module Hydrocraft
{
    imports
    {
        Base

    }

/************************ITEMS************************/


item HCWorkgloves
    {
        Weight    		= 0.25,
        Type    		= Normal,
        DisplayName         	= Work Gloves,
        icon 			= HCWorkgloves,
    }

item HCTongs
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Tongs,
        icon 			= HCTongs,
    }

item HCSmelter
    {
        Weight    		= 20.0,
        Type    		= Normal,
        DisplayName         	= Smelter,
        icon 			= HCSmelter,
	ResizeWorldIcon 	= FALSE,
    }

item HCBellows
    {
        Weight    		= 1,
        Type    		= Normal,
        DisplayName         	= Bellows,
        icon 			= HCBellows,
    }

item HCPully
    {
        Weight    		= 0.3,
        Type    		= Normal,
        DisplayName         	= Pully,
        icon 			= HCPully,
    }

item HCBlastfurnace
    {
        Weight    		= 30.0,
        Type    		= Normal,
        DisplayName         	= Blast Furnace,
        icon 			= HCBlastfurnace,
	ResizeWorldIcon 	= FALSE,
    }

item HCCopperingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Copper Ingot,
        icon 			= HCCopperingot,
    }

item HCTiningot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Tin Ingot,
        icon 			= HCTiningot,
    }     

item HCBronzeingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Bronze Ingot,
        icon 			= HCBronzeingot,
    }

item HCIroningot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Iron Ingot,
        icon 			= HCIroningot,
    }     

item HCSteelingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Steel Ingot,
        icon 			= HCSteelingot,
    }    

item HCLeadingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Lead Ingot,
        icon 			= HCLeadingot,
    }     

item HCAluminumingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Aluminum Ingot,
        icon 			= HCAluminumingot,
    }

item HCSilveringot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Silver Ingot,
        icon 			= HCSilveringot,
    }     

item HCGoldingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Gold Ingot,
        icon 			= HCGoldingot,
    }

item HCLithiumingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Lithium Ingot,
        icon 			= HCLithiumingot,
    } 

item HCZincingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Zinc Ingot,
        icon 			= HCZincingot,
    }

item HCNickelingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Nickel Ingot,
        icon 			= HCNickelingot,
    }

item HCConstantaningot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Constantan Ingot,
        icon 			= HCConstantaningot,
    }

item HCBrassingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Brass Ingot,
        icon 			= HCBrassingot,
    }

item HCElectrumingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Electrum Ingot,
        icon 			= HCElectrumingot,
    }

item HCTitaniumingot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Titanium Ingot,
        icon 			= HCTitaniumingot,
    }

item HCAnvil
    {
        Weight    		= 20,
        Type    		= Normal,
        DisplayName         	= Iron Anvil,
        icon 			= HCAnvil,
	ResizeWorldIcon 	= FALSE,
    }

item HCAnvillead
    {
        Weight    		= 20,
        Type    		= Normal,
        DisplayName         	= Lead Anvil,
        icon 			= HCAnvillead,
	ResizeWorldIcon 	= FALSE,
    }

item HCCauldroniron
    {
        Weight    		= 5,
        Type    		= Normal,
        DisplayName         	= Iron Cauldron,
        icon 			= HCCauldroniron,
	ResizeWorldIcon 	= FALSE,
    }


item HCBulletcasings
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Bullet Casings,
        icon 			= HCBulletcasings,
    }

item HCBullettips
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Bullet Tips,
        icon 			= HCBullettips,
    }

item HCBuckshot
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Buckshot,
        icon 			= HCBuckshot,
    }

/************************RECIPES************************/	

recipe Make Smelter
    {
    	HCRedbrick=50,
    	HCWoodenbucketconcrete=4,
    	keep HCMasontrowel,
    	CanBeDoneFromFloor:true,
    	Result:HCSmelter,
    	NeedToBeLearn:true,
    	Time:1000,
    	Category:Masonry,
    }

recipe Make Bellows
    {
    	HCSteelpipe,
    	Plank=2,
    	HCLeather=2,
    	Result:HCBellows,
    	NeedToBeLearn:true,
    	Time:50,
    	Category:Engineer,
    }

recipe Make Blast Furnace
    {
    	HCRedbrickbox,
    	HCWoodenbucketconcrete=8,
    	HCRopethick,
    	HCPully,
    	HCBellows,
    	HCWoodencrate,
    	HCIroningot=4,
	HCWoodbeam=4,
    	Plank=12,
    	Nails=24,
    	keep Hammer,
    	keep Saw,
    	keep HCMasontrowel,
    	CanBeDoneFromFloor:true,
    	Result:HCBlastfurnace,
    	NeedToBeLearn:true,
    	Sound:PZ_Hammer,
    	Time:2000,
    	SkillRequired:Woodwork=4,
    	Category:Masonry,
    }

recipe Make Copper Ingot
    {
    HCCopperore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCCopperingot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Tin Ingot
    {
    HCTinore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCTiningot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Bronze Ingot
    {
    HCCopperingot,
    HCTiningot,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCBronzeingot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Brass Ingot
    {
    HCCopperingot,
    HCZincore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCBrassingot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Iron Ingot
    {
    HCIronore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCIroningot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Lead Ingot
    {
    HCLeadore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCLeadingot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Silver Ingot
    {
    HCSilverore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCSilveringot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Gold Ingot
    {
    HCGoldore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCGoldingot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Electrum Ingot
    {
    HCSilverore,
    HCGoldore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCElectrumingot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Steel Ingot
    {
    HCIroningot,
    HCCoal/Charcoal,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCBlastfurnace,
    CanBeDoneFromFloor:true,
    Result:HCSteelingot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Aluminum Ingot
    {
    HCBauxiteore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCBlastfurnace,
    CanBeDoneFromFloor:true,
    Result:HCAluminumingot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Lithium Ingot
    {
    HCLithiumore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCBlastfurnace,
    CanBeDoneFromFloor:true,
    Result:HCLithiumingot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Zinc Ingot
    {
    HCZincore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCGasmask,
    keep HCBlastfurnace,
    CanBeDoneFromFloor:true,
    Result:HCZincingot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Nickel Ingot
    {
    HCNickelore,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCGasmask,
    keep HCBlastfurnace,
    CanBeDoneFromFloor:true,
    Result:HCNickelingot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Constantan Ingot
    {
    HCCopperingot,
    HCNickelingot,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCIngotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCBlastfurnace,
    CanBeDoneFromFloor:true,
    Result:HCConstantaningot,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Nails
    {
    HCIroningot,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCNailmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:NailsBox,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Iron Anvil
    {
    HCIroningot=20,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCAnvilmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCAnvil,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Lead Anvil
    {
    HCLeadingot=20,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCAnvilmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCAnvillead,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Bronze Bullet Casings
    {
    HCBronzeingot,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCBulletcasingmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCBulletcasings,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Lead Bullet Tips
    {
    HCLeadingot,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCBullettipmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCBullettips,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Lead Buckshot
    {
    HCLeadingot,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCBuckshotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCSmelter,
    CanBeDoneFromFloor:true,
    Result:HCBuckshot=8,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Steel BBs
    {
    HCSteelingot,
    Charcoal,
    Lighter/Matches/PercedWood/HCMagnesiumstriker,
    HCBuckshotmold,
    keep HCTongs,
    keep HCWorkgloves/HCOvenmitts,
    keep HCBlastfurnace,
    CanBeDoneFromFloor:true,
    Result:HCBB=8,
    NeedToBeLearn:true,
    Time:100,
    Category:Blacksmithing,
    }

recipe Make Iron Hinge
	{
	   	HCIroningot,
    		keep HCSmithyhammeriron/HCSmithyhammersteel,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead,
    		CanBeDoneFromFloor:true,
	   	Result:Hinge,
    		NeedToBeLearn:true,
	   	Time:150.0,
       		Category:Blacksmithing,
	}

recipe Make Bronze Doorknob
	{
	   	HCBronzeingot,
    		keep HCSmithyhammerbronze/HCSmithyhammeriron/HCSmithyhammersteel,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead,
    		CanBeDoneFromFloor:true,
	   	Result:Doorknob,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Steel Padlock
	{
	   	HCSteelingot,
    		keep HCSmithyhammersteel,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead,
    		CanBeDoneFromFloor:true,
	   	Result:Padlock,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Steel Shears
	{
	   	HCSteelingot,
    		keep HCSmithyhammersteel,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead,
    		CanBeDoneFromFloor:true,
	   	Result:HCShears,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Aluminum Tent Peg
	{
	   	HCAluminumingot,
    		keep HCSmithyhammersteel,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead,
    		CanBeDoneFromFloor:true,
	   	Result:TentPeg=2,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Steel Rod
	{
	   	HCSteelingot=4,
    		keep HCSmithyhammersteel,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead,
    		CanBeDoneFromFloor:true,
	   	Result:HCSteelrod,
	   	Time:150.0,
    		NeedToBeLearn:true,
       		Category:Blacksmithing,
	}

recipe Make Crank
	{
	   	HCSteelrod,
	   	HCWoodblock,
    		keep HCSmithyhammersteel,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead,
    		CanBeDoneFromFloor:true,
	   	Result:HCCrank,
	   	Time:150.0,
       		Category:Blacksmithing,
	}

recipe Make Iron Cauldron
	{
	   	HCIroningot=10,
    		keep HCSmithyhammeriron/HCSmithyhammersteel,
    		keep HCTongs,
    		keep HCWorkgloves/HCOvenmitts,
		keep HCAnvil/HCAnvillead,
    		CanBeDoneFromFloor:true,
	   	Result:HCCauldroniron,
    		NeedToBeLearn:true,
	   	Time:150.0,
       		Category:Blacksmithing,
	}

}