name>
            <set rarity="Rare" muId="416798" num="41">CN2</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Cleric</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>When Custodi Lich enters the battlefield, you become the monarch.
Whenever you become the monarch, target player sacrifices a creature.</text>
        </card>
        <card>
            <name>Skirge Familiar</name>
            <set rarity="Uncommon" muId="5851" num="157">USG</set>
            <set rarity="Common" muId="383094" num="140">VMA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Imp</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Discard a card: Add {B} to your mana pool.</text>
        </card>
        <card>
            <name>Gluttonous Zombie</name>
            <set rarity="Uncommon" muId="47282" num="136">8ED</set>
            <set rarity="Uncommon" muId="84064" num="134">9ED</set>
            <set rarity="Uncommon" muId="33713" num="151">ONS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Diamond Valley</name>
            <set rarity="Uncommon" muId="987">ARN</set>
            <set rarity="Rare" muId="159124" num="175">MED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.</text>
        </card>
        <card>
            <name>Vineshaper Mystic</name>
            <set rarity="Uncommon" muId="435370" num="214">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.</text>
        </card>
        <card>
            <name>Mannichi, the Fevered Dream</name>
            <set rarity="Rare" muId="74490" num="112">BOK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Switch each creature's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>B-I-N-G-O</name>
            <set rarity="Rare" muId="73938" num="92">UNH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Hound</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever a player casts a spell, put a chip counter on its converted mana cost.
B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them.</text>
        </card>
        <card>
            <name>Double Negative</name>
            <set rarity="Uncommon" muId="179544" num="87">ARB</set>
            <color>U</color>
            <color>R</color>
            <manacost>UUR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter up to two target spells.</text>
        </card>
        <card>
            <name>Worm Harvest</name>
            <set rarity="Rare" muId="420855" num="238">C16</set>
            <set rarity="Rare" muId="151135" num="131">EVE</set>
            <set rarity="Uncommon" muId="370532" num="195">MMA</set>
            <color>B</color>
            <color>G</color>
            <manacost>2B/GB/GB/G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Cryptic Serpent</name>
            <set rarity="Uncommon" muId="426750" num="48">AKH</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Serpent</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Cryptic Serpent costs {1} less to cast for each instant and sorcery card in your graveyard.</text>
        </card>
        <card>
            <name>Gisela, Blade of Goldnight</name>
            <set rarity="Mythic Rare" muId="240034" num="209">AVR</set>
            <set rarity="Mythic Rare" muId="405243" num="219">C15</set>
            <color>W</color>
            <color>R</color>
            <manacost>4RWW</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.</text>
        </card>
        <card>
            <name>Armistice</name>
            <set rarity="Rare" muId="389432" num="65">C14</set>
            <set rarity="Rare" muId="19661" num="3">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{W}{W}: You draw a card and target opponent gains 3 life.</text>
        </card>
        <card>
            <name>Temple of Enlightenment</name>
            <set rarity="Rare" muId="378535" num="163">BNG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {W} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Denying Wind</name>
            <set rarity="Rare" muId="24596" num="32">PCY</set>
            <color>U</color>
            <manacost>7UU</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search target player's library for up to seven cards and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Nut Collector</name>
            <set rarity="Rare" muId="29987" num="259">ODY</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Ashling, the Extinguisher</name>
            <set rarity="Rare" muId="151137" num="33">EVE</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Elemental Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.</text>
        </card>
        <card>
            <name>Tribal Flames</name>
            <set rarity="Common" muId="209145" num="51">DDE</set>
            <set rarity="Common" muId="23076" num="176">INV</set>
            <set rarity="Uncommon" muId="370362" num="138">MMA</set>
            <set rarity="Common" muId="397842" num="132">MM2</set>
            <set rarity="Special" muId="108916" num="70">TSB</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Domain — Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.</text>
        </card>
        <card>
            <name>Crash the Ramparts</name>
            <set rarity="Common" muId="435337" num="182">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Rakdos Keyrune</name>
            <set rarity="Uncommon" muId="253617" num="232">RTR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} or {R} to your mana pool.
{B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.</text>
        </card>
        <card>
            <name>Scornful Aether-Lich</name>
            <set rarity="Uncommon" muId="186328" num="34">CON</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Zombie Wizard</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{W}{B}: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Kuldotha Flamefiend</name>
            <set rarity="Uncommon" muId="213810" num="69">MBS</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players.</text>
        </card>
        <card>
            <name>Unwinding Clock</name>
            <set rarity="Rare" muId="218079" num="164">NPH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Untap all artifacts you control during each other player's untap step.</text>
        </card>
        <card>
            <name>Jeskai Charm</name>
            <set rarity="Uncommon" muId="386573" num="181">KTK</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>URW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Put target creature on top of its owner's library.
• Jeskai Charm deals 4 damage to target opponent.
• Creatures you control get +1/+1 and gain lifelink until end of turn.</text>
        </card>
        <card>
            <name>Lorthos, the Tidemaker</name>
            <set rarity="Mythic Rare" muId="389582" num="117">C14</set>
            <set rarity="Mythic Rare" muId="191369" num="53">ZEN</set>
            <color>U</color>
            <manacost>5UUU</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Octopus</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.</text>
        </card>
        <card>
            <name>Forsaken Drifters</name>
            <set rarity="Common" muId="378444" num="72">BNG</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>When Forsaken Drifters dies, put the top four cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Fairgrounds Warden</name>
            <set rarity="Uncommon" muId="417586" num="13">KLD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.</text>
        </card>
        <card>
            <name>Grim Lavamancer</name>
            <set rarity="Rare" muId="430589" num="50">E01</set>
            <set rarity="Special" muId="0" num="25">pJGP</set>
            <set rarity="Rare" muId="234428" num="145">M12</set>
            <set rarity="Rare" muId="234706" num="1">PD2</set>
            <set rarity="Rare" muId="36111" num="100">TOR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Jace's Phantasm</name>
            <set rarity="Uncommon" muId="380245" num="3">DDM</set>
            <set rarity="Common" muId="438626" num="60">IMA</set>
            <set rarity="Uncommon" muId="249672" num="57">M13</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Illusion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.</text>
        </card>
        <card>
            <name>Phyrexian Battleflies</name>
            <set rarity="Common" muId="209116" num="3">DDE</set>
            <set rarity="Common" muId="23023" num="114">INV</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}: Phyrexian Battleflies gets +1/+0 until end of turn. Activate this ability no more than twice each turn.</text>
        </card>
        <card>
            <name>Drake Familiar</name>
            <set rarity="Common" muId="87960" num="44">RAV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Drake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.</text>
        </card>
        <card>
            <name>Demonic Tutor</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="394025" num="49">DD3_DVD</set>
            <set rarity="Uncommon" muId="193867" num="49">DDC</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0" num="35">pJGP</set>
            <set rarity="Uncommon" muId="60">LEA</set>
            <set rarity="Uncommon" muId="355">LEB</set>
            <set rarity="Rare" muId="202628" num="77">ME4</set>
            <set rarity="Uncommon" muId="1155">3ED</set>
            <set rarity="Uncommon" muId="657">2ED</set>
            <set rarity="Mythic Rare" muId="382914" num="116">VMA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card and put that card into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Temporal Mastery</name>
            <set rarity="Mythic Rare" muId="240133" num="81">AVR</set>
            <set rarity="Mythic Rare" muId="425879" num="54">MM3</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Take an extra turn after this one. Exile Temporal Mastery.
Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</text>
        </card>
        <card>
            <name>Spawn of Rix Maadi</name>
            <set rarity="Common" muId="253549" num="199">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Mistform Mask</name>
            <set rarity="Common" muId="39449" num="94">ONS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{1}: Enchanted creature becomes the creature type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Tenza, Godo's Maul</name>
            <set rarity="Uncommon" muId="79231" num="271">CHK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Pemmin's Aura</name>
            <set rarity="Uncommon" muId="43581" num="45">SCG</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{U}: Untap enchanted creature.
{U}: Enchanted creature gains flying until end of turn.
{U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Appetite for Brains</name>
            <set rarity="Uncommon" muId="279612" num="84">AVR</set>
            <set rarity="Uncommon" muId="409627" num="51">DDQ</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.</text>
        </card>
        <card>
            <name>Oath of Ghouls</name>
            <set rarity="Rare" muId="6098" num="69">EXO</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent. The first player may return a creature card from his or her graveyard to his or her hand.</text>
        </card>
        <card>
            <name>Ranger's Path</name>
            <set rarity="Common" muId="275699" num="186">M13</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Empyrial Archangel</name>
            <set rarity="Mythic Rare" muId="175104" num="166">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>4GWWU</manacost>
            <cmc>8</cmc>
            <type>Creature — Angel</type>
            <pt>5/8</pt>
            <tablerow>2</tablerow>
            <text>Flying
Shroud (This creature can't be the target of spells or abilities.)
All damage that would be dealt to you is dealt to Empyrial Archangel instead.</text>
        </card>
        <card>
            <name>Dragon Bell Monk</name>
            <set rarity="Common" muId="391822" num="10">FRF</set>
            <set rarity="Common" muId="438583" num="17">IMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Caldera Hellion</name>
            <set rarity="Rare" muId="175072" num="95">ALA</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Hellion</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.</text>
        </card>
        <card>
            <name>Cyclopean Giant</name>
            <set rarity="Common" muId="114915" num="100">TSP</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Giant</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.</text>
        </card>
        <card>
            <name>Stormrider Spirit</name>
            <set rarity="Common" muId="409835" num="91">SOI</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying</text>
        </card>
        <card>
            <name>Chronatog</name>
            <set rarity="Rare" muId="3635">VIS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Atog</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{0}: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Freed from the Real</name>
            <set rarity="Common" muId="87336" num="38">SOK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
{U}: Tap enchanted creature.
{U}: Untap enchanted creature.</text>
        </card>
        <card>
            <name>Recover</name>
            <set rarity="Common" muId="23029" num="122">INV</set>
            <set rarity="Common" muId="425907" num="82">MM3</set>
            <set rarity="Common" muId="439741" num="84">RIX</set>
            <set rarity="Common" muId="135188" num="172">10E</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand.
Draw a card.</text>
        </card>
        <card>
            <name>Gate to the Aether</name>
            <set rarity="Rare" muId="46721" num="174">MRD</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.</text>
        </card>
        <card>
            <name>Village Cannibals</name>
            <set rarity="Uncommon" muId="222903" num="125">ISD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.</text>
        </card>
        <card>
            <name>Skeletal Changeling</name>
            <set rarity="Common" muId="145809" num="140">LRW</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
{1}{B}: Regenerate Skeletal Changeling.</text>
        </card>
        <card>
            <name>Burning Inquiry</name>
            <set rarity="Common" muId="191096" num="128">M10</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player draws three cards, then discards three cards at random.</text>
        </card>
        <card>
            <name>Sins of the Past</name>
            <set rarity="Rare" muId="83648" num="106">RAV</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past.</text>
        </card>
        <card>
            <name>Jeleva, Nephalia's Scourge</name>
            <set rarity="Mythic Rare" muId="376382" num="194">C13</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>1UBR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Vampire Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva.
Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost.</text>
        </card>
        <card>
            <name>Bonds of Mortality</name>
            <set rarity="Uncommon" muId="407638" num="128">OGW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Bonds of Mortality enters the battlefield, draw a card.
{G}: Creatures your opponents control lose hexproof and indestructible until end of turn.</text>
        </card>
        <card>
            <name>Lifegift</name>
            <set rarity="Rare" muId="74571" num="132">BOK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a land enters the battlefield, you may gain 1 life.</text>
        </card>
        <card>
            <name>Fold into Aether</name>
            <set rarity="Uncommon" muId="51631" num="31">5DN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand onto the battlefield.</text>
        </card>
        <card>
            <name>Magmaquake</name>
            <set rarity="Rare" muId="389585" num="180">C14</set>
            <set rarity="Rare" muId="405292" num="162">C15</set>
            <set rarity="Rare" muId="276205" num="140">M13</set>
            <set rarity="Special" muId="0" num="20">pMGD</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Magmaquake deals X damage to each creature without flying and each planeswalker.</text>
        </card>
        <card>
            <name>Inalla, Archmage Ritualist</name>
            <set rarity="Mythic Rare" muId="433279" num="38">C17</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>2UBR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.
Tap five untapped Wizards you control: Target player loses 7 life.</text>
        </card>
        <card>
            <name>Misty Rainforest</name>
            <set rarity="Rare" muId="426065" num="240">MM3</set>
            <set rarity="Rare" muId="190413" num="220">ZEN</set>
            <set rarity="Mythic Rare" muId="405102" num="25">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Soul of Shandalar</name>
            <set rarity="Mythic Rare" muId="383390" num="163">M15</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>First strike
{3}{R}{R}: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.
{3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.</text>
        </card>
        <card>
            <name>Soltari Foot Soldier</name>
            <set rarity="Common" muId="21187">BRB</set>
            <set rarity="Common" muId="4901">TMP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Soltari Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Riku of Two Reflections</name>
            <set rarity="Special" muId="0" num="82">pJGP</set>
            <set rarity="Mythic Rare" muId="236469" num="220">CMD</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>2URG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, create a token that's a copy of that creature.</text>
        </card>
        <card>
            <name>Traumatic Visions</name>
            <set rarity="Common" muId="179508" num="36">CON</set>
            <set rarity="Common" muId="416880" num="123">CN2</set>
            <set rarity="Common" muId="386377" num="69">DDN</set>
            <set rarity="Common" muId="370369" num="68">MMA</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.
Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Windreaver</name>
            <set rarity="Rare" muId="97094" num="138">DIS</set>
            <set rarity="Rare" muId="270835" num="19">DDI</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{W}: Windreaver gains vigilance until end of turn.
{W}: Windreaver gets +0/+1 until end of turn.
{U}: Switch Windreaver's power and toughness until end of turn.
{U}: Return Windreaver to its owner's hand.</text>
        </card>
        <card>
            <name>Bontu the Glorified</name>
            <set rarity="Mythic Rare" muId="426784" num="82">AKH</set>
            <set rarity="Special" muId="429879" num="20">MPS_AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — God</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Menace, indestructible
Bontu the Glorified can't attack or block unless a creature died under your control this turn.
{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Krosan Vorine</name>
            <set rarity="Common" muId="45134" num="131">LGN</set>
            <set rarity="Common" muId="382993" num="219">VMA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Beast</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Krosan Vorine can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Bite of the Black Rose</name>
            <set rarity="Uncommon" muId="382219" num="26">CNS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.</text>
        </card>
        <card>
            <name>Malachite Golem</name>
            <set rarity="Common" muId="48056" num="202">MRD</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Malachite Golem gains trample until end of turn.</text>
        </card>
        <card>
            <name>Rakdos Guildmage</name>
            <set rarity="Uncommon" muId="220542" num="92">ARC</set>
            <set rarity="Special" muId="0" num="3">pCMP</set>
            <set rarity="Uncommon" muId="97108" num="145">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>B/RB/R</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>({B/R} can be paid with either {B} or {R}.)
{3}{B}, Discard a card: Target creature gets -2/-2 until end of turn.
{3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Skirk Marauder</name>
            <set rarity="Common" muId="220466" num="48">ARC</set>
            <set rarity="Special" muId="0" num="50">pARL</set>
            <set rarity="Common" muId="42056" num="113">LGN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Skirk Marauder is turned face up, it deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Reinforced Bulwark</name>
            <set rarity="Common" muId="193654" num="223">ROE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
{T}: Prevent the next 1 damage that would be dealt to you this turn.</text>
        </card>
        <card>
            <name>Sacellum Archers</name>
            <set rarity="Uncommon" muId="179488" num="89">CON</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Archer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Mana Geyser</name>
            <set rarity="Common" muId="72727" num="75">5DN</set>
            <set rarity="Common" muId="382302" num="147">CNS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Add {R} to your mana pool for each tapped land your opponents control.</text>
        </card>
        <card>
            <name>Territorial Hammerskull</name>
            <set rarity="Common" muId="435193" num="41">XLN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.</text>
        </card>
        <card>
            <name>Harbor Guardian</name>
            <set rarity="Uncommon" muId="3537">MIR</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Creature — Gargoyle</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Whenever Harbor Guardian attacks, defending player may draw a card.</text>
        </card>
        <card>
            <name>Pacifism</name>
            <set rarity="Special" muId="0" num="79">ATH</set>
            <set rarity="Common" muId="21191">BRB</set>
            <set rarity="Common" muId="14460" num="33">6ED</set>
            <set rarity="Common" muId="394645" num="29">DTK</set>
            <set rarity="Common" muId="394040" num="17">DD3_DVD</set>
            <set rarity="Common" muId="196997" num="17">DDC</set>
            <set rarity="Common" muId="45186" num="33">8ED</set>
            <set rarity="Common" muId="413565" num="23">EMA</set>
            <set rarity="Common" muId="190574" num="22">M10</set>
            <set rarity="Common" muId="208292" num="23">M11</set>
            <set rarity="Common" muId="228956" num="28">M12</set>
            <set rarity="Common" muId="259712" num="24">M13</set>
            <set rarity="Common" muId="370812" num="25">M14</set>
            <set rarity="Common" muId="3507">MIR</set>
            <set rarity="Common" muId="83195" num="31">9ED</set>
            <set rarity="Common" muId="19729" num="47">ONS</set>
            <set rarity="Common" muId="12978" num="29">7ED</set>
            <set rarity="Common" muId="4892">TMP</set>
            <set rarity="Uncommon" muId="397528" num="22">TPR</set>
            <set rarity="Common" muId="129667" num="31">10E</set>
            <set rarity="Common" muId="5748" num="27">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block.</text>
        </card>
        <card>
            <name>Idyllic Tutor</name>
            <set rarity="Rare" muId="152938" num="12">MOR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Sylvan Might</name>
            <set rarity="Common" muId="426623" num="51">DDS</set>
            <set rarity="Common" muId="413730" num="188">EMA</set>
            <set rarity="Uncommon" muId="29790" num="277">ODY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 and gains trample until end of turn.
Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Fathom Fleet Cutthroat</name>
            <set rarity="Common" muId="435261" num="107">XLN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.</text>
        </card>
        <card>
            <name>Hellion Crucible</name>
            <set rarity="Rare" muId="253729" num="226">M13</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}{R}, {T}: Put a pressure counter on Hellion Crucible.
{1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and {T} as soon as it comes under your control.)</text>
        </card>
        <card>
            <name>Guan Yu's 1,000-Li March</name>
            <set rarity="Rare" muId="201284" num="13">ME3</set>
            <set rarity="Rare" muId="10597" num="7">PTK</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all tapped creatures.</text>
        </card>
        <card>
            <name>Take Down</name>
            <set rarity="Common" muId="417743" num="170">KLD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Take Down deals 4 damage to target creature with flying.
• Take Down deals 1 damage to each creature with flying.</text>
        </card>
        <card>
            <name>Teysa, Orzhov Scion</name>
            <set rarity="Rare" muId="83546" num="134">GPT</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Emissary of the Sleepless</name>
            <set rarity="Common" muId="409755" num="17">SOI</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Wren's Run Packmaster</name>
            <set rarity="Rare" muId="389755" num="227">C14</set>
            <set rarity="Rare" muId="430390" num="171">CMA</set>
            <set rarity="Rare" muId="140194" num="244">LRW</set>
            <set rarity="Special" muId="0" num="34">pPRE</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)
{2}{G}: Create a 2/2 green Wolf creature token.
Wolves you control have deathtouch.</text>
        </card>
        <card>
            <name>Mass Appeal</name>
            <set rarity="Uncommon" muId="240095" num="66">AVR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each Human you control.</text>
        </card>
        <card>
            <name>Master Splicer</name>
            <set rarity="Uncommon" muId="425840" num="15">MM3</set>
            <set rarity="Uncommon" muId="233062" num="16">NPH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Master Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.
Golem creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Mercadian Lift</name>
            <set rarity="Rare" muId="19754" num="306">MMQ</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Put a winch counter on Mercadian Lift.
{T}, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Capashen Knight</name>
            <set rarity="Common" muId="370821" num="11">M14</set>
            <set rarity="Common" muId="15125" num="3">UDS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
{1}{W}: Capashen Knight gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Nacatl Outlander</name>
            <set rarity="Common" muId="185140" num="119">CON</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from blue</text>
        </card>
        <card>
            <name>Chain of Acid</name>
            <set rarity="Uncommon" muId="12445" num="252">ONS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.</text>
        </card>
        <card>
            <name>Dreamspoiler Witches</name>
            <set rarity="Common" muId="139453" num="108">LRW</set>
            <set rarity="Common" muId="370473" num="81">MMA</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Humbler of Mortals</name>
            <set rarity="Common" muId="380437" num="127">JOU</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Enchantment Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.</text>
        </card>
        <card>
            <name>Goblin Lookout</name>
            <set rarity="Common" muId="45123" num="101">LGN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Deathcap Cultivator</name>
            <set rarity="Rare" muId="409960" num="202">SOI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {B} or {G} to your mana pool.
Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Collective Voyage</name>
            <set rarity="Rare" muId="420762" num="145">C16</set>
            <set rarity="Rare" muId="241854" num="147">CMD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Join forces — Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.</text>
        </card>
        <card>
            <name>Omenspeaker</name>
            <set rarity="Common" muId="416875" num="118">CN2</set>
            <set rarity="Common" muId="394394" num="39">DDO</set>
            <set rarity="Common" muId="373693" num="57">THS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Sundering Vitae</name>
            <set rarity="Common" muId="397792" num="163">MM2</set>
            <set rarity="Common" muId="87927" num="185">RAV</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Dark Petition</name>
            <set rarity="Rare" muId="398525" num="90">ORI</set>
            <set rarity="Special" muId="0" num="202">pPRE</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card and put that card into your hand. Then shuffle your library.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Messenger's Speed</name>
            <set rarity="Common" muId="373699" num="129">THS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has trample and haste.</text>
        </card>
        <card>
            <name>Underground Sea</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="287">LEA</set>
            <set rarity="Rare" muId="584">LEB</set>
            <set rarity="Rare" muId="184752" num="240">ME2</set>
            <set rarity="Rare" muId="202536" num="256">ME4</set>
            <set rarity="Rare" muId="1384">3ED</set>
            <set rarity="Rare" muId="886">2ED</set>
            <set rarity="Rare" muId="383142" num="323">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Island Swamp</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {U} or {B} to your mana pool.)</text>
        </card>
        <card>
            <name>Tempt with Vengeance</name>
            <set rarity="Rare" muId="376546" num="125">C13</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each player who does, create X 1/1 red Elemental creature tokens with haste.</text>
        </card>
        <card>
            <name>Static Orb</name>
            <set rarity="Special" muId="420613" num="26">MPS</set>
            <set rarity="Rare" muId="15862" num="319">7ED</set>
            <set rarity="Rare" muId="4630">TMP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.</text>
        </card>
        <card>
            <name>Hell-Bent Raider</name>
            <set rarity="Rare" muId="34384" num="101">TOR</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, haste
Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.</text>
        </card>
        <card>
            <name>Brood Sliver</name>
            <set rarity="Rare" muId="39738" num="120">LGN</set>
            <set rarity="Rare" muId="208039" num="22">H09</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.</text>
        </card>
        <card>
            <name>Blight Herder</name>
            <set rarity="Rare" muId="401819" num="2">BFZ</set>
            <set rarity="Special" muId="0" num="33">pLPA</set>
            <set rarity="Special" muId="0" num="245">pPRE</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi Processor</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Revenant Patriarch</name>
            <set rarity="Uncommon" muId="368532" num="16">DDK</set>
            <set rarity="Uncommon" muId="96972" num="59">GPT</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips his or her next combat phase.
Revenant Patriarch can't block.</text>
        </card>
        <card>
            <name>Storage Matrix</name>
            <set rarity="Rare" muId="84652" num="310">9ED</set>
            <set rarity="Rare" muId="15260" num="138">UDS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step.</text>
        </card>
        <card>
            <name>Lighthouse Chronologist</name>
            <set rarity="Mythic Rare" muId="193590" num="75">ROE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4
LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.</text>
        </card>
        <card>
            <name>Wicker Warcrawler</name>
            <set rarity="Uncommon" muId="154410" num="269">SHM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.</text>
        </card>
        <card>
            <name>Thalia's Lieutenant</name>
            <set rarity="Rare" muId="409783" num="43">SOI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.</text>
        </card>
        <card>
            <name>Sacrifice</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="80">LEA</set>
            <set rarity="Uncommon" muId="375">LEB</set>
            <set rarity="Uncommon" muId="1176">3ED</set>
            <set rarity="Uncommon" muId="677">2ED</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Sacrifice, sacrifice a creature.
Add an amount of {B} to your mana pool equal to the sacrificed creature's converted mana cost.</text>
        </card>
        <card>
            <name>Misinformation</name>
            <set rarity="Uncommon" muId="3084">ALL</set>
            <set rarity="Uncommon" muId="184698" num="105">ME2</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put up to three target cards from an opponent's graveyard on top of his or her library in any order.</text>
        </card>
        <card>
            <name>Hunted Ghoul</name>
            <set rarity="Common" muId="240057" num="110">AVR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Hunted Ghoul can't block Humans.</text>
        </card>
        <card>
            <name>Maulfist Doorbuster</name>
            <set rarity="Uncommon" muId="417696" num="123">KLD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>When Maulfist Doorbuster enters the battlefield, you get {E}{E} (two energy counters).
Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn.</text>
        </card>
        <card>
            <name>Information Dealer</name>
            <set rarity="Common" muId="39437" num="88">ONS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.</text>
        </card>
        <card>
            <name>Gilder Bairn</name>
            <set rarity="Uncommon" muId="152046" num="152">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>1G/UG/U</manacost>
            <cmc>3</cmc>
            <type>Creature — Ouphe</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{G/U}, {Q}: Double the number of each kind of counter on target permanent. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Woodland Stream</name>
            <set rarity="Common" muId="429679" num="287">AKH</set>
            <set rarity="Common" muId="432883" num="204">HOU</set>
            <set rarity="Common" muId="435445" num="284">XLN</set>
            <set rarity="Common" muId="420487" num="274">KLD</set>
            <set rarity="Uncommon" muId="439855" num="191">RIX</set>
            <set rarity="Uncommon" muId="410051" num="282">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Swaggering Corsair</name>
            <set rarity="Common" muId="439776" num="119">RIX</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.</text>
        </card>
        <card>
            <name>Deadeye Rig-Hauler</name>
            <set rarity="Common" muId="439693" num="36">RIX</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Scrapyard Salvo</name>
            <set rarity="Common" muId="218019" num="94">NPH</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Scrapyard Salvo deals damage to target player equal to the number of artifact cards in your graveyard.</text>
        </card>
        <card>
            <name>Deeproot Champion</name>
            <set rarity="Rare" muId="435340" num="185">XLN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.</text>
        </card>
        <card>
            <name>Tendrils of Despair</name>
            <set rarity="Common" muId="4471">WTH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Tendrils of Despair, sacrifice a creature.
Target opponent discards two cards.</text>
        </card>
        <card>
            <name>Campaign of Vengeance</name>
            <set rarity="Uncommon" muId="414487" num="182">EMN</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Inkfathom Witch</name>
            <set rarity="Uncommon" muId="271216" num="97">PC2</set>
            <set rarity="Uncommon" muId="423522" num="97">PCA</set>
            <set rarity="Uncommon" muId="157879" num="168">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>1U/B</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn.</text>
        </card>
        <card>
            <name>Déjà Vu</name>
            <set rarity="Common" muId="4259">POR</set>
            <set rarity="Common" muId="6528">PO2</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Yuki-Onna</name>
            <set rarity="Uncommon" muId="84712" num="120">SOK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Yuki-Onna enters the battlefield, destroy target artifact.
Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.</text>
        </card>
        <card>
            <name>Greater Realm of Preservation</name>
            <set rarity="Uncommon" muId="4128">5ED</set>
            <set rarity="Uncommon" muId="1616">LEG</set>
            <set rarity="Uncommon" muId="159825" num="13">MED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Harnessed Lightning</name>
            <set rarity="Uncommon" muId="417690" num="117">KLD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.</text>
        </card>
        <card>
            <name>Putrid Cyclops</name>
            <set rarity="Common" muId="126148" num="75">FUT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Cyclops</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Avarice Amulet</name>
            <set rarity="Rare" muId="383186" num="212">M15</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0 and has vigilance and &quot;At the beginning of your upkeep, draw a card.&quot;
Whenever equipped creature dies, target opponent gains control of Avarice Amulet.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Torment of Hailfire</name>
            <set rarity="Rare" muId="430766" num="77">HOU</set>
            <color>B</color>
            <manacost>XBB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.</text>
        </card>
        <card>
            <name>Fledgling Osprey</name>
            <set rarity="Common" muId="15145" num="33">UDS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Fledgling Osprey has flying as long as it's enchanted.</text>
        </card>
        <card>
            <name>Distemper of the Blood</name>
            <set rarity="Common" muId="414424" num="126">EMN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 and gains trample until end of turn.
Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Carapace Forger</name>
            <set rarity="Common" muId="208250" num="114">SOM</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Tunneler Wurm</name>
            <set rarity="Uncommon" muId="26370" num="135">JUD</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Wurm</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Regenerate Tunneler Wurm.</text>
        </card>
        <card>
            <name>Berserkers of Blood Ridge</name>
            <set rarity="Common" muId="191071" num="126">M10</set>
            <set rarity="Common" muId="205053" num="124">M11</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Berserker</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Berserkers of Blood Ridge attacks each combat if able.</text>
        </card>
        <card>
            <name>Thran Dynamo</name>
            <set rarity="Uncommon" muId="220506" num="121">ARC</set>
            <set rarity="Uncommon" muId="389718" num="277">C14</set>
            <set rarity="Mythic Rare" muId="373331" num="7">V13</set>
            <set rarity="Uncommon" muId="438796" num="230">IMA</set>
            <set rarity="Uncommon" muId="15248" num="139">UDS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C}{C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Gatecreeper Vine</name>
            <set rarity="Common" muId="380268" num="48">DDM</set>
            <set rarity="Common" muId="289217" num="124">RTR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Plant</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Unstable Mutation</name>
            <set rarity="Common" muId="941">ARN</set>
            <set rarity="Common" muId="3952">5ED</set>
            <set rarity="Common" muId="2193">4ED</set>
            <set rarity="Common" muId="1228">3ED</set>
            <set rarity="Special" muId="108827" num="33">TSB</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.</text>
        </card>
        <card>
            <name>Enrage</name>
            <set rarity="Uncommon" muId="0" num="43">DPA</set>
            <set rarity="Uncommon" muId="45357" num="185">8ED</set>
            <set rarity="Uncommon" muId="83076" num="180">9ED</set>
            <set rarity="Uncommon" muId="45844" num="91">SCG</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+0 until end of turn.</text>
        </card>
        <card>
            <name>Veiled Crocodile</name>
            <set rarity="Rare" muId="5789" num="108">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.</text>
        </card>
        <card>
            <name>Ogre Marauder</name>
            <set rarity="Uncommon" muId="74594" num="75">BOK</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ogre Marauder attacks, it gains &quot;Ogre Marauder can't be blocked&quot; until end of turn unless defending player sacrifices a creature.</text>
        </card>
        <card>
            <name>Fortified Area</name>
            <set rarity="Common" muId="2341">4ED</set>
            <set rarity="Uncommon" muId="1612">LEG</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Flesh // Blood</name>
            <set rarity="" muId="368991" num="128a">DGM</set>
            <color>B</color>
            <color>G</color>
            <color>R</color>
            <manacost>3BG // RG</manacost>
            <cmc>5 // 2</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.)

---

Target creature you control deals damage equal to its power to target creature or player.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Stupefying Touch</name>
            <set rarity="Common" muId="413616" num="74">EMA</set>
            <set rarity="Uncommon" muId="36415" num="48">TOR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Stupefying Touch enters the battlefield, draw a card.
Enchanted creature's activated abilities can't be activated.</text>
        </card>
        <card>
            <name>Rest for the Weary</name>
            <set rarity="Common" muId="189180" num="18">WWK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.</text>
        </card>
        <card>
            <name>Coral Barrier</name>
            <set rarity="Common" muId="383216" num="49">M15</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Order of Succession</name>
            <set rarity="Rare" muId="376441" num="52">C13</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature he or she chose.</text>
        </card>
        <card>
            <name>Endless Scream</name>
            <set rarity="Common" muId="4660">TMP</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Endless Scream enters the battlefield with X scream counters on it.
Enchanted creature gets +1/+0 for each scream counter on Endless Scream.</text>
        </card>
        <card>
            <name>Mutual Epiphany</name>
            <set rarity="Common" muId="226520" num="4">PC2</set>
            <set rarity="Common" muId="423585" num="4">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Phenomenon</type>
            <tablerow>1</tablerow>
            <text>When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)</text>
        </card>
        <card>
            <name>Viashino Firstblade</name>
            <set rarity="Common" muId="369070" num="113">DGM</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RW</manacost>
            <cmc>3</cmc>
            <type>Creature — Viashino Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Botanical Sanctum</name>
            <set rarity="Rare" muId="417817" num="244">KLD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {G} or {U} to your mana pool.</text>
        </card>
        <card>
            <name>Chronicler of Heroes</name>
            <set rarity="Uncommon" muId="438762" num="196">IMA</set>
            <set rarity="Uncommon" muId="373621" num="190">THS</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Shifting Sky</name>
            <set rarity="Rare" muId="45257" num="100">8ED</set>
            <set rarity="Uncommon" muId="26290" num="32">PLS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Shifting Sky enters the battlefield, choose a color.
All nonland permanents are the chosen color.</text>
        </card>
        <card>
            <name>Plated Seastrider</name>
            <set rarity="Common" muId="382328" num="103">CNS</set>
            <set rarity="Common" muId="194061" num="38">SOM</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Gilt-Leaf Palace</name>
            <set rarity="Rare" muId="153455" num="268">LRW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.
{T}: Add {B} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Mana Seism</name>
            <set rarity="Uncommon" muId="79133" num="179">CHK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sacrifice any number of lands, then add that much {C} to your mana pool.</text>
        </card>
        <card>
            <name>Ninth Bridge Patrol</name>
            <set rarity="Common" muId="417595" num="22">KLD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.</text>
        </card>
        <card>
            <name>War Horn</name>
            <set rarity="Uncommon" muId="398673" num="243">ORI</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Attacking creatures you control get +1/+0.</text>
        </card>
        <card>
            <name>Mana Matrix</name>
            <set rarity="Rare" muId="1412">LEG</set>
            <set rarity="Rare" muId="228271" num="213">ME4</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Instant and enchantment spells you cast cost up to {2} less to cast.</text>
        </card>
        <card>
            <name>Selesnya Keyrune</name>
            <set rarity="Uncommon" muId="253631" num="233">RTR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} or {W} to your mana pool.
{G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.</text>
        </card>
        <card>
            <name>Warning</name>
            <set rarity="Common" muId="2715">ICE</set>
            <set rarity="Common" muId="184719" num="38">ME2</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt by target attacking creature this turn.</text>
        </card>
        <card>
            <name>Vanquisher's Banner</name>
            <set rarity="Rare" muId="435412" num="251">XLN</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Vanquisher's Banner enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.</text>
        </card>
        <card>
            <name>Territorial Gorger</name>
            <set rarity="Rare" muId="417709" num="136">KLD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Gremlin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever you get one or more {E} (energy counters), Territorial Gorger gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Metalspinner's Puzzleknot</name>
            <set rarity="Common" muId="417794" num="221">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life.
{2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.</text>
        </card>
        <card>
            <name>Firemane Avenger</name>
            <set rarity="Rare" muId="366341" num="163">GTC</set>
            <set rarity="Special" muId="0" num="24">pMGD</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.</text>
        </card>
        <card>
            <name>Nettling Imp</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="73">LEA</set>
            <set rarity="Uncommon" muId="368">LEB</set>
            <set rarity="Uncommon" muId="1169">3ED</set>
            <set rarity="Uncommon" muId="670">2ED</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only during an opponent's turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Assault Formation</name>
            <set rarity="Rare" muId="394497" num="173">DTK</set>
            <set rarity="Uncommon" muId="438721" num="155">IMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each creature you control assigns combat damage equal to its toughness rather than its power.
{G}: Target creature with defender can attack this turn as though it didn't have defender.
{2}{G}: Creatures you control get +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Graveyard Busybody</name>
            <set rarity="Rare" muId="439423" num="34">UST</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Spy</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>All graveyards are also your graveyards.
Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards.</text>
        </card>
        <card>
            <name>Armament of Nyx</name>
            <set rarity="Common" muId="380371" num="4">JOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Circle of Protection: Black</name>
            <set rarity="Common" muId="14457" num="8">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Uncommon" muId="45204" num="10">8ED</set>
            <set rarity="Common" muId="4114">5ED</set>
            <set rarity="Common" muId="2329">4ED</set>
            <set rarity="Common" muId="2672">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="536">LEB</set>
            <set rarity="Uncommon" muId="83024" num="10">9ED</set>
            <set rarity="Common" muId="1335">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="11200" num="6">7ED</set>
            <set rarity="Common" muId="4864">TMP</set>
            <set rarity="Common" muId="838">2ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Half-Kitten, Half-</name>
            <set rarity="Uncommon" muId="439398" num="9">UST</set>
            <color>W</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — Cat</type>
            <pt>+1/+2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you're dealt damage,
Augment {2}{W} ({2}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Thorn-Thrash Viashino</name>
            <set rarity="Common" muId="271162" num="52">PC2</set>
            <set rarity="Common" muId="423477" num="52">PCA</set>
            <set rarity="Common" muId="175064" num="116">ALA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
{G}: Thorn-Thrash Viashino gains trample until end of turn.</text>
        </card>
        <card>
            <name>Kari Zev's Expertise</name>
            <set rarity="Rare" muId="423755" num="88">AER</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.
You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.</text>
        </card>
        <card>
            <name>Hallowed Healer</name>
            <set rarity="Common" muId="29693" num="25">ODY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
Threshold — {T}: Prevent the next 4 damage that would be dealt to target creature or player this turn. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Festering Mummy</name>
            <set rarity="Common" muId="426793" num="91">AKH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Festering Mummy dies, you may put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Captured by the Consulate</name>
            <set rarity="Rare" muId="417581" num="8">KLD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you don't control
Enchanted creature can't attack.
Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.</text>
        </card>
        <card>
            <name>Spectra Ward</name>
            <set rarity="Rare" muId="383394" num="36">M15</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)</text>
        </card>
        <card>
            <name>Mystic Remora</name>
            <set rarity="Common" muId="2523">ICE</set>
            <set rarity="Uncommon" muId="159831" num="42">MED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.</text>
        </card>
        <card>
            <name>Soul Warden</name>
            <set rarity="Common" muId="21132">BRB</set>
            <set rarity="Common" muId="6033" num="21">EXO</set>
            <set rarity="Common" muId="190571" num="34">M10</set>
            <set rarity="Common" muId="382197" num="1">MD1</set>
            <set rarity="Common" muId="425849" num="24">MM3</set>
            <set rarity="Uncommon" muId="84112" num="46">9ED</set>
            <set rarity="Common" muId="205351" num="7">HOP</set>
            <set rarity="Uncommon" muId="129740" num="44">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield, you gain 1 life.</text>
        </card>
        <card>
            <name>Flameblast Dragon</name>
            <set rarity="Rare" muId="220458" num="38">ARC</set>
            <set rarity="Rare" muId="244720" num="133">M12</set>
            <set rarity="Rare" muId="177476" num="100">ALA</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Battlegate Mimic</name>
            <set rarity="Common" muId="151165" num="133">EVE</set>
            <set rarity="Common" muId="205378" num="98">HOP</set>
            <color>W</color>
            <color>R</color>
            <manacost>1R/W</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Gruul Ragebeast</name>
            <set rarity="Rare" muId="366398" num="170">GTC</set>
            <color>R</color>
            <color>G</color>
            <manacost>5RG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.</text>
        </card>
        <card>
            <name>Book of Rass</name>
            <set rarity="Rare" muId="2779">CHR</set>
            <set rarity="Uncommon" muId="202573" num="183">ME4</set>
            <set rarity="Uncommon" muId="1710">DRK</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, Pay 2 life: Draw a card.</text>
        </card>
        <card>
            <name>Lifespark Spellbomb</name>
            <set rarity="Common" muId="48108" num="197">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land.
{1}, Sacrifice Lifespark Spellbomb: Draw a card.</text>
        </card>
        <card>
            <name>Arrest</name>
            <set rarity="Special" muId="0" num="53">pMEI</set>
            <set rarity="Uncommon" muId="19789" num="4">MMQ</set>
            <set rarity="Common" muId="48432" num="2">MRD</set>
            <set rarity="Common" muId="397723" num="9">MM2</set>
            <set rarity="Uncommon" muId="253573" num="3">RTR</set>
            <set rarity="Common" muId="209007" num="2">SOM</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.</text>
        </card>
        <card>
            <name>Laquatus's Champion</name>
            <set rarity="Special" muId="0" num="16">pPRE</set>
            <set rarity="Rare" muId="31869" num="67">TOR</set>
            <set rarity="Rare" muId="382996" num="125">VMA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Nightmare Horror</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>When Laquatus's Champion enters the battlefield, target player loses 6 life.
When Laquatus's Champion leaves the battlefield, that player gains 6 life.
{B}: Regenerate Laquatus's Champion.</text>
        </card>
        <card>
            <name>Vow of Wildness</name>
            <set rarity="Uncommon" muId="439379" num="37">E02</set>
            <set rarity="Uncommon" muId="238135" num="178">CMD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.</text>
        </card>
        <card>
            <name>Boulder Salvo</name>
            <set rarity="Common" muId="407612" num="102">OGW</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Boulder Salvo deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Kei Takahashi</name>
            <set rarity="Uncommon" muId="2873">CHR</set>
            <set rarity="Rare" muId="1664">LEG</set>
            <set rarity="Uncommon" muId="201200" num="155">ME3</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 2 damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Petrified Field</name>
            <set rarity="Rare" muId="30014" num="323">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Lightning Strike</name>
            <set rarity="Uncommon" muId="435303" num="149">XLN</set>
            <set rarity="Common" muId="383299" num="155">M15</set>
            <set rarity="Common" muId="373651" num="127">THS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Lightning Strike deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Eyes in the Skies</name>
            <set rarity="Common" muId="425830" num="5">MM3</set>
            <set rarity="Common" muId="253553" num="10">RTR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Aven Battle Priest</name>
            <set rarity="Common" muId="398627" num="6">ORI</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Bird Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Battle Priest enters the battlefield, you gain 3 life.</text>
        </card>
        <card>
            <name>Phantasmal Abomination</name>
            <set rarity="Uncommon" muId="198174" num="80">ROE</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Illusion</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it.</text>
        </card>
        <card>
            <name>Tower Above</name>
            <set rarity="Uncommon" muId="152075" num="131">SHM</set>
            <color>G</color>
            <manacost>2/G2/G2/G</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>({2/G} can be paid with any two mana or with {G}. This card's converted mana cost is 6.)
Until end of turn, target creature gets +4/+4 and gains trample, wither, and &quot;When this creature attacks, target creature blocks it this turn if able.&quot; (It deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Marsh Flitter</name>
            <set rarity="Uncommon" muId="139705" num="125">LRW</set>
            <set rarity="Uncommon" muId="370374" num="91">MMA</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.</text>
        </card>
        <card>
            <name>Viashino Warrior</name>
            <set rarity="Common" muId="27265" num="50">BTD</set>
            <set rarity="Common" muId="12974" num="213">6ED</set>
            <set rarity="Common" muId="3471">MIR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Akroma, Angel of Fury</name>
            <set rarity="Rare" muId="430294" num="75">CMA</set>
            <set rarity="Mythic Rare" muId="401628" num="1">V15</set>
            <set rarity="Rare" muId="247358" num="108">CMD</set>
            <set rarity="Rare" muId="122432" num="94">PLC</set>
            <color>R</color>
            <manacost>5RRR</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Akroma, Angel of Fury can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Open the Vaults</name>
            <set rarity="Rare" muId="405324" num="77">C15</set>
            <set rarity="Rare" muId="420689" num="72">C16</set>
            <set rarity="Rare" muId="193877" num="21">M10</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)</text>
        </card>
        <card>
            <name>Kami of Ancient Law</name>
            <set rarity="Common" muId="50349" num="21">CHK</set>
            <set rarity="Common" muId="397892" num="21">MM2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Kami of Ancient Law: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Scavenging Scarab</name>
            <set rarity="Common" muId="46093" num="51">DST</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Scavenging Scarab can't block.</text>
        </card>
        <card>
            <name>Graceful Antelope</name>
            <set rarity="Rare" muId="29913" num="24">ODY</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Antelope</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.</text>
        </card>
        <card>
            <name>Savage Ventmaw</name>
            <set rarity="Uncommon" muId="433123" num="191">C17</set>
            <set rarity="Uncommon" muId="394678" num="231">DTK</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.</text>
        </card>
        <card>
            <name>Kaya, Ghost Assassin</name>
            <set rarity="Mythic Rare" muId="417421" num="222">CN2</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WB</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Kaya</type>
            <tablerow>1</tablerow>
            <text>0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.
−1: Each opponent loses 2 life and you gain 2 life.
−2: Each opponent discards a card and you draw a card.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Zodiac Dog</name>
            <set rarity="Common" muId="10534" num="130">PTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>War Tax</name>
            <set rarity="Uncommon" muId="19809" num="113">MMQ</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature he or she controls.</text>
        </card>
        <card>
            <name>Probe</name>
            <set rarity="Common" muId="22990" num="66">INV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)
Draw three cards, then discard two cards.
If Probe was kicked, target player discards two cards.</text>
        </card>
        <card>
            <name>Cycle of Life</name>
            <set rarity="Rare" muId="3380">MIR</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.</text>
        </card>
        <card>
            <name>Spell Queller</name>
            <set rarity="Rare" muId="414494" num="189">EMN</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
When Spell Queller enters the battlefield, exile target spell with converted mana cost 4 or less.
When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.</text>
        </card>
        <card>
            <name>Null Champion</name>
            <set rarity="Common" muId="193647" num="121">ROE</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
4/2
LEVEL 4+
7/3
{B}: Regenerate Null Champion.</text>
        </card>
        <card>
            <name>Brimstone Dragon</name>
            <set rarity="Rare" muId="184767" num="120">ME2</set>
            <set rarity="Rare" muId="6605">PO2</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste</text>
        </card>
        <card>
            <name>Fleshbag Marauder</name>
            <set rarity="Uncommon" muId="416893" num="136">CN2</set>
            <set rarity="Uncommon" muId="393889" num="38">DD3_GVL</set>
            <set rarity="Uncommon" muId="202144" num="38">DDD</set>
            <set rarity="Uncommon" muId="386318" num="8">DDN</set>
            <set rarity="Uncommon" muId="398625" num="98">ORI</set>
            <set rarity="Uncommon" muId="247153" num="83">CMD</set>
            <set rarity="Uncommon" muId="174871" num="76">ALA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.</text>
        </card>
        <card>
            <name>Resilient Khenra</name>
            <set rarity="Rare" muId="430820" num="131">HOU</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Jackal Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)</text>
        </card>
        <card>
            <name>Reign of Terror</name>
            <set rarity="Uncommon" muId="3306">MIR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.</text>
        </card>
        <card>
            <name>Devout Chaplain</name>
            <set rarity="Uncommon" muId="276195" num="17">AVR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.</text>
        </card>
        <card>
            <name>Night's Whisper</name>
            <set rarity="Uncommon" muId="380191" num="68">DDM</set>
            <set rarity="Common" muId="413642" num="100">EMA</set>
            <set rarity="Uncommon" muId="51178" num="55">5DN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You draw two cards and you lose 2 life.</text>
        </card>
        <card>
            <name>Mortuary Mire</name>
            <set rarity="Common" muId="401952" num="240">BFZ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Mortuary Mire enters the battlefield tapped.
When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
{T}: Add {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Devastating Summons</name>
            <set rarity="Rare" muId="194927" num="140">ROE</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Devastating Summons, sacrifice X lands.
Create two X/X red Elemental creature tokens.</text>
        </card>
        <card>
            <name>True-Faith Censer</name>
            <set rarity="Common" muId="410035" num="267">SOI</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>No Mercy</name>
            <set rarity="Special" muId="430678" num="43">MPS_AKH</set>
            <set rarity="Rare" muId="12408" num="56">ULG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature deals damage to you, destroy it.</text>
        </card>
        <card>
            <name>Stitcher Geralf</name>
            <set rarity="Mythic Rare" muId="389694" num="17">C14</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}: Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.</text>
        </card>
        <card>
            <name>Changeling Sentinel</name>
            <set rarity="Common" muId="143230" num="6">MOR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
Vigilance</text>
        </card>
        <card>
            <name>Notorious Assassin</name>
            <set rarity="Rare" muId="19695" num="150">MMQ</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Spellshaper Assassin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Pygmy Pyrosaur</name>
            <set rarity="Common" muId="279859" num="46">DDI</set>
            <set rarity="Common" muId="15879" num="208">7ED</set>
            <set rarity="Common" muId="12412" num="87">ULG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Lizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Pygmy Pyrosaur can't block.
{R}: Pygmy Pyrosaur gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Elvish Scrapper</name>
            <set rarity="Uncommon" muId="45422" num="245">8ED</set>
            <set rarity="Uncommon" muId="13778" num="258">ONS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact.</text>
        </card>
        <card>
            <name>It of the Horrid Swarm</name>
            <set rarity="Common" muId="414297" num="8">EMN</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Creature — Eldrazi Insect</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast It of the Horrid Swarm, create two 1/1 green Insect creature tokens.</text>
        </card>
        <card>
            <name>Barbed Sextant</name>
            <set rarity="Special" muId="0" num="312">CST</set>
            <set rarity="Common" muId="0" num="34">DKM</set>
            <set rarity="Common" muId="3763">5ED</set>
            <set rarity="Common" muId="2398">ICE</set>
            <set rarity="Common" muId="184604" num="204">ME2</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Cyclone</name>
            <set rarity="Uncommon" muId="942">ARN</set>
            <set rarity="Rare" muId="2829">CHR</set>
            <set rarity="Rare" muId="202533" num="148">ME4</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.</text>
        </card>
        <card>
            <name>Rolling Spoil</name>
            <set rarity="Uncommon" muId="89024" num="179">RAV</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. If {B} was spent to cast Rolling Spoil, all creatures get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Gilt-Leaf Ambush</name>
            <set rarity="Common" muId="145984" num="214">LRW</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Tribal Instant — Elf</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Murk Dwellers</name>
            <set rarity="Common" muId="3863">5ED</set>
            <set rarity="Common" muId="2115">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="1738">DRK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.</text>
        </card>
        <card>
            <name>Noxious Toad</name>
            <set rarity="Uncommon" muId="4233">POR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Frog</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Noxious Toad dies, each opponent discards a card.</text>
        </card>
        <card>
            <name>Ursine Fylgja</name>
            <set rarity="Uncommon" muId="121150" num="22">CSP</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Bear</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Ursine Fylgja enters the battlefield with four healing counters on it.
Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn.
{2}{W}: Put a healing counter on Ursine Fylgja.</text>
        </card>
        <card>
            <name>Dark Salvation</name>
            <set rarity="Rare" muId="414382" num="87">EMN</set>
            <color>B</color>
            <manacost>XXB</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.</text>
        </card>
        <card>
            <name>Supreme Inquisitor</name>
            <set rarity="Rare" muId="39862" num="117">ONS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Torment</name>
            <set rarity="Common" muId="5257">STH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -3/-0.</text>
        </card>
        <card>
            <name>Surveilling Sprite</name>
            <set rarity="Common" muId="259267" num="43">DDH</set>
            <set rarity="Common" muId="87904" num="67">RAV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Surveilling Sprite dies, you may draw a card.</text>
        </card>
        <card>
            <name>Heartless Pillage</name>
            <set rarity="Uncommon" muId="435263" num="109">XLN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent discards two cards.
Raid — If you attacked with a creature this turn, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Stratus Dancer</name>
            <set rarity="Rare" muId="394714" num="80">DTK</set>
            <set rarity="Special" muId="0" num="192">pPRE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Djinn Monk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Stratus Dancer is turned face up, counter target instant or sorcery spell.</text>
        </card>
        <card>
            <name>Midnight Duelist</name>
            <set rarity="Common" muId="239994" num="27">AVR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from Vampires</text>
        </card>
        <card>
            <name>Dreadbore</name>
            <set rarity="Rare" muId="430622" num="83">E01</set>
            <set rarity="Rare" muId="270354" num="157">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature or planeswalker.</text>
        </card>
        <card>
            <name>Crawling Sensation</name>
            <set rarity="Uncommon" muId="409957" num="199">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put the top two cards of your library into your graveyard.
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.</text>
        </card>
        <card>
            <name>Induce Despair</name>
            <set rarity="Common" muId="401695" num="53">DDP</set>
            <set rarity="Common" muId="193520" num="114">ROE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Induce Despair, reveal a creature card from your hand.
Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.</text>
        </card>
        <card>
            <name>Fatal Attraction</name>
            <set rarity="Common" muId="130699" num="98">FUT</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature.
At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.</text>
        </card>
        <card>
            <name>Sliver Queen</name>
            <set rarity="Rare" muId="5233">STH</set>
            <set rarity="Mythic Rare" muId="397585" num="211">TPR</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Sliver</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>{2}: Create a 1/1 colorless Sliver creature token.</text>
        </card>
        <card>
            <name>Oath of Scholars</name>
            <set rarity="Rare" muId="6072" num="42">EXO</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than he or she does and is his or her opponent. The first player may discard his or her hand and draw three cards.</text>
        </card>
        <card>
            <name>Nimble Mongoose</name>
            <set rarity="Common" muId="413721" num="179">EMA</set>
            <set rarity="Uncommon" muId="29784" num="258">ODY</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Mongoose</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Ancient of the Equinox</name>
            <set rarity="Uncommon" muId="409952" num="194b">SOI</set>
            <color>G</color>
            <related attach="attach">Autumnal Gloom</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Treefolk</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample, hexproof</text>
        </card>
        <card>
            <name>Illusory Ambusher</name>
            <set rarity="Uncommon" muId="405260" num="12">C15</set>
            <set rarity="Uncommon" muId="438624" num="58">IMA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat Illusion</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Whenever Illusory Ambusher is dealt damage, draw that many cards.</text>
        </card>
        <card>
            <name>Pick the Brain</name>
            <set rarity="Uncommon" muId="409879" num="129">SOI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a nonland card from it and exile that card.
Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Sprouting Phytohydra</name>
            <set rarity="Rare" muId="111220" num="95">DIS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Plant Hydra</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.</text>
        </card>
        <card>
            <name>Soul Reap</name>
            <set rarity="Common" muId="151150" num="44">EVE</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.</text>
        </card>
        <card>
            <name>Increasing Devotion</name>
            <set rarity="Rare" muId="262870" num="11">DKA</set>
            <set rarity="Rare" muId="409590" num="14">DDQ</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create five 1/1 white Human creature tokens. If Increasing Devotion was cast from a graveyard, create ten of those tokens instead.
Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Hewed Stone Retainers</name>
            <set rarity="Uncommon" muId="391853" num="161">FRF</set>
            <set rarity="Uncommon" muId="394076" num="161">FRF_UGIN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Cast Hewed Stone Retainers only if you've cast another spell this turn.</text>
        </card>
        <card>
            <name>Llanowar Dead</name>
            <set rarity="Common" muId="26759" num="109">APC</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {B} to your mana pool.</text>
        </card>
        <card>
            <name>Verdigris</name>
            <set rarity="Uncommon" muId="4798">TMP</set>
            <set rarity="Common" muId="397538" num="204">TPR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact.</text>
        </card>
        <card>
            <name>Shadowfeed</name>
            <set rarity="Common" muId="177473" num="86">ALA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target card from a graveyard. You gain 3 life.</text>
        </card>
        <card>
            <name>Vastwood Gorger</name>
            <set rarity="Common" muId="244827" num="200">M12</set>
            <set rarity="Common" muId="279992" num="196">M13</set>
            <set rarity="Common" muId="398469" num="204">ORI</set>
            <set rarity="Common" muId="180454" num="192">ZEN</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Library of Leng</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3799">5ED</set>
            <set rarity="Uncommon" muId="2056">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="28">LEA</set>
            <set rarity="Uncommon" muId="323">LEB</set>
            <set rarity="Common" muId="202455" num="211">ME4</set>
            <set rarity="Uncommon" muId="1122">3ED</set>
            <set rarity="Uncommon" muId="625">2ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.</text>
        </card>
        <card>
            <name>Havengul Runebinder</name>
            <set rarity="Rare" muId="249878" num="39">DKA</set>
            <set rarity="Rare" muId="409620" num="44">DDQ</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.</text>
        </card>
        <card>
            <name>Opaline Sliver</name>
            <set rarity="Uncommon" muId="109711" num="244">TSP</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card.&quot;</text>
        </card>
        <card>
            <name>Magmaw</name>
            <set rarity="Rare" muId="401704" num="62">DDP</set>
            <set rarity="Rare" muId="193453" num="158">ROE</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Banishing Stroke</name>
            <set rarity="Uncommon" muId="240156" num="7">AVR</set>
            <set rarity="Uncommon" muId="425827" num="2">MM3</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</text>
        </card>
        <card>
            <name>Retribution</name>
            <set rarity="Uncommon" muId="3008">HML</set>
            <set rarity="Uncommon" muId="184595" num="148">ME2</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.</text>
        </card>
        <card>
            <name>Lay of the Land</name>
            <set rarity="Common" muId="26816" num="81">APC</set>
            <set rarity="Common" muId="416942" num="185">CN2</set>
            <set rarity="Common" muId="370767" num="183">M14</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Devils' Playground</name>
            <set rarity="Rare" muId="409903" num="151">SOI</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create four 1/1 red Devil creature tokens. They have &quot;When this creature dies, it deals 1 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Descendants' Path</name>
            <set rarity="Rare" muId="276498" num="173">AVR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.</text>
        </card>
        <card>
            <name>Magus of the Scroll</name>
            <set rarity="Rare" muId="126279" num="169">TSP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Cold-Eyed Selkie</name>
            <set rarity="Rare" muId="405177" num="241">C15</set>
            <set rarity="Rare" muId="438465" num="25">DDT</set>
            <set rarity="Rare" muId="153471" num="149">EVE</set>
            <set rarity="Rare" muId="370505" num="186">MMA</set>
            <color>U</color>
            <color>G</color>
            <manacost>1G/UG/U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.</text>
        </card>
        <card>
            <name>Throwing Knife</name>
            <set rarity="Uncommon" muId="398595" num="241">ORI</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0.
Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to target creature or player.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Earthlore</name>
            <set rarity="Common" muId="2555">ICE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land you control
Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate this ability only if enchanted land is untapped.</text>
        </card>
        <card>
            <name>Master of the Hunt</name>
            <set rarity="Rare" muId="1534">LEG</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}{G}: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has &quot;bands with other creatures named Wolves of the Hunt.&quot; (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has &quot;bands with other creatures named Wolves of the Hunt.&quot; Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has &quot;bands with other creatures named Wolves of the Hunt,&quot; are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Word of Seizing</name>
            <set rarity="Rare" muId="389753" num="185">C14</set>
            <set rarity="Rare" muId="405455" num="172">C15</set>
            <set rarity="Rare" muId="118870" num="188">TSP</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Fork</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="200">LEA</set>
            <set rarity="Rare" muId="495">LEB</set>
            <set rarity="Rare" muId="202493" num="116">ME4</set>
            <set rarity="Rare" muId="1294">3ED</set>
            <set rarity="Rare" muId="797">2ED</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Ember Swallower</name>
            <set rarity="Special" muId="0" num="71">pPRE</set>
            <set rarity="Rare" muId="373597" num="120">THS</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Ember Swallower becomes monstrous, each player sacrifices three lands.</text>
        </card>
        <card>
            <name>Scrapbasket</name>
            <set rarity="Common" muId="147435" num="262">SHM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{1}: Scrapbasket becomes all colors until end of turn.</text>
        </card>
        <card>
            <name>Drowner of Hope</name>
            <set rarity="Rare" muId="401863" num="57">BFZ</set>
            <set rarity="Special" muId="0" num="137">pMEI</set>
            <set rarity="Special" muId="0" num="256">pPRE</set>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Eldrazi</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Drowner of Hope enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;
Sacrifice an Eldrazi Scion: Tap target creature.</text>
        </card>
        <card>
            <name>Echoing Calm</name>
            <set rarity="Common" muId="43592" num="2">DST</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment and all other enchantments with the same name as that enchantment.</text>
        </card>
        <card>
            <name>Retromancer</name>
            <set rarity="Common" muId="5826" num="209">USG</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.</text>
        </card>
        <card>
            <name>Vona's Hunger</name>
            <set rarity="Rare" muId="439747" num="90">RIX</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures he or she controls, rounded up.</text>
        </card>
        <card>
            <name>Treasure Hunter</name>
            <set rarity="Uncommon" muId="6042" num="23">EXO</set>
            <set rarity="Uncommon" muId="135232" num="52">10E</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Dreamscape Artist</name>
            <set rarity="Common" muId="134743" num="40">PLC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Bramble Elemental</name>
            <set rarity="Common" muId="271208" num="59">PC2</set>
            <set rarity="Common" muId="423484" num="59">PCA</set>
            <set rarity="Common" muId="87964" num="154">RAV</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.</text>
        </card>
        <card>
            <name>Ana Sanctuary</name>
            <set rarity="Uncommon" muId="26830" num="74">APC</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.</text>
        </card>
        <card>
            <name>Crypt Champion</name>
            <set rarity="Uncommon" muId="107336" num="40">DIS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike
When Crypt Champion enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard onto the battlefield.
When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it.</text>
        </card>
        <card>
            <name>Gideon's Lawkeeper</name>
            <set rarity="Common" muId="430550" num="11">E01</set>
            <set rarity="Common" muId="228122" num="18">M12</set>
            <set rarity="Common" muId="425832" num="7">MM3</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Greater Good</name>
            <set rarity="Special" muId="0" num="81">pJGP</set>
            <set rarity="Rare" muId="83035" num="245">9ED</set>
            <set rarity="Rare" muId="10467" num="257">USG</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.</text>
        </card>
        <card>
            <name>Refuse // Cooperate</name>
            <set rarity="" muId="430845" num="156a">HOU</set>
            <color>R</color>
            <color>U</color>
            <manacost>3R // 2U</manacost>
            <cmc>4 // 3</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Refuse deals damage to target spell's controller equal to that spell's converted mana cost.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Copy target instant or sorcery spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Sadistic Augermage</name>
            <set rarity="Common" muId="380189" num="52">DDM</set>
            <set rarity="Common" muId="83745" num="103">RAV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Sadistic Augermage dies, each player puts a card from his or her hand on top of his or her library.</text>
        </card>
        <card>
            <name>Woodland Guidance</name>
            <set rarity="Uncommon" muId="146594" num="243">LRW</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Exile Woodland Guidance.</text>
        </card>
        <card>
            <name>Crimson Muckwader</name>
            <set rarity="Uncommon" muId="253739" num="127">M13</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Lizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Crimson Muckwader gets +1/+1 as long as you control a Swamp.
{2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Sarcatog</name>
            <set rarity="Uncommon" muId="31793" num="293">ODY</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Atog</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.
Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Samurai of the Pale Curtain</name>
            <set rarity="Uncommon" muId="75381" num="43">CHK</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Fox Samurai</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If a permanent would be put into a graveyard, exile it instead.</text>
        </card>
        <card>
            <name>Rare-B-Gone</name>
            <set rarity="Rare" muId="73968" num="119">UNH</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices all permanents that are rare or mythic rare, then each player reveals his or her hand and discards all cards that are rare or mythic rare.</text>
        </card>
        <card>
            <name>Sword of Light and Shadow</name>
            <set rarity="Rare" muId="47453" num="149">DST</set>
            <set rarity="Special" muId="0" num="70">pJGP</set>
            <set rarity="Special" muId="420617" num="30">MPS</set>
            <set rarity="Mythic Rare" muId="370455" num="217">MMA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}</text>
        </card>
        <card>
            <name>Phyrexian Rebirth</name>
            <set rarity="Rare" muId="420690" num="73">C16</set>
            <set rarity="Rare" muId="214048" num="15">MBS</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures, then create an X/X colorless Horror artifact creature token, where X is the number of creatures destroyed this way.</text>
        </card>
        <card>
            <name>Numbing Jellyfish</name>
            <set rarity="Common" muId="439431" num="42">UST</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Host Creature — Jellyfish</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, roll a six-sided die. Target player puts the top X cards of his or her library into his or her graveyard, where X is the result.</text>
        </card>
        <card>
            <name>Ravenous Daggertooth</name>
            <set rarity="Common" muId="435358" num="202">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.</text>
        </card>
        <card>
            <name>Agonizing Demise</name>
            <set rarity="Common" muId="259268" num="66">DDH</set>
            <set rarity="Common" muId="23034" num="92">INV</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
Destroy target nonblack creature. It can't be regenerated. If Agonizing Demise was kicked, it deals damage equal to that creature's power to the creature's controller.</text>
        </card>
        <card>
            <name>Silkenfist Order</name>
            <set rarity="Uncommon" muId="22338" num="20">NMS</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Silkenfist Order becomes blocked, untap it.</text>
        </card>
        <card>
            <name>Shieldhide Dragon</name>
            <set rarity="Uncommon" muId="394692" num="37">DTK</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, lifelink
Megamorph {5}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.</text>
        </card>
        <card>
            <name>Lich</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="69">LEA</set>
            <set rarity="Rare" muId="364">LEB</set>
            <set rarity="Rare" muId="202483" num="89">ME4</set>
            <set rarity="Rare" muId="666">2ED</set>
            <color>B</color>
            <manacost>BBBB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Lich enters the battlefield, you lose life equal to your life total.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.
When Lich is put into a graveyard from the battlefield, you lose the game.</text>
        </card>
        <card>
            <name>Trueheart Twins</name>
            <set rarity="Uncommon" muId="426855" num="153">AKH</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Jackal Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Charging Badger</name>
            <set rarity="Common" muId="378490" num="118">BNG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Badger</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Muzzio's Preparations</name>
            <set rarity="Common" muId="382315" num="7">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Hand of the Praetors</name>
            <set rarity="Rare" muId="215086" num="66">SOM</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Other creatures you control with infect get +1/+1.
Whenever you cast a creature spell with infect, target player gets a poison counter.</text>
        </card>
        <card>
            <name>Cathedral of War</name>
            <set rarity="Rare" muId="259680" num="221">M13</set>
            <set rarity="Special" muId="0" num="51">pMEI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Cathedral of War enters the battlefield tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {C} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Backlash</name>
            <set rarity="Uncommon" muId="23171" num="234">INV</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap target untapped creature. That creature deals damage equal to its power to its controller.</text>
        </card>
        <card>
            <name>Covetous Dragon</name>
            <set rarity="Rare" muId="15770" num="80">UDS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When you control no artifacts, sacrifice Covetous Dragon.</text>
        </card>
        <card>
            <name>Erase (Not the Urza's Legacy One)</name>
            <set rarity="Common" muId="74275" num="10">UNH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If you control two or more white permanents that share an artist, you may cast Erase (Not the Urza's Legacy One) without paying its mana cost.
Exile target enchantment.</text>
        </card>
        <card>
            <name>Cabal Surgeon</name>
            <set rarity="Common" muId="32224" num="52">TOR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Minion</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}{B}, {T}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Curse of Predation</name>
            <set rarity="Uncommon" muId="376293" num="140">C13</set>
            <set rarity="Uncommon" muId="430318" num="99">CMA</set>
            <set rarity="Rare" muId="438725" num="159">IMA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Light of Day</name>
            <set rarity="Uncommon" muId="14481" num="29">6ED</set>
            <set rarity="Uncommon" muId="4884">TMP</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Black creatures can't attack or block.</text>
        </card>
        <card>
            <name>Gather the Pack</name>
            <set rarity="Uncommon" muId="398448" num="178">ORI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.</text>
        </card>
        <card>
            <name>Mayael the Anima</name>
            <set rarity="Mythic Rare" muId="376407" num="199">C13</set>
            <set rarity="Mythic Rare" muId="175058" num="179">ALA</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elf Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Spoils of Blood</name>
            <set rarity="Rare" muId="389691" num="30">C14</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create an X/X black Horror creature token, where X is the number of creatures that died this turn.</text>
        </card>
        <card>
            <name>Staff of the Mind Magus</name>
            <set rarity="Uncommon" muId="370676" num="221">M14</set>
            <set rarity="Uncommon" muId="383399" num="234">M15</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.</text>
        </card>
        <card>
            <name>Eland Umbra</name>
            <set rarity="Common" muId="194941" num="19">ROE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +0/+4.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Bloodletter</name>
            <set rarity="Common" muId="73979" num="50">UNH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Numai Outcast</name>
            <set rarity="Uncommon" muId="50431" num="134">CHK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Samurai</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
{B}, Pay 5 life: Regenerate Numai Outcast.</text>
        </card>
        <card>
            <name>Wasteland Scorpion</name>
            <set rarity="Common" muId="426818" num="116">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Scorpion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Necropolis</name>
            <set rarity="Uncommon" muId="1717">DRK</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost.</text>
        </card>
        <card>
            <name>Spawnbinder Mage</name>
            <set rarity="Common" muId="407545" num="35">OGW</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard Ally</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Cohort — {T}, Tap an untapped Ally you control: Tap target creature.</text>
        </card>
        <card>
            <name>Skybind</name>
            <set rarity="Rare" muId="380500" num="25">JOU</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Constellation — Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Akroma, Angel of Wrath</name>
            <set rarity="Mythic Rare" muId="394005" num="1">DD3_DVD</set>
            <set rarity="Mythic Rare" muId="193871" num="1">DDC</set>
            <set rarity="Mythic Rare" muId="401629" num="2">V15</set>
            <set rarity="Rare" muId="42049" num="1">LGN</set>
            <set rarity="Special" muId="106645" num="1">TSB</set>
            <color>W</color>
            <manacost>5WWW</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike, vigilance, trample, haste, protection from black and from red</text>
        </card>
        <card>
            <name>Riot Spikes</name>
            <set rarity="Common" muId="97076" num="146">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>B/R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>({B/R} can be paid with either {B} or {R}.)
Enchant creature
Enchanted creature gets +2/-1.</text>
        </card>
        <card>
            <name>Camel</name>
            <set rarity="Common" muId="971">ARN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Camel</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.</text>
        </card>
        <card>
            <name>Paradoxical Outcome</name>
            <set rarity="Rare" muId="417633" num="60">KLD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.</text>
        </card>
        <card>
            <name>Skitterskin</name>
            <set rarity="Uncommon" muId="402037" num="97">BFZ</set>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Skitterskin can't block.
{1}{B}: Regenerate Skitterskin. Activate this ability only if you control another colorless creature.</text>
        </card>
        <card>
            <name>Goblin Burrows</name>
            <set rarity="Uncommon" muId="393960" num="58">DD3_EVG</set>
            <set rarity="Uncommon" muId="157935" num="58">EVG</set>
            <set rarity="Uncommon" muId="13012" num="318">ONS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Mightstone</name>
            <set rarity="Uncommon" muId="1011">ATQ</set>
            <set rarity="Common" muId="202453" num="215">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Attacking creatures get +1/+0.</text>
        </card>
        <card>
            <name>Vengeful Dreams</name>
            <set rarity="Rare" muId="29698" num="21">TOR</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Vengeful Dreams, discard X cards.
Exile X target attacking creatures.</text>
        </card>
        <card>
            <name>Obelisk of Esper</name>
            <set rarity="Common" muId="220461" num="113">ARC</set>
            <set rarity="Common" muId="376433" num="250">C13</set>
            <set rarity="Common" muId="174906" num="213">ALA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W}, {U}, or {B} to your mana pool.</text>
        </card>
        <card>
            <name>Mana Cylix</name>
            <set rarity="Common" muId="189269" num="138">CON</set>
            <set rarity="Uncommon" muId="26381" num="132">PLS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Hesitation</name>
            <set rarity="Uncommon" muId="5167">STH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When a player casts a spell, sacrifice Hesitation and counter that spell.</text>
        </card>
        <card>
            <name>Shimmering Grotto</name>
            <set rarity="Uncommon" muId="416978" num="221">CN2</set>
            <set rarity="Common" muId="438814" num="248">IMA</set>
            <set rarity="Common" muId="243216" num="246">ISD</set>
            <set rarity="Common" muId="141802" num="273">LRW</set>
            <set rarity="Uncommon" muId="370631" num="229">M14</set>
            <set rarity="Common" muId="426072" num="247">MM3</set>
            <set rarity="Common" muId="271203" num="126">PC2</set>
            <set rarity="Common" muId="423551" num="126">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Armillary Sphere</name>
            <set rarity="Common" muId="376249" num="235">C13</set>
            <set rarity="Common" muId="433135" num="203">C17</set>
            <set rarity="Common" muId="430426" num="207">CMA</set>
            <set rarity="Common" muId="137936" num="134">CON</set>
            <set rarity="Common" muId="243480" num="62">DDG</set>
            <set rarity="Common" muId="270825" num="64">DDI</set>
            <set rarity="Common" muId="247177" num="242">CMD</set>
            <set rarity="Common" muId="271137" num="108">PC2</set>
            <set rarity="Common" muId="423533" num="108">PCA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>D'Avenant Archer</name>
            <set rarity="Common" muId="2856">CHR</set>
            <set rarity="Common" muId="14472" num="14">6ED</set>
            <set rarity="Common" muId="4120">5ED</set>
            <set rarity="Common" muId="1605">LEG</set>
            <set rarity="Common" muId="201134" num="6">ME3</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier Archer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Brand of Ill Omen</name>
            <set rarity="Rare" muId="2613">ICE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchanted creature's controller can't cast creature spells.</text>
        </card>
        <card>
            <name>Forerunner of the Empire</name>
            <set rarity="Uncommon" muId="439759" num="102">RIX</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle your library and put that card on top of it.
Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature.</text>
        </card>
        <card>
            <name>Virulent Sliver</name>
            <set rarity="Common" muId="130644" num="155">FUT</set>
            <set rarity="Common" muId="207919" num="2">H09</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)</text>
        </card>
        <card>
            <name>Tropical Island</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="285">LEA</set>
            <set rarity="Rare" muId="582">LEB</set>
            <set rarity="Rare" muId="201405" num="213">ME3</set>
            <set rarity="Rare" muId="202446" num="254">ME4</set>
            <set rarity="Rare" muId="1382">3ED</set>
            <set rarity="Rare" muId="884">2ED</set>
            <set rarity="Rare" muId="383138" num="321">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Forest Island</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {G} or {U} to your mana pool.)</text>
        </card>
        <card>
            <name>Sidisi, Brood Tyrant</name>
            <set rarity="Mythic Rare" muId="386664" num="199">KTK</set>
            <set rarity="Special" muId="0" num="117">pPRE</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>1BGU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Naga Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard.
Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Shambling Shell</name>
            <set rarity="Common" muId="292957" num="57">DDJ</set>
            <set rarity="Common" muId="89021" num="230">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Creature — Plant Zombie</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.
Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Pristine Skywise</name>
            <set rarity="Rare" muId="394653" num="228">DTK</set>
            <set rarity="Special" muId="0" num="113">pMEI</set>
            <set rarity="Special" muId="0" num="187">pPRE</set>
            <color>W</color>
            <color>U</color>
            <manacost>4WU</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Vraska's Contempt</name>
            <set rarity="Rare" muId="435283" num="129">XLN</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature or planeswalker. You gain 2 life.</text>
        </card>
        <card>
            <name>Guerrilla Tactics</name>
            <set rarity="Common" muId="3176">ALL</set>
            <set rarity="Common" muId="0" num="13b">DKM</set>
            <set rarity="Uncommon" muId="45376" num="192">8ED</set>
            <set rarity="Uncommon" muId="83217" num="196">9ED</set>
            <set rarity="Uncommon" muId="129588" num="211">10E</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Guerrilla Tactics deals 2 damage to target creature or player.
When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.</text>
        </card>
        <card>
            <name>Halt Order</name>
            <set rarity="Uncommon" muId="194110" num="34">SOM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target artifact spell.
Draw a card.</text>
        </card>
        <card>
            <name>Mogg Cannon</name>
            <set rarity="Uncommon" muId="4618">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Polymorphous Rush</name>
            <set rarity="Rare" muId="380474" num="46">JOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Polymorphous Rush costs {1}{U} more to cast for each target beyond the first.
Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.</text>
        </card>
        <card>
            <name>Tunnel Vision</name>
            <set rarity="Rare" muId="89022" num="72">RAV</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a card name. Target player reveals cards from the top of his or her library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the card with the chosen name on top of his or her library. Otherwise, the player shuffles his or her library.</text>
        </card>
        <card>
            <name>Thunderbreak Regent</name>
            <set rarity="Rare" muId="394730" num="162">DTK</set>
            <set rarity="Special" muId="0" num="43">pMGD</set>
            <set rarity="Special" muId="0" num="195">pPRE</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.</text>
        </card>
        <card>
            <name>Double Cross</name>
            <set rarity="Common" muId="5846" num="31">UGL</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose another player. Look at that player's hand and choose a card other than a basic land card from it. That player discards that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Reverent Hunter</name>
            <set rarity="Rare" muId="373601" num="173">THS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)</text>
        </card>
        <card>
            <name>Lambholt Pacifist</name>
            <set rarity="Uncommon" muId="409976" num="215a">SOI</set>
            <color>G</color>
            <related attach="attach">Lambholt Butcher</related>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman Werewolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.
At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.</text>
        </card>
        <card>
            <name>Goblin Furrier</name>
            <set rarity="Common" muId="121185" num="82">CSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Prevent all damage that Goblin Furrier would deal to snow creatures.</text>
        </card>
        <card>
            <name>Stormscape Familiar</name>
            <set rarity="Common" muId="25616" num="36">PLS</set>
            <set rarity="Special" muId="106637" num="32">TSB</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
White spells and black spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Black Market</name>
            <set rarity="Rare" muId="405144" num="116">C15</set>
            <set rarity="Rare" muId="433030" num="98">C17</set>
            <set rarity="Rare" muId="19831" num="116">MMQ</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, put a charge counter on Black Market.
At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market.</text>
        </card>
        <card>
            <name>Vigean Graftmage</name>
            <set rarity="Uncommon" muId="107321" num="35">DIS</set>
            <set rarity="Common" muId="397829" num="68">MM2</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Wizard Mutant</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{1}{U}: Untap target creature with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Stormcaller's Boon</name>
            <set rarity="Common" muId="179534" num="13">ARB</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</text>
        </card>
        <card>
            <name>Phyrexian Altar</name>
            <set rarity="Rare" muId="23226" num="306">INV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Temur Battle Rage</name>
            <set rarity="Common" muId="391940" num="116">FRF</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.</text>
        </card>
        <card>
            <name>Gorilla Warrior</name>
            <set rarity="Common" muId="21205">BRB</set>
            <set rarity="Common" muId="4299">POR</set>
            <set rarity="Common" muId="21073" num="128">S99</set>
            <set rarity="Common" muId="5683" num="256">USG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Ape Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Scattering Stroke</name>
            <set rarity="Uncommon" muId="139668" num="82">LRW</set>
            <set rarity="Uncommon" muId="247304" num="60">CMD</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} to your mana pool equal to that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Loxodon Hierarch Avatar</name>
            <set rarity="Special" muId="182266" num="54">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a permanent: Regenerate target creature you control.</text>
        </card>
        <card>
            <name>Ugin's Construct</name>
            <set rarity="Uncommon" muId="391949" num="164">FRF</set>
            <set rarity="Uncommon" muId="394087" num="164">FRF_UGIN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors.</text>
        </card>
        <card>
            <name>Riverfall Mimic</name>
            <set rarity="Common" muId="151068" num="111">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>1U/R</manacost>
            <cmc>2</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.</text>
        </card>
        <card>
            <name>Name Dropping</name>
            <set rarity="Uncommon" muId="74286" num="105">UNH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Gotcha — If an opponent says a word that's in the name of a card in your graveyard, you may say &quot;Gotcha&quot; When you do, return that card to your hand.</text>
        </card>
        <card>
            <name>Rhonas's Last Stand</name>
            <set rarity="Rare" muId="430821" num="132">HOU</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.</text>
        </card>
        <card>
            <name>Nuisance Engine</name>
            <set rarity="Uncommon" muId="50104" num="221">MRD</set>
            <set rarity="Uncommon" muId="205297" num="121">HOP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Create a 0/1 colorless Pest artifact creature token.</text>
        </card>
        <card>
            <name>Grim Affliction</name>
            <set rarity="Common" muId="397899" num="84">MM2</set>
            <set rarity="Common" muId="214389" num="63">NPH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Stone-Seeder Hierophant</name>
            <set rarity="Common" muId="89041" num="184">RAV</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.
{T}: Untap target land.</text>
        </card>
        <card>
            <name>Bosk Banneret</name>
            <set rarity="Common" muId="152557" num="114">MOR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Treefolk spells and Shaman spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Nantuko Blightcutter</name>
            <set rarity="Rare" muId="32243" num="131">TOR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Roar of the Crowd</name>
            <set rarity="Common" muId="153158" num="100">MOR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type.</text>
        </card>
        <card>
            <name>Cytoshape</name>
            <set rarity="Rare" muId="107346" num="108">DIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.</text>
        </card>
        <card>
            <name>Mana Cache</name>
            <set rarity="Rare" muId="21356" num="92">NMS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.
Remove a charge counter from Mana Cache: Add {C} to your mana pool. Any player may activate this ability but only during his or her turn before the end step.</text>
        </card>
        <card>
            <name>Dreamcaller Siren</name>
            <set rarity="Rare" muId="435206" num="54">XLN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Siren Pirate</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
Dreamcaller Siren can block only creatures with flying.
When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.</text>
        </card>
        <card>
            <name>Harvestguard Alseids</name>
            <set rarity="Common" muId="380433" num="13">JOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Nymph</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Shaman en-Kor</name>
            <set rarity="Rare" muId="5220">STH</set>
            <set rarity="Rare" muId="397648" num="27">TPR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Cleric Shaman</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
{1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.</text>
        </card>
        <card>
            <name>Deathmask Nezumi</name>
            <set rarity="Common" muId="84703" num="66">SOK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Armor Sliver</name>
            <set rarity="Uncommon" muId="207898" num="16">H09</set>
            <set rarity="Uncommon" muId="4689">TMP</set>
            <set rarity="Common" muId="397515" num="4">TPR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have &quot;{2}: This creature gets +0/+1 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Steamflogger Service Rep</name>
            <set rarity="Uncommon" muId="439513" num="124">UST</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Rigger</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another Goblin enters the battlefield under your control, you may pay {1}. If you do, Steamflogger Service Rep assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Snuff Out</name>
            <set rarity="Common" muId="393924" num="53">DD3_GVL</set>
            <set rarity="Common" muId="201794" num="53">DDD</set>
            <set rarity="Common" muId="19595" num="162">MMQ</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost.
Destroy target nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Careful Study</name>
            <set rarity="Common" muId="29727" num="70">ODY</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw two cards, then discard two cards.</text>
        </card>
        <card>
            <name>Origin Spellbomb</name>
            <set rarity="Common" muId="210239" num="189">SOM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Sacrifice Origin Spellbomb: Create a 1/1 colorless Myr artifact creature token.
When Origin Spellbomb is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Goblin Offensive</name>
            <set rarity="Special" muId="0" num="13">ATH</set>
            <set rarity="Uncommon" muId="205388" num="56">HOP</set>
            <set rarity="Uncommon" muId="8818" num="192">USG</set>
            <color>R</color>
            <manacost>X1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create X 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Task Force</name>
            <set rarity="Common" muId="19545" num="52">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Warmind Infantry</name>
            <set rarity="Common" muId="366272" num="111">GTC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>See Red</name>
            <set rarity="Uncommon" muId="439769" num="112">RIX</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+1 and has first strike.
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red.</text>
        </card>
        <card>
            <name>Fable of Wolf and Owl</name>
            <set rarity="Rare" muId="152087" num="150">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>3G/UG/UG/U</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.
Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.</text>
        </card>
        <card>
            <name>Rampart Crawler</name>
            <set rarity="Common" muId="19586" num="156">MMQ</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Lizard Mercenary</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Rampart Crawler can't be blocked by Walls.</text>
        </card>
        <card>
            <name>Prophet of Kruphix</name>
            <set rarity="Special" muId="0" num="5">CP1</set>
            <set rarity="Rare" muId="373635" num="199">THS</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Untap all creatures and lands you control during each other player's untap step.
You may cast creature spells as though they had flash.</text>
        </card>
        <card>
            <name>Patron of the Akki</name>
            <set rarity="Rare" muId="74109" num="115">BOK</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)
Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Spectral Rider</name>
            <set rarity="Uncommon" muId="220372" num="35">ISD</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Aphetto Grifter</name>
            <set rarity="Uncommon" muId="39419" num="65">ONS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Tap two untapped Wizards you control: Tap target permanent.</text>
        </card>
        <card>
            <name>Voidslime</name>
            <set rarity="Special" muId="0" num="4">pCMP</set>
            <set rarity="Rare" muId="97096" num="137">DIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>GUU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)</text>
        </card>
        <card>
            <name>Fleecemane Lion</name>
            <set rarity="Rare" muId="433104" num="172">C17</set>
            <set rarity="Rare" muId="373562" num="193">THS</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.</text>
        </card>
        <card>
            <name>Rhox</name>
            <set rarity="Rare" muId="49038" num="277">8ED</set>
            <set rarity="Rare" muId="24687" num="112">NMS</set>
            <set rarity="Rare" muId="0">S00</set>
            <set rarity="Rare" muId="106504" num="291">10E</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Rhino Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>You may have Rhox assign its combat damage as though it weren't blocked.
{2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Blaze of Glory</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="237">LEA</set>
            <set rarity="Rare" muId="532">LEB</set>
            <set rarity="Uncommon" muId="202450" num="7">ME4</set>
            <set rarity="Rare" muId="834">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Blaze of Glory only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.</text>
        </card>
        <card>
            <name>Knucklebone Witch</name>
            <set rarity="Rare" muId="143609" num="120">LRW</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch.</text>
        </card>
        <card>
            <name>Scapeshift</name>
            <set rarity="Rare" muId="146593" num="136">MOR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Living Death</name>
            <set rarity="Rare" muId="21155">BRB</set>
            <set rarity="Rare" muId="210138" num="31">DDE</set>
            <set rarity="Mythic Rare" muId="386291" num="8">V14</set>
            <set rarity="Special" muId="0" num="13">pJGP</set>
            <set rarity="Rare" muId="247416" num="88">CMD</set>
            <set rarity="Rare" muId="4671">TMP</set>
            <set rarity="Mythic Rare" muId="397523" num="109">TPR</set>
            <set rarity="Rare" muId="383001" num="126">VMA</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.</text>
        </card>
        <card>
            <name>Fling</name>
            <set rarity="Common" muId="426834" num="132">AKH</set>
            <set rarity="Special" muId="0" num="30">pARL</set>
            <set rarity="Common" muId="262871" num="90">DKA</set>
            <set rarity="Common" muId="208001" num="139">M11</set>
            <set rarity="Common" muId="241858" num="134">M12</set>
            <set rarity="Common" muId="271225" num="44">PC2</set>
            <set rarity="Common" muId="423469" num="44">PCA</set>
            <set rarity="Common" muId="5151">STH</set>
            <set rarity="Special" muId="0" num="69">pWPN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Fling, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to target creature or player.</text>
        </card>
        <card>
            <name>Silkwrap</name>
            <set rarity="Uncommon" muId="394699" num="38">DTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Silkwrap enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)</text>
        </card>
        <card>
            <name>Arsenal Thresher</name>
            <set rarity="Common" muId="189652" num="131">ARB</set>
            <set rarity="Common" muId="205317" num="96">HOP</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>2W/BU</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.</text>
        </card>
        <card>
            <name>Emerge Unscathed</name>
            <set rarity="Common" muId="438585" num="19">IMA</set>
            <set rarity="Uncommon" muId="194949" num="20">ROE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Ward of Lights</name>
            <set rarity="Common" muId="3522">MIR</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
As Ward of Lights enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.</text>
        </card>
        <card>
            <name>Spiritual Visit</name>
            <set rarity="Common" muId="74372" num="29">SOK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 colorless Spirit creature token.
Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Magus of the Will</name>
            <set rarity="Rare" muId="420631" num="14">C16</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}, Exile Magus of the Will: Until end of turn, you may play cards from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.</text>
        </card>
        <card>
            <name>Angelic Favor</name>
            <set rarity="Uncommon" muId="21258" num="1">NMS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.
Cast Angelic Favor only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Slavering Nulls</name>
            <set rarity="Uncommon" muId="249404" num="45">DDH</set>
            <set rarity="Uncommon" muId="197859" num="92">WWK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.</text>
        </card>
        <card>
            <name>Vernal Bloom</name>
            <set rarity="Rare" muId="45454" num="286">8ED</set>
            <set rarity="Rare" muId="13119" num="281">7ED</set>
            <set rarity="Rare" muId="5687" num="281">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a Forest is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Aven Liberator</name>
            <set rarity="Common" muId="43626" num="4">SCG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Alley Strangler</name>
            <set rarity="Common" muId="423719" num="52">AER</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Aetherborn Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Menace</text>
        </card>
        <card>
            <name>Skybreen</name>
            <set rarity="Common" muId="198101" num="35">HOP</set>
            <set rarity="Common" muId="423652" num="71">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Kaldheim</type>
            <tablerow>1</tablerow>
            <text>Players play with the top card of their libraries revealed.
Spells that share a card type with the top card of a library can't be cast.
Whenever you roll {CHAOS}, target player loses life equal to the number of cards in his or her hand.</text>
        </card>
        <card>
            <name>Urza's Guilt</name>
            <set rarity="Rare" muId="25918" num="130">PLS</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player draws two cards, then discards three cards, then loses 4 life.</text>
        </card>
        <card>
            <name>Temporal Spring</name>
            <set rarity="Common" muId="25832" num="125">APC</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target permanent on top of its owner's library.</text>
        </card>
        <card>
            <name>War Chariot</name>
            <set rarity="Uncommon" muId="2434">ICE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target creature gains trample until end of turn.</text>
        </card>
        <card>
            <name>Nameless One</name>
            <set rarity="Uncommon" muId="39516" num="100">ONS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Wizard Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Bog Witch</name>
            <set rarity="Common" muId="220556" num="11">ARC</set>
            <set rarity="Common" muId="19578" num="118">MMQ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}, Discard a card: Add {B}{B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Seismic Stomp</name>
            <set rarity="Common" muId="413688" num="146">EMA</set>
            <set rarity="Common" muId="370713" num="152">M14</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures without flying can't block this turn.</text>
        </card>
        <card>
            <name>Wall of Ice</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2250">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="180">LEA</set>
            <set rarity="Uncommon" muId="475">LEB</set>
            <set rarity="Uncommon" muId="1274">3ED</set>
            <set rarity="Uncommon" muId="777">2ED</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/7</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)</text>
        </card>
        <card>
            <name>Volcanic Upheaval</name>
            <set rarity="Common" muId="402094" num="161">BFZ</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.</text>
        </card>
        <card>
            <name>Oblivion Stone</name>
            <set rarity="Rare" muId="438789" num="223">IMA</set>
            <set rarity="Rare" muId="247338" num="254">CMD</set>
            <set rarity="Special" muId="425812" num="41">MPS</set>
            <set rarity="Rare" muId="34901" num="222">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Put a fate counter on target permanent.
{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.</text>
        </card>
        <card>
            <name>Dark Offering</name>
            <set rarity="Uncommon" muId="6569">PO2</set>
            <set rarity="Uncommon" muId="20368" num="75">S99</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature. You gain 3 life.</text>
        </card>
        <card>
            <name>Cloud Spirit</name>
            <set rarity="Common" muId="221988" num="42">ME4</set>
            <set rarity="Uncommon" muId="4254">POR</set>
            <set rarity="Common" muId="5122">STH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cloud Spirit can block only creatures with flying.</text>
        </card>
        <card>
            <name>Finders, Keepers</name>
            <set rarity="Common" muId="439444" num="55">UST</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Necrite</name>
            <set rarity="Common" muId="1861">FEM</set>
            <set rarity="Common" muId="3864">5ED</set>
            <set rarity="Common" muId="184699" num="106">ME2</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Thrull</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.</text>
        </card>
        <card>
            <name>Vampiric Spirit</name>
            <set rarity="Rare" muId="45328" num="170">8ED</set>
            <set rarity="Rare" muId="6575">PO2</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Vampiric Spirit enters the battlefield, you lose 4 life.</text>
        </card>
        <card>
            <name>Narnam Cobra</name>
            <set rarity="Common" muId="417797" num="224">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Snake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Sunflare Shaman</name>
            <set rarity="Common" muId="153155" num="108">MOR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, {T}: Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.</text>
        </card>
        <card>
            <name>Supreme Will</name>
            <set rarity="Uncommon" muId="430738" num="49">HOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Counter target spell unless its controller pays {3}.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Doom Blade</name>
            <set rarity="Uncommon" muId="430572" num="33">E01</set>
            <set rarity="Uncommon" muId="417470" num="47">DDR</set>
            <set rarity="Uncommon" muId="439360" num="18">E02</set>
            <set rarity="Uncommon" muId="438653" num="87">IMA</set>
            <set rarity="Common" muId="190535" num="93">M10</set>
            <set rarity="Common" muId="205088" num="95">M11</set>
            <set rarity="Common" muId="226560" num="95">M12</set>
            <set rarity="Uncommon" muId="370609" num="96">M14</set>
            <set rarity="Special" muId="0" num="51">pMPR</set>
            <set rarity="Common" muId="247322" num="78">CMD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature.</text>
        </card>
        <card>
            <name>Pestermite</name>
            <set rarity="Common" muId="139428" num="78">LRW</set>
            <set rarity="Common" muId="370440" num="59">MMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
When Pestermite enters the battlefield, you may tap or untap target permanent.</text>
        </card>
        <card>
            <name>Sinister Concoction</name>
            <set rarity="Uncommon" muId="409885" num="135">SOI</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.</text>
        </card>
        <card>
            <name>Bounty of the Luxa</name>
            <set rarity="Rare" muId="426898" num="196">AKH</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U} to your mana pool.</text>
        </card>
        <card>
            <name>Serra Sphinx</name>
            <set rarity="Rare" muId="125873" num="62">PLC</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Sphinx</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Isperia, Supreme Judge</name>
            <set rarity="Mythic Rare" muId="290531" num="171">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WWUU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Sphinx</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.</text>
        </card>
        <card>
            <name>Surging Sentinels</name>
            <set rarity="Common" muId="122118" num="20">CSP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)</text>
        </card>
        <card>
            <name>Omnibian</name>
            <set rarity="Rare" muId="83737" num="119">DIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GGU</manacost>
            <cmc>4</cmc>
            <type>Creature — Frog</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.</text>
        </card>
        <card>
            <name>Thunderstaff</name>
            <set rarity="Uncommon" muId="220581" num="122">ARC</set>
            <set rarity="Uncommon" muId="376553" num="267">C13</set>
            <set rarity="Uncommon" muId="430456" num="237">CMA</set>
            <set rarity="Uncommon" muId="50530" num="153">DST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
{2}, {T}: Attacking creatures get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Nissa, Voice of Zendikar</name>
            <set rarity="Mythic Rare" muId="417424" num="1">DDR</set>
            <set rarity="Mythic Rare" muId="407648" num="138">OGW</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Nissa</type>
            <tablerow>1</tablerow>
            <text>+1: Create a 0/1 green Plant creature token.
−2: Put a +1/+1 counter on each creature you control.
−7: You gain X life and draw X cards, where X is the number of lands you control.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Dispossess</name>
            <set rarity="Rare" muId="426788" num="86">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Hinterland Scourge</name>
            <set rarity="Common" muId="247122" num="94a">DKA</set>
            <color>R</color>
            <related attach="attach">Hinterland Hermit</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Werewolf</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.</text>
        </card>
        <card>
            <name>Wandering Champion</name>
            <set rarity="Uncommon" muId="391952" num="29">FRF</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.</text>
        </card>
        <card>
            <name>Spatial Merging</name>
            <set rarity="Common" muId="226546" num="7">PC2</set>
            <set rarity="Common" muId="423588" num="7">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Phenomenon</type>
            <tablerow>1</tablerow>
            <text>When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.</text>
        </card>
        <card>
            <name>Spark Spray</name>
            <set rarity="Common" muId="44484" num="105">SCG</set>
            <set rarity="Common" muId="383105" num="188">VMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Spark Spray deals 1 damage to target creature or player.
Cycling {R} ({R}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Deadwood Treefolk</name>
            <set rarity="Uncommon" muId="376298" num="141">C13</set>
            <set rarity="Uncommon" muId="247359" num="150">CMD</set>
            <set rarity="Uncommon" muId="109740" num="126">PLC</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Treefolk</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Maro</name>
            <set rarity="Rare" muId="14718" num="241">6ED</set>
            <set rarity="Rare" muId="45445" num="264">8ED</set>
            <set rarity="Rare" muId="3397">MIR</set>
            <set rarity="Rare" muId="83161" num="254">9ED</set>
            <set rarity="Rare" muId="12965" num="256">7ED</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Maro's power and toughness are each equal to the number of cards in your hand.</text>
        </card>
        <card>
            <name>Hellfire</name>
            <set rarity="Rare" muId="1445">LEG</set>
            <set rarity="Rare" muId="201141" num="70">ME3</set>
            <color>B</color>
            <manacost>2BBB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.</text>
        </card>
        <card>
            <name>Fa'adiyah Seer</name>
            <set rarity="Common" muId="122374" num="146">PLC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card and reveal it. If it isn't a land card, discard it.</text>
        </card>
        <card>
            <name>Soul Shepherd</name>
            <set rarity="Common" muId="4588">WTH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, Exile a creature card from your graveyard: You gain 1 life.</text>
        </card>
        <card>
            <name>Dire Undercurrents</name>
            <set rarity="Rare" muId="153311" num="159">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>3U/BU/B</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.
Whenever a black creature enters the battlefield under your control, you may have target player discard a card.</text>
        </card>
        <card>
            <name>True Conviction</name>
            <set rarity="Rare" muId="389728" num="93">C14</set>
            <set rarity="Rare" muId="208262" num="25">SOM</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have double strike and lifelink.</text>
        </card>
        <card>
            <name>Ogre Menial</name>
            <set rarity="Common" muId="233082" num="89">NPH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{R}: Ogre Menial gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Verdant Sun's Avatar</name>
            <set rarity="Rare" muId="435369" num="213">XLN</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Dinosaur Avatar</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Basal Sliver</name>
            <set rarity="Common" muId="108792" num="96">TSP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;Sacrifice this permanent: Add {B}{B} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Arm with Aether</name>
            <set rarity="Uncommon" muId="202641" num="28">NPH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, creatures you control gain &quot;Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand.&quot;</text>
        </card>
        <card>
            <name>Tread Upon</name>
            <set rarity="Common" muId="394732" num="211">DTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Soot Imp</name>
            <set rarity="Uncommon" muId="394054" num="37">DD3_DVD</set>
            <set rarity="Uncommon" muId="197020" num="37">DDC</set>
            <set rarity="Uncommon" muId="158900" num="43">EVE</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a player casts a nonblack spell, that player loses 1 life.</text>
        </card>
        <card>
            <name>Flame Elemental</name>
            <set rarity="Uncommon" muId="3446">MIR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Sacrifice Flame Elemental: Flame Elemental deals damage equal to its power to target creature.</text>
        </card>
        <card>
            <name>Ulrich of the Krallenhorde</name>
            <set rarity="Mythic Rare" muId="414496" num="191a">EMN</set>
            <color>R</color>
            <color>G</color>
            <related attach="attach">Ulrich, Uncontested Alpha</related>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Werewolf</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.</text>
        </card>
        <card>
            <name>Zameck Guildmage</name>
            <set rarity="Uncommon" muId="366454" num="209">GTC</set>
            <set rarity="Special" muId="0" num="25">pMGD</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.</text>
        </card>
        <card>
            <name>Fungal Reaches</name>
            <set rarity="Uncommon" muId="247514" num="274">CMD</set>
            <set rarity="Uncommon" muId="108796" num="273">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Put a storage counter on Fungal Reaches.
{1}, Remove X storage counters from Fungal Reaches: Add X mana in any combination of {R} and/or {G} to your mana pool.</text>
        </card>
        <card>
            <name>Bronzebeak Moa</name>
            <set rarity="Uncommon" muId="368971" num="60">DGM</set>
            <set rarity="Uncommon" muId="425977" num="152">MM3</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Dinosaur Hunter</name>
            <set rarity="Common" muId="439724" num="67">RIX</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.</text>
        </card>
        <card>
            <name>Ojutai's Summons</name>
            <set rarity="Common" muId="394643" num="68">DTK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 2/2 blue Djinn Monk creature token with flying.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Iceberg</name>
            <set rarity="Special" muId="0" num="73">CST</set>
            <set rarity="Uncommon" muId="2509">ICE</set>
            <set rarity="Uncommon" muId="184733" num="49">ME2</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Iceberg enters the battlefield with X ice counters on it.
{3}: Put an ice counter on Iceberg.
Remove an ice counter from Iceberg: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Hokori, Dust Drinker</name>
            <set rarity="Rare" muId="74647" num="7">BOK</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land he or she controls.</text>
        </card>
        <card>
            <name>Fetid Heath</name>
            <set rarity="Rare" muId="153446" num="176">EVE</set>
            <set rarity="Mythic Rare" muId="409562" num="31">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Stalker Hag</name>
            <set rarity="Uncommon" muId="151120" num="129">EVE</set>
            <color>B</color>
            <color>G</color>
            <manacost>B/GB/GB/G</manacost>
            <cmc>3</cmc>
            <type>Creature — Hag</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)</text>
        </card>
        <card>
            <name>Phylactery Lich</name>
            <set rarity="Rare" muId="205034" num="110">M11</set>
            <set rarity="Rare" muId="271386" num="104">M13</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.
When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.</text>
        </card>
        <card>
            <name>Benediction of Moons</name>
            <set rarity="Common" muId="96951" num="3">GPT</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Benediction of Moons haunts dies, you gain 1 life for each player.</text>
        </card>
        <card>
            <name>Orcish Settlers</name>
            <set rarity="Uncommon" muId="4558">WTH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Orc</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{X}{X}{R}, {T}, Sacrifice Orcish Settlers: Destroy X target lands.</text>
        </card>
        <card>
            <name>Dual Casting</name>
            <set rarity="Rare" muId="240138" num="133">AVR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.&quot;</text>
        </card>
        <card>
            <name>Tower of Fortunes</name>
            <set rarity="Rare" muId="376558" num="268">C13</set>
            <set rarity="Rare" muId="35464" num="267">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{8}, {T}: Draw four cards.</text>
        </card>
        <card>
            <name>Shrieking Drake</name>
            <set rarity="Common" muId="3650">VIS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Drake</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Guile</name>
            <set rarity="Rare" muId="393841" num="14">DD3_JVC</set>
            <set rarity="Rare" muId="189213" num="14">DD2</set>
            <set rarity="Rare" muId="140190" num="69">LRW</set>
            <set rarity="Rare" muId="397696" num="46">MM2</set>
            <color>U</color>
            <manacost>3UUU</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Incarnation</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Guile can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.</text>
        </card>
        <card>
            <name>Zzzyxas's Abyss</name>
            <set rarity="Rare" muId="74336" num="70">UNH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.</text>
        </card>
        <card>
            <name>Resuscitate</name>
            <set rarity="Uncommon" muId="6140" num="121">EXO</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, creatures you control gain &quot;{1}: Regenerate this creature.&quot;</text>
        </card>
        <card>
            <name>Mindshrieker</name>
            <set rarity="Rare" muId="229960" num="67">ISD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost.</text>
        </card>
        <card>
            <name>Decomposition</name>
            <set rarity="Uncommon" muId="3381">MIR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant black creature
Enchanted creature has &quot;Cumulative upkeep—Pay 1 life.&quot; (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
When enchanted creature dies, its controller loses 2 life.</text>
        </card>
        <card>
            <name>Temple of the False God</name>
            <set rarity="Uncommon" muId="376541" num="327">C13</set>
            <set rarity="Uncommon" muId="389713" num="314">C14</set>
            <set rarity="Uncommon" muId="405414" num="313">C15</set>
            <set rarity="Uncommon" muId="420948" num="331">C16</set>
            <set rarity="Uncommon" muId="433216" num="284">C17</set>
            <set rarity="Uncommon" muId="430496" num="277">CMA</set>
            <set rarity="Uncommon" muId="394412" num="59">DDO</set>
            <set rarity="Uncommon" muId="247406" num="290">CMD</set>
            <set rarity="Uncommon" muId="44336" num="143">SCG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C}{C} to your mana pool. Activate this ability only if you control five or more lands.</text>
        </card>
        <card>
            <name>Wildheart Invoker</name>
            <set rarity="Common" muId="401668" num="26">DDP</set>
            <set rarity="Common" muId="193414" num="213">ROE</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{8}: Target creature gets +5/+5 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Dueling Grounds</name>
            <set rarity="Rare" muId="25438" num="245">INV</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>No more than one creature can attack each combat.
No more than one creature can block each combat.</text>
        </card>
        <card>
            <name>Confound</name>
            <set rarity="Common" muId="27714" num="22">PLS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell that targets a creature.
Draw a card.</text>
        </card>
        <card>
            <name>Heckling Fiends</name>
            <set rarity="Uncommon" muId="262704" num="92">DKA</set>
            <set rarity="Uncommon" muId="382283" num="145">CNS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Devil</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}: Target creature attacks this turn if able.</text>
        </card>
        <card>
            <name>Soul's Fire</name>
            <set rarity="Common" muId="174951" num="115">ALA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control on the battlefield deals damage equal to its power to target creature or player.</text>
        </card>
        <card>
            <name>Tyrranax</name>
            <set rarity="Common" muId="50191" num="98">5DN</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Dinosaur Beast</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Tyrranax gets -1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Plague Beetle</name>
            <set rarity="Common" muId="45291" num="154">8ED</set>
            <set rarity="Common" muId="83205" num="154">9ED</set>
            <set rarity="Common" muId="13158" num="155">7ED</set>
            <set rarity="Common" muId="129678" num="168">10E</set>
            <set rarity="Common" muId="12393" num="64">ULG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Decimator Web</name>
            <set rarity="Rare" muId="214055" num="105">MBS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Target opponent loses 2 life, gets a poison counter, then puts the top six cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Armored Skaab</name>
            <set rarity="Common" muId="244685" num="43">ISD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Warrior</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Archfiend of Depravity</name>
            <set rarity="Rare" muId="430570" num="31">E01</set>
            <set rarity="Rare" muId="391795" num="62">FRF</set>
            <set rarity="Special" muId="0" num="109">pMEI</set>
            <set rarity="Special" muId="0" num="130">pPRE</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.</text>
        </card>
        <card>
            <name>Jeweled Bird</name>
            <set rarity="Uncommon" muId="910">ARN</set>
            <set rarity="Rare" muId="2786">CHR</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Remove Jeweled Bird from your deck before playing if you're not playing for ante.
{T}: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card.</text>
        </card>
        <card>
            <name>Rubblehulk</name>
            <set rarity="Rare" muId="420836" num="219">C16</set>
            <set rarity="Rare" muId="366424" num="191">GTC</set>
            <set rarity="Special" muId="0" num="63">pPRE</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Rubblehulk's power and toughness are each equal to the number of lands you control.
Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.</text>
        </card>
        <card>
            <name>Faerie Tauntings</name>
            <set rarity="Uncommon" muId="139685" num="112">LRW</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Tribal Enchantment — Faerie</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.</text>
        </card>
        <card>
            <name>Catacomb Dragon</name>
            <set rarity="Rare" muId="3281">MIR</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.</text>
        </card>
        <card>
            <name>Giant Tortoise</name>
            <set rarity="Common" muId="934">ARN</set>
            <set rarity="Common" muId="413594" num="52">EMA</set>
            <set rarity="Common" muId="2159">4ED</set>
            <set rarity="Common" muId="159129" num="34">MED</set>
            <set rarity="Common" muId="221565" num="50">ME4</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Turtle</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Giant Tortoise gets +0/+3 as long as it's untapped.</text>
        </card>
        <card>
            <name>Skirk Outrider</name>
            <set rarity="Common" muId="42082" num="114">LGN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample.</text>
        </card>
        <card>
            <name>Frontier Siege</name>
            <set rarity="Rare" muId="433082" num="150">C17</set>
            <set rarity="Rare" muId="391840" num="131">FRF</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Frontier Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add {G}{G} to your mana pool.
• Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.</text>
        </card>
        <card>
            <name>Aven Trailblazer</name>
            <set rarity="Common" muId="180278" num="4">CON</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/*</pt>
            <tablerow>2</tablerow>
            <text>Flying
Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.</text>
        </card>
        <card>
            <name>Hussar Patrol</name>
            <set rarity="Common" muId="386329" num="55">DDN</set>
            <set rarity="Common" muId="253520" num="169">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Vigilance</text>
        </card>
        <card>
            <name>Mirror-Sigil Sergeant</name>
            <set rarity="Mythic Rare" muId="158598" num="12">CON</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Rhino Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.</text>
        </card>
        <card>
            <name>Bludgeon Brawl</name>
            <set rarity="Rare" muId="218055" num="80">NPH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each noncreature, non-Equipment artifact is an Equipment with equip {X} and &quot;Equipped creature gets +X/+0,&quot; where X is that artifact's converted mana cost.</text>
        </card>
        <card>
            <name>Glistening Oil</name>
            <set rarity="Rare" muId="214346" num="62">NPH</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has infect.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand.</text>
        </card>
        <card>
            <name>Wolf-Skull Shaman</name>
            <set rarity="Uncommon" muId="152728" num="140">MOR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.</text>
        </card>
        <card>
            <name>Pharika's Cure</name>
            <set rarity="Common" muId="373722" num="100">THS</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Pharika's Cure deals 2 damage to target creature and you gain 2 life.</text>
        </card>
        <card>
            <name>Siren of the Fanged Coast</name>
            <set rarity="Uncommon" muId="378422" num="50">BNG</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Siren</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.</text>
        </card>
        <card>
            <name>Horobi, Death's Wail</name>
            <set rarity="Rare" muId="78854" num="117">CHK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature becomes the target of a spell or ability, destroy that creature.</text>
        </card>
        <card>
            <name>Clergy of the Holy Nimbus</name>
            <set rarity="Common" muId="1604">LEG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>If Clergy of the Holy Nimbus would be destroyed, regenerate it.
{1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.</text>
        </card>
        <card>
            <name>Font of Vigor</name>
            <set rarity="Common" muId="380421" num="11">JOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{W}, Sacrifice Font of Vigor: You gain 7 life.</text>
        </card>
        <card>
            <name>Topan Ascetic</name>
            <set rarity="Uncommon" muId="174999" num="151">ALA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Starfall</name>
            <set rarity="Common" muId="380508" num="114">JOU</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Awakener Druid</name>
            <set rarity="Uncommon" muId="189907" num="167">M10</set>
            <set rarity="Uncommon" muId="205076" num="163">M11</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.</text>
        </card>
        <card>
            <name>Sky Spirit</name>
            <set rarity="Uncommon" muId="284485" num="10">DDI</set>
            <set rarity="Uncommon" muId="382366" num="192">CNS</set>
            <set rarity="Uncommon" muId="4917">TMP</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike</text>
        </card>
        <card>
            <name>Plateau</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="281">LEA</set>
            <set rarity="Rare" muId="578">LEB</set>
            <set rarity="Rare" muId="201402" num="209">ME3</set>
            <set rarity="Rare" muId="202612" num="249">ME4</set>
            <set rarity="Rare" muId="1378">3ED</set>
            <set rarity="Rare" muId="880">2ED</set>
            <set rarity="Rare" muId="383049" num="308">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Mountain Plains</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {R} or {W} to your mana pool.)</text>
        </card>
        <card>
            <name>Valley Dasher</name>
            <set rarity="Common" muId="386712" num="125">KTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Valley Dasher attacks each combat if able.</text>
        </card>
        <card>
            <name>Steelform Sliver</name>
            <set rarity="Uncommon" muId="370597" num="38">M14</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control get +0/+1.</text>
        </card>
        <card>
            <name>Shrouded Serpent</name>
            <set rarity="Rare" muId="24595" num="47">PCY</set>
            <color>U</color>
            <manacost>4UUU</manacost>
            <cmc>7</cmc>
            <type>Creature — Serpent</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Shrouded Serpent attacks, defending player may pay {4}. If he or she doesn't, Shrouded Serpent can't be blocked this turn.</text>
        </card>
        <card>
            <name>Death Speakers</name>
            <set rarity="Common" muId="4121">5ED</set>
            <set rarity="Uncommon" muId="3018">HML</set>
            <set rarity="Common" muId="159816" num="7">MED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from black</text>
        </card>
        <card>
            <name>Bottle of Suleiman</name>
            <set rarity="Rare" muId="902">ARN</set>
            <set rarity="Rare" muId="11183" num="275">6ED</set>
            <set rarity="Rare" muId="3766">5ED</set>
            <set rarity="Rare" muId="2024">4ED</set>
            <set rarity="Rare" muId="202474" num="184">ME4</set>
            <set rarity="Rare" muId="1098">3ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.</text>
        </card>
        <card>
            <name>Divine Presence</name>
            <set rarity="Rare" muId="22969" num="15">INV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead.</text>
        </card>
        <card>
            <name>Dauntless Aven</name>
            <set rarity="Common" muId="430696" num="7">HOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Dauntless Aven attacks, untap target creature you control.</text>
        </card>
        <card>
            <name>Wind Strider</name>
            <set rarity="Common" muId="435241" num="88">XLN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying</text>
        </card>
        <card>
            <name>Sinister Possession</name>
            <set rarity="Common" muId="369043" num="29">DGM</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 2 life.</text>
        </card>
        <card>
            <name>Arbor Elf</name>
            <set rarity="Common" muId="249840" num="160">M13</set>
            <set rarity="Common" muId="197959" num="95">WWK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap target Forest.</text>
        </card>
        <card>
            <name>Trespasser il-Vec</name>
            <set rarity="Common" muId="108841" num="138">TSP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Titanium Golem</name>
            <set rarity="Common" muId="48052" num="263">MRD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Titanium Golem gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Carnage Wurm</name>
            <set rarity="Uncommon" muId="220220" num="168">M12</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Venser's Journal</name>
            <set rarity="Rare" muId="420896" num="279">C16</set>
            <set rarity="Rare" muId="215079" num="220">SOM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.</text>
        </card>
        <card>
            <name>Invoke the Firemind</name>
            <set rarity="Rare" muId="292732" num="31">DDJ</set>
            <set rarity="Rare" muId="83630" num="118">GPT</set>
            <color>U</color>
            <color>R</color>
            <manacost>XUUR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Draw X cards.
• Invoke the Firemind deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Narstad Scrapper</name>
            <set rarity="Common" muId="279607" num="218">AVR</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Narstad Scrapper gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Master of Waves</name>
            <set rarity="Mythic Rare" muId="438441" num="1">DDT</set>
            <set rarity="Mythic Rare" muId="373536" num="53">THS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from red
Elemental creatures you control get +1/+1.
When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)</text>
        </card>
        <card>
            <name>Everlasting Torment</name>
            <set rarity="Rare" muId="420850" num="233">C16</set>
            <set rarity="Rare" muId="142036" num="186">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>2B/R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Infernal Medusa</name>
            <set rarity="Uncommon" muId="1448">LEG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Gorgon</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.
Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.</text>
        </card>
        <card>
            <name>Unquestioned Authority</name>
            <set rarity="Uncommon" muId="24541" num="31">JUD</set>
            <set rarity="Uncommon" muId="382395" num="85">CNS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Unquestioned Authority enters the battlefield, draw a card.
Enchanted creature has protection from creatures.</text>
        </card>
        <card>
            <name>I'm Rubber, You're Glue</name>
            <set rarity="Rare" muId="9774" num="5">UGL</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When you speak in non-rhyming sentences, sacrifice I'm Rubber, You're Glue.
Say &quot;I'm rubber, you're glue. Everything bounces off me and sticks to you&quot;: Change the target of target spell or ability that targets only you.</text>
        </card>
        <card>
            <name>Grenzo, Dungeon Warden</name>
            <set rarity="Rare" muId="382276" num="47">CNS</set>
            <set rarity="Rare" muId="382969" num="254">VMA</set>
            <color>B</color>
            <color>R</color>
            <manacost>XBR</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Goblin Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.
{2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.</text>
        </card>
        <card>
            <name>Ulvenwald Observer</name>
            <set rarity="Rare" muId="414481" num="176">EMN</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Treefolk</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature you control with toughness 4 or greater dies, draw a card.</text>
        </card>
        <card>
            <name>Dralnu's Pet</name>
            <set rarity="Rare" muId="15144" num="23">PLS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker—{2}{B}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.)
If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's converted mana cost.</text>
        </card>
        <card>
            <name>Scrivener</name>
            <set rarity="Uncommon" muId="6067" num="46">EXO</set>
            <set rarity="Common" muId="29712" num="100">ODY</set>
            <set rarity="Common" muId="397587" num="64">TPR</set>
            <set rarity="Common" muId="383082" num="91">VMA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Serra Zealot</name>
            <set rarity="Common" muId="5707" num="46">USG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike</text>
        </card>
        <card>
            <name>Aerial Modification</name>
            <set rarity="Uncommon" muId="423668" num="1">AER</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.</text>
        </card>
        <card>
            <name>Reprisal</name>
            <set rarity="Common" muId="3210">ALL</set>
            <set rarity="Uncommon" muId="15352" num="37">6ED</set>
            <set rarity="Uncommon" muId="243444" num="27">DDG</set>
            <set rarity="Uncommon" muId="380480" num="23">JOU</set>
            <set rarity="Common" muId="184707" num="29">ME2</set>
            <set rarity="Uncommon" muId="15782" num="33">7ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 4 or greater. It can't be regenerated.</text>
        </card>
        <card>
            <name>Managorger Hydra</name>
            <set rarity="Rare" muId="420774" num="157">C16</set>
            <set rarity="Rare" muId="398456" num="186">ORI</set>
            <set rarity="Special" muId="0" num="223">pPRE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Hydra</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.</text>
        </card>
        <card>
            <name>Gerrard's Irregulars</name>
            <set rarity="Common" muId="19842" num="192">MMQ</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste</text>
        </card>
        <card>
            <name>Recoil</name>
            <set rarity="Common" muId="266305" num="61">DDH</set>
            <set rarity="Common" muId="23154" num="264">INV</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand. Then that player discards a card.</text>
        </card>
        <card>
            <name>Wall of Vipers</name>
            <set rarity="Uncommon" muId="24609" num="80">PCY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake Wall</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Devouring Deep</name>
            <set rarity="Common" muId="1476">LEG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Fish</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Atraxa, Praetors' Voice</name>
            <set rarity="Mythic Rare" muId="420645" num="28">C16</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>GWUB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Angel Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Curse of Oblivion</name>
            <set rarity="Common" muId="237020" num="95">ISD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard.</text>
        </card>
        <card>
            <name>Red Cliffs Armada</name>
            <set rarity="Common" muId="184725" num="62">ME2</set>
            <set rarity="Uncommon" muId="10501" num="51">PTK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Red Cliffs Armada can't attack unless defending player controls an Island.</text>
        </card>
        <card>
            <name>Tethmos High Priest</name>
            <set rarity="Uncommon" muId="380516" num="29">JOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Tethmos High Priest, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Chatter of the Squirrel</name>
            <set rarity="Common" muId="31444" num="233">ODY</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 green Squirrel creature token.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Progenitus</name>
            <set rarity="Mythic Rare" muId="179496" num="121">CON</set>
            <set rarity="Mythic Rare" muId="244675" num="9">V11</set>
            <set rarity="Mythic Rare" muId="370405" num="182">MMA</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WWUUBBRRGG</manacost>
            <cmc>10</cmc>
            <type>Legendary Creature — Hydra Avatar</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.</text>
        </card>
        <card>
            <name>Nomad Stadium</name>
            <set rarity="Uncommon" muId="29902" num="322">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} to your mana pool. Nomad Stadium deals 1 damage to you.
Threshold — {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Sima Yi, Wei Field Marshal</name>
            <set rarity="Rare" muId="10630" num="82">PTK</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>*/4</pt>
            <tablerow>2</tablerow>
            <text>Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.</text>
        </card>
        <card>
            <name>Canyon Lurkers</name>
            <set rarity="Common" muId="386503" num="105">KTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Rogue</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>Morph {3}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Jwari Scuttler</name>
            <set rarity="Common" muId="193470" num="73">ROE</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Crab</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Cut the Tethers</name>
            <set rarity="Uncommon" muId="79229" num="56">CHK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each Spirit, return it to its owner's hand unless that player pays {3}.</text>
        </card>
        <card>
            <name>Molten Vortex</name>
            <set rarity="Rare" muId="398649" num="156">ORI</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{R}, Discard a land card: Molten Vortex deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Kithkin Greatheart</name>
            <set rarity="Common" muId="146444" num="25">LRW</set>
            <set rarity="Common" muId="370422" num="21">MMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.</text>
        </card>
        <card>
            <name>Haven of the Spirit Dragon</name>
            <set rarity="Rare" muId="433187" num="255">C17</set>
            <set rarity="Rare" muId="394593" num="249">DTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell.
{2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Molten-Tail Masticore</name>
            <set rarity="Mythic Rare" muId="215089" num="177">SOM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Masticore</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.
{4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to target creature or player.
{2}: Regenerate Molten-Tail Masticore.</text>
        </card>
        <card>
            <name>Mire's Malice</name>
            <set rarity="Common" muId="401949" num="117">BFZ</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent discards two cards.
Awaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Artifact Possession</name>
            <set rarity="Common" muId="1036">ATQ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, Artifact Possession deals 2 damage to that artifact's controller.</text>
        </card>
        <card>
            <name>&quot;Rumors of My Death . . .&quot;</name>
            <set rarity="Uncommon" muId="439454" num="65">UST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Frontier Guide</name>
            <set rarity="Uncommon" muId="401654" num="12">DDP</set>
            <set rarity="Uncommon" muId="180361" num="161">ZEN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Evasive Action</name>
            <set rarity="Uncommon" muId="26261" num="23">APC</set>
            <set rarity="Uncommon" muId="210153" num="50">DDE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Brimstone Mage</name>
            <set rarity="Uncommon" muId="193442" num="137">ROE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/3
{T}: Brimstone Mage deals 1 damage to target creature or player.
LEVEL 3+
2/4
{T}: Brimstone Mage deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Chicken à la King</name>
            <set rarity="Rare" muId="9749" num="17">UGL</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Chicken</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Chicken. (You may roll dice only when instructed to.)
Tap an untapped Chicken you control: Roll a six-sided die.</text>
        </card>
        <card>
            <name>Shivan Emissary</name>
            <set rarity="Uncommon" muId="23084" num="166">INV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)
When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Grimclaw Bats</name>
            <set rarity="Common" muId="46100" num="45">DST</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Bat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Garruk's Packleader</name>
            <set rarity="Uncommon" muId="205060" num="177">M11</set>
            <set rarity="Uncommon" muId="253687" num="175">M13</set>
            <set rarity="Uncommon" muId="383165" num="283">M15</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.</text>
        </card>
        <card>
            <name>Thrashing Mudspawn</name>
            <set rarity="Uncommon" muId="39853" num="177">ONS</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Thrashing Mudspawn is dealt damage, you lose that much life.
Morph {1}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Slime Molding</name>
            <set rarity="Common" muId="425962" num="137">MM3</set>
            <set rarity="Uncommon" muId="290533" num="135">RTR</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create an X/X green Ooze creature token.</text>
        </card>
        <card>
            <name>Searing Spear Askari</name>
            <set rarity="Common" muId="3462">MIR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1}{R}: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Riders of Gavony</name>
            <set rarity="Rare" muId="240015" num="33">AVR</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
As Riders of Gavony enters the battlefield, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.</text>
        </card>
        <card>
            <name>Oaken Power Suit</name>
            <set rarity="Rare" muId="439585" num="196">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control.</text>
        </card>
        <card>
            <name>Sulfur Elemental</name>
            <set rarity="Uncommon" muId="122416" num="108">PLC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
White creatures get +1/-1.</text>
        </card>
        <card>
            <name>Cadaverous Knight</name>
            <set rarity="Common" muId="3279">MIR</set>
            <set rarity="Common" muId="205423" num="20">HOP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1}{B}{B}: Regenerate Cadaverous Knight.</text>
        </card>
        <card>
            <name>Myr Incubator</name>
            <set rarity="Rare" muId="47450" num="212">MRD</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle your library.</text>
        </card>
        <card>
            <name>Oath of the Ancient Wood</name>
            <set rarity="Rare" muId="370763" num="187">M14</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Blacker Lotus</name>
            <set rarity="Rare" muId="9764" num="70">UGL</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Tear Blacker Lotus into pieces. Add four mana of any one color to your mana pool. Remove the pieces from the game.</text>
        </card>
        <card>
            <name>Vapor Snare</name>
            <set rarity="Uncommon" muId="194003" num="44">WWK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.</text>
        </card>
        <card>
            <name>Dwarven Demolition Team</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45367" num="184">8ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="190">LEA</set>
            <set rarity="Uncommon" muId="485">LEB</set>
            <set rarity="Uncommon" muId="787">2ED</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target Wall.</text>
        </card>
        <card>
            <name>Icatian Moneychanger</name>
            <set rarity="Common" muId="1991">FEM</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Icatian Moneychanger enters the battlefield with three credit counters on it.
When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Pentagram of the Ages</name>
            <set rarity="Rare" muId="14784" num="305">6ED</set>
            <set rarity="Rare" muId="3806">5ED</set>
            <set rarity="Rare" muId="2418">ICE</set>
            <set rarity="Uncommon" muId="202509" num="220">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Grim Flowering</name>
            <set rarity="Uncommon" muId="389543" num="198">C14</set>
            <set rarity="Uncommon" muId="430333" num="114">CMA</set>
            <set rarity="Uncommon" muId="262842" num="117">DKA</set>
            <set rarity="Uncommon" muId="338390" num="75">DDJ</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card for each creature card in your graveyard.</text>
        </card>
        <card>
            <name>Quest for the Gravelord</name>
            <set rarity="Uncommon" muId="417481" num="58">DDR</set>
            <set rarity="Uncommon" muId="180448" num="108">ZEN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.
Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.</text>
        </card>
        <card>
            <name>Recross the Paths</name>
            <set rarity="Uncommon" muId="152874" num="133">MOR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Phyrexian Librarian</name>
            <set rarity="Uncommon" muId="73962" num="62">UNH</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
At the beginning of your upkeep, exile the top card of your library and balance it on your body.
When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian.</text>
        </card>
        <card>
            <name>Highspire Artisan</name>
            <set rarity="Common" muId="417730" num="157">KLD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Artificer</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)</text>
        </card>
        <card>
            <name>Noxious Ghoul</name>
            <set rarity="Uncommon" muId="44276" num="77">LGN</set>
            <set rarity="Uncommon" muId="205420" num="35">HOP</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Pine Walker</name>
            <set rarity="Uncommon" muId="386622" num="143">KTK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever Pine Walker or another creature you control is turned face up, untap that creature.</text>
        </card>
        <card>
            <name>Manaplasm</name>
            <set rarity="Uncommon" muId="416943" num="186">CN2</set>
            <set rarity="Rare" muId="175006" num="138">ALA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Ooze</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Radiant Kavu</name>
            <set rarity="Rare" muId="12691" num="120">PLS</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGW</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn.</text>
        </card>
        <card>
            <name>Cabal Ritual</name>
            <set rarity="Mythic Rare" muId="416744" num="2">V16</set>
            <set rarity="Common" muId="30564" num="51">TOR</set>
            <set rarity="Uncommon" muId="382877" num="106">VMA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Add {B}{B}{B} to your mana pool.
Threshold — Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Biorhythm</name>
            <set rarity="Rare" muId="83531" num="231">9ED</set>
            <set rarity="Rare" muId="39913" num="247">ONS</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player's life total becomes the number of creatures he or she controls.</text>
        </card>
        <card>
            <name>Benalish Lancer</name>
            <set rarity="Common" muId="243429" num="12">DDG</set>
            <set rarity="Common" muId="22932" num="7">INV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)
If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.</text>
        </card>
        <card>
            <name>Enlisted Wurm</name>
            <set rarity="Uncommon" muId="185047" num="68">ARB</set>
            <set rarity="Uncommon" muId="271170" num="90">PC2</set>
            <set rarity="Uncommon" muId="423515" num="90">PCA</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</text>
        </card>
        <card>
            <name>Scabland</name>
            <set rarity="Rare" muId="4939">TMP</set>
            <set rarity="Uncommon" muId="397438" num="243">TPR</set>
            <set rarity="Uncommon" muId="383080" num="312">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Scabland enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Ishai, Ojutai Dragonspeaker</name>
            <set rarity="Mythic Rare" muId="420650" num="33">C16</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Bird Monk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Repel the Abominable</name>
            <set rarity="Uncommon" muId="414330" num="38">EMN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt this turn by non-Human sources.</text>
        </card>
        <card>
            <name>Anodet Lurker</name>
            <set rarity="Common" muId="51119" num="101">5DN</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Anodet Lurker dies, you gain 3 life.</text>
        </card>
        <card>
            <name>Evanescent Intellect</name>
            <set rarity="Common" muId="378410" num="38">BNG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{1}{U}, {T}: Target player puts the top three cards of his or her library into his or her graveyard.&quot;</text>
        </card>
        <card>
            <name>Centaur Healer</name>
            <set rarity="Common" muId="425981" num="156">MM3</set>
            <set rarity="Common" muId="253654" num="148">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Centaur Healer enters the battlefield, you gain 3 life.</text>
        </card>
        <card>
            <name>Piranha Marsh</name>
            <set rarity="Common" muId="169975" num="222">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Piranha Marsh enters the battlefield tapped.
When Piranha Marsh enters the battlefield, target player loses 1 life.
{T}: Add {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Hidden Guerrillas</name>
            <set rarity="Uncommon" muId="5796" num="261">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.</text>
        </card>
        <card>
            <name>Rhys the Redeemed</name>
            <set rarity="Rare" muId="147393" num="237">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>G/W</manacost>
            <cmc>1</cmc>
            <type>Legendary Creature — Elf Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token.
{4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.</text>
        </card>
        <card>
            <name>Reki, the History of Kamigawa</name>
            <set rarity="Rare" muId="74604" num="142">SOK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Shaman</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a legendary spell, draw a card.</text>
        </card>
        <card>
            <name>Court Archers</name>
            <set rarity="Common" muId="174960" num="126">ALA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Archer</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Melesse Spirit</name>
            <set rarity="Uncommon" muId="3502">MIR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from black</text>
        </card>
        <card>
            <name>Dross Ripper</name>
            <set rarity="Common" muId="214032" num="106">MBS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Hound</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}: Dross Ripper gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Radiant Flames</name>
            <set rarity="Rare" muId="402002" num="151">BFZ</set>
            <set rarity="Special" muId="0" num="48">pMGD</set>
            <set rarity="Special" muId="0" num="287">pPRE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.</text>
        </card>
        <card>
            <name>Phantom General</name>
            <set rarity="Uncommon" muId="368546" num="14">DDK</set>
            <set rarity="Uncommon" muId="270374" num="16">RTR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Creature tokens you control get +1/+1.</text>
        </card>
        <card>
            <name>Hyena Pack</name>
            <set rarity="Common" muId="426841" num="139">AKH</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Hyena</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Windseeker Centaur</name>
            <set rarity="Special" muId="97057" num="7">pMEI</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Innocence Kami</name>
            <set rarity="Uncommon" muId="76636" num="18">CHK</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.
Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.</text>
        </card>
        <card>
            <name>Emmara Tandris</name>
            <set rarity="Rare" muId="368944" num="68">DGM</set>
            <color>W</color>
            <color>G</color>
            <manacost>5GW</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Elf Shaman</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Prevent all damage that would be dealt to creature tokens you control.</text>
        </card>
        <card>
            <name>Mana Reflection</name>
            <set rarity="Rare" muId="146750" num="122">SHM</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If you tap a permanent for mana, it produces twice as much of that mana instead.</text>
        </card>
        <card>
            <name>Agoraphobia</name>
            <set rarity="Uncommon" muId="380253" num="22">DDM</set>
            <set rarity="Uncommon" muId="366258" num="30">GTC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -5/-0.
{2}{U}: Return Agoraphobia to its owner's hand.</text>
        </card>
        <card>
            <name>Whiptail Moloch</name>
            <set rarity="Common" muId="97075" num="79">DIS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Lizard</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control.</text>
        </card>
        <card>
            <name>Manipulate Fate</name>
            <set rarity="Uncommon" muId="23003" num="60">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for three cards, exile them, then shuffle your library.
Draw a card.</text>
        </card>
        <card>
            <name>Dire Wolves</name>
            <set rarity="Common" muId="2554">ICE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Collective Restraint</name>
            <set rarity="Rare" muId="23001" num="49">INV</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Domain — Creatures can't attack you unless their controller pays {X} for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control.</text>
        </card>
        <card>
            <name>Fledgling Djinn</name>
            <set rarity="Common" muId="382938" num="121">VMA</set>
            <set rarity="Common" muId="4457">WTH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Djinn</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.</text>
        </card>
        <card>
            <name>Treetop Village</name>
            <set rarity="Uncommon" muId="393931" num="27">DD3_GVL</set>
            <set rarity="Uncommon" muId="202279" num="27">DDD</set>
            <set rarity="Uncommon" muId="243455" num="38">DDG</set>
            <set rarity="Uncommon" muId="417453" num="30">DDR</set>
            <set rarity="Special" muId="0" num="50">pFNM</set>
            <set rarity="Special" muId="0" num="2">pSUM</set>
            <set rarity="Uncommon" muId="106455" num="361">10E</set>
            <set rarity="Uncommon" muId="12498" num="143">ULG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Treetop Village enters the battlefield tapped.
{T}: Add {G} to your mana pool.
{1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Mindwrack Liege</name>
            <set rarity="Rare" muId="151132" num="104">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>3U/RU/RU/R</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
{U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Shrine of Limitless Power</name>
            <set rarity="Uncommon" muId="217980" num="154">NPH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.
{4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.</text>
        </card>
        <card>
            <name>Spring of Eternal Peace</name>
            <set rarity="Common" muId="10566" num="148">PTK</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 8 life.</text>
        </card>
        <card>
            <name>Dhund Operative</name>
            <set rarity="Common" muId="417647" num="74">KLD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Puca's Mischief</name>
            <set rarity="Rare" muId="141996" num="47">SHM</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may exchange control of target nonland permanent you control and target nonland permanent an opponent controls with an equal or lesser converted mana cost.</text>
        </card>
        <card>
            <name>Trueheart Duelist</name>
            <set rarity="Uncommon" muId="426737" num="35">AKH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trueheart Duelist can block an additional creature each combat.
Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Siege Dragon</name>
            <set rarity="Rare" muId="383381" num="162">M15</set>
            <set rarity="Special" muId="0" num="86">pPRE</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Siege Dragon enters the battlefield, destroy all Walls your opponents control.
Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.</text>
        </card>
        <card>
            <name>Samurai Enforcers</name>
            <set rarity="Uncommon" muId="50408" num="42">CHK</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Samurai</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)</text>
        </card>
        <card>
            <name>Mage-Ring Bully</name>
            <set rarity="Common" muId="398426" num="154">ORI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Mage-Ring Bully attacks each combat if able.</text>
        </card>
        <card>
            <name>Sinkhole</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Rare" muId="413648" num="106">EMA</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0" num="48">pJGP</set>
            <set rarity="Common" muId="85">LEA</set>
            <set rarity="Common" muId="380">LEB</set>
            <set rarity="Rare" muId="202439" num="97">ME4</set>
            <set rarity="Common" muId="682">2ED</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.</text>
        </card>
        <card>
            <name>Cranial Plating</name>
            <set rarity="Uncommon" muId="420866" num="249">C16</set>
            <set rarity="Common" muId="51184" num="113">5DN</set>
            <set rarity="Uncommon" muId="397869" num="206">MM2</set>
            <set rarity="Common" muId="205328" num="110">HOP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}</text>
        </card>
        <card>
            <name>Avenging Arrow</name>
            <set rarity="Common" muId="265410" num="4">RTR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature that dealt damage this turn.</text>
        </card>
        <card>
            <name>Pyroclasm</name>
            <set rarity="Uncommon" muId="0" num="19">DKM</set>
            <set rarity="Uncommon" muId="373365" num="63">DDL</set>
            <set rarity="Uncommon" muId="368545" num="62">DDK</set>
            <set rarity="Uncommon" muId="45374" num="210">8ED</set>
            <set rarity="Uncommon" muId="2650">ICE</set>
            <set rarity="Uncommon" muId="194425" num="152">M10</set>
            <set rarity="Uncommon" muId="208009" num="154">M11</set>
            <set rarity="Special" muId="0" num="12">pMPR</set>
            <set rarity="Uncommon" muId="425932" num="107">MM3</set>
            <set rarity="Uncommon" muId="83216" num="208">9ED</set>
            <set rarity="Rare" muId="4354">POR</set>
            <set rarity="Uncommon" muId="25677" num="209">7ED</set>
            <set rarity="Uncommon" muId="129801" num="222">10E</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Pyroclasm deals 2 damage to each creature.</text>
        </card>
        <card>
            <name>Tormentor's Trident</name>
            <set rarity="Uncommon" muId="239989" num="222">AVR</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+0 and attacks each combat if able.
Equip {3}</text>
        </card>
        <card>
            <name>Harvester Druid</name>
            <set rarity="Common" muId="36411" num="120">JUD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add to your mana pool one mana of any color that a land you control could produce.</text>
        </card>
        <card>
            <name>Uktabi Faerie</name>
            <set rarity="Common" muId="3416">MIR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact.</text>
        </card>
        <card>
            <name>Illusions of Grandeur</name>
            <set rarity="Rare" muId="2515">ICE</set>
            <set rarity="Rare" muId="159749" num="40">MED</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Illusions of Grandeur enters the battlefield, you gain 20 life.
When Illusions of Grandeur leaves the battlefield, you lose 20 life.</text>
        </card>
        <card>
            <name>Deadapult</name>
            <set rarity="Rare" muId="26837" num="59">PLS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Pia Nalaar</name>
            <set rarity="Rare" muId="417697" num="124">KLD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
{1}{R}: Target artifact creature gets +1/+0 until end of turn.
{1}, Sacrifice an artifact: Target creature can't block this turn.</text>
        </card>
        <card>
            <name>Sicken</name>
            <set rarity="Common" muId="5553" num="156">USG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -1/-1.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Confront the Unknown</name>
            <set rarity="Common" muId="409956" num="198">SOI</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Stern Constable</name>
            <set rarity="Common" muId="409779" num="39">SOI</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Discard a card: Tap target creature.</text>
        </card>
        <card>
            <name>Ensoul Artifact</name>
            <set rarity="Uncommon" muId="383232" num="54">M15</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.</text>
        </card>
        <card>
            <name>City of Brass</name>
            <set rarity="Uncommon" muId="985">ARN</set>
            <set rarity="Rare" muId="2886">CHR</set>
            <set rarity="Rare" muId="14732" num="321">6ED</set>
            <set rarity="Rare" muId="45496" num="322">8ED</set>
            <set rarity="Rare" muId="4178">5ED</set>
            <set rarity="Rare" muId="220963" num="243">ME4</set>
            <set rarity="Rare" muId="382181" num="15">MD1</set>
            <set rarity="Rare" muId="370490" num="221">MMA</set>
            <set rarity="Rare" muId="11205" num="327">7ED</set>
            <set rarity="Special" muId="0" num="6">pSUS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Whenever City of Brass becomes tapped, it deals 1 damage to you.
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Zealous Guardian</name>
            <set rarity="Common" muId="142028" num="157">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>W/U</manacost>
            <cmc>1</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flash</text>
        </card>
        <card>
            <name>Renegade Map</name>
            <set rarity="Common" muId="423840" num="173">AER</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Renegade Map enters the battlefield tapped.
{T}, Sacrifice Renegade Map: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Garruk Wildspeaker</name>
            <set rarity="Mythic Rare" muId="393894" num="1">DD3_GVL</set>
            <set rarity="Mythic Rare" muId="201347" num="1">DDD</set>
            <set rarity="Rare" muId="140205" num="213">LRW</set>
            <set rarity="Mythic Rare" muId="191243" num="183">M10</set>
            <set rarity="Mythic Rare" muId="205959" num="175">M11</set>
            <set rarity="Mythic Rare" muId="247323" num="157">CMD</set>
            <set rarity="Special" muId="0" num="16">pMEI</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Garruk</type>
            <tablerow>1</tablerow>
            <text>+1: Untap two target lands.
−1: Create a 3/3 green Beast creature token.
−4: Creatures you control get +3/+3 and gain trample until end of turn.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Lightkeeper of Emeria</name>
            <set rarity="Uncommon" muId="430234" num="15">CMA</set>
            <set rarity="Uncommon" muId="247540" num="18">CMD</set>
            <set rarity="Uncommon" muId="189159" num="12">WWK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)
Flying
When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.</text>
        </card>
        <card>
            <name>Mogis, God of Slaughter</name>
            <set rarity="Mythic Rare" muId="378523" num="151">BNG</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>7/5</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature.</text>
        </card>
        <card>
            <name>Encroach</name>
            <set rarity="Uncommon" muId="15175" num="59">UDS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Withdraw</name>
            <set rarity="Common" muId="24580" num="54">PCY</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Nature's Chosen</name>
            <set rarity="Uncommon" muId="3146">ALL</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
{0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn.
Tap enchanted creature: Untap target artifact, creature, or land. Activate this ability only if enchanted creature is white and is untapped and only once each turn.</text>
        </card>
        <card>
            <name>Luminous Bonds</name>
            <set rarity="Common" muId="439669" num="12">RIX</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block.</text>
        </card>
        <card>
            <name>Molten Psyche</name>
            <set rarity="Rare" muId="212716" num="98">SOM</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.</text>
        </card>
        <card>
            <name>Butcher's Cleaver</name>
            <set rarity="Uncommon" muId="409607" num="31">DDQ</set>
            <set rarity="Uncommon" muId="220049" num="217">ISD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip {3}</text>
        </card>
        <card>
            <name>Jund Panorama</name>
            <set rarity="Common" muId="376384" num="298">C13</set>
            <set rarity="Common" muId="179425" num="225">ALA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Berserk Murlodont</name>
            <set rarity="Common" muId="44334" num="117">LGN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.</text>
        </card>
        <card>
            <name>Shinen of Flight's Wings</name>
            <set rarity="Common" muId="74088" num="57">SOK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Channel — {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Sedraxis Alchemist</name>
            <set rarity="Common" muId="182306" num="54">CON</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Karlov of the Ghost Council</name>
            <set rarity="Mythic Rare" muId="405276" num="46">C15</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Spirit Advisor</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.
{W}{B}, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.</text>
        </card>
        <card>
            <name>Kodama of the North Tree</name>
            <set rarity="Rare" muId="50488" num="222">CHK</set>
            <color>G</color>
            <manacost>2GGG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Storm Front</name>
            <set rarity="Uncommon" muId="4793">TMP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{G}{G}: Tap target creature with flying.</text>
        </card>
        <card>
            <name>Mammoth Umbra</name>
            <set rarity="Uncommon" muId="271152" num="10">PC2</set>
            <set rarity="Uncommon" muId="423435" num="10">PCA</set>
            <set rarity="Uncommon" muId="193541" num="37">ROE</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3 and has vigilance.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Sigiled Paladin</name>
            <set rarity="Uncommon" muId="174958" num="27">ALA</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Rhonas the Indomitable</name>
            <set rarity="Mythic Rare" muId="426884" num="182">AKH</set>
            <set rarity="Special" muId="429887" num="28">MPS_AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — God</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch, indestructible
Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater.
{2}{G}: Another target creature gets +2/+0 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Sokenzan Bruiser</name>
            <set rarity="Common" muId="79140" num="188">CHK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Nekrataal</name>
            <set rarity="Uncommon" muId="15391">BRB</set>
            <set rarity="Uncommon" muId="389615" num="152">C14</set>
            <set rarity="Uncommon" muId="380273" num="62">DDM</set>
            <set rarity="Uncommon" muId="45310" num="149">8ED</set>
            <set rarity="Uncommon" muId="413641" num="99">EMA</set>
            <set rarity="Uncommon" muId="83185" num="149">9ED</set>
            <set rarity="Uncommon" muId="129658" num="163">10E</set>
            <set rarity="Uncommon" muId="3623">VIS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Assassin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.</text>
        </card>
        <card>
            <name>Chub Toad</name>
            <set rarity="Common" muId="3966">5ED</set>
            <set rarity="Common" muId="2553">ICE</set>
            <set rarity="Common" muId="159226" num="116">MED</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Frog</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Benalish Missionary</name>
            <set rarity="Common" muId="4572">WTH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn.</text>
        </card>
        <card>
            <name>Vesuvan Doppelganger</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="135">LEA</set>
            <set rarity="Rare" muId="430">LEB</set>
            <set rarity="Rare" muId="159820" num="54">MED</set>
            <set rarity="Rare" muId="1230">3ED</set>
            <set rarity="Rare" muId="732">2ED</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it gains &quot;At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability.&quot;</text>
        </card>
        <card>
            <name>Transmute Artifact</name>
            <set rarity="Uncommon" muId="1047">ATQ</set>
            <set rarity="Rare" muId="202616" num="69">ME4</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.</text>
        </card>
        <card>
            <name>Rubblebelt Raiders</name>
            <set rarity="Rare" muId="426629" num="57">DDS</set>
            <set rarity="Rare" muId="366462" num="224">GTC</set>
            <color>R</color>
            <color>G</color>
            <manacost>1R/GR/GR/G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.</text>
        </card>
        <card>
            <name>Aven Surveyor</name>
            <set rarity="Common" muId="391798" num="31">FRF</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Aven Surveyor enters the battlefield, choose one —
• Put a +1/+1 counter on Aven Surveyor.
• Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Tin Street Hooligan</name>
            <set rarity="Common" muId="96960" num="78">GPT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Tin Street Hooligan enters the battlefield, if {G} was spent to cast Tin Street Hooligan, destroy target artifact.</text>
        </card>
        <card>
            <name>Sheer Drop</name>
            <set rarity="Common" muId="402033" num="48">BFZ</set>
            <set rarity="Common" muId="401651" num="9">DDP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target tapped creature.
Awaken 3—{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Slaughter the Strong</name>
            <set rarity="Rare" muId="439679" num="22">RIX</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player chooses any number of creatures he or she controls with total power 4 or less, then sacrifices all other creatures he or she controls.</text>
        </card>
        <card>
            <name>Exotic Curse</name>
            <set rarity="Common" muId="210143" num="56">DDE</set>
            <set rarity="Common" muId="23032" num="105">INV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Enchanted Being</name>
            <set rarity="Common" muId="1610">LEG</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.</text>
        </card>
        <card>
            <name>Earthbind</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="193">LEA</set>
            <set rarity="Common" muId="488">LEB</set>
            <set rarity="Common" muId="1288">3ED</set>
            <set rarity="Common" muId="790">2ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains &quot;Enchanted creature loses flying.&quot;</text>
        </card>
        <card>
            <name>Legion Conquistador</name>
            <set rarity="Common" muId="435171" num="20">XLN</set>
            <set rarity="Common" muId="439668" num="11">RIX</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Leonin Elder</name>
            <set rarity="Common" muId="46072" num="10">MRD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever an artifact enters the battlefield, you may gain 1 life.</text>
        </card>
        <card>
            <name>Swift Kick</name>
            <set rarity="Common" muId="386688" num="122">KTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.</text>
        </card>
        <card>
            <name>Wu Admiral</name>
            <set rarity="Uncommon" muId="10485" num="57">PTK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Wu Admiral gets +1/+1 as long as an opponent controls an Island.</text>
        </card>
        <card>
            <name>Myr Superion</name>
            <set rarity="Special" muId="0" num="8">pMGD</set>
            <set rarity="Rare" muId="194275" num="146">NPH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Spend only mana produced by creatures to cast Myr Superion.</text>
        </card>
        <card>
            <name>Folk of An-Havva</name>
            <set rarity="Common" muId="2968">HML</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Krosan Wayfarer</name>
            <set rarity="Common" muId="35069" num="123">JUD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Coerced Confession</name>
            <set rarity="Uncommon" muId="366408" num="217">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>4U/B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way.</text>
        </card>
        <card>
            <name>Glowing Anemone</name>
            <set rarity="Uncommon" muId="19803" num="81">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Jellyfish Beast</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.</text>
        </card>
        <card>
            <name>Bog Raiders</name>
            <set rarity="Common" muId="207105" num="86">M11</set>
            <set rarity="Common" muId="4210">POR</set>
            <set rarity="Common" muId="20384" num="66">S99</set>
            <set rarity="Common" muId="5597" num="119">USG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Akoum Stonewaker</name>
            <set rarity="Uncommon" muId="401806" num="140">BFZ</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Flamekin Bladewhirl</name>
            <set rarity="Uncommon" muId="140343" num="165">LRW</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}.</text>
        </card>
        <card>
            <name>Banewhip Punisher</name>
            <set rarity="Uncommon" muId="430748" num="59">HOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature.
{B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.</text>
        </card>
        <card>
            <name>The Scarab God</name>
            <set rarity="Mythic Rare" muId="430834" num="145">HOU</set>
            <set rarity="Special" muId="430688" num="53">MPS_AKH</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — God</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Jolt</name>
            <set rarity="Common" muId="3341">MIR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may tap or untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Unholy Grotto</name>
            <set rarity="Rare" muId="40541" num="327">ONS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{B}, {T}: Put target Zombie card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Search Warrant</name>
            <set rarity="Common" muId="253614" num="193">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You gain life equal to the number of cards in that player's hand.</text>
        </card>
        <card>
            <name>Common Bond</name>
            <set rarity="Common" muId="253565" num="151">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Burning Palm Efreet</name>
            <set rarity="Uncommon" muId="3432">MIR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Efreet</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.</text>
        </card>
        <card>
            <name>Saprazzan Breaker</name>
            <set rarity="Uncommon" muId="19671" num="98">MMQ</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{U}: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker can't be blocked this turn.</text>
        </card>
        <card>
            <name>Mastermind's Acquisition</name>
            <set rarity="Rare" muId="439734" num="77">RIX</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Search your library for a card, put it into your hand, then shuffle your library.
• Choose a card you own from outside the game and put it into your hand.</text>
        </card>
        <card>
            <name>Ob Nixilis of the Black Oath</name>
            <set rarity="Mythic Rare" muId="389618" num="27">C14</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Nixilis</type>
            <tablerow>1</tablerow>
            <text>+2: Each opponent loses 1 life. You gain life equal to the life lost this way.
−2: Create a 5/5 black Demon creature token with flying. You lose 2 life.
−8: You get an emblem with &quot;{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power.&quot;
Ob Nixilis of the Black Oath can be your commander.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Parallel Lives</name>
            <set rarity="Rare" muId="249662" num="199">ISD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.</text>
        </card>
        <card>
            <name>Commander's Authority</name>
            <set rarity="Uncommon" muId="278252" num="13">AVR</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;At the beginning of your upkeep, create a 1/1 white Human creature token.&quot;</text>
        </card>
        <card>
            <name>Ghost Quarter</name>
            <set rarity="Uncommon" muId="389534" num="298">C14</set>
            <set rarity="Uncommon" muId="405239" num="285">C15</set>
            <set rarity="Uncommon" muId="430470" num="251">CMA</set>
            <set rarity="Uncommon" muId="107504" num="173">DIS</set>
            <set rarity="Uncommon" muId="220371" num="240">ISD</set>
            <set rarity="Uncommon" muId="382185" num="26">MD1</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.</text>
        </card>
        <card>
            <name>Krark's Other Thumb</name>
            <set rarity="Uncommon" muId="439540" num="151">UST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>If you would roll a die, instead roll two of those dice and ignore one of those results.</text>
        </card>
        <card>
            <name>Furious Assault</name>
            <set rarity="Common" muId="19848" num="191">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a creature spell, Furious Assault deals 1 damage to target player.</text>
        </card>
        <card>
            <name>Drogskol Captain</name>
            <set rarity="Uncommon" muId="244773" num="136">DKA</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Hulking Goblin</name>
            <set rarity="Common" muId="4346">POR</set>
            <set rarity="Common" muId="20212" num="107">S99</set>
            <set rarity="Common" muId="382975" num="174">VMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Hulking Goblin can't block.</text>
        </card>
        <card>
            <name>Rotting Legion</name>
            <set rarity="Common" muId="205047" num="115">M11</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Rotting Legion enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Serra's Sanctum</name>
            <set rarity="Rare" muId="9674" num="325">USG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} to your mana pool for each enchantment you control.</text>
        </card>
        <card>
            <name>Sever Soul</name>
            <set rarity="Uncommon" muId="45317" num="162">8ED</set>
            <set rarity="Common" muId="19591" num="159">MMQ</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Greater Mossdog</name>
            <set rarity="Common" muId="338472" num="59">DDJ</set>
            <set rarity="Common" muId="370511" num="146">MMA</set>
            <set rarity="Common" muId="87899" num="169">RAV</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant Hound</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Kolaghan Monument</name>
            <set rarity="Uncommon" muId="394610" num="241">DTK</set>
            <set rarity="Uncommon" muId="438783" num="217">IMA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} or {R} to your mana pool.
{4}{B}{R}: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.</text>
        </card>
        <card>
            <name>Crashing Centaur</name>
            <set rarity="Uncommon" muId="29878" num="235">ODY</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Centaur</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{G}, Discard a card: Crashing Centaur gains trample until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Indulgent Aristocrat</name>
            <set rarity="Uncommon" muId="409867" num="118">SOI</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
{2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.</text>
        </card>
        <card>
            <name>Backfire</name>
            <set rarity="Uncommon" muId="2145">4ED</set>
            <set rarity="Uncommon" muId="1473">LEG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.</text>
        </card>
        <card>
            <name>Deception</name>
            <set rarity="Common" muId="10560" num="73">PTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent discards two cards.</text>
        </card>
        <card>
            <name>Samite Elder</name>
            <set rarity="Rare" muId="22962" num="14">PLS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Creatures you control gain protection from the colors of target permanent you control until end of turn.</text>
        </card>
        <card>
            <name>Thousand-Year Elixir</name>
            <set rarity="Rare" muId="376551" num="266">C13</set>
            <set rarity="Rare" muId="430455" num="236">CMA</set>
            <set rarity="Rare" muId="139505" num="263">LRW</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may activate abilities of creatures you control as though those creatures had haste.
{1}, {T}: Untap target creature.</text>
        </card>
        <card>
            <name>Arrow Volley Trap</name>
            <set rarity="Uncommon" muId="386303" num="71">DDN</set>
            <set rarity="Uncommon" muId="193404" num="2">ZEN</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.</text>
        </card>
        <card>
            <name>Undertaker</name>
            <set rarity="Common" muId="21306" num="167">MMQ</set>
            <set rarity="Special" muId="108791" num="53">TSB</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}, Discard a card: Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Corrosive Mentor</name>
            <set rarity="Uncommon" muId="142034" num="61">SHM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Rogue</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Bubbling Muck</name>
            <set rarity="Common" muId="15179" num="54">UDS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Glamerdye</name>
            <set rarity="Rare" muId="153439" num="21">EVE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the text of target spell or permanent by replacing all instances of one color word with another.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)</text>
        </card>
        <card>
            <name>Disposal Mummy</name>
            <set rarity="Common" muId="430698" num="9">HOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Jackal</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.</text>
        </card>
        <card>
            <name>Remembrance</name>
            <set rarity="Rare" muId="10419" num="34">USG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>False Prophet</name>
            <set rarity="Rare" muId="247523" num="13">CMD</set>
            <set rarity="Special" muId="0" num="7">pPRE</set>
            <set rarity="Rare" muId="15765" num="6">UDS</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When False Prophet dies, exile all creatures.</text>
        </card>
        <card>
            <name>Brass Man</name>
            <set rarity="Uncommon" muId="903">ARN</set>
            <set rarity="Uncommon" muId="2025">4ED</set>
            <set rarity="Common" muId="202445" num="185">ME4</set>
            <set rarity="Uncommon" muId="1099">3ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Brass Man doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.</text>
        </card>
        <card>
            <name>Bring Low</name>
            <set rarity="Common" muId="386499" num="103">KTK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.</text>
        </card>
        <card>
            <name>Reckless Scholar</name>
            <set rarity="Uncommon" muId="430566" num="27">E01</set>
            <set rarity="Common" muId="382340" num="104">CNS</set>
            <set rarity="Uncommon" muId="409825" num="82">SOI</set>
            <set rarity="Common" muId="180493" num="60">ZEN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target player draws a card, then discards a card.</text>
        </card>
        <card>
            <name>Remove Soul</name>
            <set rarity="Common" muId="2813">CHR</set>
            <set rarity="Common" muId="14512" num="94">6ED</set>
            <set rarity="Common" muId="45241" num="95">8ED</set>
            <set rarity="Common" muId="3938">5ED</set>
            <set rarity="Common" muId="1498">LEG</set>
            <set rarity="Special" muId="0" num="35">pMPR</set>
            <set rarity="Common" muId="201269" num="47">ME3</set>
            <set rarity="Common" muId="83228" num="93">9ED</set>
            <set rarity="Common" muId="11470" num="95">7ED</set>
            <set rarity="Common" muId="21037" num="49">S99</set>
            <set rarity="Common" muId="129699" num="100">10E</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell.</text>
        </card>
        <card>
            <name>Mesa Falcon</name>
            <set rarity="Common" muId="16427" num="31">6ED</set>
            <set rarity="Common" muId="4143">5ED</set>
            <set rarity="Common" muId="3022">HML</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{W}: Mesa Falcon gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Cold Storage</name>
            <set rarity="Rare" muId="4600">TMP</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}: Exile target creature you control.
Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.</text>
        </card>
        <card>
            <name>Extraplanar Lens</name>
            <set rarity="Special" muId="425809" num="38">MPS</set>
            <set rarity="Rare" muId="49440" num="169">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.</text>
        </card>
        <card>
            <name>The Scorpion God</name>
            <set rarity="Mythic Rare" muId="430835" num="146">HOU</set>
            <set rarity="Special" muId="430689" num="54">MPS_AKH</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — God</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature with a -1/-1 counter on it dies, draw a card.
{1}{B}{R}: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Intrepid Hero</name>
            <set rarity="Rare" muId="45208" num="26">8ED</set>
            <set rarity="Rare" muId="280320" num="20">M13</set>
            <set rarity="Rare" muId="13117" num="22">7ED</set>
            <set rarity="Rare" muId="5678" num="19">USG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target creature with power 4 or greater.</text>
        </card>
        <card>
            <name>Mistvein Borderpost</name>
            <set rarity="Common" muId="161276" num="27">ARB</set>
            <set rarity="Common" muId="220522" num="90">ARC</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>You may pay {1} and return a basic land you control to its owner's hand rather than pay Mistvein Borderpost's mana cost.
Mistvein Borderpost enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Vintara Snapper</name>
            <set rarity="Uncommon" muId="24656" num="132">PCY</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Turtle</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Aboshan, Cephalid Emperor</name>
            <set rarity="Rare" muId="31821" num="58">ODY</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Cephalid</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped Cephalid you control: Tap target permanent.
{U}{U}{U}: Tap all creatures without flying.</text>
        </card>
        <card>
            <name>Ruination Wurm</name>
            <set rarity="Common" muId="366235" num="192">GTC</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Double Cleave</name>
            <set rarity="Common" muId="153039" num="135">EVE</set>
            <set rarity="Common" muId="205379" num="100">HOP</set>
            <color>W</color>
            <color>R</color>
            <manacost>1R/W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Akoum Flameseeker</name>
            <set rarity="Common" muId="407611" num="101">OGW</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman Ally</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.</text>
        </card>
        <card>
            <name>Lupine Prototype</name>
            <set rarity="Rare" muId="414504" num="197">EMN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Wolf Construct</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Lupine Prototype can't attack or block unless a player has no cards in hand.</text>
        </card>
        <card>
            <name>Top-Secret Tunnel</name>
            <set rarity="Common" muId="439596" num="207">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Tolarian Academy</name>
            <set rarity="Rare" muId="8883" num="330">USG</set>
            <set rarity="Mythic Rare" muId="383133" num="319">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} to your mana pool for each artifact you control.</text>
        </card>
        <card>
            <name>Samite Sanctuary</name>
            <set rarity="Rare" muId="24570" num="21">PCY</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Eon Hub</name>
            <set rarity="Rare" muId="51160" num="120">5DN</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Players skip their upkeep steps.</text>
        </card>
        <card>
            <name>Cataclysmic Gearhulk</name>
            <set rarity="Mythic Rare" muId="417582" num="9">KLD</set>
            <set rarity="Special" muId="420588" num="1">MPS</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents he or she controls, then sacrifices the rest.</text>
        </card>
        <card>
            <name>Skull Rend</name>
            <set rarity="Common" muId="253622" num="195">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.</text>
        </card>
        <card>
            <name>Battle Rampart</name>
            <set rarity="Common" muId="19607" num="173">MMQ</set>
            <set rarity="Common" muId="193554" num="135">ROE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
{T}: Target creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Muck Drubb</name>
            <set rarity="Uncommon" muId="122478" num="76">PLC</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb.
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Sky Hussar</name>
            <set rarity="Uncommon" muId="97109" num="131">DIS</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Sky Hussar enters the battlefield, untap all creatures you control.
Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.)</text>
        </card>
        <card>
            <name>Phantatog</name>
            <set rarity="Uncommon" muId="31792" num="291">ODY</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Atog</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.
Discard a card: Phantatog gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Bala Ged Scorpion</name>
            <set rarity="Common" muId="417462" num="39">DDR</set>
            <set rarity="Common" muId="438645" num="79">IMA</set>
            <set rarity="Common" muId="194944" num="95">ROE</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Scorpion</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.</text>
        </card>
        <card>
            <name>Fire Bowman</name>
            <set rarity="Uncommon" muId="10535" num="112">PTK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Empyrial Plate</name>
            <set rarity="Rare" muId="420868" num="251">C16</set>
            <set rarity="Rare" muId="49430" num="168">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 for each card in your hand.
Equip {2}</text>
        </card>
        <card>
            <name>Golgari Signet</name>
            <set rarity="Common" muId="405248" num="255">C15</set>
            <set rarity="Common" muId="420872" num="255">C16</set>
            <set rarity="Common" muId="430437" num="218">CMA</set>
            <set rarity="Common" muId="292952" num="66">DDJ</set>
            <set rarity="Common" muId="247381" num="249">CMD</set>
            <set rarity="Uncommon" muId="426045" num="220">MM3</set>
            <set rarity="Common" muId="95536" num="262">RAV</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {B}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Iron Tusk Elephant</name>
            <set rarity="Uncommon" muId="3497">MIR</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Elephant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Shattered Angel</name>
            <set rarity="Uncommon" muId="430242" num="23">CMA</set>
            <set rarity="Uncommon" muId="247341" num="31">CMD</set>
            <set rarity="Uncommon" muId="233059" num="23">NPH</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.</text>
        </card>
        <card>
            <name>Kresh the Bloodbraided</name>
            <set rarity="Mythic Rare" muId="244672" num="5">V11</set>
            <set rarity="Mythic Rare" muId="174876" num="178">ALA</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>2BRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.</text>
        </card>
        <card>
            <name>Shield of the Ages</name>
            <set rarity="Uncommon" muId="2421">ICE</set>
            <set rarity="Uncommon" muId="159839" num="165">MED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Prevent the next 1 damage that would be dealt to you this turn.</text>
        </card>
        <card>
            <name>Peregrine Griffin</name>
            <set rarity="Common" muId="238327" num="29">M12</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Griffin</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
First strike (This creature deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Essence Backlash</name>
            <set rarity="Common" muId="290527" num="160">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.</text>
        </card>
        <card>
            <name>Soul Scourge</name>
            <set rarity="Common" muId="29731" num="85">TOR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Nightmare Horror</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Soul Scourge enters the battlefield, target player loses 3 life.
When Soul Scourge leaves the battlefield, that player gains 3 life.</text>
        </card>
        <card>
            <name>Stench of Evil</name>
            <set rarity="Uncommon" muId="2489">ICE</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays {2}.</text>
        </card>
        <card>
            <name>Kyscu Drake</name>
            <set rarity="Uncommon" muId="3668">VIS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{G}: Kyscu Drake gets +0/+1 until end of turn. Activate this ability only once each turn.
Sacrifice Kyscu Drake and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Geist of Saint Traft</name>
            <set rarity="Mythic Rare" muId="409577" num="1">DDQ</set>
            <set rarity="Mythic Rare" muId="247236" num="213">ISD</set>
            <set rarity="Special" muId="0" num="2">pWCQ</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Spirit Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.</text>
        </card>
        <card>
            <name>Stensia Bloodhall</name>
            <set rarity="Rare" muId="233244" num="247">ISD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player.</text>
        </card>
        <card>
            <name>Cemetery Puca</name>
            <set rarity="Rare" muId="158767" num="158">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>1U/BU/B</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature dies, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability.</text>
        </card>
        <card>
            <name>Side to Side</name>
            <set rarity="Uncommon" muId="73948" num="110">UNH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.</text>
        </card>
        <card>
            <name>Sphere of Resistance</name>
            <set rarity="Rare" muId="6160" num="139">EXO</set>
            <set rarity="Special" muId="425818" num="47">MPS</set>
            <set rarity="Rare" muId="383106" num="284">VMA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Spells cost {1} more to cast.</text>
        </card>
        <card>
            <name>Aethertide Whale</name>
            <set rarity="Rare" muId="423694" num="27">AER</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Whale</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E} (six energy counters).
Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand.</text>
        </card>
        <card>
            <name>Nimbus Wings</name>
            <set rarity="Common" muId="180346" num="28">ZEN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+2 and has flying.</text>
        </card>
        <card>
            <name>Wingcrafter</name>
            <set rarity="Common" muId="239979" num="83">AVR</set>
            <set rarity="Common" muId="425883" num="58">MM3</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Wingcrafter is paired with another creature, both creatures have flying.</text>
        </card>
        <card>
            <name>Whirlpool Drake</name>
            <set rarity="Uncommon" muId="27671" num="34">APC</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.</text>
        </card>
        <card>
            <name>Mephidross Vampire</name>
            <set rarity="Rare" muId="50211" num="53">5DN</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Each creature you control is a Vampire in addition to its other creature types and has &quot;Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature.&quot;</text>
        </card>
        <card>
            <name>Vivid Meadow</name>
            <set rarity="Uncommon" muId="405443" num="320">C15</set>
            <set rarity="Uncommon" muId="433225" num="293">C17</set>
            <set rarity="Uncommon" muId="430502" num="283">CMA</set>
            <set rarity="Uncommon" muId="141883" num="279">LRW</set>
            <set rarity="Uncommon" muId="247310" num="297">CMD</set>
            <set rarity="Uncommon" muId="370351" num="229">MMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Vivid Meadow enters the battlefield tapped with two charge counters on it.
{T}: Add {W} to your mana pool.
{T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Whipflare</name>
            <set rarity="Uncommon" muId="389744" num="184">C14</set>
            <set rarity="Uncommon" muId="420757" num="140">C16</set>
            <set rarity="Uncommon" muId="194383" num="102">NPH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Whipflare deals 2 damage to each nonartifact creature.</text>
        </card>
        <card>
            <name>Spiteful Returned</name>
            <set rarity="Uncommon" muId="378456" num="84">BNG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.
Enchanted creature gets +1/+1.</text>
        </card>
        <card>
            <name>Heroes' Bane</name>
            <set rarity="Uncommon" muId="438732" num="166">IMA</set>
            <set rarity="Rare" muId="380434" num="126">JOU</set>
            <set rarity="Special" muId="0" num="82">pPRE</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Heroes' Bane enters the battlefield with four +1/+1 counters on it.
{2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.</text>
        </card>
        <card>
            <name>Abandon Reason</name>
            <set rarity="Uncommon" muId="414412" num="115">EMN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Trap Essence</name>
            <set rarity="Rare" muId="386704" num="209">KTK</set>
            <set rarity="Special" muId="0" num="124">pPRE</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>GUR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell. Put two +1/+1 counters on up to one target creature.</text>
        </card>
        <card>
            <name>Hearthfire Hobgoblin</name>
            <set rarity="Uncommon" muId="157201" num="141">EVE</set>
            <set rarity="Uncommon" muId="397856" num="194">MM2</set>
            <set rarity="Uncommon" muId="205381" num="102">HOP</set>
            <color>W</color>
            <color>R</color>
            <manacost>R/WR/WR/W</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike</text>
        </card>
        <card>
            <name>Thought Hemorrhage</name>
            <set rarity="Rare" muId="180596" num="47">ARB</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a nonland card name. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Timber Protector</name>
            <set rarity="Rare" muId="139690" num="238">LRW</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.</text>
        </card>
        <card>
            <name>Bladewing's Thrall</name>
            <set rarity="Uncommon" muId="438647" num="81">IMA</set>
            <set rarity="Uncommon" muId="47224" num="55">SCG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bladewing's Thrall has flying as long as you control a Dragon.
When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Endless Horizons</name>
            <set rarity="Rare" muId="157975" num="4">EVE</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.
At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.</text>
        </card>
        <card>
            <name>Akroma, Angel of Wrath Avatar</name>
            <set rarity="Special" muId="182290" num="33">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance.</text>
        </card>
        <card>
            <name>Bloodthorn Taunter</name>
            <set rarity="Common" muId="174821" num="94">ALA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
{T}: Target creature with power 5 or greater gains haste until end of turn.</text>
        </card>
        <card>
            <name>Underworld Dreams</name>
            <set rarity="Rare" muId="0" num="35">DPA</set>
            <set rarity="Rare" muId="45334" num="168">8ED</set>
            <set rarity="Uncommon" muId="1464">LEG</set>
            <set rarity="Rare" muId="191343" num="115">M10</set>
            <set rarity="Rare" muId="83309" num="167">9ED</set>
            <set rarity="Rare" muId="129779" num="184">10E</set>
            <set rarity="Special" muId="0" num="1">p2HG</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.</text>
        </card>
        <card>
            <name>Doomed Necromancer</name>
            <set rarity="Rare" muId="39549" num="140">ONS</set>
            <set rarity="Rare" muId="129880" num="137">10E</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric Mercenary</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Ogre Leadfoot</name>
            <set rarity="Common" muId="45993" num="102">MRD</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.</text>
        </card>
        <card>
            <name>Caravan Hurda</name>
            <set rarity="Common" muId="185697" num="5">ZEN</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Jet Medallion</name>
            <set rarity="Rare" muId="389568" num="243">C14</set>
            <set rarity="Rare" muId="4612">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Black spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Shatterstorm</name>
            <set rarity="Rare" muId="1063">ATQ</set>
            <set rarity="Rare" muId="11497" num="205">6ED</set>
            <set rarity="Uncommon" muId="4087">5ED</set>
            <set rarity="Special" muId="430683" num="48">MPS_AKH</set>
            <set rarity="Uncommon" muId="1317">3ED</set>
            <set rarity="Uncommon" muId="130370" num="229">10E</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all artifacts. They can't be regenerated.</text>
        </card>
        <card>
            <name>Prismatic Strands</name>
            <set rarity="Common" muId="34233" num="18">JUD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that sources of the color of your choice would deal this turn.
Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Glass Asp</name>
            <set rarity="Common" muId="113537" num="197">TSP</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step.</text>
        </card>
        <card>
            <name>Lightbringer</name>
            <set rarity="Common" muId="21256" num="11">NMS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kor Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Lightbringer: Exile target black creature.</text>
        </card>
        <card>
            <name>Helionaut</name>
            <set rarity="Common" muId="26854" num="13">APC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Stubborn Denial</name>
            <set rarity="Uncommon" muId="386673" num="56">KTK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target noncreature spell unless its controller pays {1}.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.</text>
        </card>
        <card>
            <name>Where Ancients Tread</name>
            <set rarity="Rare" muId="376585" num="130">C13</set>
            <set rarity="Rare" muId="175115" num="122">ALA</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.</text>
        </card>
        <card>
            <name>Mindstab</name>
            <set rarity="Common" muId="108894" num="119">TSP</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards three cards.
Suspend 4—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Lightning Dragon</name>
            <set rarity="Special" muId="0" num="4">pPRE</set>
            <set rarity="Rare" muId="5666" num="202">USG</set>
            <set rarity="Rare" muId="382998" num="177">VMA</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{R}: Lightning Dragon gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Cumber Stone</name>
            <set rarity="Uncommon" muId="180322" num="24">CON</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures your opponents control get -1/-0.</text>
        </card>
        <card>
            <name>Bloodhall Priest</name>
            <set rarity="Rare" muId="414486" num="181">EMN</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Cleric</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.
Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Scavenging Ooze</name>
            <set rarity="Rare" muId="420783" num="166">C16</set>
            <set rarity="Rare" muId="370629" num="195">M14</set>
            <set rarity="Rare" muId="233181" num="170">CMD</set>
            <set rarity="Special" muId="0" num="70">pMEI</set>
            <set rarity="Rare" muId="425959" num="134">MM3</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Ooze</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.</text>
        </card>
        <card>
            <name>Ranger's Guile</name>
            <set rarity="Common" muId="249973" num="201">ISD</set>
            <set rarity="Common" muId="370803" num="191">M14</set>
            <set rarity="Common" muId="383357" num="193">M15</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Parallectric Feedback</name>
            <set rarity="Rare" muId="97217" num="71">GPT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Parallectric Feedback deals damage to target spell's controller equal to that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Puncturing Light</name>
            <set rarity="Common" muId="193566" num="41">ROE</set>
            <set rarity="Common" muId="409775" num="35">SOI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking or blocking creature with power 3 or less.</text>
        </card>
        <card>
            <name>Phyrexian Plaguelord</name>
            <set rarity="Rare" muId="405338" num="131">C15</set>
            <set rarity="Rare" muId="430280" num="61">CMA</set>
            <set rarity="Rare" muId="209127" num="13">DDE</set>
            <set rarity="Rare" muId="45327" num="153">8ED</set>
            <set rarity="Rare" muId="12940" num="62">ULG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Carrier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.
Sacrifice a creature: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Sea Serpent</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3939">5ED</set>
            <set rarity="Common" muId="2181">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="124">LEA</set>
            <set rarity="Common" muId="419">LEB</set>
            <set rarity="Common" muId="221566" num="60">ME4</set>
            <set rarity="Common" muId="1220">3ED</set>
            <set rarity="Common" muId="721">2ED</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Serpent</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Sea Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Sea Serpent.</text>
        </card>
        <card>
            <name>Disturbing Plot</name>
            <set rarity="Common" muId="158689" num="64">SHM</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from a graveyard to its owner's hand.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)</text>
        </card>
        <card>
            <name>Dimir Infiltrator</name>
            <set rarity="Common" muId="271214" num="86">PC2</set>
            <set rarity="Common" muId="423511" num="86">PCA</set>
            <set rarity="Common" muId="87987" num="203">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Dimir Infiltrator can't be blocked.
Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Volcanic Rambler</name>
            <set rarity="Common" muId="398636" num="167">ORI</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}: Volcanic Rambler deals 1 damage to target player.</text>
        </card>
        <card>
            <name>Ojutai Exemplars</name>
            <set rarity="Mythic Rare" muId="394638" num="27">DTK</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Monk</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a noncreature spell, choose one —
• Tap target creature.
• Ojutai Exemplars gains first strike and lifelink until end of turn.
• Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.</text>
        </card>
        <card>
            <name>Coastal Tower</name>
            <set rarity="Uncommon" muId="45491" num="323">8ED</set>
            <set rarity="Uncommon" muId="23240" num="321">INV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Coastal Tower enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Unmake the Graves</name>
            <set rarity="Common" muId="383424" num="120">M15</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Return up to two target creature cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Smite</name>
            <set rarity="Common" muId="366456" num="25">GTC</set>
            <set rarity="Common" muId="193595" num="43">ROE</set>
            <set rarity="Common" muId="5234">STH</set>
            <set rarity="Common" muId="397527" num="28">TPR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target blocked creature.</text>
        </card>
        <card>
            <name>Wormfang Manta</name>
            <set rarity="Rare" muId="34939" num="58">JUD</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Nightmare Fish Beast</type>
            <pt>6/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Wormfang Manta enters the battlefield, you skip your next turn.
When Wormfang Manta leaves the battlefield, you take an extra turn after this one.</text>
        </card>
        <card>
            <name>Chandra's Outrage</name>
            <set rarity="Common" muId="220513" num="32">ARC</set>
            <set rarity="Common" muId="430582" num="43">E01</set>
            <set rarity="Common" muId="205071" num="128">M11</set>
            <set rarity="Common" muId="226585" num="125">M12</set>
            <set rarity="Common" muId="370659" num="133">M14</set>
            <set rarity="Common" muId="425917" num="92">MM3</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Shrapnel Blast</name>
            <set rarity="Special" muId="0" num="103">pFNM</set>
            <set rarity="Uncommon" muId="383380" num="161">M15</set>
            <set rarity="Uncommon" muId="49835" num="106">MRD</set>
            <set rarity="Uncommon" muId="370573" num="129">MMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Shrapnel Blast, sacrifice an artifact.
Shrapnel Blast deals 5 damage to target creature or player.</text>
        </card>
        <card>
            <name>Limits of Solidarity</name>
            <set rarity="Uncommon" muId="426842" num="140">AKH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Soul Ransom</name>
            <set rarity="Uncommon" muId="430626" num="87">E01</set>
            <set rarity="Rare" muId="366351" num="198">GTC</set>
            <set rarity="Uncommon" muId="426011" num="186">MM3</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.</text>
        </card>
        <card>
            <name>Gloom</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="3848">5ED</set>
            <set rarity="Uncommon" muId="2106">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="66">LEA</set>
            <set rarity="Uncommon" muId="361">LEB</set>
            <set rarity="Rare" muId="202516" num="83">ME4</set>
            <set rarity="Uncommon" muId="1163">3ED</set>
            <set rarity="Uncommon" muId="663">2ED</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>White spells cost {3} more to cast.
Activated abilities of white enchantments cost {3} more to activate.</text>
        </card>
        <card>
            <name>Mirran Mettle</name>
            <set rarity="Common" muId="213819" num="84">MBS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn.
Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.</text>
        </card>
        <card>
            <name>Beast Attack</name>
            <set rarity="Uncommon" muId="393881" num="23">DD3_GVL</set>
            <set rarity="Uncommon" muId="201824" num="23">DDD</set>
            <set rarity="Uncommon" muId="426615" num="43">DDS</set>
            <set rarity="Uncommon" muId="29880" num="230">ODY</set>
            <color>G</color>
            <manacost>2GGG</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a 4/4 green Beast creature token.
Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Archon of the Triumvirate</name>
            <set rarity="Special" muId="0" num="55">pPRE</set>
            <set rarity="Rare" muId="253603" num="142">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>5WU</manacost>
            <cmc>7</cmc>
            <type>Creature — Archon</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)</text>
        </card>
        <card>
            <name>Sakashima's Student</name>
            <set rarity="Rare" muId="265159" num="24">PC2</set>
            <set rarity="Rare" muId="423449" num="24">PCA</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Ninja</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.</text>
        </card>
        <card>
            <name>Cage of Hands</name>
            <set rarity="Common" muId="50233" num="3">CHK</set>
            <set rarity="Common" muId="405163" num="62">C15</set>
            <set rarity="Common" muId="271205" num="4">PC2</set>
            <set rarity="Common" muId="423429" num="4">PCA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block.
{1}{W}: Return Cage of Hands to its owner's hand.</text>
        </card>
        <card>
            <name>Heir of the Wilds</name>
            <set rarity="Uncommon" muId="386552" num="134">KTK</set>
            <set rarity="Special" muId="0" num="37">pMGD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Ferocious — Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Painbringer</name>
            <set rarity="Uncommon" muId="29835" num="155">ODY</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Minion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.</text>
        </card>
        <card>
            <name>Lightning Cloud</name>
            <set rarity="Rare" muId="3694">VIS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Thought Nibbler</name>
            <set rarity="Common" muId="31774" num="107">ODY</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Beast</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Your maximum hand size is reduced by two.</text>
        </card>
        <card>
            <name>Morbid Curiosity</name>
            <set rarity="Uncommon" muId="417667" num="94">KLD</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Morbid Curiosity, sacrifice an artifact or creature.
Draw cards equal to the converted mana cost of the sacrificed permanent.</text>
        </card>
        <card>
            <name>Horned Cheetah</name>
            <set rarity="Uncommon" muId="23163" num="251">INV</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Horned Cheetah deals damage, you gain that much life.</text>
        </card>
        <card>
            <name>Ogre Arsonist</name>
            <set rarity="Special" muId="0" num="63">pMEI</set>
            <set rarity="Uncommon" muId="6595">PO2</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Ogre Arsonist enters the battlefield, destroy target land.</text>
        </card>
        <card>
            <name>Fevered Visions</name>
            <set rarity="Rare" muId="410009" num="244">SOI</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her.</text>
        </card>
        <card>
            <name>Liberated Dwarf</name>
            <set rarity="Common" muId="35083" num="95">JUD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Awakening Zone</name>
            <set rarity="Rare" muId="247393" num="142">CMD</set>
            <set rarity="Rare" muId="271156" num="56">PC2</set>
            <set rarity="Rare" muId="423481" num="56">PCA</set>
            <set rarity="Rare" muId="193507" num="176">ROE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Hunter of Eyeblights</name>
            <set rarity="Uncommon" muId="139723" num="119">LRW</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Assassin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control.
{2}{B}, {T}: Destroy target creature with a counter on it.</text>
        </card>
        <card>
            <name>Vodalian Serpent</name>
            <set rarity="Common" muId="22976" num="86">INV</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Serpent</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {2} (You may pay an additional {2} as you cast this spell.)
Vodalian Serpent can't attack unless defending player controls an Island.
If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Polukranos, World Eater</name>
            <set rarity="Mythic Rare" muId="373384" num="43">DDL</set>
            <set rarity="Mythic Rare" muId="373549" num="172">THS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Hydra</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.</text>
        </card>
        <card>
            <name>Voice of Grace</name>
            <set rarity="Uncommon" muId="5635" num="54">USG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from black</text>
        </card>
        <card>
            <name>Spatula of the Ages</name>
            <set rarity="Uncommon" muId="9740" num="81">UGL</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}, Sacrifice Spatula of the Ages: You may put a silver-bordered permanent card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Cold Snap</name>
            <set rarity="Uncommon" muId="2677">ICE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls.</text>
        </card>
        <card>
            <name>Kjeldoran Warrior</name>
            <set rarity="Common" muId="2701">ICE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Dragon Grip</name>
            <set rarity="Uncommon" muId="386522" num="107">KTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Ferocious — If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+0 and has first strike.</text>
        </card>
        <card>
            <name>Transguild Promenade</name>
            <set rarity="Common" muId="376561" num="330">C13</set>
            <set rarity="Common" muId="420951" num="334">C16</set>
            <set rarity="Common" muId="430499" num="280">CMA</set>
            <set rarity="Common" muId="253550" num="249">RTR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Transguild Promenade enters the battlefield tapped.
When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Magus of the Tabernacle</name>
            <set rarity="Rare" muId="130719" num="8">PLC</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/6</pt>
            <tablerow>2</tablerow>
            <text>All creatures have &quot;At the beginning of your upkeep, sacrifice this creature unless you pay {1}.&quot;</text>
        </card>
        <card>
            <name>Celestial Flare</name>
            <set rarity="Common" muId="394355" num="4">DDO</set>
            <set rarity="Common" muId="370666" num="12">M14</set>
            <set rarity="Common" muId="398488" num="8">ORI</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices an attacking or blocking creature.</text>
        </card>
        <card>
            <name>Umara Entangler</name>
            <set rarity="Common" muId="407575" num="65">OGW</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Rogue Ally</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Slum Reaper</name>
            <set rarity="Uncommon" muId="270373" num="77">RTR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>When Slum Reaper enters the battlefield, each player sacrifices a creature.</text>
        </card>
        <card>
            <name>Distant Melody</name>
            <set rarity="Common" muId="153133" num="32">MOR</set>
            <set rarity="Common" muId="207926" num="27">H09</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a creature type. Draw a card for each permanent you control of that type.</text>
        </card>
        <card>
            <name>Lu Xun, Scholar General</name>
            <set rarity="Rare" muId="376402" num="49">C13</set>
            <set rarity="Rare" muId="430260" num="41">CMA</set>
            <set rarity="Uncommon" muId="201286" num="42">ME3</set>
            <set rarity="Rare" muId="10616" num="48">PTK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.</text>
        </card>
        <card>
            <name>Tempting Wurm</name>
            <set rarity="Rare" muId="39929" num="291">ONS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Wurm</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand onto the battlefield.</text>
        </card>
        <card>
            <name>Jinx</name>
            <set rarity="Common" muId="2945">HML</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Choose Your Demise</name>
            <set rarity="Common" muId="430649" num="4">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Broodwarden</name>
            <set rarity="Uncommon" muId="193634" num="181">ROE</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Eldrazi Spawn creatures you control get +2/+1.</text>
        </card>
        <card>
            <name>Abundant Growth</name>
            <set rarity="Common" muId="240017" num="167">AVR</set>
            <set rarity="Common" muId="413698" num="156">EMA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Shield of the Oversoul</name>
            <set rarity="Common" muId="158762" num="242">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>2G/W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say &quot;destroy&quot; don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
As long as enchanted creature is white, it gets +1/+1 and has flying.</text>
        </card>
        <card>
            <name>Rings of Brighthearth</name>
            <set rarity="Rare" muId="140216" num="259">LRW</set>
            <set rarity="Special" muId="420608" num="21">MPS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Call to Glory</name>
            <set rarity="Common" muId="77140" num="4">CHK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Rebuild</name>
            <set rarity="Uncommon" muId="12385" num="40">ULG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return all artifacts to their owners' hands.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Parallax Tide</name>
            <set rarity="Rare" muId="22035" num="37">NMS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Tide: Exile target land.
When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Tide.</text>
        </card>
        <card>
            <name>Stand Together</name>
            <set rarity="Uncommon" muId="49438" num="84">DST</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.</text>
        </card>
        <card>
            <name>Throne of Geth</name>
            <set rarity="Uncommon" muId="202675" num="211">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Tonic Peddler</name>
            <set rarity="Uncommon" muId="136516" num="54">MMQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}, Discard a card: Target player gains 3 life.</text>
        </card>
        <card>
            <name>Elvish Promenade</name>
            <set rarity="Uncommon" muId="393948" num="20">DD3_EVG</set>
            <set rarity="Uncommon" muId="159030" num="20">EVG</set>
            <set rarity="Uncommon" muId="0" num="62">DPA</set>
            <set rarity="Uncommon" muId="139676" num="208">LRW</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Tribal Sorcery — Elf</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 green Elf Warrior creature token for each Elf you control.</text>
        </card>
        <card>
            <name>Angel of Sanctions</name>
            <set rarity="Mythic Rare" muId="426703" num="1">AKH</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Moonlight Hunt</name>
            <set rarity="Uncommon" muId="409981" num="219">SOI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.</text>
        </card>
        <card>
            <name>Lavaborn Muse</name>
            <set rarity="Rare" muId="368526" num="50">DDK</set>
            <set rarity="Rare" muId="44842" num="105">LGN</set>
            <set rarity="Rare" muId="130373" num="216">10E</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.</text>
        </card>
        <card>
            <name>Tin-Wing Chimera</name>
            <set rarity="Uncommon" muId="3605">VIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Chimera</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Hand to Hand</name>
            <set rarity="Rare" muId="4822">TMP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>During combat, players can't cast instant spells or activate abilities that aren't mana abilities.</text>
        </card>
        <card>
            <name>Mangara's Equity</name>
            <set rarity="Uncommon" muId="3501">MIR</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Mangara's Equity enters the battlefield, choose black or red.
At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}.
Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.</text>
        </card>
        <card>
            <name>Opal Archangel</name>
            <set rarity="Rare" muId="5787" num="23">USG</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.</text>
        </card>
        <card>
            <name>Apocalypse Hydra</name>
            <set rarity="Mythic Rare" muId="183068" num="98">CON</set>
            <set rarity="Rare" muId="397885" num="171">MM2</set>
            <color>R</color>
            <color>G</color>
            <manacost>XRG</manacost>
            <cmc>2</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Fractured Powerstone</name>
            <set rarity="Common" muId="265151" num="111">PC2</set>
            <set rarity="Common" muId="423536" num="111">PCA</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Roll the planar die. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Lava Spike</name>
            <set rarity="Common" muId="79084" num="178">CHK</set>
            <set rarity="Common" muId="370409" num="121">MMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Lava Spike deals 3 damage to target player.</text>
        </card>
        <card>
            <name>Echo Tracer</name>
            <set rarity="Common" muId="386310" num="51">DDN</set>
            <set rarity="Common" muId="42059" num="37">LGN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Echo Tracer is turned face up, return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Asceticism</name>
            <set rarity="Rare" muId="215082" num="110">SOM</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
{1}{G}: Regenerate target creature.</text>
        </card>
        <card>
            <name>Stormchaser Mage</name>
            <set rarity="Uncommon" muId="407669" num="159">OGW</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Blighted Agent</name>
            <set rarity="Common" muId="214383" num="29">NPH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Blighted Agent can't be blocked.</text>
        </card>
        <card>
            <name>Sacred Ground</name>
            <set rarity="Rare" muId="45215" num="39">8ED</set>
            <set rarity="Rare" muId="83239" num="37">9ED</set>
            <set rarity="Rare" muId="25551" num="36">7ED</set>
            <set rarity="Rare" muId="5214">STH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.</text>
        </card>
        <card>
            <name>Govern the Guildless</name>
            <set rarity="Rare" muId="107395" num="25">DIS</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target monocolored creature.
Forecast — {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.)</text>
        </card>
        <card>
            <name>Grim Tutor</name>
            <set rarity="Rare" muId="201409" num="69">ME3</set>
            <set rarity="Rare" muId="20359" num="79">S99</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card and put that card into your hand, then shuffle your library. You lose 3 life.</text>
        </card>
        <card>
            <name>Tidespout Tyrant</name>
            <set rarity="Rare" muId="107408" num="34">DIS</set>
            <color>U</color>
            <manacost>5UUU</manacost>
            <cmc>8</cmc>
            <type>Creature — Djinn</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a spell, return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Multani's Decree</name>
            <set rarity="Common" muId="15228" num="114">UDS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.</text>
        </card>
        <card>
            <name>Tomb Robber</name>
            <set rarity="Rare" muId="439744" num="87">RIX</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Menace
{1}, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Wreak Havoc</name>
            <set rarity="Uncommon" muId="107693" num="139">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Wreak Havoc can't be countered by spells or abilities.
Destroy target artifact or land.</text>
        </card>
        <card>
            <name>Phyrexian Reclamation</name>
            <set rarity="Uncommon" muId="376448" num="88">C13</set>
            <set rarity="Uncommon" muId="405340" num="133">C15</set>
            <set rarity="Uncommon" muId="12945" num="63">ULG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Khenra Eternal</name>
            <set rarity="Common" muId="430755" num="66">HOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Jackal Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)</text>
        </card>
        <card>
            <name>Warleader's Helix</name>
            <set rarity="Uncommon" muId="369081" num="116">DGM</set>
            <set rarity="Special" muId="0" num="164">pFNM</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Warleader's Helix deals 4 damage to target creature or player and you gain 4 life.</text>
        </card>
        <card>
            <name>Moriok Scavenger</name>
            <set rarity="Common" muId="45965" num="68">MRD</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Hand of Cruelty</name>
            <set rarity="Uncommon" muId="74063" num="71">SOK</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Samurai</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Nantuko Cultivator</name>
            <set rarity="Rare" muId="34229" num="133">TOR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.</text>
        </card>
        <card>
            <name>Bone Shredder</name>
            <set rarity="Uncommon" muId="209123" num="5">DDE</set>
            <set rarity="Uncommon" muId="12400" num="49">ULG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Minion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.</text>
        </card>
        <card>
            <name>Reign of the Pit</name>
            <set rarity="Rare" muId="382343" num="29">CNS</set>
            <set rarity="Rare" muId="383065" num="138">VMA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.</text>
        </card>
        <card>
            <name>Temple of Epiphany</name>
            <set rarity="Rare" muId="380514" num="164">JOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {U} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Hidden Ancients</name>
            <set rarity="Uncommon" muId="5785" num="260">USG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.</text>
        </card>
        <card>
            <name>Exultant Skymarcher</name>
            <set rarity="Common" muId="439664" num="7">RIX</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Feast or Famine</name>
            <set rarity="Common" muId="3074">ALL</set>
            <set rarity="Common" muId="338405" num="72">DDJ</set>
            <set rarity="Common" muId="159739" num="70">MED</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Create a 2/2 black Zombie creature token.
• Destroy target nonartifact, nonblack creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Snakeform</name>
            <set rarity="Common" muId="405388" num="242">C15</set>
            <set rarity="Common" muId="157401" num="161">EVE</set>
            <color>U</color>
            <color>G</color>
            <manacost>2G/U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.
Draw a card.</text>
        </card>
        <card>
            <name>Mangara of Corondor</name>
            <set rarity="Rare" muId="113563" num="28">TSP</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Exile Mangara of Corondor and target permanent.</text>
        </card>
        <card>
            <name>Lost Legacy</name>
            <set rarity="Rare" muId="417661" num="88">KLD</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles his or her library, then draws a card for each card exiled from hand this way.</text>
        </card>
        <card>
            <name>Bedlam Reveler</name>
            <set rarity="Rare" muId="414415" num="118">EMN</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Devil Horror</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Bedlam Reveler costs {1} less to cast for each instant and sorcery card in your graveyard.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.</text>
        </card>
        <card>
            <name>Infiltrator's Magemark</name>
            <set rarity="Common" muId="107684" num="28">GPT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.</text>
        </card>
        <card>
            <name>Bojuka Brigand</name>
            <set rarity="Common" muId="197159" num="51">WWK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior Ally</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bojuka Brigand can't block.
Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.</text>
        </card>
        <card>
            <name>Thornling</name>
            <set rarity="Mythic Rare" muId="180341" num="95">CON</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Shapeshifter</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{G}: Thornling gains haste until end of turn.
{G}: Thornling gains trample until end of turn.
{G}: Thornling gains indestructible until end of turn.
{1}: Thornling gets +1/-1 until end of turn.
{1}: Thornling gets -1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Azure Drake</name>
            <set rarity="Uncommon" muId="21122">BRB</set>
            <set rarity="Uncommon" muId="2796">CHR</set>
            <set rarity="Uncommon" muId="3894">5ED</set>
            <set rarity="Uncommon" muId="1472">LEG</set>
            <set rarity="Common" muId="204984" num="46">M11</set>
            <set rarity="Uncommon" muId="83084" num="63">9ED</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Mind Knives</name>
            <set rarity="Common" muId="4229">POR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent discards a card at random.</text>
        </card>
        <card>
            <name>Bloodmark Mentor</name>
            <set rarity="Uncommon" muId="243467" num="50">DDG</set>
            <set rarity="Uncommon" muId="0" num="40">DPA</set>
            <set rarity="Uncommon" muId="142062" num="83">SHM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Red creatures you control have first strike.</text>
        </card>
        <card>
            <name>Vault of Catlacan</name>
            <set rarity="Rare" muId="439835" num="173b">RIX</set>
            <related attach="attach">Storm the Vault</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Storm the Vault.)
{T}: Add one mana of any color to your mana pool.
{T}: Add {U} to your mana pool for each artifact you control.</text>
        </card>
        <card>
            <name>Ricochet</name>
            <set rarity="Uncommon" muId="9756" num="50">UGL</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell that targets a single player, each player rolls a six-sided die. Change the target of that spell to the player with the lowest result. Reroll to break ties, if necessary.</text>
        </card>
        <card>
            <name>Lava Blister</name>
            <set rarity="Uncommon" muId="29763" num="200">ODY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her.</text>
        </card>
        <card>
            <name>Razortooth Rats</name>
            <set rarity="Common" muId="14572" num="153">6ED</set>
            <set rarity="Common" muId="83418" num="158">9ED</set>
            <set rarity="Common" muId="12996" num="158">7ED</set>
            <set rarity="Common" muId="4466">WTH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Augury Owl</name>
            <set rarity="Common" muId="270841" num="3">DDI</set>
            <set rarity="Common" muId="208225" num="45">M11</set>
            <set rarity="Common" muId="271192" num="14">PC2</set>
            <set rarity="Common" muId="423439" num="14">PCA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Augury Owl enters the battlefield, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Hero of Leina Tower</name>
            <set rarity="Rare" muId="378495" num="123">BNG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower.</text>
        </card>
        <card>
            <name>Ekundu Griffin</name>
            <set rarity="Common" muId="14474" num="18">6ED</set>
            <set rarity="Common" muId="3488">MIR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike</text>
        </card>
        <card>
            <name>Spitemare</name>
            <set rarity="Uncommon" muId="249388" num="16">DDH</set>
            <set rarity="Uncommon" muId="152044" num="147">EVE</set>
            <color>W</color>
            <color>R</color>
            <manacost>2R/WR/W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Spitemare is dealt damage, it deals that much damage to target creature or player.</text>
        </card>
        <card>
            <name>Reverse the Sands</name>
            <set rarity="Rare" muId="79125" num="41">CHK</set>
            <set rarity="Rare" muId="420692" num="75">C16</set>
            <color>W</color>
            <manacost>6WW</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Redistribute any number of players' life totals. (Each of those players gets one life total back.)</text>
        </card>
        <card>
            <name>Loose Lips</name>
            <set rarity="Common" muId="73964" num="36">UNH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As Loose Lips enters the battlefield, choose a sentence with eight or fewer words.
Enchanted creature has flying.
Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If he or she doesn't, you draw two cards.</text>
        </card>
        <card>
            <name>Chancellor of the Dross</name>
            <set rarity="Rare" muId="218020" num="54">NPH</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Creature — Vampire</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.
Flying, lifelink</text>
        </card>
        <card>
            <name>Invisible Stalker</name>
            <set rarity="Uncommon" muId="220041" num="60">ISD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Invisible Stalker can't be blocked.</text>
        </card>
        <card>
            <name>Soldier of Fortune</name>
            <set rarity="Uncommon" muId="3182">ALL</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Mercenary</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Target player shuffles his or her library.</text>
        </card>
        <card>
            <name>Twisted Justice</name>
            <set rarity="Uncommon" muId="89052" num="237">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>4UB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices a creature. You draw cards equal to that creature's power.</text>
        </card>
        <card>
            <name>Bosh, Iron Golem Avatar</name>
            <set rarity="Special" muId="182269" num="39">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{X}, Sacrifice an artifact with converted mana cost X: Bosh, Iron Golem Avatar deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Spined Wurm</name>
            <set rarity="Common" muId="0" num="83">DPA</set>
            <set rarity="Common" muId="45410" num="279">8ED</set>
            <set rarity="Common" muId="205123" num="197">M11</set>
            <set rarity="Special" muId="0" num="11">pMEI</set>
            <set rarity="Common" muId="94914" num="S10">9ED</set>
            <set rarity="Common" muId="4317">POR</set>
            <set rarity="Common" muId="13096" num="270">7ED</set>
            <set rarity="Common" muId="25496">S00</set>
            <set rarity="Common" muId="5245">STH</set>
            <set rarity="Common" muId="397454" num="198">TPR</set>
            <set rarity="Common" muId="129742" num="298">10E</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Dwarven Catapult</name>
            <set rarity="Uncommon" muId="1942">FEM</set>
            <set rarity="Uncommon" muId="4041">5ED</set>
            <set rarity="Uncommon" muId="159729" num="91">MED</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.</text>
        </card>
        <card>
            <name>Flash of Defiance</name>
            <set rarity="Common" muId="29863" num="99">TOR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Green creatures and white creatures can't block this turn.
Flashback—{1}{R}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Silkbind Faerie</name>
            <set rarity="Common" muId="142027" num="148">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>2W/U</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Rush of Ice</name>
            <set rarity="Common" muId="402020" num="84">BFZ</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap target creature. It doesn't untap during its controller's next untap step.
Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Marshdrinker Giant</name>
            <set rarity="Uncommon" muId="142015" num="69">EVE</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.</text>
        </card>
        <card>
            <name>Kabira Evangel</name>
            <set rarity="Rare" muId="180347" num="15">ZEN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric Ally</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.</text>
        </card>
        <card>
            <name>Thornweald Archer</name>
            <set rarity="Common" muId="389717" num="219">C14</set>
            <set rarity="Common" muId="430373" num="154">CMA</set>
            <set rarity="Common" muId="417445" num="22">DDR</set>
            <set rarity="Common" muId="413731" num="189">EMA</set>
            <set rarity="Common" muId="130630" num="154">FUT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Archer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Kashi-Tribe Elite</name>
            <set rarity="Uncommon" muId="74195" num="135">SOK</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Snake Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)
Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Grusilda, Monster Masher</name>
            <set rarity="Rare" muId="439521" num="132">UST</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Zombie Villain</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Combined, enchanted, and equipped creatures you control have menace.
{3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)</text>
        </card>
        <card>
            <name>Bogardan Phoenix</name>
            <set rarity="Rare" muId="3683">VIS</set>
            <color>R</color>
            <manacost>2RRR</manacost>
            <cmc>5</cmc>
            <type>Creature — Phoenix</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.</text>
        </card>
        <card>
            <name>Thermal Glider</name>
            <set rarity="Common" muId="19537" num="53">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rebel</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from red</text>
        </card>
        <card>
            <name>Repopulate</name>
            <set rarity="Common" muId="12672" num="111">ULG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Shuffle all creature cards from target player's graveyard into that player's library.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Gluttonous Cyclops</name>
            <set rarity="Common" muId="380423" num="99">JOU</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Cyclops</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)</text>
        </card>
        <card>
            <name>Redeem the Lost</name>
            <set rarity="Uncommon" muId="152616" num="21">MOR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Merfolk Mesmerist</name>
            <set rarity="Common" muId="220106" num="66">M12</set>
            <set rarity="Special" muId="0" num="45">pMEI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Anarchist</name>
            <set rarity="Common" muId="6110" num="79">EXO</set>
            <set rarity="Uncommon" muId="84072" num="173">9ED</set>
            <set rarity="Common" muId="29758" num="173">ODY</set>
            <set rarity="Common" muId="397533" num="125">TPR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Warden of the Beyond</name>
            <set rarity="Uncommon" muId="383435" num="42">M15</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)
Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.</text>
        </card>
        <card>
            <name>Screeching Harpy</name>
            <set rarity="Uncommon" muId="4684">TMP</set>
            <set rarity="Uncommon" muId="397507" num="116">TPR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Harpy Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{B}: Regenerate Screeching Harpy.</text>
        </card>
        <card>
            <name>Butcher's Glee</name>
            <set rarity="Common" muId="394513" num="90">DTK</set>
            <set rarity="Common" muId="438650" num="84">IMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Fallen Ferromancer</name>
            <set rarity="Uncommon" muId="227537" num="82">NPH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{1}{R}, {T}: Fallen Ferromancer deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Rishkar's Expertise</name>
            <set rarity="Rare" muId="423790" num="123">AER</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw cards equal to the greatest power among creatures you control.
You may cast a card with converted mana cost 5 or less from your hand without paying its mana cost.</text>
        </card>
        <card>
            <name>Bombard</name>
            <set rarity="Common" muId="439750" num="93">RIX</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Bombard deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Elvish Lookout</name>
            <set rarity="Common" muId="19109" num="103">UDS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Headless Skaab</name>
            <set rarity="Common" muId="244761" num="40">DKA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Warrior</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Headless Skaab, exile a creature card from your graveyard.
Headless Skaab enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Close Quarters</name>
            <set rarity="Uncommon" muId="19847" num="184">MMQ</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Sylvan Library</name>
            <set rarity="Rare" muId="338456" num="17">CM1</set>
            <set rarity="Rare" muId="413729" num="187">EMA</set>
            <set rarity="Rare" muId="4012">5ED</set>
            <set rarity="Rare" muId="2240">4ED</set>
            <set rarity="Uncommon" muId="1547">LEG</set>
            <set rarity="Rare" muId="159317" num="133">MED</set>
            <set rarity="Rare" muId="383120" num="235">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.</text>
        </card>
        <card>
            <name>Verdant Haven</name>
            <set rarity="Common" muId="366471" num="138">GTC</set>
            <set rarity="Common" muId="370657" num="199">M14</set>
            <set rarity="Common" muId="383427" num="206">M15</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When Verdant Haven enters the battlefield, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Squandered Resources</name>
            <set rarity="Rare" muId="3744">VIS</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.</text>
        </card>
        <card>
            <name>Chilling Grasp</name>
            <set rarity="Uncommon" muId="414342" num="50">EMN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Chromatic Lantern</name>
            <set rarity="Rare" muId="420864" num="247">C16</set>
            <set rarity="Special" muId="420595" num="8">MPS</set>
            <set rarity="Rare" muId="290542" num="226">RTR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Lands you control have &quot;{T}: Add one mana of any color to your mana pool.&quot;
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Necro-Impotence</name>
            <set rarity="Rare" muId="74326" num="60">UNH</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Skip your untap step.
At the beginning of your upkeep, you may pay X life. If you do, untap X permanents.
Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Chalice of Life</name>
            <set rarity="Uncommon" muId="226735" num="146b">DKA</set>
            <related attach="attach">Chalice of Death</related>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.</text>
        </card>
        <card>
            <name>Porphyry Nodes</name>
            <set rarity="Rare" muId="124470" num="28">PLC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Porphyry Nodes.</text>
        </card>
        <card>
            <name>Standardize</name>
            <set rarity="Rare" muId="40205" num="116">ONS</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a creature type other than Wall. Each creature becomes that type until end of turn.</text>
        </card>
        <card>
            <name>Bonethorn Valesk</name>
            <set rarity="Common" muId="44342" num="82">SCG</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a permanent is turned face up, Bonethorn Valesk deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Dakmor Ghoul</name>
            <set rarity="Uncommon" muId="20380" num="70">S99</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Skull Fracture</name>
            <set rarity="Uncommon" muId="29848" num="162">ODY</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card.
Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Kyren Archive</name>
            <set rarity="Rare" muId="19756" num="302">MMQ</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may exile the top card of your library face down.
{5}, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.</text>
        </card>
        <card>
            <name>Retraced Image</name>
            <set rarity="Rare" muId="33698" num="46">TOR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.</text>
        </card>
        <card>
            <name>Mogg Jailer</name>
            <set rarity="Uncommon" muId="26275" num="68">PLS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.</text>
        </card>
        <card>
            <name>Swelter</name>
            <set rarity="Uncommon" muId="36119" num="101">JUD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Swelter deals 2 damage to each of two target creatures.</text>
        </card>
        <card>
            <name>Wooded Foothills</name>
            <set rarity="Special" muId="0" num="47">pJGP</set>
            <set rarity="Rare" muId="386729" num="249">KTK</set>
            <set rarity="Rare" muId="39506" num="330">ONS</set>
            <set rarity="Mythic Rare" muId="405116" num="19">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Khalni Garden</name>
            <set rarity="Common" muId="220535" num="127">ARC</set>
            <set rarity="Common" muId="376390" num="302">C13</set>
            <set rarity="Common" muId="417451" num="28">DDR</set>
            <set rarity="Common" muId="271227" num="122">PC2</set>
            <set rarity="Common" muId="423547" num="122">PCA</set>
            <set rarity="Common" muId="197789" num="138">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.
{T}: Add {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Punctuate</name>
            <set rarity="Common" muId="74248" num="84">UNH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are  ? , ; : - — ( ) / &quot; &quot; ' '  &amp; .)</text>
        </card>
        <card>
            <name>Sea Eagle</name>
            <set rarity="Common" muId="47786" num="S4">8ED</set>
            <set rarity="Common" muId="21031" num="50">S99</set>
            <set rarity="Common" muId="25460">S00</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Sensei's Divining Top</name>
            <set rarity="Uncommon" muId="50400" num="268">CHK</set>
            <set rarity="Rare" muId="413774" num="232">EMA</set>
            <set rarity="Mythic Rare" muId="194972" num="10">V09</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}: Look at the top three cards of your library, then put them back in any order.
{T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.</text>
        </card>
        <card>
            <name>Fruitcake Elemental</name>
            <set rarity="Special" muId="0" num="1">pHHO</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Fruitcake Elemental is indestructible.
At the end of your turn, Fruitcake Elemental deals 7 damage to you.
{3}: Target player gains control of Fruitcake Elemental.</text>
        </card>
        <card>
            <name>Dawntreader Elk</name>
            <set rarity="Common" muId="242532" num="111">DKA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Sangrite Backlash</name>
            <set rarity="Common" muId="179553" num="139">ARB</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>B/GR</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/-3.</text>
        </card>
        <card>
            <name>Ghirapur Orrery</name>
            <set rarity="Rare" muId="417789" num="216">KLD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Each player may play an additional land on each of his or her turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.</text>
        </card>
        <card>
            <name>Sea Kings' Blessing</name>
            <set rarity="Uncommon" muId="1501">LEG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Any number of target creatures become blue until end of turn.</text>
        </card>
        <card>
            <name>Into the Earthen Maw</name>
            <set rarity="Common" muId="212582" num="20">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.</text>
        </card>
        <card>
            <name>Oloro, Ageless Ascetic</name>
            <set rarity="Mythic Rare" muId="376436" num="203">C13</set>
            <set rarity="Special" muId="0" num="88">pJGP</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>3WUB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Giant Soldier</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.</text>
        </card>
        <card>
            <name>Ghor-Clan Rampager</name>
            <set rarity="Special" muId="0" num="161">pFNM</set>
            <set rarity="Uncommon" muId="366287" num="167">GTC</set>
            <set rarity="Uncommon" muId="425990" num="165">MM3</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Boomflinger</name>
            <set rarity="Common" muId="439561" num="172">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player equal to the difference between those results.</text>
        </card>
        <card>
            <name>Ornithopter</name>
            <set rarity="Uncommon" muId="423834" num="167">AER</set>
            <set rarity="Common" muId="1016">ATQ</set>
            <set rarity="Uncommon" muId="14767" num="303">6ED</set>
            <set rarity="Uncommon" muId="3805">5ED</set>
            <set rarity="Uncommon" muId="2064">4ED</set>
            <set rarity="Uncommon" muId="191337" num="216">M10</set>
            <set rarity="Uncommon" muId="206331" num="211">M11</set>
            <set rarity="Common" muId="383334" num="223">M15</set>
            <set rarity="Special" muId="425813" num="42">MPS</set>
            <set rarity="Uncommon" muId="46016" num="224">MRD</set>
            <set rarity="Uncommon" muId="95220" num="305">9ED</set>
            <set rarity="Uncommon" muId="1131">3ED</set>
            <set rarity="Uncommon" muId="129665" num="336">10E</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact Creature — Thopter</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Glyph of Life</name>
            <set rarity="Common" muId="1613">LEG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.</text>
        </card>
        <card>
            <name>Femeref Knight</name>
            <set rarity="Common" muId="3493">MIR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{W}: Femeref Knight gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>Bloodscent</name>
            <set rarity="Uncommon" muId="48597" num="114">MRD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All creatures able to block target creature this turn do so.</text>
        </card>
        <card>
            <name>Morkrut Necropod</name>
            <set rarity="Uncommon" muId="409875" num="125">SOI</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Slug Horror</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land.</text>
        </card>
        <card>
            <name>Aven Fogbringer</name>
            <set rarity="Common" muId="21275" num="34">JUD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Aven Fogbringer enters the battlefield, return target land to its owner's hand.</text>
        </card>
        <card>
            <name>Chancellor of the Spires</name>
            <set rarity="Rare" muId="214360" num="31">NPH</set>
            <color>U</color>
            <manacost>4UUU</manacost>
            <cmc>7</cmc>
            <type>Creature — Sphinx</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard.
Flying
When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.</text>
        </card>
        <card>
            <name>Leyline of Sanctity</name>
            <set rarity="Rare" muId="204993" num="21">M11</set>
            <set rarity="Rare" muId="397677" num="23">MM2</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Bituminous Blast</name>
            <set rarity="Uncommon" muId="185057" num="34">ARB</set>
            <set rarity="Uncommon" muId="220518" num="81">ARC</set>
            <set rarity="Uncommon" muId="420799" num="182">C16</set>
            <set rarity="Special" muId="0" num="46">pMPR</set>
            <set rarity="Uncommon" muId="271166" num="83">PC2</set>
            <set rarity="Uncommon" muId="423508" num="83">PCA</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Bituminous Blast deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Djinn Illuminatus</name>
            <set rarity="Rare" muId="292730" num="12">DDJ</set>
            <set rarity="Rare" muId="97197" num="142">GPT</set>
            <set rarity="Special" muId="0" num="28">pPRE</set>
            <color>U</color>
            <color>R</color>
            <manacost>5U/RU/R</manacost>
            <cmc>7</cmc>
            <type>Creature — Djinn</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>({U/R} can be paid with either {U} or {R}.)
Flying
Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Core Prowler</name>
            <set rarity="Uncommon" muId="213822" num="103">MBS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Geyserfield Stalker</name>
            <set rarity="Common" muId="401894" num="111">BFZ</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Gimme Five</name>
            <set rarity="Uncommon" muId="439396" num="7">UST</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in a silver-bordered game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)</text>
        </card>
        <card>
            <name>Raging Spirit</name>
            <set rarity="Common" muId="3459">MIR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Raging Spirit becomes colorless until end of turn.</text>
        </card>
        <card>
            <name>Cruel Revival</name>
            <set rarity="Uncommon" muId="398415" num="88">ORI</set>
            <set rarity="Common" muId="10720" num="135">ONS</set>
            <set rarity="Common" muId="205367" num="23">HOP</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Ajani, Valiant Protector</name>
            <set rarity="Mythic Rare" muId="425692" num="185">AER</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Ajani</type>
            <tablerow>1</tablerow>
            <text>+2: Put two +1/+1 counters on up to one target creature.
+1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
−11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Neutralizing Blast</name>
            <set rarity="Uncommon" muId="391887" num="44">FRF</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target multicolored spell.</text>
        </card>
        <card>
            <name>Safe Passage</name>
            <set rarity="Common" muId="270844" num="29">DDI</set>
            <set rarity="Common" muId="190176" num="28">M10</set>
            <set rarity="Common" muId="205115" num="26">M11</set>
            <set rarity="Common" muId="276224" num="30">M13</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt to you and creatures you control this turn.</text>
        </card>
        <card>
            <name>Blight Mamba</name>
            <set rarity="Common" muId="194158" num="112">SOM</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{1}{G}: Regenerate Blight Mamba.</text>
        </card>
        <card>
            <name>Lethal Vapors</name>
            <set rarity="Rare" muId="47586" num="68">SCG</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield, destroy it.
{0}: Destroy Lethal Vapors. You skip your next turn. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Aether Vial</name>
            <set rarity="Uncommon" muId="48146" num="91">DST</set>
            <set rarity="Mythic Rare" muId="212630" num="1">V10</set>
            <set rarity="Rare" muId="438778" num="212">IMA</set>
            <set rarity="Special" muId="420593" num="6">MPS</set>
            <set rarity="Rare" muId="370514" num="197">MMA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a charge counter on Aether Vial.
{T}: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Black Mana Battery</name>
            <set rarity="Rare" muId="2021">4ED</set>
            <set rarity="Uncommon" muId="1401">LEG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}: Put a charge counter on Black Mana Battery.
{T}, Remove any number of charge counters from Black Mana Battery: Add {B} to your mana pool, then add an additional {B} to your mana pool for each charge counter removed this way.</text>
        </card>
        <card>
            <name>Brain Gorgers</name>
            <set rarity="Common" muId="124040" num="65">PLC</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>When you cast Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Timetwister</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="132">LEA</set>
            <set rarity="Rare" muId="427">LEB</set>
            <set rarity="Rare" muId="729">2ED</set>
            <set rarity="Special" muId="383132" num="3">VMA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)</text>
        </card>
        <card>
            <name>Sulam Djinn</name>
            <set rarity="Uncommon" muId="23126" num="212">INV</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Djinn</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.</text>
        </card>
        <card>
            <name>Binding Agony</name>
            <set rarity="Common" muId="3275">MIR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.</text>
        </card>
        <card>
            <name>Arcbound Reclaimer</name>
            <set rarity="Rare" muId="50528" num="101">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.
Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)</text>
        </card>
        <card>
            <name>Ineffable Blessing (a)</name>
            <set rarity="Rare" muId="439502" num="113">UST</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Ineffable Blessing enters the battlefield, choose Flavorful or Bland.
• Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card.
• Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card.</text>
        </card>
        <card>
            <name>Etherium-Horn Sorcerer</name>
            <set rarity="Rare" muId="405217" num="217">C15</set>
            <set rarity="Rare" muId="420814" num="197">C16</set>
            <set rarity="Rare" muId="433103" num="171">C17</set>
            <set rarity="Rare" muId="265144" num="91">PC2</set>
            <set rarity="Rare" muId="423516" num="91">PCA</set>
            <color>U</color>
            <color>R</color>
            <manacost>4UR</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Minotaur Wizard</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</text>
        </card>
        <card>
            <name>Zarichi Tiger</name>
            <set rarity="Common" muId="366249" num="28">GTC</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {T}: You gain 2 life.</text>
        </card>
        <card>
            <name>Wild Wanderer</name>
            <set rarity="Common" muId="417746" num="173">KLD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Druid</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Flood of Recollection</name>
            <set rarity="Uncommon" muId="439695" num="38">RIX</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.</text>
        </card>
        <card>
            <name>Brawn</name>
            <set rarity="Uncommon" muId="413701" num="159">EMA</set>
            <set rarity="Uncommon" muId="33721" num="107">JUD</set>
            <set rarity="Uncommon" muId="247290" num="145">CMD</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Incarnation</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.</text>
        </card>
        <card>
            <name>Ravenous Demon</name>
            <set rarity="Rare" muId="227417" num="71b">DKA</set>
            <set rarity="Special" muId="0" num="52a">pPRE</set>
            <color>B</color>
            <related attach="attach">Archdemon of Greed</related>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Demon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Thieving Sprite</name>
            <set rarity="Common" muId="139452" num="143">LRW</set>
            <set rarity="Common" muId="370451" num="101">MMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.</text>
        </card>
        <card>
            <name>Frost Lynx</name>
            <set rarity="Common" muId="438623" num="57">IMA</set>
            <set rarity="Common" muId="383248" num="55">M15</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Meren of Clan Nel Toth</name>
            <set rarity="Mythic Rare" muId="405297" num="49">C15</set>
            <set rarity="Mythic Rare" muId="430405" num="186">CMA</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Shaman</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.</text>
        </card>
        <card>
            <name>Halfdane</name>
            <set rarity="Rare" muId="1655">LEG</set>
            <set rarity="Rare" muId="201192" num="150">ME3</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>1WUB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Shapeshifter</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.</text>
        </card>
        <card>
            <name>Lord of the Pit</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Mythic Rare" muId="394034" num="30">DD3_DVD</set>
            <set rarity="Mythic Rare" muId="193868" num="30">DDC</set>
            <set rarity="Rare" muId="3857">5ED</set>
            <set rarity="Rare" muId="2111">4ED</set>
            <set rarity="Rare" muId="438662" num="96">IMA</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="70">LEA</set>
            <set rarity="Rare" muId="365">LEB</set>
            <set rarity="Rare" muId="1166">3ED</set>
            <set rarity="Rare" muId="135271" num="154">10E</set>
            <set rarity="Rare" muId="667">2ED</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.</text>
        </card>
        <card>
            <name>Crippling Blight</name>
            <set rarity="Common" muId="253716" num="85">M13</set>
            <set rarity="Common" muId="383218" num="92">M15</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -1/-1 and can't block.</text>
        </card>
        <card>
            <name>Clout of the Dominus</name>
            <set rarity="Common" muId="152092" num="99">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>U/R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)
As long as enchanted creature is red, it gets +1/+1 and has haste.</text>
        </card>
        <card>
            <name>Winter's Chill</name>
            <set rarity="Rare" muId="2543">ICE</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Winter's Chill only during combat before blockers are declared.
X can't be greater than the number of snow lands you control.
Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.</text>
        </card>
        <card>
            <name>Ironfang</name>
            <set rarity="Common" muId="222107" num="168a">ISD</set>
            <color>R</color>
            <related attach="attach">Village Ironsmith</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Werewolf</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.</text>
        </card>
        <card>
            <name>Selesnya Guildmage</name>
            <set rarity="Uncommon" muId="220549" num="94">ARC</set>
            <set rarity="Uncommon" muId="376491" num="232">C13</set>
            <set rarity="Uncommon" muId="420852" num="235">C16</set>
            <set rarity="Uncommon" muId="430425" num="206">CMA</set>
            <set rarity="Uncommon" muId="247386" num="224">CMD</set>
            <set rarity="Uncommon" muId="397808" num="197">MM2</set>
            <set rarity="Uncommon" muId="87988" num="252">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>G/WG/W</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}: Create a 1/1 green Saproling creature token.
{3}{W}: Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Lu Su, Wu Advisor</name>
            <set rarity="Rare" muId="10614" num="47">PTK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Suntouched Myr</name>
            <set rarity="Common" muId="51105" num="160">5DN</set>
            <set rarity="Common" muId="205334" num="128">HOP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)</text>
        </card>
        <card>
            <name>Moan of the Unhallowed</name>
            <set rarity="Uncommon" muId="409638" num="62">DDQ</set>
            <set rarity="Uncommon" muId="227286" num="109">ISD</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 2/2 black Zombie creature tokens.
Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Shu Soldier-Farmers</name>
            <set rarity="Common" muId="201298" num="26">ME3</set>
            <set rarity="Uncommon" muId="10488" num="27">PTK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Shu Soldier-Farmers enters the battlefield, you gain 4 life.</text>
        </card>
        <card>
            <name>Ib Halfheart, Goblin Tactician</name>
            <set rarity="Rare" muId="393968" num="43">DD3_EVG</set>
            <set rarity="Rare" muId="157923" num="43">EVG</set>
            <set rarity="Rare" muId="114912" num="163">TSP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Goblin Advisor</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Uril, the Miststalker</name>
            <set rarity="Mythic Rare" muId="189645" num="124">ARB</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>2RGW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Uril, the Miststalker gets +2/+2 for each Aura attached to it.</text>
        </card>
        <card>
            <name>Thumbscrews</name>
            <set rarity="Rare" muId="4632">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent.</text>
        </card>
        <card>
            <name>Cavalry Pegasus</name>
            <set rarity="Common" muId="373353" num="4">DDL</set>
            <set rarity="Common" muId="373684" num="2">THS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Pegasus</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.</text>
        </card>
        <card>
            <name>Cobblebrute</name>
            <set rarity="Common" muId="398616" num="138">ORI</set>
            <set rarity="Common" muId="265369" num="91">RTR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Orchard Warden</name>
            <set rarity="Uncommon" muId="152991" num="131">MOR</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.</text>
        </card>
        <card>
            <name>Caustic Crawler</name>
            <set rarity="Uncommon" muId="198376" num="54">WWK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Colossus of Akros</name>
            <set rarity="Rare" muId="373555" num="214">THS</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>10/10</pt>
            <tablerow>2</tablerow>
            <text>Defender, indestructible
{10}: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.</text>
        </card>
        <card>
            <name>Momentary Blink</name>
            <set rarity="Common" muId="409591" num="15">DDQ</set>
            <set rarity="Common" muId="425841" num="16">MM3</set>
            <set rarity="Common" muId="109733" num="29">TSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Rishadan Footpad</name>
            <set rarity="Uncommon" muId="19810" num="94">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless he or she pays {2}.</text>
        </card>
        <card>
            <name>Deathless Behemoth</name>
            <set rarity="Uncommon" muId="401854" num="5">BFZ</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Creature — Eldrazi</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Cavern Harpy</name>
            <set rarity="Common" muId="25926" num="97">PLS</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Harpy Beast</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return Cavern Harpy to its owner's hand.</text>
        </card>
        <card>
            <name>Wind Sail</name>
            <set rarity="Common" muId="6530">PO2</set>
            <set rarity="Uncommon" muId="21076" num="62">S99</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>One or two target creatures gain flying until end of turn.</text>
        </card>
        <card>
            <name>Skullscorch</name>
            <set rarity="Rare" muId="34382" num="114">TOR</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards at random unless that player has Skullscorch deal 4 damage to him or her.</text>
        </card>
        <card>
            <name>Wistful Thinking</name>
            <set rarity="Common" muId="124055" num="53">PLC</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws two cards, then discards four cards.</text>
        </card>
        <card>
            <name>Rix Maadi, Dungeon Palace</name>
            <set rarity="Uncommon" muId="97072" num="179">DIS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}{B}{R}, {T}: Each player discards a card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Feral Hydra</name>
            <set rarity="Rare" muId="220684" num="53">ARC</set>
            <set rarity="Rare" muId="174973" num="131">ALA</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Creature — Hydra Beast</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Feral Hydra enters the battlefield with X +1/+1 counters on it.
{3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Pulse of the Dross</name>
            <set rarity="Rare" muId="39692" num="50">DST</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.</text>
        </card>
        <card>
            <name>Krosan Reclamation</name>
            <set rarity="Uncommon" muId="36113" num="122">JUD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player shuffles up to two target cards from his or her graveyard into his or her library.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Barbed Battlegear</name>
            <set rarity="Uncommon" muId="208255" num="139">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +4/-1.
Equip {2}</text>
        </card>
        <card>
            <name>Ohran Viper</name>
            <set rarity="Rare" muId="121266" num="115">CSP</set>
            <set rarity="Rare" muId="405323" num="194">C15</set>
            <set rarity="Rare" muId="380265" num="57">DDM</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Snow Creature — Snake</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.
Whenever Ohran Viper deals combat damage to a player, you may draw a card.</text>
        </card>
        <card>
            <name>Miasmic Mummy</name>
            <set rarity="Common" muId="426802" num="100">AKH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Jackal</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Miasmic Mummy enters the battlefield, each player discards a card.</text>
        </card>
        <card>
            <name>Sire of Stagnation</name>
            <set rarity="Mythic Rare" muId="402036" num="206">BFZ</set>
            <set rarity="Special" muId="0" num="294">pPRE</set>
            <manacost>4UB</manacost>
            <cmc>6</cmc>
            <type>Creature — Eldrazi</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards.</text>
        </card>
        <card>
            <name>Tradewind Rider</name>
            <set rarity="Special" muId="0" num="10">pJGP</set>
            <set rarity="Rare" muId="4738">TMP</set>
            <set rarity="Rare" muId="397576" num="75">TPR</set>
            <set rarity="Rare" muId="383134" num="98">VMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}, Tap two untapped creatures you control: Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Pyromatics</name>
            <set rarity="Common" muId="292739" num="20">DDJ</set>
            <set rarity="Common" muId="96845" num="72">GPT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Pyromatics deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Dromar's Charm</name>
            <set rarity="Uncommon" muId="376314" num="187">C13</set>
            <set rarity="Uncommon" muId="25862" num="105">PLS</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>WUB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• You gain 5 life.
• Counter target spell.
• Target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Bloodpyre Elemental</name>
            <set rarity="Common" muId="175117" num="93">ALA</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Mox Opal</name>
            <set rarity="Special" muId="420606" num="19">MPS</set>
            <set rarity="Mythic Rare" muId="397719" num="223">MM2</set>
            <set rarity="Mythic Rare" muId="208248" num="179">SOM</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Legendary Artifact</type>
            <tablerow>0</tablerow>
            <text>Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.</text>
        </card>
        <card>
            <name>Gremlin Infestation</name>
            <set rarity="Uncommon" muId="423750" num="83">AER</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller.
When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token.</text>
        </card>
        <card>
            <name>Gemstone Caverns</name>
            <set rarity="Rare" muId="122094" num="274">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
{T}: Add {C} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Hidden Path</name>
            <set rarity="Rare" muId="1768">DRK</set>
            <color>G</color>
            <manacost>2GGGG</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Cruel Reality</name>
            <set rarity="Mythic Rare" muId="426786" num="84">AKH</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life.</text>
        </card>
        <card>
            <name>Ballista Squad</name>
            <set rarity="Uncommon" muId="19781" num="5">MMQ</set>
            <set rarity="Uncommon" muId="84508" num="5">9ED</set>
            <set rarity="Uncommon" muId="129477" num="8">10E</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Cyclical Evolution</name>
            <set rarity="Uncommon" muId="126169" num="125">FUT</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.
Suspend 3—{2}{G} (Rather than cast this card from your hand, you may pay {2}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Side Quest</name>
            <set rarity="Uncommon" muId="439412" num="23">UST</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player in a silver-bordered game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)</text>
        </card>
        <card>
            <name>Devouring Swarm</name>
            <set rarity="Common" muId="226563" num="91">M12</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Eye of Yawgmoth</name>
            <set rarity="Rare" muId="21392" num="129">NMS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.</text>
        </card>
        <card>
            <name>Kazandu Refuge</name>
            <set rarity="Uncommon" muId="220470" num="126">ARC</set>
            <set rarity="Uncommon" muId="376388" num="301">C13</set>
            <set rarity="Uncommon" muId="249402" num="35">DDH</set>
            <set rarity="Uncommon" muId="373412" num="71">DDL</set>
            <set rarity="Uncommon" muId="247549" num="280">CMD</set>
            <set rarity="Uncommon" muId="271133" num="121">PC2</set>
            <set rarity="Uncommon" muId="423546" num="121">PCA</set>
            <set rarity="Uncommon" muId="189635" num="217">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
{T}: Add {R} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Choking Tethers</name>
            <set rarity="Common" muId="41161" num="74">ONS</set>
            <set rarity="Common" muId="382887" num="59">VMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to four target creatures.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.</text>
        </card>
        <card>
            <name>Goliath Beetle</name>
            <set rarity="Common" muId="15223" num="107">UDS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Psychic Vortex</name>
            <set rarity="Rare" muId="4496">WTH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, sacrifice a land and discard your hand.</text>
        </card>
        <card>
            <name>Marsh Crocodile</name>
            <set rarity="Uncommon" muId="25934" num="115">PLS</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Creature — Crocodile</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.
When Marsh Crocodile enters the battlefield, each player discards a card.</text>
        </card>
        <card>
            <name>Fugitive Wizard</name>
            <set rarity="Common" muId="45225" num="81">8ED</set>
            <set rarity="Common" muId="42160" num="38">LGN</set>
            <set rarity="Common" muId="383249" num="56">M15</set>
            <set rarity="Common" muId="83096" num="80">9ED</set>
            <set rarity="Common" muId="134762" num="86">10E</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Colos Yearling</name>
            <set rarity="Common" muId="15195" num="79">UDS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goat Beast</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
{R}: Colos Yearling gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Mortician Beetle</name>
            <set rarity="Common" muId="425903" num="78">MM3</set>
            <set rarity="Rare" muId="209108" num="117">ROE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.</text>
        </card>
        <card>
            <name>Shifting Sliver</name>
            <set rarity="Uncommon" muId="42078" num="52">LGN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Slivers can't be blocked except by Slivers.</text>
        </card>
        <card>
            <name>Temple Acolyte</name>
            <set rarity="Common" muId="222760" num="9">DDF</set>
            <set rarity="Common" muId="202568" num="31">ME4</set>
            <set rarity="Common" muId="6495">PO2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>When Temple Acolyte enters the battlefield, you gain 3 life.</text>
        </card>
        <card>
            <name>Urborg Skeleton</name>
            <set rarity="Common" muId="23020" num="134">INV</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Skeleton</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {3} (You may pay an additional {3} as you cast this spell.)
{B}: Regenerate Urborg Skeleton.
If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Shambling Remains</name>
            <set rarity="Uncommon" muId="184991" num="124">CON</set>
            <set rarity="Uncommon" muId="368489" num="48">DDK</set>
            <set rarity="Uncommon" muId="386364" num="12">DDN</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Shambling Remains can't block.
Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Soul Tithe</name>
            <set rarity="Uncommon" muId="265372" num="23">RTR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant nonland permanent
At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays {X}, where X is its converted mana cost.</text>
        </card>
        <card>
            <name>Increasing Confusion</name>
            <set rarity="Rare" muId="262856" num="41">DKA</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.
Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Survival of the Fittest</name>
            <set rarity="Rare" muId="6150" num="129">EXO</set>
            <set rarity="Special" muId="0" num="41">pJGP</set>
            <set rarity="Mythic Rare" muId="397535" num="199">TPR</set>
            <set rarity="Rare" muId="383118" num="234">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Bloodshot Cyclops</name>
            <set rarity="Rare" muId="45387" num="179">8ED</set>
            <set rarity="Rare" muId="15792" num="176">7ED</set>
            <set rarity="Rare" muId="15214" num="77">UDS</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Cyclops Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.</text>
        </card>
        <card>
            <name>Keeper of the Nine Gales</name>
            <set rarity="Rare" muId="44626" num="42">LGN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}, Tap two untapped Birds you control: Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Cephalid Sage</name>
            <set rarity="Common" muId="413583" num="41">EMA</set>
            <set rarity="Uncommon" muId="33690" num="29">TOR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Cephalid</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has &quot;When Cephalid Sage enters the battlefield, draw three cards, then discard two cards.&quot;</text>
        </card>
        <card>
            <name>Veiled Serpent</name>
            <set rarity="Common" muId="8906" num="110">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with &quot;This creature can't attack unless defending player controls an Island.&quot;
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Culling Sun</name>
            <set rarity="Rare" muId="97215" num="109">GPT</set>
            <color>W</color>
            <color>B</color>
            <manacost>2WWB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy each creature with converted mana cost 3 or less.</text>
        </card>
        <card>
            <name>Tranquil Grove</name>
            <set rarity="Rare" muId="11295" num="258">6ED</set>
            <set rarity="Rare" muId="4530">WTH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{G}{G}: Destroy all other enchantments.</text>
        </card>
        <card>
            <name>Dramatic Entrance</name>
            <set rarity="Rare" muId="154003" num="111">SHM</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may put a green creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Dream Prowler</name>
            <set rarity="Uncommon" muId="83258" num="74">9ED</set>
            <set rarity="Common" muId="5140">STH</set>
            <set rarity="Uncommon" muId="397558" num="47">TPR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Dream Prowler can't be blocked as long as it's attacking alone.</text>
        </card>
        <card>
            <name>Goretusk Firebeast</name>
            <set rarity="Common" muId="34917" num="91">JUD</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Boar Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player.</text>
        </card>
        <card>
            <name>Harmonize</name>
            <set rarity="Uncommon" muId="220584" num="59">ARC</set>
            <set rarity="Uncommon" muId="376363" num="148">C13</set>
            <set rarity="Uncommon" muId="433083" num="151">C17</set>
            <set rarity="Uncommon" muId="393966" num="22">DD3_EVG</set>
            <set rarity="Uncommon" muId="393899" num="21">DD3_GVL</set>
            <set rarity="Uncommon" muId="159033" num="22">EVG</set>
            <set rarity="Uncommon" muId="201817" num="21">DDD</set>
            <set rarity="Uncommon" muId="426618" num="46">DDS</set>
            <set rarity="Uncommon" muId="413712" num="170">EMA</set>
            <set rarity="Special" muId="0" num="28">pMPR</set>
            <set rarity="Uncommon" muId="247360" num="158">CMD</set>
            <set rarity="Uncommon" muId="425953" num="128">MM3</set>
            <set rarity="Uncommon" muId="122362" num="149">PLC</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards.</text>
        </card>
        <card>
            <name>Sarpadian Empires, Vol. VII</name>
            <set rarity="Rare" muId="114921" num="263">TSP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.
{3}, {T}: Create a 1/1 creature token of the chosen color and type.</text>
        </card>
        <card>
            <name>Callous Deceiver</name>
            <set rarity="Common" muId="78190" num="53">CHK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{1}: Look at the top card of your library.
{2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Common Cause</name>
            <set rarity="Rare" muId="19665" num="13">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Nonartifact creatures get +2/+2 as long as they all share a color.</text>
        </card>
        <card>
            <name>This World Belongs to Me</name>
            <set rarity="Common" muId="430663" num="18">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, draw two cards. You may play an additional land this turn.</text>
        </card>
        <card>
            <name>Uba Mask</name>
            <set rarity="Rare" muId="75254" num="272">CHK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>If a player would draw a card, that player exiles that card face up instead.
Each player may play cards he or she exiled with Uba Mask this turn.</text>
        </card>
        <card>
            <name>Jhoira's Timebug</name>
            <set rarity="Common" muId="118879" num="257">TSP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.</text>
        </card>
        <card>
            <name>Kindred Summons</name>
            <set rarity="Rare" muId="433273" num="32">C17</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.</text>
        </card>
        <card>
            <name>King Suleiman</name>
            <set rarity="Rare" muId="974">ARN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target Djinn or Efreet.</text>
        </card>
        <card>
            <name>Piper's Melody</name>
            <set rarity="Uncommon" muId="29882" num="261">ODY</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Shuffle any number of target creature cards from your graveyard into your library.</text>
        </card>
        <card>
            <name>Gabriel Angelfire</name>
            <set rarity="Rare" muId="2871">CHR</set>
            <set rarity="Rare" muId="1652">LEG</set>
            <set rarity="Rare" muId="201188" num="148">ME3</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GGWW</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Argothian Treefolk</name>
            <set rarity="Common" muId="1051">ATQ</set>
            <set rarity="Uncommon" muId="202428" num="143">ME4</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Prevent all damage that would be dealt to Argothian Treefolk by artifact sources.</text>
        </card>
        <card>
            <name>Varchild's Crusader</name>
            <set rarity="Common" muId="3186">ALL</set>
            <set rarity="Common" muId="184720" num="152">ME2</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Hundroog</name>
            <set rarity="Common" muId="42249" num="129">LGN</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text>Cycling {3} ({3}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Ivory Cup</name>
            <set rarity="Uncommon" muId="14759" num="291">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45458" num="305">8ED</set>
            <set rarity="Uncommon" muId="3792">5ED</set>
            <set rarity="Uncommon" muId="2050">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="22">LEA</set>
            <set rarity="Uncommon" muId="317">LEB</set>
            <set rarity="Uncommon" muId="1114">3ED</set>
            <set rarity="Uncommon" muId="25650" num="302">7ED</set>
            <set rarity="Uncommon" muId="619">2ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Hearth Kami</name>
            <set rarity="Common" muId="77139" num="171">CHK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{X}, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.</text>
        </card>
        <card>
            <name>Lord of the Undead</name>
            <set rarity="Rare" muId="45324" num="141">8ED</set>
            <set rarity="Rare" muId="83155" num="143">9ED</set>
            <set rarity="Rare" muId="10742" num="44">PLS</set>
            <set rarity="Rare" muId="129629" num="155">10E</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Zombie creatures get +1/+1.
{1}{B}, {T}: Return target Zombie card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Phantasmal Fiend</name>
            <set rarity="Common" muId="3086">ALL</set>
            <set rarity="Special" muId="0" num="57a">CST</set>
            <set rarity="Common" muId="0" num="8b">DKM</set>
            <set rarity="Common" muId="190426" num="108">ME2</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>{B}: Phantasmal Fiend gets +1/-1 until end of turn.
{1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>All in Good Time</name>
            <set rarity="Common" muId="212648" num="1">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.</text>
        </card>
        <card>
            <name>Scion of Darkness</name>
            <set rarity="Rare" muId="220588" num="23">ARC</set>
            <set rarity="Rare" muId="42050" num="79">LGN</set>
            <color>B</color>
            <manacost>5BBB</manacost>
            <cmc>8</cmc>
            <type>Creature — Avatar</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
Cycling {3} ({3}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Mortipede</name>
            <set rarity="Common" muId="87955" num="96">RAV</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: All creatures able to block Mortipede this turn do so.</text>
        </card>
        <card>
            <name>Tovolar's Magehunter</name>
            <set rarity="Rare" muId="253429" num="98a">DKA</set>
            <set rarity="Special" muId="0" num="17b">pLPA</set>
            <color>R</color>
            <related attach="attach">Mondronen Shaman</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Werewolf</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.</text>
        </card>
        <card>
            <name>Golden Guardian</name>
            <set rarity="Rare" muId="439842" num="179a">RIX</set>
            <related attach="attach">Gold-Forge Garrison</related>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
{2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.</text>
        </card>
        <card>
            <name>Dragon Throne of Tarkir</name>
            <set rarity="Rare" muId="386523" num="219">KTK</set>
            <set rarity="Special" muId="0" num="27">pLPA</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has defender and &quot;{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power.&quot;
Equip {3}</text>
        </card>
        <card>
            <name>Horizon Seed</name>
            <set rarity="Uncommon" muId="79226" num="15">CHK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, regenerate target creature.</text>
        </card>
        <card>
            <name>Quickling</name>
            <set rarity="Uncommon" muId="383354" num="76">M15</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying
When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Bant Charm</name>
            <set rarity="Uncommon" muId="137931" num="155">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>GWU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.</text>
        </card>
        <card>
            <name>Keening Stone</name>
            <set rarity="Rare" muId="420876" num="259">C16</set>
            <set rarity="Rare" muId="193441" num="219">ROE</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in that player's graveyard.</text>
        </card>
        <card>
            <name>Leyline of Lifeforce</name>
            <set rarity="Rare" muId="107695" num="90">GPT</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield.
Creature spells can't be countered.</text>
        </card>
        <card>
            <name>Mirri the Cursed</name>
            <set rarity="Rare" muId="122406" num="75">PLC</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Vampire Cat</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike, haste
Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.</text>
        </card>
        <card>
            <name>Arrow Storm</name>
            <set rarity="Common" muId="386481" num="98">KTK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Arrow Storm deals 4 damage to target creature or player.
Raid — If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.</text>
        </card>
        <card>
            <name>Blazing Specter</name>
            <set rarity="Rare" muId="259274" num="52">DDH</set>
            <set rarity="Rare" muId="23192" num="236">INV</set>
            <set rarity="Uncommon" muId="382868" num="245">VMA</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Specter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Whenever Blazing Specter deals combat damage to a player, that player discards a card.</text>
        </card>
        <card>
            <name>Cutthroat il-Dal</name>
            <set rarity="Common" muId="126177" num="64">FUT</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Sacred Guide</name>
            <set rarity="Rare" muId="4896">TMP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.</text>
        </card>
        <card>
            <name>Rootwater Commando</name>
            <set rarity="Common" muId="22292" num="39">NMS</set>
            <set rarity="Common" muId="129733" num="102">10E</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Harrier Griffin</name>
            <set rarity="Uncommon" muId="96843" num="9">GPT</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Griffin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, tap target creature.</text>
        </card>
        <card>
            <name>Dingus Egg</name>
            <set rarity="Rare" muId="14774" num="280">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="45480" num="297">8ED</set>
            <set rarity="Rare" muId="3776">5ED</set>
            <set rarity="Rare" muId="2038">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="12">LEA</set>
            <set rarity="Rare" muId="307">LEB</set>
            <set rarity="Rare" muId="1105">3ED</set>
            <set rarity="Rare" muId="15864" num="292">7ED</set>
            <set rarity="Rare" muId="609">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.</text>
        </card>
        <card>
            <name>Dream Pillager</name>
            <set rarity="Rare" muId="405207" num="25">C15</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast nonland cards exiled this way.</text>
        </card>
        <card>
            <name>Djeru's Resolve</name>
            <set rarity="Common" muId="426713" num="11">AKH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Jackknight</name>
            <set rarity="Rare" muId="439400" num="11">UST</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Cyborg Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.</text>
        </card>
        <card>
            <name>Overwhelming Intellect</name>
            <set rarity="Uncommon" muId="292759" num="28">DDJ</set>
            <set rarity="Uncommon" muId="89403" num="51">SOK</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell. Draw cards equal to that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Priest of Gix</name>
            <set rarity="Uncommon" muId="209130" num="7">DDE</set>
            <set rarity="Uncommon" muId="9724" num="150">USG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric Minion</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Skull of Orm</name>
            <set rarity="Rare" muId="45477" num="313">8ED</set>
            <set rarity="Uncommon" muId="1721">DRK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}: Return target enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Overwhelm</name>
            <set rarity="Uncommon" muId="383335" num="189">M15</set>
            <set rarity="Uncommon" muId="397693" num="152">MM2</set>
            <set rarity="Uncommon" muId="89044" num="175">RAV</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Creatures you control get +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Demonspine Whip</name>
            <set rarity="Uncommon" muId="180311" num="39">ARB</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>{X}: Equipped creature gets +X/+0 until end of turn.
Equip {1}</text>
        </card>
        <card>
            <name>Sun-Collared Raptor</name>
            <set rarity="Common" muId="439775" num="118">RIX</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Dinosaur</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
{2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Kumano's Blessing</name>
            <set rarity="Common" muId="74573" num="111">BOK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
If a creature dealt damage by enchanted creature this turn would die, exile it instead.</text>
        </card>
        <card>
            <name>Deathbellow Raider</name>
            <set rarity="Common" muId="373593" num="117">THS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Minotaur Berserker</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Deathbellow Raider attacks each combat if able.
{2}{B}: Regenerate Deathbellow Raider.</text>
        </card>
        <card>
            <name>Nourish</name>
            <set rarity="Common" muId="46076" num="78">DST</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 6 life.</text>
        </card>
        <card>
            <name>Spoils of the Vault</name>
            <set rarity="Rare" muId="46572" num="78">MRD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.</text>
        </card>
        <card>
            <name>Crazed Armodon</name>
            <set rarity="Rare" muId="4754">TMP</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Carrion Call</name>
            <set rarity="Uncommon" muId="194340" num="115">SOM</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 green Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Temur Charm</name>
            <set rarity="Uncommon" muId="386695" num="208">KTK</set>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>GUR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays {3}.
• Creatures with power 3 or less can't block this turn.</text>
        </card>
        <card>
            <name>Manic Scribe</name>
            <set rarity="Uncommon" muId="409816" num="73">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Stonefury</name>
            <set rarity="Common" muId="402050" num="156">BFZ</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Stonefury deals damage to target creature equal to the number of lands you control.</text>
        </card>
        <card>
            <name>Nemesis of Reason</name>
            <set rarity="Rare" muId="188962" num="28">ARB</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Creature — Leviathan Horror</type>
            <pt>3/7</pt>
            <tablerow>2</tablerow>
            <text>Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Thirst for Knowledge</name>
            <set rarity="Uncommon" muId="218580" num="68">DDF</set>
            <set rarity="Special" muId="0" num="100">pFNM</set>
            <set rarity="Uncommon" muId="45978" num="53">MRD</set>
            <set rarity="Uncommon" muId="370525" num="67">MMA</set>
            <set rarity="Uncommon" muId="205311" num="14">HOP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw three cards. Then discard two cards unless you discard an artifact card.</text>
        </card>
        <card>
            <name>Unnerving Assault</name>
            <set rarity="Uncommon" muId="157416" num="114">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>2U/R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if {R} was spent to cast it. (Do both if {U}{R} was spent.)</text>
        </card>
        <card>
            <name>Soul Echo</name>
            <set rarity="Rare" muId="3515">MIR</set>
            <color>W</color>
            <manacost>XWW</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Soul Echo enters the battlefield with X echo counters on it.
You don't lose the game for having 0 or less life.
At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.</text>
        </card>
        <card>
            <name>Torment of Scarabs</name>
            <set rarity="Uncommon" muId="430767" num="78">HOU</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
At the beginning of enchanted player's upkeep, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card.</text>
        </card>
        <card>
            <name>Ashenmoor Cohort</name>
            <set rarity="Common" muId="142060" num="56">SHM</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Ashenmoor Cohort gets +1/+1 as long as you control another black creature.</text>
        </card>
        <card>
            <name>Drainpipe Vermin</name>
            <set rarity="Common" muId="265401" num="66">RTR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Drainpipe Vermin dies, you may pay {B}. If you do, target player discards a card.</text>
        </card>
        <card>
            <name>Binding Mummy</name>
            <set rarity="Common" muId="426708" num="6">AKH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.</text>
        </card>
        <card>
            <name>The Mimeoplasm</name>
            <set rarity="Mythic Rare" muId="338445" num="12">CM1</set>
            <set rarity="Mythic Rare" muId="228232" num="210">CMD</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>2GUB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Ooze</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.</text>
        </card>
        <card>
            <name>Cocoon</name>
            <set rarity="Uncommon" muId="2826">CHR</set>
            <set rarity="Uncommon" muId="1518">LEG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.
Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.
At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.</text>
        </card>
        <card>
            <name>Borderland Marauder</name>
            <set rarity="Common" muId="413662" num="120">EMA</set>
            <set rarity="Common" muId="438685" num="119">IMA</set>
            <set rarity="Common" muId="383195" num="131">M15</set>
            <set rarity="Common" muId="413377" num="11">W16</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Cephalid Constable</name>
            <set rarity="Rare" muId="26728" num="35">JUD</set>
            <set rarity="Rare" muId="135261" num="72">10E</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Cephalid Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.</text>
        </card>
        <card>
            <name>Stoic Angel</name>
            <set rarity="Rare" muId="426015" num="190">MM3</set>
            <set rarity="Rare" muId="175396" num="199">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>1GWU</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Players can't untap more than one creature during their untap steps.</text>
        </card>
        <card>
            <name>Selvala's Enforcer</name>
            <set rarity="Common" muId="382359" num="40">CNS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.</text>
        </card>
        <card>
            <name>Lead-Belly Chimera</name>
            <set rarity="Uncommon" muId="3596">VIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Chimera</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Dominus of Fealty</name>
            <set rarity="Rare" muId="151154" num="102">EVE</set>
            <set rarity="Rare" muId="247204" num="194">CMD</set>
            <color>U</color>
            <color>R</color>
            <manacost>U/RU/RU/RU/RU/R</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Avatar</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.</text>
        </card>
        <card>
            <name>Dune Diviner</name>
            <set rarity="Uncommon" muId="430803" num="114">HOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}, Tap an untapped Desert you control: You gain 1 life.</text>
        </card>
        <card>
            <name>Fire Diamond</name>
            <set rarity="Uncommon" muId="15405" num="284">6ED</set>
            <set rarity="Uncommon" muId="389517" num="240">C14</set>
            <set rarity="Uncommon" muId="3250">MIR</set>
            <set rarity="Uncommon" muId="15853" num="296">7ED</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Fire Diamond enters the battlefield tapped.
{T}: Add {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Bearscape</name>
            <set rarity="Rare" muId="30747" num="229">ODY</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.</text>
        </card>
        <card>
            <name>Wall of Spears</name>
            <set rarity="Uncommon" muId="1033">ATQ</set>
            <set rarity="Common" muId="0" num="96">DPA</set>
            <set rarity="Uncommon" muId="46616" num="320">8ED</set>
            <set rarity="Common" muId="3819">5ED</set>
            <set rarity="Common" muId="2079">4ED</set>
            <set rarity="Uncommon" muId="11564" num="323">7ED</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
First strike</text>
        </card>
        <card>
            <name>Burning-Fist Minotaur</name>
            <set rarity="Uncommon" muId="430774" num="85">HOU</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Minotaur Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
{1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Dazzling Reflection</name>
            <set rarity="Common" muId="407527" num="17">OGW</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Liliana of the Dark Realms</name>
            <set rarity="Mythic Rare" muId="259695" num="97">M13</set>
            <set rarity="Mythic Rare" muId="370658" num="102">M14</set>
            <set rarity="Special" muId="0" num="74">pMEI</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Liliana</type>
            <tablerow>1</tablerow>
            <text>+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.
−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
−6: You get an emblem with &quot;Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'&quot;</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Leap of Faith</name>
            <set rarity="Common" muId="240023" num="26">AVR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.</text>
        </card>
        <card>
            <name>Shambling Swarm</name>
            <set rarity="Rare" muId="31822" num="82">TOR</set>
            <color>B</color>
            <manacost>1BBB</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Monkey Monkey Monkey</name>
            <set rarity="Common" muId="74233" num="104">UNH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Monkey</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As Monkey Monkey Monkey enters the battlefield, choose a letter.
Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter.</text>
        </card>
        <card>
            <name>One With the Wind</name>
            <set rarity="Common" muId="435216" num="64">XLN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has flying.</text>
        </card>
        <card>
            <name>Gideon, Champion of Justice</name>
            <set rarity="Mythic Rare" muId="366345" num="13">GTC</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Gideon</type>
            <tablerow>1</tablerow>
            <text>+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.
0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
−15: Exile all other permanents.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Norwood Warrior</name>
            <set rarity="Common" muId="6620">PO2</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Thoughtbind</name>
            <set rarity="Common" muId="50433" num="96">CHK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell with converted mana cost 4 or less.</text>
        </card>
        <card>
            <name>D'Avenant Healer</name>
            <set rarity="Common" muId="113518" num="11">TSP</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric Archer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Tidebinder Mage</name>
            <set rarity="Rare" muId="438462" num="22">DDT</set>
            <set rarity="Rare" muId="370736" num="73">M14</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.</text>
        </card>
        <card>
            <name>Sway of Illusion</name>
            <set rarity="Uncommon" muId="22999" num="77">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Any number of target creatures become the color of your choice until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Falkenrath Reaver</name>
            <set rarity="Common" muId="414425" num="127">EMN</set>
            <set rarity="Common" muId="429910" num="21">W17</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Rekindled Flame</name>
            <set rarity="Rare" muId="158108" num="61">EVE</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Rekindled Flame deals 4 damage to target creature or player.
At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Dragonlord Silumgar</name>
            <set rarity="Mythic Rare" muId="394550" num="220">DTK</set>
            <set rarity="Special" muId="0" num="174">pPRE</set>
            <color>U</color>
            <color>B</color>
            <manacost>4UB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Elder Dragon</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, deathtouch
When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.</text>
        </card>
        <card>
            <name>Myr Reservoir</name>
            <set rarity="Rare" muId="215114" num="183">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C}{C} to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr.
{3}, {T}: Return target Myr card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Gavony Township</name>
            <set rarity="Rare" muId="233242" num="239">ISD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.</text>
        </card>
        <card>
            <name>Tundra Kavu</name>
            <set rarity="Common" muId="26805" num="71">APC</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target land becomes a Plains or an Island until end of turn.</text>
        </card>
        <card>
            <name>Odylic Wraith</name>
            <set rarity="Uncommon" muId="4465">WTH</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Wraith</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever Odylic Wraith deals damage to a player, that player discards a card.</text>
        </card>
        <card>
            <name>Dream Thrush</name>
            <set rarity="Common" muId="22979" num="53">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Target land becomes the basic land type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Sylvan Tutor</name>
            <set rarity="Uncommon" muId="221548" num="169">ME4</set>
            <set rarity="Rare" muId="4320">POR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.</text>
        </card>
        <card>
            <name>Wall of Shadows</name>
            <set rarity="Common" muId="2820">CHR</set>
            <set rarity="Common" muId="1468">LEG</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.
Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.</text>
        </card>
        <card>
            <name>Kukemssa Serpent</name>
            <set rarity="Common" muId="3343">MIR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Serpent</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Kukemssa Serpent can't attack unless defending player controls an Island.
{U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice Kukemssa Serpent.</text>
        </card>
        <card>
            <name>Beacon of Tomorrows</name>
            <set rarity="Rare" muId="426574" num="2">DDS</set>
            <set rarity="Rare" muId="51610" num="24">5DN</set>
            <color>U</color>
            <manacost>6UU</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.</text>
        </card>
        <card>
            <name>Urza, Academy Headmaster</name>
            <set rarity="Mythic Rare" muId="439525" num="136">UST</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Urza</type>
            <tablerow>1</tablerow>
            <text>+1: Head to AskUrza.com and click +1.
-1: Head to AskUrza.com and click -1.
-6: Head to AskUrza.com and click -6.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Planar Portal</name>
            <set rarity="Rare" muId="45486" num="311">8ED</set>
            <set rarity="Rare" muId="23234" num="308">INV</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Broken Visage</name>
            <set rarity="Rare" muId="3832">5ED</set>
            <set rarity="Rare" muId="2912">HML</set>
            <set rarity="Uncommon" muId="184589" num="81">ME2</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Scab-Clan Giant</name>
            <set rarity="Uncommon" muId="369005" num="101">DGM</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.</text>
        </card>
        <card>
            <name>Lay Bare the Heart</name>
            <set rarity="Uncommon" muId="426798" num="96">AKH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Glen Elendra Liege</name>
            <set rarity="Rare" muId="271215" num="94">PC2</set>
            <set rarity="Rare" muId="423519" num="94">PCA</set>
            <set rarity="Rare" muId="146743" num="163">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>1U/BU/BU/B</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Knight</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other blue creatures you control get +1/+1.
Other black creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Priest of the Wakening Sun</name>
            <set rarity="Rare" muId="435179" num="27">XLN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
{3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Viridian Acolyte</name>
            <set rarity="Common" muId="15190" num="89">DST</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Daru Spiritualist</name>
            <set rarity="Common" muId="45139" num="5">SCG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Ainok Bond-Kin</name>
            <set rarity="Common" muId="438570" num="4">IMA</set>
            <set rarity="Common" muId="386471" num="3">KTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Hound Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has first strike.</text>
        </card>
        <card>
            <name>Camouflage</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="143">LEA</set>
            <set rarity="Uncommon" muId="438">LEB</set>
            <set rarity="Uncommon" muId="740">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Camouflage only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)</text>
        </card>
        <card>
            <name>Fated Infatuation</name>
            <set rarity="Rare" muId="378411" num="39">BNG</set>
            <color>U</color>
            <manacost>UUU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a token that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Rafiq of the Many</name>
            <set rarity="Mythic Rare" muId="244669" num="10">V11</set>
            <set rarity="Mythic Rare" muId="174948" num="185">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>1GWU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Nightmare Lash</name>
            <set rarity="Rare" muId="49770" num="219">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 for each Swamp you control.
Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Goblin Outlander</name>
            <set rarity="Common" muId="185142" num="109">CON</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from white</text>
        </card>
        <card>
            <name>Sisay's Ring</name>
            <set rarity="Uncommon" muId="15846" num="315">7ED</set>
            <set rarity="Common" muId="3602">VIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Frightful Delusion</name>
            <set rarity="Common" muId="220031" num="57">ISD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1}. That player discards a card.</text>
        </card>
        <card>
            <name>Neck Snap</name>
            <set rarity="Common" muId="139693" num="32">LRW</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Necromantic Selection</name>
            <set rarity="Rare" muId="389614" num="26">C14</set>
            <set rarity="Rare" muId="433049" num="117">C17</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.</text>
        </card>
        <card>
            <name>Jeskai Infiltrator</name>
            <set rarity="Rare" muId="391862" num="36">FRF</set>
            <set rarity="Special" muId="0" num="138">pPRE</set>
            <set rarity="Rare" muId="394078" num="36">FRF_UGIN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Jeskai Infiltrator can't be blocked as long as you control no other creatures.
When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Kjeldoran Outrider</name>
            <set rarity="Common" muId="121188" num="12">CSP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}: Kjeldoran Outrider gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Charging Griffin</name>
            <set rarity="Common" muId="370768" num="13">M14</set>
            <set rarity="Common" muId="398560" num="9">ORI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Wirewood Lodge</name>
            <set rarity="Uncommon" muId="393999" num="27">DD3_EVG</set>
            <set rarity="Uncommon" muId="158111" num="26">EVG</set>
            <set rarity="Uncommon" muId="34764" num="329">ONS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{G}, {T}: Untap target Elf.</text>
        </card>
        <card>
            <name>Terra Ravager</name>
            <set rarity="Uncommon" muId="376547" num="126">C13</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Beast</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.</text>
        </card>
        <card>
            <name>Goblin Cavaliers</name>
            <set rarity="Common" muId="202608" num="118">ME4</set>
            <set rarity="Common" muId="6587">PO2</set>
            <set rarity="Common" muId="20214" num="98">S99</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Final Punishment</name>
            <set rarity="Rare" muId="84066" num="131">9ED</set>
            <set rarity="Rare" muId="43611" num="67">SCG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player loses life equal to the damage already dealt to him or her this turn.</text>
        </card>
        <card>
            <name>Sidewinder Sliver</name>
            <set rarity="Common" muId="118908" num="41">TSP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)</text>
        </card>
        <card>
            <name>Canyon Minotaur</name>
            <set rarity="Common" muId="184994" num="60">CON</set>
            <set rarity="Common" muId="191059" num="130">M10</set>
            <set rarity="Common" muId="208000" num="126">M11</set>
            <set rarity="Common" muId="259211" num="122">M13</set>
            <set rarity="Common" muId="370757" num="131">M14</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Synchronized Strike</name>
            <set rarity="Uncommon" muId="426892" num="190">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap up to two target creatures. They each get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Visage of Bolas</name>
            <set rarity="Rare" muId="432887" num="208">HOU</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it.
{T}: Add {U}, {B}, or {R} to your mana pool.</text>
        </card>
        <card>
            <name>Protection of the Hekma</name>
            <set rarity="Uncommon" muId="426725" num="23">AKH</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a source an opponent controls would deal damage to you, prevent 1 of that damage.</text>
        </card>
        <card>
            <name>Rusted Relic</name>
            <set rarity="Common" muId="397837" num="227">MM2</set>
            <set rarity="Uncommon" muId="194069" num="199">SOM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Metalcraft — Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Vein Drinker</name>
            <set rarity="Rare" muId="433062" num="130">C17</set>
            <set rarity="Rare" muId="175004" num="91">ALA</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}, {T}: Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.
Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker.</text>
        </card>
        <card>
            <name>Boon Satyr</name>
            <set rarity="Rare" muId="373509" num="152">THS</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Satyr</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +4/+2.</text>
        </card>
        <card>
            <name>Timmy, Power Gamer</name>
            <set rarity="Rare" muId="9786" num="68">UGL</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Gamer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{4}: You may put a creature card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Skizzik</name>
            <set rarity="Rare" muId="23096" num="169">INV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Kicker {R} (You may pay an additional {R} as you cast this spell.)
Trample, haste
At the beginning of the end step, sacrifice Skizzik unless it was kicked.</text>
        </card>
        <card>
            <name>Zulaport Enforcer</name>
            <set rarity="Common" muId="198166" num="133">ROE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
3/3
LEVEL 3+
5/5
Zulaport Enforcer can't be blocked except by black creatures.</text>
        </card>
        <card>
            <name>Aetherflame Wall</name>
            <set rarity="Common" muId="113558" num="142">TSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
{R}: Aetherflame Wall gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Setessan Tactics</name>
            <set rarity="Rare" muId="380495" num="140">JOU</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Setessan Tactics costs {G} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain &quot;{T}: This creature fights another target creature.&quot;</text>
        </card>
        <card>
            <name>Press for Answers</name>
            <set rarity="Common" muId="409823" num="80">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap target creature. It doesn't untap during its controller's next untap step.
Investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Ever After</name>
            <set rarity="Rare" muId="409857" num="109">SOI</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.</text>
        </card>
        <card>
            <name>Fylgja</name>
            <set rarity="Common" muId="2686">ICE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Fylgja enters the battlefield with four healing counters on it.
Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.
{2}{W}: Put a healing counter on Fylgja.</text>
        </card>
        <card>
            <name>Duplicity</name>
            <set rarity="Rare" muId="4697">TMP</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Duplicity enters the battlefield, exile the top five cards of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.
At the beginning of your end step, discard a card.
When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.</text>
        </card>
        <card>
            <name>Greven il-Vec</name>
            <set rarity="Special" muId="4961">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Staunch Defenders</name>
            <set rarity="Uncommon" muId="14490" num="45">6ED</set>
            <set rarity="Uncommon" muId="45196" num="49">8ED</set>
            <set rarity="Special" muId="0" num="7">pFNM</set>
            <set rarity="Uncommon" muId="13068" num="50">7ED</set>
            <set rarity="Uncommon" muId="4907">TMP</set>
            <set rarity="Common" muId="397552" num="37">TPR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Staunch Defenders enters the battlefield, you gain 4 life.</text>
        </card>
        <card>
            <name>Vizier of Many Faces</name>
            <set rarity="Rare" muId="426776" num="74">AKH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter Cleric</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.
Embalm {3}{U}{U}</text>
        </card>
        <card>
            <name>Staff of Domination</name>
            <set rarity="Rare" muId="50162" num="156">5DN</set>
            <set rarity="Special" muId="425819" num="48">MPS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}: Untap Staff of Domination.
{2}, {T}: You gain 1 life.
{3}, {T}: Untap target creature.
{4}, {T}: Tap target creature.
{5}, {T}: Draw a card.</text>
        </card>
        <card>
            <name>Saprazzan Legate</name>
            <set rarity="Uncommon" muId="19799" num="100">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
If an opponent controls a Mountain and you control an Island, you may cast Saprazzan Legate without paying its mana cost.</text>
        </card>
        <card>
            <name>Greater Harvester</name>
            <set rarity="Rare" muId="49837" num="44">DST</set>
            <color>B</color>
            <manacost>2BBB</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice a permanent.
Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.</text>
        </card>
        <card>
            <name>Blood Host</name>
            <set rarity="Uncommon" muId="383193" num="87">M15</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.</text>
        </card>
        <card>
            <name>Araba Mothrider</name>
            <set rarity="Common" muId="74050" num="2">SOK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Samurai</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Chromatic Star</name>
            <set rarity="Uncommon" muId="135279" num="314">10E</set>
            <set rarity="Common" muId="118891" num="251">TSP</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color to your mana pool.
When Chromatic Star is put into a graveyard from the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Burning-Tree Emissary</name>
            <set rarity="Uncommon" muId="426627" num="55">DDS</set>
            <set rarity="Uncommon" muId="366467" num="216">GTC</set>
            <set rarity="Common" muId="426032" num="207">MM3</set>
            <color>R</color>
            <color>G</color>
            <manacost>R/GR/G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Burning-Tree Emissary enters the battlefield, add {R}{G} to your mana pool.</text>
        </card>
        <card>
            <name>First Come, First Served</name>
            <set rarity="Uncommon" muId="74261" num="12">UNH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike.</text>
        </card>
        <card>
            <name>Aerie Worshippers</name>
            <set rarity="Uncommon" muId="378402" num="30">BNG</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Aerie Worshippers becomes untapped, you may pay {2}{U}. If you do, create a 2/2 blue Bird enchantment creature token with flying.</text>
        </card>
        <card>
            <name>Stir the Grave</name>
            <set rarity="Common" muId="74643" num="85">BOK</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card with converted mana cost X or less from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Reap and Sow</name>
            <set rarity="Common" muId="43503" num="81">DST</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle your library.
Entwine {1}{G} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Chandra's Ignition</name>
            <set rarity="Rare" muId="398416" num="137">ORI</set>
            <set rarity="Special" muId="0" num="200">pPRE</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature you control deals damage equal to its power to each other creature and each opponent.</text>
        </card>
        <card>
            <name>Peace Talks</name>
            <set rarity="Special" muId="0">MGB</set>
            <set rarity="Uncommon" muId="3722">VIS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.</text>
        </card>
        <card>
            <name>Soul Burn</name>
            <set rarity="Special" muId="0" num="161">CST</set>
            <set rarity="Common" muId="0" num="9">DKM</set>
            <set rarity="Common" muId="2485">ICE</set>
            <set rarity="Common" muId="23026" num="124">INV</set>
            <color>B</color>
            <manacost>X2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Spend only black and/or red mana on X.
Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.</text>
        </card>
        <card>
            <name>Voice of the Provinces</name>
            <set rarity="Common" muId="240173" num="40">AVR</set>
            <set rarity="Common" muId="409599" num="23">DDQ</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Voice of the Provinces enters the battlefield, create a 1/1 white Human creature token.</text>
        </card>
        <card>
            <name>Vengeful Rebirth</name>
            <set rarity="Uncommon" muId="179628" num="62">ARB</set>
            <set rarity="Uncommon" muId="247168" num="233">CMD</set>
            <set rarity="Uncommon" muId="397721" num="188">MM2</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player.
Exile Vengeful Rebirth.</text>
        </card>
        <card>
            <name>Quirion Explorer</name>
            <set rarity="Common" muId="420777" num="160">C16</set>
            <set rarity="Common" muId="26348" num="90">PLS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.</text>
        </card>
        <card>
            <name>Borborygmos Enraged</name>
            <set rarity="Mythic Rare" muId="366283" num="147">GTC</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RRGG</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Cyclops</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Transguild Courier</name>
            <set rarity="Uncommon" muId="107362" num="168">DIS</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Drifting Djinn</name>
            <set rarity="Rare" muId="5719" num="71">USG</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Djinn</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Ral Zarek</name>
            <set rarity="Mythic Rare" muId="369031" num="94">DGM</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Ral</type>
            <tablerow>1</tablerow>
            <text>+1: Tap target permanent, then untap another target permanent.
−2: Ral Zarek deals 3 damage to target creature or player.
−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Hunting Triad</name>
            <set rarity="Uncommon" muId="389550" num="200">C14</set>
            <set rarity="Uncommon" muId="430335" num="116">CMA</set>
            <set rarity="Uncommon" muId="152963" num="127">MOR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Tribal Sorcery — Elf</type>
            <tablerow>3</tablerow>
            <text>Create three 1/1 green Elf Warrior creature tokens.
Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)</text>
        </card>
        <card>
            <name>Vodalian Merchant</name>
            <set rarity="Common" muId="26296" num="85">INV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Vodalian Merchant enters the battlefield, draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Tar Snare</name>
            <set rarity="Common" muId="407600" num="90">OGW</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -3/-2 until end of turn.</text>
        </card>
        <card>
            <name>Final Reward</name>
            <set rarity="Common" muId="426794" num="92">AKH</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature.</text>
        </card>
        <card>
            <name>Liege of the Tangle</name>
            <set rarity="Mythic Rare" muId="194130" num="123">SOM</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Elemental</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.</text>
        </card>
        <card>
            <name>Call to Serve</name>
            <set rarity="Common" muId="240081" num="9">AVR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant nonblack creature
Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.</text>
        </card>
        <card>
            <name>Ulamog's Crusher</name>
            <set rarity="Common" muId="401686" num="44">DDP</set>
            <set rarity="Common" muId="397678" num="7">MM2</set>
            <set rarity="Common" muId="194908" num="13">ROE</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Creature — Eldrazi</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Ulamog's Crusher attacks each combat if able.</text>
        </card>
        <card>
            <name>Daru Mender</name>
            <set rarity="Uncommon" muId="42053" num="8">LGN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Daru Mender is turned face up, regenerate target creature.</text>
        </card>
        <card>
            <name>Mana Tithe</name>
            <set rarity="Special" muId="0" num="27">pMPR</set>
            <set rarity="Common" muId="122324" num="25">PLC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Drownyard Behemoth</name>
            <set rarity="Uncommon" muId="414293" num="4">EMN</set>
            <manacost>9</manacost>
            <cmc>9</cmc>
            <type>Creature — Eldrazi Crab</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.</text>
        </card>
        <card>
            <name>Tandem Tactics</name>
            <set rarity="Common" muId="402069" num="52">BFZ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.</text>
        </card>
        <card>
            <name>Basal Thrull</name>
            <set rarity="Common" muId="1845">FEM</set>
            <set rarity="Common" muId="159728" num="59">MED</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Thrull</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Opalescence</name>
            <set rarity="Rare" muId="15142" num="13">UDS</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Fossil Find</name>
            <set rarity="Uncommon" muId="146736" num="206">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>R/G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.</text>
        </card>
        <card>
            <name>Time Walk</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="131">LEA</set>
            <set rarity="Rare" muId="426">LEB</set>
            <set rarity="Rare" muId="728">2ED</set>
            <set rarity="Special" muId="383131" num="2">VMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Take an extra turn after this one.</text>
        </card>
        <card>
            <name>Invincible Hymn</name>
            <set rarity="Rare" muId="175039" num="14">ALA</set>
            <color>W</color>
            <manacost>6WW</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Count the number of cards in your library. Your life total becomes that number.</text>
        </card>
        <card>
            <name>Merchant Scroll</name>
            <set rarity="Uncommon" muId="45275" num="91">8ED</set>
            <set rarity="Common" muId="2951">HML</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Quicksilver Fountain</name>
            <set rarity="Rare" muId="49772" num="233">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.</text>
        </card>
        <card>
            <name>Master the Way</name>
            <set rarity="Uncommon" muId="386601" num="188">KTK</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw a card. Master the Way deals damage to target creature or player equal to the number of cards in your hand.</text>
        </card>
        <card>
            <name>Mtenda Herder</name>
            <set rarity="Common" muId="3504">MIR</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</text>
        </card>
        <card>
            <name>Rakka Mar</name>
            <set rarity="Rare" muId="185810" num="71">CON</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
{R}, {T}: Create a 3/1 red Elemental creature token with haste.</text>
        </card>
        <card>
            <name>Violent Impact</name>
            <set rarity="Common" muId="426856" num="154">AKH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or land.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Collected Company</name>
            <set rarity="Rare" muId="394519" num="177">DTK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Gruul Cluestone</name>
            <set rarity="Common" muId="369035" num="140">DGM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} or {G} to your mana pool.
{R}{G}, {T}, Sacrifice Gruul Cluestone: Draw a card.</text>
        </card>
        <card>
            <name>Sosuke, Son of Seshiro</name>
            <set rarity="Uncommon" muId="78989" num="244">CHK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Snake Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Other Snake creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.</text>
        </card>
        <card>
            <name>Jeskai Ascendancy</name>
            <set rarity="Rare" muId="386571" num="180">KTK</set>
            <set rarity="Special" muId="0" num="108">pPRE</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>URW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Thunderscape Battlemage</name>
            <set rarity="Uncommon" muId="209155" num="41">DDE</set>
            <set rarity="Uncommon" muId="25915" num="75">PLS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.)
When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards.
When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.</text>
        </card>
        <card>
            <name>Mothrider Samurai</name>
            <set rarity="Common" muId="50385" num="34">CHK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Samurai</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Dark Tutelage</name>
            <set rarity="Rare" muId="204979" num="90">M11</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Farseek</name>
            <set rarity="Common" muId="420766" num="149">C16</set>
            <set rarity="Common" muId="433081" num="149">C17</set>
            <set rarity="Special" muId="0" num="154">pFNM</set>
            <set rarity="Common" muId="277824" num="170">M13</set>
            <set rarity="Common" muId="87970" num="163">RAV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Gorgon's Head</name>
            <set rarity="Uncommon" muId="378530" num="158">BNG</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has deathtouch.
Equip {2}</text>
        </card>
        <card>
            <name>Reveillark</name>
            <set rarity="Rare" muId="420691" num="74">C16</set>
            <set rarity="Rare" muId="370493" num="26">MMA</set>
            <set rarity="Rare" muId="152716" num="22">MOR</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Meddling Mage</name>
            <set rarity="Rare" muId="179547" num="8">ARB</set>
            <set rarity="Special" muId="0" num="26">pJGP</set>
            <set rarity="Rare" muId="26591" num="116">PLS</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.</text>
        </card>
        <card>
            <name>Razor Boomerang</name>
            <set rarity="Uncommon" muId="198395" num="129">WWK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand.&quot;
Equip {2}</text>
        </card>
        <card>
            <name>Lim-Dûl's Hex</name>
            <set rarity="Uncommon" muId="2470">ICE</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless he or she pays {B} or {3}.</text>
        </card>
        <card>
            <name>Landslide</name>
            <set rarity="Uncommon" muId="13821" num="92">UDS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sacrifice any number of Mountains. Landslide deals that much damage to target player.</text>
        </card>
        <card>
            <name>Anvil of Bogardan</name>
            <set rarity="Rare" muId="3589">VIS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Players have no maximum hand size.
At the beginning of each player's draw step, that player draws an additional card, then discards a card.</text>
        </card>
        <card>
            <name>Tilonalli's Knight</name>
            <set rarity="Common" muId="435323" num="169">XLN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Cloud Djinn</name>
            <set rarity="Uncommon" muId="26625" num="4">BTD</set>
            <set rarity="Uncommon" muId="382892" num="61">VMA</set>
            <set rarity="Uncommon" muId="4482">WTH</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Djinn</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cloud Djinn can block only creatures with flying.</text>
        </card>
        <card>
            <name>Mana Crypt</name>
            <set rarity="Mythic Rare" muId="413767" num="225">EMA</set>
            <set rarity="Special" muId="0" num="60">pJGP</set>
            <set rarity="Special" muId="420603" num="16">MPS</set>
            <set rarity="Rare" muId="184773" num="214">ME2</set>
            <set rarity="Special" muId="97048" num="6">pMEI</set>
            <set rarity="Mythic Rare" muId="383005" num="272">VMA</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
{T}: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Paragon of Open Graves</name>
            <set rarity="Uncommon" muId="383340" num="111">M15</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Skeleton Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other black creatures you control get +1/+1.
{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Rakdos Ragemutt</name>
            <set rarity="Uncommon" muId="290525" num="185">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Hound</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Lifelink, haste</text>
        </card>
        <card>
            <name>Ego Erasure</name>
            <set rarity="Uncommon" muId="139692" num="59">LRW</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Tribal Instant — Shapeshifter</type>
            <tablerow>3</tablerow>
            <text>Changeling (This card is every creature type.)
Creatures target player controls get -2/-0 and lose all creature types until end of turn.</text>
        </card>
        <card>
            <name>Nefarious Lich</name>
            <set rarity="Rare" muId="29952" num="153">ODY</set>
            <color>B</color>
            <manacost>BBBB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.
If you would gain life, draw that many cards instead.
When Nefarious Lich leaves the battlefield, you lose the game.</text>
        </card>
        <card>
            <name>Ravenous Skirge</name>
            <set rarity="Common" muId="9720" num="152">USG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Embraal Gear-Smasher</name>
            <set rarity="Common" muId="423746" num="79">AER</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.</text>
        </card>
        <card>
            <name>Abstruse Interference</name>
            <set rarity="Common" muId="407550" num="40">OGW</set>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot; ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Do-It-Yourself Seraph</name>
            <set rarity="Mythic Rare" muId="439395" num="6">UST</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Cyborg Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle your library.
Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own.</text>
        </card>
        <card>
            <name>Dread of Night</name>
            <set rarity="Uncommon" muId="14580" num="122">6ED</set>
            <set rarity="Uncommon" muId="4658">TMP</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>White creatures get -1/-1.</text>
        </card>
        <card>
            <name>Myr Propagator</name>
            <set rarity="Rare" muId="215069" num="182">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}, {T}: Create a token that's a copy of Myr Propagator.</text>
        </card>
        <card>
            <name>Unwilling Recruit</name>
            <set rarity="Uncommon" muId="157202" num="64">EVE</set>
            <color>R</color>
            <manacost>XRRR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.</text>
        </card>
        <card>
            <name>Cryptwailing</name>
            <set rarity="Uncommon" muId="96876" num="47">GPT</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Trained Orgg</name>
            <set rarity="Rare" muId="12975" num="224">7ED</set>
            <set rarity="Rare" muId="21785" num="120">S99</set>
            <set rarity="Rare" muId="25494">S00</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Creature — Orgg</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Sylvan Bounty</name>
            <set rarity="Common" muId="430613" num="74">E01</set>
            <set rarity="Common" muId="179523" num="94">CON</set>
            <set rarity="Common" muId="416951" num="194">CN2</set>
            <set rarity="Common" muId="249392" num="30">DDH</set>
            <set rarity="Common" muId="370372" num="165">MMA</set>
            <set rarity="Common" muId="397658" num="164">MM2</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player gains 8 life.
Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Luminous Wake</name>
            <set rarity="Uncommon" muId="193549" num="35">ROE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks or blocks, you gain 4 life.</text>
        </card>
        <card>
            <name>Aven Wind Guide</name>
            <set rarity="Uncommon" muId="426897" num="195">AKH</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Creature tokens you control have flying and vigilance.
Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Ruinous Gremlin</name>
            <set rarity="Common" muId="417701" num="128">KLD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Gremlin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact.</text>
        </card>
        <card>
            <name>Thundersong Trumpeter</name>
            <set rarity="Uncommon" muId="426020" num="195">MM3</set>
            <set rarity="Common" muId="83611" num="235">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature can't attack or block this turn.</text>
        </card>
        <card>
            <name>Enlightened Ascetic</name>
            <set rarity="Common" muId="398414" num="12">ORI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Monk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.</text>
        </card>
        <card>
            <name>Break Open</name>
            <set rarity="Common" muId="39868" num="190">ONS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Turn target face-down creature an opponent controls face up.</text>
        </card>
        <card>
            <name>Browbeat</name>
            <set rarity="Uncommon" muId="368528" num="66">DDK</set>
            <set rarity="Special" muId="0" num="113">pFNM</set>
            <set rarity="Uncommon" muId="36038" num="82">JUD</set>
            <set rarity="Uncommon" muId="205416" num="50">HOP</set>
            <set rarity="Uncommon" muId="234712" num="21">PD2</set>
            <set rarity="Special" muId="107299" num="56">TSB</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.</text>
        </card>
        <card>
            <name>Quiet Speculation</name>
            <set rarity="Uncommon" muId="413610" num="68">EMA</set>
            <set rarity="Uncommon" muId="20431" num="49">JUD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library.</text>
        </card>
        <card>
            <name>Minion of Tevesh Szat</name>
            <set rarity="Rare" muId="2475">ICE</set>
            <set rarity="Rare" muId="233302" num="91">ME4</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon Minion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}.
{T}: Target creature gets +3/-2 until end of turn.</text>
        </card>
        <card>
            <name>Kruin Outlaw</name>
            <set rarity="Rare" muId="227084" num="152a">ISD</set>
            <color>R</color>
            <related attach="attach">Terror of Kruin Pass</related>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue Werewolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.</text>
        </card>
        <card>
            <name>Crenellated Wall</name>
            <set rarity="Uncommon" muId="19880" num="290">MMQ</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{T}: Target creature gets +0/+4 until end of turn.</text>
        </card>
        <card>
            <name>Thorned Moloch</name>
            <set rarity="Common" muId="430797" num="108">HOU</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Thorned Moloch has first strike as long as it's attacking.</text>
        </card>
        <card>
            <name>Wildwood Geist</name>
            <set rarity="Common" muId="240098" num="204">AVR</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Wildwood Geist gets +2/+2 as long as it's your turn.</text>
        </card>
        <card>
            <name>Zombie Brute</name>
            <set rarity="Uncommon" muId="42270" num="87">LGN</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Creature — Zombie</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Trample</text>
        </card>
        <card>
            <name>Viashino Spearhunter</name>
            <set rarity="Common" muId="191072" num="161">M10</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Psychic Spiral</name>
            <set rarity="Uncommon" muId="270794" num="47">RTR</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Shuffle all cards from your graveyard into your library. Target player puts that many cards from the top of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Cruel Finality</name>
            <set rarity="Common" muId="423721" num="54">AER</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Elvish Herder</name>
            <set rarity="Common" muId="5738" num="247">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}: Target creature gains trample until end of turn.</text>
        </card>
        <card>
            <name>Spatial Binding</name>
            <set rarity="Uncommon" muId="3555">MIR</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Pay 1 life: Until your next upkeep, target permanent can't phase out.</text>
        </card>
        <card>
            <name>Saving Grasp</name>
            <set rarity="Common" muId="245296" num="46">DKA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature you own to your hand.
Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Casting of Bones</name>
            <set rarity="Common" muId="3068">ALL</set>
            <set rarity="Special" muId="0" num="44b">CST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.</text>
        </card>
        <card>
            <name>Soul's Majesty</name>
            <set rarity="Rare" muId="433090" num="158">C17</set>
            <set rarity="Rare" muId="185137" num="92">CON</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw cards equal to the power of target creature you control.</text>
        </card>
        <card>
            <name>Kheru Mind-Eater</name>
            <set rarity="Rare" muId="433258" num="17">C17</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Menace
Whenever Kheru Mind-Eater deals combat damage to a player, that player exiles a card from his or her hand face down.
You may look at and play cards exiled with Kheru Mind-Eater.</text>
        </card>
        <card>
            <name>Will of the Naga</name>
            <set rarity="Common" muId="391961" num="58">FRF</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.</text>
        </card>
        <card>
            <name>Kuldotha Rebirth</name>
            <set rarity="Common" muId="194239" num="96">SOM</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Kuldotha Rebirth, sacrifice an artifact.
Create three 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Peace of Mind</name>
            <set rarity="Uncommon" muId="414328" num="36">EMN</set>
            <set rarity="Uncommon" muId="6039" num="13">EXO</set>
            <set rarity="Uncommon" muId="84697" num="33">9ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}, Discard a card: You gain 3 life.</text>
        </card>
        <card>
            <name>Thragtusk</name>
            <set rarity="Rare" muId="430614" num="75">E01</set>
            <set rarity="Rare" muId="249685" num="193">M13</set>
            <set rarity="Rare" muId="425968" num="143">MM3</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.</text>
        </card>
        <card>
            <name>Tears of Rage</name>
            <set rarity="Uncommon" muId="21293" num="70">DST</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Tears of Rage only during the declare attackers step.
Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Slate of Ancestry</name>
            <set rarity="Rare" muId="393987" num="25">DD3_EVG</set>
            <set rarity="Rare" muId="159501" num="25">EVG</set>
            <set rarity="Rare" muId="83540" num="308">9ED</set>
            <set rarity="Rare" muId="39696" num="310">ONS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}, Discard your hand: Draw a card for each creature you control.</text>
        </card>
        <card>
            <name>Curio Vendor</name>
            <set rarity="Common" muId="417615" num="42">KLD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Elven Rite</name>
            <set rarity="Uncommon" muId="5144">STH</set>
            <set rarity="Common" muId="397428" num="169">TPR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Distribute two +1/+1 counters among one or two target creatures.</text>
        </card>
        <card>
            <name>Goblin King</name>
            <set rarity="Special" muId="0" num="2">ATH</set>
            <set rarity="Rare" muId="14657" num="185">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="45384" num="190">8ED</set>
            <set rarity="Rare" muId="4057">5ED</set>
            <set rarity="Rare" muId="2281">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="202">LEA</set>
            <set rarity="Rare" muId="497">LEB</set>
            <set rarity="Rare" muId="83111" num="192">9ED</set>
            <set rarity="Rare" muId="1296">3ED</set>
            <set rarity="Rare" muId="11309" num="190">7ED</set>
            <set rarity="Rare" muId="129578" num="207">10E</set>
            <set rarity="Rare" muId="799">2ED</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Goblin creatures get +1/+1 and have mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Triton Tactics</name>
            <set rarity="Uncommon" muId="438463" num="23">DDT</set>
            <set rarity="Uncommon" muId="373639" num="71">THS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Nissa's Chosen</name>
            <set rarity="Common" muId="417437" num="14">DDR</set>
            <set rarity="Special" muId="0" num="34">pWPN</set>
            <set rarity="Common" muId="185699" num="171">ZEN</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>If Nissa's Chosen would die, put it on the bottom of its owner's library instead.</text>
        </card>
        <card>
            <name>Fatal Push</name>
            <set rarity="Uncommon" muId="423724" num="57">AER</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature if it has converted mana cost 2 or less.
Revolt — Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.</text>
        </card>
        <card>
            <name>Adarkar Unicorn</name>
            <set rarity="Common" muId="2661">ICE</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Unicorn</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {U} or {C}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs.</text>
        </card>
        <card>
            <name>Rockcaster Platoon</name>
            <set rarity="Uncommon" muId="175024" num="23">ALA</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Rhino Soldier</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>{4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player.</text>
        </card>
        <card>
            <name>Lost Order of Jarkeld</name>
            <set rarity="Rare" muId="2703">ICE</set>
            <set rarity="Rare" muId="184649" num="24">ME2</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>1+*/1+*</pt>
            <tablerow>2</tablerow>
            <text>As Lost Order of Jarkeld enters the battlefield, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.</text>
        </card>
        <card>
            <name>Aven Brigadier</name>
            <set rarity="Rare" muId="40131" num="7">ONS</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other Bird creatures get +1/+1.
Other Soldier creatures get +1/+1.</text>
        </card>
        <card>
            <name>Devastating Dreams</name>
            <set rarity="Rare" muId="30561" num="95">TOR</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Devastating Dreams, discard X cards at random.
Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.</text>
        </card>
        <card>
            <name>Necropouncer</name>
            <set rarity="Uncommon" muId="214367" num="147">NPH</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +3/+1 and has haste.
Equip {2}</text>
        </card>
        <card>
            <name>Vryn Wingmare</name>
            <set rarity="Rare" muId="398567" num="40">ORI</set>
            <set rarity="Special" muId="0" num="236">pPRE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Pegasus</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Noncreature spells cost {1} more to cast.</text>
        </card>
        <card>
            <name>Ramunap Ruins</name>
            <set rarity="Uncommon" muId="430870" num="181">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Pay 1 life: Add {R} to your mana pool.
{2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.</text>
        </card>
        <card>
            <name>Charging Monstrosaur</name>
            <set rarity="Uncommon" muId="435292" num="138">XLN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste</text>
        </card>
        <card>
            <name>Broken Concentration</name>
            <set rarity="Uncommon" muId="409792" num="50">SOI</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.
Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Mana Short</name>
            <set rarity="Rare" muId="16439" num="80">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2168">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="113">LEA</set>
            <set rarity="Rare" muId="408">LEB</set>
            <set rarity="Rare" muId="1209">3ED</set>
            <set rarity="Rare" muId="25567" num="86">7ED</set>
            <set rarity="Rare" muId="710">2ED</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap all lands target player controls and empty his or her mana pool.</text>
        </card>
        <card>
            <name>Swerve</name>
            <set rarity="Uncommon" muId="175010" num="200">ALA</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the target of target spell with a single target.</text>
        </card>
        <card>
            <name>Bounty of the Hunt</name>
            <set rarity="Uncommon" muId="3128">ALL</set>
            <set rarity="Special" muId="0" num="85">CST</set>
            <set rarity="Uncommon" muId="0" num="23">DKM</set>
            <set rarity="Rare" muId="184534" num="154">ME2</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.</text>
        </card>
        <card>
            <name>Scourglass</name>
            <set rarity="Rare" muId="174853" num="25">ALA</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Grizzled Wolverine</name>
            <set rarity="Common" muId="2628">ICE</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolverine</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Grizzled Wolverine gets +2/+0 until end of turn. Activate this ability only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn.</text>
        </card>
        <card>
            <name>Canopy Surge</name>
            <set rarity="Uncommon" muId="23134" num="184">INV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {2} (You may pay an additional {2} as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If Canopy Surge was kicked, it deals 4 damage to each creature with flying and each player instead.</text>
        </card>
        <card>
            <name>Vampire Hounds</name>
            <set rarity="Common" muId="6084" num="77">EXO</set>
            <set rarity="Common" muId="397477" num="122">TPR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Wear // Tear</name>
            <set rarity="" muId="368950" num="135a">DGM</set>
            <color>R</color>
            <color>W</color>
            <manacost>1R // W</manacost>
            <cmc>2 // 1</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)

---

Destroy target enchantment.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Hazoret's Favor</name>
            <set rarity="Rare" muId="426839" num="137">AKH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Angel of Invention</name>
            <set rarity="Mythic Rare" muId="417577" num="4">KLD</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance, lifelink
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Spirit Link</name>
            <set rarity="Uncommon" muId="11510" num="43">6ED</set>
            <set rarity="Uncommon" muId="45183" num="47">8ED</set>
            <set rarity="Uncommon" muId="4161">5ED</set>
            <set rarity="Uncommon" muId="2366">4ED</set>
            <set rarity="Uncommon" muId="1635">LEG</set>
            <set rarity="Uncommon" muId="83274" num="47">9ED</set>
            <set rarity="Uncommon" muId="25547" num="47">7ED</set>
            <set rarity="Uncommon" muId="129744" num="45">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.</text>
        </card>
        <card>
            <name>Lantern of Insight</name>
            <set rarity="Uncommon" muId="73927" num="135">5DN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Players play with the top card of their libraries revealed.
{T}, Sacrifice Lantern of Insight: Target player shuffles his or her library.</text>
        </card>
        <card>
            <name>Noggle Bandit</name>
            <set rarity="Common" muId="157286" num="106">EVE</set>
            <color>U</color>
            <color>R</color>
            <manacost>1U/RU/R</manacost>
            <cmc>3</cmc>
            <type>Creature — Noggle Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Noggle Bandit can't be blocked except by creatures with defender.</text>
        </card>
        <card>
            <name>Field of Souls</name>
            <set rarity="Rare" muId="368510" num="30">DDK</set>
            <set rarity="Uncommon" muId="413553" num="11">EMA</set>
            <set rarity="Rare" muId="4874">TMP</set>
            <set rarity="Rare" muId="397645" num="13">TPR</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Yawgmoth's Will</name>
            <set rarity="Special" muId="0" num="30">pJGP</set>
            <set rarity="Rare" muId="5629" num="171">USG</set>
            <set rarity="Mythic Rare" muId="383158" num="148">VMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, you may play cards from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.</text>
        </card>
        <card>
            <name>Unnerve</name>
            <set rarity="Common" muId="21156">BRB</set>
            <set rarity="Common" muId="416907" num="150">CN2</set>
            <set rarity="Common" muId="247531" num="105">CMD</set>
            <set rarity="Common" muId="5554" num="162">USG</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each opponent discards two cards.</text>
        </card>
        <card>
            <name>Wispmare</name>
            <set rarity="Common" muId="145974" num="48">LRW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Wispmare enters the battlefield, destroy target enchantment.
Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Whip-Spine Drake</name>
            <set rarity="Common" muId="126178" num="62">FUT</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Minotaur Skullcleaver</name>
            <set rarity="Common" muId="373698" num="130">THS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur Berserker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Mageta's Boon</name>
            <set rarity="Common" muId="24550" num="14">PCY</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature gets +1/+2.</text>
        </card>
        <card>
            <name>Engulf the Shore</name>
            <set rarity="Rare" muId="438445" num="5">DDT</set>
            <set rarity="Rare" muId="409801" num="58">SOI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.</text>
        </card>
        <card>
            <name>Symbiotic Deployment</name>
            <set rarity="Rare" muId="27160" num="88">APC</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Skip your draw step.
{1}, Tap two untapped creatures you control: Draw a card.</text>
        </card>
        <card>
            <name>Gideon's Defeat</name>
            <set rarity="Uncommon" muId="430702" num="13">HOU</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.</text>
        </card>
        <card>
            <name>Nantuko Shade</name>
            <set rarity="Rare" muId="389613" num="151">C14</set>
            <set rarity="Rare" muId="205229" num="106">M11</set>
            <set rarity="Rare" muId="35053" num="74">TOR</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect Shade</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Nantuko Shade gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Laccolith Titan</name>
            <set rarity="Rare" muId="22297" num="89">NMS</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Ancestral Mask</name>
            <set rarity="Uncommon" muId="413699" num="157">EMA</set>
            <set rarity="Common" muId="19634" num="229">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.</text>
        </card>
        <card>
            <name>Three Visits</name>
            <set rarity="Common" muId="201303" num="135">ME3</set>
            <set rarity="Common" muId="10567" num="153">PTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Spirit Flare</name>
            <set rarity="Common" muId="26361" num="15">TOR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls.
Flashback—{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Snake of the Golden Grove</name>
            <set rarity="Common" muId="378513" num="141">BNG</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Snake</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.</text>
        </card>
        <card>
            <name>Nefashu</name>
            <set rarity="Rare" muId="205274" num="34">HOP</set>
            <set rarity="Rare" muId="43616" num="70">SCG</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Mutant</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Endless One</name>
            <set rarity="Rare" muId="401871" num="8">BFZ</set>
            <set rarity="Special" muId="0" num="259">pPRE</set>
            <manacost>X</manacost>
            <cmc>0</cmc>
            <type>Creature — Eldrazi</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Endless One enters the battlefield with X +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Fearsome Temper</name>
            <set rarity="Common" muId="378467" num="95">BNG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has &quot;{2}{R}: Target creature can't block this creature this turn.&quot;</text>
        </card>
        <card>
            <name>Silent-Chant Zubera</name>
            <set rarity="Common" muId="80510" num="45">CHK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Zubera Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.</text>
        </card>
        <card>
            <name>Fog of Gnats</name>
            <set rarity="Common" muId="9699" num="53">ULG</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}: Regenerate Fog of Gnats.</text>
        </card>
        <card>
            <name>Ertai, Wizard Adept</name>
            <set rarity="Rare" muId="5146" num="33">EXO</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}{U}, {T}: Counter target spell.</text>
        </card>
        <card>
            <name>Ring of Evos Isle</name>
            <set rarity="Uncommon" muId="253690" num="211">M13</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Sever the Bloodline</name>
            <set rarity="Rare" muId="405374" num="136">C15</set>
            <set rarity="Rare" muId="430286" num="67">CMA</set>
            <set rarity="Rare" muId="409639" num="63">DDQ</set>
            <set rarity="Rare" muId="245194" num="115">ISD</set>
            <set rarity="Rare" muId="425909" num="84">MM3</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target creature and all other creatures with the same name as that creature.
Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Weapons Trainer</name>
            <set rarity="Uncommon" muId="407670" num="160">OGW</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier Ally</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Other creatures you control get +1/+0 as long as you control an Equipment.</text>
        </card>
        <card>
            <name>Voracious Reader</name>
            <set rarity="Uncommon" muId="414347" num="54b">EMN</set>
            <related attach="attach">Curious Homunculus</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Homunculus</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Instant and sorcery spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Junk Diver</name>
            <set rarity="Rare" muId="389571" num="244">C14</set>
            <set rarity="Rare" muId="15256" num="132">UDS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Junk Diver dies, return another target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Success!</name>
            <set rarity="Common" muId="439413" num="24">UST</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.</text>
        </card>
        <card>
            <name>Avaricious Dragon</name>
            <set rarity="Mythic Rare" muId="398667" num="131">ORI</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.</text>
        </card>
        <card>
            <name>Hipparion</name>
            <set rarity="Common" muId="4131">5ED</set>
            <set rarity="Uncommon" muId="2691">ICE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Horse</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Hipparion can't block creatures with power 3 or greater unless you pay {1}.</text>
        </card>
        <card>
            <name>Urborg Justice</name>
            <set rarity="Rare" muId="4472">WTH</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.</text>
        </card>
        <card>
            <name>Entomb</name>
            <set rarity="Rare" muId="413629" num="87">EMA</set>
            <set rarity="Special" muId="0" num="56">pJGP</set>
            <set rarity="Special" muId="429882" num="23">MPS_AKH</set>
            <set rarity="Rare" muId="30552" num="132">ODY</set>
            <set rarity="Rare" muId="270456" num="14">PD3</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a card and put that card into your graveyard. Then shuffle your library.</text>
        </card>
        <card>
            <name>Slith Firewalker</name>
            <set rarity="Uncommon" muId="393870" num="39">DD3_JVC</set>
            <set rarity="Uncommon" muId="189222" num="39">DD2</set>
            <set rarity="Uncommon" muId="46102" num="107">MRD</set>
            <set rarity="Special" muId="0" num="19">pSUS</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Slith</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Sly Spy (b)</name>
            <set rarity="Uncommon" muId="439650" num="67">UST</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spy</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.)</text>
        </card>
        <card>
            <name>Cursed Rack</name>
            <set rarity="Uncommon" muId="1004">ATQ</set>
            <set rarity="Uncommon" muId="2035">4ED</set>
            <set rarity="Uncommon" muId="159840" num="155">MED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Cursed Rack enters the battlefield, choose an opponent.
The chosen player's maximum hand size is four.</text>
        </card>
        <card>
            <name>Thick-Skinned Goblin</name>
            <set rarity="Uncommon" muId="109703" num="182">TSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>You may pay {0} rather than pay the echo cost for permanents you control.
{R}: Thick-Skinned Goblin gains protection from red until end of turn.</text>
        </card>
        <card>
            <name>Voice of All</name>
            <set rarity="Rare" muId="430247" num="28">CMA</set>
            <set rarity="Rare" muId="247146" num="35">CMD</set>
            <set rarity="Uncommon" muId="26417" num="19">PLS</set>
            <set rarity="Rare" muId="136290" num="56">10E</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
As Voice of All enters the battlefield, choose a color.
Voice of All has protection from the chosen color.</text>
        </card>
        <card>
            <name>Sun Titan</name>
            <set rarity="Mythic Rare" muId="430560" num="21">E01</set>
            <set rarity="Mythic Rare" muId="389699" num="91">C14</set>
            <set rarity="Mythic Rare" muId="405400" num="82">C15</set>
            <set rarity="Mythic Rare" muId="373379" num="1">DDL</set>
            <set rarity="Mythic Rare" muId="205030" num="35">M11</set>
            <set rarity="Mythic Rare" muId="241833" num="39">M12</set>
            <set rarity="Special" muId="0" num="45">pPRE</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Arcum's Sleigh</name>
            <set rarity="Uncommon" muId="2395">ICE</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land.</text>
        </card>
        <card>
            <name>Ambassador Oak</name>
            <set rarity="Common" muId="426614" num="42">DDS</set>
            <set rarity="Common" muId="152998" num="113">MOR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.</text>
        </card>
        <card>
            <name>Bottomless Vault</name>
            <set rarity="Rare" muId="2003">FEM</set>
            <set rarity="Rare" muId="4176">5ED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Bottomless Vault enters the battlefield tapped.
You may choose not to untap Bottomless Vault during your untap step.
At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Bottomless Vault: Add {B} to your mana pool for each storage counter removed this way.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Drastic Revelation</name>
            <set rarity="Uncommon" muId="179587" num="111">ARB</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>2UBR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Discard your hand. Draw seven cards, then discard three cards at random.</text>
        </card>
        <card>
            <name>Animate Dead</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="413620" num="78">EMA</set>
            <set rarity="Uncommon" muId="3823">5ED</set>
            <set rarity="Uncommon" muId="2085">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="48">LEA</set>
            <set rarity="Uncommon" muId="343">LEB</set>
            <set rarity="Uncommon" muId="159249" num="57">MED</set>
            <set rarity="Uncommon" muId="265167" num="16">PD3</set>
            <set rarity="Uncommon" muId="1143">3ED</set>
            <set rarity="Uncommon" muId="645">2ED</set>
            <set rarity="Uncommon" muId="382843" num="104">VMA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses &quot;enchant creature card in a graveyard&quot; and gains &quot;enchant creature put onto the battlefield with Animate Dead.&quot; Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.</text>
        </card>
        <card>
            <name>Thermopod</name>
            <set rarity="Common" muId="121173" num="100">CSP</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Snow Creature — Slug</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{S}: Thermopod gains haste until end of turn. ({S} can be paid with one mana from a snow permanent.)
Sacrifice a creature: Add {R} to your mana pool.</text>
        </card>
        <card>
            <name>Concerted Effort</name>
            <set rarity="Rare" muId="89109" num="8">RAV</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.</text>
        </card>
        <card>
            <name>Porcelain Legionnaire</name>
            <set rarity="Common" muId="218043" num="19">NPH</set>
            <color>W</color>
            <manacost>2W/P</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Soldier</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>({W/P} can be paid with either {W} or 2 life.)
First strike</text>
        </card>
        <card>
            <name>Synchronous Sliver</name>
            <set rarity="Common" muId="124044" num="48">PLC</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have vigilance.</text>
        </card>
        <card>
            <name>Ant Queen</name>
            <set rarity="Special" muId="0" num="7">pLPA</set>
            <set rarity="Rare" muId="191063" num="166">M10</set>
            <set rarity="Rare" muId="397821" num="139">MM2</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Create a 1/1 green Insect creature token.</text>
        </card>
        <card>
            <name>Giant's Ire</name>
            <set rarity="Common" muId="139477" num="170">LRW</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Tribal Sorcery — Giant</type>
            <tablerow>3</tablerow>
            <text>Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card.</text>
        </card>
        <card>
            <name>Albino Troll</name>
            <set rarity="Uncommon" muId="393878" num="3">DD3_GVL</set>
            <set rarity="Uncommon" muId="201781" num="3">DDD</set>
            <set rarity="Special" muId="0" num="20">pFNM</set>
            <set rarity="Uncommon" muId="5867" num="231">USG</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Troll</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
{1}{G}: Regenerate Albino Troll.</text>
        </card>
        <card>
            <name>Dragonlord Atarka</name>
            <set rarity="Mythic Rare" muId="394546" num="216">DTK</set>
            <set rarity="Special" muId="0" num="170">pPRE</set>
            <color>R</color>
            <color>G</color>
            <manacost>5RG</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Elder Dragon</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.</text>
        </card>
        <card>
            <name>Spread the Sickness</name>
            <set rarity="Common" muId="221557" num="56">MBS</set>
            <set rarity="Uncommon" muId="397823" num="98">MM2</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Bazaar Trader</name>
            <set rarity="Rare" muId="198364" num="72">WWK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target player gains control of target artifact, creature, or land you control.</text>
        </card>
        <card>
            <name>Snag</name>
            <set rarity="Uncommon" muId="24668" num="124">PCY</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may discard a Forest card rather than pay Snag's mana cost.
Prevent all combat damage that would be dealt by unblocked creatures this turn.</text>
        </card>
        <card>
            <name>The Fallen Apart</name>
            <set rarity="Common" muId="74288" num="55">UNH</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>The Fallen Apart enters the battlefield with two arms and two legs.
Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it.
The Fallen Apart can't attack if it has no legs and can't block if it has no arms.</text>
        </card>
        <card>
            <name>Aura Blast</name>
            <set rarity="Common" muId="26382" num="1">PLS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment.
Draw a card.</text>
        </card>
        <card>
            <name>Reverent Mantra</name>
            <set rarity="Rare" muId="19653" num="44">MMQ</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may exile a white card from your hand rather than pay Reverent Mantra's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.</text>
        </card>
        <card>
            <name>Scion of Glaciers</name>
            <set rarity="Uncommon" muId="386654" num="53">KTK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>{U}: Scion of Glaciers gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Volcano Hellion</name>
            <set rarity="Rare" muId="126303" num="111">PLC</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Hellion</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.</text>
        </card>
        <card>
            <name>Karona, False God Avatar</name>
            <set rarity="Special" muId="182265" num="34">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.</text>
        </card>
        <card>
            <name>Wild Cantor</name>
            <set rarity="Common" muId="96934" num="149">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>R/G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>({R/G} can be paid with either {R} or {G}.)
Sacrifice Wild Cantor: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Kitsune Mystic</name>
            <set rarity="Rare" muId="78695" num="28a">CHK</set>
            <color>W</color>
            <related attach="attach">Autumn-Tail, Kitsune Sage</related>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Fox Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.</text>
        </card>
        <card>
            <name>Sturmgeist</name>
            <set rarity="Rare" muId="246950" num="82">ISD</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sturmgeist's power and toughness are each equal to the number of cards in your hand.
Whenever Sturmgeist deals combat damage to a player, draw a card.</text>
        </card>
        <card>
            <name>Scour from Existence</name>
            <set rarity="Common" muId="402025" num="13">BFZ</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target permanent.</text>
        </card>
        <card>
            <name>Empty the Catacombs</name>
            <set rarity="Rare" muId="89015" num="86">RAV</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player returns all creature cards from his or her graveyard to his or her hand.</text>
        </card>
        <card>
            <name>Izzet Chemister</name>
            <set rarity="Rare" muId="433267" num="26">C17</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
{R}, {T}: Exile target instant or sorcery card from your graveyard.
{1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.</text>
        </card>
        <card>
            <name>Ixidron</name>
            <set rarity="Rare" muId="389565" num="116">C14</set>
            <set rarity="Rare" muId="124313" num="65">TSP</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Illusion</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)
Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.</text>
        </card>
        <card>
            <name>Foul Familiar</name>
            <set rarity="Common" muId="0" num="5">DKM</set>
            <set rarity="Common" muId="2450">ICE</set>
            <set rarity="Common" muId="184625" num="90">ME2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Foul Familiar can't block.
{B}, Pay 1 life: Return Foul Familiar to its owner's hand.</text>
        </card>
        <card>
            <name>Dripping Dead</name>
            <set rarity="Common" muId="44316" num="67">LGN</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Dripping Dead can't block.
Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Leeches</name>
            <set rarity="Rare" muId="3020">HML</set>
            <set rarity="Rare" muId="233298" num="18">ME4</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player loses all poison counters. Leeches deals that much damage to that player.</text>
        </card>
        <card>
            <name>Utvara Hellkite</name>
            <set rarity="Mythic Rare" muId="433076" num="144">C17</set>
            <set rarity="Mythic Rare" muId="270372" num="110">RTR</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.</text>
        </card>
        <card>
            <name>Excoriate</name>
            <set rarity="Common" muId="430544" num="5">E01</set>
            <set rarity="Common" muId="378382" num="10">BNG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target tapped creature.</text>
        </card>
        <card>
            <name>Vicious Betrayal</name>
            <set rarity="Common" muId="73575" num="60">5DN</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures.
Target creature gets +2/+2 until end of turn for each creature sacrificed this way.</text>
        </card>
        <card>
            <name>Sky Terror</name>
            <set rarity="Uncommon" muId="435385" num="229">XLN</set>
            <color>W</color>
            <color>R</color>
            <manacost>RW</manacost>
            <cmc>2</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, menace</text>
        </card>
        <card>
            <name>Kederekt Creeper</name>
            <set rarity="Common" muId="179430" num="176">ALA</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UBR</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Immortal Coil</name>
            <set rarity="Rare" muId="175125" num="79">ALA</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Exile two cards from your graveyard: Draw a card.
If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.
When there are no cards in your graveyard, you lose the game.</text>
        </card>
        <card>
            <name>Stormcrag Elemental</name>
            <set rarity="Uncommon" muId="394711" num="158">DTK</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
Megamorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>GO TO JAIL</name>
            <set rarity="Common" muId="439397" num="8">UST</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If he or she rolls doubles, sacrifice GO TO JAIL.</text>
        </card>
        <card>
            <name>Grim Roustabout</name>
            <set rarity="Common" muId="265386" num="68">RTR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Skeleton Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
{1}{B}: Regenerate Grim Roustabout.</text>
        </card>
        <card>
            <name>Unlikely Alliance</name>
            <set rarity="Uncommon" muId="3218">ALL</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Border Guard</name>
            <set rarity="Common" muId="4377">POR</set>
            <set rarity="Common" muId="20396" num="9">S99</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Giltgrove Stalker</name>
            <set rarity="Common" muId="439788" num="131">RIX</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Giltgrove Stalker can't be blocked by creatures with power 2 or less.</text>
        </card>
        <card>
            <name>Fumarole</name>
            <set rarity="Uncommon" muId="2727">ICE</set>
            <set rarity="Uncommon" muId="184626" num="194">ME2</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Fumarole, pay 3 life.
Destroy target creature and target land.</text>
        </card>
        <card>
            <name>Hope Tender</name>
            <set rarity="Uncommon" muId="430808" num="119">HOU</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Untap target land.
{1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Sleek Schooner</name>
            <set rarity="Uncommon" muId="435406" num="247">XLN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Vehicle</type>
            <pt>4/3</pt>
            <tablerow>1</tablerow>
            <text>Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Swiftwater Cliffs</name>
            <set rarity="Common" muId="405407" num="310">C15</set>
            <set rarity="Common" muId="420947" num="330">C16</set>
            <set rarity="Common" muId="433215" num="283">C17</set>
            <set rarity="Common" muId="426599" num="27">DDS</set>
            <set rarity="Common" muId="413787" num="245">EMA</set>
            <set rarity="Common" muId="391936" num="172">FRF</set>
            <set rarity="Common" muId="386689" num="243">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Sea Gate Loremaster</name>
            <set rarity="Rare" muId="195629" num="63">ZEN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk Wizard Ally</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Draw a card for each Ally you control.</text>
        </card>
        <card>
            <name>Bloodrage Brawler</name>
            <set rarity="Uncommon" muId="426823" num="121">AKH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Minotaur Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When Bloodrage Brawler enters the battlefield, discard a card.</text>
        </card>
        <card>
            <name>Ghastly Haunting</name>
            <set rarity="Uncommon" muId="242498" num="50b">DKA</set>
            <color>U</color>
            <related attach="attach">Soul Seizer</related>
            <manacost></manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.</text>
        </card>
        <card>
            <name>Whisk Away</name>
            <set rarity="Common" muId="391956" num="57">FRF</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target attacking or blocking creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Lodestone Golem</name>
            <set rarity="Rare" muId="220536" num="111">ARC</set>
            <set rarity="Rare" muId="397736" num="219">MM2</set>
            <set rarity="Rare" muId="191557" num="127">WWK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Nonartifact spells cost {1} more to cast.</text>
        </card>
        <card>
            <name>Thrull Champion</name>
            <set rarity="Rare" muId="1866">FEM</set>
            <set rarity="Rare" muId="159200" num="83">MED</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Thrull</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Thrull creatures get +1/+1.
{T}: Gain control of target Thrull for as long as you control Thrull Champion.</text>
        </card>
        <card>
            <name>Lurking Informant</name>
            <set rarity="Common" muId="83834" num="249">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>1U/B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>({U/B} can be paid with either {U} or {B}.)
{2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.</text>
        </card>
        <card>
            <name>Darigaaz's Charm</name>
            <set rarity="Uncommon" muId="209149" num="59">DDE</set>
            <set rarity="Uncommon" muId="25864" num="100">PLS</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>BRG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Return target creature card from your graveyard to your hand.
• Darigaaz's Charm deals 3 damage to target creature or player.
• Target creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Mana Web</name>
            <set rarity="Rare" muId="4435">WTH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.</text>
        </card>
        <card>
            <name>Leonin Iconoclast</name>
            <set rarity="Uncommon" muId="380450" num="16">JOU</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Monk</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.</text>
        </card>
        <card>
            <name>Witch-Maw Nephilim</name>
            <set rarity="Rare" muId="107090" num="138">GPT</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>GWUB</manacost>
            <cmc>4</cmc>
            <type>Creature — Nephilim</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.</text>
        </card>
        <card>
            <name>Scavenger Grounds</name>
            <set rarity="Rare" muId="430871" num="182">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards.</text>
        </card>
        <card>
            <name>Wall of Lava</name>
            <set rarity="Uncommon" muId="2659">ICE</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{R}: Wall of Lava gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Kheru Bloodsucker</name>
            <set rarity="Uncommon" muId="386578" num="75">KTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
{2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.</text>
        </card>
        <card>
            <name>Dumb Ass</name>
            <set rarity="Common" muId="74287" num="75">UNH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Donkey Barbarian</type>
            <pt>3½/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.</text>
        </card>
        <card>
            <name>Relic Bane</name>
            <set rarity="Uncommon" muId="48329" num="76">MRD</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
Enchanted artifact has &quot;At the beginning of your upkeep, you lose 2 life.&quot;</text>
        </card>
        <card>
            <name>Inner Struggle</name>
            <set rarity="Uncommon" muId="409921" num="167">SOI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature deals damage to itself equal to its power.</text>
        </card>
        <card>
            <name>Boil</name>
            <set rarity="Uncommon" muId="14630" num="169">6ED</set>
            <set rarity="Uncommon" muId="45373" num="180">8ED</set>
            <set rarity="Special" muId="430682" num="47">MPS_AKH</set>
            <set rarity="Uncommon" muId="25675" num="177">7ED</set>
            <set rarity="Uncommon" muId="4805">TMP</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy all Islands.</text>
        </card>
        <card>
            <name>Rousing of Souls</name>
            <set rarity="Common" muId="382348" num="19">CNS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Parley — Each player reveals the top card of his or her library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.</text>
        </card>
        <card>
            <name>Blighted Cataract</name>
            <set rarity="Uncommon" muId="401820" num="229">BFZ</set>
            <set rarity="Uncommon" muId="438466" num="26">DDT</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards.</text>
        </card>
        <card>
            <name>Krark-Clan Ironworks</name>
            <set rarity="Uncommon" muId="51633" num="134">5DN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice an artifact: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Emeria, the Sky Ruin</name>
            <set rarity="Rare" muId="389503" num="293">C14</set>
            <set rarity="Rare" muId="190414" num="213">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
{T}: Add {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Explosive Apparatus</name>
            <set rarity="Common" muId="410020" num="255">SOI</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Vesuva</name>
            <set rarity="Mythic Rare" muId="287332" num="14">V12</set>
            <set rarity="Rare" muId="113543" num="281">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.</text>
        </card>
        <card>
            <name>Reclaiming Vines</name>
            <set rarity="Common" muId="402004" num="185">BFZ</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact, enchantment, or land.</text>
        </card>
        <card>
            <name>Scaled Behemoth</name>
            <set rarity="Uncommon" muId="426886" num="184">AKH</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Crocodile</type>
            <pt>6/7</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Traverse the Ulvenwald</name>
            <set rarity="Rare" muId="409998" num="234">SOI</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Blightspeaker</name>
            <set rarity="Common" muId="370567" num="73">MMA</set>
            <set rarity="Common" muId="124506" num="64">PLC</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rebel Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target player loses 1 life.
{4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Joraga Bard</name>
            <set rarity="Common" muId="401659" num="17">DDP</set>
            <set rarity="Common" muId="192227" num="166">ZEN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Rogue Ally</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.</text>
        </card>
        <card>
            <name>Fissure</name>
            <set rarity="Common" muId="2277">4ED</set>
            <set rarity="Common" muId="159147" num="93">MED</set>
            <set rarity="Common" muId="1789">DRK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature or land. It can't be regenerated.</text>
        </card>
        <card>
            <name>Loxodon Peacekeeper</name>
            <set rarity="Rare" muId="48180" num="13">MRD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Elephant Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.</text>
        </card>
        <card>
            <name>Canopy Spider</name>
            <set rarity="Special" muId="0" num="64">ATH</set>
            <set rarity="Common" muId="45401" num="236">8ED</set>
            <set rarity="Common" muId="13040" num="234">7ED</set>
            <set rarity="Common" muId="4751">TMP</set>
            <set rarity="Common" muId="397437" num="166">TPR</set>
            <set rarity="Common" muId="135185" num="254">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Spider</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Salt Road Patrol</name>
            <set rarity="Common" muId="386648" num="21">KTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Scout</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)</text>
        </card>
        <card>
            <name>Dungeon Shade</name>
            <set rarity="Common" muId="5142">STH</set>
            <set rarity="Common" muId="397500" num="103">TPR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Shade Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}: Dungeon Shade gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Elven Cache</name>
            <set rarity="Common" muId="14686" num="224">6ED</set>
            <set rarity="Common" muId="4295">POR</set>
            <set rarity="Common" muId="3662">VIS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Vex</name>
            <set rarity="Common" muId="49085" num="36">DST</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. That spell's controller may draw a card.</text>
        </card>
        <card>
            <name>Gnat Miser</name>
            <set rarity="Common" muId="88794" num="70">SOK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Rat Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Each opponent's maximum hand size is reduced by one.</text>
        </card>
        <card>
            <name>Etherwrought Page</name>
            <set rarity="Uncommon" muId="179618" num="108">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>1WUB</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, choose one —
• You gain 2 life.
• Look at the top card of your library. You may put that card into your graveyard.
• Each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Dance of Shadows</name>
            <set rarity="Uncommon" muId="79094" num="108">CHK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Annul</name>
            <set rarity="Common" muId="45976" num="29">MRD</set>
            <set rarity="Common" muId="373584" num="38">THS</set>
            <set rarity="Common" muId="10420" num="59">USG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target artifact or enchantment spell.</text>
        </card>
        <card>
            <name>Sarcomancy</name>
            <set rarity="Rare" muId="4683">TMP</set>
            <set rarity="Uncommon" muId="397586" num="115">TPR</set>
            <set rarity="Uncommon" muId="383078" num="139">VMA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.</text>
        </card>
        <card>
            <name>Shadow Rift</name>
            <set rarity="Common" muId="4725">TMP</set>
            <set rarity="Common" muId="397405" num="66">TPR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Draw a card.</text>
        </card>
        <card>
            <name>Hatching Plans</name>
            <set rarity="Rare" muId="96873" num="27">GPT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Hatching Plans is put into a graveyard from the battlefield, draw three cards.</text>
        </card>
        <card>
            <name>Nath's Buffoon</name>
            <set rarity="Common" muId="139446" num="129">LRW</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from Elves</text>
        </card>
        <card>
            <name>Soltari Visionary</name>
            <set rarity="Common" muId="6031" num="20">EXO</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Soltari Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.</text>
        </card>
        <card>
            <name>Millennial Gargoyle</name>
            <set rarity="Common" muId="366451" num="232">GTC</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Gargoyle</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Dead Weight</name>
            <set rarity="Common" muId="220393" num="96">ISD</set>
            <set rarity="Common" muId="409853" num="106">SOI</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -2/-2.</text>
        </card>
        <card>
            <name>Maze's End</name>
            <set rarity="Mythic Rare" muId="369038" num="152">DGM</set>
            <set rarity="Special" muId="0" num="65">pPRE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Maze's End enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Shifting Wall</name>
            <set rarity="Uncommon" muId="5222">STH</set>
            <manacost>X</manacost>
            <cmc>0</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Shifting Wall enters the battlefield with X +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Wrecking Ball</name>
            <set rarity="Common" muId="430417" num="198">CMA</set>
            <set rarity="Common" muId="111202" num="139">DIS</set>
            <set rarity="Common" muId="247199" num="238">CMD</set>
            <set rarity="Uncommon" muId="397789" num="189">MM2</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature or land.</text>
        </card>
        <card>
            <name>Tempest Owl</name>
            <set rarity="Common" muId="180482" num="72">ZEN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.)
Flying
When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.</text>
        </card>
        <card>
            <name>Skylasher</name>
            <set rarity="Rare" muId="369083" num="49">DGM</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
Skylasher can't be countered.
Reach, protection from blue</text>
        </card>
        <card>
            <name>Terravore</name>
            <set rarity="Rare" muId="29982" num="278">ODY</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Lhurgoyf</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.</text>
        </card>
        <card>
            <name>Magma Sliver</name>
            <set rarity="Rare" muId="42041" num="107">LGN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield.&quot;</text>
        </card>
        <card>
            <name>Dakmor Salvage</name>
            <set rarity="Uncommon" muId="292984" num="79">DDJ</set>
            <set rarity="Uncommon" muId="136053" num="169">FUT</set>
            <set rarity="Uncommon" muId="370456" num="222">MMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Dakmor Salvage enters the battlefield tapped.
{T}: Add {B} to your mana pool.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Jhessian Zombies</name>
            <set rarity="Common" muId="144286" num="22">ARB</set>
            <set rarity="Common" muId="259277" num="56">DDH</set>
            <color>U</color>
            <color>B</color>
            <manacost>4UB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Planar Despair</name>
            <set rarity="Rare" muId="25859" num="50">APC</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Obelisk Spider</name>
            <set rarity="Uncommon" muId="430830" num="141">HOU</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Reach
Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature.
Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Huatli's Snubhorn</name>
            <set rarity="Common" muId="435447" num="286">XLN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance (Attacking doesn't cause this creature to tap.)</text>
        </card>
        <card>
            <name>Opal Titan</name>
            <set rarity="Rare" muId="5782" num="26">USG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.</text>
        </card>
        <card>
            <name>Living Hive</name>
            <set rarity="Rare" muId="46694" num="124">MRD</set>
            <set rarity="Rare" muId="205315" num="75">HOP</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Elemental Insect</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens.</text>
        </card>
        <card>
            <name>Guilty Conscience</name>
            <set rarity="Common" muId="46464" num="17">SCG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.</text>
        </card>
        <card>
            <name>Keeper of the Dead</name>
            <set rarity="Uncommon" muId="6090" num="65">EXO</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability. Destroy target nonblack creature he or she controls.</text>
        </card>
        <card>
            <name>Second Guess</name>
            <set rarity="Uncommon" muId="240063" num="74">AVR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell that's the second spell cast this turn.</text>
        </card>
        <card>
            <name>Sultai Emissary</name>
            <set rarity="Common" muId="391930" num="85">FRF</set>
            <set rarity="Common" muId="394085" num="85">FRF_UGIN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Giant Spider</name>
            <set rarity="Common" muId="426868" num="166">AKH</set>
            <set rarity="Special" muId="0" num="67">ATH</set>
            <set rarity="Common" muId="14676" num="234">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="0" num="67">DPA</set>
            <set rarity="Common" muId="45408" num="255">8ED</set>
            <set rarity="Common" muId="3983">5ED</set>
            <set rarity="Common" muId="2216">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="154">LEA</set>
            <set rarity="Common" muId="449">LEB</set>
            <set rarity="Common" muId="189895" num="185">M10</set>
            <set rarity="Common" muId="205225" num="179">M11</set>
            <set rarity="Common" muId="233232" num="177">M12</set>
            <set rarity="Common" muId="370781" num="175">M14</set>
            <set rarity="Common" muId="83105" num="244">9ED</set>
            <set rarity="Common" muId="4298">POR</set>
            <set rarity="Common" muId="1249">3ED</set>
            <set rarity="Common" muId="11302" num="249">7ED</set>
            <set rarity="Common" muId="129570" num="267">10E</set>
            <set rarity="Common" muId="751">2ED</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spider</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Taurean Mauler</name>
            <set rarity="Rare" muId="220453" num="49">ARC</set>
            <set rarity="Rare" muId="405413" num="167">C15</set>
            <set rarity="Rare" muId="420752" num="135">C16</set>
            <set rarity="Rare" muId="153452" num="109">MOR</set>
            <set rarity="Rare" muId="205404" num="67">HOP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Changeling (This card is every creature type.)
Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.</text>
        </card>
        <card>
            <name>Pernicious Deed</name>
            <set rarity="Rare" muId="25953" num="114">APC</set>
            <set rarity="Special" muId="0" num="27">pJGP</set>
            <set rarity="Mythic Rare" muId="382323" num="191">CNS</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.</text>
        </card>
        <card>
            <name>Retribution of the Meek</name>
            <set rarity="Rare" muId="3726">VIS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures with power 4 or greater. They can't be regenerated.</text>
        </card>
        <card>
            <name>Blighted Bat</name>
            <set rarity="Common" muId="426782" num="80">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Bat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}: Blighted Bat gains haste until end of turn.</text>
        </card>
        <card>
            <name>Knight of the Kitchen Sink (f)</name>
            <set rarity="Uncommon" muId="439629" num="12">UST</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Cyborg Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from watermarks (Nothing with a watermark can block, target, deal damage to, or attach to this creature.)</text>
        </card>
        <card>
            <name>Trusted Forcemage</name>
            <set rarity="Common" muId="240064" num="199">AVR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.</text>
        </card>
        <card>
            <name>Stangg</name>
            <set rarity="Rare" muId="2881">CHR</set>
            <set rarity="Rare" muId="1686">LEG</set>
            <set rarity="Uncommon" muId="201231" num="177">ME3</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Stangg enters the battlefield, create a legendary 3/4 red and green Human Warrior creature token named Stangg Twin. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg.</text>
        </card>
        <card>
            <name>Spin into Myth</name>
            <set rarity="Uncommon" muId="220497" num="8">ARC</set>
            <set rarity="Uncommon" muId="130344" num="60">FUT</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Prowess of the Fair</name>
            <set rarity="Uncommon" muId="146167" num="136">LRW</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Tribal Enchantment — Elf</type>
            <tablerow>1</tablerow>
            <text>Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.</text>
        </card>
        <card>
            <name>Shapers of Nature</name>
            <set rarity="Uncommon" muId="435384" num="228">XLN</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}: Put a +1/+1 counter on target creature.
{2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.</text>
        </card>
        <card>
            <name>Independent Troops</name>
            <set rarity="Common" muId="10541" num="114">PTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Wild Might</name>
            <set rarity="Common" muId="24661" num="134">PCY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.</text>
        </card>
        <card>
            <name>Dawnglow Infusion</name>
            <set rarity="Uncommon" muId="158747" num="225">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>XG/W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain X life if {G} was spent to cast Dawnglow Infusion and X life if {W} was spent to cast it. (Do both if {G}{W} was spent.)</text>
        </card>
        <card>
            <name>Stonework Puma</name>
            <set rarity="Common" muId="401672" num="30">DDP</set>
            <set rarity="Common" muId="190397" num="207">ZEN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Cat Ally</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Zur the Enchanter</name>
            <set rarity="Rare" muId="121162" num="135">CSP</set>
            <set rarity="Rare" muId="426029" num="204">MM3</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>1WUB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Telim'Tor</name>
            <set rarity="Rare" muId="3468">MIR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Stormchaser Chimera</name>
            <set rarity="Uncommon" muId="416964" num="207">CN2</set>
            <set rarity="Uncommon" muId="380510" num="156">JOU</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Creature — Chimera</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Shunt</name>
            <set rarity="Rare" muId="49836" num="68">DST</set>
            <set rarity="Rare" muId="130362" num="233">10E</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the target of target spell with a single target.</text>
        </card>
        <card>
            <name>Galvanic Juggernaut</name>
            <set rarity="Uncommon" muId="230772" num="222">ISD</set>
            <set rarity="Uncommon" muId="382272" num="200">CNS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Galvanic Juggernaut attacks each combat if able.
Galvanic Juggernaut doesn't untap during your untap step.
Whenever another creature dies, untap Galvanic Juggernaut.</text>
        </card>
        <card>
            <name>Vine Trellis</name>
            <set rarity="Common" muId="393936" num="4">DD3_GVL</set>
            <set rarity="Common" muId="201845" num="4">DDD</set>
            <set rarity="Common" muId="45399" num="287">8ED</set>
            <set rarity="Common" muId="19624" num="285">MMQ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Plant Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Keldon Vandals</name>
            <set rarity="Common" muId="15194" num="91">UDS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Keldon Vandals enters the battlefield, destroy target artifact.</text>
        </card>
        <card>
            <name>Fall of the Gavel</name>
            <set rarity="Uncommon" muId="290536" num="161">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. You gain 5 life.</text>
        </card>
        <card>
            <name>Somber Hoverguard</name>
            <set rarity="Common" muId="45973" num="51">MRD</set>
            <set rarity="Common" muId="397831" num="57">MM2</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Drone</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying</text>
        </card>
        <card>
            <name>Windscouter</name>
            <set rarity="Uncommon" muId="24585" num="53">PCY</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Scout</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)</text>
        </card>
        <card>
            <name>Geist Snatch</name>
            <set rarity="Common" muId="240021" num="55">AVR</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Bureaucracy</name>
            <set rarity="Rare" muId="9778" num="14">UGL</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as &quot;PLAYER&quot;), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as &quot;ACTION QUEUE&quot;), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.
When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards his or her complement of cards in hand (hereafter known as &quot;HAND&quot;).</text>
        </card>
        <card>
            <name>Ongoing Investigation</name>
            <set rarity="Uncommon" muId="409820" num="77">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)
{1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.</text>
        </card>
        <card>
            <name>Putrid Leech</name>
            <set rarity="Common" muId="179612" num="95">ARB</set>
            <set rarity="Common" muId="338388" num="53">DDJ</set>
            <set rarity="Common" muId="380242" num="51">DDM</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Leech</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Hinterland Hermit</name>
            <set rarity="Common" muId="247125" num="94b">DKA</set>
            <color>R</color>
            <related attach="attach">Hinterland Scourge</related>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.</text>
        </card>
        <card>
            <name>Ring of Renewal</name>
            <set rarity="Rare" muId="1835">FEM</set>
            <set rarity="Rare" muId="202484" num="224">ME4</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}: Discard a card at random, then draw two cards.</text>
        </card>
        <card>
            <name>Field Surgeon</name>
            <set rarity="Common" muId="15121" num="8">UDS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.</text>
        </card>
        <card>
            <name>Coursers' Accord</name>
            <set rarity="Common" muId="253639" num="154">RTR</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)</text>
        </card>
        <card>
            <name>Vengeful Archon</name>
            <set rarity="Rare" muId="208288" num="37">M11</set>
            <color>W</color>
            <manacost>4WWW</manacost>
            <cmc>7</cmc>
            <type>Creature — Archon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
{X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player.</text>
        </card>
        <card>
            <name>Comeuppance</name>
            <set rarity="Rare" muId="389465" num="4">C14</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.</text>
        </card>
        <card>
            <name>Rabid Wolverines</name>
            <set rarity="Common" muId="6134" num="119">EXO</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Wolverine</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Goblin Brigand</name>
            <set rarity="Common" muId="83374" num="190">9ED</set>
            <set rarity="Common" muId="43525" num="94">SCG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Goblin Brigand attacks each combat if able.</text>
        </card>
        <card>
            <name>Crashing Tide</name>
            <set rarity="Common" muId="439691" num="34">RIX</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Crashing Tide has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card.</text>
        </card>
        <card>
            <name>Kytheon's Irregulars</name>
            <set rarity="Rare" muId="398561" num="24">ORI</set>
            <set rarity="Special" muId="0" num="219">pPRE</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{W}{W}: Tap target creature.</text>
        </card>
        <card>
            <name>Yawgmoth's Agenda</name>
            <set rarity="Rare" muId="23054" num="135">INV</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You can't cast more than one spell each turn.
You may play cards from your graveyard.
If a card would be put into your graveyard from anywhere, exile it instead.</text>
        </card>
        <card>
            <name>Thirsting Axe</name>
            <set rarity="Uncommon" muId="414509" num="202">EMN</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +4/+0.
At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.
Equip {2}</text>
        </card>
        <card>
            <name>Tectonic Fiend</name>
            <set rarity="Uncommon" muId="113616" num="181">TSP</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Tectonic Fiend attacks each combat if able.</text>
        </card>
        <card>
            <name>Whiptongue Frog</name>
            <set rarity="Common" muId="6057" num="52">EXO</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Frog</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{U}: Whiptongue Frog gains flying until end of turn.</text>
        </card>
        <card>
            <name>Green Scarab</name>
            <set rarity="Uncommon" muId="2688">ICE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked by green creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.</text>
        </card>
        <card>
            <name>Cranial Extraction</name>
            <set rarity="Rare" muId="80281" num="105">CHK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Scalding Salamander</name>
            <set rarity="Uncommon" muId="6117" num="100">EXO</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Salamander</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.</text>
        </card>
        <card>
            <name>Taste for Mayhem</name>
            <set rarity="Common" muId="107597" num="75">DIS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+0.
Hellbent — Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.</text>
        </card>
        <card>
            <name>Advanced Hoverguard</name>
            <set rarity="Common" muId="50144" num="22">5DN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Drone</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Tattermunge Duo</name>
            <set rarity="Common" muId="153282" num="218">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>2R/G</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior Shaman</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Farbog Revenant</name>
            <set rarity="Common" muId="409858" num="110">SOI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Trial of Ambition</name>
            <set rarity="Uncommon" muId="426815" num="113">AKH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.
When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.</text>
        </card>
        <card>
            <name>Fiery Impulse</name>
            <set rarity="Common" muId="398516" num="145">ORI</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Fiery Impulse deals 2 damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead.</text>
        </card>
        <card>
            <name>Desolation Angel</name>
            <set rarity="Rare" muId="26259" num="38">APC</set>
            <set rarity="Special" muId="430675" num="40">MPS_AKH</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.)
Flying
When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.</text>
        </card>
        <card>
            <name>Conifer Strider</name>
            <set rarity="Common" muId="394522" num="179">DTK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Sylvan Messenger</name>
            <set rarity="Uncommon" muId="27666" num="87">APC</set>
            <set rarity="Uncommon" muId="393990" num="12">DD3_EVG</set>
            <set rarity="Uncommon" muId="159035" num="12">EVG</set>
            <set rarity="Uncommon" muId="398651" num="199">ORI</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Vanquish the Foul</name>
            <set rarity="Uncommon" muId="373640" num="35">THS</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Unyielding Krumar</name>
            <set rarity="Common" muId="386710" num="94">KTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Unyielding Krumar gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Crumbling Colossus</name>
            <set rarity="Uncommon" muId="220113" num="204">M12</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>7/4</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
When Crumbling Colossus attacks, sacrifice it at end of combat.</text>
        </card>
        <card>
            <name>Slippery Karst</name>
            <set rarity="Special" muId="0" num="62">ATH</set>
            <set rarity="Common" muId="21199">BRB</set>
            <set rarity="Common" muId="26634" num="76">BTD</set>
            <set rarity="Common" muId="376506" num="324">C13</set>
            <set rarity="Common" muId="389679" num="311">C14</set>
            <set rarity="Common" muId="405386" num="307">C15</set>
            <set rarity="Common" muId="430494" num="275">CMA</set>
            <set rarity="Common" muId="393923" num="26">DD3_GVL</set>
            <set rarity="Common" muId="201784" num="26">DDD</set>
            <set rarity="Common" muId="5803" num="327">USG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Slippery Karst enters the battlefield tapped.
{T}: Add {G} to your mana pool.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Hydra Broodmaster</name>
            <set rarity="Rare" muId="380438" num="128">JOU</set>
            <set rarity="Special" muId="0" num="4">CP1</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Hydra</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.</text>
        </card>
        <card>
            <name>Rapid Hybridization</name>
            <set rarity="Uncommon" muId="405354" num="102">C15</set>
            <set rarity="Uncommon" muId="366388" num="44">GTC</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.</text>
        </card>
        <card>
            <name>Tinder Farm</name>
            <set rarity="Common" muId="23239" num="329">INV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Tinder Farm enters the battlefield tapped.
{T}: Add {G} to your mana pool.
{T}, Sacrifice Tinder Farm: Add {R}{W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Mana Drain</name>
            <set rarity="Mythic Rare" muId="438631" num="65">IMA</set>
            <set rarity="Special" muId="0" num="103">pJGP</set>
            <set rarity="Uncommon" muId="1491">LEG</set>
            <set rarity="Rare" muId="201156" num="43">ME3</set>
            <set rarity="Mythic Rare" muId="383006" num="78">VMA</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. At the beginning of your next main phase, add an amount of {C} to your mana pool equal to that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Dazzling Beauty</name>
            <set rarity="Common" muId="3483">MIR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Dazzling Beauty only during the declare blockers step.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Dross Golem</name>
            <set rarity="Common" muId="46157" num="119">DST</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Affinity for Swamps (This spell costs {1} less to cast for each Swamp you control.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Goldmeadow Lookout</name>
            <set rarity="Uncommon" muId="130311" num="22">FUT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Kithkin Spellshaper</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}, Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has &quot;{W}, {T}: Tap target creature.&quot;</text>
        </card>
        <card>
            <name>Ardent Plea</name>
            <set rarity="Uncommon" muId="185054" num="1">ARB</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</text>
        </card>
        <card>
            <name>Sphinx of Magosi</name>
            <set rarity="Rare" muId="389687" num="127">C14</set>
            <set rarity="Rare" muId="416879" num="122">CN2</set>
            <set rarity="Rare" muId="198169" num="89">ROE</set>
            <set rarity="Rare" muId="413372" num="6">W16</set>
            <set rarity="Rare" muId="429901" num="12">W17</set>
            <color>U</color>
            <manacost>3UUU</manacost>
            <cmc>6</cmc>
            <type>Creature — Sphinx</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.</text>
        </card>
        <card>
            <name>Fountain of Youth</name>
            <set rarity="Common" muId="2782">CHR</set>
            <set rarity="Uncommon" muId="14765" num="286">6ED</set>
            <set rarity="Uncommon" muId="3784">5ED</set>
            <set rarity="Uncommon" muId="135273" num="323">10E</set>
            <set rarity="Uncommon" muId="1715">DRK</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: You gain 1 life.</text>
        </card>
        <card>
            <name>Groffskithur</name>
            <set rarity="Common" muId="48600" num="121">MRD</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Restrain</name>
            <set rarity="Common" muId="22943" num="30">INV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt by target attacking creature this turn.
Draw a card.</text>
        </card>
        <card>
            <name>Stormwatch Eagle</name>
            <set rarity="Common" muId="24583" num="50">PCY</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice a land: Return Stormwatch Eagle to its owner's hand.</text>
        </card>
        <card>
            <name>Tel-Jilad Fallen</name>
            <set rarity="Common" muId="205483" num="130">SOM</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from artifacts
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Saltblast</name>
            <set rarity="Uncommon" muId="222775" num="30">DDF</set>
            <set rarity="Uncommon" muId="122435" num="15">PLC</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonwhite permanent.</text>
        </card>
        <card>
            <name>Ixalli's Keeper</name>
            <set rarity="Common" muId="435349" num="193">XLN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Creeping Corrosion</name>
            <set rarity="Rare" muId="214029" num="78">MBS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all artifacts.</text>
        </card>
        <card>
            <name>Emerald Oryx</name>
            <set rarity="Common" muId="189890" num="179">M10</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Antelope</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Benevolent Ancestor</name>
            <set rarity="Common" muId="438578" num="12">IMA</set>
            <set rarity="Common" muId="89047" num="3">RAV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Global Ruin</name>
            <set rarity="Rare" muId="22967" num="18">INV</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.</text>
        </card>
        <card>
            <name>Sage of Ancient Lore</name>
            <set rarity="Rare" muId="409987" num="225a">SOI</set>
            <color>G</color>
            <related attach="attach">Werewolf of Ancient Hunger</related>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Shaman Werewolf</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When Sage of Ancient Lore enters the battlefield, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.</text>
        </card>
        <card>
            <name>Mind Grind</name>
            <set rarity="Rare" muId="366418" num="178">GTC</set>
            <color>U</color>
            <color>B</color>
            <manacost>XUB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard. X can't be 0.</text>
        </card>
        <card>
            <name>Strange Inversion</name>
            <set rarity="Uncommon" muId="82000" num="192">CHK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Switch target creature's power and toughness until end of turn.
Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Enormous Baloth</name>
            <set rarity="Uncommon" muId="47787" num="S6">8ED</set>
            <set rarity="Uncommon" muId="44500" num="125">LGN</set>
            <set rarity="Uncommon" muId="189882" num="180">M10</set>
            <set rarity="Uncommon" muId="83075" num="S9">9ED</set>
            <set rarity="Uncommon" muId="135263" num="263">10E</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Invigorating Boon</name>
            <set rarity="Uncommon" muId="41151" num="267">ONS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player cycles a card, you may put a +1/+1 counter on target creature.</text>
        </card>
        <card>
            <name>Stormrider Rig</name>
            <set rarity="Uncommon" muId="394712" num="245">DTK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1.
Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it.
Equip {2}</text>
        </card>
        <card>
            <name>Impetuous Sunchaser</name>
            <set rarity="Common" muId="378471" num="99">BNG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Impetuous Sunchaser attacks each combat if able.</text>
        </card>
        <card>
            <name>Urabrask the Hidden</name>
            <set rarity="Mythic Rare" muId="438718" num="152">IMA</set>
            <set rarity="Mythic Rare" muId="214378" num="98">NPH</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Praetor</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have haste.
Creatures your opponents control enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Borderland Ranger</name>
            <set rarity="Common" muId="239964" num="169">AVR</set>
            <set rarity="Common" muId="439373" num="31">E02</set>
            <set rarity="Common" muId="189905" num="169">M10</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Gempalm Sorcerer</name>
            <set rarity="Uncommon" muId="42064" num="39">LGN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.</text>
        </card>
        <card>
            <name>Corpse Dance</name>
            <set rarity="Rare" muId="4644">TMP</set>
            <set rarity="Rare" muId="397625" num="89">TPR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Decorated Griffin</name>
            <set rarity="Uncommon" muId="373577" num="7">THS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Griffin</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn.</text>
        </card>
        <card>
            <name>Hymn of the Wilds</name>
            <set rarity="Mythic Rare" muId="416764" num="7">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>(Start the game with this conspiracy face up in the command zone.)
The first creature spell you cast each turn costs {1} less to cast.
You can't cast instant or sorcery spells.</text>
        </card>
        <card>
            <name>Rain of Gore</name>
            <set rarity="Rare" muId="107358" num="126">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a spell or ability would cause its controller to gain life, that player loses that much life instead.</text>
        </card>
        <card>
            <name>Sigil of Distinction</name>
            <set rarity="Rare" muId="174867" num="219">ALA</set>
            <manacost>X</manacost>
            <cmc>0</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Sigil of Distinction enters the battlefield with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.
Equip—Remove a charge counter from Sigil of Distinction.</text>
        </card>
        <card>
            <name>Twins of Maurer Estate</name>
            <set rarity="Common" muId="409892" num="142">SOI</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Dwarven Ruins</name>
            <set rarity="Uncommon" muId="26651" num="71">BTD</set>
            <set rarity="Uncommon" muId="14725" num="323">6ED</set>
            <set rarity="Uncommon" muId="2005">FEM</set>
            <set rarity="Uncommon" muId="4180">5ED</set>
            <set rarity="Uncommon" muId="184478" num="227">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Dwarven Ruins enters the battlefield tapped.
{T}: Add {R} to your mana pool.
{T}, Sacrifice Dwarven Ruins: Add {R}{R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Take into Custody</name>
            <set rarity="Common" muId="423714" num="47">AER</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap target creature. It doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Blessed Breath</name>
            <set rarity="Common" muId="50451" num="1">CHK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gains protection from the color of your choice until end of turn.
Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Champion's Victory</name>
            <set rarity="Uncommon" muId="10593" num="39">PTK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Champion's Victory only during the declare attackers step and only if you've been attacked this step.
Return target attacking creature to its owner's hand.</text>
        </card>
        <card>
            <name>Druid of the Sacred Beaker</name>
            <set rarity="Uncommon" muId="439495" num="106">UST</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Deer Bird Ape Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool for each Crossbreed Labs watermark among permanents you control.</text>
        </card>
        <card>
            <name>Blistering Barrier</name>
            <set rarity="Common" muId="3430">MIR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)</text>
        </card>
        <card>
            <name>Urborg Mindsucker</name>
            <set rarity="Special" muId="0">MGB</set>
            <set rarity="Common" muId="3628">VIS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Jungle Hollow</name>
            <set rarity="Common" muId="405273" num="292">C15</set>
            <set rarity="Common" muId="420920" num="303">C16</set>
            <set rarity="Common" muId="430478" num="259">CMA</set>
            <set rarity="Common" muId="413781" num="239">EMA</set>
            <set rarity="Common" muId="391865" num="169">FRF</set>
            <set rarity="Common" muId="386577" num="235">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Vraska's Scorn</name>
            <set rarity="Rare" muId="441894" num="200">RIX</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Ascendant Evincar</name>
            <set rarity="Rare" muId="0" num="19">DPA</set>
            <set rarity="Rare" muId="22897" num="51">NMS</set>
            <set rarity="Rare" muId="205263" num="17">HOP</set>
            <set rarity="Rare" muId="106525" num="127">10E</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Vampire</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.</text>
        </card>
        <card>
            <name>Storm Fleet Swashbuckler</name>
            <set rarity="Uncommon" muId="439774" num="117">RIX</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.</text>
        </card>
        <card>
            <name>Altar of the Brood</name>
            <set rarity="Rare" muId="386475" num="216">KTK</set>
            <set rarity="Rare" muId="394066" num="216">FRF_UGIN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Talisman of Unity</name>
            <set rarity="Uncommon" muId="39601" num="257">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you.</text>
        </card>
        <card>
            <name>Snapping Gnarlid</name>
            <set rarity="Common" muId="402045" num="190">BFZ</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Artificer's Intuition</name>
            <set rarity="Rare" muId="50172" num="23">5DN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{U}, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Mnemonic Sliver</name>
            <set rarity="Uncommon" muId="4714">TMP</set>
            <set rarity="Common" muId="397643" num="62">TPR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{2}, Sacrifice this permanent: Draw a card.&quot;</text>
        </card>
        <card>
            <name>Takeno, Samurai General</name>
            <set rarity="Rare" muId="75302" num="46">CHK</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Samurai</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.</text>
        </card>
        <card>
            <name>Hulking Ogre</name>
            <set rarity="Uncommon" muId="20197" num="108">S99</set>
            <set rarity="Common" muId="15196" num="87">UDS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Hulking Ogre can't block.</text>
        </card>
        <card>
            <name>Deadeye Tracker</name>
            <set rarity="Rare" muId="435253" num="99">XLN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Pirate</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Avatar of Slaughter</name>
            <set rarity="Rare" muId="430296" num="77">CMA</set>
            <set rarity="Rare" muId="236497" num="111">CMD</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Creature — Avatar</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>All creatures have double strike and attack each combat if able.</text>
        </card>
        <card>
            <name>Mobile Fort</name>
            <set rarity="Uncommon" muId="5550" num="303">USG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Whimwader</name>
            <set rarity="Common" muId="141957" num="54">SHM</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Whimwader can't attack unless defending player controls a blue permanent.</text>
        </card>
        <card>
            <name>Mishra</name>
            <set rarity="Special" muId="12327">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>If a creature you control would deal damage, it deals double that damage instead.</text>
        </card>
        <card>
            <name>Order of the Ebon Hand</name>
            <set rarity="Common" muId="1864">FEM</set>
            <set rarity="Common" muId="159193" num="78">MED</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Cleric Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from white
{B}: Order of the Ebon Hand gains first strike until end of turn.
{B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Jade Statue</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="24">LEA</set>
            <set rarity="Uncommon" muId="319">LEB</set>
            <set rarity="Rare" muId="83350" num="300">9ED</set>
            <set rarity="Uncommon" muId="621">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat.</text>
        </card>
        <card>
            <name>Dawnglare Invoker</name>
            <set rarity="Common" muId="405190" num="67">C15</set>
            <set rarity="Common" muId="193558" num="16">ROE</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kor Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{8}: Tap all creatures target player controls.</text>
        </card>
        <card>
            <name>Traitor's Roar</name>
            <set rarity="Common" muId="158746" num="200">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>4B/R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Tap target untapped creature. It deals damage equal to its power to its controller.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)</text>
        </card>
        <card>
            <name>Mogg Maniac</name>
            <set rarity="Uncommon" muId="5120">STH</set>
            <set rarity="Uncommon" muId="397480" num="147">TPR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.</text>
        </card>
        <card>
            <name>Gratuitous Violence</name>
            <set rarity="Rare" muId="416918" num="161">CN2</set>
            <set rarity="Rare" muId="39666" num="212">ONS</set>
            <color>R</color>
            <manacost>2RRR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.</text>
        </card>
        <card>
            <name>Void Snare</name>
            <set rarity="Common" muId="383429" num="82">M15</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Jangling Automaton</name>
            <set rarity="Common" muId="4434">WTH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Jangling Automaton attacks, untap all creatures defending player controls.</text>
        </card>
        <card>
            <name>Crabapple Cohort</name>
            <set rarity="Common" muId="146009" num="109">SHM</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Crabapple Cohort gets +1/+1 as long as you control another green creature.</text>
        </card>
        <card>
            <name>Kavu Runner</name>
            <set rarity="Uncommon" muId="23079" num="150">INV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Kavu Runner has haste as long as no opponent controls a white or blue creature.</text>
        </card>
        <card>
            <name>Crush</name>
            <set rarity="Common" muId="213806" num="61">MBS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target noncreature artifact.</text>
        </card>
        <card>
            <name>Harsh Mentor</name>
            <set rarity="Rare" muId="426837" num="135">AKH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Opal Palace</name>
            <set rarity="Common" muId="376438" num="310">C13</set>
            <set rarity="Common" muId="420929" num="312">C16</set>
            <set rarity="Common" muId="433198" num="266">C17</set>
            <set rarity="Common" muId="430481" num="262">CMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.</text>
        </card>
        <card>
            <name>Rack and Ruin</name>
            <set rarity="Uncommon" muId="12422" num="89">ULG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy two target artifacts.</text>
        </card>
        <card>
            <name>Temporal Fissure</name>
            <set rarity="Common" muId="426584" num="12">DDS</set>
            <set rarity="Common" muId="45836" num="53">SCG</set>
            <set rarity="Common" muId="383124" num="96">VMA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Awaken the Bear</name>
            <set rarity="Common" muId="386484" num="129">KTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Battering Krasis</name>
            <set rarity="Common" muId="368984" num="41">DGM</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Fish Beast</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)</text>
        </card>
        <card>
            <name>Ezuri's Archers</name>
            <set rarity="Common" muId="194092" num="120">SOM</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Archer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Sinking Feeling</name>
            <set rarity="Common" muId="158760" num="51">SHM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has &quot;{1}, Put a -1/-1 counter on this creature: Untap this creature.&quot;</text>
        </card>
        <card>
            <name>Canyon Wildcat</name>
            <set rarity="Common" muId="249412" num="6">DDH</set>
            <set rarity="Common" muId="45353" num="181">8ED</set>
            <set rarity="Common" muId="4807">TMP</set>
            <set rarity="Common" muId="397566" num="127">TPR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Ikiral Outrider</name>
            <set rarity="Common" muId="198176" num="27">ROE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/6
Vigilance
LEVEL 4+
3/10
Vigilance</text>
        </card>
        <card>
            <name>Cyclops Gladiator</name>
            <set rarity="Rare" muId="205107" num="131">M11</set>
            <color>R</color>
            <manacost>1RRR</manacost>
            <cmc>4</cmc>
            <type>Creature — Cyclops Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.</text>
        </card>
        <card>
            <name>Lunarch Inquisitors</name>
            <set rarity="Uncommon" muId="409744" num="6b">SOI</set>
            <color>W</color>
            <related attach="attach">Avacynian Missionaries</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.</text>
        </card>
        <card>
            <name>Last Rites</name>
            <set rarity="Common" muId="31778" num="146">ODY</set>
            <set rarity="Common" muId="270457" num="21">PD3</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.</text>
        </card>
        <card>
            <name>Eldrazi Monument</name>
            <set rarity="Mythic Rare" muId="405213" num="253">C15</set>
            <set rarity="Mythic Rare" muId="430435" num="216">CMA</set>
            <set rarity="Mythic Rare" muId="193398" num="199">ZEN</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.</text>
        </card>
        <card>
            <name>Hickory Woodlot</name>
            <set rarity="Common" muId="19646" num="319">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Hickory Woodlot enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Hickory Woodlot: Add {G}{G} to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Dwarven Armory</name>
            <set rarity="Rare" muId="2618">ICE</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate this ability only during any upkeep step.</text>
        </card>
        <card>
            <name>Llanowar Mentor</name>
            <set rarity="Uncommon" muId="126166" num="131">FUT</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has &quot;{T}: Add {G} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Cabal Inquisitor</name>
            <set rarity="Common" muId="29730" num="119">ODY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Minion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Threshold — {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery and only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Goblin Soothsayer</name>
            <set rarity="Uncommon" muId="3450">MIR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Skirk Prospector</name>
            <set rarity="Common" muId="393985" num="51">DD3_EVG</set>
            <set rarity="Common" muId="159051" num="51">EVG</set>
            <set rarity="Common" muId="243465" num="49">DDG</set>
            <set rarity="Common" muId="39563" num="230">ONS</set>
            <set rarity="Common" muId="383096" num="186">VMA</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a Goblin: Add {R} to your mana pool.</text>
        </card>
        <card>
            <name>Disruption Aura</name>
            <set rarity="Uncommon" muId="76971" num="28">5DN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
Enchanted artifact has &quot;At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost.&quot;</text>
        </card>
        <card>
            <name>Transgress the Mind</name>
            <set rarity="Uncommon" muId="402075" num="101">BFZ</set>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card.</text>
        </card>
        <card>
            <name>Havoc Demon</name>
            <set rarity="Uncommon" muId="413632" num="90">EMA</set>
            <set rarity="Rare" muId="44299" num="74">LGN</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Havoc Demon dies, all creatures get -5/-5 until end of turn.</text>
        </card>
        <card>
            <name>Prey Upon</name>
            <set rarity="Common" muId="423787" num="120">AER</set>
            <set rarity="Common" muId="416948" num="191">CN2</set>
            <set rarity="Common" muId="373348" num="62">DDL</set>
            <set rarity="Common" muId="414468" num="166">EMN</set>
            <set rarity="Common" muId="439376" num="34">E02</set>
            <set rarity="Common" muId="220383" num="200">ISD</set>
            <set rarity="Common" muId="271366" num="181">M13</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Whipgrass Entangler</name>
            <set rarity="Common" muId="45122" num="26">LGN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Until end of turn, target creature gains &quot;This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield.&quot;</text>
        </card>
        <card>
            <name>Tidehollow Strix</name>
            <set rarity="Common" muId="376555" num="222">C13</set>
            <set rarity="Common" muId="175015" num="203">ALA</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Quagmire Lamprey</name>
            <set rarity="Uncommon" muId="19822" num="154">MMQ</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Fish</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.</text>
        </card>
        <card>
            <name>Invigorated Rampage</name>
            <set rarity="Uncommon" muId="423753" num="86">AER</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Tribal Unity</name>
            <set rarity="Uncommon" muId="39677" num="294">ONS</set>
            <set rarity="Uncommon" muId="205376" num="80">HOP</set>
            <color>G</color>
            <manacost>X2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures of the creature type of your choice get +X/+X until end of turn.</text>
        </card>
        <card>
            <name>Viashino Slasher</name>
            <set rarity="Common" muId="83605" num="149">RAV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Viashino Slasher gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Walk the Plank</name>
            <set rarity="Uncommon" muId="435284" num="130">XLN</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target non-Merfolk creature.</text>
        </card>
        <card>
            <name>Pardic Arsonist</name>
            <set rarity="Uncommon" muId="32213" num="105">TOR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Threshold — As long as seven or more cards are in your graveyard, Pardic Arsonist has &quot;When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Bleak Coven Vampires</name>
            <set rarity="Common" muId="209006" num="55">SOM</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.</text>
        </card>
        <card>
            <name>Fate Forgotten</name>
            <set rarity="Common" muId="394570" num="17">DTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target artifact or enchantment.</text>
        </card>
        <card>
            <name>Iterative Analysis</name>
            <set rarity="Uncommon" muId="382292" num="6">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.</text>
        </card>
        <card>
            <name>Oculus</name>
            <set rarity="Common" muId="214036" num="29">MBS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Homunculus</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Oculus dies, you may draw a card.</text>
        </card>
        <card>
            <name>Every Hope Shall Vanish</name>
            <set rarity="Common" muId="212593" num="10">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each opponent reveals his or her hand. Choose a nonland card from each of those hands. Those players discard those cards.</text>
        </card>
        <card>
            <name>All Suns' Dawn</name>
            <set rarity="Rare" muId="51221" num="81">5DN</set>
            <set rarity="Rare" muId="397741" num="138">MM2</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.</text>
        </card>
        <card>
            <name>Opal Champion</name>
            <set rarity="Common" muId="12352" num="16">ULG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.</text>
        </card>
        <card>
            <name>Vulshok Battlemaster</name>
            <set rarity="Rare" muId="48125" num="110">MRD</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)</text>
        </card>
        <card>
            <name>Chasm Skulker</name>
            <set rarity="Rare" muId="420702" num="85">C16</set>
            <set rarity="Rare" muId="383206" num="46">M15</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Squid Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Upwelling</name>
            <set rarity="Rare" muId="43558" num="131">SCG</set>
            <set rarity="Rare" muId="130494" num="306">10E</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Mana pools don't empty as steps and phases end.</text>
        </card>
        <card>
            <name>Giant Dustwasp</name>
            <set rarity="Common" muId="370433" num="145">MMA</set>
            <set rarity="Common" muId="122313" num="129">PLC</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Gishath, Sun's Avatar</name>
            <set rarity="Mythic Rare" muId="435378" num="222">XLN</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>5RGW</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Dinosaur Avatar</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>Trample, vigilance, haste
Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.</text>
        </card>
        <card>
            <name>Stitched Mangler</name>
            <set rarity="Common" muId="409833" num="89">SOI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Stitched Mangler enters the battlefield tapped.
When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Orbs of Warding</name>
            <set rarity="Rare" muId="398551" num="234">ORI</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You have hexproof. (You can't be the target of spells or abilities your opponents control.)
If a creature would deal damage to you, prevent 1 of that damage.</text>
        </card>
        <card>
            <name>Retract</name>
            <set rarity="Rare" muId="48573" num="32">DST</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return all artifacts you control to their owner's hand.</text>
        </card>
        <card>
            <name>Balduvian Conjurer</name>
            <set rarity="Uncommon" muId="2494">ICE</set>
            <set rarity="Common" muId="184603" num="40">ME2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.</text>
        </card>
        <card>
            <name>Leaf Gilder</name>
            <set rarity="Common" muId="220568" num="63">ARC</set>
            <set rarity="Common" muId="139487" num="227">LRW</set>
            <set rarity="Common" muId="398634" num="184">ORI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Eyeblight's Ending</name>
            <set rarity="Common" muId="0" num="25">DPA</set>
            <set rarity="Common" muId="413630" num="88">EMA</set>
            <set rarity="Common" muId="139449" num="110">LRW</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Tribal Instant — Elf</type>
            <tablerow>3</tablerow>
            <text>Destroy target non-Elf creature.</text>
        </card>
        <card>
            <name>Gossamer Phantasm</name>
            <set rarity="Common" muId="122280" num="55">PLC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.</text>
        </card>
        <card>
            <name>Snapback</name>
            <set rarity="Common" muId="108897" num="78">TSP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may exile a blue card from your hand rather than pay Snapback's mana cost.
Return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Undying Evil</name>
            <set rarity="Common" muId="262835" num="77">DKA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Geist of the Moors</name>
            <set rarity="Uncommon" muId="383253" num="13">M15</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Healer of the Pride</name>
            <set rarity="Uncommon" muId="276206" num="19">M13</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, you gain 2 life.</text>
        </card>
        <card>
            <name>Because I Have Willed It</name>
            <set rarity="Common" muId="430646" num="1">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Ongoing Scheme</type>
            <tablerow>1</tablerow>
            <text>(An ongoing scheme remains face up until it's abandoned.)
Spells you cast cost {1} less to cast.
At the beginning of your opponents' end step, if they cast four or more spells this turn, abandon this scheme.</text>
        </card>
        <card>
            <name>Hatred</name>
            <set rarity="Rare" muId="6104" num="64">EXO</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Hatred, pay X life.
Target creature gets +X/+0 until end of turn.</text>
        </card>
        <card>
            <name>Moment of Heroism</name>
            <set rarity="Common" muId="430555" num="16">E01</set>
            <set rarity="Common" muId="373344" num="25">DDL</set>
            <set rarity="Common" muId="226882" num="24">ISD</set>
            <set rarity="Common" muId="382311" num="74">CNS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)</text>
        </card>
        <card>
            <name>Hyena Umbra</name>
            <set rarity="Common" muId="271150" num="8">PC2</set>
            <set rarity="Common" muId="423433" num="8">PCA</set>
            <set rarity="Common" muId="198294" num="26">ROE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)</text>
        </card>
        <card>
            <name>Pain Seer</name>
            <set rarity="Rare" muId="378452" num="80">BNG</set>
            <set rarity="Special" muId="0" num="32">pMGD</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.</text>
        </card>
        <card>
            <name>Cackling Flames</name>
            <set rarity="Common" muId="107258" num="59">DIS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cackling Flames deals 3 damage to target creature or player.
Hellbent — Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand.</text>
        </card>
        <card>
            <name>Foothill Guide</name>
            <set rarity="Common" muId="34410" num="29">ONS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from Goblins
Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Drudge Reavers</name>
            <set rarity="Common" muId="108850" num="105">TSP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Skeleton</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
{B}: Regenerate Drudge Reavers.</text>
        </card>
        <card>
            <name>Strip Mine</name>
            <set rarity="Special" muId="0" num="5">ATH</set>
            <set rarity="Uncommon" muId="1079">ATQ</set>
            <set rarity="Uncommon" muId="2380">4ED</set>
            <set rarity="Mythic Rare" muId="194968" num="13">V09</set>
            <set rarity="Rare" muId="202433" num="252">ME4</set>
            <set rarity="Rare" muId="383113" num="316">VMA</set>
            <set rarity="Mythic Rare" muId="409574" num="43">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Sacrifice Strip Mine: Destroy target land.</text>
        </card>
        <card>
            <name>Phyrexian Monitor</name>
            <set rarity="Common" muId="19113" num="64">UDS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Skeleton</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Phyrexian Monitor.</text>
        </card>
        <card>
            <name>Rakdos Drake</name>
            <set rarity="Common" muId="369085" num="28">DGM</set>
            <set rarity="Common" muId="438669" num="103">IMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Angel's Mercy</name>
            <set rarity="Common" muId="240044" num="3">AVR</set>
            <set rarity="Common" muId="190549" num="2">M10</set>
            <set rarity="Common" muId="238569" num="4">M12</set>
            <set rarity="Common" muId="259714" num="3">M13</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 7 life.</text>
        </card>
        <card>
            <name>Degavolver</name>
            <set rarity="Rare" muId="25947" num="6">APC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Volver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.)
If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with &quot;Pay 3 life: Regenerate Degavolver.&quot;
If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.</text>
        </card>
        <card>
            <name>Helix Pinnacle</name>
            <set rarity="Rare" muId="150992" num="68">EVE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Shroud (This enchantment can't be the target of spells or abilities.)
{X}: Put X tower counters on Helix Pinnacle.
At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.</text>
        </card>
        <card>
            <name>Dutiful Servants</name>
            <set rarity="Common" muId="430701" num="12">HOU</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Venser's Sliver</name>
            <set rarity="Common" muId="125866" num="267">TSP</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Sliver</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Rebellion of the Flamekin</name>
            <set rarity="Uncommon" muId="139679" num="188">LRW</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Tribal Enchantment — Elemental</type>
            <tablerow>1</tablerow>
            <text>Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)</text>
        </card>
        <card>
            <name>Winged Sliver</name>
            <set rarity="Common" muId="207920" num="4">H09</set>
            <set rarity="Common" muId="4746">TMP</set>
            <set rarity="Common" muId="397579" num="82">TPR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have flying.</text>
        </card>
        <card>
            <name>Skyshroud Forest</name>
            <set rarity="Rare" muId="4940">TMP</set>
            <set rarity="Uncommon" muId="397616" num="244">TPR</set>
            <set rarity="Uncommon" muId="383098" num="315">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Skyshroud Forest enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{T}: Add {G} or {U} to your mana pool. Skyshroud Forest deals 1 damage to you.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Shichifukujin Dragon</name>
            <set rarity="Special" muId="0" num="2">pCEL</set>
            <color>R</color>
            <manacost>6RRR</manacost>
            <cmc>9</cmc>
            <type>Summon — Dragon</type>
            <pt>0/0</pt>
            <tablerow>1</tablerow>
            <text>When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it.
{R}{R}{R}, Remove two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery.</text>
        </card>
        <card>
            <name>Zacama, Primal Calamity</name>
            <set rarity="Mythic Rare" muId="439836" num="174">RIX</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>6RGW</manacost>
            <cmc>9</cmc>
            <type>Legendary Creature — Elder Dinosaur</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, reach, trample
When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
{2}{R}: Zacama deals 3 damage to target creature.
{2}{G}: Destroy target artifact or enchantment.
{2}{W}: You gain 3 life.</text>
        </card>
        <card>
            <name>Urborg Syphon-Mage</name>
            <set rarity="Common" muId="220559" num="27">ARC</set>
            <set rarity="Common" muId="393933" num="40">DD3_GVL</set>
            <set rarity="Common" muId="202146" num="40">DDD</set>
            <set rarity="Common" muId="108798" num="139">TSP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Zhalfirin Commander</name>
            <set rarity="Uncommon" muId="243430" num="13">DDG</set>
            <set rarity="Uncommon" muId="3524">MIR</set>
            <set rarity="Special" muId="108868" num="18">TSB</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>River Heralds' Boon</name>
            <set rarity="Common" muId="435360" num="204">XLN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.</text>
        </card>
        <card>
            <name>Rimebound Dead</name>
            <set rarity="Common" muId="121136" num="69">CSP</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Snow Creature — Skeleton</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{S}: Regenerate Rimebound Dead. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Skeleton Scavengers</name>
            <set rarity="Rare" muId="5226">STH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Skeleton</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.
Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Spirit Weaver</name>
            <set rarity="Uncommon" muId="22950" num="39">INV</set>
            <set rarity="Uncommon" muId="130999" num="46">10E</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Target green or blue creature gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Plains</name>
            <set rarity="Basic Land" muId="426959" num="257">AKH</set>
            <set rarity="Basic Land" muId="0" num="87">ATH</set>
            <set rarity="Basic Land" muId="221310" num="138">ARC</set>
            <set rarity="Basic Land" muId="430641" num="102">E01</set>
            <set rarity="Basic Land" muId="0" num="75">pARL</set>
            <set rarity="Basic Land" muId="0" num="14">pALP</set>
            <set rarity="Basic Land" muId="269638" num="232">AVR</set>
            <set rarity="Basic Land" muId="401990" num="254">BFZ</set>
            <set rarity="Basic Land" muId="22363">BRB</set>
            <set rarity="Basic Land" muId="79076" num="290">CHK</set>
            <set rarity="Basic Land" muId="14736" num="334">6ED</set>
            <set rarity="Basic Land" muId="0" num="371">CST</set>
            <set rarity="Basic Land" muId="0">CED</set>
            <set rarity="Basic Land" muId="376453" num="340">C13</set>
            <set rarity="Basic Land" muId="389634" num="321">C14</set>
            <set rarity="Basic Land" muId="405341" num="326">C15</set>
            <set rarity="Basic Land" muId="420956" num="339">C16</set>
            <set rarity="Basic Land" muId="433229" num="297">C17</set>
            <set rarity="Basic Land" muId="430511" num="292">CMA</set>
            <set rarity="Basic Land" muId="394651" num="252">DTK</set>
            <set rarity="Basic Land" muId="394042" num="29">DD3_DVD</set>
            <set rarity="Basic Land" muId="249376" num="40">DDH</set>
            <set rarity="Basic Land" muId="409616" num="40">DDQ</set>
            <set rarity="Basic Land" muId="197253" num="29">DDC</set>
            <set rarity="Basic Land" muId="394396" num="33">DDO</set>
            <set rarity="Basic Land" muId="222751" num="38">DDF</set>
            <set rarity="Basic Land" muId="373361" num="42">DDL</set>
            <set rarity="Basic Land" muId="243459" num="42">DDG</set>
            <set rarity="Basic Land" muId="210513" num="67">DDE</set>
            <set rarity="Basic Land" muId="368508" num="40">DDK</set>
            <set rarity="Basic Land" muId="386358" num="81">DDN</set>
            <set rarity="Basic Land" muId="284498" num="40">DDI</set>
            <set rarity="Basic Land" muId="401679" num="37">DDP</set>
            <set rarity="Basic Land" muId="46440" num="334">8ED</set>
            <set rarity="Basic Land" muId="0" num="14">pELP</set>
            <set rarity="Basic Land" muId="391894" num="177">FRF</set>
            <set rarity="Basic Land" muId="4206">5ED</set>
            <set rarity="Basic Land" muId="2386">4ED</set>
            <set rarity="Basic Land" muId="0" num="4">pGRU</set>
            <set rarity="Basic Land" muId="430880" num="191">HOU</set>
            <set rarity="Basic Land" muId="2773">ICE</set>
            <set rarity="Basic Land" muId="245231" num="252">ISD</set>
            <set rarity="Basic Land" muId="0">CEI</set>
            <set rarity="Basic Land" muId="0">ITP</set>
            <set rarity="Basic Land" muId="26300" num="334">INV</set>
            <set rarity="Basic Land" muId="435424" num="263">XLN</set>
            <set rarity="Basic Land" muId="0" num="89">pJGP</set>
            <set rarity="Basic Land" muId="417825" num="252">KLD</set>
            <set rarity="Basic Land" muId="386626" num="253">KTK</set>
            <set rarity="Basic Land" muId="295">LEA</set>
            <set rarity="Basic Land" muId="597">LEB</set>
            <set rarity="Basic Land" muId="143620" num="285">LRW</set>
            <set rarity="Basic Land" muId="191396" num="233">M10</set>
            <set rarity="Basic Land" muId="213615" num="233">M11</set>
            <set rarity="Basic Land" muId="244332" num="233">M12</set>
            <set rarity="Basic Land" muId="249734" num="233">M13</set>
            <set rarity="Basic Land" muId="370669" num="233">M14</set>
            <set rarity="Basic Land" muId="383349" num="253">M15</set>
            <set rarity="Basic Land" muId="398541" num="256">ORI</set>
            <set rarity="Basic Land" muId="249812" num="302">CMD</set>
            <set rarity="Basic Land" muId="159289" num="183">MED</set>
            <set rarity="Basic Land" muId="206079" num="218">ME3</set>
            <set rarity="Basic Land" muId="20883" num="334">MMQ</set>
            <set rarity="Basic Land" muId="3588">MIR</set>
            <set rarity="Basic Land" muId="48409" num="290">MRD</set>
            <set rarity="Basic Land" muId="220366" num="147">MBS</set>
            <set rarity="Basic Land" muId="382193" num="19">MD1</set>
            <set rarity="Basic Land" muId="227518" num="167">NPH</set>
            <set rarity="Basic Land" muId="83210" num="334">9ED</set>
            <set rarity="Basic Land" muId="31631" num="334">ODY</set>
            <set rarity="Basic Land" muId="40121" num="334">ONS</set>
            <set rarity="Basic Land" muId="205440" num="146">HOP</set>
            <set rarity="Basic Land" muId="276461" num="136">PC2</set>
            <set rarity="Basic Land" muId="423561" num="136">PCA</set>
            <set rarity="Basic Land" muId="4428">POR</set>
            <set rarity="Basic Land" muId="8380">PO2</set>
            <set rarity="Basic Land" muId="10646" num="168">PTK</set>
            <set rarity="Basic Land" muId="207937" num="37">H09</set>
            <set rarity="Basic Land" muId="0" num="66">pPRE</set>
            <set rarity="Basic Land" muId="95115" num="290">RAV</set>
            <set rarity="Basic Land" muId="333721" num="254">RTR</set>
            <set rarity="Basic Land" muId="1397">3ED</set>
            <set rarity="Basic Land" muId="205928" num="232">ROE</set>
            <set rarity="Basic Land" muId="439856" num="192">RIX</set>
            <set rarity="Basic Land" muId="0">RQS</set>
            <set rarity="Basic Land" muId="214683" num="233">SOM</set>
            <set rarity="Basic Land" muId="11449" num="344">7ED</set>
            <set rarity="Basic Land" muId="157873" num="285">SHM</set>
            <set rarity="Basic Land" muId="410054" num="285">SOI</set>
            <set rarity="Basic Land" muId="175032" num="233">ALA</set>
            <set rarity="Basic Land" muId="21790" num="157">S99</set>
            <set rarity="Basic Land" muId="25454">S00</set>
            <set rarity="Basic Land" muId="4956">TMP</set>
            <set rarity="Basic Land" muId="397433" num="253">TPR</set>
            <set rarity="Basic Land" muId="129683" num="367">10E</set>
            <set rarity="Basic Land" muId="373582" num="233">THS</set>
            <set rarity="Basic Land" muId="122084" num="285">TSP</set>
            <set rarity="Basic Land" muId="9680" num="84">UGL</set>
            <set rarity="Basic Land" muId="73963" num="136">UNH</set>
            <set rarity="Basic Land" muId="899">2ED</set>
            <set rarity="Basic Land" muId="439601" num="212">UST</set>
            <set rarity="Basic Land" muId="8325" num="334">USG</set>
            <set rarity="Basic Land" muId="195163" num="233a">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Basic Land — Plains</type>
            <tablerow>0</tablerow>
            <text></text>
        </card>
        <card>
            <name>Abolish</name>
            <set rarity="Uncommon" muId="222765" num="29">DDF</set>
            <set rarity="Uncommon" muId="24561" num="1">PCY</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may discard a Plains card rather than pay Abolish's mana cost.
Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Dreamwinder</name>
            <set rarity="Common" muId="31802" num="83">ODY</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Serpent</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Dreamwinder can't attack unless defending player controls an Island.
{U}, Sacrifice an Island: Target land becomes an Island until end of turn.</text>
        </card>
        <card>
            <name>Blossom Dryad</name>
            <set rarity="Common" muId="435333" num="178">XLN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dryad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap target land.</text>
        </card>
        <card>
            <name>Equinox</name>
            <set rarity="Common" muId="1611">LEG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}: Counter target spell if it would destroy a land you control.&quot;</text>
        </card>
        <card>
            <name>Primal Wellspring</name>
            <set rarity="Rare" muId="435402" num="243b">XLN</set>
            <related attach="attach">Primal Amulet</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Primal Amulet.)
{T}: Add one mana of any color to your mana pool. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Crucible of Worlds</name>
            <set rarity="Rare" muId="51133" num="114">5DN</set>
            <set rarity="Special" muId="0" num="75">pJGP</set>
            <set rarity="Special" muId="420598" num="11">MPS</set>
            <set rarity="Rare" muId="129480" num="319">10E</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may play land cards from your graveyard.</text>
        </card>
        <card>
            <name>Scourge Devil</name>
            <set rarity="Uncommon" muId="368513" num="55">DDK</set>
            <set rarity="Uncommon" muId="386363" num="18">DDN</set>
            <set rarity="Common" muId="425936" num="111">MM3</set>
            <set rarity="Uncommon" muId="174845" num="113">ALA</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Devil</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Mycosynth Wellspring</name>
            <set rarity="Common" muId="389607" num="253">C14</set>
            <set rarity="Common" muId="420879" num="262">C16</set>
            <set rarity="Common" muId="218039" num="145">NPH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Thundercloud Shaman</name>
            <set rarity="Uncommon" muId="405423" num="168">C15</set>
            <set rarity="Uncommon" muId="139738" num="195">LRW</set>
            <set rarity="Uncommon" muId="370399" num="135">MMA</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.</text>
        </card>
        <card>
            <name>Moorland Drifter</name>
            <set rarity="Common" muId="409766" num="27">SOI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Saproling Burst</name>
            <set rarity="Rare" muId="21381" num="113">NMS</set>
            <set rarity="Rare" muId="383077" num="230">VMA</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has &quot;This creature's power and toughness are each equal to the number of fade counters on Saproling Burst.&quot;
When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated.</text>
        </card>
        <card>
            <name>Khenra Scrapper</name>
            <set rarity="Common" muId="430789" num="100">HOU</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Jackal Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Menace
You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Jund Charm</name>
            <set rarity="Uncommon" muId="376383" num="195">C13</set>
            <set rarity="Uncommon" muId="137900" num="175">ALA</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>BRG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Exile all cards from target player's graveyard.
• Jund Charm deals 2 damage to each creature.
• Put two +1/+1 counters on target creature.</text>
        </card>
        <card>
            <name>Black Cat</name>
            <set rarity="Common" muId="262862" num="54">DKA</set>
            <set rarity="Common" muId="383191" num="86">M15</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Cat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Black Cat dies, target opponent discards a card at random.</text>
        </card>
        <card>
            <name>Torpor Dust</name>
            <set rarity="Common" muId="142053" num="177">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>2U/B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature gets -3/-0.</text>
        </card>
        <card>
            <name>Culling Dais</name>
            <set rarity="Uncommon" muId="397780" num="207">MM2</set>
            <set rarity="Uncommon" muId="194127" num="148">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice a creature: Put a charge counter on Culling Dais.
{1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.</text>
        </card>
        <card>
            <name>Arachnus Spinner</name>
            <set rarity="Rare" muId="220242" num="162">M12</set>
            <set rarity="Uncommon" muId="425942" num="117">MM3</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Spider</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Reach
Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Rishkar, Peema Renegade</name>
            <set rarity="Rare" muId="423789" num="122">AER</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elf Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has &quot;{T}: Add {G} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Pentavus</name>
            <set rarity="Rare" muId="389627" num="261">C14</set>
            <set rarity="Rare" muId="227151" num="58">DDF</set>
            <set rarity="Rare" muId="244251" num="213">M12</set>
            <set rarity="Rare" muId="46703" num="226">MRD</set>
            <set rarity="Rare" muId="205298" num="123">HOP</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Pentavus enters the battlefield with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Pentavus: Create a 1/1 colorless Pentavite artifact creature token with flying.
{1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.</text>
        </card>
        <card>
            <name>Alpha Brawl</name>
            <set rarity="Rare" muId="262657" num="82">DKA</set>
            <color>R</color>
            <manacost>6RR</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.</text>
        </card>
        <card>
            <name>Scars of the Veteran</name>
            <set rarity="Uncommon" muId="3214">ALL</set>
            <set rarity="Special" muId="0" num="16">CST</set>
            <set rarity="Rare" muId="184572" num="34">ME2</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost.
Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.</text>
        </card>
        <card>
            <name>Drop of Honey</name>
            <set rarity="Rare" muId="944">ARN</set>
            <set rarity="Rare" muId="202482" num="150">ME4</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Drop of Honey.</text>
        </card>
        <card>
            <name>Atarka Beastbreaker</name>
            <set rarity="Common" muId="394498" num="174">DTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Formidable — {4}{G}: Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.</text>
        </card>
        <card>
            <name>Heretic's Punishment</name>
            <set rarity="Rare" muId="249974" num="147">ISD</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{R}: Choose target creature or player, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.</text>
        </card>
        <card>
            <name>Pearled Unicorn</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="4147">5ED</set>
            <set rarity="Common" muId="2354">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="261">LEA</set>
            <set rarity="Common" muId="557">LEB</set>
            <set rarity="Common" muId="1356">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="859">2ED</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Unicorn</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Foul Orchard</name>
            <set rarity="Common" muId="429671" num="279">AKH</set>
            <set rarity="Uncommon" muId="439852" num="188">RIX</set>
            <set rarity="Uncommon" muId="410043" num="275">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Foul Orchard enters the battlefield tapped.
{T}: Add {B} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Shauku's Minion</name>
            <set rarity="Uncommon" muId="3554">MIR</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Minion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature.</text>
        </card>
        <card>
            <name>Naya Hushblade</name>
            <set rarity="Common" muId="188969" num="141">ARB</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>R/WG</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Undergrowth Champion</name>
            <set rarity="Mythic Rare" muId="402083" num="197">BFZ</set>
            <set rarity="Special" muId="0" num="300">pPRE</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.</text>
        </card>
        <card>
            <name>Path of Anger's Flame</name>
            <set rarity="Common" muId="74179" num="109">SOK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Sylvan Ranger</name>
            <set rarity="Common" muId="389708" num="216">C14</set>
            <set rarity="Common" muId="430370" num="151">CMA</set>
            <set rarity="Common" muId="249399" num="8">DDH</set>
            <set rarity="Common" muId="204976" num="198">M11</set>
            <set rarity="Common" muId="425965" num="140">MM3</set>
            <set rarity="Special" muId="0" num="70">pWPN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Languish</name>
            <set rarity="Rare" muId="420731" num="114">C16</set>
            <set rarity="Special" muId="0" num="46">pMGD</set>
            <set rarity="Rare" muId="398597" num="105">ORI</set>
            <set rarity="Special" muId="0" num="221">pPRE</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get -4/-4 until end of turn.</text>
        </card>
        <card>
            <name>Marauding Boneslasher</name>
            <set rarity="Common" muId="430759" num="70">HOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Minotaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Marauding Boneslasher can't block unless you control another Zombie.</text>
        </card>
        <card>
            <name>Primeval Shambler</name>
            <set rarity="Uncommon" muId="45312" num="156">8ED</set>
            <set rarity="Uncommon" muId="19824" num="152">MMQ</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Horror Mercenary</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{B}: Primeval Shambler gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Plumeveil</name>
            <set rarity="Uncommon" muId="247408" num="218">CMD</set>
            <set rarity="Uncommon" muId="370423" num="194">MMA</set>
            <set rarity="Uncommon" muId="153980" num="145">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>W/UW/UW/U</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
Defender, flying</text>
        </card>
        <card>
            <name>Brain Freeze</name>
            <set rarity="Uncommon" muId="47599" num="29">SCG</set>
            <set rarity="Uncommon" muId="382870" num="57">VMA</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top three cards of his or her library into his or her graveyard.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Mirrored Depths</name>
            <set rarity="Common" muId="423632" num="51">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Karsus</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell.
Whenever you roll {CHAOS}, target player reveals the top card of his or her library. If it's a nonland card, you may cast it without paying its mana cost.</text>
        </card>
        <card>
            <name>Chaos Lord</name>
            <set rarity="Rare" muId="2614">ICE</set>
            <color>R</color>
            <manacost>4RRR</manacost>
            <cmc>7</cmc>
            <type>Creature — Human</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>First strike
At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.
Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.</text>
        </card>
        <card>
            <name>Kranioceros</name>
            <set rarity="Common" muId="177940" num="67">CON</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Kranioceros gets +0/+3 until end of turn.</text>
        </card>
        <card>
            <name>Chronomantic Escape</name>
            <set rarity="Uncommon" muId="126204" num="4">FUT</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.
Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Masked Gorgon</name>
            <set rarity="Rare" muId="34480" num="69">JUD</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Gorgon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Green creatures and white creatures have protection from Gorgons.
Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Saprazzan Bailiff</name>
            <set rarity="Rare" muId="19669" num="97">MMQ</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.
When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.</text>
        </card>
        <card>
            <name>Slagstorm</name>
            <set rarity="Rare" muId="214054" num="75">MBS</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Slagstorm deals 3 damage to each creature.
• Slagstorm deals 3 damage to each player.</text>
        </card>
        <card>
            <name>Sunblade Elf</name>
            <set rarity="Uncommon" muId="383406" num="202">M15</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sunblade Elf gets +1/+1 as long as you control a Plains.
{4}{W}: Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Mogg Salvage</name>
            <set rarity="Uncommon" muId="21349" num="94">NMS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If an opponent controls an Island and you control a Mountain, you may cast Mogg Salvage without paying its mana cost.
Destroy target artifact.</text>
        </card>
        <card>
            <name>Sedris, the Traitor King</name>
            <set rarity="Mythic Rare" muId="175111" num="193">ALA</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>3UBR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Zombie Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)</text>
        </card>
        <card>
            <name>Krakilin</name>
            <set rarity="Uncommon" muId="4769">TMP</set>
            <set rarity="Rare" muId="397521" num="177">TPR</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Krakilin enters the battlefield with X +1/+1 counters on it.
{1}{G}: Regenerate Krakilin.</text>
        </card>
        <card>
            <name>Realms Befitting My Majesty</name>
            <set rarity="Common" muId="212653" num="36">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Dredge</name>
            <set rarity="Uncommon" muId="24124" num="103">INV</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Sacrifice a creature or land.
Draw a card.</text>
        </card>
        <card>
            <name>Rattleclaw Mystic</name>
            <set rarity="Rare" muId="386634" num="144">KTK</set>
            <set rarity="Special" muId="0" num="92">pMEI</set>
            <set rarity="Special" muId="0" num="115">pPRE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G}, {U}, or {R} to your mana pool.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Rattleclaw Mystic is turned face up, add {G}{U}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Jedit Ojanen</name>
            <set rarity="Uncommon" muId="1660">LEG</set>
            <set rarity="Common" muId="201128" num="153">ME3</set>
            <color>W</color>
            <color>U</color>
            <manacost>4WWU</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Cat Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Ronom Serpent</name>
            <set rarity="Common" muId="121176" num="45">CSP</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Snow Creature — Serpent</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Ronom Serpent can't attack unless defending player controls a snow land.
When you control no snow lands, sacrifice Ronom Serpent.</text>
        </card>
        <card>
            <name>Shambling Vent</name>
            <set rarity="Rare" muId="402031" num="244">BFZ</set>
            <set rarity="Special" muId="0" num="292">pPRE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Shambling Vent enters the battlefield tapped.
{T}: Add {W} or {B} to your mana pool.
{1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Essence Fracture</name>
            <set rarity="Uncommon" muId="41135" num="82">ONS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return two target creatures to their owners' hands.
Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Saproling Cluster</name>
            <set rarity="Rare" muId="21385" num="114">NMS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Tail Slash</name>
            <set rarity="Common" muId="394727" num="161">DTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control deals damage equal to its power to target creature you don't control.</text>
        </card>
        <card>
            <name>Drown in Filth</name>
            <set rarity="Common" muId="369086" num="67">DGM</set>
            <color>B</color>
            <color>G</color>
            <manacost>BG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.</text>
        </card>
        <card>
            <name>Orim's Thunder</name>
            <set rarity="Common" muId="28751" num="15">APC</set>
            <set rarity="Common" muId="405327" num="78">C15</set>
            <set rarity="Common" muId="430237" num="18">CMA</set>
            <set rarity="Common" muId="247161" num="24">CMD</set>
            <set rarity="Common" muId="205385" num="5">HOP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {R} (You may pay an additional {R} as you cast this spell.)
Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.</text>
        </card>
        <card>
            <name>Destructive Urge</name>
            <set rarity="Uncommon" muId="10658" num="180">USG</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.</text>
        </card>
        <card>
            <name>Waveskimmer Aven</name>
            <set rarity="Common" muId="174955" num="207">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>2GWU</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Death Spark</name>
            <set rarity="Uncommon" muId="3168">ALL</set>
            <set rarity="Special" muId="0" num="70">CST</set>
            <set rarity="Uncommon" muId="0" num="11">DKM</set>
            <set rarity="Common" muId="184537" num="123">ME2</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Death Spark deals 1 damage to target creature or player.
At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.</text>
        </card>
        <card>
            <name>Trestle Troll</name>
            <set rarity="Common" muId="289220" num="205">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>1BG</manacost>
            <cmc>3</cmc>
            <type>Creature — Troll</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
Reach (This creature can block creatures with flying.)
{1}{B}{G}: Regenerate Trestle Troll.</text>
        </card>
        <card>
            <name>Sun-Crested Pterodon</name>
            <set rarity="Common" muId="439684" num="27">RIX</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sun-Crested Pterodon has vigilance as long as you control another Dinosaur.</text>
        </card>
        <card>
            <name>Glacial Crasher</name>
            <set rarity="Common" muId="383256" num="57">M15</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Glacial Crasher can't attack unless there is a Mountain on the battlefield.</text>
        </card>
        <card>
            <name>Death Rattle</name>
            <set rarity="Common" muId="136043" num="82">FUT</set>
            <set rarity="Uncommon" muId="370477" num="78">MMA</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Destroy target nongreen creature. It can't be regenerated.</text>
        </card>
        <card>
            <name>Lionheart Maverick</name>
            <set rarity="Common" muId="243420" num="3">DDG</set>
            <set rarity="Common" muId="96841" num="11">GPT</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{4}{W}: Lionheart Maverick gets +1/+2 until end of turn.</text>
        </card>
        <card>
            <name>Bronze Bombshell</name>
            <set rarity="Rare" muId="107327" num="160">DIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to him or her.</text>
        </card>
        <card>
            <name>Over My Dead Bodies</name>
            <set rarity="Rare" muId="439452" num="63">UST</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.)
Creature cards in your graveyard have haste.</text>
        </card>
        <card>
            <name>Jungle Lion</name>
            <set rarity="Common" muId="201241" num="125">ME3</set>
            <set rarity="Common" muId="4302">POR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Jungle Lion can't block.</text>
        </card>
        <card>
            <name>Snowblind</name>
            <set rarity="Rare" muId="2588">ICE</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.</text>
        </card>
        <card>
            <name>Llanowar Sentinel</name>
            <set rarity="Common" muId="129536" num="275">10E</set>
            <set rarity="Common" muId="4522">WTH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Rottenheart Ghoul</name>
            <set rarity="Common" muId="409882" num="132">SOI</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Rottenheart Ghoul dies, target player discards a card.</text>
        </card>
        <card>
            <name>Landfill</name>
            <set rarity="Rare" muId="9785" num="49">UGL</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.</text>
        </card>
        <card>
            <name>No One Will Hear Your Cries</name>
            <set rarity="Common" muId="430658" num="13">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each opponent chooses a creature he or she controls, then sacrifices the rest.</text>
        </card>
        <card>
            <name>Merrow Wavebreakers</name>
            <set rarity="Common" muId="153319" num="44">SHM</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Riot Ringleader</name>
            <set rarity="Common" muId="239987" num="152">AVR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Looming Hoverguard</name>
            <set rarity="Uncommon" muId="48114" num="38">MRD</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Drone</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library.</text>
        </card>
        <card>
            <name>Wirefly Hive</name>
            <set rarity="Uncommon" muId="49026" num="161">DST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly.</text>
        </card>
        <card>
            <name>Wheel of Torture</name>
            <set rarity="Rare" muId="9706" num="138">ULG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.</text>
        </card>
        <card>
            <name>Disciple of the Vault</name>
            <set rarity="Common" muId="49090" num="62">MRD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.</text>
        </card>
        <card>
            <name>Primordial Hydra</name>
            <set rarity="Mythic Rare" muId="220172" num="189">M12</set>
            <set rarity="Mythic Rare" muId="253670" num="183">M13</set>
            <set rarity="Special" muId="0" num="49">pMEI</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Deeproot Warrior</name>
            <set rarity="Common" muId="435341" num="186">XLN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Surge of Strength</name>
            <set rarity="Uncommon" muId="3228">ALL</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Surge of Strength, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost.</text>
        </card>
        <card>
            <name>Mesmeric Fiend</name>
            <set rarity="Common" muId="368519" num="7">DDK</set>
            <set rarity="Common" muId="32211" num="69">TOR</set>
            <set rarity="Common" muId="383013" num="128">VMA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Nightmare Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.</text>
        </card>
        <card>
            <name>Havenwood Battleground</name>
            <set rarity="Uncommon" muId="26652" num="73">BTD</set>
            <set rarity="Uncommon" muId="14726" num="325">6ED</set>
            <set rarity="Uncommon" muId="389547" num="301">C14</set>
            <set rarity="Uncommon" muId="430475" num="256">CMA</set>
            <set rarity="Uncommon" muId="2007">FEM</set>
            <set rarity="Uncommon" muId="4182">5ED</set>
            <set rarity="Uncommon" muId="184486" num="230">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Havenwood Battleground enters the battlefield tapped.
{T}: Add {G} to your mana pool.
{T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Magosi, the Waterveil</name>
            <set rarity="Rare" muId="190412" num="218">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Magosi, the Waterveil enters the battlefield tapped.
{T}: Add {U} to your mana pool.
{U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn.
{T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Iname as One</name>
            <set rarity="Rare" muId="74618" num="151">SOK</set>
            <color>B</color>
            <color>G</color>
            <manacost>8BBGG</manacost>
            <cmc>12</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library.
When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Darksteel Plate</name>
            <set rarity="Rare" muId="213749" num="104">MBS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Indestructible
Equipped creature has indestructible.
Equip {2}</text>
        </card>
        <card>
            <name>Slingbow Trap</name>
            <set rarity="Uncommon" muId="194017" num="111">WWK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost.
Destroy target attacking creature with flying.</text>
        </card>
        <card>
            <name>Realm Seekers</name>
            <set rarity="Rare" muId="420779" num="162">C16</set>
            <set rarity="Rare" muId="382339" num="38">CNS</set>
            <set rarity="Rare" muId="383060" num="226">VMA</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elf Scout</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.
{2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Greenweaver Druid</name>
            <set rarity="Uncommon" muId="0" num="68">DPA</set>
            <set rarity="Uncommon" muId="185694" num="164">ZEN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Captain's Hook</name>
            <set rarity="Rare" muId="439840" num="177">RIX</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.
Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent.
Equip {1}</text>
        </card>
        <card>
            <name>Azimaet Drake</name>
            <set rarity="Common" muId="3324">MIR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}: Azimaet Drake gets +1/+0 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Flow of Maggots</name>
            <set rarity="Rare" muId="2449">ICE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Flow of Maggots can't be blocked by non-Wall creatures.</text>
        </card>
        <card>
            <name>Nettling Curse</name>
            <set rarity="Common" muId="107374" num="48">DIS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 3 life.
{1}{R}: Enchanted creature attacks this turn if able.</text>
        </card>
        <card>
            <name>Fight or Flight</name>
            <set rarity="Rare" muId="22970" num="16">INV</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.</text>
        </card>
        <card>
            <name>Pyrohemia</name>
            <set rarity="Uncommon" muId="430305" num="86">CMA</set>
            <set rarity="Uncommon" muId="247364" num="132">CMD</set>
            <set rarity="Uncommon" muId="122436" num="119">PLC</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.
{R}: Pyrohemia deals 1 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Flameshadow Conjuring</name>
            <set rarity="Rare" muId="398547" num="147">ORI</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Thistledown Duo</name>
            <set rarity="Common" muId="153301" num="152">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>2W/U</manacost>
            <cmc>3</cmc>
            <type>Creature — Kithkin Soldier Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.
Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.</text>
        </card>
        <card>
            <name>Magma Jet</name>
            <set rarity="Uncommon" muId="393853" num="52">DD3_JVC</set>
            <set rarity="Uncommon" muId="373400" num="22">DDL</set>
            <set rarity="Uncommon" muId="189238" num="52">DD2</set>
            <set rarity="Uncommon" muId="51180" num="73">5DN</set>
            <set rarity="Special" muId="0" num="104">pFNM</set>
            <set rarity="Common" muId="425925" num="100">MM3</set>
            <set rarity="Uncommon" muId="373704" num="128">THS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Magma Jet deals 2 damage to target creature or player. Scry 2.</text>
        </card>
        <card>
            <name>Rith's Charm</name>
            <set rarity="Uncommon" muId="209152" num="60">DDE</set>
            <set rarity="Uncommon" muId="25865" num="122">PLS</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy target nonbasic land.
• Create three 1/1 green Saproling creature tokens.
• Prevent all damage a source of your choice would deal this turn.</text>
        </card>
        <card>
            <name>Silent Artisan</name>
            <set rarity="Common" muId="373573" num="31">THS</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Pillar of Origins</name>
            <set rarity="Uncommon" muId="435399" num="241">XLN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>As Pillar of Origins enters the battlefield, choose a creature type.
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.</text>
        </card>
        <card>
            <name>Vaevictis Asmadi</name>
            <set rarity="Rare" muId="2884">CHR</set>
            <set rarity="Rare" muId="1696">LEG</set>
            <set rarity="Rare" muId="201243" num="185">ME3</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>2BBRRGG</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Elder Dragon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}.
{B}: Vaevictis Asmadi gets +1/+0 until end of turn.
{R}: Vaevictis Asmadi gets +1/+0 until end of turn.
{G}: Vaevictis Asmadi gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Violet Pall</name>
            <set rarity="Common" muId="157426" num="81">MOR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Tribal Instant — Faerie</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.</text>
        </card>
        <card>
            <name>Symbiotic Elf</name>
            <set rarity="Common" muId="32216" num="288">ONS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Symbiotic Elf dies, create two 1/1 green Insect creature tokens.</text>
        </card>
        <card>
            <name>Half-Orc, Half-</name>
            <set rarity="Uncommon" muId="439473" num="84">UST</set>
            <color>R</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>+3/+1</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of each end step, if an opponent was dealt damage this turn,
Augment {1}{R}{R} ({1}{R}{R}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)</text>
        </card>
        <card>
            <name>Murderous Cut</name>
            <set rarity="Uncommon" muId="386613" num="81">KTK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Destroy target creature.</text>
        </card>
        <card>
            <name>Bloodline Necromancer</name>
            <set rarity="Uncommon" muId="433255" num="14">C17</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Wizard</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Fiend Binder</name>
            <set rarity="Common" muId="414317" num="26">EMN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Fiend Binder attacks, tap target creature defending player controls.</text>
        </card>
        <card>
            <name>Mind Whip</name>
            <set rarity="Rare" muId="2473">ICE</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature.</text>
        </card>
        <card>
            <name>Entourage of Trest</name>
            <set rarity="Common" muId="416821" num="64">CN2</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Entourage of Trest enters the battlefield, you become the monarch.
Entourage of Trest can block an additional creature each combat as long as you're the monarch.</text>
        </card>
        <card>
            <name>Valiant Guard</name>
            <set rarity="Common" muId="184984" num="19">CON</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Heartwood Storyteller</name>
            <set rarity="Rare" muId="132216" num="127">FUT</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Treefolk</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.</text>
        </card>
        <card>
            <name>Favorable Winds</name>
            <set rarity="Uncommon" muId="240131" num="51">AVR</set>
            <set rarity="Uncommon" muId="435208" num="56">XLN</set>
            <set rarity="Uncommon" muId="382266" num="98">CNS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control with flying get +1/+1.</text>
        </card>
        <card>
            <name>Keeper of Progenitus</name>
            <set rarity="Rare" muId="175033" num="135">ALA</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced.</text>
        </card>
        <card>
            <name>Trapmaker's Snare</name>
            <set rarity="Uncommon" muId="192223" num="74">ZEN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Wurmcalling</name>
            <set rarity="Rare" muId="114917" num="234">TSP</set>
            <color>G</color>
            <manacost>XG</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.)
Create an X/X green Wurm creature token.</text>
        </card>
        <card>
            <name>Phyrexian Marauder</name>
            <set rarity="Rare" muId="3599">VIS</set>
            <manacost>X</manacost>
            <cmc>0</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.
Phyrexian Marauder can't block.
Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Midsummer Revel</name>
            <set rarity="Rare" muId="8448" num="268">USG</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a verse counter on Midsummer Revel.
{G}, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel.</text>
        </card>
        <card>
            <name>Miner's Bane</name>
            <set rarity="Common" muId="383314" num="157">M15</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</text>
        </card>
        <card>
            <name>Escaped Shapeshifter</name>
            <set rarity="Rare" muId="4699">TMP</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.</text>
        </card>
        <card>
            <name>Kami of the Waning Moon</name>
            <set rarity="Common" muId="50311" num="120">CHK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Tarox Bladewing</name>
            <set rarity="Rare" muId="136139" num="123">FUT</set>
            <color>R</color>
            <manacost>2RRR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.</text>
        </card>
        <card>
            <name>Imagecrafter</name>
            <set rarity="Common" muId="39884" num="87">ONS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.</text>
        </card>
        <card>
            <name>Ass Whuppin'</name>
            <set rarity="Special" muId="0" num="2">pREL</set>
            <set rarity="Rare" muId="74329" num="117">UNH</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target silver-bordered permanent in any game you can see from your seat.</text>
        </card>
        <card>
            <name>Deathmark Prelate</name>
            <set rarity="Uncommon" muId="35249" num="65">LGN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Final Revels</name>
            <set rarity="Uncommon" muId="146171" num="113">LRW</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• All creatures get +2/+0 until end of turn.
• All creatures get -0/-2 until end of turn.</text>
        </card>
        <card>
            <name>Tusked Colossodon</name>
            <set rarity="Common" muId="386707" num="155">KTK</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Elite Scaleguard</name>
            <set rarity="Uncommon" muId="420682" num="65">C16</set>
            <set rarity="Uncommon" muId="391826" num="12">FRF</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.</text>
        </card>
        <card>
            <name>Mycologist</name>
            <set rarity="Uncommon" muId="124033" num="27">PLC</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.</text>
        </card>
        <card>
            <name>Spindrift Drake</name>
            <set rarity="Common" muId="5243">STH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Drake</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay {U}.</text>
        </card>
        <card>
            <name>Hunding Gjornersen</name>
            <set rarity="Uncommon" muId="1657">LEG</set>
            <set rarity="Uncommon" muId="201194" num="152">ME3</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WUU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Elven Palisade</name>
            <set rarity="Uncommon" muId="6146" num="109">EXO</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.</text>
        </card>
        <card>
            <name>Tourach's Chant</name>
            <set rarity="Uncommon" muId="1869">FEM</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay {B}.
Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless he or she puts a -1/-1 counter on a creature he or she controls.</text>
        </card>
        <card>
            <name>Disciple of Malice</name>
            <set rarity="Common" muId="41134" num="139">ONS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from white
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Cleric of the Forward Order</name>
            <set rarity="Common" muId="398451" num="10">ORI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.</text>
        </card>
        <card>
            <name>Elspeth, Knight-Errant</name>
            <set rarity="Mythic Rare" muId="217825" num="1">DDF</set>
            <set rarity="Mythic Rare" muId="382184" num="13">MD1</set>
            <set rarity="Mythic Rare" muId="370551" num="13">MMA</set>
            <set rarity="Mythic Rare" muId="174859" num="9">ALA</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Elspeth</type>
            <tablerow>1</tablerow>
            <text>+1: Create a 1/1 white Soldier creature token.
+1: Target creature gets +3/+3 and gains flying until end of turn.
−8: You get an emblem with &quot;Artifacts, creatures, enchantments, and lands you control have indestructible.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Shifty Doppelganger</name>
            <set rarity="Rare" muId="31823" num="101">ODY</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.</text>
        </card>
        <card>
            <name>Homeward Path</name>
            <set rarity="Rare" muId="376364" num="295">C13</set>
            <set rarity="Rare" muId="420918" num="301">C16</set>
            <set rarity="Rare" muId="233201" num="277">CMD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Each player gains control of all creatures he or she owns.</text>
        </card>
        <card>
            <name>Baru, Fist of Krosa</name>
            <set rarity="Rare" muId="136155" num="142">FUT</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Druid</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.
Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.</text>
        </card>
        <card>
            <name>Simic Cluestone</name>
            <set rarity="Common" muId="368963" num="145">DGM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {G} or {U} to your mana pool.
{G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card.</text>
        </card>
        <card>
            <name>Stenchskipper</name>
            <set rarity="Rare" muId="153126" num="79">MOR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.</text>
        </card>
        <card>
            <name>Seeds of Renewal</name>
            <set rarity="Rare" muId="420641" num="24">C16</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Undaunted (This spell costs {1} less to cast for each opponent.)
Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.</text>
        </card>
        <card>
            <name>High Tide</name>
            <set rarity="Common" muId="1874">FEM</set>
            <set rarity="Uncommon" muId="159177" num="35">MED</set>
            <set rarity="Special" muId="0" num="80">pMEI</set>
            <set rarity="Uncommon" muId="382974" num="73">VMA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Necrogen Mists</name>
            <set rarity="Rare" muId="48589" num="69">MRD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player discards a card.</text>
        </card>
        <card>
            <name>Lithatog</name>
            <set rarity="Uncommon" muId="31770" num="289">ODY</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Atog</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact: Lithatog gets +1/+1 until end of turn.
Sacrifice a land: Lithatog gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Frogtosser Banneret</name>
            <set rarity="Common" muId="152587" num="64">MOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Goblin spells and Rogue spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>There Is No Refuge</name>
            <set rarity="Common" muId="430662" num="17">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, it deals 3 damage to up to one target creature. Create a 3/3 black Horror creature token.</text>
        </card>
        <card>
            <name>Pursue Glory</name>
            <set rarity="Common" muId="426849" num="147">AKH</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attacking creatures get +2/+0 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Zombie Mob</name>
            <set rarity="Uncommon" muId="3322">MIR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/0</pt>
            <tablerow>2</tablerow>
            <text>Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
When Zombie Mob enters the battlefield, exile all creature cards from your graveyard.</text>
        </card>
        <card>
            <name>Nissa, Sage Animist</name>
            <set rarity="Mythic Rare" muId="439342" num="15b">V17</set>
            <set rarity="Mythic Rare" muId="398432" num="189a">ORI</set>
            <color>G</color>
            <related attach="attach">Nissa, Vastwood Seer</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Nissa</type>
            <tablerow>1</tablerow>
            <text>+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
−2: Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World.
−7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Banishing Light</name>
            <set rarity="Uncommon" muId="405135" num="61">C15</set>
            <set rarity="Special" muId="0" num="172">pFNM</set>
            <set rarity="Uncommon" muId="380375" num="5">JOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)</text>
        </card>
        <card>
            <name>Discombobulate</name>
            <set rarity="Uncommon" muId="39442" num="79">ONS</set>
            <set rarity="Uncommon" muId="134749" num="81">10E</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Look at the top four cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Oracle's Vault</name>
            <set rarity="Rare" muId="426936" num="234">AKH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle's Vault.
{T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate this ability only if there are three or more brick counters on Oracle's Vault.</text>
        </card>
        <card>
            <name>Nightveil Specter</name>
            <set rarity="Rare" muId="366242" num="222">GTC</set>
            <set rarity="Special" muId="0" num="61">pMEI</set>
            <color>U</color>
            <color>B</color>
            <manacost>U/BU/BU/B</manacost>
            <cmc>3</cmc>
            <type>Creature — Specter</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.
You may play cards exiled with Nightveil Specter.</text>
        </card>
        <card>
            <name>May Civilization Collapse</name>
            <set rarity="Common" muId="212606" num="25">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land.</text>
        </card>
        <card>
            <name>Living Plane</name>
            <set rarity="Rare" muId="1533">LEG</set>
            <set rarity="Rare" muId="201207" num="127">ME3</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>All lands are 1/1 creatures that are still lands.</text>
        </card>
        <card>
            <name>Juxtapose</name>
            <set rarity="Rare" muId="2810">CHR</set>
            <set rarity="Rare" muId="11364" num="77">6ED</set>
            <set rarity="Rare" muId="3916">5ED</set>
            <set rarity="Rare" muId="1489">LEG</set>
            <set rarity="Uncommon" muId="159772" num="41">MED</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.</text>
        </card>
        <card>
            <name>Nantuko Monastery</name>
            <set rarity="Uncommon" muId="220545" num="131">ARC</set>
            <set rarity="Uncommon" muId="34401" num="142">JUD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Hammerheim Deadeye</name>
            <set rarity="Common" muId="370401" num="119">MMA</set>
            <set rarity="Uncommon" muId="128948" num="101">PLC</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.</text>
        </card>
        <card>
            <name>Balefire Liege</name>
            <set rarity="Rare" muId="158104" num="132">EVE</set>
            <set rarity="Rare" muId="205377" num="97">HOP</set>
            <color>W</color>
            <color>R</color>
            <manacost>2R/WR/WR/W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Horror</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, Balefire Liege deals 3 damage to target player.
Whenever you cast a white spell, you gain 3 life.</text>
        </card>
        <card>
            <name>Thran Forge</name>
            <set rarity="Uncommon" muId="4442">WTH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.</text>
        </card>
        <card>
            <name>Enervate</name>
            <set rarity="Common" muId="3905">5ED</set>
            <set rarity="Common" muId="2503">ICE</set>
            <set rarity="Common" muId="184622" num="47">ME2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Weave Fate</name>
            <set rarity="Common" muId="386720" num="61">KTK</set>
            <set rarity="Common" muId="401458" num="279">ORI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw two cards.</text>
        </card>
        <card>
            <name>Graveyard Shovel</name>
            <set rarity="Uncommon" muId="221288" num="225">ISD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life.</text>
        </card>
        <card>
            <name>Orcish Conscripts</name>
            <set rarity="Common" muId="4076">5ED</set>
            <set rarity="Common" muId="2642">ICE</set>
            <set rarity="Common" muId="184653" num="140">ME2</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Orc</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.</text>
        </card>
        <card>
            <name>Goblin Piledriver</name>
            <set rarity="Special" muId="0" num="36">pJGP</set>
            <set rarity="Rare" muId="398537" num="151">ORI</set>
            <set rarity="Rare" muId="40193" num="205">ONS</set>
            <set rarity="Special" muId="0" num="211">pPRE</set>
            <set rarity="Rare" muId="382962" num="170">VMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.</text>
        </card>
        <card>
            <name>Curse of Vengeance</name>
            <set rarity="Rare" muId="420629" num="12">C16</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance.
When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.</text>
        </card>
        <card>
            <name>Heart of Kiran</name>
            <set rarity="Mythic Rare" muId="423820" num="153">AER</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Legendary Artifact — Vehicle</type>
            <pt>4/4</pt>
            <tablerow>1</tablerow>
            <text>Flying, vigilance
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.</text>
        </card>
        <card>
            <name>Hurr Jackal</name>
            <set rarity="Common" muId="961">ARN</set>
            <set rarity="Rare" muId="2286">4ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Jackal</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature can't be regenerated this turn.</text>
        </card>
        <card>
            <name>Thundermaw Hellkite</name>
            <set rarity="Mythic Rare" muId="438715" num="149">IMA</set>
            <set rarity="Mythic Rare" muId="253700" num="150">M13</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Haste (This creature can attack and {T} as soon as it comes under your control.)
When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.</text>
        </card>
        <card>
            <name>Rune of Protection: Blue</name>
            <set rarity="Common" muId="5811" num="37">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Master of the Pearl Trident</name>
            <set rarity="Rare" muId="438449" num="9">DDT</set>
            <set rarity="Rare" muId="279901" num="59">M13</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Repentance</name>
            <set rarity="Uncommon" muId="4895">TMP</set>
            <set rarity="Uncommon" muId="397644" num="25">TPR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature deals damage to itself equal to its power.</text>
        </card>
        <card>
            <name>Nimbus Naiad</name>
            <set rarity="Common" muId="373719" num="56">THS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Nymph</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
Enchanted creature gets +2/+2 and has flying.</text>
        </card>
        <card>
            <name>Volcanic Awakening</name>
            <set rarity="Uncommon" muId="121206" num="186">TSP</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Glaze Fiend</name>
            <set rarity="Common" muId="174816" num="77">ALA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Illusion</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Meteor Crater</name>
            <set rarity="Rare" muId="25979" num="140">PLS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool.</text>
        </card>
        <card>
            <name>Scorch the Fields</name>
            <set rarity="Common" muId="262828" num="103">DKA</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Scorch the Fields deals 1 damage to each Human creature.</text>
        </card>
        <card>
            <name>Teferi's Puzzle Box</name>
            <set rarity="Rare" muId="15410" num="314">6ED</set>
            <set rarity="Rare" muId="45483" num="316">8ED</set>
            <set rarity="Rare" muId="83294" num="312">9ED</set>
            <set rarity="Rare" muId="25662" num="321">7ED</set>
            <set rarity="Rare" muId="3604">VIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.</text>
        </card>
        <card>
            <name>Whispers of the Muse</name>
            <set rarity="Uncommon" muId="4743">TMP</set>
            <set rarity="Common" muId="397548" num="79">TPR</set>
            <set rarity="Special" muId="106651" num="35">TSB</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.)
Draw a card.</text>
        </card>
        <card>
            <name>Barrow Ghoul</name>
            <set rarity="Common" muId="4449">WTH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.</text>
        </card>
        <card>
            <name>Salvage Scout</name>
            <set rarity="Common" muId="205491" num="19">SOM</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Thrash of Raptors</name>
            <set rarity="Common" muId="435322" num="168">XLN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.</text>
        </card>
        <card>
            <name>Untethered Express</name>
            <set rarity="Uncommon" muId="423846" num="179">AER</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Vehicle</type>
            <pt>4/4</pt>
            <tablerow>1</tablerow>
            <text>Trample
Whenever Untethered Express attacks, put a +1/+1 counter on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Squee, Goblin Nabob Avatar</name>
            <set rarity="Special" muId="182293" num="71">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{1}: Prevent the next 1 damage that would be dealt to target creature you control this turn.</text>
        </card>
        <card>
            <name>Giant Warthog</name>
            <set rarity="Common" muId="36112" num="118">JUD</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Boar Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Gangrenous Zombies</name>
            <set rarity="Special" muId="0" num="127">CST</set>
            <set rarity="Common" muId="2451">ICE</set>
            <set rarity="Common" muId="184627" num="92">ME2</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.</text>
        </card>
        <card>
            <name>Imprisoned in the Moon</name>
            <set rarity="Rare" muId="414360" num="65">EMN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with &quot;{T}: Add {C} to your mana pool&quot; and loses all other card types and abilities.</text>
        </card>
        <card>
            <name>Aura Thief</name>
            <set rarity="Rare" muId="15261" num="26">UDS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.)</text>
        </card>
        <card>
            <name>Rebuking Ceremony</name>
            <set rarity="Rare" muId="50533" num="82">DST</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put two target artifacts on top of their owners' libraries.</text>
        </card>
        <card>
            <name>Loxodon Mender</name>
            <set rarity="Common" muId="46071" num="12">MRD</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Elephant Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Regenerate target artifact.</text>
        </card>
        <card>
            <name>Dwarven Shrine</name>
            <set rarity="Rare" muId="29977" num="187">ODY</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.</text>
        </card>
        <card>
            <name>Brood Butcher</name>
            <set rarity="Rare" muId="401832" num="199">BFZ</set>
            <set rarity="Special" muId="0" num="247">pPRE</set>
            <manacost>3BG</manacost>
            <cmc>5</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Brood Butcher enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;
{B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Socketed Sprocketer</name>
            <set rarity="Uncommon" muId="439433" num="44">UST</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Cyborg Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.)
You may uninstall a result from Socketed Sprocketer to use it for a die you rolled.
Uninstall a 6 from Socketed Sprocketer: Draw a card.</text>
        </card>
        <card>
            <name>Scourge Wolf</name>
            <set rarity="Rare" muId="409934" num="179">SOI</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Wolf Horror</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Riddleform</name>
            <set rarity="Uncommon" muId="430732" num="43">HOU</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
{2}{U}: Scry 1.</text>
        </card>
        <card>
            <name>Gloryscale Viashino</name>
            <set rarity="Uncommon" muId="189654" num="120">ARB</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>1RGW</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Sultai Ascendancy</name>
            <set rarity="Rare" muId="386674" num="203">KTK</set>
            <set rarity="Special" muId="0" num="119">pPRE</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>BGU</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.</text>
        </card>
        <card>
            <name>Rite of Passage</name>
            <set rarity="Rare" muId="51163" num="91">5DN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)</text>
        </card>
        <card>
            <name>Soldevi Digger</name>
            <set rarity="Rare" muId="3058">ALL</set>
            <set rarity="Uncommon" muId="184574" num="221">ME2</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Put the top card of your graveyard on the bottom of your library.</text>
        </card>
        <card>
            <name>Wildcall</name>
            <set rarity="Rare" muId="391960" num="146">FRF</set>
            <set rarity="Special" muId="0" num="156">pPRE</set>
            <set rarity="Rare" muId="394089" num="146">FRF_UGIN</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Sootstoke Kindler</name>
            <set rarity="Common" muId="153989" num="195">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>1B/R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
{T}: Target black or red creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Oversold Cemetery</name>
            <set rarity="Rare" muId="33693" num="160">ONS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>X</name>
            <set rarity="Rare" muId="439526" num="137">UST</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Spy</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with his or her hand revealed.
{U}{B}, {T}: Put X into target opponent's hand.
{3}{U}{B}: You may play a card in the same hand as X without paying its mana cost.</text>
        </card>
        <card>
            <name>Kulrath Knight</name>
            <set rarity="Uncommon" muId="147423" num="190">SHM</set>
            <color>B</color>
            <color>R</color>
            <manacost>3B/RB/R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creatures your opponents control with counters on them can't attack or block.</text>
        </card>
        <card>
            <name>Boseiju, Who Shelters All</name>
            <set rarity="Rare" muId="75305" num="273">CHK</set>
            <set rarity="Mythic Rare" muId="291507" num="2">V12</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>Boseiju, Who Shelters All enters the battlefield tapped.
{T}, Pay 2 life: Add {C} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Thunder Totem</name>
            <set rarity="Uncommon" muId="108931" num="265">TSP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {W} to your mana pool.
{1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.</text>
        </card>
        <card>
            <name>Heroic Intervention</name>
            <set rarity="Rare" muId="423776" num="109">AER</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Permanents you control gain hexproof and indestructible until end of turn.</text>
        </card>
        <card>
            <name>Scissors Lizard</name>
            <set rarity="Common" muId="5698" num="80">UGL</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Lizard</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Creatures named Paper Tiger can't attack or block.</text>
        </card>
        <card>
            <name>Pardic Firecat</name>
            <set rarity="Common" muId="29750" num="211">ODY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Cat</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.</text>
        </card>
        <card>
            <name>Minamo Sightbender</name>
            <set rarity="Uncommon" muId="74600" num="41">BOK</set>
            <set rarity="Uncommon" muId="282602" num="5">DDI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{X}, {T}: Target creature with power X or less can't be blocked this turn.</text>
        </card>
        <card>
            <name>Richard Garfield, Ph.D.</name>
            <set rarity="Rare" muId="74250" num="44">UNH</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Designer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You may play cards as though they were other Magic cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.)</text>
        </card>
        <card>
            <name>Scroll Thief</name>
            <set rarity="Common" muId="438457" num="17">DDT</set>
            <set rarity="Common" muId="270845" num="7">DDI</set>
            <set rarity="Common" muId="205004" num="72">M11</set>
            <set rarity="Common" muId="254130" num="66">M13</set>
            <set rarity="Common" muId="370651" num="69">M14</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Scroll Thief deals combat damage to a player, draw a card.</text>
        </card>
        <card>
            <name>Guest List</name>
            <set rarity="Rare" muId="439575" num="186">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard.</text>
        </card>
        <card>
            <name>Sidar Kondo of Jamuraa</name>
            <set rarity="Mythic Rare" muId="420659" num="42">C16</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Knight</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Sparring Golem</name>
            <set rarity="Uncommon" muId="23225" num="312">INV</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.</text>
        </card>
        <card>
            <name>Violent Outburst</name>
            <set rarity="Common" muId="185056" num="63">ARB</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Dregs of Sorrow</name>
            <set rarity="Rare" muId="389493" num="143">C14</set>
            <set rarity="Rare" muId="13021" num="129">7ED</set>
            <set rarity="Rare" muId="4659">TMP</set>
            <color>B</color>
            <manacost>X4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy X target nonblack creatures. Draw X cards.</text>
        </card>
        <card>
            <name>Organ Harvest</name>
            <set rarity="Common" muId="9752" num="35">UGL</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Puresteel Paladin</name>
            <set rarity="Rare" muId="227504" num="20">NPH</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Tragic Slip</name>
            <set rarity="Common" muId="389726" num="167">C14</set>
            <set rarity="Common" muId="242500" num="76">DKA</set>
            <set rarity="Common" muId="380221" num="66">DDM</set>
            <set rarity="Common" muId="413651" num="109">EMA</set>
            <set rarity="Common" muId="382384" num="128">CNS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.</text>
        </card>
        <card>
            <name>Insight</name>
            <set rarity="Uncommon" muId="15376" num="75">6ED</set>
            <set rarity="Uncommon" muId="4705">TMP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a green spell, you draw a card.</text>
        </card>
        <card>
            <name>Skeletal Kathari</name>
            <set rarity="Common" muId="175119" num="88">ALA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Skeleton</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}, Sacrifice a creature: Regenerate Skeletal Kathari.</text>
        </card>
        <card>
            <name>Plunder</name>
            <set rarity="Common" muId="108926" num="174">TSP</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or land.
Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)</text>
        </card>
        <card>
            <name>Orcish Artillery</name>
            <set rarity="Uncommon" muId="11423" num="196">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45366" num="207">8ED</set>
            <set rarity="Uncommon" muId="4074">5ED</set>
            <set rarity="Uncommon" muId="2297">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="213">LEA</set>
            <set rarity="Uncommon" muId="508">LEB</set>
            <set rarity="Uncommon" muId="83193" num="206">9ED</set>
            <set rarity="Uncommon" muId="1309">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Uncommon" muId="15812" num="205">7ED</set>
            <set rarity="Uncommon" muId="129663" num="220">10E</set>
            <set rarity="Uncommon" muId="810">2ED</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.</text>
        </card>
        <card>
            <name>Very Cryptic Command (c)</name>
            <set rarity="Rare" muId="439646" num="49">UST</set>
            <color>U</color>
            <manacost>1UUU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Draw a card from an opponent's library.
• Copy target instant or sorcery spell. You may choose new targets for the copy.
• Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
• Create a 1/1 colorless Gnome artifact creature token.</text>
        </card>
        <card>
            <name>Elvish Aberration</name>
            <set rarity="Special" muId="0" num="51">pARL</set>
            <set rarity="Uncommon" muId="247403" num="151">CMD</set>
            <set rarity="Common" muId="382259" num="163">CNS</set>
            <set rarity="Uncommon" muId="43538" num="118">SCG</set>
            <set rarity="Common" muId="382922" num="206">VMA</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Elf Mutant</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G}{G}{G} to your mana pool.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Fugue</name>
            <set rarity="Uncommon" muId="5159" num="62">EXO</set>
            <set rarity="Uncommon" muId="25634" num="137">7ED</set>
            <set rarity="Uncommon" muId="397502" num="105">TPR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards three cards.</text>
        </card>
        <card>
            <name>Second Sight</name>
            <set rarity="Uncommon" muId="43510" num="33">DST</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Look at the top five cards of target opponent's library, then put them back in any order.
• Look at the top five cards of your library, then put them back in any order.
Entwine {U} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Jenara, Asura of War</name>
            <set rarity="Mythic Rare" muId="180605" num="128">ARB</set>
            <set rarity="Mythic Rare" muId="401638" num="11">V15</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>GWU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{W}: Put a +1/+1 counter on Jenara, Asura of War.</text>
        </card>
        <card>
            <name>Thunderblade Charge</name>
            <set rarity="Rare" muId="130338" num="124">FUT</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Thunderblade Charge deals 3 damage to target creature or player.
Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.</text>
        </card>
        <card>
            <name>Zodiac Rooster</name>
            <set rarity="Common" muId="10506" num="163">PTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)</text>
        </card>
        <card>
            <name>Stonecloaker</name>
            <set rarity="Uncommon" muId="376523" num="22">C13</set>
            <set rarity="Uncommon" muId="430244" num="25">CMA</set>
            <set rarity="Uncommon" muId="386370" num="53">DDN</set>
            <set rarity="Uncommon" muId="122469" num="19">PLC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Gargoyle</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying
When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.
When Stonecloaker enters the battlefield, exile target card from a graveyard.</text>
        </card>
        <card>
            <name>Fateful Showdown</name>
            <set rarity="Rare" muId="417687" num="114">KLD</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Fateful Showdown deals damage to target creature or player equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.</text>
        </card>
        <card>
            <name>Fraction Jackson</name>
            <set rarity="Rare" muId="74301" num="97">UNH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Hero</type>
            <pt>1/1½</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Return target card with a ½ on it from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Pharika's Disciple</name>
            <set rarity="Common" muId="398531" num="194">ORI</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)</text>
        </card>
        <card>
            <name>Stand Firm</name>
            <set rarity="Common" muId="373343" num="21">DDL</set>
            <set rarity="Common" muId="50138" num="17">5DN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Sage Aven</name>
            <set rarity="Common" muId="83985" num="95">9ED</set>
            <set rarity="Common" muId="39440" num="111">ONS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.</text>
        </card>
        <card>
            <name>Blood Speaker</name>
            <set rarity="Uncommon" muId="79166" num="103">CHK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle your library.
Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Clockwork Beetle</name>
            <set rarity="Common" muId="48119" num="153">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.</text>
        </card>
        <card>
            <name>Chant of the Skifsang</name>
            <set rarity="Common" muId="262829" num="31">DKA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -13/-0.</text>
        </card>
        <card>
            <name>Cliffside Lookout</name>
            <set rarity="Common" muId="401842" num="20">BFZ</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kor Scout Ally</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{4}{W}: Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Renegade Firebrand</name>
            <set rarity="Uncommon" muId="420481" num="268">KLD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>As long as you control a Chandra planeswalker, Renegade Firebrand gets +1/+0 and has first strike. (It deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Soul Conduit</name>
            <set rarity="Rare" muId="233048" num="158">NPH</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{6}, {T}: Two target players exchange life totals.</text>
        </card>
        <card>
            <name>First Volley</name>
            <set rarity="Common" muId="74451" num="100">BOK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>First Volley deals 1 damage to target creature and 1 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Endless Sands</name>
            <set rarity="Rare" muId="430865" num="176">HOU</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Desert</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}: Exile target creature you control.
{4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Vigilant Sentry</name>
            <set rarity="Common" muId="36035" num="33">JUD</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Nomad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has &quot;{T}: Target attacking or blocking creature gets +3/+3 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Soothing Balm</name>
            <set rarity="Common" muId="19550" num="48">MMQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player gains 5 life.</text>
        </card>
        <card>
            <name>Morinfen</name>
            <set rarity="Rare" muId="4463">WTH</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Horror</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Archon of Redemption</name>
            <set rarity="Rare" muId="201575" num="3">WWK</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Archon</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.</text>
        </card>
        <card>
            <name>Leonin Abunas</name>
            <set rarity="Rare" muId="220527" num="1">ARC</set>
            <set rarity="Rare" muId="46550" num="8">MRD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Cleric</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Crackling Perimeter</name>
            <set rarity="Uncommon" muId="366255" num="88">GTC</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.</text>
        </card>
        <card>
            <name>Form of the Squirrel</name>
            <set rarity="Rare" muId="74318" num="96">UNH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.
Creatures can't attack you.
You have shroud.
You can't cast spells.</text>
        </card>
        <card>
            <name>Memory Crystal</name>
            <set rarity="Rare" muId="6167" num="134">EXO</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Buyback costs cost {2} less.</text>
        </card>
        <card>
            <name>Whitesun's Passage</name>
            <set rarity="Common" muId="206349" num="27">SOM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 5 life.</text>
        </card>
        <card>
            <name>Shuriken</name>
            <set rarity="Uncommon" muId="81997" num="160">BOK</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{T}, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja.&quot;
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Ichorid</name>
            <set rarity="Rare" muId="413635" num="93">EMA</set>
            <set rarity="Rare" muId="35923" num="65">TOR</set>
            <set rarity="Rare" muId="382977" num="123">VMA</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
At the beginning of the end step, sacrifice Ichorid.
At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.</text>
        </card>
        <card>
            <name>Vedalken Archmage</name>
            <set rarity="Rare" muId="46557" num="55">MRD</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an artifact spell, draw a card.</text>
        </card>
        <card>
            <name>Master Decoy</name>
            <set rarity="Common" muId="21176">BRB</set>
            <set rarity="Common" muId="386347" num="50">DDN</set>
            <set rarity="Common" muId="45169" num="29">8ED</set>
            <set rarity="Common" muId="83162" num="27">9ED</set>
            <set rarity="Common" muId="4887">TMP</set>
            <set rarity="Common" muId="397588" num="18">TPR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Aysen Highway</name>
            <set rarity="Rare" muId="3016">HML</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)</text>
        </card>
        <card>
            <name>Recantation</name>
            <set rarity="Rare" muId="8445" num="91">USG</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a verse counter on Recantation.
{U}, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.</text>
        </card>
        <card>
            <name>Carrion Rats</name>
            <set rarity="Common" muId="26279" num="54">TOR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Rat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Tangle Angler</name>
            <set rarity="Uncommon" muId="205485" num="128">SOM</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{G}: Target creature blocks Tangle Angler this turn if able.</text>
        </card>
        <card>
            <name>Quietus Spike</name>
            <set rarity="Rare" muId="433152" num="220">C17</set>
            <set rarity="Rare" muId="271219" num="112">PC2</set>
            <set rarity="Rare" muId="423537" num="112">PCA</set>
            <set rarity="Rare" muId="185774" num="217">ALA</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.
Equip {3}</text>
        </card>
        <card>
            <name>Imperial Hellkite</name>
            <set rarity="Rare" muId="220464" num="42">ARC</set>
            <set rarity="Rare" muId="44623" num="103">LGN</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Cloudpost</name>
            <set rarity="Special" muId="0" num="120">pFNM</set>
            <set rarity="Common" muId="49050" num="280">MRD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Locus</type>
            <tablerow>0</tablerow>
            <text>Cloudpost enters the battlefield tapped.
{T}: Add {C} to your mana pool for each Locus on the battlefield.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Minotaur Tactician</name>
            <set rarity="Common" muId="26849" num="65">APC</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
Minotaur Tactician gets +1/+1 as long as you control a white creature.
Minotaur Tactician gets +1/+1 as long as you control a blue creature.</text>
        </card>
        <card>
            <name>Pride Sovereign</name>
            <set rarity="Rare" muId="430815" num="126">HOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Cat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Pride Sovereign gets +1/+1 for each other Cat you control.
{W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Krovikan Horror</name>
            <set rarity="Rare" muId="3080">ALL</set>
            <set rarity="Rare" muId="184556" num="101">ME2</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.
{1}, Sacrifice a creature: Krovikan Horror deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Collapsing Borders</name>
            <set rarity="Rare" muId="23089" num="141">INV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her.</text>
        </card>
        <card>
            <name>Void Grafter</name>
            <set rarity="Uncommon" muId="407660" num="150">OGW</set>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flash (You may cast this spell any time you could cast an instant.)
When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn.</text>
        </card>
        <card>
            <name>Mishra, Artificer Prodigy</name>
            <set rarity="Rare" muId="113539" num="243">TSP</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>1UBR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Artificer</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Sentinel</name>
            <set rarity="Rare" muId="2791">CHR</set>
            <set rarity="Rare" muId="1421">LEG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Shapeshifter</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{0}: Change Sentinel's base toughness to 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Karrthus, Tyrant of Jund</name>
            <set rarity="Mythic Rare" muId="180587" num="117">ARB</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>4BRG</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.</text>
        </card>
        <card>
            <name>Saruli Gatekeepers</name>
            <set rarity="Common" muId="369088" num="48">DGM</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.</text>
        </card>
        <card>
            <name>Eladamri's Vineyard</name>
            <set rarity="Rare" muId="4758">TMP</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool.</text>
        </card>
        <card>
            <name>Fountain Watch</name>
            <set rarity="Rare" muId="19784" num="19">MMQ</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)</text>
        </card>
        <card>
            <name>Stormcloud Djinn</name>
            <set rarity="Uncommon" muId="118894" num="82">TSP</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Djinn</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Stormcloud Djinn can block only creatures with flying.
{R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.</text>
        </card>
        <card>
            <name>Umara Raptor</name>
            <set rarity="Common" muId="180447" num="75">ZEN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Ally</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.</text>
        </card>
        <card>
            <name>Outmaneuver</name>
            <set rarity="Uncommon" muId="8899" num="205">USG</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>X target blocked creatures assign their combat damage this turn as though they weren't blocked.</text>
        </card>
        <card>
            <name>Urza's Factory</name>
            <set rarity="Special" muId="0" num="5">pCMP</set>
            <set rarity="Uncommon" muId="376564" num="331">C13</set>
            <set rarity="Uncommon" muId="116384" num="280">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Urza’s</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token.</text>
        </card>
        <card>
            <name>Preyseizer Dragon</name>
            <set rarity="Rare" muId="265150" num="50">PC2</set>
            <set rarity="Rare" muId="423475" num="50">PCA</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon.</text>
        </card>
        <card>
            <name>Beacon Hawk</name>
            <set rarity="Common" muId="111225" num="3">DIS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.
{W}: Beacon Hawk gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Celestial Sword</name>
            <set rarity="Rare" muId="2400">ICE</set>
            <set rarity="Uncommon" muId="202600" num="188">ME4</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Nahiri's Machinations</name>
            <set rarity="Uncommon" muId="409767" num="28">SOI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.
{1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.</text>
        </card>
        <card>
            <name>Brazen Wolves</name>
            <set rarity="Common" muId="414419" num="122">EMN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Dragon's Eye Sentry</name>
            <set rarity="Common" muId="394544" num="11">DTK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Defender, first strike</text>
        </card>
        <card>
            <name>Dakra Mystic</name>
            <set rarity="Uncommon" muId="380392" num="35">JOU</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.</text>
        </card>
        <card>
            <name>Ghoulcaller's Accomplice</name>
            <set rarity="Common" muId="409860" num="112">SOI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Create a 2/2 black Zombie creature token. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Molten Frame</name>
            <set rarity="Common" muId="184988" num="69">CON</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact creature.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Wall of Resistance</name>
            <set rarity="Common" muId="3521">MIR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Flying
At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.</text>
        </card>
        <card>
            <name>Boompile</name>
            <set rarity="Rare" muId="420669" num="52">C16</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Flip a coin. If you win the flip, destroy all nonland permanents.</text>
        </card>
        <card>
            <name>Walking Desecration</name>
            <set rarity="Uncommon" muId="39552" num="180">ONS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}: Creatures of the creature type of your choice attack this turn if able.</text>
        </card>
        <card>
            <name>Chameleon Spirit</name>
            <set rarity="Uncommon" muId="19800" num="65">MMQ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion Spirit</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As Chameleon Spirit enters the battlefield, choose a color.
Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.</text>
        </card>
        <card>
            <name>Spectral Shift</name>
            <set rarity="Rare" muId="73572" num="37">5DN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)
• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Entwine {2} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Flameborn Viron</name>
            <set rarity="Common" muId="233086" num="83">NPH</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Insect</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Goblin Chariot</name>
            <set rarity="Common" muId="45344" num="188">8ED</set>
            <set rarity="Common" muId="83109" num="191">9ED</set>
            <set rarity="Common" muId="25672" num="185">7ED</set>
            <set rarity="Common" muId="20213" num="99">S99</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack the turn it comes under your control.)</text>
        </card>
        <card>
            <name>Beastmaster Ascension</name>
            <set rarity="Rare" muId="389438" num="186">C14</set>
            <set rarity="Rare" muId="405141" num="176">C15</set>
            <set rarity="Rare" muId="420759" num="142">C16</set>
            <set rarity="Rare" muId="430311" num="92">CMA</set>
            <set rarity="Rare" muId="197890" num="159">ZEN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.</text>
        </card>
        <card>
            <name>Cylian Sunsinger</name>
            <set rarity="Rare" muId="189081" num="80">CON</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Bog Wreckage</name>
            <set rarity="Common" muId="31763" num="314">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Bog Wreckage enters the battlefield tapped.
{T}: Add {B} to your mana pool.
{T}, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Enchantress's Presence</name>
            <set rarity="Rare" muId="35514" num="261">ONS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an enchantment spell, draw a card.</text>
        </card>
        <card>
            <name>Sleight of Mind</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3945">5ED</set>
            <set rarity="Rare" muId="2185">4ED</set>
            <set rarity="Uncommon" muId="2535">ICE</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="126">LEA</set>
            <set rarity="Rare" muId="421">LEB</set>
            <set rarity="Rare" muId="1223">3ED</set>
            <set rarity="Rare" muId="723">2ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change &quot;target black spell&quot; to &quot;target blue spell.&quot; This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Heavy Fog</name>
            <set rarity="Common" muId="201281" num="122">ME3</set>
            <set rarity="Uncommon" muId="10523" num="136">PTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.</text>
        </card>
        <card>
            <name>Lost Hours</name>
            <set rarity="Common" muId="130332" num="69">FUT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.</text>
        </card>
        <card>
            <name>Sage's Dousing</name>
            <set rarity="Uncommon" muId="152988" num="48">MOR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Tribal Instant — Wizard</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card.</text>
        </card>
        <card>
            <name>Riot Gear</name>
            <set rarity="Common" muId="366349" num="236">GTC</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Pulsating Illusion</name>
            <set rarity="Uncommon" muId="31611" num="96">ODY</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Illusion</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Breath of Life</name>
            <set rarity="Common" muId="4378">POR</set>
            <set rarity="Common" muId="6501">PO2</set>
            <set rarity="Uncommon" muId="13112" num="4">7ED</set>
            <set rarity="Uncommon" muId="21022" num="10">S99</set>
            <set rarity="Uncommon" muId="25447">S00</set>
            <set rarity="Uncommon" muId="382872" num="18">VMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Rise from the Tides</name>
            <set rarity="Uncommon" muId="409826" num="83">SOI</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.</text>
        </card>
        <card>
            <name>Simic Ragworm</name>
            <set rarity="Common" muId="107565" num="93">DIS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Worm</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{U}: Untap Simic Ragworm.</text>
        </card>
        <card>
            <name>Smoldering Butcher</name>
            <set rarity="Common" muId="157211" num="42">EVE</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)</text>
        </card>
        <card>
            <name>Leyline of the Meek</name>
            <set rarity="Rare" muId="107699" num="10">GPT</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.
Creature tokens get +1/+1.</text>
        </card>
        <card>
            <name>Tetzimoc, Primal Death</name>
            <set rarity="Rare" muId="439743" num="86">RIX</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Elder Dinosaur</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
{B}, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate this ability only during your turn.
When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.</text>
        </card>
        <card>
            <name>Samite Healer</name>
            <set rarity="Special" muId="0" num="81">ATH</set>
            <set rarity="Common" muId="14467" num="40">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="45170" num="41">8ED</set>
            <set rarity="Common" muId="4155">5ED</set>
            <set rarity="Common" muId="2362">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="268">LEA</set>
            <set rarity="Common" muId="564">LEB</set>
            <set rarity="Common" muId="83244" num="39">9ED</set>
            <set rarity="Common" muId="1364">3ED</set>
            <set rarity="Common" muId="11478" num="38">7ED</set>
            <set rarity="Common" muId="25533">S00</set>
            <set rarity="Common" muId="132101" num="38">10E</set>
            <set rarity="Common" muId="866">2ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Manglehorn</name>
            <set rarity="Uncommon" muId="426877" num="175">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Manglehorn enters the battlefield, you may destroy target artifact.
Artifacts your opponents control enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Mages' Contest</name>
            <set rarity="Rare" muId="23102" num="154">INV</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.</text>
        </card>
        <card>
            <name>Trade Secrets</name>
            <set rarity="Rare" muId="247356" num="64">CMD</set>
            <set rarity="Rare" muId="39537" num="118">ONS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses.</text>
        </card>
        <card>
            <name>Scepter of Fugue</name>
            <set rarity="Rare" muId="189084" num="53">CON</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}{B}, {T}: Target player discards a card. Activate this ability only during your turn.</text>
        </card>
        <card>
            <name>Tombfire</name>
            <set rarity="Rare" muId="30690" num="165">ODY</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player exiles all cards with flashback from his or her graveyard.</text>
        </card>
        <card>
            <name>Vec Townships</name>
            <set rarity="Uncommon" muId="21178">BRB</set>
            <set rarity="Uncommon" muId="4943">TMP</set>
            <set rarity="Uncommon" muId="397451" num="247">TPR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Dualcaster Mage</name>
            <set rarity="Rare" muId="430585" num="46">E01</set>
            <set rarity="Rare" muId="389496" num="34">C14</set>
            <set rarity="Rare" muId="413669" num="127">EMA</set>
            <set rarity="Special" muId="0" num="99">pJGP</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Cinder Seer</name>
            <set rarity="Uncommon" muId="15199" num="78">UDS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.</text>
        </card>
        <card>
            <name>Rollick of Abandon</name>
            <set rarity="Uncommon" muId="380488" num="108">JOU</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get +2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Drana, Liberator of Malakir</name>
            <set rarity="Mythic Rare" muId="401861" num="109">BFZ</set>
            <set rarity="Special" muId="0" num="255">pPRE</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Vampire Ally</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike
Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.</text>
        </card>
        <card>
            <name>Illusionary Informant</name>
            <set rarity="Common" muId="416789" num="32">CN2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird Illusion</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Draft Illusionary Informant face up.
During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.
Flying</text>
        </card>
        <card>
            <name>Glassdust Hulk</name>
            <set rarity="Common" muId="179576" num="7">ARB</set>
            <set rarity="Uncommon" muId="397807" num="177">MM2</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.
Cycling {W/U} ({W/U}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Screeching Buzzard</name>
            <set rarity="Common" muId="39455" num="165">ONS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Screeching Buzzard dies, each opponent discards a card.</text>
        </card>
        <card>
            <name>Unhallowed Pact</name>
            <set rarity="Common" muId="239974" num="124">AVR</set>
            <set rarity="Common" muId="417487" num="64">DDR</set>
            <set rarity="Common" muId="382394" num="131">CNS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.</text>
        </card>
        <card>
            <name>Dralnu's Crusade</name>
            <set rarity="Rare" muId="26840" num="104">PLS</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Goblin creatures get +1/+1.
All Goblins are black and are Zombies in addition to their other creature types.</text>
        </card>
        <card>
            <name>Hero's Downfall</name>
            <set rarity="Special" muId="0" num="2">CP2</set>
            <set rarity="Rare" muId="373575" num="90">THS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature or planeswalker.</text>
        </card>
        <card>
            <name>Tanglewalker</name>
            <set rarity="Uncommon" muId="43547" num="86">DST</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Dryad</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Each creature you control can't be blocked as long as defending player controls an artifact land.</text>
        </card>
        <card>
            <name>Sanctum Seeker</name>
            <set rarity="Rare" muId="435274" num="120">XLN</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Bonds of Faith</name>
            <set rarity="Common" muId="409578" num="2">DDQ</set>
            <set rarity="Common" muId="373354" num="24">DDL</set>
            <set rarity="Common" muId="221216" num="5">ISD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.</text>
        </card>
        <card>
            <name>Clam Session</name>
            <set rarity="Common" muId="5824" num="20">UGL</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Clamfolk</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>As Clam Session enters the battlefield, choose a word.
At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice Clam Session. You can't repeat a song.</text>
        </card>
        <card>
            <name>Eldrazi Obligator</name>
            <set rarity="Rare" muId="407606" num="96">OGW</set>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.)
Haste</text>
        </card>
        <card>
            <name>War-Wing Siren</name>
            <set rarity="Common" muId="380525" num="57">JOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Siren Soldier</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.</text>
        </card>
        <card>
            <name>Mutilate</name>
            <set rarity="Rare" muId="389606" num="150">C14</set>
            <set rarity="Rare" muId="393909" num="55">DD3_GVL</set>
            <set rarity="Rare" muId="201819" num="55">DDD</set>
            <set rarity="Rare" muId="265134" num="102">M13</set>
            <set rarity="Rare" muId="35194" num="73">TOR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get -1/-1 until end of turn for each Swamp you control.</text>
        </card>
        <card>
            <name>Muck Rats</name>
            <set rarity="Common" muId="4231">POR</set>
            <set rarity="Common" muId="6551">PO2</set>
            <set rarity="Common" muId="20375" num="84">S99</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Izzet Guildmage</name>
            <set rarity="Uncommon" muId="292735" num="4">DDJ</set>
            <set rarity="Uncommon" muId="96966" num="145">GPT</set>
            <color>U</color>
            <color>R</color>
            <manacost>U/RU/R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>({U/R} can be paid with either {U} or {R}.)
{2}{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy.
{2}{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Mindstorm Crown</name>
            <set rarity="Uncommon" muId="46715" num="207">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.</text>
        </card>
        <card>
            <name>Briarberry Cohort</name>
            <set rarity="Common" muId="146043" num="30">SHM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Faerie Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Briarberry Cohort gets +1/+1 as long as you control another blue creature.</text>
        </card>
        <card>
            <name>Cao Ren, Wei Commander</name>
            <set rarity="Rare" muId="10712" num="69">PTK</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Soldier Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.</text>
        </card>
        <card>
            <name>Rag Dealer</name>
            <set rarity="Common" muId="79237" num="138">CHK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}: Exile up to three target cards from a single graveyard.</text>
        </card>
        <card>
            <name>Krenko, Mob Boss</name>
            <set rarity="Rare" muId="438492" num="52">DDT</set>
            <set rarity="Rare" muId="386339" num="15">DDN</set>
            <set rarity="Rare" muId="253712" num="138">M13</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Goblin Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.</text>
        </card>
        <card>
            <name>Radiant Purge</name>
            <set rarity="Rare" muId="394659" num="31">DTK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target multicolored creature or multicolored enchantment.</text>
        </card>
        <card>
            <name>Profane Procession</name>
            <set rarity="Rare" muId="439826" num="166a">RIX</set>
            <color>W</color>
            <color>B</color>
            <related attach="attach">Tomb of the Dusk Rose</related>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.</text>
        </card>
        <card>
            <name>Icatian Infantry</name>
            <set rarity="Common" muId="1984">FEM</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}: Icatian Infantry gains first strike until end of turn.
{1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Lure</name>
            <set rarity="Uncommon" muId="79152" num="226">CHK</set>
            <set rarity="Uncommon" muId="14697" num="240">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45437" num="263">8ED</set>
            <set rarity="Uncommon" muId="3997">5ED</set>
            <set rarity="Uncommon" muId="2229">4ED</set>
            <set rarity="Uncommon" muId="2577">ICE</set>
            <set rarity="Uncommon" muId="438741" num="175">IMA</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="167">LEA</set>
            <set rarity="Uncommon" muId="462">LEB</set>
            <set rarity="Uncommon" muId="226905" num="183">M12</set>
            <set rarity="Uncommon" muId="22053" num="258">MMQ</set>
            <set rarity="Uncommon" muId="1261">3ED</set>
            <set rarity="Uncommon" muId="11390" num="255">7ED</set>
            <set rarity="Uncommon" muId="135226" num="276">10E</set>
            <set rarity="Uncommon" muId="764">2ED</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
All creatures able to block enchanted creature do so.</text>
        </card>
        <card>
            <name>Abzan Battle Priest</name>
            <set rarity="Uncommon" muId="438568" num="2">IMA</set>
            <set rarity="Uncommon" muId="386466" num="1">KTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.</text>
        </card>
        <card>
            <name>Drag Down</name>
            <set rarity="Common" muId="179239" num="42">CON</set>
            <set rarity="Common" muId="370391" num="80">MMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Marchesa's Smuggler</name>
            <set rarity="Uncommon" muId="382306" num="50">CNS</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
{1}{U}{R}: Target creature you control gains haste until end of turn and can't be blocked this turn.</text>
        </card>
        <card>
            <name>Chandra's Pyrohelix</name>
            <set rarity="Common" muId="417684" num="111">KLD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Chandra's Pyrohelix deals 2 damage divided as you choose among one or two target creatures and/or players.</text>
        </card>
        <card>
            <name>Wild Hunger</name>
            <set rarity="Common" muId="245291" num="132">DKA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+1 and gains trample until end of turn.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Guided Strike</name>
            <set rarity="Common" muId="438589" num="23">IMA</set>
            <set rarity="Common" muId="36431" num="13">JUD</set>
            <set rarity="Common" muId="4578">WTH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Zuran Spellcaster</name>
            <set rarity="Special" muId="0" num="112">CST</set>
            <set rarity="Common" muId="2548">ICE</set>
            <set rarity="Common" muId="184683" num="76">ME2</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Zuran Spellcaster deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Brine Elemental</name>
            <set rarity="Uncommon" muId="389452" num="99">C14</set>
            <set rarity="Uncommon" muId="393820" num="18">DD3_JVC</set>
            <set rarity="Uncommon" muId="189245" num="18">DD2</set>
            <set rarity="Uncommon" muId="118895" num="50">TSP</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Brine Elemental is turned face up, each opponent skips his or her next untap step.</text>
        </card>
        <card>
            <name>Atinlay Igpay</name>
            <set rarity="Uncommon" muId="73937" num="1">UNH</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Eaturecray — Igpay</type>
            <pt>3/3</pt>
            <tablerow>1</tablerow>
            <text>Oubleday ikestray
Eneverwhay ouyay eaksspay ay onnay-igpay-atinlay ordway, acrificesay Atinlay Igpay.</text>
        </card>
        <card>
            <name>Watchful Naga</name>
            <set rarity="Uncommon" muId="426895" num="193">AKH</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Naga Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You may exert Watchful Naga as it attacks. When you do, draw a card. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Leyline Phantom</name>
            <set rarity="Common" muId="380257" num="16">DDM</set>
            <set rarity="Common" muId="366329" num="41">GTC</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Illusion</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)</text>
        </card>
        <card>
            <name>Brave the Elements</name>
            <set rarity="Uncommon" muId="389450" num="66">C14</set>
            <set rarity="Uncommon" muId="370816" num="10">M14</set>
            <set rarity="Special" muId="0" num="50">pMPR</set>
            <set rarity="Uncommon" muId="185734" num="4">ZEN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a color. White creatures you control gain protection from the chosen color until end of turn.</text>
        </card>
        <card>
            <name>Tomorrow, Azami's Familiar</name>
            <set rarity="Rare" muId="74447" num="58">BOK</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Seedcradle Witch</name>
            <set rarity="Uncommon" muId="157872" num="241">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>G/W</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature.</text>
        </card>
        <card>
            <name>Council of Advisors</name>
            <set rarity="Uncommon" muId="10601" num="40">PTK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Council of Advisors enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Willow Elf</name>
            <set rarity="Common" muId="21051" num="152">S99</set>
            <set rarity="Common" muId="25484">S00</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Crovax, Ascendant Hero</name>
            <set rarity="Rare" muId="122487" num="3">PLC</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.</text>
        </card>
        <card>
            <name>Taunting Elf</name>
            <set rarity="Common" muId="39890" num="290">ONS</set>
            <set rarity="Common" muId="15221" num="122">UDS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>All creatures able to block Taunting Elf do so.</text>
        </card>
        <card>
            <name>Charmed Griffin</name>
            <set rarity="Uncommon" muId="19777" num="7">MMQ</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand.</text>
        </card>
        <card>
            <name>Pegasus Refuge</name>
            <set rarity="Rare" muId="4893">TMP</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}, Discard a card: Create a 1/1 white Pegasus creature token with flying.</text>
        </card>
        <card>
            <name>Treachery</name>
            <set rarity="Rare" muId="12148" num="50">UDS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Treachery enters the battlefield, untap up to five lands.
You control enchanted creature.</text>
        </card>
        <card>
            <name>Exert Influence</name>
            <set rarity="Rare" muId="401873" num="77">BFZ</set>
            <set rarity="Special" muId="0" num="260">pPRE</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence.</text>
        </card>
        <card>
            <name>Thalakos Drifters</name>
            <set rarity="Rare" muId="6068" num="47">EXO</set>
            <set rarity="Uncommon" muId="397630" num="70">TPR</set>
            <set rarity="Uncommon" muId="383127" num="97">VMA</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Thalakos</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)</text>
        </card>
        <card>
            <name>Totally Lost</name>
            <set rarity="Common" muId="366433" num="54">GTC</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target nonland permanent on top of its owner's library.</text>
        </card>
        <card>
            <name>Sorceress Queen</name>
            <set rarity="Uncommon" muId="926">ARN</set>
            <set rarity="Rare" muId="3877">5ED</set>
            <set rarity="Rare" muId="2129">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Rare" muId="1181">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.</text>
        </card>
        <card>
            <name>Goblin Firestarter</name>
            <set rarity="Common" muId="202471" num="120">ME4</set>
            <set rarity="Uncommon" muId="6598">PO2</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Goblin Firestarter: Goblin Firestarter deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Raksha Golden Cub Avatar</name>
            <set rarity="Special" muId="182258" num="43">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +0/+1.
Equipped creatures you control get +1/+0 and have first strike.</text>
        </card>
        <card>
            <name>Flare</name>
            <set rarity="Common" muId="4051">5ED</set>
            <set rarity="Common" muId="2621">ICE</set>
            <set rarity="Common" muId="3447">MIR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Flare deals 1 damage to target creature or player.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Tyrant's Choice</name>
            <set rarity="Common" muId="382391" num="30">CNS</set>
            <set rarity="Common" muId="383141" num="143">VMA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.</text>
        </card>
        <card>
            <name>Shield Sphere</name>
            <set rarity="Uncommon" muId="3056">ALL</set>
            <set rarity="Common" muId="159103" num="166">MED</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender
Whenever Shield Sphere blocks, put a -0/-1 counter on it.</text>
        </card>
        <card>
            <name>Rescind</name>
            <set rarity="Common" muId="5809" num="92">USG</set>
            <set rarity="Common" muId="383068" num="90">VMA</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent to its owner's hand.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Nimble Innovator</name>
            <set rarity="Common" muId="417631" num="58">KLD</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Vedalken Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Nimble Innovator enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Lightning Serpent</name>
            <set rarity="Rare" muId="121220" num="88">CSP</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental Serpent</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste
Lightning Serpent enters the battlefield with X +1/+0 counters on it.
At the beginning of the end step, sacrifice Lightning Serpent.</text>
        </card>
        <card>
            <name>Sandstorm</name>
            <set rarity="Common" muId="951">ARN</set>
            <set rarity="Common" muId="21193">BRB</set>
            <set rarity="Common" muId="2236">4ED</set>
            <set rarity="Common" muId="220964" num="164">ME4</set>
            <set rarity="Common" muId="3408">MIR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Sandstorm deals 1 damage to each attacking creature.</text>
        </card>
        <card>
            <name>Conqueror's Pledge</name>
            <set rarity="Rare" muId="195626" num="8">ZEN</set>
            <color>W</color>
            <manacost>2WWW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {6} (You may pay an additional {6} as you cast this spell.)
Create six 1/1 white Kor Soldier creature tokens. If Conqueror's Pledge was kicked, create twelve of those tokens instead.</text>
        </card>
        <card>
            <name>Blossoming Sands</name>
            <set rarity="Common" muId="433169" num="237">C17</set>
            <set rarity="Common" muId="413779" num="237">EMA</set>
            <set rarity="Common" muId="391804" num="166">FRF</set>
            <set rarity="Common" muId="386496" num="231">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Mizzix's Mastery</name>
            <set rarity="Rare" muId="405304" num="29">C15</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Gravity Sphere</name>
            <set rarity="Rare" muId="1577">LEG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>All creatures lose flying.</text>
        </card>
        <card>
            <name>Loxodon Gatekeeper</name>
            <set rarity="Rare" muId="83651" num="25">RAV</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Artifacts, creatures, and lands your opponents control enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Goldmeadow Dodger</name>
            <set rarity="Common" muId="142356" num="16">LRW</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kithkin Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.</text>
        </card>
        <card>
            <name>Tracker</name>
            <set rarity="Uncommon" muId="201270" num="136">ME3</set>
            <set rarity="Rare" muId="1779">DRK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{G}{G}, {T}: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.</text>
        </card>
        <card>
            <name>Mastery of the Unseen</name>
            <set rarity="Rare" muId="391878" num="19">FRF</set>
            <set rarity="Special" muId="0" num="141">pPRE</set>
            <set rarity="Rare" muId="394079" num="19">FRF_UGIN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.
{3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)</text>
        </card>
        <card>
            <name>Triumph of Cruelty</name>
            <set rarity="Uncommon" muId="276502" num="122">AVR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.</text>
        </card>
        <card>
            <name>Feral Incarnation</name>
            <set rarity="Uncommon" muId="383237" num="174">M15</set>
            <color>G</color>
            <manacost>8G</manacost>
            <cmc>9</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Create three 3/3 green Beast creature tokens.</text>
        </card>
        <card>
            <name>Spring Cleaning</name>
            <set rarity="Common" muId="139489" num="236">LRW</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Carnivorous Moss-Beast</name>
            <set rarity="Common" muId="383200" num="170">M15</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Plant Elemental Beast</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{5}{G}{G}: Put a +1/+1 counter on Carnivorous Moss-Beast.</text>
        </card>
        <card>
            <name>Goblin Assassin</name>
            <set rarity="Uncommon" muId="44656" num="95">LGN</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin Assassin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature.</text>
        </card>
        <card>
            <name>Riot Control</name>
            <set rarity="Common" muId="368979" num="6">DGM</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.</text>
        </card>
        <card>
            <name>Thornbow Archer</name>
            <set rarity="Common" muId="398407" num="121">ORI</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Archer</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.</text>
        </card>
        <card>
            <name>Hollowhenge Beast</name>
            <set rarity="Common" muId="262868" num="118">DKA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Near-Death Experience</name>
            <set rarity="Mythic Rare" muId="416752" num="10">V16</set>
            <set rarity="Rare" muId="193467" num="38">ROE</set>
            <color>W</color>
            <manacost>2WWW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you have exactly 1 life, you win the game.</text>
        </card>
        <card>
            <name>Karador, Ghost Chieftain</name>
            <set rarity="Special" muId="0" num="80">pJGP</set>
            <set rarity="Mythic Rare" muId="236468" num="207">CMD</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>5BGW</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Centaur Spirit</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Karador, Ghost Chieftain costs {1} less to cast for each creature card in your graveyard.
During each of your turns, you may cast one creature card from your graveyard.</text>
        </card>
        <card>
            <name>Angrath, the Flame-Chained</name>
            <set rarity="Mythic Rare" muId="439809" num="152">RIX</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Angrath</type>
            <tablerow>1</tablerow>
            <text>+1: Each opponent discards a card and loses 2 life.
−3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less.
−8: Each opponent loses life equal to the number of cards in his or her graveyard.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Soul Swallower</name>
            <set rarity="Rare" muId="409994" num="230">SOI</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Wurm</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.</text>
        </card>
        <card>
            <name>Sulfur Vent</name>
            <set rarity="Common" muId="23237" num="328">INV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Sulfur Vent enters the battlefield tapped.
{T}: Add {B} to your mana pool.
{T}, Sacrifice Sulfur Vent: Add {U}{R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Pitfall Trap</name>
            <set rarity="Common" muId="425843" num="18">MM3</set>
            <set rarity="Uncommon" muId="197533" num="32">ZEN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If exactly one creature is attacking, you may pay {W} rather than pay Pitfall Trap's mana cost.
Destroy target attacking creature without flying.</text>
        </card>
        <card>
            <name>Ajani Unyielding</name>
            <set rarity="Mythic Rare" muId="423794" num="127">AER</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Ajani</type>
            <tablerow>1</tablerow>
            <text>+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.
−2: Exile target creature. Its controller gains life equal to its power.
−9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Circle of Protection: Art</name>
            <set rarity="Special" muId="0" num="61">pARL</set>
            <set rarity="Common" muId="73940" num="6">UNH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Circle of Protection: Art comes into play, choose an artist.
{1}{W}: The next time a source of your choice by the chosen artist would deal damage to you this turn, prevent that damage.
{1}{W}: Return Circle of Protection: Art to its owner's hand.</text>
        </card>
        <card>
            <name>Barrenton Cragtreads</name>
            <set rarity="Common" muId="142000" num="138">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>2W/UW/U</manacost>
            <cmc>4</cmc>
            <type>Creature — Kithkin Scout</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Barrenton Cragtreads can't be blocked by red creatures.</text>
        </card>
        <card>
            <name>Festering Evil</name>
            <set rarity="Uncommon" muId="4456">WTH</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player.
{B}{B}, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Sheltered Thicket</name>
            <set rarity="Rare" muId="426950" num="248">AKH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Mountain Forest</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {R} or {G} to your mana pool.)
Sheltered Thicket enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Sanguinary Mage</name>
            <set rarity="Common" muId="409933" num="178">SOI</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Pardic Swordsmith</name>
            <set rarity="Common" muId="29753" num="213">ODY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Talruum Minotaur</name>
            <set rarity="Common" muId="26646" num="47">BTD</set>
            <set rarity="Common" muId="14624" num="210">6ED</set>
            <set rarity="Common" muId="3467">MIR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Berserker</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Jaraku the Interloper</name>
            <set rarity="Uncommon" muId="74489" num="31b">BOK</set>
            <color>U</color>
            <related attach="attach">Callow Jushi</related>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Mask of the Mimic</name>
            <set rarity="Uncommon" muId="5183">STH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Mask of the Mimic, sacrifice a creature.
Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Mortiphobia</name>
            <set rarity="Uncommon" muId="36433" num="72">TOR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{B}, Discard a card: Exile target card from a graveyard.
{1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard.</text>
        </card>
        <card>
            <name>Tromp the Domains</name>
            <set rarity="Uncommon" muId="370364" num="171">MMA</set>
            <set rarity="Uncommon" muId="116726" num="230">TSP</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Squirrel Farm</name>
            <set rarity="Rare" muId="9789" num="66">UGL</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{G}: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If that player guesses wrong, create a 1/1 green Squirrel creature token.</text>
        </card>
        <card>
            <name>Stinkweed Imp</name>
            <set rarity="Common" muId="394056" num="36">DD3_DVD</set>
            <set rarity="Common" muId="193870" num="36">DDC</set>
            <set rarity="Common" muId="292958" num="54">DDJ</set>
            <set rarity="Common" muId="370450" num="98">MMA</set>
            <set rarity="Common" muId="87984" num="107">RAV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Night Market Guard</name>
            <set rarity="Common" muId="423833" num="166">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Night Market Guard can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Illusionary Forces</name>
            <set rarity="Common" muId="2511">ICE</set>
            <set rarity="Uncommon" muId="159232" num="38">MED</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Winnow</name>
            <set rarity="Rare" muId="22966" num="45">INV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.</text>
        </card>
        <card>
            <name>Phyrexian Snowcrusher</name>
            <set rarity="Uncommon" muId="121142" num="140">CSP</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Snow Artifact Creature — Juggernaut</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Phyrexian Snowcrusher attacks each combat if able.
{1}{S}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Energy Chamber</name>
            <set rarity="Uncommon" muId="226711" num="64">DDF</set>
            <set rarity="Uncommon" muId="47438" num="117">5DN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, choose one —
• Put a +1/+1 counter on target artifact creature.
• Put a charge counter on target noncreature artifact.</text>
        </card>
        <card>
            <name>Elkin Lair</name>
            <set rarity="Rare" muId="3685">VIS</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard.</text>
        </card>
        <card>
            <name>Reverberate</name>
            <set rarity="Rare" muId="205038" num="155">M11</set>
            <set rarity="Rare" muId="233722" num="152">M12</set>
            <set rarity="Rare" muId="290289" num="145">M13</set>
            <set rarity="Rare" muId="234705" num="20">PD2</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Copy target instant or sorcery spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Crippling Fatigue</name>
            <set rarity="Common" muId="34225" num="58">TOR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -2/-2 until end of turn.
Flashback—{1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Threads of Disloyalty</name>
            <set rarity="Rare" muId="74652" num="56">BOK</set>
            <set rarity="Rare" muId="439353" num="11">E02</set>
            <set rarity="Special" muId="430672" num="37">MPS_AKH</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature with converted mana cost 2 or less
You control enchanted creature.</text>
        </card>
        <card>
            <name>Zodiac Tiger</name>
            <set rarity="Uncommon" muId="10594" num="164">PTK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Elephant Ambush</name>
            <set rarity="Common" muId="32919" num="240">ODY</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a 3/3 green Elephant creature token.
Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Strength of the Tajuru</name>
            <set rarity="Rare" muId="197875" num="113">WWK</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them.</text>
        </card>
        <card>
            <name>Village Ironsmith</name>
            <set rarity="Common" muId="222112" num="168b">ISD</set>
            <color>R</color>
            <related attach="attach">Ironfang</related>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.</text>
        </card>
        <card>
            <name>Carrion Beetles</name>
            <set rarity="Common" muId="5620" num="122">USG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}, {T}: Exile up to three target cards from a single graveyard.</text>
        </card>
        <card>
            <name>Polymorph</name>
            <set rarity="Rare" muId="15445" num="86">6ED</set>
            <set rarity="Rare" muId="191380" num="67">M10</set>
            <set rarity="Rare" muId="3353">MIR</set>
            <set rarity="Rare" muId="84565" num="90">9ED</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.</text>
        </card>
        <card>
            <name>Peregrination</name>
            <set rarity="Uncommon" muId="378504" num="132">BNG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Copy Artifact</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="101">LEA</set>
            <set rarity="Rare" muId="396">LEB</set>
            <set rarity="Rare" muId="202611" num="44">ME4</set>
            <set rarity="Rare" muId="1195">3ED</set>
            <set rarity="Rare" muId="698">2ED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.</text>
        </card>
        <card>
            <name>Venomous Dragonfly</name>
            <set rarity="Common" muId="19625" num="282">MMQ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.</text>
        </card>
        <card>
            <name>Unquenchable Thirst</name>
            <set rarity="Common" muId="430742" num="53">HOU</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Kitesail Freebooter</name>
            <set rarity="Uncommon" muId="435264" num="110">XLN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.</text>
        </card>
        <card>
            <name>Font of Mythos</name>
            <set rarity="Rare" muId="189147" num="136">CON</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's draw step, that player draws two additional cards.</text>
        </card>
        <card>
            <name>Worms of the Earth</name>
            <set rarity="Rare" muId="1745">DRK</set>
            <color>B</color>
            <manacost>2BBB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can't play lands.
Lands can't enter the battlefield.
At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth.</text>
        </card>
        <card>
            <name>Life from the Loam</name>
            <set rarity="Rare" muId="338409" num="69">DDJ</set>
            <set rarity="Rare" muId="370398" num="153">MMA</set>
            <set rarity="Rare" muId="89001" num="172">RAV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)</text>
        </card>
        <card>
            <name>Fatal Fumes</name>
            <set rarity="Common" muId="368962" num="24">DGM</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -4/-2 until end of turn.</text>
        </card>
        <card>
            <name>Goblin Turncoat</name>
            <set rarity="Common" muId="44294" num="72">LGN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Mercenary</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a Goblin: Regenerate Goblin Turncoat.</text>
        </card>
        <card>
            <name>Crop Sigil</name>
            <set rarity="Uncommon" muId="414454" num="153">EMN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put the top card of your library into your graveyard.
Delirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate this ability only if there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Read the Bones</name>
            <set rarity="Common" muId="389649" num="158">C14</set>
            <set rarity="Common" muId="433054" num="122">C17</set>
            <set rarity="Common" muId="401698" num="56">DDP</set>
            <set rarity="Common" muId="398637" num="114">ORI</set>
            <set rarity="Common" muId="373725" num="101">THS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Big Boa Constrictor</name>
            <set rarity="Common" muId="439440" num="51">UST</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Host Creature — Snake</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result.</text>
        </card>
        <card>
            <name>Skittering Skirge</name>
            <set rarity="Special" muId="0" num="14">pARL</set>
            <set rarity="Common" muId="27261" num="31">BTD</set>
            <set rarity="Common" muId="5573" num="158">USG</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Imp</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When you cast a creature spell, sacrifice Skittering Skirge.</text>
        </card>
        <card>
            <name>Durkwood Boars</name>
            <set rarity="Common" muId="3972">5ED</set>
            <set rarity="Common" muId="2208">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="1522">LEG</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="21055" num="127">S99</set>
            <set rarity="Common" muId="25493">S00</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Boar</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Jamming Device</name>
            <set rarity="Uncommon" muId="439581" num="192">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Dead Man's Chest</name>
            <set rarity="Rare" muId="439723" num="66">RIX</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature an opponent controls
When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast nonland cards from among them for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.</text>
        </card>
        <card>
            <name>Painter's Servant</name>
            <set rarity="Special" muId="420607" num="20">MPS</set>
            <set rarity="Rare" muId="146022" num="257">SHM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>As Painter's Servant enters the battlefield, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.</text>
        </card>
        <card>
            <name>Lord of Shatterskull Pass</name>
            <set rarity="Special" muId="0" num="10">pLPA</set>
            <set rarity="Rare" muId="198164" num="156">ROE</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur Shaman</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-5
6/6
LEVEL 6+
6/6
Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.</text>
        </card>
        <card>
            <name>Hypersonic Dragon</name>
            <set rarity="Rare" muId="438767" num="201">IMA</set>
            <set rarity="Special" muId="0" num="56">pPRE</set>
            <set rarity="Rare" muId="253655" num="170">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)</text>
        </card>
        <card>
            <name>Undertow</name>
            <set rarity="Uncommon" muId="1508">LEG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with islandwalk can be blocked as though they didn't have islandwalk.</text>
        </card>
        <card>
            <name>Thornwind Faeries</name>
            <set rarity="Common" muId="376550" num="61">C13</set>
            <set rarity="Common" muId="430261" num="42">CMA</set>
            <set rarity="Common" muId="12369" num="44">ULG</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Thornwind Faeries deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Cut // Ribbons</name>
            <set rarity="" muId="426925" num="223a">AKH</set>
            <color>R</color>
            <color>B</color>
            <manacost>1R // XBB</manacost>
            <cmc>2 // 2</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Cut deals 4 damage to target creature.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent loses X life.</text>
        </card>
        <card>
            <name>Gate to the Afterlife</name>
            <set rarity="Uncommon" muId="426930" num="228">AKH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card.
{2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle it. Activate this ability only if there are six or more creature cards in your graveyard.</text>
        </card>
        <card>
            <name>Genesis Hydra</name>
            <set rarity="Rare" muId="438729" num="163">IMA</set>
            <set rarity="Rare" muId="383255" num="176">M15</set>
            <set rarity="Special" muId="0" num="142">pMEI</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Creature — Plant Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.</text>
        </card>
        <card>
            <name>S.N.E.A.K. Dispatcher</name>
            <set rarity="Uncommon" muId="439432" num="43">UST</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spy</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library.</text>
        </card>
        <card>
            <name>Mountain</name>
            <set rarity="Basic Land" muId="426968" num="266">AKH</set>
            <set rarity="Basic Land" muId="0" num="41">ATH</set>
            <set rarity="Basic Land" muId="983">ARN</set>
            <set rarity="Basic Land" muId="221304" num="147">ARC</set>
            <set rarity="Basic Land" muId="430644" num="105">E01</set>
            <set rarity="Basic Land" muId="0" num="78">pARL</set>
            <set rarity="Basic Land" muId="0" num="13">pALP</set>
            <set rarity="Basic Land" muId="269622" num="241">AVR</set>
            <set rarity="Basic Land" muId="401960" num="269">BFZ</set>
            <set rarity="Basic Land" muId="22344">BRB</set>
            <set rarity="Basic Land" muId="27241" num="87">BTD</set>
            <set rarity="Basic Land" muId="79077" num="302">CHK</set>
            <set rarity="Basic Land" muId="14748" num="346">6ED</set>
            <set rarity="Basic Land" muId="0" num="380">CST</set>
            <set rarity="Basic Land" muId="0">CED</set>
            <set rarity="Basic Land" muId="376416" num="352">C13</set>
            <set rarity="Basic Land" muId="389604" num="333">C14</set>
            <set rarity="Basic Land" muId="405310" num="338">C15</set>
            <set rarity="Basic Land" muId="420965" num="348">C16</set>
            <set rarity="Basic Land" muId="433238" num="306">C17</set>
            <set rarity="Basic Land" muId="430527" num="308">CMA</set>
            <set rarity="Basic Land" muId="0" num="47">DKM</set>
            <set rarity="Basic Land" muId="394629" num="261">DTK</set>
            <set rarity="Basic Land" muId="393975" num="62">DD3_EVG</set>
            <set rarity="Basic Land" muId="393859" num="62">DD3_JVC</set>
            <set rarity="Basic Land" muId="259286" num="80">DDH</set>
            <set rarity="Basic Land" muId="157941" num="62">EVG</set>
            <set rarity="Basic Land" muId="373378" num="77">DDL</set>
            <set rarity="Basic Land" muId="292770" num="44">DDJ</set>
            <set rarity="Basic Land" muId="190585" num="62">DD2</set>
            <set rarity="Basic Land" muId="243498" num="81">DDG</set>
            <set rarity="Basic Land" muId="438503" num="63">DDT</set>
            <set rarity="Basic Land" muId="426634" num="62">DDS</set>
            <set rarity="Basic Land" muId="210512" num="69">DDE</set>
            <set rarity="Basic Land" muId="368512" num="77">DDK</set>
            <set rarity="Basic Land" muId="386350" num="78">DDN</set>
            <set rarity="Basic Land" muId="284495" num="77">DDI</set>
            <set rarity="Basic Land" muId="401717" num="75">DDP</set>
            <set rarity="Basic Land" muId="0" num="109">DPA</set>
            <set rarity="Basic Land" muId="46452" num="346">8ED</set>
            <set rarity="Basic Land" muId="0" num="13">pELP</set>
            <set rarity="Basic Land" muId="391886" num="183">FRF</set>
            <set rarity="Basic Land" muId="4198">5ED</set>
            <set rarity="Basic Land" muId="2383">4ED</set>
            <set rarity="Basic Land" muId="0" num="3">pGRU</set>
            <set rarity="Basic Land" muId="430886" num="197">HOU</set>
            <set rarity="Basic Land" muId="2765">ICE</set>
            <set rarity="Basic Land" muId="245243" num="261">ISD</set>
            <set rarity="Basic Land" muId="0">CEI</set>
            <set rarity="Basic Land" muId="0">ITP</set>
            <set rarity="Basic Land" muId="26309" num="346">INV</set>
            <set rarity="Basic Land" muId="435436" num="275">XLN</set>
            <set rarity="Basic Land" muId="0" num="92">pJGP</set>
            <set rarity="Basic Land" muId="417834" num="261">KLD</set>
            <set rarity="Basic Land" muId="386610" num="265">KTK</set>
            <set rarity="Basic Land" muId="291">LEA</set>
            <set rarity="Basic Land" muId="591">LEB</set>
            <set rarity="Basic Land" muId="143626" num="297">LRW</set>
            <set rarity="Basic Land" muId="191401" num="245">M10</set>
            <set rarity="Basic Land" muId="213627" num="245">M11</set>
            <set rarity="Basic Land" muId="244327" num="245">M12</set>
            <set rarity="Basic Land" muId="249727" num="245">M13</set>
            <set rarity="Basic Land" muId="370725" num="245">M14</set>
            <set rarity="Basic Land" muId="383316" num="265">M15</set>
            <set rarity="Basic Land" muId="398425" num="268">ORI</set>
            <set rarity="Basic Land" muId="249811" num="314">CMD</set>
            <set rarity="Basic Land" muId="159286" num="192">MED</set>
            <set rarity="Basic Land" muId="206075" num="227">ME3</set>
            <set rarity="Basic Land" muId="20895" num="346">MMQ</set>
            <set rarity="Basic Land" muId="3580">MIR</set>
            <set rarity="Basic Land" muId="48420" num="302">MRD</set>
            <set rarity="Basic Land" muId="214066" num="153">MBS</set>
            <set rarity="Basic Land" muId="230064" num="173">NPH</set>
            <set rarity="Basic Land" muId="83179" num="346">9ED</set>
            <set rarity="Basic Land" muId="31624" num="346">ODY</set>
            <set rarity="Basic Land" muId="40107" num="346">ONS</set>
            <set rarity="Basic Land" muId="205435" num="164">HOP</set>
            <set rarity="Basic Land" muId="276470" num="150">PC2</set>
            <set rarity="Basic Land" muId="423575" num="150">PCA</set>
            <set rarity="Basic Land" muId="4420">POR</set>
            <set rarity="Basic Land" muId="8407">PO2</set>
            <set rarity="Basic Land" muId="10644" num="177">PTK</set>
            <set rarity="Basic Land" muId="234741" num="34">PD2</set>
            <set rarity="Basic Land" muId="207936" num="40">H09</set>
            <set rarity="Basic Land" muId="95109" num="302">RAV</set>
            <set rarity="Basic Land" muId="333720" num="269">RTR</set>
            <set rarity="Basic Land" muId="1391">3ED</set>
            <set rarity="Basic Land" muId="205937" num="244">ROE</set>
            <set rarity="Basic Land" muId="439859" num="195">RIX</set>
            <set rarity="Basic Land" muId="0">RQS</set>
            <set rarity="Basic Land" muId="214681" num="245">SOM</set>
            <set rarity="Basic Land" muId="11413" num="340">7ED</set>
            <set rarity="Basic Land" muId="157882" num="297">SHM</set>
            <set rarity="Basic Land" muId="410063" num="294">SOI</set>
            <set rarity="Basic Land" muId="175020" num="245">ALA</set>
            <set rarity="Basic Land" muId="21802" num="169">S99</set>
            <set rarity="Basic Land" muId="25481">S00</set>
            <set rarity="Basic Land" muId="4948">TMP</set>
            <set rarity="Basic Land" muId="397597" num="265">TPR</set>
            <set rarity="Basic Land" muId="129652" num="379">10E</set>
            <set rarity="Basic Land" muId="373546" num="245">THS</set>
            <set rarity="Basic Land" muId="118926" num="297">TSP</set>
            <set rarity="Basic Land" muId="9707" num="87">UGL</set>
            <set rarity="Basic Land" muId="73958" num="139">UNH</set>
            <set rarity="Basic Land" muId="893">2ED</set>
            <set rarity="Basic Land" muId="439604" num="215">UST</set>
            <set rarity="Basic Land" muId="8337" num="346">USG</set>
            <set rarity="Basic Land" muId="195184" num="245a">ZEN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Basic Land — Mountain</type>
            <tablerow>0</tablerow>
            <text></text>
        </card>
        <card>
            <name>Pathway Arrows</name>
            <set rarity="Uncommon" muId="401983" num="225">BFZ</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it.&quot;
Equip {2}</text>
        </card>
        <card>
            <name>Crocodile of the Crossing</name>
            <set rarity="Uncommon" muId="426864" num="162">AKH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Crocodile</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.</text>
        </card>
        <card>
            <name>Whirlpool Whelm</name>
            <set rarity="Common" muId="145975" num="96">LRW</set>
            <set rarity="Common" muId="247311" num="69">CMD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Roar of Jukai</name>
            <set rarity="Common" muId="74629" num="140">BOK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Gideon, Ally of Zendikar</name>
            <set rarity="Mythic Rare" muId="401897" num="29">BFZ</set>
            <set rarity="Special" muId="0" num="264">pPRE</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Gideon</type>
            <tablerow>1</tablerow>
            <text>+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
−4: You get an emblem with &quot;Creatures you control get +1/+1.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Infernal Plunge</name>
            <set rarity="Common" muId="235603" num="148">ISD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Infernal Plunge, sacrifice a creature.
Add {R}{R}{R} to your mana pool.</text>
        </card>
        <card>
            <name>Liliana, Death Wielder</name>
            <set rarity="Mythic Rare" muId="429667" num="275">AKH</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Legendary Planeswalker — Liliana</type>
            <tablerow>1</tablerow>
            <text>+2: Put a -1/-1 counter on up to one target creature.
−3: Destroy target creature with a -1/-1 counter on it.
−10: Return all creature cards from your graveyard to the battlefield.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Mugging</name>
            <set rarity="Common" muId="366430" num="102">GTC</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Mugging deals 2 damage to target creature. That creature can't block this turn.</text>
        </card>
        <card>
            <name>Jade Leech</name>
            <set rarity="Rare" muId="23140" num="190">INV</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Leech</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Green spells you cast cost {G} more to cast.</text>
        </card>
        <card>
            <name>Hazmat Suit (Used)</name>
            <set rarity="Common" muId="439446" num="57">UST</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+1 and has menace.
Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.</text>
        </card>
        <card>
            <name>Honorable Passage</name>
            <set rarity="Special" muId="108879" num="9">TSB</set>
            <set rarity="Uncommon" muId="3714">VIS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.</text>
        </card>
        <card>
            <name>Llanowar Druid</name>
            <set rarity="Common" muId="4521">WTH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Llanowar Druid: Untap all Forests.</text>
        </card>
        <card>
            <name>Furor of the Bitten</name>
            <set rarity="Common" muId="234431" num="143">ISD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.</text>
        </card>
        <card>
            <name>Decompose</name>
            <set rarity="Uncommon" muId="368506" num="20">DDK</set>
            <set rarity="Uncommon" muId="31794" num="128">ODY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile up to three target cards from a single graveyard.</text>
        </card>
        <card>
            <name>Shoal Serpent</name>
            <set rarity="Common" muId="177517" num="65">ZEN</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Serpent</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.</text>
        </card>
        <card>
            <name>Ancestral Tribute</name>
            <set rarity="Rare" muId="30555" num="2">ODY</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 2 life for each card in your graveyard.
Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Reborn Hero</name>
            <set rarity="Rare" muId="34247" num="14">TOR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has &quot;When Reborn Hero dies, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control.&quot;</text>
        </card>
        <card>
            <name>Walking Dead</name>
            <set rarity="Common" muId="1466">LEG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Regenerate Walking Dead.</text>
        </card>
        <card>
            <name>Brightstone Ritual</name>
            <set rarity="Common" muId="39846" num="191">ONS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Add {R} to your mana pool for each Goblin on the battlefield.</text>
        </card>
        <card>
            <name>Sword of the Paruns</name>
            <set rarity="Rare" muId="376538" num="264">C13</set>
            <set rarity="Rare" muId="430453" num="234">CMA</set>
            <set rarity="Rare" muId="107095" num="156">GPT</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
{3}: You may tap or untap equipped creature.
Equip {3}</text>
        </card>
        <card>
            <name>Selvala, Heart of the Wilds</name>
            <set rarity="Mythic Rare" muId="416827" num="70">CN2</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elf Scout</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power.
{G}, {T}: Add X mana in any combination of colors to your mana pool, where X is the greatest power among creatures you control.</text>
        </card>
        <card>
            <name>Scrabbling Claws</name>
            <set rarity="Uncommon" muId="49763" num="237">MRD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Target player exiles a card from his or her graveyard.
{1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.</text>
        </card>
        <card>
            <name>Undiscovered Paradise</name>
            <set rarity="Rare" muId="3755">VIS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add one mana of any color to your mana pool. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.</text>
        </card>
        <card>
            <name>Song of Blood</name>
            <set rarity="Common" muId="3701">VIS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put the top four cards of your library into your graveyard.
Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.</text>
        </card>
        <card>
            <name>Blessed Reincarnation</name>
            <set rarity="Rare" muId="394509" num="47">DTK</set>
            <set rarity="Special" muId="0" num="163">pPRE</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Priest of Iroas</name>
            <set rarity="Common" muId="373614" num="134">THS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Caller of the Claw</name>
            <set rarity="Rare" muId="405165" num="177">C15</set>
            <set rarity="Rare" muId="42187" num="121">LGN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.</text>
        </card>
        <card>
            <name>Shadowborn Apostle</name>
            <set rarity="Common" muId="370746" num="114">M14</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>A deck can have any number of cards named Shadowborn Apostle.
{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card and put it onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Goliath Sphinx</name>
            <set rarity="Rare" muId="197153" num="28">WWK</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Sphinx</type>
            <pt>8/7</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Incite Rebellion</name>
            <set rarity="Rare" muId="389555" num="37">C14</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls.</text>
        </card>
        <card>
            <name>Deathcurse Ogre</name>
            <set rarity="Common" muId="80522" num="109">CHK</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Deathcurse Ogre dies, each player loses 3 life.</text>
        </card>
        <card>
            <name>Far Wanderings</name>
            <set rarity="Common" muId="420765" num="148">C16</set>
            <set rarity="Common" muId="15229" num="125">TOR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library.</text>
        </card>
        <card>
            <name>Uncontrolled Infestation</name>
            <set rarity="Common" muId="46614" num="108">SCG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant nonbasic land
When enchanted land becomes tapped, destroy it.</text>
        </card>
        <card>
            <name>Counterflux</name>
            <set rarity="Rare" muId="405183" num="214">C15</set>
            <set rarity="Rare" muId="253524" num="153">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>UUR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counterflux can't be countered by spells or abilities.
Counter target spell you don't control.
Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Always Watching</name>
            <set rarity="Rare" muId="409737" num="1">SOI</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Nontoken creatures you control get +1/+1 and have vigilance.</text>
        </card>
        <card>
            <name>Map the Wastes</name>
            <set rarity="Common" muId="391871" num="134">FRF</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Sixth Sense</name>
            <set rarity="Uncommon" muId="426889" num="187">AKH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;Whenever this creature deals combat damage to a player, you may draw a card.&quot;</text>
        </card>
        <card>
            <name>Blessed Spirits</name>
            <set rarity="Uncommon" muId="398628" num="7">ORI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.</text>
        </card>
        <card>
            <name>Conversion</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2334">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="246">LEA</set>
            <set rarity="Uncommon" muId="542">LEB</set>
            <set rarity="Rare" muId="202543" num="9">ME4</set>
            <set rarity="Uncommon" muId="1340">3ED</set>
            <set rarity="Uncommon" muId="844">2ED</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.
All Mountains are Plains.</text>
        </card>
        <card>
            <name>Nezahal, Primal Tide</name>
            <set rarity="Rare" muId="439702" num="45">RIX</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Elder Dinosaur</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Nezahal, Primal Tide can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Melira, Sylvok Outcast</name>
            <set rarity="Rare" muId="194274" num="115">NPH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You can't get poison counters.
Creatures you control can't have -1/-1 counters put on them.
Creatures your opponents control lose infect.</text>
        </card>
        <card>
            <name>Siren's Call</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2184">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="125">LEA</set>
            <set rarity="Uncommon" muId="420">LEB</set>
            <set rarity="Uncommon" muId="1222">3ED</set>
            <set rarity="Uncommon" muId="722">2ED</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Siren's Call only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.</text>
        </card>
        <card>
            <name>Choice of Damnations</name>
            <set rarity="Rare" muId="88803" num="62">SOK</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.</text>
        </card>
        <card>
            <name>Nomad Mythmaker</name>
            <set rarity="Rare" muId="34241" num="15">JUD</set>
            <set rarity="Rare" muId="130547" num="30">10E</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Nomad Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.</text>
        </card>
        <card>
            <name>Goblin Assault</name>
            <set rarity="Uncommon" muId="425920" num="95">MM3</set>
            <set rarity="Rare" muId="174939" num="101">ALA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.
Goblin creatures attack each combat if able.</text>
        </card>
        <card>
            <name>Game Trail</name>
            <set rarity="Rare" muId="410044" num="276">SOI</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Shellephant</name>
            <set rarity="Uncommon" muId="439510" num="121">UST</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Turtle and/or Elephant</type>
            <pt>?/?</pt>
            <tablerow>2</tablerow>
            <text>{0}: Choose one. You may activate this ability while Shellephant is in any zone.
• Shellephant has base power and toughness 1/4.
• Shellephant has base power and toughness 3/3.</text>
        </card>
        <card>
            <name>Soldevi Golem</name>
            <set rarity="Rare" muId="2424">ICE</set>
            <set rarity="Uncommon" muId="202569" num="228">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Soldevi Golem doesn't untap during your untap step.
At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.</text>
        </card>
        <card>
            <name>Bloodchief Ascension</name>
            <set rarity="Rare" muId="197892" num="82">ZEN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.</text>
        </card>
        <card>
            <name>Sawback Manticore</name>
            <set rarity="Rare" muId="3552">MIR</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Manticore</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{4}: Sawback Manticore gains flying until end of turn.
{1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate this ability only if Sawback Manticore is attacking or blocking and only once each turn.</text>
        </card>
        <card>
            <name>Bifurcate</name>
            <set rarity="Rare" muId="19741" num="230">MMQ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Corrupted Harvester</name>
            <set rarity="Uncommon" muId="202640" num="59">SOM</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice a creature: Regenerate Corrupted Harvester.</text>
        </card>
        <card>
            <name>Soulless One</name>
            <set rarity="Uncommon" muId="39745" num="171">ONS</set>
            <set rarity="Uncommon" muId="205373" num="41">HOP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.</text>
        </card>
        <card>
            <name>Urza's Power Plant</name>
            <set rarity="Uncommon" muId="1087">ATQ</set>
            <set rarity="Uncommon" muId="2895">CHR</set>
            <set rarity="Uncommon" muId="45470" num="329">8ED</set>
            <set rarity="Common" muId="4193">5ED</set>
            <set rarity="Basic Land" muId="220954" num="258">ME4</set>
            <set rarity="Uncommon" muId="83315" num="328">9ED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Urza’s Power-Plant</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.</text>
        </card>
        <card>
            <name>Briarhorn</name>
            <set rarity="Uncommon" muId="249383" num="14">DDH</set>
            <set rarity="Uncommon" muId="417426" num="3">DDR</set>
            <set rarity="Uncommon" muId="142365" num="199">LRW</set>
            <set rarity="Uncommon" muId="205393" num="69">HOP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.
Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Fracturing Gust</name>
            <set rarity="Mythic Rare" muId="386290" num="7">V14</set>
            <set rarity="Rare" muId="146759" num="227">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>2G/WG/WG/W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.</text>
        </card>
        <card>
            <name>The Fate of the Flammable</name>
            <set rarity="Common" muId="212576" num="13">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to him or her. If the player chooses others, this scheme deals 3 damage to each of your other opponents.</text>
        </card>
        <card>
            <name>Seismic Shudder</name>
            <set rarity="Common" muId="180134" num="147">ZEN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Seismic Shudder deals 1 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Wild Ricochet</name>
            <set rarity="Rare" muId="376588" num="132">C13</set>
            <set rarity="Rare" muId="146600" num="196">LRW</set>
            <set rarity="Rare" muId="370790" num="162">M14</set>
            <set rarity="Rare" muId="247312" num="139">CMD</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Predatory Hunger</name>
            <set rarity="Common" muId="6141" num="117">EXO</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.</text>
        </card>
        <card>
            <name>Cragganwick Cremator</name>
            <set rarity="Rare" muId="159402" num="87">SHM</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Giant Shaman</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player.</text>
        </card>
        <card>
            <name>Shore Keeper</name>
            <set rarity="Common" muId="435230" num="77">XLN</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Trilobite</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>{7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.</text>
        </card>
        <card>
            <name>Goblin Cohort</name>
            <set rarity="Common" muId="74433" num="106">BOK</set>
            <set rarity="Common" muId="393961" num="38">DD3_EVG</set>
            <set rarity="Common" muId="157922" num="38">EVG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Goblin Cohort can't attack unless you've cast a creature spell this turn.</text>
        </card>
        <card>
            <name>Benevolent Bodyguard</name>
            <set rarity="Common" muId="413546" num="4">EMA</set>
            <set rarity="Common" muId="36118" num="5">JUD</set>
            <set rarity="Common" muId="382864" num="17">VMA</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Cephalid Retainer</name>
            <set rarity="Rare" muId="31870" num="73">ODY</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Cephalid</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{U}{U}: Tap target creature without flying.</text>
        </card>
        <card>
            <name>Divining Witch</name>
            <set rarity="Rare" muId="21318" num="57">NMS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, {T}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.</text>
        </card>
        <card>
            <name>Ogre Battledriver</name>
            <set rarity="Rare" muId="386354" num="16">DDN</set>
            <set rarity="Rare" muId="370662" num="148">M14</set>
            <set rarity="Special" muId="0" num="69">pMEI</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.)</text>
        </card>
        <card>
            <name>Polluted Mire</name>
            <set rarity="Special" muId="0" num="20">ATH</set>
            <set rarity="Common" muId="21202">BRB</set>
            <set rarity="Common" muId="26637" num="74">BTD</set>
            <set rarity="Common" muId="389637" num="307">C14</set>
            <set rarity="Common" muId="405346" num="300">C15</set>
            <set rarity="Common" muId="430484" num="265">CMA</set>
            <set rarity="Common" muId="393914" num="59">DD3_GVL</set>
            <set rarity="Common" muId="201782" num="59">DDD</set>
            <set rarity="Common" muId="270468" num="26">PD3</set>
            <set rarity="Common" muId="5808" num="323">USG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Polluted Mire enters the battlefield tapped.
{T}: Add {B} to your mana pool.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Agility</name>
            <set rarity="Common" muId="3425">MIR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</text>
        </card>
        <card>
            <name>Noggin Whack</name>
            <set rarity="Uncommon" muId="152844" num="70">MOR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Tribal Sorcery — Rogue</type>
            <tablerow>3</tablerow>
            <text>Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards.</text>
        </card>
        <card>
            <name>Keldon Twilight</name>
            <set rarity="Rare" muId="21323" num="112">PLS</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn.</text>
        </card>
        <card>
            <name>Torch Slinger</name>
            <set rarity="Common" muId="401705" num="63">DDP</set>
            <set rarity="Common" muId="180423" num="151">ZEN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.</text>
        </card>
        <card>
            <name>Serum Tank</name>
            <set rarity="Uncommon" muId="46156" num="240">MRD</set>
            <set rarity="Uncommon" muId="205304" num="125">HOP</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank.
{3}, {T}, Remove a charge counter from Serum Tank: Draw a card.</text>
        </card>
        <card>
            <name>Pardic Dragon</name>
            <set rarity="Uncommon" muId="370464" num="124">MMA</set>
            <set rarity="Rare" muId="109686" num="173">TSP</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Pardic Dragon gets +1/+0 until end of turn.
Suspend 2—{R}{R}
Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.</text>
        </card>
        <card>
            <name>Dread Cacodemon</name>
            <set rarity="Rare" muId="430274" num="55">CMA</set>
            <set rarity="Rare" muId="228228" num="79">CMD</set>
            <color>B</color>
            <manacost>7BBB</manacost>
            <cmc>10</cmc>
            <type>Creature — Demon</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.</text>
        </card>
        <card>
            <name>Scour</name>
            <set rarity="Uncommon" muId="74640" num="20">BOK</set>
            <set rarity="Uncommon" muId="15134" num="18">UDS</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Endless Whispers</name>
            <set rarity="Rare" muId="50129" num="49">5DN</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each creature has &quot;When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step.&quot;</text>
        </card>
        <card>
            <name>Alaborn Musketeer</name>
            <set rarity="Common" muId="221493" num="1">ME4</set>
            <set rarity="Common" muId="6499">PO2</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Viper's Kiss</name>
            <set rarity="Common" muId="373499" num="109">THS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.</text>
        </card>
        <card>
            <name>Okina Nightwatch</name>
            <set rarity="Special" muId="0" num="73">pARL</set>
            <set rarity="Common" muId="74196" num="140">SOK</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Monk</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.</text>
        </card>
        <card>
            <name>Nightscape Familiar</name>
            <set rarity="Common" muId="430574" num="35">E01</set>
            <set rarity="Common" muId="376430" num="83">C13</set>
            <set rarity="Common" muId="259263" num="44">DDH</set>
            <set rarity="Common" muId="25693" num="48">PLS</set>
            <set rarity="Common" muId="383030" num="131">VMA</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Blue spells and red spells you cast cost {1} less to cast.
{1}{B}: Regenerate Nightscape Familiar.</text>
        </card>
        <card>
            <name>Fyndhorn Bow</name>
            <set rarity="Uncommon" muId="2404">ICE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Wrath of Marit Lage</name>
            <set rarity="Uncommon" muId="45254" num="115">8ED</set>
            <set rarity="Rare" muId="2545">ICE</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Wrath of Marit Lage enters the battlefield, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Thieves' Fortune</name>
            <set rarity="Uncommon" muId="152815" num="54">MOR</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Tribal Instant — Rogue</type>
            <tablerow>3</tablerow>
            <text>Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Touch of the Void</name>
            <set rarity="Common" muId="402074" num="134">BFZ</set>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Very Cryptic Command (d)</name>
            <set rarity="Rare" muId="439647" num="49">UST</set>
            <color>U</color>
            <manacost>1UUU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Return target permanent to its controller's hand.
• Draw two cards, then discard a card.
• Change the target of target spell with a single target.
• Turn over target nontoken creature.</text>
        </card>
        <card>
            <name>Seraph of the Suns</name>
            <set rarity="Uncommon" muId="426730" num="28">AKH</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Indestructible (Damage and effects that say &quot;destroy&quot; don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)</text>
        </card>
        <card>
            <name>Cunning Wish</name>
            <set rarity="Special" muId="0" num="29">pJGP</set>
            <set rarity="Rare" muId="34400" num="37">JUD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish.</text>
        </card>
        <card>
            <name>Terrain Generator</name>
            <set rarity="Uncommon" muId="393873" num="29">DD3_JVC</set>
            <set rarity="Uncommon" muId="189256" num="29">DD2</set>
            <set rarity="Uncommon" muId="21394" num="143">NMS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.</text>
        </card>
        <card>
            <name>Aura Shards</name>
            <set rarity="Uncommon" muId="23152" num="233">INV</set>
            <set rarity="Uncommon" muId="247184" num="182">CMD</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Verdant Rebirth</name>
            <set rarity="Uncommon" muId="435368" num="212">XLN</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gains &quot;When this creature dies, return it to its owner's hand.&quot;
Draw a card.</text>
        </card>
        <card>
            <name>Joraga Auxiliary</name>
            <set rarity="Uncommon" muId="407664" num="154">OGW</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Soldier Ally</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.)</text>
        </card>
        <card>
            <name>Ghosts of the Damned</name>
            <set rarity="Common" muId="1438">LEG</set>
            <set rarity="Common" muId="201139" num="68">ME3</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets -1/-0 until end of turn.</text>
        </card>
        <card>
            <name>Rhystic Study</name>
            <set rarity="Common" muId="338457" num="15">CM1</set>
            <set rarity="Common" muId="24589" num="45">PCY</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.</text>
        </card>
        <card>
            <name>Tawnos's Wand</name>
            <set rarity="Uncommon" muId="1025">ATQ</set>
            <set rarity="Uncommon" muId="2071">4ED</set>
            <set rarity="Common" muId="221102" num="231">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Target creature with power 2 or less can't be blocked this turn.</text>
        </card>
        <card>
            <name>Renegade Krasis</name>
            <set rarity="Rare" muId="369033" num="47">DGM</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast Mutant</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Krark-Clan Engineers</name>
            <set rarity="Uncommon" muId="50201" num="70">5DN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice two artifacts: Destroy target artifact.</text>
        </card>
        <card>
            <name>Northern Paladin</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2352">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="260">LEA</set>
            <set rarity="Rare" muId="556">LEB</set>
            <set rarity="Rare" muId="1355">3ED</set>
            <set rarity="Rare" muId="13166" num="28">7ED</set>
            <set rarity="Rare" muId="858">2ED</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{W}{W}, {T}: Destroy target black permanent.</text>
        </card>
        <card>
            <name>Frightcrawler</name>
            <set rarity="Common" muId="29733" num="138">ODY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.</text>
        </card>
        <card>
            <name>Roilmage's Trick</name>
            <set rarity="Common" muId="402014" num="83">BFZ</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick.
Draw a card.</text>
        </card>
        <card>
            <name>Khenra Charioteer</name>
            <set rarity="Uncommon" muId="426903" num="201">AKH</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Jackal Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Other creatures you control have trample.</text>
        </card>
        <card>
            <name>Eiganjo Free-Riders</name>
            <set rarity="Uncommon" muId="74373" num="8">SOK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, return a white creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Sliver Queen Avatar</name>
            <set rarity="Special" muId="201075" num="92">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a non-Sliver creature spell, exile that spell. If you do, create a token that's a copy of a random non-Shapeshifter Sliver creature card with the same converted mana cost as that spell.</text>
        </card>
        <card>
            <name>Bring to Light</name>
            <set rarity="Rare" muId="401831" num="209">BFZ</set>
            <set rarity="Special" muId="0" num="246">pPRE</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Converge — Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.</text>
        </card>
        <card>
            <name>Thornscape Battlemage</name>
            <set rarity="Uncommon" muId="209144" num="42">DDE</set>
            <set rarity="Uncommon" muId="425967" num="142">MM3</set>
            <set rarity="Uncommon" muId="25916" num="94">PLS</set>
            <set rarity="Special" muId="109745" num="87">TSB</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.)
When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to target creature or player.
When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact.</text>
        </card>
        <card>
            <name>Triangle of War</name>
            <set rarity="Uncommon" muId="383136" num="288">VMA</set>
            <set rarity="Rare" muId="3606">VIS</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Ancient Grudge</name>
            <set rarity="Special" muId="0" num="144">pFNM</set>
            <set rarity="Common" muId="235600" num="127">ISD</set>
            <set rarity="Uncommon" muId="425913" num="88">MM3</set>
            <set rarity="Common" muId="109751" num="143">TSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact.
Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Starke of Rath</name>
            <set rarity="Rare" muId="4849">TMP</set>
            <set rarity="Mythic Rare" muId="397432" num="162">TPR</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Spike-Tailed Ceratops</name>
            <set rarity="Common" muId="435365" num="209">XLN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Spike-Tailed Ceratops can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Mana Severance</name>
            <set rarity="Rare" muId="4710">TMP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for any number of land cards and exile them. Then shuffle your library.</text>
        </card>
        <card>
            <name>Glen Elendra Archmage</name>
            <set rarity="Rare" muId="157977" num="22">EVE</set>
            <set rarity="Rare" muId="370522" num="47">MMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Desert Drake</name>
            <set rarity="Uncommon" muId="4333">POR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Magmatic Force</name>
            <set rarity="Rare" muId="228241" num="128">CMD</set>
            <color>R</color>
            <manacost>5RRR</manacost>
            <cmc>8</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Rite of Undoing</name>
            <set rarity="Uncommon" muId="391907" num="49">FRF</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.</text>
        </card>
        <card>
            <name>Steelclad Serpent</name>
            <set rarity="Common" muId="175009" num="59">ALA</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Serpent</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Steelclad Serpent can't attack unless you control another artifact.</text>
        </card>
        <card>
            <name>Hour of Promise</name>
            <set rarity="Rare" muId="430809" num="120">HOU</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.</text>
        </card>
        <card>
            <name>Streambed Aquitects</name>
            <set rarity="Common" muId="438458" num="18">DDT</set>
            <set rarity="Common" muId="139424" num="91">LRW</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Scout</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
{T}: Target land becomes an Island until end of turn.</text>
        </card>
        <card>
            <name>Dream Twist</name>
            <set rarity="Common" muId="413589" num="47">EMA</set>
            <set rarity="Common" muId="243213" num="54">ISD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top three cards of his or her library into his or her graveyard.
Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>March of the Machines</name>
            <set rarity="Rare" muId="220529" num="6">ARC</set>
            <set rarity="Rare" muId="46699" num="42">MRD</set>
            <set rarity="Rare" muId="106555" num="91">10E</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)</text>
        </card>
        <card>
            <name>Stitchwing Skaab</name>
            <set rarity="Uncommon" muId="409834" num="90">SOI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{U}, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.</text>
        </card>
        <card>
            <name>Gemstone Array</name>
            <set rarity="Uncommon" muId="50150" num="124">5DN</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Put a charge counter on Gemstone Array.
Remove a charge counter from Gemstone Array: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Stinging Licid</name>
            <set rarity="Uncommon" muId="4730">TMP</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Licid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.
Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.</text>
        </card>
        <card>
            <name>My Wish Is Your Command</name>
            <set rarity="Common" muId="212607" num="30">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each opponent reveals his or her hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.</text>
        </card>
        <card>
            <name>Deadeye Harpooner</name>
            <set rarity="Uncommon" muId="423682" num="15">AER</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Dwarf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.</text>
        </card>
        <card>
            <name>Pyromancer's Assault</name>
            <set rarity="Uncommon" muId="407625" num="115">OGW</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Glamer Spinners</name>
            <set rarity="Uncommon" muId="142031" num="141">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>4W/U</manacost>
            <cmc>5</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.</text>
        </card>
        <card>
            <name>Misshapen Fiend</name>
            <set rarity="Common" muId="19581" num="147">MMQ</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Horror Mercenary</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Radiant's Dragoons</name>
            <set rarity="Uncommon" muId="12364" num="21">ULG</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Radiant's Dragoons enters the battlefield, you gain 5 life.</text>
        </card>
        <card>
            <name>Nimble-Blade Khenra</name>
            <set rarity="Common" muId="426847" num="145">AKH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Jackal Warrior</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Firefright Mage</name>
            <set rarity="Common" muId="130720" num="99">PLC</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.</text>
        </card>
        <card>
            <name>Schismotivate</name>
            <set rarity="Uncommon" muId="97204" num="129">GPT</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.</text>
        </card>
        <card>
            <name>Wakening Sun's Avatar</name>
            <set rarity="Mythic Rare" muId="435196" num="44">XLN</set>
            <color>W</color>
            <manacost>5WWW</manacost>
            <cmc>8</cmc>
            <type>Creature — Dinosaur Avatar</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.</text>
        </card>
        <card>
            <name>Hidetsugu's Second Rite</name>
            <set rarity="Rare" muId="88818" num="102">SOK</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.</text>
        </card>
        <card>
            <name>Sundial of the Infinite</name>
            <set rarity="Rare" muId="228118" num="218">M12</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: End the turn. Activate this ability only during your turn. (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and &quot;this turn&quot; and &quot;until end of turn&quot; effects end.)</text>
        </card>
        <card>
            <name>Nissa's Renewal</name>
            <set rarity="Rare" muId="401969" num="180">BFZ</set>
            <set rarity="Special" muId="0" num="275">pPRE</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.</text>
        </card>
        <card>
            <name>Woodland Patrol</name>
            <set rarity="Common" muId="414485" num="180">EMN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Scout</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance</text>
        </card>
        <card>
            <name>Roar of the Wurm</name>
            <set rarity="Uncommon" muId="426621" num="49">DDS</set>
            <set rarity="Uncommon" muId="413724" num="182">EMA</set>
            <set rarity="Special" muId="0" num="90">pFNM</set>
            <set rarity="Uncommon" muId="29881" num="266">ODY</set>
            <set rarity="Uncommon" muId="383072" num="228">VMA</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 6/6 green Wurm creature token.
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Kor Haven</name>
            <set rarity="Rare" muId="21403" num="141">NMS</set>
            <set rarity="Mythic Rare" muId="409572" num="41">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.</text>
        </card>
        <card>
            <name>Tezzeret's Simulacrum</name>
            <set rarity="Uncommon" muId="425700" num="193">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.</text>
        </card>
        <card>
            <name>Surging Dementia</name>
            <set rarity="Common" muId="122053" num="72">CSP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Target player discards a card.</text>
        </card>
        <card>
            <name>Elder Druid</name>
            <set rarity="Rare" muId="14717" num="223">6ED</set>
            <set rarity="Rare" muId="3973">5ED</set>
            <set rarity="Rare" muId="2556">ICE</set>
            <set rarity="Rare" muId="11256" num="238">7ED</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Cleric Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}, {T}: You may tap or untap target artifact, creature, or land.</text>
        </card>
        <card>
            <name>Cascading Cataracts</name>
            <set rarity="Rare" muId="426942" num="240">AKH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Indestructible
{T}: Add {C} to your mana pool.
{5}, {T}: Add five mana in any combination of colors to your mana pool.</text>
        </card>
        <card>
            <name>Marchesa's Emissary</name>
            <set rarity="Common" muId="382304" num="21">CNS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Darksteel Ingot</name>
            <set rarity="Special" muId="0" num="58">pARL</set>
            <set rarity="Uncommon" muId="376296" num="241">C13</set>
            <set rarity="Uncommon" muId="405187" num="251">C15</set>
            <set rarity="Uncommon" muId="420867" num="250">C16</set>
            <set rarity="Uncommon" muId="433139" num="207">C17</set>
            <set rarity="Uncommon" muId="430434" num="215">CMA</set>
            <set rarity="Common" muId="48048" num="112">DST</set>
            <set rarity="Uncommon" muId="370675" num="207">M14</set>
            <set rarity="Common" muId="247200" num="245">CMD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Indestructible
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Mongrel Pack</name>
            <set rarity="Rare" muId="4771">TMP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>When Mongrel Pack dies during combat, create four 1/1 green Hound creature tokens.</text>
        </card>
        <card>
            <name>Ruric Thar, the Unbowed</name>
            <set rarity="Rare" muId="369025" num="99">DGM</set>
            <color>R</color>
            <color>G</color>
            <manacost>4RG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Ogre Warrior</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, reach
Ruric Thar, the Unbowed attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.</text>
        </card>
        <card>
            <name>Flameblade Adept</name>
            <set rarity="Uncommon" muId="426833" num="131">AKH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Jackal Warrior</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Menace
Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Dry Spell</name>
            <set rarity="Common" muId="15382" num="124">6ED</set>
            <set rarity="Common" muId="2917">HML</set>
            <set rarity="Common" muId="184703" num="87">ME2</set>
            <set rarity="Uncommon" muId="4218">POR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Dry Spell deals 1 damage to each creature and each player.</text>
        </card>
        <card>
            <name>War Elephant</name>
            <set rarity="Common" muId="982">ARN</set>
            <set rarity="Common" muId="2864">CHR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elephant</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)</text>
        </card>
        <card>
            <name>Ritual of the Machine</name>
            <set rarity="Rare" muId="3089">ALL</set>
            <set rarity="Rare" muId="184570" num="109">ME2</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Ritual of the Machine, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.</text>
        </card>
        <card>
            <name>Accursed Spirit</name>
            <set rarity="Common" muId="370811" num="83">M14</set>
            <set rarity="Common" muId="383175" num="85">M15</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Adun Oakenshield</name>
            <set rarity="Rare" muId="1642">LEG</set>
            <set rarity="Rare" muId="159294" num="141">MED</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>BRG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Knight</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{B}{R}{G}, {T}: Return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Sheltered Valley</name>
            <set rarity="Rare" muId="3236">ALL</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.
At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
{T}: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Snow-Covered Swamp</name>
            <set rarity="Basic Land" muId="121256" num="153">CSP</set>
            <set rarity="Basic Land" muId="2742">ICE</set>
            <set rarity="Basic Land" muId="184816" num="243">ME2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Basic Snow Land — Swamp</type>
            <tablerow>0</tablerow>
            <text></text>
        </card>
        <card>
            <name>Splendid Agony</name>
            <set rarity="Common" muId="426811" num="109">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Distribute two -1/-1 counters among one or two target creatures.</text>
        </card>
        <card>
            <name>Stream of Consciousness</name>
            <set rarity="Uncommon" muId="73997" num="53">BOK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target player shuffles up to four target cards from his or her graveyard into his or her library.</text>
        </card>
        <card>
            <name>Lancers en-Kor</name>
            <set rarity="Uncommon" muId="5179">STH</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
{0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.</text>
        </card>
        <card>
            <name>Nahiri's Wrath</name>
            <set rarity="Mythic Rare" muId="414436" num="137">EMN</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Nahiri's Wrath, discard X cards.
Nahiri's Wrath deals damage equal to the total converted mana cost of the discarded cards to each of up to X target creatures and/or planeswalkers.</text>
        </card>
        <card>
            <name>Lead Golem</name>
            <set rarity="Uncommon" muId="15407" num="295">6ED</set>
            <set rarity="Uncommon" muId="3254">MIR</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Lowland Tracker</name>
            <set rarity="Common" muId="45131" num="17">LGN</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)</text>
        </card>
        <card>
            <name>Treacherous Werewolf</name>
            <set rarity="Common" muId="36037" num="76">JUD</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf Minion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has &quot;When Treacherous Werewolf dies, you lose 4 life.&quot;</text>
        </card>
        <card>
            <name>Explosive Vegetation</name>
            <set rarity="Uncommon" muId="416937" num="180">CN2</set>
            <set rarity="Uncommon" muId="394569" num="186">DTK</set>
            <set rarity="Uncommon" muId="394364" num="46">DDO</set>
            <set rarity="Uncommon" muId="247345" num="153">CMD</set>
            <set rarity="Uncommon" muId="41172" num="263">ONS</set>
            <set rarity="Uncommon" muId="205368" num="70">HOP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Orb of Dreams</name>
            <set rarity="Rare" muId="74607" num="156">BOK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Permanents enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Unruly Mob</name>
            <set rarity="Common" muId="220389" num="39">ISD</set>
            <set rarity="Common" muId="409788" num="47">SOI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.</text>
        </card>
        <card>
            <name>Start // Finish</name>
            <set rarity="" muId="426917" num="215a">AKH</set>
            <color>W</color>
            <color>B</color>
            <manacost>2W // 2B</manacost>
            <cmc>3 // 3</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 white Warrior creature tokens with vigilance.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.</text>
        </card>
        <card>
            <name>Ghastly Discovery</name>
            <set rarity="Common" muId="158682" num="39">SHM</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw two cards, then discard a card.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)</text>
        </card>
        <card>
            <name>Anointed Procession</name>
            <set rarity="Rare" muId="426704" num="2">AKH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.</text>
        </card>
        <card>
            <name>Archangel</name>
            <set rarity="Uncommon" muId="240205" num="5">AVR</set>
            <set rarity="Rare" muId="14493" num="2">6ED</set>
            <set rarity="Uncommon" muId="376248" num="5">C13</set>
            <set rarity="Rare" muId="4371">POR</set>
            <set rarity="Rare" muId="6514">PO2</set>
            <set rarity="Rare" muId="12825" num="4">S99</set>
            <set rarity="Rare" muId="3708">VIS</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Dark Inquiry</name>
            <set rarity="Common" muId="439722" num="65">RIX</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Dark Suspicions</name>
            <set rarity="Rare" muId="26414" num="40">PLS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.</text>
        </card>
        <card>
            <name>Deadly Poison Sampler</name>
            <set rarity="Rare" muId="439563" num="174">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains &quot;Whenever this creature deals combat damage to a player, destroy target creature that player controls.&quot;</text>
        </card>
        <card>
            <name>Goblin War Buggy</name>
            <set rarity="Common" muId="5760" num="196">USG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Dread Specter</name>
            <set rarity="Uncommon" muId="3288">MIR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Specter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.</text>
        </card>
        <card>
            <name>Welkin Hawk</name>
            <set rarity="Common" muId="6034" num="25">EXO</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Temur War Shaman</name>
            <set rarity="Rare" muId="391943" num="142">FRF</set>
            <set rarity="Special" muId="0" num="111">pMEI</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Shaman</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.</text>
        </card>
        <card>
            <name>Clockspinning</name>
            <set rarity="Common" muId="109673" num="53">TSP</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.</text>
        </card>
        <card>
            <name>Deadly Recluse</name>
            <set rarity="Common" muId="373350" num="45">DDL</set>
            <set rarity="Common" muId="189924" num="175">M10</set>
            <set rarity="Common" muId="265717" num="165">M13</set>
            <set rarity="Common" muId="370582" num="168">M14</set>
            <set rarity="Common" muId="247313" num="149">CMD</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Spider</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Waking Nightmare</name>
            <set rarity="Common" muId="78963" num="149">CHK</set>
            <set rarity="Common" muId="397687" num="103">MM2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target player discards two cards.</text>
        </card>
        <card>
            <name>Stormsurge Kraken</name>
            <set rarity="Rare" muId="389695" num="18">C14</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Kraken</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Hexproof
Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has &quot;Whenever Stormsurge Kraken becomes blocked, you may draw two cards.&quot;</text>
        </card>
        <card>
            <name>Rebuff the Wicked</name>
            <set rarity="Uncommon" muId="122287" num="12">PLC</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell that targets a permanent you control.</text>
        </card>
        <card>
            <name>Erupting Dreadwolf</name>
            <set rarity="Uncommon" muId="414442" num="142b">EMN</set>
            <related attach="attach">Smoldering Werewolf</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Werewolf</type>
            <pt>6/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Erupting Dreadwolf attacks, it deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Thoughtrender Lamia</name>
            <set rarity="Uncommon" muId="380519" num="85">JOU</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Enchantment Creature — Lamia</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.</text>
        </card>
        <card>
            <name>Endless Ranks of the Dead</name>
            <set rarity="Rare" muId="234430" num="99">ISD</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.</text>
        </card>
        <card>
            <name>Quill-Slinger Boggart</name>
            <set rarity="Common" muId="139469" num="137">LRW</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a Kithkin spell, you may have target player lose 1 life.</text>
        </card>
        <card>
            <name>Garruk Relentless</name>
            <set rarity="Mythic Rare" muId="439330" num="9a">V17</set>
            <set rarity="Mythic Rare" muId="245250" num="181a">ISD</set>
            <color>G</color>
            <related attach="attach">Garruk, the Veil-Cursed</related>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Garruk</type>
            <tablerow>1</tablerow>
            <text>When Garruk Relentless has two or fewer loyalty counters on him, transform him.
0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.
0: Create a 2/2 green Wolf creature token.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Admonition Angel</name>
            <set rarity="Mythic Rare" muId="197160" num="1">WWK</set>
            <color>W</color>
            <manacost>3WWW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.</text>
        </card>
        <card>
            <name>Mourning Thrull</name>
            <set rarity="Common" muId="96910" num="146">GPT</set>
            <color>W</color>
            <color>B</color>
            <manacost>1W/B</manacost>
            <cmc>2</cmc>
            <type>Creature — Thrull</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>({W/B} can be paid with either {W} or {B}.)
Flying
Whenever Mourning Thrull deals damage, you gain that much life.</text>
        </card>
        <card>
            <name>Niv-Mizzet, Dracogenius</name>
            <set rarity="Rare" muId="433116" num="184">C17</set>
            <set rarity="Rare" muId="426000" num="175">MM3</set>
            <set rarity="Mythic Rare" muId="253626" num="183">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UURR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon Wizard</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.
{U}{R}: Niv-Mizzet, Dracogenius deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Rohgahh of Kher Keep</name>
            <set rarity="Rare" muId="1681">LEG</set>
            <set rarity="Rare" muId="201226" num="172">ME3</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BBRR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Kobold</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may pay {R}{R}{R}. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.
Creatures you control named Kobolds of Kher Keep get +2/+2.</text>
        </card>
        <card>
            <name>Dread Wight</name>
            <set rarity="Rare" muId="2446">ICE</set>
            <set rarity="Uncommon" muId="202467" num="79">ME4</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains &quot;{4}: Remove a paralyzation counter from this creature.&quot;</text>
        </card>
        <card>
            <name>Needleshot Gourna</name>
            <set rarity="Common" muId="42039" num="133">LGN</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Tahngarth's Glare</name>
            <set rarity="Common" muId="27156" num="70">APC</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.</text>
        </card>
        <card>
            <name>Scarab Feast</name>
            <set rarity="Common" muId="426808" num="106">AKH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile up to three target cards from a single graveyard.
Cycling {B} ({B}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Snapping Sailback</name>
            <set rarity="Uncommon" muId="435364" num="208">XLN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)</text>
        </card>
        <card>
            <name>Corrosion</name>
            <set rarity="Rare" muId="3735">VIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.
When Corrosion leaves the battlefield, remove all rust counters from all permanents.</text>
        </card>
        <card>
            <name>Primal Rage</name>
            <set rarity="Uncommon" muId="5149">STH</set>
            <set rarity="Uncommon" muId="136288" num="286">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have trample. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</text>
        </card>
        <card>
            <name>Wooden Sphere</name>
            <set rarity="Uncommon" muId="14763" num="318">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45462" num="321">8ED</set>
            <set rarity="Uncommon" muId="3821">5ED</set>
            <set rarity="Uncommon" muId="2082">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="47">LEA</set>
            <set rarity="Uncommon" muId="342">LEB</set>
            <set rarity="Uncommon" muId="1142">3ED</set>
            <set rarity="Uncommon" muId="25653" num="324">7ED</set>
            <set rarity="Uncommon" muId="644">2ED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Geist-Honored Monk</name>
            <set rarity="Rare" muId="389533" num="72">C14</set>
            <set rarity="Rare" muId="230787" num="17">ISD</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Monk</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.</text>
        </card>
        <card>
            <name>Phyrexian Infiltrator</name>
            <set rarity="Rare" muId="26372" num="116">INV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Minion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Spike Hatcher</name>
            <set rarity="Rare" muId="9842" num="126">EXO</set>
            <set rarity="Rare" muId="397591" num="197">TPR</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Spike</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Spike Hatcher enters the battlefield with six +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.</text>
        </card>
        <card>
            <name>Hellhole Flailer</name>
            <set rarity="Uncommon" muId="289211" num="167">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
{2}{B}{R}, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player.</text>
        </card>
        <card>
            <name>Burning Cinder Fury of Crimson Chaos Fire</name>
            <set rarity="Rare" muId="9783" num="40">UGL</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever any player taps a permanent, that player choose one of his or her opponents. The chosen player gains control of that permanent at the beginning of the next end step.
At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.</text>
        </card>
        <card>
            <name>Murasa Pyromancer</name>
            <set rarity="Uncommon" muId="195634" num="139">ZEN</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Shaman Ally</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.</text>
        </card>
        <card>
            <name>Thing from the Deep</name>
            <set rarity="Rare" muId="221517" num="68">ME4</set>
            <set rarity="Rare" muId="4280">POR</set>
            <color>U</color>
            <manacost>6UUU</manacost>
            <cmc>9</cmc>
            <type>Creature — Leviathan</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.</text>
        </card>
        <card>
            <name>Paragon of Eternal Wilds</name>
            <set rarity="Uncommon" muId="383336" num="190">M15</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other green creatures you control get +1/+1.
{G}, {T}: Another target green creature you control gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)</text>
        </card>
        <card>
            <name>Aeronaut Tinkerer</name>
            <set rarity="Common" muId="383177" num="43">M15</set>
            <set rarity="Special" muId="0" num="118">pMEI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Last Laugh</name>
            <set rarity="Rare" muId="34467" num="68">TOR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player.
When no creatures are on the battlefield, sacrifice Last Laugh.</text>
        </card>
        <card>
            <name>Mudslide</name>
            <set rarity="Rare" muId="2640">ICE</set>
            <set rarity="Rare" muId="184727" num="136">ME2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures without flying don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying he or she controls and pay {2} for each creature chosen this way. If the player does, untap those creatures.</text>
        </card>
        <card>
            <name>Deepfire Elemental</name>
            <set rarity="Uncommon" muId="122057" num="127">CSP</set>
            <set rarity="Uncommon" muId="376304" num="185">C13</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{X}{X}{1}: Destroy target artifact or creature with converted mana cost X.</text>
        </card>
        <card>
            <name>Lost Leonin</name>
            <set rarity="Common" muId="218053" num="13">NPH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Headlong Rush</name>
            <set rarity="Common" muId="8805" num="198">USG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attacking creatures gain first strike until end of turn.</text>
        </card>
        <card>
            <name>Mind Extraction</name>
            <set rarity="Common" muId="27171" num="42">APC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Mind Extraction, sacrifice a creature.
Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors.</text>
        </card>
        <card>
            <name>Naya Battlemage</name>
            <set rarity="Uncommon" muId="174944" num="142">ALA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}: Target creature gets +2/+0 until end of turn.
{W}, {T}: Tap target creature.</text>
        </card>
        <card>
            <name>Harrow</name>
            <set rarity="Common" muId="389545" num="199">C14</set>
            <set rarity="Common" muId="430334" num="115">CMA</set>
            <set rarity="Common" muId="209114" num="57">DDE</set>
            <set rarity="Common" muId="401658" num="16">DDP</set>
            <set rarity="Common" muId="23131" num="189">INV</set>
            <set rarity="Special" muId="0" num="48">pMPR</set>
            <set rarity="Uncommon" muId="4764">TMP</set>
            <set rarity="Common" muId="397415" num="172">TPR</set>
            <set rarity="Common" muId="180408" num="165">ZEN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Harrow, sacrifice a land.
Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Ballynock Trapper</name>
            <set rarity="Common" muId="153480" num="2">EVE</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Tap target creature.
Whenever you cast a white spell, you may untap Ballynock Trapper.</text>
        </card>
        <card>
            <name>Dreadbringer Lampads</name>
            <set rarity="Common" muId="405206" num="122">C15</set>
            <set rarity="Common" muId="380406" num="67">JOU</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Enchantment Creature — Nymph</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Cetavolver</name>
            <set rarity="Rare" muId="25948" num="21">APC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Volver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)
If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.
If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.</text>
        </card>
        <card>
            <name>Nettletooth Djinn</name>
            <set rarity="Uncommon" muId="3401">MIR</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you.</text>
        </card>
        <card>
            <name>Breath of Malfegor</name>
            <set rarity="Common" muId="161291" num="35">ARB</set>
            <set rarity="Special" muId="0" num="58">pMEI</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Breath of Malfegor deals 5 damage to each opponent.</text>
        </card>
        <card>
            <name>Wall of Junk</name>
            <set rarity="Uncommon" muId="8871" num="315">USG</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Wall</type>
            <pt>0/7</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)</text>
        </card>
        <card>
            <name>Built to Smash</name>
            <set rarity="Common" muId="417681" num="108">KLD</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.</text>
        </card>
        <card>
            <name>Sentinel Sliver</name>
            <set rarity="Common" muId="370813" num="30">M14</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)</text>
        </card>
        <card>
            <name>Well of Lost Dreams</name>
            <set rarity="Rare" muId="376584" num="271">C13</set>
            <set rarity="Rare" muId="433163" num="231">C17</set>
            <set rarity="Rare" muId="48993" num="159">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.</text>
        </card>
        <card>
            <name>Baral's Expertise</name>
            <set rarity="Rare" muId="423696" num="29">AER</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.</text>
        </card>
        <card>
            <name>Inferno Fist</name>
            <set rarity="Common" muId="383277" num="150">M15</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
Enchanted creature gets +2/+0.
{R}, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Crystallization</name>
            <set rarity="Common" muId="179621" num="144">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>G/UW</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block.
When enchanted creature becomes the target of a spell or ability, exile that creature.</text>
        </card>
        <card>
            <name>Coral Merfolk</name>
            <set rarity="Common" muId="193749" num="47">M10</set>
            <set rarity="Common" muId="227223" num="49">M12</set>
            <set rarity="Common" muId="370667" num="49">M14</set>
            <set rarity="Common" muId="26844" num="66">7ED</set>
            <set rarity="Common" muId="5613" num="67">USG</set>
            <set rarity="Common" muId="429897" num="8">W17</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Goblin Artisans</name>
            <set rarity="Uncommon" muId="1061">ATQ</set>
            <set rarity="Uncommon" muId="2844">CHR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.</text>
        </card>
        <card>
            <name>School of the Unseen</name>
            <set rarity="Uncommon" muId="3235">ALL</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Argivian Find</name>
            <set rarity="Uncommon" muId="4568">WTH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target artifact or enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Mob Justice</name>
            <set rarity="Common" muId="5101">STH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Mob Justice deals damage to target player equal to the number of creatures you control.</text>
        </card>
        <card>
            <name>Warmonger Hellkite</name>
            <set rarity="Rare" muId="389739" num="41">C14</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
All creatures attack each combat if able.
{1}{R}: Attacking creatures get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Elvish Hexhunter</name>
            <set rarity="Common" muId="141958" num="226">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>G/W</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{G/W}, {T}, Sacrifice Elvish Hexhunter: Destroy target enchantment.</text>
        </card>
        <card>
            <name>Rakdos Riteknife</name>
            <set rarity="Rare" muId="97119" num="164">DIS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has &quot;{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife.&quot;
{B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife.
Equip {2}</text>
        </card>
        <card>
            <name>Masumaro, First to Live</name>
            <set rarity="Rare" muId="74184" num="136">SOK</set>
            <color>G</color>
            <manacost>3GGG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.</text>
        </card>
        <card>
            <name>Caldera Kavu</name>
            <set rarity="Common" muId="26437" num="58">PLS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}: Caldera Kavu gets +1/+1 until end of turn.
{G}: Caldera Kavu becomes the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Slaughterhouse Bouncer</name>
            <set rarity="Common" muId="97073" num="54">DIS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Hellbent — When Slaughterhouse Bouncer dies, if you have no cards in hand, target creature gets -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Declaration in Stone</name>
            <set rarity="Rare" muId="409750" num="12">SOI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.</text>
        </card>
        <card>
            <name>Gleemax</name>
            <set rarity="Rare" muId="73947" num="121">UNH</set>
            <manacost>1000000</manacost>
            <cmc>1000000</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>You choose all targets for all spells and abilities.</text>
        </card>
        <card>
            <name>Chromanticore</name>
            <set rarity="Mythic Rare" muId="378516" num="144">BNG</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Enchantment Creature — Manticore</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.</text>
        </card>
        <card>
            <name>Mirozel</name>
            <set rarity="Uncommon" muId="5189" num="41">EXO</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.</text>
        </card>
        <card>
            <name>Fume Spitter</name>
            <set rarity="Common" muId="209005" num="63">SOM</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Fume Spitter: Put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Pharagax Giant</name>
            <set rarity="Common" muId="378476" num="104">BNG</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.</text>
        </card>
        <card>
            <name>Herald of Serra</name>
            <set rarity="Rare" muId="5578" num="17">USG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Echo {2}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Dust Stalker</name>
            <set rarity="Rare" muId="401864" num="202">BFZ</set>
            <set rarity="Special" muId="0" num="257">pPRE</set>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Haste
At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.</text>
        </card>
        <card>
            <name>Roiling Terrain</name>
            <set rarity="Common" muId="194671" num="88">WWK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.</text>
        </card>
        <card>
            <name>Gaze of Adamaro</name>
            <set rarity="Uncommon" muId="89401" num="98">SOK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.</text>
        </card>
        <card>
            <name>Lurking Crocodile</name>
            <set rarity="Common" muId="220199" num="184">M12</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Crocodile</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Burr Grafter</name>
            <set rarity="Common" muId="50305" num="203">CHK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Fathom Fleet Boarder</name>
            <set rarity="Common" muId="439728" num="71">RIX</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Pirate</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate.</text>
        </card>
        <card>
            <name>Intangible Virtue</name>
            <set rarity="Uncommon" muId="413557" num="15">EMA</set>
            <set rarity="Uncommon" muId="243217" num="19">ISD</set>
            <set rarity="Uncommon" muId="382291" num="72">CNS</set>
            <set rarity="Uncommon" muId="382188" num="7">MD1</set>
            <set rarity="Uncommon" muId="425834" num="9">MM3</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creature tokens you control get +1/+1 and have vigilance.</text>
        </card>
        <card>
            <name>Marsh Casualties</name>
            <set rarity="Uncommon" muId="380238" num="69">DDM</set>
            <set rarity="Uncommon" muId="401696" num="54">DDP</set>
            <set rarity="Uncommon" muId="177543" num="101">ZEN</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {3} (You may pay an additional {3} as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.</text>
        </card>
        <card>
            <name>Duskrider Peregrine</name>
            <set rarity="Uncommon" muId="108887" num="14">TSP</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Bird</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from black
Suspend 3—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Echoing Courage</name>
            <set rarity="Common" muId="46169" num="74">DST</set>
            <set rarity="Common" muId="382256" num="161">CNS</set>
            <set rarity="Common" muId="370393" num="143">MMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Akroan Conscriptor</name>
            <set rarity="Uncommon" muId="378459" num="87">BNG</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Aven Cloudchaser</name>
            <set rarity="Common" muId="45177" num="5">8ED</set>
            <set rarity="Common" muId="84522" num="3">9ED</set>
            <set rarity="Common" muId="29694" num="7">ODY</set>
            <set rarity="Common" muId="129470" num="7">10E</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Cloudchaser enters the battlefield, destroy target enchantment.</text>
        </card>
        <card>
            <name>Predatory Focus</name>
            <set rarity="Uncommon" muId="96931" num="92">GPT</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You may have creatures you control assign their combat damage this turn as though they weren't blocked.</text>
        </card>
        <card>
            <name>Slash of Talons</name>
            <set rarity="Common" muId="435190" num="38">XLN</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Slash of Talons deals 2 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Sphere of Purity</name>
            <set rarity="Common" muId="45968" num="26">MRD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If an artifact would deal damage to you, prevent 1 of that damage.</text>
        </card>
        <card>
            <name>Hypnotic Siren</name>
            <set rarity="Rare" muId="380439" num="42">JOU</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment Creature — Siren</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
You control enchanted creature.
Enchanted creature gets +1/+1 and has flying.</text>
        </card>
        <card>
            <name>Shockmaw Dragon</name>
            <set rarity="Uncommon" muId="391920" num="114">FRF</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.</text>
        </card>
        <card>
            <name>Demon's Grasp</name>
            <set rarity="Common" muId="401856" num="108">BFZ</set>
            <set rarity="Common" muId="417466" num="43">DDR</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -5/-5 until end of turn.</text>
        </card>
        <card>
            <name>Howlgeist</name>
            <set rarity="Uncommon" muId="240102" num="182">AVR</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit Wolf</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Creatures with power less than Howlgeist's power can't block it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Mire Shade</name>
            <set rarity="Uncommon" muId="3300">MIR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Shade</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Pulse of the Forge</name>
            <set rarity="Rare" muId="39410" num="66">DST</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand.</text>
        </card>
        <card>
            <name>Collateral Damage</name>
            <set rarity="Common" muId="391811" num="95">FRF</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Collateral Damage, sacrifice a creature.
Collateral Damage deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Rescue from the Underworld</name>
            <set rarity="Uncommon" muId="373532" num="102">THS</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Rescue from the Underworld, sacrifice a creature.
Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.</text>
        </card>
        <card>
            <name>Quest for Renewal</name>
            <set rarity="Uncommon" muId="194007" num="110">WWK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.</text>
        </card>
        <card>
            <name>Archdemon of Paliano</name>
            <set rarity="Rare" muId="416796" num="39">CN2</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Demon</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Draft Archdemon of Paliano face up.
As long as Archdemon of Paliano is face up during the draft, you can't look at booster packs and must draft cards at random. After you draft three cards this way, turn Archdemon of Paliano face down. (You may look at cards as you draft them.)
Flying</text>
        </card>
        <card>
            <name>Dread Charge</name>
            <set rarity="Rare" muId="4216">POR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Black creatures you control can't be blocked this turn except by black creatures.</text>
        </card>
        <card>
            <name>Fangren Marauder</name>
            <set rarity="Common" muId="213732" num="79">MBS</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.</text>
        </card>
        <card>
            <name>Astrolabe</name>
            <set rarity="Common" muId="3044">ALL</set>
            <set rarity="Common" muId="201218" num="189">ME3</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Sick and Tired</name>
            <set rarity="Common" muId="9691" num="66">ULG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Two target creatures each get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Stinging Shot</name>
            <set rarity="Common" muId="426891" num="189">AKH</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put three -1/-1 counters on target creature with flying.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Goblin Rally</name>
            <set rarity="Uncommon" muId="270788" num="95">RTR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create four 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Skeletonize</name>
            <set rarity="Uncommon" muId="175070" num="114">ALA</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with &quot;{B}: Regenerate this creature.&quot;</text>
        </card>
        <card>
            <name>Obelisk of Urd</name>
            <set rarity="Rare" muId="383331" num="222">M15</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
As Obelisk of Urd enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +2/+2.</text>
        </card>
        <card>
            <name>Font of Fortunes</name>
            <set rarity="Common" muId="380418" num="38">JOU</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{U}, Sacrifice Font of Fortunes: Draw two cards.</text>
        </card>
        <card>
            <name>Flash</name>
            <set rarity="Rare" muId="16440" num="67">6ED</set>
            <set rarity="Rare" muId="3337">MIR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}.</text>
        </card>
        <card>
            <name>Sandsower</name>
            <set rarity="Uncommon" muId="370392" num="29">MMA</set>
            <set rarity="Uncommon" muId="88983" num="28">RAV</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Tap three untapped creatures you control: Tap target creature.</text>
        </card>
        <card>
            <name>Rocky Tar Pit</name>
            <set rarity="Uncommon" muId="401711" num="69">DDP</set>
            <set rarity="Uncommon" muId="3575">MIR</set>
            <set rarity="Uncommon" muId="383073" num="309">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Rocky Tar Pit enters the battlefield tapped.
{T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Cosmic Horror</name>
            <set rarity="Rare" muId="2093">4ED</set>
            <set rarity="Rare" muId="1432">LEG</set>
            <set rarity="Rare" muId="201129" num="61">ME3</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>First strike
At the beginning of your upkeep, destroy Cosmic Horror unless you pay {3}{B}{B}{B}. If Cosmic Horror is destroyed this way, it deals 7 damage to you.</text>
        </card>
        <card>
            <name>Fire Juggler</name>
            <set rarity="Common" muId="152534" num="90">MOR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Mad Science Fair Project</name>
            <set rarity="Common" muId="439543" num="154">UST</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Roll a six-sided die. On a 3 or lower,
target player adds oC to his or her mana
pool. Otherwise, that player adds one
mana of any color he or she chooses to
his or her mana pool.</text>
        </card>
        <card>
            <name>Scare Tactics</name>
            <set rarity="Common" muId="6086" num="73">EXO</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Wild Jhovall</name>
            <set rarity="Common" muId="19605" num="227">MMQ</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Minion of the Wastes</name>
            <set rarity="Rare" muId="4675">TMP</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Minion</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Trample
As Minion of the Wastes enters the battlefield, pay any amount of life.
Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.</text>
        </card>
        <card>
            <name>Jabari's Influence</name>
            <set rarity="Rare" muId="3499">MIR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Jabari's Influence only after combat.
Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.</text>
        </card>
        <card>
            <name>Ashnod's Altar</name>
            <set rarity="Uncommon" muId="994">ATQ</set>
            <set rarity="Common" muId="2776">CHR</set>
            <set rarity="Uncommon" muId="11158" num="274">6ED</set>
            <set rarity="Uncommon" muId="413760" num="218">EMA</set>
            <set rarity="Uncommon" muId="3761">5ED</set>
            <set rarity="Rare" muId="202622" num="181">ME4</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Shredding Winds</name>
            <set rarity="Common" muId="373676" num="178">THS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Shredding Winds deals 7 damage to target creature with flying.</text>
        </card>
        <card>
            <name>Sluiceway Scorpion</name>
            <set rarity="Common" muId="253607" num="198">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>2BG</manacost>
            <cmc>4</cmc>
            <type>Creature — Scorpion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Scavenge {1}{B}{G} ({1}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)</text>
        </card>
        <card>
            <name>Urborg Uprising</name>
            <set rarity="Common" muId="26802" num="53">APC</set>
            <set rarity="Common" muId="413653" num="111">EMA</set>
            <set rarity="Common" muId="383144" num="144">VMA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creature cards from your graveyard to your hand.
Draw a card.</text>
        </card>
        <card>
            <name>Kazandu Blademaster</name>
            <set rarity="Uncommon" muId="191356" num="16">ZEN</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier Ally</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike, vigilance
Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.</text>
        </card>
        <card>
            <name>Requiem Angel</name>
            <set rarity="Rare" muId="389655" num="84">C14</set>
            <set rarity="Rare" muId="270779" num="18">DKA</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.</text>
        </card>
        <card>
            <name>Teferi's Honor Guard</name>
            <set rarity="Uncommon" muId="3729">VIS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{U}{U}: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)</text>
        </card>
        <card>
            <name>Frost Walker</name>
            <set rarity="Uncommon" muId="391841" num="35">FRF</set>
            <set rarity="Special" muId="0" num="181">pFNM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>When Frost Walker becomes the target of a spell or ability, sacrifice it.</text>
        </card>
        <card>
            <name>Presence of the Wise</name>
            <set rarity="Uncommon" muId="74216" num="23">SOK</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 2 life for each card in your hand.</text>
        </card>
        <card>
            <name>Noble Purpose</name>
            <set rarity="Rare" muId="45224" num="31">8ED</set>
            <set rarity="Uncommon" muId="19786" num="32">MMQ</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control deals combat damage, you gain that much life.</text>
        </card>
        <card>
            <name>Conquer</name>
            <set rarity="Uncommon" muId="11212" num="171">6ED</set>
            <set rarity="Uncommon" muId="4037">5ED</set>
            <set rarity="Uncommon" muId="2616">ICE</set>
            <set rarity="Uncommon" muId="184609" num="122">ME2</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
You control enchanted land.</text>
        </card>
        <card>
            <name>By Gnome Means</name>
            <set rarity="Rare" muId="439393" num="4">UST</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{W}, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token.
{1}{W}, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.</text>
        </card>
        <card>
            <name>Tangleroot</name>
            <set rarity="Rare" muId="49767" num="259">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a creature spell, that player adds {G} to his or her mana pool.</text>
        </card>
        <card>
            <name>Season of the Witch</name>
            <set rarity="Rare" muId="1741">DRK</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.
At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.</text>
        </card>
        <card>
            <name>Ghor-Clan Bloodscale</name>
            <set rarity="Uncommon" muId="96834" num="66">GPT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
{3}{G}: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Molten Sentry</name>
            <set rarity="Rare" muId="89080" num="136">RAV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender.</text>
        </card>
        <card>
            <name>Sultai Soothsayer</name>
            <set rarity="Uncommon" muId="386679" num="205">KTK</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>2BGU</manacost>
            <cmc>5</cmc>
            <type>Creature — Naga Shaman</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Firebrand Ranger</name>
            <set rarity="Uncommon" muId="23083" num="143">INV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: You may put a basic land card from your hand onto the battlefield.</text>
        </card>
        <card>
            <name>Jace, Cunning Castaway</name>
            <set rarity="Mythic Rare" muId="435212" num="60">XLN</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Legendary Planeswalker — Jace</type>
            <tablerow>1</tablerow>
            <text>+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
−2: Create a 2/2 blue Illusion creature token with &quot;When this creature becomes the target of a spell, sacrifice it.&quot;
−5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Skyshroud Sentinel</name>
            <set rarity="Common" muId="21362" num="121">NMS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Kjeldoran Guard</name>
            <set rarity="Common" muId="2695">ICE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.</text>
        </card>
        <card>
            <name>Pilfered Plans</name>
            <set rarity="Common" muId="369099" num="90">DGM</set>
            <set rarity="Common" muId="426003" num="178">MM3</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player puts the top two cards of his or her library into his or her graveyard. Draw two cards.</text>
        </card>
        <card>
            <name>Super-Duper Death Ray</name>
            <set rarity="Uncommon" muId="439486" num="97">UST</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Trample (This spell can deal excess damage to its target's controller.)
Super-Duper Death Ray deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Wood Sage</name>
            <set rarity="Uncommon" muId="382409" num="195">CNS</set>
            <set rarity="Rare" muId="4921">TMP</set>
            <set rarity="Rare" muId="397455" num="216">TPR</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.</text>
        </card>
        <card>
            <name>Tranquil Expanse</name>
            <set rarity="Common" muId="425696" num="189">AER</set>
            <set rarity="Common" muId="429678" num="286">AKH</set>
            <set rarity="Uncommon" muId="433218" num="286">C17</set>
            <set rarity="Uncommon" muId="407690" num="180">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Tranquil Expanse enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Harrowing Journey</name>
            <set rarity="Uncommon" muId="262689" num="67">DKA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player draws three cards and loses 3 life.</text>
        </card>
        <card>
            <name>Veldt</name>
            <set rarity="Rare" muId="2762">ICE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Veldt doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Veldt.
{T}: Add {G} or {W} to your mana pool. Put a depletion counter on Veldt.</text>
        </card>
        <card>
            <name>Selesnya Signet</name>
            <set rarity="Common" muId="376493" num="257">C13</set>
            <set rarity="Common" muId="430447" num="228">CMA</set>
            <set rarity="Common" muId="247388" num="258">CMD</set>
            <set rarity="Uncommon" muId="426051" num="226">MM3</set>
            <set rarity="Common" muId="95538" num="270">RAV</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {G}{W} to your mana pool.</text>
        </card>
        <card>
            <name>Kessig</name>
            <set rarity="Common" muId="226537" num="21">PC2</set>
            <set rarity="Common" muId="423623" num="42">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Innistrad</type>
            <tablerow>1</tablerow>
            <text>Prevent all combat damage that would be dealt by non-Werewolf creatures.
Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.</text>
        </card>
        <card>
            <name>Assassin's Blade</name>
            <set rarity="Uncommon" muId="4208">POR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Assassin's Blade only during the declare attackers step and only if you've been attacked this step.
Destroy target nonblack attacking creature.</text>
        </card>
        <card>
            <name>Aphetto Exterminator</name>
            <set rarity="Uncommon" muId="42060" num="59">LGN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Morph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Aphetto Exterminator is turned face up, target creature gets -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Selvala, Explorer Returned</name>
            <set rarity="Rare" muId="420837" num="220">C16</set>
            <set rarity="Rare" muId="382357" num="51">CNS</set>
            <set rarity="Rare" muId="383087" num="260">VMA</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elf Scout</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Parley — {T}: Each player reveals the top card of his or her library. For each nonland card revealed this way, add {G} to your mana pool and you gain 1 life. Then each player draws a card.</text>
        </card>
        <card>
            <name>Kuon, Ogre Ascendant</name>
            <set rarity="Rare" muId="87596" num="78a">SOK</set>
            <color>B</color>
            <related attach="attach">Kuon's Essence</related>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Ogre Monk</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant.</text>
        </card>
        <card>
            <name>Glorybringer</name>
            <set rarity="Rare" muId="426836" num="134">AKH</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Spreading Algae</name>
            <set rarity="Uncommon" muId="45432" num="281">8ED</set>
            <set rarity="Uncommon" muId="10409" num="274">USG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Swamp
When enchanted land becomes tapped, destroy it.
When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.</text>
        </card>
        <card>
            <name>Niblis of the Urn</name>
            <set rarity="Uncommon" muId="244744" num="16">DKA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Niblis of the Urn attacks, you may tap target creature.</text>
        </card>
        <card>
            <name>Simic Sky Swallower</name>
            <set rarity="Rare" muId="111204" num="130">DIS</set>
            <set rarity="Rare" muId="394406" num="56">DDO</set>
            <set rarity="Rare" muId="438774" num="208">IMA</set>
            <set rarity="Rare" muId="247196" num="226">CMD</set>
            <set rarity="Rare" muId="426007" num="182">MM3</set>
            <color>U</color>
            <color>G</color>
            <manacost>5GU</manacost>
            <cmc>7</cmc>
            <type>Creature — Leviathan</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Curse of Misfortunes</name>
            <set rarity="Rare" muId="262874" num="56">DKA</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.</text>
        </card>
        <card>
            <name>Coiling Oracle</name>
            <set rarity="Special" muId="0" num="82">pARL</set>
            <set rarity="Common" muId="405176" num="213">C15</set>
            <set rarity="Common" muId="420805" num="188">C16</set>
            <set rarity="Uncommon" muId="416957" num="200">CN2</set>
            <set rarity="Common" muId="97106" num="107">DIS</set>
            <set rarity="Common" muId="394356" num="51">DDO</set>
            <set rarity="Common" muId="425982" num="157">MM3</set>
            <color>U</color>
            <color>G</color>
            <manacost>GU</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.</text>
        </card>
        <card>
            <name>Howling Chorus</name>
            <set rarity="Uncommon" muId="414471" num="168b">EMN</set>
            <related attach="attach">Shrill Howler</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Werewolf</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Creatures with power less than Howling Chorus's power can't block it.
Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.</text>
        </card>
        <card>
            <name>Gigantoplasm</name>
            <set rarity="Rare" muId="405241" num="11">C15</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>You may have Gigantoplasm enter the battlefield as a copy of any creature on the battlefield, except it gains &quot;{X}: This creature has base power and toughness X/X.&quot;</text>
        </card>
        <card>
            <name>Serendib Djinn</name>
            <set rarity="Rare" muId="938">ARN</set>
            <set rarity="Rare" muId="202546" num="61">ME4</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Djinn</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.
When you control no lands, sacrifice Serendib Djinn.</text>
        </card>
        <card>
            <name>Blood Clock</name>
            <set rarity="Rare" muId="84709" num="153">SOK</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.</text>
        </card>
        <card>
            <name>Griselbrand</name>
            <set rarity="Mythic Rare" muId="239995" num="106">AVR</set>
            <set rarity="Special" muId="0" num="11">pGPX</set>
            <set rarity="Mythic Rare" muId="425897" num="72">MM3</set>
            <color>B</color>
            <manacost>4BBBB</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, lifelink
Pay 7 life: Draw seven cards.</text>
        </card>
        <card>
            <name>Moonrise Intruder</name>
            <set rarity="Uncommon" muId="409947" num="190b">SOI</set>
            <color>R</color>
            <related attach="attach">Village Messenger</related>
            <manacost></manacost>
            <cmc>1</cmc>
            <type>Creature — Werewolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Menace (This creature can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.</text>
        </card>
        <card>
            <name>Hypnotic Swirly Disc</name>
            <set rarity="Rare" muId="439578" num="189">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Hypnotic Swirly Disc, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures you control.</text>
        </card>
        <card>
            <name>Warrior's Honor</name>
            <set rarity="Special" muId="0" num="82">ATH</set>
            <set rarity="Common" muId="14465" num="53">6ED</set>
            <set rarity="Common" muId="83219" num="53">9ED</set>
            <set rarity="Common" muId="129797" num="58">10E</set>
            <set rarity="Common" muId="3731">VIS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Cackling Imp</name>
            <set rarity="Common" muId="394015" num="41">DD3_DVD</set>
            <set rarity="Common" muId="197003" num="41">DDC</set>
            <set rarity="Common" muId="73597" num="44">5DN</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Imp</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Target player loses 1 life.</text>
        </card>
        <card>
            <name>Amulet of Vigor</name>
            <set rarity="Rare" muId="191577" num="121">WWK</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a permanent enters the battlefield tapped and under your control, untap it.</text>
        </card>
        <card>
            <name>Blind Fury</name>
            <set rarity="Uncommon" muId="3429">MIR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.</text>
        </card>
        <card>
            <name>Pillar of Light</name>
            <set rarity="Common" muId="383345" num="24">M15</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature with toughness 4 or greater.</text>
        </card>
        <card>
            <name>Keldon Necropolis</name>
            <set rarity="Rare" muId="25930" num="325">INV</set>
            <set rarity="Rare" muId="382986" num="300">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Righteous War</name>
            <set rarity="Rare" muId="3741">VIS</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>White creatures you control have protection from black.
Black creatures you control have protection from white.</text>
        </card>
        <card>
            <name>Jinxed Ring</name>
            <set rarity="Rare" muId="5177">STH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you.
Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Kithkin Spellduster</name>
            <set rarity="Common" muId="152096" num="8">EVE</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Kithkin Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)</text>
        </card>
        <card>
            <name>Edifice of Authority</name>
            <set rarity="Uncommon" muId="426928" num="226">AKH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority.
{1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate this ability only if there are three or more brick counters on Edifice of Authority.</text>
        </card>
        <card>
            <name>Curse of Disturbance</name>
            <set rarity="Uncommon" muId="433257" num="16">C17</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.</text>
        </card>
        <card>
            <name>Aurora Eidolon</name>
            <set rarity="Common" muId="110639" num="1">DIS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn.
Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Siege Rhino</name>
            <set rarity="Rare" muId="386666" num="200">KTK</set>
            <set rarity="Special" muId="0" num="5">CP3</set>
            <set rarity="Special" muId="0" num="118">pPRE</set>
            <color>W</color>
            <color>B</color>
            <color>G</color>
            <manacost>1WBG</manacost>
            <cmc>4</cmc>
            <type>Creature — Rhino</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.</text>
        </card>
        <card>
            <name>Training Grounds</name>
            <set rarity="Rare" muId="193490" num="91">ROE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.</text>
        </card>
        <card>
            <name>Hystrodon</name>
            <set rarity="Rare" muId="34952" num="266">ONS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Hystrodon deals combat damage to a player, you may draw a card.
Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Teleportal</name>
            <set rarity="Uncommon" muId="426018" num="193">MM3</set>
            <set rarity="Uncommon" muId="253562" num="202">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>UR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.
Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Unnatural Selection</name>
            <set rarity="Rare" muId="26776" num="32">APC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.</text>
        </card>
        <card>
            <name>Acid Web Spider</name>
            <set rarity="Uncommon" muId="209290" num="108">SOM</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Spider</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Reach
When Acid Web Spider enters the battlefield, you may destroy target Equipment.</text>
        </card>
        <card>
            <name>Pestilent Kathari</name>
            <set rarity="Common" muId="179518" num="50">CON</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
{2}{R}: Pestilent Kathari gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Griffin Sentinel</name>
            <set rarity="Common" muId="190170" num="12">M10</set>
            <set rarity="Common" muId="222650" num="21">M12</set>
            <set rarity="Common" muId="370792" num="20">M14</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Griffin</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Vigilance (Attacking doesn't cause this creature to tap.)</text>
        </card>
        <card>
            <name>Duct Crawler</name>
            <set rarity="Common" muId="5141">STH</set>
            <set rarity="Common" muId="129579" num="198">10E</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Target creature can't block Duct Crawler this turn.</text>
        </card>
        <card>
            <name>Anthem of Rakdos</name>
            <set rarity="Rare" muId="97110" num="102">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BRR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.
Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.</text>
        </card>
        <card>
            <name>Ghostly Flicker</name>
            <set rarity="Common" muId="240101" num="57">AVR</set>
            <set rarity="Common" muId="425864" num="39">MM3</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.</text>
        </card>
        <card>
            <name>Traveling Plague</name>
            <set rarity="Rare" muId="31853" num="166">ODY</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of each upkeep, put a plague counter on Traveling Plague.
Enchanted creature gets -1/-1 for each plague counter on Traveling Plague.
When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Mindcrank</name>
            <set rarity="Uncommon" muId="438786" num="220">IMA</set>
            <set rarity="Uncommon" muId="233078" num="144">NPH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent loses life, that player puts that many cards from the top of his or her library into his or her graveyard. (Damage dealt by sources without infect causes loss of life.)</text>
        </card>
        <card>
            <name>Tezzeret's Betrayal</name>
            <set rarity="Rare" muId="425698" num="191">AER</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle it.</text>
        </card>
        <card>
            <name>Cursed Flesh</name>
            <set rarity="Common" muId="6089" num="56">EXO</set>
            <set rarity="Common" muId="23044" num="98">INV</set>
            <set rarity="Common" muId="397412" num="91">TPR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Journey to Nowhere</name>
            <set rarity="Common" muId="222761" num="23">DDF</set>
            <set rarity="Common" muId="247547" num="17">CMD</set>
            <set rarity="Common" muId="177505" num="14">ZEN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Journey to Nowhere enters the battlefield, exile target creature.
When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Panic Spellbomb</name>
            <set rarity="Common" muId="389625" num="259">C14</set>
            <set rarity="Common" muId="210234" num="191">SOM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Panic Spellbomb: Target creature can't block this turn.
When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Flames of the Firebrand</name>
            <set rarity="Uncommon" muId="259219" num="132">M13</set>
            <set rarity="Uncommon" muId="370824" num="139">M14</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.</text>
        </card>
        <card>
            <name>Gaea's Embrace</name>
            <set rarity="Uncommon" muId="5720" num="255">USG</set>
            <set rarity="Uncommon" muId="382948" num="211">VMA</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3 and has trample.
{G}: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Bloodmad Vampire</name>
            <set rarity="Common" muId="409896" num="146">SOI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Berserker</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Heirs of Stromkirk</name>
            <set rarity="Common" muId="240201" num="140">AVR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Riverwheel Aerialists</name>
            <set rarity="Common" muId="438637" num="71">IMA</set>
            <set rarity="Uncommon" muId="386638" num="51">KTK</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Djinn Monk</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Exile</name>
            <set rarity="Rare" muId="3194">ALL</set>
            <set rarity="Rare" muId="15350" num="21">6ED</set>
            <set rarity="Common" muId="159091" num="12">MED</set>
            <set rarity="Common" muId="382928" num="27">VMA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target nonwhite attacking creature. You gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Phage the Untouchable Avatar</name>
            <set rarity="Special" muId="182305" num="31">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Pay 1 life: Until end of turn, whenever a creature deals combat damage to you, destroy that creature.
Pay 1 life: Until end of turn, whenever target creature you control deals combat damage to a creature, destroy the damaged creature.</text>
        </card>
        <card>
            <name>Wakedancer</name>
            <set rarity="Uncommon" muId="262836" num="79">DKA</set>
            <set rarity="Common" muId="413658" num="116">EMA</set>
            <set rarity="Common" muId="382403" num="134">CNS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Red Scarab</name>
            <set rarity="Uncommon" muId="2709">ICE</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.</text>
        </card>
        <card>
            <name>Necrotic Ooze</name>
            <set rarity="Rare" muId="207876" num="72">SOM</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Ooze</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.</text>
        </card>
        <card>
            <name>Highland Game</name>
            <set rarity="Common" muId="386555" num="135">KTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Highland Game dies, you gain 2 life.</text>
        </card>
        <card>
            <name>Weatherseed Elf</name>
            <set rarity="Common" muId="12430" num="115">ULG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Fool's Tome</name>
            <set rarity="Rare" muId="4609">TMP</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Draw a card. Activate this ability only if you have no cards in hand.</text>
        </card>
        <card>
            <name>Trait Doctoring</name>
            <set rarity="Rare" muId="369034" num="18">DGM</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)</text>
        </card>
        <card>
            <name>Aether Burst</name>
            <set rarity="Common" muId="29725" num="60">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast Aether Burst.</text>
        </card>
        <card>
            <name>Faceless Butcher</name>
            <set rarity="Common" muId="270458" num="3">PD3</set>
            <set rarity="Special" muId="108840" num="43">TSB</set>
            <set rarity="Common" muId="29739" num="60">TOR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Nightmare Horror</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.
When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Night Terrors</name>
            <set rarity="Common" muId="246947" num="111">ISD</set>
            <set rarity="Common" muId="425904" num="79">MM3</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You choose a nonland card from it. Exile that card.</text>
        </card>
        <card>
            <name>Paradigm Shift</name>
            <set rarity="Rare" muId="4492">WTH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all cards from your library. Then shuffle your graveyard into your library.</text>
        </card>
        <card>
            <name>Angel of Glory's Rise</name>
            <set rarity="Rare" muId="239993" num="1">AVR</set>
            <set rarity="Special" muId="0" num="59">pMEI</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Angel</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Victim of Night</name>
            <set rarity="Common" muId="409643" num="67">DDQ</set>
            <set rarity="Common" muId="220023" num="124">ISD</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target non-Vampire, non-Werewolf, non-Zombie creature.</text>
        </card>
        <card>
            <name>Release the Gremlins</name>
            <set rarity="Rare" muId="423763" num="96">AER</set>
            <color>R</color>
            <manacost>XXR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.</text>
        </card>
        <card>
            <name>Rhox Maulers</name>
            <set rarity="Common" muId="398663" num="196">ORI</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Rhino Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)</text>
        </card>
        <card>
            <name>Rolling Thunder</name>
            <set rarity="Uncommon" muId="402015" num="154">BFZ</set>
            <set rarity="Common" muId="21158">BRB</set>
            <set rarity="Common" muId="205391" num="64">HOP</set>
            <set rarity="Common" muId="4840">TMP</set>
            <set rarity="Uncommon" muId="397419" num="152">TPR</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.</text>
        </card>
        <card>
            <name>Kaervek's Purge</name>
            <set rarity="Uncommon" muId="3541">MIR</set>
            <color>B</color>
            <color>R</color>
            <manacost>XBR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with converted mana cost X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.</text>
        </card>
        <card>
            <name>Riptide Entrancer</name>
            <set rarity="Rare" muId="39727" num="108">ONS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)
Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Flamekin Harbinger</name>
            <set rarity="Uncommon" muId="139463" num="167">LRW</set>
            <set rarity="Uncommon" muId="205395" num="53">HOP</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.</text>
        </card>
        <card>
            <name>Capashen Templar</name>
            <set rarity="Common" muId="15762" num="5">UDS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}: Capashen Templar gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Oni Possession</name>
            <set rarity="Uncommon" muId="50394" num="135">CHK</set>
            <set rarity="Uncommon" muId="394037" num="51">DD3_DVD</set>
            <set rarity="Uncommon" muId="197016" num="51">DDC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, sacrifice a creature.
Enchanted creature gets +3/+3 and has trample.
Enchanted creature is a Demon Spirit.</text>
        </card>
        <card>
            <name>Gravecrawler</name>
            <set rarity="Rare" muId="222902" num="64">DKA</set>
            <set rarity="Rare" muId="409635" num="59">DDQ</set>
            <set rarity="Special" muId="0" num="41">pMEI</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.</text>
        </card>
        <card>
            <name>Serra Avatar</name>
            <set rarity="Mythic Rare" muId="376495" num="21">C13</set>
            <set rarity="Mythic Rare" muId="389667" num="87">C14</set>
            <set rarity="Mythic Rare" muId="259706" num="32">M13</set>
            <set rarity="Special" muId="0" num="48">pMEI</set>
            <set rarity="Special" muId="0" num="2">pSUS</set>
            <set rarity="Rare" muId="5713" num="45">USG</set>
            <color>W</color>
            <manacost>4WWW</manacost>
            <cmc>7</cmc>
            <type>Creature — Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.</text>
        </card>
        <card>
            <name>Horn of Plenty</name>
            <set rarity="Rare" muId="19755" num="298">MMQ</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a spell, he or she may pay {1}. If that player does, he or she draws a card at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Setessan Starbreaker</name>
            <set rarity="Common" muId="378511" num="139">BNG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Setessan Starbreaker enters the battlefield, you may destroy target Aura.</text>
        </card>
        <card>
            <name>Zephyr Falcon</name>
            <set rarity="Common" muId="3958">5ED</set>
            <set rarity="Common" muId="2199">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="1512">LEG</set>
            <set rarity="Special" muId="0">RQS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Misguided Rage</name>
            <set rarity="Common" muId="43555" num="99">SCG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices a permanent.</text>
        </card>
        <card>
            <name>Summoner's Bane</name>
            <set rarity="Uncommon" muId="380266" num="31">DDM</set>
            <set rarity="Uncommon" muId="191360" num="71">ZEN</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell. Create a 2/2 blue Illusion creature token.</text>
        </card>
        <card>
            <name>Infected Vermin</name>
            <set rarity="Uncommon" muId="31808" num="144">ODY</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}: Infected Vermin deals 1 damage to each creature and each player.
Threshold — {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Galepowder Mage</name>
            <set rarity="Rare" muId="270839" num="12">DDI</set>
            <set rarity="Rare" muId="139666" num="15">LRW</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Kithkin Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Kessig Wolf Run</name>
            <set rarity="Mythic Rare" muId="373323" num="20">V13</set>
            <set rarity="Rare" muId="233256" num="243">ISD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Breakthrough</name>
            <set rarity="Uncommon" muId="382225" num="92">CNS</set>
            <set rarity="Uncommon" muId="29927" num="26">TOR</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw four cards, then choose X cards in your hand and discard the rest.</text>
        </card>
        <card>
            <name>Spectral Procession</name>
            <set rarity="Uncommon" muId="389685" num="90">C14</set>
            <set rarity="Uncommon" muId="368515" num="26">DDK</set>
            <set rarity="Uncommon" muId="382198" num="12">MD1</set>
            <set rarity="Uncommon" muId="397841" num="33">MM2</set>
            <set rarity="Uncommon" muId="152070" num="23">SHM</set>
            <color>W</color>
            <manacost>2/W2/W2/W</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create three 1/1 white Spirit creature tokens with flying.</text>
        </card>
        <card>
            <name>Ascending Aven</name>
            <set rarity="Common" muId="25879" num="68">ONS</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Ascending Aven can block only creatures with flying.
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Embodiment of Insight</name>
            <set rarity="Uncommon" muId="407641" num="131">OGW</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.</text>
        </card>
        <card>
            <name>Siege Behemoth</name>
            <set rarity="Rare" muId="389670" num="46">C14</set>
            <set rarity="Rare" muId="430363" num="144">CMA</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>7/4</pt>
            <tablerow>2</tablerow>
            <text>Hexproof
As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.</text>
        </card>
        <card>
            <name>Nissa's Encouragement</name>
            <set rarity="Rare" muId="432882" num="203">HOU</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Seismic Mage</name>
            <set rarity="Rare" muId="19835" num="211">MMQ</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, {T}, Discard a card: Destroy target land.</text>
        </card>
        <card>
            <name>Farhaven Elf</name>
            <set rarity="Common" muId="376328" num="144">C13</set>
            <set rarity="Common" muId="389513" num="196">C14</set>
            <set rarity="Common" muId="430328" num="109">CMA</set>
            <set rarity="Common" muId="153289" num="113">SHM</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Sram, Senior Edificer</name>
            <set rarity="Rare" muId="423690" num="23">AER</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Dwarf Advisor</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.</text>
        </card>
        <card>
            <name>Tightening Coils</name>
            <set rarity="Common" muId="402072" num="86">BFZ</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -6/-0 and loses flying.</text>
        </card>
        <card>
            <name>Shipbreaker Kraken</name>
            <set rarity="Special" muId="0" num="69">pPRE</set>
            <set rarity="Rare" muId="373637" num="63">THS</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Kraken</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>{6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.</text>
        </card>
        <card>
            <name>Old Man of the Sea</name>
            <set rarity="Rare" muId="937">ARN</set>
            <set rarity="Rare" muId="201144" num="45">ME3</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Djinn</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Old Man of the Sea during your untap step.
{T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.</text>
        </card>
        <card>
            <name>Inferno Trap</name>
            <set rarity="Uncommon" muId="220469" num="43">ARC</set>
            <set rarity="Uncommon" muId="386332" num="67">DDN</set>
            <set rarity="Uncommon" muId="197530" num="133">ZEN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost.
Inferno Trap deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Felhide Minotaur</name>
            <set rarity="Common" muId="373674" num="87">THS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Scholar of Athreos</name>
            <set rarity="Common" muId="373692" num="28">THS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Scrapheap</name>
            <set rarity="Rare" muId="8830" num="132">ULG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.</text>
        </card>
        <card>
            <name>Silverfur Partisan</name>
            <set rarity="Rare" muId="409991" num="228">SOI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.</text>
        </card>
        <card>
            <name>Spellbane Centaur</name>
            <set rarity="Rare" muId="31800" num="271">ODY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control can't be the targets of blue spells or abilities from blue sources.</text>
        </card>
        <card>
            <name>Centaur's Herald</name>
            <set rarity="Common" muId="265387" num="118">RTR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Scout</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token.</text>
        </card>
        <card>
            <name>Tower of Calamities</name>
            <set rarity="Rare" muId="207864" num="212">SOM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{8}, {T}: Tower of Calamities deals 12 damage to target creature.</text>
        </card>
        <card>
            <name>Maelstrom Nexus</name>
            <set rarity="Mythic Rare" muId="179540" num="130">ARB</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)</text>
        </card>
        <card>
            <name>Char-Rumbler</name>
            <set rarity="Uncommon" muId="130582" num="96">FUT</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>-1/3</pt>
            <tablerow>2</tablerow>
            <text>Double strike
{R}: Char-Rumbler gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Kynaios and Tiro of Meletis</name>
            <set rarity="Mythic Rare" muId="420653" num="36">C16</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGWU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>2/8</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, draw a card. Each player may put a land card from his or her hand onto the battlefield, then each opponent who didn't draws a card.</text>
        </card>
        <card>
            <name>Irrigated Farmland</name>
            <set rarity="Rare" muId="426947" num="245">AKH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Plains Island</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {W} or {U} to your mana pool.)
Irrigated Farmland enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Zendikar Resurgent</name>
            <set rarity="Rare" muId="433092" num="160">C17</set>
            <set rarity="Rare" muId="407657" num="147">OGW</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.</text>
        </card>
        <card>
            <name>Thornscape Master</name>
            <set rarity="Rare" muId="23136" num="216">INV</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}{R}, {T}: Thornscape Master deals 2 damage to target creature.
{W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Tablet of Epityr</name>
            <set rarity="Common" muId="1023">ATQ</set>
            <set rarity="Common" muId="221576" num="230">ME4</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Nullmage Advocate</name>
            <set rarity="Common" muId="34245" num="126">JUD</set>
            <set rarity="Common" muId="271178" num="70">PC2</set>
            <set rarity="Common" muId="423495" num="70">PCA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect Druid</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Return two target cards from an opponent's graveyard to his or her hand. Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Red Ward</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2359">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="264">LEA</set>
            <set rarity="Uncommon" muId="560">LEB</set>
            <set rarity="Uncommon" muId="1359">3ED</set>
            <set rarity="Uncommon" muId="862">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has protection from red. This effect doesn't remove Red Ward.</text>
        </card>
        <card>
            <name>Gore Vassal</name>
            <set rarity="Uncommon" muId="213798" num="7">MBS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Hound</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.</text>
        </card>
        <card>
            <name>Remand</name>
            <set rarity="Uncommon" muId="380255" num="26">DDM</set>
            <set rarity="Special" muId="0" num="92">pFNM</set>
            <set rarity="Uncommon" muId="397881" num="55">MM2</set>
            <set rarity="Uncommon" muId="87919" num="63">RAV</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.</text>
        </card>
        <card>
            <name>Lumberknot</name>
            <set rarity="Uncommon" muId="230624" num="191">ISD</set>
            <set rarity="Uncommon" muId="271235" num="66">PC2</set>
            <set rarity="Uncommon" muId="423491" num="66">PCA</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on Lumberknot.</text>
        </card>
        <card>
            <name>Ghostly Possession</name>
            <set rarity="Common" muId="416842" num="85">CN2</set>
            <set rarity="Common" muId="220052" num="18">ISD</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.
Prevent all combat damage that would be dealt to and dealt by enchanted creature.</text>
        </card>
        <card>
            <name>Cover of Darkness</name>
            <set rarity="Rare" muId="40129" num="133">ONS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Cover of Darkness enters the battlefield, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Cavalry Master</name>
            <set rarity="Uncommon" muId="108903" num="6">TSP</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)</text>
        </card>
        <card>
            <name>Deft Duelist</name>
            <set rarity="Common" muId="175121" num="165">ALA</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Gate Hound</name>
            <set rarity="Common" muId="87982" num="19">RAV</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Hound</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control have vigilance as long as Gate Hound is enchanted.</text>
        </card>
        <card>
            <name>Unearth</name>
            <set rarity="Common" muId="12398" num="72">ULG</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Makeshift Mannequin</name>
            <set rarity="Uncommon" muId="220569" num="20">ARC</set>
            <set rarity="Uncommon" muId="139670" num="124">LRW</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has &quot;When this creature becomes the target of a spell or ability, sacrifice it.&quot;</text>
        </card>
        <card>
            <name>Sprouting Thrinax</name>
            <set rarity="Uncommon" muId="376519" num="219">C13</set>
            <set rarity="Uncommon" muId="426014" num="189">MM3</set>
            <set rarity="Uncommon" muId="174863" num="197">ALA</set>
            <set rarity="Special" muId="0" num="21">pWPN</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>BRG</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.</text>
        </card>
        <card>
            <name>Krasis Incubation</name>
            <set rarity="Uncommon" muId="369052" num="79">DGM</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
{1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.</text>
        </card>
        <card>
            <name>Shimmering Wings</name>
            <set rarity="Common" muId="22981" num="72">INV</set>
            <set rarity="Common" muId="4726">TMP</set>
            <set rarity="Common" muId="129553" num="107">10E</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)
{U}: Return Shimmering Wings to its owner's hand.</text>
        </card>
        <card>
            <name>Mother of Goons</name>
            <set rarity="Common" muId="74292" num="59">UNH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature an opponent controls dies, sacrifice Mother of Goons unless you insult that creature.</text>
        </card>
        <card>
            <name>Nesting Wurm</name>
            <set rarity="Uncommon" muId="21373" num="107">NMS</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Wurm</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Plated Geopede</name>
            <set rarity="Common" muId="266210" num="45">DDI</set>
            <set rarity="Common" muId="170977" num="141">ZEN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Tendrils of Corruption</name>
            <set rarity="Common" muId="389714" num="166">C14</set>
            <set rarity="Common" muId="393930" num="54">DD3_GVL</set>
            <set rarity="Common" muId="201812" num="54">DDD</set>
            <set rarity="Common" muId="417486" num="63">DDR</set>
            <set rarity="Common" muId="210139" num="30">DDE</set>
            <set rarity="Common" muId="193744" num="114">M10</set>
            <set rarity="Common" muId="106632" num="136">TSP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.</text>
        </card>
        <card>
            <name>Veil of Birds</name>
            <set rarity="Common" muId="5788" num="106">USG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.</text>
        </card>
        <card>
            <name>Genju of the Falls</name>
            <set rarity="Uncommon" muId="74582" num="35">BOK</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Island
{2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Bloodcurdler</name>
            <set rarity="Rare" muId="29950" num="116">ODY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, put the top card of your library into your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has &quot;At the beginning of your end step, exile two cards from your graveyard.&quot;</text>
        </card>
        <card>
            <name>Brutal Hordechief</name>
            <set rarity="Mythic Rare" muId="420725" num="108">C16</set>
            <set rarity="Mythic Rare" muId="391806" num="64">FRF</set>
            <set rarity="Special" muId="0" num="132">pPRE</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
{3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.</text>
        </card>
        <card>
            <name>Immediate Action</name>
            <set rarity="Common" muId="382289" num="5">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have haste.</text>
        </card>
        <card>
            <name>Killing Glare</name>
            <set rarity="Uncommon" muId="366466" num="70">GTC</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power X or less.</text>
        </card>
        <card>
            <name>Lava Storm</name>
            <set rarity="Common" muId="4556">WTH</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature.</text>
        </card>
        <card>
            <name>Tectonic Break</name>
            <set rarity="Rare" muId="19720" num="216">MMQ</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices X lands.</text>
        </card>
        <card>
            <name>Flamebreak</name>
            <set rarity="Rare" muId="50539" num="61">DST</set>
            <color>R</color>
            <manacost>RRR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.</text>
        </card>
        <card>
            <name>Wormfang Behemoth</name>
            <set rarity="Rare" muId="34811" num="55">JUD</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Nightmare Fish Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Wormfang Behemoth enters the battlefield, exile all cards from your hand.
When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.</text>
        </card>
        <card>
            <name>Brambleweft Behemoth</name>
            <set rarity="Common" muId="432881" num="202">HOU</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Oblivion Crown</name>
            <set rarity="Common" muId="132219" num="73">FUT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has &quot;Discard a card: This creature gets +1/+1 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Curse of Thirst</name>
            <set rarity="Uncommon" muId="220003" num="57">DKA</set>
            <set rarity="Special" muId="0" num="81">pWPN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.</text>
        </card>
        <card>
            <name>Beastcaller Savant</name>
            <set rarity="Rare" muId="401816" num="170">BFZ</set>
            <set rarity="Special" muId="0" num="244">pPRE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman Ally</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.</text>
        </card>
        <card>
            <name>Rootwater Diver</name>
            <set rarity="Uncommon" muId="4720">TMP</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Hunter Sliver</name>
            <set rarity="Common" muId="44772" num="102">LGN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)</text>
        </card>
        <card>
            <name>Fire Shrine Keeper</name>
            <set rarity="Common" muId="435298" num="144">XLN</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Elemental</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Menace
{7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.</text>
        </card>
        <card>
            <name>Arena</name>
            <set rarity="Special" muId="97042" num="1">pMEI</set>
            <set rarity="Special" muId="109739" num="117">TSB</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{3}, {T}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Pegasus Charger</name>
            <set rarity="Special" muId="0" num="56">ATH</set>
            <set rarity="Common" muId="82967" num="34">9ED</set>
            <set rarity="Common" muId="5729" num="30">USG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Pegasus</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Uphill Battle</name>
            <set rarity="Uncommon" muId="20786" num="222">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures played by your opponents enter the battlefield tapped.</text>
        </card>
        <card>
            <name>Midnight Ritual</name>
            <set rarity="Rare" muId="19707" num="146">MMQ</set>
            <set rarity="Rare" muId="135272" num="158">10E</set>
            <color>B</color>
            <manacost>X2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Contagion</name>
            <set rarity="Uncommon" muId="3069">ALL</set>
            <set rarity="Uncommon" muId="0" num="2">DKM</set>
            <set rarity="Rare" muId="159089" num="64">MED</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost.
Distribute two -2/-1 counters among one or two target creatures.</text>
        </card>
        <card>
            <name>Void Stalker</name>
            <set rarity="Rare" muId="270997" num="77">M13</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.</text>
        </card>
        <card>
            <name>Glyph Keeper</name>
            <set rarity="Rare" muId="426757" num="55">AKH</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Sphinx</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Embalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)</text>
        </card>
        <card>
            <name>Serra Avenger</name>
            <set rarity="Special" muId="0" num="6">pCMP</set>
            <set rarity="Rare" muId="288762" num="33">M13</set>
            <set rarity="Rare" muId="113519" num="40">TSP</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying
Vigilance (Attacking doesn't cause this creature to tap.)</text>
        </card>
        <card>
            <name>Tribal Golem</name>
            <set rarity="Rare" muId="30764" num="311">ONS</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and &quot;{B}: Regenerate Tribal Golem&quot; as long as you control a Zombie.</text>
        </card>
        <card>
            <name>Shower of Sparks</name>
            <set rarity="Common" muId="21104">BRB</set>
            <set rarity="Common" muId="373355" num="61">DDL</set>
            <set rarity="Common" muId="5545" num="217">USG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Shower of Sparks deals 1 damage to target creature and 1 damage to target player.</text>
        </card>
        <card>
            <name>Pteron Ghost</name>
            <set rarity="Common" muId="49035" num="10">DST</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Dinosaur Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Sacrifice Pteron Ghost: Regenerate target artifact.</text>
        </card>
        <card>
            <name>Dragon Roost</name>
            <set rarity="Rare" muId="39665" num="198">ONS</set>
            <set rarity="Rare" muId="143024" num="197">10E</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>The Zephyr Maze</name>
            <set rarity="Common" muId="226528" num="40">PC2</set>
            <set rarity="Common" muId="423667" num="86">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Kyneth</type>
            <tablerow>1</tablerow>
            <text>Creatures with flying get +2/+0.
Creatures without flying get -2/-0.
Whenever you roll {CHAOS}, target creature gains flying until end of turn.</text>
        </card>
        <card>
            <name>Black Lotus</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="3">LEA</set>
            <set rarity="Rare" muId="298">LEB</set>
            <set rarity="Rare" muId="600">2ED</set>
            <set rarity="Special" muId="382866" num="4">VMA</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool.</text>
        </card>
        <card>
            <name>Breeding Pool</name>
            <set rarity="Rare" muId="97088" num="172">DIS</set>
            <set rarity="Rare" muId="366291" num="240">GTC</set>
            <set rarity="Mythic Rare" muId="405095" num="15">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Forest Island</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {G} or {U} to your mana pool.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Leshrac's Sigil</name>
            <set rarity="Uncommon" muId="2468">ICE</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card.
{B}{B}: Return Leshrac's Sigil to its owner's hand.</text>
        </card>
        <card>
            <name>Leashling</name>
            <set rarity="Uncommon" muId="89008" num="265">RAV</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Hound</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Put a card from your hand on top of your library: Return Leashling to its owner's hand.</text>
        </card>
        <card>
            <name>Mercadian Bazaar</name>
            <set rarity="Uncommon" muId="19894" num="321">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Mercadian Bazaar enters the battlefield tapped.
{T}: Put a storage counter on Mercadian Bazaar.
{T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} to your mana pool for each storage counter removed this way.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Pinecrest Ridge</name>
            <set rarity="Uncommon" muId="79132" num="281">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {R} or {G} to your mana pool. Pinecrest Ridge doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Power Taint</name>
            <set rarity="Common" muId="5662" num="90">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Swift Warden</name>
            <set rarity="Uncommon" muId="439803" num="146">RIX</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)</text>
        </card>
        <card>
            <name>Haunting Misery</name>
            <set rarity="Common" muId="4459">WTH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard.
Haunting Misery deals X damage to target player.</text>
        </card>
        <card>
            <name>Crypt Sliver</name>
            <set rarity="Common" muId="42033" num="63">LGN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{T}: Regenerate target Sliver.&quot;</text>
        </card>
        <card>
            <name>Heat Ray</name>
            <set rarity="Common" muId="21159">BRB</set>
            <set rarity="Common" muId="438699" num="133">IMA</set>
            <set rarity="Uncommon" muId="383264" num="148">M15</set>
            <set rarity="Common" muId="193649" num="150">ROE</set>
            <set rarity="Common" muId="10464" num="199">USG</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Heat Ray deals X damage to target creature.</text>
        </card>
        <card>
            <name>Downsize</name>
            <set rarity="Common" muId="265374" num="38">RTR</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you don't control gets -4/-0 until end of turn.
Overload {2}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Test of Faith</name>
            <set rarity="Uncommon" muId="43587" num="17">DST</set>
            <set rarity="Uncommon" muId="243445" num="28">DDG</set>
            <set rarity="Common" muId="370554" num="33">MMA</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.</text>
        </card>
        <card>
            <name>Mana Screw</name>
            <set rarity="Uncommon" muId="73955" num="123">UNH</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}: Flip a coin. If you win the flip, add {C}{C} to your mana pool. Activate this ability only any time you could cast an instant.</text>
        </card>
        <card>
            <name>Grimgrin, Corpse-Born</name>
            <set rarity="Mythic Rare" muId="247237" num="214">ISD</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Zombie Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Woodvine Elemental</name>
            <set rarity="Uncommon" muId="382410" num="52">CNS</set>
            <color>W</color>
            <color>G</color>
            <manacost>4GW</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Parley — Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.</text>
        </card>
        <card>
            <name>Plagued Rusalka</name>
            <set rarity="Uncommon" muId="338396" num="46">DDJ</set>
            <set rarity="Uncommon" muId="107691" num="56">GPT</set>
            <set rarity="Uncommon" muId="382327" num="121">CNS</set>
            <set rarity="Common" muId="397906" num="89">MM2</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Darksteel Pendant</name>
            <set rarity="Common" muId="39485" num="113">DST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Indestructible (Effects that say &quot;destroy&quot; don't destroy this artifact.)
{1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Sealed Fate</name>
            <set rarity="Uncommon" muId="3553">MIR</set>
            <color>U</color>
            <color>B</color>
            <manacost>XUB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.</text>
        </card>
        <card>
            <name>Wirewood Savage</name>
            <set rarity="Common" muId="393940" num="6">DD3_GVL</set>
            <set rarity="Common" muId="201830" num="6">DDD</set>
            <set rarity="Common" muId="39703" num="304">ONS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Beast enters the battlefield, you may draw a card.</text>
        </card>
        <card>
            <name>Hellrider</name>
            <set rarity="Rare" muId="226874" num="93">DKA</set>
            <set rarity="Rare" muId="368530" num="52">DDK</set>
            <set rarity="Rare" muId="425923" num="98">MM3</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Devil</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.</text>
        </card>
        <card>
            <name>Minotaur Explorer</name>
            <set rarity="Uncommon" muId="31786" num="206">ODY</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Minotaur Scout</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.</text>
        </card>
        <card>
            <name>Sanity Gnawers</name>
            <set rarity="Uncommon" muId="179623" num="44">ARB</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Sanity Gnawers enters the battlefield, target player discards a card at random.</text>
        </card>
        <card>
            <name>Omnath, Locus of Rage</name>
            <set rarity="Mythic Rare" muId="401973" num="217">BFZ</set>
            <set rarity="Special" muId="0" num="279">pPRE</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RRGG</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.
Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Ephemeron</name>
            <set rarity="Rare" muId="6073" num="31">EXO</set>
            <set rarity="Rare" muId="397565" num="48">TPR</set>
            <set rarity="Rare" muId="382924" num="66">VMA</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Illusion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Discard a card: Return Ephemeron to its owner's hand.</text>
        </card>
        <card>
            <name>Certain Death</name>
            <set rarity="Common" muId="414379" num="84">EMN</set>
            <set rarity="Common" muId="429905" num="16">W17</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. Its controller loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Great Furnace</name>
            <set rarity="Common" muId="389542" num="299">C14</set>
            <set rarity="Common" muId="46066" num="282">MRD</set>
            <set rarity="Common" muId="205284" num="133">HOP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} to your mana pool.</text>
        </card>
        <card>
            <name>Winds of Rebuke</name>
            <set rarity="Common" muId="426778" num="76">AKH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Viashino Sandscout</name>
            <set rarity="Common" muId="130387" num="246">10E</set>
            <set rarity="Common" muId="12410" num="96">ULG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Viashino Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)</text>
        </card>
        <card>
            <name>Paradise Mantle</name>
            <set rarity="Uncommon" muId="73558" num="142">5DN</set>
            <set rarity="Uncommon" muId="370448" num="211">MMA</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{T}: Add one mana of any color to your mana pool.&quot;
Equip {1}</text>
        </card>
        <card>
            <name>Pheres-Band Centaurs</name>
            <set rarity="Common" muId="373657" num="171">THS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>3/7</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Canopy Cover</name>
            <set rarity="Uncommon" muId="193970" num="98">WWK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponents control.</text>
        </card>
        <card>
            <name>Burn Trail</name>
            <set rarity="Common" muId="158688" num="86">SHM</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Burn Trail deals 3 damage to target creature or player.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)</text>
        </card>
        <card>
            <name>Seething Pathblazer</name>
            <set rarity="Common" muId="153101" num="101">MOR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Tin Street Market</name>
            <set rarity="Common" muId="366318" num="108">GTC</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has &quot;{T}, Discard a card: Draw a card.&quot;</text>
        </card>
        <card>
            <name>Rootwater Alligator</name>
            <set rarity="Common" muId="6136" num="122">EXO</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Crocodile</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a Forest: Regenerate Rootwater Alligator.</text>
        </card>
        <card>
            <name>Teferi's Realm</name>
            <set rarity="Rare" muId="3651">VIS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>World Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)</text>
        </card>
        <card>
            <name>Magnetic Web</name>
            <set rarity="Rare" muId="4615">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.
Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.
{1}, {T}: Put a magnet counter on target creature.</text>
        </card>
        <card>
            <name>Convalescence</name>
            <set rarity="Rare" muId="6051" num="5">EXO</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.</text>
        </card>
        <card>
            <name>Stabbing Pain</name>
            <set rarity="Common" muId="205048" num="118">M11</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -1/-1 until end of turn. Tap that creature.</text>
        </card>
        <card>
            <name>Scorched Rusalka</name>
            <set rarity="Uncommon" muId="368504" num="43">DDK</set>
            <set rarity="Uncommon" muId="107698" num="74">GPT</set>
            <set rarity="Common" muId="425935" num="110">MM3</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player.</text>
        </card>
        <card>
            <name>Major Teroh</name>
            <set rarity="Rare" muId="29912" num="8">TOR</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Bird Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures.</text>
        </card>
        <card>
            <name>Serpentine Spike</name>
            <set rarity="Rare" muId="402029" num="133">BFZ</set>
            <set rarity="Special" muId="0" num="291">pPRE</set>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Urza's Chalice</name>
            <set rarity="Common" muId="1031">ATQ</set>
            <set rarity="Common" muId="159842" num="171">MED</set>
            <set rarity="Common" muId="221105" num="236">ME4</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Antagonism</name>
            <set rarity="Rare" muId="5572" num="173">USG</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage this turn.</text>
        </card>
        <card>
            <name>Dragon Engine</name>
            <set rarity="Common" muId="1005">ATQ</set>
            <set rarity="Rare" muId="15412" num="282">6ED</set>
            <set rarity="Rare" muId="3778">5ED</set>
            <set rarity="Rare" muId="2040">4ED</set>
            <set rarity="Common" muId="159841" num="156">MED</set>
            <set rarity="Common" muId="221103" num="197">ME4</set>
            <set rarity="Rare" muId="1107">3ED</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Dragon Engine gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Ambuscade</name>
            <set rarity="Common" muId="430799" num="110">HOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.</text>
        </card>
        <card>
            <name>Ether Well</name>
            <set rarity="Uncommon" muId="3336">MIR</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.</text>
        </card>
        <card>
            <name>Putrid Imp</name>
            <set rarity="Common" muId="270459" num="1">PD3</set>
            <set rarity="Common" muId="34470" num="77">TOR</set>
            <set rarity="Common" muId="383057" num="135">VMA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Zombie Imp</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Putrid Imp gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.</text>
        </card>
        <card>
            <name>Unfriendly Fire</name>
            <set rarity="Common" muId="435326" num="172">XLN</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Unfriendly Fire deals 4 damage to target creature or player.</text>
        </card>
        <card>
            <name>Fickle Efreet</name>
            <set rarity="Rare" muId="24649" num="89">PCY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Efreet</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.</text>
        </card>
        <card>
            <name>Noble Steeds</name>
            <set rarity="Common" muId="3206">ALL</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{W}: Target creature gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Enshrouding Mist</name>
            <set rarity="Common" muId="398654" num="13">ORI</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.</text>
        </card>
        <card>
            <name>River Delta</name>
            <set rarity="Rare" muId="2758">ICE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>River Delta doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from River Delta.
{T}: Add {U} or {B} to your mana pool. Put a depletion counter on River Delta.</text>
        </card>
        <card>
            <name>Cataclysm</name>
            <set rarity="Rare" muId="6050" num="3">EXO</set>
            <set rarity="Mythic Rare" muId="386286" num="3">V14</set>
            <set rarity="Mythic Rare" muId="397399" num="8">TPR</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player chooses from among the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.</text>
        </card>
        <card>
            <name>Serpent Skin</name>
            <set rarity="Common" muId="75404" num="240">CHK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash
Enchant creature
Enchanted creature gets +1/+1.
{G}: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Caustic Hound</name>
            <set rarity="Common" muId="213789" num="40">MBS</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Hound</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Caustic Hound dies, each player loses 4 life.</text>
        </card>
        <card>
            <name>Moment's Peace</name>
            <set rarity="Common" muId="31811" num="251">ODY</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt this turn.
Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Needlebite Trap</name>
            <set rarity="Uncommon" muId="197529" num="105">ZEN</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If an opponent gained life this turn, you may pay {B} rather than pay Needlebite Trap's mana cost.
Target player loses 5 life and you gain 5 life.</text>
        </card>
        <card>
            <name>Tainted Pact</name>
            <set rarity="Rare" muId="29953" num="164">ODY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.</text>
        </card>
        <card>
            <name>Bower Passage</name>
            <set rarity="Uncommon" muId="278255" num="170">AVR</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with flying can't block creatures you control.</text>
        </card>
        <card>
            <name>Conjured Currency</name>
            <set rarity="Rare" muId="253606" num="33">RTR</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.</text>
        </card>
        <card>
            <name>Steadfast Armasaur</name>
            <set rarity="Uncommon" muId="435191" num="39">XLN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Dinosaur</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.</text>
        </card>
        <card>
            <name>Chronosavant</name>
            <set rarity="Rare" muId="110502" num="9">TSP</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.</text>
        </card>
        <card>
            <name>Lobotomy</name>
            <set rarity="Special" muId="0" num="71">pFNM</set>
            <set rarity="Uncommon" muId="23170" num="255">INV</set>
            <set rarity="Uncommon" muId="4913">TMP</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>King's Assassin</name>
            <set rarity="Rare" muId="4227">POR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Haakon, Stromgald Scourge</name>
            <set rarity="Rare" muId="122045" num="61">CSP</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Zombie Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.
As long as Haakon is on the battlefield, you may play Knight cards from your graveyard.
When Haakon dies, you lose 2 life.</text>
        </card>
        <card>
            <name>Ember Hauler</name>
            <set rarity="Uncommon" muId="438477" num="37">DDT</set>
            <set rarity="Uncommon" muId="208008" num="135">M11</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Armored Ascension</name>
            <set rarity="Uncommon" muId="193738" num="3">M10</set>
            <set rarity="Uncommon" muId="204997" num="5">M11</set>
            <set rarity="Uncommon" muId="146041" num="2">SHM</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.</text>
        </card>
        <card>
            <name>Natural End</name>
            <set rarity="Common" muId="240076" num="185">AVR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment. You gain 3 life.</text>
        </card>
        <card>
            <name>Mimic Vat</name>
            <set rarity="Rare" muId="207883" num="175">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
{3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Apothecary Geist</name>
            <set rarity="Common" muId="409740" num="4">SOI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.</text>
        </card>
        <card>
            <name>Barrage of Boulders</name>
            <set rarity="Common" muId="386485" num="100">KTK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Barrage of Boulders deals 1 damage to each creature you don't control.
Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.</text>
        </card>
        <card>
            <name>Welding Jar</name>
            <set rarity="Common" muId="48328" num="274">MRD</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Welding Jar: Regenerate target artifact.</text>
        </card>
        <card>
            <name>Wolfir Avenger</name>
            <set rarity="Uncommon" muId="276501" num="205">AVR</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
{1}{G}: Regenerate Wolfir Avenger.</text>
        </card>
        <card>
            <name>Tariel, Reckoner of Souls</name>
            <set rarity="Mythic Rare" muId="430413" num="194">CMA</set>
            <set rarity="Mythic Rare" muId="401642" num="15">V15</set>
            <set rarity="Mythic Rare" muId="236995" num="229">CMD</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>4WBR</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>4/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
{T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Veteran Cathar</name>
            <set rarity="Uncommon" muId="410002" num="238">SOI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}{W}: Target Human gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Fresh Meat</name>
            <set rarity="Rare" muId="389529" num="197">C14</set>
            <set rarity="Rare" muId="430329" num="110">CMA</set>
            <set rarity="Rare" muId="218051" num="109">NPH</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn.</text>
        </card>
        <card>
            <name>Just the Wind</name>
            <set rarity="Common" muId="409814" num="71">SOI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature to its owner's hand.
Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Treasure Keeper</name>
            <set rarity="Uncommon" muId="423844" num="177">AER</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Treasure Keeper dies, reveal cards from the top of your library until you reveal a nonland card with converted mana cost 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.</text>
        </card>
        <card>
            <name>Blaze Commando</name>
            <set rarity="Uncommon" muId="369047" num="56">DGM</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Creature — Minotaur Soldier</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.</text>
        </card>
        <card>
            <name>Village Messenger</name>
            <set rarity="Uncommon" muId="409946" num="190a">SOI</set>
            <color>R</color>
            <related attach="attach">Moonrise Intruder</related>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Werewolf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.</text>
        </card>
        <card>
            <name>Woodweaver's Puzzleknot</name>
            <set rarity="Common" muId="417813" num="240">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters).
{2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}.</text>
        </card>
        <card>
            <name>Anowon, the Ruin Sage</name>
            <set rarity="Rare" muId="433028" num="96">C17</set>
            <set rarity="Rare" muId="177508" num="49">WWK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Vampire Shaman</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, each player sacrifices a non-Vampire creature.</text>
        </card>
        <card>
            <name>Uproot</name>
            <set rarity="Common" muId="74568" num="149">BOK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Put target land on top of its owner's library.</text>
        </card>
        <card>
            <name>Protector of the Crown</name>
            <set rarity="Rare" muId="416778" num="21">CN2</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Soldier</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>When Protector of the Crown enters the battlefield, you become the monarch.
All damage that would be dealt to you is dealt to Protector of the Crown instead.</text>
        </card>
        <card>
            <name>Seeds of Strength</name>
            <set rarity="Common" muId="89075" num="227">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Nyxborn Wolf</name>
            <set rarity="Common" muId="378503" num="131">BNG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Wolf</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +3/+1.</text>
        </card>
        <card>
            <name>Jace's Archivist</name>
            <set rarity="Rare" muId="376379" num="48">C13</set>
            <set rarity="Rare" muId="405270" num="95">C15</set>
            <set rarity="Rare" muId="220244" num="59">M12</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.</text>
        </card>
        <card>
            <name>Relic Crush</name>
            <set rarity="Uncommon" muId="433089" num="157">C17</set>
            <set rarity="Common" muId="247551" num="168">CMD</set>
            <set rarity="Uncommon" muId="382345" num="175">CNS</set>
            <set rarity="Common" muId="178115" num="179">ZEN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment and up to one other target artifact or enchantment.</text>
        </card>
        <card>
            <name>Land Equilibrium</name>
            <set rarity="Rare" muId="1490">LEG</set>
            <set rarity="Rare" muId="201152" num="40">ME3</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.</text>
        </card>
        <card>
            <name>Fraying Sanity</name>
            <set rarity="Rare" muId="430724" num="35">HOU</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn.</text>
        </card>
        <card>
            <name>Forerunner of Slaughter</name>
            <set rarity="Uncommon" muId="401881" num="204">BFZ</set>
            <set rarity="Uncommon" muId="401706" num="64">DDP</set>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{1}: Target colorless creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Whisperer of the Wilds</name>
            <set rarity="Common" muId="391957" num="144">FRF</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.
Ferocious — {T}: Add {G}{G} to your mana pool. Activate this ability only if you control a creature with power 4 or greater.</text>
        </card>
        <card>
            <name>Scythe of the Wretched</name>
            <set rarity="Rare" muId="49048" num="239">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2.
Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature.
Equip {4}</text>
        </card>
        <card>
            <name>Skywise Teachings</name>
            <set rarity="Uncommon" muId="394707" num="79">DTK</set>
            <set rarity="Uncommon" muId="438639" num="73">IMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.</text>
        </card>
        <card>
            <name>Void Attendant</name>
            <set rarity="Uncommon" muId="402092" num="169">BFZ</set>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Processor</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{1}{G}, Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Contaminated Ground</name>
            <set rarity="Common" muId="366420" num="59">GTC</set>
            <set rarity="Common" muId="193608" num="102">ROE</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.</text>
        </card>
        <card>
            <name>Cephalid Scout</name>
            <set rarity="Common" muId="29710" num="74">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Cephalid Wizard Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{U}, Sacrifice a land: Draw a card.</text>
        </card>
        <card>
            <name>Rites of Reaping</name>
            <set rarity="Uncommon" muId="289219" num="191">RTR</set>
            <color>B</color>
            <color>G</color>
            <manacost>4BG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Icy Manipulator</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0" num="36">DKM</set>
            <set rarity="Uncommon" muId="249384" num="64">DDH</set>
            <set rarity="Special" muId="0" num="67">pFNM</set>
            <set rarity="Uncommon" muId="2408">ICE</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="19">LEA</set>
            <set rarity="Uncommon" muId="314">LEB</set>
            <set rarity="Uncommon" muId="221108" num="207">ME4</set>
            <set rarity="Uncommon" muId="46728" num="186">MRD</set>
            <set rarity="Uncommon" muId="83415" num="299">9ED</set>
            <set rarity="Uncommon" muId="129601" num="326">10E</set>
            <set rarity="Uncommon" muId="616">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Tap target artifact, creature, or land.</text>
        </card>
        <card>
            <name>Knowledge Pool</name>
            <set rarity="Rare" muId="214035" num="111">MBS</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of his or her library.
Whenever a player casts a spell from his or her hand, that player exiles it. If the player does, he or she may cast another nonland card exiled with Knowledge Pool without paying that card's mana cost.</text>
        </card>
        <card>
            <name>Razorfoot Griffin</name>
            <set rarity="Common" muId="45178" num="36">8ED</set>
            <set rarity="Common" muId="22933" num="29">INV</set>
            <set rarity="Common" muId="189891" num="25">M10</set>
            <set rarity="Common" muId="383358" num="27">M15</set>
            <set rarity="Common" muId="12977" num="32">7ED</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Disciple of Tevesh Szat</name>
            <set rarity="Common" muId="121222" num="55">CSP</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets -1/-1 until end of turn.
{4}{B}{B}, {T}, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn.</text>
        </card>
        <card>
            <name>March of the Returned</name>
            <set rarity="Common" muId="373579" num="96">THS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return up to two target creature cards from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Territorial Baloth</name>
            <set rarity="Common" muId="402070" num="196">BFZ</set>
            <set rarity="Common" muId="401666" num="24">DDP</set>
            <set rarity="Common" muId="170971" num="188">ZEN</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Prodigal Sorcerer</name>
            <set rarity="Common" muId="21129">BRB</set>
            <set rarity="Common" muId="14523" num="88">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Uncommon" muId="413609" num="67">EMA</set>
            <set rarity="Common" muId="3933">5ED</set>
            <set rarity="Common" muId="2177">4ED</set>
            <set rarity="Special" muId="0" num="9">pFNM</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="121">LEA</set>
            <set rarity="Common" muId="416">LEB</set>
            <set rarity="Uncommon" muId="221111" num="58">ME4</set>
            <set rarity="Common" muId="1217">3ED</set>
            <set rarity="Common" muId="11458" num="94">7ED</set>
            <set rarity="Common" muId="25506">S00</set>
            <set rarity="Special" muId="108906" num="29">TSB</set>
            <set rarity="Common" muId="718">2ED</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prodigal Sorcerer deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Barrin's Codex</name>
            <set rarity="Rare" muId="5735" num="286">USG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a page counter on Barrin's Codex.
{4}, {T}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.</text>
        </card>
        <card>
            <name>Steadfast Sentinel</name>
            <set rarity="Common" muId="430713" num="24">HOU</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)</text>
        </card>
        <card>
            <name>Stomping Slabs</name>
            <set rarity="Uncommon" muId="157421" num="107">MOR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player.</text>
        </card>
        <card>
            <name>Radiant, Archangel</name>
            <set rarity="Rare" muId="12368" num="20">ULG</set>
            <set rarity="Uncommon" muId="383058" num="40">VMA</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.</text>
        </card>
        <card>
            <name>Confusion in the Ranks</name>
            <set rarity="Rare" muId="49528" num="87">MRD</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.</text>
        </card>
        <card>
            <name>Glorifier of Dusk</name>
            <set rarity="Uncommon" muId="435163" num="12">XLN</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Pay 2 life: Glorifier of Dusk gains flying until end of turn.
Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.</text>
        </card>
        <card>
            <name>Goblin Dynamo</name>
            <set rarity="Uncommon" muId="42274" num="97">LGN</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Goblin Mutant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Goblin Dynamo deals 1 damage to target creature or player.
{X}{R}, {T}, Sacrifice Goblin Dynamo: Goblin Dynamo deals X damage to target creature or player.</text>
        </card>
        <card>
            <name>Mudhole</name>
            <set rarity="Rare" muId="31740" num="208">ODY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player exiles all land cards from his or her graveyard.</text>
        </card>
        <card>
            <name>City of Traitors</name>
            <set rarity="Rare" muId="6168" num="143">EXO</set>
            <set rarity="Rare" muId="397543" num="237">TPR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>When you play another land, sacrifice City of Traitors.
{T}: Add {C}{C} to your mana pool.</text>
        </card>
        <card>
            <name>Wirewood Elf</name>
            <set rarity="Common" muId="39828" num="301">ONS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Ghoulcaller's Bell</name>
            <set rarity="Common" muId="237362" num="224">ISD</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Each player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Urborg Shambler</name>
            <set rarity="Uncommon" muId="23035" num="133">INV</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Horror</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Other black creatures get -1/-1.</text>
        </card>
        <card>
            <name>Thoughtweft Trio</name>
            <set rarity="Rare" muId="140232" num="44">LRW</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>First strike, vigilance
Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)
Thoughtweft Trio can block any number of creatures.</text>
        </card>
        <card>
            <name>Aura Mutation</name>
            <set rarity="Rare" muId="420797" num="180">C16</set>
            <set rarity="Rare" muId="23184" num="232">INV</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's converted mana cost.</text>
        </card>
        <card>
            <name>Savage Beating</name>
            <set rarity="Rare" muId="43506" num="67">DST</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Savage Beating only during your turn and only during combat.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine {1}{R} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Dread Reaper</name>
            <set rarity="Rare" muId="228266" num="78">ME4</set>
            <set rarity="Rare" muId="4217">POR</set>
            <set rarity="Rare" muId="20362" num="76">S99</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Dread Reaper enters the battlefield, you lose 5 life.</text>
        </card>
        <card>
            <name>Giant Slug</name>
            <set rarity="Common" muId="2807">CHR</set>
            <set rarity="Common" muId="1439">LEG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Slug</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)</text>
        </card>
        <card>
            <name>Tidewalker</name>
            <set rarity="Uncommon" muId="130814" num="49">PLC</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Tidewalker enters the battlefield with a time counter on it for each Island you control.
Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.)
Tidewalker's power and toughness are each equal to the number of time counters on it.</text>
        </card>
        <card>
            <name>Silent-Blade Oni</name>
            <set rarity="Rare" muId="270727" num="105">PC2</set>
            <set rarity="Rare" muId="423530" num="105">PCA</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UUBB</manacost>
            <cmc>7</cmc>
            <type>Creature — Demon Ninja</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a nonland card in it without paying that card's mana cost.</text>
        </card>
        <card>
            <name>Panther Warriors</name>
            <set rarity="Common" muId="16453" num="243">6ED</set>
            <set rarity="Common" muId="9845">POR</set>
            <set rarity="Common" muId="3672">VIS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>6/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Demonic Rising</name>
            <set rarity="Rare" muId="278060" num="94">AVR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.</text>
        </card>
        <card>
            <name>Thaumatog</name>
            <set rarity="Uncommon" muId="31835" num="295">ODY</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Atog</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a land: Thaumatog gets +1/+1 until end of turn.
Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Orazca Relic</name>
            <set rarity="Common" muId="439845" num="181">RIX</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{T}: Add {C} to your mana pool.
{T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing.</text>
        </card>
        <card>
            <name>Reviving Melody</name>
            <set rarity="Uncommon" muId="380483" num="138">JOU</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Multani's Presence</name>
            <set rarity="Uncommon" muId="12490" num="109">ULG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a spell you've cast is countered, draw a card.</text>
        </card>
        <card>
            <name>Thallid</name>
            <set rarity="Common" muId="1927">FEM</set>
            <set rarity="Common" muId="184711" num="180">ME2</set>
            <set rarity="Common" muId="370352" num="167">MMA</set>
            <set rarity="Special" muId="108825" num="86">TSB</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Fungus</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Thallid.
Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Infernal Harvest</name>
            <set rarity="Common" muId="3619">VIS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand.
Infernal Harvest deals X damage divided as you choose among any number of target creatures.</text>
        </card>
        <card>
            <name>Bubbling Cauldron</name>
            <set rarity="Uncommon" muId="438779" num="213">IMA</set>
            <set rarity="Uncommon" muId="370661" num="205">M14</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Sacrifice a creature: You gain 4 life.
{1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Frightshroud Courier</name>
            <set rarity="Uncommon" muId="39594" num="149">ONS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Frightshroud Courier during your untap step.
{2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)</text>
        </card>
        <card>
            <name>Rushwood Dryad</name>
            <set rarity="Common" muId="45403" num="278">8ED</set>
            <set rarity="Common" muId="19627" num="263">MMQ</set>
            <set rarity="Common" muId="136285" num="294">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Dryad</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Celestial Force</name>
            <set rarity="Rare" muId="228257" num="10">CMD</set>
            <color>W</color>
            <manacost>5WWW</manacost>
            <cmc>8</cmc>
            <type>Creature — Elemental</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, you gain 3 life.</text>
        </card>
        <card>
            <name>Frozen Solid</name>
            <set rarity="Common" muId="121228" num="35">CSP</set>
            <set rarity="Common" muId="43500" num="36">SCG</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.</text>
        </card>
        <card>
            <name>Prism Ring</name>
            <set rarity="Uncommon" muId="398646" num="235">ORI</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Prism Ring enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.</text>
        </card>
        <card>
            <name>Mind Maggots</name>
            <set rarity="Uncommon" muId="6093" num="66">EXO</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.</text>
        </card>
        <card>
            <name>Simic Fluxmage</name>
            <set rarity="Uncommon" muId="366274" num="49">GTC</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature.</text>
        </card>
        <card>
            <name>Smuggler's Copter</name>
            <set rarity="Rare" muId="417808" num="235">KLD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Vehicle</type>
            <pt>3/3</pt>
            <tablerow>1</tablerow>
            <text>Flying
Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Grasp of Darkness</name>
            <set rarity="Uncommon" muId="407595" num="85">OGW</set>
            <set rarity="Common" muId="194105" num="65">SOM</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -4/-4 until end of turn.</text>
        </card>
        <card>
            <name>Courier Griffin</name>
            <set rarity="Common" muId="401849" num="21">BFZ</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Courier Griffin enters the battlefield, you gain 2 life.</text>
        </card>
        <card>
            <name>Scroll of the Masters</name>
            <set rarity="Rare" muId="391916" num="163">FRF</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.
{3}, {T}: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.</text>
        </card>
        <card>
            <name>Crimson Mage</name>
            <set rarity="Uncommon" muId="220069" num="129">M12</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.)</text>
        </card>
        <card>
            <name>Merciless Resolve</name>
            <set rarity="Common" muId="409873" num="123">SOI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Merciless Resolve, sacrifice a creature or land.
Draw two cards.</text>
        </card>
        <card>
            <name>Ashcoat Bear</name>
            <set rarity="Common" muId="114905" num="190">TSP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Bear</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)</text>
        </card>
        <card>
            <name>Immerwolf</name>
            <set rarity="Uncommon" muId="262700" num="141">DKA</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Wolf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Each other creature you control that's a Wolf or a Werewolf gets +1/+1.
Non-Human Werewolves you control can't transform.</text>
        </card>
        <card>
            <name>Sands of Time</name>
            <set rarity="Rare" muId="3601">VIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Each player skips his or her untap step.
At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls.</text>
        </card>
        <card>
            <name>Crystal Spray</name>
            <set rarity="Rare" muId="23008" num="50">INV</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Trokin High Guard</name>
            <set rarity="Common" muId="6496">PO2</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Al-abara's Carpet</name>
            <set rarity="Rare" muId="1398">LEG</set>
            <set rarity="Rare" muId="228269" num="177">ME4</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{5}, {T}: Prevent all damage that would be dealt to you this turn by attacking creatures without flying.</text>
        </card>
        <card>
            <name>Sanctum of Serra</name>
            <set rarity="Common" muId="198079" num="32">HOP</set>
            <set rarity="Common" muId="423648" num="67">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Serra’s Realm</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk away from Sanctum of Serra, destroy all nonland permanents.
Whenever you roll {CHAOS}, you may have your life total become 20.</text>
        </card>
        <card>
            <name>Shahrazad</name>
            <set rarity="Rare" muId="980">ARN</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.</text>
        </card>
        <card>
            <name>Lyev Decree</name>
            <set rarity="Common" muId="368965" num="3">DGM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)</text>
        </card>
        <card>
            <name>Pulse of the Fields</name>
            <set rarity="Rare" muId="39697" num="11">DST</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.</text>
        </card>
        <card>
            <name>Steward of Solidarity</name>
            <set rarity="Uncommon" muId="430714" num="25">HOU</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Summit Prowler</name>
            <set rarity="Common" muId="394717" num="160">DTK</set>
            <set rarity="Common" muId="386680" num="121">KTK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Yeti</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Keldon Berserker</name>
            <set rarity="Common" muId="24629" num="93">PCY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier Berserker</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Dragonrage</name>
            <set rarity="Uncommon" muId="391823" num="97">FRF</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Add {R} to your mana pool for each attacking creature you control. Until end of turn, attacking creatures you control gain &quot;{R}: This creature gets +1/+0 until end of turn.&quot;</text>
        </card>
        <card>
            <name>Markov Dreadknight</name>
            <set rarity="Rare" muId="409872" num="122">SOI</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight.</text>
        </card>
        <card>
            <name>Marhault Elsdragon</name>
            <set rarity="Uncommon" muId="2874">CHR</set>
            <set rarity="Uncommon" muId="1670">LEG</set>
            <set rarity="Uncommon" muId="201222" num="161">ME3</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RRG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Elf Warrior</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Brood Birthing</name>
            <set rarity="Common" muId="193633" num="138">ROE</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have &quot;Sacrifice this creature: Add {C} to your mana pool.&quot; Otherwise, create one of those tokens.</text>
        </card>
        <card>
            <name>Withering Hex</name>
            <set rarity="Uncommon" muId="41150" num="181">ONS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever a player cycles a card, put a plague counter on Withering Hex.
Enchanted creature gets -1/-1 for each plague counter on Withering Hex.</text>
        </card>
        <card>
            <name>Agonizing Memories</name>
            <set rarity="Uncommon" muId="14586" num="111">6ED</set>
            <set rarity="Uncommon" muId="12994" num="117">7ED</set>
            <set rarity="Uncommon" muId="135228" num="126">10E</set>
            <set rarity="Uncommon" muId="4448">WTH</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.</text>
        </card>
        <card>
            <name>Wasteland Strangler</name>
            <set rarity="Rare" muId="402096" num="102">BFZ</set>
            <set rarity="Special" muId="0" num="303">pPRE</set>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Processor</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Kiss of the Amesha</name>
            <set rarity="Uncommon" muId="174976" num="177">ALA</set>
            <color>W</color>
            <color>U</color>
            <manacost>4WU</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player gains 7 life and draws two cards.</text>
        </card>
        <card>
            <name>Possessed Skaab</name>
            <set rarity="Uncommon" muId="398657" num="215">ORI</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand.
If Possessed Skaab would die, exile it instead.</text>
        </card>
        <card>
            <name>Gisa and Geralf</name>
            <set rarity="Mythic Rare" muId="414488" num="183">EMN</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard.
During each of your turns, you may cast a Zombie creature card from your graveyard.</text>
        </card>
        <card>
            <name>Maddening Imp</name>
            <set rarity="Rare" muId="4672">TMP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat.</text>
        </card>
        <card>
            <name>Wei Strike Force</name>
            <set rarity="Common" muId="201307" num="82">ME3</set>
            <set rarity="Common" muId="10561" num="91">PTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)</text>
        </card>
        <card>
            <name>Gus</name>
            <set rarity="Common" muId="9670" num="62">UGL</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Gus</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Gus enters the battlefield with a +1/+1 counter on it for each Magic game you have lost to one of your opponents since you last won a game against that opponent.</text>
        </card>
        <card>
            <name>Omega Myr</name>
            <set rarity="Common" muId="48605" num="223">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Disciple of Grace</name>
            <set rarity="Common" muId="41133" num="25">ONS</set>
            <set rarity="Common" muId="5634" num="10">USG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>The Brute</name>
            <set rarity="Common" muId="4093">5ED</set>
            <set rarity="Common" muId="2309">4ED</set>
            <set rarity="Common" muId="1593">LEG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+0.
{R}{R}{R}: Regenerate enchanted creature.</text>
        </card>
        <card>
            <name>Queen Marchesa</name>
            <set rarity="Mythic Rare" muId="416835" num="78">CN2</set>
            <color>W</color>
            <color>B</color>
            <color>R</color>
            <manacost>1RWB</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Assassin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch, haste
When Queen Marchesa enters the battlefield, you become the monarch.
At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.</text>
        </card>
        <card>
            <name>Aven Tactician</name>
            <set rarity="Common" muId="394505" num="6">DTK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Aven Sunstriker</name>
            <set rarity="Uncommon" muId="394504" num="5">DTK</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Double strike (This creature deals both first-strike and regular combat damage.)
Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Vengeance</name>
            <set rarity="Uncommon" muId="47788" num="S2">8ED</set>
            <set rarity="Uncommon" muId="83319" num="S2">9ED</set>
            <set rarity="Uncommon" muId="4404">POR</set>
            <set rarity="Uncommon" muId="6513">PO2</set>
            <set rarity="Uncommon" muId="10631" num="28">PTK</set>
            <set rarity="Uncommon" muId="14462" num="54">7ED</set>
            <set rarity="Uncommon" muId="20393" num="29">S99</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target tapped creature.</text>
        </card>
        <card>
            <name>Deepcavern Imp</name>
            <set rarity="Common" muId="132226" num="83">FUT</set>
            <set rarity="Common" muId="370569" num="79">MMA</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Netcaster Spider</name>
            <set rarity="Common" muId="416945" num="188">CN2</set>
            <set rarity="Common" muId="394391" num="49">DDO</set>
            <set rarity="Common" muId="438744" num="178">IMA</set>
            <set rarity="Common" muId="383325" num="186">M15</set>
            <set rarity="Common" muId="407647" num="137">OGW</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Madcap Experiment</name>
            <set rarity="Rare" muId="417695" num="122">KLD</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.</text>
        </card>
        <card>
            <name>Mountain Yeti</name>
            <set rarity="Common" muId="2849">CHR</set>
            <set rarity="Uncommon" muId="1585">LEG</set>
            <set rarity="Common" muId="159773" num="105">MED</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Yeti</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white</text>
        </card>
        <card>
            <name>Guul Draz Overseer</name>
            <set rarity="Rare" muId="401907" num="112">BFZ</set>
            <set rarity="Special" muId="0" num="268">pPRE</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Vampire</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.</text>
        </card>
        <card>
            <name>Ferocious Charge</name>
            <set rarity="Common" muId="51617" num="88">5DN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Rysorian Badger</name>
            <set rarity="Rare" muId="2978">HML</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Badger</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Foe-Razer Regent</name>
            <set rarity="Rare" muId="394572" num="187">DTK</set>
            <set rarity="Special" muId="0" num="122">pMEI</set>
            <set rarity="Special" muId="0" num="176">pPRE</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.
Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Dearly Departed</name>
            <set rarity="Rare" muId="409582" num="6">DDQ</set>
            <set rarity="Rare" muId="222194" num="9">ISD</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Blaster Mage</name>
            <set rarity="Common" muId="21332" num="175">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Discard a card: Destroy target Wall.</text>
        </card>
        <card>
            <name>Jilt</name>
            <set rarity="Common" muId="26797" num="27">APC</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)
Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature.</text>
        </card>
        <card>
            <name>Meletis Astronomer</name>
            <set rarity="Uncommon" muId="378415" num="43">BNG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Forced Adaptation</name>
            <set rarity="Common" muId="366336" num="120">GTC</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.</text>
        </card>
        <card>
            <name>Wellwisher</name>
            <set rarity="Common" muId="389743" num="223">C14</set>
            <set rarity="Common" muId="430385" num="166">CMA</set>
            <set rarity="Common" muId="393996" num="15">DD3_EVG</set>
            <set rarity="Common" muId="158109" num="15">EVG</set>
            <set rarity="Common" muId="39497" num="300">ONS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: You gain 1 life for each Elf on the battlefield.</text>
        </card>
        <card>
            <name>Earwig Squad</name>
            <set rarity="Special" muId="0" num="1">pLPA</set>
            <set rarity="Rare" muId="370530" num="82">MMA</set>
            <set rarity="Rare" muId="153135" num="60">MOR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Primordial Ooze</name>
            <set rarity="Uncommon" muId="2850">CHR</set>
            <set rarity="Uncommon" muId="4082">5ED</set>
            <set rarity="Uncommon" muId="1586">LEG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Ooze</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Primordial Ooze attacks each combat if able.
At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.</text>
        </card>
        <card>
            <name>Izzet Cluestone</name>
            <set rarity="Common" muId="368948" num="141">DGM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} or {R} to your mana pool.
{U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card.</text>
        </card>
        <card>
            <name>Mesa Enchantress</name>
            <set rarity="Rare" muId="405298" num="75">C15</set>
            <set rarity="Uncommon" muId="413561" num="19">EMA</set>
            <set rarity="Rare" muId="191378" num="20">M10</set>
            <set rarity="Rare" muId="220116" num="25">M12</set>
            <set rarity="Rare" muId="126214" num="26">PLC</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast an enchantment spell, you may draw a card.</text>
        </card>
        <card>
            <name>Selesnya Evangel</name>
            <set rarity="Common" muId="247385" num="223">CMD</set>
            <set rarity="Common" muId="87936" num="228">RAV</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Dragonlair Spider</name>
            <set rarity="Rare" muId="338446" num="6">CM1</set>
            <set rarity="Rare" muId="416958" num="201">CN2</set>
            <set rarity="Rare" muId="270726" num="87">PC2</set>
            <set rarity="Rare" muId="423512" num="87">PCA</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RRGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Spider</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>Reach
Whenever an opponent casts a spell, create a 1/1 green Insect creature token.</text>
        </card>
        <card>
            <name>Athreos, God of Passage</name>
            <set rarity="Mythic Rare" muId="380374" num="146">JOU</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Legendary Enchantment Creature — God</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.</text>
        </card>
        <card>
            <name>Testament of Faith</name>
            <set rarity="Uncommon" muId="30765" num="55">ODY</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.</text>
        </card>
        <card>
            <name>Kithkin Shielddare</name>
            <set rarity="Common" muId="158238" num="10">SHM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Target blocking creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Loxodon Stalwart</name>
            <set rarity="Uncommon" muId="73567" num="11">5DN</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Elephant Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{W}: Loxodon Stalwart gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Thaumatic Compass</name>
            <set rarity="Rare" muId="435408" num="249a">XLN</set>
            <related attach="attach">Spires of Orazca</related>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.</text>
        </card>
        <card>
            <name>Reality Spasm</name>
            <set rarity="Uncommon" muId="193652" num="81">ROE</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Tap X target permanents.
• Untap X target permanents.</text>
        </card>
        <card>
            <name>Deadbridge Shaman</name>
            <set rarity="Common" muId="413627" num="85">EMA</set>
            <set rarity="Common" muId="398500" num="91">ORI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>When Deadbridge Shaman dies, target opponent discards a card.</text>
        </card>
        <card>
            <name>Grizzled Angler</name>
            <set rarity="Uncommon" muId="414357" num="63a">EMN</set>
            <color>U</color>
            <related attach="attach">Grisly Anglerfish</related>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.</text>
        </card>
        <card>
            <name>Evermind</name>
            <set rarity="Uncommon" muId="74144" num="37">SOK</set>
            <color>U</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>(Nonexistent mana costs can't be paid.)
Draw a card.
Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Shocker</name>
            <set rarity="Rare" muId="4848">TMP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.</text>
        </card>
        <card>
            <name>Goblin Ringleader</name>
            <set rarity="Uncommon" muId="27664" num="62">APC</set>
            <set rarity="Uncommon" muId="393963" num="40">DD3_EVG</set>
            <set rarity="Uncommon" muId="157937" num="40">EVG</set>
            <set rarity="Uncommon" muId="438488" num="48">DDT</set>
            <set rarity="Special" muId="0" num="87">pFNM</set>
            <set rarity="Uncommon" muId="382963" num="171">VMA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Opal Guardian</name>
            <set rarity="Rare" muId="116747" num="30">TSP</set>
            <color>W</color>
            <manacost>WWW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.</text>
        </card>
        <card>
            <name>Phantom Beast</name>
            <set rarity="Common" muId="205017" num="69">M11</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Illusion Beast</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Phantom Beast becomes the target of a spell or ability, sacrifice it.</text>
        </card>
        <card>
            <name>Aurelia's Fury</name>
            <set rarity="Mythic Rare" muId="366384" num="144">GTC</set>
            <color>W</color>
            <color>R</color>
            <manacost>XRW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.</text>
        </card>
        <card>
            <name>Shackles</name>
            <set rarity="Common" muId="6038" num="18">EXO</set>
            <set rarity="Common" muId="22942" num="37">INV</set>
            <set rarity="Common" muId="397403" num="26">TPR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
{W}: Return Shackles to its owner's hand.</text>
        </card>
        <card>
            <name>Silburlind Snapper</name>
            <set rarity="Common" muId="409828" num="85">SOI</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Turtle</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.</text>
        </card>
        <card>
            <name>Vile Rebirth</name>
            <set rarity="Common" muId="253703" num="115">M13</set>
            <set rarity="Common" muId="370799" num="121">M14</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Baleful Strix</name>
            <set rarity="Uncommon" muId="430619" num="80">E01</set>
            <set rarity="Uncommon" muId="376260" num="177">C13</set>
            <set rarity="Uncommon" muId="420798" num="181">C16</set>
            <set rarity="Rare" muId="413738" num="196">EMA</set>
            <set rarity="Uncommon" muId="265156" num="82">PC2</set>
            <set rarity="Uncommon" muId="423507" num="82">PCA</set>
            <set rarity="Rare" muId="382855" num="243">VMA</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Showstopper</name>
            <set rarity="Uncommon" muId="368945" num="102">DGM</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, creatures you control gain &quot;When this creature dies, it deals 2 damage to target creature an opponent controls.&quot;</text>
        </card>
        <card>
            <name>Starlit Sanctum</name>
            <set rarity="Uncommon" muId="40542" num="325">ONS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.
{B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.</text>
        </card>
        <card>
            <name>Duskmantle, House of Shadow</name>
            <set rarity="Uncommon" muId="88943" num="277">RAV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{U}{B}, {T}: Target player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Aetherstorm Roc</name>
            <set rarity="Rare" muId="417576" num="3">KLD</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter).
Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.</text>
        </card>
        <card>
            <name>Funeral Charm</name>
            <set rarity="Special" muId="108895" num="44">TSB</set>
            <set rarity="Common" muId="3618">VIS</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)</text>
        </card>
        <card>
            <name>Pollen Remedy</name>
            <set rarity="Common" muId="25941" num="13">PLS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Prevent the next 3 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose. If Pollen Remedy was kicked, prevent the next 6 damage this way instead.</text>
        </card>
        <card>
            <name>Ghitu Firebreathing</name>
            <set rarity="Common" muId="108838" num="158">TSP</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
{R}: Return Ghitu Firebreathing to its owner's hand.</text>
        </card>
        <card>
            <name>Drain Life</name>
            <set rarity="Common" muId="26618" num="24">BTD</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3839">5ED</set>
            <set rarity="Common" muId="2099">4ED</set>
            <set rarity="Special" muId="0" num="25">pFNM</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="61">LEA</set>
            <set rarity="Common" muId="356">LEB</set>
            <set rarity="Common" muId="3287">MIR</set>
            <set rarity="Common" muId="1156">3ED</set>
            <set rarity="Common" muId="658">2ED</set>
            <color>B</color>
            <manacost>X1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Spend only black mana on X.
Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.</text>
        </card>
        <card>
            <name>Grip of the Roil</name>
            <set rarity="Uncommon" muId="407566" num="56">OGW</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.</text>
        </card>
        <card>
            <name>Trophy Mage</name>
            <set rarity="Uncommon" muId="423715" num="48">AER</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Trophy Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 3, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Maze Abomination</name>
            <set rarity="Common" muId="369050" num="26">DGM</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Multicolored creatures you control have deathtouch.</text>
        </card>
        <card>
            <name>Kalemne, Disciple of Iroas</name>
            <set rarity="Mythic Rare" muId="405274" num="45">C15</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Giant Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Double strike, vigilance
Whenever you cast a creature spell with converted mana cost 5 or greater, you get an experience counter.
Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.</text>
        </card>
        <card>
            <name>Cliffrunner Behemoth</name>
            <set rarity="Rare" muId="159612" num="79">CON</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Rhino Beast</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Cliffrunner Behemoth has haste as long as you control a red permanent.
Cliffrunner Behemoth has lifelink as long as you control a white permanent.</text>
        </card>
        <card>
            <name>Harmonic Sliver</name>
            <set rarity="Uncommon" muId="109706" num="240">TSP</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;When this permanent enters the battlefield, destroy target artifact or enchantment.&quot;</text>
        </card>
        <card>
            <name>Workhorse</name>
            <set rarity="Rare" muId="6156" num="142">EXO</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Horse</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Workhorse enters the battlefield with four +1/+1 counters on it.
Remove a +1/+1 counter from Workhorse: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Selesnya Sanctuary</name>
            <set rarity="Common" muId="376492" num="322">C13</set>
            <set rarity="Uncommon" muId="420941" num="324">C16</set>
            <set rarity="Common" muId="433212" num="280">C17</set>
            <set rarity="Common" muId="430492" num="273">CMA</set>
            <set rarity="Common" muId="243454" num="37">DDG</set>
            <set rarity="Uncommon" muId="438813" num="247">IMA</set>
            <set rarity="Common" muId="247387" num="287">CMD</set>
            <set rarity="Uncommon" muId="397734" num="248">MM2</set>
            <set rarity="Common" muId="271212" num="125">PC2</set>
            <set rarity="Common" muId="423550" num="125">PCA</set>
            <set rarity="Common" muId="87963" num="281">RAV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
{T}: Add {G}{W} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Tavern Swindler</name>
            <set rarity="Uncommon" muId="380195" num="45">DDM</set>
            <set rarity="Uncommon" muId="438675" num="109">IMA</set>
            <set rarity="Uncommon" muId="270353" num="79">RTR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.</text>
        </card>
        <card>
            <name>Palace Siege</name>
            <set rarity="Rare" muId="433051" num="119">C17</set>
            <set rarity="Rare" muId="391892" num="79">FRF</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Palace Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand.
• Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Dusk Urchins</name>
            <set rarity="Rare" muId="146002" num="65">SHM</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Ouphe</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.
When Dusk Urchins dies, draw a card for each -1/-1 counter on it.</text>
        </card>
        <card>
            <name>Netherborn Phalanx</name>
            <set rarity="Uncommon" muId="88972" num="99">RAV</set>
            <color>B</color>
            <manacost>5B</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature he or she controls.
Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)</text>
        </card>
        <card>
            <name>Talara's Battalion</name>
            <set rarity="Rare" muId="426624" num="52">DDS</set>
            <set rarity="Rare" muId="0" num="84">DPA</set>
            <set rarity="Rare" muId="157395" num="77">EVE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Cast Talara's Battalion only if you've cast another green spell this turn.</text>
        </card>
        <card>
            <name>Circle of Protection: Green</name>
            <set rarity="Common" muId="14459" num="10">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Uncommon" muId="45206" num="12">8ED</set>
            <set rarity="Common" muId="4116">5ED</set>
            <set rarity="Common" muId="2331">4ED</set>
            <set rarity="Common" muId="2674">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="242">LEA</set>
            <set rarity="Common" muId="538">LEB</set>
            <set rarity="Common" muId="1337">3ED</set>
            <set rarity="Common" muId="11202" num="8">7ED</set>
            <set rarity="Common" muId="4866">TMP</set>
            <set rarity="Common" muId="840">2ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Ashnod's Transmogrant</name>
            <set rarity="Uncommon" muId="996">ATQ</set>
            <set rarity="Common" muId="2777">CHR</set>
            <set rarity="Common" muId="3762">5ED</set>
            <set rarity="Common" muId="159110" num="152">MED</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.</text>
        </card>
        <card>
            <name>Alpha Kavu</name>
            <set rarity="Uncommon" muId="27613" num="77">PLS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Kavu</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Target Kavu creature gets -1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Ma Chao, Western Warrior</name>
            <set rarity="Rare" muId="10729" num="116">PTK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.</text>
        </card>
        <card>
            <name>Serra Angel</name>
            <set rarity="Special" muId="0" num="57">ATH</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="430241" num="22">CMA</set>
            <set rarity="Uncommon" muId="394051" num="10">DD3_DVD</set>
            <set rarity="Rare" muId="196999" num="10">DDC</set>
            <set rarity="Rare" muId="45212" num="45">8ED</set>
            <set rarity="Uncommon" muId="413570" num="28">EMA</set>
            <set rarity="Uncommon" muId="2365">4ED</set>
            <set rarity="Mythic Rare" muId="401641" num="14">V15</set>
            <set rarity="Uncommon" muId="438596" num="30">IMA</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="270">LEA</set>
            <set rarity="Uncommon" muId="566">LEB</set>
            <set rarity="Uncommon" muId="193767" num="29">M10</set>
            <set rarity="Uncommon" muId="205234" num="27">M11</set>
            <set rarity="Uncommon" muId="220176" num="33">M12</set>
            <set rarity="Uncommon" muId="270376" num="31">M13</set>
            <set rarity="Uncommon" muId="370602" num="32">M14</set>
            <set rarity="Uncommon" muId="383171" num="273">M15</set>
            <set rarity="Uncommon" muId="401455" num="276">ORI</set>
            <set rarity="Uncommon" muId="247326" num="30">CMD</set>
            <set rarity="Uncommon" muId="202561" num="25">ME4</set>
            <set rarity="Rare" muId="83254" num="43">9ED</set>
            <set rarity="Uncommon" muId="1366">3ED</set>
            <set rarity="Rare" muId="25555" num="42">7ED</set>
            <set rarity="Rare" muId="129726" num="39">10E</set>
            <set rarity="Uncommon" muId="868">2ED</set>
            <set rarity="Uncommon" muId="413369" num="3">W16</set>
            <set rarity="Uncommon" muId="429892" num="3">W17</set>
            <set rarity="Special" muId="0" num="1">pWOS</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)</text>
        </card>
        <card>
            <name>Primal Visitation</name>
            <set rarity="Common" muId="366250" num="187">GTC</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+3 and has haste.</text>
        </card>
        <card>
            <name>Jasmine Boreal</name>
            <set rarity="Uncommon" muId="1659">LEG</set>
            <set rarity="Special" muId="109764" num="93">TSB</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Blight</name>
            <set rarity="Uncommon" muId="15399" num="113">6ED</set>
            <set rarity="Uncommon" muId="3827">5ED</set>
            <set rarity="Uncommon" muId="2089">4ED</set>
            <set rarity="Uncommon" muId="1429">LEG</set>
            <set rarity="Uncommon" muId="159769" num="61">MED</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
When enchanted land becomes tapped, destroy it.</text>
        </card>
        <card>
            <name>Searing Meditation</name>
            <set rarity="Rare" muId="249380" num="27">DDH</set>
            <set rarity="Rare" muId="89117" num="226">RAV</set>
            <color>W</color>
            <color>R</color>
            <manacost>1RW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Marsh Hulk</name>
            <set rarity="Common" muId="394622" num="109">DTK</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Ogre</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Megamorph {6}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Cinder Wall</name>
            <set rarity="Common" muId="243466" num="48">DDG</set>
            <set rarity="Common" muId="45341" num="182">8ED</set>
            <set rarity="Common" muId="382230" num="140">CNS</set>
            <set rarity="Common" muId="4540">WTH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Wall</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Defender
When Cinder Wall blocks, destroy it at end of combat.</text>
        </card>
        <card>
            <name>Birds of Paradise</name>
            <set rarity="Rare" muId="14719" num="217">6ED</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="416933" num="176">CN2</set>
            <set rarity="Rare" muId="45439" num="233">8ED</set>
            <set rarity="Rare" muId="3963">5ED</set>
            <set rarity="Rare" muId="2201">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="142">LEA</set>
            <set rarity="Rare" muId="437">LEB</set>
            <set rarity="Rare" muId="191080" num="168">M10</set>
            <set rarity="Rare" muId="207334" num="165">M11</set>
            <set rarity="Rare" muId="221896" num="165">M12</set>
            <set rarity="Special" muId="0" num="28">pMEI</set>
            <set rarity="Rare" muId="83688" num="153">RAV</set>
            <set rarity="Rare" muId="1236">3ED</set>
            <set rarity="Rare" muId="11173" num="231">7ED</set>
            <set rarity="Rare" muId="129906" num="252">10E</set>
            <set rarity="Rare" muId="739">2ED</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Bird</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Prowler's Helm</name>
            <set rarity="Uncommon" muId="373626" num="219">THS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature can't be blocked except by Walls.
Equip {2}</text>
        </card>
        <card>
            <name>Huatli, Radiant Champion</name>
            <set rarity="Mythic Rare" muId="439817" num="159">RIX</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Huatli</type>
            <tablerow>1</tablerow>
            <text>+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control.
−1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
−8: You get an emblem with &quot;Whenever a creature enters the battlefield under your control, you may draw a card.&quot;</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Glorious Anthem</name>
            <set rarity="Rare" muId="45218" num="20">8ED</set>
            <set rarity="Rare" muId="83106" num="16">9ED</set>
            <set rarity="Rare" muId="26843" num="17">7ED</set>
            <set rarity="Special" muId="0" num="31">pSUS</set>
            <set rarity="Rare" muId="129572" num="17">10E</set>
            <set rarity="Rare" muId="5835" num="15">USG</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Turnabout</name>
            <set rarity="Special" muId="0" num="60">pMEI</set>
            <set rarity="Uncommon" muId="5728" num="105">USG</set>
            <set rarity="Uncommon" muId="383140" num="99">VMA</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.</text>
        </card>
        <card>
            <name>Know Naught but Fire</name>
            <set rarity="Common" muId="212600" num="23">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.</text>
        </card>
        <card>
            <name>Perilous Predicament</name>
            <set rarity="Uncommon" muId="423735" num="68">AER</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each opponent sacrifices an artifact creature and a nonartifact creature.</text>
        </card>
        <card>
            <name>Vexing Arcanix</name>
            <set rarity="Rare" muId="45479" num="319">8ED</set>
            <set rarity="Rare" muId="2430">ICE</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target player chooses a card name, then reveals the top card of his or her library. If that card has the chosen name, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.</text>
        </card>
        <card>
            <name>Strionic Resonator</name>
            <set rarity="Rare" muId="370670" num="224">M14</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words &quot;when,&quot; &quot;whenever,&quot; or &quot;at.&quot;)</text>
        </card>
        <card>
            <name>Cudgel Troll</name>
            <set rarity="Uncommon" muId="189898" num="174">M10</set>
            <set rarity="Uncommon" muId="205084" num="167">M11</set>
            <set rarity="Uncommon" muId="221895" num="169">M12</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Troll</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>{G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)</text>
        </card>
        <card>
            <name>Adriana, Captain of the Guard</name>
            <set rarity="Rare" muId="416830" num="73">CN2</set>
            <color>W</color>
            <color>R</color>
            <manacost>3RW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Knight</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)</text>
        </card>
        <card>
            <name>Knight of the White Orchid</name>
            <set rarity="Rare" muId="243423" num="6">DDG</set>
            <set rarity="Rare" muId="398594" num="21">ORI</set>
            <set rarity="Special" muId="0" num="217">pPRE</set>
            <set rarity="Rare" muId="178094" num="16">ALA</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Dross Crocodile</name>
            <set rarity="Common" muId="51189" num="47">5DN</set>
            <set rarity="Common" muId="135216" num="138">10E</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Crocodile</type>
            <pt>5/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Wojek Embermage</name>
            <set rarity="Uncommon" muId="88946" num="152">RAV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Radiance — {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.</text>
        </card>
        <card>
            <name>Mtenda Lion</name>
            <set rarity="Common" muId="3399">MIR</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.</text>
        </card>
        <card>
            <name>Codex Shredder</name>
            <set rarity="Uncommon" muId="253635" num="228">RTR</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Target player puts the top card of his or her library into his or her graveyard.
{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Mutant's Prey</name>
            <set rarity="Common" muId="368988" num="45">DGM</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Pentarch Ward</name>
            <set rarity="Common" muId="438593" num="27">IMA</set>
            <set rarity="Common" muId="108874" num="33">TSP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
As Pentarch Ward enters the battlefield, choose a color.
When Pentarch Ward enters the battlefield, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.</text>
        </card>
        <card>
            <name>Breathstealer</name>
            <set rarity="Common" muId="3278">MIR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Nightstalker</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{B}: Breathstealer gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Obsidian Acolyte</name>
            <set rarity="Common" muId="22935" num="22">INV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
{W}: Target creature gains protection from black until end of turn.</text>
        </card>
        <card>
            <name>Scent of Brine</name>
            <set rarity="Common" muId="15266" num="45">UDS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.</text>
        </card>
        <card>
            <name>Phyrexian Juggernaut</name>
            <set rarity="Uncommon" muId="214038" num="121">MBS</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Phyrexian Juggernaut attacks each combat if able.</text>
        </card>
        <card>
            <name>Iron-Heart Chimera</name>
            <set rarity="Uncommon" muId="3594">VIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Chimera</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Lucent Liminid</name>
            <set rarity="Common" muId="130691" num="24">FUT</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Enchantment Creature — Elemental</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Gold-Forged Sentinel</name>
            <set rarity="Uncommon" muId="380429" num="161">JOU</set>
            <set rarity="Uncommon" muId="398585" num="226">ORI</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Chimera</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Prahv</name>
            <set rarity="Common" muId="226552" num="31">PC2</set>
            <set rarity="Common" muId="423645" num="64">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Ravnica</type>
            <tablerow>1</tablerow>
            <text>If you cast a spell this turn, you can't attack with creatures.
If you attacked with creatures this turn, you can't cast spells.
Whenever you roll {CHAOS}, you gain life equal to the number of cards in your hand.</text>
        </card>
        <card>
            <name>Opportunist</name>
            <set rarity="Uncommon" muId="4836">TMP</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Opportunist deals 1 damage to target creature that was dealt damage this turn.</text>
        </card>
        <card>
            <name>Samite Censer-Bearer</name>
            <set rarity="Common" muId="130327" num="15">FUT</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Rebel Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.</text>
        </card>
        <card>
            <name>Souls of the Faultless</name>
            <set rarity="Uncommon" muId="97231" num="131">GPT</set>
            <color>W</color>
            <color>B</color>
            <manacost>WBB</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.</text>
        </card>
        <card>
            <name>Downpour</name>
            <set rarity="Common" muId="276208" num="48">M13</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to three target creatures.</text>
        </card>
        <card>
            <name>Mark of Asylum</name>
            <set rarity="Rare" muId="186615" num="10">CON</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Prevent all noncombat damage that would be dealt to creatures you control.</text>
        </card>
        <card>
            <name>Foundry Inspector</name>
            <set rarity="Uncommon" muId="417788" num="215">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Artifact spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Final Strike</name>
            <set rarity="Rare" muId="4222">POR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Final Strike, sacrifice a creature.
Final Strike deals damage to target opponent equal to the sacrificed creature's power.</text>
        </card>
        <card>
            <name>Paleoloth</name>
            <set rarity="Rare" muId="189873" num="88">CON</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Hero's Demise</name>
            <set rarity="Rare" muId="74465" num="68">BOK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target legendary creature.</text>
        </card>
        <card>
            <name>Desperate Charge</name>
            <set rarity="Common" muId="206068" num="63">ME3</set>
            <set rarity="Uncommon" muId="10512" num="74">PTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Grave Pact</name>
            <set rarity="Rare" muId="45336" num="137">8ED</set>
            <set rarity="Rare" muId="247142" num="85">CMD</set>
            <set rarity="Rare" muId="83113" num="135">9ED</set>
            <set rarity="Rare" muId="205269" num="28">HOP</set>
            <set rarity="Rare" muId="5136">STH</set>
            <set rarity="Rare" muId="129583" num="144">10E</set>
            <color>B</color>
            <manacost>1BBB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control dies, each other player sacrifices a creature.</text>
        </card>
        <card>
            <name>Chandra's Phoenix</name>
            <set rarity="Rare" muId="430583" num="44">E01</set>
            <set rarity="Rare" muId="220298" num="126">M12</set>
            <set rarity="Rare" muId="370691" num="134">M14</set>
            <set rarity="Special" muId="0" num="37">pMEI</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Phoenix</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Haste (This creature can attack and {T} as soon as it comes under your control.)
Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Wall of Brambles</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="4021">5ED</set>
            <set rarity="Uncommon" muId="2249">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="179">LEA</set>
            <set rarity="Uncommon" muId="474">LEB</set>
            <set rarity="Uncommon" muId="1273">3ED</set>
            <set rarity="Uncommon" muId="776">2ED</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Plant Wall</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{G}: Regenerate Wall of Brambles.</text>
        </card>
        <card>
            <name>Plague Rats</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3871">5ED</set>
            <set rarity="Common" muId="2121">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="77">LEA</set>
            <set rarity="Common" muId="372">LEB</set>
            <set rarity="Common" muId="1173">3ED</set>
            <set rarity="Common" muId="674">2ED</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.</text>
        </card>
        <card>
            <name>Aether Tradewinds</name>
            <set rarity="Common" muId="417611" num="38">KLD</set>
            <set rarity="Common" muId="382208" num="89">CNS</set>
            <set rarity="Common" muId="201568" num="24">WWK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target permanent you control and target permanent you don't control to their owners' hands.</text>
        </card>
        <card>
            <name>Jasmine Seer</name>
            <set rarity="Uncommon" muId="15124" num="10">UDS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.</text>
        </card>
        <card>
            <name>Decision Paralysis</name>
            <set rarity="Common" muId="426752" num="50">AKH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.</text>
        </card>
        <card>
            <name>Hideous End</name>
            <set rarity="Common" muId="393900" num="52">DD3_GVL</set>
            <set rarity="Common" muId="202147" num="52">DDD</set>
            <set rarity="Common" muId="417475" num="52">DDR</set>
            <set rarity="Common" muId="210141" num="26">DDE</set>
            <set rarity="Common" muId="205341" num="31">HOP</set>
            <set rarity="Common" muId="180435" num="98">ZEN</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target nonblack creature. Its controller loses 2 life.</text>
        </card>
        <card>
            <name>Tempest Efreet</name>
            <set rarity="Rare" muId="2308">4ED</set>
            <set rarity="Rare" muId="1592">LEG</set>
            <color>R</color>
            <manacost>1RRR</manacost>
            <cmc>4</cmc>
            <type>Creature — Efreet</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Remove Tempest Efreet from your deck before playing if you're not playing for ante.
{T}, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.</text>
        </card>
        <card>
            <name>Demonfire</name>
            <set rarity="Rare" muId="107252" num="60">DIS</set>
            <set rarity="Rare" muId="393827" num="57">DD3_JVC</set>
            <set rarity="Rare" muId="189229" num="57">DD2</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Hellbent — If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.</text>
        </card>
        <card>
            <name>Salvage</name>
            <set rarity="Common" muId="6622">PO2</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target card from your graveyard on top of your library.</text>
        </card>
        <card>
            <name>Vampire Aristocrat</name>
            <set rarity="Common" muId="190563" num="117">M10</set>
            <set rarity="Common" muId="425911" num="86">MM3</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire Rogue</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Behold the Beyond</name>
            <set rarity="Mythic Rare" muId="409848" num="101">SOI</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Thelon of Havenwood</name>
            <set rarity="Rare" muId="116737" num="227">TSP</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Elf Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Each Fungus creature gets +1/+1 for each spore counter on it.
{B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.</text>
        </card>
        <card>
            <name>Crookclaw Transmuter</name>
            <set rarity="Common" muId="382241" num="94">CNS</set>
            <set rarity="Common" muId="106668" num="55">TSP</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying
When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Zetalpa, Primal Dawn</name>
            <set rarity="Rare" muId="439687" num="30">RIX</set>
            <color>W</color>
            <manacost>6WW</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Elder Dinosaur</type>
            <pt>4/8</pt>
            <tablerow>2</tablerow>
            <text>Flying, double strike, vigilance, trample, indestructible</text>
        </card>
        <card>
            <name>Skarrg, the Rage Pits</name>
            <set rarity="Uncommon" muId="373357" num="73">DDL</set>
            <set rarity="Uncommon" muId="96970" num="163">GPT</set>
            <set rarity="Uncommon" muId="271231" num="127">PC2</set>
            <set rarity="Uncommon" muId="423552" num="127">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Urban Evolution</name>
            <set rarity="Uncommon" muId="394414" num="57">DDO</set>
            <set rarity="Uncommon" muId="366419" num="204">GTC</set>
            <set rarity="Uncommon" muId="426023" num="198">MM3</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards. You may play an additional land this turn.</text>
        </card>
        <card>
            <name>Vernal Equinox</name>
            <set rarity="Rare" muId="19736" num="283">MMQ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Any player may cast creature and enchantment spells as though they had flash.</text>
        </card>
        <card>
            <name>Expel from Orazca</name>
            <set rarity="Uncommon" muId="439694" num="37">RIX</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.</text>
        </card>
        <card>
            <name>Joyous Respite</name>
            <set rarity="Common" muId="78981" num="216">CHK</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>You gain 1 life for each land you control.</text>
        </card>
        <card>
            <name>Bishop of Rebirth</name>
            <set rarity="Rare" muId="435156" num="5">XLN</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Cleric</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Very Cryptic Command (e)</name>
            <set rarity="Rare" muId="439648" num="49">UST</set>
            <color>U</color>
            <manacost>1UUU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose two —
• Counter target black-bordered spell.
• Return target creature to its owner's hand.
• Untap each permanent you control with a watermark.
• Roll two six-sided dice. Target player puts the top X cards of his or her library into his or her graveyard, where X is the total of those results.</text>
        </card>
        <card>
            <name>Enchanted Evening</name>
            <set rarity="Rare" muId="151979" num="140">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>3W/UW/U</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All permanents are enchantments in addition to their other types.</text>
        </card>
        <card>
            <name>Furnace Scamp</name>
            <set rarity="Common" muId="217979" num="84">NPH</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Beast</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player.</text>
        </card>
        <card>
            <name>Kyren Negotiations</name>
            <set rarity="Uncommon" muId="19846" num="198">MMQ</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player.</text>
        </card>
        <card>
            <name>Question Elemental?</name>
            <set rarity="Uncommon" muId="74294" num="43">UNH</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental?</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Did you know this creature has flying?
Are you aware that any time you say something that isn't a question, when a player points out this fact first, that player gains control of Question Elemental?</text>
        </card>
        <card>
            <name>Gauntlet of Might</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="15">LEA</set>
            <set rarity="Rare" muId="310">LEB</set>
            <set rarity="Rare" muId="202629" num="202">ME4</set>
            <set rarity="Rare" muId="612">2ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Red creatures get +1/+1.
Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces).</text>
        </card>
        <card>
            <name>Eldrazi Temple</name>
            <set rarity="Uncommon" muId="401710" num="68">DDP</set>
            <set rarity="Uncommon" muId="397690" num="240">MM2</set>
            <set rarity="Rare" muId="198312" num="227">ROE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.</text>
        </card>
        <card>
            <name>Working Stiff</name>
            <set rarity="Uncommon" muId="74241" num="68">UNH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Mummy</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>As Working Stiff enters the battlefield, straighten your arms.
When you bend an elbow, sacrifice Working Stiff.</text>
        </card>
        <card>
            <name>Sisters of Stone Death Avatar</name>
            <set rarity="Special" muId="182261" num="55">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Each creature you control must be blocked if able.
{4}: Exile target creature that's blocking a creature you control.</text>
        </card>
        <card>
            <name>Legions of Lim-Dûl</name>
            <set rarity="Special" muId="0" num="142">CST</set>
            <set rarity="Common" muId="2466">ICE</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)</text>
        </card>
        <card>
            <name>Cleanfall</name>
            <set rarity="Uncommon" muId="80500" num="6">CHK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments.</text>
        </card>
        <card>
            <name>Screeching Skaab</name>
            <set rarity="Common" muId="245207" num="47">DKA</set>
            <set rarity="Common" muId="409624" num="48">DDQ</set>
            <set rarity="Common" muId="413611" num="69">EMA</set>
            <set rarity="Common" muId="398487" num="70">ORI</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Blast from the Past</name>
            <set rarity="Rare" muId="74227" num="72">UNH</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R}
Blast from the Past deals 2 damage to target creature or player. If Blast from the Past was kicked, create a 1/1 red Goblin creature token.</text>
        </card>
        <card>
            <name>Gnomeball Machine</name>
            <set rarity="Uncommon" muId="439573" num="184">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens.</text>
        </card>
        <card>
            <name>Kozilek's Shrieker</name>
            <set rarity="Common" muId="407583" num="73">OGW</set>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Adder-Staff Boggart</name>
            <set rarity="Common" muId="145992" num="148">LRW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Tilonalli's Crown</name>
            <set rarity="Common" muId="439777" num="120">RIX</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature.
Enchanted creature gets +3/+0 and has trample.</text>
        </card>
        <card>
            <name>Imperious Perfect</name>
            <set rarity="Special" muId="0" num="9">pCMP</set>
            <set rarity="Uncommon" muId="389554" num="202">C14</set>
            <set rarity="Uncommon" muId="430337" num="118">CMA</set>
            <set rarity="Uncommon" muId="393969" num="8">DD3_EVG</set>
            <set rarity="Uncommon" muId="158123" num="8">EVG</set>
            <set rarity="Uncommon" muId="0" num="71">DPA</set>
            <set rarity="Rare" muId="413715" num="173">EMA</set>
            <set rarity="Uncommon" muId="139683" num="220">LRW</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Elf creatures you control get +1/+1.
{G}, {T}: Create a 1/1 green Elf Warrior creature token.</text>
        </card>
        <card>
            <name>Solarion</name>
            <set rarity="Rare" muId="51629" num="153">5DN</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
{T}: Double the number of +1/+1 counters on Solarion.</text>
        </card>
        <card>
            <name>Goblin Fireslinger</name>
            <set rarity="Common" muId="228959" num="139">M12</set>
            <set rarity="Common" muId="397850" num="114">MM2</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Goblin Fireslinger deals 1 damage to target player.</text>
        </card>
        <card>
            <name>Anticipate</name>
            <set rarity="Common" muId="401813" num="69">BFZ</set>
            <set rarity="Common" muId="394493" num="45">DTK</set>
            <set rarity="Special" muId="0" num="187">pFNM</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Companion of the Trials</name>
            <set rarity="Uncommon" muId="429663" num="271">AKH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{W}: Untap target creature. Activate this ability only if you control a Gideon planeswalker.</text>
        </card>
        <card>
            <name>Void</name>
            <set rarity="Rare" muId="413753" num="211">EMA</set>
            <set rarity="Rare" muId="23200" num="287">INV</set>
            <set rarity="Special" muId="109677" num="105">TSB</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.</text>
        </card>
        <card>
            <name>Giant Solifuge</name>
            <set rarity="Rare" muId="413758" num="216">EMA</set>
            <set rarity="Rare" muId="106576" num="143">GPT</set>
            <color>R</color>
            <color>G</color>
            <manacost>2R/GR/G</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>({R/G} can be paid with either {R} or {G}.)
Trample; haste; shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Defiant Salvager</name>
            <set rarity="Common" muId="423723" num="56">AER</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Aetherborn Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Jeweled Torque</name>
            <set rarity="Uncommon" muId="19884" num="301">MMQ</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Jeweled Torque enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.</text>
        </card>
        <card>
            <name>Elder Land Wurm</name>
            <set rarity="Rare" muId="2339">4ED</set>
            <set rarity="Rare" muId="1609">LEG</set>
            <set rarity="Uncommon" muId="159824" num="11">MED</set>
            <color>W</color>
            <manacost>4WWW</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon Wurm</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Defender, trample
When Elder Land Wurm blocks, it loses defender.</text>
        </card>
        <card>
            <name>Merfolk Spy</name>
            <set rarity="Common" muId="205009" num="66">M11</set>
            <set rarity="Common" muId="370762" num="62">M14</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.</text>
        </card>
        <card>
            <name>Nightscape Battlemage</name>
            <set rarity="Uncommon" muId="25914" num="47">PLS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.)
When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands.
When Nightscape Battlemage enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.</text>
        </card>
        <card>
            <name>Veil of Secrecy</name>
            <set rarity="Common" muId="74515" num="59">BOK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
Splice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>World Queller</name>
            <set rarity="Rare" muId="191376" num="39">ZEN</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Avatar</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.</text>
        </card>
        <card>
            <name>Spellbound Dragon</name>
            <set rarity="Rare" muId="180611" num="90">ARB</set>
            <set rarity="Rare" muId="433128" num="196">C17</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.</text>
        </card>
        <card>
            <name>Scaldkin</name>
            <set rarity="Common" muId="386653" num="52">KTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{R}, Sacrifice Scaldkin: Scaldkin deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Hydra Omnivore</name>
            <set rarity="Rare" muId="228247" num="161">CMD</set>
            <set rarity="Mythic Rare" muId="382286" num="169">CNS</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Hydra</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.</text>
        </card>
        <card>
            <name>Adriana's Valor</name>
            <set rarity="Common" muId="416758" num="1">CN2</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it.)</text>
        </card>
        <card>
            <name>Zendikar Incarnate</name>
            <set rarity="Uncommon" muId="398661" num="219">ORI</set>
            <color>R</color>
            <color>G</color>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>*/4</pt>
            <tablerow>2</tablerow>
            <text>Zendikar Incarnate's power is equal to the number of lands you control.</text>
        </card>
        <card>
            <name>Scalding Tongs</name>
            <set rarity="Rare" muId="4627">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent.</text>
        </card>
        <card>
            <name>Argothian Swine</name>
            <set rarity="Common" muId="5862" num="235">USG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Boar</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Storm the Vault</name>
            <set rarity="Rare" muId="439834" num="173a">RIX</set>
            <color>U</color>
            <color>R</color>
            <related attach="attach">Vault of Catlacan</related>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever one or more creatures you control deal combat damage to a player, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.</text>
        </card>
        <card>
            <name>Searing Rays</name>
            <set rarity="Uncommon" muId="25749" num="165">INV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.</text>
        </card>
        <card>
            <name>Tidewater Minion</name>
            <set rarity="Common" muId="83679" num="71">RAV</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Minion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
{4}: Tidewater Minion loses defender until end of turn.
{T}: Untap target permanent.</text>
        </card>
        <card>
            <name>Safewright Quest</name>
            <set rarity="Common" muId="142038" num="240">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>G/W</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Hazy Homunculus</name>
            <set rarity="Common" muId="24572" num="36">PCY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Homunculus Illusion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Hazy Homunculus can't be blocked as long as defending player controls an untapped land.</text>
        </card>
        <card>
            <name>Razor Hippogriff</name>
            <set rarity="Uncommon" muId="376470" num="19">C13</set>
            <set rarity="Uncommon" muId="194323" num="17">SOM</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Hippogriff</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.</text>
        </card>
        <card>
            <name>Blood-Chin Rager</name>
            <set rarity="Uncommon" muId="394511" num="89">DTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Obsessive Search</name>
            <set rarity="Common" muId="29721" num="43">TOR</set>
            <set rarity="Common" muId="383036" num="83">VMA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw a card.
Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Vindictive Mob</name>
            <set rarity="Uncommon" muId="89002" num="112">RAV</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Berserker</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Vindictive Mob enters the battlefield, sacrifice a creature.
Vindictive Mob can't be blocked by Saprolings.</text>
        </card>
        <card>
            <name>Grotag Siege-Runner</name>
            <set rarity="Common" muId="193496" num="149">ROE</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{R}, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.</text>
        </card>
        <card>
            <name>Jhovall Rider</name>
            <set rarity="Uncommon" muId="20172" num="26">MMQ</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Rebel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Spinal Parasite</name>
            <set rarity="Uncommon" muId="73928" num="155">5DN</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Insect</type>
            <pt>-1/-1</pt>
            <tablerow>2</tablerow>
            <text>Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.</text>
        </card>
        <card>
            <name>Epicenter</name>
            <set rarity="Rare" muId="30547" num="192">ODY</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices a land.
Threshold — Each player sacrifices all lands he or she controls instead if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Grand Coliseum</name>
            <set rarity="Rare" muId="420916" num="299">C16</set>
            <set rarity="Rare" muId="39647" num="319">ONS</set>
            <set rarity="Rare" muId="382967" num="298">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Grand Coliseum enters the battlefield tapped.
{T}: Add {C} to your mana pool.
{T}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Ember Beast</name>
            <set rarity="Common" muId="416912" num="155">CN2</set>
            <set rarity="Common" muId="366306" num="89">GTC</set>
            <set rarity="Common" muId="29752" num="190">ODY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Beast</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Ember Beast can't attack or block alone.</text>
        </card>
        <card>
            <name>Zombie Infestation</name>
            <set rarity="Uncommon" muId="220579" num="28">ARC</set>
            <set rarity="Uncommon" muId="241860" num="120">M12</set>
            <set rarity="Uncommon" muId="29957" num="170">ODY</set>
            <set rarity="Uncommon" muId="270454" num="19">PD3</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Discard two cards: Create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Rhonas's Monument</name>
            <set rarity="Uncommon" muId="426938" num="236">AKH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>Green creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Sylvan Safekeeper</name>
            <set rarity="Rare" muId="389709" num="217">C14</set>
            <set rarity="Rare" muId="430371" num="152">CMA</set>
            <set rarity="Rare" muId="35062" num="133">JUD</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Belltoll Dragon</name>
            <set rarity="Uncommon" muId="394507" num="46">DTK</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, hexproof
Megamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.</text>
        </card>
        <card>
            <name>Chorus of Woe</name>
            <set rarity="Common" muId="6564">PO2</set>
            <set rarity="Common" muId="20381" num="68">S99</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Myr Matrix</name>
            <set rarity="Rare" muId="48049" num="132">DST</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Indestructible (Effects that say &quot;destroy&quot; don't destroy this artifact.)
Myr creatures get +1/+1.
{5}: Create a 1/1 colorless Myr artifact creature token.</text>
        </card>
        <card>
            <name>Spectral Shield</name>
            <set rarity="Uncommon" muId="2738">ICE</set>
            <set rarity="Uncommon" muId="201189" num="176">ME3</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +0/+2 and can't be the target of spells.</text>
        </card>
        <card>
            <name>Benalish Veteran</name>
            <set rarity="Common" muId="228117" num="10">M12</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Elixir of Vitality</name>
            <set rarity="Uncommon" muId="3248">MIR</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Elixir of Vitality enters the battlefield tapped.
{T}, Sacrifice Elixir of Vitality: You gain 4 life.
{8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Embodiment of Fury</name>
            <set rarity="Uncommon" muId="407617" num="107">OGW</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Trample
Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.</text>
        </card>
        <card>
            <name>Clot Sliver</name>
            <set rarity="Common" muId="207900" num="5">H09</set>
            <set rarity="Common" muId="4640">TMP</set>
            <set rarity="Common" muId="397636" num="85">TPR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{2}: Regenerate this permanent.&quot;</text>
        </card>
        <card>
            <name>Dwarven Blastminer</name>
            <set rarity="Uncommon" muId="39869" num="199">ONS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, {T}: Destroy target nonbasic land.
Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Karstoderm</name>
            <set rarity="Uncommon" muId="39478" num="77">DST</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Karstoderm enters the battlefield with five +1/+1 counters on it.
Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm.</text>
        </card>
        <card>
            <name>Petrified Wood-Kin</name>
            <set rarity="Rare" muId="96853" num="91">GPT</set>
            <color>G</color>
            <manacost>6G</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Petrified Wood-Kin can't be countered.
Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Protection from instants</text>
        </card>
        <card>
            <name>Kessig Prowler</name>
            <set rarity="Uncommon" muId="414464" num="163a">EMN</set>
            <color>G</color>
            <related attach="attach">Sinuous Predator</related>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Werewolf Horror</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{4}{G}: Transform Kessig Prowler.</text>
        </card>
        <card>
            <name>Enter the Dungeon</name>
            <set rarity="Rare" muId="74312" num="53">UNH</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches his or her library for two cards, puts those cards into his or her hand, then shuffles his or her library.</text>
        </card>
        <card>
            <name>Ravaging Horde</name>
            <set rarity="Uncommon" muId="13805" num="118">PTK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Ravaging Horde enters the battlefield, destroy target land.</text>
        </card>
        <card>
            <name>Rabid Rats</name>
            <set rarity="Common" muId="5205">STH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target blocking creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Thicket Basilisk</name>
            <set rarity="Uncommon" muId="16455" num="256">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="4014">5ED</set>
            <set rarity="Uncommon" muId="2241">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="174">LEA</set>
            <set rarity="Uncommon" muId="469">LEB</set>
            <set rarity="Uncommon" muId="159275" num="134">MED</set>
            <set rarity="Uncommon" muId="1267">3ED</set>
            <set rarity="Uncommon" muId="771">2ED</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Basilisk</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.</text>
        </card>
        <card>
            <name>Leaf Arrow</name>
            <set rarity="Common" muId="205929" num="194">ROE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Leaf Arrow deals 3 damage to target creature with flying.</text>
        </card>
        <card>
            <name>Touch of Death</name>
            <set rarity="Common" muId="3883">5ED</set>
            <set rarity="Common" muId="2491">ICE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Touch of Death deals 1 damage to target player. You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Lyzolda, the Blood Witch</name>
            <set rarity="Rare" muId="107363" num="117">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.</text>
        </card>
        <card>
            <name>Refraction Trap</name>
            <set rarity="Uncommon" muId="189163" num="17">WWK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.</text>
        </card>
        <card>
            <name>Puncture Bolt</name>
            <set rarity="Common" muId="146071" num="102">SHM</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.</text>
        </card>
        <card>
            <name>Weaver of Lies</name>
            <set rarity="Rare" muId="42156" num="57">LGN</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Weaver of Lies is turned face up, turn any number of target creatures with morph abilities other than Weaver of Lies face down.</text>
        </card>
        <card>
            <name>Smoldering Tar</name>
            <set rarity="Uncommon" muId="23179" num="275">INV</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, target player loses 1 life.
Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Adverse Conditions</name>
            <set rarity="Uncommon" muId="401803" num="54">BFZ</set>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>What's Yours Is Now Mine</name>
            <set rarity="Common" muId="430664" num="19">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, gain control of target creature an opponent controls and untap it.</text>
        </card>
        <card>
            <name>Tectonic Rift</name>
            <set rarity="Uncommon" muId="234568" num="157">M12</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Creatures without flying can't block this turn.</text>
        </card>
        <card>
            <name>Discordant Dirge</name>
            <set rarity="Rare" muId="8446" num="131">USG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a verse counter on Discordant Dirge.
{B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.</text>
        </card>
        <card>
            <name>Skirk Alarmist</name>
            <set rarity="Rare" muId="44306" num="111">LGN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
{T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.</text>
        </card>
        <card>
            <name>Mortal Combat</name>
            <set rarity="Rare" muId="135259" num="160">10E</set>
            <set rarity="Rare" muId="29960" num="71">TOR</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.</text>
        </card>
        <card>
            <name>Squee's Revenge</name>
            <set rarity="Uncommon" muId="26831" num="123">APC</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.</text>
        </card>
        <card>
            <name>Ol' Buzzbark</name>
            <set rarity="Mythic Rare" muId="439523" num="134">UST</set>
            <color>R</color>
            <color>G</color>
            <manacost>XRG</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Goblin Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.</text>
        </card>
        <card>
            <name>Molder Slug</name>
            <set rarity="Rare" muId="48083" num="125">MRD</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Slug Beast</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's upkeep, that player sacrifices an artifact.</text>
        </card>
        <card>
            <name>Corrupted Grafstone</name>
            <set rarity="Rare" muId="410018" num="253">SOI</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>Corrupted Grafstone enters the battlefield tapped.
{T}: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Apocalypse Demon</name>
            <set rarity="Rare" muId="430747" num="58">HOU</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Flying
Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.
At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.</text>
        </card>
        <card>
            <name>Quirion Sentinel</name>
            <set rarity="Common" muId="26416" num="204">INV</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Quirion Sentinel enters the battlefield, add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Survivor of the Unseen</name>
            <set rarity="Common" muId="121224" num="48">CSP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
{T}: Draw two cards, then put a card from your hand on top of your library.</text>
        </card>
        <card>
            <name>Undead Executioner</name>
            <set rarity="Common" muId="240171" num="123">AVR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Angelic Wall</name>
            <set rarity="Common" muId="278065" num="4">AVR</set>
            <set rarity="Common" muId="370789" num="4">M14</set>
            <set rarity="Common" muId="29699" num="3">ODY</set>
            <set rarity="Common" muId="6498">PO2</set>
            <set rarity="Common" muId="129671" num="5">10E</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Flying</text>
        </card>
        <card>
            <name>Ruination Guide</name>
            <set rarity="Uncommon" muId="402018" num="64">BFZ</set>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
Other colorless creatures you control get +1/+0.</text>
        </card>
        <card>
            <name>Daze</name>
            <set rarity="Common" muId="393826" num="23">DD3_JVC</set>
            <set rarity="Common" muId="189255" num="23">DD2</set>
            <set rarity="Uncommon" muId="413586" num="44">EMA</set>
            <set rarity="Special" muId="429871" num="12">MPS_AKH</set>
            <set rarity="Common" muId="21284" num="30">NMS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may return an Island you control to its owner's hand rather than pay Daze's mana cost.
Counter target spell unless its controller pays {1}.</text>
        </card>
        <card>
            <name>Withered Wretch</name>
            <set rarity="Special" muId="0" num="43">pFNM</set>
            <set rarity="Uncommon" muId="46510" num="86">LGN</set>
            <set rarity="Uncommon" muId="205411" num="45">HOP</set>
            <set rarity="Special" muId="108890" num="54">TSB</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}: Exile target card from a graveyard.</text>
        </card>
        <card>
            <name>Ragamuffyn</name>
            <set rarity="Uncommon" muId="107570" num="51">DIS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Hellbent — {T}, Sacrifice a creature or land: Draw a card. Activate this ability only if you have no cards in hand.</text>
        </card>
        <card>
            <name>Consuming Ferocity</name>
            <set rarity="Uncommon" muId="3437">MIR</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant non-Wall creature
Enchanted creature gets +1/+0.
At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.</text>
        </card>
        <card>
            <name>Mystic Meditation</name>
            <set rarity="Common" muId="394631" num="64">DTK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Draw three cards. Then discard two cards unless you discard a creature card.</text>
        </card>
        <card>
            <name>Blind Zealot</name>
            <set rarity="Common" muId="217999" num="52">NPH</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.</text>
        </card>
        <card>
            <name>Armored Wolf-Rider</name>
            <set rarity="Common" muId="369082" num="52">DGM</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Creature — Elf Knight</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Genju of the Spires</name>
            <set rarity="Special" muId="0" num="72">pARL</set>
            <set rarity="Uncommon" muId="74666" num="105">BOK</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant Mountain
{2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.
When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Millikin</name>
            <set rarity="Uncommon" muId="413768" num="226">EMA</set>
            <set rarity="Uncommon" muId="31830" num="302">ODY</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}, Put the top card of your library into your graveyard: Add {C} to your mana pool.</text>
        </card>
        <card>
            <name>Divinity of Pride</name>
            <set rarity="Rare" muId="376311" num="228">C13</set>
            <set rarity="Rare" muId="150995" num="86">EVE</set>
            <set rarity="Rare" muId="370565" num="188">MMA</set>
            <color>W</color>
            <color>B</color>
            <manacost>W/BW/BW/BW/BW/B</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Avatar</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, lifelink
Divinity of Pride gets +4/+4 as long as you have 25 or more life.</text>
        </card>
        <card>
            <name>Teroh's Faithful</name>
            <set rarity="Common" muId="12345" num="18">TOR</set>
            <set rarity="Common" muId="383126" num="52">VMA</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>When Teroh's Faithful enters the battlefield, you gain 4 life.</text>
        </card>
        <card>
            <name>Tolarian Serpent</name>
            <set rarity="Rare" muId="4503">WTH</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <cmc>7</cmc>
            <type>Creature — Serpent</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put the top seven cards of your library into your graveyard.</text>
        </card>
        <card>
            <name>Voyaging Satyr</name>
            <set rarity="Common" muId="416952" num="195">CN2</set>
            <set rarity="Common" muId="373518" num="182">THS</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Satyr Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap target land.</text>
        </card>
        <card>
            <name>Fencing Ace</name>
            <set rarity="Uncommon" muId="430546" num="7">E01</set>
            <set rarity="Uncommon" muId="373367" num="5">DDL</set>
            <set rarity="Uncommon" muId="253588" num="11">RTR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Double strike (This creature deals both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Peer Pressure</name>
            <set rarity="Rare" muId="39629" num="101">ONS</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Rats of Rath</name>
            <set rarity="Common" muId="4679">TMP</set>
            <set rarity="Common" muId="397611" num="111">TPR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Rat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Destroy target artifact, creature, or land you control.</text>
        </card>
        <card>
            <name>Marble Chalice</name>
            <set rarity="Common" muId="175249" num="18">ALA</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: You gain 1 life.</text>
        </card>
        <card>
            <name>Mountain Valley</name>
            <set rarity="Uncommon" muId="3574">MIR</set>
            <set rarity="Uncommon" muId="383018" num="306">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Mountain Valley enters the battlefield tapped.
{T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Fibrous Entangler</name>
            <set rarity="Uncommon" muId="414478" num="174b">EMN</set>
            <related attach="attach">Tangleclaw Werewolf</related>
            <manacost></manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Werewolf</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Fibrous Entangler must be blocked if able.
Fibrous Entangler can block an additional creature each combat.</text>
        </card>
        <card>
            <name>Gore Swine</name>
            <set rarity="Common" muId="391846" num="103">FRF</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Boar</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Gremlin Mine</name>
            <set rarity="Common" muId="218068" num="136">NPH</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}, Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature.
{1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.</text>
        </card>
        <card>
            <name>Dimir Cutpurse</name>
            <set rarity="Rare" muId="259269" num="49">DDH</set>
            <set rarity="Rare" muId="87906" num="201">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.</text>
        </card>
        <card>
            <name>Aven Mindcensor</name>
            <set rarity="Rare" muId="426707" num="5">AKH</set>
            <set rarity="Uncommon" muId="136204" num="18">FUT</set>
            <set rarity="Special" muId="429861" num="2">MPS_AKH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.</text>
        </card>
        <card>
            <name>Stampede Driver</name>
            <set rarity="Uncommon" muId="21359" num="122">NMS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Fresh Volunteers</name>
            <set rarity="Common" muId="19542" num="20">MMQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rebel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Ronin Cliffrider</name>
            <set rarity="Uncommon" muId="74122" num="116">BOK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Samurai</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.</text>
        </card>
        <card>
            <name>Unearthly Blizzard</name>
            <set rarity="Common" muId="50379" num="196">CHK</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Up to three target creatures can't block this turn.</text>
        </card>
        <card>
            <name>Living End</name>
            <set rarity="Rare" muId="113521" num="115">TSP</set>
            <color>B</color>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Suspend 3—{2}{B}{B} (Rather than cast this card from your hand, pay {2}{B}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.</text>
        </card>
        <card>
            <name>Shrink</name>
            <set rarity="Common" muId="4009">5ED</set>
            <set rarity="Common" muId="2980">HML</set>
            <set rarity="Common" muId="184688" num="175">ME2</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -5/-0 until end of turn.</text>
        </card>
        <card>
            <name>Contingency Plan</name>
            <set rarity="Common" muId="414344" num="52">EMN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.</text>
        </card>
        <card>
            <name>Twinning Glass</name>
            <set rarity="Rare" muId="143375" num="264">LRW</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.</text>
        </card>
        <card>
            <name>Kingpin's Pet</name>
            <set rarity="Common" muId="366361" num="173">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>1WB</manacost>
            <cmc>3</cmc>
            <type>Creature — Thrull</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)</text>
        </card>
        <card>
            <name>Hungry Hungry Heifer</name>
            <set rarity="Uncommon" muId="9843" num="63">UGL</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Cow</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you may remove a counter from a permanent you control. If you don't, sacrifice Hungry Hungry Heifer.</text>
        </card>
        <card>
            <name>Three Dreams</name>
            <set rarity="Rare" muId="275260" num="13">PC2</set>
            <set rarity="Rare" muId="423438" num="13">PCA</set>
            <set rarity="Rare" muId="83905" num="32">RAV</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Mairsil, the Pretender</name>
            <set rarity="Mythic Rare" muId="433282" num="41">C17</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>1UBR</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.</text>
        </card>
        <card>
            <name>Patron of the Nezumi</name>
            <set rarity="Rare" muId="74646" num="77">BOK</set>
            <set rarity="Rare" muId="247171" num="93">CMD</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.)
Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.</text>
        </card>
        <card>
            <name>Thoughts of Ruin</name>
            <set rarity="Rare" muId="74374" num="118">SOK</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player sacrifices a land for each card in your hand.</text>
        </card>
        <card>
            <name>Skywatcher Adept</name>
            <set rarity="Common" muId="193591" num="88">ROE</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Flying
LEVEL 3+
4/2
Flying</text>
        </card>
        <card>
            <name>Lockjaw Snapper</name>
            <set rarity="Uncommon" muId="154411" num="255">SHM</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.</text>
        </card>
        <card>
            <name>Talas Scout</name>
            <set rarity="Common" muId="6521">PO2</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Pirate Scout</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Virulent Plague</name>
            <set rarity="Uncommon" muId="394739" num="125">DTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creature tokens get -2/-2.</text>
        </card>
        <card>
            <name>Phyrexian Tyranny</name>
            <set rarity="Rare" muId="26281" num="118">PLS</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>UBR</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a player draws a card, that player loses 2 life unless he or she pays {2}.</text>
        </card>
        <card>
            <name>Eldrazi Displacer</name>
            <set rarity="Rare" muId="407523" num="13">OGW</set>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Karn's Touch</name>
            <set rarity="Rare" muId="19573" num="86">MMQ</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)</text>
        </card>
        <card>
            <name>Blinding Flare</name>
            <set rarity="Uncommon" muId="380380" num="91">JOU</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Strive — Blinding Flare costs {R} more to cast for each target beyond the first.
Any number of target creatures can't block this turn.</text>
        </card>
        <card>
            <name>Cannibalize</name>
            <set rarity="Common" muId="5118">STH</set>
            <set rarity="Uncommon" muId="397631" num="83">TPR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.</text>
        </card>
        <card>
            <name>Oboro, Palace in the Clouds</name>
            <set rarity="Rare" muId="74206" num="164">SOK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {U} to your mana pool.
{1}: Return Oboro, Palace in the Clouds to its owner's hand.</text>
        </card>
        <card>
            <name>Diabolic Intent</name>
            <set rarity="Special" muId="429881" num="22">MPS_AKH</set>
            <set rarity="Rare" muId="26422" num="42">PLS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Diabolic Intent, sacrifice a creature.
Search your library for a card and put that card into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Sparkmage's Gambit</name>
            <set rarity="Common" muId="407627" num="117">OGW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.</text>
        </card>
        <card>
            <name>Cliff Threader</name>
            <set rarity="Common" muId="177546" num="7">ZEN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Scout</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Rend Spirit</name>
            <set rarity="Common" muId="50293" num="141">CHK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target Spirit.</text>
        </card>
        <card>
            <name>Lavafume Invoker</name>
            <set rarity="Common" muId="193624" num="155">ROE</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{8}: Creatures you control get +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Petra Sphinx</name>
            <set rarity="Rare" muId="2861">CHR</set>
            <set rarity="Rare" muId="1628">LEG</set>
            <set rarity="Rare" muId="159309" num="23">MED</set>
            <color>W</color>
            <manacost>2WWW</manacost>
            <cmc>5</cmc>
            <type>Creature — Sphinx</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target player chooses a card name, then reveals the top card of his or her library. If that card has the chosen name, that player puts it into his or her hand. If it doesn't, the player puts it into his or her graveyard.</text>
        </card>
        <card>
            <name>Web of Inertia</name>
            <set rarity="Uncommon" muId="34823" num="53">JUD</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of combat on each opponent's turn, that player may exile a card from his or her graveyard. If the player doesn't, creatures he or she controls can't attack you this turn.</text>
        </card>
        <card>
            <name>Pygmy Giant</name>
            <set rarity="Uncommon" muId="74333" num="85">UNH</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Giant</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, {T}, Sacrifice a creature: Pygmy Giant deals X damage to target creature, where X is a number in the sacrificed creature's text box.</text>
        </card>
        <card>
            <name>White Knight</name>
            <set rarity="Special" muId="0" num="59">ATH</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="243426" num="9">DDG</set>
            <set rarity="Uncommon" muId="4165">5ED</set>
            <set rarity="Uncommon" muId="2371">4ED</set>
            <set rarity="Special" muId="0" num="30">pFNM</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="44212" num="27">LGN</set>
            <set rarity="Uncommon" muId="274">LEA</set>
            <set rarity="Uncommon" muId="570">LEB</set>
            <set rarity="Uncommon" muId="189877" num="41">M10</set>
            <set rarity="Uncommon" muId="205239" num="39">M11</set>
            <set rarity="Uncommon" muId="221569" num="33">ME4</set>
            <set rarity="Uncommon" muId="1370">3ED</set>
            <set rarity="Uncommon" muId="872">2ED</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)</text>
        </card>
        <card>
            <name>Scattershot</name>
            <set rarity="Common" muId="45843" num="102">SCG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Scattershot deals 1 damage to target creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)</text>
        </card>
        <card>
            <name>Dreamborn Muse</name>
            <set rarity="Rare" muId="44840" num="36">LGN</set>
            <set rarity="Rare" muId="247140" num="44">CMD</set>
            <set rarity="Rare" muId="135246" num="82">10E</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.</text>
        </card>
        <card>
            <name>Wheel of Sun and Moon</name>
            <set rarity="Rare" muId="146740" num="243">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>G/WG/W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant player
If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.</text>
        </card>
        <card>
            <name>Enfeeblement</name>
            <set rarity="Common" muId="15386" num="125">6ED</set>
            <set rarity="Common" muId="3290">MIR</set>
            <set rarity="Common" muId="82973" num="127">9ED</set>
            <set rarity="Common" muId="4661">TMP</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets -2/-2.</text>
        </card>
        <card>
            <name>Treefolk Seedlings</name>
            <set rarity="Uncommon" muId="25589" num="277">7ED</set>
            <set rarity="Uncommon" muId="5866" num="278">USG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Treefolk</type>
            <pt>2/*</pt>
            <tablerow>2</tablerow>
            <text>Treefolk Seedlings's toughness is equal to the number of Forests you control.</text>
        </card>
        <card>
            <name>Xira Arien</name>
            <set rarity="Rare" muId="2885">CHR</set>
            <set rarity="Rare" muId="1697">LEG</set>
            <set rarity="Rare" muId="201208" num="187">ME3</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>BRG</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Insect Wizard</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{B}{R}{G}, {T}: Target player draws a card.</text>
        </card>
        <card>
            <name>Living Totem</name>
            <set rarity="Common" muId="383301" num="184">M15</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant Elemental</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.</text>
        </card>
        <card>
            <name>Coralhelm Commander</name>
            <set rarity="Rare" muId="193651" num="57">ROE</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
3/3
Flying
LEVEL 4+
4/4
Flying
Other Merfolk creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Imaginary Pet</name>
            <set rarity="Rare" muId="84612" num="82">9ED</set>
            <set rarity="Rare" muId="5772" num="81">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.</text>
        </card>
        <card>
            <name>Comet Storm</name>
            <set rarity="Mythic Rare" muId="405179" num="146">C15</set>
            <set rarity="Mythic Rare" muId="433064" num="132">C17</set>
            <set rarity="Mythic Rare" muId="430298" num="79">CMA</set>
            <set rarity="Mythic Rare" muId="247539" num="117">CMD</set>
            <set rarity="Mythic Rare" muId="397758" num="111">MM2</set>
            <set rarity="Special" muId="0" num="43">pPRE</set>
            <set rarity="Mythic Rare" muId="197766" num="76">WWK</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)
Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.</text>
        </card>
        <card>
            <name>Earthshaker</name>
            <set rarity="Uncommon" muId="79214" num="165">CHK</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Spirit</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying.</text>
        </card>
        <card>
            <name>Silver Knight</name>
            <set rarity="Uncommon" muId="243425" num="8">DDG</set>
            <set rarity="Special" muId="0" num="46">pFNM</set>
            <set rarity="Uncommon" muId="44313" num="23">SCG</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from red</text>
        </card>
        <card>
            <name>Water Gun Balloon Game</name>
            <set rarity="Rare" muId="73953" num="132">UNH</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Water Gun Balloon Game enters the battlefield, each player puts a pop counter on a 0.
Whenever a player casts a spell, move that player's pop counter up 1.
Whenever a player's pop counter hits 5, that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop counters to 0.</text>
        </card>
        <card>
            <name>Dragon Hunter</name>
            <set rarity="Uncommon" muId="394541" num="10">DTK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from Dragons
Dragon Hunter can block Dragons as though it had reach.</text>
        </card>
        <card>
            <name>Vampire Lacerator</name>
            <set rarity="Common" muId="368481" num="3">DDK</set>
            <set rarity="Common" muId="397845" num="101">MM2</set>
            <set rarity="Common" muId="192225" num="115">ZEN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.</text>
        </card>
        <card>
            <name>Pitchburn Devils</name>
            <set rarity="Common" muId="222904" num="156">ISD</set>
            <set rarity="Common" muId="370649" num="149">M14</set>
            <set rarity="Common" muId="382326" num="149">CNS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Devil</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Pitchburn Devils dies, it deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Trail of Mystery</name>
            <set rarity="Rare" muId="386702" num="154">KTK</set>
            <set rarity="Special" muId="0" num="123">pPRE</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Baneful Omen</name>
            <set rarity="Rare" muId="198302" num="96">ROE</set>
            <color>B</color>
            <manacost>4BBB</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.</text>
        </card>
        <card>
            <name>Ley Druid</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Common" muId="3991">5ED</set>
            <set rarity="Uncommon" muId="2223">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="161">LEA</set>
            <set rarity="Uncommon" muId="456">LEB</set>
            <set rarity="Uncommon" muId="83099" num="251">9ED</set>
            <set rarity="Uncommon" muId="1255">3ED</set>
            <set rarity="Uncommon" muId="758">2ED</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap target land.</text>
        </card>
        <card>
            <name>Life's Legacy</name>
            <set rarity="Rare" muId="383298" num="183">M15</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Life's Legacy, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.</text>
        </card>
        <card>
            <name>Skullmead Cauldron</name>
            <set rarity="Uncommon" muId="107326" num="167">DIS</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: You gain 1 life.
{T}, Discard a card: You gain 3 life.</text>
        </card>
        <card>
            <name>Urborg, Tomb of Yawgmoth</name>
            <set rarity="Mythic Rare" muId="287330" num="13">V12</set>
            <set rarity="Rare" muId="383425" num="248">M15</set>
            <set rarity="Rare" muId="131005" num="165">PLC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>Each land is a Swamp in addition to its other land types.</text>
        </card>
        <card>
            <name>Island of Wak-Wak</name>
            <set rarity="Rare" muId="989">ARN</set>
            <set rarity="Rare" muId="159763" num="176">MED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Target creature with flying has base power 0 until end of turn.</text>
        </card>
        <card>
            <name>Oath of Chandra</name>
            <set rarity="Rare" muId="407623" num="113">OGW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls.
At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.</text>
        </card>
        <card>
            <name>Smoldering Spires</name>
            <set rarity="Common" muId="430635" num="96">E01</set>
            <set rarity="Common" muId="197785" num="143">WWK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Smoldering Spires enters the battlefield tapped.
When Smoldering Spires enters the battlefield, target creature can't block this turn.
{T}: Add {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Autumn's Veil</name>
            <set rarity="Uncommon" muId="205051" num="162">M11</set>
            <set rarity="Uncommon" muId="241990" num="164">M12</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.</text>
        </card>
        <card>
            <name>Geist Trappers</name>
            <set rarity="Common" muId="240024" num="179">AVR</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Geist Trappers is paired with another creature, both creatures have reach.</text>
        </card>
        <card>
            <name>Cult of the Waxing Moon</name>
            <set rarity="Uncommon" muId="409959" num="201">SOI</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Shaman</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.</text>
        </card>
        <card>
            <name>Foundry Hornet</name>
            <set rarity="Uncommon" muId="423726" num="59">AER</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Foundry Hornet enters the battlefield, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Death Cultist</name>
            <set rarity="Common" muId="194948" num="105">ROE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Sea Gate Wreckage</name>
            <set rarity="Rare" muId="407687" num="177">OGW</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool. ({C} represents colorless mana.)
{2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand.</text>
        </card>
        <card>
            <name>Raven Familiar</name>
            <set rarity="Uncommon" muId="376468" num="55">C13</set>
            <set rarity="Uncommon" muId="12381" num="39">ULG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Bird</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Imaginary Threats</name>
            <set rarity="Uncommon" muId="430726" num="37">HOU</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Sapphire Drake</name>
            <set rarity="Uncommon" muId="366421" num="47">GTC</set>
            <color>U</color>
            <manacost>5U</manacost>
            <cmc>6</cmc>
            <type>Creature — Drake</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Each creature you control with a +1/+1 counter on it has flying.</text>
        </card>
        <card>
            <name>Avacyn, Angel of Hope</name>
            <set rarity="Mythic Rare" muId="239961" num="6">AVR</set>
            <set rarity="Mythic Rare" muId="401632" num="5">V15</set>
            <set rarity="Mythic Rare" muId="438577" num="11">IMA</set>
            <color>W</color>
            <manacost>5WWW</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Angel</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance, indestructible
Other permanents you control have indestructible.</text>
        </card>
        <card>
            <name>Blind Creeper</name>
            <set rarity="Common" muId="50212" num="42">5DN</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Renowned Weaver</name>
            <set rarity="Common" muId="380479" num="137">JOU</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}, Sacrifice Renowned Weaver: Create a 1/3 green Spider enchantment creature token with reach. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Borrowed Grace</name>
            <set rarity="Common" muId="414303" num="14">EMN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Fiery Conclusion</name>
            <set rarity="Uncommon" muId="398497" num="144">ORI</set>
            <set rarity="Common" muId="275259" num="42">PC2</set>
            <set rarity="Common" muId="423467" num="42">PCA</set>
            <set rarity="Common" muId="83620" num="122">RAV</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Fiery Conclusion, sacrifice a creature.
Fiery Conclusion deals 5 damage to target creature.</text>
        </card>
        <card>
            <name>Rugged Highlands</name>
            <set rarity="Common" muId="420935" num="318">C16</set>
            <set rarity="Common" muId="426631" num="59">DDS</set>
            <set rarity="Common" muId="413785" num="243">EMA</set>
            <set rarity="Common" muId="391908" num="170">FRF</set>
            <set rarity="Common" muId="386641" num="240">KTK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Grinning Ignus</name>
            <set rarity="Common" muId="136040" num="116">FUT</set>
            <set rarity="Uncommon" muId="370418" num="118">MMA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R} to your mana pool. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Tatterkite</name>
            <set rarity="Uncommon" muId="142030" num="264">SHM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Tatterkite can't have counters put on it.</text>
        </card>
        <card>
            <name>Incubator Drone</name>
            <set rarity="Common" muId="401915" num="60">BFZ</set>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
When Incubator Drone enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has &quot;Sacrifice this creature: Add {C} to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Terashi's Cry</name>
            <set rarity="Common" muId="80285" num="47">CHK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Tap up to three target creatures.</text>
        </card>
        <card>
            <name>Ravenous Trap</name>
            <set rarity="Uncommon" muId="197537" num="109">ZEN</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Instant — Trap</type>
            <tablerow>3</tablerow>
            <text>If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay {0} rather than pay Ravenous Trap's mana cost.
Exile all cards from target player's graveyard.</text>
        </card>
        <card>
            <name>Archaeological Dig</name>
            <set rarity="Uncommon" muId="23245" num="320">INV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Giantbaiting</name>
            <set rarity="Common" muId="426033" num="208">MM3</set>
            <set rarity="Common" muId="158693" num="207">SHM</set>
            <color>R</color>
            <color>G</color>
            <manacost>2R/G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)</text>
        </card>
        <card>
            <name>Aven Soulgazer</name>
            <set rarity="Uncommon" muId="39520" num="8">ONS</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{W}: Look at target face-down creature.</text>
        </card>
        <card>
            <name>Volcanic Rush</name>
            <set rarity="Common" muId="394741" num="166">DTK</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Attacking creatures get +2/+0 and gain trample until end of turn.</text>
        </card>
        <card>
            <name>Flame Javelin</name>
            <set rarity="Uncommon" muId="393835" num="53">DD3_JVC</set>
            <set rarity="Uncommon" muId="189220" num="53">DD2</set>
            <set rarity="Uncommon" muId="368544" num="70">DDK</set>
            <set rarity="Special" muId="0" num="32">pMPR</set>
            <set rarity="Uncommon" muId="146017" num="92">SHM</set>
            <color>R</color>
            <manacost>2/R2/R2/R</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({2/R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.)
Flame Javelin deals 4 damage to target creature or player.</text>
        </card>
        <card>
            <name>Forced Worship</name>
            <set rarity="Common" muId="230083" num="11">NPH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack.
{2}{W}: Return Forced Worship to its owner's hand.</text>
        </card>
        <card>
            <name>Eye for an Eye</name>
            <set rarity="Uncommon" muId="972">ARN</set>
            <set rarity="Rare" muId="4127">5ED</set>
            <set rarity="Rare" muId="2340">4ED</set>
            <set rarity="Rare" muId="202492" num="12">ME4</set>
            <set rarity="Rare" muId="1344">3ED</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.</text>
        </card>
        <card>
            <name>Primalcrux</name>
            <set rarity="Rare" muId="153431" num="73">EVE</set>
            <color>G</color>
            <manacost>GGGGGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Trample
Chroma — Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.</text>
        </card>
        <card>
            <name>Highborn Ghoul</name>
            <set rarity="Common" muId="242503" num="68">DKA</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Scapegoat</name>
            <set rarity="Uncommon" muId="5138">STH</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Scapegoat, sacrifice a creature.
Return any number of target creatures you control to their owner's hand.</text>
        </card>
        <card>
            <name>Street Spasm</name>
            <set rarity="Uncommon" muId="376526" num="123">C13</set>
            <set rarity="Uncommon" muId="338411" num="30">DDJ</set>
            <set rarity="Uncommon" muId="265384" num="106">RTR</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Street Spasm deals X damage to target creature without flying you don't control.
Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of &quot;target&quot; with &quot;each.&quot;)</text>
        </card>
        <card>
            <name>Reaper from the Abyss</name>
            <set rarity="Mythic Rare" muId="389650" num="159">C14</set>
            <set rarity="Mythic Rare" muId="230768" num="112">ISD</set>
            <color>B</color>
            <manacost>3BBB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.</text>
        </card>
        <card>
            <name>Gurmag Angler</name>
            <set rarity="Common" muId="391850" num="72">FRF</set>
            <color>B</color>
            <manacost>6B</manacost>
            <cmc>7</cmc>
            <type>Creature — Zombie Fish</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)</text>
        </card>
        <card>
            <name>Beacon of Destiny</name>
            <set rarity="Rare" muId="44496" num="5">LGN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.</text>
        </card>
        <card>
            <name>Norwood Riders</name>
            <set rarity="Common" muId="6615">PO2</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Norwood Riders can't be blocked by more than one creature.</text>
        </card>
        <card>
            <name>Massacre</name>
            <set rarity="Uncommon" muId="21324" num="58">NMS</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If an opponent controls a Plains and you control a Swamp, you may cast Massacre without paying its mana cost.
All creatures get -2/-2 until end of turn.</text>
        </card>
        <card>
            <name>Bee Sting</name>
            <set rarity="Uncommon" muId="221570" num="144">ME4</set>
            <set rarity="Uncommon" muId="4289">POR</set>
            <set rarity="Uncommon" muId="6633">PO2</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Bee Sting deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Eerie Procession</name>
            <set rarity="Uncommon" muId="80243" num="58">CHK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Sorcery — Arcane</type>
            <tablerow>3</tablerow>
            <text>Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Keldon Megaliths</name>
            <set rarity="Uncommon" muId="393852" num="58">DD3_JVC</set>
            <set rarity="Uncommon" muId="189242" num="58">DD2</set>
            <set rarity="Uncommon" muId="136046" num="170">FUT</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Keldon Megaliths enters the battlefield tapped.
{T}: Add {R} to your mana pool.
Hellbent — {1}{R}, {T}: Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Windbrisk Raptor</name>
            <set rarity="Rare" muId="146090" num="26">SHM</set>
            <color>W</color>
            <manacost>5WW</manacost>
            <cmc>7</cmc>
            <type>Creature — Bird</type>
            <pt>5/7</pt>
            <tablerow>2</tablerow>
            <text>Flying
Attacking creatures you control have lifelink.</text>
        </card>
        <card>
            <name>Hellhole Rats</name>
            <set rarity="Uncommon" muId="97100" num="113">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BR</manacost>
            <cmc>4</cmc>
            <type>Creature — Rat</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost.</text>
        </card>
        <card>
            <name>Brazen Scourge</name>
            <set rarity="Uncommon" muId="417680" num="107">KLD</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Gremlin</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste</text>
        </card>
        <card>
            <name>Blizzard Specter</name>
            <set rarity="Uncommon" muId="121151" num="126">CSP</set>
            <set rarity="Uncommon" muId="438760" num="194">IMA</set>
            <color>U</color>
            <color>B</color>
            <manacost>2UB</manacost>
            <cmc>4</cmc>
            <type>Snow Creature — Specter</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Blizzard Specter deals combat damage to a player, choose one —
• That player returns a permanent he or she controls to its owner's hand.
• That player discards a card.</text>
        </card>
        <card>
            <name>Knollspine Dragon</name>
            <set rarity="Rare" muId="147398" num="98">SHM</set>
            <color>R</color>
            <manacost>5RR</manacost>
            <cmc>7</cmc>
            <type>Creature — Dragon</type>
            <pt>7/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.</text>
        </card>
        <card>
            <name>Make Yourself Useful</name>
            <set rarity="Common" muId="430654" num="9">E01</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, destroy target creature an opponent controls. If a creature is destroyed this way, you gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Kindred Dominance</name>
            <set rarity="Rare" muId="433259" num="18">C17</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose a creature type. Destroy all creatures that aren't of the chosen type.</text>
        </card>
        <card>
            <name>Vithian Renegades</name>
            <set rarity="Uncommon" muId="179535" num="64">ARB</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Vithian Renegades enters the battlefield, destroy target artifact.</text>
        </card>
        <card>
            <name>Scalebane's Elite</name>
            <set rarity="Uncommon" muId="3742">VIS</set>
            <color>W</color>
            <color>G</color>
            <manacost>3GW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Protection from black</text>
        </card>
        <card>
            <name>Deep-Sea Terror</name>
            <set rarity="Common" muId="398605" num="52">ORI</set>
            <color>U</color>
            <manacost>4UU</manacost>
            <cmc>6</cmc>
            <type>Creature — Serpent</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.</text>
        </card>
        <card>
            <name>Sarcomite Myr</name>
            <set rarity="Common" muId="136212" num="56">FUT</set>
            <set rarity="Common" muId="205339" num="13">HOP</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}: Sarcomite Myr gains flying until end of turn.
{2}, Sacrifice Sarcomite Myr: Draw a card.</text>
        </card>
        <card>
            <name>Gelectrode</name>
            <set rarity="Uncommon" muId="292731" num="5">DDJ</set>
            <set rarity="Uncommon" muId="96891" num="113">GPT</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Weird</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Gelectrode deals 1 damage to target creature or player.
Whenever you cast an instant or sorcery spell, you may untap Gelectrode.</text>
        </card>
        <card>
            <name>Words of Wind</name>
            <set rarity="Rare" muId="40188" num="122">ONS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead.</text>
        </card>
        <card>
            <name>Rhox Meditant</name>
            <set rarity="Common" muId="159634" num="16">CON</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Rhino Monk</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card.</text>
        </card>
        <card>
            <name>Ironfist Crusher</name>
            <set rarity="Uncommon" muId="39517" num="42">ONS</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Ironfist Crusher can block any number of creatures.
Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Rancid Rats</name>
            <set rarity="Common" muId="409880" num="130">SOI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Skulk (This creature can't be blocked by creatures with greater power.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Heal</name>
            <set rarity="Common" muId="4129">5ED</set>
            <set rarity="Common" muId="2690">ICE</set>
            <set rarity="Common" muId="201291" num="14">ME3</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 1 damage that would be dealt to target creature or player this turn.
Draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Leonin Bladetrap</name>
            <set rarity="Uncommon" muId="376398" num="245">C13</set>
            <set rarity="Uncommon" muId="430438" num="219">CMA</set>
            <set rarity="Uncommon" muId="48378" num="192">MRD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
{2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying.</text>
        </card>
        <card>
            <name>Tomoya the Revealer</name>
            <set rarity="Rare" muId="78686" num="70b">CHK</set>
            <color>U</color>
            <related attach="attach">Jushi Apprentice</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Odunos River Trawler</name>
            <set rarity="Uncommon" muId="378451" num="79">BNG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand.
{W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Iizuka the Ruthless</name>
            <set rarity="Rare" muId="79860" num="104">SOK</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Samurai</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
{2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.</text>
        </card>
        <card>
            <name>Tor Wauki</name>
            <set rarity="Uncommon" muId="2883">CHR</set>
            <set rarity="Uncommon" muId="1692">LEG</set>
            <set rarity="Uncommon" muId="201238" num="182">ME3</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BBR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Archer</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Tor Wauki deals 2 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Terrifying Presence</name>
            <set rarity="Common" muId="240066" num="196">AVR</set>
            <set rarity="Common" muId="373380" num="65">DDL</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Prevent all combat damage that would be dealt by creatures other than target creature this turn.</text>
        </card>
        <card>
            <name>Swarmyard</name>
            <set rarity="Rare" muId="114913" num="278">TSP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Regenerate target Insect, Rat, Spider, or Squirrel.</text>
        </card>
        <card>
            <name>Wavecrash Triton</name>
            <set rarity="Common" muId="373534" num="74">THS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Fire and Brimstone</name>
            <set rarity="Uncommon" muId="1809">DRK</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.</text>
        </card>
        <card>
            <name>River Merfolk</name>
            <set rarity="Rare" muId="1888">FEM</set>
            <set rarity="Common" muId="159822" num="47">MED</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Hurloon Wrangler</name>
            <set rarity="Common" muId="8904" num="46">UGL</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Minotaur</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Denimwalk (This creature can't be blocked as long as defending player is wearing denim.)</text>
        </card>
        <card>
            <name>Deadfall</name>
            <set rarity="Uncommon" muId="1521">LEG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures with forestwalk can be blocked as though they didn't have forestwalk.</text>
        </card>
        <card>
            <name>Warriors' Lesson</name>
            <set rarity="Uncommon" muId="373613" num="184">THS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, up to two target creatures you control each gain &quot;Whenever this creature deals combat damage to a player, draw a card.&quot;</text>
        </card>
        <card>
            <name>Veilborn Ghoul</name>
            <set rarity="Uncommon" muId="259676" num="114">M13</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>Veilborn Ghoul can't block.
Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Allosaurus Rider</name>
            <set rarity="Rare" muId="121157" num="101">CSP</set>
            <set rarity="Rare" muId="393942" num="2">DD3_EVG</set>
            <set rarity="Rare" muId="158100" num="2">EVG</set>
            <set rarity="Special" muId="0" num="30">pPRE</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>1+*/1+*</pt>
            <tablerow>2</tablerow>
            <text>You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.</text>
        </card>
        <card>
            <name>Butcher of Malakir</name>
            <set rarity="Rare" muId="389455" num="138">C14</set>
            <set rarity="Rare" muId="405162" num="118">C15</set>
            <set rarity="Rare" muId="433035" num="103">C17</set>
            <set rarity="Rare" muId="430269" num="50">CMA</set>
            <set rarity="Rare" muId="368501" num="18">DDK</set>
            <set rarity="Rare" muId="401689" num="47">DDP</set>
            <set rarity="Rare" muId="247537" num="75">CMD</set>
            <set rarity="Rare" muId="197125" num="53">WWK</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Vampire Warrior</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.</text>
        </card>
        <card>
            <name>Siege Wurm</name>
            <set rarity="Common" muId="383382" num="200">M15</set>
            <set rarity="Common" muId="87932" num="183">RAV</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)</text>
        </card>
        <card>
            <name>Zada's Commando</name>
            <set rarity="Common" muId="407630" num="120">OGW</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Goblin Archer Ally</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Cohort — {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent.</text>
        </card>
        <card>
            <name>Refibrillator</name>
            <set rarity="Rare" muId="439591" num="202">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Refibrillator, return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Temur Charger</name>
            <set rarity="Uncommon" muId="386694" num="153">KTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Horse</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Temur Charger is turned face up, target creature gains trample until end of turn.</text>
        </card>
        <card>
            <name>Dying Wish</name>
            <set rarity="Uncommon" muId="366382" num="64">GTC</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power.</text>
        </card>
        <card>
            <name>Flailing Ogre</name>
            <set rarity="Uncommon" muId="19839" num="188">MMQ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Ogre</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{1}: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.
{1}: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Flameblade Angel</name>
            <set rarity="Rare" muId="409909" num="157">SOI</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.</text>
        </card>
        <card>
            <name>Gurmag Swiftwing</name>
            <set rarity="Uncommon" muId="386549" num="74">KTK</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Bat</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike, haste</text>
        </card>
        <card>
            <name>Vedalken Outlander</name>
            <set rarity="Common" muId="185141" num="132">CON</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Vedalken Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from red</text>
        </card>
        <card>
            <name>Andradite Leech</name>
            <set rarity="Rare" muId="23052" num="93">INV</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Leech</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Black spells you cast cost {B} more to cast.
{B}: Andradite Leech gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Soaring Hope</name>
            <set rarity="Common" muId="139511" num="40">LRW</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Soaring Hope enters the battlefield, you gain 3 life.
Enchanted creature has flying.
{W}: Put Soaring Hope on top of its owner's library.</text>
        </card>
        <card>
            <name>Riptide Mangler</name>
            <set rarity="Rare" muId="39914" num="51">LGN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}: Change Riptide Mangler's base power to target creature's power. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Starlight</name>
            <set rarity="Uncommon" muId="4397">POR</set>
            <set rarity="Uncommon" muId="13065" num="49">7ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>You gain 3 life for each black creature target opponent controls.</text>
        </card>
        <card>
            <name>Vengeful Pharaoh</name>
            <set rarity="Rare" muId="220170" num="116">M12</set>
            <color>B</color>
            <manacost>2BBB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.</text>
        </card>
        <card>
            <name>Force of Nature</name>
            <set rarity="Rare" muId="26609" num="56">BTD</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="3977">5ED</set>
            <set rarity="Rare" muId="2212">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="150">LEA</set>
            <set rarity="Rare" muId="445">LEB</set>
            <set rarity="Rare" muId="233304" num="154">ME4</set>
            <set rarity="Rare" muId="83977" num="242">9ED</set>
            <set rarity="Special" muId="0" num="5">pREL</set>
            <set rarity="Rare" muId="1245">3ED</set>
            <set rarity="Rare" muId="747">2ED</set>
            <color>G</color>
            <manacost>2GGGG</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.</text>
        </card>
        <card>
            <name>Slave of Bolas</name>
            <set rarity="Uncommon" muId="188971" num="136">ARB</set>
            <set rarity="Uncommon" muId="430625" num="86">E01</set>
            <set rarity="Uncommon" muId="259276" num="67">DDH</set>
            <set rarity="Special" muId="0" num="27">pWPN</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>3U/RB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Fabled Hero</name>
            <set rarity="Rare" muId="373606" num="12">THS</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Heroic — Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.</text>
        </card>
        <card>
            <name>Waylay</name>
            <set rarity="Uncommon" muId="5833" num="56">USG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.</text>
        </card>
        <card>
            <name>Eight-and-a-Half-Tails</name>
            <set rarity="Rare" muId="50296" num="8">CHK</set>
            <set rarity="Rare" muId="413549" num="7">EMA</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Fox Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: Target permanent you control gains protection from white until end of turn.
{1}: Target spell or permanent becomes white until end of turn.</text>
        </card>
        <card>
            <name>Plated Wurm</name>
            <set rarity="Common" muId="6617">PO2</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Wurm</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Balduvian Horde</name>
            <set rarity="Rare" muId="3161">ALL</set>
            <set rarity="Rare" muId="26655" num="34">BTD</set>
            <set rarity="Rare" muId="15423" num="167">6ED</set>
            <set rarity="Rare" muId="0" num="10">DKM</set>
            <set rarity="Rare" muId="159086" num="86">MED</set>
            <set rarity="Special" muId="0" num="1">pWOR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.</text>
        </card>
        <card>
            <name>Mana Skimmer</name>
            <set rarity="Common" muId="106658" num="117">TSP</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Leech</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Sewerdreg</name>
            <set rarity="Common" muId="88995" num="104">RAV</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Sacrifice Sewerdreg: Exile target card from a graveyard.</text>
        </card>
        <card>
            <name>Marauding Looter</name>
            <set rarity="Uncommon" muId="435381" num="225">XLN</set>
            <color>U</color>
            <color>R</color>
            <manacost>2UR</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Raid — At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Bonescythe Sliver</name>
            <set rarity="Rare" muId="370801" num="9">M14</set>
            <set rarity="Special" muId="0" num="68">pMEI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Artifact Blast</name>
            <set rarity="Common" muId="1057">ATQ</set>
            <set rarity="Common" muId="159744" num="85">MED</set>
            <set rarity="Common" muId="221551" num="108">ME4</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target artifact spell.</text>
        </card>
        <card>
            <name>White Shield Crusader</name>
            <set rarity="Uncommon" muId="121216" num="24">CSP</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
{W}: White Shield Crusader gains flying until end of turn.
{W}{W}: White Shield Crusader gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Burrowing</name>
            <set rarity="Uncommon" muId="16448" num="170">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2263">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="186">LEA</set>
            <set rarity="Uncommon" muId="481">LEB</set>
            <set rarity="Uncommon" muId="1281">3ED</set>
            <set rarity="Uncommon" muId="783">2ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)</text>
        </card>
        <card>
            <name>Mist Intruder</name>
            <set rarity="Common" muId="401950" num="61">BFZ</set>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Flying
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)</text>
        </card>
        <card>
            <name>City of Solitude</name>
            <set rarity="Rare" muId="3659">VIS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can cast spells and activate abilities only during their own turns.</text>
        </card>
        <card>
            <name>Hellkite Charger</name>
            <set rarity="Rare" muId="220468" num="41">ARC</set>
            <set rarity="Rare" muId="433070" num="138">C17</set>
            <set rarity="Rare" muId="397761" num="118">MM2</set>
            <set rarity="Rare" muId="185727" num="131">ZEN</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste
Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.</text>
        </card>
        <card>
            <name>Servant of Volrath</name>
            <set rarity="Common" muId="4685">TMP</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Minion</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Servant of Volrath leaves the battlefield, sacrifice a creature.</text>
        </card>
        <card>
            <name>Colossal Might</name>
            <set rarity="Common" muId="179624" num="51">ARB</set>
            <set rarity="Common" muId="220519" num="83">ARC</set>
            <set rarity="Common" muId="247164" num="190">CMD</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+2 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Ammit Eternal</name>
            <set rarity="Rare" muId="430746" num="57">HOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Crocodile Demon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.</text>
        </card>
        <card>
            <name>Hum of the Radix</name>
            <set rarity="Rare" muId="48082" num="122">MRD</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Each artifact spell costs {1} more to cast for each artifact its controller controls.</text>
        </card>
        <card>
            <name>Orcish Captain</name>
            <set rarity="Uncommon" muId="1960">FEM</set>
            <set rarity="Uncommon" muId="4075">5ED</set>
            <set rarity="Uncommon" muId="184505" num="139">ME2</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.</text>
        </card>
        <card>
            <name>Tangle Wire</name>
            <set rarity="Mythic Rare" muId="373322" num="8">V13</set>
            <set rarity="Rare" muId="21399" num="139">NMS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.</text>
        </card>
        <card>
            <name>Azamuki, Treachery Incarnate</name>
            <set rarity="Uncommon" muId="74671" num="99b">BOK</set>
            <color>R</color>
            <related attach="attach">Cunning Bandit</related>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>5/2</pt>
            <tablerow>2</tablerow>
            <text>Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Vitaspore Thallid</name>
            <set rarity="Common" muId="128941" num="143">PLC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Fungus</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Vitaspore Thallid.
Remove three spore counters from Vitaspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Phantom Wings</name>
            <set rarity="Common" muId="74496" num="46">BOK</set>
            <set rarity="Common" muId="4495">WTH</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.
Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.</text>
        </card>
        <card>
            <name>Goblin Welder</name>
            <set rarity="Rare" muId="389537" num="177">C14</set>
            <set rarity="Special" muId="0" num="63">pJGP</set>
            <set rarity="Rare" muId="13001" num="80">ULG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Artificer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.</text>
        </card>
        <card>
            <name>Fire at Will</name>
            <set rarity="Common" muId="151149" num="140">EVE</set>
            <color>W</color>
            <color>R</color>
            <manacost>R/WR/WR/W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.</text>
        </card>
        <card>
            <name>Nettle Drone</name>
            <set rarity="Common" muId="401967" num="131">BFZ</set>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
{T}: Nettle Drone deals 1 damage to each opponent.
Whenever you cast a colorless spell, untap Nettle Drone.</text>
        </card>
        <card>
            <name>Structural Collapse</name>
            <set rarity="Common" muId="366376" num="107">GTC</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Vizkopa Guildmage</name>
            <set rarity="Uncommon" muId="376577" num="225">C13</set>
            <set rarity="Uncommon" muId="366371" num="206">GTC</set>
            <set rarity="Uncommon" muId="438777" num="211">IMA</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}{B}: Target creature gains lifelink until end of turn.
{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.</text>
        </card>
        <card>
            <name>Needlepeak Spider</name>
            <set rarity="Common" muId="122268" num="105">PLC</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Spider</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Earthcraft</name>
            <set rarity="Rare" muId="4756">TMP</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Tap an untapped creature you control: Untap target basic land.</text>
        </card>
        <card>
            <name>Lore Seeker</name>
            <set rarity="Rare" muId="382298" num="62">CNS</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.)</text>
        </card>
        <card>
            <name>Sandbar Crocodile</name>
            <set rarity="Common" muId="3359">MIR</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Crocodile</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)</text>
        </card>
        <card>
            <name>Menacing Ogre</name>
            <set rarity="Rare" muId="35164" num="219">ONS</set>
            <set rarity="Rare" muId="205370" num="59">HOP</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Ogre</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste
When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.</text>
        </card>
        <card>
            <name>Reave Soul</name>
            <set rarity="Common" muId="438670" num="104">IMA</set>
            <set rarity="Common" muId="398591" num="115">ORI</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with power 3 or less.</text>
        </card>
        <card>
            <name>Chaotic Aether</name>
            <set rarity="Common" muId="226509" num="1">PC2</set>
            <set rarity="Common" muId="423582" num="1">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Phenomenon</type>
            <tablerow>1</tablerow>
            <text>When you encounter Chaotic Aether, each blank roll of the planar die is a CHAOS roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)</text>
        </card>
        <card>
            <name>Reduce to Ashes</name>
            <set rarity="Common" muId="409931" num="176">SOI</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Scatter to the Winds</name>
            <set rarity="Rare" muId="402024" num="85">BFZ</set>
            <set rarity="Special" muId="0" num="290">pPRE</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell.
Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)</text>
        </card>
        <card>
            <name>Bomb Squad</name>
            <set rarity="Rare" muId="26812" num="179">ODY</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Dwarf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.</text>
        </card>
        <card>
            <name>Shivan Dragon</name>
            <set rarity="Rare" muId="26622" num="44">BTD</set>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0" num="53">DPA</set>
            <set rarity="Rare" muId="45388" num="221">8ED</set>
            <set rarity="Rare" muId="4088">5ED</set>
            <set rarity="Rare" muId="2303">4ED</set>
            <set rarity="Rare" muId="178025" num="13">DRB</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="222">LEA</set>
            <set rarity="Rare" muId="517">LEB</set>
            <set rarity="Rare" muId="191320" num="156">M10</set>
            <set rarity="Rare" muId="370825" num="154">M14</set>
            <set rarity="Rare" muId="383172" num="281">M15</set>
            <set rarity="Rare" muId="401464" num="285">ORI</set>
            <set rarity="Rare" muId="228264" num="136">ME4</set>
            <set rarity="Rare" muId="83259" num="219">9ED</set>
            <set rarity="Special" muId="0" num="6">pREL</set>
            <set rarity="Rare" muId="1318">3ED</set>
            <set rarity="Rare" muId="25688" num="218">7ED</set>
            <set rarity="Rare" muId="129730" num="230">10E</set>
            <set rarity="Rare" muId="819">2ED</set>
            <set rarity="Rare" muId="413379" num="13">W16</set>
            <set rarity="Rare" muId="429911" num="22">W17</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
{R}: Shivan Dragon gets +1/+0 until end of turn.</text>
        </card>
        <card>
            <name>Daru Lancer</name>
            <set rarity="Common" muId="39705" num="20">ONS</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>First strike
Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Shambling Strider</name>
            <set rarity="Common" muId="26611" num="63">BTD</set>
            <set rarity="Common" muId="2587">ICE</set>
            <set rarity="Common" muId="159246" num="129">MED</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Yeti</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{R}{G}: Shambling Strider gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Apprentice Sorcerer</name>
            <set rarity="Uncommon" muId="6535">PO2</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Apprentice Sorcerer deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Esper Battlemage</name>
            <set rarity="Uncommon" muId="174872" num="40">ALA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Prevent the next 2 damage that would be dealt to you this turn.
{B}, {T}: Target creature gets -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Snorting Gahr</name>
            <set rarity="Common" muId="19626" num="272">MMQ</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Rhino Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Shipwreck Singer</name>
            <set rarity="Uncommon" muId="416963" num="206">CN2</set>
            <set rarity="Uncommon" muId="373702" num="203">THS</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Siren</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{U}: Target creature an opponent controls attacks this turn if able.
{1}{B}, {T}: Attacking creatures get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Choking Fumes</name>
            <set rarity="Uncommon" muId="213808" num="4">MBS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Put a -1/-1 counter on each attacking creature.</text>
        </card>
        <card>
            <name>Grasp of the Hieromancer</name>
            <set rarity="Common" muId="430552" num="13">E01</set>
            <set rarity="Common" muId="398558" num="15">ORI</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 and has &quot;Whenever this creature attacks, tap target creature defending player controls.&quot;</text>
        </card>
        <card>
            <name>Burning Anger</name>
            <set rarity="Rare" muId="383199" num="133">M15</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has &quot;{T}: This creature deals damage equal to its power to target creature or player.&quot;</text>
        </card>
        <card>
            <name>Glarewielder</name>
            <set rarity="Uncommon" muId="145981" num="171">LRW</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Haste
When Glarewielder enters the battlefield, up to two target creatures can't block this turn.
Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</text>
        </card>
        <card>
            <name>Agent of the Fates</name>
            <set rarity="Rare" muId="373543" num="76">THS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Assassin</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Deathtouch
Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.</text>
        </card>
        <card>
            <name>Marchesa's Infiltrator</name>
            <set rarity="Uncommon" muId="382305" num="22">CNS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.</text>
        </card>
        <card>
            <name>Gush</name>
            <set rarity="Common" muId="393842" num="27">DD3_JVC</set>
            <set rarity="Common" muId="189258" num="27">DD2</set>
            <set rarity="Common" muId="20404" num="82">MMQ</set>
            <set rarity="Uncommon" muId="382971" num="72">VMA</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may return two Islands you control to their owner's hand rather than pay Gush's mana cost.
Draw two cards.</text>
        </card>
        <card>
            <name>Minister of Inquiries</name>
            <set rarity="Uncommon" muId="417630" num="57">KLD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Vedalken Advisor</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters).
{T}, Pay {E}: Target player puts the top three cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Steam Catapult</name>
            <set rarity="Rare" muId="221567" num="29">ME4</set>
            <set rarity="Rare" muId="6517">PO2</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target tapped creature. Activate this ability only during your turn, before attackers are declared.</text>
        </card>
        <card>
            <name>Darkslick Drake</name>
            <set rarity="Uncommon" muId="194217" num="30">SOM</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Darkslick Drake dies, draw a card.</text>
        </card>
        <card>
            <name>Tajic, Blade of the Legion</name>
            <set rarity="Rare" muId="369098" num="107">DGM</set>
            <color>W</color>
            <color>R</color>
            <manacost>2RW</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.</text>
        </card>
        <card>
            <name>Wrench-Rigger</name>
            <set rarity="Common" muId="439490" num="101">UST</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Rigger</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Reclusive Wight</name>
            <set rarity="Uncommon" muId="8803" num="153">USG</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Minion</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.</text>
        </card>
        <card>
            <name>Mortal Flesh Is Weak</name>
            <set rarity="Common" muId="212608" num="26">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.</text>
        </card>
        <card>
            <name>Spined Sliver</name>
            <set rarity="Uncommon" muId="208041" num="14">H09</set>
            <set rarity="Uncommon" muId="5190">STH</set>
            <set rarity="Uncommon" muId="397578" num="213">TPR</set>
            <set rarity="Special" muId="109679" num="101">TSB</set>
            <color>R</color>
            <color>G</color>
            <manacost>RG</manacost>
            <cmc>2</cmc>
            <type>Creature — Sliver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.</text>
        </card>
        <card>
            <name>Mogg Infestation</name>
            <set rarity="Rare" muId="5107">STH</set>
            <set rarity="Rare" muId="397418" num="146">TPR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Cached Defenses</name>
            <set rarity="Uncommon" muId="391807" num="126">FRF</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)</text>
        </card>
        <card>
            <name>Slayer of the Wicked</name>
            <set rarity="Uncommon" muId="409594" num="18">DDQ</set>
            <set rarity="Uncommon" muId="220062" num="32">ISD</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.</text>
        </card>
        <card>
            <name>Exemplar of Strength</name>
            <set rarity="Uncommon" muId="426867" num="165">AKH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.
Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.</text>
        </card>
        <card>
            <name>Attunement</name>
            <set rarity="Rare" muId="5596" num="61">USG</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Return Attunement to its owner's hand: Draw three cards, then discard four cards.</text>
        </card>
        <card>
            <name>Arcane Denial</name>
            <set rarity="Common" muId="3098">ALL</set>
            <set rarity="Common" muId="376245" num="28">C13</set>
            <set rarity="Common" muId="420700" num="83">C16</set>
            <set rarity="Common" muId="430249" num="30">CMA</set>
            <set rarity="Common" muId="159084" num="31">MED</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.</text>
        </card>
        <card>
            <name>Garbage Elemental (a)</name>
            <set rarity="Uncommon" muId="439471" num="82">UST</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)</text>
        </card>
        <card>
            <name>Erayo's Essence</name>
            <set rarity="Rare" muId="87599" num="35b">SOK</set>
            <color>U</color>
            <related attach="attach">Erayo, Soratami Ascendant</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Legendary Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts his or her first spell each turn, counter that spell.</text>
            <upsidedown>1</upsidedown>
        </card>
        <card>
            <name>Hedonist's Trove</name>
            <set rarity="Rare" muId="394594" num="106">DTK</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard.
You may play land cards exiled with Hedonist's Trove.
You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.</text>
        </card>
        <card>
            <name>Enigma Drake</name>
            <set rarity="Uncommon" muId="426900" num="198">AKH</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Drake</type>
            <pt>*/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.</text>
        </card>
        <card>
            <name>Votary of the Conclave</name>
            <set rarity="Common" muId="87948" num="35">RAV</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Regenerate Votary of the Conclave.</text>
        </card>
        <card>
            <name>Noxious Vapors</name>
            <set rarity="Uncommon" muId="26478" num="49">PLS</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards.</text>
        </card>
        <card>
            <name>Brothers of Fire</name>
            <set rarity="Common" muId="4035">5ED</set>
            <set rarity="Common" muId="2262">4ED</set>
            <set rarity="Common" muId="159141" num="89">MED</set>
            <set rarity="Uncommon" muId="1785">DRK</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you.</text>
        </card>
        <card>
            <name>Immortal Servitude</name>
            <set rarity="Rare" muId="366247" num="220">GTC</set>
            <color>W</color>
            <color>B</color>
            <manacost>XW/BW/BW/B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return each creature card with converted mana cost X from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Angelic Gift</name>
            <set rarity="Common" muId="401812" num="19">BFZ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.</text>
        </card>
        <card>
            <name>Boneyard Parley</name>
            <set rarity="Mythic Rare" muId="435248" num="94">XLN</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.</text>
        </card>
        <card>
            <name>Glare of Heresy</name>
            <set rarity="Uncommon" muId="373691" num="15">THS</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile target white permanent.</text>
        </card>
        <card>
            <name>Serra Advocate</name>
            <set rarity="Uncommon" muId="394050" num="7">DD3_DVD</set>
            <set rarity="Uncommon" muId="197006" num="7">DDC</set>
            <set rarity="Uncommon" muId="13162" num="41">7ED</set>
            <set rarity="Uncommon" muId="14485" num="19">UDS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{T}: Target attacking or blocking creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Kor Sanctifiers</name>
            <set rarity="Common" muId="389574" num="76">C14</set>
            <set rarity="Common" muId="405281" num="73">C15</set>
            <set rarity="Common" muId="205342" num="3">HOP</set>
            <set rarity="Common" muId="192214" num="22">ZEN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Kor Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Kicker {W} (You may pay an additional {W} as you cast this spell.)
When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Angelic Skirmisher</name>
            <set rarity="Rare" muId="366395" num="3">GTC</set>
            <set rarity="Special" muId="0" num="90">pMEI</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.</text>
        </card>
        <card>
            <name>Deputy of Acquittals</name>
            <set rarity="Common" muId="369084" num="65">DGM</set>
            <set rarity="Common" muId="425984" num="159">MM3</set>
            <color>W</color>
            <color>U</color>
            <manacost>WU</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Flaying Tendrils</name>
            <set rarity="Uncommon" muId="407580" num="70">OGW</set>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Mirror Golem</name>
            <set rarity="Uncommon" muId="48210" num="208">MRD</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Imprint — When Mirror Golem enters the battlefield, you may exile target card from a graveyard.
Mirror Golem has protection from each of the exiled card's card types. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)</text>
        </card>
        <card>
            <name>Censorship</name>
            <set rarity="Uncommon" muId="9747" num="15">UGL</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Censorship enters the battlefield, choose a word.
Whenever a player says the chosen word, Censorship deals 2 damage to that player.</text>
        </card>
        <card>
            <name>Celestial Dawn</name>
            <set rarity="Rare" muId="15354" num="7">6ED</set>
            <set rarity="Rare" muId="3481">MIR</set>
            <set rarity="Special" muId="106639" num="3">TSB</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.</text>
        </card>
        <card>
            <name>Medomai the Ageless</name>
            <set rarity="Mythic Rare" muId="373675" num="196">THS</set>
            <color>W</color>
            <color>U</color>
            <manacost>4WU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Sphinx</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
Medomai the Ageless can't attack during extra turns.</text>
        </card>
        <card>
            <name>Esper Cormorants</name>
            <set rarity="Common" muId="184983" num="105">CON</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WU</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Bird</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying</text>
        </card>
        <card>
            <name>Ghost Hounds</name>
            <set rarity="Uncommon" muId="2921">HML</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Hound Spirit</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Searing Flesh</name>
            <set rarity="Uncommon" muId="35386" num="225">ONS</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Searing Flesh deals 7 damage to target opponent.</text>
        </card>
        <card>
            <name>Royal Assassin</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="45323" num="159">8ED</set>
            <set rarity="Rare" muId="2124">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="79">LEA</set>
            <set rarity="Rare" muId="374">LEB</set>
            <set rarity="Rare" muId="191318" num="110">M10</set>
            <set rarity="Rare" muId="205233" num="116">M11</set>
            <set rarity="Rare" muId="236464" num="105">M12</set>
            <set rarity="Rare" muId="83235" num="159">9ED</set>
            <set rarity="Rare" muId="1175">3ED</set>
            <set rarity="Special" muId="0" num="20">pSUS</set>
            <set rarity="Rare" muId="129708" num="174">10E</set>
            <set rarity="Rare" muId="676">2ED</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Assassin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Destroy target tapped creature.</text>
        </card>
        <card>
            <name>Misers' Cage</name>
            <set rarity="Rare" muId="3259">MIR</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to him or her.</text>
        </card>
        <card>
            <name>Flight of Fancy</name>
            <set rarity="Common" muId="83677" num="49">RAV</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Flight of Fancy enters the battlefield, draw two cards.
Enchanted creature has flying.</text>
        </card>
        <card>
            <name>Gaze of the Gorgon</name>
            <set rarity="Common" muId="83933" num="246">RAV</set>
            <color>B</color>
            <color>G</color>
            <manacost>3B/G</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>({B/G} can be paid with either {B} or {G}.)
Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.</text>
        </card>
        <card>
            <name>Trepanation Blade</name>
            <set rarity="Uncommon" muId="438797" num="231">IMA</set>
            <set rarity="Uncommon" muId="221186" num="235">ISD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard.
Equip {2}</text>
        </card>
        <card>
            <name>Yellow Scarves Troops</name>
            <set rarity="Common" muId="10542" num="127">PTK</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Yellow Scarves Troops can't block.</text>
        </card>
        <card>
            <name>Moonlit Strider</name>
            <set rarity="Common" muId="74028" num="16">BOK</set>
            <set rarity="Common" muId="397803" num="27">MM2</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Spirit</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Leaf-Crowned Elder</name>
            <set rarity="Rare" muId="152682" num="128">MOR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.</text>
        </card>
        <card>
            <name>Everythingamajig (a)</name>
            <set rarity="Rare" muId="439536" num="147">UST</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
{3}, {T}: Put a +1/+1 counter on target creature.
{4}, {T}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Sunglasses of Urza</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="2070">4ED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="42">LEA</set>
            <set rarity="Rare" muId="337">LEB</set>
            <set rarity="Rare" muId="1137">3ED</set>
            <set rarity="Rare" muId="639">2ED</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>You may spend white mana as though it were red mana.</text>
        </card>
        <card>
            <name>Godo, Bandit Warlord</name>
            <set rarity="Rare" muId="78192" num="169">CHK</set>
            <set rarity="Rare" muId="420742" num="125">C16</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Barbarian</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.</text>
        </card>
        <card>
            <name>Zealous Inquisitor</name>
            <set rarity="Uncommon" muId="84122" num="57">9ED</set>
            <set rarity="Common" muId="42040" num="27">SCG</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.</text>
        </card>
        <card>
            <name>Diving Griffin</name>
            <set rarity="Common" muId="45176" num="17">8ED</set>
            <set rarity="Common" muId="24548" num="6">PCY</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Thwart</name>
            <set rarity="Uncommon" muId="19811" num="108">MMQ</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>You may return three Islands you control to their owner's hand rather than pay Thwart's mana cost.
Counter target spell.</text>
        </card>
        <card>
            <name>Hekma Sentinels</name>
            <set rarity="Common" muId="426758" num="56">AKH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Mox Ruby</name>
            <set rarity="Rare" muId="0">CED</set>
            <set rarity="Rare" muId="0">CEI</set>
            <set rarity="Rare" muId="35">LEA</set>
            <set rarity="Rare" muId="330">LEB</set>
            <set rarity="Rare" muId="632">2ED</set>
            <set rarity="Special" muId="383022" num="8">VMA</set>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {R} to your mana pool.</text>
        </card>
        <card>
            <name>Seller of Songbirds</name>
            <set rarity="Common" muId="253656" num="22">RTR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.</text>
        </card>
        <card>
            <name>Modular Monstrosity</name>
            <set rarity="Rare" muId="439544" num="155">UST</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities.</text>
        </card>
        <card>
            <name>Fevered Convulsions</name>
            <set rarity="Rare" muId="4664">TMP</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{B}{B}: Put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Strategy, Schmategy</name>
            <set rarity="Rare" muId="9784" num="52">UGL</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Roll a six-sided die. Strategy, Schmategy has the indicated effect.
1 — Do nothing.
2 — Destroy all artifacts.
3 — Destroy all lands.
4 — Strategy, Schmategy deals 3 damage to each creature and each player.
5 — Each player discards his or her hand and draws seven cards.
6 — Repeat this process two more times.</text>
        </card>
        <card>
            <name>Incoming!</name>
            <set rarity="Rare" muId="9788" num="64">UGL</set>
            <color>G</color>
            <manacost>4GGGG</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player searches his or her library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles his or her library.</text>
        </card>
        <card>
            <name>Crush Underfoot</name>
            <set rarity="Uncommon" muId="143384" num="162">LRW</set>
            <set rarity="Common" muId="370446" num="109">MMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Tribal Instant — Giant</type>
            <tablerow>3</tablerow>
            <text>Choose a Giant creature you control. It deals damage equal to its power to target creature.</text>
        </card>
        <card>
            <name>Quirion Druid</name>
            <set rarity="Rare" muId="3673">VIS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Vorosh, the Hunter</name>
            <set rarity="Rare" muId="247366" num="235">CMD</set>
            <set rarity="Rare" muId="124057" num="164">PLC</set>
            <color>U</color>
            <color>B</color>
            <color>G</color>
            <manacost>3GUB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.</text>
        </card>
        <card>
            <name>Scythe Tiger</name>
            <set rarity="Common" muId="178113" num="183">ZEN</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.</text>
        </card>
        <card>
            <name>Godhead of Awe</name>
            <set rarity="Rare" muId="142019" num="142">SHM</set>
            <color>W</color>
            <color>U</color>
            <manacost>W/UW/UW/UW/UW/U</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit Avatar</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other creatures have base power and toughness 1/1.</text>
        </card>
        <card>
            <name>Genju of the Realm</name>
            <set rarity="Rare" muId="75364" num="151">BOK</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
{2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Eladamri, Lord of Leaves Avatar</name>
            <set rarity="Special" muId="195137" num="88">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's precombat main phase, that player adds {G}{G} to their mana pool.</text>
        </card>
        <card>
            <name>Sunhome, Fortress of the Legion</name>
            <set rarity="Uncommon" muId="205363" num="138">HOP</set>
            <set rarity="Uncommon" muId="83794" num="282">RAV</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{2}{R}{W}, {T}: Target creature gains double strike until end of turn.</text>
        </card>
        <card>
            <name>Grisly Transformation</name>
            <set rarity="Common" muId="378446" num="74">BNG</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Grisly Transformation enters the battlefield, draw a card.
Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</text>
        </card>
        <card>
            <name>Engulfing Flames</name>
            <set rarity="Uncommon" muId="31810" num="191">ODY</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Fog Bank</name>
            <set rarity="Uncommon" muId="376339" num="44">C13</set>
            <set rarity="Uncommon" muId="389522" num="110">C14</set>
            <set rarity="Uncommon" muId="438622" num="56">IMA</set>
            <set rarity="Uncommon" muId="270314" num="52">M13</set>
            <set rarity="Uncommon" muId="247528" num="47">CMD</set>
            <set rarity="Uncommon" muId="5753" num="75">USG</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.</text>
        </card>
        <card>
            <name>Mirror Mockery</name>
            <set rarity="Rare" muId="394625" num="62">DTK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.</text>
        </card>
        <card>
            <name>Smuggler Captain</name>
            <set rarity="Uncommon" muId="416804" num="47">CN2</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Draft Smuggler Captain face up.
As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.
When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Temple of Malice</name>
            <set rarity="Rare" muId="378536" num="164">BNG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Temple of Malice enters the battlefield tapped.
When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {B} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Spearpoint Oread</name>
            <set rarity="Common" muId="373732" num="141">THS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment Creature — Nymph</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First strike
Enchanted creature gets +2/+2 and has first strike.</text>
        </card>
        <card>
            <name>Seat of the Synod</name>
            <set rarity="Common" muId="420940" num="323">C16</set>
            <set rarity="Common" muId="222740" num="74">DDF</set>
            <set rarity="Common" muId="46064" num="283">MRD</set>
            <set rarity="Common" muId="205303" num="136">HOP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact Land</type>
            <tablerow>0</tablerow>
            <text>(Seat of the Synod isn't a spell.)
{T}: Add {U} to your mana pool.</text>
        </card>
        <card>
            <name>Vulshok War Boar</name>
            <set rarity="Uncommon" muId="45455" num="72">DST</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Boar Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact.</text>
        </card>
        <card>
            <name>Argent Mutation</name>
            <set rarity="Uncommon" muId="218001" num="27">NPH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target permanent becomes an artifact in addition to its other types until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Lyev Skyknight</name>
            <set rarity="Uncommon" muId="265391" num="179">RTR</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)</text>
        </card>
        <card>
            <name>Ajani Steadfast</name>
            <set rarity="Mythic Rare" muId="383180" num="1">M15</set>
            <set rarity="Special" muId="0" num="99">pMEI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Ajani</type>
            <tablerow>1</tablerow>
            <text>+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
−7: You get an emblem with &quot;If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage.&quot;</text>
            <loyalty>4</loyalty>
        </card>
        <card>
            <name>Kor Dirge</name>
            <set rarity="Uncommon" muId="131006" num="87">PLC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.</text>
        </card>
        <card>
            <name>Wild Nacatl</name>
            <set rarity="Common" muId="249401" num="4">DDH</set>
            <set rarity="Special" muId="0" num="127">pFNM</set>
            <set rarity="Common" muId="174989" num="152">ALA</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.</text>
        </card>
        <card>
            <name>Cartouche of Ambition</name>
            <set rarity="Common" muId="426785" num="83">AKH</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura Cartouche</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.
Enchanted creature gets +1/+1 and has lifelink.</text>
        </card>
        <card>
            <name>Barricade Breaker</name>
            <set rarity="Uncommon" muId="423811" num="144">AER</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact Creature — Juggernaut</type>
            <pt>7/5</pt>
            <tablerow>2</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Barricade Breaker attacks each combat if able.</text>
        </card>
        <card>
            <name>Dromoka Captain</name>
            <set rarity="Uncommon" muId="394554" num="12">DTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Crux of Fate</name>
            <set rarity="Rare" muId="433039" num="107">C17</set>
            <set rarity="Rare" muId="391813" num="65">FRF</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.</text>
        </card>
        <card>
            <name>Soul Bleed</name>
            <set rarity="Common" muId="190557" num="113">M10</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.</text>
        </card>
        <card>
            <name>Steeple Roc</name>
            <set rarity="Common" muId="368992" num="8">DGM</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike</text>
        </card>
        <card>
            <name>Stalking Tiger Avatar</name>
            <set rarity="Special" muId="182256" num="7">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a creature spell, you may pay {1}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Sentry Oak</name>
            <set rarity="Uncommon" muId="145970" num="38">LRW</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk Warrior</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Kami of the Painted Road</name>
            <set rarity="Common" muId="77136" num="23">CHK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Awe for the Guilds</name>
            <set rarity="Common" muId="369053" num="31">DGM</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Monocolored creatures can't block this turn.</text>
        </card>
        <card>
            <name>Martyr of Bones</name>
            <set rarity="Common" muId="121131" num="65">CSP</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.</text>
        </card>
        <card>
            <name>Utopia Vow</name>
            <set rarity="Common" muId="131004" num="142">PLC</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Brawl</name>
            <set rarity="Rare" muId="19723" num="178">MMQ</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, all creatures gain &quot;{T}: This creature deals damage equal to its power to target creature.&quot;</text>
        </card>
        <card>
            <name>Filigree Angel</name>
            <set rarity="Rare" muId="188965" num="6">ARB</set>
            <set rarity="Rare" muId="376333" num="189">C13</set>
            <set rarity="Rare" muId="420816" num="199">C16</set>
            <color>W</color>
            <color>U</color>
            <manacost>5WWU</manacost>
            <cmc>8</cmc>
            <type>Artifact Creature — Angel</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.</text>
        </card>
        <card>
            <name>Polluted Bonds</name>
            <set rarity="Rare" muId="146766" num="74">SHM</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Dinrova Horror</name>
            <set rarity="Uncommon" muId="366453" num="155">GTC</set>
            <set rarity="Common" muId="425985" num="160">MM3</set>
            <color>U</color>
            <color>B</color>
            <manacost>4UB</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.</text>
        </card>
        <card>
            <name>Omen</name>
            <set rarity="Common" muId="4269">POR</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.</text>
        </card>
        <card>
            <name>Knight of Infamy</name>
            <set rarity="Uncommon" muId="265735" num="96">M13</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Medicine Runner</name>
            <set rarity="Common" muId="141977" num="230">SHM</set>
            <color>W</color>
            <color>G</color>
            <manacost>1G/W</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Medicine Runner enters the battlefield, you may remove a counter from target permanent.</text>
        </card>
        <card>
            <name>Planeswalker's Favor</name>
            <set rarity="Rare" muId="25890" num="86">PLS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{G}: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost.</text>
        </card>
        <card>
            <name>Wand of the Elements</name>
            <set rarity="Rare" muId="49775" num="158">DST</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying.
{T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.</text>
        </card>
        <card>
            <name>Keen-Eyed Archers</name>
            <set rarity="Common" muId="4387">POR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Archer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Cogwork Grinder</name>
            <set rarity="Rare" muId="382232" num="57">CNS</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Draft Cogwork Grinder face up.
As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)
Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.</text>
        </card>
        <card>
            <name>Toils of Night and Day</name>
            <set rarity="Common" muId="74113" num="57">BOK</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>You may tap or untap target permanent, then you may tap or untap another target permanent.</text>
        </card>
        <card>
            <name>Whiteout</name>
            <set rarity="Uncommon" muId="2599">ICE</set>
            <set rarity="Common" muId="184768" num="185">ME2</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>All creatures lose flying until end of turn.
Sacrifice a snow land: Return Whiteout from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Precise Strike</name>
            <set rarity="Common" muId="423759" num="92">AER</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +1/+0 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Air Servant</name>
            <set rarity="Uncommon" muId="205070" num="42">M11</set>
            <set rarity="Uncommon" muId="370688" num="42">M14</set>
            <set rarity="Uncommon" muId="382210" num="90">CNS</set>
            <set rarity="Uncommon" muId="397847" num="40">MM2</set>
            <set rarity="Uncommon" muId="413370" num="4">W16</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Elemental</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{U}: Tap target creature with flying.</text>
        </card>
        <card>
            <name>Sewer Rats</name>
            <set rarity="Common" muId="21161">BRB</set>
            <set rarity="Common" muId="3308">MIR</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Rat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn.</text>
        </card>
        <card>
            <name>Lethal Sting</name>
            <set rarity="Common" muId="430756" num="67">HOU</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control.
Destroy target creature.</text>
        </card>
        <card>
            <name>Mine Excavation</name>
            <set rarity="Common" muId="158756" num="13">SHM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target artifact or enchantment card from a graveyard to its owner's hand.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)</text>
        </card>
        <card>
            <name>Necravolver</name>
            <set rarity="Rare" muId="25949" num="46">APC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Volver</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {1}{G} and/or {W} (You may pay an additional {1}{G} and/or {W} as you cast this spell.)
If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with &quot;Whenever Necravolver deals damage, you gain that much life.&quot;</text>
        </card>
        <card>
            <name>Furyblade Vampire</name>
            <set rarity="Uncommon" muId="414426" num="128">EMN</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Berserker</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.</text>
        </card>
        <card>
            <name>Hornet Queen</name>
            <set rarity="Rare" muId="383268" num="178">M15</set>
            <set rarity="Rare" muId="238141" num="159">CMD</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Insect</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.</text>
        </card>
        <card>
            <name>Drana, Kalastria Bloodchief</name>
            <set rarity="Rare" muId="389490" num="141">C14</set>
            <set rarity="Rare" muId="433044" num="112">C17</set>
            <set rarity="Rare" muId="193593" num="107">ROE</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Vampire Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
{X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.</text>
        </card>
        <card>
            <name>Kitesail Apprentice</name>
            <set rarity="Common" muId="194018" num="10">WWK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Kor Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.</text>
        </card>
        <card>
            <name>Arlinn Kord</name>
            <set rarity="Mythic Rare" muId="439318" num="3a">V17</set>
            <set rarity="Mythic Rare" muId="410007" num="243a">SOI</set>
            <color>R</color>
            <color>G</color>
            <related attach="attach">Arlinn, Embraced by the Moon</related>
            <manacost>2RG</manacost>
            <cmc>4</cmc>
            <type>Legendary Planeswalker — Arlinn</type>
            <tablerow>1</tablerow>
            <text>+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Kobold Drill Sergeant</name>
            <set rarity="Uncommon" muId="1580">LEG</set>
            <set rarity="Uncommon" muId="201148" num="104">ME3</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Kobold Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Other Kobold creatures you control get +0/+1 and have trample.</text>
        </card>
        <card>
            <name>Momentous Fall</name>
            <set rarity="Rare" muId="193497" num="197">ROE</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Momentous Fall, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Welder Automaton</name>
            <set rarity="Common" muId="423850" num="183">AER</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{R}: Welder Automaton deals 1 damage to each opponent.</text>
        </card>
        <card>
            <name>Dizzying Gaze</name>
            <set rarity="Common" muId="6114" num="81">EXO</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature you control
{R}: Enchanted creature deals 1 damage to target creature with flying.</text>
        </card>
        <card>
            <name>Crater's Claws</name>
            <set rarity="Rare" muId="386509" num="106">KTK</set>
            <set rarity="Special" muId="0" num="95">pPRE</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Crater's Claws deals X damage to target creature or player.
Ferocious — Crater's Claws deals X plus 2 damage to that creature or player instead if you control a creature with power 4 or greater.</text>
        </card>
        <card>
            <name>Aysen Abbey</name>
            <set rarity="Uncommon" muId="3036">HML</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add {W} to your mana pool.
{2}, {T}: Add {G} or {U} to your mana pool.</text>
        </card>
        <card>
            <name>Forest Bear</name>
            <set rarity="Common" muId="10505" num="135">PTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Bear</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Barbarian Lunatic</name>
            <set rarity="Common" muId="29757" num="175">ODY</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Barbarian</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{R}, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature.</text>
        </card>
        <card>
            <name>Ajani's Pridemate</name>
            <set rarity="Uncommon" muId="376241" num="3">C13</set>
            <set rarity="Uncommon" muId="249413" num="9">DDH</set>
            <set rarity="Uncommon" muId="438571" num="5">IMA</set>
            <set rarity="Uncommon" muId="205065" num="3">M11</set>
            <set rarity="Uncommon" muId="383181" num="2">M15</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.</text>
        </card>
        <card>
            <name>Selvala's Stampede</name>
            <set rarity="Rare" muId="416828" num="71">CN2</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.</text>
        </card>
        <card>
            <name>Vulshok Replica</name>
            <set rarity="Common" muId="209034" num="221">SOM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Berserker</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, Sacrifice Vulshok Replica: Vulshok Replica deals 3 damage to target player.</text>
        </card>
        <card>
            <name>Dwarven Soldier</name>
            <set rarity="Common" muId="1946">FEM</set>
            <set rarity="Common" muId="4042">5ED</set>
            <set rarity="Common" muId="159173" num="92">MED</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Dwarf Soldier</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.</text>
        </card>
        <card>
            <name>Stronghold Furnace</name>
            <set rarity="Common" muId="198063" num="37">HOP</set>
            <set rarity="Common" muId="423656" num="75">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Rath</type>
            <tablerow>1</tablerow>
            <text>If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.
Whenever you roll {CHAOS}, Stronghold Furnace deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Contagion Clasp</name>
            <set rarity="Uncommon" muId="227149" num="63">DDF</set>
            <set rarity="Special" muId="0" num="137">pFNM</set>
            <set rarity="Uncommon" muId="194341" num="144">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
{4}, {T}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Calcite Snapper</name>
            <set rarity="Common" muId="191569" num="25">WWK</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Turtle</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)
Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Petravark</name>
            <set rarity="Common" muId="31805" num="109">TOR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Nightmare Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Petravark enters the battlefield, exile target land.
When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Mwonvuli Acid-Moss</name>
            <set rarity="Common" muId="118888" num="207">TSP</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Mind Control</name>
            <set rarity="Uncommon" muId="0" num="11">DPA</set>
            <set rarity="Uncommon" muId="190197" num="63">M10</set>
            <set rarity="Uncommon" muId="208220" num="67">M11</set>
            <set rarity="Uncommon" muId="238572" num="67">M12</set>
            <set rarity="Special" muId="0" num="30">pWPN</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.</text>
        </card>
        <card>
            <name>Ruthless Deathfang</name>
            <set rarity="Uncommon" muId="394668" num="229">DTK</set>
            <color>U</color>
            <color>B</color>
            <manacost>4UB</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you sacrifice a creature, target opponent sacrifices a creature.</text>
        </card>
        <card>
            <name>Seeker</name>
            <set rarity="Common" muId="2364">4ED</set>
            <set rarity="Uncommon" muId="1633">LEG</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature can't be blocked except by artifact creatures and/or white creatures.</text>
        </card>
        <card>
            <name>Eidolon of Blossoms</name>
            <set rarity="Rare" muId="380408" num="122">JOU</set>
            <set rarity="Special" muId="0" num="85">pMEI</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.</text>
        </card>
        <card>
            <name>Deal Broker</name>
            <set rarity="Rare" muId="382246" num="61">CNS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Draft Deal Broker face up.
Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in his or her card pool in exchange. You may accept any one offer.
{T}: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Two-Headed Dragon</name>
            <set rarity="Rare" muId="220472" num="50">ARC</set>
            <set rarity="Rare" muId="45389" num="229">8ED</set>
            <set rarity="Rare" muId="178027" num="15">DRB</set>
            <set rarity="Rare" muId="19711" num="221">MMQ</set>
            <set rarity="Special" muId="0" num="9">pSUS</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Menace (This creature can't be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
{1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Sentinels of Glen Elendra</name>
            <set rarity="Common" muId="139426" num="84">LRW</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Faerie Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Flying</text>
        </card>
        <card>
            <name>Filthy Cur</name>
            <set rarity="Common" muId="31804" num="136">ODY</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Filthy Cur is dealt damage, you lose that much life.</text>
        </card>
        <card>
            <name>Squallmonger</name>
            <set rarity="Uncommon" muId="247333" num="173">CMD</set>
            <set rarity="Uncommon" muId="19856" num="276">MMQ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Monger</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.</text>
        </card>
        <card>
            <name>Scarwood Treefolk</name>
            <set rarity="Common" muId="110524" num="214">TSP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Scarwood Treefolk enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Servant of the Scale</name>
            <set rarity="Common" muId="394687" num="203">DTK</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Servant of the Scale enters the battlefield with a +1/+1 counter on it.
When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.</text>
        </card>
        <card>
            <name>Bathe in Dragonfire</name>
            <set rarity="Common" muId="391799" num="92">FRF</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Bathe in Dragonfire deals 4 damage to target creature.</text>
        </card>
        <card>
            <name>Flash Conscription</name>
            <set rarity="Uncommon" muId="87953" num="124">RAV</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast Flash Conscription, the creature gains &quot;Whenever this creature deals combat damage, you gain that much life&quot; until end of turn.</text>
        </card>
        <card>
            <name>Heron's Grace Champion</name>
            <set rarity="Rare" muId="414490" num="185">EMN</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash
Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.</text>
        </card>
        <card>
            <name>Desert's Hold</name>
            <set rarity="Uncommon" muId="430697" num="8">HOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.
Enchanted creature can't attack or block, and its activated abilities can't be activated.</text>
        </card>
        <card>
            <name>Protect // Serve</name>
            <set rarity="" muId="369024" num="131a">DGM</set>
            <color>W</color>
            <color>U</color>
            <manacost>2W // 1U</manacost>
            <cmc>3 // 2</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+4 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)

---

Target creature gets -6/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Cho-Arrim Bruiser</name>
            <set rarity="Rare" muId="19650" num="9">MMQ</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Ogre Rebel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.</text>
        </card>
        <card>
            <name>Sword of the Meek</name>
            <set rarity="Uncommon" muId="126215" num="165">FUT</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+2.
Equip {2}
Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.</text>
        </card>
        <card>
            <name>Artful Dodge</name>
            <set rarity="Common" muId="262840" num="27">DKA</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature can't be blocked this turn.
Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Courier Hawk</name>
            <set rarity="Common" muId="382240" num="68">CNS</set>
            <set rarity="Common" muId="87913" num="12">RAV</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
        </card>
        <card>
            <name>Fanatical Devotion</name>
            <set rarity="Common" muId="21260" num="8">NMS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice a creature: Regenerate target creature.</text>
        </card>
        <card>
            <name>Wall of Resurgence</name>
            <set rarity="Uncommon" muId="407549" num="39">OGW</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>0/6</pt>
            <tablerow>2</tablerow>
            <text>Defender
When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.</text>
        </card>
        <card>
            <name>Squelching Leeches</name>
            <set rarity="Uncommon" muId="417485" num="62">DDR</set>
            <set rarity="Uncommon" muId="380507" num="84">JOU</set>
            <set rarity="Special" muId="0" num="34">pMGD</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Leech</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Squelching Leeches's power and toughness are each equal to the number of Swamps you control.</text>
        </card>
        <card>
            <name>Dimir Signet</name>
            <set rarity="Common" muId="220548" num="104">ARC</set>
            <set rarity="Common" muId="247377" num="246">CMD</set>
            <set rarity="Uncommon" muId="426044" num="219">MM3</set>
            <set rarity="Common" muId="95535" num="260">RAV</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{1}, {T}: Add {U}{B} to your mana pool.</text>
        </card>
        <card>
            <name>Goblin Lyre</name>
            <set rarity="Rare" muId="2405">ICE</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent controls.</text>
        </card>
        <card>
            <name>Angel of Condemnation</name>
            <set rarity="Rare" muId="430692" num="3">HOU</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance
{2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
{2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)</text>
        </card>
        <card>
            <name>Grixis Grimblade</name>
            <set rarity="Common" muId="188976" num="134">ARB</set>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <manacost>U/RB</manacost>
            <cmc>2</cmc>
            <type>Creature — Zombie Warrior</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)</text>
        </card>
        <card>
            <name>Morphling</name>
            <set rarity="Special" muId="0" num="53">pJGP</set>
            <set rarity="Rare" muId="5863" num="85">USG</set>
            <set rarity="Mythic Rare" muId="383017" num="81">VMA</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Shapeshifter</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{U}: Untap Morphling.
{U}: Morphling gains flying until end of turn.
{U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.)
{1}: Morphling gets +1/-1 until end of turn.
{1}: Morphling gets -1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Fleshgrafter</name>
            <set rarity="Common" muId="50209" num="51">5DN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Restore the Peace</name>
            <set rarity="Uncommon" muId="368978" num="97">DGM</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return each creature that dealt damage this turn to its owner's hand.</text>
        </card>
        <card>
            <name>Clone Shell</name>
            <set rarity="Uncommon" muId="209278" num="143">SOM</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Shapeshifter</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.</text>
        </card>
        <card>
            <name>Teacher's Pet</name>
            <set rarity="Uncommon" muId="439414" num="25">UST</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Bird Scientist</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}, Sacrifice Teacher's Pet: Search your library for a card with augment, combine it with target host you control, then shuffle your library.</text>
        </card>
        <card>
            <name>Tragic Arrogance</name>
            <set rarity="Rare" muId="398610" num="38">ORI</set>
            <set rarity="Special" muId="0" num="235">pPRE</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.</text>
        </card>
        <card>
            <name>Cho-Arrim Alchemist</name>
            <set rarity="Rare" muId="19647" num="8">MMQ</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.</text>
        </card>
        <card>
            <name>Hammerhand</name>
            <set rarity="Common" muId="430591" num="52">E01</set>
            <set rarity="Common" muId="438698" num="132">IMA</set>
            <set rarity="Common" muId="383262" num="147">M15</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Hammerhand enters the battlefield, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.)</text>
        </card>
        <card>
            <name>Inspired Charge</name>
            <set rarity="Common" muId="401917" num="32">BFZ</set>
            <set rarity="Common" muId="417593" num="20">KLD</set>
            <set rarity="Common" muId="205074" num="19">M11</set>
            <set rarity="Common" muId="383166" num="272">M15</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +2/+1 until end of turn.</text>
        </card>
        <card>
            <name>Worthy Cause</name>
            <set rarity="Uncommon" muId="4911">TMP</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
As an additional cost to cast Worthy Cause, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness.</text>
        </card>
        <card>
            <name>Snickering Squirrel</name>
            <set rarity="Common" muId="439457" num="68">UST</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Squirrel Advisor</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>You may tap Snickering Squirrel to increase the result of a die any player rolled by 1.</text>
        </card>
        <card>
            <name>Consecrate Land</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="245">LEA</set>
            <set rarity="Uncommon" muId="541">LEB</set>
            <set rarity="Special" muId="108801" num="4">TSB</set>
            <set rarity="Uncommon" muId="843">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land
Enchanted land has indestructible and can't be enchanted by other Auras.</text>
        </card>
        <card>
            <name>Void Maw</name>
            <set rarity="Rare" muId="121129" num="74">CSP</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Horror</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
If another creature would die, exile it instead.
Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Penumbra Wurm</name>
            <set rarity="Rare" muId="27669" num="84">APC</set>
            <set rarity="Uncommon" muId="383043" num="224">VMA</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample.</text>
        </card>
        <card>
            <name>Heaven // Earth</name>
            <set rarity="" muId="426926" num="224a">AKH</set>
            <color>G</color>
            <color>R</color>
            <manacost>XG // XRR</manacost>
            <cmc>1 // 2</cmc>
            <type>Instant // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Heaven deals X damage to each creature with flying.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Earth deals X damage to each creature without flying.</text>
        </card>
        <card>
            <name>Songs of the Damned</name>
            <set rarity="Common" muId="2484">ICE</set>
            <set rarity="Common" muId="184745" num="110">ME2</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Add {B} to your mana pool for each creature card in your graveyard.</text>
        </card>
        <card>
            <name>Phyrexian Defiler</name>
            <set rarity="Uncommon" muId="209125" num="12">DDE</set>
            <set rarity="Uncommon" muId="12696" num="60">ULG</set>
            <set rarity="Uncommon" muId="383045" num="133">VMA</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Carrier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.</text>
        </card>
        <card>
            <name>Mantle of Webs</name>
            <set rarity="Common" muId="398577" num="187">ORI</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)</text>
        </card>
        <card>
            <name>Rakdos Ickspitter</name>
            <set rarity="Common" muId="97074" num="128">DIS</set>
            <color>B</color>
            <color>R</color>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Thrull</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life.</text>
        </card>
        <card>
            <name>Crimson Honor Guard</name>
            <set rarity="Rare" muId="433264" num="23">C17</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless he or she controls a commander.</text>
        </card>
        <card>
            <name>Life Matrix</name>
            <set rarity="Rare" muId="1411">LEG</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{4}, {T}: Put a matrix counter on target creature and that creature gains &quot;Remove a matrix counter from this creature: Regenerate this creature.&quot; Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Seachrome Coast</name>
            <set rarity="Rare" muId="209399" num="229">SOM</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {W} or {U} to your mana pool.</text>
        </card>
        <card>
            <name>Voyager Drake</name>
            <set rarity="Uncommon" muId="189181" num="45">WWK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.)
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.</text>
        </card>
        <card>
            <name>Daggerdrome Imp</name>
            <set rarity="Common" muId="270349" num="60">RTR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Imp</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)</text>
        </card>
        <card>
            <name>Dawnray Archer</name>
            <set rarity="Uncommon" muId="175085" num="39">ALA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature.</text>
        </card>
        <card>
            <name>Tine Shrike</name>
            <set rarity="Common" muId="213758" num="17">MBS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Gryff's Boon</name>
            <set rarity="Uncommon" muId="409758" num="20">SOI</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+0 and has flying.
{3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Spectral Reserves</name>
            <set rarity="Common" muId="414335" num="43">EMN</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.</text>
        </card>
        <card>
            <name>Increasing Savagery</name>
            <set rarity="Rare" muId="262834" num="120">DKA</set>
            <set rarity="Rare" muId="426619" num="47">DDS</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Broodhunter Wurm</name>
            <set rarity="Common" muId="401834" num="171">BFZ</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Wurm</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Blessing of the Nephilim</name>
            <set rarity="Uncommon" muId="107307" num="4">DIS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1 for each of its colors.</text>
        </card>
        <card>
            <name>Ghazbán Ogress</name>
            <set rarity="Common" muId="9668" num="60">UGL</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Ogre</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Ghazbán Ogress enters the battlefield, if one player has won more Magic games that day than any other player, that player gains control of Ghazbán Ogress.</text>
        </card>
        <card>
            <name>Skittering Horror</name>
            <set rarity="Common" muId="26656" num="30">BTD</set>
            <set rarity="Common" muId="15787" num="70">UDS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Horror</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>When you cast a creature spell, sacrifice Skittering Horror.</text>
        </card>
        <card>
            <name>Surge of Zeal</name>
            <set rarity="Common" muId="87956" num="146">RAV</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.</text>
        </card>
        <card>
            <name>Colossus of Sardia</name>
            <set rarity="Rare" muId="1002">ATQ</set>
            <set rarity="Rare" muId="3770">5ED</set>
            <set rarity="Rare" muId="2031">4ED</set>
            <set rarity="Rare" muId="221291" num="193">ME4</set>
            <set rarity="Rare" muId="135268" num="317">10E</set>
            <manacost>9</manacost>
            <cmc>9</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Colossus of Sardia doesn't untap during your untap step.
{9}: Untap Colossus of Sardia. Activate this ability only during your upkeep.</text>
        </card>
        <card>
            <name>Lairwatch Giant</name>
            <set rarity="Common" muId="143383" num="29">LRW</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>Lairwatch Giant can block an additional creature each combat.
Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Woodripper</name>
            <set rarity="Uncommon" muId="21374" num="125">NMS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text>Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
{1}, Remove a fade counter from Woodripper: Destroy target artifact.</text>
        </card>
        <card>
            <name>Dream Fracture</name>
            <set rarity="Uncommon" muId="153036" num="19">EVE</set>
            <set rarity="Common" muId="382255" num="95">CNS</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell. Its controller draws a card.
Draw a card.</text>
        </card>
        <card>
            <name>Minotaur Abomination</name>
            <set rarity="Common" muId="370683" num="107">M14</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Zombie Minotaur</type>
            <pt>4/6</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Infernal Spawn of Infernal Spawn of Evil</name>
            <set rarity="Rare" muId="73981" num="57">UNH</set>
            <color>B</color>
            <manacost>8BB</manacost>
            <cmc>10</cmc>
            <type>Creature — Demon Child</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike, trample
Once each turn, while you're searching your library, you may pay {1}{B}, reveal Infernal Spawn of Infernal Spawn of Evil from your library and say &quot;I'm coming, too&quot; If you do, Infernal Spawn of Infernal Spawn of Evil deals 2 damage to a player of your choice.</text>
        </card>
        <card>
            <name>Blade-Tribe Berserkers</name>
            <set rarity="Common" muId="194165" num="84">SOM</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Berserker</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.</text>
        </card>
        <card>
            <name>Essence Filter</name>
            <set rarity="Common" muId="2557">ICE</set>
            <set rarity="Uncommon" muId="184718" num="160">ME2</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all enchantments or all nonwhite enchantments.</text>
        </card>
        <card>
            <name>Grindstone</name>
            <set rarity="Special" muId="425810" num="39">MPS</set>
            <set rarity="Rare" muId="4610">TMP</set>
            <set rarity="Mythic Rare" muId="397443" num="223">TPR</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Target player puts the top two cards of his or her library into his or her graveyard. If both cards share a color, repeat this process.</text>
        </card>
        <card>
            <name>Ice Over</name>
            <set rarity="Common" muId="423702" num="35">AER</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Scroll Rack</name>
            <set rarity="Rare" muId="338458" num="16">CM1</set>
            <set rarity="Special" muId="420609" num="22">MPS</set>
            <set rarity="Rare" muId="4628">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.</text>
        </card>
        <card>
            <name>Descendant of Kiyomaro</name>
            <set rarity="Uncommon" muId="89400" num="7">SOK</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has &quot;Whenever this creature deals combat damage, you gain 3 life.&quot;</text>
        </card>
        <card>
            <name>Fiery Gambit</name>
            <set rarity="Rare" muId="48073" num="90">MRD</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.</text>
        </card>
        <card>
            <name>Nessian Courser</name>
            <set rarity="Common" muId="136138" num="148">FUT</set>
            <set rarity="Common" muId="373581" num="165">THS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Denied!</name>
            <set rarity="Common" muId="5800" num="22">UGL</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a card name, then target spell's controller reveals his or her hand. If a card with the chosen name is revealed this way, counter that spell.</text>
        </card>
        <card>
            <name>Aspect of Hydra</name>
            <set rarity="Common" muId="378489" num="117">BNG</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)</text>
        </card>
        <card>
            <name>Patrol Signaler</name>
            <set rarity="Uncommon" muId="157210" num="12">EVE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. ({Q} is the untap symbol.)</text>
        </card>
        <card>
            <name>Soratami Savant</name>
            <set rarity="Uncommon" muId="80417" num="90">CHK</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Moonfolk Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.</text>
        </card>
        <card>
            <name>Siren Lookout</name>
            <set rarity="Common" muId="435231" num="78">XLN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Siren Pirate</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Valeron Wardens</name>
            <set rarity="Uncommon" muId="398447" num="203">ORI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever a creature you control becomes renowned, draw a card.</text>
        </card>
        <card>
            <name>Light from Within</name>
            <set rarity="Rare" muId="151139" num="10">EVE</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.</text>
        </card>
        <card>
            <name>Suspicious Nanny</name>
            <set rarity="Uncommon" muId="439436" num="47">UST</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Spy Rigger</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Cradle Guard</name>
            <set rarity="Uncommon" muId="5665" num="245">USG</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Treefolk</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)</text>
        </card>
        <card>
            <name>Retreat to Valakut</name>
            <set rarity="Uncommon" muId="402010" num="153">BFZ</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.</text>
        </card>
        <card>
            <name>Ayesha Tanaka</name>
            <set rarity="Rare" muId="2868">CHR</set>
            <set rarity="Rare" muId="1646">LEG</set>
            <color>W</color>
            <color>U</color>
            <manacost>WWUU</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.)</text>
        </card>
        <card>
            <name>Arjun, the Shifting Flame</name>
            <set rarity="Mythic Rare" muId="405131" num="42">C15</set>
            <color>U</color>
            <color>R</color>
            <manacost>4UR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Sphinx Wizard</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.</text>
        </card>
        <card>
            <name>Talas Warrior</name>
            <set rarity="Rare" muId="6545">PO2</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Pirate Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Talas Warrior can't be blocked.</text>
        </card>
        <card>
            <name>Twincast</name>
            <set rarity="Rare" muId="191322" num="78">M10</set>
            <set rarity="Rare" muId="80412" num="60">SOK</set>
            <set rarity="Rare" muId="129887" num="120">10E</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Copy target instant or sorcery spell. You may choose new targets for the copy.</text>
        </card>
        <card>
            <name>Scythe Leopard</name>
            <set rarity="Uncommon" muId="402026" num="188">BFZ</set>
            <set rarity="Uncommon" muId="417442" num="19">DDR</set>
            <set rarity="Special" muId="0" num="141">pMEI</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Cat</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Mardu Runemark</name>
            <set rarity="Common" muId="391873" num="107">FRF</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has first strike as long as you control a white or black permanent.</text>
        </card>
        <card>
            <name>Zap</name>
            <set rarity="Common" muId="23075" num="180">INV</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Zap deals 1 damage to target creature or player.
Draw a card.</text>
        </card>
        <card>
            <name>Swarm of Bloodflies</name>
            <set rarity="Uncommon" muId="386687" num="92">KTK</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Insect</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Flying
Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.
Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.</text>
        </card>
        <card>
            <name>Plated Spider</name>
            <set rarity="Common" muId="26661" num="59">BTD</set>
            <set rarity="Common" muId="19239" num="116">UDS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Spider</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Standstill</name>
            <set rarity="Special" muId="0" num="57">pMEI</set>
            <set rarity="Uncommon" muId="29936" num="102">ODY</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.</text>
        </card>
        <card>
            <name>Concealed Courtyard</name>
            <set rarity="Rare" muId="417818" num="245">KLD</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {W} or {B} to your mana pool.</text>
        </card>
        <card>
            <name>Arcane Adaptation</name>
            <set rarity="Rare" muId="435198" num="46">XLN</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>As Arcane Adaptation enters the battlefield, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.</text>
        </card>
        <card>
            <name>Elven Fortress</name>
            <set rarity="Common" muId="1907">FEM</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}{G}: Target blocking creature gets +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Marshal's Anthem</name>
            <set rarity="Rare" muId="389589" num="77">C14</set>
            <set rarity="Rare" muId="405294" num="74">C15</set>
            <set rarity="Rare" muId="198393" num="15">WWK</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.</text>
        </card>
        <card>
            <name>Thorn of Amethyst</name>
            <set rarity="Rare" muId="140166" num="262">LRW</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Noncreature spells cost {1} more to cast.</text>
        </card>
        <card>
            <name>Skithiryx, the Blight Dragon</name>
            <set rarity="Mythic Rare" muId="212249" num="79">SOM</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Dragon Skeleton</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{B}: Skithiryx, the Blight Dragon gains haste until end of turn.
{B}{B}: Regenerate Skithiryx.</text>
        </card>
        <card>
            <name>Rage Reflection</name>
            <set rarity="Rare" muId="0" num="52">DPA</set>
            <set rarity="Rare" muId="146727" num="104">SHM</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Creatures you control have double strike.</text>
        </card>
        <card>
            <name>Veteran Swordsmith</name>
            <set rarity="Common" muId="394416" num="28">DDO</set>
            <set rarity="Common" muId="190194" num="39">M10</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Soldier</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Other Soldier creatures you control get +1/+0.</text>
        </card>
        <card>
            <name>Glint Hawk Idol</name>
            <set rarity="Common" muId="397876" num="216">MM2</set>
            <set rarity="Common" muId="194049" num="156">SOM</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn.
{W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.</text>
        </card>
        <card>
            <name>Driver of the Dead</name>
            <set rarity="Common" muId="239963" num="99">AVR</set>
            <set rarity="Common" muId="416890" num="133">CN2</set>
            <set rarity="Common" muId="409632" num="56">DDQ</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Shattering Pulse</name>
            <set rarity="Common" muId="5221" num="102">EXO</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target artifact.</text>
        </card>
        <card>
            <name>Party Crasher</name>
            <set rarity="Uncommon" muId="439481" num="92">UST</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Goblin Berserker</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Haste
You can attack with Party Crasher once each combat during each opponent's turn.</text>
        </card>
        <card>
            <name>Revered Unicorn</name>
            <set rarity="Uncommon" muId="4585">WTH</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Unicorn</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.</text>
        </card>
        <card>
            <name>Phyrexian Digester</name>
            <set rarity="Common" muId="213743" num="120">MBS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)</text>
        </card>
        <card>
            <name>Krosan Restorer</name>
            <set rarity="Common" muId="29872" num="130">TOR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap target land.
Threshold — {T}: Untap up to three target lands. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Haze of Rage</name>
            <set rarity="Uncommon" muId="130328" num="100">FUT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Creatures you control get +1/+0 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)</text>
        </card>
        <card>
            <name>Electrostatic Pummeler</name>
            <set rarity="Rare" muId="417783" num="210">KLD</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters).
Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.</text>
        </card>
        <card>
            <name>Aesthir Glider</name>
            <set rarity="Common" muId="3041">ALL</set>
            <set rarity="Special" muId="0" num="19">ATH</set>
            <set rarity="Common" muId="202510" num="176">ME4</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Bird</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Aesthir Glider can't block.</text>
        </card>
        <card>
            <name>Goblin Glory Chaser</name>
            <set rarity="Uncommon" muId="438483" num="43">DDT</set>
            <set rarity="Uncommon" muId="398598" num="150">ORI</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)</text>
        </card>
        <card>
            <name>Coral Helm</name>
            <set rarity="Rare" muId="1003">ATQ</set>
            <set rarity="Rare" muId="3771">5ED</set>
            <set rarity="Rare" muId="2033">4ED</set>
            <set rarity="Uncommon" muId="202497" num="194">ME4</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Trolls of Tel-Jilad</name>
            <set rarity="Uncommon" muId="46117" num="136">MRD</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Troll Shaman</type>
            <pt>5/6</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Regenerate target green creature.</text>
        </card>
        <card>
            <name>Metathran Transport</name>
            <set rarity="Uncommon" muId="26379" num="62">INV</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Metathran</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Metathran Transport can't be blocked by blue creatures.
{U}: Target creature becomes blue until end of turn.</text>
        </card>
        <card>
            <name>Moorish Cavalry</name>
            <set rarity="Common" muId="976">ARN</set>
            <set rarity="Special" muId="108849" num="11">TSB</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Trample</text>
        </card>
        <card>
            <name>Green Ward</name>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="2342">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="251">LEA</set>
            <set rarity="Uncommon" muId="547">LEB</set>
            <set rarity="Uncommon" muId="1346">3ED</set>
            <set rarity="Uncommon" muId="849">2ED</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has protection from green. This effect doesn't remove Green Ward.</text>
        </card>
        <card>
            <name>Warped Researcher</name>
            <set rarity="Uncommon" muId="44274" num="56">LGN</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard Mutant</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Agent of Horizons</name>
            <set rarity="Common" muId="373712" num="148">THS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{U}: Agent of Horizons can't be blocked this turn.</text>
        </card>
        <card>
            <name>Shepherd of the Lost</name>
            <set rarity="Uncommon" muId="193399" num="34">ZEN</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Angel</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, first strike, vigilance</text>
        </card>
        <card>
            <name>Infiltrator il-Kor</name>
            <set rarity="Common" muId="130694" num="37">FUT</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Kor Rogue</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Oreskos Swiftclaw</name>
            <set rarity="Common" muId="380466" num="20">JOU</set>
            <set rarity="Common" muId="383333" num="22">M15</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Ashes of the Abhorrent</name>
            <set rarity="Rare" muId="435153" num="2">XLN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Players can't cast spells from graveyards or activate abilities of cards in graveyards.
Whenever a creature dies, you gain 1 life.</text>
        </card>
        <card>
            <name>Freyalise's Charm</name>
            <set rarity="Uncommon" muId="2564">ICE</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.
{G}{G}: Return Freyalise's Charm to its owner's hand.</text>
        </card>
        <card>
            <name>Weakness</name>
            <set rarity="Common" muId="21157">BRB</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3888">5ED</set>
            <set rarity="Common" muId="2137">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="90">LEA</set>
            <set rarity="Common" muId="385">LEB</set>
            <set rarity="Common" muId="190539" num="121">M10</set>
            <set rarity="Common" muId="202413" num="101">ME4</set>
            <set rarity="Common" muId="1186">3ED</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="687">2ED</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets -2/-1.</text>
        </card>
        <card>
            <name>Cloudhoof Kirin</name>
            <set rarity="Rare" muId="89399" num="31">SOK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Kirin Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a Spirit or Arcane spell, you may have target player put the top X cards of his or her library into his or her graveyard, where X is that spell's converted mana cost.</text>
        </card>
        <card>
            <name>Dispersing Orb</name>
            <set rarity="Uncommon" muId="40128" num="80">ONS</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.</text>
        </card>
        <card>
            <name>Liliana, Heretical Healer</name>
            <set rarity="Mythic Rare" muId="439339" num="14a">V17</set>
            <set rarity="Mythic Rare" muId="398441" num="106a">ORI</set>
            <set rarity="Special" muId="0" num="222">pPRE</set>
            <color>B</color>
            <related attach="attach">Liliana, Defiant Necromancer</related>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Lifelink
Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.</text>
        </card>
        <card>
            <name>Dragon Whisperer</name>
            <set rarity="Mythic Rare" muId="394543" num="137">DTK</set>
            <color>R</color>
            <manacost>RR</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{R}: Dragon Whisperer gains flying until end of turn.
{1}{R}: Dragon Whisperer gets +1/+0 until end of turn.
Formidable — {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate this ability only if creatures you control have total power 8 or greater.</text>
        </card>
        <card>
            <name>Forgotten Creation</name>
            <set rarity="Rare" muId="409806" num="63">SOI</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Horror</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.</text>
        </card>
        <card>
            <name>Taj-Nar Swordsmith</name>
            <set rarity="Uncommon" muId="433009" num="77">C17</set>
            <set rarity="Uncommon" muId="46079" num="27">MRD</set>
            <set rarity="Uncommon" muId="397873" num="36">MM2</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Thalakos Deceiver</name>
            <set rarity="Rare" muId="5253">STH</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Thalakos Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Auriok Edgewright</name>
            <set rarity="Uncommon" muId="208260" num="3">SOM</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.</text>
        </card>
        <card>
            <name>Master Biomancer</name>
            <set rarity="Mythic Rare" muId="420827" num="210">C16</set>
            <set rarity="Mythic Rare" muId="366352" num="176">GTC</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Wizard</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.</text>
        </card>
        <card>
            <name>Loaming Shaman</name>
            <set rarity="Rare" muId="405286" num="190">C15</set>
            <set rarity="Rare" muId="107568" num="87">DIS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Centaur Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from his or her graveyard into his or her library.</text>
        </card>
        <card>
            <name>Curse of Marit Lage</name>
            <set rarity="Rare" muId="2617">ICE</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>When Curse of Marit Lage enters the battlefield, tap all Islands.
Islands don't untap during their controllers' untap steps.</text>
        </card>
        <card>
            <name>Riveting Rigger</name>
            <set rarity="Common" muId="439408" num="19">UST</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Cyborg Rigger</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)</text>
        </card>
        <card>
            <name>Lyzolda, the Blood Witch Avatar</name>
            <set rarity="Special" muId="182302" num="60">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
Hellbent — At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card.</text>
        </card>
        <card>
            <name>Bloodrage Vampire</name>
            <set rarity="Common" muId="368543" num="10">DDK</set>
            <set rarity="Common" muId="220125" num="83">M12</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Vampire</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Descendant of Soramaro</name>
            <set rarity="Common" muId="84648" num="33">SOK</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.</text>
        </card>
        <card>
            <name>Land Cap</name>
            <set rarity="Rare" muId="2756">ICE</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Land Cap doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Land Cap.
{T}: Add {W} or {U} to your mana pool. Put a depletion counter on Land Cap.</text>
        </card>
        <card>
            <name>Bog Down</name>
            <set rarity="Common" muId="25943" num="39">PLS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Target player discards two cards. If Bog Down was kicked, that player discards three cards instead.</text>
        </card>
        <card>
            <name>Piracy</name>
            <set rarity="Rare" muId="6550">PO2</set>
            <set rarity="Rare" muId="21049" num="45">S99</set>
            <color>U</color>
            <manacost>UU</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.</text>
        </card>
        <card>
            <name>Reanimate</name>
            <set rarity="Uncommon" muId="220576" num="21">ARC</set>
            <set rarity="Uncommon" muId="21160">BRB</set>
            <set rarity="Special" muId="0" num="53">pFNM</set>
            <set rarity="Uncommon" muId="270452" num="15">PD3</set>
            <set rarity="Uncommon" muId="4680">TMP</set>
            <set rarity="Uncommon" muId="397423" num="112">TPR</set>
            <set rarity="Uncommon" muId="383061" num="136">VMA</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.</text>
        </card>
        <card>
            <name>Anointed Deacon</name>
            <set rarity="Common" muId="435242" num="89">XLN</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Uktabi Efreet</name>
            <set rarity="Common" muId="4531">WTH</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Efreet</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)</text>
        </card>
        <card>
            <name>Night Revelers</name>
            <set rarity="Common" muId="226879" num="153">ISD</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Night Revelers has haste as long as an opponent controls a Human.</text>
        </card>
        <card>
            <name>Rage Forger</name>
            <set rarity="Uncommon" muId="153104" num="97">MOR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.
Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player.</text>
        </card>
        <card>
            <name>Oblivion Strike</name>
            <set rarity="Common" muId="407585" num="75">OGW</set>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Devoid (This card has no color.)
Exile target creature.</text>
        </card>
        <card>
            <name>Giant Spectacle</name>
            <set rarity="Common" muId="417689" num="116">KLD</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+1 and has menace.</text>
        </card>
        <card>
            <name>Aggravated Assault</name>
            <set rarity="Rare" muId="439367" num="25">E02</set>
            <set rarity="Special" muId="429884" num="25">MPS_AKH</set>
            <set rarity="Rare" muId="40195" num="185">ONS</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Clergy en-Vec</name>
            <set rarity="Common" muId="4870">TMP</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Stormbreath Dragon</name>
            <set rarity="Mythic Rare" muId="373679" num="143">THS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, haste, protection from white
{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.</text>
        </card>
        <card>
            <name>Refresh</name>
            <set rarity="Common" muId="31741" num="264">ODY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Regenerate target creature.
Draw a card.</text>
        </card>
        <card>
            <name>Kobolds of Kher Keep</name>
            <set rarity="Common" muId="1583">LEG</set>
            <set rarity="Common" muId="201151" num="107">ME3</set>
            <color>R</color>
            <manacost>0</manacost>
            <cmc>0</cmc>
            <type>Creature — Kobold</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Academy Elite</name>
            <set rarity="Rare" muId="420698" num="81">C16</set>
            <set rarity="Rare" muId="382205" num="20">CNS</set>
            <set rarity="Rare" muId="382835" num="55">VMA</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
{2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Hidden Herbalists</name>
            <set rarity="Uncommon" muId="423777" num="110">AER</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Revolt — When Hidden Herbalists enters the battlefield, if a permanent you controlled left the battlefield this turn, add {G}{G} to your mana pool.</text>
        </card>
        <card>
            <name>Defang</name>
            <set rarity="Common" muId="240087" num="15">AVR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Prevent all damage that would be dealt by enchanted creature.</text>
        </card>
        <card>
            <name>Drifting Meadow</name>
            <set rarity="Special" muId="0" num="61">ATH</set>
            <set rarity="Common" muId="21203">BRB</set>
            <set rarity="Common" muId="376313" num="285">C13</set>
            <set rarity="Common" muId="389494" num="292">C14</set>
            <set rarity="Common" muId="405209" num="282">C15</set>
            <set rarity="Common" muId="5805" num="320">USG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Drifting Meadow enters the battlefield tapped.
{T}: Add {W} to your mana pool.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Salvage Scuttler</name>
            <set rarity="Uncommon" muId="423710" num="43">AER</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Crab</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.</text>
        </card>
        <card>
            <name>Balance of Power</name>
            <set rarity="Rare" muId="45276" num="62">8ED</set>
            <set rarity="Rare" muId="4248">POR</set>
            <set rarity="Rare" muId="10580" num="34">PTK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>If target opponent has more cards in hand than you, draw cards equal to the difference.</text>
        </card>
        <card>
            <name>Smoldering Crater</name>
            <set rarity="Special" muId="0" num="21">ATH</set>
            <set rarity="Common" muId="26635" num="77">BTD</set>
            <set rarity="Common" muId="376507" num="325">C13</set>
            <set rarity="Common" muId="389680" num="312">C14</set>
            <set rarity="Common" muId="405387" num="308">C15</set>
            <set rarity="Common" muId="5804" num="328">USG</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Smoldering Crater enters the battlefield tapped.
{T}: Add {R} to your mana pool.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Pygmy Kavu</name>
            <set rarity="Common" muId="23113" num="88">PLS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.</text>
        </card>
        <card>
            <name>Violent Ultimatum</name>
            <set rarity="Rare" muId="175135" num="206">ALA</set>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>BBRRRGG</manacost>
            <cmc>7</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy three target permanents.</text>
        </card>
        <card>
            <name>Drudge Spell</name>
            <set rarity="Uncommon" muId="2915">HML</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has &quot;{B}: Regenerate this creature.&quot;
When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.</text>
        </card>
        <card>
            <name>Goblin Warrens</name>
            <set rarity="Special" muId="0" num="3">ATH</set>
            <set rarity="Rare" muId="15421" num="187">6ED</set>
            <set rarity="Rare" muId="1959">FEM</set>
            <set rarity="Rare" muId="4059">5ED</set>
            <set rarity="Uncommon" muId="202479" num="123">ME4</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}{R}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.</text>
        </card>
        <card>
            <name>Malfegor</name>
            <set rarity="Mythic Rare" muId="430403" num="184">CMA</set>
            <set rarity="Mythic Rare" muId="185812" num="117">CON</set>
            <set rarity="Rare" muId="438771" num="205">IMA</set>
            <set rarity="Mythic Rare" muId="247179" num="208">CMD</set>
            <set rarity="Special" muId="0" num="39">pPRE</set>
            <color>B</color>
            <color>R</color>
            <manacost>2BBRR</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Demon Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.</text>
        </card>
        <card>
            <name>Sliver Overlord</name>
            <set rarity="Mythic Rare" muId="207915" num="24">H09</set>
            <set rarity="Rare" muId="45166" num="139">SCG</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <color>R</color>
            <color>G</color>
            <manacost>WUBRG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Sliver Mutant</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>{3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library.
{3}: Gain control of target Sliver. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Strange Augmentation</name>
            <set rarity="Common" muId="414401" num="105">EMN</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +1/+1.
Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Riding the Dilu Horse</name>
            <set rarity="Uncommon" muId="201322" num="131">ME3</set>
            <set rarity="Rare" muId="10731" num="144">PTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Banshee's Blade</name>
            <set rarity="Uncommon" muId="48194" num="144">MRD</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Disrupting Shoal</name>
            <set rarity="Rare" muId="74128" num="33">BOK</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>You may exile a blue card with converted mana cost X from your hand rather than pay Disrupting Shoal's mana cost.
Counter target spell if its converted mana cost is X.</text>
        </card>
        <card>
            <name>Argent Sphinx</name>
            <set rarity="Rare" muId="397887" num="41">MM2</set>
            <set rarity="Rare" muId="215085" num="28">SOM</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Sphinx</type>
            <pt>4/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.</text>
        </card>
        <card>
            <name>Mudbutton Torchrunner</name>
            <set rarity="Common" muId="393979" num="46">DD3_EVG</set>
            <set rarity="Common" muId="157919" num="46">EVG</set>
            <set rarity="Common" muId="243470" num="52">DDG</set>
            <set rarity="Common" muId="139742" num="185">LRW</set>
            <set rarity="Common" muId="425929" num="104">MM3</set>
            <set rarity="Common" muId="271222" num="49">PC2</set>
            <set rarity="Common" muId="423474" num="49">PCA</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player.</text>
        </card>
        <card>
            <name>Sunrise Sovereign</name>
            <set rarity="Rare" muId="405401" num="166">C15</set>
            <set rarity="Rare" muId="139667" num="192">LRW</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Other Giant creatures you control get +2/+2 and have trample.</text>
        </card>
        <card>
            <name>Knight of the Kitchen Sink (a)</name>
            <set rarity="Uncommon" muId="439401" num="12">UST</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Cyborg Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.)</text>
        </card>
        <card>
            <name>Dungrove Elder</name>
            <set rarity="Rare" muId="220210" num="171">M12</set>
            <set rarity="Special" muId="0" num="11">pMGD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Treefolk</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.</text>
        </card>
        <card>
            <name>Frenzied Tilling</name>
            <set rarity="Uncommon" muId="366295" num="166">GTC</set>
            <set rarity="Common" muId="23156" num="247">INV</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Pirate's Pillage</name>
            <set rarity="Uncommon" muId="439766" num="109">RIX</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Pirate's Pillage, discard a card.
Draw two cards and create two colorless Treasure artifact tokens with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Harsh Justice</name>
            <set rarity="Rare" muId="228267" num="13">ME4</set>
            <set rarity="Rare" muId="4386">POR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Harsh Justice only during the declare attackers step and only if you've been attacked this step.
This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.</text>
        </card>
        <card>
            <name>Trapjaw Tyrant</name>
            <set rarity="Mythic Rare" muId="439686" num="29">RIX</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.</text>
        </card>
        <card>
            <name>Samite Archer</name>
            <set rarity="Uncommon" muId="23165" num="269">INV</set>
            <color>W</color>
            <color>U</color>
            <manacost>1WU</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{T}: Samite Archer deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Belligerent Hatchling</name>
            <set rarity="Uncommon" muId="153478" num="134">EVE</set>
            <color>W</color>
            <color>R</color>
            <manacost>3R/W</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>First strike
Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.
Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.</text>
        </card>
        <card>
            <name>Inquisitor's Ox</name>
            <set rarity="Common" muId="409763" num="24">SOI</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Ox</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Delirium — Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.</text>
        </card>
        <card>
            <name>Volunteer Militia</name>
            <set rarity="Common" muId="6491">PO2</set>
            <set rarity="Common" muId="10483" num="30">PTK</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Gryff Vanguard</name>
            <set rarity="Common" muId="239982" num="59">AVR</set>
            <set rarity="Common" muId="409601" num="25">DDQ</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Knight</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Gryff Vanguard enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Oboro Breezecaller</name>
            <set rarity="Common" muId="88784" num="48">SOK</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Moonfolk Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}, Return a land you control to its owner's hand: Untap target land.</text>
        </card>
        <card>
            <name>Soltari Champion</name>
            <set rarity="Rare" muId="5235">STH</set>
            <set rarity="Uncommon" muId="397487" num="29">TPR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Soltari Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Mardu Hordechief</name>
            <set rarity="Common" muId="386596" num="17">KTK</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Raid — When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, create a 1/1 white Warrior creature token.</text>
        </card>
        <card>
            <name>Martyr's Cry</name>
            <set rarity="Rare" muId="233297" num="19">ME4</set>
            <set rarity="Rare" muId="1812">DRK</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile all white creatures. For each creature exiled this way, its controller draws a card.</text>
        </card>
        <card>
            <name>Disciple of Deceit</name>
            <set rarity="Uncommon" muId="380404" num="148">JOU</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Rogue</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.</text>
        </card>
        <card>
            <name>Lifeblood Hydra</name>
            <set rarity="Rare" muId="389576" num="45">C14</set>
            <set rarity="Rare" muId="430343" num="124">CMA</set>
            <color>G</color>
            <manacost>XGGG</manacost>
            <cmc>3</cmc>
            <type>Creature — Hydra</type>
            <pt>0/0</pt>
            <tablerow>2</tablerow>
            <text>Trample
Lifeblood Hydra enters the battlefield with X +1/+1 counters on it.
When Lifeblood Hydra dies, you gain life and draw cards equal to its power.</text>
        </card>
        <card>
            <name>Shielded Aether Thief</name>
            <set rarity="Uncommon" muId="423711" num="44">AER</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Vedalken Rogue</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Whenever Shielded Aether Thief blocks, you get {E} (an energy counter).
{T}, Pay {E}{E}{E}: Draw a card.</text>
        </card>
        <card>
            <name>Hornet Cannon</name>
            <set rarity="Uncommon" muId="209146" num="28">DDE</set>
            <set rarity="Uncommon" muId="5173">STH</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Migratory Route</name>
            <set rarity="Uncommon" muId="420655" num="38">C16</set>
            <color>W</color>
            <color>U</color>
            <manacost>3WU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create four 1/1 white Bird creature tokens with flying.
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Ruthless Instincts</name>
            <set rarity="Uncommon" muId="391909" num="136">FRF</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
• Target attacking creature gets +2/+2 and gains trample until end of turn.</text>
        </card>
        <card>
            <name>Keldon Halberdier</name>
            <set rarity="Common" muId="438701" num="135">IMA</set>
            <set rarity="Common" muId="108891" num="167">TSP</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Warrior</type>
            <pt>4/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Suspend 4—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)</text>
        </card>
        <card>
            <name>Stronghold Rats</name>
            <set rarity="Uncommon" muId="136056" num="79">FUT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Rat</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Stronghold Rats deals combat damage to a player, each player discards a card.</text>
        </card>
        <card>
            <name>Retraction Helix</name>
            <set rarity="Common" muId="378421" num="49">BNG</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gains &quot;{T}: Return target nonland permanent to its owner's hand.&quot;</text>
        </card>
        <card>
            <name>Universal Solvent</name>
            <set rarity="Common" muId="423845" num="178">AER</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.</text>
        </card>
        <card>
            <name>Phalanx Formation</name>
            <set rarity="Uncommon" muId="380468" num="21">JOU</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Strive — Phalanx Formation costs {1}{W} more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)</text>
        </card>
        <card>
            <name>Wormfang Newt</name>
            <set rarity="Common" muId="34809" num="59">JUD</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Nightmare Salamander Beast</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Wormfang Newt enters the battlefield, exile a land you control.
When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.</text>
        </card>
        <card>
            <name>Viashino Fangtail</name>
            <set rarity="Common" muId="87974" num="148">RAV</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Viashino Fangtail deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Grim Harvest</name>
            <set rarity="Common" muId="122114" num="58">CSP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand.
Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)</text>
        </card>
        <card>
            <name>Vela the Night-Clad</name>
            <set rarity="Mythic Rare" muId="433133" num="201">C17</set>
            <set rarity="Mythic Rare" muId="338448" num="18">CM1</set>
            <set rarity="Mythic Rare" muId="270729" num="107">PC2</set>
            <set rarity="Mythic Rare" muId="423532" num="107">PCA</set>
            <color>U</color>
            <color>B</color>
            <manacost>4UB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Human Wizard</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other creatures you control have intimidate.
Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Paragon of Fierce Defiance</name>
            <set rarity="Uncommon" muId="383337" num="158">M15</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other red creatures you control get +1/+1.
{R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.)</text>
        </card>
        <card>
            <name>Healing Leaves</name>
            <set rarity="Common" muId="122371" num="150">PLC</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Mist Leopard</name>
            <set rarity="Common" muId="189921" num="193">M10</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Shroud (This creature can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Curse of Exhaustion</name>
            <set rarity="Uncommon" muId="226729" num="5">DKA</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura Curse</type>
            <tablerow>1</tablerow>
            <text>Enchant player
Enchanted player can't cast more than one spell each turn.</text>
        </card>
        <card>
            <name>Power Matrix</name>
            <set rarity="Rare" muId="19888" num="309">MMQ</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.</text>
        </card>
        <card>
            <name>Wild-Field Scarecrow</name>
            <set rarity="Uncommon" muId="410037" num="269">SOI</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
{2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Subcontract</name>
            <set rarity="Common" muId="439462" num="73">UST</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.</text>
        </card>
        <card>
            <name>Bellowing Saddlebrute</name>
            <set rarity="Uncommon" muId="386488" num="64">KTK</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Orc Warrior</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn.</text>
        </card>
        <card>
            <name>Fyndhorn Brownie</name>
            <set rarity="Common" muId="16451" num="231">6ED</set>
            <set rarity="Common" muId="2566">ICE</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Ouphe</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, {T}: Untap target creature.</text>
        </card>
        <card>
            <name>Leonin Battlemage</name>
            <set rarity="Uncommon" muId="44307" num="5">DST</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Cat Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target creature gets +1/+1 until end of turn.
Whenever you cast a spell, you may untap Leonin Battlemage.</text>
        </card>
        <card>
            <name>Viashino Skeleton</name>
            <set rarity="Common" muId="175097" num="118">ALA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Viashino Skeleton</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{1}{B}, Discard a card: Regenerate Viashino Skeleton.</text>
        </card>
        <card>
            <name>Perplexing Chimera</name>
            <set rarity="Rare" muId="378420" num="48">BNG</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Enchantment Creature — Chimera</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)</text>
        </card>
        <card>
            <name>Labyrinth Minotaur</name>
            <set rarity="Common" muId="3918">5ED</set>
            <set rarity="Common" muId="2947">HML</set>
            <set rarity="Common" muId="201319" num="39">ME3</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Minotaur</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Hapless Researcher</name>
            <set rarity="Common" muId="36115" num="42">JUD</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Hapless Researcher: Draw a card, then discard a card.</text>
        </card>
        <card>
            <name>Frozen Shade</name>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Common" muId="3846">5ED</set>
            <set rarity="Common" muId="2105">4ED</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="65">LEA</set>
            <set rarity="Common" muId="360">LEB</set>
            <set rarity="Common" muId="1162">3ED</set>
            <set rarity="Common" muId="662">2ED</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Shade</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>{B}: Frozen Shade gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Mercurial Chemister</name>
            <set rarity="Rare" muId="433112" num="180">C17</set>
            <set rarity="Rare" muId="253510" num="180">RTR</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{U}, {T}: Draw two cards.
{R}, {T}, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost.</text>
        </card>
        <card>
            <name>Angel's Feather</name>
            <set rarity="Uncommon" muId="72686" num="92">DST</set>
            <set rarity="Uncommon" muId="394007" num="23">DD3_DVD</set>
            <set rarity="Uncommon" muId="196991" num="23">DDC</set>
            <set rarity="Uncommon" muId="191245" num="206">M10</set>
            <set rarity="Uncommon" muId="206325" num="201">M11</set>
            <set rarity="Uncommon" muId="221520" num="202">M12</set>
            <set rarity="Uncommon" muId="83449" num="287">9ED</set>
            <set rarity="Uncommon" muId="129466" num="311">10E</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a player casts a white spell, you may gain 1 life.</text>
        </card>
        <card>
            <name>Gibbering Descent</name>
            <set rarity="Rare" muId="130690" num="66">FUT</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, that player loses 1 life and discards a card.
Hellbent — Skip your upkeep step if you have no cards in hand.
Madness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Questing Phelddagrif</name>
            <set rarity="Rare" muId="27634" num="119">PLS</set>
            <set rarity="Special" muId="0" num="13">pPRE</set>
            <color>W</color>
            <color>U</color>
            <color>G</color>
            <manacost>1GWU</manacost>
            <cmc>4</cmc>
            <type>Creature — Phelddagrif</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token.
{W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.
{U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.</text>
        </card>
        <card>
            <name>Arcanis, the Omnipotent Avatar</name>
            <set rarity="Special" muId="182263" num="70">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>{X}, Return a creature you control with converted mana cost X to its owner's hand: Draw a number of cards chosen at random between 0 and X. X can't be 0.</text>
        </card>
        <card>
            <name>Bad River</name>
            <set rarity="Uncommon" muId="3570">MIR</set>
            <set rarity="Uncommon" muId="382851" num="290">VMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Bad River enters the battlefield tapped.
{T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Marble Priest</name>
            <set rarity="Uncommon" muId="1413">LEG</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Cleric</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>All Walls able to block Marble Priest do so.
Prevent all combat damage that would be dealt to Marble Priest by Walls.</text>
        </card>
        <card>
            <name>Madcap Skills</name>
            <set rarity="Common" muId="366377" num="98">GTC</set>
            <set rarity="Common" muId="425924" num="99">MM3</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +3/+0 and has menace.</text>
        </card>
        <card>
            <name>Agent of Masks</name>
            <set rarity="Uncommon" muId="96892" num="100">GPT</set>
            <set rarity="Uncommon" muId="425974" num="149">MM3</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Advisor</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Oathkeeper, Takeno's Daisho</name>
            <set rarity="Rare" muId="50484" num="265">CHK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Legendary Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+1.
Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card.
When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature.
Equip {2}</text>
        </card>
        <card>
            <name>Everythingamajig (f)</name>
            <set rarity="Rare" muId="439644" num="147">UST</set>
            <manacost>8</manacost>
            <cmc>8</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{1}, {T}: Scry 2.
{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.
{7}, {T}, Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.</text>
        </card>
        <card>
            <name>Returned Centaur</name>
            <set rarity="Common" muId="398468" num="116">ORI</set>
            <set rarity="Common" muId="373644" num="103">THS</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Centaur</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Blessed Alliance</name>
            <set rarity="Uncommon" muId="414302" num="13">EMN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Escalate {2} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature.</text>
        </card>
        <card>
            <name>Orchard Spirit</name>
            <set rarity="Common" muId="234855" num="198">ISD</set>
            <set rarity="Common" muId="398644" num="192">ORI</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Orchard Spirit can't be blocked except by creatures with flying or reach.</text>
        </card>
        <card>
            <name>Trail of Evidence</name>
            <set rarity="Uncommon" muId="409838" num="93">SOI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast an instant or sorcery spell, investigate. (Create a colorless Clue artifact token with &quot;{2}, Sacrifice this artifact: Draw a card.&quot;)</text>
        </card>
        <card>
            <name>Quagnoth</name>
            <set rarity="Rare" muId="136153" num="150">FUT</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Shroud (This creature can't be the target of spells or abilities.)
When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.</text>
        </card>
        <card>
            <name>Tundra Wolves</name>
            <set rarity="Common" muId="11543" num="48">6ED</set>
            <set rarity="Common" muId="45167" num="54">8ED</set>
            <set rarity="Common" muId="4163">5ED</set>
            <set rarity="Common" muId="2368">4ED</set>
            <set rarity="Common" muId="1638">LEG</set>
            <set rarity="Common" muId="129604" num="54">10E</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Wolf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>First strike (This creature deals combat damage before creatures without first strike.)</text>
        </card>
        <card>
            <name>Nightshade Assassin</name>
            <set rarity="Uncommon" muId="111079" num="121">TSP</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Assassin</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Maze Behemoth</name>
            <set rarity="Common" muId="369091" num="43">DGM</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Elemental</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Multicolored creatures you control have trample.</text>
        </card>
        <card>
            <name>Skeleton Key</name>
            <set rarity="Uncommon" muId="410030" num="263">SOI</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has skulk. (It can't be blocked by creatures with greater power.)
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Equip {2}</text>
        </card>
        <card>
            <name>Blazing Effigy</name>
            <set rarity="Common" muId="1560">LEG</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Elemental</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.</text>
        </card>
        <card>
            <name>Jester's Cap</name>
            <set rarity="Rare" muId="3797">5ED</set>
            <set rarity="Mythic Rare" muId="212627" num="5">V10</set>
            <set rarity="Rare" muId="2410">ICE</set>
            <set rarity="Rare" muId="84595" num="301">9ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Cranial Archive</name>
            <set rarity="Uncommon" muId="386508" num="218">KTK</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card.</text>
        </card>
        <card>
            <name>Osai Vultures</name>
            <set rarity="Uncommon" muId="2353">4ED</set>
            <set rarity="Common" muId="1627">LEG</set>
            <set rarity="Common" muId="202436" num="21">ME4</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Bird</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.
Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Patagia Golem</name>
            <set rarity="Uncommon" muId="15408" num="304">6ED</set>
            <set rarity="Uncommon" muId="45465" num="308">8ED</set>
            <set rarity="Uncommon" muId="3261">MIR</set>
            <set rarity="Uncommon" muId="15856" num="310">7ED</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{3}: Patagia Golem gains flying until end of turn.</text>
        </card>
        <card>
            <name>Scuttlemutt</name>
            <set rarity="Common" muId="142067" num="263">SHM</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.
{T}: Target creature becomes the color or colors of your choice until end of turn.</text>
        </card>
        <card>
            <name>Kongming's Contraptions</name>
            <set rarity="Rare" muId="10495" num="10">PTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>{T}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate this ability only during the declare attackers step and only if you've been attacked this step.</text>
        </card>
        <card>
            <name>Stop That</name>
            <set rarity="Common" muId="74346" num="63">UNH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card.
Gotcha — If an opponent audibly flicks the cards in his or her hand, you may say &quot;Gotcha&quot; When you do, return Stop That from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Herald of Secret Streams</name>
            <set rarity="Rare" muId="435211" num="59">XLN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Creatures you control with +1/+1 counters on them can't be blocked.</text>
        </card>
        <card>
            <name>Mizzium Transreliquat</name>
            <set rarity="Rare" muId="107096" num="153">GPT</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}: Mizzium Transreliquat becomes a copy of target artifact until end of turn.
{1}{U}{R}: Mizzium Transreliquat becomes a copy of target artifact and gains this ability.</text>
        </card>
        <card>
            <name>Wall of Diffusion</name>
            <set rarity="Common" muId="4855">TMP</set>
            <set rarity="Common" muId="397560" num="164">TPR</set>
            <set rarity="Common" muId="383149" num="191">VMA</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Wall</type>
            <pt>0/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.</text>
        </card>
        <card>
            <name>Solidarity</name>
            <set rarity="Common" muId="45188" num="46">8ED</set>
            <set rarity="Common" muId="15764" num="20">UDS</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Creatures you control get +0/+5 until end of turn.</text>
        </card>
        <card>
            <name>Thrashing Wumpus</name>
            <set rarity="Rare" muId="19823" num="166">MMQ</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{B}: Thrashing Wumpus deals 1 damage to each creature and each player.</text>
        </card>
        <card>
            <name>Shattering Spree</name>
            <set rarity="Uncommon" muId="97233" num="75">GPT</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Destroy target artifact.</text>
        </card>
        <card>
            <name>Hunting Wilds</name>
            <set rarity="Uncommon" muId="122458" num="130">PLC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.)
Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.</text>
        </card>
        <card>
            <name>Sin Prodder</name>
            <set rarity="Rare" muId="409936" num="181">SOI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Devil</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.</text>
        </card>
        <card>
            <name>Flameborn Hellion</name>
            <set rarity="Common" muId="208256" num="89">SOM</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Creature — Hellion</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Haste
Flameborn Hellion attacks each combat if able.</text>
        </card>
        <card>
            <name>Sporemound</name>
            <set rarity="Common" muId="370605" num="196">M14</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Fungus</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Cliffside Market</name>
            <set rarity="Common" muId="198077" num="5">HOP</set>
            <set rarity="Common" muId="423599" num="18">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Mercadia</type>
            <tablerow>1</tablerow>
            <text>When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player.
Whenever you roll {CHAOS}, exchange control of two target permanents that share a card type.</text>
        </card>
        <card>
            <name>Strongarm Monk</name>
            <set rarity="Uncommon" muId="394715" num="39">DTK</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Monk</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Magus of the Disk</name>
            <set rarity="Rare" muId="126298" num="27">TSP</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>Magus of the Disk enters the battlefield tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Knight of New Alara</name>
            <set rarity="Rare" muId="189642" num="70">ARB</set>
            <set rarity="Special" muId="0" num="6">pLPA</set>
            <color>W</color>
            <color>G</color>
            <manacost>2GW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Each other multicolored creature you control gets +1/+1 for each of its colors.</text>
        </card>
        <card>
            <name>Hematite Golem</name>
            <set rarity="Common" muId="48055" num="185">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}: Hematite Golem gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Brazen Freebooter</name>
            <set rarity="Common" muId="439752" num="95">RIX</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Pirate</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Brazen Freebooter enters the battlefield, create a colorless Treasure artifact token with &quot;{T}, Sacrifice this artifact: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Gaea's Blessing</name>
            <set rarity="Special" muId="0" num="38">pARL</set>
            <set rarity="Uncommon" muId="417433" num="10">DDR</set>
            <set rarity="Uncommon" muId="413710" num="168">EMA</set>
            <set rarity="Special" muId="108789" num="77">TSB</set>
            <set rarity="Uncommon" muId="4517">WTH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player shuffles up to three target cards from his or her graveyard into his or her library.
Draw a card.
When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.</text>
        </card>
        <card>
            <name>Squall</name>
            <set rarity="Uncommon" muId="221513" num="168">ME4</set>
            <set rarity="Common" muId="19636" num="275">MMQ</set>
            <set rarity="Common" muId="25586" num="271">7ED</set>
            <set rarity="Common" muId="20220" num="143">S99</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Squall deals 2 damage to each creature with flying.</text>
        </card>
        <card>
            <name>Lone Wolf of the Natterknolls</name>
            <set rarity="Uncommon" muId="409969" num="209b">SOI</set>
            <color>G</color>
            <related attach="attach">Hermit of the Natterknolls</related>
            <manacost></manacost>
            <cmc>3</cmc>
            <type>Creature — Werewolf</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever an opponent casts a spell during your turn, draw two cards.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.</text>
        </card>
        <card>
            <name>Wasp of the Bitter End</name>
            <set rarity="Uncommon" muId="432885" num="206">HOU</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Insect Horror</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.</text>
        </card>
        <card>
            <name>Budoka Pupil</name>
            <set rarity="Uncommon" muId="74536" num="122a">BOK</set>
            <set rarity="Special" muId="0" num="3a">pREL</set>
            <color>G</color>
            <related attach="attach">Ichiga, Who Topples Oaks</related>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Monk</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil.
At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.</text>
        </card>
        <card>
            <name>Aether Figment</name>
            <set rarity="Uncommon" muId="380263" num="5">DDM</set>
            <set rarity="Uncommon" muId="170993" num="40">ZEN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Kicker {3} (You may pay an additional {3} as you cast this spell.)
Aether Figment can't be blocked.
If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Infantry Veteran</name>
            <set rarity="Special" muId="0" num="78">ATH</set>
            <set rarity="Common" muId="21131">BRB</set>
            <set rarity="Common" muId="15359" num="26">6ED</set>
            <set rarity="Common" muId="222712" num="4">DDF</set>
            <set rarity="Common" muId="386331" num="3">DDN</set>
            <set rarity="Common" muId="438590" num="24">IMA</set>
            <set rarity="Common" muId="208278" num="18">M11</set>
            <set rarity="Common" muId="82978" num="21">9ED</set>
            <set rarity="Common" muId="3716">VIS</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target attacking creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Extract</name>
            <set rarity="Rare" muId="29849" num="85">ODY</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search target player's library for a card and exile it. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Grizzly Fate</name>
            <set rarity="Uncommon" muId="34209" num="119">JUD</set>
            <set rarity="Uncommon" muId="382970" num="215">VMA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 2/2 green Bear creature tokens.
Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.
Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Everbark Shaman</name>
            <set rarity="Common" muId="152968" num="121">MOR</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>3/5</pt>
            <tablerow>2</tablerow>
            <text>{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.</text>
        </card>
        <card>
            <name>Tezzeret, Master of Metal</name>
            <set rarity="Mythic Rare" muId="425697" num="190">AER</set>
            <color>U</color>
            <color>B</color>
            <manacost>4UB</manacost>
            <cmc>6</cmc>
            <type>Legendary Planeswalker — Tezzeret</type>
            <tablerow>1</tablerow>
            <text>+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
−3: Target opponent loses life equal to the number of artifacts you control.
−8: Gain control of all artifacts and creatures target opponent controls.</text>
            <loyalty>5</loyalty>
        </card>
        <card>
            <name>Starke</name>
            <set rarity="Special" muId="4970">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your draw step, you may draw an additional card. If you do, put a card from your hand on the bottom of your library.</text>
        </card>
        <card>
            <name>Michiko Konda, Truth Seeker</name>
            <set rarity="Rare" muId="84359" num="19">SOK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Legendary Creature — Human Advisor</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.</text>
        </card>
        <card>
            <name>Dega Sanctuary</name>
            <set rarity="Uncommon" muId="27178" num="5">APC</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.</text>
        </card>
        <card>
            <name>Liege of the Pit</name>
            <set rarity="Rare" muId="126285" num="113">TSP</set>
            <color>B</color>
            <manacost>5BBB</manacost>
            <cmc>8</cmc>
            <type>Creature — Demon</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you.
Morph {B}{B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)</text>
        </card>
        <card>
            <name>Mutavault</name>
            <set rarity="Special" muId="0" num="12">pCMP</set>
            <set rarity="Rare" muId="370733" num="228">M14</set>
            <set rarity="Rare" muId="152724" num="148">MOR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.</text>
        </card>
        <card>
            <name>Cabal Pit</name>
            <set rarity="Uncommon" muId="29904" num="315">ODY</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {B} to your mana pool. Cabal Pit deals 1 damage to you.
Threshold — {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Alpine Grizzly</name>
            <set rarity="Common" muId="386474" num="127">KTK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Bear</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Drowner of Secrets</name>
            <set rarity="Uncommon" muId="145979" num="58">LRW</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard.</text>
        </card>
        <card>
            <name>Icatian Javelineers</name>
            <set rarity="Special" muId="0" num="77">ATH</set>
            <set rarity="Common" muId="394374" num="14">DDO</set>
            <set rarity="Common" muId="1987">FEM</set>
            <set rarity="Special" muId="0" num="2">pGTW</set>
            <set rarity="Common" muId="184695" num="15">ME2</set>
            <set rarity="Special" muId="107283" num="10">TSB</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Icatian Javelineers enters the battlefield with a javelin counter on it.
{T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Signal Pest</name>
            <set rarity="Uncommon" muId="213773" num="131">MBS</set>
            <set rarity="Special" muId="0" num="66">pWPN</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact Creature — Pest</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Signal Pest can't be blocked except by creatures with flying or reach.</text>
        </card>
        <card>
            <name>Rib Cage Spider</name>
            <set rarity="Common" muId="24653" num="121">PCY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Spider</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)</text>
        </card>
        <card>
            <name>Wicker Witch</name>
            <set rarity="Common" muId="410036" num="268">SOI</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Scarecrow</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Mistmoon Griffin</name>
            <set rarity="Common" muId="383016" num="34">VMA</set>
            <set rarity="Uncommon" muId="4583">WTH</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.</text>
        </card>
        <card>
            <name>Shadowblood Egg</name>
            <set rarity="Uncommon" muId="30553" num="308">ODY</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}, Sacrifice Shadowblood Egg: Add {B}{R} to your mana pool. Draw a card.</text>
        </card>
        <card>
            <name>Sigardian Priest</name>
            <set rarity="Common" muId="414334" num="42">EMN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Tap target non-Human creature.</text>
        </card>
        <card>
            <name>Boreal Griffin</name>
            <set rarity="Common" muId="121244" num="2">CSP</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Snow Creature — Griffin</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{S}: Boreal Griffin gains first strike until end of turn. ({S} can be paid with one mana from a snow permanent.)</text>
        </card>
        <card>
            <name>Darkwatch Elves</name>
            <set rarity="Uncommon" muId="12435" num="99">ULG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from black
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Ambush Krotiq</name>
            <set rarity="Common" muId="391789" num="122">FRF</set>
            <color>G</color>
            <manacost>5G</manacost>
            <cmc>6</cmc>
            <type>Creature — Insect</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.</text>
        </card>
        <card>
            <name>Lost in a Labyrinth</name>
            <set rarity="Common" muId="373629" num="52">THS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Journey of Discovery</name>
            <set rarity="Common" muId="49437" num="123">MRD</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library.
• You may play up to two additional lands this turn.
Entwine {2}{G} (Choose both if you pay the entwine cost.)</text>
        </card>
        <card>
            <name>Niveous Wisps</name>
            <set rarity="Common" muId="158694" num="15">SHM</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature becomes white until end of turn. Tap that creature.
Draw a card.</text>
        </card>
        <card>
            <name>Reiver Demon</name>
            <set rarity="Rare" muId="430283" num="64">CMA</set>
            <set rarity="Rare" muId="394046" num="43">DD3_DVD</set>
            <set rarity="Rare" muId="197027" num="43">DDC</set>
            <set rarity="Rare" muId="247339" num="95">CMD</set>
            <set rarity="Rare" muId="48427" num="75">MRD</set>
            <color>B</color>
            <manacost>4BBBB</manacost>
            <cmc>8</cmc>
            <type>Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.</text>
        </card>
        <card>
            <name>Empress Galina</name>
            <set rarity="Rare" muId="23007" num="54">INV</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Merfolk</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{U}{U}, {T}: Gain control of target legendary permanent. (This effect lasts indefinitely.)</text>
        </card>
        <card>
            <name>Phyrexian Driver</name>
            <set rarity="Common" muId="22379" num="64">NMS</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Mercenary</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Sacred Rites</name>
            <set rarity="Common" muId="31768" num="44">ODY</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.</text>
        </card>
        <card>
            <name>Noble Templar</name>
            <set rarity="Common" muId="394393" num="21">DDO</set>
            <set rarity="Common" muId="382318" num="75">CNS</set>
            <set rarity="Common" muId="45834" num="19">SCG</set>
            <set rarity="Common" muId="383031" num="36">VMA</set>
            <color>W</color>
            <manacost>5W</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Cleric Soldier</type>
            <pt>3/6</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)</text>
        </card>
        <card>
            <name>Rivals' Duel</name>
            <set rarity="Uncommon" muId="152586" num="99">MOR</set>
            <set rarity="Uncommon" muId="271200" num="51">PC2</set>
            <set rarity="Uncommon" muId="423476" num="51">PCA</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)</text>
        </card>
        <card>
            <name>Spincrusher</name>
            <set rarity="Uncommon" muId="50529" num="144">DST</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Spincrusher blocks, put a +1/+1 counter on it.
Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn.</text>
        </card>
        <card>
            <name>Warlord's Axe</name>
            <set rarity="Uncommon" muId="205057" num="220">M11</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +3/+1.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)</text>
        </card>
        <card>
            <name>Crown of Suspicion</name>
            <set rarity="Common" muId="40059" num="134">ONS</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/-1.
Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.</text>
        </card>
        <card>
            <name>Stonehewer Giant</name>
            <set rarity="Rare" muId="370515" num="31">MMA</set>
            <set rarity="Rare" muId="152588" num="24">MOR</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
{1}{W}, {T}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.</text>
        </card>
        <card>
            <name>Wild Mongrel</name>
            <set rarity="Common" muId="393938" num="5">DD3_GVL</set>
            <set rarity="Common" muId="201826" num="5">DDD</set>
            <set rarity="Special" muId="0" num="73">pFNM</set>
            <set rarity="Common" muId="29777" num="283">ODY</set>
            <set rarity="Common" muId="383152" num="239">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.</text>
        </card>
        <card>
            <name>Vizier of Tumbling Sands</name>
            <set rarity="Uncommon" muId="426777" num="75">AKH</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Untap another target permanent.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When you cycle Vizier of Tumbling Sands, untap target permanent.</text>
        </card>
        <card>
            <name>Transcendent Master</name>
            <set rarity="Mythic Rare" muId="194917" num="51">ROE</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric Avatar</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 6-11
6/6
Lifelink
LEVEL 12+
9/9
Lifelink, indestructible</text>
        </card>
        <card>
            <name>Regal Force</name>
            <set rarity="Rare" muId="413723" num="181">EMA</set>
            <set rarity="Rare" muId="147373" num="74">EVE</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Creature — Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When Regal Force enters the battlefield, draw a card for each green creature you control.</text>
        </card>
        <card>
            <name>Inexorable Tide</name>
            <set rarity="Rare" muId="397762" num="49">MM2</set>
            <set rarity="Rare" muId="194363" num="35">SOM</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</text>
        </card>
        <card>
            <name>Living Lore</name>
            <set rarity="Rare" muId="394617" num="61">DTK</set>
            <set rarity="Special" muId="0" num="182">pPRE</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.
Living Lore's power and toughness are each equal to the exiled card's converted mana cost.
Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.</text>
        </card>
        <card>
            <name>Grip of Chaos</name>
            <set rarity="Rare" muId="47274" num="98">SCG</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)</text>
        </card>
        <card>
            <name>Castaway's Despair</name>
            <set rarity="Common" muId="435442" num="281">XLN</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
When Castaway's Despair enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.</text>
        </card>
        <card>
            <name>Squeaking Pie Grubfellows</name>
            <set rarity="Common" muId="152847" num="78">MOR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Goblin Shaman</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.</text>
        </card>
        <card>
            <name>Boiling Seas</name>
            <set rarity="Uncommon" muId="83012" num="178">9ED</set>
            <set rarity="Uncommon" muId="4330">POR</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy all Islands.</text>
        </card>
        <card>
            <name>Impulsive Maneuvers</name>
            <set rarity="Rare" muId="31787" num="197">ODY</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Leonin Bola</name>
            <set rarity="Common" muId="46142" num="127">DST</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;{T}, Unattach Leonin Bola: Tap target creature.&quot;
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)</text>
        </card>
        <card>
            <name>Crystalline Crawler</name>
            <set rarity="Rare" muId="420671" num="54">C16</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color to your mana pool.
{T}: Put a +1/+1 counter on Crystalline Crawler.</text>
        </card>
        <card>
            <name>Righteous Indignation</name>
            <set rarity="Uncommon" muId="19793" num="46">MMQ</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Tourach's Gate</name>
            <set rarity="Rare" muId="1870">FEM</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant land you control
Sacrifice a Thrull: Put three time counters on Tourach's Gate.
At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.
Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate this ability only if enchanted land is untapped.</text>
        </card>
        <card>
            <name>Oracle of Mul Daya</name>
            <set rarity="Rare" muId="185737" num="172">ZEN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play the top card of your library if it's a land card.</text>
        </card>
        <card>
            <name>Broken Ambitions</name>
            <set rarity="Common" muId="145989" num="54">LRW</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)</text>
        </card>
        <card>
            <name>Booby Trap</name>
            <set rarity="Rare" muId="83142" num="289">9ED</set>
            <set rarity="Rare" muId="4597">TMP</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name.
The chosen player reveals each card he or she draws.
When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.</text>
        </card>
        <card>
            <name>Lightning Angel</name>
            <set rarity="Rare" muId="27650" num="108">APC</set>
            <set rarity="Rare" muId="386342" num="56">DDN</set>
            <set rarity="Mythic Rare" muId="401639" num="12">V15</set>
            <set rarity="Special" muId="109746" num="94">TSB</set>
            <color>W</color>
            <color>U</color>
            <color>R</color>
            <manacost>1RWU</manacost>
            <cmc>4</cmc>
            <type>Creature — Angel</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Flying, vigilance, haste</text>
        </card>
        <card>
            <name>Caustic Wasps</name>
            <set rarity="Uncommon" muId="19865" num="234">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Insect</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.</text>
        </card>
        <card>
            <name>Hivis of the Scale</name>
            <set rarity="Rare" muId="3453">MIR</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Viashino Shaman</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>You may choose not to untap Hivis of the Scale during your untap step.
{T}: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.</text>
        </card>
        <card>
            <name>Kavu Primarch</name>
            <set rarity="Common" muId="132218" num="128">FUT</set>
            <set rarity="Common" muId="397843" num="146">MM2</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Kicker {4} (You may pay an additional {4} as you cast this spell.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.</text>
        </card>
        <card>
            <name>Maverick Thopterist</name>
            <set rarity="Uncommon" muId="423797" num="130">AER</set>
            <color>U</color>
            <color>R</color>
            <manacost>3UR</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.</text>
        </card>
        <card>
            <name>Dwarven Hold</name>
            <set rarity="Rare" muId="2004">FEM</set>
            <set rarity="Rare" muId="4179">5ED</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Dwarven Hold enters the battlefield tapped.
You may choose not to untap Dwarven Hold during your untap step.
At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from Dwarven Hold: Add {R} to your mana pool for each storage counter removed this way.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Anthousa, Setessan Hero</name>
            <set rarity="Special" muId="0" num="72">pPRE</set>
            <set rarity="Rare" muId="373671" num="149">THS</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.</text>
        </card>
        <card>
            <name>Fated Intervention</name>
            <set rarity="Rare" muId="378493" num="121">BNG</set>
            <set rarity="Special" muId="0" num="2">CP1</set>
            <color>G</color>
            <manacost>2GGG</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
        </card>
        <card>
            <name>Alloy Myr</name>
            <set rarity="Common" muId="397796" num="201">MM2</set>
            <set rarity="Uncommon" muId="214344" num="129">NPH</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Combust</name>
            <set rarity="Uncommon" muId="205011" num="130">M11</set>
            <set rarity="Uncommon" muId="226591" num="128">M12</set>
            <set rarity="Uncommon" muId="397783" num="110">MM2</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Combust can't be countered by spells or abilities.
Combust deals 5 damage to target white or blue creature. The damage can't be prevented.</text>
        </card>
        <card>
            <name>Juniper Order Advocate</name>
            <set rarity="Uncommon" muId="3197">ALL</set>
            <set rarity="Uncommon" muId="184552" num="20">ME2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.</text>
        </card>
        <card>
            <name>Axis of Mortality</name>
            <set rarity="Mythic Rare" muId="435154" num="3">XLN</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may have two target players exchange life totals.</text>
        </card>
        <card>
            <name>Sarkhan the Mad</name>
            <set rarity="Mythic Rare" muId="193659" num="214">ROE</set>
            <color>B</color>
            <color>R</color>
            <manacost>3BR</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Sarkhan</type>
            <tablerow>1</tablerow>
            <text>0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.
−2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.
−4: Each Dragon creature you control deals damage equal to its power to target player.</text>
            <loyalty>7</loyalty>
        </card>
        <card>
            <name>Needle Storm</name>
            <set rarity="Uncommon" muId="84611" num="259">9ED</set>
            <set rarity="Uncommon" muId="4311">POR</set>
            <set rarity="Uncommon" muId="4775">TMP</set>
            <set rarity="Uncommon" muId="397499" num="183">TPR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Needle Storm deals 4 damage to each creature with flying.</text>
        </card>
        <card>
            <name>Fire Dragon</name>
            <set rarity="Rare" muId="184723" num="125">ME2</set>
            <set rarity="Rare" muId="4336">POR</set>
            <color>R</color>
            <manacost>6RRR</manacost>
            <cmc>9</cmc>
            <type>Creature — Dragon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.</text>
        </card>
        <card>
            <name>Epiphany at the Drownyard</name>
            <set rarity="Rare" muId="409802" num="59">SOI</set>
            <color>U</color>
            <manacost>XU</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.</text>
        </card>
        <card>
            <name>Tainted Remedy</name>
            <set rarity="Rare" muId="398612" num="120">ORI</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If an opponent would gain life, that player loses that much life instead.</text>
        </card>
        <card>
            <name>Symbol Status</name>
            <set rarity="Uncommon" muId="74265" num="114">UNH</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control.</text>
        </card>
        <card>
            <name>Sorcerous Spyglass</name>
            <set rarity="Rare" muId="435407" num="248">XLN</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.</text>
        </card>
        <card>
            <name>Charging Tuskodon</name>
            <set rarity="Uncommon" muId="439754" num="97">RIX</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.</text>
        </card>
        <card>
            <name>Canyon Slough</name>
            <set rarity="Rare" muId="426941" num="239">AKH</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Swamp Mountain</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {B} or {R} to your mana pool.)
Canyon Slough enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Rats' Feast</name>
            <set rarity="Common" muId="36412" num="71">JUD</set>
            <color>B</color>
            <manacost>XB</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Exile X target cards from a single graveyard.</text>
        </card>
        <card>
            <name>Sword-Point Diplomacy</name>
            <set rarity="Rare" muId="435280" num="126">XLN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.</text>
        </card>
        <card>
            <name>Leap</name>
            <set rarity="Common" muId="5180">STH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature gains flying until end of turn.
Draw a card.</text>
        </card>
        <card>
            <name>Wee Dragonauts</name>
            <set rarity="Special" muId="0" num="81">pARL</set>
            <set rarity="Common" muId="292741" num="6">DDJ</set>
            <set rarity="Uncommon" muId="413754" num="212">EMA</set>
            <set rarity="Common" muId="96903" num="137">GPT</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Creature — Faerie Wizard</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.</text>
        </card>
        <card>
            <name>Prismatic Lens</name>
            <set rarity="Uncommon" muId="413772" num="230">EMA</set>
            <set rarity="Uncommon" muId="439385" num="43">E02</set>
            <set rarity="Common" muId="118880" num="262">TSP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{1}, {T}: Add one mana of any color to your mana pool.</text>
        </card>
        <card>
            <name>Just Fate</name>
            <set rarity="Common" muId="202545" num="16">ME4</set>
            <set rarity="Rare" muId="6519">PO2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Cast Just Fate only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.</text>
        </card>
        <card>
            <name>Stormscape Battlemage</name>
            <set rarity="Uncommon" muId="376524" num="58">C13</set>
            <set rarity="Uncommon" muId="25913" num="35">PLS</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Metathran Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.)
When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.
When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.</text>
        </card>
        <card>
            <name>Aven Smokeweaver</name>
            <set rarity="Uncommon" muId="29709" num="64">ODY</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, protection from red</text>
        </card>
        <card>
            <name>Momir Vig, Simic Visionary</name>
            <set rarity="Rare" muId="107506" num="118">DIS</set>
            <set rarity="Mythic Rare" muId="416751" num="9">V16</set>
            <color>U</color>
            <color>G</color>
            <manacost>3GU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Elf Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.</text>
        </card>
        <card>
            <name>Heaven's Gate</name>
            <set rarity="Uncommon" muId="1617">LEG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Any number of target creatures become white until end of turn.</text>
        </card>
        <card>
            <name>Clear Shot</name>
            <set rarity="Uncommon" muId="414453" num="152">EMN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.</text>
        </card>
        <card>
            <name>Primal Forcemage</name>
            <set rarity="Uncommon" muId="110508" num="212">TSP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.</text>
        </card>
        <card>
            <name>Seton's Desire</name>
            <set rarity="Common" muId="29791" num="268">ODY</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.</text>
        </card>
        <card>
            <name>Reckless Imp</name>
            <set rarity="Common" muId="394661" num="115">DTK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Imp</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Reckless Imp can't block.
Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Salvage Drone</name>
            <set rarity="Common" muId="402021" num="65">BFZ</set>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)
When Salvage Drone dies, you may draw a card. If you do, discard a card.</text>
        </card>
        <card>
            <name>Sifter Wurm</name>
            <set rarity="Uncommon" muId="430824" num="135">HOU</set>
            <color>G</color>
            <manacost>5GG</manacost>
            <cmc>7</cmc>
            <type>Creature — Wurm</type>
            <pt>7/7</pt>
            <tablerow>2</tablerow>
            <text>Trample
When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost.</text>
        </card>
        <card>
            <name>Orzhov Euthanist</name>
            <set rarity="Common" muId="96893" num="54">GPT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Assassin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Haunt (When this creature dies, exile it haunting target creature.)
When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.</text>
        </card>
        <card>
            <name>Sprouting Vines</name>
            <set rarity="Common" muId="376520" num="173">C13</set>
            <set rarity="Common" muId="45847" num="128">SCG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)</text>
        </card>
        <card>
            <name>Last Caress</name>
            <set rarity="Common" muId="27591" num="41">APC</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player loses 1 life and you gain 1 life.
Draw a card.</text>
        </card>
        <card>
            <name>Rust Elemental</name>
            <set rarity="Uncommon" muId="48174" num="234">MRD</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Elemental</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life.</text>
        </card>
        <card>
            <name>Rumbling Baloth</name>
            <set rarity="Common" muId="370764" num="193">M14</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Peat Bog</name>
            <set rarity="Common" muId="19644" num="322">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Peat Bog enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Peat Bog: Add {B}{B} to your mana pool. If there are no depletion counters on Peat Bog, sacrifice it.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Screeching Griffin</name>
            <set rarity="Common" muId="87907" num="29">RAV</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Griffin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{R}: Target creature can't block Screeching Griffin this turn.</text>
        </card>
        <card>
            <name>Hanna's Custody</name>
            <set rarity="Rare" muId="4878">TMP</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>All artifacts have shroud. (They can't be the targets of spells or abilities.)</text>
        </card>
        <card>
            <name>Vivid Crag</name>
            <set rarity="Uncommon" muId="376573" num="333">C13</set>
            <set rarity="Uncommon" muId="405439" num="316">C15</set>
            <set rarity="Uncommon" muId="433221" num="289">C17</set>
            <set rarity="Uncommon" muId="141882" num="275">LRW</set>
            <set rarity="Uncommon" muId="247306" num="293">CMD</set>
            <set rarity="Uncommon" muId="370400" num="225">MMA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Vivid Crag enters the battlefield tapped with two charge counters on it.
{T}: Add {R} to your mana pool.
{T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Thallid Germinator</name>
            <set rarity="Common" muId="370500" num="168">MMA</set>
            <set rarity="Common" muId="116381" num="225">TSP</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Fungus</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a spore counter on Thallid Germinator.
Remove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Amrou Kithkin</name>
            <set rarity="Common" muId="2317">4ED</set>
            <set rarity="Common" muId="1601">LEG</set>
            <set rarity="Common" muId="201265" num="3">ME3</set>
            <color>W</color>
            <manacost>WW</manacost>
            <cmc>2</cmc>
            <type>Creature — Kithkin</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Amrou Kithkin can't be blocked by creatures with power 3 or greater.</text>
        </card>
        <card>
            <name>Deadshot Minotaur</name>
            <set rarity="Common" muId="179543" num="52">ARB</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Minotaur</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying.
Cycling {R/G} ({R/G}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Circle of Protection: White</name>
            <set rarity="Common" muId="14455" num="12">6ED</set>
            <set rarity="Common" muId="0">CED</set>
            <set rarity="Uncommon" muId="45202" num="14">8ED</set>
            <set rarity="Common" muId="4118">5ED</set>
            <set rarity="Common" muId="2333">4ED</set>
            <set rarity="Common" muId="2676">ICE</set>
            <set rarity="Common" muId="0">CEI</set>
            <set rarity="Common" muId="244">LEA</set>
            <set rarity="Common" muId="540">LEB</set>
            <set rarity="Common" muId="1339">3ED</set>
            <set rarity="Common" muId="11204" num="10">7ED</set>
            <set rarity="Common" muId="4869">TMP</set>
            <set rarity="Common" muId="842">2ED</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Citanul Woodreaders</name>
            <set rarity="Common" muId="417427" num="4">DDR</set>
            <set rarity="Common" muId="370501" num="140">MMA</set>
            <set rarity="Common" muId="122290" num="125">PLC</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Druid</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.</text>
        </card>
        <card>
            <name>Turri Island</name>
            <set rarity="Common" muId="198085" num="38">HOP</set>
            <set rarity="Common" muId="423663" num="82">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Ir</type>
            <tablerow>1</tablerow>
            <text>Creature spells cost {2} less to cast.
Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.</text>
        </card>
        <card>
            <name>Emperor Crocodile</name>
            <set rarity="Rare" muId="45446" num="246">8ED</set>
            <set rarity="Common" muId="413707" num="165">EMA</set>
            <set rarity="Rare" muId="83074" num="241">9ED</set>
            <set rarity="Rare" muId="15773" num="105">UDS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Crocodile</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>When you control no other creatures, sacrifice Emperor Crocodile.</text>
        </card>
        <card>
            <name>Iname, Death Aspect</name>
            <set rarity="Rare" muId="80278" num="118">CHK</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library.</text>
        </card>
        <card>
            <name>Legion Lieutenant</name>
            <set rarity="Uncommon" muId="439822" num="163">RIX</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Vampires you control get +1/+1.</text>
        </card>
        <card>
            <name>Disrupt</name>
            <set rarity="Uncommon" muId="23000" num="51">INV</set>
            <set rarity="Common" muId="4483">WTH</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target instant or sorcery spell unless its controller pays {1}.
Draw a card.</text>
        </card>
        <card>
            <name>Nephalia Seakite</name>
            <set rarity="Common" muId="247126" num="43">DKA</set>
            <set rarity="Common" muId="370760" num="65">M14</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Creature — Bird</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
Flying</text>
        </card>
        <card>
            <name>Muzzle</name>
            <set rarity="Common" muId="20410" num="30">MMQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Prevent all damage that would be dealt by enchanted creature.</text>
        </card>
        <card>
            <name>Commune with Lava</name>
            <set rarity="Rare" muId="394521" num="131">DTK</set>
            <color>R</color>
            <manacost>XRR</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Exile the top X cards of your library. Until the end of your next turn, you may play those cards.</text>
        </card>
        <card>
            <name>Prismatic Circle</name>
            <set rarity="Common" muId="3509">MIR</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As Prismatic Circle enters the battlefield, choose a color.
{1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.</text>
        </card>
        <card>
            <name>Realm Razer</name>
            <set rarity="Rare" muId="179422" num="187">ALA</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>3RGW</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>4/2</pt>
            <tablerow>2</tablerow>
            <text>When Realm Razer enters the battlefield, exile all lands.
When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.</text>
        </card>
        <card>
            <name>Gamekeeper</name>
            <set rarity="Uncommon" muId="420768" num="151">C16</set>
            <set rarity="Uncommon" muId="382273" num="165">CNS</set>
            <set rarity="Uncommon" muId="15230" num="106">UDS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.</text>
        </card>
        <card>
            <name>Stensia Innkeeper</name>
            <set rarity="Common" muId="414445" num="145">EMN</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Vampire</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Veteran's Armaments</name>
            <set rarity="Uncommon" muId="153012" num="146">MOR</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Tribal Artifact — Soldier Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has &quot;Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature.&quot;
Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.
Equip {2}</text>
        </card>
        <card>
            <name>Skulltap</name>
            <set rarity="Common" muId="43734" num="73">SCG</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>As an additional cost to cast Skulltap, sacrifice a creature.
Draw two cards.</text>
        </card>
        <card>
            <name>Aeon Chronicler</name>
            <set rarity="Rare" muId="420699" num="82">C16</set>
            <set rarity="Rare" muId="380272" num="17">DDM</set>
            <set rarity="Rare" muId="122449" num="32">PLC</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Avatar</type>
            <pt>*/*</pt>
            <tablerow>2</tablerow>
            <text>Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.</text>
        </card>
        <card>
            <name>Vampiric Dragon</name>
            <set rarity="Rare" muId="220578" num="99">ARC</set>
            <set rarity="Rare" muId="29969" num="296">ODY</set>
            <color>B</color>
            <color>R</color>
            <manacost>6BR</manacost>
            <cmc>8</cmc>
            <type>Creature — Vampire Dragon</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.
{1}{R}: Vampiric Dragon deals 1 damage to target creature.</text>
        </card>
        <card>
            <name>Flailing Drake</name>
            <set rarity="Uncommon" muId="4761">TMP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Drake</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Stoic Ephemera</name>
            <set rarity="Uncommon" muId="107527" num="19">DIS</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Flying
When Stoic Ephemera blocks, sacrifice it at end of combat.</text>
        </card>
        <card>
            <name>Truce</name>
            <set rarity="Rare" muId="4162">5ED</set>
            <set rarity="Rare" muId="3034">HML</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.</text>
        </card>
        <card>
            <name>Treva's Ruins</name>
            <set rarity="Uncommon" muId="25940" num="143">PLS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Lair</type>
            <tablerow>0</tablerow>
            <text>When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {G}, {W}, or {U} to your mana pool.</text>
        </card>
        <card>
            <name>Auriok Transfixer</name>
            <set rarity="Common" muId="45963" num="5">MRD</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Scout</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Tap target artifact.</text>
        </card>
        <card>
            <name>Vorel of the Hull Clade</name>
            <set rarity="Rare" muId="420844" num="227">C16</set>
            <set rarity="Rare" muId="369045" num="115">DGM</set>
            <color>U</color>
            <color>G</color>
            <manacost>1GU</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Merfolk</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.</text>
        </card>
        <card>
            <name>Nausea</name>
            <set rarity="Common" muId="45298" num="148">8ED</set>
            <set rarity="Common" muId="413639" num="97">EMA</set>
            <set rarity="Common" muId="6088" num="67">EXO</set>
            <set rarity="Common" muId="25623" num="148">7ED</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get -1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Creeperhulk</name>
            <set rarity="Rare" muId="389472" num="42">C14</set>
            <set rarity="Rare" muId="430317" num="98">CMA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Creature — Plant Elemental</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Trample
{1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.</text>
        </card>
        <card>
            <name>Thalakos Lowlands</name>
            <set rarity="Uncommon" muId="21146">BRB</set>
            <set rarity="Uncommon" muId="4942">TMP</set>
            <set rarity="Uncommon" muId="397446" num="246">TPR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{T}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.</text>
        </card>
        <card>
            <name>Elvish Eulogist</name>
            <set rarity="Common" muId="393946" num="3">DD3_EVG</set>
            <set rarity="Common" muId="158120" num="3">EVG</set>
            <set rarity="Common" muId="0" num="61">DPA</set>
            <set rarity="Common" muId="141804" num="205">LRW</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.</text>
        </card>
        <card>
            <name>Wing Shards</name>
            <set rarity="Uncommon" muId="389749" num="97">C14</set>
            <set rarity="Uncommon" muId="433011" num="79">C17</set>
            <set rarity="Special" muId="0" num="88">pFNM</set>
            <set rarity="Uncommon" muId="438604" num="38">IMA</set>
            <set rarity="Uncommon" muId="45835" num="25">SCG</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player sacrifices an attacking creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)</text>
        </card>
        <card>
            <name>Fountain of Cho</name>
            <set rarity="Uncommon" muId="19893" num="317">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Fountain of Cho enters the battlefield tapped.
{T}: Put a storage counter on Fountain of Cho.
{T}, Remove any number of storage counters from Fountain of Cho: Add {W} to your mana pool for each storage counter removed this way.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Matsu-Tribe Sniper</name>
            <set rarity="Common" muId="74619" num="136">BOK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Snake Warrior Archer</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying.
Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.</text>
        </card>
        <card>
            <name>Draco</name>
            <set rarity="Rare" muId="178018" num="3">DRB</set>
            <set rarity="Rare" muId="25797" num="131">PLS</set>
            <manacost>16</manacost>
            <cmc>16</cmc>
            <type>Artifact Creature — Dragon</type>
            <pt>9/9</pt>
            <tablerow>2</tablerow>
            <text>Domain — Draco costs {2} less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.</text>
        </card>
        <card>
            <name>Fate Transfer</name>
            <set rarity="Common" muId="147411" num="161">SHM</set>
            <color>U</color>
            <color>B</color>
            <manacost>1U/B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Move all counters from target creature onto another target creature.</text>
        </card>
        <card>
            <name>Time Sieve</name>
            <set rarity="Rare" muId="189649" num="31">ARB</set>
            <color>U</color>
            <color>B</color>
            <manacost>UB</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice five artifacts: Take an extra turn after this one.</text>
        </card>
        <card>
            <name>Insurrection</name>
            <set rarity="Rare" muId="247347" num="126">CMD</set>
            <set rarity="Rare" muId="35457" num="213">ONS</set>
            <set rarity="Rare" muId="205369" num="57">HOP</set>
            <color>R</color>
            <manacost>5RRR</manacost>
            <cmc>8</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.</text>
        </card>
        <card>
            <name>Adanto Vanguard</name>
            <set rarity="Uncommon" muId="435152" num="1">XLN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Soldier</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say &quot;destroy&quot; don't destroy it.)</text>
        </card>
        <card>
            <name>Knight of the Reliquary</name>
            <set rarity="Rare" muId="189145" num="113">CON</set>
            <set rarity="Mythic Rare" muId="243416" num="1">DDG</set>
            <set rarity="Rare" muId="438769" num="203">IMA</set>
            <set rarity="Rare" muId="370379" num="178">MMA</set>
            <color>W</color>
            <color>G</color>
            <manacost>1GW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Knight of the Reliquary gets +1/+1 for each land card in your graveyard.
{T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.</text>
        </card>
        <card>
            <name>Orim, Samite Healer</name>
            <set rarity="Rare" muId="4890">TMP</set>
            <set rarity="Rare" muId="397460" num="21">TPR</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 3 damage that would be dealt to target creature or player this turn.</text>
        </card>
        <card>
            <name>Freyalise, Llanowar's Fury</name>
            <set rarity="Mythic Rare" muId="389530" num="43">C14</set>
            <set rarity="Mythic Rare" muId="430330" num="111">CMA</set>
            <color>G</color>
            <manacost>3GG</manacost>
            <cmc>5</cmc>
            <type>Legendary Planeswalker — Freyalise</type>
            <tablerow>1</tablerow>
            <text>+2: Create a 1/1 green Elf Druid creature token with &quot;{T}: Add {G} to your mana pool.&quot;
−2: Destroy target artifact or enchantment.
−6: Draw a card for each green creature you control.
Freyalise, Llanowar's Fury can be your commander.</text>
            <loyalty>3</loyalty>
        </card>
        <card>
            <name>Singe</name>
            <set rarity="Common" muId="25900" num="71">PLS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Singe deals 1 damage to target creature. That creature becomes black until end of turn.</text>
        </card>
        <card>
            <name>Comparative Analysis</name>
            <set rarity="Common" muId="407561" num="51">OGW</set>
            <color>U</color>
            <manacost>3U</manacost>
            <cmc>4</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Target player draws two cards.</text>
        </card>
        <card>
            <name>Drogskol Shieldmate</name>
            <set rarity="Uncommon" muId="414312" num="22">EMN</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit Soldier</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.</text>
        </card>
        <card>
            <name>Zodiac Monkey</name>
            <set rarity="Common" muId="83237" num="285">9ED</set>
            <set rarity="Common" muId="10558" num="160">PTK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Monkey</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)</text>
        </card>
        <card>
            <name>Brand</name>
            <set rarity="Rare" muId="5564" num="176">USG</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Gain control of all permanents you own. (This effect lasts indefinitely.)
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Gaea's Herald</name>
            <set rarity="Rare" muId="0" num="65">DPA</set>
            <set rarity="Rare" muId="45440" num="252">8ED</set>
            <set rarity="Rare" muId="26411" num="80">PLS</set>
            <set rarity="Rare" muId="129789" num="265">10E</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Creature spells can't be countered.</text>
        </card>
        <card>
            <name>Hardened Scales</name>
            <set rarity="Rare" muId="420769" num="152">C16</set>
            <set rarity="Rare" muId="386550" num="133">KTK</set>
            <set rarity="Special" muId="0" num="102">pPRE</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.</text>
        </card>
        <card>
            <name>Pus Kami</name>
            <set rarity="Uncommon" muId="74124" num="79">BOK</set>
            <color>B</color>
            <manacost>5BB</manacost>
            <cmc>7</cmc>
            <type>Creature — Spirit</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{B}, Sacrifice Pus Kami: Destroy target nonblack creature.
Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)</text>
        </card>
        <card>
            <name>Indebted Samurai</name>
            <set rarity="Uncommon" muId="74091" num="9">BOK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Samurai</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.</text>
        </card>
        <card>
            <name>Monomania</name>
            <set rarity="Rare" muId="220143" num="102">M12</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player chooses a card in his or her hand and discards the rest.</text>
        </card>
        <card>
            <name>Godtracker of Jund</name>
            <set rarity="Common" muId="183994" num="55">ARB</set>
            <color>R</color>
            <color>G</color>
            <manacost>1RG</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever a creature with power 5 or greater enters the battlefield under your control, you may put a +1/+1 counter on Godtracker of Jund.</text>
        </card>
        <card>
            <name>Wingsteed Rider</name>
            <set rarity="Common" muId="373563" num="36">THS</set>
            <color>W</color>
            <manacost>1WW</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.</text>
        </card>
        <card>
            <name>Haunted Cloak</name>
            <set rarity="Uncommon" muId="410023" num="257">SOI</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature has vigilance, trample, and haste.
Equip {1}</text>
        </card>
        <card>
            <name>Custodian of the Trove</name>
            <set rarity="Common" muId="394527" num="236">DTK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Defender
Custodian of the Trove enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Temple of Deceit</name>
            <set rarity="Rare" muId="373734" num="225">THS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Temple of Deceit enters the battlefield tapped.
When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {U} or {B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Dragon-Style Twins</name>
            <set rarity="Rare" muId="386526" num="108">KTK</set>
            <set rarity="Special" muId="0" num="98">pPRE</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Monk</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Cogwork Spy</name>
            <set rarity="Common" muId="382234" num="59">CNS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Bird Construct</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.
Flying</text>
        </card>
        <card>
            <name>Steam Vents</name>
            <set rarity="Rare" muId="96923" num="164">GPT</set>
            <set rarity="Rare" muId="253682" num="247">RTR</set>
            <set rarity="Mythic Rare" muId="405109" num="12">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Island Mountain</type>
            <tablerow>0</tablerow>
            <text>({T}: Add {U} or {R} to your mana pool.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Mogg Conscripts</name>
            <set rarity="Common" muId="4831">TMP</set>
            <set rarity="Common" muId="397404" num="143">TPR</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Mogg Conscripts can't attack unless you've cast a creature spell this turn.</text>
        </card>
        <card>
            <name>Nearheath Pilgrim</name>
            <set rarity="Uncommon" muId="240132" num="31">AVR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.</text>
        </card>
        <card>
            <name>Essence Scatter</name>
            <set rarity="Common" muId="426754" num="52">AKH</set>
            <set rarity="Common" muId="438446" num="6">DDT</set>
            <set rarity="Common" muId="0" num="8">DPA</set>
            <set rarity="Common" muId="193742" num="51">M10</set>
            <set rarity="Common" muId="276209" num="50">M13</set>
            <set rarity="Common" muId="370694" num="55">M14</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell.</text>
        </card>
        <card>
            <name>Candles' Glow</name>
            <set rarity="Uncommon" muId="80292" num="5">CHK</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)</text>
        </card>
        <card>
            <name>Faerie Trickery</name>
            <set rarity="Common" muId="139435" num="62">LRW</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Tribal Instant — Faerie</type>
            <tablerow>3</tablerow>
            <text>Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.</text>
        </card>
        <card>
            <name>Servant of Nefarox</name>
            <set rarity="Common" muId="265714" num="108">M13</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</text>
        </card>
        <card>
            <name>Flowstone Crusher</name>
            <set rarity="Common" muId="21334" num="81">NMS</set>
            <set rarity="Uncommon" muId="84124" num="184">9ED</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>{R}: Flowstone Crusher gets +1/-1 until end of turn.</text>
        </card>
        <card>
            <name>Knotvine Mystic</name>
            <set rarity="Uncommon" muId="180265" num="114">CON</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>RGW</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Druid</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}, {T}: Add {R}{G}{W} to your mana pool.</text>
        </card>
        <card>
            <name>Hide // Seek</name>
            <set rarity="" muId="107315" num="151a">DIS</set>
            <color>W</color>
            <color>R</color>
            <color>B</color>
            <manacost>RW // WB</manacost>
            <cmc>2 // 2</cmc>
            <type>Instant // Instant</type>
            <tablerow>3</tablerow>
            <text>Put target artifact or enchantment on the bottom of its owner's library.

---

Search target opponent's library for a card and exile it. You gain life equal to its converted mana cost. Then that player shuffles his or her library.</text>
        </card>
        <card>
            <name>Hikari, Twilight Guardian</name>
            <set rarity="Rare" muId="79222" num="12">CHK</set>
            <set rarity="Uncommon" muId="397790" num="18">MM2</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Spirit</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Phyrexian Etchings</name>
            <set rarity="Rare" muId="121121" num="67">CSP</set>
            <color>B</color>
            <manacost>BBB</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, draw a card for each age counter on Phyrexian Etchings.
When Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.</text>
        </card>
        <card>
            <name>Remote Farm</name>
            <set rarity="Common" muId="19642" num="323">MMQ</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Remote Farm enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Remote Farm: Add {W}{W} to your mana pool. If there are no depletion counters on Remote Farm, sacrifice it.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Pitiless Horde</name>
            <set rarity="Rare" muId="394648" num="112">DTK</set>
            <set rarity="Special" muId="0" num="186">pPRE</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Orc Berserker</type>
            <pt>5/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, you lose 2 life.
Dash {2}{B}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Servo Exhibition</name>
            <set rarity="Uncommon" muId="417600" num="27">KLD</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create two 1/1 colorless Servo artifact creature tokens.</text>
        </card>
        <card>
            <name>Hound of Griselbrand</name>
            <set rarity="Rare" muId="240146" num="141">AVR</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Double strike
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Viridian Scout</name>
            <set rarity="Common" muId="73583" num="100">5DN</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior Scout</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}, Sacrifice Viridian Scout: Viridian Scout deals 2 damage to target creature with flying.</text>
        </card>
        <card>
            <name>Emcee</name>
            <set rarity="Uncommon" muId="73944" num="9">UNH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield, you may stand up and say in a deep, booming voice, &quot;Presenting . . . &quot; and that creature's name. If you do, put a +1/+1 counter on that creature.</text>
        </card>
        <card>
            <name>Windwright Mage</name>
            <set rarity="Common" muId="175014" num="208">ALA</set>
            <color>W</color>
            <color>U</color>
            <color>B</color>
            <manacost>WUB</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Windwright Mage has flying as long as an artifact card is in your graveyard.</text>
        </card>
        <card>
            <name>Inferno Jet</name>
            <set rarity="Uncommon" muId="430788" num="99">HOU</set>
            <color>R</color>
            <manacost>5R</manacost>
            <cmc>6</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Inferno Jet deals 6 damage to target opponent.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
        </card>
        <card>
            <name>Perilous Voyage</name>
            <set rarity="Uncommon" muId="435219" num="67">XLN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2.</text>
        </card>
        <card>
            <name>Quest for the Nihil Stone</name>
            <set rarity="Rare" muId="198386" num="64">WWK</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.</text>
        </card>
        <card>
            <name>Tablet of the Guilds</name>
            <set rarity="Uncommon" muId="270355" num="235">RTR</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>As Tablet of the Guilds enters the battlefield, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.</text>
        </card>
        <card>
            <name>Pongify</name>
            <set rarity="Uncommon" muId="389638" num="120">C14</set>
            <set rarity="Uncommon" muId="129015" num="44">PLC</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.</text>
        </card>
        <card>
            <name>Yawgmoth Demon</name>
            <set rarity="Rare" muId="1049">ATQ</set>
            <set rarity="Rare" muId="2823">CHR</set>
            <set rarity="Rare" muId="84579" num="170">9ED</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Creature — Demon</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.</text>
        </card>
        <card>
            <name>Moorland Inquisitor</name>
            <set rarity="Common" muId="262849" num="30">AVR</set>
            <set rarity="Common" muId="409592" num="16">DDQ</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{2}{W}: Moorland Inquisitor gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Ghirapur Gearcrafter</name>
            <set rarity="Common" muId="398681" num="149">ORI</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Artificer</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Ghirapur Gearcrafter enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.)</text>
        </card>
        <card>
            <name>Aluren</name>
            <set rarity="Rare" muId="4747">TMP</set>
            <set rarity="Rare" muId="397389" num="165">TPR</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Any player may cast creature spells with converted mana cost 3 or less without paying their mana cost and as though they had flash.</text>
        </card>
        <card>
            <name>Zephid's Embrace</name>
            <set rarity="Uncommon" muId="8787" num="114">USG</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)</text>
        </card>
        <card>
            <name>Caltrops</name>
            <set rarity="Uncommon" muId="25655" num="288">7ED</set>
            <set rarity="Uncommon" muId="15252" num="129">UDS</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature attacks, Caltrops deals 1 damage to it.</text>
        </card>
        <card>
            <name>Fit of Rage</name>
            <set rarity="Common" muId="16622" num="178">6ED</set>
            <set rarity="Common" muId="4548">WTH</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 and gains first strike until end of turn.</text>
        </card>
        <card>
            <name>Alive // Well</name>
            <set rarity="" muId="369041" num="121a">DGM</set>
            <color>G</color>
            <color>W</color>
            <manacost>3G // W</manacost>
            <cmc>4 // 1</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)

---

You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)</text>
        </card>
        <card>
            <name>Timbermare</name>
            <set rarity="Rare" muId="124478" num="140">PLC</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental Horse</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Haste
Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Timbermare enters the battlefield, tap all other creatures.</text>
        </card>
        <card>
            <name>Daru Encampment</name>
            <set rarity="Uncommon" muId="222773" num="32">DDF</set>
            <set rarity="Uncommon" muId="13210" num="315">ONS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{W}, {T}: Target Soldier creature gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Skeleton Ship</name>
            <set rarity="Rare" muId="2737">ICE</set>
            <set rarity="Rare" muId="184666" num="197">ME2</set>
            <color>U</color>
            <color>B</color>
            <manacost>3UB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Skeleton</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>When you control no Islands, sacrifice Skeleton Ship.
{T}: Put a -1/-1 counter on target creature.</text>
        </card>
        <card>
            <name>Those Who Serve</name>
            <set rarity="Common" muId="426734" num="32">AKH</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Ogre Jailbreaker</name>
            <set rarity="Common" muId="425905" num="80">MM3</set>
            <set rarity="Common" muId="270371" num="72">RTR</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Ogre Rogue</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.</text>
        </card>
        <card>
            <name>Emrakul's Evangel</name>
            <set rarity="Rare" muId="414457" num="156">EMN</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Horror</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>{T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.</text>
        </card>
        <card>
            <name>Azor, the Lawbringer</name>
            <set rarity="Mythic Rare" muId="439811" num="154">RIX</set>
            <color>W</color>
            <color>U</color>
            <manacost>2WWUU</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Sphinx</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn.
Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.</text>
        </card>
        <card>
            <name>Flanking Troops</name>
            <set rarity="Uncommon" muId="10486" num="5">PTK</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Flanking Troops attacks, you may tap target creature.</text>
        </card>
        <card>
            <name>Ink-Eyes, Servant of Oni</name>
            <set rarity="Rare" muId="74626" num="71">BOK</set>
            <set rarity="Mythic Rare" muId="373327" num="13">V13</set>
            <set rarity="Rare" muId="271182" num="33">PC2</set>
            <set rarity="Rare" muId="423458" num="33">PCA</set>
            <set rarity="Special" muId="0" num="25">pPRE</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Rat Ninja</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
{1}{B}: Regenerate Ink-Eyes.</text>
        </card>
        <card>
            <name>Spider Spawning</name>
            <set rarity="Uncommon" muId="405391" num="202">C15</set>
            <set rarity="Uncommon" muId="430368" num="149">CMA</set>
            <set rarity="Uncommon" muId="222175" num="203">ISD</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.
Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
        </card>
        <card>
            <name>Devoted Caretaker</name>
            <set rarity="Rare" muId="29909" num="18">ODY</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.</text>
        </card>
        <card>
            <name>Briarpack Alpha</name>
            <set rarity="Uncommon" muId="262664" num="108">DKA</set>
            <set rarity="Uncommon" muId="370739" num="166">M14</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Wolf</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flash (You may cast this spell any time you could cast an instant.)
When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Rugged Prairie</name>
            <set rarity="Rare" muId="153434" num="178">EVE</set>
            <set rarity="Mythic Rare" muId="409565" num="34">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add {C} to your mana pool.
{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W} to your mana pool.</text>
        </card>
        <card>
            <name>Detonate</name>
            <set rarity="Uncommon" muId="1059">ATQ</set>
            <set rarity="Uncommon" muId="4039">5ED</set>
            <set rarity="Uncommon" muId="2267">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Uncommon" muId="202511" num="111">ME4</set>
            <set rarity="Uncommon" muId="46110" num="88">MRD</set>
            <set rarity="Special" muId="0">RQS</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.</text>
        </card>
        <card>
            <name>Whirlpool Warrior</name>
            <set rarity="Rare" muId="27672" num="36">APC</set>
            <set rarity="Rare" muId="271165" num="29">PC2</set>
            <set rarity="Rare" muId="423454" num="29">PCA</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Creature — Merfolk Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
{R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.</text>
        </card>
        <card>
            <name>Birthing Pod</name>
            <set rarity="Rare" muId="218006" num="104">NPH</set>
            <color>G</color>
            <manacost>3G/P</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>({G/P} can be paid with either {G} or 2 life.)
{1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.</text>
        </card>
        <card>
            <name>Confiscation Coup</name>
            <set rarity="Rare" muId="417614" num="41">KLD</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's converted mana cost. If you do, gain control of it.</text>
        </card>
        <card>
            <name>Seal of Fire</name>
            <set rarity="Common" muId="107531" num="71">DIS</set>
            <set rarity="Common" muId="393869" num="50">DD3_JVC</set>
            <set rarity="Common" muId="185817" num="50">DD2</set>
            <set rarity="Common" muId="21340" num="98">NMS</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Strength of Lunacy</name>
            <set rarity="Uncommon" muId="34222" num="86">TOR</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+1 and has protection from white.
Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)</text>
        </card>
        <card>
            <name>Winterflame</name>
            <set rarity="Uncommon" muId="386727" num="213">KTK</set>
            <color>U</color>
            <color>R</color>
            <manacost>1UR</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose one or both —
• Tap target creature.
• Winterflame deals 2 damage to target creature.</text>
        </card>
        <card>
            <name>Appeal // Authority</name>
            <set rarity="" muId="430841" num="152a">HOU</set>
            <color>G</color>
            <color>W</color>
            <manacost>G // 1W</manacost>
            <cmc>1 // 2</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.</text>
        </card>
        <card>
            <name>Ticking Gnomes</name>
            <set rarity="Uncommon" muId="413775" num="233">EMA</set>
            <set rarity="Uncommon" muId="12647" num="136">ULG</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact Creature — Gnome</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice Ticking Gnomes: Ticking Gnomes deals 1 damage to target creature or player.</text>
        </card>
        <card>
            <name>Stoneforge Masterwork</name>
            <set rarity="Rare" muId="407676" num="166">OGW</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.
Equip {2}</text>
        </card>
        <card>
            <name>Song of the Dryads</name>
            <set rarity="Rare" muId="389683" num="47">C14</set>
            <set rarity="Rare" muId="430366" num="147">CMA</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant permanent
Enchanted permanent is a colorless Forest land.</text>
        </card>
        <card>
            <name>Duh</name>
            <set rarity="Common" muId="73943" num="52">UNH</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)</text>
        </card>
        <card>
            <name>Dripping-Tongue Zubera</name>
            <set rarity="Common" muId="80511" num="206">CHK</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Zubera Spirit</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.</text>
        </card>
        <card>
            <name>Rolling Earthquake</name>
            <set rarity="Mythic Rare" muId="386293" num="10">V14</set>
            <set rarity="Rare" muId="201293" num="110">ME3</set>
            <set rarity="Rare" muId="10526" num="122">PTK</set>
            <color>R</color>
            <manacost>XR</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Rolling Earthquake deals X damage to each creature without horsemanship and each player.</text>
        </card>
        <card>
            <name>Rabid Bloodsucker</name>
            <set rarity="Common" muId="398557" num="113">ORI</set>
            <color>B</color>
            <manacost>4B</manacost>
            <cmc>5</cmc>
            <type>Creature — Vampire</type>
            <pt>3/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
When Rabid Bloodsucker enters the battlefield, each player loses 2 life.</text>
        </card>
        <card>
            <name>Ravaging Riftwurm</name>
            <set rarity="Uncommon" muId="130339" num="135">FUT</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Wurm</type>
            <pt>6/6</pt>
            <tablerow>2</tablerow>
            <text>Kicker {4} (You may pay an additional {4} as you cast this spell.)
Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
If Ravaging Riftwurm was kicked, it enters the battlefield with three additional time counters on it.</text>
        </card>
        <card>
            <name>Castle Raptors</name>
            <set rarity="Common" muId="113614" num="5">TSP</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Creature — Bird Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
As long as Castle Raptors is untapped, it gets +0/+2.</text>
        </card>
        <card>
            <name>Peace and Quiet</name>
            <set rarity="Uncommon" muId="9709" num="17">ULG</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy two target enchantments.</text>
        </card>
        <card>
            <name>Myr Prototype</name>
            <set rarity="Uncommon" muId="49046" num="214">MRD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Myr</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.
Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it.</text>
        </card>
        <card>
            <name>Marrow-Gnawer</name>
            <set rarity="Rare" muId="50253" num="124">CHK</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Rat Rogue</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Rat creatures have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
{T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.</text>
        </card>
        <card>
            <name>Skycloud Egg</name>
            <set rarity="Uncommon" muId="29892" num="309">ODY</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>0</tablerow>
            <text>{2}, {T}, Sacrifice Skycloud Egg: Add {W}{U} to your mana pool. Draw a card.</text>
        </card>
        <card>
            <name>Waterspout Weavers</name>
            <set rarity="Uncommon" muId="152656" num="56">MOR</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Merfolk Wizard</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.</text>
        </card>
        <card>
            <name>Ruby Medallion</name>
            <set rarity="Rare" muId="389659" num="265">C14</set>
            <set rarity="Rare" muId="4625">TMP</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>Red spells you cast cost {1} less to cast.</text>
        </card>
        <card>
            <name>Flock of Rabid Sheep</name>
            <set rarity="Uncommon" muId="9759" num="57">UGL</set>
            <color>G</color>
            <manacost>XGG</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.</text>
        </card>
        <card>
            <name>Rage of Purphoros</name>
            <set rarity="Common" muId="373663" num="137">THS</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
        </card>
        <card>
            <name>Nature's Lore</name>
            <set rarity="Common" muId="393910" num="17">DD3_GVL</set>
            <set rarity="Common" muId="201840" num="17">DDD</set>
            <set rarity="Common" muId="3999">5ED</set>
            <set rarity="Uncommon" muId="2579">ICE</set>
            <set rarity="Common" muId="159238" num="124">MED</set>
            <set rarity="Common" muId="4310">POR</set>
            <set rarity="Common" muId="6623">PO2</set>
            <set rarity="Common" muId="20356" num="136">S99</set>
            <set rarity="Common" muId="383026" num="220">VMA</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.</text>
        </card>
        <card>
            <name>Pit Keeper</name>
            <set rarity="Common" muId="425906" num="81">MM3</set>
            <set rarity="Common" muId="116396" num="123">TSP</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Regisaur Alpha</name>
            <set rarity="Rare" muId="435383" num="227">XLN</set>
            <color>R</color>
            <color>G</color>
            <manacost>3RG</manacost>
            <cmc>5</cmc>
            <type>Creature — Dinosaur</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Other Dinosaurs you control have haste.
When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.</text>
        </card>
        <card>
            <name>Knight of Cliffhaven</name>
            <set rarity="Common" muId="243421" num="4">DDG</set>
            <set rarity="Common" muId="401647" num="5">DDP</set>
            <set rarity="Common" muId="194951" num="29">ROE</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Kor Knight</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance</text>
        </card>
        <card>
            <name>Vampire Bats</name>
            <set rarity="Common" muId="393934" num="35">DD3_GVL</set>
            <set rarity="Common" muId="202276" num="35">DDD</set>
            <set rarity="Common" muId="3885">5ED</set>
            <set rarity="Common" muId="2134">4ED</set>
            <set rarity="Special" muId="0">ITP</set>
            <set rarity="Common" muId="1465">LEG</set>
            <set rarity="Special" muId="0">RQS</set>
            <set rarity="Common" muId="135195" num="186">10E</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Bat</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
{B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.</text>
        </card>
        <card>
            <name>Head Banger</name>
            <set rarity="Common" muId="439577" num="188">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Head Banger, target creature must be blocked this turn if able.</text>
        </card>
        <card>
            <name>Torch Song</name>
            <set rarity="Uncommon" muId="5659" num="222">USG</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a verse counter on Torch Song.
{2}{R}, Sacrifice Torch Song: Torch Song deals X damage to target creature or player, where X is the number of verse counters on Torch Song.</text>
        </card>
        <card>
            <name>Harsh Scrutiny</name>
            <set rarity="Uncommon" muId="417658" num="85">KLD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target opponent reveals his or her hand. You choose a creature card from it. That player discards that card. Scry 1.</text>
        </card>
        <card>
            <name>Giant Badger</name>
            <set rarity="Common" muId="45425" num="253">8ED</set>
            <set rarity="Special" muId="97045" num="8">pMEI</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Badger</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Giant Badger blocks, it gets +2/+2 until end of turn.</text>
        </card>
        <card>
            <name>Rotted Ones, Lay Siege</name>
            <set rarity="Common" muId="212583" num="38">ARC</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Scheme</type>
            <tablerow>1</tablerow>
            <text>When you set this scheme in motion, for each opponent, create a 2/2 black Zombie creature token that attacks that player each combat if able.</text>
        </card>
        <card>
            <name>Stuffy Doll</name>
            <set rarity="Rare" muId="279711" num="218">M13</set>
            <set rarity="Rare" muId="116724" num="264">TSP</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>0/1</pt>
            <tablerow>2</tablerow>
            <text>Indestructible
As Stuffy Doll enters the battlefield, choose a player.
Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.
{T}: Stuffy Doll deals 1 damage to itself.</text>
        </card>
        <card>
            <name>Smokestack</name>
            <set rarity="Mythic Rare" muId="386294" num="11">V14</set>
            <set rarity="Rare" muId="5730" num="309">USG</set>
            <set rarity="Rare" muId="383100" num="282">VMA</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a soot counter on Smokestack.
At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.</text>
        </card>
        <card>
            <name>Valeron Outlander</name>
            <set rarity="Common" muId="185144" num="130">CON</set>
            <color>W</color>
            <color>G</color>
            <manacost>GW</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Scout</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Protection from black</text>
        </card>
        <card>
            <name>Moriok Rigger</name>
            <set rarity="Rare" muId="51091" num="54">5DN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Rogue Rigger</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever an artifact is put into a graveyard from the battlefield, you may put a +1/+1 counter on Moriok Rigger.</text>
        </card>
        <card>
            <name>Incandescent Soulstoke</name>
            <set rarity="Rare" muId="139730" num="178">LRW</set>
            <set rarity="Uncommon" muId="397752" num="119">MM2</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Elemental Shaman</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Other Elemental creatures you control get +1/+1.
{1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Maraxus</name>
            <set rarity="Special" muId="4964">VAN</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Vanguard</type>
            <tablerow>1</tablerow>
            <text>Creatures you control get +1/+0.</text>
        </card>
        <card>
            <name>Skysovereign, Consul Flagship</name>
            <set rarity="Mythic Rare" muId="417807" num="234">KLD</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact — Vehicle</type>
            <pt>6/5</pt>
            <tablerow>1</tablerow>
            <text>Flying
Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Peacewalker Colossus</name>
            <set rarity="Rare" muId="423837" num="170">AER</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact — Vehicle</type>
            <pt>6/6</pt>
            <tablerow>1</tablerow>
            <text>{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)</text>
        </card>
        <card>
            <name>Wharf Infiltrator</name>
            <set rarity="Rare" muId="414375" num="80">EMN</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Horror</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token.</text>
        </card>
        <card>
            <name>Fencer's Magemark</name>
            <set rarity="Common" muId="107681" num="65">GPT</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.</text>
        </card>
        <card>
            <name>Ivory Tower</name>
            <set rarity="Uncommon" muId="1009">ATQ</set>
            <set rarity="Rare" muId="2051">4ED</set>
            <set rarity="Mythic Rare" muId="212639" num="4">V10</set>
            <set rarity="Rare" muId="159111" num="158">MED</set>
            <set rarity="Rare" muId="1115">3ED</set>
            <set rarity="Uncommon" muId="382978" num="269">VMA</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.</text>
        </card>
        <card>
            <name>Bull Cerodon</name>
            <set rarity="Uncommon" muId="205321" num="84">HOP</set>
            <set rarity="Uncommon" muId="174952" num="161">ALA</set>
            <color>W</color>
            <color>R</color>
            <manacost>4RW</manacost>
            <cmc>6</cmc>
            <type>Creature — Beast</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>Vigilance, haste</text>
        </card>
        <card>
            <name>Clockwork Gnomes</name>
            <set rarity="Common" muId="2901">HML</set>
            <set rarity="Uncommon" muId="202431" num="191">ME4</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact Creature — Gnome</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{3}, {T}: Regenerate target artifact creature.</text>
        </card>
        <card>
            <name>Hall of the Bandit Lord</name>
            <set rarity="Rare" muId="77924" num="277">CHK</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Legendary Land</type>
            <tablerow>0</tablerow>
            <text>Hall of the Bandit Lord enters the battlefield tapped.
{T}, Pay 3 life: Add {C} to your mana pool. If that mana is spent on a creature spell, it gains haste.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Elven Warhounds</name>
            <set rarity="Rare" muId="4759">TMP</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.</text>
        </card>
        <card>
            <name>Goblin Festival</name>
            <set rarity="Rare" muId="15771" num="83">UDS</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{2}: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.</text>
        </card>
        <card>
            <name>Clear the Land</name>
            <set rarity="Rare" muId="19873" num="235">MMQ</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.</text>
        </card>
        <card>
            <name>Turn Aside</name>
            <set rarity="Common" muId="414373" num="78">EMN</set>
            <set rarity="Common" muId="194303" num="49">SOM</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target spell that targets a permanent you control.</text>
        </card>
        <card>
            <name>Daxos's Torment</name>
            <set rarity="Rare" muId="405192" num="18">C15</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.</text>
        </card>
        <card>
            <name>Frost Giant</name>
            <set rarity="Uncommon" muId="1574">LEG</set>
            <set rarity="Uncommon" muId="201138" num="101">ME3</set>
            <color>R</color>
            <manacost>3RRR</manacost>
            <cmc>6</cmc>
            <type>Creature — Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</text>
        </card>
        <card>
            <name>Stasis Cocoon</name>
            <set rarity="Common" muId="51607" num="18">5DN</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant artifact
Enchanted artifact can't attack or block, and its activated abilities can't be activated.</text>
        </card>
        <card>
            <name>Urbis Protector</name>
            <set rarity="Uncommon" muId="366415" num="27">GTC</set>
            <set rarity="Uncommon" muId="425852" num="27">MM3</set>
            <color>W</color>
            <manacost>4WW</manacost>
            <cmc>6</cmc>
            <type>Creature — Human Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.</text>
        </card>
        <card>
            <name>Giant Caterpillar</name>
            <set rarity="Common" muId="20847" num="249">MMQ</set>
            <set rarity="Common" muId="3665">VIS</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Insect</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.</text>
        </card>
        <card>
            <name>Eldrazi Mimic</name>
            <set rarity="Rare" muId="407512" num="2">OGW</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Creature — Eldrazi</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.</text>
        </card>
        <card>
            <name>Carrion Wurm</name>
            <set rarity="Uncommon" muId="26449" num="55">TOR</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie Wurm</type>
            <pt>6/5</pt>
            <tablerow>2</tablerow>
            <text>Whenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Shadow of the Grave</name>
            <set rarity="Rare" muId="426809" num="107">AKH</set>
            <color>B</color>
            <manacost>1B</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Return to your hand all cards in your graveyard that you cycled or discarded this turn.</text>
        </card>
        <card>
            <name>Overtaker</name>
            <set rarity="Rare" muId="19666" num="89">MMQ</set>
            <set rarity="Special" muId="0" num="9">pPRE</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Merfolk Spellshaper</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.</text>
        </card>
        <card>
            <name>Naga Vitalist</name>
            <set rarity="Common" muId="426878" num="176">AKH</set>
            <color>G</color>
            <manacost>1G</manacost>
            <cmc>2</cmc>
            <type>Creature — Naga Druid</type>
            <pt>1/2</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add to your mana pool one mana of any type that a land you control could produce.</text>
        </card>
        <card>
            <name>Aggressive Mining</name>
            <set rarity="Rare" muId="383179" num="127">M15</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>You can't play lands.
Sacrifice a land: Draw two cards. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Thing in the Ice</name>
            <set rarity="Rare" muId="409836" num="92a">SOI</set>
            <color>U</color>
            <related attach="attach">Awoken Horror</related>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Horror</type>
            <pt>0/4</pt>
            <tablerow>2</tablerow>
            <text>Defender
Thing in the Ice enters the battlefield with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.</text>
        </card>
        <card>
            <name>Merrow Bonegnawer</name>
            <set rarity="Common" muId="151158" num="37">EVE</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target player exiles a card from his or her graveyard.
Whenever you cast a black spell, you may untap Merrow Bonegnawer.</text>
        </card>
        <card>
            <name>Flayer Drone</name>
            <set rarity="Uncommon" muId="407658" num="148">OGW</set>
            <manacost>1BR</manacost>
            <cmc>3</cmc>
            <type>Creature — Eldrazi Drone</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>Devoid (This card has no color.)
First strike
Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.</text>
        </card>
        <card>
            <name>Hazezon Tamar</name>
            <set rarity="Rare" muId="1656">LEG</set>
            <set rarity="Rare" muId="201193" num="151">ME3</set>
            <color>W</color>
            <color>R</color>
            <color>G</color>
            <manacost>4RGW</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Human Warrior</type>
            <pt>2/4</pt>
            <tablerow>2</tablerow>
            <text>When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.
When Hazezon leaves the battlefield, exile all Sand Warriors.</text>
        </card>
        <card>
            <name>Aether Inspector</name>
            <set rarity="Common" muId="423670" num="3">AER</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Creature — Dwarf Artificer</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Vigilance
When Aether Inspector enters the battlefield, you get {E}{E} (two energy counters).
Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.</text>
        </card>
        <card>
            <name>Secrets of Paradise</name>
            <set rarity="Common" muId="382356" num="10">CNS</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Conspiracy</type>
            <tablerow>1</tablerow>
            <text>Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have &quot;{T}: Add one mana of any color to your mana pool.&quot;</text>
        </card>
        <card>
            <name>Boggart Arsonists</name>
            <set rarity="Common" muId="158684" num="85">SHM</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Goblin Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
{2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.</text>
        </card>
        <card>
            <name>Slumbering Dragon</name>
            <set rarity="Rare" muId="253693" num="148">M13</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Dragon</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.</text>
        </card>
        <card>
            <name>Spectral Shepherd</name>
            <set rarity="Uncommon" muId="409778" num="38">SOI</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
{1}{U}: Return target Spirit you control to its owner's hand.</text>
        </card>
        <card>
            <name>Murderer's Axe</name>
            <set rarity="Uncommon" muId="410025" num="259">SOI</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact — Equipment</type>
            <tablerow>1</tablerow>
            <text>Equipped creature gets +2/+2.
Equip—Discard a card.</text>
        </card>
        <card>
            <name>Jin-Gitaxias, Core Augur</name>
            <set rarity="Mythic Rare" muId="438628" num="62">IMA</set>
            <set rarity="Mythic Rare" muId="214349" num="37">NPH</set>
            <color>U</color>
            <manacost>8UU</manacost>
            <cmc>10</cmc>
            <type>Legendary Creature — Praetor</type>
            <pt>5/4</pt>
            <tablerow>2</tablerow>
            <text>Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.</text>
        </card>
        <card>
            <name>Pyroconvergence</name>
            <set rarity="Uncommon" muId="253568" num="103">RTR</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Serra's Hymn</name>
            <set rarity="Uncommon" muId="5602" num="48">USG</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.
Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose, where X is the number of verse counters on Serra's Hymn.</text>
        </card>
        <card>
            <name>Sheltering Prayers</name>
            <set rarity="Rare" muId="24568" num="22">PCY</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)</text>
        </card>
        <card>
            <name>Screeching Sliver</name>
            <set rarity="Common" muId="122387" num="75">TSP</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Sliver</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>All Slivers have &quot;{T}: Target player puts the top card of his or her library into his or her graveyard.&quot;</text>
        </card>
        <card>
            <name>Impetuous Devils</name>
            <set rarity="Rare" muId="414431" num="132">EMN</set>
            <color>R</color>
            <manacost>2RR</manacost>
            <cmc>4</cmc>
            <type>Creature — Devil</type>
            <pt>6/1</pt>
            <tablerow>2</tablerow>
            <text>Trample, haste
When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.
At the beginning of the end step, sacrifice Impetuous Devils.</text>
        </card>
        <card>
            <name>Wolf Pack</name>
            <set rarity="Rare" muId="184778" num="187">ME2</set>
            <set rarity="Rare" muId="10522" num="158">PTK</set>
            <color>G</color>
            <manacost>6GG</manacost>
            <cmc>8</cmc>
            <type>Creature — Wolf</type>
            <pt>7/6</pt>
            <tablerow>2</tablerow>
            <text>You may have Wolf Pack assign its combat damage as though it weren't blocked.</text>
        </card>
        <card>
            <name>Melira's Keepers</name>
            <set rarity="Uncommon" muId="213796" num="83">MBS</set>
            <color>G</color>
            <manacost>4G</manacost>
            <cmc>5</cmc>
            <type>Creature — Human Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Melira's Keepers can't have counters put on it.</text>
        </card>
        <card>
            <name>Bright Reprisal</name>
            <set rarity="Uncommon" muId="435158" num="7">XLN</set>
            <color>W</color>
            <manacost>4W</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Destroy target attacking creature.
Draw a card.</text>
        </card>
        <card>
            <name>Alloy Golem</name>
            <set rarity="Uncommon" muId="23224" num="297">INV</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact Creature — Golem</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>As Alloy Golem enters the battlefield, choose a color.
Alloy Golem is the chosen color. (It's still an artifact.)</text>
        </card>
        <card>
            <name>Kavu Howler</name>
            <set rarity="Uncommon" muId="28750" num="79">APC</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Kavu</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.</text>
        </card>
        <card>
            <name>Maralen of the Mornsong</name>
            <set rarity="Rare" muId="152546" num="65">MOR</set>
            <color>B</color>
            <manacost>1BB</manacost>
            <cmc>3</cmc>
            <type>Legendary Creature — Elf Wizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches his or her library for a card, puts it into his or her hand, then shuffles his or her library.</text>
        </card>
        <card>
            <name>Razaketh, the Foulblooded</name>
            <set rarity="Mythic Rare" muId="430762" num="73">HOU</set>
            <color>B</color>
            <manacost>5BBB</manacost>
            <cmc>8</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>8/8</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Nature's Resurgence</name>
            <set rarity="Rare" muId="14715" num="242">6ED</set>
            <set rarity="Rare" muId="12998" num="259">7ED</set>
            <set rarity="Rare" muId="4525">WTH</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Each player draws a card for each creature card in his or her graveyard.</text>
        </card>
        <card>
            <name>Chaotic Backlash</name>
            <set rarity="Uncommon" muId="158903" num="49">EVE</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.</text>
        </card>
        <card>
            <name>Moment of Silence</name>
            <set rarity="Common" muId="19554" num="28">MMQ</set>
            <color>W</color>
            <manacost>W</manacost>
            <cmc>1</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Target player skips his or her next combat phase this turn.</text>
        </card>
        <card>
            <name>Kozilek's Pathfinder</name>
            <set rarity="Common" muId="407515" num="5">OGW</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Creature — Eldrazi</type>
            <pt>5/5</pt>
            <tablerow>2</tablerow>
            <text>{C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.)</text>
        </card>
        <card>
            <name>Searchlight Geist</name>
            <set rarity="Common" muId="240020" num="119">AVR</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Flying
{3}{B}: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)</text>
        </card>
        <card>
            <name>Rakdos Ringleader</name>
            <set rarity="Uncommon" muId="253585" num="186">RTR</set>
            <color>B</color>
            <color>R</color>
            <manacost>4BR</manacost>
            <cmc>6</cmc>
            <type>Creature — Skeleton Warrior</type>
            <pt>3/1</pt>
            <tablerow>2</tablerow>
            <text>First strike
Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random.
{B}: Regenerate Rakdos Ringleader.</text>
        </card>
        <card>
            <name>Ramos, Dragon Engine</name>
            <set rarity="Mythic Rare" muId="433296" num="55">C17</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Legendary Artifact Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G} to your mana pool. Activate this ability only once each turn.</text>
        </card>
        <card>
            <name>Skirsdag Supplicant</name>
            <set rarity="Common" muId="414400" num="104">EMN</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Cleric</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{B}, {T}, Discard a card: Each player loses 2 life.</text>
        </card>
        <card>
            <name>Unchecked Growth</name>
            <set rarity="Uncommon" muId="74670" num="148">BOK</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant — Arcane</type>
            <tablerow>3</tablerow>
            <text>Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.</text>
        </card>
        <card>
            <name>Forbidden Orchard</name>
            <set rarity="Rare" muId="79252" num="276">CHK</set>
            <set rarity="Rare" muId="420913" num="296">C16</set>
            <set rarity="Mythic Rare" muId="282541" num="6">V12</set>
            <set rarity="Mythic Rare" muId="409570" num="39">EXP</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>{T}: Add one mana of any color to your mana pool.
Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.</text>
        </card>
        <card>
            <name>Treasure Cove</name>
            <set rarity="Rare" muId="435411" num="250b">XLN</set>
            <related attach="attach">Treasure Map</related>
            <manacost></manacost>
            <cmc>2</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>(Transforms from Treasure Map.)
{T}: Add {C} to your mana pool.
{T}, Sacrifice a Treasure: Draw a card.</text>
        </card>
        <card>
            <name>Angry Mob</name>
            <set rarity="Uncommon" muId="4101">5ED</set>
            <set rarity="Uncommon" muId="2318">4ED</set>
            <set rarity="Uncommon" muId="159321" num="1">MED</set>
            <set rarity="Uncommon" muId="1801">DRK</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <cmc>4</cmc>
            <type>Creature — Human</type>
            <pt>2+*/2+*</pt>
            <tablerow>2</tablerow>
            <text>Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.</text>
        </card>
        <card>
            <name>Pinpoint Avalanche</name>
            <set rarity="Common" muId="40537" num="221">ONS</set>
            <color>R</color>
            <manacost>3RR</manacost>
            <cmc>5</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.</text>
        </card>
        <card>
            <name>Whirler Rogue</name>
            <set rarity="Uncommon" muId="398410" num="83">ORI</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Rogue Artificer</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.</text>
        </card>
        <card>
            <name>Destructor Dragon</name>
            <set rarity="Uncommon" muId="391818" num="127">FRF</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Creature — Dragon</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Flying
When Destructor Dragon dies, destroy target noncreature permanent.</text>
        </card>
        <card>
            <name>Mardu Shadowspear</name>
            <set rarity="Uncommon" muId="391875" num="74">FRF</set>
            <set rarity="Special" muId="0" num="41">pMGD</set>
            <color>B</color>
            <manacost>B</manacost>
            <cmc>1</cmc>
            <type>Creature — Human Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Whenever Mardu Shadowspear attacks, each opponent loses 1 life.
Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)</text>
        </card>
        <card>
            <name>Glory</name>
            <set rarity="Rare" muId="34822" num="11">JUD</set>
            <set rarity="Special" muId="0" num="17">pPRE</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <cmc>5</cmc>
            <type>Creature — Incarnation</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying
{2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate this ability only if Glory is in your graveyard.</text>
        </card>
        <card>
            <name>Garrulous Sycophant</name>
            <set rarity="Common" muId="416800" num="43">CN2</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Human Advisor</type>
            <pt>1/4</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life.</text>
        </card>
        <card>
            <name>Subversion</name>
            <set rarity="Rare" muId="21148">BRB</set>
            <set rarity="Rare" muId="12407" num="68">ULG</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.</text>
        </card>
        <card>
            <name>Underworld Coinsmith</name>
            <set rarity="Uncommon" muId="405427" num="237">C15</set>
            <set rarity="Uncommon" muId="380524" num="157">JOU</set>
            <color>W</color>
            <color>B</color>
            <manacost>WB</manacost>
            <cmc>2</cmc>
            <type>Enchantment Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.
{W}{B}, Pay 1 life: Each opponent loses 1 life.</text>
        </card>
        <card>
            <name>Malicious Affliction</name>
            <set rarity="Rare" muId="389587" num="25">C14</set>
            <set rarity="Rare" muId="413638" num="96">EMA</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Morbid — When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.
Destroy target nonblack creature.</text>
        </card>
        <card>
            <name>Arcanum Wings</name>
            <set rarity="Uncommon" muId="136055" num="48">FUT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature has flying.
Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)</text>
        </card>
        <card>
            <name>Tymaret, the Murder King</name>
            <set rarity="Rare" muId="373665" num="207">THS</set>
            <color>B</color>
            <color>R</color>
            <manacost>BR</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Zombie Warrior</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player.
{1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Fleet-Footed Monk</name>
            <set rarity="Common" muId="4383">POR</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Human Monk</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Fleet-Footed Monk can't be blocked by creatures with power 2 or greater.</text>
        </card>
        <card>
            <name>Rags // Riches</name>
            <set rarity="" muId="426924" num="222a">AKH</set>
            <color>B</color>
            <color>U</color>
            <manacost>2BB // 5UU</manacost>
            <cmc>4 // 7</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>All creatures get -2/-2 until end of turn.

---

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent chooses a creature he or she controls. You gain control of those creatures.</text>
        </card>
        <card>
            <name>Still Life</name>
            <set rarity="Uncommon" muId="29879" num="275">ODY</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>{G}{G}: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.</text>
        </card>
        <card>
            <name>Shaleskin Bruiser</name>
            <set rarity="Uncommon" muId="39656" num="226">ONS</set>
            <color>R</color>
            <manacost>6R</manacost>
            <cmc>7</cmc>
            <type>Creature — Beast</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Trample
Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.</text>
        </card>
        <card>
            <name>Luminescent Rain</name>
            <set rarity="Common" muId="153147" num="129">MOR</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Choose a creature type. You gain 2 life for each permanent you control of that type.</text>
        </card>
        <card>
            <name>Nihil Spellbomb</name>
            <set rarity="Common" muId="376431" num="249">C13</set>
            <set rarity="Common" muId="433150" num="218">C17</set>
            <set rarity="Common" muId="210226" num="187">SOM</set>
            <manacost>1</manacost>
            <cmc>1</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.
When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.</text>
        </card>
        <card>
            <name>Floral Spuzzem</name>
            <set rarity="Uncommon" muId="1527">LEG</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Elemental</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.</text>
        </card>
        <card>
            <name>Siegecraft</name>
            <set rarity="Common" muId="386667" num="23">KTK</set>
            <color>W</color>
            <manacost>3W</manacost>
            <cmc>4</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +2/+4.</text>
        </card>
        <card>
            <name>God-Pharaoh's Gift</name>
            <set rarity="Rare" muId="430850" num="161">HOU</set>
            <manacost>7</manacost>
            <cmc>7</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.</text>
        </card>
        <card>
            <name>Aerie Bowmasters</name>
            <set rarity="Common" muId="394486" num="170">DTK</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Hound Archer</type>
            <pt>3/4</pt>
            <tablerow>2</tablerow>
            <text>Reach (This creature can block creatures with flying.)
Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Stitch Together</name>
            <set rarity="Uncommon" muId="32209" num="72">JUD</set>
            <set rarity="Uncommon" muId="247292" num="102">CMD</set>
            <color>B</color>
            <manacost>BB</manacost>
            <cmc>2</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.</text>
        </card>
        <card>
            <name>Stormscape Master</name>
            <set rarity="Rare" muId="23005" num="76">INV</set>
            <color>U</color>
            <manacost>2UU</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Wizard</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>{W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.
{B}{B}, {T}: Target player loses 2 life and you gain 2 life.</text>
        </card>
        <card>
            <name>Consult the Necrosages</name>
            <set rarity="Common" muId="87923" num="199">RAV</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Choose one —
• Target player draws two cards.
• Target player discards two cards.</text>
        </card>
        <card>
            <name>Ezuri's Brigade</name>
            <set rarity="Rare" muId="212707" num="121">SOM</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <cmc>4</cmc>
            <type>Creature — Elf Warrior</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.</text>
        </card>
        <card>
            <name>Waxmane Baku</name>
            <set rarity="Common" muId="74518" num="29">BOK</set>
            <set rarity="Common" muId="397732" num="38">MM2</set>
            <color>W</color>
            <manacost>2W</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.
{1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.</text>
        </card>
        <card>
            <name>Elvish Spirit Guide</name>
            <set rarity="Uncommon" muId="3134">ALL</set>
            <set rarity="Uncommon" muId="184542" num="159">ME2</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Elf Spirit</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Exile Elvish Spirit Guide from your hand: Add {G} to your mana pool.</text>
        </card>
        <card>
            <name>Mythic Proportions</name>
            <set rarity="Rare" muId="34684" num="274">ONS</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <cmc>7</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +8/+8 and has trample.</text>
        </card>
        <card>
            <name>Pyramids</name>
            <set rarity="Rare" muId="911">ARN</set>
            <manacost>6</manacost>
            <cmc>6</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}: Choose one —
• Destroy target Aura attached to a land.
• The next time target land would be destroyed this turn, remove all damage marked on it instead.</text>
        </card>
        <card>
            <name>Sokenzan</name>
            <set rarity="Common" muId="198075" num="36">HOP</set>
            <set rarity="Common" muId="423653" num="72">PCA</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Plane — Kamigawa</type>
            <tablerow>1</tablerow>
            <text>All creatures get +1/+1 and have haste.
Whenever you roll {CHAOS}, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.</text>
        </card>
        <card>
            <name>Kindly Cognician</name>
            <set rarity="Uncommon" muId="439426" num="37">UST</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Cyborg Artificer</type>
            <pt>1/3</pt>
            <tablerow>2</tablerow>
            <text>Spells you cast that refer to artifacts or Contraptions in their rules text cost {1} less to cast.</text>
        </card>
        <card>
            <name>Sightless Ghoul</name>
            <set rarity="Common" muId="262682" num="73">DKA</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Zombie Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sightless Ghoul can't block.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Ebon Stronghold</name>
            <set rarity="Uncommon" muId="26650" num="72">BTD</set>
            <set rarity="Uncommon" muId="14724" num="324">6ED</set>
            <set rarity="Uncommon" muId="2006">FEM</set>
            <set rarity="Uncommon" muId="4181">5ED</set>
            <set rarity="Uncommon" muId="184483" num="228">ME2</set>
            <set rarity="Uncommon" muId="270467" num="25">PD3</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land</type>
            <tablerow>0</tablerow>
            <text>Ebon Stronghold enters the battlefield tapped.
{T}: Add {B} to your mana pool.
{T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Realmwright</name>
            <set rarity="Rare" muId="366315" num="45">GTC</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Vedalken Wizard</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>As Realmwright enters the battlefield, choose a basic land type.
Lands you control are the chosen type in addition to their other types.</text>
        </card>
        <card>
            <name>Goblin Balloon Brigade</name>
            <set rarity="Special" muId="0" num="11">ATH</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Common" muId="416916" num="159">CN2</set>
            <set rarity="Uncommon" muId="2280">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="201">LEA</set>
            <set rarity="Uncommon" muId="496">LEB</set>
            <set rarity="Common" muId="208010" num="140">M11</set>
            <set rarity="Uncommon" muId="84540" num="189">9ED</set>
            <set rarity="Uncommon" muId="1295">3ED</set>
            <set rarity="Uncommon" muId="798">2ED</set>
            <color>R</color>
            <manacost>R</manacost>
            <cmc>1</cmc>
            <type>Creature — Goblin Warrior</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{R}: Goblin Balloon Brigade gains flying until end of turn.</text>
        </card>
        <card>
            <name>Carrion Crow</name>
            <set rarity="Common" muId="383201" num="88">M15</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Creature — Zombie Bird</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying (This creature can't be blocked except by creatures with flying or reach.)
Carrion Crow enters the battlefield tapped.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Ancient Kavu</name>
            <set rarity="Common" muId="23069" num="136">INV</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Kavu</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{2}: Ancient Kavu becomes colorless until end of turn.</text>
        </card>
        <card>
            <name>Assault Zeppelid</name>
            <set rarity="Common" muId="97107" num="103">DIS</set>
            <color>U</color>
            <color>G</color>
            <manacost>2GU</manacost>
            <cmc>4</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Flying, trample</text>
        </card>
        <card>
            <name>Knowledge Vault</name>
            <set rarity="Rare" muId="1408">LEG</set>
            <set rarity="Uncommon" muId="201195" num="198">ME3</set>
            <manacost>4</manacost>
            <cmc>4</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{2}, {T}: Exile the top card of your library face down.
{0}: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand.
When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.</text>
        </card>
        <card>
            <name>Tree of Perdition</name>
            <set rarity="Mythic Rare" muId="414405" num="109">EMN</set>
            <color>B</color>
            <manacost>3B</manacost>
            <cmc>4</cmc>
            <type>Creature — Plant</type>
            <pt>0/13</pt>
            <tablerow>2</tablerow>
            <text>Defender
{T}: Exchange target opponent's life total with Tree of Perdition's toughness.</text>
        </card>
        <card>
            <name>Abzan Kin-Guard</name>
            <set rarity="Uncommon" muId="391783" num="120">FRF</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Warrior</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Abzan Kin-Guard has lifelink as long as you control a white or black permanent.</text>
        </card>
        <card>
            <name>Street Savvy</name>
            <set rarity="Common" muId="107371" num="97">DIS</set>
            <color>G</color>
            <manacost>G</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.</text>
        </card>
        <card>
            <name>Mark of the Oni</name>
            <set rarity="Uncommon" muId="74006" num="73">BOK</set>
            <color>B</color>
            <manacost>2B</manacost>
            <cmc>3</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
You control enchanted creature.
At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.</text>
        </card>
        <card>
            <name>Triton Shorestalker</name>
            <set rarity="Common" muId="380522" num="56">JOU</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Creature — Merfolk Rogue</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>Triton Shorestalker can't be blocked.</text>
        </card>
        <card>
            <name>Sundering Fork</name>
            <set rarity="Uncommon" muId="439593" num="204">UST</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Artifact — Contraption</type>
            <tablerow>1</tablerow>
            <text>Whenever you crank Sundering Fork, destroy target artifact.</text>
        </card>
        <card>
            <name>Part Water</name>
            <set rarity="Uncommon" muId="1492">LEG</set>
            <color>U</color>
            <manacost>XXU</manacost>
            <cmc>1</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)</text>
        </card>
        <card>
            <name>Ravos, Soultender</name>
            <set rarity="Mythic Rare" muId="420656" num="39">C16</set>
            <color>W</color>
            <color>B</color>
            <manacost>3WB</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Cleric</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Other creatures you control get +1/+1.
At the beginning of your upkeep, you may return target creature card from your graveyard to your hand.
Partner (You can have two commanders if both have partner.)</text>
        </card>
        <card>
            <name>Rofellos, Llanowar Emissary</name>
            <set rarity="Rare" muId="15237" num="118">UDS</set>
            <set rarity="Rare" muId="383074" num="229">VMA</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Legendary Creature — Elf Druid</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Add {G} to your mana pool for each Forest you control.</text>
        </card>
        <card>
            <name>Larceny</name>
            <set rarity="Rare" muId="45332" num="139">8ED</set>
            <set rarity="Uncommon" muId="19825" num="143">MMQ</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <cmc>5</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>Whenever a creature you control deals combat damage to a player, that player discards a card.</text>
        </card>
        <card>
            <name>Wickerbough Elder</name>
            <set rarity="Common" muId="220575" num="74">ARC</set>
            <set rarity="Common" muId="151097" num="80">EVE</set>
            <color>G</color>
            <manacost>3G</manacost>
            <cmc>4</cmc>
            <type>Creature — Treefolk Shaman</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>Wickerbough Elder enters the battlefield with a -1/-1 counter on it.
{G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.</text>
        </card>
        <card>
            <name>Shock Troops</name>
            <set rarity="Common" muId="45350" num="223">8ED</set>
            <set rarity="Common" muId="19609" num="212">MMQ</set>
            <color>R</color>
            <manacost>3R</manacost>
            <cmc>4</cmc>
            <type>Creature — Human Soldier</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.</text>
        </card>
        <card>
            <name>Greener Pastures</name>
            <set rarity="Rare" muId="9704" num="258">USG</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Enchantment</type>
            <tablerow>1</tablerow>
            <text>At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.</text>
        </card>
        <card>
            <name>Private Research</name>
            <set rarity="Uncommon" muId="15161" num="41">UDS</set>
            <color>U</color>
            <manacost>U</manacost>
            <cmc>1</cmc>
            <type>Enchantment — Aura</type>
            <tablerow>1</tablerow>
            <text>Enchant creature
At the beginning of your upkeep, you may put a page counter on Private Research.
When enchanted creature dies, draw a card for each page counter on Private Research.</text>
        </card>
        <card>
            <name>Satyr Piper</name>
            <set rarity="Uncommon" muId="373728" num="175">THS</set>
            <color>G</color>
            <manacost>2G</manacost>
            <cmc>3</cmc>
            <type>Creature — Satyr Rogue</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>{3}{G}: Target creature must be blocked this turn if able.</text>
        </card>
        <card>
            <name>Pull from Tomorrow</name>
            <set rarity="Rare" muId="426767" num="65">AKH</set>
            <color>U</color>
            <manacost>XUU</manacost>
            <cmc>2</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Draw X cards, then discard a card.</text>
        </card>
        <card>
            <name>Paladin of Atonement</name>
            <set rarity="Rare" muId="439673" num="16">RIX</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Vampire Knight</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.
When Paladin of Atonement dies, you gain life equal to its toughness.</text>
        </card>
        <card>
            <name>Cloudskate</name>
            <set rarity="Common" muId="21280" num="29">NMS</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Illusion</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</text>
        </card>
        <card>
            <name>Makindi Sliderunner</name>
            <set rarity="Common" muId="401945" num="148">BFZ</set>
            <color>R</color>
            <manacost>1R</manacost>
            <cmc>2</cmc>
            <type>Creature — Beast</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Trample
Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Nine-Ringed Bo</name>
            <set rarity="Uncommon" muId="50413" num="263">CHK</set>
            <manacost>3</manacost>
            <cmc>3</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{T}: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.</text>
        </card>
        <card>
            <name>Sea Snidd</name>
            <set rarity="Common" muId="26362" num="31">PLS</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Creature — Beast</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>{T}: Target land becomes the basic land type of your choice until end of turn.</text>
        </card>
        <card>
            <name>Void Squall</name>
            <set rarity="Uncommon" muId="394740" num="83">DTK</set>
            <color>U</color>
            <manacost>4U</manacost>
            <cmc>5</cmc>
            <type>Sorcery</type>
            <tablerow>3</tablerow>
            <text>Return target nonland permanent to its owner's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</text>
        </card>
        <card>
            <name>Haunting Apparition</name>
            <set rarity="Uncommon" muId="3538">MIR</set>
            <color>U</color>
            <color>B</color>
            <manacost>1UB</manacost>
            <cmc>3</cmc>
            <type>Creature — Spirit</type>
            <pt>1+*/2</pt>
            <tablerow>2</tablerow>
            <text>Flying
As Haunting Apparition enters the battlefield, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.</text>
        </card>
        <card>
            <name>Leaping Lizard</name>
            <set rarity="Common" muId="2972">HML</set>
            <set rarity="Common" muId="184772" num="171">ME2</set>
            <color>G</color>
            <manacost>1GG</manacost>
            <cmc>3</cmc>
            <type>Creature — Lizard</type>
            <pt>2/3</pt>
            <tablerow>2</tablerow>
            <text>{1}{G}: Leaping Lizard gets -0/-1 and gains flying until end of turn.</text>
        </card>
        <card>
            <name>Deny Existence</name>
            <set rarity="Common" muId="409798" num="55">SOI</set>
            <color>U</color>
            <manacost>2U</manacost>
            <cmc>3</cmc>
            <type>Instant</type>
            <tablerow>3</tablerow>
            <text>Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.</text>
        </card>
        <card>
            <name>Nemata, Grove Guardian</name>
            <set rarity="Rare" muId="26412" num="85">PLS</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <cmc>6</cmc>
            <type>Legendary Creature — Treefolk</type>
            <pt>4/5</pt>
            <tablerow>2</tablerow>
            <text>{2}{G}: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.</text>
        </card>
        <card>
            <name>Runed Servitor</name>
            <set rarity="Uncommon" muId="416973" num="216">CN2</set>
            <set rarity="Uncommon" muId="222737" num="42">DDF</set>
            <set rarity="Uncommon" muId="401708" num="66">DDP</set>
            <set rarity="Common" muId="438792" num="226">IMA</set>
            <set rarity="Uncommon" muId="398643" num="238">ORI</set>
            <set rarity="Uncommon" muId="382350" num="203">CNS</set>
            <set rarity="Common" muId="397772" num="226">MM2</set>
            <set rarity="Uncommon" muId="194946" num="224">ROE</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact Creature — Construct</type>
            <pt>2/2</pt>
            <tablerow>2</tablerow>
            <text>When Runed Servitor dies, each player draws a card.</text>
        </card>
        <card>
            <name>School of Piranha</name>
            <set rarity="Common" muId="6054" num="45">EXO</set>
            <color>U</color>
            <manacost>1U</manacost>
            <cmc>2</cmc>
            <type>Creature — Fish</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, sacrifice School of Piranha unless you pay {1}{U}.</text>
        </card>
        <card>
            <name>Relentless Skaabs</name>
            <set rarity="Uncommon" muId="262701" num="45">DKA</set>
            <set rarity="Uncommon" muId="409622" num="46">DDQ</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Creature — Zombie</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text>As an additional cost to cast Relentless Skaabs, exile a creature card from your graveyard.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
        </card>
        <card>
            <name>Painiac</name>
            <set rarity="Common" muId="439480" num="91">UST</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Brainiac</type>
            <pt>0/3</pt>
            <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, roll a six-sided die. Painiac gets +X/+0 until end of turn, where X is the result.</text>
        </card>
        <card>
            <name>Pitchstone Wall</name>
            <set rarity="Uncommon" muId="36432" num="110">TOR</set>
            <color>R</color>
            <manacost>2R</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>2/5</pt>
            <tablerow>2</tablerow>
            <text>Defender (This creature can't attack.)
Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.</text>
        </card>
        <card>
            <name>Pain // Suffering</name>
            <set rarity="" muId="259281" num="72a">DDH</set>
            <set rarity="" muId="20577" num="294a">INV</set>
            <color>B</color>
            <color>R</color>
            <manacost>B // 3R</manacost>
            <cmc>1 // 4</cmc>
            <type>Sorcery // Sorcery</type>
            <tablerow>3</tablerow>
            <text>Target player discards a card.

---

Destroy target land.</text>
        </card>
        <card>
            <name>Multani's Acolyte</name>
            <set rarity="Common" muId="12427" num="108">ULG</set>
            <color>G</color>
            <manacost>GG</manacost>
            <cmc>2</cmc>
            <type>Creature — Elf</type>
            <pt>2/1</pt>
            <tablerow>2</tablerow>
            <text>Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.</text>
        </card>
        <card>
            <name>Abuna Acolyte</name>
            <set rarity="Uncommon" muId="194371" num="1">SOM</set>
            <color>W</color>
            <manacost>1W</manacost>
            <cmc>2</cmc>
            <type>Creature — Cat Cleric</type>
            <pt>1/1</pt>
            <tablerow>2</tablerow>
            <text>{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.</text>
        </card>
        <card>
            <name>Sun Ce, Young Conquerer</name>
            <set rarity="Uncommon" muId="201301" num="52">ME3</set>
            <set rarity="Rare" muId="10709" num="55">PTK</set>
            <color>U</color>
            <manacost>3UU</manacost>
            <cmc>5</cmc>
            <type>Legendary Creature — Human Soldier</type>
            <pt>3/3</pt>
            <tablerow>2</tablerow>
            <text>Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.</text>
        </card>
        <card>
            <name>Bonebreaker Giant</name>
            <set rarity="Common" muId="226582" num="123">M12</set>
            <color>R</color>
            <manacost>4R</manacost>
            <cmc>5</cmc>
            <type>Creature — Giant</type>
            <pt>4/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Rakdos Guildgate</name>
            <set rarity="Common" muId="376465" num="314">C13</set>
            <set rarity="Common" muId="433203" num="271">C17</set>
            <set rarity="Common" muId="368990" num="154">DGM</set>
            <set rarity="Common" muId="426067" num="242">MM3</set>
            <set rarity="Common" muId="270953" num="244">RTR</set>
            <manacost></manacost>
            <cmc>0</cmc>
            <type>Land — Gate</type>
            <tablerow>0</tablerow>
            <text>Rakdos Guildgate enters the battlefield tapped.
{T}: Add {B} or {R} to your mana pool.</text>
            <cipt>1</cipt>
        </card>
        <card>
            <name>Lady Orca</name>
            <set rarity="Special" muId="0" num="6">ATH</set>
            <set rarity="Uncommon" muId="1667">LEG</set>
            <set rarity="Common" muId="205867" num="159">ME3</set>
            <color>B</color>
            <color>R</color>
            <manacost>5BR</manacost>
            <cmc>7</cmc>
            <type>Legendary Creature — Demon</type>
            <pt>7/4</pt>
            <tablerow>2</tablerow>
            <text></text>
        </card>
        <card>
            <name>Journeyer's Kite</name>
            <set rarity="Rare" muId="79233" num="257">CHK</set>
            <set rarity="Rare" muId="282591" num="65">DDI</set>
            <manacost>2</manacost>
            <cmc>2</cmc>
            <type>Artifact</type>
            <tablerow>1</tablerow>
            <text>{3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.</text>
        </card>
        <card>
            <name>Alhammarret's Archive</name>
            <set rarity="Mythic Rare" muId="398564" num="221">ORI</set>
            <manacost>5</manacost>
            <cmc>5</cmc>
            <type>Legendary Artifact</type>
            <tablerow>1</tablerow>
            <text>If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.</text>
        </card>
        <card>
            <name>Wall of Air</name>
            <set rarity="Uncommon" muId="14536" num="105">6ED</set>
            <set rarity="Uncommon" muId="0">CED</set>
            <set rarity="Uncommon" muId="45251" num="113">8ED</set>
            <set rarity="Uncommon" muId="3956">5ED</set>
            <set rarity="Uncommon" muId="2196">4ED</set>
            <set rarity="Uncommon" muId="0">CEI</set>
            <set rarity="Uncommon" muId="137">LEA</set>
            <set rarity="Uncommon" muId="432">LEB</set>
            <set rarity="Uncommon" muId="1232">3ED</set>
            <set rarity="Uncommon" muId="11560" num="111">7ED</set>
            <set rarity="Uncommon" muId="135274" num="124">10E</set>
            <set rarity="Uncommon" muId="734">2ED</set>
            <color>U</color>
            <manacost>1UU</manacost>
            <cmc>3</cmc>
            <type>Creature — Wall</type>
            <pt>1/5</pt>
            <tablerow>2</tablerow>
            <text>Defender, flying (This creature can't attack, and it can block creatures with flying.)</text>
        </card>
    </cards>
</cockatrice_carddatabase>
