/**        ORMtnMan's Real Gun Mod       **/

module ORGM
{  

	item Ber92
	{
		AmmoType	=	Ber92Mag,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	glock22,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.9,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.8,
		DisplayName	=	Beretta 92FS,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMBeretta,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Ber92,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 15,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item Ber92Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Beretta 92 Magazine (9mm),
		Icon		=	Ber92Mag,
	}

	item BrenTen
	{
		AmmoType	=	BrenTenMag,
		ImpactSound	=	null,
		MaxRange	=	11,
		WeaponSprite	=	Handgun,
		SoundVolume	=	85,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.1,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.9,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.1,
		DisplayName	=	Bren Ten,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMBrenTen,
		SoundRadius	=	160,
		MinDamage	=	1.2,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	BrenTen,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 20,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 12,
        	ReloadTime = 10,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item BrenTenMag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Bren Ten Magazine (10mm),
		Icon		=	BrenTenMag,
	}

	item BrownHP
	{
		AmmoType	=	BrownHPMag,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	glock22,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1,
		DisplayName	=	Browning Hi-Power,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMBrowningHP,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	BrownHP,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 13,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item BrownHPMag
	{
		CanStack	=	FALSE,
		Weight		=	0.3,
		Type		=	Normal,
		DisplayName	=	Browning Hi-Power Magazine (9mm),
		Icon		=	BrownHPMag,
	}

	item ColtDelta
	{
		AmmoType	=	ColtDeltaMag,
		ImpactSound	=	null,
		MaxRange	=	12,
		WeaponSprite	=	glock22,
		SoundVolume	=	85,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.1,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.9,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.1,
		DisplayName	=	Colt Delta Elite,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMColtDelta,
		SoundRadius	=	160,
		MinDamage	=	1.2,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	ColtDelta,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 20,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 50,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 8,
        	ReloadTime = 10,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item ColtDeltaMag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Colt Delta Elite Magazine (10mm),
		Icon		=	ColtDeltaMag,
	}

	item Glock20
	{
		AmmoType	=	Glock20Mag,
		ImpactSound	=	null,
		MaxRange	=	11,
		WeaponSprite	=	glock22,
		SoundVolume	=	85,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.9,
		SplatNumber	=	3,
		PushBackMod	=	0.4,
		MaxDamage	=	1.9,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.9,
		DisplayName	=	Glock 20,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMGlock20,
		SoundRadius	=	160,
		MinDamage	=	1.2,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	ColtDelta,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 20,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 50,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 15,
        	ReloadTime = 10,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item Glock20Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Glock 20 Magazine (10mm),
		Icon		=	Glock20Mag,
	}

	item BBPistol
	{
		AmmoType	=	BBPistolMag,
		ImpactSound	=	Hit,
		MaxRange	=	8,
		WeaponSprite	=	glock22,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	10,
		NPCSoundBoost	=	0.2,
		KnockBackOnNoDeath	=	False,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.5,
		SplatNumber	=	0,
		PushBackMod	=	0.1,
		MaxDamage	=	0.1,
		SubCategory	=	Firearm,
		AimingMod	=	1.5,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	0,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.5,
		DisplayName	=	Daisy Powerline Model 201,
		MinRange	=	0.6,
		SwingTime	=	0.8,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMDaisy,
		SoundRadius	=	5,
		MinDamage	=	0.1,
		SplatSize	=	0,
		KnockdownMod	=	0.1,
		SplatBloodOnNoDeath	=	FALSE,
		Icon	=	BBPistol,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 3,
        	ClipSize = 35,
        	ReloadTime = 10,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item BBPistolMag
	{
		CanStack	=	FALSE,
		Weight		=	0.1,
		Type		=	Normal,
		DisplayName	=	Daisy Powerline Model 201 Magazine (BBs),
		Icon		=	BBPistolMag,
	}

	item FN57
	{
		AmmoType	=	FN57Mag,
		ImpactSound	=	null,
		MaxRange	=	14,
		WeaponSprite	=	glock23,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.6,
		SplatNumber	=	3,
		PushBackMod	=	0.2,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	4,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.6,
		DisplayName	=	FN Five-seven,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMFiveseven,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	FN57,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 50,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 20,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item FN57Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	FN Five-seven Magazine (5.7mm),
		Icon		=	FN57Mag,
	}

	item Glock17
	{
		AmmoType	=	Glock17Mag,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	glock22,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.7,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.7,
		DisplayName	=	Glock 17,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMGlock17,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Glock17,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 17,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item Glock17Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Glock 17 Magazine (9mm),
		Icon		=	Glock17Mag,
	}
	
	item Spr19119
	{
		AmmoType	=	Spr19119Mag,
		ImpactSound	=	null,
		MaxRange	=	11,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.1,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.1,
		DisplayName	=	Springfield 1911 9mm,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMSpr19119,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Spr19119mm,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 9,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item Spr19119Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Springfield 1911 9mm Magazine (9mm),
		Icon		=	Spr19119mmMag,
	}

	item WaltherPPK
	{
		AmmoType	=	WaltherPPKMag,
		ImpactSound	=	null,
		MaxRange	=	9,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.65,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.5,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.65,
		DisplayName	=	Walther PPK,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMWaltherPPK,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	WaltherPPK,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item WaltherPPKMag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Walther PPK Magazine (.380ACP),
		Icon		=	WaltherPPKMag,
	}
	
	item TaurusP132
	{
		AmmoType	=	TaurusP132Mag,
		ImpactSound	=	null,
		MaxRange	=	9,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.56,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.3,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.56,
		DisplayName	=	Taurus Milliennium P132,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMTaurusP132,
		SoundRadius	=	150,
		MinDamage	=	0.9,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	TaurusP132,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 10,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item TaurusP132Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.05,
		Type		=	Normal,
		DisplayName	=	Taurus Millennium P132 Magazine (.32ACP),
		Icon		=	TaurusP132Mag,
	}
	
	item KTP32
	{
		AmmoType	=	KTP32Mag,
		ImpactSound	=	null,
		MaxRange	=	9,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.20,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.3,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.20,
		DisplayName	=	Kel-Tec P-32,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMKelTecP32,
		SoundRadius	=	150,
		MinDamage	=	0.9,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	KTP32,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 7,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item KTP32Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.05,
		Type		=	Normal,
		DisplayName	=	Kel-Tec P-32 Magazine (.32ACP),
		Icon		=	KTP32Mag,
	}

	item Glock22
	{
		AmmoType	=	Glock22Mag,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	glock22,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.7,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.7,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.7,
		DisplayName	=	Glock 22,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMGlock22,
		SoundRadius	=	150,
		MinDamage	=	1.1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Glock22,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 10,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item Glock22Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Glock 22 Magazine (.40),
		Icon		=	Glock22Mag,
	}
	
	item CZ75
	{
		AmmoType	=	CZ75Mag,
		ImpactSound	=	null,
		MaxRange	=	11,
		WeaponSprite	=	glock22,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.1,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.7,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.1,
		DisplayName	=	CZ 75,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMCZ75,
		SoundRadius	=	150,
		MinDamage	=	1.1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	CZ75,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 15,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item CZ75Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	CZ 75 Magazine (.40),
		Icon		=	CZ75Mag,
	}

	item Glock21
	{
		AmmoType	=	Glock21Mag,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	glock22,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.8,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.8,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.8,
		DisplayName	=	Glock 21,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMGlock21,
		SoundRadius	=	150,
		MinDamage	=	1.3,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Glock21,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 13,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item Glock21Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Glock 21 Magazine (.45),
		Icon		=	Glock21Mag,
	}
	
	item HKMK23
	{
		AmmoType	=	HK23Mag,
		ImpactSound	=	null,
		MaxRange	=	11,
		WeaponSprite	=	glock22,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.2,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.8,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.2,
		DisplayName	=	H&K Mark 23,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMMK23,
		SoundRadius	=	150,
		MinDamage	=	1.3,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	HKMK23,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 47,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 12,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item HKMK23Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	H&K Mark 23 Magazine (.45),
		Icon		=	HKMK23Mag,
	}

	item M1911
	{
		AmmoType	=	M1911Mag,
		ImpactSound	=	null,
		MaxRange	=	11,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.1,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.8,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.1,
		DisplayName	=	M1911,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMM1911,
		SoundRadius	=	150,
		MinDamage	=	1.3,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	M1911,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 7,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item M1911Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	M1911 Magazine (.45),
		Icon		=	M1911Mag,
	}

	item RugerMKII
	{
		AmmoType	=	RugerMKIIMag,
		ImpactSound	=	Hit,
		MaxRange	=	11,
		WeaponSprite	=	rugermkii,
		SoundVolume	=	75,
		MinAngle	=	0.9,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	False,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.3,
		SplatNumber	=	2,
		PushBackMod	=	0.2,
		MaxDamage	=	.8,
		SubCategory	=	Firearm,
		AimingMod	=	1.5,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	1,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.3,
		DisplayName	=	Ruger MKII,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMRugerMKII,
		SoundRadius	=	130,
		MinDamage	=	0.4,
		SplatSize	=	2,
		KnockdownMod	=	1,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	RugerMKII,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 8,
        	ClipSize = 10,
        	ReloadTime = 10,
        	AimingTime = 40,
	}
	
	item RugerMKIIMag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Ruger MKII Magazine (.22),
		Icon		=	RugerMKIIMag,
	}

	item SIGP226
	{
		AmmoType	=	SIGP226Mag,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.7,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1,
		DisplayName	=	SIG P226,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMSIGP226,
		SoundRadius	=	150,
		MinDamage	=	1.1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	SIGP226,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 46,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 12,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item SIGP226Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	SIG P226 Magazine (.40),
		Icon		=	SIGP226Mag,
	}

	item WaltherP22
	{
		AmmoType	=	WaltherP22Mag,
		ImpactSound	=	Hit,
		MaxRange	=	10,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.9,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	False,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.4,
		SplatNumber	=	2,
		PushBackMod	=	0.2,
		MaxDamage	=	.8,
		SubCategory	=	Firearm,
		AimingMod	=	1.5,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	1,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.4,
		DisplayName	=	Walther P22,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMWaltherP22,
		SoundRadius	=	130,
		MinDamage	=	0.4,
		SplatSize	=	2,
		KnockdownMod	=	1,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	WaltherP22,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 8,
        	ClipSize = 10,
        	ReloadTime = 10,
        	AimingTime = 40,
	}
	
	item WaltherP22Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Walther P22 Magazine (.22),
		Icon		=	WaltherP22Mag,
	}
	
	item Colt38S
	{
		AmmoType	=	Colt38SMag,
		ImpactSound	=	null,
		MaxRange	=	11,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.7,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1,
		DisplayName	=	Colt Commander Super 38,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMColtSuper38,
		SoundRadius	=	150,
		MinDamage	=	1.0,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Colt38S,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 9,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item Colt38SMag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Colt Commander Super 38 Magazine (.38S),
		Icon		=	Colt38SMag,
	}

	item Taurus38
	{
		AmmoType	=	Taurus38Mag,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.9,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.7,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.9,
		DisplayName	=	Taurus PT38S,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMTaurus38S,
		SoundRadius	=	150,
		MinDamage	=	1.0,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Taurus38,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 10,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item Taurus38Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Taurus PT38S Magazine (.38S),
		Icon		=	Taurus38Mag,
	}

	item DEagle
	{
		AmmoType	=	DEagleMag,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.9,
		SplatNumber	=	3,
		PushBackMod	=	0.5,
		MaxDamage	=	2.2,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.9,
		DisplayName	=	IMI Desert Eagle .44,
		MinRange	=	0.6,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMDeagle44,
		SoundRadius	=	160,
		MinDamage	=	1.6,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	DEagle,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 15,
        	SoundGain = 1.5,
        	ClipSize = 8,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item DEagleMag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	IMI Desert Eagle Magazine (.44),
		Icon		=	DEagleMag,
	}

	item RugerSR9
	{
		AmmoType	=	RugerSR9Mag,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.75,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.6,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.75,
		DisplayName	=	Ruger SR9,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMRugerSR9,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	RugerSR9,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 17,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item RugerSR9Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Ruger SR9 Magazine (9mm),
		Icon		=	RugerSR9Mag,
	}

	item KahrCT40
	{
		AmmoType	=	KahrCT40Mag,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.6,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.7,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.6,
		DisplayName	=	Kahr CT-40,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMKahrCT40,
		SoundRadius	=	150,
		MinDamage	=	1.1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	KahrCT40,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 7,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item KahrCT40Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Kahr CT-40 Magazine (.40),
		Icon		=	KahrCT40Mag,
	}

	item XD40
	{
		AmmoType	=	XD40Mag,
		ImpactSound	=	null,
		MaxRange	=	10,
		WeaponSprite	=	glock22,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.7,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.7,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.7,
		DisplayName	=	Springfield XD-40,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMSprXD,
		SoundRadius	=	150,
		MinDamage	=	1.1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	XD40,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 9,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item XD40Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Springfield XD-40 Magazine (.40),
		Icon		=	XD40Mag,
	}

	item KahrP380
	{
		AmmoType	=	KahrP380Mag,
		ImpactSound	=	null,
		MaxRange	=	9,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	0.32,
		SplatNumber	=	3,
		PushBackMod	=	0.3,
		MaxDamage	=	1.5,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	0.32,
		DisplayName	=	Kahr P-380,
		MinRange	=	0.6,
		SwingTime	=	0.7,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMKahrP380,
		SoundRadius	=	150,
		MinDamage	=	1,
		SplatSize	=	3,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	KahrP380,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 12,
        	SoundGain = 1.5,
        	ClipSize = 6,
        	ReloadTime = 10,
        	AimingTime = 40,
		BreakSound  =   PZ_MetalSnap,
	}

	item KahrP380Mag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	Kahr P-380 Magazine (.380ACP),
		Icon		=	KahrP380Mag,
	}

	item DEagleXIX
	{
		AmmoType	=	DEagleXIXMag,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	glock22,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	2.0,
		SplatNumber	=	3,
		PushBackMod	=	0.5,
		MaxDamage	=	2.3,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	2.0,
		DisplayName	=	IMI Desert Eagle XIX .50,
		MinRange	=	0.6,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMDeagle50,
		SoundRadius	=	160,
		MinDamage	=	1.7,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	DEagleXIX,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 15,
        	SoundGain = 1.5,
        	ClipSize = 7,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item DEagleXIXMag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	IMI Desert Eagle XIX Magazine (.50),
		Icon		=	DEagleXIXMag,
	}

	item AutomagV
	{
		AmmoType	=	AutomagVMag,
		ImpactSound	=	null,
		MaxRange	=	15,
		WeaponSprite	=	Handgun,
		SoundVolume	=	75,
		MinAngle	=	0.95,
		Type	=	Weapon,
		MinimumSwingTime	=	1.2,
		ToHitModifier	=	1.5,
		NPCSoundBoost	=	1.5,
		KnockBackOnNoDeath	=	TRUE,
		Ranged	=	TRUE,
		SwingAmountBeforeImpact	=	0,
		ProjectileCount	=	1,
		ConditionLowerChanceOneIn	=	60,
		Weight	=	1.3,
		SplatNumber	=	3,
		PushBackMod	=	0.5,
		MaxDamage	=	2.3,
		SubCategory	=	Firearm,
		ConditionMax	=	10,
		ShareDamage	=	FALSE,
		MaxHitCount	=	1,
		IsAimedFirearm	=	TRUE,
		DoorDamage	=	5,
		UseEndurance	=	FALSE,
		SwingAnim	=	Handgun,
		WeaponWeight	=	1.3,
		DisplayName	=	AMT Automag V,
		MinRange	=	0.6,
		SwingTime	=	1.2,
		MultipleHitConditionAffected	=	FALSE,
		SwingSound	=	ORGMAutomag,
		SoundRadius	=	160,
		MinDamage	=	1.7,
		SplatSize	=	3,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	AutomagV,
		RunAnim	=	Run_Weapon2,
		CriticalChance = 20,
        	AimingPerkCritModifier = 10,
        	AimingPerkRangeModifier = 1.5,
        	HitChance = 45,
        	AimingPerkHitChanceModifier = 15,
        	AimingPerkMinAngleModifier = 0.05,
        	RecoilDelay = 15,
        	SoundGain = 1.5,
        	ClipSize = 5,
        	ReloadTime = 20,
        	AimingTime = 40,
        BreakSound  =   PZ_MetalSnap,
	}

	item AutomagVMag
	{
		CanStack	=	FALSE,
		Weight		=	0.2,
		Type		=	Normal,
		DisplayName	=	AMT Automag V Magazine (.50),
		Icon		=	AutomagVMag,
	}
}