/**        ORMtnMan's Real Gun Mod       **/

module ORGM
{  
	item ColtAnac
	{
		AmmoType	=	SpeedLoader446,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.5,
		SplatNumber	=	3,
		PushBackMod	=	0.5,
		MaxDamage	=	2.2,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.5,
		DisplayName	=	Colt Anaconda,
		MinRange	=	0.6,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMColtAnac,
		SoundRadius	=	160,
		MinDamage	=	1.6,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	ColtAnac,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 15,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item SpeedLoader446
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	.44 Magnum 6 round Speed Loader,
		Icon		=	44SpeedLoader6,
	}
	
	item ColtPyth
	{
		AmmoType	=	SpeedLoader3576,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.1,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.9,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.1,
		DisplayName	=	Colt Python,
		MinRange	=	0.6,
		SwingTime	=	1,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMColtPyth,
		SoundRadius	=	150,
		MinDamage	=	1.2,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	ColtPyth,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 13,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item SpeedLoader3576
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	.357 Magnum 6 round Speed Loader,
		Icon		=	357SpeedLoader6,
	}
	
	item SpeedLoader386
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	.38 Special 6 round Speed Loader,
		Icon		=	38SpeedLoader6,
	}
	
	item SpeedLoader385
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	.38 Special 5 round Speed Loader,
		Icon		=	38SpeedLoader5,
	}
	
	item SpeedLoader4546
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	.454 Casull 6 round Speed Loader,
		Icon		=	454SpeedLoader6,
	}
	
	item SpeedLoader45C6
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	.45 Colt 6 round Speed Loader,
		Icon		=	454SpeedLoader6,
	}
	
	item SpeedLoader456
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	.45 ACP 6 round Speed Loader,
		Icon		=	45SpeedLoader6,
	}
	
	item SpeedLoader10mm6
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	10mm Auto 6 round Speed Loader,
		Icon		=	10mmSpeedLoader6,
	}

	item ColtPyth38
	{
		AmmoType	=	SpeedLoader386,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	70,
		Weight	=	1.1,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.1,
		DisplayName	=	Colt Python (.38),
		MinRange	=	0.6,
		SwingTime	=	1,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMColtPyth38,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	ColtPyth,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item RugAlas
	{
		AmmoType	=	SpeedLoader4546,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.2,
		SplatNumber	=	3,
		PushBackMod	=	0.5,
		MaxDamage	=	2.3,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.2,
		DisplayName	=	Ruger Alaskan,
		MinRange	=	0.4,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMRugAlas,
		SoundRadius	=	160,
		MinDamage	=	1.7,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	RugAlas,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 17,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item RugAlas45C
	{
		AmmoType	=	SpeedLoader45C6,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	70,
		Weight	=	1.2,
		SplatNumber	=	3,
		PushBackMod	=	0.5,
		MaxDamage	=	2.1,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.2,
		DisplayName	=	Ruger Alaskan (.45 Colt),
		MinRange	=	0.4,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMRugAlas45C,
		SoundRadius	=	160,
		MinDamage	=	1.5,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	RugAlas,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 15,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item ColtSAA
	{
		AmmoType	=	45ColtRounds,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.1,
		SplatNumber	=	3,
		PushBackMod	=	0.5,
		MaxDamage	=	2.1,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.1,
		DisplayName	=	Colt Single Action Army,
		MinRange	=	0.6,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMColtSAA,
		SoundRadius	=	160,
		MinDamage	=	1.5,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	ColtSAA,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 15,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item RugBH
	{
		AmmoType	=	357Rounds,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.0,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.9,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.0,
		DisplayName	=	Ruger Blackhawk,
		MinRange	=	0.6,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMRugBH,
		SoundRadius	=	150,
		MinDamage	=	1.3,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	RugBH,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 13,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item RugBH38
	{
		AmmoType	=	38Rounds,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	70,
		Weight	=	1.0,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.0,
		DisplayName	=	Ruger Blackhawk,
		MinRange	=	0.6,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMRugBH38,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	RugBH,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 13,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item RugGP100
	{
		AmmoType	=	SpeedLoader3576,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.1,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.9,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.1,
		DisplayName	=	Ruger GP100,
		MinRange	=	0.6,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMRugGP100,
		SoundRadius	=	150,
		MinDamage	=	1.3,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	RugGP100,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 13,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item RugGP10038
	{
		AmmoType	=	SpeedLoader386,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	70,
		Weight	=	1.1,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.1,
		DisplayName	=	Ruger GP100 (.38),
		MinRange	=	0.6,
		SwingTime	=	1,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMRugGP10038,
		SoundRadius	=	150,
		MinDamage	=	1.0,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	RugGP100,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item RugRH
	{
		AmmoType	=	SpeedLoader446,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.4,
		SplatNumber	=	3,
		PushBackMod	=	0.5,
		MaxDamage	=	2.2,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.4,
		DisplayName	=	Ruger Redhawk,
		MinRange	=	0.6,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMRugRH,
		SoundRadius	=	160,
		MinDamage	=	1.6,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	RugRH,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 15,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item RugSec6
	{
		AmmoType	=	SpeedLoader386,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.9,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.9,
		DisplayName	=	Ruger Security Six,
		MinRange	=	0.6,
		SwingTime	=	1,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMRugSec6,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	RugSec6,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item SWM10
	{
		AmmoType	=	SpeedLoader386,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	65,
		Weight	=	0.9,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.9,
		DisplayName	=	S&W Model 10,
		MinRange	=	0.6,
		SwingTime	=	1,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMSWM10,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	SWM10,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 46,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item SWM252
	{
		AmmoType	=	SpeedLoader456,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.8,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1,
		DisplayName	=	S&W Model 25-2,
		MinRange	=	0.6,
		SwingTime	=	1,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMSWM252,
		SoundRadius	=	150,
		MinDamage	=	1.3,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	SWM252,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item SWM19
	{
		AmmoType	=	SpeedLoader3576,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.9,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1,
		DisplayName	=	S&W Model 19,
		MinRange	=	0.6,
		SwingTime	=	1,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMSWM19,
		SoundRadius	=	150,
		MinDamage	=	1.2,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	SWM19,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item SWM1938
	{
		AmmoType	=	SpeedLoader386,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	70,
		Weight	=	1,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1,
		DisplayName	=	S&W Model 19 (.38),
		MinRange	=	0.6,
		SwingTime	=	1,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMSWM1938,
		SoundRadius	=	150,
		MinDamage	=	1.0,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	SWM19,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item SWM29
	{
		AmmoType	=	SpeedLoader446,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.2,
		SplatNumber	=	3,
		PushBackMod	=	0.5,
		MaxDamage	=	2.2,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.2,
		DisplayName	=	S&W Model 29,
		MinRange	=	0.6,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMSWM29,
		SoundRadius	=	160,
		MinDamage	=	1.6,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	SWM29,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 15,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item SWM36
	{
		AmmoType	=	SpeedLoader385,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.5,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.5,
		DisplayName	=	S&W Model 36 Chief's Special,
		MinRange	=	0.6,
		SwingTime	=	1,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMSWM36,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	SWM36,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 5,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item SWM610
	{
		AmmoType	=	SpeedLoader10mm6,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.2,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.9,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.2,
		DisplayName	=	S&W Model 610,
		MinRange	=	0.6,
		SwingTime	=	1,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMSWM610,
		SoundRadius	=	160,
		MinDamage	=	1.2,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	SWM610,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
	
	item Taurus454
	{
		AmmoType	=	SpeedLoader4546,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.5,
		SplatNumber	=	3,
		PushBackMod	=	0.5,
		MaxDamage	=	2.3,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.5,
		DisplayName	=	Taurus Raging Bull 454,
		MinRange	=	0.4,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMRagingBull,
		SoundRadius	=	160,
		MinDamage	=	1.7,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Taurus454,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 17,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item Taurus45445C
	{
		AmmoType	=	SpeedLoader45C6,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	70,
		Weight	=	1.5,
		SplatNumber	=	3,
		PushBackMod	=	0.5,
		MaxDamage	=	2.1,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.5,
		DisplayName	=	Taurus Raging Bull 454 (.45 Colt),
		MinRange	=	0.4,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMTRB45C,
		SoundRadius	=	160,
		MinDamage	=	1.5,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Taurus454,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 15,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}
}